Bulk_UnityEngine.CoreModule_0.cpp 1.6 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename T1, typename T2, typename T3>
  18. struct VirtActionInvoker3
  19. {
  20. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  25. }
  26. };
  27. template <typename T1, typename T2>
  28. struct VirtActionInvoker2
  29. {
  30. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  31. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  35. }
  36. };
  37. struct VirtActionInvoker0
  38. {
  39. typedef void (*Action)(void*, const RuntimeMethod*);
  40. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  44. }
  45. };
  46. template <typename R>
  47. struct VirtFuncInvoker0
  48. {
  49. typedef R (*Func)(void*, const RuntimeMethod*);
  50. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  54. }
  55. };
  56. template <typename R, typename T1, typename T2>
  57. struct VirtFuncInvoker2
  58. {
  59. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  60. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  64. }
  65. };
  66. template <typename T1>
  67. struct VirtActionInvoker1
  68. {
  69. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  70. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  74. }
  75. };
  76. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  77. struct VirtFuncInvoker5
  78. {
  79. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  80. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  83. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  84. }
  85. };
  86. template <typename R, typename T1>
  87. struct VirtFuncInvoker1
  88. {
  89. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  90. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  93. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  94. }
  95. };
  96. template <typename R, typename T1, typename T2, typename T3>
  97. struct VirtFuncInvoker3
  98. {
  99. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  103. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  104. }
  105. };
  106. template <typename T1, typename T2, typename T3>
  107. struct GenericVirtActionInvoker3
  108. {
  109. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  110. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  111. {
  112. VirtualInvokeData invokeData;
  113. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  114. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  115. }
  116. };
  117. template <typename T1, typename T2>
  118. struct GenericVirtActionInvoker2
  119. {
  120. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  121. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  122. {
  123. VirtualInvokeData invokeData;
  124. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  125. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  126. }
  127. };
  128. struct GenericVirtActionInvoker0
  129. {
  130. typedef void (*Action)(void*, const RuntimeMethod*);
  131. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  132. {
  133. VirtualInvokeData invokeData;
  134. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  135. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  136. }
  137. };
  138. template <typename T1>
  139. struct GenericVirtActionInvoker1
  140. {
  141. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  142. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  143. {
  144. VirtualInvokeData invokeData;
  145. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  146. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  147. }
  148. };
  149. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  150. struct GenericVirtFuncInvoker5
  151. {
  152. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  153. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  154. {
  155. VirtualInvokeData invokeData;
  156. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  157. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  158. }
  159. };
  160. template <typename T1, typename T2, typename T3>
  161. struct InterfaceActionInvoker3
  162. {
  163. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  164. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  165. {
  166. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  167. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  168. }
  169. };
  170. template <typename T1, typename T2>
  171. struct InterfaceActionInvoker2
  172. {
  173. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  174. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  175. {
  176. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  177. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  178. }
  179. };
  180. struct InterfaceActionInvoker0
  181. {
  182. typedef void (*Action)(void*, const RuntimeMethod*);
  183. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  184. {
  185. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  186. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  187. }
  188. };
  189. template <typename T1>
  190. struct InterfaceActionInvoker1
  191. {
  192. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  193. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  194. {
  195. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  196. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  197. }
  198. };
  199. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  200. struct InterfaceFuncInvoker5
  201. {
  202. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  203. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  204. {
  205. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  206. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  207. }
  208. };
  209. template <typename T1, typename T2, typename T3, typename T4>
  210. struct InterfaceActionInvoker4
  211. {
  212. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  213. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  214. {
  215. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  216. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  217. }
  218. };
  219. template <typename R>
  220. struct InterfaceFuncInvoker0
  221. {
  222. typedef R (*Func)(void*, const RuntimeMethod*);
  223. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  224. {
  225. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  226. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  227. }
  228. };
  229. template <typename T1, typename T2, typename T3>
  230. struct GenericInterfaceActionInvoker3
  231. {
  232. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  233. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  234. {
  235. VirtualInvokeData invokeData;
  236. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  237. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  238. }
  239. };
  240. template <typename T1, typename T2>
  241. struct GenericInterfaceActionInvoker2
  242. {
  243. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  244. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  245. {
  246. VirtualInvokeData invokeData;
  247. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  248. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  249. }
  250. };
  251. struct GenericInterfaceActionInvoker0
  252. {
  253. typedef void (*Action)(void*, const RuntimeMethod*);
  254. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  255. {
  256. VirtualInvokeData invokeData;
  257. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  258. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  259. }
  260. };
  261. template <typename T1>
  262. struct GenericInterfaceActionInvoker1
  263. {
  264. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  265. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  266. {
  267. VirtualInvokeData invokeData;
  268. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  269. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  270. }
  271. };
  272. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  273. struct GenericInterfaceFuncInvoker5
  274. {
  275. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  276. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  277. {
  278. VirtualInvokeData invokeData;
  279. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  280. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  281. }
  282. };
  283. // AOT.MonoPInvokeCallbackAttribute
  284. struct MonoPInvokeCallbackAttribute_t378106515;
  285. // System.Type
  286. struct Type_t;
  287. // System.Attribute
  288. struct Attribute_t861562559;
  289. // UnityEngine.AddComponentMenu
  290. struct AddComponentMenu_t415040132;
  291. // System.String
  292. struct String_t;
  293. // UnityEngine.AnimationCurve
  294. struct AnimationCurve_t3046754366;
  295. // UnityEngine.Keyframe[]
  296. struct KeyframeU5BU5D_t1068524471;
  297. // UnityEngine.Application/LowMemoryCallback
  298. struct LowMemoryCallback_t4104246196;
  299. // UnityEngine.Application/LogCallback
  300. struct LogCallback_t3588208630;
  301. // System.Delegate
  302. struct Delegate_t1188392813;
  303. // System.IAsyncResult
  304. struct IAsyncResult_t767004451;
  305. // System.AsyncCallback
  306. struct AsyncCallback_t3962456242;
  307. // UnityEngine.AssetBundle
  308. struct AssetBundle_t1153907252;
  309. // UnityEngine.Object
  310. struct Object_t631007953;
  311. // UnityEngine.AssetBundleCreateRequest
  312. struct AssetBundleCreateRequest_t3119663542;
  313. // System.Byte[]
  314. struct ByteU5BU5D_t4116647657;
  315. // System.NullReferenceException
  316. struct NullReferenceException_t1023182353;
  317. // System.ArgumentException
  318. struct ArgumentException_t132251570;
  319. // UnityEngine.Object[]
  320. struct ObjectU5BU5D_t1417781964;
  321. // UnityEngine.AssetBundleRequest
  322. struct AssetBundleRequest_t699759206;
  323. // System.String[]
  324. struct StringU5BU5D_t1281789340;
  325. // UnityEngine.AsyncOperation
  326. struct AsyncOperation_t1445031843;
  327. // UnityEngine.AssetBundleManifest
  328. struct AssetBundleManifest_t2634949939;
  329. // UnityEngine.YieldInstruction
  330. struct YieldInstruction_t403091072;
  331. // System.Action`1<UnityEngine.AsyncOperation>
  332. struct Action_1_t1617499438;
  333. // System.Action`1<System.Object>
  334. struct Action_1_t3252573759;
  335. // System.Collections.Generic.Stack`1<System.Type>
  336. struct Stack_1_t3327334215;
  337. // System.Collections.Generic.Stack`1<System.Object>
  338. struct Stack_1_t3923495619;
  339. // System.Type[]
  340. struct TypeU5BU5D_t3940880105;
  341. // System.Collections.Generic.List`1<System.Type>
  342. struct List_1_t3956019502;
  343. // System.Collections.Generic.List`1<System.Object>
  344. struct List_1_t257213610;
  345. // System.Object[]
  346. struct ObjectU5BU5D_t2843939325;
  347. // UnityEngine.RequireComponent
  348. struct RequireComponent_t3490506609;
  349. // UnityEngine.DefaultExecutionOrder
  350. struct DefaultExecutionOrder_t3059642329;
  351. // UnityEngine.DisallowMultipleComponent
  352. struct DisallowMultipleComponent_t1422053217;
  353. // UnityEngine.ExecuteInEditMode
  354. struct ExecuteInEditMode_t3727731349;
  355. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  356. struct List_1_t3058052573;
  357. // UnityEngine.Events.UnityAction
  358. struct UnityAction_t3245792599;
  359. // UnityEngine.Behaviour
  360. struct Behaviour_t1437897464;
  361. // UnityEngine.Component
  362. struct Component_t1923634451;
  363. // UnityEngine.Camera
  364. struct Camera_t4157153871;
  365. // UnityEngine.RenderTexture
  366. struct RenderTexture_t2108887433;
  367. // UnityEngine.RenderBuffer[]
  368. struct RenderBufferU5BU5D_t1615831949;
  369. // UnityEngine.Matrix4x4[]
  370. struct Matrix4x4U5BU5D_t2302988098;
  371. // UnityEngine.Vector3[]
  372. struct Vector3U5BU5D_t1718750761;
  373. // System.ArgumentNullException
  374. struct ArgumentNullException_t1615371798;
  375. // UnityEngine.Camera[]
  376. struct CameraU5BU5D_t1709987734;
  377. // UnityEngine.Camera/CameraCallback
  378. struct CameraCallback_t190067161;
  379. // UnityEngine.Shader
  380. struct Shader_t4151988712;
  381. // UnityEngine.Cubemap
  382. struct Cubemap_t1972384409;
  383. // System.Single[]
  384. struct SingleU5BU5D_t1444911251;
  385. // UnityEngine.GameObject
  386. struct GameObject_t1113636619;
  387. // UnityEngine.Rendering.CommandBuffer
  388. struct CommandBuffer_t2206337031;
  389. // UnityEngine.Rendering.CommandBuffer[]
  390. struct CommandBufferU5BU5D_t1680296958;
  391. // System.IndexOutOfRangeException
  392. struct IndexOutOfRangeException_t1578797820;
  393. // UnityEngine.Transform
  394. struct Transform_t3600365921;
  395. // UnityEngine.Component[]
  396. struct ComponentU5BU5D_t3294940482;
  397. // System.Collections.Generic.List`1<UnityEngine.Component>
  398. struct List_1_t3395709193;
  399. // UnityEngine.ContextMenu
  400. struct ContextMenu_t1295656858;
  401. // UnityEngine.Coroutine
  402. struct Coroutine_t3829159415;
  403. // UnityEngine.CreateAssetMenuAttribute
  404. struct CreateAssetMenuAttribute_t2029823454;
  405. // UnityEngine.CSSLayout.CSSMeasureFunc
  406. struct CSSMeasureFunc_t1554030124;
  407. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>
  408. struct Dictionary_2_t3851719731;
  409. // System.WeakReference
  410. struct WeakReference_t1334886716;
  411. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>
  412. struct Dictionary_2_t1301971883;
  413. // UnityEngine.CullingGroup
  414. struct CullingGroup_t2096318768;
  415. // UnityEngine.CullingGroup/StateChanged
  416. struct StateChanged_t2136737110;
  417. // UnityEngine.CustomYieldInstruction
  418. struct CustomYieldInstruction_t1895667560;
  419. // UnityEngine.Debug
  420. struct Debug_t3317548046;
  421. // UnityEngine.ILogger
  422. struct ILogger_t2607134790;
  423. // System.Exception
  424. struct Exception_t;
  425. // System.Collections.Generic.List`1<UnityEngine.DiagnosticSwitch>
  426. struct List_1_t3582778806;
  427. // UnityEngine.DebugLogHandler
  428. struct DebugLogHandler_t826086171;
  429. // UnityEngine.Logger
  430. struct Logger_t274032455;
  431. // UnityEngine.ILogHandler
  432. struct ILogHandler_t2464711877;
  433. // UnityEngine.Display
  434. struct Display_t1387065949;
  435. // System.IntPtr[]
  436. struct IntPtrU5BU5D_t4013366056;
  437. // UnityEngine.Display/DisplaysUpdatedDelegate
  438. struct DisplaysUpdatedDelegate_t51287044;
  439. // UnityEngine.RectTransform
  440. struct RectTransform_t3704657025;
  441. // UnityEngine.Events.ArgumentCache
  442. struct ArgumentCache_t2187958399;
  443. // UnityEngine.Events.BaseInvokableCall
  444. struct BaseInvokableCall_t2703961024;
  445. // System.Reflection.MethodInfo
  446. struct MethodInfo_t;
  447. // UnityEngine.Events.InvokableCall
  448. struct InvokableCall_t832123510;
  449. // UnityEngine.Events.InvokableCallList
  450. struct InvokableCallList_t2498835369;
  451. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  452. struct List_1_t4176035766;
  453. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  454. struct Predicate_1_t3529255148;
  455. // System.Predicate`1<System.Object>
  456. struct Predicate_1_t3905400288;
  457. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  458. struct IEnumerable_1_t1683813913;
  459. // System.Collections.Generic.IEnumerable`1<System.Object>
  460. struct IEnumerable_1_t2059959053;
  461. // UnityEngine.Events.PersistentCall
  462. struct PersistentCall_t3407714124;
  463. // UnityEngine.Events.UnityEventBase
  464. struct UnityEventBase_t3960448221;
  465. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  466. struct CachedInvokableCall_1_t3723462114;
  467. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  468. struct CachedInvokableCall_1_t982173797;
  469. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  470. struct CachedInvokableCall_1_t4173646029;
  471. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  472. struct CachedInvokableCall_1_t1111334208;
  473. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  474. struct CachedInvokableCall_1_t2423483305;
  475. // System.Reflection.ConstructorInfo
  476. struct ConstructorInfo_t5769829;
  477. // UnityEngine.Events.PersistentCallGroup
  478. struct PersistentCallGroup_t3050769227;
  479. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  480. struct List_1_t584821570;
  481. // UnityEngine.Events.UnityEvent
  482. struct UnityEvent_t2581268647;
  483. // System.Reflection.Binder
  484. struct Binder_t2999457153;
  485. // System.Reflection.ParameterModifier[]
  486. struct ParameterModifierU5BU5D_t2943407543;
  487. // System.Reflection.ParameterInfo
  488. struct ParameterInfo_t1861056598;
  489. // UnityEngine.Experimental.Rendering.IRenderPipeline
  490. struct IRenderPipeline_t857809005;
  491. // UnityEngine.Experimental.Rendering.IRenderPipelineAsset
  492. struct IRenderPipelineAsset_t3275513850;
  493. // UnityEngine.Flare
  494. struct Flare_t1765167167;
  495. // UnityEngine.GameObject[]
  496. struct GameObjectU5BU5D_t3328599146;
  497. // UnityEngine.Gradient
  498. struct Gradient_t3067099924;
  499. // UnityEngine.GradientColorKey[]
  500. struct GradientColorKeyU5BU5D_t4133731744;
  501. // UnityEngine.Texture
  502. struct Texture_t3661962703;
  503. // UnityEngine.Material
  504. struct Material_t340375123;
  505. // UnityEngine.GUIElement
  506. struct GUIElement_t3567083079;
  507. // UnityEngine.GUILayer
  508. struct GUILayer_t2783472903;
  509. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  510. struct Dictionary_2_t1968819495;
  511. // UnityEngine.HeaderAttribute
  512. struct HeaderAttribute_t618189647;
  513. // UnityEngine.PropertyAttribute
  514. struct PropertyAttribute_t3677895545;
  515. // UnityEngine.HelpURLAttribute
  516. struct HelpURLAttribute_t1958574548;
  517. // UnityEngine.HideInInspector
  518. struct HideInInspector_t1216868993;
  519. // UnityEngine.Touch[]
  520. struct TouchU5BU5D_t1849554061;
  521. // UnityEngine.Internal.DefaultValueAttribute
  522. struct DefaultValueAttribute_t2337225216;
  523. // UnityEngine.Internal.ExcludeFromDocsAttribute
  524. struct ExcludeFromDocsAttribute_t3592494112;
  525. // UnityEngine.iOS.LocalNotification
  526. struct LocalNotification_t1697500732;
  527. // UnityEngine.iOS.RemoteNotification
  528. struct RemoteNotification_t818046696;
  529. // UnityEngine.Light
  530. struct Light_t3756812086;
  531. // UnityEngine.Light[]
  532. struct LightU5BU5D_t3678959411;
  533. // UnityEngine.LightmapData
  534. struct LightmapData_t2568046604;
  535. // UnityEngine.Texture2D
  536. struct Texture2D_t3840446185;
  537. // UnityEngine.LightmapData[]
  538. struct LightmapDataU5BU5D_t2367175237;
  539. // UnityEngine.LineRenderer
  540. struct LineRenderer_t3154350270;
  541. // UnityEngine.Renderer
  542. struct Renderer_t2627027031;
  543. // System.IO.Stream
  544. struct Stream_t1273022909;
  545. // UnityEngine.MaterialPropertyBlock
  546. struct MaterialPropertyBlock_t3213117958;
  547. // System.Int32[]
  548. struct Int32U5BU5D_t385246372;
  549. // System.Random
  550. struct Random_t108471755;
  551. // UnityEngine.Mesh
  552. struct Mesh_t3648964284;
  553. // UnityEngine.BoneWeight[]
  554. struct BoneWeightU5BU5D_t1776052410;
  555. // UnityEngine.CombineInstance[]
  556. struct CombineInstanceU5BU5D_t4267154537;
  557. // UnityEngine.Vector4[]
  558. struct Vector4U5BU5D_t934056436;
  559. // UnityEngine.Vector2[]
  560. struct Vector2U5BU5D_t1457185986;
  561. // UnityEngine.Color[]
  562. struct ColorU5BU5D_t941916413;
  563. // UnityEngine.Color32[]
  564. struct Color32U5BU5D_t3850468773;
  565. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  566. struct List_1_t899420910;
  567. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  568. struct List_1_t496136383;
  569. // System.Collections.Generic.List`1<UnityEngine.Color>
  570. struct List_1_t4027761066;
  571. // System.Collections.Generic.List`1<UnityEngine.Color32>
  572. struct List_1_t4072576034;
  573. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  574. struct List_1_t3628304265;
  575. // System.Collections.Generic.List`1<System.Int32>
  576. struct List_1_t128053199;
  577. // System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
  578. struct List_1_t3289976585;
  579. // System.Collections.Generic.List`1<UnityEngine.BoneWeight>
  580. struct List_1_t3427862769;
  581. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  582. struct OrderBlockU5BU5D_t2389202590;
  583. // UnityEngine.Events.PersistentCall[]
  584. struct PersistentCallU5BU5D_t2353432069;
  585. // UnityEngine.DisallowMultipleComponent[]
  586. struct DisallowMultipleComponentU5BU5D_t3936143868;
  587. // UnityEngine.ExecuteInEditMode[]
  588. struct ExecuteInEditModeU5BU5D_t3239458680;
  589. // UnityEngine.RequireComponent[]
  590. struct RequireComponentU5BU5D_t2245623724;
  591. // System.Collections.Generic.Link[]
  592. struct LinkU5BU5D_t964245573;
  593. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  594. struct IEqualityComparer_1_t763310475;
  595. // System.Runtime.Serialization.SerializationInfo
  596. struct SerializationInfo_t950877179;
  597. // System.Collections.Generic.Dictionary`2/Transform`1<System.Int32,System.Object,System.Collections.DictionaryEntry>
  598. struct Transform_1_t2448278169;
  599. // System.WeakReference[]
  600. struct WeakReferenceU5BU5D_t4021634645;
  601. // System.Collections.Generic.IEqualityComparer`1<System.IntPtr>
  602. struct IEqualityComparer_1_t2947482199;
  603. // System.Collections.Generic.Dictionary`2/Transform`1<System.IntPtr,System.WeakReference,System.Collections.DictionaryEntry>
  604. struct Transform_1_t2011406813;
  605. // System.Collections.IDictionary
  606. struct IDictionary_t1363984059;
  607. // UnityEngine.Events.BaseInvokableCall[]
  608. struct BaseInvokableCallU5BU5D_t3944607041;
  609. // UnityEngine.DiagnosticSwitch[]
  610. struct DiagnosticSwitchU5BU5D_t2165446465;
  611. // UnityEngine.Gyroscope
  612. struct Gyroscope_t3288342876;
  613. // System.Char[]
  614. struct CharU5BU5D_t3528271667;
  615. // UnityEngine.Events.UnityAction`1<System.Int32>
  616. struct UnityAction_1_t3535781894;
  617. // UnityEngine.Events.UnityAction`1<System.Single>
  618. struct UnityAction_1_t1982102915;
  619. // UnityEngine.Events.UnityAction`1<System.Boolean>
  620. struct UnityAction_1_t682124106;
  621. // UnityEngine.Events.UnityAction`1<System.String>
  622. struct UnityAction_1_t2432286830;
  623. // System.Boolean[]
  624. struct BooleanU5BU5D_t2897418192;
  625. // System.Void
  626. struct Void_t1185182177;
  627. // System.DelegateData
  628. struct DelegateData_t1677132599;
  629. // UnityEngine.Display[]
  630. struct DisplayU5BU5D_t103034768;
  631. // System.Reflection.MemberInfo
  632. struct MemberInfo_t;
  633. // System.Reflection.Emit.UnmanagedMarshal
  634. struct UnmanagedMarshal_t984015687;
  635. // System.Reflection.MemberFilter
  636. struct MemberFilter_t426314064;
  637. // UnityEngine.EnumInfo
  638. struct EnumInfo_t93260550;
  639. // UnityEngine.RectTransform/ReapplyDrivenProperties
  640. struct ReapplyDrivenProperties_t1258266594;
  641. extern RuntimeClass* KeyframeU5BU5D_t1068524471_il2cpp_TypeInfo_var;
  642. extern RuntimeClass* AnimationCurve_t3046754366_il2cpp_TypeInfo_var;
  643. extern const uint32_t AnimationCurve_Linear_m1753540262_MetadataUsageId;
  644. extern const uint32_t AnimationCurve_EaseInOut_m2359509848_MetadataUsageId;
  645. extern RuntimeClass* Application_t1852185770_il2cpp_TypeInfo_var;
  646. extern const uint32_t Application_CallLowMemory_m2813539296_MetadataUsageId;
  647. extern RuntimeClass* LogCallback_t3588208630_il2cpp_TypeInfo_var;
  648. extern const uint32_t Application_add_logMessageReceived_m3912321845_MetadataUsageId;
  649. extern const uint32_t Application_remove_logMessageReceived_m869397979_MetadataUsageId;
  650. extern const uint32_t Application_CallLogCallback_m255562505_MetadataUsageId;
  651. extern RuntimeClass* BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var;
  652. extern const uint32_t Application_InvokeOnBeforeRender_m2875673833_MetadataUsageId;
  653. extern RuntimeClass* LogType_t73765434_il2cpp_TypeInfo_var;
  654. extern const uint32_t LogCallback_BeginInvoke_m1868775196_MetadataUsageId;
  655. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  656. extern const uint32_t AssetBundle__ctor_m1602384625_MetadataUsageId;
  657. extern RuntimeClass* NullReferenceException_t1023182353_il2cpp_TypeInfo_var;
  658. extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var;
  659. extern const RuntimeMethod* AssetBundle_LoadAsset_m2357840840_RuntimeMethod_var;
  660. extern String_t* _stringLiteral295247908;
  661. extern String_t* _stringLiteral2000547649;
  662. extern String_t* _stringLiteral1402148072;
  663. extern const uint32_t AssetBundle_LoadAsset_m2357840840_MetadataUsageId;
  664. extern const RuntimeType* Object_t631007953_0_0_0_var;
  665. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  666. extern const uint32_t AssetBundle_LoadAllAssets_m3239956559_MetadataUsageId;
  667. extern const RuntimeMethod* AssetBundle_LoadAllAssets_m3878083556_RuntimeMethod_var;
  668. extern String_t* _stringLiteral757602046;
  669. extern const uint32_t AssetBundle_LoadAllAssets_m3878083556_MetadataUsageId;
  670. extern const uint32_t AssetBundle_LoadAllAssetsAsync_m810594412_MetadataUsageId;
  671. extern const RuntimeMethod* AssetBundle_LoadAllAssetsAsync_m2538803892_RuntimeMethod_var;
  672. extern const uint32_t AssetBundle_LoadAllAssetsAsync_m2538803892_MetadataUsageId;
  673. extern RuntimeClass* Action_1_t1617499438_il2cpp_TypeInfo_var;
  674. extern const uint32_t AssetBundleCreateRequest_t3119663542_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  675. extern const uint32_t AssetBundleCreateRequest_t3119663542_com_FromNativeMethodDefinition_MetadataUsageId;
  676. extern const uint32_t AssetBundleRequest_t699759206_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  677. extern const uint32_t AssetBundleRequest_t699759206_com_FromNativeMethodDefinition_MetadataUsageId;
  678. extern const uint32_t AsyncOperation_t1445031843_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  679. extern const uint32_t AsyncOperation_t1445031843_com_FromNativeMethodDefinition_MetadataUsageId;
  680. extern const RuntimeMethod* Action_1_Invoke_m1955091167_RuntimeMethod_var;
  681. extern const uint32_t AsyncOperation_InvokeCompletionEvent_m1410305036_MetadataUsageId;
  682. extern const RuntimeType* MonoBehaviour_t3962482529_0_0_0_var;
  683. extern const RuntimeType* DisallowMultipleComponent_t1422053217_0_0_0_var;
  684. extern RuntimeClass* Stack_1_t3327334215_il2cpp_TypeInfo_var;
  685. extern const RuntimeMethod* Stack_1__ctor_m3716217587_RuntimeMethod_var;
  686. extern const RuntimeMethod* Stack_1_Push_m506528439_RuntimeMethod_var;
  687. extern const RuntimeMethod* Stack_1_Pop_m2843357855_RuntimeMethod_var;
  688. extern const RuntimeMethod* Stack_1_get_Count_m1286321891_RuntimeMethod_var;
  689. extern const uint32_t AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990_MetadataUsageId;
  690. extern const RuntimeType* RequireComponent_t3490506609_0_0_0_var;
  691. extern RuntimeClass* RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var;
  692. extern RuntimeClass* TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var;
  693. extern RuntimeClass* List_1_t3956019502_il2cpp_TypeInfo_var;
  694. extern const RuntimeMethod* List_1__ctor_m3073166008_RuntimeMethod_var;
  695. extern const RuntimeMethod* List_1_Add_m576010208_RuntimeMethod_var;
  696. extern const RuntimeMethod* List_1_ToArray_m1257172357_RuntimeMethod_var;
  697. extern const uint32_t AttributeHelperEngine_GetRequiredComponents_m568829708_MetadataUsageId;
  698. extern const RuntimeType* ExecuteInEditMode_t3727731349_0_0_0_var;
  699. extern const uint32_t AttributeHelperEngine_CheckIsEditorScript_m705968799_MetadataUsageId;
  700. extern RuntimeClass* AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var;
  701. extern const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536_RuntimeMethod_var;
  702. extern const uint32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112_MetadataUsageId;
  703. extern RuntimeClass* DisallowMultipleComponentU5BU5D_t3936143868_il2cpp_TypeInfo_var;
  704. extern RuntimeClass* ExecuteInEditModeU5BU5D_t3239458680_il2cpp_TypeInfo_var;
  705. extern const uint32_t AttributeHelperEngine__cctor_m1900959362_MetadataUsageId;
  706. extern const RuntimeMethod* List_1_get_Item_m1878021807_RuntimeMethod_var;
  707. extern const RuntimeMethod* List_1_get_Count_m1337941140_RuntimeMethod_var;
  708. extern const uint32_t BeforeRenderHelper_Invoke_m50072094_MetadataUsageId;
  709. extern RuntimeClass* List_1_t3058052573_il2cpp_TypeInfo_var;
  710. extern const RuntimeMethod* List_1__ctor_m1345008423_RuntimeMethod_var;
  711. extern const uint32_t BeforeRenderHelper__cctor_m1834968278_MetadataUsageId;
  712. extern RuntimeClass* UnityAction_t3245792599_il2cpp_TypeInfo_var;
  713. extern const uint32_t OrderBlock_t1585977831_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  714. extern const uint32_t OrderBlock_t1585977831_com_FromNativeMethodDefinition_MetadataUsageId;
  715. extern RuntimeClass* BoneWeight_t1955788027_il2cpp_TypeInfo_var;
  716. extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var;
  717. extern const uint32_t BoneWeight_Equals_m2285825644_MetadataUsageId;
  718. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  719. extern const uint32_t Bounds__ctor_m1937678907_MetadataUsageId;
  720. extern RuntimeClass* Bounds_t2266837910_il2cpp_TypeInfo_var;
  721. extern const uint32_t Bounds_Equals_m3920299735_MetadataUsageId;
  722. extern const uint32_t Bounds_get_size_m1178783246_MetadataUsageId;
  723. extern const uint32_t Bounds_set_size_m4127623202_MetadataUsageId;
  724. extern const uint32_t Bounds_get_min_m3755135869_MetadataUsageId;
  725. extern const uint32_t Bounds_get_max_m3756577669_MetadataUsageId;
  726. extern const uint32_t Bounds_op_Equality_m3322991400_MetadataUsageId;
  727. extern const uint32_t Bounds_SetMinMax_m2201062677_MetadataUsageId;
  728. extern const uint32_t Bounds_Encapsulate_m3553480203_MetadataUsageId;
  729. extern const uint32_t Bounds_Encapsulate_m1263362003_MetadataUsageId;
  730. extern const uint32_t Bounds_Expand_m2714456408_MetadataUsageId;
  731. extern const uint32_t Bounds_Expand_m110244373_MetadataUsageId;
  732. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  733. extern String_t* _stringLiteral940982150;
  734. extern const uint32_t Bounds_ToString_m4208690781_MetadataUsageId;
  735. extern const uint32_t Bounds_ToString_m511066682_MetadataUsageId;
  736. extern RuntimeClass* ArgumentNullException_t1615371798_il2cpp_TypeInfo_var;
  737. extern const RuntimeMethod* Camera_CalculateFrustumCorners_m1827425967_RuntimeMethod_var;
  738. extern String_t* _stringLiteral1813717392;
  739. extern String_t* _stringLiteral3532754638;
  740. extern const uint32_t Camera_CalculateFrustumCorners_m1827425967_MetadataUsageId;
  741. extern RuntimeClass* Camera_t4157153871_il2cpp_TypeInfo_var;
  742. extern const uint32_t Camera_FireOnPreCull_m2869588437_MetadataUsageId;
  743. extern const uint32_t Camera_FireOnPreRender_m3450823610_MetadataUsageId;
  744. extern const uint32_t Camera_FireOnPostRender_m1456255957_MetadataUsageId;
  745. extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var;
  746. extern String_t* _stringLiteral1121701886;
  747. extern const uint32_t Color_ToString_m671005850_MetadataUsageId;
  748. extern String_t* _stringLiteral3218509134;
  749. extern const uint32_t Color_ToString_m610981218_MetadataUsageId;
  750. extern RuntimeClass* Color_t2555686324_il2cpp_TypeInfo_var;
  751. extern const uint32_t Color_Equals_m3887740140_MetadataUsageId;
  752. extern const uint32_t Color_op_Equality_m1112359053_MetadataUsageId;
  753. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  754. extern const uint32_t Color_Lerp_m973389909_MetadataUsageId;
  755. extern const uint32_t Color_get_linear_m3140936232_MetadataUsageId;
  756. extern const uint32_t Color_get_gamma_m1819833637_MetadataUsageId;
  757. extern const uint32_t Color_get_maxColorComponent_m3649512724_MetadataUsageId;
  758. extern RuntimeClass* IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var;
  759. extern const RuntimeMethod* Color_get_Item_m3239301357_RuntimeMethod_var;
  760. extern String_t* _stringLiteral3966192333;
  761. extern const uint32_t Color_get_Item_m3239301357_MetadataUsageId;
  762. extern const RuntimeMethod* Color_set_Item_m3480552301_RuntimeMethod_var;
  763. extern const uint32_t Color_set_Item_m3480552301_MetadataUsageId;
  764. extern const uint32_t Color_HSVToRGB_m425555926_MetadataUsageId;
  765. extern const uint32_t Color32_op_Implicit_m2658259763_MetadataUsageId;
  766. extern const uint32_t Color32_Lerp_m382701055_MetadataUsageId;
  767. extern RuntimeClass* Byte_t1134296376_il2cpp_TypeInfo_var;
  768. extern const uint32_t Color32_ToString_m403383053_MetadataUsageId;
  769. extern const uint32_t Component__ctor_m1928064382_MetadataUsageId;
  770. extern RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  771. extern RuntimeClass* CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var;
  772. extern const uint32_t CSSMeasureFunc_BeginInvoke_m3802154595_MetadataUsageId;
  773. extern RuntimeClass* Native_t2017798882_il2cpp_TypeInfo_var;
  774. extern RuntimeClass* CSSMeasureFunc_t1554030124_il2cpp_TypeInfo_var;
  775. extern const RuntimeMethod* Dictionary_2_TryGetValue_m2207359883_RuntimeMethod_var;
  776. extern const uint32_t Native_CSSNodeGetMeasureFunc_m2145410129_MetadataUsageId;
  777. extern const uint32_t Native_CSSNodeMeasureInvoke_m2055858128_MetadataUsageId;
  778. extern RuntimeClass* Dictionary_2_t3851719731_il2cpp_TypeInfo_var;
  779. extern const RuntimeMethod* Dictionary_2__ctor_m602294741_RuntimeMethod_var;
  780. extern const uint32_t Native__cctor_m1435623442_MetadataUsageId;
  781. extern RuntimeClass* StateChanged_t2136737110_il2cpp_TypeInfo_var;
  782. extern const uint32_t CullingGroup_t2096318768_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  783. extern const uint32_t CullingGroup_t2096318768_com_FromNativeMethodDefinition_MetadataUsageId;
  784. extern const uint32_t CullingGroup_Finalize_m2121330955_MetadataUsageId;
  785. extern RuntimeClass* CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var;
  786. extern const uint32_t CullingGroup_SendEvents_m2491312335_MetadataUsageId;
  787. extern const uint32_t StateChanged_BeginInvoke_m4029305912_MetadataUsageId;
  788. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  789. extern const uint32_t Debug_get_unityLogger_m2239795986_MetadataUsageId;
  790. extern const uint32_t Debug_DrawLine_m800869292_MetadataUsageId;
  791. extern const uint32_t Debug_DrawLine_m1317921152_MetadataUsageId;
  792. extern const uint32_t Debug_DrawLine_m2206927517_MetadataUsageId;
  793. extern const uint32_t Debug_DrawLine_m2464833410_MetadataUsageId;
  794. extern const uint32_t Debug_DrawRay_m1257991655_MetadataUsageId;
  795. extern const uint32_t Debug_DrawRay_m3147787426_MetadataUsageId;
  796. extern const uint32_t Debug_DrawRay_m2763392158_MetadataUsageId;
  797. extern const uint32_t Debug_DrawRay_m376463475_MetadataUsageId;
  798. extern RuntimeClass* ILogger_t2607134790_il2cpp_TypeInfo_var;
  799. extern const uint32_t Debug_Log_m4051431634_MetadataUsageId;
  800. extern const uint32_t Debug_Log_m2288605041_MetadataUsageId;
  801. extern const uint32_t Debug_LogFormat_m309087137_MetadataUsageId;
  802. extern RuntimeClass* ILogHandler_t2464711877_il2cpp_TypeInfo_var;
  803. extern const uint32_t Debug_LogFormat_m1330252640_MetadataUsageId;
  804. extern const uint32_t Debug_LogError_m2850623458_MetadataUsageId;
  805. extern const uint32_t Debug_LogError_m1665621915_MetadataUsageId;
  806. extern const uint32_t Debug_LogErrorFormat_m575266265_MetadataUsageId;
  807. extern const uint32_t Debug_LogErrorFormat_m3558239521_MetadataUsageId;
  808. extern const uint32_t Debug_LogException_m2207318968_MetadataUsageId;
  809. extern const uint32_t Debug_LogException_m2248249292_MetadataUsageId;
  810. extern const uint32_t Debug_LogWarning_m3752629331_MetadataUsageId;
  811. extern const uint32_t Debug_LogWarning_m831581295_MetadataUsageId;
  812. extern const uint32_t Debug_LogWarningFormat_m2535776735_MetadataUsageId;
  813. extern const uint32_t Debug_LogWarningFormat_m1153215311_MetadataUsageId;
  814. extern String_t* _stringLiteral3909748609;
  815. extern const uint32_t Debug_Assert_m1684802524_MetadataUsageId;
  816. extern const uint32_t Debug_Assert_m3629289328_MetadataUsageId;
  817. extern const uint32_t Debug_Assert_m3235785013_MetadataUsageId;
  818. extern const uint32_t Debug_Assert_m841939032_MetadataUsageId;
  819. extern const uint32_t Debug_Assert_m551549826_MetadataUsageId;
  820. extern const uint32_t Debug_Assert_m1088856690_MetadataUsageId;
  821. extern const uint32_t Debug_AssertFormat_m576070865_MetadataUsageId;
  822. extern const uint32_t Debug_AssertFormat_m3647695539_MetadataUsageId;
  823. extern const uint32_t Debug_LogAssertion_m2450972404_MetadataUsageId;
  824. extern const uint32_t Debug_LogAssertion_m2531728722_MetadataUsageId;
  825. extern const uint32_t Debug_LogAssertionFormat_m1276455407_MetadataUsageId;
  826. extern const uint32_t Debug_LogAssertionFormat_m3370293217_MetadataUsageId;
  827. extern const uint32_t Debug_Assert_m78156609_MetadataUsageId;
  828. extern const uint32_t Debug_get_logger_m2019070324_MetadataUsageId;
  829. extern RuntimeClass* DebugLogHandler_t826086171_il2cpp_TypeInfo_var;
  830. extern RuntimeClass* Logger_t274032455_il2cpp_TypeInfo_var;
  831. extern const uint32_t Debug__cctor_m1523394265_MetadataUsageId;
  832. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  833. extern const uint32_t DebugLogHandler_LogFormat_m487864506_MetadataUsageId;
  834. extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var;
  835. extern const uint32_t Display_get_renderingWidth_m1970428952_MetadataUsageId;
  836. extern const uint32_t Display_get_renderingHeight_m3518531107_MetadataUsageId;
  837. extern const uint32_t Display_get_systemWidth_m2423595549_MetadataUsageId;
  838. extern const uint32_t Display_get_systemHeight_m730809466_MetadataUsageId;
  839. extern const uint32_t Display_RelativeMouseAt_m1648644586_MetadataUsageId;
  840. extern const uint32_t Display_get_main_m599626808_MetadataUsageId;
  841. extern RuntimeClass* DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var;
  842. extern const uint32_t Display_RecreateDisplayList_m4040831261_MetadataUsageId;
  843. extern const uint32_t Display_FireDisplaysUpdated_m41210855_MetadataUsageId;
  844. extern const uint32_t Display__cctor_m1972153728_MetadataUsageId;
  845. extern String_t* _stringLiteral155902455;
  846. extern String_t* _stringLiteral1973799399;
  847. extern String_t* _stringLiteral1736874801;
  848. extern String_t* _stringLiteral441250670;
  849. extern String_t* _stringLiteral3851749947;
  850. extern String_t* _stringLiteral443216750;
  851. extern const uint32_t ArgumentCache_TidyAssemblyTypeName_m3234393930_MetadataUsageId;
  852. extern const RuntimeMethod* BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var;
  853. extern String_t* _stringLiteral2833503317;
  854. extern String_t* _stringLiteral3941509395;
  855. extern const uint32_t BaseInvokableCall__ctor_m2110966014_MetadataUsageId;
  856. extern const uint32_t BaseInvokableCall_AllowInvoke_m878393606_MetadataUsageId;
  857. extern const RuntimeType* UnityAction_t3245792599_0_0_0_var;
  858. extern const uint32_t InvokableCall__ctor_m1303836326_MetadataUsageId;
  859. extern const uint32_t InvokableCall_add_Delegate_m491308793_MetadataUsageId;
  860. extern const uint32_t InvokableCall_remove_Delegate_m1376110510_MetadataUsageId;
  861. extern RuntimeClass* List_1_t4176035766_il2cpp_TypeInfo_var;
  862. extern const RuntimeMethod* List_1__ctor_m1425123358_RuntimeMethod_var;
  863. extern const uint32_t InvokableCallList__ctor_m829480958_MetadataUsageId;
  864. extern const RuntimeMethod* List_1_Add_m178523244_RuntimeMethod_var;
  865. extern const uint32_t InvokableCallList_AddPersistentInvokableCall_m778853773_MetadataUsageId;
  866. extern const uint32_t InvokableCallList_AddListener_m230402324_MetadataUsageId;
  867. extern RuntimeClass* Predicate_1_t3529255148_il2cpp_TypeInfo_var;
  868. extern const RuntimeMethod* List_1_get_Item_m4156046467_RuntimeMethod_var;
  869. extern const RuntimeMethod* List_1_get_Count_m1245201994_RuntimeMethod_var;
  870. extern const RuntimeMethod* List_1_Contains_m3856107378_RuntimeMethod_var;
  871. extern const RuntimeMethod* Predicate_1__ctor_m2774969422_RuntimeMethod_var;
  872. extern const RuntimeMethod* List_1_RemoveAll_m2155767354_RuntimeMethod_var;
  873. extern const uint32_t InvokableCallList_RemoveListener_m1769379719_MetadataUsageId;
  874. extern const RuntimeMethod* List_1_Clear_m803816076_RuntimeMethod_var;
  875. extern const uint32_t InvokableCallList_Clear_m2813346197_MetadataUsageId;
  876. extern const uint32_t InvokableCallList_ClearPersistent_m1904264973_MetadataUsageId;
  877. extern const RuntimeMethod* List_1_AddRange_m3536422894_RuntimeMethod_var;
  878. extern const uint32_t InvokableCallList_PrepareInvoke_m4003891334_MetadataUsageId;
  879. extern RuntimeClass* ArgumentCache_t2187958399_il2cpp_TypeInfo_var;
  880. extern const uint32_t PersistentCall__ctor_m1217622171_MetadataUsageId;
  881. extern const uint32_t PersistentCall_IsValid_m2325196163_MetadataUsageId;
  882. extern RuntimeClass* CachedInvokableCall_1_t3723462114_il2cpp_TypeInfo_var;
  883. extern RuntimeClass* CachedInvokableCall_1_t982173797_il2cpp_TypeInfo_var;
  884. extern RuntimeClass* CachedInvokableCall_1_t4173646029_il2cpp_TypeInfo_var;
  885. extern RuntimeClass* CachedInvokableCall_1_t2423483305_il2cpp_TypeInfo_var;
  886. extern RuntimeClass* InvokableCall_t832123510_il2cpp_TypeInfo_var;
  887. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m1997047287_RuntimeMethod_var;
  888. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m2046334630_RuntimeMethod_var;
  889. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m2435934642_RuntimeMethod_var;
  890. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m3078689395_RuntimeMethod_var;
  891. extern const uint32_t PersistentCall_GetRuntimeCall_m3976533158_MetadataUsageId;
  892. extern const RuntimeType* CachedInvokableCall_1_t3153979999_0_0_0_var;
  893. extern const RuntimeType* MethodInfo_t_0_0_0_var;
  894. extern RuntimeClass* BaseInvokableCall_t2703961024_il2cpp_TypeInfo_var;
  895. extern const uint32_t PersistentCall_GetObjectCall_m4041241444_MetadataUsageId;
  896. extern RuntimeClass* List_1_t584821570_il2cpp_TypeInfo_var;
  897. extern const RuntimeMethod* List_1__ctor_m2234084945_RuntimeMethod_var;
  898. extern const uint32_t PersistentCallGroup__ctor_m1525263635_MetadataUsageId;
  899. extern const RuntimeMethod* List_1_GetEnumerator_m498955693_RuntimeMethod_var;
  900. extern const RuntimeMethod* Enumerator_get_Current_m1824438863_RuntimeMethod_var;
  901. extern const RuntimeMethod* Enumerator_MoveNext_m4100612698_RuntimeMethod_var;
  902. extern const RuntimeMethod* Enumerator_Dispose_m2540888223_RuntimeMethod_var;
  903. extern const uint32_t PersistentCallGroup_Initialize_m4253175514_MetadataUsageId;
  904. extern const uint32_t UnityEvent_FindMethod_Impl_m2312362624_MetadataUsageId;
  905. extern const uint32_t UnityEvent_GetDelegate_m3669208949_MetadataUsageId;
  906. extern const uint32_t UnityEvent_GetDelegate_m512277337_MetadataUsageId;
  907. extern const uint32_t UnityEvent_Invoke_m3065672636_MetadataUsageId;
  908. extern RuntimeClass* InvokableCallList_t2498835369_il2cpp_TypeInfo_var;
  909. extern RuntimeClass* PersistentCallGroup_t3050769227_il2cpp_TypeInfo_var;
  910. extern const uint32_t UnityEventBase__ctor_m1851535676_MetadataUsageId;
  911. extern const uint32_t UnityEventBase_FindMethod_m622251156_MetadataUsageId;
  912. extern const RuntimeType* Single_t1397266774_0_0_0_var;
  913. extern const RuntimeType* Int32_t2950945753_0_0_0_var;
  914. extern const RuntimeType* Boolean_t97287965_0_0_0_var;
  915. extern const RuntimeType* String_t_0_0_0_var;
  916. extern const uint32_t UnityEventBase_FindMethod_m3366332957_MetadataUsageId;
  917. extern String_t* _stringLiteral3452614528;
  918. extern const uint32_t UnityEventBase_ToString_m1554306026_MetadataUsageId;
  919. extern const RuntimeType* RuntimeObject_0_0_0_var;
  920. extern const uint32_t UnityEventBase_GetValidMethodInfo_m3989987635_MetadataUsageId;
  921. extern RuntimeClass* RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var;
  922. extern const uint32_t RenderPipelineManager_get_currentPipeline_m1638613344_MetadataUsageId;
  923. extern const uint32_t RenderPipelineManager_set_currentPipeline_m3492857006_MetadataUsageId;
  924. extern RuntimeClass* IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var;
  925. extern const uint32_t RenderPipelineManager_CleanupRenderPipeline_m3545163046_MetadataUsageId;
  926. extern RuntimeClass* IRenderPipeline_t857809005_il2cpp_TypeInfo_var;
  927. extern const uint32_t RenderPipelineManager_DoRenderLoop_Internal_m3799666479_MetadataUsageId;
  928. extern const uint32_t RenderPipelineManager_PrepareRenderPipeline_m4184225229_MetadataUsageId;
  929. extern const uint32_t Flare__ctor_m1276329951_MetadataUsageId;
  930. extern const uint32_t GameObject__ctor_m2093116449_MetadataUsageId;
  931. extern const uint32_t GameObject__ctor_m3707688467_MetadataUsageId;
  932. extern const uint32_t GameObject__ctor_m1350607670_MetadataUsageId;
  933. extern RuntimeClass* ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var;
  934. extern const uint32_t GameObject_GetComponents_m1158098240_MetadataUsageId;
  935. extern const uint32_t GameObject_GetComponentsInChildren_m2214160636_MetadataUsageId;
  936. extern const uint32_t GameObject_GetComponentsInParent_m1640731255_MetadataUsageId;
  937. extern RuntimeClass* Graphics_t783367614_il2cpp_TypeInfo_var;
  938. extern const uint32_t Graphics_Blit_m4126770912_MetadataUsageId;
  939. extern const uint32_t Graphics_Internal_BlitMaterial_m1736695369_MetadataUsageId;
  940. extern const uint32_t Graphics_CopyTexture_m1263291361_MetadataUsageId;
  941. extern const uint32_t Graphics__cctor_m2078894045_MetadataUsageId;
  942. extern RuntimeClass* GUIStateObjects_t327145277_il2cpp_TypeInfo_var;
  943. extern const RuntimeMethod* Dictionary_2_TryGetValue_m3167860287_RuntimeMethod_var;
  944. extern const RuntimeMethod* Dictionary_2_set_Item_m1544430118_RuntimeMethod_var;
  945. extern const uint32_t GUIStateObjects_GetStateObject_m610289746_MetadataUsageId;
  946. extern RuntimeClass* Dictionary_2_t1968819495_il2cpp_TypeInfo_var;
  947. extern const RuntimeMethod* Dictionary_2__ctor_m2601736566_RuntimeMethod_var;
  948. extern const uint32_t GUIStateObjects__cctor_m3979345696_MetadataUsageId;
  949. extern RuntimeClass* Hash128_t2357739769_il2cpp_TypeInfo_var;
  950. extern const uint32_t Hash128_Equals_m2018817798_MetadataUsageId;
  951. extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var;
  952. extern const uint32_t Input_GetKey_m3736388334_MetadataUsageId;
  953. extern const uint32_t Input_GetKeyDown_m2928138282_MetadataUsageId;
  954. extern const uint32_t Input_GetKeyDown_m17791917_MetadataUsageId;
  955. extern const uint32_t Input_GetKeyUp_m2808015270_MetadataUsageId;
  956. extern const uint32_t Input_get_mousePosition_m1616496925_MetadataUsageId;
  957. extern const uint32_t Input_get_mouseScrollDelta_m1758395486_MetadataUsageId;
  958. extern RuntimeClass* TouchU5BU5D_t1849554061_il2cpp_TypeInfo_var;
  959. extern const uint32_t Input_get_touches_m1702694043_MetadataUsageId;
  960. extern const uint32_t Input_GetTouch_m2192712756_MetadataUsageId;
  961. extern const uint32_t Input_get_compositionCursorPos_m2530040356_MetadataUsageId;
  962. extern const uint32_t Input_set_compositionCursorPos_m1909373301_MetadataUsageId;
  963. extern const uint32_t Input__cctor_m325696046_MetadataUsageId;
  964. extern RuntimeClass* DefaultValueAttribute_t2337225216_il2cpp_TypeInfo_var;
  965. extern const uint32_t DefaultValueAttribute_Equals_m443523471_MetadataUsageId;
  966. extern RuntimeClass* LocalNotification_t1697500732_il2cpp_TypeInfo_var;
  967. extern const uint32_t LocalNotification__cctor_m2450334404_MetadataUsageId;
  968. extern String_t* _stringLiteral1202628608;
  969. extern const uint32_t Logger_GetString_m3669755330_MetadataUsageId;
  970. extern String_t* _stringLiteral628085470;
  971. extern const uint32_t Logger_Log_m969976427_MetadataUsageId;
  972. extern const uint32_t Logger_Log_m2585387088_MetadataUsageId;
  973. extern const uint32_t Logger_LogFormat_m3030796110_MetadataUsageId;
  974. extern const uint32_t Logger_LogFormat_m3300686007_MetadataUsageId;
  975. extern const uint32_t Logger_LogException_m4285204825_MetadataUsageId;
  976. extern const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var;
  977. extern String_t* _stringLiteral1050427080;
  978. extern String_t* _stringLiteral3236680756;
  979. extern String_t* _stringLiteral3092135949;
  980. extern String_t* _stringLiteral1838966355;
  981. extern const uint32_t ManagedStreamHelpers_ValidateLoadFromStream_m580138133_MetadataUsageId;
  982. extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m481666286_RuntimeMethod_var;
  983. extern String_t* _stringLiteral2664163362;
  984. extern String_t* _stringLiteral696106652;
  985. extern const uint32_t ManagedStreamHelpers_ManagedStreamRead_m481666286_MetadataUsageId;
  986. extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m3158782053_RuntimeMethod_var;
  987. extern const uint32_t ManagedStreamHelpers_ManagedStreamSeek_m3158782053_MetadataUsageId;
  988. extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m2930872960_RuntimeMethod_var;
  989. extern const uint32_t ManagedStreamHelpers_ManagedStreamLength_m2930872960_MetadataUsageId;
  990. extern const uint32_t Material__ctor_m1662457592_MetadataUsageId;
  991. extern const uint32_t Material__ctor_m249231841_MetadataUsageId;
  992. extern String_t* _stringLiteral3957048425;
  993. extern const uint32_t Material_get_color_m3827673574_MetadataUsageId;
  994. extern const uint32_t Material_set_color_m1794818007_MetadataUsageId;
  995. extern String_t* _stringLiteral3184621405;
  996. extern const uint32_t Material_get_mainTexture_m692510677_MetadataUsageId;
  997. extern const uint32_t Material_set_mainTexture_m544811714_MetadataUsageId;
  998. extern const uint32_t Material_get_mainTextureOffset_m87785737_MetadataUsageId;
  999. extern const uint32_t Material_set_mainTextureOffset_m2452486895_MetadataUsageId;
  1000. extern const uint32_t Material_get_mainTextureScale_m3327734729_MetadataUsageId;
  1001. extern const uint32_t Material_set_mainTextureScale_m2067513003_MetadataUsageId;
  1002. extern const uint32_t Mathf_CorrelatedColorTemperatureToRGB_m2877342507_MetadataUsageId;
  1003. extern const uint32_t Mathf_Lerp_m1004423579_MetadataUsageId;
  1004. extern const uint32_t Mathf_LerpAngle_m295352085_MetadataUsageId;
  1005. extern const uint32_t Mathf_MoveTowards_m2357711114_MetadataUsageId;
  1006. extern const uint32_t Mathf_MoveTowardsAngle_m866077996_MetadataUsageId;
  1007. extern const uint32_t Mathf_SmoothStep_m2878822371_MetadataUsageId;
  1008. extern const uint32_t Mathf_Gamma_m3540468647_MetadataUsageId;
  1009. extern const uint32_t Mathf_Approximately_m245805902_MetadataUsageId;
  1010. extern const uint32_t Mathf_SmoothDamp_m410216447_MetadataUsageId;
  1011. extern const uint32_t Mathf_SmoothDamp_m3171073017_MetadataUsageId;
  1012. extern const uint32_t Mathf_SmoothDamp_m394423605_MetadataUsageId;
  1013. extern const uint32_t Mathf_SmoothDampAngle_m2401140973_MetadataUsageId;
  1014. extern const uint32_t Mathf_SmoothDampAngle_m1801528689_MetadataUsageId;
  1015. extern const uint32_t Mathf_SmoothDampAngle_m460710746_MetadataUsageId;
  1016. extern const uint32_t Mathf_Repeat_m1502810009_MetadataUsageId;
  1017. extern const uint32_t Mathf_PingPong_m2878066270_MetadataUsageId;
  1018. extern const uint32_t Mathf_InverseLerp_m4155825980_MetadataUsageId;
  1019. extern const uint32_t Mathf_DeltaAngle_m1993880167_MetadataUsageId;
  1020. extern RuntimeClass* ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var;
  1021. extern RuntimeClass* BitConverter_t3118986983_il2cpp_TypeInfo_var;
  1022. extern const uint32_t Mathf_RandomToLong_m929612186_MetadataUsageId;
  1023. extern RuntimeClass* MathfInternal_t624072491_il2cpp_TypeInfo_var;
  1024. extern const uint32_t Mathf__cctor_m1175545152_MetadataUsageId;
  1025. extern RuntimeClass* Matrix4x4_t1817901843_il2cpp_TypeInfo_var;
  1026. extern const uint32_t Matrix4x4_TRS_m3801934620_MetadataUsageId;
  1027. extern const uint32_t Matrix4x4_Equals_m3210071278_MetadataUsageId;
  1028. extern const RuntimeMethod* Matrix4x4_GetColumn_m461504848_RuntimeMethod_var;
  1029. extern String_t* _stringLiteral1061665047;
  1030. extern const uint32_t Matrix4x4_GetColumn_m461504848_MetadataUsageId;
  1031. extern const uint32_t Matrix4x4_get_identity_m1406790249_MetadataUsageId;
  1032. extern String_t* _stringLiteral3100565393;
  1033. extern const uint32_t Matrix4x4_ToString_m2476911929_MetadataUsageId;
  1034. extern const uint32_t Matrix4x4__cctor_m829353309_MetadataUsageId;
  1035. extern const uint32_t Mesh__ctor_m2533762929_MetadataUsageId;
  1036. extern const RuntimeMethod* Mesh_GetUVChannel_m1848830416_RuntimeMethod_var;
  1037. extern String_t* _stringLiteral3674446120;
  1038. extern String_t* _stringLiteral975411768;
  1039. extern const uint32_t Mesh_GetUVChannel_m1848830416_MetadataUsageId;
  1040. extern const RuntimeMethod* Mesh_DefaultDimensionForChannel_m576040980_RuntimeMethod_var;
  1041. extern String_t* _stringLiteral722687134;
  1042. extern String_t* _stringLiteral470911652;
  1043. extern const uint32_t Mesh_DefaultDimensionForChannel_m576040980_MetadataUsageId;
  1044. extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var;
  1045. extern const uint32_t Mesh_get_vertices_m3585684815_MetadataUsageId;
  1046. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var;
  1047. extern const uint32_t Mesh_set_vertices_m2084450642_MetadataUsageId;
  1048. extern const uint32_t Mesh_get_normals_m4099615978_MetadataUsageId;
  1049. extern const uint32_t Mesh_set_normals_m332514528_MetadataUsageId;
  1050. extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t3319028937_m3479135907_RuntimeMethod_var;
  1051. extern const uint32_t Mesh_get_tangents_m3279676290_MetadataUsageId;
  1052. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_RuntimeMethod_var;
  1053. extern const uint32_t Mesh_set_tangents_m1592250690_MetadataUsageId;
  1054. extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_RuntimeMethod_var;
  1055. extern const uint32_t Mesh_get_uv_m4017248_MetadataUsageId;
  1056. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var;
  1057. extern const uint32_t Mesh_set_uv_m1258646872_MetadataUsageId;
  1058. extern const uint32_t Mesh_get_uv2_m3615020997_MetadataUsageId;
  1059. extern const uint32_t Mesh_set_uv2_m2840654016_MetadataUsageId;
  1060. extern const uint32_t Mesh_get_uv3_m3614955461_MetadataUsageId;
  1061. extern const uint32_t Mesh_set_uv3_m2941819926_MetadataUsageId;
  1062. extern const uint32_t Mesh_get_uv4_m3615414213_MetadataUsageId;
  1063. extern const uint32_t Mesh_set_uv4_m2767199985_MetadataUsageId;
  1064. extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor_t2555686324_m1114062949_RuntimeMethod_var;
  1065. extern const uint32_t Mesh_get_colors_m1375263373_MetadataUsageId;
  1066. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_RuntimeMethod_var;
  1067. extern const uint32_t Mesh_set_colors_m2218481242_MetadataUsageId;
  1068. extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t2600501292_m3180365313_RuntimeMethod_var;
  1069. extern const uint32_t Mesh_get_colors32_m1253190811_MetadataUsageId;
  1070. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_RuntimeMethod_var;
  1071. extern const uint32_t Mesh_set_colors32_m645370667_MetadataUsageId;
  1072. extern const RuntimeMethod* Mesh_GetVertices_m3203367992_RuntimeMethod_var;
  1073. extern const RuntimeMethod* Mesh_GetListForChannel_TisVector3_t3722313464_m980826630_RuntimeMethod_var;
  1074. extern String_t* _stringLiteral3042356179;
  1075. extern String_t* _stringLiteral2144026388;
  1076. extern const uint32_t Mesh_GetVertices_m3203367992_MetadataUsageId;
  1077. extern const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356_RuntimeMethod_var;
  1078. extern const uint32_t Mesh_SetVertices_m685324028_MetadataUsageId;
  1079. extern const RuntimeMethod* Mesh_GetNormals_m1836147532_RuntimeMethod_var;
  1080. extern String_t* _stringLiteral743554190;
  1081. extern String_t* _stringLiteral2936123446;
  1082. extern const uint32_t Mesh_GetNormals_m1836147532_MetadataUsageId;
  1083. extern const uint32_t Mesh_SetNormals_m2521889643_MetadataUsageId;
  1084. extern const RuntimeMethod* Mesh_GetTangents_m4149973522_RuntimeMethod_var;
  1085. extern const RuntimeMethod* Mesh_GetListForChannel_TisVector4_t3319028937_m465956617_RuntimeMethod_var;
  1086. extern String_t* _stringLiteral3749688257;
  1087. extern String_t* _stringLiteral582087363;
  1088. extern const uint32_t Mesh_GetTangents_m4149973522_MetadataUsageId;
  1089. extern const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t3319028937_m1475644498_RuntimeMethod_var;
  1090. extern const uint32_t Mesh_SetTangents_m1615111656_MetadataUsageId;
  1091. extern const RuntimeMethod* Mesh_GetColors_m545476286_RuntimeMethod_var;
  1092. extern const RuntimeMethod* Mesh_GetListForChannel_TisColor_t2555686324_m2626134089_RuntimeMethod_var;
  1093. extern String_t* _stringLiteral753749154;
  1094. extern String_t* _stringLiteral1582915679;
  1095. extern const uint32_t Mesh_GetColors_m545476286_MetadataUsageId;
  1096. extern const RuntimeMethod* Mesh_SetListForChannel_TisColor_t2555686324_m2504193014_RuntimeMethod_var;
  1097. extern const uint32_t Mesh_SetColors_m104655071_MetadataUsageId;
  1098. extern const RuntimeMethod* Mesh_GetColors_m2304070438_RuntimeMethod_var;
  1099. extern const RuntimeMethod* Mesh_GetListForChannel_TisColor32_t2600501292_m2314035797_RuntimeMethod_var;
  1100. extern const uint32_t Mesh_GetColors_m2304070438_MetadataUsageId;
  1101. extern const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t2600501292_m1879759408_RuntimeMethod_var;
  1102. extern const uint32_t Mesh_SetColors_m637808999_MetadataUsageId;
  1103. extern const RuntimeMethod* Mesh_SetUvsImpl_TisVector2_t2156229523_m3009194955_RuntimeMethod_var;
  1104. extern const uint32_t Mesh_SetUVs_m3071410036_MetadataUsageId;
  1105. extern const RuntimeMethod* Mesh_SetUvsImpl_TisVector3_t3722313464_m4104705802_RuntimeMethod_var;
  1106. extern const uint32_t Mesh_SetUVs_m3071344500_MetadataUsageId;
  1107. extern const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t3319028937_m362090462_RuntimeMethod_var;
  1108. extern const uint32_t Mesh_SetUVs_m3071541108_MetadataUsageId;
  1109. extern const RuntimeMethod* Mesh_GetUVsImpl_TisVector2_t2156229523_m3004799702_RuntimeMethod_var;
  1110. extern const uint32_t Mesh_GetUVs_m55054083_MetadataUsageId;
  1111. extern const RuntimeMethod* Mesh_GetUVsImpl_TisVector3_t3722313464_m1129833956_RuntimeMethod_var;
  1112. extern const uint32_t Mesh_GetUVs_m55119619_MetadataUsageId;
  1113. extern const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t3319028937_m861207757_RuntimeMethod_var;
  1114. extern const uint32_t Mesh_GetUVs_m55185155_MetadataUsageId;
  1115. extern String_t* _stringLiteral2035879822;
  1116. extern const uint32_t Mesh_PrintErrorCantAccessIndices_m1546924005_MetadataUsageId;
  1117. extern String_t* _stringLiteral1106545623;
  1118. extern String_t* _stringLiteral4209022926;
  1119. extern String_t* _stringLiteral3305999801;
  1120. extern const uint32_t Mesh_CheckCanAccessSubmesh_m1278105798_MetadataUsageId;
  1121. extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var;
  1122. extern const uint32_t Mesh_get_triangles_m3059934743_MetadataUsageId;
  1123. extern const uint32_t Mesh_GetTriangles_m3335994153_MetadataUsageId;
  1124. extern const RuntimeMethod* Mesh_GetTriangles_m1229604837_RuntimeMethod_var;
  1125. extern const RuntimeMethod* Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143_RuntimeMethod_var;
  1126. extern String_t* _stringLiteral2038467698;
  1127. extern String_t* _stringLiteral3964384252;
  1128. extern const uint32_t Mesh_GetTriangles_m1229604837_MetadataUsageId;
  1129. extern const uint32_t Mesh_GetIndices_m1466450660_MetadataUsageId;
  1130. extern const RuntimeMethod* Mesh_GetIndices_m218644170_RuntimeMethod_var;
  1131. extern String_t* _stringLiteral15196777;
  1132. extern const uint32_t Mesh_GetIndices_m218644170_MetadataUsageId;
  1133. extern const RuntimeMethod* Mesh_GetIndexStart_m3457953637_RuntimeMethod_var;
  1134. extern const uint32_t Mesh_GetIndexStart_m3457953637_MetadataUsageId;
  1135. extern const RuntimeMethod* Mesh_GetIndexCount_m859190368_RuntimeMethod_var;
  1136. extern const uint32_t Mesh_GetIndexCount_m859190368_MetadataUsageId;
  1137. extern const RuntimeMethod* Mesh_GetBaseVertex_m4062879024_RuntimeMethod_var;
  1138. extern const uint32_t Mesh_GetBaseVertex_m4062879024_MetadataUsageId;
  1139. extern const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t2950945753_m1263070609_RuntimeMethod_var;
  1140. extern const uint32_t Mesh_SetTriangles_m2205169959_MetadataUsageId;
  1141. extern const RuntimeMethod* Mesh_GetBindposes_m410985177_RuntimeMethod_var;
  1142. extern const RuntimeMethod* Mesh_PrepareUserBuffer_TisMatrix4x4_t1817901843_m2573043788_RuntimeMethod_var;
  1143. extern String_t* _stringLiteral2383071975;
  1144. extern String_t* _stringLiteral1291207111;
  1145. extern const uint32_t Mesh_GetBindposes_m410985177_MetadataUsageId;
  1146. extern const RuntimeMethod* Mesh_GetBoneWeights_m949445628_RuntimeMethod_var;
  1147. extern const RuntimeMethod* Mesh_PrepareUserBuffer_TisBoneWeight_t1955788027_m3449827270_RuntimeMethod_var;
  1148. extern String_t* _stringLiteral423625126;
  1149. extern String_t* _stringLiteral2131564449;
  1150. extern const uint32_t Mesh_GetBoneWeights_m949445628_MetadataUsageId;
  1151. extern String_t* _stringLiteral604301846;
  1152. extern const uint32_t Mesh_RecalculateBounds_m39931642_MetadataUsageId;
  1153. extern String_t* _stringLiteral1193542476;
  1154. extern const uint32_t Mesh_RecalculateNormals_m467587154_MetadataUsageId;
  1155. extern String_t* _stringLiteral3809558041;
  1156. extern const uint32_t Mesh_RecalculateTangents_m1236595664_MetadataUsageId;
  1157. extern String_t* _stringLiteral3419840356;
  1158. extern const uint32_t Mesh_GetTopology_m2165882697_MetadataUsageId;
  1159. struct KeyframeU5BU5D_t1068524471;
  1160. struct ByteU5BU5D_t4116647657;
  1161. struct ObjectU5BU5D_t1417781964;
  1162. struct StringU5BU5D_t1281789340;
  1163. struct ObjectU5BU5D_t2843939325;
  1164. struct TypeU5BU5D_t3940880105;
  1165. struct RequireComponentU5BU5D_t2245623724;
  1166. struct DisallowMultipleComponentU5BU5D_t3936143868;
  1167. struct ExecuteInEditModeU5BU5D_t3239458680;
  1168. struct RenderBufferU5BU5D_t1615831949;
  1169. struct Matrix4x4U5BU5D_t2302988098;
  1170. struct Vector3U5BU5D_t1718750761;
  1171. struct CameraU5BU5D_t1709987734;
  1172. struct SingleU5BU5D_t1444911251;
  1173. struct CommandBufferU5BU5D_t1680296958;
  1174. struct ComponentU5BU5D_t3294940482;
  1175. struct IntPtrU5BU5D_t4013366056;
  1176. struct DisplayU5BU5D_t103034768;
  1177. struct ParameterInfoU5BU5D_t390618515;
  1178. struct ParameterModifierU5BU5D_t2943407543;
  1179. struct GameObjectU5BU5D_t3328599146;
  1180. struct GradientColorKeyU5BU5D_t4133731744;
  1181. struct TouchU5BU5D_t1849554061;
  1182. struct LightU5BU5D_t3678959411;
  1183. struct LightmapDataU5BU5D_t2367175237;
  1184. struct Int32U5BU5D_t385246372;
  1185. struct BoneWeightU5BU5D_t1776052410;
  1186. struct CombineInstanceU5BU5D_t4267154537;
  1187. struct Vector4U5BU5D_t934056436;
  1188. struct Vector2U5BU5D_t1457185986;
  1189. struct ColorU5BU5D_t941916413;
  1190. struct Color32U5BU5D_t3850468773;
  1191. #ifndef U3CMODULEU3E_T692745530_H
  1192. #define U3CMODULEU3E_T692745530_H
  1193. #ifdef __clang__
  1194. #pragma clang diagnostic push
  1195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1196. #pragma clang diagnostic ignored "-Wunused-variable"
  1197. #endif
  1198. // <Module>
  1199. struct U3CModuleU3E_t692745530
  1200. {
  1201. public:
  1202. public:
  1203. };
  1204. #ifdef __clang__
  1205. #pragma clang diagnostic pop
  1206. #endif
  1207. #endif // U3CMODULEU3E_T692745530_H
  1208. #ifndef RUNTIMEOBJECT_H
  1209. #define RUNTIMEOBJECT_H
  1210. #ifdef __clang__
  1211. #pragma clang diagnostic push
  1212. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1213. #pragma clang diagnostic ignored "-Wunused-variable"
  1214. #endif
  1215. // System.Object
  1216. #ifdef __clang__
  1217. #pragma clang diagnostic pop
  1218. #endif
  1219. #endif // RUNTIMEOBJECT_H
  1220. struct Il2CppArrayBounds;
  1221. #ifndef RUNTIMEARRAY_H
  1222. #define RUNTIMEARRAY_H
  1223. #ifdef __clang__
  1224. #pragma clang diagnostic push
  1225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1226. #pragma clang diagnostic ignored "-Wunused-variable"
  1227. #endif
  1228. // System.Array
  1229. #ifdef __clang__
  1230. #pragma clang diagnostic pop
  1231. #endif
  1232. #endif // RUNTIMEARRAY_H
  1233. #ifndef GIZMOS_T1422467085_H
  1234. #define GIZMOS_T1422467085_H
  1235. #ifdef __clang__
  1236. #pragma clang diagnostic push
  1237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1238. #pragma clang diagnostic ignored "-Wunused-variable"
  1239. #endif
  1240. // UnityEngine.Gizmos
  1241. struct Gizmos_t1422467085 : public RuntimeObject
  1242. {
  1243. public:
  1244. public:
  1245. };
  1246. #ifdef __clang__
  1247. #pragma clang diagnostic pop
  1248. #endif
  1249. #endif // GIZMOS_T1422467085_H
  1250. #ifndef BEFORERENDERHELPER_T1336903776_H
  1251. #define BEFORERENDERHELPER_T1336903776_H
  1252. #ifdef __clang__
  1253. #pragma clang diagnostic push
  1254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1255. #pragma clang diagnostic ignored "-Wunused-variable"
  1256. #endif
  1257. // UnityEngine.BeforeRenderHelper
  1258. struct BeforeRenderHelper_t1336903776 : public RuntimeObject
  1259. {
  1260. public:
  1261. public:
  1262. };
  1263. struct BeforeRenderHelper_t1336903776_StaticFields
  1264. {
  1265. public:
  1266. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  1267. List_1_t3058052573 * ___s_OrderBlocks_0;
  1268. public:
  1269. inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_t1336903776_StaticFields, ___s_OrderBlocks_0)); }
  1270. inline List_1_t3058052573 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; }
  1271. inline List_1_t3058052573 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; }
  1272. inline void set_s_OrderBlocks_0(List_1_t3058052573 * value)
  1273. {
  1274. ___s_OrderBlocks_0 = value;
  1275. Il2CppCodeGenWriteBarrier((&___s_OrderBlocks_0), value);
  1276. }
  1277. };
  1278. #ifdef __clang__
  1279. #pragma clang diagnostic pop
  1280. #endif
  1281. #endif // BEFORERENDERHELPER_T1336903776_H
  1282. #ifndef RENDERPIPELINEMANAGER_T4036911426_H
  1283. #define RENDERPIPELINEMANAGER_T4036911426_H
  1284. #ifdef __clang__
  1285. #pragma clang diagnostic push
  1286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1287. #pragma clang diagnostic ignored "-Wunused-variable"
  1288. #endif
  1289. // UnityEngine.Experimental.Rendering.RenderPipelineManager
  1290. struct RenderPipelineManager_t4036911426 : public RuntimeObject
  1291. {
  1292. public:
  1293. public:
  1294. };
  1295. struct RenderPipelineManager_t4036911426_StaticFields
  1296. {
  1297. public:
  1298. // UnityEngine.Experimental.Rendering.IRenderPipelineAsset UnityEngine.Experimental.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  1299. RuntimeObject* ___s_CurrentPipelineAsset_0;
  1300. // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  1301. RuntimeObject* ___U3CcurrentPipelineU3Ek__BackingField_1;
  1302. public:
  1303. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___s_CurrentPipelineAsset_0)); }
  1304. inline RuntimeObject* get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  1305. inline RuntimeObject** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  1306. inline void set_s_CurrentPipelineAsset_0(RuntimeObject* value)
  1307. {
  1308. ___s_CurrentPipelineAsset_0 = value;
  1309. Il2CppCodeGenWriteBarrier((&___s_CurrentPipelineAsset_0), value);
  1310. }
  1311. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_1)); }
  1312. inline RuntimeObject* get_U3CcurrentPipelineU3Ek__BackingField_1() const { return ___U3CcurrentPipelineU3Ek__BackingField_1; }
  1313. inline RuntimeObject** get_address_of_U3CcurrentPipelineU3Ek__BackingField_1() { return &___U3CcurrentPipelineU3Ek__BackingField_1; }
  1314. inline void set_U3CcurrentPipelineU3Ek__BackingField_1(RuntimeObject* value)
  1315. {
  1316. ___U3CcurrentPipelineU3Ek__BackingField_1 = value;
  1317. Il2CppCodeGenWriteBarrier((&___U3CcurrentPipelineU3Ek__BackingField_1), value);
  1318. }
  1319. };
  1320. #ifdef __clang__
  1321. #pragma clang diagnostic pop
  1322. #endif
  1323. #endif // RENDERPIPELINEMANAGER_T4036911426_H
  1324. #ifndef LIST_1_T3058052573_H
  1325. #define LIST_1_T3058052573_H
  1326. #ifdef __clang__
  1327. #pragma clang diagnostic push
  1328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1329. #pragma clang diagnostic ignored "-Wunused-variable"
  1330. #endif
  1331. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  1332. struct List_1_t3058052573 : public RuntimeObject
  1333. {
  1334. public:
  1335. // T[] System.Collections.Generic.List`1::_items
  1336. OrderBlockU5BU5D_t2389202590* ____items_1;
  1337. // System.Int32 System.Collections.Generic.List`1::_size
  1338. int32_t ____size_2;
  1339. // System.Int32 System.Collections.Generic.List`1::_version
  1340. int32_t ____version_3;
  1341. public:
  1342. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3058052573, ____items_1)); }
  1343. inline OrderBlockU5BU5D_t2389202590* get__items_1() const { return ____items_1; }
  1344. inline OrderBlockU5BU5D_t2389202590** get_address_of__items_1() { return &____items_1; }
  1345. inline void set__items_1(OrderBlockU5BU5D_t2389202590* value)
  1346. {
  1347. ____items_1 = value;
  1348. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1349. }
  1350. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3058052573, ____size_2)); }
  1351. inline int32_t get__size_2() const { return ____size_2; }
  1352. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1353. inline void set__size_2(int32_t value)
  1354. {
  1355. ____size_2 = value;
  1356. }
  1357. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3058052573, ____version_3)); }
  1358. inline int32_t get__version_3() const { return ____version_3; }
  1359. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1360. inline void set__version_3(int32_t value)
  1361. {
  1362. ____version_3 = value;
  1363. }
  1364. };
  1365. struct List_1_t3058052573_StaticFields
  1366. {
  1367. public:
  1368. // T[] System.Collections.Generic.List`1::EmptyArray
  1369. OrderBlockU5BU5D_t2389202590* ___EmptyArray_4;
  1370. public:
  1371. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3058052573_StaticFields, ___EmptyArray_4)); }
  1372. inline OrderBlockU5BU5D_t2389202590* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1373. inline OrderBlockU5BU5D_t2389202590** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1374. inline void set_EmptyArray_4(OrderBlockU5BU5D_t2389202590* value)
  1375. {
  1376. ___EmptyArray_4 = value;
  1377. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1378. }
  1379. };
  1380. #ifdef __clang__
  1381. #pragma clang diagnostic pop
  1382. #endif
  1383. #endif // LIST_1_T3058052573_H
  1384. #ifndef BINDER_T2999457153_H
  1385. #define BINDER_T2999457153_H
  1386. #ifdef __clang__
  1387. #pragma clang diagnostic push
  1388. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1389. #pragma clang diagnostic ignored "-Wunused-variable"
  1390. #endif
  1391. // System.Reflection.Binder
  1392. struct Binder_t2999457153 : public RuntimeObject
  1393. {
  1394. public:
  1395. public:
  1396. };
  1397. struct Binder_t2999457153_StaticFields
  1398. {
  1399. public:
  1400. // System.Reflection.Binder System.Reflection.Binder::default_binder
  1401. Binder_t2999457153 * ___default_binder_0;
  1402. public:
  1403. inline static int32_t get_offset_of_default_binder_0() { return static_cast<int32_t>(offsetof(Binder_t2999457153_StaticFields, ___default_binder_0)); }
  1404. inline Binder_t2999457153 * get_default_binder_0() const { return ___default_binder_0; }
  1405. inline Binder_t2999457153 ** get_address_of_default_binder_0() { return &___default_binder_0; }
  1406. inline void set_default_binder_0(Binder_t2999457153 * value)
  1407. {
  1408. ___default_binder_0 = value;
  1409. Il2CppCodeGenWriteBarrier((&___default_binder_0), value);
  1410. }
  1411. };
  1412. #ifdef __clang__
  1413. #pragma clang diagnostic pop
  1414. #endif
  1415. #endif // BINDER_T2999457153_H
  1416. #ifndef LIST_1_T584821570_H
  1417. #define LIST_1_T584821570_H
  1418. #ifdef __clang__
  1419. #pragma clang diagnostic push
  1420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1421. #pragma clang diagnostic ignored "-Wunused-variable"
  1422. #endif
  1423. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1424. struct List_1_t584821570 : public RuntimeObject
  1425. {
  1426. public:
  1427. // T[] System.Collections.Generic.List`1::_items
  1428. PersistentCallU5BU5D_t2353432069* ____items_1;
  1429. // System.Int32 System.Collections.Generic.List`1::_size
  1430. int32_t ____size_2;
  1431. // System.Int32 System.Collections.Generic.List`1::_version
  1432. int32_t ____version_3;
  1433. public:
  1434. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t584821570, ____items_1)); }
  1435. inline PersistentCallU5BU5D_t2353432069* get__items_1() const { return ____items_1; }
  1436. inline PersistentCallU5BU5D_t2353432069** get_address_of__items_1() { return &____items_1; }
  1437. inline void set__items_1(PersistentCallU5BU5D_t2353432069* value)
  1438. {
  1439. ____items_1 = value;
  1440. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1441. }
  1442. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t584821570, ____size_2)); }
  1443. inline int32_t get__size_2() const { return ____size_2; }
  1444. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1445. inline void set__size_2(int32_t value)
  1446. {
  1447. ____size_2 = value;
  1448. }
  1449. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t584821570, ____version_3)); }
  1450. inline int32_t get__version_3() const { return ____version_3; }
  1451. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1452. inline void set__version_3(int32_t value)
  1453. {
  1454. ____version_3 = value;
  1455. }
  1456. };
  1457. struct List_1_t584821570_StaticFields
  1458. {
  1459. public:
  1460. // T[] System.Collections.Generic.List`1::EmptyArray
  1461. PersistentCallU5BU5D_t2353432069* ___EmptyArray_4;
  1462. public:
  1463. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t584821570_StaticFields, ___EmptyArray_4)); }
  1464. inline PersistentCallU5BU5D_t2353432069* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1465. inline PersistentCallU5BU5D_t2353432069** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1466. inline void set_EmptyArray_4(PersistentCallU5BU5D_t2353432069* value)
  1467. {
  1468. ___EmptyArray_4 = value;
  1469. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1470. }
  1471. };
  1472. #ifdef __clang__
  1473. #pragma clang diagnostic pop
  1474. #endif
  1475. #endif // LIST_1_T584821570_H
  1476. #ifndef GRAPHICS_T783367614_H
  1477. #define GRAPHICS_T783367614_H
  1478. #ifdef __clang__
  1479. #pragma clang diagnostic push
  1480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1481. #pragma clang diagnostic ignored "-Wunused-variable"
  1482. #endif
  1483. // UnityEngine.Graphics
  1484. struct Graphics_t783367614 : public RuntimeObject
  1485. {
  1486. public:
  1487. public:
  1488. };
  1489. struct Graphics_t783367614_StaticFields
  1490. {
  1491. public:
  1492. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  1493. int32_t ___kMaxDrawMeshInstanceCount_0;
  1494. public:
  1495. inline static int32_t get_offset_of_kMaxDrawMeshInstanceCount_0() { return static_cast<int32_t>(offsetof(Graphics_t783367614_StaticFields, ___kMaxDrawMeshInstanceCount_0)); }
  1496. inline int32_t get_kMaxDrawMeshInstanceCount_0() const { return ___kMaxDrawMeshInstanceCount_0; }
  1497. inline int32_t* get_address_of_kMaxDrawMeshInstanceCount_0() { return &___kMaxDrawMeshInstanceCount_0; }
  1498. inline void set_kMaxDrawMeshInstanceCount_0(int32_t value)
  1499. {
  1500. ___kMaxDrawMeshInstanceCount_0 = value;
  1501. }
  1502. };
  1503. #ifdef __clang__
  1504. #pragma clang diagnostic pop
  1505. #endif
  1506. #endif // GRAPHICS_T783367614_H
  1507. #ifndef YIELDINSTRUCTION_T403091072_H
  1508. #define YIELDINSTRUCTION_T403091072_H
  1509. #ifdef __clang__
  1510. #pragma clang diagnostic push
  1511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1512. #pragma clang diagnostic ignored "-Wunused-variable"
  1513. #endif
  1514. // UnityEngine.YieldInstruction
  1515. struct YieldInstruction_t403091072 : public RuntimeObject
  1516. {
  1517. public:
  1518. public:
  1519. };
  1520. #ifdef __clang__
  1521. #pragma clang diagnostic pop
  1522. #endif
  1523. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  1524. struct YieldInstruction_t403091072_marshaled_pinvoke
  1525. {
  1526. };
  1527. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  1528. struct YieldInstruction_t403091072_marshaled_com
  1529. {
  1530. };
  1531. #endif // YIELDINSTRUCTION_T403091072_H
  1532. #ifndef ATTRIBUTEHELPERENGINE_T2735742303_H
  1533. #define ATTRIBUTEHELPERENGINE_T2735742303_H
  1534. #ifdef __clang__
  1535. #pragma clang diagnostic push
  1536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1537. #pragma clang diagnostic ignored "-Wunused-variable"
  1538. #endif
  1539. // UnityEngine.AttributeHelperEngine
  1540. struct AttributeHelperEngine_t2735742303 : public RuntimeObject
  1541. {
  1542. public:
  1543. public:
  1544. };
  1545. struct AttributeHelperEngine_t2735742303_StaticFields
  1546. {
  1547. public:
  1548. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  1549. DisallowMultipleComponentU5BU5D_t3936143868* ____disallowMultipleComponentArray_0;
  1550. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  1551. ExecuteInEditModeU5BU5D_t3239458680* ____executeInEditModeArray_1;
  1552. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  1553. RequireComponentU5BU5D_t2245623724* ____requireComponentArray_2;
  1554. public:
  1555. inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____disallowMultipleComponentArray_0)); }
  1556. inline DisallowMultipleComponentU5BU5D_t3936143868* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; }
  1557. inline DisallowMultipleComponentU5BU5D_t3936143868** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; }
  1558. inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3936143868* value)
  1559. {
  1560. ____disallowMultipleComponentArray_0 = value;
  1561. Il2CppCodeGenWriteBarrier((&____disallowMultipleComponentArray_0), value);
  1562. }
  1563. inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____executeInEditModeArray_1)); }
  1564. inline ExecuteInEditModeU5BU5D_t3239458680* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; }
  1565. inline ExecuteInEditModeU5BU5D_t3239458680** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; }
  1566. inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t3239458680* value)
  1567. {
  1568. ____executeInEditModeArray_1 = value;
  1569. Il2CppCodeGenWriteBarrier((&____executeInEditModeArray_1), value);
  1570. }
  1571. inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____requireComponentArray_2)); }
  1572. inline RequireComponentU5BU5D_t2245623724* get__requireComponentArray_2() const { return ____requireComponentArray_2; }
  1573. inline RequireComponentU5BU5D_t2245623724** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; }
  1574. inline void set__requireComponentArray_2(RequireComponentU5BU5D_t2245623724* value)
  1575. {
  1576. ____requireComponentArray_2 = value;
  1577. Il2CppCodeGenWriteBarrier((&____requireComponentArray_2), value);
  1578. }
  1579. };
  1580. #ifdef __clang__
  1581. #pragma clang diagnostic pop
  1582. #endif
  1583. #endif // ATTRIBUTEHELPERENGINE_T2735742303_H
  1584. #ifndef STACK_1_T3327334215_H
  1585. #define STACK_1_T3327334215_H
  1586. #ifdef __clang__
  1587. #pragma clang diagnostic push
  1588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1589. #pragma clang diagnostic ignored "-Wunused-variable"
  1590. #endif
  1591. // System.Collections.Generic.Stack`1<System.Type>
  1592. struct Stack_1_t3327334215 : public RuntimeObject
  1593. {
  1594. public:
  1595. // T[] System.Collections.Generic.Stack`1::_array
  1596. TypeU5BU5D_t3940880105* ____array_1;
  1597. // System.Int32 System.Collections.Generic.Stack`1::_size
  1598. int32_t ____size_2;
  1599. // System.Int32 System.Collections.Generic.Stack`1::_version
  1600. int32_t ____version_3;
  1601. public:
  1602. inline static int32_t get_offset_of__array_1() { return static_cast<int32_t>(offsetof(Stack_1_t3327334215, ____array_1)); }
  1603. inline TypeU5BU5D_t3940880105* get__array_1() const { return ____array_1; }
  1604. inline TypeU5BU5D_t3940880105** get_address_of__array_1() { return &____array_1; }
  1605. inline void set__array_1(TypeU5BU5D_t3940880105* value)
  1606. {
  1607. ____array_1 = value;
  1608. Il2CppCodeGenWriteBarrier((&____array_1), value);
  1609. }
  1610. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(Stack_1_t3327334215, ____size_2)); }
  1611. inline int32_t get__size_2() const { return ____size_2; }
  1612. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1613. inline void set__size_2(int32_t value)
  1614. {
  1615. ____size_2 = value;
  1616. }
  1617. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(Stack_1_t3327334215, ____version_3)); }
  1618. inline int32_t get__version_3() const { return ____version_3; }
  1619. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1620. inline void set__version_3(int32_t value)
  1621. {
  1622. ____version_3 = value;
  1623. }
  1624. };
  1625. #ifdef __clang__
  1626. #pragma clang diagnostic pop
  1627. #endif
  1628. #endif // STACK_1_T3327334215_H
  1629. #ifndef MEMBERINFO_T_H
  1630. #define MEMBERINFO_T_H
  1631. #ifdef __clang__
  1632. #pragma clang diagnostic push
  1633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1634. #pragma clang diagnostic ignored "-Wunused-variable"
  1635. #endif
  1636. // System.Reflection.MemberInfo
  1637. struct MemberInfo_t : public RuntimeObject
  1638. {
  1639. public:
  1640. public:
  1641. };
  1642. #ifdef __clang__
  1643. #pragma clang diagnostic pop
  1644. #endif
  1645. #endif // MEMBERINFO_T_H
  1646. #ifndef LIST_1_T3956019502_H
  1647. #define LIST_1_T3956019502_H
  1648. #ifdef __clang__
  1649. #pragma clang diagnostic push
  1650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1651. #pragma clang diagnostic ignored "-Wunused-variable"
  1652. #endif
  1653. // System.Collections.Generic.List`1<System.Type>
  1654. struct List_1_t3956019502 : public RuntimeObject
  1655. {
  1656. public:
  1657. // T[] System.Collections.Generic.List`1::_items
  1658. TypeU5BU5D_t3940880105* ____items_1;
  1659. // System.Int32 System.Collections.Generic.List`1::_size
  1660. int32_t ____size_2;
  1661. // System.Int32 System.Collections.Generic.List`1::_version
  1662. int32_t ____version_3;
  1663. public:
  1664. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3956019502, ____items_1)); }
  1665. inline TypeU5BU5D_t3940880105* get__items_1() const { return ____items_1; }
  1666. inline TypeU5BU5D_t3940880105** get_address_of__items_1() { return &____items_1; }
  1667. inline void set__items_1(TypeU5BU5D_t3940880105* value)
  1668. {
  1669. ____items_1 = value;
  1670. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1671. }
  1672. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3956019502, ____size_2)); }
  1673. inline int32_t get__size_2() const { return ____size_2; }
  1674. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1675. inline void set__size_2(int32_t value)
  1676. {
  1677. ____size_2 = value;
  1678. }
  1679. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3956019502, ____version_3)); }
  1680. inline int32_t get__version_3() const { return ____version_3; }
  1681. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1682. inline void set__version_3(int32_t value)
  1683. {
  1684. ____version_3 = value;
  1685. }
  1686. };
  1687. struct List_1_t3956019502_StaticFields
  1688. {
  1689. public:
  1690. // T[] System.Collections.Generic.List`1::EmptyArray
  1691. TypeU5BU5D_t3940880105* ___EmptyArray_4;
  1692. public:
  1693. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3956019502_StaticFields, ___EmptyArray_4)); }
  1694. inline TypeU5BU5D_t3940880105* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1695. inline TypeU5BU5D_t3940880105** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1696. inline void set_EmptyArray_4(TypeU5BU5D_t3940880105* value)
  1697. {
  1698. ___EmptyArray_4 = value;
  1699. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1700. }
  1701. };
  1702. #ifdef __clang__
  1703. #pragma clang diagnostic pop
  1704. #endif
  1705. #endif // LIST_1_T3956019502_H
  1706. #ifndef GYROSCOPE_T3288342876_H
  1707. #define GYROSCOPE_T3288342876_H
  1708. #ifdef __clang__
  1709. #pragma clang diagnostic push
  1710. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1711. #pragma clang diagnostic ignored "-Wunused-variable"
  1712. #endif
  1713. // UnityEngine.Gyroscope
  1714. struct Gyroscope_t3288342876 : public RuntimeObject
  1715. {
  1716. public:
  1717. public:
  1718. };
  1719. #ifdef __clang__
  1720. #pragma clang diagnostic pop
  1721. #endif
  1722. #endif // GYROSCOPE_T3288342876_H
  1723. #ifndef DICTIONARY_2_T1968819495_H
  1724. #define DICTIONARY_2_T1968819495_H
  1725. #ifdef __clang__
  1726. #pragma clang diagnostic push
  1727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1728. #pragma clang diagnostic ignored "-Wunused-variable"
  1729. #endif
  1730. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  1731. struct Dictionary_2_t1968819495 : public RuntimeObject
  1732. {
  1733. public:
  1734. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  1735. Int32U5BU5D_t385246372* ___table_4;
  1736. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  1737. LinkU5BU5D_t964245573* ___linkSlots_5;
  1738. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  1739. Int32U5BU5D_t385246372* ___keySlots_6;
  1740. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  1741. ObjectU5BU5D_t2843939325* ___valueSlots_7;
  1742. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  1743. int32_t ___touchedSlots_8;
  1744. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  1745. int32_t ___emptySlot_9;
  1746. // System.Int32 System.Collections.Generic.Dictionary`2::count
  1747. int32_t ___count_10;
  1748. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  1749. int32_t ___threshold_11;
  1750. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  1751. RuntimeObject* ___hcp_12;
  1752. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  1753. SerializationInfo_t950877179 * ___serialization_info_13;
  1754. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  1755. int32_t ___generation_14;
  1756. public:
  1757. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___table_4)); }
  1758. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  1759. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  1760. inline void set_table_4(Int32U5BU5D_t385246372* value)
  1761. {
  1762. ___table_4 = value;
  1763. Il2CppCodeGenWriteBarrier((&___table_4), value);
  1764. }
  1765. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___linkSlots_5)); }
  1766. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  1767. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  1768. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  1769. {
  1770. ___linkSlots_5 = value;
  1771. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  1772. }
  1773. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___keySlots_6)); }
  1774. inline Int32U5BU5D_t385246372* get_keySlots_6() const { return ___keySlots_6; }
  1775. inline Int32U5BU5D_t385246372** get_address_of_keySlots_6() { return &___keySlots_6; }
  1776. inline void set_keySlots_6(Int32U5BU5D_t385246372* value)
  1777. {
  1778. ___keySlots_6 = value;
  1779. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  1780. }
  1781. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___valueSlots_7)); }
  1782. inline ObjectU5BU5D_t2843939325* get_valueSlots_7() const { return ___valueSlots_7; }
  1783. inline ObjectU5BU5D_t2843939325** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  1784. inline void set_valueSlots_7(ObjectU5BU5D_t2843939325* value)
  1785. {
  1786. ___valueSlots_7 = value;
  1787. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  1788. }
  1789. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___touchedSlots_8)); }
  1790. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  1791. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  1792. inline void set_touchedSlots_8(int32_t value)
  1793. {
  1794. ___touchedSlots_8 = value;
  1795. }
  1796. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___emptySlot_9)); }
  1797. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  1798. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  1799. inline void set_emptySlot_9(int32_t value)
  1800. {
  1801. ___emptySlot_9 = value;
  1802. }
  1803. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___count_10)); }
  1804. inline int32_t get_count_10() const { return ___count_10; }
  1805. inline int32_t* get_address_of_count_10() { return &___count_10; }
  1806. inline void set_count_10(int32_t value)
  1807. {
  1808. ___count_10 = value;
  1809. }
  1810. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___threshold_11)); }
  1811. inline int32_t get_threshold_11() const { return ___threshold_11; }
  1812. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  1813. inline void set_threshold_11(int32_t value)
  1814. {
  1815. ___threshold_11 = value;
  1816. }
  1817. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___hcp_12)); }
  1818. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  1819. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  1820. inline void set_hcp_12(RuntimeObject* value)
  1821. {
  1822. ___hcp_12 = value;
  1823. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  1824. }
  1825. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___serialization_info_13)); }
  1826. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  1827. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  1828. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  1829. {
  1830. ___serialization_info_13 = value;
  1831. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  1832. }
  1833. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495, ___generation_14)); }
  1834. inline int32_t get_generation_14() const { return ___generation_14; }
  1835. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  1836. inline void set_generation_14(int32_t value)
  1837. {
  1838. ___generation_14 = value;
  1839. }
  1840. };
  1841. struct Dictionary_2_t1968819495_StaticFields
  1842. {
  1843. public:
  1844. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  1845. Transform_1_t2448278169 * ___U3CU3Ef__amU24cacheB_15;
  1846. public:
  1847. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t1968819495_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  1848. inline Transform_1_t2448278169 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  1849. inline Transform_1_t2448278169 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  1850. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2448278169 * value)
  1851. {
  1852. ___U3CU3Ef__amU24cacheB_15 = value;
  1853. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  1854. }
  1855. };
  1856. #ifdef __clang__
  1857. #pragma clang diagnostic pop
  1858. #endif
  1859. #endif // DICTIONARY_2_T1968819495_H
  1860. #ifndef GUISTATEOBJECTS_T327145277_H
  1861. #define GUISTATEOBJECTS_T327145277_H
  1862. #ifdef __clang__
  1863. #pragma clang diagnostic push
  1864. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1865. #pragma clang diagnostic ignored "-Wunused-variable"
  1866. #endif
  1867. // UnityEngine.GUIStateObjects
  1868. struct GUIStateObjects_t327145277 : public RuntimeObject
  1869. {
  1870. public:
  1871. public:
  1872. };
  1873. struct GUIStateObjects_t327145277_StaticFields
  1874. {
  1875. public:
  1876. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object> UnityEngine.GUIStateObjects::s_StateCache
  1877. Dictionary_2_t1968819495 * ___s_StateCache_0;
  1878. public:
  1879. inline static int32_t get_offset_of_s_StateCache_0() { return static_cast<int32_t>(offsetof(GUIStateObjects_t327145277_StaticFields, ___s_StateCache_0)); }
  1880. inline Dictionary_2_t1968819495 * get_s_StateCache_0() const { return ___s_StateCache_0; }
  1881. inline Dictionary_2_t1968819495 ** get_address_of_s_StateCache_0() { return &___s_StateCache_0; }
  1882. inline void set_s_StateCache_0(Dictionary_2_t1968819495 * value)
  1883. {
  1884. ___s_StateCache_0 = value;
  1885. Il2CppCodeGenWriteBarrier((&___s_StateCache_0), value);
  1886. }
  1887. };
  1888. #ifdef __clang__
  1889. #pragma clang diagnostic pop
  1890. #endif
  1891. #endif // GUISTATEOBJECTS_T327145277_H
  1892. #ifndef PERSISTENTCALLGROUP_T3050769227_H
  1893. #define PERSISTENTCALLGROUP_T3050769227_H
  1894. #ifdef __clang__
  1895. #pragma clang diagnostic push
  1896. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1897. #pragma clang diagnostic ignored "-Wunused-variable"
  1898. #endif
  1899. // UnityEngine.Events.PersistentCallGroup
  1900. struct PersistentCallGroup_t3050769227 : public RuntimeObject
  1901. {
  1902. public:
  1903. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  1904. List_1_t584821570 * ___m_Calls_0;
  1905. public:
  1906. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); }
  1907. inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; }
  1908. inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  1909. inline void set_m_Calls_0(List_1_t584821570 * value)
  1910. {
  1911. ___m_Calls_0 = value;
  1912. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  1913. }
  1914. };
  1915. #ifdef __clang__
  1916. #pragma clang diagnostic pop
  1917. #endif
  1918. #endif // PERSISTENTCALLGROUP_T3050769227_H
  1919. #ifndef DEBUG_T3317548046_H
  1920. #define DEBUG_T3317548046_H
  1921. #ifdef __clang__
  1922. #pragma clang diagnostic push
  1923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1924. #pragma clang diagnostic ignored "-Wunused-variable"
  1925. #endif
  1926. // UnityEngine.Debug
  1927. struct Debug_t3317548046 : public RuntimeObject
  1928. {
  1929. public:
  1930. public:
  1931. };
  1932. struct Debug_t3317548046_StaticFields
  1933. {
  1934. public:
  1935. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  1936. RuntimeObject* ___s_Logger_0;
  1937. public:
  1938. inline static int32_t get_offset_of_s_Logger_0() { return static_cast<int32_t>(offsetof(Debug_t3317548046_StaticFields, ___s_Logger_0)); }
  1939. inline RuntimeObject* get_s_Logger_0() const { return ___s_Logger_0; }
  1940. inline RuntimeObject** get_address_of_s_Logger_0() { return &___s_Logger_0; }
  1941. inline void set_s_Logger_0(RuntimeObject* value)
  1942. {
  1943. ___s_Logger_0 = value;
  1944. Il2CppCodeGenWriteBarrier((&___s_Logger_0), value);
  1945. }
  1946. };
  1947. #ifdef __clang__
  1948. #pragma clang diagnostic pop
  1949. #endif
  1950. #endif // DEBUG_T3317548046_H
  1951. #ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
  1952. #define CUSTOMYIELDINSTRUCTION_T1895667560_H
  1953. #ifdef __clang__
  1954. #pragma clang diagnostic push
  1955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1956. #pragma clang diagnostic ignored "-Wunused-variable"
  1957. #endif
  1958. // UnityEngine.CustomYieldInstruction
  1959. struct CustomYieldInstruction_t1895667560 : public RuntimeObject
  1960. {
  1961. public:
  1962. public:
  1963. };
  1964. #ifdef __clang__
  1965. #pragma clang diagnostic pop
  1966. #endif
  1967. #endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
  1968. #ifndef CURSOR_T1422555833_H
  1969. #define CURSOR_T1422555833_H
  1970. #ifdef __clang__
  1971. #pragma clang diagnostic push
  1972. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1973. #pragma clang diagnostic ignored "-Wunused-variable"
  1974. #endif
  1975. // UnityEngine.Cursor
  1976. struct Cursor_t1422555833 : public RuntimeObject
  1977. {
  1978. public:
  1979. public:
  1980. };
  1981. #ifdef __clang__
  1982. #pragma clang diagnostic pop
  1983. #endif
  1984. #endif // CURSOR_T1422555833_H
  1985. #ifndef DICTIONARY_2_T3851719731_H
  1986. #define DICTIONARY_2_T3851719731_H
  1987. #ifdef __clang__
  1988. #pragma clang diagnostic push
  1989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1990. #pragma clang diagnostic ignored "-Wunused-variable"
  1991. #endif
  1992. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>
  1993. struct Dictionary_2_t3851719731 : public RuntimeObject
  1994. {
  1995. public:
  1996. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  1997. Int32U5BU5D_t385246372* ___table_4;
  1998. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  1999. LinkU5BU5D_t964245573* ___linkSlots_5;
  2000. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  2001. IntPtrU5BU5D_t4013366056* ___keySlots_6;
  2002. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  2003. WeakReferenceU5BU5D_t4021634645* ___valueSlots_7;
  2004. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  2005. int32_t ___touchedSlots_8;
  2006. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  2007. int32_t ___emptySlot_9;
  2008. // System.Int32 System.Collections.Generic.Dictionary`2::count
  2009. int32_t ___count_10;
  2010. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  2011. int32_t ___threshold_11;
  2012. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  2013. RuntimeObject* ___hcp_12;
  2014. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  2015. SerializationInfo_t950877179 * ___serialization_info_13;
  2016. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  2017. int32_t ___generation_14;
  2018. public:
  2019. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___table_4)); }
  2020. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2021. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2022. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2023. {
  2024. ___table_4 = value;
  2025. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2026. }
  2027. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___linkSlots_5)); }
  2028. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  2029. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  2030. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  2031. {
  2032. ___linkSlots_5 = value;
  2033. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  2034. }
  2035. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___keySlots_6)); }
  2036. inline IntPtrU5BU5D_t4013366056* get_keySlots_6() const { return ___keySlots_6; }
  2037. inline IntPtrU5BU5D_t4013366056** get_address_of_keySlots_6() { return &___keySlots_6; }
  2038. inline void set_keySlots_6(IntPtrU5BU5D_t4013366056* value)
  2039. {
  2040. ___keySlots_6 = value;
  2041. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  2042. }
  2043. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___valueSlots_7)); }
  2044. inline WeakReferenceU5BU5D_t4021634645* get_valueSlots_7() const { return ___valueSlots_7; }
  2045. inline WeakReferenceU5BU5D_t4021634645** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  2046. inline void set_valueSlots_7(WeakReferenceU5BU5D_t4021634645* value)
  2047. {
  2048. ___valueSlots_7 = value;
  2049. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  2050. }
  2051. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___touchedSlots_8)); }
  2052. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  2053. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  2054. inline void set_touchedSlots_8(int32_t value)
  2055. {
  2056. ___touchedSlots_8 = value;
  2057. }
  2058. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___emptySlot_9)); }
  2059. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  2060. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  2061. inline void set_emptySlot_9(int32_t value)
  2062. {
  2063. ___emptySlot_9 = value;
  2064. }
  2065. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___count_10)); }
  2066. inline int32_t get_count_10() const { return ___count_10; }
  2067. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2068. inline void set_count_10(int32_t value)
  2069. {
  2070. ___count_10 = value;
  2071. }
  2072. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___threshold_11)); }
  2073. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2074. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2075. inline void set_threshold_11(int32_t value)
  2076. {
  2077. ___threshold_11 = value;
  2078. }
  2079. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___hcp_12)); }
  2080. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2081. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2082. inline void set_hcp_12(RuntimeObject* value)
  2083. {
  2084. ___hcp_12 = value;
  2085. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2086. }
  2087. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___serialization_info_13)); }
  2088. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2089. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2090. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2091. {
  2092. ___serialization_info_13 = value;
  2093. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2094. }
  2095. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___generation_14)); }
  2096. inline int32_t get_generation_14() const { return ___generation_14; }
  2097. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2098. inline void set_generation_14(int32_t value)
  2099. {
  2100. ___generation_14 = value;
  2101. }
  2102. };
  2103. struct Dictionary_2_t3851719731_StaticFields
  2104. {
  2105. public:
  2106. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2107. Transform_1_t2011406813 * ___U3CU3Ef__amU24cacheB_15;
  2108. public:
  2109. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2110. inline Transform_1_t2011406813 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2111. inline Transform_1_t2011406813 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2112. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2011406813 * value)
  2113. {
  2114. ___U3CU3Ef__amU24cacheB_15 = value;
  2115. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2116. }
  2117. };
  2118. #ifdef __clang__
  2119. #pragma clang diagnostic pop
  2120. #endif
  2121. #endif // DICTIONARY_2_T3851719731_H
  2122. #ifndef NATIVE_T2017798882_H
  2123. #define NATIVE_T2017798882_H
  2124. #ifdef __clang__
  2125. #pragma clang diagnostic push
  2126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2127. #pragma clang diagnostic ignored "-Wunused-variable"
  2128. #endif
  2129. // UnityEngine.CSSLayout.Native
  2130. struct Native_t2017798882 : public RuntimeObject
  2131. {
  2132. public:
  2133. public:
  2134. };
  2135. struct Native_t2017798882_StaticFields
  2136. {
  2137. public:
  2138. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference> UnityEngine.CSSLayout.Native::s_MeasureFunctions
  2139. Dictionary_2_t3851719731 * ___s_MeasureFunctions_0;
  2140. public:
  2141. inline static int32_t get_offset_of_s_MeasureFunctions_0() { return static_cast<int32_t>(offsetof(Native_t2017798882_StaticFields, ___s_MeasureFunctions_0)); }
  2142. inline Dictionary_2_t3851719731 * get_s_MeasureFunctions_0() const { return ___s_MeasureFunctions_0; }
  2143. inline Dictionary_2_t3851719731 ** get_address_of_s_MeasureFunctions_0() { return &___s_MeasureFunctions_0; }
  2144. inline void set_s_MeasureFunctions_0(Dictionary_2_t3851719731 * value)
  2145. {
  2146. ___s_MeasureFunctions_0 = value;
  2147. Il2CppCodeGenWriteBarrier((&___s_MeasureFunctions_0), value);
  2148. }
  2149. };
  2150. #ifdef __clang__
  2151. #pragma clang diagnostic pop
  2152. #endif
  2153. #endif // NATIVE_T2017798882_H
  2154. #ifndef LIST_1_T3395709193_H
  2155. #define LIST_1_T3395709193_H
  2156. #ifdef __clang__
  2157. #pragma clang diagnostic push
  2158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2159. #pragma clang diagnostic ignored "-Wunused-variable"
  2160. #endif
  2161. // System.Collections.Generic.List`1<UnityEngine.Component>
  2162. struct List_1_t3395709193 : public RuntimeObject
  2163. {
  2164. public:
  2165. // T[] System.Collections.Generic.List`1::_items
  2166. ComponentU5BU5D_t3294940482* ____items_1;
  2167. // System.Int32 System.Collections.Generic.List`1::_size
  2168. int32_t ____size_2;
  2169. // System.Int32 System.Collections.Generic.List`1::_version
  2170. int32_t ____version_3;
  2171. public:
  2172. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____items_1)); }
  2173. inline ComponentU5BU5D_t3294940482* get__items_1() const { return ____items_1; }
  2174. inline ComponentU5BU5D_t3294940482** get_address_of__items_1() { return &____items_1; }
  2175. inline void set__items_1(ComponentU5BU5D_t3294940482* value)
  2176. {
  2177. ____items_1 = value;
  2178. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2179. }
  2180. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____size_2)); }
  2181. inline int32_t get__size_2() const { return ____size_2; }
  2182. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2183. inline void set__size_2(int32_t value)
  2184. {
  2185. ____size_2 = value;
  2186. }
  2187. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____version_3)); }
  2188. inline int32_t get__version_3() const { return ____version_3; }
  2189. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2190. inline void set__version_3(int32_t value)
  2191. {
  2192. ____version_3 = value;
  2193. }
  2194. };
  2195. struct List_1_t3395709193_StaticFields
  2196. {
  2197. public:
  2198. // T[] System.Collections.Generic.List`1::EmptyArray
  2199. ComponentU5BU5D_t3294940482* ___EmptyArray_4;
  2200. public:
  2201. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3395709193_StaticFields, ___EmptyArray_4)); }
  2202. inline ComponentU5BU5D_t3294940482* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2203. inline ComponentU5BU5D_t3294940482** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2204. inline void set_EmptyArray_4(ComponentU5BU5D_t3294940482* value)
  2205. {
  2206. ___EmptyArray_4 = value;
  2207. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2208. }
  2209. };
  2210. #ifdef __clang__
  2211. #pragma clang diagnostic pop
  2212. #endif
  2213. #endif // LIST_1_T3395709193_H
  2214. #ifndef CLASSLIBRARYINITIALIZER_T2339504045_H
  2215. #define CLASSLIBRARYINITIALIZER_T2339504045_H
  2216. #ifdef __clang__
  2217. #pragma clang diagnostic push
  2218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2219. #pragma clang diagnostic ignored "-Wunused-variable"
  2220. #endif
  2221. // UnityEngine.ClassLibraryInitializer
  2222. struct ClassLibraryInitializer_t2339504045 : public RuntimeObject
  2223. {
  2224. public:
  2225. public:
  2226. };
  2227. #ifdef __clang__
  2228. #pragma clang diagnostic pop
  2229. #endif
  2230. #endif // CLASSLIBRARYINITIALIZER_T2339504045_H
  2231. #ifndef EXCEPTION_T_H
  2232. #define EXCEPTION_T_H
  2233. #ifdef __clang__
  2234. #pragma clang diagnostic push
  2235. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2236. #pragma clang diagnostic ignored "-Wunused-variable"
  2237. #endif
  2238. // System.Exception
  2239. struct Exception_t : public RuntimeObject
  2240. {
  2241. public:
  2242. // System.IntPtr[] System.Exception::trace_ips
  2243. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  2244. // System.Exception System.Exception::inner_exception
  2245. Exception_t * ___inner_exception_1;
  2246. // System.String System.Exception::message
  2247. String_t* ___message_2;
  2248. // System.String System.Exception::help_link
  2249. String_t* ___help_link_3;
  2250. // System.String System.Exception::class_name
  2251. String_t* ___class_name_4;
  2252. // System.String System.Exception::stack_trace
  2253. String_t* ___stack_trace_5;
  2254. // System.String System.Exception::_remoteStackTraceString
  2255. String_t* ____remoteStackTraceString_6;
  2256. // System.Int32 System.Exception::remote_stack_index
  2257. int32_t ___remote_stack_index_7;
  2258. // System.Int32 System.Exception::hresult
  2259. int32_t ___hresult_8;
  2260. // System.String System.Exception::source
  2261. String_t* ___source_9;
  2262. // System.Collections.IDictionary System.Exception::_data
  2263. RuntimeObject* ____data_10;
  2264. public:
  2265. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  2266. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  2267. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  2268. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  2269. {
  2270. ___trace_ips_0 = value;
  2271. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  2272. }
  2273. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  2274. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  2275. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  2276. inline void set_inner_exception_1(Exception_t * value)
  2277. {
  2278. ___inner_exception_1 = value;
  2279. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  2280. }
  2281. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  2282. inline String_t* get_message_2() const { return ___message_2; }
  2283. inline String_t** get_address_of_message_2() { return &___message_2; }
  2284. inline void set_message_2(String_t* value)
  2285. {
  2286. ___message_2 = value;
  2287. Il2CppCodeGenWriteBarrier((&___message_2), value);
  2288. }
  2289. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  2290. inline String_t* get_help_link_3() const { return ___help_link_3; }
  2291. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  2292. inline void set_help_link_3(String_t* value)
  2293. {
  2294. ___help_link_3 = value;
  2295. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  2296. }
  2297. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  2298. inline String_t* get_class_name_4() const { return ___class_name_4; }
  2299. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  2300. inline void set_class_name_4(String_t* value)
  2301. {
  2302. ___class_name_4 = value;
  2303. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  2304. }
  2305. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  2306. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  2307. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  2308. inline void set_stack_trace_5(String_t* value)
  2309. {
  2310. ___stack_trace_5 = value;
  2311. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  2312. }
  2313. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  2314. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  2315. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  2316. inline void set__remoteStackTraceString_6(String_t* value)
  2317. {
  2318. ____remoteStackTraceString_6 = value;
  2319. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  2320. }
  2321. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  2322. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  2323. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  2324. inline void set_remote_stack_index_7(int32_t value)
  2325. {
  2326. ___remote_stack_index_7 = value;
  2327. }
  2328. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  2329. inline int32_t get_hresult_8() const { return ___hresult_8; }
  2330. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  2331. inline void set_hresult_8(int32_t value)
  2332. {
  2333. ___hresult_8 = value;
  2334. }
  2335. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  2336. inline String_t* get_source_9() const { return ___source_9; }
  2337. inline String_t** get_address_of_source_9() { return &___source_9; }
  2338. inline void set_source_9(String_t* value)
  2339. {
  2340. ___source_9 = value;
  2341. Il2CppCodeGenWriteBarrier((&___source_9), value);
  2342. }
  2343. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  2344. inline RuntimeObject* get__data_10() const { return ____data_10; }
  2345. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  2346. inline void set__data_10(RuntimeObject* value)
  2347. {
  2348. ____data_10 = value;
  2349. Il2CppCodeGenWriteBarrier((&____data_10), value);
  2350. }
  2351. };
  2352. #ifdef __clang__
  2353. #pragma clang diagnostic pop
  2354. #endif
  2355. #endif // EXCEPTION_T_H
  2356. #ifndef UNITYEVENTBASE_T3960448221_H
  2357. #define UNITYEVENTBASE_T3960448221_H
  2358. #ifdef __clang__
  2359. #pragma clang diagnostic push
  2360. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2361. #pragma clang diagnostic ignored "-Wunused-variable"
  2362. #endif
  2363. // UnityEngine.Events.UnityEventBase
  2364. struct UnityEventBase_t3960448221 : public RuntimeObject
  2365. {
  2366. public:
  2367. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2368. InvokableCallList_t2498835369 * ___m_Calls_0;
  2369. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2370. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  2371. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  2372. String_t* ___m_TypeName_2;
  2373. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2374. bool ___m_CallsDirty_3;
  2375. public:
  2376. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  2377. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  2378. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2379. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  2380. {
  2381. ___m_Calls_0 = value;
  2382. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  2383. }
  2384. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  2385. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2386. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2387. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  2388. {
  2389. ___m_PersistentCalls_1 = value;
  2390. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  2391. }
  2392. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  2393. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  2394. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  2395. inline void set_m_TypeName_2(String_t* value)
  2396. {
  2397. ___m_TypeName_2 = value;
  2398. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  2399. }
  2400. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  2401. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  2402. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  2403. inline void set_m_CallsDirty_3(bool value)
  2404. {
  2405. ___m_CallsDirty_3 = value;
  2406. }
  2407. };
  2408. #ifdef __clang__
  2409. #pragma clang diagnostic pop
  2410. #endif
  2411. #endif // UNITYEVENTBASE_T3960448221_H
  2412. #ifndef LIST_1_T4176035766_H
  2413. #define LIST_1_T4176035766_H
  2414. #ifdef __clang__
  2415. #pragma clang diagnostic push
  2416. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2417. #pragma clang diagnostic ignored "-Wunused-variable"
  2418. #endif
  2419. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  2420. struct List_1_t4176035766 : public RuntimeObject
  2421. {
  2422. public:
  2423. // T[] System.Collections.Generic.List`1::_items
  2424. BaseInvokableCallU5BU5D_t3944607041* ____items_1;
  2425. // System.Int32 System.Collections.Generic.List`1::_size
  2426. int32_t ____size_2;
  2427. // System.Int32 System.Collections.Generic.List`1::_version
  2428. int32_t ____version_3;
  2429. public:
  2430. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4176035766, ____items_1)); }
  2431. inline BaseInvokableCallU5BU5D_t3944607041* get__items_1() const { return ____items_1; }
  2432. inline BaseInvokableCallU5BU5D_t3944607041** get_address_of__items_1() { return &____items_1; }
  2433. inline void set__items_1(BaseInvokableCallU5BU5D_t3944607041* value)
  2434. {
  2435. ____items_1 = value;
  2436. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2437. }
  2438. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4176035766, ____size_2)); }
  2439. inline int32_t get__size_2() const { return ____size_2; }
  2440. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2441. inline void set__size_2(int32_t value)
  2442. {
  2443. ____size_2 = value;
  2444. }
  2445. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4176035766, ____version_3)); }
  2446. inline int32_t get__version_3() const { return ____version_3; }
  2447. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2448. inline void set__version_3(int32_t value)
  2449. {
  2450. ____version_3 = value;
  2451. }
  2452. };
  2453. struct List_1_t4176035766_StaticFields
  2454. {
  2455. public:
  2456. // T[] System.Collections.Generic.List`1::EmptyArray
  2457. BaseInvokableCallU5BU5D_t3944607041* ___EmptyArray_4;
  2458. public:
  2459. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4176035766_StaticFields, ___EmptyArray_4)); }
  2460. inline BaseInvokableCallU5BU5D_t3944607041* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2461. inline BaseInvokableCallU5BU5D_t3944607041** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2462. inline void set_EmptyArray_4(BaseInvokableCallU5BU5D_t3944607041* value)
  2463. {
  2464. ___EmptyArray_4 = value;
  2465. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2466. }
  2467. };
  2468. #ifdef __clang__
  2469. #pragma clang diagnostic pop
  2470. #endif
  2471. #endif // LIST_1_T4176035766_H
  2472. #ifndef INVOKABLECALLLIST_T2498835369_H
  2473. #define INVOKABLECALLLIST_T2498835369_H
  2474. #ifdef __clang__
  2475. #pragma clang diagnostic push
  2476. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2477. #pragma clang diagnostic ignored "-Wunused-variable"
  2478. #endif
  2479. // UnityEngine.Events.InvokableCallList
  2480. struct InvokableCallList_t2498835369 : public RuntimeObject
  2481. {
  2482. public:
  2483. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2484. List_1_t4176035766 * ___m_PersistentCalls_0;
  2485. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2486. List_1_t4176035766 * ___m_RuntimeCalls_1;
  2487. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2488. List_1_t4176035766 * ___m_ExecutingCalls_2;
  2489. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2490. bool ___m_NeedsUpdate_3;
  2491. public:
  2492. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); }
  2493. inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2494. inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2495. inline void set_m_PersistentCalls_0(List_1_t4176035766 * value)
  2496. {
  2497. ___m_PersistentCalls_0 = value;
  2498. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value);
  2499. }
  2500. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); }
  2501. inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2502. inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2503. inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value)
  2504. {
  2505. ___m_RuntimeCalls_1 = value;
  2506. Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value);
  2507. }
  2508. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); }
  2509. inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2510. inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2511. inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value)
  2512. {
  2513. ___m_ExecutingCalls_2 = value;
  2514. Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value);
  2515. }
  2516. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); }
  2517. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2518. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2519. inline void set_m_NeedsUpdate_3(bool value)
  2520. {
  2521. ___m_NeedsUpdate_3 = value;
  2522. }
  2523. };
  2524. #ifdef __clang__
  2525. #pragma clang diagnostic pop
  2526. #endif
  2527. #endif // INVOKABLECALLLIST_T2498835369_H
  2528. #ifndef BASEINVOKABLECALL_T2703961024_H
  2529. #define BASEINVOKABLECALL_T2703961024_H
  2530. #ifdef __clang__
  2531. #pragma clang diagnostic push
  2532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2533. #pragma clang diagnostic ignored "-Wunused-variable"
  2534. #endif
  2535. // UnityEngine.Events.BaseInvokableCall
  2536. struct BaseInvokableCall_t2703961024 : public RuntimeObject
  2537. {
  2538. public:
  2539. public:
  2540. };
  2541. #ifdef __clang__
  2542. #pragma clang diagnostic pop
  2543. #endif
  2544. #endif // BASEINVOKABLECALL_T2703961024_H
  2545. #ifndef ARGUMENTCACHE_T2187958399_H
  2546. #define ARGUMENTCACHE_T2187958399_H
  2547. #ifdef __clang__
  2548. #pragma clang diagnostic push
  2549. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2550. #pragma clang diagnostic ignored "-Wunused-variable"
  2551. #endif
  2552. // UnityEngine.Events.ArgumentCache
  2553. struct ArgumentCache_t2187958399 : public RuntimeObject
  2554. {
  2555. public:
  2556. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  2557. Object_t631007953 * ___m_ObjectArgument_0;
  2558. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  2559. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  2560. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  2561. int32_t ___m_IntArgument_2;
  2562. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  2563. float ___m_FloatArgument_3;
  2564. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  2565. String_t* ___m_StringArgument_4;
  2566. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  2567. bool ___m_BoolArgument_5;
  2568. public:
  2569. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); }
  2570. inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  2571. inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  2572. inline void set_m_ObjectArgument_0(Object_t631007953 * value)
  2573. {
  2574. ___m_ObjectArgument_0 = value;
  2575. Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value);
  2576. }
  2577. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); }
  2578. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  2579. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  2580. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  2581. {
  2582. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  2583. Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value);
  2584. }
  2585. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); }
  2586. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  2587. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  2588. inline void set_m_IntArgument_2(int32_t value)
  2589. {
  2590. ___m_IntArgument_2 = value;
  2591. }
  2592. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); }
  2593. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  2594. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  2595. inline void set_m_FloatArgument_3(float value)
  2596. {
  2597. ___m_FloatArgument_3 = value;
  2598. }
  2599. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); }
  2600. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  2601. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  2602. inline void set_m_StringArgument_4(String_t* value)
  2603. {
  2604. ___m_StringArgument_4 = value;
  2605. Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value);
  2606. }
  2607. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); }
  2608. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  2609. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  2610. inline void set_m_BoolArgument_5(bool value)
  2611. {
  2612. ___m_BoolArgument_5 = value;
  2613. }
  2614. };
  2615. #ifdef __clang__
  2616. #pragma clang diagnostic pop
  2617. #endif
  2618. #endif // ARGUMENTCACHE_T2187958399_H
  2619. #ifndef ENUMINFO_T93260550_H
  2620. #define ENUMINFO_T93260550_H
  2621. #ifdef __clang__
  2622. #pragma clang diagnostic push
  2623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2624. #pragma clang diagnostic ignored "-Wunused-variable"
  2625. #endif
  2626. // UnityEngine.EnumInfo
  2627. struct EnumInfo_t93260550 : public RuntimeObject
  2628. {
  2629. public:
  2630. public:
  2631. };
  2632. #ifdef __clang__
  2633. #pragma clang diagnostic pop
  2634. #endif
  2635. #endif // ENUMINFO_T93260550_H
  2636. #ifndef DEBUGLOGHANDLER_T826086171_H
  2637. #define DEBUGLOGHANDLER_T826086171_H
  2638. #ifdef __clang__
  2639. #pragma clang diagnostic push
  2640. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2641. #pragma clang diagnostic ignored "-Wunused-variable"
  2642. #endif
  2643. // UnityEngine.DebugLogHandler
  2644. struct DebugLogHandler_t826086171 : public RuntimeObject
  2645. {
  2646. public:
  2647. public:
  2648. };
  2649. #ifdef __clang__
  2650. #pragma clang diagnostic pop
  2651. #endif
  2652. #endif // DEBUGLOGHANDLER_T826086171_H
  2653. #ifndef LIST_1_T3582778806_H
  2654. #define LIST_1_T3582778806_H
  2655. #ifdef __clang__
  2656. #pragma clang diagnostic push
  2657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2658. #pragma clang diagnostic ignored "-Wunused-variable"
  2659. #endif
  2660. // System.Collections.Generic.List`1<UnityEngine.DiagnosticSwitch>
  2661. struct List_1_t3582778806 : public RuntimeObject
  2662. {
  2663. public:
  2664. // T[] System.Collections.Generic.List`1::_items
  2665. DiagnosticSwitchU5BU5D_t2165446465* ____items_1;
  2666. // System.Int32 System.Collections.Generic.List`1::_size
  2667. int32_t ____size_2;
  2668. // System.Int32 System.Collections.Generic.List`1::_version
  2669. int32_t ____version_3;
  2670. public:
  2671. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3582778806, ____items_1)); }
  2672. inline DiagnosticSwitchU5BU5D_t2165446465* get__items_1() const { return ____items_1; }
  2673. inline DiagnosticSwitchU5BU5D_t2165446465** get_address_of__items_1() { return &____items_1; }
  2674. inline void set__items_1(DiagnosticSwitchU5BU5D_t2165446465* value)
  2675. {
  2676. ____items_1 = value;
  2677. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2678. }
  2679. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3582778806, ____size_2)); }
  2680. inline int32_t get__size_2() const { return ____size_2; }
  2681. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2682. inline void set__size_2(int32_t value)
  2683. {
  2684. ____size_2 = value;
  2685. }
  2686. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3582778806, ____version_3)); }
  2687. inline int32_t get__version_3() const { return ____version_3; }
  2688. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2689. inline void set__version_3(int32_t value)
  2690. {
  2691. ____version_3 = value;
  2692. }
  2693. };
  2694. struct List_1_t3582778806_StaticFields
  2695. {
  2696. public:
  2697. // T[] System.Collections.Generic.List`1::EmptyArray
  2698. DiagnosticSwitchU5BU5D_t2165446465* ___EmptyArray_4;
  2699. public:
  2700. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3582778806_StaticFields, ___EmptyArray_4)); }
  2701. inline DiagnosticSwitchU5BU5D_t2165446465* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2702. inline DiagnosticSwitchU5BU5D_t2165446465** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2703. inline void set_EmptyArray_4(DiagnosticSwitchU5BU5D_t2165446465* value)
  2704. {
  2705. ___EmptyArray_4 = value;
  2706. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2707. }
  2708. };
  2709. #ifdef __clang__
  2710. #pragma clang diagnostic pop
  2711. #endif
  2712. #endif // LIST_1_T3582778806_H
  2713. #ifndef INPUT_T1431474628_H
  2714. #define INPUT_T1431474628_H
  2715. #ifdef __clang__
  2716. #pragma clang diagnostic push
  2717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2718. #pragma clang diagnostic ignored "-Wunused-variable"
  2719. #endif
  2720. // UnityEngine.Input
  2721. struct Input_t1431474628 : public RuntimeObject
  2722. {
  2723. public:
  2724. public:
  2725. };
  2726. struct Input_t1431474628_StaticFields
  2727. {
  2728. public:
  2729. // UnityEngine.Gyroscope UnityEngine.Input::m_MainGyro
  2730. Gyroscope_t3288342876 * ___m_MainGyro_0;
  2731. public:
  2732. inline static int32_t get_offset_of_m_MainGyro_0() { return static_cast<int32_t>(offsetof(Input_t1431474628_StaticFields, ___m_MainGyro_0)); }
  2733. inline Gyroscope_t3288342876 * get_m_MainGyro_0() const { return ___m_MainGyro_0; }
  2734. inline Gyroscope_t3288342876 ** get_address_of_m_MainGyro_0() { return &___m_MainGyro_0; }
  2735. inline void set_m_MainGyro_0(Gyroscope_t3288342876 * value)
  2736. {
  2737. ___m_MainGyro_0 = value;
  2738. Il2CppCodeGenWriteBarrier((&___m_MainGyro_0), value);
  2739. }
  2740. };
  2741. #ifdef __clang__
  2742. #pragma clang diagnostic pop
  2743. #endif
  2744. #endif // INPUT_T1431474628_H
  2745. #ifndef LIST_1_T3628304265_H
  2746. #define LIST_1_T3628304265_H
  2747. #ifdef __clang__
  2748. #pragma clang diagnostic push
  2749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2750. #pragma clang diagnostic ignored "-Wunused-variable"
  2751. #endif
  2752. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  2753. struct List_1_t3628304265 : public RuntimeObject
  2754. {
  2755. public:
  2756. // T[] System.Collections.Generic.List`1::_items
  2757. Vector2U5BU5D_t1457185986* ____items_1;
  2758. // System.Int32 System.Collections.Generic.List`1::_size
  2759. int32_t ____size_2;
  2760. // System.Int32 System.Collections.Generic.List`1::_version
  2761. int32_t ____version_3;
  2762. public:
  2763. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____items_1)); }
  2764. inline Vector2U5BU5D_t1457185986* get__items_1() const { return ____items_1; }
  2765. inline Vector2U5BU5D_t1457185986** get_address_of__items_1() { return &____items_1; }
  2766. inline void set__items_1(Vector2U5BU5D_t1457185986* value)
  2767. {
  2768. ____items_1 = value;
  2769. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2770. }
  2771. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____size_2)); }
  2772. inline int32_t get__size_2() const { return ____size_2; }
  2773. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2774. inline void set__size_2(int32_t value)
  2775. {
  2776. ____size_2 = value;
  2777. }
  2778. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____version_3)); }
  2779. inline int32_t get__version_3() const { return ____version_3; }
  2780. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2781. inline void set__version_3(int32_t value)
  2782. {
  2783. ____version_3 = value;
  2784. }
  2785. };
  2786. struct List_1_t3628304265_StaticFields
  2787. {
  2788. public:
  2789. // T[] System.Collections.Generic.List`1::EmptyArray
  2790. Vector2U5BU5D_t1457185986* ___EmptyArray_4;
  2791. public:
  2792. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3628304265_StaticFields, ___EmptyArray_4)); }
  2793. inline Vector2U5BU5D_t1457185986* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2794. inline Vector2U5BU5D_t1457185986** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2795. inline void set_EmptyArray_4(Vector2U5BU5D_t1457185986* value)
  2796. {
  2797. ___EmptyArray_4 = value;
  2798. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2799. }
  2800. };
  2801. #ifdef __clang__
  2802. #pragma clang diagnostic pop
  2803. #endif
  2804. #endif // LIST_1_T3628304265_H
  2805. #ifndef LIST_1_T4072576034_H
  2806. #define LIST_1_T4072576034_H
  2807. #ifdef __clang__
  2808. #pragma clang diagnostic push
  2809. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2810. #pragma clang diagnostic ignored "-Wunused-variable"
  2811. #endif
  2812. // System.Collections.Generic.List`1<UnityEngine.Color32>
  2813. struct List_1_t4072576034 : public RuntimeObject
  2814. {
  2815. public:
  2816. // T[] System.Collections.Generic.List`1::_items
  2817. Color32U5BU5D_t3850468773* ____items_1;
  2818. // System.Int32 System.Collections.Generic.List`1::_size
  2819. int32_t ____size_2;
  2820. // System.Int32 System.Collections.Generic.List`1::_version
  2821. int32_t ____version_3;
  2822. public:
  2823. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____items_1)); }
  2824. inline Color32U5BU5D_t3850468773* get__items_1() const { return ____items_1; }
  2825. inline Color32U5BU5D_t3850468773** get_address_of__items_1() { return &____items_1; }
  2826. inline void set__items_1(Color32U5BU5D_t3850468773* value)
  2827. {
  2828. ____items_1 = value;
  2829. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2830. }
  2831. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____size_2)); }
  2832. inline int32_t get__size_2() const { return ____size_2; }
  2833. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2834. inline void set__size_2(int32_t value)
  2835. {
  2836. ____size_2 = value;
  2837. }
  2838. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____version_3)); }
  2839. inline int32_t get__version_3() const { return ____version_3; }
  2840. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2841. inline void set__version_3(int32_t value)
  2842. {
  2843. ____version_3 = value;
  2844. }
  2845. };
  2846. struct List_1_t4072576034_StaticFields
  2847. {
  2848. public:
  2849. // T[] System.Collections.Generic.List`1::EmptyArray
  2850. Color32U5BU5D_t3850468773* ___EmptyArray_4;
  2851. public:
  2852. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4072576034_StaticFields, ___EmptyArray_4)); }
  2853. inline Color32U5BU5D_t3850468773* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2854. inline Color32U5BU5D_t3850468773** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2855. inline void set_EmptyArray_4(Color32U5BU5D_t3850468773* value)
  2856. {
  2857. ___EmptyArray_4 = value;
  2858. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2859. }
  2860. };
  2861. #ifdef __clang__
  2862. #pragma clang diagnostic pop
  2863. #endif
  2864. #endif // LIST_1_T4072576034_H
  2865. #ifndef LIST_1_T4027761066_H
  2866. #define LIST_1_T4027761066_H
  2867. #ifdef __clang__
  2868. #pragma clang diagnostic push
  2869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2870. #pragma clang diagnostic ignored "-Wunused-variable"
  2871. #endif
  2872. // System.Collections.Generic.List`1<UnityEngine.Color>
  2873. struct List_1_t4027761066 : public RuntimeObject
  2874. {
  2875. public:
  2876. // T[] System.Collections.Generic.List`1::_items
  2877. ColorU5BU5D_t941916413* ____items_1;
  2878. // System.Int32 System.Collections.Generic.List`1::_size
  2879. int32_t ____size_2;
  2880. // System.Int32 System.Collections.Generic.List`1::_version
  2881. int32_t ____version_3;
  2882. public:
  2883. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4027761066, ____items_1)); }
  2884. inline ColorU5BU5D_t941916413* get__items_1() const { return ____items_1; }
  2885. inline ColorU5BU5D_t941916413** get_address_of__items_1() { return &____items_1; }
  2886. inline void set__items_1(ColorU5BU5D_t941916413* value)
  2887. {
  2888. ____items_1 = value;
  2889. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2890. }
  2891. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4027761066, ____size_2)); }
  2892. inline int32_t get__size_2() const { return ____size_2; }
  2893. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2894. inline void set__size_2(int32_t value)
  2895. {
  2896. ____size_2 = value;
  2897. }
  2898. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4027761066, ____version_3)); }
  2899. inline int32_t get__version_3() const { return ____version_3; }
  2900. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2901. inline void set__version_3(int32_t value)
  2902. {
  2903. ____version_3 = value;
  2904. }
  2905. };
  2906. struct List_1_t4027761066_StaticFields
  2907. {
  2908. public:
  2909. // T[] System.Collections.Generic.List`1::EmptyArray
  2910. ColorU5BU5D_t941916413* ___EmptyArray_4;
  2911. public:
  2912. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4027761066_StaticFields, ___EmptyArray_4)); }
  2913. inline ColorU5BU5D_t941916413* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2914. inline ColorU5BU5D_t941916413** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2915. inline void set_EmptyArray_4(ColorU5BU5D_t941916413* value)
  2916. {
  2917. ___EmptyArray_4 = value;
  2918. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2919. }
  2920. };
  2921. #ifdef __clang__
  2922. #pragma clang diagnostic pop
  2923. #endif
  2924. #endif // LIST_1_T4027761066_H
  2925. #ifndef LIST_1_T496136383_H
  2926. #define LIST_1_T496136383_H
  2927. #ifdef __clang__
  2928. #pragma clang diagnostic push
  2929. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2930. #pragma clang diagnostic ignored "-Wunused-variable"
  2931. #endif
  2932. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  2933. struct List_1_t496136383 : public RuntimeObject
  2934. {
  2935. public:
  2936. // T[] System.Collections.Generic.List`1::_items
  2937. Vector4U5BU5D_t934056436* ____items_1;
  2938. // System.Int32 System.Collections.Generic.List`1::_size
  2939. int32_t ____size_2;
  2940. // System.Int32 System.Collections.Generic.List`1::_version
  2941. int32_t ____version_3;
  2942. public:
  2943. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____items_1)); }
  2944. inline Vector4U5BU5D_t934056436* get__items_1() const { return ____items_1; }
  2945. inline Vector4U5BU5D_t934056436** get_address_of__items_1() { return &____items_1; }
  2946. inline void set__items_1(Vector4U5BU5D_t934056436* value)
  2947. {
  2948. ____items_1 = value;
  2949. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2950. }
  2951. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____size_2)); }
  2952. inline int32_t get__size_2() const { return ____size_2; }
  2953. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2954. inline void set__size_2(int32_t value)
  2955. {
  2956. ____size_2 = value;
  2957. }
  2958. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____version_3)); }
  2959. inline int32_t get__version_3() const { return ____version_3; }
  2960. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2961. inline void set__version_3(int32_t value)
  2962. {
  2963. ____version_3 = value;
  2964. }
  2965. };
  2966. struct List_1_t496136383_StaticFields
  2967. {
  2968. public:
  2969. // T[] System.Collections.Generic.List`1::EmptyArray
  2970. Vector4U5BU5D_t934056436* ___EmptyArray_4;
  2971. public:
  2972. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t496136383_StaticFields, ___EmptyArray_4)); }
  2973. inline Vector4U5BU5D_t934056436* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2974. inline Vector4U5BU5D_t934056436** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2975. inline void set_EmptyArray_4(Vector4U5BU5D_t934056436* value)
  2976. {
  2977. ___EmptyArray_4 = value;
  2978. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2979. }
  2980. };
  2981. #ifdef __clang__
  2982. #pragma clang diagnostic pop
  2983. #endif
  2984. #endif // LIST_1_T496136383_H
  2985. #ifndef LIST_1_T899420910_H
  2986. #define LIST_1_T899420910_H
  2987. #ifdef __clang__
  2988. #pragma clang diagnostic push
  2989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2990. #pragma clang diagnostic ignored "-Wunused-variable"
  2991. #endif
  2992. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  2993. struct List_1_t899420910 : public RuntimeObject
  2994. {
  2995. public:
  2996. // T[] System.Collections.Generic.List`1::_items
  2997. Vector3U5BU5D_t1718750761* ____items_1;
  2998. // System.Int32 System.Collections.Generic.List`1::_size
  2999. int32_t ____size_2;
  3000. // System.Int32 System.Collections.Generic.List`1::_version
  3001. int32_t ____version_3;
  3002. public:
  3003. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____items_1)); }
  3004. inline Vector3U5BU5D_t1718750761* get__items_1() const { return ____items_1; }
  3005. inline Vector3U5BU5D_t1718750761** get_address_of__items_1() { return &____items_1; }
  3006. inline void set__items_1(Vector3U5BU5D_t1718750761* value)
  3007. {
  3008. ____items_1 = value;
  3009. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3010. }
  3011. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____size_2)); }
  3012. inline int32_t get__size_2() const { return ____size_2; }
  3013. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3014. inline void set__size_2(int32_t value)
  3015. {
  3016. ____size_2 = value;
  3017. }
  3018. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____version_3)); }
  3019. inline int32_t get__version_3() const { return ____version_3; }
  3020. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3021. inline void set__version_3(int32_t value)
  3022. {
  3023. ____version_3 = value;
  3024. }
  3025. };
  3026. struct List_1_t899420910_StaticFields
  3027. {
  3028. public:
  3029. // T[] System.Collections.Generic.List`1::EmptyArray
  3030. Vector3U5BU5D_t1718750761* ___EmptyArray_4;
  3031. public:
  3032. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t899420910_StaticFields, ___EmptyArray_4)); }
  3033. inline Vector3U5BU5D_t1718750761* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3034. inline Vector3U5BU5D_t1718750761** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3035. inline void set_EmptyArray_4(Vector3U5BU5D_t1718750761* value)
  3036. {
  3037. ___EmptyArray_4 = value;
  3038. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3039. }
  3040. };
  3041. #ifdef __clang__
  3042. #pragma clang diagnostic pop
  3043. #endif
  3044. #endif // LIST_1_T899420910_H
  3045. #ifndef RANDOM_T108471755_H
  3046. #define RANDOM_T108471755_H
  3047. #ifdef __clang__
  3048. #pragma clang diagnostic push
  3049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3050. #pragma clang diagnostic ignored "-Wunused-variable"
  3051. #endif
  3052. // System.Random
  3053. struct Random_t108471755 : public RuntimeObject
  3054. {
  3055. public:
  3056. // System.Int32 System.Random::inext
  3057. int32_t ___inext_0;
  3058. // System.Int32 System.Random::inextp
  3059. int32_t ___inextp_1;
  3060. // System.Int32[] System.Random::SeedArray
  3061. Int32U5BU5D_t385246372* ___SeedArray_2;
  3062. public:
  3063. inline static int32_t get_offset_of_inext_0() { return static_cast<int32_t>(offsetof(Random_t108471755, ___inext_0)); }
  3064. inline int32_t get_inext_0() const { return ___inext_0; }
  3065. inline int32_t* get_address_of_inext_0() { return &___inext_0; }
  3066. inline void set_inext_0(int32_t value)
  3067. {
  3068. ___inext_0 = value;
  3069. }
  3070. inline static int32_t get_offset_of_inextp_1() { return static_cast<int32_t>(offsetof(Random_t108471755, ___inextp_1)); }
  3071. inline int32_t get_inextp_1() const { return ___inextp_1; }
  3072. inline int32_t* get_address_of_inextp_1() { return &___inextp_1; }
  3073. inline void set_inextp_1(int32_t value)
  3074. {
  3075. ___inextp_1 = value;
  3076. }
  3077. inline static int32_t get_offset_of_SeedArray_2() { return static_cast<int32_t>(offsetof(Random_t108471755, ___SeedArray_2)); }
  3078. inline Int32U5BU5D_t385246372* get_SeedArray_2() const { return ___SeedArray_2; }
  3079. inline Int32U5BU5D_t385246372** get_address_of_SeedArray_2() { return &___SeedArray_2; }
  3080. inline void set_SeedArray_2(Int32U5BU5D_t385246372* value)
  3081. {
  3082. ___SeedArray_2 = value;
  3083. Il2CppCodeGenWriteBarrier((&___SeedArray_2), value);
  3084. }
  3085. };
  3086. #ifdef __clang__
  3087. #pragma clang diagnostic pop
  3088. #endif
  3089. #endif // RANDOM_T108471755_H
  3090. #ifndef LIST_1_T128053199_H
  3091. #define LIST_1_T128053199_H
  3092. #ifdef __clang__
  3093. #pragma clang diagnostic push
  3094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3095. #pragma clang diagnostic ignored "-Wunused-variable"
  3096. #endif
  3097. // System.Collections.Generic.List`1<System.Int32>
  3098. struct List_1_t128053199 : public RuntimeObject
  3099. {
  3100. public:
  3101. // T[] System.Collections.Generic.List`1::_items
  3102. Int32U5BU5D_t385246372* ____items_1;
  3103. // System.Int32 System.Collections.Generic.List`1::_size
  3104. int32_t ____size_2;
  3105. // System.Int32 System.Collections.Generic.List`1::_version
  3106. int32_t ____version_3;
  3107. public:
  3108. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____items_1)); }
  3109. inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; }
  3110. inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; }
  3111. inline void set__items_1(Int32U5BU5D_t385246372* value)
  3112. {
  3113. ____items_1 = value;
  3114. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3115. }
  3116. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____size_2)); }
  3117. inline int32_t get__size_2() const { return ____size_2; }
  3118. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3119. inline void set__size_2(int32_t value)
  3120. {
  3121. ____size_2 = value;
  3122. }
  3123. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____version_3)); }
  3124. inline int32_t get__version_3() const { return ____version_3; }
  3125. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3126. inline void set__version_3(int32_t value)
  3127. {
  3128. ____version_3 = value;
  3129. }
  3130. };
  3131. struct List_1_t128053199_StaticFields
  3132. {
  3133. public:
  3134. // T[] System.Collections.Generic.List`1::EmptyArray
  3135. Int32U5BU5D_t385246372* ___EmptyArray_4;
  3136. public:
  3137. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); }
  3138. inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3139. inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3140. inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value)
  3141. {
  3142. ___EmptyArray_4 = value;
  3143. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3144. }
  3145. };
  3146. #ifdef __clang__
  3147. #pragma clang diagnostic pop
  3148. #endif
  3149. #endif // LIST_1_T128053199_H
  3150. #ifndef ATTRIBUTE_T861562559_H
  3151. #define ATTRIBUTE_T861562559_H
  3152. #ifdef __clang__
  3153. #pragma clang diagnostic push
  3154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3155. #pragma clang diagnostic ignored "-Wunused-variable"
  3156. #endif
  3157. // System.Attribute
  3158. struct Attribute_t861562559 : public RuntimeObject
  3159. {
  3160. public:
  3161. public:
  3162. };
  3163. #ifdef __clang__
  3164. #pragma clang diagnostic pop
  3165. #endif
  3166. #endif // ATTRIBUTE_T861562559_H
  3167. #ifndef STRING_T_H
  3168. #define STRING_T_H
  3169. #ifdef __clang__
  3170. #pragma clang diagnostic push
  3171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3172. #pragma clang diagnostic ignored "-Wunused-variable"
  3173. #endif
  3174. // System.String
  3175. struct String_t : public RuntimeObject
  3176. {
  3177. public:
  3178. // System.Int32 System.String::length
  3179. int32_t ___length_0;
  3180. // System.Char System.String::start_char
  3181. Il2CppChar ___start_char_1;
  3182. public:
  3183. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  3184. inline int32_t get_length_0() const { return ___length_0; }
  3185. inline int32_t* get_address_of_length_0() { return &___length_0; }
  3186. inline void set_length_0(int32_t value)
  3187. {
  3188. ___length_0 = value;
  3189. }
  3190. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  3191. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  3192. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  3193. inline void set_start_char_1(Il2CppChar value)
  3194. {
  3195. ___start_char_1 = value;
  3196. }
  3197. };
  3198. struct String_t_StaticFields
  3199. {
  3200. public:
  3201. // System.String System.String::Empty
  3202. String_t* ___Empty_2;
  3203. // System.Char[] System.String::WhiteChars
  3204. CharU5BU5D_t3528271667* ___WhiteChars_3;
  3205. public:
  3206. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  3207. inline String_t* get_Empty_2() const { return ___Empty_2; }
  3208. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  3209. inline void set_Empty_2(String_t* value)
  3210. {
  3211. ___Empty_2 = value;
  3212. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  3213. }
  3214. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  3215. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  3216. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  3217. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  3218. {
  3219. ___WhiteChars_3 = value;
  3220. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  3221. }
  3222. };
  3223. #ifdef __clang__
  3224. #pragma clang diagnostic pop
  3225. #endif
  3226. #endif // STRING_T_H
  3227. #ifndef VALUETYPE_T3640485471_H
  3228. #define VALUETYPE_T3640485471_H
  3229. #ifdef __clang__
  3230. #pragma clang diagnostic push
  3231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3232. #pragma clang diagnostic ignored "-Wunused-variable"
  3233. #endif
  3234. // System.ValueType
  3235. struct ValueType_t3640485471 : public RuntimeObject
  3236. {
  3237. public:
  3238. public:
  3239. };
  3240. #ifdef __clang__
  3241. #pragma clang diagnostic pop
  3242. #endif
  3243. // Native definition for P/Invoke marshalling of System.ValueType
  3244. struct ValueType_t3640485471_marshaled_pinvoke
  3245. {
  3246. };
  3247. // Native definition for COM marshalling of System.ValueType
  3248. struct ValueType_t3640485471_marshaled_com
  3249. {
  3250. };
  3251. #endif // VALUETYPE_T3640485471_H
  3252. #ifndef LIST_1_T3427862769_H
  3253. #define LIST_1_T3427862769_H
  3254. #ifdef __clang__
  3255. #pragma clang diagnostic push
  3256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3257. #pragma clang diagnostic ignored "-Wunused-variable"
  3258. #endif
  3259. // System.Collections.Generic.List`1<UnityEngine.BoneWeight>
  3260. struct List_1_t3427862769 : public RuntimeObject
  3261. {
  3262. public:
  3263. // T[] System.Collections.Generic.List`1::_items
  3264. BoneWeightU5BU5D_t1776052410* ____items_1;
  3265. // System.Int32 System.Collections.Generic.List`1::_size
  3266. int32_t ____size_2;
  3267. // System.Int32 System.Collections.Generic.List`1::_version
  3268. int32_t ____version_3;
  3269. public:
  3270. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3427862769, ____items_1)); }
  3271. inline BoneWeightU5BU5D_t1776052410* get__items_1() const { return ____items_1; }
  3272. inline BoneWeightU5BU5D_t1776052410** get_address_of__items_1() { return &____items_1; }
  3273. inline void set__items_1(BoneWeightU5BU5D_t1776052410* value)
  3274. {
  3275. ____items_1 = value;
  3276. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3277. }
  3278. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3427862769, ____size_2)); }
  3279. inline int32_t get__size_2() const { return ____size_2; }
  3280. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3281. inline void set__size_2(int32_t value)
  3282. {
  3283. ____size_2 = value;
  3284. }
  3285. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3427862769, ____version_3)); }
  3286. inline int32_t get__version_3() const { return ____version_3; }
  3287. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3288. inline void set__version_3(int32_t value)
  3289. {
  3290. ____version_3 = value;
  3291. }
  3292. };
  3293. struct List_1_t3427862769_StaticFields
  3294. {
  3295. public:
  3296. // T[] System.Collections.Generic.List`1::EmptyArray
  3297. BoneWeightU5BU5D_t1776052410* ___EmptyArray_4;
  3298. public:
  3299. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3427862769_StaticFields, ___EmptyArray_4)); }
  3300. inline BoneWeightU5BU5D_t1776052410* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3301. inline BoneWeightU5BU5D_t1776052410** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3302. inline void set_EmptyArray_4(BoneWeightU5BU5D_t1776052410* value)
  3303. {
  3304. ___EmptyArray_4 = value;
  3305. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3306. }
  3307. };
  3308. #ifdef __clang__
  3309. #pragma clang diagnostic pop
  3310. #endif
  3311. #endif // LIST_1_T3427862769_H
  3312. #ifndef APPLICATION_T1852185770_H
  3313. #define APPLICATION_T1852185770_H
  3314. #ifdef __clang__
  3315. #pragma clang diagnostic push
  3316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3317. #pragma clang diagnostic ignored "-Wunused-variable"
  3318. #endif
  3319. // UnityEngine.Application
  3320. struct Application_t1852185770 : public RuntimeObject
  3321. {
  3322. public:
  3323. public:
  3324. };
  3325. struct Application_t1852185770_StaticFields
  3326. {
  3327. public:
  3328. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  3329. LowMemoryCallback_t4104246196 * ___lowMemory_0;
  3330. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  3331. LogCallback_t3588208630 * ___s_LogCallbackHandler_1;
  3332. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  3333. LogCallback_t3588208630 * ___s_LogCallbackHandlerThreaded_2;
  3334. public:
  3335. inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t1852185770_StaticFields, ___lowMemory_0)); }
  3336. inline LowMemoryCallback_t4104246196 * get_lowMemory_0() const { return ___lowMemory_0; }
  3337. inline LowMemoryCallback_t4104246196 ** get_address_of_lowMemory_0() { return &___lowMemory_0; }
  3338. inline void set_lowMemory_0(LowMemoryCallback_t4104246196 * value)
  3339. {
  3340. ___lowMemory_0 = value;
  3341. Il2CppCodeGenWriteBarrier((&___lowMemory_0), value);
  3342. }
  3343. inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t1852185770_StaticFields, ___s_LogCallbackHandler_1)); }
  3344. inline LogCallback_t3588208630 * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; }
  3345. inline LogCallback_t3588208630 ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; }
  3346. inline void set_s_LogCallbackHandler_1(LogCallback_t3588208630 * value)
  3347. {
  3348. ___s_LogCallbackHandler_1 = value;
  3349. Il2CppCodeGenWriteBarrier((&___s_LogCallbackHandler_1), value);
  3350. }
  3351. inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t1852185770_StaticFields, ___s_LogCallbackHandlerThreaded_2)); }
  3352. inline LogCallback_t3588208630 * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; }
  3353. inline LogCallback_t3588208630 ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; }
  3354. inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t3588208630 * value)
  3355. {
  3356. ___s_LogCallbackHandlerThreaded_2 = value;
  3357. Il2CppCodeGenWriteBarrier((&___s_LogCallbackHandlerThreaded_2), value);
  3358. }
  3359. };
  3360. #ifdef __clang__
  3361. #pragma clang diagnostic pop
  3362. #endif
  3363. #endif // APPLICATION_T1852185770_H
  3364. #ifndef LIST_1_T3289976585_H
  3365. #define LIST_1_T3289976585_H
  3366. #ifdef __clang__
  3367. #pragma clang diagnostic push
  3368. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3369. #pragma clang diagnostic ignored "-Wunused-variable"
  3370. #endif
  3371. // System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
  3372. struct List_1_t3289976585 : public RuntimeObject
  3373. {
  3374. public:
  3375. // T[] System.Collections.Generic.List`1::_items
  3376. Matrix4x4U5BU5D_t2302988098* ____items_1;
  3377. // System.Int32 System.Collections.Generic.List`1::_size
  3378. int32_t ____size_2;
  3379. // System.Int32 System.Collections.Generic.List`1::_version
  3380. int32_t ____version_3;
  3381. public:
  3382. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3289976585, ____items_1)); }
  3383. inline Matrix4x4U5BU5D_t2302988098* get__items_1() const { return ____items_1; }
  3384. inline Matrix4x4U5BU5D_t2302988098** get_address_of__items_1() { return &____items_1; }
  3385. inline void set__items_1(Matrix4x4U5BU5D_t2302988098* value)
  3386. {
  3387. ____items_1 = value;
  3388. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3389. }
  3390. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3289976585, ____size_2)); }
  3391. inline int32_t get__size_2() const { return ____size_2; }
  3392. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3393. inline void set__size_2(int32_t value)
  3394. {
  3395. ____size_2 = value;
  3396. }
  3397. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3289976585, ____version_3)); }
  3398. inline int32_t get__version_3() const { return ____version_3; }
  3399. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3400. inline void set__version_3(int32_t value)
  3401. {
  3402. ____version_3 = value;
  3403. }
  3404. };
  3405. struct List_1_t3289976585_StaticFields
  3406. {
  3407. public:
  3408. // T[] System.Collections.Generic.List`1::EmptyArray
  3409. Matrix4x4U5BU5D_t2302988098* ___EmptyArray_4;
  3410. public:
  3411. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3289976585_StaticFields, ___EmptyArray_4)); }
  3412. inline Matrix4x4U5BU5D_t2302988098* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3413. inline Matrix4x4U5BU5D_t2302988098** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3414. inline void set_EmptyArray_4(Matrix4x4U5BU5D_t2302988098* value)
  3415. {
  3416. ___EmptyArray_4 = value;
  3417. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3418. }
  3419. };
  3420. #ifdef __clang__
  3421. #pragma clang diagnostic pop
  3422. #endif
  3423. #endif // LIST_1_T3289976585_H
  3424. #ifndef MANAGEDSTREAMHELPERS_T1984295859_H
  3425. #define MANAGEDSTREAMHELPERS_T1984295859_H
  3426. #ifdef __clang__
  3427. #pragma clang diagnostic push
  3428. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3429. #pragma clang diagnostic ignored "-Wunused-variable"
  3430. #endif
  3431. // UnityEngine.ManagedStreamHelpers
  3432. struct ManagedStreamHelpers_t1984295859 : public RuntimeObject
  3433. {
  3434. public:
  3435. public:
  3436. };
  3437. #ifdef __clang__
  3438. #pragma clang diagnostic pop
  3439. #endif
  3440. #endif // MANAGEDSTREAMHELPERS_T1984295859_H
  3441. #ifndef STREAM_T1273022909_H
  3442. #define STREAM_T1273022909_H
  3443. #ifdef __clang__
  3444. #pragma clang diagnostic push
  3445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3446. #pragma clang diagnostic ignored "-Wunused-variable"
  3447. #endif
  3448. // System.IO.Stream
  3449. struct Stream_t1273022909 : public RuntimeObject
  3450. {
  3451. public:
  3452. public:
  3453. };
  3454. struct Stream_t1273022909_StaticFields
  3455. {
  3456. public:
  3457. // System.IO.Stream System.IO.Stream::Null
  3458. Stream_t1273022909 * ___Null_0;
  3459. public:
  3460. inline static int32_t get_offset_of_Null_0() { return static_cast<int32_t>(offsetof(Stream_t1273022909_StaticFields, ___Null_0)); }
  3461. inline Stream_t1273022909 * get_Null_0() const { return ___Null_0; }
  3462. inline Stream_t1273022909 ** get_address_of_Null_0() { return &___Null_0; }
  3463. inline void set_Null_0(Stream_t1273022909 * value)
  3464. {
  3465. ___Null_0 = value;
  3466. Il2CppCodeGenWriteBarrier((&___Null_0), value);
  3467. }
  3468. };
  3469. #ifdef __clang__
  3470. #pragma clang diagnostic pop
  3471. #endif
  3472. #endif // STREAM_T1273022909_H
  3473. #ifndef NOTIFICATIONHELPER_T2061062509_H
  3474. #define NOTIFICATIONHELPER_T2061062509_H
  3475. #ifdef __clang__
  3476. #pragma clang diagnostic push
  3477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3478. #pragma clang diagnostic ignored "-Wunused-variable"
  3479. #endif
  3480. // UnityEngine.iOS.NotificationHelper
  3481. struct NotificationHelper_t2061062509 : public RuntimeObject
  3482. {
  3483. public:
  3484. public:
  3485. };
  3486. #ifdef __clang__
  3487. #pragma clang diagnostic pop
  3488. #endif
  3489. #endif // NOTIFICATIONHELPER_T2061062509_H
  3490. #ifndef LIGHTMAPDATA_T2568046604_H
  3491. #define LIGHTMAPDATA_T2568046604_H
  3492. #ifdef __clang__
  3493. #pragma clang diagnostic push
  3494. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3495. #pragma clang diagnostic ignored "-Wunused-variable"
  3496. #endif
  3497. // UnityEngine.LightmapData
  3498. struct LightmapData_t2568046604 : public RuntimeObject
  3499. {
  3500. public:
  3501. // UnityEngine.Texture2D UnityEngine.LightmapData::m_Light
  3502. Texture2D_t3840446185 * ___m_Light_0;
  3503. // UnityEngine.Texture2D UnityEngine.LightmapData::m_Dir
  3504. Texture2D_t3840446185 * ___m_Dir_1;
  3505. // UnityEngine.Texture2D UnityEngine.LightmapData::m_ShadowMask
  3506. Texture2D_t3840446185 * ___m_ShadowMask_2;
  3507. public:
  3508. inline static int32_t get_offset_of_m_Light_0() { return static_cast<int32_t>(offsetof(LightmapData_t2568046604, ___m_Light_0)); }
  3509. inline Texture2D_t3840446185 * get_m_Light_0() const { return ___m_Light_0; }
  3510. inline Texture2D_t3840446185 ** get_address_of_m_Light_0() { return &___m_Light_0; }
  3511. inline void set_m_Light_0(Texture2D_t3840446185 * value)
  3512. {
  3513. ___m_Light_0 = value;
  3514. Il2CppCodeGenWriteBarrier((&___m_Light_0), value);
  3515. }
  3516. inline static int32_t get_offset_of_m_Dir_1() { return static_cast<int32_t>(offsetof(LightmapData_t2568046604, ___m_Dir_1)); }
  3517. inline Texture2D_t3840446185 * get_m_Dir_1() const { return ___m_Dir_1; }
  3518. inline Texture2D_t3840446185 ** get_address_of_m_Dir_1() { return &___m_Dir_1; }
  3519. inline void set_m_Dir_1(Texture2D_t3840446185 * value)
  3520. {
  3521. ___m_Dir_1 = value;
  3522. Il2CppCodeGenWriteBarrier((&___m_Dir_1), value);
  3523. }
  3524. inline static int32_t get_offset_of_m_ShadowMask_2() { return static_cast<int32_t>(offsetof(LightmapData_t2568046604, ___m_ShadowMask_2)); }
  3525. inline Texture2D_t3840446185 * get_m_ShadowMask_2() const { return ___m_ShadowMask_2; }
  3526. inline Texture2D_t3840446185 ** get_address_of_m_ShadowMask_2() { return &___m_ShadowMask_2; }
  3527. inline void set_m_ShadowMask_2(Texture2D_t3840446185 * value)
  3528. {
  3529. ___m_ShadowMask_2 = value;
  3530. Il2CppCodeGenWriteBarrier((&___m_ShadowMask_2), value);
  3531. }
  3532. };
  3533. #ifdef __clang__
  3534. #pragma clang diagnostic pop
  3535. #endif
  3536. // Native definition for P/Invoke marshalling of UnityEngine.LightmapData
  3537. struct LightmapData_t2568046604_marshaled_pinvoke
  3538. {
  3539. Texture2D_t3840446185 * ___m_Light_0;
  3540. Texture2D_t3840446185 * ___m_Dir_1;
  3541. Texture2D_t3840446185 * ___m_ShadowMask_2;
  3542. };
  3543. // Native definition for COM marshalling of UnityEngine.LightmapData
  3544. struct LightmapData_t2568046604_marshaled_com
  3545. {
  3546. Texture2D_t3840446185 * ___m_Light_0;
  3547. Texture2D_t3840446185 * ___m_Dir_1;
  3548. Texture2D_t3840446185 * ___m_ShadowMask_2;
  3549. };
  3550. #endif // LIGHTMAPDATA_T2568046604_H
  3551. #ifndef CULLINGGROUPEVENT_T1722745023_H
  3552. #define CULLINGGROUPEVENT_T1722745023_H
  3553. #ifdef __clang__
  3554. #pragma clang diagnostic push
  3555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3556. #pragma clang diagnostic ignored "-Wunused-variable"
  3557. #endif
  3558. // UnityEngine.CullingGroupEvent
  3559. struct CullingGroupEvent_t1722745023
  3560. {
  3561. public:
  3562. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  3563. int32_t ___m_Index_0;
  3564. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  3565. uint8_t ___m_PrevState_1;
  3566. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  3567. uint8_t ___m_ThisState_2;
  3568. public:
  3569. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t1722745023, ___m_Index_0)); }
  3570. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  3571. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  3572. inline void set_m_Index_0(int32_t value)
  3573. {
  3574. ___m_Index_0 = value;
  3575. }
  3576. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t1722745023, ___m_PrevState_1)); }
  3577. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  3578. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  3579. inline void set_m_PrevState_1(uint8_t value)
  3580. {
  3581. ___m_PrevState_1 = value;
  3582. }
  3583. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t1722745023, ___m_ThisState_2)); }
  3584. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  3585. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  3586. inline void set_m_ThisState_2(uint8_t value)
  3587. {
  3588. ___m_ThisState_2 = value;
  3589. }
  3590. };
  3591. #ifdef __clang__
  3592. #pragma clang diagnostic pop
  3593. #endif
  3594. #endif // CULLINGGROUPEVENT_T1722745023_H
  3595. #ifndef GCHANDLE_T3351438187_H
  3596. #define GCHANDLE_T3351438187_H
  3597. #ifdef __clang__
  3598. #pragma clang diagnostic push
  3599. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3600. #pragma clang diagnostic ignored "-Wunused-variable"
  3601. #endif
  3602. // System.Runtime.InteropServices.GCHandle
  3603. struct GCHandle_t3351438187
  3604. {
  3605. public:
  3606. // System.Int32 System.Runtime.InteropServices.GCHandle::handle
  3607. int32_t ___handle_0;
  3608. public:
  3609. inline static int32_t get_offset_of_handle_0() { return static_cast<int32_t>(offsetof(GCHandle_t3351438187, ___handle_0)); }
  3610. inline int32_t get_handle_0() const { return ___handle_0; }
  3611. inline int32_t* get_address_of_handle_0() { return &___handle_0; }
  3612. inline void set_handle_0(int32_t value)
  3613. {
  3614. ___handle_0 = value;
  3615. }
  3616. };
  3617. #ifdef __clang__
  3618. #pragma clang diagnostic pop
  3619. #endif
  3620. #endif // GCHANDLE_T3351438187_H
  3621. #ifndef CREATEASSETMENUATTRIBUTE_T2029823454_H
  3622. #define CREATEASSETMENUATTRIBUTE_T2029823454_H
  3623. #ifdef __clang__
  3624. #pragma clang diagnostic push
  3625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3626. #pragma clang diagnostic ignored "-Wunused-variable"
  3627. #endif
  3628. // UnityEngine.CreateAssetMenuAttribute
  3629. struct CreateAssetMenuAttribute_t2029823454 : public Attribute_t861562559
  3630. {
  3631. public:
  3632. // System.String UnityEngine.CreateAssetMenuAttribute::<menuName>k__BackingField
  3633. String_t* ___U3CmenuNameU3Ek__BackingField_0;
  3634. // System.String UnityEngine.CreateAssetMenuAttribute::<fileName>k__BackingField
  3635. String_t* ___U3CfileNameU3Ek__BackingField_1;
  3636. // System.Int32 UnityEngine.CreateAssetMenuAttribute::<order>k__BackingField
  3637. int32_t ___U3CorderU3Ek__BackingField_2;
  3638. public:
  3639. inline static int32_t get_offset_of_U3CmenuNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(CreateAssetMenuAttribute_t2029823454, ___U3CmenuNameU3Ek__BackingField_0)); }
  3640. inline String_t* get_U3CmenuNameU3Ek__BackingField_0() const { return ___U3CmenuNameU3Ek__BackingField_0; }
  3641. inline String_t** get_address_of_U3CmenuNameU3Ek__BackingField_0() { return &___U3CmenuNameU3Ek__BackingField_0; }
  3642. inline void set_U3CmenuNameU3Ek__BackingField_0(String_t* value)
  3643. {
  3644. ___U3CmenuNameU3Ek__BackingField_0 = value;
  3645. Il2CppCodeGenWriteBarrier((&___U3CmenuNameU3Ek__BackingField_0), value);
  3646. }
  3647. inline static int32_t get_offset_of_U3CfileNameU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(CreateAssetMenuAttribute_t2029823454, ___U3CfileNameU3Ek__BackingField_1)); }
  3648. inline String_t* get_U3CfileNameU3Ek__BackingField_1() const { return ___U3CfileNameU3Ek__BackingField_1; }
  3649. inline String_t** get_address_of_U3CfileNameU3Ek__BackingField_1() { return &___U3CfileNameU3Ek__BackingField_1; }
  3650. inline void set_U3CfileNameU3Ek__BackingField_1(String_t* value)
  3651. {
  3652. ___U3CfileNameU3Ek__BackingField_1 = value;
  3653. Il2CppCodeGenWriteBarrier((&___U3CfileNameU3Ek__BackingField_1), value);
  3654. }
  3655. inline static int32_t get_offset_of_U3CorderU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(CreateAssetMenuAttribute_t2029823454, ___U3CorderU3Ek__BackingField_2)); }
  3656. inline int32_t get_U3CorderU3Ek__BackingField_2() const { return ___U3CorderU3Ek__BackingField_2; }
  3657. inline int32_t* get_address_of_U3CorderU3Ek__BackingField_2() { return &___U3CorderU3Ek__BackingField_2; }
  3658. inline void set_U3CorderU3Ek__BackingField_2(int32_t value)
  3659. {
  3660. ___U3CorderU3Ek__BackingField_2 = value;
  3661. }
  3662. };
  3663. #ifdef __clang__
  3664. #pragma clang diagnostic pop
  3665. #endif
  3666. #endif // CREATEASSETMENUATTRIBUTE_T2029823454_H
  3667. #ifndef HELPURLATTRIBUTE_T1958574548_H
  3668. #define HELPURLATTRIBUTE_T1958574548_H
  3669. #ifdef __clang__
  3670. #pragma clang diagnostic push
  3671. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3672. #pragma clang diagnostic ignored "-Wunused-variable"
  3673. #endif
  3674. // UnityEngine.HelpURLAttribute
  3675. struct HelpURLAttribute_t1958574548 : public Attribute_t861562559
  3676. {
  3677. public:
  3678. // System.String UnityEngine.HelpURLAttribute::m_Url
  3679. String_t* ___m_Url_0;
  3680. public:
  3681. inline static int32_t get_offset_of_m_Url_0() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t1958574548, ___m_Url_0)); }
  3682. inline String_t* get_m_Url_0() const { return ___m_Url_0; }
  3683. inline String_t** get_address_of_m_Url_0() { return &___m_Url_0; }
  3684. inline void set_m_Url_0(String_t* value)
  3685. {
  3686. ___m_Url_0 = value;
  3687. Il2CppCodeGenWriteBarrier((&___m_Url_0), value);
  3688. }
  3689. };
  3690. #ifdef __clang__
  3691. #pragma clang diagnostic pop
  3692. #endif
  3693. #endif // HELPURLATTRIBUTE_T1958574548_H
  3694. #ifndef CSSSIZE_T3377836552_H
  3695. #define CSSSIZE_T3377836552_H
  3696. #ifdef __clang__
  3697. #pragma clang diagnostic push
  3698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3699. #pragma clang diagnostic ignored "-Wunused-variable"
  3700. #endif
  3701. // UnityEngine.CSSLayout.CSSSize
  3702. struct CSSSize_t3377836552
  3703. {
  3704. public:
  3705. // System.Single UnityEngine.CSSLayout.CSSSize::width
  3706. float ___width_0;
  3707. // System.Single UnityEngine.CSSLayout.CSSSize::height
  3708. float ___height_1;
  3709. public:
  3710. inline static int32_t get_offset_of_width_0() { return static_cast<int32_t>(offsetof(CSSSize_t3377836552, ___width_0)); }
  3711. inline float get_width_0() const { return ___width_0; }
  3712. inline float* get_address_of_width_0() { return &___width_0; }
  3713. inline void set_width_0(float value)
  3714. {
  3715. ___width_0 = value;
  3716. }
  3717. inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(CSSSize_t3377836552, ___height_1)); }
  3718. inline float get_height_1() const { return ___height_1; }
  3719. inline float* get_address_of_height_1() { return &___height_1; }
  3720. inline void set_height_1(float value)
  3721. {
  3722. ___height_1 = value;
  3723. }
  3724. };
  3725. #ifdef __clang__
  3726. #pragma clang diagnostic pop
  3727. #endif
  3728. #endif // CSSSIZE_T3377836552_H
  3729. #ifndef INVOKABLECALL_1_T3068109991_H
  3730. #define INVOKABLECALL_1_T3068109991_H
  3731. #ifdef __clang__
  3732. #pragma clang diagnostic push
  3733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3734. #pragma clang diagnostic ignored "-Wunused-variable"
  3735. #endif
  3736. // UnityEngine.Events.InvokableCall`1<System.Int32>
  3737. struct InvokableCall_1_t3068109991 : public BaseInvokableCall_t2703961024
  3738. {
  3739. public:
  3740. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3741. UnityAction_1_t3535781894 * ___Delegate_0;
  3742. public:
  3743. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3068109991, ___Delegate_0)); }
  3744. inline UnityAction_1_t3535781894 * get_Delegate_0() const { return ___Delegate_0; }
  3745. inline UnityAction_1_t3535781894 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3746. inline void set_Delegate_0(UnityAction_1_t3535781894 * value)
  3747. {
  3748. ___Delegate_0 = value;
  3749. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  3750. }
  3751. };
  3752. #ifdef __clang__
  3753. #pragma clang diagnostic pop
  3754. #endif
  3755. #endif // INVOKABLECALL_1_T3068109991_H
  3756. #ifndef INVOKABLECALL_1_T1514431012_H
  3757. #define INVOKABLECALL_1_T1514431012_H
  3758. #ifdef __clang__
  3759. #pragma clang diagnostic push
  3760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3761. #pragma clang diagnostic ignored "-Wunused-variable"
  3762. #endif
  3763. // UnityEngine.Events.InvokableCall`1<System.Single>
  3764. struct InvokableCall_1_t1514431012 : public BaseInvokableCall_t2703961024
  3765. {
  3766. public:
  3767. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3768. UnityAction_1_t1982102915 * ___Delegate_0;
  3769. public:
  3770. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t1514431012, ___Delegate_0)); }
  3771. inline UnityAction_1_t1982102915 * get_Delegate_0() const { return ___Delegate_0; }
  3772. inline UnityAction_1_t1982102915 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3773. inline void set_Delegate_0(UnityAction_1_t1982102915 * value)
  3774. {
  3775. ___Delegate_0 = value;
  3776. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  3777. }
  3778. };
  3779. #ifdef __clang__
  3780. #pragma clang diagnostic pop
  3781. #endif
  3782. #endif // INVOKABLECALL_1_T1514431012_H
  3783. #ifndef HIDEININSPECTOR_T1216868993_H
  3784. #define HIDEININSPECTOR_T1216868993_H
  3785. #ifdef __clang__
  3786. #pragma clang diagnostic push
  3787. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3788. #pragma clang diagnostic ignored "-Wunused-variable"
  3789. #endif
  3790. // UnityEngine.HideInInspector
  3791. struct HideInInspector_t1216868993 : public Attribute_t861562559
  3792. {
  3793. public:
  3794. public:
  3795. };
  3796. #ifdef __clang__
  3797. #pragma clang diagnostic pop
  3798. #endif
  3799. #endif // HIDEININSPECTOR_T1216868993_H
  3800. #ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  3801. #define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  3802. #ifdef __clang__
  3803. #pragma clang diagnostic push
  3804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3805. #pragma clang diagnostic ignored "-Wunused-variable"
  3806. #endif
  3807. // UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute
  3808. struct NativeDisableParallelForRestrictionAttribute_t3089424280 : public Attribute_t861562559
  3809. {
  3810. public:
  3811. public:
  3812. };
  3813. #ifdef __clang__
  3814. #pragma clang diagnostic pop
  3815. #endif
  3816. #endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  3817. #ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  3818. #define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  3819. #ifdef __clang__
  3820. #pragma clang diagnostic push
  3821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3822. #pragma clang diagnostic ignored "-Wunused-variable"
  3823. #endif
  3824. // UnityEngine.Collections.NativeFixedLengthAttribute
  3825. struct NativeFixedLengthAttribute_t71849338 : public Attribute_t861562559
  3826. {
  3827. public:
  3828. public:
  3829. };
  3830. #ifdef __clang__
  3831. #pragma clang diagnostic pop
  3832. #endif
  3833. #endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  3834. #ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  3835. #define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  3836. #ifdef __clang__
  3837. #pragma clang diagnostic push
  3838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3839. #pragma clang diagnostic ignored "-Wunused-variable"
  3840. #endif
  3841. // UnityEngine.Collections.NativeMatchesParallelForLengthAttribute
  3842. struct NativeMatchesParallelForLengthAttribute_t3874858371 : public Attribute_t861562559
  3843. {
  3844. public:
  3845. public:
  3846. };
  3847. #ifdef __clang__
  3848. #pragma clang diagnostic pop
  3849. #endif
  3850. #endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  3851. #ifndef INVOKABLECALL_1_T214452203_H
  3852. #define INVOKABLECALL_1_T214452203_H
  3853. #ifdef __clang__
  3854. #pragma clang diagnostic push
  3855. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3856. #pragma clang diagnostic ignored "-Wunused-variable"
  3857. #endif
  3858. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  3859. struct InvokableCall_1_t214452203 : public BaseInvokableCall_t2703961024
  3860. {
  3861. public:
  3862. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  3863. UnityAction_1_t682124106 * ___Delegate_0;
  3864. public:
  3865. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t214452203, ___Delegate_0)); }
  3866. inline UnityAction_1_t682124106 * get_Delegate_0() const { return ___Delegate_0; }
  3867. inline UnityAction_1_t682124106 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  3868. inline void set_Delegate_0(UnityAction_1_t682124106 * value)
  3869. {
  3870. ___Delegate_0 = value;
  3871. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  3872. }
  3873. };
  3874. #ifdef __clang__
  3875. #pragma clang diagnostic pop
  3876. #endif
  3877. #endif // INVOKABLECALL_1_T214452203_H
  3878. #ifndef READONLYATTRIBUTE_T2029203740_H
  3879. #define READONLYATTRIBUTE_T2029203740_H
  3880. #ifdef __clang__
  3881. #pragma clang diagnostic push
  3882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3883. #pragma clang diagnostic ignored "-Wunused-variable"
  3884. #endif
  3885. // UnityEngine.Collections.ReadOnlyAttribute
  3886. struct ReadOnlyAttribute_t2029203740 : public Attribute_t861562559
  3887. {
  3888. public:
  3889. public:
  3890. };
  3891. #ifdef __clang__
  3892. #pragma clang diagnostic pop
  3893. #endif
  3894. #endif // READONLYATTRIBUTE_T2029203740_H
  3895. #ifndef WRITEONLYATTRIBUTE_T595109273_H
  3896. #define WRITEONLYATTRIBUTE_T595109273_H
  3897. #ifdef __clang__
  3898. #pragma clang diagnostic push
  3899. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3900. #pragma clang diagnostic ignored "-Wunused-variable"
  3901. #endif
  3902. // UnityEngine.Collections.WriteOnlyAttribute
  3903. struct WriteOnlyAttribute_t595109273 : public Attribute_t861562559
  3904. {
  3905. public:
  3906. public:
  3907. };
  3908. #ifdef __clang__
  3909. #pragma clang diagnostic pop
  3910. #endif
  3911. #endif // WRITEONLYATTRIBUTE_T595109273_H
  3912. #ifndef COLOR32_T2600501292_H
  3913. #define COLOR32_T2600501292_H
  3914. #ifdef __clang__
  3915. #pragma clang diagnostic push
  3916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3917. #pragma clang diagnostic ignored "-Wunused-variable"
  3918. #endif
  3919. // UnityEngine.Color32
  3920. struct Color32_t2600501292
  3921. {
  3922. public:
  3923. union
  3924. {
  3925. #pragma pack(push, tp, 1)
  3926. struct
  3927. {
  3928. // System.Int32 UnityEngine.Color32::rgba
  3929. int32_t ___rgba_0;
  3930. };
  3931. #pragma pack(pop, tp)
  3932. struct
  3933. {
  3934. int32_t ___rgba_0_forAlignmentOnly;
  3935. };
  3936. #pragma pack(push, tp, 1)
  3937. struct
  3938. {
  3939. // System.Byte UnityEngine.Color32::r
  3940. uint8_t ___r_1;
  3941. };
  3942. #pragma pack(pop, tp)
  3943. struct
  3944. {
  3945. uint8_t ___r_1_forAlignmentOnly;
  3946. };
  3947. #pragma pack(push, tp, 1)
  3948. struct
  3949. {
  3950. char ___g_2_OffsetPadding[1];
  3951. // System.Byte UnityEngine.Color32::g
  3952. uint8_t ___g_2;
  3953. };
  3954. #pragma pack(pop, tp)
  3955. struct
  3956. {
  3957. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3958. uint8_t ___g_2_forAlignmentOnly;
  3959. };
  3960. #pragma pack(push, tp, 1)
  3961. struct
  3962. {
  3963. char ___b_3_OffsetPadding[2];
  3964. // System.Byte UnityEngine.Color32::b
  3965. uint8_t ___b_3;
  3966. };
  3967. #pragma pack(pop, tp)
  3968. struct
  3969. {
  3970. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3971. uint8_t ___b_3_forAlignmentOnly;
  3972. };
  3973. #pragma pack(push, tp, 1)
  3974. struct
  3975. {
  3976. char ___a_4_OffsetPadding[3];
  3977. // System.Byte UnityEngine.Color32::a
  3978. uint8_t ___a_4;
  3979. };
  3980. #pragma pack(pop, tp)
  3981. struct
  3982. {
  3983. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3984. uint8_t ___a_4_forAlignmentOnly;
  3985. };
  3986. };
  3987. public:
  3988. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  3989. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3990. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3991. inline void set_rgba_0(int32_t value)
  3992. {
  3993. ___rgba_0 = value;
  3994. }
  3995. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  3996. inline uint8_t get_r_1() const { return ___r_1; }
  3997. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3998. inline void set_r_1(uint8_t value)
  3999. {
  4000. ___r_1 = value;
  4001. }
  4002. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  4003. inline uint8_t get_g_2() const { return ___g_2; }
  4004. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  4005. inline void set_g_2(uint8_t value)
  4006. {
  4007. ___g_2 = value;
  4008. }
  4009. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  4010. inline uint8_t get_b_3() const { return ___b_3; }
  4011. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  4012. inline void set_b_3(uint8_t value)
  4013. {
  4014. ___b_3 = value;
  4015. }
  4016. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  4017. inline uint8_t get_a_4() const { return ___a_4; }
  4018. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  4019. inline void set_a_4(uint8_t value)
  4020. {
  4021. ___a_4 = value;
  4022. }
  4023. };
  4024. #ifdef __clang__
  4025. #pragma clang diagnostic pop
  4026. #endif
  4027. #endif // COLOR32_T2600501292_H
  4028. #ifndef INVOKABLECALL_1_T1964614927_H
  4029. #define INVOKABLECALL_1_T1964614927_H
  4030. #ifdef __clang__
  4031. #pragma clang diagnostic push
  4032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4033. #pragma clang diagnostic ignored "-Wunused-variable"
  4034. #endif
  4035. // UnityEngine.Events.InvokableCall`1<System.String>
  4036. struct InvokableCall_1_t1964614927 : public BaseInvokableCall_t2703961024
  4037. {
  4038. public:
  4039. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  4040. UnityAction_1_t2432286830 * ___Delegate_0;
  4041. public:
  4042. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t1964614927, ___Delegate_0)); }
  4043. inline UnityAction_1_t2432286830 * get_Delegate_0() const { return ___Delegate_0; }
  4044. inline UnityAction_1_t2432286830 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4045. inline void set_Delegate_0(UnityAction_1_t2432286830 * value)
  4046. {
  4047. ___Delegate_0 = value;
  4048. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  4049. }
  4050. };
  4051. #ifdef __clang__
  4052. #pragma clang diagnostic pop
  4053. #endif
  4054. #endif // INVOKABLECALL_1_T1964614927_H
  4055. #ifndef CONTEXTMENU_T1295656858_H
  4056. #define CONTEXTMENU_T1295656858_H
  4057. #ifdef __clang__
  4058. #pragma clang diagnostic push
  4059. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4060. #pragma clang diagnostic ignored "-Wunused-variable"
  4061. #endif
  4062. // UnityEngine.ContextMenu
  4063. struct ContextMenu_t1295656858 : public Attribute_t861562559
  4064. {
  4065. public:
  4066. // System.String UnityEngine.ContextMenu::menuItem
  4067. String_t* ___menuItem_0;
  4068. // System.Boolean UnityEngine.ContextMenu::validate
  4069. bool ___validate_1;
  4070. // System.Int32 UnityEngine.ContextMenu::priority
  4071. int32_t ___priority_2;
  4072. public:
  4073. inline static int32_t get_offset_of_menuItem_0() { return static_cast<int32_t>(offsetof(ContextMenu_t1295656858, ___menuItem_0)); }
  4074. inline String_t* get_menuItem_0() const { return ___menuItem_0; }
  4075. inline String_t** get_address_of_menuItem_0() { return &___menuItem_0; }
  4076. inline void set_menuItem_0(String_t* value)
  4077. {
  4078. ___menuItem_0 = value;
  4079. Il2CppCodeGenWriteBarrier((&___menuItem_0), value);
  4080. }
  4081. inline static int32_t get_offset_of_validate_1() { return static_cast<int32_t>(offsetof(ContextMenu_t1295656858, ___validate_1)); }
  4082. inline bool get_validate_1() const { return ___validate_1; }
  4083. inline bool* get_address_of_validate_1() { return &___validate_1; }
  4084. inline void set_validate_1(bool value)
  4085. {
  4086. ___validate_1 = value;
  4087. }
  4088. inline static int32_t get_offset_of_priority_2() { return static_cast<int32_t>(offsetof(ContextMenu_t1295656858, ___priority_2)); }
  4089. inline int32_t get_priority_2() const { return ___priority_2; }
  4090. inline int32_t* get_address_of_priority_2() { return &___priority_2; }
  4091. inline void set_priority_2(int32_t value)
  4092. {
  4093. ___priority_2 = value;
  4094. }
  4095. };
  4096. #ifdef __clang__
  4097. #pragma clang diagnostic pop
  4098. #endif
  4099. #endif // CONTEXTMENU_T1295656858_H
  4100. #ifndef UINT16_T2177724958_H
  4101. #define UINT16_T2177724958_H
  4102. #ifdef __clang__
  4103. #pragma clang diagnostic push
  4104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4105. #pragma clang diagnostic ignored "-Wunused-variable"
  4106. #endif
  4107. // System.UInt16
  4108. struct UInt16_t2177724958
  4109. {
  4110. public:
  4111. // System.UInt16 System.UInt16::m_value
  4112. uint16_t ___m_value_2;
  4113. public:
  4114. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt16_t2177724958, ___m_value_2)); }
  4115. inline uint16_t get_m_value_2() const { return ___m_value_2; }
  4116. inline uint16_t* get_address_of_m_value_2() { return &___m_value_2; }
  4117. inline void set_m_value_2(uint16_t value)
  4118. {
  4119. ___m_value_2 = value;
  4120. }
  4121. };
  4122. #ifdef __clang__
  4123. #pragma clang diagnostic pop
  4124. #endif
  4125. #endif // UINT16_T2177724958_H
  4126. #ifndef SYSTEMEXCEPTION_T176217640_H
  4127. #define SYSTEMEXCEPTION_T176217640_H
  4128. #ifdef __clang__
  4129. #pragma clang diagnostic push
  4130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4131. #pragma clang diagnostic ignored "-Wunused-variable"
  4132. #endif
  4133. // System.SystemException
  4134. struct SystemException_t176217640 : public Exception_t
  4135. {
  4136. public:
  4137. public:
  4138. };
  4139. #ifdef __clang__
  4140. #pragma clang diagnostic pop
  4141. #endif
  4142. #endif // SYSTEMEXCEPTION_T176217640_H
  4143. #ifndef ENUMERATOR_T2146457487_H
  4144. #define ENUMERATOR_T2146457487_H
  4145. #ifdef __clang__
  4146. #pragma clang diagnostic push
  4147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4148. #pragma clang diagnostic ignored "-Wunused-variable"
  4149. #endif
  4150. // System.Collections.Generic.List`1/Enumerator<System.Object>
  4151. struct Enumerator_t2146457487
  4152. {
  4153. public:
  4154. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  4155. List_1_t257213610 * ___l_0;
  4156. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  4157. int32_t ___next_1;
  4158. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  4159. int32_t ___ver_2;
  4160. // T System.Collections.Generic.List`1/Enumerator::current
  4161. RuntimeObject * ___current_3;
  4162. public:
  4163. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___l_0)); }
  4164. inline List_1_t257213610 * get_l_0() const { return ___l_0; }
  4165. inline List_1_t257213610 ** get_address_of_l_0() { return &___l_0; }
  4166. inline void set_l_0(List_1_t257213610 * value)
  4167. {
  4168. ___l_0 = value;
  4169. Il2CppCodeGenWriteBarrier((&___l_0), value);
  4170. }
  4171. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___next_1)); }
  4172. inline int32_t get_next_1() const { return ___next_1; }
  4173. inline int32_t* get_address_of_next_1() { return &___next_1; }
  4174. inline void set_next_1(int32_t value)
  4175. {
  4176. ___next_1 = value;
  4177. }
  4178. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___ver_2)); }
  4179. inline int32_t get_ver_2() const { return ___ver_2; }
  4180. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  4181. inline void set_ver_2(int32_t value)
  4182. {
  4183. ___ver_2 = value;
  4184. }
  4185. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___current_3)); }
  4186. inline RuntimeObject * get_current_3() const { return ___current_3; }
  4187. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  4188. inline void set_current_3(RuntimeObject * value)
  4189. {
  4190. ___current_3 = value;
  4191. Il2CppCodeGenWriteBarrier((&___current_3), value);
  4192. }
  4193. };
  4194. #ifdef __clang__
  4195. #pragma clang diagnostic pop
  4196. #endif
  4197. #endif // ENUMERATOR_T2146457487_H
  4198. #ifndef UNITYEVENT_T2581268647_H
  4199. #define UNITYEVENT_T2581268647_H
  4200. #ifdef __clang__
  4201. #pragma clang diagnostic push
  4202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4203. #pragma clang diagnostic ignored "-Wunused-variable"
  4204. #endif
  4205. // UnityEngine.Events.UnityEvent
  4206. struct UnityEvent_t2581268647 : public UnityEventBase_t3960448221
  4207. {
  4208. public:
  4209. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  4210. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  4211. public:
  4212. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); }
  4213. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  4214. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  4215. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  4216. {
  4217. ___m_InvokeArray_4 = value;
  4218. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  4219. }
  4220. };
  4221. #ifdef __clang__
  4222. #pragma clang diagnostic pop
  4223. #endif
  4224. #endif // UNITYEVENT_T2581268647_H
  4225. #ifndef VECTOR2_T2156229523_H
  4226. #define VECTOR2_T2156229523_H
  4227. #ifdef __clang__
  4228. #pragma clang diagnostic push
  4229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4230. #pragma clang diagnostic ignored "-Wunused-variable"
  4231. #endif
  4232. // UnityEngine.Vector2
  4233. struct Vector2_t2156229523
  4234. {
  4235. public:
  4236. // System.Single UnityEngine.Vector2::x
  4237. float ___x_0;
  4238. // System.Single UnityEngine.Vector2::y
  4239. float ___y_1;
  4240. public:
  4241. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  4242. inline float get_x_0() const { return ___x_0; }
  4243. inline float* get_address_of_x_0() { return &___x_0; }
  4244. inline void set_x_0(float value)
  4245. {
  4246. ___x_0 = value;
  4247. }
  4248. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  4249. inline float get_y_1() const { return ___y_1; }
  4250. inline float* get_address_of_y_1() { return &___y_1; }
  4251. inline void set_y_1(float value)
  4252. {
  4253. ___y_1 = value;
  4254. }
  4255. };
  4256. struct Vector2_t2156229523_StaticFields
  4257. {
  4258. public:
  4259. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4260. Vector2_t2156229523 ___zeroVector_2;
  4261. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4262. Vector2_t2156229523 ___oneVector_3;
  4263. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4264. Vector2_t2156229523 ___upVector_4;
  4265. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4266. Vector2_t2156229523 ___downVector_5;
  4267. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4268. Vector2_t2156229523 ___leftVector_6;
  4269. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4270. Vector2_t2156229523 ___rightVector_7;
  4271. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4272. Vector2_t2156229523 ___positiveInfinityVector_8;
  4273. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4274. Vector2_t2156229523 ___negativeInfinityVector_9;
  4275. public:
  4276. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  4277. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  4278. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4279. inline void set_zeroVector_2(Vector2_t2156229523 value)
  4280. {
  4281. ___zeroVector_2 = value;
  4282. }
  4283. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  4284. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  4285. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4286. inline void set_oneVector_3(Vector2_t2156229523 value)
  4287. {
  4288. ___oneVector_3 = value;
  4289. }
  4290. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  4291. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  4292. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  4293. inline void set_upVector_4(Vector2_t2156229523 value)
  4294. {
  4295. ___upVector_4 = value;
  4296. }
  4297. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  4298. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  4299. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  4300. inline void set_downVector_5(Vector2_t2156229523 value)
  4301. {
  4302. ___downVector_5 = value;
  4303. }
  4304. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  4305. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  4306. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4307. inline void set_leftVector_6(Vector2_t2156229523 value)
  4308. {
  4309. ___leftVector_6 = value;
  4310. }
  4311. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  4312. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  4313. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4314. inline void set_rightVector_7(Vector2_t2156229523 value)
  4315. {
  4316. ___rightVector_7 = value;
  4317. }
  4318. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  4319. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4320. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4321. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  4322. {
  4323. ___positiveInfinityVector_8 = value;
  4324. }
  4325. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  4326. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4327. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4328. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  4329. {
  4330. ___negativeInfinityVector_9 = value;
  4331. }
  4332. };
  4333. #ifdef __clang__
  4334. #pragma clang diagnostic pop
  4335. #endif
  4336. #endif // VECTOR2_T2156229523_H
  4337. #ifndef PARAMETERMODIFIER_T1461694466_H
  4338. #define PARAMETERMODIFIER_T1461694466_H
  4339. #ifdef __clang__
  4340. #pragma clang diagnostic push
  4341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4342. #pragma clang diagnostic ignored "-Wunused-variable"
  4343. #endif
  4344. // System.Reflection.ParameterModifier
  4345. struct ParameterModifier_t1461694466
  4346. {
  4347. public:
  4348. // System.Boolean[] System.Reflection.ParameterModifier::_byref
  4349. BooleanU5BU5D_t2897418192* ____byref_0;
  4350. public:
  4351. inline static int32_t get_offset_of__byref_0() { return static_cast<int32_t>(offsetof(ParameterModifier_t1461694466, ____byref_0)); }
  4352. inline BooleanU5BU5D_t2897418192* get__byref_0() const { return ____byref_0; }
  4353. inline BooleanU5BU5D_t2897418192** get_address_of__byref_0() { return &____byref_0; }
  4354. inline void set__byref_0(BooleanU5BU5D_t2897418192* value)
  4355. {
  4356. ____byref_0 = value;
  4357. Il2CppCodeGenWriteBarrier((&____byref_0), value);
  4358. }
  4359. };
  4360. #ifdef __clang__
  4361. #pragma clang diagnostic pop
  4362. #endif
  4363. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  4364. struct ParameterModifier_t1461694466_marshaled_pinvoke
  4365. {
  4366. int32_t* ____byref_0;
  4367. };
  4368. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  4369. struct ParameterModifier_t1461694466_marshaled_com
  4370. {
  4371. int32_t* ____byref_0;
  4372. };
  4373. #endif // PARAMETERMODIFIER_T1461694466_H
  4374. #ifndef QUATERNION_T2301928331_H
  4375. #define QUATERNION_T2301928331_H
  4376. #ifdef __clang__
  4377. #pragma clang diagnostic push
  4378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4379. #pragma clang diagnostic ignored "-Wunused-variable"
  4380. #endif
  4381. // UnityEngine.Quaternion
  4382. struct Quaternion_t2301928331
  4383. {
  4384. public:
  4385. // System.Single UnityEngine.Quaternion::x
  4386. float ___x_0;
  4387. // System.Single UnityEngine.Quaternion::y
  4388. float ___y_1;
  4389. // System.Single UnityEngine.Quaternion::z
  4390. float ___z_2;
  4391. // System.Single UnityEngine.Quaternion::w
  4392. float ___w_3;
  4393. public:
  4394. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  4395. inline float get_x_0() const { return ___x_0; }
  4396. inline float* get_address_of_x_0() { return &___x_0; }
  4397. inline void set_x_0(float value)
  4398. {
  4399. ___x_0 = value;
  4400. }
  4401. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  4402. inline float get_y_1() const { return ___y_1; }
  4403. inline float* get_address_of_y_1() { return &___y_1; }
  4404. inline void set_y_1(float value)
  4405. {
  4406. ___y_1 = value;
  4407. }
  4408. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  4409. inline float get_z_2() const { return ___z_2; }
  4410. inline float* get_address_of_z_2() { return &___z_2; }
  4411. inline void set_z_2(float value)
  4412. {
  4413. ___z_2 = value;
  4414. }
  4415. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  4416. inline float get_w_3() const { return ___w_3; }
  4417. inline float* get_address_of_w_3() { return &___w_3; }
  4418. inline void set_w_3(float value)
  4419. {
  4420. ___w_3 = value;
  4421. }
  4422. };
  4423. struct Quaternion_t2301928331_StaticFields
  4424. {
  4425. public:
  4426. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4427. Quaternion_t2301928331 ___identityQuaternion_4;
  4428. public:
  4429. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  4430. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4431. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4432. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  4433. {
  4434. ___identityQuaternion_4 = value;
  4435. }
  4436. };
  4437. #ifdef __clang__
  4438. #pragma clang diagnostic pop
  4439. #endif
  4440. #endif // QUATERNION_T2301928331_H
  4441. #ifndef METHODBASE_T_H
  4442. #define METHODBASE_T_H
  4443. #ifdef __clang__
  4444. #pragma clang diagnostic push
  4445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4446. #pragma clang diagnostic ignored "-Wunused-variable"
  4447. #endif
  4448. // System.Reflection.MethodBase
  4449. struct MethodBase_t : public MemberInfo_t
  4450. {
  4451. public:
  4452. public:
  4453. };
  4454. #ifdef __clang__
  4455. #pragma clang diagnostic pop
  4456. #endif
  4457. #endif // METHODBASE_T_H
  4458. #ifndef MATHF_T3464937446_H
  4459. #define MATHF_T3464937446_H
  4460. #ifdef __clang__
  4461. #pragma clang diagnostic push
  4462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4463. #pragma clang diagnostic ignored "-Wunused-variable"
  4464. #endif
  4465. // UnityEngine.Mathf
  4466. struct Mathf_t3464937446
  4467. {
  4468. public:
  4469. public:
  4470. };
  4471. struct Mathf_t3464937446_StaticFields
  4472. {
  4473. public:
  4474. // System.Single UnityEngine.Mathf::Epsilon
  4475. float ___Epsilon_5;
  4476. public:
  4477. inline static int32_t get_offset_of_Epsilon_5() { return static_cast<int32_t>(offsetof(Mathf_t3464937446_StaticFields, ___Epsilon_5)); }
  4478. inline float get_Epsilon_5() const { return ___Epsilon_5; }
  4479. inline float* get_address_of_Epsilon_5() { return &___Epsilon_5; }
  4480. inline void set_Epsilon_5(float value)
  4481. {
  4482. ___Epsilon_5 = value;
  4483. }
  4484. };
  4485. #ifdef __clang__
  4486. #pragma clang diagnostic pop
  4487. #endif
  4488. #endif // MATHF_T3464937446_H
  4489. #ifndef DOUBLE_T594665363_H
  4490. #define DOUBLE_T594665363_H
  4491. #ifdef __clang__
  4492. #pragma clang diagnostic push
  4493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4494. #pragma clang diagnostic ignored "-Wunused-variable"
  4495. #endif
  4496. // System.Double
  4497. struct Double_t594665363
  4498. {
  4499. public:
  4500. // System.Double System.Double::m_value
  4501. double ___m_value_13;
  4502. public:
  4503. inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
  4504. inline double get_m_value_13() const { return ___m_value_13; }
  4505. inline double* get_address_of_m_value_13() { return &___m_value_13; }
  4506. inline void set_m_value_13(double value)
  4507. {
  4508. ___m_value_13 = value;
  4509. }
  4510. };
  4511. #ifdef __clang__
  4512. #pragma clang diagnostic pop
  4513. #endif
  4514. #endif // DOUBLE_T594665363_H
  4515. #ifndef ENUMERATOR_T2474065447_H
  4516. #define ENUMERATOR_T2474065447_H
  4517. #ifdef __clang__
  4518. #pragma clang diagnostic push
  4519. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4520. #pragma clang diagnostic ignored "-Wunused-variable"
  4521. #endif
  4522. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  4523. struct Enumerator_t2474065447
  4524. {
  4525. public:
  4526. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  4527. List_1_t584821570 * ___l_0;
  4528. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  4529. int32_t ___next_1;
  4530. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  4531. int32_t ___ver_2;
  4532. // T System.Collections.Generic.List`1/Enumerator::current
  4533. PersistentCall_t3407714124 * ___current_3;
  4534. public:
  4535. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___l_0)); }
  4536. inline List_1_t584821570 * get_l_0() const { return ___l_0; }
  4537. inline List_1_t584821570 ** get_address_of_l_0() { return &___l_0; }
  4538. inline void set_l_0(List_1_t584821570 * value)
  4539. {
  4540. ___l_0 = value;
  4541. Il2CppCodeGenWriteBarrier((&___l_0), value);
  4542. }
  4543. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___next_1)); }
  4544. inline int32_t get_next_1() const { return ___next_1; }
  4545. inline int32_t* get_address_of_next_1() { return &___next_1; }
  4546. inline void set_next_1(int32_t value)
  4547. {
  4548. ___next_1 = value;
  4549. }
  4550. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___ver_2)); }
  4551. inline int32_t get_ver_2() const { return ___ver_2; }
  4552. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  4553. inline void set_ver_2(int32_t value)
  4554. {
  4555. ___ver_2 = value;
  4556. }
  4557. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___current_3)); }
  4558. inline PersistentCall_t3407714124 * get_current_3() const { return ___current_3; }
  4559. inline PersistentCall_t3407714124 ** get_address_of_current_3() { return &___current_3; }
  4560. inline void set_current_3(PersistentCall_t3407714124 * value)
  4561. {
  4562. ___current_3 = value;
  4563. Il2CppCodeGenWriteBarrier((&___current_3), value);
  4564. }
  4565. };
  4566. #ifdef __clang__
  4567. #pragma clang diagnostic pop
  4568. #endif
  4569. #endif // ENUMERATOR_T2474065447_H
  4570. #ifndef ENUM_T4135868527_H
  4571. #define ENUM_T4135868527_H
  4572. #ifdef __clang__
  4573. #pragma clang diagnostic push
  4574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4575. #pragma clang diagnostic ignored "-Wunused-variable"
  4576. #endif
  4577. // System.Enum
  4578. struct Enum_t4135868527 : public ValueType_t3640485471
  4579. {
  4580. public:
  4581. public:
  4582. };
  4583. struct Enum_t4135868527_StaticFields
  4584. {
  4585. public:
  4586. // System.Char[] System.Enum::split_char
  4587. CharU5BU5D_t3528271667* ___split_char_0;
  4588. public:
  4589. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  4590. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  4591. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  4592. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  4593. {
  4594. ___split_char_0 = value;
  4595. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  4596. }
  4597. };
  4598. #ifdef __clang__
  4599. #pragma clang diagnostic pop
  4600. #endif
  4601. // Native definition for P/Invoke marshalling of System.Enum
  4602. struct Enum_t4135868527_marshaled_pinvoke
  4603. {
  4604. };
  4605. // Native definition for COM marshalling of System.Enum
  4606. struct Enum_t4135868527_marshaled_com
  4607. {
  4608. };
  4609. #endif // ENUM_T4135868527_H
  4610. #ifndef PROPERTYATTRIBUTE_T3677895545_H
  4611. #define PROPERTYATTRIBUTE_T3677895545_H
  4612. #ifdef __clang__
  4613. #pragma clang diagnostic push
  4614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4615. #pragma clang diagnostic ignored "-Wunused-variable"
  4616. #endif
  4617. // UnityEngine.PropertyAttribute
  4618. struct PropertyAttribute_t3677895545 : public Attribute_t861562559
  4619. {
  4620. public:
  4621. public:
  4622. };
  4623. #ifdef __clang__
  4624. #pragma clang diagnostic pop
  4625. #endif
  4626. #endif // PROPERTYATTRIBUTE_T3677895545_H
  4627. #ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H
  4628. #define DEFAULTVALUEATTRIBUTE_T2337225216_H
  4629. #ifdef __clang__
  4630. #pragma clang diagnostic push
  4631. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4632. #pragma clang diagnostic ignored "-Wunused-variable"
  4633. #endif
  4634. // UnityEngine.Internal.DefaultValueAttribute
  4635. struct DefaultValueAttribute_t2337225216 : public Attribute_t861562559
  4636. {
  4637. public:
  4638. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  4639. RuntimeObject * ___DefaultValue_0;
  4640. public:
  4641. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); }
  4642. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  4643. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  4644. inline void set_DefaultValue_0(RuntimeObject * value)
  4645. {
  4646. ___DefaultValue_0 = value;
  4647. Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value);
  4648. }
  4649. };
  4650. #ifdef __clang__
  4651. #pragma clang diagnostic pop
  4652. #endif
  4653. #endif // DEFAULTVALUEATTRIBUTE_T2337225216_H
  4654. #ifndef TIMESPAN_T881159249_H
  4655. #define TIMESPAN_T881159249_H
  4656. #ifdef __clang__
  4657. #pragma clang diagnostic push
  4658. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4659. #pragma clang diagnostic ignored "-Wunused-variable"
  4660. #endif
  4661. // System.TimeSpan
  4662. struct TimeSpan_t881159249
  4663. {
  4664. public:
  4665. // System.Int64 System.TimeSpan::_ticks
  4666. int64_t ____ticks_8;
  4667. public:
  4668. inline static int32_t get_offset_of__ticks_8() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249, ____ticks_8)); }
  4669. inline int64_t get__ticks_8() const { return ____ticks_8; }
  4670. inline int64_t* get_address_of__ticks_8() { return &____ticks_8; }
  4671. inline void set__ticks_8(int64_t value)
  4672. {
  4673. ____ticks_8 = value;
  4674. }
  4675. };
  4676. struct TimeSpan_t881159249_StaticFields
  4677. {
  4678. public:
  4679. // System.TimeSpan System.TimeSpan::MaxValue
  4680. TimeSpan_t881159249 ___MaxValue_5;
  4681. // System.TimeSpan System.TimeSpan::MinValue
  4682. TimeSpan_t881159249 ___MinValue_6;
  4683. // System.TimeSpan System.TimeSpan::Zero
  4684. TimeSpan_t881159249 ___Zero_7;
  4685. public:
  4686. inline static int32_t get_offset_of_MaxValue_5() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249_StaticFields, ___MaxValue_5)); }
  4687. inline TimeSpan_t881159249 get_MaxValue_5() const { return ___MaxValue_5; }
  4688. inline TimeSpan_t881159249 * get_address_of_MaxValue_5() { return &___MaxValue_5; }
  4689. inline void set_MaxValue_5(TimeSpan_t881159249 value)
  4690. {
  4691. ___MaxValue_5 = value;
  4692. }
  4693. inline static int32_t get_offset_of_MinValue_6() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249_StaticFields, ___MinValue_6)); }
  4694. inline TimeSpan_t881159249 get_MinValue_6() const { return ___MinValue_6; }
  4695. inline TimeSpan_t881159249 * get_address_of_MinValue_6() { return &___MinValue_6; }
  4696. inline void set_MinValue_6(TimeSpan_t881159249 value)
  4697. {
  4698. ___MinValue_6 = value;
  4699. }
  4700. inline static int32_t get_offset_of_Zero_7() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249_StaticFields, ___Zero_7)); }
  4701. inline TimeSpan_t881159249 get_Zero_7() const { return ___Zero_7; }
  4702. inline TimeSpan_t881159249 * get_address_of_Zero_7() { return &___Zero_7; }
  4703. inline void set_Zero_7(TimeSpan_t881159249 value)
  4704. {
  4705. ___Zero_7 = value;
  4706. }
  4707. };
  4708. #ifdef __clang__
  4709. #pragma clang diagnostic pop
  4710. #endif
  4711. #endif // TIMESPAN_T881159249_H
  4712. #ifndef DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  4713. #define DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  4714. #ifdef __clang__
  4715. #pragma clang diagnostic push
  4716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4717. #pragma clang diagnostic ignored "-Wunused-variable"
  4718. #endif
  4719. // UnityEngine.DrivenRectTransformTracker
  4720. struct DrivenRectTransformTracker_t2562230146
  4721. {
  4722. public:
  4723. public:
  4724. };
  4725. #ifdef __clang__
  4726. #pragma clang diagnostic pop
  4727. #endif
  4728. #endif // DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  4729. #ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  4730. #define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  4731. #ifdef __clang__
  4732. #pragma clang diagnostic push
  4733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4734. #pragma clang diagnostic ignored "-Wunused-variable"
  4735. #endif
  4736. // UnityEngine.Internal.ExcludeFromDocsAttribute
  4737. struct ExcludeFromDocsAttribute_t3592494112 : public Attribute_t861562559
  4738. {
  4739. public:
  4740. public:
  4741. };
  4742. #ifdef __clang__
  4743. #pragma clang diagnostic pop
  4744. #endif
  4745. #endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  4746. #ifndef INT64_T3736567304_H
  4747. #define INT64_T3736567304_H
  4748. #ifdef __clang__
  4749. #pragma clang diagnostic push
  4750. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4751. #pragma clang diagnostic ignored "-Wunused-variable"
  4752. #endif
  4753. // System.Int64
  4754. struct Int64_t3736567304
  4755. {
  4756. public:
  4757. // System.Int64 System.Int64::m_value
  4758. int64_t ___m_value_2;
  4759. public:
  4760. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int64_t3736567304, ___m_value_2)); }
  4761. inline int64_t get_m_value_2() const { return ___m_value_2; }
  4762. inline int64_t* get_address_of_m_value_2() { return &___m_value_2; }
  4763. inline void set_m_value_2(int64_t value)
  4764. {
  4765. ___m_value_2 = value;
  4766. }
  4767. };
  4768. #ifdef __clang__
  4769. #pragma clang diagnostic pop
  4770. #endif
  4771. #endif // INT64_T3736567304_H
  4772. #ifndef INVOKABLECALL_T832123510_H
  4773. #define INVOKABLECALL_T832123510_H
  4774. #ifdef __clang__
  4775. #pragma clang diagnostic push
  4776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4777. #pragma clang diagnostic ignored "-Wunused-variable"
  4778. #endif
  4779. // UnityEngine.Events.InvokableCall
  4780. struct InvokableCall_t832123510 : public BaseInvokableCall_t2703961024
  4781. {
  4782. public:
  4783. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  4784. UnityAction_t3245792599 * ___Delegate_0;
  4785. public:
  4786. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_t832123510, ___Delegate_0)); }
  4787. inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; }
  4788. inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4789. inline void set_Delegate_0(UnityAction_t3245792599 * value)
  4790. {
  4791. ___Delegate_0 = value;
  4792. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  4793. }
  4794. };
  4795. #ifdef __clang__
  4796. #pragma clang diagnostic pop
  4797. #endif
  4798. #endif // INVOKABLECALL_T832123510_H
  4799. #ifndef LAYERMASK_T3493934918_H
  4800. #define LAYERMASK_T3493934918_H
  4801. #ifdef __clang__
  4802. #pragma clang diagnostic push
  4803. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4804. #pragma clang diagnostic ignored "-Wunused-variable"
  4805. #endif
  4806. // UnityEngine.LayerMask
  4807. struct LayerMask_t3493934918
  4808. {
  4809. public:
  4810. // System.Int32 UnityEngine.LayerMask::m_Mask
  4811. int32_t ___m_Mask_0;
  4812. public:
  4813. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t3493934918, ___m_Mask_0)); }
  4814. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4815. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4816. inline void set_m_Mask_0(int32_t value)
  4817. {
  4818. ___m_Mask_0 = value;
  4819. }
  4820. };
  4821. #ifdef __clang__
  4822. #pragma clang diagnostic pop
  4823. #endif
  4824. #endif // LAYERMASK_T3493934918_H
  4825. #ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  4826. #define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  4827. #ifdef __clang__
  4828. #pragma clang diagnostic push
  4829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4830. #pragma clang diagnostic ignored "-Wunused-variable"
  4831. #endif
  4832. // UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  4833. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818 : public Attribute_t861562559
  4834. {
  4835. public:
  4836. public:
  4837. };
  4838. #ifdef __clang__
  4839. #pragma clang diagnostic pop
  4840. #endif
  4841. #endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  4842. #ifndef HASH128_T2357739769_H
  4843. #define HASH128_T2357739769_H
  4844. #ifdef __clang__
  4845. #pragma clang diagnostic push
  4846. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4847. #pragma clang diagnostic ignored "-Wunused-variable"
  4848. #endif
  4849. // UnityEngine.Hash128
  4850. struct Hash128_t2357739769
  4851. {
  4852. public:
  4853. // System.UInt32 UnityEngine.Hash128::m_u32_0
  4854. uint32_t ___m_u32_0_0;
  4855. // System.UInt32 UnityEngine.Hash128::m_u32_1
  4856. uint32_t ___m_u32_1_1;
  4857. // System.UInt32 UnityEngine.Hash128::m_u32_2
  4858. uint32_t ___m_u32_2_2;
  4859. // System.UInt32 UnityEngine.Hash128::m_u32_3
  4860. uint32_t ___m_u32_3_3;
  4861. public:
  4862. inline static int32_t get_offset_of_m_u32_0_0() { return static_cast<int32_t>(offsetof(Hash128_t2357739769, ___m_u32_0_0)); }
  4863. inline uint32_t get_m_u32_0_0() const { return ___m_u32_0_0; }
  4864. inline uint32_t* get_address_of_m_u32_0_0() { return &___m_u32_0_0; }
  4865. inline void set_m_u32_0_0(uint32_t value)
  4866. {
  4867. ___m_u32_0_0 = value;
  4868. }
  4869. inline static int32_t get_offset_of_m_u32_1_1() { return static_cast<int32_t>(offsetof(Hash128_t2357739769, ___m_u32_1_1)); }
  4870. inline uint32_t get_m_u32_1_1() const { return ___m_u32_1_1; }
  4871. inline uint32_t* get_address_of_m_u32_1_1() { return &___m_u32_1_1; }
  4872. inline void set_m_u32_1_1(uint32_t value)
  4873. {
  4874. ___m_u32_1_1 = value;
  4875. }
  4876. inline static int32_t get_offset_of_m_u32_2_2() { return static_cast<int32_t>(offsetof(Hash128_t2357739769, ___m_u32_2_2)); }
  4877. inline uint32_t get_m_u32_2_2() const { return ___m_u32_2_2; }
  4878. inline uint32_t* get_address_of_m_u32_2_2() { return &___m_u32_2_2; }
  4879. inline void set_m_u32_2_2(uint32_t value)
  4880. {
  4881. ___m_u32_2_2 = value;
  4882. }
  4883. inline static int32_t get_offset_of_m_u32_3_3() { return static_cast<int32_t>(offsetof(Hash128_t2357739769, ___m_u32_3_3)); }
  4884. inline uint32_t get_m_u32_3_3() const { return ___m_u32_3_3; }
  4885. inline uint32_t* get_address_of_m_u32_3_3() { return &___m_u32_3_3; }
  4886. inline void set_m_u32_3_3(uint32_t value)
  4887. {
  4888. ___m_u32_3_3 = value;
  4889. }
  4890. };
  4891. #ifdef __clang__
  4892. #pragma clang diagnostic pop
  4893. #endif
  4894. #endif // HASH128_T2357739769_H
  4895. #ifndef SCENE_T2348375561_H
  4896. #define SCENE_T2348375561_H
  4897. #ifdef __clang__
  4898. #pragma clang diagnostic push
  4899. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4900. #pragma clang diagnostic ignored "-Wunused-variable"
  4901. #endif
  4902. // UnityEngine.SceneManagement.Scene
  4903. struct Scene_t2348375561
  4904. {
  4905. public:
  4906. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  4907. int32_t ___m_Handle_0;
  4908. public:
  4909. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t2348375561, ___m_Handle_0)); }
  4910. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  4911. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4912. inline void set_m_Handle_0(int32_t value)
  4913. {
  4914. ___m_Handle_0 = value;
  4915. }
  4916. };
  4917. #ifdef __clang__
  4918. #pragma clang diagnostic pop
  4919. #endif
  4920. #endif // SCENE_T2348375561_H
  4921. #ifndef UINT32_T2560061978_H
  4922. #define UINT32_T2560061978_H
  4923. #ifdef __clang__
  4924. #pragma clang diagnostic push
  4925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4926. #pragma clang diagnostic ignored "-Wunused-variable"
  4927. #endif
  4928. // System.UInt32
  4929. struct UInt32_t2560061978
  4930. {
  4931. public:
  4932. // System.UInt32 System.UInt32::m_value
  4933. uint32_t ___m_value_2;
  4934. public:
  4935. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  4936. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  4937. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  4938. inline void set_m_value_2(uint32_t value)
  4939. {
  4940. ___m_value_2 = value;
  4941. }
  4942. };
  4943. #ifdef __clang__
  4944. #pragma clang diagnostic pop
  4945. #endif
  4946. #endif // UINT32_T2560061978_H
  4947. #ifndef COLOR_T2555686324_H
  4948. #define COLOR_T2555686324_H
  4949. #ifdef __clang__
  4950. #pragma clang diagnostic push
  4951. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4952. #pragma clang diagnostic ignored "-Wunused-variable"
  4953. #endif
  4954. // UnityEngine.Color
  4955. struct Color_t2555686324
  4956. {
  4957. public:
  4958. // System.Single UnityEngine.Color::r
  4959. float ___r_0;
  4960. // System.Single UnityEngine.Color::g
  4961. float ___g_1;
  4962. // System.Single UnityEngine.Color::b
  4963. float ___b_2;
  4964. // System.Single UnityEngine.Color::a
  4965. float ___a_3;
  4966. public:
  4967. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  4968. inline float get_r_0() const { return ___r_0; }
  4969. inline float* get_address_of_r_0() { return &___r_0; }
  4970. inline void set_r_0(float value)
  4971. {
  4972. ___r_0 = value;
  4973. }
  4974. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  4975. inline float get_g_1() const { return ___g_1; }
  4976. inline float* get_address_of_g_1() { return &___g_1; }
  4977. inline void set_g_1(float value)
  4978. {
  4979. ___g_1 = value;
  4980. }
  4981. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  4982. inline float get_b_2() const { return ___b_2; }
  4983. inline float* get_address_of_b_2() { return &___b_2; }
  4984. inline void set_b_2(float value)
  4985. {
  4986. ___b_2 = value;
  4987. }
  4988. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  4989. inline float get_a_3() const { return ___a_3; }
  4990. inline float* get_address_of_a_3() { return &___a_3; }
  4991. inline void set_a_3(float value)
  4992. {
  4993. ___a_3 = value;
  4994. }
  4995. };
  4996. #ifdef __clang__
  4997. #pragma clang diagnostic pop
  4998. #endif
  4999. #endif // COLOR_T2555686324_H
  5000. #ifndef RECT_T2360479859_H
  5001. #define RECT_T2360479859_H
  5002. #ifdef __clang__
  5003. #pragma clang diagnostic push
  5004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5005. #pragma clang diagnostic ignored "-Wunused-variable"
  5006. #endif
  5007. // UnityEngine.Rect
  5008. struct Rect_t2360479859
  5009. {
  5010. public:
  5011. // System.Single UnityEngine.Rect::m_XMin
  5012. float ___m_XMin_0;
  5013. // System.Single UnityEngine.Rect::m_YMin
  5014. float ___m_YMin_1;
  5015. // System.Single UnityEngine.Rect::m_Width
  5016. float ___m_Width_2;
  5017. // System.Single UnityEngine.Rect::m_Height
  5018. float ___m_Height_3;
  5019. public:
  5020. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  5021. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  5022. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  5023. inline void set_m_XMin_0(float value)
  5024. {
  5025. ___m_XMin_0 = value;
  5026. }
  5027. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  5028. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  5029. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  5030. inline void set_m_YMin_1(float value)
  5031. {
  5032. ___m_YMin_1 = value;
  5033. }
  5034. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  5035. inline float get_m_Width_2() const { return ___m_Width_2; }
  5036. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  5037. inline void set_m_Width_2(float value)
  5038. {
  5039. ___m_Width_2 = value;
  5040. }
  5041. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  5042. inline float get_m_Height_3() const { return ___m_Height_3; }
  5043. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  5044. inline void set_m_Height_3(float value)
  5045. {
  5046. ___m_Height_3 = value;
  5047. }
  5048. };
  5049. #ifdef __clang__
  5050. #pragma clang diagnostic pop
  5051. #endif
  5052. #endif // RECT_T2360479859_H
  5053. #ifndef MATRIX4X4_T1817901843_H
  5054. #define MATRIX4X4_T1817901843_H
  5055. #ifdef __clang__
  5056. #pragma clang diagnostic push
  5057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5058. #pragma clang diagnostic ignored "-Wunused-variable"
  5059. #endif
  5060. // UnityEngine.Matrix4x4
  5061. struct Matrix4x4_t1817901843
  5062. {
  5063. public:
  5064. // System.Single UnityEngine.Matrix4x4::m00
  5065. float ___m00_0;
  5066. // System.Single UnityEngine.Matrix4x4::m10
  5067. float ___m10_1;
  5068. // System.Single UnityEngine.Matrix4x4::m20
  5069. float ___m20_2;
  5070. // System.Single UnityEngine.Matrix4x4::m30
  5071. float ___m30_3;
  5072. // System.Single UnityEngine.Matrix4x4::m01
  5073. float ___m01_4;
  5074. // System.Single UnityEngine.Matrix4x4::m11
  5075. float ___m11_5;
  5076. // System.Single UnityEngine.Matrix4x4::m21
  5077. float ___m21_6;
  5078. // System.Single UnityEngine.Matrix4x4::m31
  5079. float ___m31_7;
  5080. // System.Single UnityEngine.Matrix4x4::m02
  5081. float ___m02_8;
  5082. // System.Single UnityEngine.Matrix4x4::m12
  5083. float ___m12_9;
  5084. // System.Single UnityEngine.Matrix4x4::m22
  5085. float ___m22_10;
  5086. // System.Single UnityEngine.Matrix4x4::m32
  5087. float ___m32_11;
  5088. // System.Single UnityEngine.Matrix4x4::m03
  5089. float ___m03_12;
  5090. // System.Single UnityEngine.Matrix4x4::m13
  5091. float ___m13_13;
  5092. // System.Single UnityEngine.Matrix4x4::m23
  5093. float ___m23_14;
  5094. // System.Single UnityEngine.Matrix4x4::m33
  5095. float ___m33_15;
  5096. public:
  5097. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m00_0)); }
  5098. inline float get_m00_0() const { return ___m00_0; }
  5099. inline float* get_address_of_m00_0() { return &___m00_0; }
  5100. inline void set_m00_0(float value)
  5101. {
  5102. ___m00_0 = value;
  5103. }
  5104. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m10_1)); }
  5105. inline float get_m10_1() const { return ___m10_1; }
  5106. inline float* get_address_of_m10_1() { return &___m10_1; }
  5107. inline void set_m10_1(float value)
  5108. {
  5109. ___m10_1 = value;
  5110. }
  5111. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m20_2)); }
  5112. inline float get_m20_2() const { return ___m20_2; }
  5113. inline float* get_address_of_m20_2() { return &___m20_2; }
  5114. inline void set_m20_2(float value)
  5115. {
  5116. ___m20_2 = value;
  5117. }
  5118. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m30_3)); }
  5119. inline float get_m30_3() const { return ___m30_3; }
  5120. inline float* get_address_of_m30_3() { return &___m30_3; }
  5121. inline void set_m30_3(float value)
  5122. {
  5123. ___m30_3 = value;
  5124. }
  5125. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m01_4)); }
  5126. inline float get_m01_4() const { return ___m01_4; }
  5127. inline float* get_address_of_m01_4() { return &___m01_4; }
  5128. inline void set_m01_4(float value)
  5129. {
  5130. ___m01_4 = value;
  5131. }
  5132. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m11_5)); }
  5133. inline float get_m11_5() const { return ___m11_5; }
  5134. inline float* get_address_of_m11_5() { return &___m11_5; }
  5135. inline void set_m11_5(float value)
  5136. {
  5137. ___m11_5 = value;
  5138. }
  5139. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m21_6)); }
  5140. inline float get_m21_6() const { return ___m21_6; }
  5141. inline float* get_address_of_m21_6() { return &___m21_6; }
  5142. inline void set_m21_6(float value)
  5143. {
  5144. ___m21_6 = value;
  5145. }
  5146. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m31_7)); }
  5147. inline float get_m31_7() const { return ___m31_7; }
  5148. inline float* get_address_of_m31_7() { return &___m31_7; }
  5149. inline void set_m31_7(float value)
  5150. {
  5151. ___m31_7 = value;
  5152. }
  5153. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m02_8)); }
  5154. inline float get_m02_8() const { return ___m02_8; }
  5155. inline float* get_address_of_m02_8() { return &___m02_8; }
  5156. inline void set_m02_8(float value)
  5157. {
  5158. ___m02_8 = value;
  5159. }
  5160. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m12_9)); }
  5161. inline float get_m12_9() const { return ___m12_9; }
  5162. inline float* get_address_of_m12_9() { return &___m12_9; }
  5163. inline void set_m12_9(float value)
  5164. {
  5165. ___m12_9 = value;
  5166. }
  5167. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m22_10)); }
  5168. inline float get_m22_10() const { return ___m22_10; }
  5169. inline float* get_address_of_m22_10() { return &___m22_10; }
  5170. inline void set_m22_10(float value)
  5171. {
  5172. ___m22_10 = value;
  5173. }
  5174. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m32_11)); }
  5175. inline float get_m32_11() const { return ___m32_11; }
  5176. inline float* get_address_of_m32_11() { return &___m32_11; }
  5177. inline void set_m32_11(float value)
  5178. {
  5179. ___m32_11 = value;
  5180. }
  5181. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m03_12)); }
  5182. inline float get_m03_12() const { return ___m03_12; }
  5183. inline float* get_address_of_m03_12() { return &___m03_12; }
  5184. inline void set_m03_12(float value)
  5185. {
  5186. ___m03_12 = value;
  5187. }
  5188. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m13_13)); }
  5189. inline float get_m13_13() const { return ___m13_13; }
  5190. inline float* get_address_of_m13_13() { return &___m13_13; }
  5191. inline void set_m13_13(float value)
  5192. {
  5193. ___m13_13 = value;
  5194. }
  5195. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m23_14)); }
  5196. inline float get_m23_14() const { return ___m23_14; }
  5197. inline float* get_address_of_m23_14() { return &___m23_14; }
  5198. inline void set_m23_14(float value)
  5199. {
  5200. ___m23_14 = value;
  5201. }
  5202. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m33_15)); }
  5203. inline float get_m33_15() const { return ___m33_15; }
  5204. inline float* get_address_of_m33_15() { return &___m33_15; }
  5205. inline void set_m33_15(float value)
  5206. {
  5207. ___m33_15 = value;
  5208. }
  5209. };
  5210. struct Matrix4x4_t1817901843_StaticFields
  5211. {
  5212. public:
  5213. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  5214. Matrix4x4_t1817901843 ___zeroMatrix_16;
  5215. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  5216. Matrix4x4_t1817901843 ___identityMatrix_17;
  5217. public:
  5218. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); }
  5219. inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  5220. inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  5221. inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value)
  5222. {
  5223. ___zeroMatrix_16 = value;
  5224. }
  5225. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); }
  5226. inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; }
  5227. inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  5228. inline void set_identityMatrix_17(Matrix4x4_t1817901843 value)
  5229. {
  5230. ___identityMatrix_17 = value;
  5231. }
  5232. };
  5233. #ifdef __clang__
  5234. #pragma clang diagnostic pop
  5235. #endif
  5236. #endif // MATRIX4X4_T1817901843_H
  5237. #ifndef ASSEMBLYISEDITORASSEMBLY_T3442416807_H
  5238. #define ASSEMBLYISEDITORASSEMBLY_T3442416807_H
  5239. #ifdef __clang__
  5240. #pragma clang diagnostic push
  5241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5242. #pragma clang diagnostic ignored "-Wunused-variable"
  5243. #endif
  5244. // UnityEngine.AssemblyIsEditorAssembly
  5245. struct AssemblyIsEditorAssembly_t3442416807 : public Attribute_t861562559
  5246. {
  5247. public:
  5248. public:
  5249. };
  5250. #ifdef __clang__
  5251. #pragma clang diagnostic pop
  5252. #endif
  5253. #endif // ASSEMBLYISEDITORASSEMBLY_T3442416807_H
  5254. #ifndef INTPTR_T_H
  5255. #define INTPTR_T_H
  5256. #ifdef __clang__
  5257. #pragma clang diagnostic push
  5258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5259. #pragma clang diagnostic ignored "-Wunused-variable"
  5260. #endif
  5261. // System.IntPtr
  5262. struct IntPtr_t
  5263. {
  5264. public:
  5265. // System.Void* System.IntPtr::m_value
  5266. void* ___m_value_0;
  5267. public:
  5268. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  5269. inline void* get_m_value_0() const { return ___m_value_0; }
  5270. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  5271. inline void set_m_value_0(void* value)
  5272. {
  5273. ___m_value_0 = value;
  5274. }
  5275. };
  5276. struct IntPtr_t_StaticFields
  5277. {
  5278. public:
  5279. // System.IntPtr System.IntPtr::Zero
  5280. intptr_t ___Zero_1;
  5281. public:
  5282. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  5283. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  5284. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  5285. inline void set_Zero_1(intptr_t value)
  5286. {
  5287. ___Zero_1 = value;
  5288. }
  5289. };
  5290. #ifdef __clang__
  5291. #pragma clang diagnostic pop
  5292. #endif
  5293. #endif // INTPTR_T_H
  5294. #ifndef UINT64_T4134040092_H
  5295. #define UINT64_T4134040092_H
  5296. #ifdef __clang__
  5297. #pragma clang diagnostic push
  5298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5299. #pragma clang diagnostic ignored "-Wunused-variable"
  5300. #endif
  5301. // System.UInt64
  5302. struct UInt64_t4134040092
  5303. {
  5304. public:
  5305. // System.UInt64 System.UInt64::m_value
  5306. uint64_t ___m_value_0;
  5307. public:
  5308. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_t4134040092, ___m_value_0)); }
  5309. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  5310. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  5311. inline void set_m_value_0(uint64_t value)
  5312. {
  5313. ___m_value_0 = value;
  5314. }
  5315. };
  5316. #ifdef __clang__
  5317. #pragma clang diagnostic pop
  5318. #endif
  5319. #endif // UINT64_T4134040092_H
  5320. #ifndef ORDERBLOCK_T1585977831_H
  5321. #define ORDERBLOCK_T1585977831_H
  5322. #ifdef __clang__
  5323. #pragma clang diagnostic push
  5324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5325. #pragma clang diagnostic ignored "-Wunused-variable"
  5326. #endif
  5327. // UnityEngine.BeforeRenderHelper/OrderBlock
  5328. struct OrderBlock_t1585977831
  5329. {
  5330. public:
  5331. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  5332. int32_t ___order_0;
  5333. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  5334. UnityAction_t3245792599 * ___callback_1;
  5335. public:
  5336. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t1585977831, ___order_0)); }
  5337. inline int32_t get_order_0() const { return ___order_0; }
  5338. inline int32_t* get_address_of_order_0() { return &___order_0; }
  5339. inline void set_order_0(int32_t value)
  5340. {
  5341. ___order_0 = value;
  5342. }
  5343. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t1585977831, ___callback_1)); }
  5344. inline UnityAction_t3245792599 * get_callback_1() const { return ___callback_1; }
  5345. inline UnityAction_t3245792599 ** get_address_of_callback_1() { return &___callback_1; }
  5346. inline void set_callback_1(UnityAction_t3245792599 * value)
  5347. {
  5348. ___callback_1 = value;
  5349. Il2CppCodeGenWriteBarrier((&___callback_1), value);
  5350. }
  5351. };
  5352. #ifdef __clang__
  5353. #pragma clang diagnostic pop
  5354. #endif
  5355. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5356. struct OrderBlock_t1585977831_marshaled_pinvoke
  5357. {
  5358. int32_t ___order_0;
  5359. Il2CppMethodPointer ___callback_1;
  5360. };
  5361. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  5362. struct OrderBlock_t1585977831_marshaled_com
  5363. {
  5364. int32_t ___order_0;
  5365. Il2CppMethodPointer ___callback_1;
  5366. };
  5367. #endif // ORDERBLOCK_T1585977831_H
  5368. #ifndef EXECUTEINEDITMODE_T3727731349_H
  5369. #define EXECUTEINEDITMODE_T3727731349_H
  5370. #ifdef __clang__
  5371. #pragma clang diagnostic push
  5372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5373. #pragma clang diagnostic ignored "-Wunused-variable"
  5374. #endif
  5375. // UnityEngine.ExecuteInEditMode
  5376. struct ExecuteInEditMode_t3727731349 : public Attribute_t861562559
  5377. {
  5378. public:
  5379. public:
  5380. };
  5381. #ifdef __clang__
  5382. #pragma clang diagnostic pop
  5383. #endif
  5384. #endif // EXECUTEINEDITMODE_T3727731349_H
  5385. #ifndef DISALLOWMULTIPLECOMPONENT_T1422053217_H
  5386. #define DISALLOWMULTIPLECOMPONENT_T1422053217_H
  5387. #ifdef __clang__
  5388. #pragma clang diagnostic push
  5389. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5390. #pragma clang diagnostic ignored "-Wunused-variable"
  5391. #endif
  5392. // UnityEngine.DisallowMultipleComponent
  5393. struct DisallowMultipleComponent_t1422053217 : public Attribute_t861562559
  5394. {
  5395. public:
  5396. public:
  5397. };
  5398. #ifdef __clang__
  5399. #pragma clang diagnostic pop
  5400. #endif
  5401. #endif // DISALLOWMULTIPLECOMPONENT_T1422053217_H
  5402. #ifndef DEFAULTEXECUTIONORDER_T3059642329_H
  5403. #define DEFAULTEXECUTIONORDER_T3059642329_H
  5404. #ifdef __clang__
  5405. #pragma clang diagnostic push
  5406. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5407. #pragma clang diagnostic ignored "-Wunused-variable"
  5408. #endif
  5409. // UnityEngine.DefaultExecutionOrder
  5410. struct DefaultExecutionOrder_t3059642329 : public Attribute_t861562559
  5411. {
  5412. public:
  5413. // System.Int32 UnityEngine.DefaultExecutionOrder::<order>k__BackingField
  5414. int32_t ___U3CorderU3Ek__BackingField_0;
  5415. public:
  5416. inline static int32_t get_offset_of_U3CorderU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t3059642329, ___U3CorderU3Ek__BackingField_0)); }
  5417. inline int32_t get_U3CorderU3Ek__BackingField_0() const { return ___U3CorderU3Ek__BackingField_0; }
  5418. inline int32_t* get_address_of_U3CorderU3Ek__BackingField_0() { return &___U3CorderU3Ek__BackingField_0; }
  5419. inline void set_U3CorderU3Ek__BackingField_0(int32_t value)
  5420. {
  5421. ___U3CorderU3Ek__BackingField_0 = value;
  5422. }
  5423. };
  5424. #ifdef __clang__
  5425. #pragma clang diagnostic pop
  5426. #endif
  5427. #endif // DEFAULTEXECUTIONORDER_T3059642329_H
  5428. #ifndef REQUIRECOMPONENT_T3490506609_H
  5429. #define REQUIRECOMPONENT_T3490506609_H
  5430. #ifdef __clang__
  5431. #pragma clang diagnostic push
  5432. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5433. #pragma clang diagnostic ignored "-Wunused-variable"
  5434. #endif
  5435. // UnityEngine.RequireComponent
  5436. struct RequireComponent_t3490506609 : public Attribute_t861562559
  5437. {
  5438. public:
  5439. // System.Type UnityEngine.RequireComponent::m_Type0
  5440. Type_t * ___m_Type0_0;
  5441. // System.Type UnityEngine.RequireComponent::m_Type1
  5442. Type_t * ___m_Type1_1;
  5443. // System.Type UnityEngine.RequireComponent::m_Type2
  5444. Type_t * ___m_Type2_2;
  5445. public:
  5446. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type0_0)); }
  5447. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  5448. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  5449. inline void set_m_Type0_0(Type_t * value)
  5450. {
  5451. ___m_Type0_0 = value;
  5452. Il2CppCodeGenWriteBarrier((&___m_Type0_0), value);
  5453. }
  5454. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type1_1)); }
  5455. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  5456. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  5457. inline void set_m_Type1_1(Type_t * value)
  5458. {
  5459. ___m_Type1_1 = value;
  5460. Il2CppCodeGenWriteBarrier((&___m_Type1_1), value);
  5461. }
  5462. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type2_2)); }
  5463. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  5464. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  5465. inline void set_m_Type2_2(Type_t * value)
  5466. {
  5467. ___m_Type2_2 = value;
  5468. Il2CppCodeGenWriteBarrier((&___m_Type2_2), value);
  5469. }
  5470. };
  5471. #ifdef __clang__
  5472. #pragma clang diagnostic pop
  5473. #endif
  5474. #endif // REQUIRECOMPONENT_T3490506609_H
  5475. #ifndef BONEWEIGHT_T1955788027_H
  5476. #define BONEWEIGHT_T1955788027_H
  5477. #ifdef __clang__
  5478. #pragma clang diagnostic push
  5479. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5480. #pragma clang diagnostic ignored "-Wunused-variable"
  5481. #endif
  5482. // UnityEngine.BoneWeight
  5483. struct BoneWeight_t1955788027
  5484. {
  5485. public:
  5486. // System.Single UnityEngine.BoneWeight::m_Weight0
  5487. float ___m_Weight0_0;
  5488. // System.Single UnityEngine.BoneWeight::m_Weight1
  5489. float ___m_Weight1_1;
  5490. // System.Single UnityEngine.BoneWeight::m_Weight2
  5491. float ___m_Weight2_2;
  5492. // System.Single UnityEngine.BoneWeight::m_Weight3
  5493. float ___m_Weight3_3;
  5494. // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0
  5495. int32_t ___m_BoneIndex0_4;
  5496. // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1
  5497. int32_t ___m_BoneIndex1_5;
  5498. // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2
  5499. int32_t ___m_BoneIndex2_6;
  5500. // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3
  5501. int32_t ___m_BoneIndex3_7;
  5502. public:
  5503. inline static int32_t get_offset_of_m_Weight0_0() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_Weight0_0)); }
  5504. inline float get_m_Weight0_0() const { return ___m_Weight0_0; }
  5505. inline float* get_address_of_m_Weight0_0() { return &___m_Weight0_0; }
  5506. inline void set_m_Weight0_0(float value)
  5507. {
  5508. ___m_Weight0_0 = value;
  5509. }
  5510. inline static int32_t get_offset_of_m_Weight1_1() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_Weight1_1)); }
  5511. inline float get_m_Weight1_1() const { return ___m_Weight1_1; }
  5512. inline float* get_address_of_m_Weight1_1() { return &___m_Weight1_1; }
  5513. inline void set_m_Weight1_1(float value)
  5514. {
  5515. ___m_Weight1_1 = value;
  5516. }
  5517. inline static int32_t get_offset_of_m_Weight2_2() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_Weight2_2)); }
  5518. inline float get_m_Weight2_2() const { return ___m_Weight2_2; }
  5519. inline float* get_address_of_m_Weight2_2() { return &___m_Weight2_2; }
  5520. inline void set_m_Weight2_2(float value)
  5521. {
  5522. ___m_Weight2_2 = value;
  5523. }
  5524. inline static int32_t get_offset_of_m_Weight3_3() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_Weight3_3)); }
  5525. inline float get_m_Weight3_3() const { return ___m_Weight3_3; }
  5526. inline float* get_address_of_m_Weight3_3() { return &___m_Weight3_3; }
  5527. inline void set_m_Weight3_3(float value)
  5528. {
  5529. ___m_Weight3_3 = value;
  5530. }
  5531. inline static int32_t get_offset_of_m_BoneIndex0_4() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_BoneIndex0_4)); }
  5532. inline int32_t get_m_BoneIndex0_4() const { return ___m_BoneIndex0_4; }
  5533. inline int32_t* get_address_of_m_BoneIndex0_4() { return &___m_BoneIndex0_4; }
  5534. inline void set_m_BoneIndex0_4(int32_t value)
  5535. {
  5536. ___m_BoneIndex0_4 = value;
  5537. }
  5538. inline static int32_t get_offset_of_m_BoneIndex1_5() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_BoneIndex1_5)); }
  5539. inline int32_t get_m_BoneIndex1_5() const { return ___m_BoneIndex1_5; }
  5540. inline int32_t* get_address_of_m_BoneIndex1_5() { return &___m_BoneIndex1_5; }
  5541. inline void set_m_BoneIndex1_5(int32_t value)
  5542. {
  5543. ___m_BoneIndex1_5 = value;
  5544. }
  5545. inline static int32_t get_offset_of_m_BoneIndex2_6() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_BoneIndex2_6)); }
  5546. inline int32_t get_m_BoneIndex2_6() const { return ___m_BoneIndex2_6; }
  5547. inline int32_t* get_address_of_m_BoneIndex2_6() { return &___m_BoneIndex2_6; }
  5548. inline void set_m_BoneIndex2_6(int32_t value)
  5549. {
  5550. ___m_BoneIndex2_6 = value;
  5551. }
  5552. inline static int32_t get_offset_of_m_BoneIndex3_7() { return static_cast<int32_t>(offsetof(BoneWeight_t1955788027, ___m_BoneIndex3_7)); }
  5553. inline int32_t get_m_BoneIndex3_7() const { return ___m_BoneIndex3_7; }
  5554. inline int32_t* get_address_of_m_BoneIndex3_7() { return &___m_BoneIndex3_7; }
  5555. inline void set_m_BoneIndex3_7(int32_t value)
  5556. {
  5557. ___m_BoneIndex3_7 = value;
  5558. }
  5559. };
  5560. #ifdef __clang__
  5561. #pragma clang diagnostic pop
  5562. #endif
  5563. #endif // BONEWEIGHT_T1955788027_H
  5564. #ifndef VECTOR4_T3319028937_H
  5565. #define VECTOR4_T3319028937_H
  5566. #ifdef __clang__
  5567. #pragma clang diagnostic push
  5568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5569. #pragma clang diagnostic ignored "-Wunused-variable"
  5570. #endif
  5571. // UnityEngine.Vector4
  5572. struct Vector4_t3319028937
  5573. {
  5574. public:
  5575. // System.Single UnityEngine.Vector4::x
  5576. float ___x_1;
  5577. // System.Single UnityEngine.Vector4::y
  5578. float ___y_2;
  5579. // System.Single UnityEngine.Vector4::z
  5580. float ___z_3;
  5581. // System.Single UnityEngine.Vector4::w
  5582. float ___w_4;
  5583. public:
  5584. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  5585. inline float get_x_1() const { return ___x_1; }
  5586. inline float* get_address_of_x_1() { return &___x_1; }
  5587. inline void set_x_1(float value)
  5588. {
  5589. ___x_1 = value;
  5590. }
  5591. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  5592. inline float get_y_2() const { return ___y_2; }
  5593. inline float* get_address_of_y_2() { return &___y_2; }
  5594. inline void set_y_2(float value)
  5595. {
  5596. ___y_2 = value;
  5597. }
  5598. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  5599. inline float get_z_3() const { return ___z_3; }
  5600. inline float* get_address_of_z_3() { return &___z_3; }
  5601. inline void set_z_3(float value)
  5602. {
  5603. ___z_3 = value;
  5604. }
  5605. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  5606. inline float get_w_4() const { return ___w_4; }
  5607. inline float* get_address_of_w_4() { return &___w_4; }
  5608. inline void set_w_4(float value)
  5609. {
  5610. ___w_4 = value;
  5611. }
  5612. };
  5613. struct Vector4_t3319028937_StaticFields
  5614. {
  5615. public:
  5616. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5617. Vector4_t3319028937 ___zeroVector_5;
  5618. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5619. Vector4_t3319028937 ___oneVector_6;
  5620. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5621. Vector4_t3319028937 ___positiveInfinityVector_7;
  5622. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5623. Vector4_t3319028937 ___negativeInfinityVector_8;
  5624. public:
  5625. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  5626. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  5627. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5628. inline void set_zeroVector_5(Vector4_t3319028937 value)
  5629. {
  5630. ___zeroVector_5 = value;
  5631. }
  5632. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  5633. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  5634. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5635. inline void set_oneVector_6(Vector4_t3319028937 value)
  5636. {
  5637. ___oneVector_6 = value;
  5638. }
  5639. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  5640. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5641. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5642. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  5643. {
  5644. ___positiveInfinityVector_7 = value;
  5645. }
  5646. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  5647. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5648. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5649. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  5650. {
  5651. ___negativeInfinityVector_8 = value;
  5652. }
  5653. };
  5654. #ifdef __clang__
  5655. #pragma clang diagnostic pop
  5656. #endif
  5657. #endif // VECTOR4_T3319028937_H
  5658. #ifndef VECTOR3_T3722313464_H
  5659. #define VECTOR3_T3722313464_H
  5660. #ifdef __clang__
  5661. #pragma clang diagnostic push
  5662. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5663. #pragma clang diagnostic ignored "-Wunused-variable"
  5664. #endif
  5665. // UnityEngine.Vector3
  5666. struct Vector3_t3722313464
  5667. {
  5668. public:
  5669. // System.Single UnityEngine.Vector3::x
  5670. float ___x_1;
  5671. // System.Single UnityEngine.Vector3::y
  5672. float ___y_2;
  5673. // System.Single UnityEngine.Vector3::z
  5674. float ___z_3;
  5675. public:
  5676. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  5677. inline float get_x_1() const { return ___x_1; }
  5678. inline float* get_address_of_x_1() { return &___x_1; }
  5679. inline void set_x_1(float value)
  5680. {
  5681. ___x_1 = value;
  5682. }
  5683. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  5684. inline float get_y_2() const { return ___y_2; }
  5685. inline float* get_address_of_y_2() { return &___y_2; }
  5686. inline void set_y_2(float value)
  5687. {
  5688. ___y_2 = value;
  5689. }
  5690. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  5691. inline float get_z_3() const { return ___z_3; }
  5692. inline float* get_address_of_z_3() { return &___z_3; }
  5693. inline void set_z_3(float value)
  5694. {
  5695. ___z_3 = value;
  5696. }
  5697. };
  5698. struct Vector3_t3722313464_StaticFields
  5699. {
  5700. public:
  5701. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5702. Vector3_t3722313464 ___zeroVector_4;
  5703. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5704. Vector3_t3722313464 ___oneVector_5;
  5705. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5706. Vector3_t3722313464 ___upVector_6;
  5707. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5708. Vector3_t3722313464 ___downVector_7;
  5709. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5710. Vector3_t3722313464 ___leftVector_8;
  5711. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5712. Vector3_t3722313464 ___rightVector_9;
  5713. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5714. Vector3_t3722313464 ___forwardVector_10;
  5715. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5716. Vector3_t3722313464 ___backVector_11;
  5717. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5718. Vector3_t3722313464 ___positiveInfinityVector_12;
  5719. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5720. Vector3_t3722313464 ___negativeInfinityVector_13;
  5721. public:
  5722. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  5723. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  5724. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  5725. inline void set_zeroVector_4(Vector3_t3722313464 value)
  5726. {
  5727. ___zeroVector_4 = value;
  5728. }
  5729. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  5730. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  5731. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  5732. inline void set_oneVector_5(Vector3_t3722313464 value)
  5733. {
  5734. ___oneVector_5 = value;
  5735. }
  5736. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  5737. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  5738. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  5739. inline void set_upVector_6(Vector3_t3722313464 value)
  5740. {
  5741. ___upVector_6 = value;
  5742. }
  5743. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  5744. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  5745. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  5746. inline void set_downVector_7(Vector3_t3722313464 value)
  5747. {
  5748. ___downVector_7 = value;
  5749. }
  5750. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  5751. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  5752. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  5753. inline void set_leftVector_8(Vector3_t3722313464 value)
  5754. {
  5755. ___leftVector_8 = value;
  5756. }
  5757. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  5758. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  5759. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  5760. inline void set_rightVector_9(Vector3_t3722313464 value)
  5761. {
  5762. ___rightVector_9 = value;
  5763. }
  5764. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  5765. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  5766. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  5767. inline void set_forwardVector_10(Vector3_t3722313464 value)
  5768. {
  5769. ___forwardVector_10 = value;
  5770. }
  5771. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  5772. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  5773. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  5774. inline void set_backVector_11(Vector3_t3722313464 value)
  5775. {
  5776. ___backVector_11 = value;
  5777. }
  5778. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  5779. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  5780. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  5781. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  5782. {
  5783. ___positiveInfinityVector_12 = value;
  5784. }
  5785. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  5786. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  5787. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  5788. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  5789. {
  5790. ___negativeInfinityVector_13 = value;
  5791. }
  5792. };
  5793. #ifdef __clang__
  5794. #pragma clang diagnostic pop
  5795. #endif
  5796. #endif // VECTOR3_T3722313464_H
  5797. #ifndef BYTE_T1134296376_H
  5798. #define BYTE_T1134296376_H
  5799. #ifdef __clang__
  5800. #pragma clang diagnostic push
  5801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5802. #pragma clang diagnostic ignored "-Wunused-variable"
  5803. #endif
  5804. // System.Byte
  5805. struct Byte_t1134296376
  5806. {
  5807. public:
  5808. // System.Byte System.Byte::m_value
  5809. uint8_t ___m_value_2;
  5810. public:
  5811. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  5812. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  5813. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  5814. inline void set_m_value_2(uint8_t value)
  5815. {
  5816. ___m_value_2 = value;
  5817. }
  5818. };
  5819. #ifdef __clang__
  5820. #pragma clang diagnostic pop
  5821. #endif
  5822. #endif // BYTE_T1134296376_H
  5823. #ifndef INT32_T2950945753_H
  5824. #define INT32_T2950945753_H
  5825. #ifdef __clang__
  5826. #pragma clang diagnostic push
  5827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5828. #pragma clang diagnostic ignored "-Wunused-variable"
  5829. #endif
  5830. // System.Int32
  5831. struct Int32_t2950945753
  5832. {
  5833. public:
  5834. // System.Int32 System.Int32::m_value
  5835. int32_t ___m_value_2;
  5836. public:
  5837. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  5838. inline int32_t get_m_value_2() const { return ___m_value_2; }
  5839. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  5840. inline void set_m_value_2(int32_t value)
  5841. {
  5842. ___m_value_2 = value;
  5843. }
  5844. };
  5845. #ifdef __clang__
  5846. #pragma clang diagnostic pop
  5847. #endif
  5848. #endif // INT32_T2950945753_H
  5849. #ifndef BOOLEAN_T97287965_H
  5850. #define BOOLEAN_T97287965_H
  5851. #ifdef __clang__
  5852. #pragma clang diagnostic push
  5853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5854. #pragma clang diagnostic ignored "-Wunused-variable"
  5855. #endif
  5856. // System.Boolean
  5857. struct Boolean_t97287965
  5858. {
  5859. public:
  5860. // System.Boolean System.Boolean::m_value
  5861. bool ___m_value_2;
  5862. public:
  5863. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  5864. inline bool get_m_value_2() const { return ___m_value_2; }
  5865. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  5866. inline void set_m_value_2(bool value)
  5867. {
  5868. ___m_value_2 = value;
  5869. }
  5870. };
  5871. struct Boolean_t97287965_StaticFields
  5872. {
  5873. public:
  5874. // System.String System.Boolean::FalseString
  5875. String_t* ___FalseString_0;
  5876. // System.String System.Boolean::TrueString
  5877. String_t* ___TrueString_1;
  5878. public:
  5879. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  5880. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  5881. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  5882. inline void set_FalseString_0(String_t* value)
  5883. {
  5884. ___FalseString_0 = value;
  5885. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  5886. }
  5887. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  5888. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  5889. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  5890. inline void set_TrueString_1(String_t* value)
  5891. {
  5892. ___TrueString_1 = value;
  5893. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  5894. }
  5895. };
  5896. #ifdef __clang__
  5897. #pragma clang diagnostic pop
  5898. #endif
  5899. #endif // BOOLEAN_T97287965_H
  5900. #ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  5901. #define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  5902. #ifdef __clang__
  5903. #pragma clang diagnostic push
  5904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5905. #pragma clang diagnostic ignored "-Wunused-variable"
  5906. #endif
  5907. // UnityEngine.Collections.DeallocateOnJobCompletionAttribute
  5908. struct DeallocateOnJobCompletionAttribute_t3131681843 : public Attribute_t861562559
  5909. {
  5910. public:
  5911. public:
  5912. };
  5913. #ifdef __clang__
  5914. #pragma clang diagnostic pop
  5915. #endif
  5916. #endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  5917. #ifndef ADDCOMPONENTMENU_T415040132_H
  5918. #define ADDCOMPONENTMENU_T415040132_H
  5919. #ifdef __clang__
  5920. #pragma clang diagnostic push
  5921. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5922. #pragma clang diagnostic ignored "-Wunused-variable"
  5923. #endif
  5924. // UnityEngine.AddComponentMenu
  5925. struct AddComponentMenu_t415040132 : public Attribute_t861562559
  5926. {
  5927. public:
  5928. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  5929. String_t* ___m_AddComponentMenu_0;
  5930. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  5931. int32_t ___m_Ordering_1;
  5932. public:
  5933. inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t415040132, ___m_AddComponentMenu_0)); }
  5934. inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; }
  5935. inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; }
  5936. inline void set_m_AddComponentMenu_0(String_t* value)
  5937. {
  5938. ___m_AddComponentMenu_0 = value;
  5939. Il2CppCodeGenWriteBarrier((&___m_AddComponentMenu_0), value);
  5940. }
  5941. inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t415040132, ___m_Ordering_1)); }
  5942. inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; }
  5943. inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; }
  5944. inline void set_m_Ordering_1(int32_t value)
  5945. {
  5946. ___m_Ordering_1 = value;
  5947. }
  5948. };
  5949. #ifdef __clang__
  5950. #pragma clang diagnostic pop
  5951. #endif
  5952. #endif // ADDCOMPONENTMENU_T415040132_H
  5953. #ifndef SINGLE_T1397266774_H
  5954. #define SINGLE_T1397266774_H
  5955. #ifdef __clang__
  5956. #pragma clang diagnostic push
  5957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5958. #pragma clang diagnostic ignored "-Wunused-variable"
  5959. #endif
  5960. // System.Single
  5961. struct Single_t1397266774
  5962. {
  5963. public:
  5964. // System.Single System.Single::m_value
  5965. float ___m_value_7;
  5966. public:
  5967. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  5968. inline float get_m_value_7() const { return ___m_value_7; }
  5969. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  5970. inline void set_m_value_7(float value)
  5971. {
  5972. ___m_value_7 = value;
  5973. }
  5974. };
  5975. #ifdef __clang__
  5976. #pragma clang diagnostic pop
  5977. #endif
  5978. #endif // SINGLE_T1397266774_H
  5979. #ifndef KEYFRAME_T4206410242_H
  5980. #define KEYFRAME_T4206410242_H
  5981. #ifdef __clang__
  5982. #pragma clang diagnostic push
  5983. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5984. #pragma clang diagnostic ignored "-Wunused-variable"
  5985. #endif
  5986. // UnityEngine.Keyframe
  5987. struct Keyframe_t4206410242
  5988. {
  5989. public:
  5990. // System.Single UnityEngine.Keyframe::m_Time
  5991. float ___m_Time_0;
  5992. // System.Single UnityEngine.Keyframe::m_Value
  5993. float ___m_Value_1;
  5994. // System.Single UnityEngine.Keyframe::m_InTangent
  5995. float ___m_InTangent_2;
  5996. // System.Single UnityEngine.Keyframe::m_OutTangent
  5997. float ___m_OutTangent_3;
  5998. public:
  5999. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_Time_0)); }
  6000. inline float get_m_Time_0() const { return ___m_Time_0; }
  6001. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  6002. inline void set_m_Time_0(float value)
  6003. {
  6004. ___m_Time_0 = value;
  6005. }
  6006. inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_Value_1)); }
  6007. inline float get_m_Value_1() const { return ___m_Value_1; }
  6008. inline float* get_address_of_m_Value_1() { return &___m_Value_1; }
  6009. inline void set_m_Value_1(float value)
  6010. {
  6011. ___m_Value_1 = value;
  6012. }
  6013. inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_InTangent_2)); }
  6014. inline float get_m_InTangent_2() const { return ___m_InTangent_2; }
  6015. inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; }
  6016. inline void set_m_InTangent_2(float value)
  6017. {
  6018. ___m_InTangent_2 = value;
  6019. }
  6020. inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_OutTangent_3)); }
  6021. inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; }
  6022. inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; }
  6023. inline void set_m_OutTangent_3(float value)
  6024. {
  6025. ___m_OutTangent_3 = value;
  6026. }
  6027. };
  6028. #ifdef __clang__
  6029. #pragma clang diagnostic pop
  6030. #endif
  6031. #endif // KEYFRAME_T4206410242_H
  6032. #ifndef MONOPINVOKECALLBACKATTRIBUTE_T378106515_H
  6033. #define MONOPINVOKECALLBACKATTRIBUTE_T378106515_H
  6034. #ifdef __clang__
  6035. #pragma clang diagnostic push
  6036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6037. #pragma clang diagnostic ignored "-Wunused-variable"
  6038. #endif
  6039. // AOT.MonoPInvokeCallbackAttribute
  6040. struct MonoPInvokeCallbackAttribute_t378106515 : public Attribute_t861562559
  6041. {
  6042. public:
  6043. public:
  6044. };
  6045. #ifdef __clang__
  6046. #pragma clang diagnostic pop
  6047. #endif
  6048. #endif // MONOPINVOKECALLBACKATTRIBUTE_T378106515_H
  6049. #ifndef VOID_T1185182177_H
  6050. #define VOID_T1185182177_H
  6051. #ifdef __clang__
  6052. #pragma clang diagnostic push
  6053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6054. #pragma clang diagnostic ignored "-Wunused-variable"
  6055. #endif
  6056. // System.Void
  6057. struct Void_t1185182177
  6058. {
  6059. public:
  6060. public:
  6061. };
  6062. #ifdef __clang__
  6063. #pragma clang diagnostic pop
  6064. #endif
  6065. #endif // VOID_T1185182177_H
  6066. #ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H
  6067. #define NATIVECONTAINERATTRIBUTE_T2600515814_H
  6068. #ifdef __clang__
  6069. #pragma clang diagnostic push
  6070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6071. #pragma clang diagnostic ignored "-Wunused-variable"
  6072. #endif
  6073. // UnityEngine.Collections.NativeContainerAttribute
  6074. struct NativeContainerAttribute_t2600515814 : public Attribute_t861562559
  6075. {
  6076. public:
  6077. public:
  6078. };
  6079. #ifdef __clang__
  6080. #pragma clang diagnostic pop
  6081. #endif
  6082. #endif // NATIVECONTAINERATTRIBUTE_T2600515814_H
  6083. #ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  6084. #define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  6085. #ifdef __clang__
  6086. #pragma clang diagnostic push
  6087. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6088. #pragma clang diagnostic ignored "-Wunused-variable"
  6089. #endif
  6090. // UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  6091. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125 : public Attribute_t861562559
  6092. {
  6093. public:
  6094. public:
  6095. };
  6096. #ifdef __clang__
  6097. #pragma clang diagnostic pop
  6098. #endif
  6099. #endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  6100. #ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  6101. #define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  6102. #ifdef __clang__
  6103. #pragma clang diagnostic push
  6104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6105. #pragma clang diagnostic ignored "-Wunused-variable"
  6106. #endif
  6107. // UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute
  6108. struct NativeContainerIsAtomicWriteOnlyAttribute_t394027931 : public Attribute_t861562559
  6109. {
  6110. public:
  6111. public:
  6112. };
  6113. #ifdef __clang__
  6114. #pragma clang diagnostic pop
  6115. #endif
  6116. #endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  6117. #ifndef REMOTENOTIFICATION_T818046696_H
  6118. #define REMOTENOTIFICATION_T818046696_H
  6119. #ifdef __clang__
  6120. #pragma clang diagnostic push
  6121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6122. #pragma clang diagnostic ignored "-Wunused-variable"
  6123. #endif
  6124. // UnityEngine.iOS.RemoteNotification
  6125. struct RemoteNotification_t818046696 : public RuntimeObject
  6126. {
  6127. public:
  6128. // System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr
  6129. intptr_t ___m_Ptr_0;
  6130. public:
  6131. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); }
  6132. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6133. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6134. inline void set_m_Ptr_0(intptr_t value)
  6135. {
  6136. ___m_Ptr_0 = value;
  6137. }
  6138. };
  6139. #ifdef __clang__
  6140. #pragma clang diagnostic pop
  6141. #endif
  6142. #endif // REMOTENOTIFICATION_T818046696_H
  6143. #ifndef IMECOMPOSITIONMODE_T2677948540_H
  6144. #define IMECOMPOSITIONMODE_T2677948540_H
  6145. #ifdef __clang__
  6146. #pragma clang diagnostic push
  6147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6148. #pragma clang diagnostic ignored "-Wunused-variable"
  6149. #endif
  6150. // UnityEngine.IMECompositionMode
  6151. struct IMECompositionMode_t2677948540
  6152. {
  6153. public:
  6154. // System.Int32 UnityEngine.IMECompositionMode::value__
  6155. int32_t ___value___1;
  6156. public:
  6157. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(IMECompositionMode_t2677948540, ___value___1)); }
  6158. inline int32_t get_value___1() const { return ___value___1; }
  6159. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6160. inline void set_value___1(int32_t value)
  6161. {
  6162. ___value___1 = value;
  6163. }
  6164. };
  6165. #ifdef __clang__
  6166. #pragma clang diagnostic pop
  6167. #endif
  6168. #endif // IMECOMPOSITIONMODE_T2677948540_H
  6169. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  6170. #define RUNTIMETYPEHANDLE_T3027515415_H
  6171. #ifdef __clang__
  6172. #pragma clang diagnostic push
  6173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6174. #pragma clang diagnostic ignored "-Wunused-variable"
  6175. #endif
  6176. // System.RuntimeTypeHandle
  6177. struct RuntimeTypeHandle_t3027515415
  6178. {
  6179. public:
  6180. // System.IntPtr System.RuntimeTypeHandle::value
  6181. intptr_t ___value_0;
  6182. public:
  6183. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  6184. inline intptr_t get_value_0() const { return ___value_0; }
  6185. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  6186. inline void set_value_0(intptr_t value)
  6187. {
  6188. ___value_0 = value;
  6189. }
  6190. };
  6191. #ifdef __clang__
  6192. #pragma clang diagnostic pop
  6193. #endif
  6194. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  6195. #ifndef KEYCODE_T2599294277_H
  6196. #define KEYCODE_T2599294277_H
  6197. #ifdef __clang__
  6198. #pragma clang diagnostic push
  6199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6200. #pragma clang diagnostic ignored "-Wunused-variable"
  6201. #endif
  6202. // UnityEngine.KeyCode
  6203. struct KeyCode_t2599294277
  6204. {
  6205. public:
  6206. // System.Int32 UnityEngine.KeyCode::value__
  6207. int32_t ___value___1;
  6208. public:
  6209. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(KeyCode_t2599294277, ___value___1)); }
  6210. inline int32_t get_value___1() const { return ___value___1; }
  6211. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6212. inline void set_value___1(int32_t value)
  6213. {
  6214. ___value___1 = value;
  6215. }
  6216. };
  6217. #ifdef __clang__
  6218. #pragma clang diagnostic pop
  6219. #endif
  6220. #endif // KEYCODE_T2599294277_H
  6221. #ifndef ARGUMENTEXCEPTION_T132251570_H
  6222. #define ARGUMENTEXCEPTION_T132251570_H
  6223. #ifdef __clang__
  6224. #pragma clang diagnostic push
  6225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6226. #pragma clang diagnostic ignored "-Wunused-variable"
  6227. #endif
  6228. // System.ArgumentException
  6229. struct ArgumentException_t132251570 : public SystemException_t176217640
  6230. {
  6231. public:
  6232. // System.String System.ArgumentException::param_name
  6233. String_t* ___param_name_12;
  6234. public:
  6235. inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t132251570, ___param_name_12)); }
  6236. inline String_t* get_param_name_12() const { return ___param_name_12; }
  6237. inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
  6238. inline void set_param_name_12(String_t* value)
  6239. {
  6240. ___param_name_12 = value;
  6241. Il2CppCodeGenWriteBarrier((&___param_name_12), value);
  6242. }
  6243. };
  6244. #ifdef __clang__
  6245. #pragma clang diagnostic pop
  6246. #endif
  6247. #endif // ARGUMENTEXCEPTION_T132251570_H
  6248. #ifndef LOCALNOTIFICATION_T1697500732_H
  6249. #define LOCALNOTIFICATION_T1697500732_H
  6250. #ifdef __clang__
  6251. #pragma clang diagnostic push
  6252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6253. #pragma clang diagnostic ignored "-Wunused-variable"
  6254. #endif
  6255. // UnityEngine.iOS.LocalNotification
  6256. struct LocalNotification_t1697500732 : public RuntimeObject
  6257. {
  6258. public:
  6259. // System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr
  6260. intptr_t ___m_Ptr_0;
  6261. public:
  6262. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); }
  6263. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6264. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6265. inline void set_m_Ptr_0(intptr_t value)
  6266. {
  6267. ___m_Ptr_0 = value;
  6268. }
  6269. };
  6270. struct LocalNotification_t1697500732_StaticFields
  6271. {
  6272. public:
  6273. // System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks
  6274. int64_t ___m_NSReferenceDateTicks_1;
  6275. public:
  6276. inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); }
  6277. inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; }
  6278. inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; }
  6279. inline void set_m_NSReferenceDateTicks_1(int64_t value)
  6280. {
  6281. ___m_NSReferenceDateTicks_1 = value;
  6282. }
  6283. };
  6284. #ifdef __clang__
  6285. #pragma clang diagnostic pop
  6286. #endif
  6287. #endif // LOCALNOTIFICATION_T1697500732_H
  6288. #ifndef NULLREFERENCEEXCEPTION_T1023182353_H
  6289. #define NULLREFERENCEEXCEPTION_T1023182353_H
  6290. #ifdef __clang__
  6291. #pragma clang diagnostic push
  6292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6293. #pragma clang diagnostic ignored "-Wunused-variable"
  6294. #endif
  6295. // System.NullReferenceException
  6296. struct NullReferenceException_t1023182353 : public SystemException_t176217640
  6297. {
  6298. public:
  6299. public:
  6300. };
  6301. #ifdef __clang__
  6302. #pragma clang diagnostic pop
  6303. #endif
  6304. #endif // NULLREFERENCEEXCEPTION_T1023182353_H
  6305. #ifndef FOGMODE_T1277989386_H
  6306. #define FOGMODE_T1277989386_H
  6307. #ifdef __clang__
  6308. #pragma clang diagnostic push
  6309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6310. #pragma clang diagnostic ignored "-Wunused-variable"
  6311. #endif
  6312. // UnityEngine.FogMode
  6313. struct FogMode_t1277989386
  6314. {
  6315. public:
  6316. // System.Int32 UnityEngine.FogMode::value__
  6317. int32_t ___value___1;
  6318. public:
  6319. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FogMode_t1277989386, ___value___1)); }
  6320. inline int32_t get_value___1() const { return ___value___1; }
  6321. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6322. inline void set_value___1(int32_t value)
  6323. {
  6324. ___value___1 = value;
  6325. }
  6326. };
  6327. #ifdef __clang__
  6328. #pragma clang diagnostic pop
  6329. #endif
  6330. #endif // FOGMODE_T1277989386_H
  6331. #ifndef DATETIMEKIND_T3468814247_H
  6332. #define DATETIMEKIND_T3468814247_H
  6333. #ifdef __clang__
  6334. #pragma clang diagnostic push
  6335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6336. #pragma clang diagnostic ignored "-Wunused-variable"
  6337. #endif
  6338. // System.DateTimeKind
  6339. struct DateTimeKind_t3468814247
  6340. {
  6341. public:
  6342. // System.Int32 System.DateTimeKind::value__
  6343. int32_t ___value___1;
  6344. public:
  6345. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DateTimeKind_t3468814247, ___value___1)); }
  6346. inline int32_t get_value___1() const { return ___value___1; }
  6347. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6348. inline void set_value___1(int32_t value)
  6349. {
  6350. ___value___1 = value;
  6351. }
  6352. };
  6353. #ifdef __clang__
  6354. #pragma clang diagnostic pop
  6355. #endif
  6356. #endif // DATETIMEKIND_T3468814247_H
  6357. #ifndef AUDIOTYPE_T3170162477_H
  6358. #define AUDIOTYPE_T3170162477_H
  6359. #ifdef __clang__
  6360. #pragma clang diagnostic push
  6361. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6362. #pragma clang diagnostic ignored "-Wunused-variable"
  6363. #endif
  6364. // UnityEngine.AudioType
  6365. struct AudioType_t3170162477
  6366. {
  6367. public:
  6368. // System.Int32 UnityEngine.AudioType::value__
  6369. int32_t ___value___1;
  6370. public:
  6371. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AudioType_t3170162477, ___value___1)); }
  6372. inline int32_t get_value___1() const { return ___value___1; }
  6373. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6374. inline void set_value___1(int32_t value)
  6375. {
  6376. ___value___1 = value;
  6377. }
  6378. };
  6379. #ifdef __clang__
  6380. #pragma clang diagnostic pop
  6381. #endif
  6382. #endif // AUDIOTYPE_T3170162477_H
  6383. #ifndef GRADIENTCOLORKEY_T812552589_H
  6384. #define GRADIENTCOLORKEY_T812552589_H
  6385. #ifdef __clang__
  6386. #pragma clang diagnostic push
  6387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6388. #pragma clang diagnostic ignored "-Wunused-variable"
  6389. #endif
  6390. // UnityEngine.GradientColorKey
  6391. struct GradientColorKey_t812552589
  6392. {
  6393. public:
  6394. // UnityEngine.Color UnityEngine.GradientColorKey::color
  6395. Color_t2555686324 ___color_0;
  6396. // System.Single UnityEngine.GradientColorKey::time
  6397. float ___time_1;
  6398. public:
  6399. inline static int32_t get_offset_of_color_0() { return static_cast<int32_t>(offsetof(GradientColorKey_t812552589, ___color_0)); }
  6400. inline Color_t2555686324 get_color_0() const { return ___color_0; }
  6401. inline Color_t2555686324 * get_address_of_color_0() { return &___color_0; }
  6402. inline void set_color_0(Color_t2555686324 value)
  6403. {
  6404. ___color_0 = value;
  6405. }
  6406. inline static int32_t get_offset_of_time_1() { return static_cast<int32_t>(offsetof(GradientColorKey_t812552589, ___time_1)); }
  6407. inline float get_time_1() const { return ___time_1; }
  6408. inline float* get_address_of_time_1() { return &___time_1; }
  6409. inline void set_time_1(float value)
  6410. {
  6411. ___time_1 = value;
  6412. }
  6413. };
  6414. #ifdef __clang__
  6415. #pragma clang diagnostic pop
  6416. #endif
  6417. #endif // GRADIENTCOLORKEY_T812552589_H
  6418. #ifndef TOUCHTYPE_T2034578258_H
  6419. #define TOUCHTYPE_T2034578258_H
  6420. #ifdef __clang__
  6421. #pragma clang diagnostic push
  6422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6423. #pragma clang diagnostic ignored "-Wunused-variable"
  6424. #endif
  6425. // UnityEngine.TouchType
  6426. struct TouchType_t2034578258
  6427. {
  6428. public:
  6429. // System.Int32 UnityEngine.TouchType::value__
  6430. int32_t ___value___1;
  6431. public:
  6432. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchType_t2034578258, ___value___1)); }
  6433. inline int32_t get_value___1() const { return ___value___1; }
  6434. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6435. inline void set_value___1(int32_t value)
  6436. {
  6437. ___value___1 = value;
  6438. }
  6439. };
  6440. #ifdef __clang__
  6441. #pragma clang diagnostic pop
  6442. #endif
  6443. #endif // TOUCHTYPE_T2034578258_H
  6444. #ifndef HEADERATTRIBUTE_T618189647_H
  6445. #define HEADERATTRIBUTE_T618189647_H
  6446. #ifdef __clang__
  6447. #pragma clang diagnostic push
  6448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6449. #pragma clang diagnostic ignored "-Wunused-variable"
  6450. #endif
  6451. // UnityEngine.HeaderAttribute
  6452. struct HeaderAttribute_t618189647 : public PropertyAttribute_t3677895545
  6453. {
  6454. public:
  6455. // System.String UnityEngine.HeaderAttribute::header
  6456. String_t* ___header_0;
  6457. public:
  6458. inline static int32_t get_offset_of_header_0() { return static_cast<int32_t>(offsetof(HeaderAttribute_t618189647, ___header_0)); }
  6459. inline String_t* get_header_0() const { return ___header_0; }
  6460. inline String_t** get_address_of_header_0() { return &___header_0; }
  6461. inline void set_header_0(String_t* value)
  6462. {
  6463. ___header_0 = value;
  6464. Il2CppCodeGenWriteBarrier((&___header_0), value);
  6465. }
  6466. };
  6467. #ifdef __clang__
  6468. #pragma clang diagnostic pop
  6469. #endif
  6470. #endif // HEADERATTRIBUTE_T618189647_H
  6471. #ifndef ASYNCOPERATION_T1445031843_H
  6472. #define ASYNCOPERATION_T1445031843_H
  6473. #ifdef __clang__
  6474. #pragma clang diagnostic push
  6475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6476. #pragma clang diagnostic ignored "-Wunused-variable"
  6477. #endif
  6478. // UnityEngine.AsyncOperation
  6479. struct AsyncOperation_t1445031843 : public YieldInstruction_t403091072
  6480. {
  6481. public:
  6482. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  6483. intptr_t ___m_Ptr_0;
  6484. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  6485. Action_1_t1617499438 * ___m_completeCallback_1;
  6486. public:
  6487. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t1445031843, ___m_Ptr_0)); }
  6488. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6489. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6490. inline void set_m_Ptr_0(intptr_t value)
  6491. {
  6492. ___m_Ptr_0 = value;
  6493. }
  6494. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t1445031843, ___m_completeCallback_1)); }
  6495. inline Action_1_t1617499438 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  6496. inline Action_1_t1617499438 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  6497. inline void set_m_completeCallback_1(Action_1_t1617499438 * value)
  6498. {
  6499. ___m_completeCallback_1 = value;
  6500. Il2CppCodeGenWriteBarrier((&___m_completeCallback_1), value);
  6501. }
  6502. };
  6503. #ifdef __clang__
  6504. #pragma clang diagnostic pop
  6505. #endif
  6506. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  6507. struct AsyncOperation_t1445031843_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  6508. {
  6509. intptr_t ___m_Ptr_0;
  6510. Il2CppMethodPointer ___m_completeCallback_1;
  6511. };
  6512. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  6513. struct AsyncOperation_t1445031843_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  6514. {
  6515. intptr_t ___m_Ptr_0;
  6516. Il2CppMethodPointer ___m_completeCallback_1;
  6517. };
  6518. #endif // ASYNCOPERATION_T1445031843_H
  6519. #ifndef GRADIENT_T3067099924_H
  6520. #define GRADIENT_T3067099924_H
  6521. #ifdef __clang__
  6522. #pragma clang diagnostic push
  6523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6524. #pragma clang diagnostic ignored "-Wunused-variable"
  6525. #endif
  6526. // UnityEngine.Gradient
  6527. struct Gradient_t3067099924 : public RuntimeObject
  6528. {
  6529. public:
  6530. // System.IntPtr UnityEngine.Gradient::m_Ptr
  6531. intptr_t ___m_Ptr_0;
  6532. public:
  6533. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t3067099924, ___m_Ptr_0)); }
  6534. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6535. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6536. inline void set_m_Ptr_0(intptr_t value)
  6537. {
  6538. ___m_Ptr_0 = value;
  6539. }
  6540. };
  6541. #ifdef __clang__
  6542. #pragma clang diagnostic pop
  6543. #endif
  6544. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  6545. struct Gradient_t3067099924_marshaled_pinvoke
  6546. {
  6547. intptr_t ___m_Ptr_0;
  6548. };
  6549. // Native definition for COM marshalling of UnityEngine.Gradient
  6550. struct Gradient_t3067099924_marshaled_com
  6551. {
  6552. intptr_t ___m_Ptr_0;
  6553. };
  6554. #endif // GRADIENT_T3067099924_H
  6555. #ifndef PARAMETERATTRIBUTES_T1826424051_H
  6556. #define PARAMETERATTRIBUTES_T1826424051_H
  6557. #ifdef __clang__
  6558. #pragma clang diagnostic push
  6559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6560. #pragma clang diagnostic ignored "-Wunused-variable"
  6561. #endif
  6562. // System.Reflection.ParameterAttributes
  6563. struct ParameterAttributes_t1826424051
  6564. {
  6565. public:
  6566. // System.Int32 System.Reflection.ParameterAttributes::value__
  6567. int32_t ___value___1;
  6568. public:
  6569. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ParameterAttributes_t1826424051, ___value___1)); }
  6570. inline int32_t get_value___1() const { return ___value___1; }
  6571. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6572. inline void set_value___1(int32_t value)
  6573. {
  6574. ___value___1 = value;
  6575. }
  6576. };
  6577. #ifdef __clang__
  6578. #pragma clang diagnostic pop
  6579. #endif
  6580. #endif // PARAMETERATTRIBUTES_T1826424051_H
  6581. #ifndef HIDEFLAGS_T4250555765_H
  6582. #define HIDEFLAGS_T4250555765_H
  6583. #ifdef __clang__
  6584. #pragma clang diagnostic push
  6585. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6586. #pragma clang diagnostic ignored "-Wunused-variable"
  6587. #endif
  6588. // UnityEngine.HideFlags
  6589. struct HideFlags_t4250555765
  6590. {
  6591. public:
  6592. // System.Int32 UnityEngine.HideFlags::value__
  6593. int32_t ___value___1;
  6594. public:
  6595. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  6596. inline int32_t get_value___1() const { return ___value___1; }
  6597. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6598. inline void set_value___1(int32_t value)
  6599. {
  6600. ___value___1 = value;
  6601. }
  6602. };
  6603. #ifdef __clang__
  6604. #pragma clang diagnostic pop
  6605. #endif
  6606. #endif // HIDEFLAGS_T4250555765_H
  6607. #ifndef BATTERYSTATUS_T2061396309_H
  6608. #define BATTERYSTATUS_T2061396309_H
  6609. #ifdef __clang__
  6610. #pragma clang diagnostic push
  6611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6612. #pragma clang diagnostic ignored "-Wunused-variable"
  6613. #endif
  6614. // UnityEngine.BatteryStatus
  6615. struct BatteryStatus_t2061396309
  6616. {
  6617. public:
  6618. // System.Int32 UnityEngine.BatteryStatus::value__
  6619. int32_t ___value___1;
  6620. public:
  6621. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BatteryStatus_t2061396309, ___value___1)); }
  6622. inline int32_t get_value___1() const { return ___value___1; }
  6623. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6624. inline void set_value___1(int32_t value)
  6625. {
  6626. ___value___1 = value;
  6627. }
  6628. };
  6629. #ifdef __clang__
  6630. #pragma clang diagnostic pop
  6631. #endif
  6632. #endif // BATTERYSTATUS_T2061396309_H
  6633. #ifndef PRIMITIVETYPE_T3468579401_H
  6634. #define PRIMITIVETYPE_T3468579401_H
  6635. #ifdef __clang__
  6636. #pragma clang diagnostic push
  6637. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6638. #pragma clang diagnostic ignored "-Wunused-variable"
  6639. #endif
  6640. // UnityEngine.PrimitiveType
  6641. struct PrimitiveType_t3468579401
  6642. {
  6643. public:
  6644. // System.Int32 UnityEngine.PrimitiveType::value__
  6645. int32_t ___value___1;
  6646. public:
  6647. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PrimitiveType_t3468579401, ___value___1)); }
  6648. inline int32_t get_value___1() const { return ___value___1; }
  6649. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6650. inline void set_value___1(int32_t value)
  6651. {
  6652. ___value___1 = value;
  6653. }
  6654. };
  6655. #ifdef __clang__
  6656. #pragma clang diagnostic pop
  6657. #endif
  6658. #endif // PRIMITIVETYPE_T3468579401_H
  6659. #ifndef TOUCHPHASE_T72348083_H
  6660. #define TOUCHPHASE_T72348083_H
  6661. #ifdef __clang__
  6662. #pragma clang diagnostic push
  6663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6664. #pragma clang diagnostic ignored "-Wunused-variable"
  6665. #endif
  6666. // UnityEngine.TouchPhase
  6667. struct TouchPhase_t72348083
  6668. {
  6669. public:
  6670. // System.Int32 UnityEngine.TouchPhase::value__
  6671. int32_t ___value___1;
  6672. public:
  6673. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchPhase_t72348083, ___value___1)); }
  6674. inline int32_t get_value___1() const { return ___value___1; }
  6675. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6676. inline void set_value___1(int32_t value)
  6677. {
  6678. ___value___1 = value;
  6679. }
  6680. };
  6681. #ifdef __clang__
  6682. #pragma clang diagnostic pop
  6683. #endif
  6684. #endif // TOUCHPHASE_T72348083_H
  6685. #ifndef OBJECT_T631007953_H
  6686. #define OBJECT_T631007953_H
  6687. #ifdef __clang__
  6688. #pragma clang diagnostic push
  6689. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6690. #pragma clang diagnostic ignored "-Wunused-variable"
  6691. #endif
  6692. // UnityEngine.Object
  6693. struct Object_t631007953 : public RuntimeObject
  6694. {
  6695. public:
  6696. // System.IntPtr UnityEngine.Object::m_CachedPtr
  6697. intptr_t ___m_CachedPtr_0;
  6698. public:
  6699. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  6700. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  6701. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  6702. inline void set_m_CachedPtr_0(intptr_t value)
  6703. {
  6704. ___m_CachedPtr_0 = value;
  6705. }
  6706. };
  6707. struct Object_t631007953_StaticFields
  6708. {
  6709. public:
  6710. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  6711. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  6712. public:
  6713. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  6714. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6715. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6716. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  6717. {
  6718. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  6719. }
  6720. };
  6721. #ifdef __clang__
  6722. #pragma clang diagnostic pop
  6723. #endif
  6724. // Native definition for P/Invoke marshalling of UnityEngine.Object
  6725. struct Object_t631007953_marshaled_pinvoke
  6726. {
  6727. intptr_t ___m_CachedPtr_0;
  6728. };
  6729. // Native definition for COM marshalling of UnityEngine.Object
  6730. struct Object_t631007953_marshaled_com
  6731. {
  6732. intptr_t ___m_CachedPtr_0;
  6733. };
  6734. #endif // OBJECT_T631007953_H
  6735. #ifndef SEEKORIGIN_T1441174344_H
  6736. #define SEEKORIGIN_T1441174344_H
  6737. #ifdef __clang__
  6738. #pragma clang diagnostic push
  6739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6740. #pragma clang diagnostic ignored "-Wunused-variable"
  6741. #endif
  6742. // System.IO.SeekOrigin
  6743. struct SeekOrigin_t1441174344
  6744. {
  6745. public:
  6746. // System.Int32 System.IO.SeekOrigin::value__
  6747. int32_t ___value___1;
  6748. public:
  6749. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SeekOrigin_t1441174344, ___value___1)); }
  6750. inline int32_t get_value___1() const { return ___value___1; }
  6751. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6752. inline void set_value___1(int32_t value)
  6753. {
  6754. ___value___1 = value;
  6755. }
  6756. };
  6757. #ifdef __clang__
  6758. #pragma clang diagnostic pop
  6759. #endif
  6760. #endif // SEEKORIGIN_T1441174344_H
  6761. #ifndef MATERIALPROPERTYBLOCK_T3213117958_H
  6762. #define MATERIALPROPERTYBLOCK_T3213117958_H
  6763. #ifdef __clang__
  6764. #pragma clang diagnostic push
  6765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6766. #pragma clang diagnostic ignored "-Wunused-variable"
  6767. #endif
  6768. // UnityEngine.MaterialPropertyBlock
  6769. struct MaterialPropertyBlock_t3213117958 : public RuntimeObject
  6770. {
  6771. public:
  6772. // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
  6773. intptr_t ___m_Ptr_0;
  6774. public:
  6775. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MaterialPropertyBlock_t3213117958, ___m_Ptr_0)); }
  6776. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6777. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6778. inline void set_m_Ptr_0(intptr_t value)
  6779. {
  6780. ___m_Ptr_0 = value;
  6781. }
  6782. };
  6783. #ifdef __clang__
  6784. #pragma clang diagnostic pop
  6785. #endif
  6786. #endif // MATERIALPROPERTYBLOCK_T3213117958_H
  6787. #ifndef RUNTIMEPLATFORM_T4159857903_H
  6788. #define RUNTIMEPLATFORM_T4159857903_H
  6789. #ifdef __clang__
  6790. #pragma clang diagnostic push
  6791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6792. #pragma clang diagnostic ignored "-Wunused-variable"
  6793. #endif
  6794. // UnityEngine.RuntimePlatform
  6795. struct RuntimePlatform_t4159857903
  6796. {
  6797. public:
  6798. // System.Int32 UnityEngine.RuntimePlatform::value__
  6799. int32_t ___value___1;
  6800. public:
  6801. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RuntimePlatform_t4159857903, ___value___1)); }
  6802. inline int32_t get_value___1() const { return ___value___1; }
  6803. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6804. inline void set_value___1(int32_t value)
  6805. {
  6806. ___value___1 = value;
  6807. }
  6808. };
  6809. #ifdef __clang__
  6810. #pragma clang diagnostic pop
  6811. #endif
  6812. #endif // RUNTIMEPLATFORM_T4159857903_H
  6813. #ifndef DELEGATE_T1188392813_H
  6814. #define DELEGATE_T1188392813_H
  6815. #ifdef __clang__
  6816. #pragma clang diagnostic push
  6817. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6818. #pragma clang diagnostic ignored "-Wunused-variable"
  6819. #endif
  6820. // System.Delegate
  6821. struct Delegate_t1188392813 : public RuntimeObject
  6822. {
  6823. public:
  6824. // System.IntPtr System.Delegate::method_ptr
  6825. Il2CppMethodPointer ___method_ptr_0;
  6826. // System.IntPtr System.Delegate::invoke_impl
  6827. intptr_t ___invoke_impl_1;
  6828. // System.Object System.Delegate::m_target
  6829. RuntimeObject * ___m_target_2;
  6830. // System.IntPtr System.Delegate::method
  6831. intptr_t ___method_3;
  6832. // System.IntPtr System.Delegate::delegate_trampoline
  6833. intptr_t ___delegate_trampoline_4;
  6834. // System.IntPtr System.Delegate::method_code
  6835. intptr_t ___method_code_5;
  6836. // System.Reflection.MethodInfo System.Delegate::method_info
  6837. MethodInfo_t * ___method_info_6;
  6838. // System.Reflection.MethodInfo System.Delegate::original_method_info
  6839. MethodInfo_t * ___original_method_info_7;
  6840. // System.DelegateData System.Delegate::data
  6841. DelegateData_t1677132599 * ___data_8;
  6842. public:
  6843. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  6844. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  6845. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  6846. inline void set_method_ptr_0(Il2CppMethodPointer value)
  6847. {
  6848. ___method_ptr_0 = value;
  6849. }
  6850. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  6851. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  6852. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  6853. inline void set_invoke_impl_1(intptr_t value)
  6854. {
  6855. ___invoke_impl_1 = value;
  6856. }
  6857. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  6858. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  6859. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  6860. inline void set_m_target_2(RuntimeObject * value)
  6861. {
  6862. ___m_target_2 = value;
  6863. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  6864. }
  6865. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  6866. inline intptr_t get_method_3() const { return ___method_3; }
  6867. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  6868. inline void set_method_3(intptr_t value)
  6869. {
  6870. ___method_3 = value;
  6871. }
  6872. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  6873. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  6874. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  6875. inline void set_delegate_trampoline_4(intptr_t value)
  6876. {
  6877. ___delegate_trampoline_4 = value;
  6878. }
  6879. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  6880. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  6881. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  6882. inline void set_method_code_5(intptr_t value)
  6883. {
  6884. ___method_code_5 = value;
  6885. }
  6886. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  6887. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  6888. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  6889. inline void set_method_info_6(MethodInfo_t * value)
  6890. {
  6891. ___method_info_6 = value;
  6892. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  6893. }
  6894. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  6895. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  6896. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  6897. inline void set_original_method_info_7(MethodInfo_t * value)
  6898. {
  6899. ___original_method_info_7 = value;
  6900. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  6901. }
  6902. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  6903. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  6904. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  6905. inline void set_data_8(DelegateData_t1677132599 * value)
  6906. {
  6907. ___data_8 = value;
  6908. Il2CppCodeGenWriteBarrier((&___data_8), value);
  6909. }
  6910. };
  6911. #ifdef __clang__
  6912. #pragma clang diagnostic pop
  6913. #endif
  6914. #endif // DELEGATE_T1188392813_H
  6915. #ifndef MATHFINTERNAL_T624072491_H
  6916. #define MATHFINTERNAL_T624072491_H
  6917. #ifdef __clang__
  6918. #pragma clang diagnostic push
  6919. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6920. #pragma clang diagnostic ignored "-Wunused-variable"
  6921. #endif
  6922. // UnityEngineInternal.MathfInternal
  6923. struct MathfInternal_t624072491
  6924. {
  6925. public:
  6926. union
  6927. {
  6928. struct
  6929. {
  6930. };
  6931. uint8_t MathfInternal_t624072491__padding[1];
  6932. };
  6933. public:
  6934. };
  6935. struct MathfInternal_t624072491_StaticFields
  6936. {
  6937. public:
  6938. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  6939. float ___FloatMinNormal_0;
  6940. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  6941. float ___FloatMinDenormal_1;
  6942. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  6943. bool ___IsFlushToZeroEnabled_2;
  6944. public:
  6945. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); }
  6946. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  6947. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  6948. inline void set_FloatMinNormal_0(float value)
  6949. {
  6950. ___FloatMinNormal_0 = value;
  6951. }
  6952. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); }
  6953. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  6954. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  6955. inline void set_FloatMinDenormal_1(float value)
  6956. {
  6957. ___FloatMinDenormal_1 = value;
  6958. }
  6959. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); }
  6960. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  6961. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  6962. inline void set_IsFlushToZeroEnabled_2(bool value)
  6963. {
  6964. ___IsFlushToZeroEnabled_2 = value;
  6965. }
  6966. };
  6967. #ifdef __clang__
  6968. #pragma clang diagnostic pop
  6969. #endif
  6970. #endif // MATHFINTERNAL_T624072491_H
  6971. #ifndef THREADPRIORITY_T1774350854_H
  6972. #define THREADPRIORITY_T1774350854_H
  6973. #ifdef __clang__
  6974. #pragma clang diagnostic push
  6975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6976. #pragma clang diagnostic ignored "-Wunused-variable"
  6977. #endif
  6978. // UnityEngine.ThreadPriority
  6979. struct ThreadPriority_t1774350854
  6980. {
  6981. public:
  6982. // System.Int32 UnityEngine.ThreadPriority::value__
  6983. int32_t ___value___1;
  6984. public:
  6985. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ThreadPriority_t1774350854, ___value___1)); }
  6986. inline int32_t get_value___1() const { return ___value___1; }
  6987. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6988. inline void set_value___1(int32_t value)
  6989. {
  6990. ___value___1 = value;
  6991. }
  6992. };
  6993. #ifdef __clang__
  6994. #pragma clang diagnostic pop
  6995. #endif
  6996. #endif // THREADPRIORITY_T1774350854_H
  6997. #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H
  6998. #define INTERNALVERTEXCHANNELTYPE_T299736786_H
  6999. #ifdef __clang__
  7000. #pragma clang diagnostic push
  7001. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7002. #pragma clang diagnostic ignored "-Wunused-variable"
  7003. #endif
  7004. // UnityEngine.Mesh/InternalVertexChannelType
  7005. struct InternalVertexChannelType_t299736786
  7006. {
  7007. public:
  7008. // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__
  7009. int32_t ___value___1;
  7010. public:
  7011. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalVertexChannelType_t299736786, ___value___1)); }
  7012. inline int32_t get_value___1() const { return ___value___1; }
  7013. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7014. inline void set_value___1(int32_t value)
  7015. {
  7016. ___value___1 = value;
  7017. }
  7018. };
  7019. #ifdef __clang__
  7020. #pragma clang diagnostic pop
  7021. #endif
  7022. #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H
  7023. #ifndef INTERNALSHADERCHANNEL_T300897861_H
  7024. #define INTERNALSHADERCHANNEL_T300897861_H
  7025. #ifdef __clang__
  7026. #pragma clang diagnostic push
  7027. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7028. #pragma clang diagnostic ignored "-Wunused-variable"
  7029. #endif
  7030. // UnityEngine.Mesh/InternalShaderChannel
  7031. struct InternalShaderChannel_t300897861
  7032. {
  7033. public:
  7034. // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__
  7035. int32_t ___value___1;
  7036. public:
  7037. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalShaderChannel_t300897861, ___value___1)); }
  7038. inline int32_t get_value___1() const { return ___value___1; }
  7039. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7040. inline void set_value___1(int32_t value)
  7041. {
  7042. ___value___1 = value;
  7043. }
  7044. };
  7045. #ifdef __clang__
  7046. #pragma clang diagnostic pop
  7047. #endif
  7048. #endif // INTERNALSHADERCHANNEL_T300897861_H
  7049. #ifndef MESHTOPOLOGY_T838400051_H
  7050. #define MESHTOPOLOGY_T838400051_H
  7051. #ifdef __clang__
  7052. #pragma clang diagnostic push
  7053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7054. #pragma clang diagnostic ignored "-Wunused-variable"
  7055. #endif
  7056. // UnityEngine.MeshTopology
  7057. struct MeshTopology_t838400051
  7058. {
  7059. public:
  7060. // System.Int32 UnityEngine.MeshTopology::value__
  7061. int32_t ___value___1;
  7062. public:
  7063. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MeshTopology_t838400051, ___value___1)); }
  7064. inline int32_t get_value___1() const { return ___value___1; }
  7065. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7066. inline void set_value___1(int32_t value)
  7067. {
  7068. ___value___1 = value;
  7069. }
  7070. };
  7071. #ifdef __clang__
  7072. #pragma clang diagnostic pop
  7073. #endif
  7074. #endif // MESHTOPOLOGY_T838400051_H
  7075. #ifndef INDEXFORMAT_T3742455541_H
  7076. #define INDEXFORMAT_T3742455541_H
  7077. #ifdef __clang__
  7078. #pragma clang diagnostic push
  7079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7080. #pragma clang diagnostic ignored "-Wunused-variable"
  7081. #endif
  7082. // UnityEngine.Rendering.IndexFormat
  7083. struct IndexFormat_t3742455541
  7084. {
  7085. public:
  7086. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  7087. int32_t ___value___1;
  7088. public:
  7089. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(IndexFormat_t3742455541, ___value___1)); }
  7090. inline int32_t get_value___1() const { return ___value___1; }
  7091. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7092. inline void set_value___1(int32_t value)
  7093. {
  7094. ___value___1 = value;
  7095. }
  7096. };
  7097. #ifdef __clang__
  7098. #pragma clang diagnostic pop
  7099. #endif
  7100. #endif // INDEXFORMAT_T3742455541_H
  7101. #ifndef NETWORKREACHABILITY_T3450623372_H
  7102. #define NETWORKREACHABILITY_T3450623372_H
  7103. #ifdef __clang__
  7104. #pragma clang diagnostic push
  7105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7106. #pragma clang diagnostic ignored "-Wunused-variable"
  7107. #endif
  7108. // UnityEngine.NetworkReachability
  7109. struct NetworkReachability_t3450623372
  7110. {
  7111. public:
  7112. // System.Int32 UnityEngine.NetworkReachability::value__
  7113. int32_t ___value___1;
  7114. public:
  7115. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(NetworkReachability_t3450623372, ___value___1)); }
  7116. inline int32_t get_value___1() const { return ___value___1; }
  7117. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7118. inline void set_value___1(int32_t value)
  7119. {
  7120. ___value___1 = value;
  7121. }
  7122. };
  7123. #ifdef __clang__
  7124. #pragma clang diagnostic pop
  7125. #endif
  7126. #endif // NETWORKREACHABILITY_T3450623372_H
  7127. #ifndef LINETEXTUREMODE_T468844345_H
  7128. #define LINETEXTUREMODE_T468844345_H
  7129. #ifdef __clang__
  7130. #pragma clang diagnostic push
  7131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7132. #pragma clang diagnostic ignored "-Wunused-variable"
  7133. #endif
  7134. // UnityEngine.LineTextureMode
  7135. struct LineTextureMode_t468844345
  7136. {
  7137. public:
  7138. // System.Int32 UnityEngine.LineTextureMode::value__
  7139. int32_t ___value___1;
  7140. public:
  7141. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LineTextureMode_t468844345, ___value___1)); }
  7142. inline int32_t get_value___1() const { return ___value___1; }
  7143. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7144. inline void set_value___1(int32_t value)
  7145. {
  7146. ___value___1 = value;
  7147. }
  7148. };
  7149. #ifdef __clang__
  7150. #pragma clang diagnostic pop
  7151. #endif
  7152. #endif // LINETEXTUREMODE_T468844345_H
  7153. #ifndef SHADOWMAPPASS_T3970026991_H
  7154. #define SHADOWMAPPASS_T3970026991_H
  7155. #ifdef __clang__
  7156. #pragma clang diagnostic push
  7157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7158. #pragma clang diagnostic ignored "-Wunused-variable"
  7159. #endif
  7160. // UnityEngine.Rendering.ShadowMapPass
  7161. struct ShadowMapPass_t3970026991
  7162. {
  7163. public:
  7164. // System.Int32 UnityEngine.Rendering.ShadowMapPass::value__
  7165. int32_t ___value___1;
  7166. public:
  7167. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowMapPass_t3970026991, ___value___1)); }
  7168. inline int32_t get_value___1() const { return ___value___1; }
  7169. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7170. inline void set_value___1(int32_t value)
  7171. {
  7172. ___value___1 = value;
  7173. }
  7174. };
  7175. #ifdef __clang__
  7176. #pragma clang diagnostic pop
  7177. #endif
  7178. #endif // SHADOWMAPPASS_T3970026991_H
  7179. #ifndef LIGHTEVENT_T2943511468_H
  7180. #define LIGHTEVENT_T2943511468_H
  7181. #ifdef __clang__
  7182. #pragma clang diagnostic push
  7183. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7184. #pragma clang diagnostic ignored "-Wunused-variable"
  7185. #endif
  7186. // UnityEngine.Rendering.LightEvent
  7187. struct LightEvent_t2943511468
  7188. {
  7189. public:
  7190. // System.Int32 UnityEngine.Rendering.LightEvent::value__
  7191. int32_t ___value___1;
  7192. public:
  7193. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightEvent_t2943511468, ___value___1)); }
  7194. inline int32_t get_value___1() const { return ___value___1; }
  7195. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7196. inline void set_value___1(int32_t value)
  7197. {
  7198. ___value___1 = value;
  7199. }
  7200. };
  7201. #ifdef __clang__
  7202. #pragma clang diagnostic pop
  7203. #endif
  7204. #endif // LIGHTEVENT_T2943511468_H
  7205. #ifndef LIGHTRENDERMODE_T1384513348_H
  7206. #define LIGHTRENDERMODE_T1384513348_H
  7207. #ifdef __clang__
  7208. #pragma clang diagnostic push
  7209. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7210. #pragma clang diagnostic ignored "-Wunused-variable"
  7211. #endif
  7212. // UnityEngine.LightRenderMode
  7213. struct LightRenderMode_t1384513348
  7214. {
  7215. public:
  7216. // System.Int32 UnityEngine.LightRenderMode::value__
  7217. int32_t ___value___1;
  7218. public:
  7219. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightRenderMode_t1384513348, ___value___1)); }
  7220. inline int32_t get_value___1() const { return ___value___1; }
  7221. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7222. inline void set_value___1(int32_t value)
  7223. {
  7224. ___value___1 = value;
  7225. }
  7226. };
  7227. #ifdef __clang__
  7228. #pragma clang diagnostic pop
  7229. #endif
  7230. #endif // LIGHTRENDERMODE_T1384513348_H
  7231. #ifndef LIGHTSHADOWRESOLUTION_T3029073116_H
  7232. #define LIGHTSHADOWRESOLUTION_T3029073116_H
  7233. #ifdef __clang__
  7234. #pragma clang diagnostic push
  7235. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7236. #pragma clang diagnostic ignored "-Wunused-variable"
  7237. #endif
  7238. // UnityEngine.Rendering.LightShadowResolution
  7239. struct LightShadowResolution_t3029073116
  7240. {
  7241. public:
  7242. // System.Int32 UnityEngine.Rendering.LightShadowResolution::value__
  7243. int32_t ___value___1;
  7244. public:
  7245. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightShadowResolution_t3029073116, ___value___1)); }
  7246. inline int32_t get_value___1() const { return ___value___1; }
  7247. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7248. inline void set_value___1(int32_t value)
  7249. {
  7250. ___value___1 = value;
  7251. }
  7252. };
  7253. #ifdef __clang__
  7254. #pragma clang diagnostic pop
  7255. #endif
  7256. #endif // LIGHTSHADOWRESOLUTION_T3029073116_H
  7257. #ifndef LOGTYPE_T73765434_H
  7258. #define LOGTYPE_T73765434_H
  7259. #ifdef __clang__
  7260. #pragma clang diagnostic push
  7261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7262. #pragma clang diagnostic ignored "-Wunused-variable"
  7263. #endif
  7264. // UnityEngine.LogType
  7265. struct LogType_t73765434
  7266. {
  7267. public:
  7268. // System.Int32 UnityEngine.LogType::value__
  7269. int32_t ___value___1;
  7270. public:
  7271. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LogType_t73765434, ___value___1)); }
  7272. inline int32_t get_value___1() const { return ___value___1; }
  7273. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7274. inline void set_value___1(int32_t value)
  7275. {
  7276. ___value___1 = value;
  7277. }
  7278. };
  7279. #ifdef __clang__
  7280. #pragma clang diagnostic pop
  7281. #endif
  7282. #endif // LOGTYPE_T73765434_H
  7283. #ifndef LIGHTSHADOWS_T1089484200_H
  7284. #define LIGHTSHADOWS_T1089484200_H
  7285. #ifdef __clang__
  7286. #pragma clang diagnostic push
  7287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7288. #pragma clang diagnostic ignored "-Wunused-variable"
  7289. #endif
  7290. // UnityEngine.LightShadows
  7291. struct LightShadows_t1089484200
  7292. {
  7293. public:
  7294. // System.Int32 UnityEngine.LightShadows::value__
  7295. int32_t ___value___1;
  7296. public:
  7297. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightShadows_t1089484200, ___value___1)); }
  7298. inline int32_t get_value___1() const { return ___value___1; }
  7299. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7300. inline void set_value___1(int32_t value)
  7301. {
  7302. ___value___1 = value;
  7303. }
  7304. };
  7305. #ifdef __clang__
  7306. #pragma clang diagnostic pop
  7307. #endif
  7308. #endif // LIGHTSHADOWS_T1089484200_H
  7309. #ifndef LIGHTTYPE_T1494112716_H
  7310. #define LIGHTTYPE_T1494112716_H
  7311. #ifdef __clang__
  7312. #pragma clang diagnostic push
  7313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7314. #pragma clang diagnostic ignored "-Wunused-variable"
  7315. #endif
  7316. // UnityEngine.LightType
  7317. struct LightType_t1494112716
  7318. {
  7319. public:
  7320. // System.Int32 UnityEngine.LightType::value__
  7321. int32_t ___value___1;
  7322. public:
  7323. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightType_t1494112716, ___value___1)); }
  7324. inline int32_t get_value___1() const { return ___value___1; }
  7325. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7326. inline void set_value___1(int32_t value)
  7327. {
  7328. ___value___1 = value;
  7329. }
  7330. };
  7331. #ifdef __clang__
  7332. #pragma clang diagnostic pop
  7333. #endif
  7334. #endif // LIGHTTYPE_T1494112716_H
  7335. #ifndef LINEALIGNMENT_T2442180505_H
  7336. #define LINEALIGNMENT_T2442180505_H
  7337. #ifdef __clang__
  7338. #pragma clang diagnostic push
  7339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7340. #pragma clang diagnostic ignored "-Wunused-variable"
  7341. #endif
  7342. // UnityEngine.LineAlignment
  7343. struct LineAlignment_t2442180505
  7344. {
  7345. public:
  7346. // System.Int32 UnityEngine.LineAlignment::value__
  7347. int32_t ___value___1;
  7348. public:
  7349. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LineAlignment_t2442180505, ___value___1)); }
  7350. inline int32_t get_value___1() const { return ___value___1; }
  7351. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7352. inline void set_value___1(int32_t value)
  7353. {
  7354. ___value___1 = value;
  7355. }
  7356. };
  7357. #ifdef __clang__
  7358. #pragma clang diagnostic pop
  7359. #endif
  7360. #endif // LINEALIGNMENT_T2442180505_H
  7361. #ifndef LIGHTMAPSMODE_T12202505_H
  7362. #define LIGHTMAPSMODE_T12202505_H
  7363. #ifdef __clang__
  7364. #pragma clang diagnostic push
  7365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7366. #pragma clang diagnostic ignored "-Wunused-variable"
  7367. #endif
  7368. // UnityEngine.LightmapsMode
  7369. struct LightmapsMode_t12202505
  7370. {
  7371. public:
  7372. // System.Int32 UnityEngine.LightmapsMode::value__
  7373. int32_t ___value___1;
  7374. public:
  7375. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightmapsMode_t12202505, ___value___1)); }
  7376. inline int32_t get_value___1() const { return ___value___1; }
  7377. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7378. inline void set_value___1(int32_t value)
  7379. {
  7380. ___value___1 = value;
  7381. }
  7382. };
  7383. #ifdef __clang__
  7384. #pragma clang diagnostic pop
  7385. #endif
  7386. #endif // LIGHTMAPSMODE_T12202505_H
  7387. #ifndef WRAPMODE_T730450702_H
  7388. #define WRAPMODE_T730450702_H
  7389. #ifdef __clang__
  7390. #pragma clang diagnostic push
  7391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7392. #pragma clang diagnostic ignored "-Wunused-variable"
  7393. #endif
  7394. // UnityEngine.WrapMode
  7395. struct WrapMode_t730450702
  7396. {
  7397. public:
  7398. // System.Int32 UnityEngine.WrapMode::value__
  7399. int32_t ___value___1;
  7400. public:
  7401. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(WrapMode_t730450702, ___value___1)); }
  7402. inline int32_t get_value___1() const { return ___value___1; }
  7403. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7404. inline void set_value___1(int32_t value)
  7405. {
  7406. ___value___1 = value;
  7407. }
  7408. };
  7409. #ifdef __clang__
  7410. #pragma clang diagnostic pop
  7411. #endif
  7412. #endif // WRAPMODE_T730450702_H
  7413. #ifndef ANIMATIONCURVE_T3046754366_H
  7414. #define ANIMATIONCURVE_T3046754366_H
  7415. #ifdef __clang__
  7416. #pragma clang diagnostic push
  7417. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7418. #pragma clang diagnostic ignored "-Wunused-variable"
  7419. #endif
  7420. // UnityEngine.AnimationCurve
  7421. struct AnimationCurve_t3046754366 : public RuntimeObject
  7422. {
  7423. public:
  7424. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  7425. intptr_t ___m_Ptr_0;
  7426. public:
  7427. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t3046754366, ___m_Ptr_0)); }
  7428. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7429. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7430. inline void set_m_Ptr_0(intptr_t value)
  7431. {
  7432. ___m_Ptr_0 = value;
  7433. }
  7434. };
  7435. #ifdef __clang__
  7436. #pragma clang diagnostic pop
  7437. #endif
  7438. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  7439. struct AnimationCurve_t3046754366_marshaled_pinvoke
  7440. {
  7441. intptr_t ___m_Ptr_0;
  7442. };
  7443. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  7444. struct AnimationCurve_t3046754366_marshaled_com
  7445. {
  7446. intptr_t ___m_Ptr_0;
  7447. };
  7448. #endif // ANIMATIONCURVE_T3046754366_H
  7449. #ifndef MIXEDLIGHTINGMODE_T270503864_H
  7450. #define MIXEDLIGHTINGMODE_T270503864_H
  7451. #ifdef __clang__
  7452. #pragma clang diagnostic push
  7453. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7454. #pragma clang diagnostic ignored "-Wunused-variable"
  7455. #endif
  7456. // UnityEngine.MixedLightingMode
  7457. struct MixedLightingMode_t270503864
  7458. {
  7459. public:
  7460. // System.Int32 UnityEngine.MixedLightingMode::value__
  7461. int32_t ___value___1;
  7462. public:
  7463. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MixedLightingMode_t270503864, ___value___1)); }
  7464. inline int32_t get_value___1() const { return ___value___1; }
  7465. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7466. inline void set_value___1(int32_t value)
  7467. {
  7468. ___value___1 = value;
  7469. }
  7470. };
  7471. #ifdef __clang__
  7472. #pragma clang diagnostic pop
  7473. #endif
  7474. #endif // MIXEDLIGHTINGMODE_T270503864_H
  7475. #ifndef LIGHTMAPBAKETYPE_T1497855756_H
  7476. #define LIGHTMAPBAKETYPE_T1497855756_H
  7477. #ifdef __clang__
  7478. #pragma clang diagnostic push
  7479. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7480. #pragma clang diagnostic ignored "-Wunused-variable"
  7481. #endif
  7482. // UnityEngine.LightmapBakeType
  7483. struct LightmapBakeType_t1497855756
  7484. {
  7485. public:
  7486. // System.Int32 UnityEngine.LightmapBakeType::value__
  7487. int32_t ___value___1;
  7488. public:
  7489. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightmapBakeType_t1497855756, ___value___1)); }
  7490. inline int32_t get_value___1() const { return ___value___1; }
  7491. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7492. inline void set_value___1(int32_t value)
  7493. {
  7494. ___value___1 = value;
  7495. }
  7496. };
  7497. #ifdef __clang__
  7498. #pragma clang diagnostic pop
  7499. #endif
  7500. #endif // LIGHTMAPBAKETYPE_T1497855756_H
  7501. #ifndef FILTERMODE_T3761284007_H
  7502. #define FILTERMODE_T3761284007_H
  7503. #ifdef __clang__
  7504. #pragma clang diagnostic push
  7505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7506. #pragma clang diagnostic ignored "-Wunused-variable"
  7507. #endif
  7508. // UnityEngine.FilterMode
  7509. struct FilterMode_t3761284007
  7510. {
  7511. public:
  7512. // System.Int32 UnityEngine.FilterMode::value__
  7513. int32_t ___value___1;
  7514. public:
  7515. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FilterMode_t3761284007, ___value___1)); }
  7516. inline int32_t get_value___1() const { return ___value___1; }
  7517. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7518. inline void set_value___1(int32_t value)
  7519. {
  7520. ___value___1 = value;
  7521. }
  7522. };
  7523. #ifdef __clang__
  7524. #pragma clang diagnostic pop
  7525. #endif
  7526. #endif // FILTERMODE_T3761284007_H
  7527. #ifndef DRIVENTRANSFORMPROPERTIES_T3813433528_H
  7528. #define DRIVENTRANSFORMPROPERTIES_T3813433528_H
  7529. #ifdef __clang__
  7530. #pragma clang diagnostic push
  7531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7532. #pragma clang diagnostic ignored "-Wunused-variable"
  7533. #endif
  7534. // UnityEngine.DrivenTransformProperties
  7535. struct DrivenTransformProperties_t3813433528
  7536. {
  7537. public:
  7538. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  7539. int32_t ___value___1;
  7540. public:
  7541. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3813433528, ___value___1)); }
  7542. inline int32_t get_value___1() const { return ___value___1; }
  7543. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7544. inline void set_value___1(int32_t value)
  7545. {
  7546. ___value___1 = value;
  7547. }
  7548. };
  7549. #ifdef __clang__
  7550. #pragma clang diagnostic pop
  7551. #endif
  7552. #endif // DRIVENTRANSFORMPROPERTIES_T3813433528_H
  7553. #ifndef DISPLAY_T1387065949_H
  7554. #define DISPLAY_T1387065949_H
  7555. #ifdef __clang__
  7556. #pragma clang diagnostic push
  7557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7558. #pragma clang diagnostic ignored "-Wunused-variable"
  7559. #endif
  7560. // UnityEngine.Display
  7561. struct Display_t1387065949 : public RuntimeObject
  7562. {
  7563. public:
  7564. // System.IntPtr UnityEngine.Display::nativeDisplay
  7565. intptr_t ___nativeDisplay_0;
  7566. public:
  7567. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t1387065949, ___nativeDisplay_0)); }
  7568. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  7569. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  7570. inline void set_nativeDisplay_0(intptr_t value)
  7571. {
  7572. ___nativeDisplay_0 = value;
  7573. }
  7574. };
  7575. struct Display_t1387065949_StaticFields
  7576. {
  7577. public:
  7578. // UnityEngine.Display[] UnityEngine.Display::displays
  7579. DisplayU5BU5D_t103034768* ___displays_1;
  7580. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  7581. Display_t1387065949 * ____mainDisplay_2;
  7582. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  7583. DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3;
  7584. public:
  7585. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___displays_1)); }
  7586. inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; }
  7587. inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; }
  7588. inline void set_displays_1(DisplayU5BU5D_t103034768* value)
  7589. {
  7590. ___displays_1 = value;
  7591. Il2CppCodeGenWriteBarrier((&___displays_1), value);
  7592. }
  7593. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); }
  7594. inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  7595. inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  7596. inline void set__mainDisplay_2(Display_t1387065949 * value)
  7597. {
  7598. ____mainDisplay_2 = value;
  7599. Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value);
  7600. }
  7601. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); }
  7602. inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  7603. inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  7604. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value)
  7605. {
  7606. ___onDisplaysUpdated_3 = value;
  7607. Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value);
  7608. }
  7609. };
  7610. #ifdef __clang__
  7611. #pragma clang diagnostic pop
  7612. #endif
  7613. #endif // DISPLAY_T1387065949_H
  7614. #ifndef DIAGNOSTICSWITCHFLAGS_T1577216330_H
  7615. #define DIAGNOSTICSWITCHFLAGS_T1577216330_H
  7616. #ifdef __clang__
  7617. #pragma clang diagnostic push
  7618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7619. #pragma clang diagnostic ignored "-Wunused-variable"
  7620. #endif
  7621. // UnityEngine.DiagnosticSwitchFlags
  7622. struct DiagnosticSwitchFlags_t1577216330
  7623. {
  7624. public:
  7625. // System.Int32 UnityEngine.DiagnosticSwitchFlags::value__
  7626. int32_t ___value___1;
  7627. public:
  7628. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DiagnosticSwitchFlags_t1577216330, ___value___1)); }
  7629. inline int32_t get_value___1() const { return ___value___1; }
  7630. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7631. inline void set_value___1(int32_t value)
  7632. {
  7633. ___value___1 = value;
  7634. }
  7635. };
  7636. #ifdef __clang__
  7637. #pragma clang diagnostic pop
  7638. #endif
  7639. #endif // DIAGNOSTICSWITCHFLAGS_T1577216330_H
  7640. #ifndef DEVICETYPE_T643007838_H
  7641. #define DEVICETYPE_T643007838_H
  7642. #ifdef __clang__
  7643. #pragma clang diagnostic push
  7644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7645. #pragma clang diagnostic ignored "-Wunused-variable"
  7646. #endif
  7647. // UnityEngine.DeviceType
  7648. struct DeviceType_t643007838
  7649. {
  7650. public:
  7651. // System.Int32 UnityEngine.DeviceType::value__
  7652. int32_t ___value___1;
  7653. public:
  7654. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DeviceType_t643007838, ___value___1)); }
  7655. inline int32_t get_value___1() const { return ___value___1; }
  7656. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7657. inline void set_value___1(int32_t value)
  7658. {
  7659. ___value___1 = value;
  7660. }
  7661. };
  7662. #ifdef __clang__
  7663. #pragma clang diagnostic pop
  7664. #endif
  7665. #endif // DEVICETYPE_T643007838_H
  7666. #ifndef RENDERBUFFER_T586150500_H
  7667. #define RENDERBUFFER_T586150500_H
  7668. #ifdef __clang__
  7669. #pragma clang diagnostic push
  7670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7671. #pragma clang diagnostic ignored "-Wunused-variable"
  7672. #endif
  7673. // UnityEngine.RenderBuffer
  7674. struct RenderBuffer_t586150500
  7675. {
  7676. public:
  7677. // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
  7678. int32_t ___m_RenderTextureInstanceID_0;
  7679. // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
  7680. intptr_t ___m_BufferPtr_1;
  7681. public:
  7682. inline static int32_t get_offset_of_m_RenderTextureInstanceID_0() { return static_cast<int32_t>(offsetof(RenderBuffer_t586150500, ___m_RenderTextureInstanceID_0)); }
  7683. inline int32_t get_m_RenderTextureInstanceID_0() const { return ___m_RenderTextureInstanceID_0; }
  7684. inline int32_t* get_address_of_m_RenderTextureInstanceID_0() { return &___m_RenderTextureInstanceID_0; }
  7685. inline void set_m_RenderTextureInstanceID_0(int32_t value)
  7686. {
  7687. ___m_RenderTextureInstanceID_0 = value;
  7688. }
  7689. inline static int32_t get_offset_of_m_BufferPtr_1() { return static_cast<int32_t>(offsetof(RenderBuffer_t586150500, ___m_BufferPtr_1)); }
  7690. inline intptr_t get_m_BufferPtr_1() const { return ___m_BufferPtr_1; }
  7691. inline intptr_t* get_address_of_m_BufferPtr_1() { return &___m_BufferPtr_1; }
  7692. inline void set_m_BufferPtr_1(intptr_t value)
  7693. {
  7694. ___m_BufferPtr_1 = value;
  7695. }
  7696. };
  7697. #ifdef __clang__
  7698. #pragma clang diagnostic pop
  7699. #endif
  7700. #endif // RENDERBUFFER_T586150500_H
  7701. #ifndef CAMERACLEARFLAGS_T2362496923_H
  7702. #define CAMERACLEARFLAGS_T2362496923_H
  7703. #ifdef __clang__
  7704. #pragma clang diagnostic push
  7705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7706. #pragma clang diagnostic ignored "-Wunused-variable"
  7707. #endif
  7708. // UnityEngine.CameraClearFlags
  7709. struct CameraClearFlags_t2362496923
  7710. {
  7711. public:
  7712. // System.Int32 UnityEngine.CameraClearFlags::value__
  7713. int32_t ___value___1;
  7714. public:
  7715. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraClearFlags_t2362496923, ___value___1)); }
  7716. inline int32_t get_value___1() const { return ___value___1; }
  7717. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7718. inline void set_value___1(int32_t value)
  7719. {
  7720. ___value___1 = value;
  7721. }
  7722. };
  7723. #ifdef __clang__
  7724. #pragma clang diagnostic pop
  7725. #endif
  7726. #endif // CAMERACLEARFLAGS_T2362496923_H
  7727. #ifndef TRANSPARENCYSORTMODE_T3644896537_H
  7728. #define TRANSPARENCYSORTMODE_T3644896537_H
  7729. #ifdef __clang__
  7730. #pragma clang diagnostic push
  7731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7732. #pragma clang diagnostic ignored "-Wunused-variable"
  7733. #endif
  7734. // UnityEngine.TransparencySortMode
  7735. struct TransparencySortMode_t3644896537
  7736. {
  7737. public:
  7738. // System.Int32 UnityEngine.TransparencySortMode::value__
  7739. int32_t ___value___1;
  7740. public:
  7741. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TransparencySortMode_t3644896537, ___value___1)); }
  7742. inline int32_t get_value___1() const { return ___value___1; }
  7743. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7744. inline void set_value___1(int32_t value)
  7745. {
  7746. ___value___1 = value;
  7747. }
  7748. };
  7749. #ifdef __clang__
  7750. #pragma clang diagnostic pop
  7751. #endif
  7752. #endif // TRANSPARENCYSORTMODE_T3644896537_H
  7753. #ifndef CACHEDASSETBUNDLE_T2205819908_H
  7754. #define CACHEDASSETBUNDLE_T2205819908_H
  7755. #ifdef __clang__
  7756. #pragma clang diagnostic push
  7757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7758. #pragma clang diagnostic ignored "-Wunused-variable"
  7759. #endif
  7760. // UnityEngine.CachedAssetBundle
  7761. struct CachedAssetBundle_t2205819908
  7762. {
  7763. public:
  7764. // System.String UnityEngine.CachedAssetBundle::m_Name
  7765. String_t* ___m_Name_0;
  7766. // UnityEngine.Hash128 UnityEngine.CachedAssetBundle::m_Hash
  7767. Hash128_t2357739769 ___m_Hash_1;
  7768. public:
  7769. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(CachedAssetBundle_t2205819908, ___m_Name_0)); }
  7770. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  7771. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  7772. inline void set_m_Name_0(String_t* value)
  7773. {
  7774. ___m_Name_0 = value;
  7775. Il2CppCodeGenWriteBarrier((&___m_Name_0), value);
  7776. }
  7777. inline static int32_t get_offset_of_m_Hash_1() { return static_cast<int32_t>(offsetof(CachedAssetBundle_t2205819908, ___m_Hash_1)); }
  7778. inline Hash128_t2357739769 get_m_Hash_1() const { return ___m_Hash_1; }
  7779. inline Hash128_t2357739769 * get_address_of_m_Hash_1() { return &___m_Hash_1; }
  7780. inline void set_m_Hash_1(Hash128_t2357739769 value)
  7781. {
  7782. ___m_Hash_1 = value;
  7783. }
  7784. };
  7785. #ifdef __clang__
  7786. #pragma clang diagnostic pop
  7787. #endif
  7788. // Native definition for P/Invoke marshalling of UnityEngine.CachedAssetBundle
  7789. struct CachedAssetBundle_t2205819908_marshaled_pinvoke
  7790. {
  7791. char* ___m_Name_0;
  7792. Hash128_t2357739769 ___m_Hash_1;
  7793. };
  7794. // Native definition for COM marshalling of UnityEngine.CachedAssetBundle
  7795. struct CachedAssetBundle_t2205819908_marshaled_com
  7796. {
  7797. Il2CppChar* ___m_Name_0;
  7798. Hash128_t2357739769 ___m_Hash_1;
  7799. };
  7800. #endif // CACHEDASSETBUNDLE_T2205819908_H
  7801. #ifndef UNITYEVENTCALLSTATE_T3448586328_H
  7802. #define UNITYEVENTCALLSTATE_T3448586328_H
  7803. #ifdef __clang__
  7804. #pragma clang diagnostic push
  7805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7806. #pragma clang diagnostic ignored "-Wunused-variable"
  7807. #endif
  7808. // UnityEngine.Events.UnityEventCallState
  7809. struct UnityEventCallState_t3448586328
  7810. {
  7811. public:
  7812. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  7813. int32_t ___value___1;
  7814. public:
  7815. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UnityEventCallState_t3448586328, ___value___1)); }
  7816. inline int32_t get_value___1() const { return ___value___1; }
  7817. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7818. inline void set_value___1(int32_t value)
  7819. {
  7820. ___value___1 = value;
  7821. }
  7822. };
  7823. #ifdef __clang__
  7824. #pragma clang diagnostic pop
  7825. #endif
  7826. #endif // UNITYEVENTCALLSTATE_T3448586328_H
  7827. #ifndef PERSISTENTLISTENERMODE_T232255230_H
  7828. #define PERSISTENTLISTENERMODE_T232255230_H
  7829. #ifdef __clang__
  7830. #pragma clang diagnostic push
  7831. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7832. #pragma clang diagnostic ignored "-Wunused-variable"
  7833. #endif
  7834. // UnityEngine.Events.PersistentListenerMode
  7835. struct PersistentListenerMode_t232255230
  7836. {
  7837. public:
  7838. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  7839. int32_t ___value___1;
  7840. public:
  7841. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t232255230, ___value___1)); }
  7842. inline int32_t get_value___1() const { return ___value___1; }
  7843. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7844. inline void set_value___1(int32_t value)
  7845. {
  7846. ___value___1 = value;
  7847. }
  7848. };
  7849. #ifdef __clang__
  7850. #pragma clang diagnostic pop
  7851. #endif
  7852. #endif // PERSISTENTLISTENERMODE_T232255230_H
  7853. #ifndef RENDERINGPATH_T883966888_H
  7854. #define RENDERINGPATH_T883966888_H
  7855. #ifdef __clang__
  7856. #pragma clang diagnostic push
  7857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7858. #pragma clang diagnostic ignored "-Wunused-variable"
  7859. #endif
  7860. // UnityEngine.RenderingPath
  7861. struct RenderingPath_t883966888
  7862. {
  7863. public:
  7864. // System.Int32 UnityEngine.RenderingPath::value__
  7865. int32_t ___value___1;
  7866. public:
  7867. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderingPath_t883966888, ___value___1)); }
  7868. inline int32_t get_value___1() const { return ___value___1; }
  7869. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7870. inline void set_value___1(int32_t value)
  7871. {
  7872. ___value___1 = value;
  7873. }
  7874. };
  7875. #ifdef __clang__
  7876. #pragma clang diagnostic pop
  7877. #endif
  7878. #endif // RENDERINGPATH_T883966888_H
  7879. #ifndef METHODINFO_T_H
  7880. #define METHODINFO_T_H
  7881. #ifdef __clang__
  7882. #pragma clang diagnostic push
  7883. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7884. #pragma clang diagnostic ignored "-Wunused-variable"
  7885. #endif
  7886. // System.Reflection.MethodInfo
  7887. struct MethodInfo_t : public MethodBase_t
  7888. {
  7889. public:
  7890. public:
  7891. };
  7892. #ifdef __clang__
  7893. #pragma clang diagnostic pop
  7894. #endif
  7895. #endif // METHODINFO_T_H
  7896. #ifndef OPAQUESORTMODE_T868829811_H
  7897. #define OPAQUESORTMODE_T868829811_H
  7898. #ifdef __clang__
  7899. #pragma clang diagnostic push
  7900. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7901. #pragma clang diagnostic ignored "-Wunused-variable"
  7902. #endif
  7903. // UnityEngine.Rendering.OpaqueSortMode
  7904. struct OpaqueSortMode_t868829811
  7905. {
  7906. public:
  7907. // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__
  7908. int32_t ___value___1;
  7909. public:
  7910. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OpaqueSortMode_t868829811, ___value___1)); }
  7911. inline int32_t get_value___1() const { return ___value___1; }
  7912. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7913. inline void set_value___1(int32_t value)
  7914. {
  7915. ___value___1 = value;
  7916. }
  7917. };
  7918. #ifdef __clang__
  7919. #pragma clang diagnostic pop
  7920. #endif
  7921. #endif // OPAQUESORTMODE_T868829811_H
  7922. #ifndef CAMERATYPE_T2859855855_H
  7923. #define CAMERATYPE_T2859855855_H
  7924. #ifdef __clang__
  7925. #pragma clang diagnostic push
  7926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7927. #pragma clang diagnostic ignored "-Wunused-variable"
  7928. #endif
  7929. // UnityEngine.CameraType
  7930. struct CameraType_t2859855855
  7931. {
  7932. public:
  7933. // System.Int32 UnityEngine.CameraType::value__
  7934. int32_t ___value___1;
  7935. public:
  7936. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraType_t2859855855, ___value___1)); }
  7937. inline int32_t get_value___1() const { return ___value___1; }
  7938. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7939. inline void set_value___1(int32_t value)
  7940. {
  7941. ___value___1 = value;
  7942. }
  7943. };
  7944. #ifdef __clang__
  7945. #pragma clang diagnostic pop
  7946. #endif
  7947. #endif // CAMERATYPE_T2859855855_H
  7948. #ifndef SENDMESSAGEOPTIONS_T3580193095_H
  7949. #define SENDMESSAGEOPTIONS_T3580193095_H
  7950. #ifdef __clang__
  7951. #pragma clang diagnostic push
  7952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7953. #pragma clang diagnostic ignored "-Wunused-variable"
  7954. #endif
  7955. // UnityEngine.SendMessageOptions
  7956. struct SendMessageOptions_t3580193095
  7957. {
  7958. public:
  7959. // System.Int32 UnityEngine.SendMessageOptions::value__
  7960. int32_t ___value___1;
  7961. public:
  7962. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SendMessageOptions_t3580193095, ___value___1)); }
  7963. inline int32_t get_value___1() const { return ___value___1; }
  7964. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7965. inline void set_value___1(int32_t value)
  7966. {
  7967. ___value___1 = value;
  7968. }
  7969. };
  7970. #ifdef __clang__
  7971. #pragma clang diagnostic pop
  7972. #endif
  7973. #endif // SENDMESSAGEOPTIONS_T3580193095_H
  7974. #ifndef DEPTHTEXTUREMODE_T4161834719_H
  7975. #define DEPTHTEXTUREMODE_T4161834719_H
  7976. #ifdef __clang__
  7977. #pragma clang diagnostic push
  7978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7979. #pragma clang diagnostic ignored "-Wunused-variable"
  7980. #endif
  7981. // UnityEngine.DepthTextureMode
  7982. struct DepthTextureMode_t4161834719
  7983. {
  7984. public:
  7985. // System.Int32 UnityEngine.DepthTextureMode::value__
  7986. int32_t ___value___1;
  7987. public:
  7988. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DepthTextureMode_t4161834719, ___value___1)); }
  7989. inline int32_t get_value___1() const { return ___value___1; }
  7990. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7991. inline void set_value___1(int32_t value)
  7992. {
  7993. ___value___1 = value;
  7994. }
  7995. };
  7996. #ifdef __clang__
  7997. #pragma clang diagnostic pop
  7998. #endif
  7999. #endif // DEPTHTEXTUREMODE_T4161834719_H
  8000. #ifndef COMBINEINSTANCE_T988503480_H
  8001. #define COMBINEINSTANCE_T988503480_H
  8002. #ifdef __clang__
  8003. #pragma clang diagnostic push
  8004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8005. #pragma clang diagnostic ignored "-Wunused-variable"
  8006. #endif
  8007. // UnityEngine.CombineInstance
  8008. struct CombineInstance_t988503480
  8009. {
  8010. public:
  8011. // System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID
  8012. int32_t ___m_MeshInstanceID_0;
  8013. // System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex
  8014. int32_t ___m_SubMeshIndex_1;
  8015. // UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform
  8016. Matrix4x4_t1817901843 ___m_Transform_2;
  8017. // UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset
  8018. Vector4_t3319028937 ___m_LightmapScaleOffset_3;
  8019. // UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset
  8020. Vector4_t3319028937 ___m_RealtimeLightmapScaleOffset_4;
  8021. public:
  8022. inline static int32_t get_offset_of_m_MeshInstanceID_0() { return static_cast<int32_t>(offsetof(CombineInstance_t988503480, ___m_MeshInstanceID_0)); }
  8023. inline int32_t get_m_MeshInstanceID_0() const { return ___m_MeshInstanceID_0; }
  8024. inline int32_t* get_address_of_m_MeshInstanceID_0() { return &___m_MeshInstanceID_0; }
  8025. inline void set_m_MeshInstanceID_0(int32_t value)
  8026. {
  8027. ___m_MeshInstanceID_0 = value;
  8028. }
  8029. inline static int32_t get_offset_of_m_SubMeshIndex_1() { return static_cast<int32_t>(offsetof(CombineInstance_t988503480, ___m_SubMeshIndex_1)); }
  8030. inline int32_t get_m_SubMeshIndex_1() const { return ___m_SubMeshIndex_1; }
  8031. inline int32_t* get_address_of_m_SubMeshIndex_1() { return &___m_SubMeshIndex_1; }
  8032. inline void set_m_SubMeshIndex_1(int32_t value)
  8033. {
  8034. ___m_SubMeshIndex_1 = value;
  8035. }
  8036. inline static int32_t get_offset_of_m_Transform_2() { return static_cast<int32_t>(offsetof(CombineInstance_t988503480, ___m_Transform_2)); }
  8037. inline Matrix4x4_t1817901843 get_m_Transform_2() const { return ___m_Transform_2; }
  8038. inline Matrix4x4_t1817901843 * get_address_of_m_Transform_2() { return &___m_Transform_2; }
  8039. inline void set_m_Transform_2(Matrix4x4_t1817901843 value)
  8040. {
  8041. ___m_Transform_2 = value;
  8042. }
  8043. inline static int32_t get_offset_of_m_LightmapScaleOffset_3() { return static_cast<int32_t>(offsetof(CombineInstance_t988503480, ___m_LightmapScaleOffset_3)); }
  8044. inline Vector4_t3319028937 get_m_LightmapScaleOffset_3() const { return ___m_LightmapScaleOffset_3; }
  8045. inline Vector4_t3319028937 * get_address_of_m_LightmapScaleOffset_3() { return &___m_LightmapScaleOffset_3; }
  8046. inline void set_m_LightmapScaleOffset_3(Vector4_t3319028937 value)
  8047. {
  8048. ___m_LightmapScaleOffset_3 = value;
  8049. }
  8050. inline static int32_t get_offset_of_m_RealtimeLightmapScaleOffset_4() { return static_cast<int32_t>(offsetof(CombineInstance_t988503480, ___m_RealtimeLightmapScaleOffset_4)); }
  8051. inline Vector4_t3319028937 get_m_RealtimeLightmapScaleOffset_4() const { return ___m_RealtimeLightmapScaleOffset_4; }
  8052. inline Vector4_t3319028937 * get_address_of_m_RealtimeLightmapScaleOffset_4() { return &___m_RealtimeLightmapScaleOffset_4; }
  8053. inline void set_m_RealtimeLightmapScaleOffset_4(Vector4_t3319028937 value)
  8054. {
  8055. ___m_RealtimeLightmapScaleOffset_4 = value;
  8056. }
  8057. };
  8058. #ifdef __clang__
  8059. #pragma clang diagnostic pop
  8060. #endif
  8061. #endif // COMBINEINSTANCE_T988503480_H
  8062. #ifndef INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  8063. #define INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  8064. #ifdef __clang__
  8065. #pragma clang diagnostic push
  8066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8067. #pragma clang diagnostic ignored "-Wunused-variable"
  8068. #endif
  8069. // System.IndexOutOfRangeException
  8070. struct IndexOutOfRangeException_t1578797820 : public SystemException_t176217640
  8071. {
  8072. public:
  8073. public:
  8074. };
  8075. #ifdef __clang__
  8076. #pragma clang diagnostic pop
  8077. #endif
  8078. #endif // INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  8079. #ifndef CAMERAEVENT_T2033959522_H
  8080. #define CAMERAEVENT_T2033959522_H
  8081. #ifdef __clang__
  8082. #pragma clang diagnostic push
  8083. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8084. #pragma clang diagnostic ignored "-Wunused-variable"
  8085. #endif
  8086. // UnityEngine.Rendering.CameraEvent
  8087. struct CameraEvent_t2033959522
  8088. {
  8089. public:
  8090. // System.Int32 UnityEngine.Rendering.CameraEvent::value__
  8091. int32_t ___value___1;
  8092. public:
  8093. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraEvent_t2033959522, ___value___1)); }
  8094. inline int32_t get_value___1() const { return ___value___1; }
  8095. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8096. inline void set_value___1(int32_t value)
  8097. {
  8098. ___value___1 = value;
  8099. }
  8100. };
  8101. #ifdef __clang__
  8102. #pragma clang diagnostic pop
  8103. #endif
  8104. #endif // CAMERAEVENT_T2033959522_H
  8105. #ifndef COMMANDBUFFER_T2206337031_H
  8106. #define COMMANDBUFFER_T2206337031_H
  8107. #ifdef __clang__
  8108. #pragma clang diagnostic push
  8109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8110. #pragma clang diagnostic ignored "-Wunused-variable"
  8111. #endif
  8112. // UnityEngine.Rendering.CommandBuffer
  8113. struct CommandBuffer_t2206337031 : public RuntimeObject
  8114. {
  8115. public:
  8116. // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
  8117. intptr_t ___m_Ptr_0;
  8118. public:
  8119. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CommandBuffer_t2206337031, ___m_Ptr_0)); }
  8120. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8121. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8122. inline void set_m_Ptr_0(intptr_t value)
  8123. {
  8124. ___m_Ptr_0 = value;
  8125. }
  8126. };
  8127. #ifdef __clang__
  8128. #pragma clang diagnostic pop
  8129. #endif
  8130. #endif // COMMANDBUFFER_T2206337031_H
  8131. #ifndef COROUTINE_T3829159415_H
  8132. #define COROUTINE_T3829159415_H
  8133. #ifdef __clang__
  8134. #pragma clang diagnostic push
  8135. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8136. #pragma clang diagnostic ignored "-Wunused-variable"
  8137. #endif
  8138. // UnityEngine.Coroutine
  8139. struct Coroutine_t3829159415 : public YieldInstruction_t403091072
  8140. {
  8141. public:
  8142. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  8143. intptr_t ___m_Ptr_0;
  8144. public:
  8145. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); }
  8146. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8147. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8148. inline void set_m_Ptr_0(intptr_t value)
  8149. {
  8150. ___m_Ptr_0 = value;
  8151. }
  8152. };
  8153. #ifdef __clang__
  8154. #pragma clang diagnostic pop
  8155. #endif
  8156. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  8157. struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  8158. {
  8159. intptr_t ___m_Ptr_0;
  8160. };
  8161. // Native definition for COM marshalling of UnityEngine.Coroutine
  8162. struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  8163. {
  8164. intptr_t ___m_Ptr_0;
  8165. };
  8166. #endif // COROUTINE_T3829159415_H
  8167. #ifndef CURSORLOCKMODE_T2840764040_H
  8168. #define CURSORLOCKMODE_T2840764040_H
  8169. #ifdef __clang__
  8170. #pragma clang diagnostic push
  8171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8172. #pragma clang diagnostic ignored "-Wunused-variable"
  8173. #endif
  8174. // UnityEngine.CursorLockMode
  8175. struct CursorLockMode_t2840764040
  8176. {
  8177. public:
  8178. // System.Int32 UnityEngine.CursorLockMode::value__
  8179. int32_t ___value___1;
  8180. public:
  8181. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CursorLockMode_t2840764040, ___value___1)); }
  8182. inline int32_t get_value___1() const { return ___value___1; }
  8183. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8184. inline void set_value___1(int32_t value)
  8185. {
  8186. ___value___1 = value;
  8187. }
  8188. };
  8189. #ifdef __clang__
  8190. #pragma clang diagnostic pop
  8191. #endif
  8192. #endif // CURSORLOCKMODE_T2840764040_H
  8193. #ifndef STEREOSCOPICEYE_T2238664036_H
  8194. #define STEREOSCOPICEYE_T2238664036_H
  8195. #ifdef __clang__
  8196. #pragma clang diagnostic push
  8197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8198. #pragma clang diagnostic ignored "-Wunused-variable"
  8199. #endif
  8200. // UnityEngine.Camera/StereoscopicEye
  8201. struct StereoscopicEye_t2238664036
  8202. {
  8203. public:
  8204. // System.Int32 UnityEngine.Camera/StereoscopicEye::value__
  8205. int32_t ___value___1;
  8206. public:
  8207. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StereoscopicEye_t2238664036, ___value___1)); }
  8208. inline int32_t get_value___1() const { return ___value___1; }
  8209. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8210. inline void set_value___1(int32_t value)
  8211. {
  8212. ___value___1 = value;
  8213. }
  8214. };
  8215. #ifdef __clang__
  8216. #pragma clang diagnostic pop
  8217. #endif
  8218. #endif // STEREOSCOPICEYE_T2238664036_H
  8219. #ifndef STEREOTARGETEYEMASK_T1137745477_H
  8220. #define STEREOTARGETEYEMASK_T1137745477_H
  8221. #ifdef __clang__
  8222. #pragma clang diagnostic push
  8223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8224. #pragma clang diagnostic ignored "-Wunused-variable"
  8225. #endif
  8226. // UnityEngine.StereoTargetEyeMask
  8227. struct StereoTargetEyeMask_t1137745477
  8228. {
  8229. public:
  8230. // System.Int32 UnityEngine.StereoTargetEyeMask::value__
  8231. int32_t ___value___1;
  8232. public:
  8233. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StereoTargetEyeMask_t1137745477, ___value___1)); }
  8234. inline int32_t get_value___1() const { return ___value___1; }
  8235. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8236. inline void set_value___1(int32_t value)
  8237. {
  8238. ___value___1 = value;
  8239. }
  8240. };
  8241. #ifdef __clang__
  8242. #pragma clang diagnostic pop
  8243. #endif
  8244. #endif // STEREOTARGETEYEMASK_T1137745477_H
  8245. #ifndef CULLINGGROUP_T2096318768_H
  8246. #define CULLINGGROUP_T2096318768_H
  8247. #ifdef __clang__
  8248. #pragma clang diagnostic push
  8249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8250. #pragma clang diagnostic ignored "-Wunused-variable"
  8251. #endif
  8252. // UnityEngine.CullingGroup
  8253. struct CullingGroup_t2096318768 : public RuntimeObject
  8254. {
  8255. public:
  8256. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  8257. intptr_t ___m_Ptr_0;
  8258. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  8259. StateChanged_t2136737110 * ___m_OnStateChanged_1;
  8260. public:
  8261. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t2096318768, ___m_Ptr_0)); }
  8262. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8263. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8264. inline void set_m_Ptr_0(intptr_t value)
  8265. {
  8266. ___m_Ptr_0 = value;
  8267. }
  8268. inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t2096318768, ___m_OnStateChanged_1)); }
  8269. inline StateChanged_t2136737110 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; }
  8270. inline StateChanged_t2136737110 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; }
  8271. inline void set_m_OnStateChanged_1(StateChanged_t2136737110 * value)
  8272. {
  8273. ___m_OnStateChanged_1 = value;
  8274. Il2CppCodeGenWriteBarrier((&___m_OnStateChanged_1), value);
  8275. }
  8276. };
  8277. #ifdef __clang__
  8278. #pragma clang diagnostic pop
  8279. #endif
  8280. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  8281. struct CullingGroup_t2096318768_marshaled_pinvoke
  8282. {
  8283. intptr_t ___m_Ptr_0;
  8284. Il2CppMethodPointer ___m_OnStateChanged_1;
  8285. };
  8286. // Native definition for COM marshalling of UnityEngine.CullingGroup
  8287. struct CullingGroup_t2096318768_marshaled_com
  8288. {
  8289. intptr_t ___m_Ptr_0;
  8290. Il2CppMethodPointer ___m_OnStateChanged_1;
  8291. };
  8292. #endif // CULLINGGROUP_T2096318768_H
  8293. #ifndef MONOORSTEREOSCOPICEYE_T647613870_H
  8294. #define MONOORSTEREOSCOPICEYE_T647613870_H
  8295. #ifdef __clang__
  8296. #pragma clang diagnostic push
  8297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8298. #pragma clang diagnostic ignored "-Wunused-variable"
  8299. #endif
  8300. // UnityEngine.Camera/MonoOrStereoscopicEye
  8301. struct MonoOrStereoscopicEye_t647613870
  8302. {
  8303. public:
  8304. // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
  8305. int32_t ___value___1;
  8306. public:
  8307. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t647613870, ___value___1)); }
  8308. inline int32_t get_value___1() const { return ___value___1; }
  8309. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8310. inline void set_value___1(int32_t value)
  8311. {
  8312. ___value___1 = value;
  8313. }
  8314. };
  8315. #ifdef __clang__
  8316. #pragma clang diagnostic pop
  8317. #endif
  8318. #endif // MONOORSTEREOSCOPICEYE_T647613870_H
  8319. #ifndef WEAKREFERENCE_T1334886716_H
  8320. #define WEAKREFERENCE_T1334886716_H
  8321. #ifdef __clang__
  8322. #pragma clang diagnostic push
  8323. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8324. #pragma clang diagnostic ignored "-Wunused-variable"
  8325. #endif
  8326. // System.WeakReference
  8327. struct WeakReference_t1334886716 : public RuntimeObject
  8328. {
  8329. public:
  8330. // System.Boolean System.WeakReference::isLongReference
  8331. bool ___isLongReference_0;
  8332. // System.Runtime.InteropServices.GCHandle System.WeakReference::gcHandle
  8333. GCHandle_t3351438187 ___gcHandle_1;
  8334. public:
  8335. inline static int32_t get_offset_of_isLongReference_0() { return static_cast<int32_t>(offsetof(WeakReference_t1334886716, ___isLongReference_0)); }
  8336. inline bool get_isLongReference_0() const { return ___isLongReference_0; }
  8337. inline bool* get_address_of_isLongReference_0() { return &___isLongReference_0; }
  8338. inline void set_isLongReference_0(bool value)
  8339. {
  8340. ___isLongReference_0 = value;
  8341. }
  8342. inline static int32_t get_offset_of_gcHandle_1() { return static_cast<int32_t>(offsetof(WeakReference_t1334886716, ___gcHandle_1)); }
  8343. inline GCHandle_t3351438187 get_gcHandle_1() const { return ___gcHandle_1; }
  8344. inline GCHandle_t3351438187 * get_address_of_gcHandle_1() { return &___gcHandle_1; }
  8345. inline void set_gcHandle_1(GCHandle_t3351438187 value)
  8346. {
  8347. ___gcHandle_1 = value;
  8348. }
  8349. };
  8350. #ifdef __clang__
  8351. #pragma clang diagnostic pop
  8352. #endif
  8353. #endif // WEAKREFERENCE_T1334886716_H
  8354. #ifndef CSSMEASUREMODE_T3184398371_H
  8355. #define CSSMEASUREMODE_T3184398371_H
  8356. #ifdef __clang__
  8357. #pragma clang diagnostic push
  8358. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8359. #pragma clang diagnostic ignored "-Wunused-variable"
  8360. #endif
  8361. // UnityEngine.CSSLayout.CSSMeasureMode
  8362. struct CSSMeasureMode_t3184398371
  8363. {
  8364. public:
  8365. // System.Int32 UnityEngine.CSSLayout.CSSMeasureMode::value__
  8366. int32_t ___value___1;
  8367. public:
  8368. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CSSMeasureMode_t3184398371, ___value___1)); }
  8369. inline int32_t get_value___1() const { return ___value___1; }
  8370. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8371. inline void set_value___1(int32_t value)
  8372. {
  8373. ___value___1 = value;
  8374. }
  8375. };
  8376. #ifdef __clang__
  8377. #pragma clang diagnostic pop
  8378. #endif
  8379. #endif // CSSMEASUREMODE_T3184398371_H
  8380. #ifndef CACHEDINVOKABLECALL_1_T3723462114_H
  8381. #define CACHEDINVOKABLECALL_1_T3723462114_H
  8382. #ifdef __clang__
  8383. #pragma clang diagnostic push
  8384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8385. #pragma clang diagnostic ignored "-Wunused-variable"
  8386. #endif
  8387. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  8388. struct CachedInvokableCall_1_t3723462114 : public InvokableCall_1_t1514431012
  8389. {
  8390. public:
  8391. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8392. float ___m_Arg1_1;
  8393. public:
  8394. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t3723462114, ___m_Arg1_1)); }
  8395. inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
  8396. inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8397. inline void set_m_Arg1_1(float value)
  8398. {
  8399. ___m_Arg1_1 = value;
  8400. }
  8401. };
  8402. #ifdef __clang__
  8403. #pragma clang diagnostic pop
  8404. #endif
  8405. #endif // CACHEDINVOKABLECALL_1_T3723462114_H
  8406. #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
  8407. #define PLAYABLEOUTPUTHANDLE_T4208053793_H
  8408. #ifdef __clang__
  8409. #pragma clang diagnostic push
  8410. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8411. #pragma clang diagnostic ignored "-Wunused-variable"
  8412. #endif
  8413. // UnityEngine.Playables.PlayableOutputHandle
  8414. struct PlayableOutputHandle_t4208053793
  8415. {
  8416. public:
  8417. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  8418. intptr_t ___m_Handle_0;
  8419. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  8420. int32_t ___m_Version_1;
  8421. public:
  8422. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
  8423. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8424. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8425. inline void set_m_Handle_0(intptr_t value)
  8426. {
  8427. ___m_Handle_0 = value;
  8428. }
  8429. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
  8430. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  8431. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8432. inline void set_m_Version_1(int32_t value)
  8433. {
  8434. ___m_Version_1 = value;
  8435. }
  8436. };
  8437. #ifdef __clang__
  8438. #pragma clang diagnostic pop
  8439. #endif
  8440. #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
  8441. #ifndef CACHEDINVOKABLECALL_1_T2423483305_H
  8442. #define CACHEDINVOKABLECALL_1_T2423483305_H
  8443. #ifdef __clang__
  8444. #pragma clang diagnostic push
  8445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8446. #pragma clang diagnostic ignored "-Wunused-variable"
  8447. #endif
  8448. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  8449. struct CachedInvokableCall_1_t2423483305 : public InvokableCall_1_t214452203
  8450. {
  8451. public:
  8452. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8453. bool ___m_Arg1_1;
  8454. public:
  8455. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t2423483305, ___m_Arg1_1)); }
  8456. inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
  8457. inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8458. inline void set_m_Arg1_1(bool value)
  8459. {
  8460. ___m_Arg1_1 = value;
  8461. }
  8462. };
  8463. #ifdef __clang__
  8464. #pragma clang diagnostic pop
  8465. #endif
  8466. #endif // CACHEDINVOKABLECALL_1_T2423483305_H
  8467. #ifndef CONSTRUCTORINFO_T5769829_H
  8468. #define CONSTRUCTORINFO_T5769829_H
  8469. #ifdef __clang__
  8470. #pragma clang diagnostic push
  8471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8472. #pragma clang diagnostic ignored "-Wunused-variable"
  8473. #endif
  8474. // System.Reflection.ConstructorInfo
  8475. struct ConstructorInfo_t5769829 : public MethodBase_t
  8476. {
  8477. public:
  8478. public:
  8479. };
  8480. struct ConstructorInfo_t5769829_StaticFields
  8481. {
  8482. public:
  8483. // System.String System.Reflection.ConstructorInfo::ConstructorName
  8484. String_t* ___ConstructorName_0;
  8485. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  8486. String_t* ___TypeConstructorName_1;
  8487. public:
  8488. inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t5769829_StaticFields, ___ConstructorName_0)); }
  8489. inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
  8490. inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
  8491. inline void set_ConstructorName_0(String_t* value)
  8492. {
  8493. ___ConstructorName_0 = value;
  8494. Il2CppCodeGenWriteBarrier((&___ConstructorName_0), value);
  8495. }
  8496. inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t5769829_StaticFields, ___TypeConstructorName_1)); }
  8497. inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
  8498. inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
  8499. inline void set_TypeConstructorName_1(String_t* value)
  8500. {
  8501. ___TypeConstructorName_1 = value;
  8502. Il2CppCodeGenWriteBarrier((&___TypeConstructorName_1), value);
  8503. }
  8504. };
  8505. #ifdef __clang__
  8506. #pragma clang diagnostic pop
  8507. #endif
  8508. #endif // CONSTRUCTORINFO_T5769829_H
  8509. #ifndef RAY_T3785851493_H
  8510. #define RAY_T3785851493_H
  8511. #ifdef __clang__
  8512. #pragma clang diagnostic push
  8513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8514. #pragma clang diagnostic ignored "-Wunused-variable"
  8515. #endif
  8516. // UnityEngine.Ray
  8517. struct Ray_t3785851493
  8518. {
  8519. public:
  8520. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  8521. Vector3_t3722313464 ___m_Origin_0;
  8522. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  8523. Vector3_t3722313464 ___m_Direction_1;
  8524. public:
  8525. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  8526. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  8527. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  8528. inline void set_m_Origin_0(Vector3_t3722313464 value)
  8529. {
  8530. ___m_Origin_0 = value;
  8531. }
  8532. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  8533. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  8534. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  8535. inline void set_m_Direction_1(Vector3_t3722313464 value)
  8536. {
  8537. ___m_Direction_1 = value;
  8538. }
  8539. };
  8540. #ifdef __clang__
  8541. #pragma clang diagnostic pop
  8542. #endif
  8543. #endif // RAY_T3785851493_H
  8544. #ifndef BOUNDS_T2266837910_H
  8545. #define BOUNDS_T2266837910_H
  8546. #ifdef __clang__
  8547. #pragma clang diagnostic push
  8548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8549. #pragma clang diagnostic ignored "-Wunused-variable"
  8550. #endif
  8551. // UnityEngine.Bounds
  8552. struct Bounds_t2266837910
  8553. {
  8554. public:
  8555. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  8556. Vector3_t3722313464 ___m_Center_0;
  8557. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  8558. Vector3_t3722313464 ___m_Extents_1;
  8559. public:
  8560. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Center_0)); }
  8561. inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; }
  8562. inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; }
  8563. inline void set_m_Center_0(Vector3_t3722313464 value)
  8564. {
  8565. ___m_Center_0 = value;
  8566. }
  8567. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Extents_1)); }
  8568. inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; }
  8569. inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  8570. inline void set_m_Extents_1(Vector3_t3722313464 value)
  8571. {
  8572. ___m_Extents_1 = value;
  8573. }
  8574. };
  8575. #ifdef __clang__
  8576. #pragma clang diagnostic pop
  8577. #endif
  8578. #endif // BOUNDS_T2266837910_H
  8579. #ifndef BINDINGFLAGS_T2721792723_H
  8580. #define BINDINGFLAGS_T2721792723_H
  8581. #ifdef __clang__
  8582. #pragma clang diagnostic push
  8583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8584. #pragma clang diagnostic ignored "-Wunused-variable"
  8585. #endif
  8586. // System.Reflection.BindingFlags
  8587. struct BindingFlags_t2721792723
  8588. {
  8589. public:
  8590. // System.Int32 System.Reflection.BindingFlags::value__
  8591. int32_t ___value___1;
  8592. public:
  8593. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  8594. inline int32_t get_value___1() const { return ___value___1; }
  8595. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8596. inline void set_value___1(int32_t value)
  8597. {
  8598. ___value___1 = value;
  8599. }
  8600. };
  8601. #ifdef __clang__
  8602. #pragma clang diagnostic pop
  8603. #endif
  8604. #endif // BINDINGFLAGS_T2721792723_H
  8605. #ifndef CACHEDINVOKABLECALL_1_T4173646029_H
  8606. #define CACHEDINVOKABLECALL_1_T4173646029_H
  8607. #ifdef __clang__
  8608. #pragma clang diagnostic push
  8609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8610. #pragma clang diagnostic ignored "-Wunused-variable"
  8611. #endif
  8612. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  8613. struct CachedInvokableCall_1_t4173646029 : public InvokableCall_1_t1964614927
  8614. {
  8615. public:
  8616. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8617. String_t* ___m_Arg1_1;
  8618. public:
  8619. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4173646029, ___m_Arg1_1)); }
  8620. inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
  8621. inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8622. inline void set_m_Arg1_1(String_t* value)
  8623. {
  8624. ___m_Arg1_1 = value;
  8625. Il2CppCodeGenWriteBarrier((&___m_Arg1_1), value);
  8626. }
  8627. };
  8628. #ifdef __clang__
  8629. #pragma clang diagnostic pop
  8630. #endif
  8631. #endif // CACHEDINVOKABLECALL_1_T4173646029_H
  8632. #ifndef CACHEDINVOKABLECALL_1_T982173797_H
  8633. #define CACHEDINVOKABLECALL_1_T982173797_H
  8634. #ifdef __clang__
  8635. #pragma clang diagnostic push
  8636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8637. #pragma clang diagnostic ignored "-Wunused-variable"
  8638. #endif
  8639. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  8640. struct CachedInvokableCall_1_t982173797 : public InvokableCall_1_t3068109991
  8641. {
  8642. public:
  8643. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8644. int32_t ___m_Arg1_1;
  8645. public:
  8646. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t982173797, ___m_Arg1_1)); }
  8647. inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
  8648. inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8649. inline void set_m_Arg1_1(int32_t value)
  8650. {
  8651. ___m_Arg1_1 = value;
  8652. }
  8653. };
  8654. #ifdef __clang__
  8655. #pragma clang diagnostic pop
  8656. #endif
  8657. #endif // CACHEDINVOKABLECALL_1_T982173797_H
  8658. #ifndef PLAYABLEHANDLE_T1095853803_H
  8659. #define PLAYABLEHANDLE_T1095853803_H
  8660. #ifdef __clang__
  8661. #pragma clang diagnostic push
  8662. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8663. #pragma clang diagnostic ignored "-Wunused-variable"
  8664. #endif
  8665. // UnityEngine.Playables.PlayableHandle
  8666. struct PlayableHandle_t1095853803
  8667. {
  8668. public:
  8669. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  8670. intptr_t ___m_Handle_0;
  8671. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  8672. int32_t ___m_Version_1;
  8673. public:
  8674. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  8675. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8676. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8677. inline void set_m_Handle_0(intptr_t value)
  8678. {
  8679. ___m_Handle_0 = value;
  8680. }
  8681. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  8682. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  8683. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8684. inline void set_m_Version_1(int32_t value)
  8685. {
  8686. ___m_Version_1 = value;
  8687. }
  8688. };
  8689. #ifdef __clang__
  8690. #pragma clang diagnostic pop
  8691. #endif
  8692. #endif // PLAYABLEHANDLE_T1095853803_H
  8693. #ifndef SCRIPTABLERENDERCONTEXT_T274343796_H
  8694. #define SCRIPTABLERENDERCONTEXT_T274343796_H
  8695. #ifdef __clang__
  8696. #pragma clang diagnostic push
  8697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8698. #pragma clang diagnostic ignored "-Wunused-variable"
  8699. #endif
  8700. // UnityEngine.Experimental.Rendering.ScriptableRenderContext
  8701. struct ScriptableRenderContext_t274343796
  8702. {
  8703. public:
  8704. // System.IntPtr UnityEngine.Experimental.Rendering.ScriptableRenderContext::m_Ptr
  8705. intptr_t ___m_Ptr_0;
  8706. public:
  8707. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_t274343796, ___m_Ptr_0)); }
  8708. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8709. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8710. inline void set_m_Ptr_0(intptr_t value)
  8711. {
  8712. ___m_Ptr_0 = value;
  8713. }
  8714. };
  8715. #ifdef __clang__
  8716. #pragma clang diagnostic pop
  8717. #endif
  8718. #endif // SCRIPTABLERENDERCONTEXT_T274343796_H
  8719. #ifndef ASSETBUNDLE_T1153907252_H
  8720. #define ASSETBUNDLE_T1153907252_H
  8721. #ifdef __clang__
  8722. #pragma clang diagnostic push
  8723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8724. #pragma clang diagnostic ignored "-Wunused-variable"
  8725. #endif
  8726. // UnityEngine.AssetBundle
  8727. struct AssetBundle_t1153907252 : public Object_t631007953
  8728. {
  8729. public:
  8730. public:
  8731. };
  8732. #ifdef __clang__
  8733. #pragma clang diagnostic pop
  8734. #endif
  8735. #endif // ASSETBUNDLE_T1153907252_H
  8736. #ifndef MESH_T3648964284_H
  8737. #define MESH_T3648964284_H
  8738. #ifdef __clang__
  8739. #pragma clang diagnostic push
  8740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8741. #pragma clang diagnostic ignored "-Wunused-variable"
  8742. #endif
  8743. // UnityEngine.Mesh
  8744. struct Mesh_t3648964284 : public Object_t631007953
  8745. {
  8746. public:
  8747. public:
  8748. };
  8749. #ifdef __clang__
  8750. #pragma clang diagnostic pop
  8751. #endif
  8752. #endif // MESH_T3648964284_H
  8753. #ifndef ARGUMENTNULLEXCEPTION_T1615371798_H
  8754. #define ARGUMENTNULLEXCEPTION_T1615371798_H
  8755. #ifdef __clang__
  8756. #pragma clang diagnostic push
  8757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8758. #pragma clang diagnostic ignored "-Wunused-variable"
  8759. #endif
  8760. // System.ArgumentNullException
  8761. struct ArgumentNullException_t1615371798 : public ArgumentException_t132251570
  8762. {
  8763. public:
  8764. public:
  8765. };
  8766. #ifdef __clang__
  8767. #pragma clang diagnostic pop
  8768. #endif
  8769. #endif // ARGUMENTNULLEXCEPTION_T1615371798_H
  8770. #ifndef TEXTURE_T3661962703_H
  8771. #define TEXTURE_T3661962703_H
  8772. #ifdef __clang__
  8773. #pragma clang diagnostic push
  8774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8775. #pragma clang diagnostic ignored "-Wunused-variable"
  8776. #endif
  8777. // UnityEngine.Texture
  8778. struct Texture_t3661962703 : public Object_t631007953
  8779. {
  8780. public:
  8781. public:
  8782. };
  8783. #ifdef __clang__
  8784. #pragma clang diagnostic pop
  8785. #endif
  8786. #endif // TEXTURE_T3661962703_H
  8787. #ifndef MATERIAL_T340375123_H
  8788. #define MATERIAL_T340375123_H
  8789. #ifdef __clang__
  8790. #pragma clang diagnostic push
  8791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8792. #pragma clang diagnostic ignored "-Wunused-variable"
  8793. #endif
  8794. // UnityEngine.Material
  8795. struct Material_t340375123 : public Object_t631007953
  8796. {
  8797. public:
  8798. public:
  8799. };
  8800. #ifdef __clang__
  8801. #pragma clang diagnostic pop
  8802. #endif
  8803. #endif // MATERIAL_T340375123_H
  8804. #ifndef PARAMETERINFO_T1861056598_H
  8805. #define PARAMETERINFO_T1861056598_H
  8806. #ifdef __clang__
  8807. #pragma clang diagnostic push
  8808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8809. #pragma clang diagnostic ignored "-Wunused-variable"
  8810. #endif
  8811. // System.Reflection.ParameterInfo
  8812. struct ParameterInfo_t1861056598 : public RuntimeObject
  8813. {
  8814. public:
  8815. // System.Type System.Reflection.ParameterInfo::ClassImpl
  8816. Type_t * ___ClassImpl_0;
  8817. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  8818. RuntimeObject * ___DefaultValueImpl_1;
  8819. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  8820. MemberInfo_t * ___MemberImpl_2;
  8821. // System.String System.Reflection.ParameterInfo::NameImpl
  8822. String_t* ___NameImpl_3;
  8823. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  8824. int32_t ___PositionImpl_4;
  8825. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  8826. int32_t ___AttrsImpl_5;
  8827. // System.Reflection.Emit.UnmanagedMarshal System.Reflection.ParameterInfo::marshalAs
  8828. UnmanagedMarshal_t984015687 * ___marshalAs_6;
  8829. public:
  8830. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___ClassImpl_0)); }
  8831. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  8832. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  8833. inline void set_ClassImpl_0(Type_t * value)
  8834. {
  8835. ___ClassImpl_0 = value;
  8836. Il2CppCodeGenWriteBarrier((&___ClassImpl_0), value);
  8837. }
  8838. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___DefaultValueImpl_1)); }
  8839. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  8840. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  8841. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  8842. {
  8843. ___DefaultValueImpl_1 = value;
  8844. Il2CppCodeGenWriteBarrier((&___DefaultValueImpl_1), value);
  8845. }
  8846. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___MemberImpl_2)); }
  8847. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  8848. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  8849. inline void set_MemberImpl_2(MemberInfo_t * value)
  8850. {
  8851. ___MemberImpl_2 = value;
  8852. Il2CppCodeGenWriteBarrier((&___MemberImpl_2), value);
  8853. }
  8854. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___NameImpl_3)); }
  8855. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  8856. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  8857. inline void set_NameImpl_3(String_t* value)
  8858. {
  8859. ___NameImpl_3 = value;
  8860. Il2CppCodeGenWriteBarrier((&___NameImpl_3), value);
  8861. }
  8862. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___PositionImpl_4)); }
  8863. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  8864. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  8865. inline void set_PositionImpl_4(int32_t value)
  8866. {
  8867. ___PositionImpl_4 = value;
  8868. }
  8869. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___AttrsImpl_5)); }
  8870. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  8871. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  8872. inline void set_AttrsImpl_5(int32_t value)
  8873. {
  8874. ___AttrsImpl_5 = value;
  8875. }
  8876. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___marshalAs_6)); }
  8877. inline UnmanagedMarshal_t984015687 * get_marshalAs_6() const { return ___marshalAs_6; }
  8878. inline UnmanagedMarshal_t984015687 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  8879. inline void set_marshalAs_6(UnmanagedMarshal_t984015687 * value)
  8880. {
  8881. ___marshalAs_6 = value;
  8882. Il2CppCodeGenWriteBarrier((&___marshalAs_6), value);
  8883. }
  8884. };
  8885. #ifdef __clang__
  8886. #pragma clang diagnostic pop
  8887. #endif
  8888. #endif // PARAMETERINFO_T1861056598_H
  8889. #ifndef CAMERAPLAYABLE_T3330816414_H
  8890. #define CAMERAPLAYABLE_T3330816414_H
  8891. #ifdef __clang__
  8892. #pragma clang diagnostic push
  8893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8894. #pragma clang diagnostic ignored "-Wunused-variable"
  8895. #endif
  8896. // UnityEngine.Experimental.Playables.CameraPlayable
  8897. struct CameraPlayable_t3330816414
  8898. {
  8899. public:
  8900. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  8901. PlayableHandle_t1095853803 ___m_Handle_0;
  8902. public:
  8903. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); }
  8904. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  8905. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8906. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  8907. {
  8908. ___m_Handle_0 = value;
  8909. }
  8910. };
  8911. #ifdef __clang__
  8912. #pragma clang diagnostic pop
  8913. #endif
  8914. #endif // CAMERAPLAYABLE_T3330816414_H
  8915. #ifndef FAILEDTOLOADSCRIPTOBJECT_T547604379_H
  8916. #define FAILEDTOLOADSCRIPTOBJECT_T547604379_H
  8917. #ifdef __clang__
  8918. #pragma clang diagnostic push
  8919. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8920. #pragma clang diagnostic ignored "-Wunused-variable"
  8921. #endif
  8922. // UnityEngine.FailedToLoadScriptObject
  8923. struct FailedToLoadScriptObject_t547604379 : public Object_t631007953
  8924. {
  8925. public:
  8926. public:
  8927. };
  8928. #ifdef __clang__
  8929. #pragma clang diagnostic pop
  8930. #endif
  8931. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  8932. struct FailedToLoadScriptObject_t547604379_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  8933. {
  8934. };
  8935. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  8936. struct FailedToLoadScriptObject_t547604379_marshaled_com : public Object_t631007953_marshaled_com
  8937. {
  8938. };
  8939. #endif // FAILEDTOLOADSCRIPTOBJECT_T547604379_H
  8940. #ifndef FLARE_T1765167167_H
  8941. #define FLARE_T1765167167_H
  8942. #ifdef __clang__
  8943. #pragma clang diagnostic push
  8944. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8945. #pragma clang diagnostic ignored "-Wunused-variable"
  8946. #endif
  8947. // UnityEngine.Flare
  8948. struct Flare_t1765167167 : public Object_t631007953
  8949. {
  8950. public:
  8951. public:
  8952. };
  8953. #ifdef __clang__
  8954. #pragma clang diagnostic pop
  8955. #endif
  8956. #endif // FLARE_T1765167167_H
  8957. #ifndef GAMEOBJECT_T1113636619_H
  8958. #define GAMEOBJECT_T1113636619_H
  8959. #ifdef __clang__
  8960. #pragma clang diagnostic push
  8961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8962. #pragma clang diagnostic ignored "-Wunused-variable"
  8963. #endif
  8964. // UnityEngine.GameObject
  8965. struct GameObject_t1113636619 : public Object_t631007953
  8966. {
  8967. public:
  8968. public:
  8969. };
  8970. #ifdef __clang__
  8971. #pragma clang diagnostic pop
  8972. #endif
  8973. #endif // GAMEOBJECT_T1113636619_H
  8974. #ifndef TYPE_T_H
  8975. #define TYPE_T_H
  8976. #ifdef __clang__
  8977. #pragma clang diagnostic push
  8978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8979. #pragma clang diagnostic ignored "-Wunused-variable"
  8980. #endif
  8981. // System.Type
  8982. struct Type_t : public MemberInfo_t
  8983. {
  8984. public:
  8985. // System.RuntimeTypeHandle System.Type::_impl
  8986. RuntimeTypeHandle_t3027515415 ____impl_1;
  8987. public:
  8988. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  8989. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  8990. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  8991. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  8992. {
  8993. ____impl_1 = value;
  8994. }
  8995. };
  8996. struct Type_t_StaticFields
  8997. {
  8998. public:
  8999. // System.Char System.Type::Delimiter
  9000. Il2CppChar ___Delimiter_2;
  9001. // System.Type[] System.Type::EmptyTypes
  9002. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  9003. // System.Reflection.MemberFilter System.Type::FilterAttribute
  9004. MemberFilter_t426314064 * ___FilterAttribute_4;
  9005. // System.Reflection.MemberFilter System.Type::FilterName
  9006. MemberFilter_t426314064 * ___FilterName_5;
  9007. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  9008. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  9009. // System.Object System.Type::Missing
  9010. RuntimeObject * ___Missing_7;
  9011. public:
  9012. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  9013. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  9014. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  9015. inline void set_Delimiter_2(Il2CppChar value)
  9016. {
  9017. ___Delimiter_2 = value;
  9018. }
  9019. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  9020. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  9021. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  9022. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  9023. {
  9024. ___EmptyTypes_3 = value;
  9025. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  9026. }
  9027. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  9028. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  9029. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  9030. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  9031. {
  9032. ___FilterAttribute_4 = value;
  9033. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  9034. }
  9035. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  9036. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  9037. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  9038. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  9039. {
  9040. ___FilterName_5 = value;
  9041. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  9042. }
  9043. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  9044. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  9045. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  9046. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  9047. {
  9048. ___FilterNameIgnoreCase_6 = value;
  9049. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  9050. }
  9051. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  9052. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  9053. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  9054. inline void set_Missing_7(RuntimeObject * value)
  9055. {
  9056. ___Missing_7 = value;
  9057. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  9058. }
  9059. };
  9060. #ifdef __clang__
  9061. #pragma clang diagnostic pop
  9062. #endif
  9063. #endif // TYPE_T_H
  9064. #ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H
  9065. #define TEXTUREPLAYABLEOUTPUT_T648497447_H
  9066. #ifdef __clang__
  9067. #pragma clang diagnostic push
  9068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9069. #pragma clang diagnostic ignored "-Wunused-variable"
  9070. #endif
  9071. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  9072. struct TexturePlayableOutput_t648497447
  9073. {
  9074. public:
  9075. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  9076. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  9077. public:
  9078. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); }
  9079. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  9080. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9081. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  9082. {
  9083. ___m_Handle_0 = value;
  9084. }
  9085. };
  9086. #ifdef __clang__
  9087. #pragma clang diagnostic pop
  9088. #endif
  9089. #endif // TEXTUREPLAYABLEOUTPUT_T648497447_H
  9090. #ifndef TEXTUREMIXERPLAYABLE_T2398603962_H
  9091. #define TEXTUREMIXERPLAYABLE_T2398603962_H
  9092. #ifdef __clang__
  9093. #pragma clang diagnostic push
  9094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9095. #pragma clang diagnostic ignored "-Wunused-variable"
  9096. #endif
  9097. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  9098. struct TextureMixerPlayable_t2398603962
  9099. {
  9100. public:
  9101. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  9102. PlayableHandle_t1095853803 ___m_Handle_0;
  9103. public:
  9104. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); }
  9105. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  9106. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9107. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  9108. {
  9109. ___m_Handle_0 = value;
  9110. }
  9111. };
  9112. #ifdef __clang__
  9113. #pragma clang diagnostic pop
  9114. #endif
  9115. #endif // TEXTUREMIXERPLAYABLE_T2398603962_H
  9116. #ifndef MULTICASTDELEGATE_T_H
  9117. #define MULTICASTDELEGATE_T_H
  9118. #ifdef __clang__
  9119. #pragma clang diagnostic push
  9120. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9121. #pragma clang diagnostic ignored "-Wunused-variable"
  9122. #endif
  9123. // System.MulticastDelegate
  9124. struct MulticastDelegate_t : public Delegate_t1188392813
  9125. {
  9126. public:
  9127. // System.MulticastDelegate System.MulticastDelegate::prev
  9128. MulticastDelegate_t * ___prev_9;
  9129. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  9130. MulticastDelegate_t * ___kpm_next_10;
  9131. public:
  9132. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  9133. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  9134. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  9135. inline void set_prev_9(MulticastDelegate_t * value)
  9136. {
  9137. ___prev_9 = value;
  9138. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  9139. }
  9140. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  9141. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  9142. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  9143. inline void set_kpm_next_10(MulticastDelegate_t * value)
  9144. {
  9145. ___kpm_next_10 = value;
  9146. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  9147. }
  9148. };
  9149. #ifdef __clang__
  9150. #pragma clang diagnostic pop
  9151. #endif
  9152. #endif // MULTICASTDELEGATE_T_H
  9153. #ifndef MATERIALEFFECTPLAYABLE_T3995207978_H
  9154. #define MATERIALEFFECTPLAYABLE_T3995207978_H
  9155. #ifdef __clang__
  9156. #pragma clang diagnostic push
  9157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9158. #pragma clang diagnostic ignored "-Wunused-variable"
  9159. #endif
  9160. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  9161. struct MaterialEffectPlayable_t3995207978
  9162. {
  9163. public:
  9164. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  9165. PlayableHandle_t1095853803 ___m_Handle_0;
  9166. public:
  9167. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); }
  9168. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  9169. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  9170. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  9171. {
  9172. ___m_Handle_0 = value;
  9173. }
  9174. };
  9175. #ifdef __clang__
  9176. #pragma clang diagnostic pop
  9177. #endif
  9178. #endif // MATERIALEFFECTPLAYABLE_T3995207978_H
  9179. #ifndef SHADER_T4151988712_H
  9180. #define SHADER_T4151988712_H
  9181. #ifdef __clang__
  9182. #pragma clang diagnostic push
  9183. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9184. #pragma clang diagnostic ignored "-Wunused-variable"
  9185. #endif
  9186. // UnityEngine.Shader
  9187. struct Shader_t4151988712 : public Object_t631007953
  9188. {
  9189. public:
  9190. public:
  9191. };
  9192. #ifdef __clang__
  9193. #pragma clang diagnostic pop
  9194. #endif
  9195. #endif // SHADER_T4151988712_H
  9196. #ifndef COMPONENT_T1923634451_H
  9197. #define COMPONENT_T1923634451_H
  9198. #ifdef __clang__
  9199. #pragma clang diagnostic push
  9200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9201. #pragma clang diagnostic ignored "-Wunused-variable"
  9202. #endif
  9203. // UnityEngine.Component
  9204. struct Component_t1923634451 : public Object_t631007953
  9205. {
  9206. public:
  9207. public:
  9208. };
  9209. #ifdef __clang__
  9210. #pragma clang diagnostic pop
  9211. #endif
  9212. #endif // COMPONENT_T1923634451_H
  9213. #ifndef ASSETBUNDLEMANIFEST_T2634949939_H
  9214. #define ASSETBUNDLEMANIFEST_T2634949939_H
  9215. #ifdef __clang__
  9216. #pragma clang diagnostic push
  9217. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9218. #pragma clang diagnostic ignored "-Wunused-variable"
  9219. #endif
  9220. // UnityEngine.AssetBundleManifest
  9221. struct AssetBundleManifest_t2634949939 : public Object_t631007953
  9222. {
  9223. public:
  9224. public:
  9225. };
  9226. #ifdef __clang__
  9227. #pragma clang diagnostic pop
  9228. #endif
  9229. #endif // ASSETBUNDLEMANIFEST_T2634949939_H
  9230. #ifndef TOUCH_T1921856868_H
  9231. #define TOUCH_T1921856868_H
  9232. #ifdef __clang__
  9233. #pragma clang diagnostic push
  9234. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9235. #pragma clang diagnostic ignored "-Wunused-variable"
  9236. #endif
  9237. // UnityEngine.Touch
  9238. struct Touch_t1921856868
  9239. {
  9240. public:
  9241. // System.Int32 UnityEngine.Touch::m_FingerId
  9242. int32_t ___m_FingerId_0;
  9243. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  9244. Vector2_t2156229523 ___m_Position_1;
  9245. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  9246. Vector2_t2156229523 ___m_RawPosition_2;
  9247. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  9248. Vector2_t2156229523 ___m_PositionDelta_3;
  9249. // System.Single UnityEngine.Touch::m_TimeDelta
  9250. float ___m_TimeDelta_4;
  9251. // System.Int32 UnityEngine.Touch::m_TapCount
  9252. int32_t ___m_TapCount_5;
  9253. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  9254. int32_t ___m_Phase_6;
  9255. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  9256. int32_t ___m_Type_7;
  9257. // System.Single UnityEngine.Touch::m_Pressure
  9258. float ___m_Pressure_8;
  9259. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  9260. float ___m_maximumPossiblePressure_9;
  9261. // System.Single UnityEngine.Touch::m_Radius
  9262. float ___m_Radius_10;
  9263. // System.Single UnityEngine.Touch::m_RadiusVariance
  9264. float ___m_RadiusVariance_11;
  9265. // System.Single UnityEngine.Touch::m_AltitudeAngle
  9266. float ___m_AltitudeAngle_12;
  9267. // System.Single UnityEngine.Touch::m_AzimuthAngle
  9268. float ___m_AzimuthAngle_13;
  9269. public:
  9270. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_FingerId_0)); }
  9271. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  9272. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  9273. inline void set_m_FingerId_0(int32_t value)
  9274. {
  9275. ___m_FingerId_0 = value;
  9276. }
  9277. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Position_1)); }
  9278. inline Vector2_t2156229523 get_m_Position_1() const { return ___m_Position_1; }
  9279. inline Vector2_t2156229523 * get_address_of_m_Position_1() { return &___m_Position_1; }
  9280. inline void set_m_Position_1(Vector2_t2156229523 value)
  9281. {
  9282. ___m_Position_1 = value;
  9283. }
  9284. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RawPosition_2)); }
  9285. inline Vector2_t2156229523 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  9286. inline Vector2_t2156229523 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  9287. inline void set_m_RawPosition_2(Vector2_t2156229523 value)
  9288. {
  9289. ___m_RawPosition_2 = value;
  9290. }
  9291. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_PositionDelta_3)); }
  9292. inline Vector2_t2156229523 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  9293. inline Vector2_t2156229523 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  9294. inline void set_m_PositionDelta_3(Vector2_t2156229523 value)
  9295. {
  9296. ___m_PositionDelta_3 = value;
  9297. }
  9298. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TimeDelta_4)); }
  9299. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  9300. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  9301. inline void set_m_TimeDelta_4(float value)
  9302. {
  9303. ___m_TimeDelta_4 = value;
  9304. }
  9305. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TapCount_5)); }
  9306. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  9307. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  9308. inline void set_m_TapCount_5(int32_t value)
  9309. {
  9310. ___m_TapCount_5 = value;
  9311. }
  9312. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Phase_6)); }
  9313. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  9314. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  9315. inline void set_m_Phase_6(int32_t value)
  9316. {
  9317. ___m_Phase_6 = value;
  9318. }
  9319. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Type_7)); }
  9320. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  9321. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  9322. inline void set_m_Type_7(int32_t value)
  9323. {
  9324. ___m_Type_7 = value;
  9325. }
  9326. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Pressure_8)); }
  9327. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  9328. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  9329. inline void set_m_Pressure_8(float value)
  9330. {
  9331. ___m_Pressure_8 = value;
  9332. }
  9333. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_maximumPossiblePressure_9)); }
  9334. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  9335. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  9336. inline void set_m_maximumPossiblePressure_9(float value)
  9337. {
  9338. ___m_maximumPossiblePressure_9 = value;
  9339. }
  9340. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Radius_10)); }
  9341. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  9342. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  9343. inline void set_m_Radius_10(float value)
  9344. {
  9345. ___m_Radius_10 = value;
  9346. }
  9347. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RadiusVariance_11)); }
  9348. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  9349. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  9350. inline void set_m_RadiusVariance_11(float value)
  9351. {
  9352. ___m_RadiusVariance_11 = value;
  9353. }
  9354. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AltitudeAngle_12)); }
  9355. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  9356. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  9357. inline void set_m_AltitudeAngle_12(float value)
  9358. {
  9359. ___m_AltitudeAngle_12 = value;
  9360. }
  9361. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AzimuthAngle_13)); }
  9362. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  9363. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  9364. inline void set_m_AzimuthAngle_13(float value)
  9365. {
  9366. ___m_AzimuthAngle_13 = value;
  9367. }
  9368. };
  9369. #ifdef __clang__
  9370. #pragma clang diagnostic pop
  9371. #endif
  9372. #endif // TOUCH_T1921856868_H
  9373. #ifndef LIGHTBAKINGOUTPUT_T989813037_H
  9374. #define LIGHTBAKINGOUTPUT_T989813037_H
  9375. #ifdef __clang__
  9376. #pragma clang diagnostic push
  9377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9378. #pragma clang diagnostic ignored "-Wunused-variable"
  9379. #endif
  9380. // UnityEngine.LightBakingOutput
  9381. struct LightBakingOutput_t989813037
  9382. {
  9383. public:
  9384. // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
  9385. int32_t ___probeOcclusionLightIndex_0;
  9386. // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
  9387. int32_t ___occlusionMaskChannel_1;
  9388. // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
  9389. int32_t ___lightmapBakeType_2;
  9390. // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
  9391. int32_t ___mixedLightingMode_3;
  9392. // System.Boolean UnityEngine.LightBakingOutput::isBaked
  9393. bool ___isBaked_4;
  9394. public:
  9395. inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast<int32_t>(offsetof(LightBakingOutput_t989813037, ___probeOcclusionLightIndex_0)); }
  9396. inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; }
  9397. inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; }
  9398. inline void set_probeOcclusionLightIndex_0(int32_t value)
  9399. {
  9400. ___probeOcclusionLightIndex_0 = value;
  9401. }
  9402. inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast<int32_t>(offsetof(LightBakingOutput_t989813037, ___occlusionMaskChannel_1)); }
  9403. inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; }
  9404. inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; }
  9405. inline void set_occlusionMaskChannel_1(int32_t value)
  9406. {
  9407. ___occlusionMaskChannel_1 = value;
  9408. }
  9409. inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast<int32_t>(offsetof(LightBakingOutput_t989813037, ___lightmapBakeType_2)); }
  9410. inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; }
  9411. inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; }
  9412. inline void set_lightmapBakeType_2(int32_t value)
  9413. {
  9414. ___lightmapBakeType_2 = value;
  9415. }
  9416. inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast<int32_t>(offsetof(LightBakingOutput_t989813037, ___mixedLightingMode_3)); }
  9417. inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; }
  9418. inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; }
  9419. inline void set_mixedLightingMode_3(int32_t value)
  9420. {
  9421. ___mixedLightingMode_3 = value;
  9422. }
  9423. inline static int32_t get_offset_of_isBaked_4() { return static_cast<int32_t>(offsetof(LightBakingOutput_t989813037, ___isBaked_4)); }
  9424. inline bool get_isBaked_4() const { return ___isBaked_4; }
  9425. inline bool* get_address_of_isBaked_4() { return &___isBaked_4; }
  9426. inline void set_isBaked_4(bool value)
  9427. {
  9428. ___isBaked_4 = value;
  9429. }
  9430. };
  9431. #ifdef __clang__
  9432. #pragma clang diagnostic pop
  9433. #endif
  9434. // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
  9435. struct LightBakingOutput_t989813037_marshaled_pinvoke
  9436. {
  9437. int32_t ___probeOcclusionLightIndex_0;
  9438. int32_t ___occlusionMaskChannel_1;
  9439. int32_t ___lightmapBakeType_2;
  9440. int32_t ___mixedLightingMode_3;
  9441. int32_t ___isBaked_4;
  9442. };
  9443. // Native definition for COM marshalling of UnityEngine.LightBakingOutput
  9444. struct LightBakingOutput_t989813037_marshaled_com
  9445. {
  9446. int32_t ___probeOcclusionLightIndex_0;
  9447. int32_t ___occlusionMaskChannel_1;
  9448. int32_t ___lightmapBakeType_2;
  9449. int32_t ___mixedLightingMode_3;
  9450. int32_t ___isBaked_4;
  9451. };
  9452. #endif // LIGHTBAKINGOUTPUT_T989813037_H
  9453. #ifndef DIAGNOSTICSWITCH_T2110704064_H
  9454. #define DIAGNOSTICSWITCH_T2110704064_H
  9455. #ifdef __clang__
  9456. #pragma clang diagnostic push
  9457. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9458. #pragma clang diagnostic ignored "-Wunused-variable"
  9459. #endif
  9460. // UnityEngine.DiagnosticSwitch
  9461. struct DiagnosticSwitch_t2110704064
  9462. {
  9463. public:
  9464. // System.String UnityEngine.DiagnosticSwitch::name
  9465. String_t* ___name_0;
  9466. // System.String UnityEngine.DiagnosticSwitch::description
  9467. String_t* ___description_1;
  9468. // UnityEngine.DiagnosticSwitchFlags UnityEngine.DiagnosticSwitch::flags
  9469. int32_t ___flags_2;
  9470. // System.Object UnityEngine.DiagnosticSwitch::value
  9471. RuntimeObject * ___value_3;
  9472. // System.Object UnityEngine.DiagnosticSwitch::minValue
  9473. RuntimeObject * ___minValue_4;
  9474. // System.Object UnityEngine.DiagnosticSwitch::maxValue
  9475. RuntimeObject * ___maxValue_5;
  9476. // System.Object UnityEngine.DiagnosticSwitch::persistentValue
  9477. RuntimeObject * ___persistentValue_6;
  9478. // UnityEngine.EnumInfo UnityEngine.DiagnosticSwitch::enumInfo
  9479. EnumInfo_t93260550 * ___enumInfo_7;
  9480. public:
  9481. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___name_0)); }
  9482. inline String_t* get_name_0() const { return ___name_0; }
  9483. inline String_t** get_address_of_name_0() { return &___name_0; }
  9484. inline void set_name_0(String_t* value)
  9485. {
  9486. ___name_0 = value;
  9487. Il2CppCodeGenWriteBarrier((&___name_0), value);
  9488. }
  9489. inline static int32_t get_offset_of_description_1() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___description_1)); }
  9490. inline String_t* get_description_1() const { return ___description_1; }
  9491. inline String_t** get_address_of_description_1() { return &___description_1; }
  9492. inline void set_description_1(String_t* value)
  9493. {
  9494. ___description_1 = value;
  9495. Il2CppCodeGenWriteBarrier((&___description_1), value);
  9496. }
  9497. inline static int32_t get_offset_of_flags_2() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___flags_2)); }
  9498. inline int32_t get_flags_2() const { return ___flags_2; }
  9499. inline int32_t* get_address_of_flags_2() { return &___flags_2; }
  9500. inline void set_flags_2(int32_t value)
  9501. {
  9502. ___flags_2 = value;
  9503. }
  9504. inline static int32_t get_offset_of_value_3() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___value_3)); }
  9505. inline RuntimeObject * get_value_3() const { return ___value_3; }
  9506. inline RuntimeObject ** get_address_of_value_3() { return &___value_3; }
  9507. inline void set_value_3(RuntimeObject * value)
  9508. {
  9509. ___value_3 = value;
  9510. Il2CppCodeGenWriteBarrier((&___value_3), value);
  9511. }
  9512. inline static int32_t get_offset_of_minValue_4() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___minValue_4)); }
  9513. inline RuntimeObject * get_minValue_4() const { return ___minValue_4; }
  9514. inline RuntimeObject ** get_address_of_minValue_4() { return &___minValue_4; }
  9515. inline void set_minValue_4(RuntimeObject * value)
  9516. {
  9517. ___minValue_4 = value;
  9518. Il2CppCodeGenWriteBarrier((&___minValue_4), value);
  9519. }
  9520. inline static int32_t get_offset_of_maxValue_5() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___maxValue_5)); }
  9521. inline RuntimeObject * get_maxValue_5() const { return ___maxValue_5; }
  9522. inline RuntimeObject ** get_address_of_maxValue_5() { return &___maxValue_5; }
  9523. inline void set_maxValue_5(RuntimeObject * value)
  9524. {
  9525. ___maxValue_5 = value;
  9526. Il2CppCodeGenWriteBarrier((&___maxValue_5), value);
  9527. }
  9528. inline static int32_t get_offset_of_persistentValue_6() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___persistentValue_6)); }
  9529. inline RuntimeObject * get_persistentValue_6() const { return ___persistentValue_6; }
  9530. inline RuntimeObject ** get_address_of_persistentValue_6() { return &___persistentValue_6; }
  9531. inline void set_persistentValue_6(RuntimeObject * value)
  9532. {
  9533. ___persistentValue_6 = value;
  9534. Il2CppCodeGenWriteBarrier((&___persistentValue_6), value);
  9535. }
  9536. inline static int32_t get_offset_of_enumInfo_7() { return static_cast<int32_t>(offsetof(DiagnosticSwitch_t2110704064, ___enumInfo_7)); }
  9537. inline EnumInfo_t93260550 * get_enumInfo_7() const { return ___enumInfo_7; }
  9538. inline EnumInfo_t93260550 ** get_address_of_enumInfo_7() { return &___enumInfo_7; }
  9539. inline void set_enumInfo_7(EnumInfo_t93260550 * value)
  9540. {
  9541. ___enumInfo_7 = value;
  9542. Il2CppCodeGenWriteBarrier((&___enumInfo_7), value);
  9543. }
  9544. };
  9545. #ifdef __clang__
  9546. #pragma clang diagnostic pop
  9547. #endif
  9548. // Native definition for P/Invoke marshalling of UnityEngine.DiagnosticSwitch
  9549. struct DiagnosticSwitch_t2110704064_marshaled_pinvoke
  9550. {
  9551. char* ___name_0;
  9552. char* ___description_1;
  9553. int32_t ___flags_2;
  9554. Il2CppIUnknown* ___value_3;
  9555. Il2CppIUnknown* ___minValue_4;
  9556. Il2CppIUnknown* ___maxValue_5;
  9557. Il2CppIUnknown* ___persistentValue_6;
  9558. EnumInfo_t93260550 * ___enumInfo_7;
  9559. };
  9560. // Native definition for COM marshalling of UnityEngine.DiagnosticSwitch
  9561. struct DiagnosticSwitch_t2110704064_marshaled_com
  9562. {
  9563. Il2CppChar* ___name_0;
  9564. Il2CppChar* ___description_1;
  9565. int32_t ___flags_2;
  9566. Il2CppIUnknown* ___value_3;
  9567. Il2CppIUnknown* ___minValue_4;
  9568. Il2CppIUnknown* ___maxValue_5;
  9569. Il2CppIUnknown* ___persistentValue_6;
  9570. EnumInfo_t93260550 * ___enumInfo_7;
  9571. };
  9572. #endif // DIAGNOSTICSWITCH_T2110704064_H
  9573. #ifndef LIGHTPROBES_T649210852_H
  9574. #define LIGHTPROBES_T649210852_H
  9575. #ifdef __clang__
  9576. #pragma clang diagnostic push
  9577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9578. #pragma clang diagnostic ignored "-Wunused-variable"
  9579. #endif
  9580. // UnityEngine.LightProbes
  9581. struct LightProbes_t649210852 : public Object_t631007953
  9582. {
  9583. public:
  9584. public:
  9585. };
  9586. #ifdef __clang__
  9587. #pragma clang diagnostic pop
  9588. #endif
  9589. #endif // LIGHTPROBES_T649210852_H
  9590. #ifndef LIGHTMAPSETTINGS_T3712213346_H
  9591. #define LIGHTMAPSETTINGS_T3712213346_H
  9592. #ifdef __clang__
  9593. #pragma clang diagnostic push
  9594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9595. #pragma clang diagnostic ignored "-Wunused-variable"
  9596. #endif
  9597. // UnityEngine.LightmapSettings
  9598. struct LightmapSettings_t3712213346 : public Object_t631007953
  9599. {
  9600. public:
  9601. public:
  9602. };
  9603. #ifdef __clang__
  9604. #pragma clang diagnostic pop
  9605. #endif
  9606. #endif // LIGHTMAPSETTINGS_T3712213346_H
  9607. #ifndef ASSETBUNDLEREQUEST_T699759206_H
  9608. #define ASSETBUNDLEREQUEST_T699759206_H
  9609. #ifdef __clang__
  9610. #pragma clang diagnostic push
  9611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9612. #pragma clang diagnostic ignored "-Wunused-variable"
  9613. #endif
  9614. // UnityEngine.AssetBundleRequest
  9615. struct AssetBundleRequest_t699759206 : public AsyncOperation_t1445031843
  9616. {
  9617. public:
  9618. public:
  9619. };
  9620. #ifdef __clang__
  9621. #pragma clang diagnostic pop
  9622. #endif
  9623. // Native definition for P/Invoke marshalling of UnityEngine.AssetBundleRequest
  9624. struct AssetBundleRequest_t699759206_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke
  9625. {
  9626. };
  9627. // Native definition for COM marshalling of UnityEngine.AssetBundleRequest
  9628. struct AssetBundleRequest_t699759206_marshaled_com : public AsyncOperation_t1445031843_marshaled_com
  9629. {
  9630. };
  9631. #endif // ASSETBUNDLEREQUEST_T699759206_H
  9632. #ifndef ASSETBUNDLECREATEREQUEST_T3119663542_H
  9633. #define ASSETBUNDLECREATEREQUEST_T3119663542_H
  9634. #ifdef __clang__
  9635. #pragma clang diagnostic push
  9636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9637. #pragma clang diagnostic ignored "-Wunused-variable"
  9638. #endif
  9639. // UnityEngine.AssetBundleCreateRequest
  9640. struct AssetBundleCreateRequest_t3119663542 : public AsyncOperation_t1445031843
  9641. {
  9642. public:
  9643. public:
  9644. };
  9645. #ifdef __clang__
  9646. #pragma clang diagnostic pop
  9647. #endif
  9648. // Native definition for P/Invoke marshalling of UnityEngine.AssetBundleCreateRequest
  9649. struct AssetBundleCreateRequest_t3119663542_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke
  9650. {
  9651. };
  9652. // Native definition for COM marshalling of UnityEngine.AssetBundleCreateRequest
  9653. struct AssetBundleCreateRequest_t3119663542_marshaled_com : public AsyncOperation_t1445031843_marshaled_com
  9654. {
  9655. };
  9656. #endif // ASSETBUNDLECREATEREQUEST_T3119663542_H
  9657. #ifndef LOGGER_T274032455_H
  9658. #define LOGGER_T274032455_H
  9659. #ifdef __clang__
  9660. #pragma clang diagnostic push
  9661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9662. #pragma clang diagnostic ignored "-Wunused-variable"
  9663. #endif
  9664. // UnityEngine.Logger
  9665. struct Logger_t274032455 : public RuntimeObject
  9666. {
  9667. public:
  9668. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  9669. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  9670. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  9671. bool ___U3ClogEnabledU3Ek__BackingField_1;
  9672. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  9673. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  9674. public:
  9675. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); }
  9676. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  9677. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  9678. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  9679. {
  9680. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  9681. Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value);
  9682. }
  9683. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); }
  9684. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  9685. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  9686. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  9687. {
  9688. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  9689. }
  9690. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  9691. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  9692. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  9693. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  9694. {
  9695. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  9696. }
  9697. };
  9698. #ifdef __clang__
  9699. #pragma clang diagnostic pop
  9700. #endif
  9701. #endif // LOGGER_T274032455_H
  9702. #ifndef PERSISTENTCALL_T3407714124_H
  9703. #define PERSISTENTCALL_T3407714124_H
  9704. #ifdef __clang__
  9705. #pragma clang diagnostic push
  9706. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9707. #pragma clang diagnostic ignored "-Wunused-variable"
  9708. #endif
  9709. // UnityEngine.Events.PersistentCall
  9710. struct PersistentCall_t3407714124 : public RuntimeObject
  9711. {
  9712. public:
  9713. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  9714. Object_t631007953 * ___m_Target_0;
  9715. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  9716. String_t* ___m_MethodName_1;
  9717. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  9718. int32_t ___m_Mode_2;
  9719. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  9720. ArgumentCache_t2187958399 * ___m_Arguments_3;
  9721. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  9722. int32_t ___m_CallState_4;
  9723. public:
  9724. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Target_0)); }
  9725. inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; }
  9726. inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  9727. inline void set_m_Target_0(Object_t631007953 * value)
  9728. {
  9729. ___m_Target_0 = value;
  9730. Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
  9731. }
  9732. inline static int32_t get_offset_of_m_MethodName_1() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); }
  9733. inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; }
  9734. inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; }
  9735. inline void set_m_MethodName_1(String_t* value)
  9736. {
  9737. ___m_MethodName_1 = value;
  9738. Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value);
  9739. }
  9740. inline static int32_t get_offset_of_m_Mode_2() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); }
  9741. inline int32_t get_m_Mode_2() const { return ___m_Mode_2; }
  9742. inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; }
  9743. inline void set_m_Mode_2(int32_t value)
  9744. {
  9745. ___m_Mode_2 = value;
  9746. }
  9747. inline static int32_t get_offset_of_m_Arguments_3() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); }
  9748. inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; }
  9749. inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; }
  9750. inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value)
  9751. {
  9752. ___m_Arguments_3 = value;
  9753. Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value);
  9754. }
  9755. inline static int32_t get_offset_of_m_CallState_4() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); }
  9756. inline int32_t get_m_CallState_4() const { return ___m_CallState_4; }
  9757. inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; }
  9758. inline void set_m_CallState_4(int32_t value)
  9759. {
  9760. ___m_CallState_4 = value;
  9761. }
  9762. };
  9763. #ifdef __clang__
  9764. #pragma clang diagnostic pop
  9765. #endif
  9766. #endif // PERSISTENTCALL_T3407714124_H
  9767. #ifndef DATETIME_T3738529785_H
  9768. #define DATETIME_T3738529785_H
  9769. #ifdef __clang__
  9770. #pragma clang diagnostic push
  9771. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9772. #pragma clang diagnostic ignored "-Wunused-variable"
  9773. #endif
  9774. // System.DateTime
  9775. struct DateTime_t3738529785
  9776. {
  9777. public:
  9778. // System.TimeSpan System.DateTime::ticks
  9779. TimeSpan_t881159249 ___ticks_10;
  9780. // System.DateTimeKind System.DateTime::kind
  9781. int32_t ___kind_11;
  9782. public:
  9783. inline static int32_t get_offset_of_ticks_10() { return static_cast<int32_t>(offsetof(DateTime_t3738529785, ___ticks_10)); }
  9784. inline TimeSpan_t881159249 get_ticks_10() const { return ___ticks_10; }
  9785. inline TimeSpan_t881159249 * get_address_of_ticks_10() { return &___ticks_10; }
  9786. inline void set_ticks_10(TimeSpan_t881159249 value)
  9787. {
  9788. ___ticks_10 = value;
  9789. }
  9790. inline static int32_t get_offset_of_kind_11() { return static_cast<int32_t>(offsetof(DateTime_t3738529785, ___kind_11)); }
  9791. inline int32_t get_kind_11() const { return ___kind_11; }
  9792. inline int32_t* get_address_of_kind_11() { return &___kind_11; }
  9793. inline void set_kind_11(int32_t value)
  9794. {
  9795. ___kind_11 = value;
  9796. }
  9797. };
  9798. struct DateTime_t3738529785_StaticFields
  9799. {
  9800. public:
  9801. // System.DateTime System.DateTime::MaxValue
  9802. DateTime_t3738529785 ___MaxValue_12;
  9803. // System.DateTime System.DateTime::MinValue
  9804. DateTime_t3738529785 ___MinValue_13;
  9805. // System.String[] System.DateTime::ParseTimeFormats
  9806. StringU5BU5D_t1281789340* ___ParseTimeFormats_14;
  9807. // System.String[] System.DateTime::ParseYearDayMonthFormats
  9808. StringU5BU5D_t1281789340* ___ParseYearDayMonthFormats_15;
  9809. // System.String[] System.DateTime::ParseYearMonthDayFormats
  9810. StringU5BU5D_t1281789340* ___ParseYearMonthDayFormats_16;
  9811. // System.String[] System.DateTime::ParseDayMonthYearFormats
  9812. StringU5BU5D_t1281789340* ___ParseDayMonthYearFormats_17;
  9813. // System.String[] System.DateTime::ParseMonthDayYearFormats
  9814. StringU5BU5D_t1281789340* ___ParseMonthDayYearFormats_18;
  9815. // System.String[] System.DateTime::MonthDayShortFormats
  9816. StringU5BU5D_t1281789340* ___MonthDayShortFormats_19;
  9817. // System.String[] System.DateTime::DayMonthShortFormats
  9818. StringU5BU5D_t1281789340* ___DayMonthShortFormats_20;
  9819. // System.Int32[] System.DateTime::daysmonth
  9820. Int32U5BU5D_t385246372* ___daysmonth_21;
  9821. // System.Int32[] System.DateTime::daysmonthleap
  9822. Int32U5BU5D_t385246372* ___daysmonthleap_22;
  9823. // System.Object System.DateTime::to_local_time_span_object
  9824. RuntimeObject * ___to_local_time_span_object_23;
  9825. // System.Int64 System.DateTime::last_now
  9826. int64_t ___last_now_24;
  9827. public:
  9828. inline static int32_t get_offset_of_MaxValue_12() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___MaxValue_12)); }
  9829. inline DateTime_t3738529785 get_MaxValue_12() const { return ___MaxValue_12; }
  9830. inline DateTime_t3738529785 * get_address_of_MaxValue_12() { return &___MaxValue_12; }
  9831. inline void set_MaxValue_12(DateTime_t3738529785 value)
  9832. {
  9833. ___MaxValue_12 = value;
  9834. }
  9835. inline static int32_t get_offset_of_MinValue_13() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___MinValue_13)); }
  9836. inline DateTime_t3738529785 get_MinValue_13() const { return ___MinValue_13; }
  9837. inline DateTime_t3738529785 * get_address_of_MinValue_13() { return &___MinValue_13; }
  9838. inline void set_MinValue_13(DateTime_t3738529785 value)
  9839. {
  9840. ___MinValue_13 = value;
  9841. }
  9842. inline static int32_t get_offset_of_ParseTimeFormats_14() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseTimeFormats_14)); }
  9843. inline StringU5BU5D_t1281789340* get_ParseTimeFormats_14() const { return ___ParseTimeFormats_14; }
  9844. inline StringU5BU5D_t1281789340** get_address_of_ParseTimeFormats_14() { return &___ParseTimeFormats_14; }
  9845. inline void set_ParseTimeFormats_14(StringU5BU5D_t1281789340* value)
  9846. {
  9847. ___ParseTimeFormats_14 = value;
  9848. Il2CppCodeGenWriteBarrier((&___ParseTimeFormats_14), value);
  9849. }
  9850. inline static int32_t get_offset_of_ParseYearDayMonthFormats_15() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseYearDayMonthFormats_15)); }
  9851. inline StringU5BU5D_t1281789340* get_ParseYearDayMonthFormats_15() const { return ___ParseYearDayMonthFormats_15; }
  9852. inline StringU5BU5D_t1281789340** get_address_of_ParseYearDayMonthFormats_15() { return &___ParseYearDayMonthFormats_15; }
  9853. inline void set_ParseYearDayMonthFormats_15(StringU5BU5D_t1281789340* value)
  9854. {
  9855. ___ParseYearDayMonthFormats_15 = value;
  9856. Il2CppCodeGenWriteBarrier((&___ParseYearDayMonthFormats_15), value);
  9857. }
  9858. inline static int32_t get_offset_of_ParseYearMonthDayFormats_16() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseYearMonthDayFormats_16)); }
  9859. inline StringU5BU5D_t1281789340* get_ParseYearMonthDayFormats_16() const { return ___ParseYearMonthDayFormats_16; }
  9860. inline StringU5BU5D_t1281789340** get_address_of_ParseYearMonthDayFormats_16() { return &___ParseYearMonthDayFormats_16; }
  9861. inline void set_ParseYearMonthDayFormats_16(StringU5BU5D_t1281789340* value)
  9862. {
  9863. ___ParseYearMonthDayFormats_16 = value;
  9864. Il2CppCodeGenWriteBarrier((&___ParseYearMonthDayFormats_16), value);
  9865. }
  9866. inline static int32_t get_offset_of_ParseDayMonthYearFormats_17() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseDayMonthYearFormats_17)); }
  9867. inline StringU5BU5D_t1281789340* get_ParseDayMonthYearFormats_17() const { return ___ParseDayMonthYearFormats_17; }
  9868. inline StringU5BU5D_t1281789340** get_address_of_ParseDayMonthYearFormats_17() { return &___ParseDayMonthYearFormats_17; }
  9869. inline void set_ParseDayMonthYearFormats_17(StringU5BU5D_t1281789340* value)
  9870. {
  9871. ___ParseDayMonthYearFormats_17 = value;
  9872. Il2CppCodeGenWriteBarrier((&___ParseDayMonthYearFormats_17), value);
  9873. }
  9874. inline static int32_t get_offset_of_ParseMonthDayYearFormats_18() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseMonthDayYearFormats_18)); }
  9875. inline StringU5BU5D_t1281789340* get_ParseMonthDayYearFormats_18() const { return ___ParseMonthDayYearFormats_18; }
  9876. inline StringU5BU5D_t1281789340** get_address_of_ParseMonthDayYearFormats_18() { return &___ParseMonthDayYearFormats_18; }
  9877. inline void set_ParseMonthDayYearFormats_18(StringU5BU5D_t1281789340* value)
  9878. {
  9879. ___ParseMonthDayYearFormats_18 = value;
  9880. Il2CppCodeGenWriteBarrier((&___ParseMonthDayYearFormats_18), value);
  9881. }
  9882. inline static int32_t get_offset_of_MonthDayShortFormats_19() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___MonthDayShortFormats_19)); }
  9883. inline StringU5BU5D_t1281789340* get_MonthDayShortFormats_19() const { return ___MonthDayShortFormats_19; }
  9884. inline StringU5BU5D_t1281789340** get_address_of_MonthDayShortFormats_19() { return &___MonthDayShortFormats_19; }
  9885. inline void set_MonthDayShortFormats_19(StringU5BU5D_t1281789340* value)
  9886. {
  9887. ___MonthDayShortFormats_19 = value;
  9888. Il2CppCodeGenWriteBarrier((&___MonthDayShortFormats_19), value);
  9889. }
  9890. inline static int32_t get_offset_of_DayMonthShortFormats_20() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___DayMonthShortFormats_20)); }
  9891. inline StringU5BU5D_t1281789340* get_DayMonthShortFormats_20() const { return ___DayMonthShortFormats_20; }
  9892. inline StringU5BU5D_t1281789340** get_address_of_DayMonthShortFormats_20() { return &___DayMonthShortFormats_20; }
  9893. inline void set_DayMonthShortFormats_20(StringU5BU5D_t1281789340* value)
  9894. {
  9895. ___DayMonthShortFormats_20 = value;
  9896. Il2CppCodeGenWriteBarrier((&___DayMonthShortFormats_20), value);
  9897. }
  9898. inline static int32_t get_offset_of_daysmonth_21() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___daysmonth_21)); }
  9899. inline Int32U5BU5D_t385246372* get_daysmonth_21() const { return ___daysmonth_21; }
  9900. inline Int32U5BU5D_t385246372** get_address_of_daysmonth_21() { return &___daysmonth_21; }
  9901. inline void set_daysmonth_21(Int32U5BU5D_t385246372* value)
  9902. {
  9903. ___daysmonth_21 = value;
  9904. Il2CppCodeGenWriteBarrier((&___daysmonth_21), value);
  9905. }
  9906. inline static int32_t get_offset_of_daysmonthleap_22() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___daysmonthleap_22)); }
  9907. inline Int32U5BU5D_t385246372* get_daysmonthleap_22() const { return ___daysmonthleap_22; }
  9908. inline Int32U5BU5D_t385246372** get_address_of_daysmonthleap_22() { return &___daysmonthleap_22; }
  9909. inline void set_daysmonthleap_22(Int32U5BU5D_t385246372* value)
  9910. {
  9911. ___daysmonthleap_22 = value;
  9912. Il2CppCodeGenWriteBarrier((&___daysmonthleap_22), value);
  9913. }
  9914. inline static int32_t get_offset_of_to_local_time_span_object_23() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___to_local_time_span_object_23)); }
  9915. inline RuntimeObject * get_to_local_time_span_object_23() const { return ___to_local_time_span_object_23; }
  9916. inline RuntimeObject ** get_address_of_to_local_time_span_object_23() { return &___to_local_time_span_object_23; }
  9917. inline void set_to_local_time_span_object_23(RuntimeObject * value)
  9918. {
  9919. ___to_local_time_span_object_23 = value;
  9920. Il2CppCodeGenWriteBarrier((&___to_local_time_span_object_23), value);
  9921. }
  9922. inline static int32_t get_offset_of_last_now_24() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___last_now_24)); }
  9923. inline int64_t get_last_now_24() const { return ___last_now_24; }
  9924. inline int64_t* get_address_of_last_now_24() { return &___last_now_24; }
  9925. inline void set_last_now_24(int64_t value)
  9926. {
  9927. ___last_now_24 = value;
  9928. }
  9929. };
  9930. #ifdef __clang__
  9931. #pragma clang diagnostic pop
  9932. #endif
  9933. #endif // DATETIME_T3738529785_H
  9934. #ifndef TEXTURE2D_T3840446185_H
  9935. #define TEXTURE2D_T3840446185_H
  9936. #ifdef __clang__
  9937. #pragma clang diagnostic push
  9938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9939. #pragma clang diagnostic ignored "-Wunused-variable"
  9940. #endif
  9941. // UnityEngine.Texture2D
  9942. struct Texture2D_t3840446185 : public Texture_t3661962703
  9943. {
  9944. public:
  9945. public:
  9946. };
  9947. #ifdef __clang__
  9948. #pragma clang diagnostic pop
  9949. #endif
  9950. #endif // TEXTURE2D_T3840446185_H
  9951. #ifndef DISPLAYSUPDATEDDELEGATE_T51287044_H
  9952. #define DISPLAYSUPDATEDDELEGATE_T51287044_H
  9953. #ifdef __clang__
  9954. #pragma clang diagnostic push
  9955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9956. #pragma clang diagnostic ignored "-Wunused-variable"
  9957. #endif
  9958. // UnityEngine.Display/DisplaysUpdatedDelegate
  9959. struct DisplaysUpdatedDelegate_t51287044 : public MulticastDelegate_t
  9960. {
  9961. public:
  9962. public:
  9963. };
  9964. #ifdef __clang__
  9965. #pragma clang diagnostic pop
  9966. #endif
  9967. #endif // DISPLAYSUPDATEDDELEGATE_T51287044_H
  9968. #ifndef TRANSFORM_T3600365921_H
  9969. #define TRANSFORM_T3600365921_H
  9970. #ifdef __clang__
  9971. #pragma clang diagnostic push
  9972. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9973. #pragma clang diagnostic ignored "-Wunused-variable"
  9974. #endif
  9975. // UnityEngine.Transform
  9976. struct Transform_t3600365921 : public Component_t1923634451
  9977. {
  9978. public:
  9979. public:
  9980. };
  9981. #ifdef __clang__
  9982. #pragma clang diagnostic pop
  9983. #endif
  9984. #endif // TRANSFORM_T3600365921_H
  9985. #ifndef CUBEMAP_T1972384409_H
  9986. #define CUBEMAP_T1972384409_H
  9987. #ifdef __clang__
  9988. #pragma clang diagnostic push
  9989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9990. #pragma clang diagnostic ignored "-Wunused-variable"
  9991. #endif
  9992. // UnityEngine.Cubemap
  9993. struct Cubemap_t1972384409 : public Texture_t3661962703
  9994. {
  9995. public:
  9996. public:
  9997. };
  9998. #ifdef __clang__
  9999. #pragma clang diagnostic pop
  10000. #endif
  10001. #endif // CUBEMAP_T1972384409_H
  10002. #ifndef ACTION_1_T1617499438_H
  10003. #define ACTION_1_T1617499438_H
  10004. #ifdef __clang__
  10005. #pragma clang diagnostic push
  10006. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10007. #pragma clang diagnostic ignored "-Wunused-variable"
  10008. #endif
  10009. // System.Action`1<UnityEngine.AsyncOperation>
  10010. struct Action_1_t1617499438 : public MulticastDelegate_t
  10011. {
  10012. public:
  10013. public:
  10014. };
  10015. #ifdef __clang__
  10016. #pragma clang diagnostic pop
  10017. #endif
  10018. #endif // ACTION_1_T1617499438_H
  10019. #ifndef PREDICATE_1_T3529255148_H
  10020. #define PREDICATE_1_T3529255148_H
  10021. #ifdef __clang__
  10022. #pragma clang diagnostic push
  10023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10024. #pragma clang diagnostic ignored "-Wunused-variable"
  10025. #endif
  10026. // System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
  10027. struct Predicate_1_t3529255148 : public MulticastDelegate_t
  10028. {
  10029. public:
  10030. public:
  10031. };
  10032. #ifdef __clang__
  10033. #pragma clang diagnostic pop
  10034. #endif
  10035. #endif // PREDICATE_1_T3529255148_H
  10036. #ifndef LOWMEMORYCALLBACK_T4104246196_H
  10037. #define LOWMEMORYCALLBACK_T4104246196_H
  10038. #ifdef __clang__
  10039. #pragma clang diagnostic push
  10040. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10041. #pragma clang diagnostic ignored "-Wunused-variable"
  10042. #endif
  10043. // UnityEngine.Application/LowMemoryCallback
  10044. struct LowMemoryCallback_t4104246196 : public MulticastDelegate_t
  10045. {
  10046. public:
  10047. public:
  10048. };
  10049. #ifdef __clang__
  10050. #pragma clang diagnostic pop
  10051. #endif
  10052. #endif // LOWMEMORYCALLBACK_T4104246196_H
  10053. #ifndef BEHAVIOUR_T1437897464_H
  10054. #define BEHAVIOUR_T1437897464_H
  10055. #ifdef __clang__
  10056. #pragma clang diagnostic push
  10057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10058. #pragma clang diagnostic ignored "-Wunused-variable"
  10059. #endif
  10060. // UnityEngine.Behaviour
  10061. struct Behaviour_t1437897464 : public Component_t1923634451
  10062. {
  10063. public:
  10064. public:
  10065. };
  10066. #ifdef __clang__
  10067. #pragma clang diagnostic pop
  10068. #endif
  10069. #endif // BEHAVIOUR_T1437897464_H
  10070. #ifndef ASYNCCALLBACK_T3962456242_H
  10071. #define ASYNCCALLBACK_T3962456242_H
  10072. #ifdef __clang__
  10073. #pragma clang diagnostic push
  10074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10075. #pragma clang diagnostic ignored "-Wunused-variable"
  10076. #endif
  10077. // System.AsyncCallback
  10078. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  10079. {
  10080. public:
  10081. public:
  10082. };
  10083. #ifdef __clang__
  10084. #pragma clang diagnostic pop
  10085. #endif
  10086. #endif // ASYNCCALLBACK_T3962456242_H
  10087. #ifndef STATECHANGED_T2136737110_H
  10088. #define STATECHANGED_T2136737110_H
  10089. #ifdef __clang__
  10090. #pragma clang diagnostic push
  10091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10092. #pragma clang diagnostic ignored "-Wunused-variable"
  10093. #endif
  10094. // UnityEngine.CullingGroup/StateChanged
  10095. struct StateChanged_t2136737110 : public MulticastDelegate_t
  10096. {
  10097. public:
  10098. public:
  10099. };
  10100. #ifdef __clang__
  10101. #pragma clang diagnostic pop
  10102. #endif
  10103. #endif // STATECHANGED_T2136737110_H
  10104. #ifndef RENDERER_T2627027031_H
  10105. #define RENDERER_T2627027031_H
  10106. #ifdef __clang__
  10107. #pragma clang diagnostic push
  10108. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10109. #pragma clang diagnostic ignored "-Wunused-variable"
  10110. #endif
  10111. // UnityEngine.Renderer
  10112. struct Renderer_t2627027031 : public Component_t1923634451
  10113. {
  10114. public:
  10115. public:
  10116. };
  10117. #ifdef __clang__
  10118. #pragma clang diagnostic pop
  10119. #endif
  10120. #endif // RENDERER_T2627027031_H
  10121. #ifndef RENDERTEXTURE_T2108887433_H
  10122. #define RENDERTEXTURE_T2108887433_H
  10123. #ifdef __clang__
  10124. #pragma clang diagnostic push
  10125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10126. #pragma clang diagnostic ignored "-Wunused-variable"
  10127. #endif
  10128. // UnityEngine.RenderTexture
  10129. struct RenderTexture_t2108887433 : public Texture_t3661962703
  10130. {
  10131. public:
  10132. public:
  10133. };
  10134. #ifdef __clang__
  10135. #pragma clang diagnostic pop
  10136. #endif
  10137. #endif // RENDERTEXTURE_T2108887433_H
  10138. #ifndef CAMERACALLBACK_T190067161_H
  10139. #define CAMERACALLBACK_T190067161_H
  10140. #ifdef __clang__
  10141. #pragma clang diagnostic push
  10142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10143. #pragma clang diagnostic ignored "-Wunused-variable"
  10144. #endif
  10145. // UnityEngine.Camera/CameraCallback
  10146. struct CameraCallback_t190067161 : public MulticastDelegate_t
  10147. {
  10148. public:
  10149. public:
  10150. };
  10151. #ifdef __clang__
  10152. #pragma clang diagnostic pop
  10153. #endif
  10154. #endif // CAMERACALLBACK_T190067161_H
  10155. #ifndef LOGCALLBACK_T3588208630_H
  10156. #define LOGCALLBACK_T3588208630_H
  10157. #ifdef __clang__
  10158. #pragma clang diagnostic push
  10159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10160. #pragma clang diagnostic ignored "-Wunused-variable"
  10161. #endif
  10162. // UnityEngine.Application/LogCallback
  10163. struct LogCallback_t3588208630 : public MulticastDelegate_t
  10164. {
  10165. public:
  10166. public:
  10167. };
  10168. #ifdef __clang__
  10169. #pragma clang diagnostic pop
  10170. #endif
  10171. #endif // LOGCALLBACK_T3588208630_H
  10172. #ifndef CSSMEASUREFUNC_T1554030124_H
  10173. #define CSSMEASUREFUNC_T1554030124_H
  10174. #ifdef __clang__
  10175. #pragma clang diagnostic push
  10176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10177. #pragma clang diagnostic ignored "-Wunused-variable"
  10178. #endif
  10179. // UnityEngine.CSSLayout.CSSMeasureFunc
  10180. struct CSSMeasureFunc_t1554030124 : public MulticastDelegate_t
  10181. {
  10182. public:
  10183. public:
  10184. };
  10185. #ifdef __clang__
  10186. #pragma clang diagnostic pop
  10187. #endif
  10188. #endif // CSSMEASUREFUNC_T1554030124_H
  10189. #ifndef UNITYACTION_T3245792599_H
  10190. #define UNITYACTION_T3245792599_H
  10191. #ifdef __clang__
  10192. #pragma clang diagnostic push
  10193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10194. #pragma clang diagnostic ignored "-Wunused-variable"
  10195. #endif
  10196. // UnityEngine.Events.UnityAction
  10197. struct UnityAction_t3245792599 : public MulticastDelegate_t
  10198. {
  10199. public:
  10200. public:
  10201. };
  10202. #ifdef __clang__
  10203. #pragma clang diagnostic pop
  10204. #endif
  10205. #endif // UNITYACTION_T3245792599_H
  10206. #ifndef LIGHT_T3756812086_H
  10207. #define LIGHT_T3756812086_H
  10208. #ifdef __clang__
  10209. #pragma clang diagnostic push
  10210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10211. #pragma clang diagnostic ignored "-Wunused-variable"
  10212. #endif
  10213. // UnityEngine.Light
  10214. struct Light_t3756812086 : public Behaviour_t1437897464
  10215. {
  10216. public:
  10217. // System.Int32 UnityEngine.Light::m_BakedIndex
  10218. int32_t ___m_BakedIndex_2;
  10219. public:
  10220. inline static int32_t get_offset_of_m_BakedIndex_2() { return static_cast<int32_t>(offsetof(Light_t3756812086, ___m_BakedIndex_2)); }
  10221. inline int32_t get_m_BakedIndex_2() const { return ___m_BakedIndex_2; }
  10222. inline int32_t* get_address_of_m_BakedIndex_2() { return &___m_BakedIndex_2; }
  10223. inline void set_m_BakedIndex_2(int32_t value)
  10224. {
  10225. ___m_BakedIndex_2 = value;
  10226. }
  10227. };
  10228. #ifdef __clang__
  10229. #pragma clang diagnostic pop
  10230. #endif
  10231. #endif // LIGHT_T3756812086_H
  10232. #ifndef CAMERA_T4157153871_H
  10233. #define CAMERA_T4157153871_H
  10234. #ifdef __clang__
  10235. #pragma clang diagnostic push
  10236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10237. #pragma clang diagnostic ignored "-Wunused-variable"
  10238. #endif
  10239. // UnityEngine.Camera
  10240. struct Camera_t4157153871 : public Behaviour_t1437897464
  10241. {
  10242. public:
  10243. public:
  10244. };
  10245. struct Camera_t4157153871_StaticFields
  10246. {
  10247. public:
  10248. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  10249. CameraCallback_t190067161 * ___onPreCull_2;
  10250. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  10251. CameraCallback_t190067161 * ___onPreRender_3;
  10252. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  10253. CameraCallback_t190067161 * ___onPostRender_4;
  10254. public:
  10255. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  10256. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  10257. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  10258. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  10259. {
  10260. ___onPreCull_2 = value;
  10261. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  10262. }
  10263. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  10264. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  10265. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  10266. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  10267. {
  10268. ___onPreRender_3 = value;
  10269. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  10270. }
  10271. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  10272. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  10273. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  10274. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  10275. {
  10276. ___onPostRender_4 = value;
  10277. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  10278. }
  10279. };
  10280. #ifdef __clang__
  10281. #pragma clang diagnostic pop
  10282. #endif
  10283. #endif // CAMERA_T4157153871_H
  10284. #ifndef GUILAYER_T2783472903_H
  10285. #define GUILAYER_T2783472903_H
  10286. #ifdef __clang__
  10287. #pragma clang diagnostic push
  10288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10289. #pragma clang diagnostic ignored "-Wunused-variable"
  10290. #endif
  10291. // UnityEngine.GUILayer
  10292. struct GUILayer_t2783472903 : public Behaviour_t1437897464
  10293. {
  10294. public:
  10295. public:
  10296. };
  10297. #ifdef __clang__
  10298. #pragma clang diagnostic pop
  10299. #endif
  10300. #endif // GUILAYER_T2783472903_H
  10301. #ifndef GUIELEMENT_T3567083079_H
  10302. #define GUIELEMENT_T3567083079_H
  10303. #ifdef __clang__
  10304. #pragma clang diagnostic push
  10305. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10306. #pragma clang diagnostic ignored "-Wunused-variable"
  10307. #endif
  10308. // UnityEngine.GUIElement
  10309. struct GUIElement_t3567083079 : public Behaviour_t1437897464
  10310. {
  10311. public:
  10312. public:
  10313. };
  10314. #ifdef __clang__
  10315. #pragma clang diagnostic pop
  10316. #endif
  10317. #endif // GUIELEMENT_T3567083079_H
  10318. #ifndef LINERENDERER_T3154350270_H
  10319. #define LINERENDERER_T3154350270_H
  10320. #ifdef __clang__
  10321. #pragma clang diagnostic push
  10322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10323. #pragma clang diagnostic ignored "-Wunused-variable"
  10324. #endif
  10325. // UnityEngine.LineRenderer
  10326. struct LineRenderer_t3154350270 : public Renderer_t2627027031
  10327. {
  10328. public:
  10329. public:
  10330. };
  10331. #ifdef __clang__
  10332. #pragma clang diagnostic pop
  10333. #endif
  10334. #endif // LINERENDERER_T3154350270_H
  10335. #ifndef RECTTRANSFORM_T3704657025_H
  10336. #define RECTTRANSFORM_T3704657025_H
  10337. #ifdef __clang__
  10338. #pragma clang diagnostic push
  10339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10340. #pragma clang diagnostic ignored "-Wunused-variable"
  10341. #endif
  10342. // UnityEngine.RectTransform
  10343. struct RectTransform_t3704657025 : public Transform_t3600365921
  10344. {
  10345. public:
  10346. public:
  10347. };
  10348. struct RectTransform_t3704657025_StaticFields
  10349. {
  10350. public:
  10351. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  10352. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  10353. public:
  10354. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  10355. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  10356. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  10357. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  10358. {
  10359. ___reapplyDrivenProperties_2 = value;
  10360. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  10361. }
  10362. };
  10363. #ifdef __clang__
  10364. #pragma clang diagnostic pop
  10365. #endif
  10366. #endif // RECTTRANSFORM_T3704657025_H
  10367. // UnityEngine.Keyframe[]
  10368. struct KeyframeU5BU5D_t1068524471 : public RuntimeArray
  10369. {
  10370. public:
  10371. ALIGN_FIELD (8) Keyframe_t4206410242 m_Items[1];
  10372. public:
  10373. inline Keyframe_t4206410242 GetAt(il2cpp_array_size_t index) const
  10374. {
  10375. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10376. return m_Items[index];
  10377. }
  10378. inline Keyframe_t4206410242 * GetAddressAt(il2cpp_array_size_t index)
  10379. {
  10380. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10381. return m_Items + index;
  10382. }
  10383. inline void SetAt(il2cpp_array_size_t index, Keyframe_t4206410242 value)
  10384. {
  10385. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10386. m_Items[index] = value;
  10387. }
  10388. inline Keyframe_t4206410242 GetAtUnchecked(il2cpp_array_size_t index) const
  10389. {
  10390. return m_Items[index];
  10391. }
  10392. inline Keyframe_t4206410242 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10393. {
  10394. return m_Items + index;
  10395. }
  10396. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_t4206410242 value)
  10397. {
  10398. m_Items[index] = value;
  10399. }
  10400. };
  10401. // System.Byte[]
  10402. struct ByteU5BU5D_t4116647657 : public RuntimeArray
  10403. {
  10404. public:
  10405. ALIGN_FIELD (8) uint8_t m_Items[1];
  10406. public:
  10407. inline uint8_t GetAt(il2cpp_array_size_t index) const
  10408. {
  10409. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10410. return m_Items[index];
  10411. }
  10412. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  10413. {
  10414. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10415. return m_Items + index;
  10416. }
  10417. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  10418. {
  10419. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10420. m_Items[index] = value;
  10421. }
  10422. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  10423. {
  10424. return m_Items[index];
  10425. }
  10426. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10427. {
  10428. return m_Items + index;
  10429. }
  10430. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  10431. {
  10432. m_Items[index] = value;
  10433. }
  10434. };
  10435. // UnityEngine.Object[]
  10436. struct ObjectU5BU5D_t1417781964 : public RuntimeArray
  10437. {
  10438. public:
  10439. ALIGN_FIELD (8) Object_t631007953 * m_Items[1];
  10440. public:
  10441. inline Object_t631007953 * GetAt(il2cpp_array_size_t index) const
  10442. {
  10443. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10444. return m_Items[index];
  10445. }
  10446. inline Object_t631007953 ** GetAddressAt(il2cpp_array_size_t index)
  10447. {
  10448. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10449. return m_Items + index;
  10450. }
  10451. inline void SetAt(il2cpp_array_size_t index, Object_t631007953 * value)
  10452. {
  10453. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10454. m_Items[index] = value;
  10455. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10456. }
  10457. inline Object_t631007953 * GetAtUnchecked(il2cpp_array_size_t index) const
  10458. {
  10459. return m_Items[index];
  10460. }
  10461. inline Object_t631007953 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10462. {
  10463. return m_Items + index;
  10464. }
  10465. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_t631007953 * value)
  10466. {
  10467. m_Items[index] = value;
  10468. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10469. }
  10470. };
  10471. // System.String[]
  10472. struct StringU5BU5D_t1281789340 : public RuntimeArray
  10473. {
  10474. public:
  10475. ALIGN_FIELD (8) String_t* m_Items[1];
  10476. public:
  10477. inline String_t* GetAt(il2cpp_array_size_t index) const
  10478. {
  10479. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10480. return m_Items[index];
  10481. }
  10482. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  10483. {
  10484. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10485. return m_Items + index;
  10486. }
  10487. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  10488. {
  10489. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10490. m_Items[index] = value;
  10491. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10492. }
  10493. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  10494. {
  10495. return m_Items[index];
  10496. }
  10497. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10498. {
  10499. return m_Items + index;
  10500. }
  10501. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  10502. {
  10503. m_Items[index] = value;
  10504. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10505. }
  10506. };
  10507. // System.Object[]
  10508. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  10509. {
  10510. public:
  10511. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  10512. public:
  10513. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  10514. {
  10515. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10516. return m_Items[index];
  10517. }
  10518. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  10519. {
  10520. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10521. return m_Items + index;
  10522. }
  10523. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  10524. {
  10525. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10526. m_Items[index] = value;
  10527. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10528. }
  10529. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  10530. {
  10531. return m_Items[index];
  10532. }
  10533. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10534. {
  10535. return m_Items + index;
  10536. }
  10537. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  10538. {
  10539. m_Items[index] = value;
  10540. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10541. }
  10542. };
  10543. // System.Type[]
  10544. struct TypeU5BU5D_t3940880105 : public RuntimeArray
  10545. {
  10546. public:
  10547. ALIGN_FIELD (8) Type_t * m_Items[1];
  10548. public:
  10549. inline Type_t * GetAt(il2cpp_array_size_t index) const
  10550. {
  10551. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10552. return m_Items[index];
  10553. }
  10554. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  10555. {
  10556. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10557. return m_Items + index;
  10558. }
  10559. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  10560. {
  10561. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10562. m_Items[index] = value;
  10563. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10564. }
  10565. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  10566. {
  10567. return m_Items[index];
  10568. }
  10569. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10570. {
  10571. return m_Items + index;
  10572. }
  10573. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  10574. {
  10575. m_Items[index] = value;
  10576. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10577. }
  10578. };
  10579. // UnityEngine.RequireComponent[]
  10580. struct RequireComponentU5BU5D_t2245623724 : public RuntimeArray
  10581. {
  10582. public:
  10583. ALIGN_FIELD (8) RequireComponent_t3490506609 * m_Items[1];
  10584. public:
  10585. inline RequireComponent_t3490506609 * GetAt(il2cpp_array_size_t index) const
  10586. {
  10587. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10588. return m_Items[index];
  10589. }
  10590. inline RequireComponent_t3490506609 ** GetAddressAt(il2cpp_array_size_t index)
  10591. {
  10592. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10593. return m_Items + index;
  10594. }
  10595. inline void SetAt(il2cpp_array_size_t index, RequireComponent_t3490506609 * value)
  10596. {
  10597. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10598. m_Items[index] = value;
  10599. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10600. }
  10601. inline RequireComponent_t3490506609 * GetAtUnchecked(il2cpp_array_size_t index) const
  10602. {
  10603. return m_Items[index];
  10604. }
  10605. inline RequireComponent_t3490506609 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10606. {
  10607. return m_Items + index;
  10608. }
  10609. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t3490506609 * value)
  10610. {
  10611. m_Items[index] = value;
  10612. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10613. }
  10614. };
  10615. // UnityEngine.DisallowMultipleComponent[]
  10616. struct DisallowMultipleComponentU5BU5D_t3936143868 : public RuntimeArray
  10617. {
  10618. public:
  10619. ALIGN_FIELD (8) DisallowMultipleComponent_t1422053217 * m_Items[1];
  10620. public:
  10621. inline DisallowMultipleComponent_t1422053217 * GetAt(il2cpp_array_size_t index) const
  10622. {
  10623. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10624. return m_Items[index];
  10625. }
  10626. inline DisallowMultipleComponent_t1422053217 ** GetAddressAt(il2cpp_array_size_t index)
  10627. {
  10628. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10629. return m_Items + index;
  10630. }
  10631. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_t1422053217 * value)
  10632. {
  10633. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10634. m_Items[index] = value;
  10635. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10636. }
  10637. inline DisallowMultipleComponent_t1422053217 * GetAtUnchecked(il2cpp_array_size_t index) const
  10638. {
  10639. return m_Items[index];
  10640. }
  10641. inline DisallowMultipleComponent_t1422053217 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10642. {
  10643. return m_Items + index;
  10644. }
  10645. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_t1422053217 * value)
  10646. {
  10647. m_Items[index] = value;
  10648. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10649. }
  10650. };
  10651. // UnityEngine.ExecuteInEditMode[]
  10652. struct ExecuteInEditModeU5BU5D_t3239458680 : public RuntimeArray
  10653. {
  10654. public:
  10655. ALIGN_FIELD (8) ExecuteInEditMode_t3727731349 * m_Items[1];
  10656. public:
  10657. inline ExecuteInEditMode_t3727731349 * GetAt(il2cpp_array_size_t index) const
  10658. {
  10659. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10660. return m_Items[index];
  10661. }
  10662. inline ExecuteInEditMode_t3727731349 ** GetAddressAt(il2cpp_array_size_t index)
  10663. {
  10664. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10665. return m_Items + index;
  10666. }
  10667. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t3727731349 * value)
  10668. {
  10669. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10670. m_Items[index] = value;
  10671. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10672. }
  10673. inline ExecuteInEditMode_t3727731349 * GetAtUnchecked(il2cpp_array_size_t index) const
  10674. {
  10675. return m_Items[index];
  10676. }
  10677. inline ExecuteInEditMode_t3727731349 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10678. {
  10679. return m_Items + index;
  10680. }
  10681. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t3727731349 * value)
  10682. {
  10683. m_Items[index] = value;
  10684. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10685. }
  10686. };
  10687. // UnityEngine.RenderBuffer[]
  10688. struct RenderBufferU5BU5D_t1615831949 : public RuntimeArray
  10689. {
  10690. public:
  10691. ALIGN_FIELD (8) RenderBuffer_t586150500 m_Items[1];
  10692. public:
  10693. inline RenderBuffer_t586150500 GetAt(il2cpp_array_size_t index) const
  10694. {
  10695. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10696. return m_Items[index];
  10697. }
  10698. inline RenderBuffer_t586150500 * GetAddressAt(il2cpp_array_size_t index)
  10699. {
  10700. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10701. return m_Items + index;
  10702. }
  10703. inline void SetAt(il2cpp_array_size_t index, RenderBuffer_t586150500 value)
  10704. {
  10705. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10706. m_Items[index] = value;
  10707. }
  10708. inline RenderBuffer_t586150500 GetAtUnchecked(il2cpp_array_size_t index) const
  10709. {
  10710. return m_Items[index];
  10711. }
  10712. inline RenderBuffer_t586150500 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10713. {
  10714. return m_Items + index;
  10715. }
  10716. inline void SetAtUnchecked(il2cpp_array_size_t index, RenderBuffer_t586150500 value)
  10717. {
  10718. m_Items[index] = value;
  10719. }
  10720. };
  10721. // UnityEngine.Matrix4x4[]
  10722. struct Matrix4x4U5BU5D_t2302988098 : public RuntimeArray
  10723. {
  10724. public:
  10725. ALIGN_FIELD (8) Matrix4x4_t1817901843 m_Items[1];
  10726. public:
  10727. inline Matrix4x4_t1817901843 GetAt(il2cpp_array_size_t index) const
  10728. {
  10729. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10730. return m_Items[index];
  10731. }
  10732. inline Matrix4x4_t1817901843 * GetAddressAt(il2cpp_array_size_t index)
  10733. {
  10734. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10735. return m_Items + index;
  10736. }
  10737. inline void SetAt(il2cpp_array_size_t index, Matrix4x4_t1817901843 value)
  10738. {
  10739. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10740. m_Items[index] = value;
  10741. }
  10742. inline Matrix4x4_t1817901843 GetAtUnchecked(il2cpp_array_size_t index) const
  10743. {
  10744. return m_Items[index];
  10745. }
  10746. inline Matrix4x4_t1817901843 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10747. {
  10748. return m_Items + index;
  10749. }
  10750. inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_t1817901843 value)
  10751. {
  10752. m_Items[index] = value;
  10753. }
  10754. };
  10755. // UnityEngine.Vector3[]
  10756. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  10757. {
  10758. public:
  10759. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  10760. public:
  10761. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  10762. {
  10763. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10764. return m_Items[index];
  10765. }
  10766. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  10767. {
  10768. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10769. return m_Items + index;
  10770. }
  10771. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  10772. {
  10773. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10774. m_Items[index] = value;
  10775. }
  10776. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  10777. {
  10778. return m_Items[index];
  10779. }
  10780. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10781. {
  10782. return m_Items + index;
  10783. }
  10784. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  10785. {
  10786. m_Items[index] = value;
  10787. }
  10788. };
  10789. // UnityEngine.Camera[]
  10790. struct CameraU5BU5D_t1709987734 : public RuntimeArray
  10791. {
  10792. public:
  10793. ALIGN_FIELD (8) Camera_t4157153871 * m_Items[1];
  10794. public:
  10795. inline Camera_t4157153871 * GetAt(il2cpp_array_size_t index) const
  10796. {
  10797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10798. return m_Items[index];
  10799. }
  10800. inline Camera_t4157153871 ** GetAddressAt(il2cpp_array_size_t index)
  10801. {
  10802. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10803. return m_Items + index;
  10804. }
  10805. inline void SetAt(il2cpp_array_size_t index, Camera_t4157153871 * value)
  10806. {
  10807. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10808. m_Items[index] = value;
  10809. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10810. }
  10811. inline Camera_t4157153871 * GetAtUnchecked(il2cpp_array_size_t index) const
  10812. {
  10813. return m_Items[index];
  10814. }
  10815. inline Camera_t4157153871 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10816. {
  10817. return m_Items + index;
  10818. }
  10819. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t4157153871 * value)
  10820. {
  10821. m_Items[index] = value;
  10822. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10823. }
  10824. };
  10825. // System.Single[]
  10826. struct SingleU5BU5D_t1444911251 : public RuntimeArray
  10827. {
  10828. public:
  10829. ALIGN_FIELD (8) float m_Items[1];
  10830. public:
  10831. inline float GetAt(il2cpp_array_size_t index) const
  10832. {
  10833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10834. return m_Items[index];
  10835. }
  10836. inline float* GetAddressAt(il2cpp_array_size_t index)
  10837. {
  10838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10839. return m_Items + index;
  10840. }
  10841. inline void SetAt(il2cpp_array_size_t index, float value)
  10842. {
  10843. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10844. m_Items[index] = value;
  10845. }
  10846. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  10847. {
  10848. return m_Items[index];
  10849. }
  10850. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10851. {
  10852. return m_Items + index;
  10853. }
  10854. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  10855. {
  10856. m_Items[index] = value;
  10857. }
  10858. };
  10859. // UnityEngine.Rendering.CommandBuffer[]
  10860. struct CommandBufferU5BU5D_t1680296958 : public RuntimeArray
  10861. {
  10862. public:
  10863. ALIGN_FIELD (8) CommandBuffer_t2206337031 * m_Items[1];
  10864. public:
  10865. inline CommandBuffer_t2206337031 * GetAt(il2cpp_array_size_t index) const
  10866. {
  10867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10868. return m_Items[index];
  10869. }
  10870. inline CommandBuffer_t2206337031 ** GetAddressAt(il2cpp_array_size_t index)
  10871. {
  10872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10873. return m_Items + index;
  10874. }
  10875. inline void SetAt(il2cpp_array_size_t index, CommandBuffer_t2206337031 * value)
  10876. {
  10877. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10878. m_Items[index] = value;
  10879. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10880. }
  10881. inline CommandBuffer_t2206337031 * GetAtUnchecked(il2cpp_array_size_t index) const
  10882. {
  10883. return m_Items[index];
  10884. }
  10885. inline CommandBuffer_t2206337031 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10886. {
  10887. return m_Items + index;
  10888. }
  10889. inline void SetAtUnchecked(il2cpp_array_size_t index, CommandBuffer_t2206337031 * value)
  10890. {
  10891. m_Items[index] = value;
  10892. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10893. }
  10894. };
  10895. // UnityEngine.Component[]
  10896. struct ComponentU5BU5D_t3294940482 : public RuntimeArray
  10897. {
  10898. public:
  10899. ALIGN_FIELD (8) Component_t1923634451 * m_Items[1];
  10900. public:
  10901. inline Component_t1923634451 * GetAt(il2cpp_array_size_t index) const
  10902. {
  10903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10904. return m_Items[index];
  10905. }
  10906. inline Component_t1923634451 ** GetAddressAt(il2cpp_array_size_t index)
  10907. {
  10908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10909. return m_Items + index;
  10910. }
  10911. inline void SetAt(il2cpp_array_size_t index, Component_t1923634451 * value)
  10912. {
  10913. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10914. m_Items[index] = value;
  10915. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10916. }
  10917. inline Component_t1923634451 * GetAtUnchecked(il2cpp_array_size_t index) const
  10918. {
  10919. return m_Items[index];
  10920. }
  10921. inline Component_t1923634451 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10922. {
  10923. return m_Items + index;
  10924. }
  10925. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t1923634451 * value)
  10926. {
  10927. m_Items[index] = value;
  10928. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10929. }
  10930. };
  10931. // System.IntPtr[]
  10932. struct IntPtrU5BU5D_t4013366056 : public RuntimeArray
  10933. {
  10934. public:
  10935. ALIGN_FIELD (8) intptr_t m_Items[1];
  10936. public:
  10937. inline intptr_t GetAt(il2cpp_array_size_t index) const
  10938. {
  10939. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10940. return m_Items[index];
  10941. }
  10942. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  10943. {
  10944. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10945. return m_Items + index;
  10946. }
  10947. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  10948. {
  10949. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10950. m_Items[index] = value;
  10951. }
  10952. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  10953. {
  10954. return m_Items[index];
  10955. }
  10956. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10957. {
  10958. return m_Items + index;
  10959. }
  10960. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  10961. {
  10962. m_Items[index] = value;
  10963. }
  10964. };
  10965. // UnityEngine.Display[]
  10966. struct DisplayU5BU5D_t103034768 : public RuntimeArray
  10967. {
  10968. public:
  10969. ALIGN_FIELD (8) Display_t1387065949 * m_Items[1];
  10970. public:
  10971. inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const
  10972. {
  10973. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10974. return m_Items[index];
  10975. }
  10976. inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index)
  10977. {
  10978. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10979. return m_Items + index;
  10980. }
  10981. inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value)
  10982. {
  10983. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10984. m_Items[index] = value;
  10985. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10986. }
  10987. inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const
  10988. {
  10989. return m_Items[index];
  10990. }
  10991. inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10992. {
  10993. return m_Items + index;
  10994. }
  10995. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value)
  10996. {
  10997. m_Items[index] = value;
  10998. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  10999. }
  11000. };
  11001. // System.Reflection.ParameterInfo[]
  11002. struct ParameterInfoU5BU5D_t390618515 : public RuntimeArray
  11003. {
  11004. public:
  11005. ALIGN_FIELD (8) ParameterInfo_t1861056598 * m_Items[1];
  11006. public:
  11007. inline ParameterInfo_t1861056598 * GetAt(il2cpp_array_size_t index) const
  11008. {
  11009. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11010. return m_Items[index];
  11011. }
  11012. inline ParameterInfo_t1861056598 ** GetAddressAt(il2cpp_array_size_t index)
  11013. {
  11014. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11015. return m_Items + index;
  11016. }
  11017. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value)
  11018. {
  11019. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11020. m_Items[index] = value;
  11021. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11022. }
  11023. inline ParameterInfo_t1861056598 * GetAtUnchecked(il2cpp_array_size_t index) const
  11024. {
  11025. return m_Items[index];
  11026. }
  11027. inline ParameterInfo_t1861056598 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11028. {
  11029. return m_Items + index;
  11030. }
  11031. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value)
  11032. {
  11033. m_Items[index] = value;
  11034. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11035. }
  11036. };
  11037. // System.Reflection.ParameterModifier[]
  11038. struct ParameterModifierU5BU5D_t2943407543 : public RuntimeArray
  11039. {
  11040. public:
  11041. ALIGN_FIELD (8) ParameterModifier_t1461694466 m_Items[1];
  11042. public:
  11043. inline ParameterModifier_t1461694466 GetAt(il2cpp_array_size_t index) const
  11044. {
  11045. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11046. return m_Items[index];
  11047. }
  11048. inline ParameterModifier_t1461694466 * GetAddressAt(il2cpp_array_size_t index)
  11049. {
  11050. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11051. return m_Items + index;
  11052. }
  11053. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t1461694466 value)
  11054. {
  11055. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11056. m_Items[index] = value;
  11057. }
  11058. inline ParameterModifier_t1461694466 GetAtUnchecked(il2cpp_array_size_t index) const
  11059. {
  11060. return m_Items[index];
  11061. }
  11062. inline ParameterModifier_t1461694466 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11063. {
  11064. return m_Items + index;
  11065. }
  11066. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t1461694466 value)
  11067. {
  11068. m_Items[index] = value;
  11069. }
  11070. };
  11071. // UnityEngine.GameObject[]
  11072. struct GameObjectU5BU5D_t3328599146 : public RuntimeArray
  11073. {
  11074. public:
  11075. ALIGN_FIELD (8) GameObject_t1113636619 * m_Items[1];
  11076. public:
  11077. inline GameObject_t1113636619 * GetAt(il2cpp_array_size_t index) const
  11078. {
  11079. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11080. return m_Items[index];
  11081. }
  11082. inline GameObject_t1113636619 ** GetAddressAt(il2cpp_array_size_t index)
  11083. {
  11084. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11085. return m_Items + index;
  11086. }
  11087. inline void SetAt(il2cpp_array_size_t index, GameObject_t1113636619 * value)
  11088. {
  11089. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11090. m_Items[index] = value;
  11091. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11092. }
  11093. inline GameObject_t1113636619 * GetAtUnchecked(il2cpp_array_size_t index) const
  11094. {
  11095. return m_Items[index];
  11096. }
  11097. inline GameObject_t1113636619 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11098. {
  11099. return m_Items + index;
  11100. }
  11101. inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t1113636619 * value)
  11102. {
  11103. m_Items[index] = value;
  11104. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11105. }
  11106. };
  11107. // UnityEngine.GradientColorKey[]
  11108. struct GradientColorKeyU5BU5D_t4133731744 : public RuntimeArray
  11109. {
  11110. public:
  11111. ALIGN_FIELD (8) GradientColorKey_t812552589 m_Items[1];
  11112. public:
  11113. inline GradientColorKey_t812552589 GetAt(il2cpp_array_size_t index) const
  11114. {
  11115. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11116. return m_Items[index];
  11117. }
  11118. inline GradientColorKey_t812552589 * GetAddressAt(il2cpp_array_size_t index)
  11119. {
  11120. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11121. return m_Items + index;
  11122. }
  11123. inline void SetAt(il2cpp_array_size_t index, GradientColorKey_t812552589 value)
  11124. {
  11125. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11126. m_Items[index] = value;
  11127. }
  11128. inline GradientColorKey_t812552589 GetAtUnchecked(il2cpp_array_size_t index) const
  11129. {
  11130. return m_Items[index];
  11131. }
  11132. inline GradientColorKey_t812552589 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11133. {
  11134. return m_Items + index;
  11135. }
  11136. inline void SetAtUnchecked(il2cpp_array_size_t index, GradientColorKey_t812552589 value)
  11137. {
  11138. m_Items[index] = value;
  11139. }
  11140. };
  11141. // UnityEngine.Touch[]
  11142. struct TouchU5BU5D_t1849554061 : public RuntimeArray
  11143. {
  11144. public:
  11145. ALIGN_FIELD (8) Touch_t1921856868 m_Items[1];
  11146. public:
  11147. inline Touch_t1921856868 GetAt(il2cpp_array_size_t index) const
  11148. {
  11149. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11150. return m_Items[index];
  11151. }
  11152. inline Touch_t1921856868 * GetAddressAt(il2cpp_array_size_t index)
  11153. {
  11154. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11155. return m_Items + index;
  11156. }
  11157. inline void SetAt(il2cpp_array_size_t index, Touch_t1921856868 value)
  11158. {
  11159. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11160. m_Items[index] = value;
  11161. }
  11162. inline Touch_t1921856868 GetAtUnchecked(il2cpp_array_size_t index) const
  11163. {
  11164. return m_Items[index];
  11165. }
  11166. inline Touch_t1921856868 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11167. {
  11168. return m_Items + index;
  11169. }
  11170. inline void SetAtUnchecked(il2cpp_array_size_t index, Touch_t1921856868 value)
  11171. {
  11172. m_Items[index] = value;
  11173. }
  11174. };
  11175. // UnityEngine.Light[]
  11176. struct LightU5BU5D_t3678959411 : public RuntimeArray
  11177. {
  11178. public:
  11179. ALIGN_FIELD (8) Light_t3756812086 * m_Items[1];
  11180. public:
  11181. inline Light_t3756812086 * GetAt(il2cpp_array_size_t index) const
  11182. {
  11183. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11184. return m_Items[index];
  11185. }
  11186. inline Light_t3756812086 ** GetAddressAt(il2cpp_array_size_t index)
  11187. {
  11188. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11189. return m_Items + index;
  11190. }
  11191. inline void SetAt(il2cpp_array_size_t index, Light_t3756812086 * value)
  11192. {
  11193. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11194. m_Items[index] = value;
  11195. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11196. }
  11197. inline Light_t3756812086 * GetAtUnchecked(il2cpp_array_size_t index) const
  11198. {
  11199. return m_Items[index];
  11200. }
  11201. inline Light_t3756812086 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11202. {
  11203. return m_Items + index;
  11204. }
  11205. inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t3756812086 * value)
  11206. {
  11207. m_Items[index] = value;
  11208. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11209. }
  11210. };
  11211. // UnityEngine.LightmapData[]
  11212. struct LightmapDataU5BU5D_t2367175237 : public RuntimeArray
  11213. {
  11214. public:
  11215. ALIGN_FIELD (8) LightmapData_t2568046604 * m_Items[1];
  11216. public:
  11217. inline LightmapData_t2568046604 * GetAt(il2cpp_array_size_t index) const
  11218. {
  11219. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11220. return m_Items[index];
  11221. }
  11222. inline LightmapData_t2568046604 ** GetAddressAt(il2cpp_array_size_t index)
  11223. {
  11224. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11225. return m_Items + index;
  11226. }
  11227. inline void SetAt(il2cpp_array_size_t index, LightmapData_t2568046604 * value)
  11228. {
  11229. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11230. m_Items[index] = value;
  11231. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11232. }
  11233. inline LightmapData_t2568046604 * GetAtUnchecked(il2cpp_array_size_t index) const
  11234. {
  11235. return m_Items[index];
  11236. }
  11237. inline LightmapData_t2568046604 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11238. {
  11239. return m_Items + index;
  11240. }
  11241. inline void SetAtUnchecked(il2cpp_array_size_t index, LightmapData_t2568046604 * value)
  11242. {
  11243. m_Items[index] = value;
  11244. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11245. }
  11246. };
  11247. // System.Int32[]
  11248. struct Int32U5BU5D_t385246372 : public RuntimeArray
  11249. {
  11250. public:
  11251. ALIGN_FIELD (8) int32_t m_Items[1];
  11252. public:
  11253. inline int32_t GetAt(il2cpp_array_size_t index) const
  11254. {
  11255. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11256. return m_Items[index];
  11257. }
  11258. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  11259. {
  11260. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11261. return m_Items + index;
  11262. }
  11263. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  11264. {
  11265. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11266. m_Items[index] = value;
  11267. }
  11268. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  11269. {
  11270. return m_Items[index];
  11271. }
  11272. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11273. {
  11274. return m_Items + index;
  11275. }
  11276. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  11277. {
  11278. m_Items[index] = value;
  11279. }
  11280. };
  11281. // UnityEngine.BoneWeight[]
  11282. struct BoneWeightU5BU5D_t1776052410 : public RuntimeArray
  11283. {
  11284. public:
  11285. ALIGN_FIELD (8) BoneWeight_t1955788027 m_Items[1];
  11286. public:
  11287. inline BoneWeight_t1955788027 GetAt(il2cpp_array_size_t index) const
  11288. {
  11289. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11290. return m_Items[index];
  11291. }
  11292. inline BoneWeight_t1955788027 * GetAddressAt(il2cpp_array_size_t index)
  11293. {
  11294. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11295. return m_Items + index;
  11296. }
  11297. inline void SetAt(il2cpp_array_size_t index, BoneWeight_t1955788027 value)
  11298. {
  11299. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11300. m_Items[index] = value;
  11301. }
  11302. inline BoneWeight_t1955788027 GetAtUnchecked(il2cpp_array_size_t index) const
  11303. {
  11304. return m_Items[index];
  11305. }
  11306. inline BoneWeight_t1955788027 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11307. {
  11308. return m_Items + index;
  11309. }
  11310. inline void SetAtUnchecked(il2cpp_array_size_t index, BoneWeight_t1955788027 value)
  11311. {
  11312. m_Items[index] = value;
  11313. }
  11314. };
  11315. // UnityEngine.CombineInstance[]
  11316. struct CombineInstanceU5BU5D_t4267154537 : public RuntimeArray
  11317. {
  11318. public:
  11319. ALIGN_FIELD (8) CombineInstance_t988503480 m_Items[1];
  11320. public:
  11321. inline CombineInstance_t988503480 GetAt(il2cpp_array_size_t index) const
  11322. {
  11323. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11324. return m_Items[index];
  11325. }
  11326. inline CombineInstance_t988503480 * GetAddressAt(il2cpp_array_size_t index)
  11327. {
  11328. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11329. return m_Items + index;
  11330. }
  11331. inline void SetAt(il2cpp_array_size_t index, CombineInstance_t988503480 value)
  11332. {
  11333. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11334. m_Items[index] = value;
  11335. }
  11336. inline CombineInstance_t988503480 GetAtUnchecked(il2cpp_array_size_t index) const
  11337. {
  11338. return m_Items[index];
  11339. }
  11340. inline CombineInstance_t988503480 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11341. {
  11342. return m_Items + index;
  11343. }
  11344. inline void SetAtUnchecked(il2cpp_array_size_t index, CombineInstance_t988503480 value)
  11345. {
  11346. m_Items[index] = value;
  11347. }
  11348. };
  11349. // UnityEngine.Vector4[]
  11350. struct Vector4U5BU5D_t934056436 : public RuntimeArray
  11351. {
  11352. public:
  11353. ALIGN_FIELD (8) Vector4_t3319028937 m_Items[1];
  11354. public:
  11355. inline Vector4_t3319028937 GetAt(il2cpp_array_size_t index) const
  11356. {
  11357. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11358. return m_Items[index];
  11359. }
  11360. inline Vector4_t3319028937 * GetAddressAt(il2cpp_array_size_t index)
  11361. {
  11362. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11363. return m_Items + index;
  11364. }
  11365. inline void SetAt(il2cpp_array_size_t index, Vector4_t3319028937 value)
  11366. {
  11367. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11368. m_Items[index] = value;
  11369. }
  11370. inline Vector4_t3319028937 GetAtUnchecked(il2cpp_array_size_t index) const
  11371. {
  11372. return m_Items[index];
  11373. }
  11374. inline Vector4_t3319028937 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11375. {
  11376. return m_Items + index;
  11377. }
  11378. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t3319028937 value)
  11379. {
  11380. m_Items[index] = value;
  11381. }
  11382. };
  11383. // UnityEngine.Vector2[]
  11384. struct Vector2U5BU5D_t1457185986 : public RuntimeArray
  11385. {
  11386. public:
  11387. ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1];
  11388. public:
  11389. inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const
  11390. {
  11391. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11392. return m_Items[index];
  11393. }
  11394. inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index)
  11395. {
  11396. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11397. return m_Items + index;
  11398. }
  11399. inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value)
  11400. {
  11401. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11402. m_Items[index] = value;
  11403. }
  11404. inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const
  11405. {
  11406. return m_Items[index];
  11407. }
  11408. inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11409. {
  11410. return m_Items + index;
  11411. }
  11412. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value)
  11413. {
  11414. m_Items[index] = value;
  11415. }
  11416. };
  11417. // UnityEngine.Color[]
  11418. struct ColorU5BU5D_t941916413 : public RuntimeArray
  11419. {
  11420. public:
  11421. ALIGN_FIELD (8) Color_t2555686324 m_Items[1];
  11422. public:
  11423. inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const
  11424. {
  11425. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11426. return m_Items[index];
  11427. }
  11428. inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index)
  11429. {
  11430. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11431. return m_Items + index;
  11432. }
  11433. inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value)
  11434. {
  11435. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11436. m_Items[index] = value;
  11437. }
  11438. inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const
  11439. {
  11440. return m_Items[index];
  11441. }
  11442. inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11443. {
  11444. return m_Items + index;
  11445. }
  11446. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value)
  11447. {
  11448. m_Items[index] = value;
  11449. }
  11450. };
  11451. // UnityEngine.Color32[]
  11452. struct Color32U5BU5D_t3850468773 : public RuntimeArray
  11453. {
  11454. public:
  11455. ALIGN_FIELD (8) Color32_t2600501292 m_Items[1];
  11456. public:
  11457. inline Color32_t2600501292 GetAt(il2cpp_array_size_t index) const
  11458. {
  11459. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11460. return m_Items[index];
  11461. }
  11462. inline Color32_t2600501292 * GetAddressAt(il2cpp_array_size_t index)
  11463. {
  11464. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11465. return m_Items + index;
  11466. }
  11467. inline void SetAt(il2cpp_array_size_t index, Color32_t2600501292 value)
  11468. {
  11469. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11470. m_Items[index] = value;
  11471. }
  11472. inline Color32_t2600501292 GetAtUnchecked(il2cpp_array_size_t index) const
  11473. {
  11474. return m_Items[index];
  11475. }
  11476. inline Color32_t2600501292 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11477. {
  11478. return m_Items + index;
  11479. }
  11480. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t2600501292 value)
  11481. {
  11482. m_Items[index] = value;
  11483. }
  11484. };
  11485. // System.Void System.Action`1<System.Object>::Invoke(!0)
  11486. extern "C" IL2CPP_METHOD_ATTR void Action_1_Invoke_m2461023210_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11487. // System.Void System.Collections.Generic.Stack`1<System.Object>::.ctor()
  11488. extern "C" IL2CPP_METHOD_ATTR void Stack_1__ctor_m3164958980_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method);
  11489. // System.Void System.Collections.Generic.Stack`1<System.Object>::Push(!0)
  11490. extern "C" IL2CPP_METHOD_ATTR void Stack_1_Push_m1669856732_gshared (Stack_1_t3923495619 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11491. // !0 System.Collections.Generic.Stack`1<System.Object>::Pop()
  11492. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Stack_1_Pop_m756553478_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method);
  11493. // System.Int32 System.Collections.Generic.Stack`1<System.Object>::get_Count()
  11494. extern "C" IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_m1599740434_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method);
  11495. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11496. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11497. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  11498. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11499. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  11500. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* List_1_ToArray_m4168020446_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11501. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  11502. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m429013101_gshared (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method);
  11503. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  11504. extern "C" IL2CPP_METHOD_ATTR OrderBlock_t1585977831 List_1_get_Item_m1878021807_gshared (List_1_t3058052573 * __this, int32_t p0, const RuntimeMethod* method);
  11505. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  11506. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1337941140_gshared (List_1_t3058052573 * __this, const RuntimeMethod* method);
  11507. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  11508. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1345008423_gshared (List_1_t3058052573 * __this, const RuntimeMethod* method);
  11509. // System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryGetValue(!0,!1&)
  11510. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3495031886_gshared (Dictionary_2_t1301971883 * __this, intptr_t p0, RuntimeObject ** p1, const RuntimeMethod* method);
  11511. // System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor()
  11512. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m517598155_gshared (Dictionary_2_t1301971883 * __this, const RuntimeMethod* method);
  11513. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  11514. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  11515. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  11516. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11517. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11518. extern "C" IL2CPP_METHOD_ATTR void Predicate_1__ctor_m327447107_gshared (Predicate_1_t3905400288 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11519. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  11520. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m4292035398_gshared (List_1_t257213610 * __this, Predicate_1_t3905400288 * p0, const RuntimeMethod* method);
  11521. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  11522. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11523. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  11524. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3709462088_gshared (List_1_t257213610 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  11525. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11526. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1997047287_gshared (CachedInvokableCall_1_t3723462114 * __this, Object_t631007953 * p0, MethodInfo_t * p1, float p2, const RuntimeMethod* method);
  11527. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11528. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2046334630_gshared (CachedInvokableCall_1_t982173797 * __this, Object_t631007953 * p0, MethodInfo_t * p1, int32_t p2, const RuntimeMethod* method);
  11529. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11530. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m3714231058_gshared (CachedInvokableCall_1_t1111334208 * __this, Object_t631007953 * p0, MethodInfo_t * p1, RuntimeObject * p2, const RuntimeMethod* method);
  11531. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  11532. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m3078689395_gshared (CachedInvokableCall_1_t2423483305 * __this, Object_t631007953 * p0, MethodInfo_t * p1, bool p2, const RuntimeMethod* method);
  11533. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  11534. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2146457487 List_1_GetEnumerator_m2930774921_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11535. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  11536. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m470245444_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  11537. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  11538. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2142368520_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  11539. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  11540. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3007748546_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  11541. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  11542. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3167860287_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject ** p1, const RuntimeMethod* method);
  11543. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::set_Item(!0,!1)
  11544. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m1544430118_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject * p1, const RuntimeMethod* method);
  11545. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  11546. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2601736566_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method);
  11547. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel)
  11548. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11549. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel,T[])
  11550. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector3U5BU5D_t1718750761* ___values1, const RuntimeMethod* method);
  11551. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel)
  11552. extern "C" IL2CPP_METHOD_ATTR Vector4U5BU5D_t934056436* Mesh_GetAllocArrayFromChannel_TisVector4_t3319028937_m3479135907_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11553. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel,T[])
  11554. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector4U5BU5D_t934056436* ___values1, const RuntimeMethod* method);
  11555. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Mesh/InternalShaderChannel)
  11556. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11557. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Mesh/InternalShaderChannel,T[])
  11558. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector2U5BU5D_t1457185986* ___values1, const RuntimeMethod* method);
  11559. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel)
  11560. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Mesh_GetAllocArrayFromChannel_TisColor_t2555686324_m1114062949_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, const RuntimeMethod* method);
  11561. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel,T[])
  11562. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, ColorU5BU5D_t941916413* ___values1, const RuntimeMethod* method);
  11563. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)
  11564. extern "C" IL2CPP_METHOD_ATTR Color32U5BU5D_t3850468773* Mesh_GetAllocArrayFromChannel_TisColor32_t2600501292_m3180365313_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method);
  11565. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[])
  11566. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t3850468773* ___values3, const RuntimeMethod* method);
  11567. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32)
  11568. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisVector3_t3722313464_m980826630_gshared (Mesh_t3648964284 * __this, List_1_t899420910 * ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method);
  11569. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel,System.Collections.Generic.List`1<T>)
  11570. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t899420910 * ___values1, const RuntimeMethod* method);
  11571. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32)
  11572. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisVector4_t3319028937_m465956617_gshared (Mesh_t3648964284 * __this, List_1_t496136383 * ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method);
  11573. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel,System.Collections.Generic.List`1<T>)
  11574. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t3319028937_m1475644498_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t496136383 * ___values1, const RuntimeMethod* method);
  11575. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32)
  11576. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisColor_t2555686324_m2626134089_gshared (Mesh_t3648964284 * __this, List_1_t4027761066 * ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method);
  11577. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel,System.Collections.Generic.List`1<T>)
  11578. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor_t2555686324_m2504193014_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t4027761066 * ___values1, const RuntimeMethod* method);
  11579. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32,UnityEngine.Mesh/InternalVertexChannelType)
  11580. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisColor32_t2600501292_m2314035797_gshared (Mesh_t3648964284 * __this, List_1_t4072576034 * ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, int32_t ___channelType4, const RuntimeMethod* method);
  11581. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>)
  11582. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t2600501292_m1879759408_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t4072576034 * ___values3, const RuntimeMethod* method);
  11583. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>)
  11584. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector2_t2156229523_m3009194955_gshared (Mesh_t3648964284 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t3628304265 * ___uvs2, const RuntimeMethod* method);
  11585. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector3>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>)
  11586. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector3_t3722313464_m4104705802_gshared (Mesh_t3648964284 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t899420910 * ___uvs2, const RuntimeMethod* method);
  11587. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>)
  11588. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t3319028937_m362090462_gshared (Mesh_t3648964284 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t496136383 * ___uvs2, const RuntimeMethod* method);
  11589. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector2>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  11590. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector2_t2156229523_m3004799702_gshared (Mesh_t3648964284 * __this, int32_t ___uvIndex0, List_1_t3628304265 * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  11591. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector3>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  11592. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector3_t3722313464_m1129833956_gshared (Mesh_t3648964284 * __this, int32_t ___uvIndex0, List_1_t899420910 * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  11593. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  11594. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t3319028937_m861207757_gshared (Mesh_t3648964284 * __this, int32_t ___uvIndex0, List_1_t496136383 * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
  11595. // System.Void UnityEngine.Mesh::PrepareUserBuffer<System.Int32>(System.Collections.Generic.List`1<T>,System.Int32)
  11596. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143_gshared (Mesh_t3648964284 * __this, List_1_t128053199 * ___buffer0, int32_t ___capacity1, const RuntimeMethod* method);
  11597. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  11598. extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t2950945753_m1263070609_gshared (RuntimeObject * __this /* static, unused */, List_1_t128053199 * ___values0, const RuntimeMethod* method);
  11599. // System.Void UnityEngine.Mesh::PrepareUserBuffer<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32)
  11600. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrepareUserBuffer_TisMatrix4x4_t1817901843_m2573043788_gshared (Mesh_t3648964284 * __this, List_1_t3289976585 * ___buffer0, int32_t ___capacity1, const RuntimeMethod* method);
  11601. // System.Void UnityEngine.Mesh::PrepareUserBuffer<UnityEngine.BoneWeight>(System.Collections.Generic.List`1<T>,System.Int32)
  11602. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrepareUserBuffer_TisBoneWeight_t1955788027_m3449827270_gshared (Mesh_t3648964284 * __this, List_1_t3427862769 * ___buffer0, int32_t ___capacity1, const RuntimeMethod* method);
  11603. // System.Void System.Attribute::.ctor()
  11604. extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  11605. // System.Void System.Object::.ctor()
  11606. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  11607. // System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])
  11608. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Init_m425927913 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method);
  11609. // System.Void UnityEngine.AnimationCurve::Cleanup()
  11610. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Cleanup_m35123172 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method);
  11611. // System.Void System.Object::Finalize()
  11612. extern "C" IL2CPP_METHOD_ATTR void Object_Finalize_m3076187857 (RuntimeObject * __this, const RuntimeMethod* method);
  11613. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  11614. extern "C" IL2CPP_METHOD_ATTR KeyframeU5BU5D_t1068524471* AnimationCurve_GetKeys_m2478473802 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method);
  11615. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  11616. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m1328799515 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method);
  11617. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  11618. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_m3079337543 (AnimationCurve_t3046754366 * __this, Keyframe_t4206410242 ___key0, const RuntimeMethod* method);
  11619. // System.Int32 UnityEngine.AnimationCurve::INTERNAL_CALL_AddKey_Internal(UnityEngine.AnimationCurve,UnityEngine.Keyframe&)
  11620. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_INTERNAL_CALL_AddKey_Internal_m2940934799 (RuntimeObject * __this /* static, unused */, AnimationCurve_t3046754366 * ___self0, Keyframe_t4206410242 * ___key1, const RuntimeMethod* method);
  11621. // System.Int32 UnityEngine.AnimationCurve::INTERNAL_CALL_MoveKey(UnityEngine.AnimationCurve,System.Int32,UnityEngine.Keyframe&)
  11622. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_INTERNAL_CALL_MoveKey_m108614397 (RuntimeObject * __this /* static, unused */, AnimationCurve_t3046754366 * ___self0, int32_t ___index1, Keyframe_t4206410242 * ___key2, const RuntimeMethod* method);
  11623. // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey_Internal(System.Int32)
  11624. extern "C" IL2CPP_METHOD_ATTR Keyframe_t4206410242 AnimationCurve_GetKey_Internal_m1174643252 (AnimationCurve_t3046754366 * __this, int32_t ___index0, const RuntimeMethod* method);
  11625. // System.Void UnityEngine.AnimationCurve::INTERNAL_CALL_GetKey_Internal(UnityEngine.AnimationCurve,System.Int32,UnityEngine.Keyframe&)
  11626. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_INTERNAL_CALL_GetKey_Internal_m1527644434 (RuntimeObject * __this /* static, unused */, AnimationCurve_t3046754366 * ___self0, int32_t ___index1, Keyframe_t4206410242 * ___value2, const RuntimeMethod* method);
  11627. // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single)
  11628. extern "C" IL2CPP_METHOD_ATTR AnimationCurve_t3046754366 * AnimationCurve_Linear_m1753540262 (RuntimeObject * __this /* static, unused */, float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method);
  11629. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
  11630. extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m1259609478 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method);
  11631. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  11632. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m1565662948 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method);
  11633. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  11634. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m1926578529 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method);
  11635. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  11636. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  11637. // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  11638. extern "C" IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m2673642869 (RuntimeObject * __this /* static, unused */, bool ___defined0, const RuntimeMethod* method);
  11639. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  11640. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  11641. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  11642. extern "C" IL2CPP_METHOD_ATTR void LogCallback_Invoke_m1707963620 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
  11643. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  11644. extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m50072094 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11645. // System.Void UnityEngine.Object::.ctor()
  11646. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method);
  11647. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String,System.UInt32,System.UInt64)
  11648. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromFileAsync_m647024340 (RuntimeObject * __this /* static, unused */, String_t* ___path0, uint32_t ___crc1, uint64_t ___offset2, const RuntimeMethod* method);
  11649. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String,System.UInt32,System.UInt64)
  11650. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromFile_m355305297 (RuntimeObject * __this /* static, unused */, String_t* ___path0, uint32_t ___crc1, uint64_t ___offset2, const RuntimeMethod* method);
  11651. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)
  11652. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m230218024 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method);
  11653. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)
  11654. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m3653933508 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method);
  11655. // System.Void System.NullReferenceException::.ctor(System.String)
  11656. extern "C" IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m3076065613 (NullReferenceException_t1023182353 * __this, String_t* p0, const RuntimeMethod* method);
  11657. // System.Int32 System.String::get_Length()
  11658. extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method);
  11659. // System.Void System.ArgumentException::.ctor(System.String)
  11660. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method);
  11661. // UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)
  11662. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * AssetBundle_LoadAsset_Internal_m3554277909 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method);
  11663. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  11664. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  11665. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type)
  11666. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3878083556 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method);
  11667. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)
  11668. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method);
  11669. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync(System.Type)
  11670. extern "C" IL2CPP_METHOD_ATTR AssetBundleRequest_t699759206 * AssetBundle_LoadAllAssetsAsync_m2538803892 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method);
  11671. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync_Internal(System.String,System.Type)
  11672. extern "C" IL2CPP_METHOD_ATTR AssetBundleRequest_t699759206 * AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m1917070822 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method);
  11673. // System.Void UnityEngine.AsyncOperation::.ctor()
  11674. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method);
  11675. // System.Void UnityEngine.YieldInstruction::.ctor()
  11676. extern "C" IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m1498450609 (YieldInstruction_t403091072 * __this, const RuntimeMethod* method);
  11677. // System.Void UnityEngine.AsyncOperation::InternalDestroy()
  11678. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m4215879047 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method);
  11679. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0)
  11680. #define Action_1_Invoke_m1955091167(__this, p0, method) (( void (*) (Action_1_t1617499438 *, AsyncOperation_t1445031843 *, const RuntimeMethod*))Action_1_Invoke_m2461023210_gshared)(__this, p0, method)
  11681. // System.Void System.Collections.Generic.Stack`1<System.Type>::.ctor()
  11682. #define Stack_1__ctor_m3716217587(__this, method) (( void (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1__ctor_m3164958980_gshared)(__this, method)
  11683. // System.Void System.Collections.Generic.Stack`1<System.Type>::Push(!0)
  11684. #define Stack_1_Push_m506528439(__this, p0, method) (( void (*) (Stack_1_t3327334215 *, Type_t *, const RuntimeMethod*))Stack_1_Push_m1669856732_gshared)(__this, p0, method)
  11685. // !0 System.Collections.Generic.Stack`1<System.Type>::Pop()
  11686. #define Stack_1_Pop_m2843357855(__this, method) (( Type_t * (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1_Pop_m756553478_gshared)(__this, method)
  11687. // System.Int32 System.Collections.Generic.Stack`1<System.Type>::get_Count()
  11688. #define Stack_1_get_Count_m1286321891(__this, method) (( int32_t (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1_get_Count_m1599740434_gshared)(__this, method)
  11689. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  11690. #define List_1__ctor_m3073166008(__this, method) (( void (*) (List_1_t3956019502 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  11691. // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0)
  11692. #define List_1_Add_m576010208(__this, p0, method) (( void (*) (List_1_t3956019502 *, Type_t *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  11693. // !0[] System.Collections.Generic.List`1<System.Type>::ToArray()
  11694. #define List_1_ToArray_m1257172357(__this, method) (( TypeU5BU5D_t3940880105* (*) (List_1_t3956019502 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method)
  11695. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  11696. #define AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536(__this /* static, unused */, ___klass0, method) (( DefaultExecutionOrder_t3059642329 * (*) (RuntimeObject * /* static, unused */, Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m429013101_gshared)(__this /* static, unused */, ___klass0, method)
  11697. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  11698. extern "C" IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1454999278 (DefaultExecutionOrder_t3059642329 * __this, const RuntimeMethod* method);
  11699. // System.Void System.Threading.Monitor::Enter(System.Object)
  11700. extern "C" IL2CPP_METHOD_ATTR void Monitor_Enter_m2249409497 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  11701. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  11702. #define List_1_get_Item_m1878021807(__this, p0, method) (( OrderBlock_t1585977831 (*) (List_1_t3058052573 *, int32_t, const RuntimeMethod*))List_1_get_Item_m1878021807_gshared)(__this, p0, method)
  11703. // System.Void UnityEngine.Events.UnityAction::Invoke()
  11704. extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method);
  11705. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  11706. #define List_1_get_Count_m1337941140(__this, method) (( int32_t (*) (List_1_t3058052573 *, const RuntimeMethod*))List_1_get_Count_m1337941140_gshared)(__this, method)
  11707. // System.Void System.Threading.Monitor::Exit(System.Object)
  11708. extern "C" IL2CPP_METHOD_ATTR void Monitor_Exit_m3585316909 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  11709. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  11710. #define List_1__ctor_m1345008423(__this, method) (( void (*) (List_1_t3058052573 *, const RuntimeMethod*))List_1__ctor_m1345008423_gshared)(__this, method)
  11711. // System.Void UnityEngine.Component::.ctor()
  11712. extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method);
  11713. // System.Single UnityEngine.BoneWeight::get_weight0()
  11714. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m749725712 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11715. // System.Single UnityEngine.BoneWeight::get_weight1()
  11716. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m3088377872 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11717. // System.Single UnityEngine.BoneWeight::get_weight2()
  11718. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m367388688 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11719. // System.Single UnityEngine.BoneWeight::get_weight3()
  11720. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m2706040848 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11721. // System.Int32 UnityEngine.BoneWeight::get_boneIndex0()
  11722. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m1574980135 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11723. // System.Int32 UnityEngine.BoneWeight::get_boneIndex1()
  11724. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_m1574914599 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11725. // System.Int32 UnityEngine.BoneWeight::get_boneIndex2()
  11726. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m1574849063 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11727. // System.Int32 UnityEngine.BoneWeight::get_boneIndex3()
  11728. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m1574783527 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11729. // System.Int32 System.Int32::GetHashCode()
  11730. extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method);
  11731. // System.Int32 System.Single::GetHashCode()
  11732. extern "C" IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1558506138 (float* __this, const RuntimeMethod* method);
  11733. // System.Int32 UnityEngine.BoneWeight::GetHashCode()
  11734. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m2108060355 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method);
  11735. // System.Boolean System.Int32::Equals(System.Int32)
  11736. extern "C" IL2CPP_METHOD_ATTR bool Int32_Equals_m2976157357 (int32_t* __this, int32_t p0, const RuntimeMethod* method);
  11737. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  11738. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  11739. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  11740. extern "C" IL2CPP_METHOD_ATTR bool Vector4_Equals_m1779210055 (Vector4_t3319028937 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11741. // System.Boolean UnityEngine.BoneWeight::Equals(System.Object)
  11742. extern "C" IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m2285825644 (BoneWeight_t1955788027 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11743. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  11744. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method);
  11745. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  11746. extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method);
  11747. // System.Boolean UnityEngine.Bounds::INTERNAL_CALL_Internal_Contains(UnityEngine.Bounds&,UnityEngine.Vector3&)
  11748. extern "C" IL2CPP_METHOD_ATTR bool Bounds_INTERNAL_CALL_Internal_Contains_m993531930 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___m0, Vector3_t3722313464 * ___point1, const RuntimeMethod* method);
  11749. // System.Boolean UnityEngine.Bounds::Internal_Contains(UnityEngine.Bounds,UnityEngine.Vector3)
  11750. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Internal_Contains_m1525681521 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___m0, Vector3_t3722313464 ___point1, const RuntimeMethod* method);
  11751. // System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3)
  11752. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Contains_m1110518741 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  11753. // System.Single UnityEngine.Bounds::INTERNAL_CALL_Internal_SqrDistance(UnityEngine.Bounds&,UnityEngine.Vector3&)
  11754. extern "C" IL2CPP_METHOD_ATTR float Bounds_INTERNAL_CALL_Internal_SqrDistance_m1477150702 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___m0, Vector3_t3722313464 * ___point1, const RuntimeMethod* method);
  11755. // System.Single UnityEngine.Bounds::Internal_SqrDistance(UnityEngine.Bounds,UnityEngine.Vector3)
  11756. extern "C" IL2CPP_METHOD_ATTR float Bounds_Internal_SqrDistance_m3286410366 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___m0, Vector3_t3722313464 ___point1, const RuntimeMethod* method);
  11757. // System.Single UnityEngine.Bounds::SqrDistance(UnityEngine.Vector3)
  11758. extern "C" IL2CPP_METHOD_ATTR float Bounds_SqrDistance_m35758267 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  11759. // System.Boolean UnityEngine.Bounds::INTERNAL_CALL_Internal_IntersectRay(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&)
  11760. extern "C" IL2CPP_METHOD_ATTR bool Bounds_INTERNAL_CALL_Internal_IntersectRay_m551607705 (RuntimeObject * __this /* static, unused */, Ray_t3785851493 * ___ray0, Bounds_t2266837910 * ___bounds1, float* ___distance2, const RuntimeMethod* method);
  11761. // System.Boolean UnityEngine.Bounds::Internal_IntersectRay(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&)
  11762. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Internal_IntersectRay_m1855382542 (RuntimeObject * __this /* static, unused */, Ray_t3785851493 * ___ray0, Bounds_t2266837910 * ___bounds1, float* ___distance2, const RuntimeMethod* method);
  11763. // System.Boolean UnityEngine.Bounds::IntersectRay(UnityEngine.Ray)
  11764. extern "C" IL2CPP_METHOD_ATTR bool Bounds_IntersectRay_m1494987108 (Bounds_t2266837910 * __this, Ray_t3785851493 ___ray0, const RuntimeMethod* method);
  11765. // System.Boolean UnityEngine.Bounds::IntersectRay(UnityEngine.Ray,System.Single&)
  11766. extern "C" IL2CPP_METHOD_ATTR bool Bounds_IntersectRay_m590683272 (Bounds_t2266837910 * __this, Ray_t3785851493 ___ray0, float* ___distance1, const RuntimeMethod* method);
  11767. // System.Void UnityEngine.Bounds::INTERNAL_CALL_Internal_GetClosestPoint(UnityEngine.Bounds&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11768. extern "C" IL2CPP_METHOD_ATTR void Bounds_INTERNAL_CALL_Internal_GetClosestPoint_m3227301876 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___bounds0, Vector3_t3722313464 * ___point1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11769. // UnityEngine.Vector3 UnityEngine.Bounds::Internal_GetClosestPoint(UnityEngine.Bounds&,UnityEngine.Vector3&)
  11770. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_Internal_GetClosestPoint_m4202161502 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___bounds0, Vector3_t3722313464 * ___point1, const RuntimeMethod* method);
  11771. // UnityEngine.Vector3 UnityEngine.Bounds::ClosestPoint(UnityEngine.Vector3)
  11772. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_ClosestPoint_m3933521135 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  11773. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  11774. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11775. // System.Int32 UnityEngine.Vector3::GetHashCode()
  11776. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  11777. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  11778. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_extents_m1304537151 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11779. // System.Int32 UnityEngine.Bounds::GetHashCode()
  11780. extern "C" IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m1844059663 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11781. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  11782. extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11783. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  11784. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Equals_m3920299735 (Bounds_t2266837910 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11785. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  11786. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11787. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  11788. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11789. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  11790. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_size_m4127623202 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11791. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  11792. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_extents_m2537337060 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11793. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  11794. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method);
  11795. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  11796. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11797. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  11798. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11799. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  11800. extern "C" IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m2201062677 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method);
  11801. // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
  11802. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_min_m1190233381 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11803. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  11804. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method);
  11805. // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
  11806. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_max_m3803927870 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  11807. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  11808. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m4231250055 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  11809. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  11810. extern "C" IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m3322991400 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___lhs0, Bounds_t2266837910 ___rhs1, const RuntimeMethod* method);
  11811. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  11812. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Min_m1803158933 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  11813. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  11814. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Max_m3304052994 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  11815. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  11816. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  11817. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
  11818. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1263362003 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method);
  11819. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  11820. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  11821. // System.Void UnityEngine.Bounds::Expand(System.Single)
  11822. extern "C" IL2CPP_METHOD_ATTR void Bounds_Expand_m2714456408 (Bounds_t2266837910 * __this, float ___amount0, const RuntimeMethod* method);
  11823. // System.Void UnityEngine.Bounds::Expand(UnityEngine.Vector3)
  11824. extern "C" IL2CPP_METHOD_ATTR void Bounds_Expand_m110244373 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___amount0, const RuntimeMethod* method);
  11825. // System.Boolean UnityEngine.Bounds::Intersects(UnityEngine.Bounds)
  11826. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Intersects_m2727550921 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method);
  11827. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  11828. extern "C" IL2CPP_METHOD_ATTR String_t* UnityString_Format_m261690510 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  11829. // System.String UnityEngine.Bounds::ToString()
  11830. extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4208690781 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  11831. // System.String UnityEngine.Vector3::ToString(System.String)
  11832. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m3803364266 (Vector3_t3722313464 * __this, String_t* ___format0, const RuntimeMethod* method);
  11833. // System.String UnityEngine.Bounds::ToString(System.String)
  11834. extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m511066682 (Bounds_t2266837910 * __this, String_t* ___format0, const RuntimeMethod* method);
  11835. // System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
  11836. extern "C" IL2CPP_METHOD_ATTR void CachedAssetBundle__ctor_m1886503626 (CachedAssetBundle_t2205819908 * __this, String_t* ___name0, Hash128_t2357739769 ___hash1, const RuntimeMethod* method);
  11837. // System.String UnityEngine.CachedAssetBundle::get_name()
  11838. extern "C" IL2CPP_METHOD_ATTR String_t* CachedAssetBundle_get_name_m3304140113 (CachedAssetBundle_t2205819908 * __this, const RuntimeMethod* method);
  11839. // UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
  11840. extern "C" IL2CPP_METHOD_ATTR Hash128_t2357739769 CachedAssetBundle_get_hash_m1123285817 (CachedAssetBundle_t2205819908 * __this, const RuntimeMethod* method);
  11841. // System.Void UnityEngine.Behaviour::.ctor()
  11842. extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  11843. // System.Single UnityEngine.Camera::get_fieldOfView()
  11844. extern "C" IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m1018585504 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  11845. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  11846. extern "C" IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m1438246590 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method);
  11847. // System.Single UnityEngine.Camera::get_nearClipPlane()
  11848. extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  11849. // System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
  11850. extern "C" IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m3667419702 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method);
  11851. // System.Single UnityEngine.Camera::get_farClipPlane()
  11852. extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  11853. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  11854. extern "C" IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m3828313665 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method);
  11855. // System.Void UnityEngine.Camera::INTERNAL_get_transparencySortAxis(UnityEngine.Vector3&)
  11856. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_transparencySortAxis_m3029054961 (Camera_t4157153871 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  11857. // System.Void UnityEngine.Camera::INTERNAL_set_transparencySortAxis(UnityEngine.Vector3&)
  11858. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_transparencySortAxis_m494649594 (Camera_t4157153871 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  11859. // System.Void UnityEngine.Camera::INTERNAL_get_scene(UnityEngine.SceneManagement.Scene&)
  11860. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_scene_m3886513235 (Camera_t4157153871 * __this, Scene_t2348375561 * ___value0, const RuntimeMethod* method);
  11861. // System.Void UnityEngine.Camera::INTERNAL_set_scene(UnityEngine.SceneManagement.Scene&)
  11862. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_scene_m2043025856 (Camera_t4157153871 * __this, Scene_t2348375561 * ___value0, const RuntimeMethod* method);
  11863. // System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)
  11864. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_backgroundColor_m3007326131 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  11865. // System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)
  11866. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_backgroundColor_m1542486218 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  11867. // System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)
  11868. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_rect_m3033597656 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  11869. // System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)
  11870. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_rect_m59586497 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  11871. // System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  11872. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_pixelRect_m2277658347 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  11873. // System.Void UnityEngine.Camera::INTERNAL_set_pixelRect(UnityEngine.Rect&)
  11874. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_pixelRect_m3151397279 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  11875. // System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
  11876. extern "C" IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_m1431613849 (Camera_t4157153871 * __this, RenderBuffer_t586150500 * ___color0, RenderBuffer_t586150500 * ___depth1, const RuntimeMethod* method);
  11877. // System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)
  11878. extern "C" IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersMRTImpl_m236124773 (Camera_t4157153871 * __this, RenderBufferU5BU5D_t1615831949* ___color0, RenderBuffer_t586150500 * ___depth1, const RuntimeMethod* method);
  11879. // System.Void UnityEngine.Camera::INTERNAL_get_cameraToWorldMatrix(UnityEngine.Matrix4x4&)
  11880. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_cameraToWorldMatrix_m2608674214 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11881. // System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  11882. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_worldToCameraMatrix_m3766537960 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11883. // System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  11884. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_worldToCameraMatrix_m199332843 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11885. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetWorldToCameraMatrix(UnityEngine.Camera)
  11886. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetWorldToCameraMatrix_m2178900453 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method);
  11887. // System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)
  11888. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_projectionMatrix_m3544213898 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11889. // System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)
  11890. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_projectionMatrix_m3705557330 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11891. // System.Void UnityEngine.Camera::INTERNAL_get_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4&)
  11892. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_nonJitteredProjectionMatrix_m2148801223 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11893. // System.Void UnityEngine.Camera::INTERNAL_set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4&)
  11894. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_nonJitteredProjectionMatrix_m3232551263 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11895. // System.Void UnityEngine.Camera::INTERNAL_get_previousViewProjectionMatrix(UnityEngine.Matrix4x4&)
  11896. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_previousViewProjectionMatrix_m1929170886 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11897. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetProjectionMatrix(UnityEngine.Camera)
  11898. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetProjectionMatrix_m2771147534 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method);
  11899. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetAspect(UnityEngine.Camera)
  11900. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetAspect_m3002838000 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method);
  11901. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetFieldOfView(UnityEngine.Camera)
  11902. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetFieldOfView_m2039060042 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method);
  11903. // System.Void UnityEngine.Camera::INTERNAL_get_velocity(UnityEngine.Vector3&)
  11904. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_velocity_m3607207952 (Camera_t4157153871 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  11905. // System.Void UnityEngine.Camera::INTERNAL_CALL_GetStereoViewMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  11906. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_GetStereoViewMatrix_m3234233232 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method);
  11907. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoViewMatrices(UnityEngine.Camera,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  11908. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoViewMatrices_m2019234520 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Matrix4x4_t1817901843 * ___leftMatrix1, Matrix4x4_t1817901843 * ___rightMatrix2, const RuntimeMethod* method);
  11909. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoViewMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  11910. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoViewMatrix_m3876373880 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___matrix2, const RuntimeMethod* method);
  11911. // System.Void UnityEngine.Camera::INTERNAL_CALL_GetStereoProjectionMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  11912. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_GetStereoProjectionMatrix_m424325415 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method);
  11913. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoProjectionMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  11914. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoProjectionMatrix_m834758201 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___matrix2, const RuntimeMethod* method);
  11915. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoProjectionMatrices(UnityEngine.Camera,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  11916. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoProjectionMatrices_m2572670998 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Matrix4x4_t1817901843 * ___leftMatrix1, Matrix4x4_t1817901843 * ___rightMatrix2, const RuntimeMethod* method);
  11917. // System.Void System.ArgumentNullException::.ctor(System.String)
  11918. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m1170824041 (ArgumentNullException_t1615371798 * __this, String_t* p0, const RuntimeMethod* method);
  11919. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  11920. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  11921. // System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
  11922. extern "C" IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCornersInternal_m833512489 (Camera_t4157153871 * __this, Rect_t2360479859 ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_t1718750761* ___outCorners3, const RuntimeMethod* method);
  11923. // System.Void UnityEngine.Camera::INTERNAL_CALL_CalculateFrustumCornersInternal(UnityEngine.Camera,UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
  11924. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_CalculateFrustumCornersInternal_m4006470483 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Rect_t2360479859 * ___viewport1, float ___z2, int32_t ___eye3, Vector3U5BU5D_t1718750761* ___outCorners4, const RuntimeMethod* method);
  11925. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11926. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11927. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11928. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11929. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11930. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11931. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11932. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11933. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11934. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11935. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  11936. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToScreenPoint_m1370438933 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  11937. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  11938. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportPointToRay_m3029789758 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method);
  11939. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  11940. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenPointToRay_m394533292 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method);
  11941. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  11942. extern "C" IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m3308824940 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, const RuntimeMethod* method);
  11943. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetReplacementShader(UnityEngine.Camera)
  11944. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetReplacementShader_m549832726 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method);
  11945. // System.Void UnityEngine.Camera::INTERNAL_get_cullingMatrix(UnityEngine.Matrix4x4&)
  11946. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_cullingMatrix_m438822818 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11947. // System.Void UnityEngine.Camera::INTERNAL_set_cullingMatrix(UnityEngine.Matrix4x4&)
  11948. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_cullingMatrix_m3651029348 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  11949. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetCullingMatrix(UnityEngine.Camera)
  11950. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetCullingMatrix_m2387892630 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method);
  11951. // System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap,System.Int32)
  11952. extern "C" IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m1641133000 (Camera_t4157153871 * __this, Cubemap_t1972384409 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method);
  11953. // System.Boolean UnityEngine.Camera::Internal_RenderToCubemapTexture(UnityEngine.Cubemap,System.Int32)
  11954. extern "C" IL2CPP_METHOD_ATTR bool Camera_Internal_RenderToCubemapTexture_m649469832 (Camera_t4157153871 * __this, Cubemap_t1972384409 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method);
  11955. // System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32)
  11956. extern "C" IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m678981139 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method);
  11957. // System.Boolean UnityEngine.Camera::Internal_RenderToCubemapRT(UnityEngine.RenderTexture,System.Int32)
  11958. extern "C" IL2CPP_METHOD_ATTR bool Camera_Internal_RenderToCubemapRT_m1913317070 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method);
  11959. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  11960. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry_m3238909295 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  11961. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  11962. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry2D_m3172975827 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  11963. // System.Void UnityEngine.Camera::INTERNAL_CALL_CalculateObliqueMatrix(UnityEngine.Camera,UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
  11964. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_CalculateObliqueMatrix_m3612628167 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector4_t3319028937 * ___clipPlane1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method);
  11965. // System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  11966. extern "C" IL2CPP_METHOD_ATTR void Camera_GetStereoNonJitteredProjectionMatrix_Injected_m3895384422 (Camera_t4157153871 * __this, int32_t ___eye0, Matrix4x4_t1817901843 * ___ret1, const RuntimeMethod* method);
  11967. // System.Void UnityEngine.UnityLogWriter::Init()
  11968. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m3866572946 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11969. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  11970. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  11971. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  11972. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  11973. // System.String UnityEngine.Color::ToString()
  11974. extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m671005850 (Color_t2555686324 * __this, const RuntimeMethod* method);
  11975. // System.String System.Single::ToString(System.String)
  11976. extern "C" IL2CPP_METHOD_ATTR String_t* Single_ToString_m3489843083 (float* __this, String_t* p0, const RuntimeMethod* method);
  11977. // System.String UnityEngine.Color::ToString(System.String)
  11978. extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m610981218 (Color_t2555686324 * __this, String_t* ___format0, const RuntimeMethod* method);
  11979. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  11980. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Color_op_Implicit_m986621988 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method);
  11981. // System.Int32 UnityEngine.Vector4::GetHashCode()
  11982. extern "C" IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m536821243 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  11983. // System.Int32 UnityEngine.Color::GetHashCode()
  11984. extern "C" IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m1829208463 (Color_t2555686324 * __this, const RuntimeMethod* method);
  11985. // System.Boolean System.Single::Equals(System.Single)
  11986. extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method);
  11987. // System.Boolean UnityEngine.Color::Equals(System.Object)
  11988. extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11989. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  11990. extern "C" IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m2403588337 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method);
  11991. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  11992. extern "C" IL2CPP_METHOD_ATTR bool Color_op_Equality_m1112359053 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___lhs0, Color_t2555686324 ___rhs1, const RuntimeMethod* method);
  11993. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  11994. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method);
  11995. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  11996. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_RGBMultiplied_m4104529413 (Color_t2555686324 * __this, float ___multiplier0, const RuntimeMethod* method);
  11997. // UnityEngine.Color UnityEngine.Color::AlphaMultiplied(System.Single)
  11998. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_AlphaMultiplied_m2384916913 (Color_t2555686324 * __this, float ___multiplier0, const RuntimeMethod* method);
  11999. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(UnityEngine.Color)
  12000. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_RGBMultiplied_m1442223012 (Color_t2555686324 * __this, Color_t2555686324 ___multiplier0, const RuntimeMethod* method);
  12001. // System.Single UnityEngine.Color::get_grayscale()
  12002. extern "C" IL2CPP_METHOD_ATTR float Color_get_grayscale_m315155229 (Color_t2555686324 * __this, const RuntimeMethod* method);
  12003. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  12004. extern "C" IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m2256982487 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method);
  12005. // UnityEngine.Color UnityEngine.Color::get_linear()
  12006. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_linear_m3140936232 (Color_t2555686324 * __this, const RuntimeMethod* method);
  12007. // System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single)
  12008. extern "C" IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_m2318118709 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method);
  12009. // UnityEngine.Color UnityEngine.Color::get_gamma()
  12010. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_gamma_m1819833637 (Color_t2555686324 * __this, const RuntimeMethod* method);
  12011. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12012. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  12013. // System.Single UnityEngine.Color::get_maxColorComponent()
  12014. extern "C" IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m3649512724 (Color_t2555686324 * __this, const RuntimeMethod* method);
  12015. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  12016. extern "C" IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m3408750441 (IndexOutOfRangeException_t1578797820 * __this, String_t* p0, const RuntimeMethod* method);
  12017. // System.Single UnityEngine.Color::get_Item(System.Int32)
  12018. extern "C" IL2CPP_METHOD_ATTR float Color_get_Item_m3239301357 (Color_t2555686324 * __this, int32_t ___index0, const RuntimeMethod* method);
  12019. // System.Void UnityEngine.Color::set_Item(System.Int32,System.Single)
  12020. extern "C" IL2CPP_METHOD_ATTR void Color_set_Item_m3480552301 (Color_t2555686324 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  12021. // System.Void UnityEngine.Color::RGBToHSVHelper(System.Single,System.Single,System.Single,System.Single,System.Single&,System.Single&,System.Single&)
  12022. extern "C" IL2CPP_METHOD_ATTR void Color_RGBToHSVHelper_m1391540905 (RuntimeObject * __this /* static, unused */, float ___offset0, float ___dominantcolor1, float ___colorone2, float ___colortwo3, float* ___H4, float* ___S5, float* ___V6, const RuntimeMethod* method);
  12023. // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single,System.Boolean)
  12024. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_HSVToRGB_m425555926 (RuntimeObject * __this /* static, unused */, float ___H0, float ___S1, float ___V2, bool ___hdr3, const RuntimeMethod* method);
  12025. // UnityEngine.Color UnityEngine.Color::get_white()
  12026. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12027. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  12028. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  12029. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12030. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12031. // System.String UnityEngine.Color32::ToString()
  12032. extern "C" IL2CPP_METHOD_ATTR String_t* Color32_ToString_m403383053 (Color32_t2600501292 * __this, const RuntimeMethod* method);
  12033. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12034. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  12035. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12036. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m1027872079 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12037. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  12038. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m2567799249 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12039. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  12040. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponentInChildren_m388868270 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method);
  12041. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
  12042. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponentsInChildren_m1629249383 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method);
  12043. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  12044. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponentsInChildren_m2214160636 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12045. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  12046. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInParent_m635782859 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12047. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  12048. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponentsInParent_m3939470741 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method);
  12049. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  12050. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponentsInParent_m1640731255 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12051. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  12052. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponents_m1158098240 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12053. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  12054. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m1419905927 (Component_t1923634451 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method);
  12055. // System.String UnityEngine.GameObject::get_tag()
  12056. extern "C" IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_m3951609671 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  12057. // System.Void UnityEngine.GameObject::set_tag(System.String)
  12058. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_tag_m2353670106 (GameObject_t1113636619 * __this, String_t* ___value0, const RuntimeMethod* method);
  12059. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  12060. extern "C" IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m3144439756 (GameObject_t1113636619 * __this, String_t* ___tag0, const RuntimeMethod* method);
  12061. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  12062. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3721085949 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12063. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12064. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m2905932203 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12065. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12066. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1122836454 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method);
  12067. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  12068. extern "C" IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2971217943 (ContextMenu_t1295656858 * __this, String_t* ___itemName0, bool ___isValidateFunction1, const RuntimeMethod* method);
  12069. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  12070. extern "C" IL2CPP_METHOD_ATTR void ContextMenu__ctor_m1532794569 (ContextMenu_t1295656858 * __this, String_t* ___itemName0, bool ___isValidateFunction1, int32_t ___priority2, const RuntimeMethod* method);
  12071. // System.Void UnityEngine.Coroutine::ReleaseCoroutine()
  12072. extern "C" IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m809189848 (Coroutine_t3829159415 * __this, const RuntimeMethod* method);
  12073. // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::Invoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode)
  12074. extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_Invoke_m3910201085 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method);
  12075. // System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>::TryGetValue(!0,!1&)
  12076. #define Dictionary_2_TryGetValue_m2207359883(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3851719731 *, intptr_t, WeakReference_t1334886716 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3495031886_gshared)(__this, p0, p1, method)
  12077. // UnityEngine.CSSLayout.CSSMeasureFunc UnityEngine.CSSLayout.Native::CSSNodeGetMeasureFunc(System.IntPtr)
  12078. extern "C" IL2CPP_METHOD_ATTR CSSMeasureFunc_t1554030124 * Native_CSSNodeGetMeasureFunc_m2145410129 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, const RuntimeMethod* method);
  12079. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12080. extern "C" IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2520637223 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method);
  12081. // System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>::.ctor()
  12082. #define Dictionary_2__ctor_m602294741(__this, method) (( void (*) (Dictionary_2_t3851719731 *, const RuntimeMethod*))Dictionary_2__ctor_m517598155_gshared)(__this, method)
  12083. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12084. extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m3063970704 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method);
  12085. // System.Void UnityEngine.CullingGroup::FinalizerFailure()
  12086. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m1165085675 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method);
  12087. // System.Void* System.IntPtr::ToPointer()
  12088. extern "C" IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m4157623054 (intptr_t* __this, const RuntimeMethod* method);
  12089. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  12090. extern "C" IL2CPP_METHOD_ATTR void StateChanged_Invoke_m1925531365 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method);
  12091. // System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  12092. extern "C" IL2CPP_METHOD_ATTR void Debug_INTERNAL_CALL_DrawLine_m3121803950 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___start0, Vector3_t3722313464 * ___end1, Color_t2555686324 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12093. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12094. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawRay_m376463475 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___dir1, Color_t2555686324 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12095. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  12096. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m800869292 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, Color_t2555686324 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12097. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  12098. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m2239795986 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12099. // System.Void UnityEngine.DebugLogHandler::.ctor()
  12100. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m3380237231 (DebugLogHandler_t826086171 * __this, const RuntimeMethod* method);
  12101. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  12102. extern "C" IL2CPP_METHOD_ATTR void Logger__ctor_m439059923 (Logger_t274032455 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method);
  12103. // System.String System.String::Format(System.String,System.Object[])
  12104. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m630303134 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  12105. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)
  12106. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m4175774469 (RuntimeObject * __this /* static, unused */, int32_t ___level0, String_t* ___msg1, Object_t631007953 * ___obj2, const RuntimeMethod* method);
  12107. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  12108. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m4213045108 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___obj1, const RuntimeMethod* method);
  12109. // System.Void System.IntPtr::.ctor(System.Int32)
  12110. extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987082960 (intptr_t* __this, int32_t p0, const RuntimeMethod* method);
  12111. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12112. extern "C" IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m2069813991 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12113. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12114. extern "C" IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m2808197389 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12115. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  12116. extern "C" IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3843151955 (RuntimeObject * __this /* static, unused */, int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method);
  12117. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  12118. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m3105658851 (Display_t1387065949 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method);
  12119. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  12120. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m3203573844 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method);
  12121. // System.Void UnityEngine.Display::.ctor()
  12122. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m501911701 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12123. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12124. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m4125027261 (DrivenRectTransformTracker_t2562230146 * __this, Object_t631007953 * ___driver0, RectTransform_t3704657025 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  12125. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12126. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m371772582 (DrivenRectTransformTracker_t2562230146 * __this, const RuntimeMethod* method);
  12127. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12128. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  12129. // System.Int32 System.String::IndexOf(System.String)
  12130. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m1977622757 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12131. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  12132. extern "C" IL2CPP_METHOD_ATTR int32_t Math_Min_m3468062251 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  12133. // System.String System.String::Substring(System.Int32,System.Int32)
  12134. extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  12135. // System.Boolean System.String::EndsWith(System.String)
  12136. extern "C" IL2CPP_METHOD_ATTR bool String_EndsWith_m1901926500 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12137. // System.String System.String::Concat(System.String,System.String)
  12138. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12139. // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName()
  12140. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m3234393930 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12141. // System.Object System.Delegate::get_Target()
  12142. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_m2361978888 (Delegate_t1188392813 * __this, const RuntimeMethod* method);
  12143. // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object)
  12144. extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  12145. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12146. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method);
  12147. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12148. extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m2110966014 (BaseInvokableCall_t2703961024 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method);
  12149. // System.Delegate UnityEngineInternal.NetFxCoreExtensions::CreateDelegate(System.Reflection.MethodInfo,System.Type,System.Object)
  12150. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * NetFxCoreExtensions_CreateDelegate_m751211712 (RuntimeObject * __this /* static, unused */, MethodInfo_t * ___self0, Type_t * ___delegateType1, RuntimeObject * ___target2, const RuntimeMethod* method);
  12151. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  12152. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m491308793 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method);
  12153. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  12154. extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m768115019 (BaseInvokableCall_t2703961024 * __this, const RuntimeMethod* method);
  12155. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  12156. extern "C" IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m878393606 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___delegate0, const RuntimeMethod* method);
  12157. // System.Reflection.MethodInfo UnityEngineInternal.NetFxCoreExtensions::GetMethodInfo(System.Delegate)
  12158. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * NetFxCoreExtensions_GetMethodInfo_m444570327 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___self0, const RuntimeMethod* method);
  12159. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  12160. #define List_1__ctor_m1425123358(__this, method) (( void (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12161. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0)
  12162. #define List_1_Add_m178523244(__this, p0, method) (( void (*) (List_1_t4176035766 *, BaseInvokableCall_t2703961024 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  12163. // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
  12164. #define List_1_get_Item_m4156046467(__this, p0, method) (( BaseInvokableCall_t2703961024 * (*) (List_1_t4176035766 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  12165. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
  12166. #define List_1_get_Count_m1245201994(__this, method) (( int32_t (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  12167. // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
  12168. #define Predicate_1__ctor_m2774969422(__this, p0, p1, method) (( void (*) (Predicate_1_t3529255148 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m327447107_gshared)(__this, p0, p1, method)
  12169. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>)
  12170. #define List_1_RemoveAll_m2155767354(__this, p0, method) (( int32_t (*) (List_1_t4176035766 *, Predicate_1_t3529255148 *, const RuntimeMethod*))List_1_RemoveAll_m4292035398_gshared)(__this, p0, method)
  12171. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  12172. #define List_1_Clear_m803816076(__this, method) (( void (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  12173. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12174. #define List_1_AddRange_m3536422894(__this, p0, method) (( void (*) (List_1_t4176035766 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3709462088_gshared)(__this, p0, method)
  12175. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  12176. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m2732653802 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12177. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  12178. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PersistentCall_get_target_m830923650 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12179. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  12180. extern "C" IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m4214122315 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12181. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  12182. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m622251156 (UnityEventBase_t3960448221 * __this, PersistentCall_t3407714124 * ___call0, const RuntimeMethod* method);
  12183. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  12184. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetObjectCall_m4041241444 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t2187958399 * ___arguments2, const RuntimeMethod* method);
  12185. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  12186. extern "C" IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m3471193103 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12187. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12188. #define CachedInvokableCall_1__ctor_m1997047287(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t3723462114 *, Object_t631007953 *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1997047287_gshared)(__this, p0, p1, p2, method)
  12189. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  12190. extern "C" IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m1309958679 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12191. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12192. #define CachedInvokableCall_1__ctor_m2046334630(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t982173797 *, Object_t631007953 *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2046334630_gshared)(__this, p0, p1, p2, method)
  12193. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  12194. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m3872675090 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12195. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12196. #define CachedInvokableCall_1__ctor_m2435934642(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t4173646029 *, Object_t631007953 *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m3714231058_gshared)(__this, p0, p1, p2, method)
  12197. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  12198. extern "C" IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_m2277082935 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12199. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12200. #define CachedInvokableCall_1__ctor_m3078689395(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t2423483305 *, Object_t631007953 *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m3078689395_gshared)(__this, p0, p1, p2, method)
  12201. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12202. extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m1303836326 (InvokableCall_t832123510 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12203. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  12204. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12205. // System.Type System.Type::GetType(System.String,System.Boolean)
  12206. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetType_m3605423543 (RuntimeObject * __this /* static, unused */, String_t* p0, bool p1, const RuntimeMethod* method);
  12207. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  12208. extern "C" IL2CPP_METHOD_ATTR ConstructorInfo_t5769829 * Type_GetConstructor_m2219014380 (Type_t * __this, TypeU5BU5D_t3940880105* p0, const RuntimeMethod* method);
  12209. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  12210. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * ArgumentCache_get_unityObjectArgument_m3434100 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12211. // System.Type System.Object::GetType()
  12212. extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method);
  12213. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  12214. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m4089836896 (ConstructorInfo_t5769829 * __this, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method);
  12215. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  12216. #define List_1__ctor_m2234084945(__this, method) (( void (*) (List_1_t584821570 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12217. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  12218. #define List_1_GetEnumerator_m498955693(__this, method) (( Enumerator_t2474065447 (*) (List_1_t584821570 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method)
  12219. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  12220. #define Enumerator_get_Current_m1824438863(__this, method) (( PersistentCall_t3407714124 * (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method)
  12221. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  12222. extern "C" IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m2325196163 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12223. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  12224. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetRuntimeCall_m3976533158 (PersistentCall_t3407714124 * __this, UnityEventBase_t3960448221 * ___theEvent0, const RuntimeMethod* method);
  12225. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  12226. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m778853773 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method);
  12227. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  12228. #define Enumerator_MoveNext_m4100612698(__this, method) (( bool (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method)
  12229. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  12230. #define Enumerator_Dispose_m2540888223(__this, method) (( void (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method)
  12231. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  12232. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m1851535676 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12233. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  12234. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * UnityEvent_GetDelegate_m512277337 (RuntimeObject * __this /* static, unused */, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method);
  12235. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  12236. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_m3539965410 (UnityEventBase_t3960448221 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method);
  12237. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  12238. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m3326364145 (UnityEventBase_t3960448221 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  12239. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[])
  12240. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m3989987635 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t3940880105* ___argumentTypes2, const RuntimeMethod* method);
  12241. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  12242. extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m2158562079 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method);
  12243. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  12244. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * UnityEventBase_PrepareInvoke_m1785382128 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12245. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  12246. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m1437964737 (InvokableCall_t832123510 * __this, const RuntimeMethod* method);
  12247. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  12248. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m829480958 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12249. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  12250. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1525263635 (PersistentCallGroup_t3050769227 * __this, const RuntimeMethod* method);
  12251. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  12252. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m3575963459 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12253. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  12254. extern "C" IL2CPP_METHOD_ATTR ArgumentCache_t2187958399 * PersistentCall_get_arguments_m3144105308 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12255. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  12256. extern "C" IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m483997668 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12257. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type)
  12258. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m3366332957 (UnityEventBase_t3960448221 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
  12259. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  12260. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m1904264973 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12261. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  12262. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m4253175514 (PersistentCallGroup_t3050769227 * __this, InvokableCallList_t2498835369 * ___invokableList0, UnityEventBase_t3960448221 * ___unityEventBase1, const RuntimeMethod* method);
  12263. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  12264. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m230402324 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method);
  12265. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  12266. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m1769379719 (InvokableCallList_t2498835369 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method);
  12267. // System.Void UnityEngine.Events.InvokableCallList::Clear()
  12268. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_Clear_m2813346197 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12269. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  12270. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12271. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  12272. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * InvokableCallList_PrepareInvoke_m4003891334 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12273. // System.String System.Object::ToString()
  12274. extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m1740002499 (RuntimeObject * __this, const RuntimeMethod* method);
  12275. // System.String System.String::Concat(System.String,System.String,System.String)
  12276. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  12277. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  12278. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m637078096 (Type_t * __this, String_t* p0, int32_t p1, Binder_t2999457153 * p2, TypeU5BU5D_t3940880105* p3, ParameterModifierU5BU5D_t2943407543* p4, const RuntimeMethod* method);
  12279. // System.Boolean System.Type::get_IsPrimitive()
  12280. extern "C" IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m1114712797 (Type_t * __this, const RuntimeMethod* method);
  12281. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  12282. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790 (CameraPlayable_t3330816414 * __this, const RuntimeMethod* method);
  12283. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12284. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method);
  12285. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  12286. extern "C" IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m4009879053 (CameraPlayable_t3330816414 * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method);
  12287. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  12288. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933 (MaterialEffectPlayable_t3995207978 * __this, const RuntimeMethod* method);
  12289. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  12290. extern "C" IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m3750885802 (MaterialEffectPlayable_t3995207978 * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method);
  12291. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  12292. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785 (TextureMixerPlayable_t2398603962 * __this, const RuntimeMethod* method);
  12293. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  12294. extern "C" IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m1074187513 (TextureMixerPlayable_t2398603962 * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method);
  12295. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
  12296. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 TexturePlayableOutput_GetHandle_m1298994728 (TexturePlayableOutput_t648497447 * __this, const RuntimeMethod* method);
  12297. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Experimental.Rendering.IRenderPipeline)
  12298. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m3492857006 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___value0, const RuntimeMethod* method);
  12299. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Experimental.Rendering.IRenderPipelineAsset)
  12300. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4184225229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, const RuntimeMethod* method);
  12301. // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::get_currentPipeline()
  12302. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RenderPipelineManager_get_currentPipeline_m1638613344 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12303. // System.Void UnityEngine.Experimental.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  12304. extern "C" IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m172989033 (ScriptableRenderContext_t274343796 * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  12305. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  12306. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m3545163046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12307. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  12308. extern "C" IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m2533291801 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___mono0, String_t* ___name1, const RuntimeMethod* method);
  12309. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12310. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponent_m136524825 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12311. // UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
  12312. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentByName_m2755032890 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method);
  12313. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  12314. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_m4006738154 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method);
  12315. // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
  12316. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_FindGameObjectWithTag_m2129039296 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method);
  12317. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  12318. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m575757059 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12319. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12320. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12321. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12322. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m3721316603 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method);
  12323. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  12324. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_Internal_AddComponentWithType_m3797731663 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12325. // System.Void UnityEngine.GameObject::INTERNAL_get_scene(UnityEngine.SceneManagement.Scene&)
  12326. extern "C" IL2CPP_METHOD_ATTR void GameObject_INTERNAL_get_scene_m2688103291 (GameObject_t1113636619 * __this, Scene_t2348375561 * ___value0, const RuntimeMethod* method);
  12327. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12328. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawLine_m3022186612 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___from0, Vector3_t3722313464 * ___to1, const RuntimeMethod* method);
  12329. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawWireSphere(UnityEngine.Vector3&,System.Single)
  12330. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawWireSphere_m176312560 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___center0, float ___radius1, const RuntimeMethod* method);
  12331. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawSphere(UnityEngine.Vector3&,System.Single)
  12332. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawSphere_m1310838023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___center0, float ___radius1, const RuntimeMethod* method);
  12333. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawCube(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12334. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawCube_m1065286461 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___center0, Vector3_t3722313464 * ___size1, const RuntimeMethod* method);
  12335. // System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)
  12336. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_color_m1286518554 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.Gizmos::INTERNAL_set_matrix(UnityEngine.Matrix4x4&)
  12338. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_matrix_m1849655386 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12339. // System.Void UnityEngine.Gradient::Init()
  12340. extern "C" IL2CPP_METHOD_ATTR void Gradient_Init_m3104802093 (Gradient_t3067099924 * __this, const RuntimeMethod* method);
  12341. // System.Void UnityEngine.Gradient::Cleanup()
  12342. extern "C" IL2CPP_METHOD_ATTR void Gradient_Cleanup_m3422458828 (Gradient_t3067099924 * __this, const RuntimeMethod* method);
  12343. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12344. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12345. // System.Void UnityEngine.Graphics::Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2,UnityEngine.Vector2)
  12346. extern "C" IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial_m1736695369 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 ___scale5, Vector2_t2156229523 ___offset6, const RuntimeMethod* method);
  12347. // System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)
  12348. extern "C" IL2CPP_METHOD_ATTR void Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 * ___scale5, Vector2_t2156229523 * ___offset6, const RuntimeMethod* method);
  12349. // System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
  12350. extern "C" IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Region_m1849524114 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, Texture_t3661962703 * ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, const RuntimeMethod* method);
  12351. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  12352. extern "C" IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12353. // UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)
  12354. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_INTERNAL_CALL_HitTest_m1069802956 (RuntimeObject * __this /* static, unused */, GUILayer_t2783472903 * ___self0, Vector3_t3722313464 * ___screenPosition1, const RuntimeMethod* method);
  12355. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  12356. #define Dictionary_2_TryGetValue_m3167860287(__this, p0, p1, method) (( bool (*) (Dictionary_2_t1968819495 *, int32_t, RuntimeObject **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3167860287_gshared)(__this, p0, p1, method)
  12357. // System.Object System.Activator::CreateInstance(System.Type)
  12358. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Activator_CreateInstance_m3631483688 (RuntimeObject * __this /* static, unused */, Type_t * p0, const RuntimeMethod* method);
  12359. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::set_Item(!0,!1)
  12360. #define Dictionary_2_set_Item_m1544430118(__this, p0, p1, method) (( void (*) (Dictionary_2_t1968819495 *, int32_t, RuntimeObject *, const RuntimeMethod*))Dictionary_2_set_Item_m1544430118_gshared)(__this, p0, p1, method)
  12361. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  12362. #define Dictionary_2__ctor_m2601736566(__this, method) (( void (*) (Dictionary_2_t1968819495 *, const RuntimeMethod*))Dictionary_2__ctor_m2601736566_gshared)(__this, method)
  12363. // System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
  12364. extern "C" IL2CPP_METHOD_ATTR void Hash128__ctor_m2348731757 (Hash128_t2357739769 * __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method);
  12365. // System.String UnityEngine.Hash128::Internal_Hash128ToString(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
  12366. extern "C" IL2CPP_METHOD_ATTR String_t* Hash128_Internal_Hash128ToString_m3397097259 (RuntimeObject * __this /* static, unused */, uint32_t ___d00, uint32_t ___d11, uint32_t ___d22, uint32_t ___d33, const RuntimeMethod* method);
  12367. // System.String UnityEngine.Hash128::ToString()
  12368. extern "C" IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m3599322291 (Hash128_t2357739769 * __this, const RuntimeMethod* method);
  12369. // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
  12370. extern "C" IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m2003979646 (RuntimeObject * __this /* static, unused */, Hash128_t2357739769 ___hash10, Hash128_t2357739769 ___hash21, const RuntimeMethod* method);
  12371. // System.Boolean UnityEngine.Hash128::Equals(System.Object)
  12372. extern "C" IL2CPP_METHOD_ATTR bool Hash128_Equals_m2018817798 (Hash128_t2357739769 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12373. // System.Int32 System.UInt32::GetHashCode()
  12374. extern "C" IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m3722548385 (uint32_t* __this, const RuntimeMethod* method);
  12375. // System.Int32 UnityEngine.Hash128::GetHashCode()
  12376. extern "C" IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m2893474500 (Hash128_t2357739769 * __this, const RuntimeMethod* method);
  12377. // System.Void UnityEngine.PropertyAttribute::.ctor()
  12378. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method);
  12379. // System.Boolean UnityEngine.Input::GetKeyInt(System.Int32)
  12380. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m4146877895 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method);
  12381. // System.Boolean UnityEngine.Input::GetKeyDownString(System.String)
  12382. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownString_m3760773871 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method);
  12383. // System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32)
  12384. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m3509480073 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method);
  12385. // System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32)
  12386. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_m1741518090 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method);
  12387. // System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)
  12388. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mousePosition_m1805263023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  12389. // System.Void UnityEngine.Input::INTERNAL_get_mouseScrollDelta(UnityEngine.Vector2&)
  12390. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mouseScrollDelta_m2841988821 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12391. // System.Int32 UnityEngine.Input::get_touchCount()
  12392. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m3403849067 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12393. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  12394. extern "C" IL2CPP_METHOD_ATTR Touch_t1921856868 Input_GetTouch_m2192712756 (RuntimeObject * __this /* static, unused */, int32_t ___index0, const RuntimeMethod* method);
  12395. // System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)
  12396. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_CALL_GetTouch_m3481893561 (RuntimeObject * __this /* static, unused */, int32_t ___index0, Touch_t1921856868 * ___value1, const RuntimeMethod* method);
  12397. // System.Void UnityEngine.Input::INTERNAL_get_compositionCursorPos(UnityEngine.Vector2&)
  12398. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_compositionCursorPos_m177109014 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12399. // System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)
  12400. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_set_compositionCursorPos_m3628850633 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  12401. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  12402. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m3086344020 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method);
  12403. // System.Int32 System.Attribute::GetHashCode()
  12404. extern "C" IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m2508706224 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  12405. // System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)
  12406. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyLocal_m2248823824 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method);
  12407. // System.Void System.DateTime::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.DateTimeKind)
  12408. extern "C" IL2CPP_METHOD_ATTR void DateTime__ctor_m2956360140 (DateTime_t3738529785 * __this, int32_t p0, int32_t p1, int32_t p2, int32_t p3, int32_t p4, int32_t p5, int32_t p6, const RuntimeMethod* method);
  12409. // System.Int64 System.DateTime::get_Ticks()
  12410. extern "C" IL2CPP_METHOD_ATTR int64_t DateTime_get_Ticks_m1550640881 (DateTime_t3738529785 * __this, const RuntimeMethod* method);
  12411. // System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)
  12412. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyRemote_m3390574007 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method);
  12413. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
  12414. extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m391431887 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, const RuntimeMethod* method);
  12415. // System.Single UnityEngine.Keyframe::get_time()
  12416. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_time_m803196188 (Keyframe_t4206410242 * __this, const RuntimeMethod* method);
  12417. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  12418. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_time_m4083895404 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method);
  12419. // System.Single UnityEngine.Keyframe::get_value()
  12420. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_value_m3427894467 (Keyframe_t4206410242 * __this, const RuntimeMethod* method);
  12421. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  12422. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_value_m2804613263 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method);
  12423. // System.Single UnityEngine.Keyframe::get_inTangent()
  12424. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_m3122803462 (Keyframe_t4206410242 * __this, const RuntimeMethod* method);
  12425. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  12426. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m2961378511 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method);
  12427. // System.Single UnityEngine.Keyframe::get_outTangent()
  12428. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m5226332 (Keyframe_t4206410242 * __this, const RuntimeMethod* method);
  12429. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  12430. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m227931172 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method);
  12431. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  12432. extern "C" IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m293393304 (Keyframe_t4206410242 * __this, const RuntimeMethod* method);
  12433. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  12434. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_m2151333491 (Keyframe_t4206410242 * __this, int32_t ___value0, const RuntimeMethod* method);
  12435. // System.Int32 UnityEngine.LayerMask::get_value()
  12436. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m1881709263 (LayerMask_t3493934918 * __this, const RuntimeMethod* method);
  12437. // System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass)
  12438. extern "C" IL2CPP_METHOD_ATTR void Light_AddCommandBuffer_m3678748802 (Light_t3756812086 * __this, int32_t ___evt0, CommandBuffer_t2206337031 * ___buffer1, int32_t ___shadowPassMask2, const RuntimeMethod* method);
  12439. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  12440. extern "C" IL2CPP_METHOD_ATTR void Light_get_color_Injected_m1214570263 (Light_t3756812086 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12441. // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  12442. extern "C" IL2CPP_METHOD_ATTR void Light_set_color_Injected_m4156314528 (Light_t3756812086 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12443. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  12444. extern "C" IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m3960847559 (Light_t3756812086 * __this, LightBakingOutput_t989813037 * ___ret0, const RuntimeMethod* method);
  12445. // System.Void UnityEngine.Light::set_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  12446. extern "C" IL2CPP_METHOD_ATTR void Light_set_bakingOutput_Injected_m3922128451 (Light_t3756812086 * __this, LightBakingOutput_t989813037 * ___value0, const RuntimeMethod* method);
  12447. // System.Void UnityEngine.Renderer::.ctor()
  12448. extern "C" IL2CPP_METHOD_ATTR void Renderer__ctor_m2802982572 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  12449. // System.Void UnityEngine.LineRenderer::set_startWidth(System.Single)
  12450. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_startWidth_m1093267133 (LineRenderer_t3154350270 * __this, float ___value0, const RuntimeMethod* method);
  12451. // System.Void UnityEngine.LineRenderer::set_endWidth(System.Single)
  12452. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_endWidth_m4252049505 (LineRenderer_t3154350270 * __this, float ___value0, const RuntimeMethod* method);
  12453. // System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
  12454. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_m307692187 (LineRenderer_t3154350270 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  12455. // System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
  12456. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_m2330841811 (LineRenderer_t3154350270 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  12457. // System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32)
  12458. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_positionCount_m2226639690 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method);
  12459. // System.Int32 UnityEngine.LineRenderer::get_positionCount()
  12460. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_positionCount_m500110888 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method);
  12461. // System.Void UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)
  12462. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_get_startColor_Injected_m3576334975 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12463. // System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
  12464. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_Injected_m948652409 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12465. // System.Void UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)
  12466. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_get_endColor_Injected_m1757650460 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  12467. // System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
  12468. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_Injected_m1432946598 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12469. // System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
  12470. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_m293725056 (LineRenderer_t3154350270 * __this, int32_t ___index0, Vector3_t3722313464 * ___position1, const RuntimeMethod* method);
  12471. // System.Void UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)
  12472. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_GetPosition_Injected_m3691736510 (LineRenderer_t3154350270 * __this, int32_t ___index0, Vector3_t3722313464 * ___ret1, const RuntimeMethod* method);
  12473. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  12474. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logHandler_m4059005946 (Logger_t274032455 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  12475. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  12476. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m1180597166 (Logger_t274032455 * __this, bool ___value0, const RuntimeMethod* method);
  12477. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  12478. extern "C" IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m3622751173 (Logger_t274032455 * __this, int32_t ___value0, const RuntimeMethod* method);
  12479. // System.Boolean UnityEngine.Logger::get_logEnabled()
  12480. extern "C" IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m3154120769 (Logger_t274032455 * __this, const RuntimeMethod* method);
  12481. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  12482. extern "C" IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_m1177392786 (Logger_t274032455 * __this, const RuntimeMethod* method);
  12483. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  12484. extern "C" IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m3527674834 (Logger_t274032455 * __this, int32_t ___logType0, const RuntimeMethod* method);
  12485. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  12486. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m1335645353 (Logger_t274032455 * __this, const RuntimeMethod* method);
  12487. // System.String UnityEngine.Logger::GetString(System.Object)
  12488. extern "C" IL2CPP_METHOD_ATTR String_t* Logger_GetString_m3669755330 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  12489. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  12490. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m2009621981 (ArgumentNullException_t1615371798 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12491. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  12492. extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m408849716 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method);
  12493. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  12494. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m580138133 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, const RuntimeMethod* method);
  12495. // System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  12496. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithShader_m2478666450 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Shader_t4151988712 * ___shader1, const RuntimeMethod* method);
  12497. // System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  12498. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithMaterial_m2363231784 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Material_t340375123 * ___source1, const RuntimeMethod* method);
  12499. // UnityEngine.Color UnityEngine.Material::GetColor(System.String)
  12500. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m2707324984 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method);
  12501. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  12502. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m2020215303 (Material_t340375123 * __this, String_t* ___name0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  12503. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  12504. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m3545614349 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method);
  12505. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  12506. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m1829349465 (Material_t340375123 * __this, String_t* ___name0, Texture_t3661962703 * ___value1, const RuntimeMethod* method);
  12507. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
  12508. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureOffset_m2943193191 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method);
  12509. // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
  12510. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m2380336123 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  12511. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
  12512. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureScale_m1488766720 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method);
  12513. // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
  12514. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m1562018726 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  12515. // System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  12516. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetColorImpl_m4283161378 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method);
  12517. // System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  12518. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetVectorImpl_m2197187798 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method);
  12519. // System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  12520. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetColorImpl_m779878613 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method);
  12521. // System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  12522. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetVectorImpl_m3422329634 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method);
  12523. // System.Void UnityEngine.Material::INTERNAL_CALL_GetTextureScaleAndOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  12524. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetTextureScaleAndOffsetImpl_m2877262057 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method);
  12525. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  12526. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___offset2, const RuntimeMethod* method);
  12527. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  12528. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___scale2, const RuntimeMethod* method);
  12529. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  12530. extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method);
  12531. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  12532. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m1904868334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12533. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  12534. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m1688718093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method);
  12535. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  12536. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m1844818093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method);
  12537. // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
  12538. extern "C" IL2CPP_METHOD_ATTR void Material_SetInt_m475299667 (Material_t340375123 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method);
  12539. // System.Void UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)
  12540. extern "C" IL2CPP_METHOD_ATTR void Material_SetIntImpl_m724477324 (Material_t340375123 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method);
  12541. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  12542. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m355160541 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  12543. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  12544. extern "C" IL2CPP_METHOD_ATTR void Material_SetColorImpl_m3160281768 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  12545. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  12546. extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m2633010038 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method);
  12547. // System.Void UnityEngine.Material::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  12548. extern "C" IL2CPP_METHOD_ATTR void Material_SetVectorImpl_m767628138 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method);
  12549. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  12550. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m3009528825 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method);
  12551. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  12552. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m3747834425 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method);
  12553. // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
  12554. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m781583181 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  12555. // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
  12556. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_m2818388832 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method);
  12557. // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
  12558. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m3195506867 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  12559. // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
  12560. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m1059293418 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method);
  12561. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  12562. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2836278142 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12563. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  12564. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m3750846334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12565. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  12566. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m4231777338 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12567. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  12568. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColorImpl_m3455148844 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12569. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  12570. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m2472259403 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12571. // UnityEngine.Vector4 UnityEngine.Material::GetVectorImpl(System.Int32)
  12572. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVectorImpl_m3443767248 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12573. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  12574. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m2683508263 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12575. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  12576. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTextureImpl_m1585937334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12577. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
  12578. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureOffset_m695846813 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12579. // UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
  12580. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetTextureScaleAndOffsetImpl_m3294627975 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12581. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
  12582. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureScale_m2635036271 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  12583. // System.Void UnityEngine.MaterialPropertyBlock::InitBlock()
  12584. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_InitBlock_m3730833505 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method);
  12585. // System.Void UnityEngine.MaterialPropertyBlock::DestroyBlock()
  12586. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyBlock_m2574126133 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method);
  12587. // System.Void UnityEngine.MaterialPropertyBlock::INTERNAL_CALL_SetColorImpl(UnityEngine.MaterialPropertyBlock,System.Int32,UnityEngine.Color&)
  12588. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_INTERNAL_CALL_SetColorImpl_m4116431131 (RuntimeObject * __this /* static, unused */, MaterialPropertyBlock_t3213117958 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method);
  12589. // System.Void UnityEngine.MaterialPropertyBlock::SetColorImpl(System.Int32,UnityEngine.Color)
  12590. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColorImpl_m1051908922 (MaterialPropertyBlock_t3213117958 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  12591. // System.Void UnityEngine.Mathf::INTERNAL_CALL_CorrelatedColorTemperatureToRGB(System.Single,UnityEngine.Color&)
  12592. extern "C" IL2CPP_METHOD_ATTR void Mathf_INTERNAL_CALL_CorrelatedColorTemperatureToRGB_m859441243 (RuntimeObject * __this /* static, unused */, float ___kelvin0, Color_t2555686324 * ___value1, const RuntimeMethod* method);
  12593. // System.Double System.Math::Log(System.Double,System.Double)
  12594. extern "C" IL2CPP_METHOD_ATTR double Math_Log_m734258591 (RuntimeObject * __this /* static, unused */, double p0, double p1, const RuntimeMethod* method);
  12595. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  12596. extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method);
  12597. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12598. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method);
  12599. // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
  12600. extern "C" IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m1993880167 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, const RuntimeMethod* method);
  12601. // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
  12602. extern "C" IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m2357711114 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float ___maxDelta2, const RuntimeMethod* method);
  12603. // System.Single UnityEngine.Time::get_deltaTime()
  12604. extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12605. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  12606. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  12607. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  12608. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m460710746 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  12609. // System.UInt64 System.BitConverter::ToUInt64(System.Byte[],System.Int32)
  12610. extern "C" IL2CPP_METHOD_ATTR uint64_t BitConverter_ToUInt64_m1220063212 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* p0, int32_t p1, const RuntimeMethod* method);
  12611. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  12612. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m53065545 (Matrix4x4_t1817901843 * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method);
  12613. // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  12614. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_TRS_m1955463634 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___pos0, Quaternion_t2301928331 * ___q1, Vector3_t3722313464 * ___s2, Matrix4x4_t1817901843 * ___value3, const RuntimeMethod* method);
  12615. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  12616. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_GetColumn_m461504848 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method);
  12617. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  12618. extern "C" IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m4034747639 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method);
  12619. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  12620. extern "C" IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m3210071278 (Matrix4x4_t1817901843 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12621. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12622. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  12623. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  12624. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  12625. // System.String UnityEngine.Matrix4x4::ToString()
  12626. extern "C" IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m2476911929 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method);
  12627. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  12628. extern "C" IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m2853543051 (RuntimeObject * __this /* static, unused */, Mesh_t3648964284 * ___mono0, const RuntimeMethod* method);
  12629. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  12630. extern "C" IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1357996462 (Mesh_t3648964284 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method);
  12631. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  12632. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m3085176334 (Mesh_t3648964284 * __this, Bounds_t2266837910 * ___value0, const RuntimeMethod* method);
  12633. // System.Boolean UnityEngine.Mesh::get_canAccess()
  12634. extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m2239225054 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12635. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  12636. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m2642100114 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method);
  12637. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)
  12638. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2109128075 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method);
  12639. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel)
  12640. #define Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, ___channel0, method) (( Vector3U5BU5D_t1718750761* (*) (Mesh_t3648964284 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_gshared)(__this, ___channel0, method)
  12641. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12642. #define Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector3U5BU5D_t1718750761*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_gshared)(__this, ___channel0, ___values1, method)
  12643. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel)
  12644. #define Mesh_GetAllocArrayFromChannel_TisVector4_t3319028937_m3479135907(__this, ___channel0, method) (( Vector4U5BU5D_t934056436* (*) (Mesh_t3648964284 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t3319028937_m3479135907_gshared)(__this, ___channel0, method)
  12645. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12646. #define Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector4U5BU5D_t934056436*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_gshared)(__this, ___channel0, ___values1, method)
  12647. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Mesh/InternalShaderChannel)
  12648. #define Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375(__this, ___channel0, method) (( Vector2U5BU5D_t1457185986* (*) (Mesh_t3648964284 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_gshared)(__this, ___channel0, method)
  12649. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12650. #define Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector2U5BU5D_t1457185986*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_gshared)(__this, ___channel0, ___values1, method)
  12651. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel)
  12652. #define Mesh_GetAllocArrayFromChannel_TisColor_t2555686324_m1114062949(__this, ___channel0, method) (( ColorU5BU5D_t941916413* (*) (Mesh_t3648964284 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor_t2555686324_m1114062949_gshared)(__this, ___channel0, method)
  12653. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12654. #define Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, ColorU5BU5D_t941916413*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_gshared)(__this, ___channel0, ___values1, method)
  12655. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)
  12656. #define Mesh_GetAllocArrayFromChannel_TisColor32_t2600501292_m3180365313(__this, ___channel0, ___format1, ___dim2, method) (( Color32U5BU5D_t3850468773* (*) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t2600501292_m3180365313_gshared)(__this, ___channel0, ___format1, ___dim2, method)
  12657. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[])
  12658. #define Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508(__this, ___channel0, ___format1, ___dim2, ___values3, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, Color32U5BU5D_t3850468773*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, method)
  12659. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  12660. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m884140614 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12661. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Mesh/InternalShaderChannel)
  12662. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m576040980 (RuntimeObject * __this /* static, unused */, int32_t ___channel0, const RuntimeMethod* method);
  12663. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32)
  12664. #define Mesh_GetListForChannel_TisVector3_t3722313464_m980826630(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method) (( void (*) (Mesh_t3648964284 *, List_1_t899420910 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisVector3_t3722313464_m980826630_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method)
  12665. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel,System.Collections.Generic.List`1<T>)
  12666. #define Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, List_1_t899420910 *, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356_gshared)(__this, ___channel0, ___values1, method)
  12667. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32)
  12668. #define Mesh_GetListForChannel_TisVector4_t3319028937_m465956617(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method) (( void (*) (Mesh_t3648964284 *, List_1_t496136383 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisVector4_t3319028937_m465956617_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method)
  12669. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel,System.Collections.Generic.List`1<T>)
  12670. #define Mesh_SetListForChannel_TisVector4_t3319028937_m1475644498(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, List_1_t496136383 *, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t3319028937_m1475644498_gshared)(__this, ___channel0, ___values1, method)
  12671. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32)
  12672. #define Mesh_GetListForChannel_TisColor_t2555686324_m2626134089(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method) (( void (*) (Mesh_t3648964284 *, List_1_t4027761066 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisColor_t2555686324_m2626134089_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method)
  12673. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel,System.Collections.Generic.List`1<T>)
  12674. #define Mesh_SetListForChannel_TisColor_t2555686324_m2504193014(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, List_1_t4027761066 *, const RuntimeMethod*))Mesh_SetListForChannel_TisColor_t2555686324_m2504193014_gshared)(__this, ___channel0, ___values1, method)
  12675. // System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Mesh/InternalShaderChannel,System.Int32,UnityEngine.Mesh/InternalVertexChannelType)
  12676. #define Mesh_GetListForChannel_TisColor32_t2600501292_m2314035797(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, ___channelType4, method) (( void (*) (Mesh_t3648964284 *, List_1_t4072576034 *, int32_t, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisColor32_t2600501292_m2314035797_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, ___channelType4, method)
  12677. // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Collections.Generic.List`1<T>)
  12678. #define Mesh_SetListForChannel_TisColor32_t2600501292_m1879759408(__this, ___channel0, ___format1, ___dim2, ___values3, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, List_1_t4072576034 *, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t2600501292_m1879759408_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, method)
  12679. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>)
  12680. #define Mesh_SetUvsImpl_TisVector2_t2156229523_m3009194955(__this, ___uvIndex0, ___dim1, ___uvs2, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, List_1_t3628304265 *, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector2_t2156229523_m3009194955_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, method)
  12681. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector3>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>)
  12682. #define Mesh_SetUvsImpl_TisVector3_t3722313464_m4104705802(__this, ___uvIndex0, ___dim1, ___uvs2, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, List_1_t899420910 *, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector3_t3722313464_m4104705802_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, method)
  12683. // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>)
  12684. #define Mesh_SetUvsImpl_TisVector4_t3319028937_m362090462(__this, ___uvIndex0, ___dim1, ___uvs2, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, List_1_t496136383 *, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t3319028937_m362090462_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, method)
  12685. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector2>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12686. #define Mesh_GetUVsImpl_TisVector2_t2156229523_m3004799702(__this, ___uvIndex0, ___uvs1, ___dim2, method) (( void (*) (Mesh_t3648964284 *, int32_t, List_1_t3628304265 *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector2_t2156229523_m3004799702_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method)
  12687. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector3>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12688. #define Mesh_GetUVsImpl_TisVector3_t3722313464_m1129833956(__this, ___uvIndex0, ___uvs1, ___dim2, method) (( void (*) (Mesh_t3648964284 *, int32_t, List_1_t899420910 *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector3_t3722313464_m1129833956_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method)
  12689. // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
  12690. #define Mesh_GetUVsImpl_TisVector4_t3319028937_m861207757(__this, ___uvIndex0, ___uvs1, ___dim2, method) (( void (*) (Mesh_t3648964284 *, int32_t, List_1_t496136383 *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t3319028937_m861207757_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method)
  12691. // System.String UnityEngine.Object::get_name()
  12692. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  12693. // System.String System.String::Format(System.String,System.Object)
  12694. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method);
  12695. // System.Void UnityEngine.Debug::LogError(System.Object)
  12696. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  12697. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  12698. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m1546924005 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12699. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  12700. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m3992802841 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12701. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12702. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method);
  12703. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  12704. extern "C" IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m1278105798 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
  12705. // System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
  12706. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetTrianglesImpl_m1492496479 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12707. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  12708. extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method);
  12709. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32)
  12710. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m1015576670 (Mesh_t3648964284 * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method);
  12711. // System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean)
  12712. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetTriangles_m3335994153 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12713. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  12714. extern "C" IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3864611599 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12715. // System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
  12716. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m1229604837 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method);
  12717. // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
  12718. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m859190368 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12719. // System.Void UnityEngine.Mesh::PrepareUserBuffer<System.Int32>(System.Collections.Generic.List`1<T>,System.Int32)
  12720. #define Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143(__this, ___buffer0, ___capacity1, method) (( void (*) (Mesh_t3648964284 *, List_1_t128053199 *, int32_t, const RuntimeMethod*))Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143_gshared)(__this, ___buffer0, ___capacity1, method)
  12721. // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
  12722. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m2239661248 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___list0, const RuntimeMethod* method);
  12723. // System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Array,System.Int32,System.Boolean)
  12724. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl_m3336462888 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method);
  12725. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  12726. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetIndices_m1466450660 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12727. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  12728. extern "C" IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m824249680 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12729. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  12730. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetIndicesImpl_m3233954035 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
  12731. // System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
  12732. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetIndices_m218644170 (Mesh_t3648964284 * __this, List_1_t128053199 * ___indices0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method);
  12733. // System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Array,System.Int32,System.Boolean)
  12734. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl_m1372826360 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method);
  12735. // System.UInt32 UnityEngine.Mesh::GetIndexStartImpl(System.Int32)
  12736. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexStartImpl_m3288708821 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12737. // System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
  12738. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m4003246655 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12739. // System.UInt32 UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)
  12740. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetBaseVertexImpl_m832222722 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12741. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)
  12742. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m17767641 (Mesh_t3648964284 * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
  12743. // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
  12744. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m138364303 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
  12745. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  12746. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m2205169959 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
  12747. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
  12748. #define NoAllocHelpers_SafeLength_TisInt32_t2950945753_m1263070609(__this /* static, unused */, ___values0, method) (( int32_t (*) (RuntimeObject * /* static, unused */, List_1_t128053199 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t2950945753_m1263070609_gshared)(__this /* static, unused */, ___values0, method)
  12749. // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
  12750. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndices_m4128822790 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method);
  12751. // System.Int32 UnityEngine.Mesh::GetBindposeCount()
  12752. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetBindposeCount_m2151875413 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12753. // System.Void UnityEngine.Mesh::PrepareUserBuffer<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32)
  12754. #define Mesh_PrepareUserBuffer_TisMatrix4x4_t1817901843_m2573043788(__this, ___buffer0, ___capacity1, method) (( void (*) (Mesh_t3648964284 *, List_1_t3289976585 *, int32_t, const RuntimeMethod*))Mesh_PrepareUserBuffer_TisMatrix4x4_t1817901843_m2573043788_gshared)(__this, ___buffer0, ___capacity1, method)
  12755. // System.Void UnityEngine.Mesh::GetBindposesNonAllocImpl(System.Array)
  12756. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBindposesNonAllocImpl_m2454332698 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, const RuntimeMethod* method);
  12757. // System.Int32 UnityEngine.Mesh::GetBoneWeightCount()
  12758. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetBoneWeightCount_m2829869652 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12759. // System.Void UnityEngine.Mesh::PrepareUserBuffer<UnityEngine.BoneWeight>(System.Collections.Generic.List`1<T>,System.Int32)
  12760. #define Mesh_PrepareUserBuffer_TisBoneWeight_t1955788027_m3449827270(__this, ___buffer0, ___capacity1, method) (( void (*) (Mesh_t3648964284 *, List_1_t3427862769 *, int32_t, const RuntimeMethod*))Mesh_PrepareUserBuffer_TisBoneWeight_t1955788027_m3449827270_gshared)(__this, ___buffer0, ___capacity1, method)
  12761. // System.Void UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(System.Array)
  12762. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBoneWeightsNonAllocImpl_m1712485678 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, const RuntimeMethod* method);
  12763. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  12764. extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m1688330970 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
  12765. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl()
  12766. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m2362089642 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12767. // System.Void UnityEngine.Mesh::RecalculateNormalsImpl()
  12768. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m3102285457 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12769. // System.Void UnityEngine.Mesh::RecalculateTangentsImpl()
  12770. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateTangentsImpl_m2340358000 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12771. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  12772. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m206310269 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  12773. // System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
  12774. extern "C" IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_m755635474 (Mesh_t3648964284 * __this, bool ___markNoLogerReadable0, const RuntimeMethod* method);
  12775. // UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32)
  12776. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetTopologyImpl_m415838239 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method);
  12777. // System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
  12778. extern "C" IL2CPP_METHOD_ATTR void Mesh_CombineMeshesImpl_m64868513 (Mesh_t3648964284 * __this, CombineInstanceU5BU5D_t4267154537* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, bool ___hasLightmapData3, const RuntimeMethod* method);
  12779. #ifdef __clang__
  12780. #pragma clang diagnostic push
  12781. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12782. #pragma clang diagnostic ignored "-Wunused-variable"
  12783. #endif
  12784. #ifdef __clang__
  12785. #pragma clang diagnostic pop
  12786. #endif
  12787. #ifdef __clang__
  12788. #pragma clang diagnostic push
  12789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12790. #pragma clang diagnostic ignored "-Wunused-variable"
  12791. #endif
  12792. // System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type)
  12793. extern "C" IL2CPP_METHOD_ATTR void MonoPInvokeCallbackAttribute__ctor_m4023534747 (MonoPInvokeCallbackAttribute_t378106515 * __this, Type_t * ___type0, const RuntimeMethod* method)
  12794. {
  12795. {
  12796. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  12797. return;
  12798. }
  12799. }
  12800. #ifdef __clang__
  12801. #pragma clang diagnostic pop
  12802. #endif
  12803. #ifdef __clang__
  12804. #pragma clang diagnostic push
  12805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12806. #pragma clang diagnostic ignored "-Wunused-variable"
  12807. #endif
  12808. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  12809. extern "C" IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m867138430 (AddComponentMenu_t415040132 * __this, String_t* ___menuName0, const RuntimeMethod* method)
  12810. {
  12811. {
  12812. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  12813. String_t* L_0 = ___menuName0;
  12814. __this->set_m_AddComponentMenu_0(L_0);
  12815. __this->set_m_Ordering_1(0);
  12816. return;
  12817. }
  12818. }
  12819. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
  12820. extern "C" IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m1407931338 (AddComponentMenu_t415040132 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method)
  12821. {
  12822. {
  12823. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  12824. String_t* L_0 = ___menuName0;
  12825. __this->set_m_AddComponentMenu_0(L_0);
  12826. int32_t L_1 = ___order1;
  12827. __this->set_m_Ordering_1(L_1);
  12828. return;
  12829. }
  12830. }
  12831. #ifdef __clang__
  12832. #pragma clang diagnostic pop
  12833. #endif
  12834. #ifdef __clang__
  12835. #pragma clang diagnostic push
  12836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12837. #pragma clang diagnostic ignored "-Wunused-variable"
  12838. #endif
  12839. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  12840. extern "C" void AnimationCurve_t3046754366_marshal_pinvoke(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_pinvoke& marshaled)
  12841. {
  12842. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  12843. }
  12844. extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_back(const AnimationCurve_t3046754366_marshaled_pinvoke& marshaled, AnimationCurve_t3046754366& unmarshaled)
  12845. {
  12846. intptr_t unmarshaled_m_Ptr_temp_0;
  12847. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  12848. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  12849. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  12850. }
  12851. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  12852. extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_cleanup(AnimationCurve_t3046754366_marshaled_pinvoke& marshaled)
  12853. {
  12854. }
  12855. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  12856. extern "C" void AnimationCurve_t3046754366_marshal_com(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_com& marshaled)
  12857. {
  12858. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  12859. }
  12860. extern "C" void AnimationCurve_t3046754366_marshal_com_back(const AnimationCurve_t3046754366_marshaled_com& marshaled, AnimationCurve_t3046754366& unmarshaled)
  12861. {
  12862. intptr_t unmarshaled_m_Ptr_temp_0;
  12863. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  12864. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  12865. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  12866. }
  12867. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  12868. extern "C" void AnimationCurve_t3046754366_marshal_com_cleanup(AnimationCurve_t3046754366_marshaled_com& marshaled)
  12869. {
  12870. }
  12871. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  12872. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m1565662948 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method)
  12873. {
  12874. {
  12875. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  12876. KeyframeU5BU5D_t1068524471* L_0 = ___keys0;
  12877. AnimationCurve_Init_m425927913(__this, L_0, /*hidden argument*/NULL);
  12878. return;
  12879. }
  12880. }
  12881. // System.Void UnityEngine.AnimationCurve::.ctor()
  12882. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m3000526466 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  12883. {
  12884. {
  12885. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  12886. AnimationCurve_Init_m425927913(__this, (KeyframeU5BU5D_t1068524471*)(KeyframeU5BU5D_t1068524471*)NULL, /*hidden argument*/NULL);
  12887. return;
  12888. }
  12889. }
  12890. // System.Void UnityEngine.AnimationCurve::Cleanup()
  12891. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Cleanup_m35123172 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  12892. {
  12893. typedef void (*AnimationCurve_Cleanup_m35123172_ftn) (AnimationCurve_t3046754366 *);
  12894. static AnimationCurve_Cleanup_m35123172_ftn _il2cpp_icall_func;
  12895. if (!_il2cpp_icall_func)
  12896. _il2cpp_icall_func = (AnimationCurve_Cleanup_m35123172_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Cleanup()");
  12897. _il2cpp_icall_func(__this);
  12898. }
  12899. // System.Void UnityEngine.AnimationCurve::Finalize()
  12900. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m2397002729 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  12901. {
  12902. Exception_t * __last_unhandled_exception = 0;
  12903. NO_UNUSED_WARNING (__last_unhandled_exception);
  12904. Exception_t * __exception_local = 0;
  12905. NO_UNUSED_WARNING (__exception_local);
  12906. int32_t __leave_target = 0;
  12907. NO_UNUSED_WARNING (__leave_target);
  12908. {
  12909. }
  12910. IL_0001:
  12911. try
  12912. { // begin try (depth: 1)
  12913. AnimationCurve_Cleanup_m35123172(__this, /*hidden argument*/NULL);
  12914. IL2CPP_LEAVE(0x13, FINALLY_000c);
  12915. } // end try (depth: 1)
  12916. catch(Il2CppExceptionWrapper& e)
  12917. {
  12918. __last_unhandled_exception = (Exception_t *)e.ex;
  12919. goto FINALLY_000c;
  12920. }
  12921. FINALLY_000c:
  12922. { // begin finally (depth: 1)
  12923. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  12924. IL2CPP_END_FINALLY(12)
  12925. } // end finally (depth: 1)
  12926. IL2CPP_CLEANUP(12)
  12927. {
  12928. IL2CPP_JUMP_TBL(0x13, IL_0013)
  12929. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  12930. }
  12931. IL_0013:
  12932. {
  12933. return;
  12934. }
  12935. }
  12936. // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
  12937. extern "C" IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m2125563588 (AnimationCurve_t3046754366 * __this, float ___time0, const RuntimeMethod* method)
  12938. {
  12939. typedef float (*AnimationCurve_Evaluate_m2125563588_ftn) (AnimationCurve_t3046754366 *, float);
  12940. static AnimationCurve_Evaluate_m2125563588_ftn _il2cpp_icall_func;
  12941. if (!_il2cpp_icall_func)
  12942. _il2cpp_icall_func = (AnimationCurve_Evaluate_m2125563588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)");
  12943. float retVal = _il2cpp_icall_func(__this, ___time0);
  12944. return retVal;
  12945. }
  12946. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
  12947. extern "C" IL2CPP_METHOD_ATTR KeyframeU5BU5D_t1068524471* AnimationCurve_get_keys_m1672862131 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  12948. {
  12949. KeyframeU5BU5D_t1068524471* V_0 = NULL;
  12950. {
  12951. KeyframeU5BU5D_t1068524471* L_0 = AnimationCurve_GetKeys_m2478473802(__this, /*hidden argument*/NULL);
  12952. V_0 = L_0;
  12953. goto IL_000d;
  12954. }
  12955. IL_000d:
  12956. {
  12957. KeyframeU5BU5D_t1068524471* L_1 = V_0;
  12958. return L_1;
  12959. }
  12960. }
  12961. // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
  12962. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_m3970853534 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___value0, const RuntimeMethod* method)
  12963. {
  12964. {
  12965. KeyframeU5BU5D_t1068524471* L_0 = ___value0;
  12966. AnimationCurve_SetKeys_m1328799515(__this, L_0, /*hidden argument*/NULL);
  12967. return;
  12968. }
  12969. }
  12970. // System.Int32 UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)
  12971. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_m468722315 (AnimationCurve_t3046754366 * __this, float ___time0, float ___value1, const RuntimeMethod* method)
  12972. {
  12973. typedef int32_t (*AnimationCurve_AddKey_m468722315_ftn) (AnimationCurve_t3046754366 *, float, float);
  12974. static AnimationCurve_AddKey_m468722315_ftn _il2cpp_icall_func;
  12975. if (!_il2cpp_icall_func)
  12976. _il2cpp_icall_func = (AnimationCurve_AddKey_m468722315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)");
  12977. int32_t retVal = _il2cpp_icall_func(__this, ___time0, ___value1);
  12978. return retVal;
  12979. }
  12980. // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
  12981. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_m431470589 (AnimationCurve_t3046754366 * __this, Keyframe_t4206410242 ___key0, const RuntimeMethod* method)
  12982. {
  12983. int32_t V_0 = 0;
  12984. {
  12985. Keyframe_t4206410242 L_0 = ___key0;
  12986. int32_t L_1 = AnimationCurve_AddKey_Internal_m3079337543(__this, L_0, /*hidden argument*/NULL);
  12987. V_0 = L_1;
  12988. goto IL_000e;
  12989. }
  12990. IL_000e:
  12991. {
  12992. int32_t L_2 = V_0;
  12993. return L_2;
  12994. }
  12995. }
  12996. // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
  12997. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_m3079337543 (AnimationCurve_t3046754366 * __this, Keyframe_t4206410242 ___key0, const RuntimeMethod* method)
  12998. {
  12999. int32_t V_0 = 0;
  13000. {
  13001. int32_t L_0 = AnimationCurve_INTERNAL_CALL_AddKey_Internal_m2940934799(NULL /*static, unused*/, __this, (&___key0), /*hidden argument*/NULL);
  13002. V_0 = L_0;
  13003. goto IL_000f;
  13004. }
  13005. IL_000f:
  13006. {
  13007. int32_t L_1 = V_0;
  13008. return L_1;
  13009. }
  13010. }
  13011. // System.Int32 UnityEngine.AnimationCurve::INTERNAL_CALL_AddKey_Internal(UnityEngine.AnimationCurve,UnityEngine.Keyframe&)
  13012. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_INTERNAL_CALL_AddKey_Internal_m2940934799 (RuntimeObject * __this /* static, unused */, AnimationCurve_t3046754366 * ___self0, Keyframe_t4206410242 * ___key1, const RuntimeMethod* method)
  13013. {
  13014. typedef int32_t (*AnimationCurve_INTERNAL_CALL_AddKey_Internal_m2940934799_ftn) (AnimationCurve_t3046754366 *, Keyframe_t4206410242 *);
  13015. static AnimationCurve_INTERNAL_CALL_AddKey_Internal_m2940934799_ftn _il2cpp_icall_func;
  13016. if (!_il2cpp_icall_func)
  13017. _il2cpp_icall_func = (AnimationCurve_INTERNAL_CALL_AddKey_Internal_m2940934799_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::INTERNAL_CALL_AddKey_Internal(UnityEngine.AnimationCurve,UnityEngine.Keyframe&)");
  13018. int32_t retVal = _il2cpp_icall_func(___self0, ___key1);
  13019. return retVal;
  13020. }
  13021. // System.Int32 UnityEngine.AnimationCurve::MoveKey(System.Int32,UnityEngine.Keyframe)
  13022. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_m3938531172 (AnimationCurve_t3046754366 * __this, int32_t ___index0, Keyframe_t4206410242 ___key1, const RuntimeMethod* method)
  13023. {
  13024. int32_t V_0 = 0;
  13025. {
  13026. int32_t L_0 = ___index0;
  13027. int32_t L_1 = AnimationCurve_INTERNAL_CALL_MoveKey_m108614397(NULL /*static, unused*/, __this, L_0, (&___key1), /*hidden argument*/NULL);
  13028. V_0 = L_1;
  13029. goto IL_0010;
  13030. }
  13031. IL_0010:
  13032. {
  13033. int32_t L_2 = V_0;
  13034. return L_2;
  13035. }
  13036. }
  13037. // System.Int32 UnityEngine.AnimationCurve::INTERNAL_CALL_MoveKey(UnityEngine.AnimationCurve,System.Int32,UnityEngine.Keyframe&)
  13038. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_INTERNAL_CALL_MoveKey_m108614397 (RuntimeObject * __this /* static, unused */, AnimationCurve_t3046754366 * ___self0, int32_t ___index1, Keyframe_t4206410242 * ___key2, const RuntimeMethod* method)
  13039. {
  13040. typedef int32_t (*AnimationCurve_INTERNAL_CALL_MoveKey_m108614397_ftn) (AnimationCurve_t3046754366 *, int32_t, Keyframe_t4206410242 *);
  13041. static AnimationCurve_INTERNAL_CALL_MoveKey_m108614397_ftn _il2cpp_icall_func;
  13042. if (!_il2cpp_icall_func)
  13043. _il2cpp_icall_func = (AnimationCurve_INTERNAL_CALL_MoveKey_m108614397_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::INTERNAL_CALL_MoveKey(UnityEngine.AnimationCurve,System.Int32,UnityEngine.Keyframe&)");
  13044. int32_t retVal = _il2cpp_icall_func(___self0, ___index1, ___key2);
  13045. return retVal;
  13046. }
  13047. // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
  13048. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_m1056981500 (AnimationCurve_t3046754366 * __this, int32_t ___index0, const RuntimeMethod* method)
  13049. {
  13050. typedef void (*AnimationCurve_RemoveKey_m1056981500_ftn) (AnimationCurve_t3046754366 *, int32_t);
  13051. static AnimationCurve_RemoveKey_m1056981500_ftn _il2cpp_icall_func;
  13052. if (!_il2cpp_icall_func)
  13053. _il2cpp_icall_func = (AnimationCurve_RemoveKey_m1056981500_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)");
  13054. _il2cpp_icall_func(__this, ___index0);
  13055. }
  13056. // UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32)
  13057. extern "C" IL2CPP_METHOD_ATTR Keyframe_t4206410242 AnimationCurve_get_Item_m4209227769 (AnimationCurve_t3046754366 * __this, int32_t ___index0, const RuntimeMethod* method)
  13058. {
  13059. Keyframe_t4206410242 V_0;
  13060. memset(&V_0, 0, sizeof(V_0));
  13061. {
  13062. int32_t L_0 = ___index0;
  13063. Keyframe_t4206410242 L_1 = AnimationCurve_GetKey_Internal_m1174643252(__this, L_0, /*hidden argument*/NULL);
  13064. V_0 = L_1;
  13065. goto IL_000e;
  13066. }
  13067. IL_000e:
  13068. {
  13069. Keyframe_t4206410242 L_2 = V_0;
  13070. return L_2;
  13071. }
  13072. }
  13073. // System.Int32 UnityEngine.AnimationCurve::get_length()
  13074. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m1548433259 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13075. {
  13076. typedef int32_t (*AnimationCurve_get_length_m1548433259_ftn) (AnimationCurve_t3046754366 *);
  13077. static AnimationCurve_get_length_m1548433259_ftn _il2cpp_icall_func;
  13078. if (!_il2cpp_icall_func)
  13079. _il2cpp_icall_func = (AnimationCurve_get_length_m1548433259_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
  13080. int32_t retVal = _il2cpp_icall_func(__this);
  13081. return retVal;
  13082. }
  13083. // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
  13084. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m1328799515 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method)
  13085. {
  13086. typedef void (*AnimationCurve_SetKeys_m1328799515_ftn) (AnimationCurve_t3046754366 *, KeyframeU5BU5D_t1068524471*);
  13087. static AnimationCurve_SetKeys_m1328799515_ftn _il2cpp_icall_func;
  13088. if (!_il2cpp_icall_func)
  13089. _il2cpp_icall_func = (AnimationCurve_SetKeys_m1328799515_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
  13090. _il2cpp_icall_func(__this, ___keys0);
  13091. }
  13092. // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey_Internal(System.Int32)
  13093. extern "C" IL2CPP_METHOD_ATTR Keyframe_t4206410242 AnimationCurve_GetKey_Internal_m1174643252 (AnimationCurve_t3046754366 * __this, int32_t ___index0, const RuntimeMethod* method)
  13094. {
  13095. Keyframe_t4206410242 V_0;
  13096. memset(&V_0, 0, sizeof(V_0));
  13097. Keyframe_t4206410242 V_1;
  13098. memset(&V_1, 0, sizeof(V_1));
  13099. {
  13100. int32_t L_0 = ___index0;
  13101. AnimationCurve_INTERNAL_CALL_GetKey_Internal_m1527644434(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  13102. Keyframe_t4206410242 L_1 = V_0;
  13103. V_1 = L_1;
  13104. goto IL_0011;
  13105. }
  13106. IL_0011:
  13107. {
  13108. Keyframe_t4206410242 L_2 = V_1;
  13109. return L_2;
  13110. }
  13111. }
  13112. // System.Void UnityEngine.AnimationCurve::INTERNAL_CALL_GetKey_Internal(UnityEngine.AnimationCurve,System.Int32,UnityEngine.Keyframe&)
  13113. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_INTERNAL_CALL_GetKey_Internal_m1527644434 (RuntimeObject * __this /* static, unused */, AnimationCurve_t3046754366 * ___self0, int32_t ___index1, Keyframe_t4206410242 * ___value2, const RuntimeMethod* method)
  13114. {
  13115. typedef void (*AnimationCurve_INTERNAL_CALL_GetKey_Internal_m1527644434_ftn) (AnimationCurve_t3046754366 *, int32_t, Keyframe_t4206410242 *);
  13116. static AnimationCurve_INTERNAL_CALL_GetKey_Internal_m1527644434_ftn _il2cpp_icall_func;
  13117. if (!_il2cpp_icall_func)
  13118. _il2cpp_icall_func = (AnimationCurve_INTERNAL_CALL_GetKey_Internal_m1527644434_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::INTERNAL_CALL_GetKey_Internal(UnityEngine.AnimationCurve,System.Int32,UnityEngine.Keyframe&)");
  13119. _il2cpp_icall_func(___self0, ___index1, ___value2);
  13120. }
  13121. // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
  13122. extern "C" IL2CPP_METHOD_ATTR KeyframeU5BU5D_t1068524471* AnimationCurve_GetKeys_m2478473802 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13123. {
  13124. typedef KeyframeU5BU5D_t1068524471* (*AnimationCurve_GetKeys_m2478473802_ftn) (AnimationCurve_t3046754366 *);
  13125. static AnimationCurve_GetKeys_m2478473802_ftn _il2cpp_icall_func;
  13126. if (!_il2cpp_icall_func)
  13127. _il2cpp_icall_func = (AnimationCurve_GetKeys_m2478473802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
  13128. KeyframeU5BU5D_t1068524471* retVal = _il2cpp_icall_func(__this);
  13129. return retVal;
  13130. }
  13131. // System.Void UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)
  13132. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_SmoothTangents_m21870950 (AnimationCurve_t3046754366 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
  13133. {
  13134. typedef void (*AnimationCurve_SmoothTangents_m21870950_ftn) (AnimationCurve_t3046754366 *, int32_t, float);
  13135. static AnimationCurve_SmoothTangents_m21870950_ftn _il2cpp_icall_func;
  13136. if (!_il2cpp_icall_func)
  13137. _il2cpp_icall_func = (AnimationCurve_SmoothTangents_m21870950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)");
  13138. _il2cpp_icall_func(__this, ___index0, ___weight1);
  13139. }
  13140. // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Constant(System.Single,System.Single,System.Single)
  13141. extern "C" IL2CPP_METHOD_ATTR AnimationCurve_t3046754366 * AnimationCurve_Constant_m998851387 (RuntimeObject * __this /* static, unused */, float ___timeStart0, float ___timeEnd1, float ___value2, const RuntimeMethod* method)
  13142. {
  13143. AnimationCurve_t3046754366 * V_0 = NULL;
  13144. {
  13145. float L_0 = ___timeStart0;
  13146. float L_1 = ___value2;
  13147. float L_2 = ___timeEnd1;
  13148. float L_3 = ___value2;
  13149. AnimationCurve_t3046754366 * L_4 = AnimationCurve_Linear_m1753540262(NULL /*static, unused*/, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  13150. V_0 = L_4;
  13151. goto IL_0010;
  13152. }
  13153. IL_0010:
  13154. {
  13155. AnimationCurve_t3046754366 * L_5 = V_0;
  13156. return L_5;
  13157. }
  13158. }
  13159. // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single)
  13160. extern "C" IL2CPP_METHOD_ATTR AnimationCurve_t3046754366 * AnimationCurve_Linear_m1753540262 (RuntimeObject * __this /* static, unused */, float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method)
  13161. {
  13162. static bool s_Il2CppMethodInitialized;
  13163. if (!s_Il2CppMethodInitialized)
  13164. {
  13165. il2cpp_codegen_initialize_method (AnimationCurve_Linear_m1753540262_MetadataUsageId);
  13166. s_Il2CppMethodInitialized = true;
  13167. }
  13168. float V_0 = 0.0f;
  13169. KeyframeU5BU5D_t1068524471* V_1 = NULL;
  13170. AnimationCurve_t3046754366 * V_2 = NULL;
  13171. {
  13172. float L_0 = ___valueEnd3;
  13173. float L_1 = ___valueStart1;
  13174. float L_2 = ___timeEnd2;
  13175. float L_3 = ___timeStart0;
  13176. V_0 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))/(float)((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))));
  13177. KeyframeU5BU5D_t1068524471* L_4 = ((KeyframeU5BU5D_t1068524471*)SZArrayNew(KeyframeU5BU5D_t1068524471_il2cpp_TypeInfo_var, (uint32_t)2));
  13178. NullCheck(L_4);
  13179. float L_5 = ___timeStart0;
  13180. float L_6 = ___valueStart1;
  13181. float L_7 = V_0;
  13182. Keyframe_t4206410242 L_8;
  13183. memset(&L_8, 0, sizeof(L_8));
  13184. Keyframe__ctor_m1259609478((&L_8), L_5, L_6, (0.0f), L_7, /*hidden argument*/NULL);
  13185. *(Keyframe_t4206410242 *)((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_8;
  13186. KeyframeU5BU5D_t1068524471* L_9 = L_4;
  13187. NullCheck(L_9);
  13188. float L_10 = ___timeEnd2;
  13189. float L_11 = ___valueEnd3;
  13190. float L_12 = V_0;
  13191. Keyframe_t4206410242 L_13;
  13192. memset(&L_13, 0, sizeof(L_13));
  13193. Keyframe__ctor_m1259609478((&L_13), L_10, L_11, L_12, (0.0f), /*hidden argument*/NULL);
  13194. *(Keyframe_t4206410242 *)((L_9)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_13;
  13195. V_1 = L_9;
  13196. KeyframeU5BU5D_t1068524471* L_14 = V_1;
  13197. AnimationCurve_t3046754366 * L_15 = (AnimationCurve_t3046754366 *)il2cpp_codegen_object_new(AnimationCurve_t3046754366_il2cpp_TypeInfo_var);
  13198. AnimationCurve__ctor_m1565662948(L_15, L_14, /*hidden argument*/NULL);
  13199. V_2 = L_15;
  13200. goto IL_004e;
  13201. }
  13202. IL_004e:
  13203. {
  13204. AnimationCurve_t3046754366 * L_16 = V_2;
  13205. return L_16;
  13206. }
  13207. }
  13208. // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single)
  13209. extern "C" IL2CPP_METHOD_ATTR AnimationCurve_t3046754366 * AnimationCurve_EaseInOut_m2359509848 (RuntimeObject * __this /* static, unused */, float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method)
  13210. {
  13211. static bool s_Il2CppMethodInitialized;
  13212. if (!s_Il2CppMethodInitialized)
  13213. {
  13214. il2cpp_codegen_initialize_method (AnimationCurve_EaseInOut_m2359509848_MetadataUsageId);
  13215. s_Il2CppMethodInitialized = true;
  13216. }
  13217. KeyframeU5BU5D_t1068524471* V_0 = NULL;
  13218. AnimationCurve_t3046754366 * V_1 = NULL;
  13219. {
  13220. KeyframeU5BU5D_t1068524471* L_0 = ((KeyframeU5BU5D_t1068524471*)SZArrayNew(KeyframeU5BU5D_t1068524471_il2cpp_TypeInfo_var, (uint32_t)2));
  13221. NullCheck(L_0);
  13222. float L_1 = ___timeStart0;
  13223. float L_2 = ___valueStart1;
  13224. Keyframe_t4206410242 L_3;
  13225. memset(&L_3, 0, sizeof(L_3));
  13226. Keyframe__ctor_m1259609478((&L_3), L_1, L_2, (0.0f), (0.0f), /*hidden argument*/NULL);
  13227. *(Keyframe_t4206410242 *)((L_0)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_3;
  13228. KeyframeU5BU5D_t1068524471* L_4 = L_0;
  13229. NullCheck(L_4);
  13230. float L_5 = ___timeEnd2;
  13231. float L_6 = ___valueEnd3;
  13232. Keyframe_t4206410242 L_7;
  13233. memset(&L_7, 0, sizeof(L_7));
  13234. Keyframe__ctor_m1259609478((&L_7), L_5, L_6, (0.0f), (0.0f), /*hidden argument*/NULL);
  13235. *(Keyframe_t4206410242 *)((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_7;
  13236. V_0 = L_4;
  13237. KeyframeU5BU5D_t1068524471* L_8 = V_0;
  13238. AnimationCurve_t3046754366 * L_9 = (AnimationCurve_t3046754366 *)il2cpp_codegen_object_new(AnimationCurve_t3046754366_il2cpp_TypeInfo_var);
  13239. AnimationCurve__ctor_m1565662948(L_9, L_8, /*hidden argument*/NULL);
  13240. V_1 = L_9;
  13241. goto IL_004e;
  13242. }
  13243. IL_004e:
  13244. {
  13245. AnimationCurve_t3046754366 * L_10 = V_1;
  13246. return L_10;
  13247. }
  13248. }
  13249. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_preWrapMode()
  13250. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_preWrapMode_m2187801359 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13251. {
  13252. typedef int32_t (*AnimationCurve_get_preWrapMode_m2187801359_ftn) (AnimationCurve_t3046754366 *);
  13253. static AnimationCurve_get_preWrapMode_m2187801359_ftn _il2cpp_icall_func;
  13254. if (!_il2cpp_icall_func)
  13255. _il2cpp_icall_func = (AnimationCurve_get_preWrapMode_m2187801359_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_preWrapMode()");
  13256. int32_t retVal = _il2cpp_icall_func(__this);
  13257. return retVal;
  13258. }
  13259. // System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
  13260. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_m2202019835 (AnimationCurve_t3046754366 * __this, int32_t ___value0, const RuntimeMethod* method)
  13261. {
  13262. typedef void (*AnimationCurve_set_preWrapMode_m2202019835_ftn) (AnimationCurve_t3046754366 *, int32_t);
  13263. static AnimationCurve_set_preWrapMode_m2202019835_ftn _il2cpp_icall_func;
  13264. if (!_il2cpp_icall_func)
  13265. _il2cpp_icall_func = (AnimationCurve_set_preWrapMode_m2202019835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
  13266. _il2cpp_icall_func(__this, ___value0);
  13267. }
  13268. // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_postWrapMode()
  13269. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_postWrapMode_m3464051498 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13270. {
  13271. typedef int32_t (*AnimationCurve_get_postWrapMode_m3464051498_ftn) (AnimationCurve_t3046754366 *);
  13272. static AnimationCurve_get_postWrapMode_m3464051498_ftn _il2cpp_icall_func;
  13273. if (!_il2cpp_icall_func)
  13274. _il2cpp_icall_func = (AnimationCurve_get_postWrapMode_m3464051498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_postWrapMode()");
  13275. int32_t retVal = _il2cpp_icall_func(__this);
  13276. return retVal;
  13277. }
  13278. // System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
  13279. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m1203704659 (AnimationCurve_t3046754366 * __this, int32_t ___value0, const RuntimeMethod* method)
  13280. {
  13281. typedef void (*AnimationCurve_set_postWrapMode_m1203704659_ftn) (AnimationCurve_t3046754366 *, int32_t);
  13282. static AnimationCurve_set_postWrapMode_m1203704659_ftn _il2cpp_icall_func;
  13283. if (!_il2cpp_icall_func)
  13284. _il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m1203704659_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
  13285. _il2cpp_icall_func(__this, ___value0);
  13286. }
  13287. // System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])
  13288. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Init_m425927913 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method)
  13289. {
  13290. typedef void (*AnimationCurve_Init_m425927913_ftn) (AnimationCurve_t3046754366 *, KeyframeU5BU5D_t1068524471*);
  13291. static AnimationCurve_Init_m425927913_ftn _il2cpp_icall_func;
  13292. if (!_il2cpp_icall_func)
  13293. _il2cpp_icall_func = (AnimationCurve_Init_m425927913_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])");
  13294. _il2cpp_icall_func(__this, ___keys0);
  13295. }
  13296. #ifdef __clang__
  13297. #pragma clang diagnostic pop
  13298. #endif
  13299. #ifdef __clang__
  13300. #pragma clang diagnostic push
  13301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13302. #pragma clang diagnostic ignored "-Wunused-variable"
  13303. #endif
  13304. // System.Void UnityEngine.Application::CallLowMemory()
  13305. extern "C" IL2CPP_METHOD_ATTR void Application_CallLowMemory_m2813539296 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13306. {
  13307. static bool s_Il2CppMethodInitialized;
  13308. if (!s_Il2CppMethodInitialized)
  13309. {
  13310. il2cpp_codegen_initialize_method (Application_CallLowMemory_m2813539296_MetadataUsageId);
  13311. s_Il2CppMethodInitialized = true;
  13312. }
  13313. LowMemoryCallback_t4104246196 * V_0 = NULL;
  13314. {
  13315. LowMemoryCallback_t4104246196 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_lowMemory_0();
  13316. V_0 = L_0;
  13317. LowMemoryCallback_t4104246196 * L_1 = V_0;
  13318. if (!L_1)
  13319. {
  13320. goto IL_0013;
  13321. }
  13322. }
  13323. {
  13324. LowMemoryCallback_t4104246196 * L_2 = V_0;
  13325. NullCheck(L_2);
  13326. LowMemoryCallback_Invoke_m1926578529(L_2, /*hidden argument*/NULL);
  13327. }
  13328. IL_0013:
  13329. {
  13330. return;
  13331. }
  13332. }
  13333. // System.Void UnityEngine.Application::Quit()
  13334. extern "C" IL2CPP_METHOD_ATTR void Application_Quit_m470877999 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13335. {
  13336. typedef void (*Application_Quit_m470877999_ftn) ();
  13337. static Application_Quit_m470877999_ftn _il2cpp_icall_func;
  13338. if (!_il2cpp_icall_func)
  13339. _il2cpp_icall_func = (Application_Quit_m470877999_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit()");
  13340. _il2cpp_icall_func();
  13341. }
  13342. // System.Boolean UnityEngine.Application::get_isPlaying()
  13343. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13344. {
  13345. typedef bool (*Application_get_isPlaying_m100394690_ftn) ();
  13346. static Application_get_isPlaying_m100394690_ftn _il2cpp_icall_func;
  13347. if (!_il2cpp_icall_func)
  13348. _il2cpp_icall_func = (Application_get_isPlaying_m100394690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  13349. bool retVal = _il2cpp_icall_func();
  13350. return retVal;
  13351. }
  13352. // System.Boolean UnityEngine.Application::get_isEditor()
  13353. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isEditor_m857789090 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13354. {
  13355. typedef bool (*Application_get_isEditor_m857789090_ftn) ();
  13356. static Application_get_isEditor_m857789090_ftn _il2cpp_icall_func;
  13357. if (!_il2cpp_icall_func)
  13358. _il2cpp_icall_func = (Application_get_isEditor_m857789090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isEditor()");
  13359. bool retVal = _il2cpp_icall_func();
  13360. return retVal;
  13361. }
  13362. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  13363. extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_platform_m2150679437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13364. {
  13365. typedef int32_t (*Application_get_platform_m2150679437_ftn) ();
  13366. static Application_get_platform_m2150679437_ftn _il2cpp_icall_func;
  13367. if (!_il2cpp_icall_func)
  13368. _il2cpp_icall_func = (Application_get_platform_m2150679437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  13369. int32_t retVal = _il2cpp_icall_func();
  13370. return retVal;
  13371. }
  13372. // System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
  13373. extern "C" IL2CPP_METHOD_ATTR void Application_set_runInBackground_m2169704730 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
  13374. {
  13375. typedef void (*Application_set_runInBackground_m2169704730_ftn) (bool);
  13376. static Application_set_runInBackground_m2169704730_ftn _il2cpp_icall_func;
  13377. if (!_il2cpp_icall_func)
  13378. _il2cpp_icall_func = (Application_set_runInBackground_m2169704730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_runInBackground(System.Boolean)");
  13379. _il2cpp_icall_func(___value0);
  13380. }
  13381. // System.String UnityEngine.Application::get_dataPath()
  13382. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m4232621142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13383. {
  13384. typedef String_t* (*Application_get_dataPath_m4232621142_ftn) ();
  13385. static Application_get_dataPath_m4232621142_ftn _il2cpp_icall_func;
  13386. if (!_il2cpp_icall_func)
  13387. _il2cpp_icall_func = (Application_get_dataPath_m4232621142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()");
  13388. String_t* retVal = _il2cpp_icall_func();
  13389. return retVal;
  13390. }
  13391. // System.String UnityEngine.Application::get_streamingAssetsPath()
  13392. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_m1172141117 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13393. {
  13394. typedef String_t* (*Application_get_streamingAssetsPath_m1172141117_ftn) ();
  13395. static Application_get_streamingAssetsPath_m1172141117_ftn _il2cpp_icall_func;
  13396. if (!_il2cpp_icall_func)
  13397. _il2cpp_icall_func = (Application_get_streamingAssetsPath_m1172141117_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()");
  13398. String_t* retVal = _il2cpp_icall_func();
  13399. return retVal;
  13400. }
  13401. // System.String UnityEngine.Application::get_persistentDataPath()
  13402. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_m1428108154 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13403. {
  13404. typedef String_t* (*Application_get_persistentDataPath_m1428108154_ftn) ();
  13405. static Application_get_persistentDataPath_m1428108154_ftn _il2cpp_icall_func;
  13406. if (!_il2cpp_icall_func)
  13407. _il2cpp_icall_func = (Application_get_persistentDataPath_m1428108154_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
  13408. String_t* retVal = _il2cpp_icall_func();
  13409. return retVal;
  13410. }
  13411. // System.String UnityEngine.Application::get_temporaryCachePath()
  13412. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_temporaryCachePath_m1214546342 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13413. {
  13414. typedef String_t* (*Application_get_temporaryCachePath_m1214546342_ftn) ();
  13415. static Application_get_temporaryCachePath_m1214546342_ftn _il2cpp_icall_func;
  13416. if (!_il2cpp_icall_func)
  13417. _il2cpp_icall_func = (Application_get_temporaryCachePath_m1214546342_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_temporaryCachePath()");
  13418. String_t* retVal = _il2cpp_icall_func();
  13419. return retVal;
  13420. }
  13421. // System.String UnityEngine.Application::get_version()
  13422. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_version_m2436029190 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13423. {
  13424. typedef String_t* (*Application_get_version_m2436029190_ftn) ();
  13425. static Application_get_version_m2436029190_ftn _il2cpp_icall_func;
  13426. if (!_il2cpp_icall_func)
  13427. _il2cpp_icall_func = (Application_get_version_m2436029190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_version()");
  13428. String_t* retVal = _il2cpp_icall_func();
  13429. return retVal;
  13430. }
  13431. // System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
  13432. extern "C" IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_m3682352535 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  13433. {
  13434. typedef void (*Application_set_targetFrameRate_m3682352535_ftn) (int32_t);
  13435. static Application_set_targetFrameRate_m3682352535_ftn _il2cpp_icall_func;
  13436. if (!_il2cpp_icall_func)
  13437. _il2cpp_icall_func = (Application_set_targetFrameRate_m3682352535_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
  13438. _il2cpp_icall_func(___value0);
  13439. }
  13440. // System.Void UnityEngine.Application::add_logMessageReceived(UnityEngine.Application/LogCallback)
  13441. extern "C" IL2CPP_METHOD_ATTR void Application_add_logMessageReceived_m3912321845 (RuntimeObject * __this /* static, unused */, LogCallback_t3588208630 * ___value0, const RuntimeMethod* method)
  13442. {
  13443. static bool s_Il2CppMethodInitialized;
  13444. if (!s_Il2CppMethodInitialized)
  13445. {
  13446. il2cpp_codegen_initialize_method (Application_add_logMessageReceived_m3912321845_MetadataUsageId);
  13447. s_Il2CppMethodInitialized = true;
  13448. }
  13449. {
  13450. LogCallback_t3588208630 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  13451. LogCallback_t3588208630 * L_1 = ___value0;
  13452. Delegate_t1188392813 * L_2 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  13453. ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->set_s_LogCallbackHandler_1(((LogCallback_t3588208630 *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t3588208630_il2cpp_TypeInfo_var)));
  13454. Application_SetLogCallbackDefined_m2673642869(NULL /*static, unused*/, (bool)1, /*hidden argument*/NULL);
  13455. return;
  13456. }
  13457. }
  13458. // System.Void UnityEngine.Application::remove_logMessageReceived(UnityEngine.Application/LogCallback)
  13459. extern "C" IL2CPP_METHOD_ATTR void Application_remove_logMessageReceived_m869397979 (RuntimeObject * __this /* static, unused */, LogCallback_t3588208630 * ___value0, const RuntimeMethod* method)
  13460. {
  13461. static bool s_Il2CppMethodInitialized;
  13462. if (!s_Il2CppMethodInitialized)
  13463. {
  13464. il2cpp_codegen_initialize_method (Application_remove_logMessageReceived_m869397979_MetadataUsageId);
  13465. s_Il2CppMethodInitialized = true;
  13466. }
  13467. {
  13468. LogCallback_t3588208630 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  13469. LogCallback_t3588208630 * L_1 = ___value0;
  13470. Delegate_t1188392813 * L_2 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  13471. ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->set_s_LogCallbackHandler_1(((LogCallback_t3588208630 *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t3588208630_il2cpp_TypeInfo_var)));
  13472. return;
  13473. }
  13474. }
  13475. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  13476. extern "C" IL2CPP_METHOD_ATTR void Application_CallLogCallback_m255562505 (RuntimeObject * __this /* static, unused */, String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
  13477. {
  13478. static bool s_Il2CppMethodInitialized;
  13479. if (!s_Il2CppMethodInitialized)
  13480. {
  13481. il2cpp_codegen_initialize_method (Application_CallLogCallback_m255562505_MetadataUsageId);
  13482. s_Il2CppMethodInitialized = true;
  13483. }
  13484. LogCallback_t3588208630 * V_0 = NULL;
  13485. LogCallback_t3588208630 * V_1 = NULL;
  13486. {
  13487. bool L_0 = ___invokedOnMainThread3;
  13488. if (!L_0)
  13489. {
  13490. goto IL_001e;
  13491. }
  13492. }
  13493. {
  13494. LogCallback_t3588208630 * L_1 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  13495. V_0 = L_1;
  13496. LogCallback_t3588208630 * L_2 = V_0;
  13497. if (!L_2)
  13498. {
  13499. goto IL_001d;
  13500. }
  13501. }
  13502. {
  13503. LogCallback_t3588208630 * L_3 = V_0;
  13504. String_t* L_4 = ___logString0;
  13505. String_t* L_5 = ___stackTrace1;
  13506. int32_t L_6 = ___type2;
  13507. NullCheck(L_3);
  13508. LogCallback_Invoke_m1707963620(L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  13509. }
  13510. IL_001d:
  13511. {
  13512. }
  13513. IL_001e:
  13514. {
  13515. LogCallback_t3588208630 * L_7 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  13516. V_1 = L_7;
  13517. LogCallback_t3588208630 * L_8 = V_1;
  13518. if (!L_8)
  13519. {
  13520. goto IL_0033;
  13521. }
  13522. }
  13523. {
  13524. LogCallback_t3588208630 * L_9 = V_1;
  13525. String_t* L_10 = ___logString0;
  13526. String_t* L_11 = ___stackTrace1;
  13527. int32_t L_12 = ___type2;
  13528. NullCheck(L_9);
  13529. LogCallback_Invoke_m1707963620(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  13530. }
  13531. IL_0033:
  13532. {
  13533. return;
  13534. }
  13535. }
  13536. // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  13537. extern "C" IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m2673642869 (RuntimeObject * __this /* static, unused */, bool ___defined0, const RuntimeMethod* method)
  13538. {
  13539. typedef void (*Application_SetLogCallbackDefined_m2673642869_ftn) (bool);
  13540. static Application_SetLogCallbackDefined_m2673642869_ftn _il2cpp_icall_func;
  13541. if (!_il2cpp_icall_func)
  13542. _il2cpp_icall_func = (Application_SetLogCallbackDefined_m2673642869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::SetLogCallbackDefined(System.Boolean)");
  13543. _il2cpp_icall_func(___defined0);
  13544. }
  13545. // System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)
  13546. extern "C" IL2CPP_METHOD_ATTR void Application_set_backgroundLoadingPriority_m1116453950 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  13547. {
  13548. typedef void (*Application_set_backgroundLoadingPriority_m1116453950_ftn) (int32_t);
  13549. static Application_set_backgroundLoadingPriority_m1116453950_ftn _il2cpp_icall_func;
  13550. if (!_il2cpp_icall_func)
  13551. _il2cpp_icall_func = (Application_set_backgroundLoadingPriority_m1116453950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)");
  13552. _il2cpp_icall_func(___value0);
  13553. }
  13554. // UnityEngine.NetworkReachability UnityEngine.Application::get_internetReachability()
  13555. extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_internetReachability_m432100819 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13556. {
  13557. typedef int32_t (*Application_get_internetReachability_m432100819_ftn) ();
  13558. static Application_get_internetReachability_m432100819_ftn _il2cpp_icall_func;
  13559. if (!_il2cpp_icall_func)
  13560. _il2cpp_icall_func = (Application_get_internetReachability_m432100819_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_internetReachability()");
  13561. int32_t retVal = _il2cpp_icall_func();
  13562. return retVal;
  13563. }
  13564. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  13565. extern "C" IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_m2875673833 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13566. {
  13567. static bool s_Il2CppMethodInitialized;
  13568. if (!s_Il2CppMethodInitialized)
  13569. {
  13570. il2cpp_codegen_initialize_method (Application_InvokeOnBeforeRender_m2875673833_MetadataUsageId);
  13571. s_Il2CppMethodInitialized = true;
  13572. }
  13573. {
  13574. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  13575. BeforeRenderHelper_Invoke_m50072094(NULL /*static, unused*/, /*hidden argument*/NULL);
  13576. return;
  13577. }
  13578. }
  13579. #ifdef __clang__
  13580. #pragma clang diagnostic pop
  13581. #endif
  13582. #ifdef __clang__
  13583. #pragma clang diagnostic push
  13584. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13585. #pragma clang diagnostic ignored "-Wunused-variable"
  13586. #endif
  13587. extern "C" void DelegatePInvokeWrapper_LogCallback_t3588208630 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  13588. {
  13589. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  13590. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  13591. // Marshaling of parameter '___condition0' to native representation
  13592. char* ____condition0_marshaled = NULL;
  13593. ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
  13594. // Marshaling of parameter '___stackTrace1' to native representation
  13595. char* ____stackTrace1_marshaled = NULL;
  13596. ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
  13597. // Native function invocation
  13598. il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
  13599. // Marshaling cleanup of parameter '___condition0' native representation
  13600. il2cpp_codegen_marshal_free(____condition0_marshaled);
  13601. ____condition0_marshaled = NULL;
  13602. // Marshaling cleanup of parameter '___stackTrace1' native representation
  13603. il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
  13604. ____stackTrace1_marshaled = NULL;
  13605. }
  13606. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  13607. extern "C" IL2CPP_METHOD_ATTR void LogCallback__ctor_m144650965 (LogCallback_t3588208630 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13608. {
  13609. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  13610. __this->set_method_3(___method1);
  13611. __this->set_m_target_2(___object0);
  13612. }
  13613. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  13614. extern "C" IL2CPP_METHOD_ATTR void LogCallback_Invoke_m1707963620 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  13615. {
  13616. if(__this->get_prev_9() != NULL)
  13617. {
  13618. LogCallback_Invoke_m1707963620((LogCallback_t3588208630 *)__this->get_prev_9(), ___condition0, ___stackTrace1, ___type2, method);
  13619. }
  13620. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  13621. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  13622. RuntimeObject* targetThis = __this->get_m_target_2();
  13623. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  13624. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  13625. if (___methodIsStatic)
  13626. {
  13627. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  13628. {
  13629. // open
  13630. {
  13631. typedef void (*FunctionPointerType) (RuntimeObject *, String_t*, String_t*, int32_t, const RuntimeMethod*);
  13632. ((FunctionPointerType)targetMethodPointer)(NULL, ___condition0, ___stackTrace1, ___type2, targetMethod);
  13633. }
  13634. }
  13635. else
  13636. {
  13637. // closed
  13638. {
  13639. typedef void (*FunctionPointerType) (RuntimeObject *, void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  13640. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  13641. }
  13642. }
  13643. }
  13644. else
  13645. {
  13646. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  13647. {
  13648. // closed
  13649. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  13650. {
  13651. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  13652. {
  13653. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  13654. GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  13655. else
  13656. GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  13657. }
  13658. else
  13659. {
  13660. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  13661. InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  13662. else
  13663. VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  13664. }
  13665. }
  13666. else
  13667. {
  13668. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  13669. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  13670. }
  13671. }
  13672. else
  13673. {
  13674. // open
  13675. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  13676. {
  13677. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  13678. {
  13679. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  13680. GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  13681. else
  13682. GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  13683. }
  13684. else
  13685. {
  13686. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  13687. InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
  13688. else
  13689. VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
  13690. }
  13691. }
  13692. else
  13693. {
  13694. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  13695. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  13696. }
  13697. }
  13698. }
  13699. }
  13700. // System.IAsyncResult UnityEngine.Application/LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
  13701. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_m1868775196 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_t3962456242 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  13702. {
  13703. static bool s_Il2CppMethodInitialized;
  13704. if (!s_Il2CppMethodInitialized)
  13705. {
  13706. il2cpp_codegen_initialize_method (LogCallback_BeginInvoke_m1868775196_MetadataUsageId);
  13707. s_Il2CppMethodInitialized = true;
  13708. }
  13709. void *__d_args[4] = {0};
  13710. __d_args[0] = ___condition0;
  13711. __d_args[1] = ___stackTrace1;
  13712. __d_args[2] = Box(LogType_t73765434_il2cpp_TypeInfo_var, &___type2);
  13713. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);
  13714. }
  13715. // System.Void UnityEngine.Application/LogCallback::EndInvoke(System.IAsyncResult)
  13716. extern "C" IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m2243211259 (LogCallback_t3588208630 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  13717. {
  13718. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  13719. }
  13720. #ifdef __clang__
  13721. #pragma clang diagnostic pop
  13722. #endif
  13723. #ifdef __clang__
  13724. #pragma clang diagnostic push
  13725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13726. #pragma clang diagnostic ignored "-Wunused-variable"
  13727. #endif
  13728. extern "C" void DelegatePInvokeWrapper_LowMemoryCallback_t4104246196 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method)
  13729. {
  13730. typedef void (DEFAULT_CALL *PInvokeFunc)();
  13731. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  13732. // Native function invocation
  13733. il2cppPInvokeFunc();
  13734. }
  13735. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  13736. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3675715235 (LowMemoryCallback_t4104246196 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13737. {
  13738. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  13739. __this->set_method_3(___method1);
  13740. __this->set_m_target_2(___object0);
  13741. }
  13742. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  13743. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m1926578529 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method)
  13744. {
  13745. if(__this->get_prev_9() != NULL)
  13746. {
  13747. LowMemoryCallback_Invoke_m1926578529((LowMemoryCallback_t4104246196 *)__this->get_prev_9(), method);
  13748. }
  13749. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  13750. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  13751. RuntimeObject* targetThis = __this->get_m_target_2();
  13752. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  13753. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  13754. if (___methodIsStatic)
  13755. {
  13756. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  13757. {
  13758. // open
  13759. {
  13760. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  13761. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  13762. }
  13763. }
  13764. else
  13765. {
  13766. // closed
  13767. {
  13768. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  13769. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  13770. }
  13771. }
  13772. }
  13773. else
  13774. {
  13775. {
  13776. // closed
  13777. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  13778. {
  13779. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  13780. {
  13781. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  13782. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  13783. else
  13784. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  13785. }
  13786. else
  13787. {
  13788. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  13789. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  13790. else
  13791. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  13792. }
  13793. }
  13794. else
  13795. {
  13796. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  13797. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  13798. }
  13799. }
  13800. }
  13801. }
  13802. // System.IAsyncResult UnityEngine.Application/LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
  13803. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_m2877696488 (LowMemoryCallback_t4104246196 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  13804. {
  13805. void *__d_args[1] = {0};
  13806. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  13807. }
  13808. // System.Void UnityEngine.Application/LowMemoryCallback::EndInvoke(System.IAsyncResult)
  13809. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_m2581361171 (LowMemoryCallback_t4104246196 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  13810. {
  13811. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  13812. }
  13813. #ifdef __clang__
  13814. #pragma clang diagnostic pop
  13815. #endif
  13816. #ifdef __clang__
  13817. #pragma clang diagnostic push
  13818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13819. #pragma clang diagnostic ignored "-Wunused-variable"
  13820. #endif
  13821. #ifdef __clang__
  13822. #pragma clang diagnostic pop
  13823. #endif
  13824. #ifdef __clang__
  13825. #pragma clang diagnostic push
  13826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13827. #pragma clang diagnostic ignored "-Wunused-variable"
  13828. #endif
  13829. // System.Void UnityEngine.AssetBundle::.ctor()
  13830. extern "C" IL2CPP_METHOD_ATTR void AssetBundle__ctor_m1602384625 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  13831. {
  13832. static bool s_Il2CppMethodInitialized;
  13833. if (!s_Il2CppMethodInitialized)
  13834. {
  13835. il2cpp_codegen_initialize_method (AssetBundle__ctor_m1602384625_MetadataUsageId);
  13836. s_Il2CppMethodInitialized = true;
  13837. }
  13838. {
  13839. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13840. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  13841. return;
  13842. }
  13843. }
  13844. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String,System.UInt32,System.UInt64)
  13845. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromFileAsync_m647024340 (RuntimeObject * __this /* static, unused */, String_t* ___path0, uint32_t ___crc1, uint64_t ___offset2, const RuntimeMethod* method)
  13846. {
  13847. typedef AssetBundleCreateRequest_t3119663542 * (*AssetBundle_LoadFromFileAsync_m647024340_ftn) (String_t*, uint32_t, uint64_t);
  13848. static AssetBundle_LoadFromFileAsync_m647024340_ftn _il2cpp_icall_func;
  13849. if (!_il2cpp_icall_func)
  13850. _il2cpp_icall_func = (AssetBundle_LoadFromFileAsync_m647024340_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromFileAsync(System.String,System.UInt32,System.UInt64)");
  13851. AssetBundleCreateRequest_t3119663542 * retVal = _il2cpp_icall_func(___path0, ___crc1, ___offset2);
  13852. return retVal;
  13853. }
  13854. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String)
  13855. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromFileAsync_m2933567678 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
  13856. {
  13857. uint64_t V_0 = 0;
  13858. uint32_t V_1 = 0;
  13859. AssetBundleCreateRequest_t3119663542 * V_2 = NULL;
  13860. {
  13861. V_0 = (((int64_t)((int64_t)0)));
  13862. V_1 = 0;
  13863. String_t* L_0 = ___path0;
  13864. uint32_t L_1 = V_1;
  13865. uint64_t L_2 = V_0;
  13866. AssetBundleCreateRequest_t3119663542 * L_3 = AssetBundle_LoadFromFileAsync_m647024340(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  13867. V_2 = L_3;
  13868. goto IL_0014;
  13869. }
  13870. IL_0014:
  13871. {
  13872. AssetBundleCreateRequest_t3119663542 * L_4 = V_2;
  13873. return L_4;
  13874. }
  13875. }
  13876. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String,System.UInt32,System.UInt64)
  13877. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromFile_m355305297 (RuntimeObject * __this /* static, unused */, String_t* ___path0, uint32_t ___crc1, uint64_t ___offset2, const RuntimeMethod* method)
  13878. {
  13879. typedef AssetBundle_t1153907252 * (*AssetBundle_LoadFromFile_m355305297_ftn) (String_t*, uint32_t, uint64_t);
  13880. static AssetBundle_LoadFromFile_m355305297_ftn _il2cpp_icall_func;
  13881. if (!_il2cpp_icall_func)
  13882. _il2cpp_icall_func = (AssetBundle_LoadFromFile_m355305297_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromFile(System.String,System.UInt32,System.UInt64)");
  13883. AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(___path0, ___crc1, ___offset2);
  13884. return retVal;
  13885. }
  13886. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String)
  13887. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromFile_m2946164681 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
  13888. {
  13889. uint64_t V_0 = 0;
  13890. uint32_t V_1 = 0;
  13891. AssetBundle_t1153907252 * V_2 = NULL;
  13892. {
  13893. V_0 = (((int64_t)((int64_t)0)));
  13894. V_1 = 0;
  13895. String_t* L_0 = ___path0;
  13896. uint32_t L_1 = V_1;
  13897. uint64_t L_2 = V_0;
  13898. AssetBundle_t1153907252 * L_3 = AssetBundle_LoadFromFile_m355305297(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  13899. V_2 = L_3;
  13900. goto IL_0014;
  13901. }
  13902. IL_0014:
  13903. {
  13904. AssetBundle_t1153907252 * L_4 = V_2;
  13905. return L_4;
  13906. }
  13907. }
  13908. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)
  13909. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m230218024 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method)
  13910. {
  13911. typedef AssetBundleCreateRequest_t3119663542 * (*AssetBundle_LoadFromMemoryAsync_m230218024_ftn) (ByteU5BU5D_t4116647657*, uint32_t);
  13912. static AssetBundle_LoadFromMemoryAsync_m230218024_ftn _il2cpp_icall_func;
  13913. if (!_il2cpp_icall_func)
  13914. _il2cpp_icall_func = (AssetBundle_LoadFromMemoryAsync_m230218024_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)");
  13915. AssetBundleCreateRequest_t3119663542 * retVal = _il2cpp_icall_func(___binary0, ___crc1);
  13916. return retVal;
  13917. }
  13918. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[])
  13919. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m41083526 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, const RuntimeMethod* method)
  13920. {
  13921. uint32_t V_0 = 0;
  13922. AssetBundleCreateRequest_t3119663542 * V_1 = NULL;
  13923. {
  13924. V_0 = 0;
  13925. ByteU5BU5D_t4116647657* L_0 = ___binary0;
  13926. uint32_t L_1 = V_0;
  13927. AssetBundleCreateRequest_t3119663542 * L_2 = AssetBundle_LoadFromMemoryAsync_m230218024(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  13928. V_1 = L_2;
  13929. goto IL_0010;
  13930. }
  13931. IL_0010:
  13932. {
  13933. AssetBundleCreateRequest_t3119663542 * L_3 = V_1;
  13934. return L_3;
  13935. }
  13936. }
  13937. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)
  13938. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m3653933508 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method)
  13939. {
  13940. typedef AssetBundle_t1153907252 * (*AssetBundle_LoadFromMemory_m3653933508_ftn) (ByteU5BU5D_t4116647657*, uint32_t);
  13941. static AssetBundle_LoadFromMemory_m3653933508_ftn _il2cpp_icall_func;
  13942. if (!_il2cpp_icall_func)
  13943. _il2cpp_icall_func = (AssetBundle_LoadFromMemory_m3653933508_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)");
  13944. AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(___binary0, ___crc1);
  13945. return retVal;
  13946. }
  13947. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[])
  13948. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m4030851973 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, const RuntimeMethod* method)
  13949. {
  13950. uint32_t V_0 = 0;
  13951. AssetBundle_t1153907252 * V_1 = NULL;
  13952. {
  13953. V_0 = 0;
  13954. ByteU5BU5D_t4116647657* L_0 = ___binary0;
  13955. uint32_t L_1 = V_0;
  13956. AssetBundle_t1153907252 * L_2 = AssetBundle_LoadFromMemory_m3653933508(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  13957. V_1 = L_2;
  13958. goto IL_0010;
  13959. }
  13960. IL_0010:
  13961. {
  13962. AssetBundle_t1153907252 * L_3 = V_1;
  13963. return L_3;
  13964. }
  13965. }
  13966. // UnityEngine.Object UnityEngine.AssetBundle::get_mainAsset()
  13967. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * AssetBundle_get_mainAsset_m3618036553 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  13968. {
  13969. typedef Object_t631007953 * (*AssetBundle_get_mainAsset_m3618036553_ftn) (AssetBundle_t1153907252 *);
  13970. static AssetBundle_get_mainAsset_m3618036553_ftn _il2cpp_icall_func;
  13971. if (!_il2cpp_icall_func)
  13972. _il2cpp_icall_func = (AssetBundle_get_mainAsset_m3618036553_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::get_mainAsset()");
  13973. Object_t631007953 * retVal = _il2cpp_icall_func(__this);
  13974. return retVal;
  13975. }
  13976. // UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String,System.Type)
  13977. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * AssetBundle_LoadAsset_m2357840840 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method)
  13978. {
  13979. static bool s_Il2CppMethodInitialized;
  13980. if (!s_Il2CppMethodInitialized)
  13981. {
  13982. il2cpp_codegen_initialize_method (AssetBundle_LoadAsset_m2357840840_MetadataUsageId);
  13983. s_Il2CppMethodInitialized = true;
  13984. }
  13985. Object_t631007953 * V_0 = NULL;
  13986. {
  13987. String_t* L_0 = ___name0;
  13988. if (L_0)
  13989. {
  13990. goto IL_0013;
  13991. }
  13992. }
  13993. {
  13994. NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  13995. NullReferenceException__ctor_m3076065613(L_1, _stringLiteral295247908, /*hidden argument*/NULL);
  13996. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AssetBundle_LoadAsset_m2357840840_RuntimeMethod_var);
  13997. }
  13998. IL_0013:
  13999. {
  14000. String_t* L_2 = ___name0;
  14001. NullCheck(L_2);
  14002. int32_t L_3 = String_get_Length_m3847582255(L_2, /*hidden argument*/NULL);
  14003. if (L_3)
  14004. {
  14005. goto IL_002a;
  14006. }
  14007. }
  14008. {
  14009. ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  14010. ArgumentException__ctor_m1312628991(L_4, _stringLiteral2000547649, /*hidden argument*/NULL);
  14011. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,AssetBundle_LoadAsset_m2357840840_RuntimeMethod_var);
  14012. }
  14013. IL_002a:
  14014. {
  14015. Type_t * L_5 = ___type1;
  14016. if (L_5)
  14017. {
  14018. goto IL_003c;
  14019. }
  14020. }
  14021. {
  14022. NullReferenceException_t1023182353 * L_6 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  14023. NullReferenceException__ctor_m3076065613(L_6, _stringLiteral1402148072, /*hidden argument*/NULL);
  14024. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6,AssetBundle_LoadAsset_m2357840840_RuntimeMethod_var);
  14025. }
  14026. IL_003c:
  14027. {
  14028. String_t* L_7 = ___name0;
  14029. Type_t * L_8 = ___type1;
  14030. Object_t631007953 * L_9 = AssetBundle_LoadAsset_Internal_m3554277909(__this, L_7, L_8, /*hidden argument*/NULL);
  14031. V_0 = L_9;
  14032. goto IL_004a;
  14033. }
  14034. IL_004a:
  14035. {
  14036. Object_t631007953 * L_10 = V_0;
  14037. return L_10;
  14038. }
  14039. }
  14040. // UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)
  14041. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * AssetBundle_LoadAsset_Internal_m3554277909 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method)
  14042. {
  14043. typedef Object_t631007953 * (*AssetBundle_LoadAsset_Internal_m3554277909_ftn) (AssetBundle_t1153907252 *, String_t*, Type_t *);
  14044. static AssetBundle_LoadAsset_Internal_m3554277909_ftn _il2cpp_icall_func;
  14045. if (!_il2cpp_icall_func)
  14046. _il2cpp_icall_func = (AssetBundle_LoadAsset_Internal_m3554277909_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)");
  14047. Object_t631007953 * retVal = _il2cpp_icall_func(__this, ___name0, ___type1);
  14048. return retVal;
  14049. }
  14050. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)
  14051. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method)
  14052. {
  14053. typedef ObjectU5BU5D_t1417781964* (*AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn) (AssetBundle_t1153907252 *, String_t*, Type_t *);
  14054. static AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn _il2cpp_icall_func;
  14055. if (!_il2cpp_icall_func)
  14056. _il2cpp_icall_func = (AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)");
  14057. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(__this, ___name0, ___type1);
  14058. return retVal;
  14059. }
  14060. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync_Internal(System.String,System.Type)
  14061. extern "C" IL2CPP_METHOD_ATTR AssetBundleRequest_t699759206 * AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m1917070822 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method)
  14062. {
  14063. typedef AssetBundleRequest_t699759206 * (*AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m1917070822_ftn) (AssetBundle_t1153907252 *, String_t*, Type_t *);
  14064. static AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m1917070822_ftn _il2cpp_icall_func;
  14065. if (!_il2cpp_icall_func)
  14066. _il2cpp_icall_func = (AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m1917070822_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync_Internal(System.String,System.Type)");
  14067. AssetBundleRequest_t699759206 * retVal = _il2cpp_icall_func(__this, ___name0, ___type1);
  14068. return retVal;
  14069. }
  14070. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets()
  14071. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3239956559 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  14072. {
  14073. static bool s_Il2CppMethodInitialized;
  14074. if (!s_Il2CppMethodInitialized)
  14075. {
  14076. il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssets_m3239956559_MetadataUsageId);
  14077. s_Il2CppMethodInitialized = true;
  14078. }
  14079. ObjectU5BU5D_t1417781964* V_0 = NULL;
  14080. {
  14081. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  14082. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14083. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  14084. ObjectU5BU5D_t1417781964* L_2 = AssetBundle_LoadAllAssets_m3878083556(__this, L_1, /*hidden argument*/NULL);
  14085. V_0 = L_2;
  14086. goto IL_0017;
  14087. }
  14088. IL_0017:
  14089. {
  14090. ObjectU5BU5D_t1417781964* L_3 = V_0;
  14091. return L_3;
  14092. }
  14093. }
  14094. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type)
  14095. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3878083556 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method)
  14096. {
  14097. static bool s_Il2CppMethodInitialized;
  14098. if (!s_Il2CppMethodInitialized)
  14099. {
  14100. il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssets_m3878083556_MetadataUsageId);
  14101. s_Il2CppMethodInitialized = true;
  14102. }
  14103. ObjectU5BU5D_t1417781964* V_0 = NULL;
  14104. {
  14105. Type_t * L_0 = ___type0;
  14106. if (L_0)
  14107. {
  14108. goto IL_0013;
  14109. }
  14110. }
  14111. {
  14112. NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  14113. NullReferenceException__ctor_m3076065613(L_1, _stringLiteral1402148072, /*hidden argument*/NULL);
  14114. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AssetBundle_LoadAllAssets_m3878083556_RuntimeMethod_var);
  14115. }
  14116. IL_0013:
  14117. {
  14118. Type_t * L_2 = ___type0;
  14119. ObjectU5BU5D_t1417781964* L_3 = AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743(__this, _stringLiteral757602046, L_2, /*hidden argument*/NULL);
  14120. V_0 = L_3;
  14121. goto IL_0025;
  14122. }
  14123. IL_0025:
  14124. {
  14125. ObjectU5BU5D_t1417781964* L_4 = V_0;
  14126. return L_4;
  14127. }
  14128. }
  14129. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync()
  14130. extern "C" IL2CPP_METHOD_ATTR AssetBundleRequest_t699759206 * AssetBundle_LoadAllAssetsAsync_m810594412 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  14131. {
  14132. static bool s_Il2CppMethodInitialized;
  14133. if (!s_Il2CppMethodInitialized)
  14134. {
  14135. il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssetsAsync_m810594412_MetadataUsageId);
  14136. s_Il2CppMethodInitialized = true;
  14137. }
  14138. AssetBundleRequest_t699759206 * V_0 = NULL;
  14139. {
  14140. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  14141. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14142. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  14143. AssetBundleRequest_t699759206 * L_2 = AssetBundle_LoadAllAssetsAsync_m2538803892(__this, L_1, /*hidden argument*/NULL);
  14144. V_0 = L_2;
  14145. goto IL_0017;
  14146. }
  14147. IL_0017:
  14148. {
  14149. AssetBundleRequest_t699759206 * L_3 = V_0;
  14150. return L_3;
  14151. }
  14152. }
  14153. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync(System.Type)
  14154. extern "C" IL2CPP_METHOD_ATTR AssetBundleRequest_t699759206 * AssetBundle_LoadAllAssetsAsync_m2538803892 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method)
  14155. {
  14156. static bool s_Il2CppMethodInitialized;
  14157. if (!s_Il2CppMethodInitialized)
  14158. {
  14159. il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssetsAsync_m2538803892_MetadataUsageId);
  14160. s_Il2CppMethodInitialized = true;
  14161. }
  14162. AssetBundleRequest_t699759206 * V_0 = NULL;
  14163. {
  14164. Type_t * L_0 = ___type0;
  14165. if (L_0)
  14166. {
  14167. goto IL_0013;
  14168. }
  14169. }
  14170. {
  14171. NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  14172. NullReferenceException__ctor_m3076065613(L_1, _stringLiteral1402148072, /*hidden argument*/NULL);
  14173. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AssetBundle_LoadAllAssetsAsync_m2538803892_RuntimeMethod_var);
  14174. }
  14175. IL_0013:
  14176. {
  14177. Type_t * L_2 = ___type0;
  14178. AssetBundleRequest_t699759206 * L_3 = AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m1917070822(__this, _stringLiteral757602046, L_2, /*hidden argument*/NULL);
  14179. V_0 = L_3;
  14180. goto IL_0025;
  14181. }
  14182. IL_0025:
  14183. {
  14184. AssetBundleRequest_t699759206 * L_4 = V_0;
  14185. return L_4;
  14186. }
  14187. }
  14188. // System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
  14189. extern "C" IL2CPP_METHOD_ATTR void AssetBundle_Unload_m2234810374 (AssetBundle_t1153907252 * __this, bool ___unloadAllLoadedObjects0, const RuntimeMethod* method)
  14190. {
  14191. typedef void (*AssetBundle_Unload_m2234810374_ftn) (AssetBundle_t1153907252 *, bool);
  14192. static AssetBundle_Unload_m2234810374_ftn _il2cpp_icall_func;
  14193. if (!_il2cpp_icall_func)
  14194. _il2cpp_icall_func = (AssetBundle_Unload_m2234810374_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::Unload(System.Boolean)");
  14195. _il2cpp_icall_func(__this, ___unloadAllLoadedObjects0);
  14196. }
  14197. // System.String[] UnityEngine.AssetBundle::GetAllScenePaths()
  14198. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* AssetBundle_GetAllScenePaths_m858857708 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  14199. {
  14200. typedef StringU5BU5D_t1281789340* (*AssetBundle_GetAllScenePaths_m858857708_ftn) (AssetBundle_t1153907252 *);
  14201. static AssetBundle_GetAllScenePaths_m858857708_ftn _il2cpp_icall_func;
  14202. if (!_il2cpp_icall_func)
  14203. _il2cpp_icall_func = (AssetBundle_GetAllScenePaths_m858857708_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::GetAllScenePaths()");
  14204. StringU5BU5D_t1281789340* retVal = _il2cpp_icall_func(__this);
  14205. return retVal;
  14206. }
  14207. #ifdef __clang__
  14208. #pragma clang diagnostic pop
  14209. #endif
  14210. #ifdef __clang__
  14211. #pragma clang diagnostic push
  14212. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14213. #pragma clang diagnostic ignored "-Wunused-variable"
  14214. #endif
  14215. // Conversion methods for marshalling of: UnityEngine.AssetBundleCreateRequest
  14216. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke(const AssetBundleCreateRequest_t3119663542& unmarshaled, AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled)
  14217. {
  14218. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14219. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14220. }
  14221. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke_back(const AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled, AssetBundleCreateRequest_t3119663542& unmarshaled)
  14222. {
  14223. static bool s_Il2CppMethodInitialized;
  14224. if (!s_Il2CppMethodInitialized)
  14225. {
  14226. il2cpp_codegen_initialize_method (AssetBundleCreateRequest_t3119663542_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  14227. s_Il2CppMethodInitialized = true;
  14228. }
  14229. intptr_t unmarshaled_m_Ptr_temp_0;
  14230. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14231. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14232. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14233. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14234. }
  14235. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleCreateRequest
  14236. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke_cleanup(AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled)
  14237. {
  14238. }
  14239. // Conversion methods for marshalling of: UnityEngine.AssetBundleCreateRequest
  14240. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com(const AssetBundleCreateRequest_t3119663542& unmarshaled, AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled)
  14241. {
  14242. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14243. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14244. }
  14245. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com_back(const AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled, AssetBundleCreateRequest_t3119663542& unmarshaled)
  14246. {
  14247. static bool s_Il2CppMethodInitialized;
  14248. if (!s_Il2CppMethodInitialized)
  14249. {
  14250. il2cpp_codegen_initialize_method (AssetBundleCreateRequest_t3119663542_com_FromNativeMethodDefinition_MetadataUsageId);
  14251. s_Il2CppMethodInitialized = true;
  14252. }
  14253. intptr_t unmarshaled_m_Ptr_temp_0;
  14254. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14255. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14256. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14257. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14258. }
  14259. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleCreateRequest
  14260. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com_cleanup(AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled)
  14261. {
  14262. }
  14263. // System.Void UnityEngine.AssetBundleCreateRequest::.ctor()
  14264. extern "C" IL2CPP_METHOD_ATTR void AssetBundleCreateRequest__ctor_m946915539 (AssetBundleCreateRequest_t3119663542 * __this, const RuntimeMethod* method)
  14265. {
  14266. {
  14267. AsyncOperation__ctor_m410195587(__this, /*hidden argument*/NULL);
  14268. return;
  14269. }
  14270. }
  14271. // UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle()
  14272. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundleCreateRequest_get_assetBundle_m1620053081 (AssetBundleCreateRequest_t3119663542 * __this, const RuntimeMethod* method)
  14273. {
  14274. typedef AssetBundle_t1153907252 * (*AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn) (AssetBundleCreateRequest_t3119663542 *);
  14275. static AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn _il2cpp_icall_func;
  14276. if (!_il2cpp_icall_func)
  14277. _il2cpp_icall_func = (AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundleCreateRequest::get_assetBundle()");
  14278. AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(__this);
  14279. return retVal;
  14280. }
  14281. #ifdef __clang__
  14282. #pragma clang diagnostic pop
  14283. #endif
  14284. #ifdef __clang__
  14285. #pragma clang diagnostic push
  14286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14287. #pragma clang diagnostic ignored "-Wunused-variable"
  14288. #endif
  14289. // System.String[] UnityEngine.AssetBundleManifest::GetAllAssetBundlesWithVariant()
  14290. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* AssetBundleManifest_GetAllAssetBundlesWithVariant_m52042773 (AssetBundleManifest_t2634949939 * __this, const RuntimeMethod* method)
  14291. {
  14292. typedef StringU5BU5D_t1281789340* (*AssetBundleManifest_GetAllAssetBundlesWithVariant_m52042773_ftn) (AssetBundleManifest_t2634949939 *);
  14293. static AssetBundleManifest_GetAllAssetBundlesWithVariant_m52042773_ftn _il2cpp_icall_func;
  14294. if (!_il2cpp_icall_func)
  14295. _il2cpp_icall_func = (AssetBundleManifest_GetAllAssetBundlesWithVariant_m52042773_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundleManifest::GetAllAssetBundlesWithVariant()");
  14296. StringU5BU5D_t1281789340* retVal = _il2cpp_icall_func(__this);
  14297. return retVal;
  14298. }
  14299. // System.String[] UnityEngine.AssetBundleManifest::GetAllDependencies(System.String)
  14300. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* AssetBundleManifest_GetAllDependencies_m3320508439 (AssetBundleManifest_t2634949939 * __this, String_t* ___assetBundleName0, const RuntimeMethod* method)
  14301. {
  14302. typedef StringU5BU5D_t1281789340* (*AssetBundleManifest_GetAllDependencies_m3320508439_ftn) (AssetBundleManifest_t2634949939 *, String_t*);
  14303. static AssetBundleManifest_GetAllDependencies_m3320508439_ftn _il2cpp_icall_func;
  14304. if (!_il2cpp_icall_func)
  14305. _il2cpp_icall_func = (AssetBundleManifest_GetAllDependencies_m3320508439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundleManifest::GetAllDependencies(System.String)");
  14306. StringU5BU5D_t1281789340* retVal = _il2cpp_icall_func(__this, ___assetBundleName0);
  14307. return retVal;
  14308. }
  14309. #ifdef __clang__
  14310. #pragma clang diagnostic pop
  14311. #endif
  14312. #ifdef __clang__
  14313. #pragma clang diagnostic push
  14314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14315. #pragma clang diagnostic ignored "-Wunused-variable"
  14316. #endif
  14317. // Conversion methods for marshalling of: UnityEngine.AssetBundleRequest
  14318. extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke(const AssetBundleRequest_t699759206& unmarshaled, AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled)
  14319. {
  14320. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14321. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14322. }
  14323. extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke_back(const AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled, AssetBundleRequest_t699759206& unmarshaled)
  14324. {
  14325. static bool s_Il2CppMethodInitialized;
  14326. if (!s_Il2CppMethodInitialized)
  14327. {
  14328. il2cpp_codegen_initialize_method (AssetBundleRequest_t699759206_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  14329. s_Il2CppMethodInitialized = true;
  14330. }
  14331. intptr_t unmarshaled_m_Ptr_temp_0;
  14332. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14333. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14334. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14335. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14336. }
  14337. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleRequest
  14338. extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke_cleanup(AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled)
  14339. {
  14340. }
  14341. // Conversion methods for marshalling of: UnityEngine.AssetBundleRequest
  14342. extern "C" void AssetBundleRequest_t699759206_marshal_com(const AssetBundleRequest_t699759206& unmarshaled, AssetBundleRequest_t699759206_marshaled_com& marshaled)
  14343. {
  14344. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14345. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14346. }
  14347. extern "C" void AssetBundleRequest_t699759206_marshal_com_back(const AssetBundleRequest_t699759206_marshaled_com& marshaled, AssetBundleRequest_t699759206& unmarshaled)
  14348. {
  14349. static bool s_Il2CppMethodInitialized;
  14350. if (!s_Il2CppMethodInitialized)
  14351. {
  14352. il2cpp_codegen_initialize_method (AssetBundleRequest_t699759206_com_FromNativeMethodDefinition_MetadataUsageId);
  14353. s_Il2CppMethodInitialized = true;
  14354. }
  14355. intptr_t unmarshaled_m_Ptr_temp_0;
  14356. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14357. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14358. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14359. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14360. }
  14361. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleRequest
  14362. extern "C" void AssetBundleRequest_t699759206_marshal_com_cleanup(AssetBundleRequest_t699759206_marshaled_com& marshaled)
  14363. {
  14364. }
  14365. // System.Void UnityEngine.AssetBundleRequest::.ctor()
  14366. extern "C" IL2CPP_METHOD_ATTR void AssetBundleRequest__ctor_m2821288311 (AssetBundleRequest_t699759206 * __this, const RuntimeMethod* method)
  14367. {
  14368. {
  14369. AsyncOperation__ctor_m410195587(__this, /*hidden argument*/NULL);
  14370. return;
  14371. }
  14372. }
  14373. // UnityEngine.Object[] UnityEngine.AssetBundleRequest::get_allAssets()
  14374. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundleRequest_get_allAssets_m1753582237 (AssetBundleRequest_t699759206 * __this, const RuntimeMethod* method)
  14375. {
  14376. typedef ObjectU5BU5D_t1417781964* (*AssetBundleRequest_get_allAssets_m1753582237_ftn) (AssetBundleRequest_t699759206 *);
  14377. static AssetBundleRequest_get_allAssets_m1753582237_ftn _il2cpp_icall_func;
  14378. if (!_il2cpp_icall_func)
  14379. _il2cpp_icall_func = (AssetBundleRequest_get_allAssets_m1753582237_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundleRequest::get_allAssets()");
  14380. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(__this);
  14381. return retVal;
  14382. }
  14383. #ifdef __clang__
  14384. #pragma clang diagnostic pop
  14385. #endif
  14386. #ifdef __clang__
  14387. #pragma clang diagnostic push
  14388. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14389. #pragma clang diagnostic ignored "-Wunused-variable"
  14390. #endif
  14391. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14392. extern "C" void AsyncOperation_t1445031843_marshal_pinvoke(const AsyncOperation_t1445031843& unmarshaled, AsyncOperation_t1445031843_marshaled_pinvoke& marshaled)
  14393. {
  14394. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14395. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14396. }
  14397. extern "C" void AsyncOperation_t1445031843_marshal_pinvoke_back(const AsyncOperation_t1445031843_marshaled_pinvoke& marshaled, AsyncOperation_t1445031843& unmarshaled)
  14398. {
  14399. static bool s_Il2CppMethodInitialized;
  14400. if (!s_Il2CppMethodInitialized)
  14401. {
  14402. il2cpp_codegen_initialize_method (AsyncOperation_t1445031843_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  14403. s_Il2CppMethodInitialized = true;
  14404. }
  14405. intptr_t unmarshaled_m_Ptr_temp_0;
  14406. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14407. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14408. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14409. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14410. }
  14411. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14412. extern "C" void AsyncOperation_t1445031843_marshal_pinvoke_cleanup(AsyncOperation_t1445031843_marshaled_pinvoke& marshaled)
  14413. {
  14414. }
  14415. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14416. extern "C" void AsyncOperation_t1445031843_marshal_com(const AsyncOperation_t1445031843& unmarshaled, AsyncOperation_t1445031843_marshaled_com& marshaled)
  14417. {
  14418. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14419. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14420. }
  14421. extern "C" void AsyncOperation_t1445031843_marshal_com_back(const AsyncOperation_t1445031843_marshaled_com& marshaled, AsyncOperation_t1445031843& unmarshaled)
  14422. {
  14423. static bool s_Il2CppMethodInitialized;
  14424. if (!s_Il2CppMethodInitialized)
  14425. {
  14426. il2cpp_codegen_initialize_method (AsyncOperation_t1445031843_com_FromNativeMethodDefinition_MetadataUsageId);
  14427. s_Il2CppMethodInitialized = true;
  14428. }
  14429. intptr_t unmarshaled_m_Ptr_temp_0;
  14430. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14431. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14432. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14433. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14434. }
  14435. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14436. extern "C" void AsyncOperation_t1445031843_marshal_com_cleanup(AsyncOperation_t1445031843_marshaled_com& marshaled)
  14437. {
  14438. }
  14439. // System.Void UnityEngine.AsyncOperation::.ctor()
  14440. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14441. {
  14442. {
  14443. YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL);
  14444. return;
  14445. }
  14446. }
  14447. // System.Void UnityEngine.AsyncOperation::InternalDestroy()
  14448. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m4215879047 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14449. {
  14450. typedef void (*AsyncOperation_InternalDestroy_m4215879047_ftn) (AsyncOperation_t1445031843 *);
  14451. static AsyncOperation_InternalDestroy_m4215879047_ftn _il2cpp_icall_func;
  14452. if (!_il2cpp_icall_func)
  14453. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_m4215879047_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy()");
  14454. _il2cpp_icall_func(__this);
  14455. }
  14456. // System.Void UnityEngine.AsyncOperation::Finalize()
  14457. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1841265672 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14458. {
  14459. Exception_t * __last_unhandled_exception = 0;
  14460. NO_UNUSED_WARNING (__last_unhandled_exception);
  14461. Exception_t * __exception_local = 0;
  14462. NO_UNUSED_WARNING (__exception_local);
  14463. int32_t __leave_target = 0;
  14464. NO_UNUSED_WARNING (__leave_target);
  14465. {
  14466. }
  14467. IL_0001:
  14468. try
  14469. { // begin try (depth: 1)
  14470. AsyncOperation_InternalDestroy_m4215879047(__this, /*hidden argument*/NULL);
  14471. IL2CPP_LEAVE(0x13, FINALLY_000c);
  14472. } // end try (depth: 1)
  14473. catch(Il2CppExceptionWrapper& e)
  14474. {
  14475. __last_unhandled_exception = (Exception_t *)e.ex;
  14476. goto FINALLY_000c;
  14477. }
  14478. FINALLY_000c:
  14479. { // begin finally (depth: 1)
  14480. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  14481. IL2CPP_END_FINALLY(12)
  14482. } // end finally (depth: 1)
  14483. IL2CPP_CLEANUP(12)
  14484. {
  14485. IL2CPP_JUMP_TBL(0x13, IL_0013)
  14486. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14487. }
  14488. IL_0013:
  14489. {
  14490. return;
  14491. }
  14492. }
  14493. // System.Boolean UnityEngine.AsyncOperation::get_isDone()
  14494. extern "C" IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m412925263 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14495. {
  14496. typedef bool (*AsyncOperation_get_isDone_m412925263_ftn) (AsyncOperation_t1445031843 *);
  14497. static AsyncOperation_get_isDone_m412925263_ftn _il2cpp_icall_func;
  14498. if (!_il2cpp_icall_func)
  14499. _il2cpp_icall_func = (AsyncOperation_get_isDone_m412925263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_isDone()");
  14500. bool retVal = _il2cpp_icall_func(__this);
  14501. return retVal;
  14502. }
  14503. // System.Single UnityEngine.AsyncOperation::get_progress()
  14504. extern "C" IL2CPP_METHOD_ATTR float AsyncOperation_get_progress_m2461797197 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14505. {
  14506. typedef float (*AsyncOperation_get_progress_m2461797197_ftn) (AsyncOperation_t1445031843 *);
  14507. static AsyncOperation_get_progress_m2461797197_ftn _il2cpp_icall_func;
  14508. if (!_il2cpp_icall_func)
  14509. _il2cpp_icall_func = (AsyncOperation_get_progress_m2461797197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_progress()");
  14510. float retVal = _il2cpp_icall_func(__this);
  14511. return retVal;
  14512. }
  14513. // System.Void UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)
  14514. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_set_allowSceneActivation_m1414760251 (AsyncOperation_t1445031843 * __this, bool ___value0, const RuntimeMethod* method)
  14515. {
  14516. typedef void (*AsyncOperation_set_allowSceneActivation_m1414760251_ftn) (AsyncOperation_t1445031843 *, bool);
  14517. static AsyncOperation_set_allowSceneActivation_m1414760251_ftn _il2cpp_icall_func;
  14518. if (!_il2cpp_icall_func)
  14519. _il2cpp_icall_func = (AsyncOperation_set_allowSceneActivation_m1414760251_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)");
  14520. _il2cpp_icall_func(__this, ___value0);
  14521. }
  14522. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  14523. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m1410305036 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14524. {
  14525. static bool s_Il2CppMethodInitialized;
  14526. if (!s_Il2CppMethodInitialized)
  14527. {
  14528. il2cpp_codegen_initialize_method (AsyncOperation_InvokeCompletionEvent_m1410305036_MetadataUsageId);
  14529. s_Il2CppMethodInitialized = true;
  14530. }
  14531. {
  14532. Action_1_t1617499438 * L_0 = __this->get_m_completeCallback_1();
  14533. if (!L_0)
  14534. {
  14535. goto IL_0021;
  14536. }
  14537. }
  14538. {
  14539. Action_1_t1617499438 * L_1 = __this->get_m_completeCallback_1();
  14540. NullCheck(L_1);
  14541. Action_1_Invoke_m1955091167(L_1, __this, /*hidden argument*/Action_1_Invoke_m1955091167_RuntimeMethod_var);
  14542. __this->set_m_completeCallback_1((Action_1_t1617499438 *)NULL);
  14543. }
  14544. IL_0021:
  14545. {
  14546. return;
  14547. }
  14548. }
  14549. #ifdef __clang__
  14550. #pragma clang diagnostic pop
  14551. #endif
  14552. #ifdef __clang__
  14553. #pragma clang diagnostic push
  14554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14555. #pragma clang diagnostic ignored "-Wunused-variable"
  14556. #endif
  14557. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  14558. extern "C" IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  14559. {
  14560. static bool s_Il2CppMethodInitialized;
  14561. if (!s_Il2CppMethodInitialized)
  14562. {
  14563. il2cpp_codegen_initialize_method (AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990_MetadataUsageId);
  14564. s_Il2CppMethodInitialized = true;
  14565. }
  14566. Stack_1_t3327334215 * V_0 = NULL;
  14567. Type_t * V_1 = NULL;
  14568. ObjectU5BU5D_t2843939325* V_2 = NULL;
  14569. int32_t V_3 = 0;
  14570. Type_t * V_4 = NULL;
  14571. {
  14572. Stack_1_t3327334215 * L_0 = (Stack_1_t3327334215 *)il2cpp_codegen_object_new(Stack_1_t3327334215_il2cpp_TypeInfo_var);
  14573. Stack_1__ctor_m3716217587(L_0, /*hidden argument*/Stack_1__ctor_m3716217587_RuntimeMethod_var);
  14574. V_0 = L_0;
  14575. goto IL_001d;
  14576. }
  14577. IL_000c:
  14578. {
  14579. Stack_1_t3327334215 * L_1 = V_0;
  14580. Type_t * L_2 = ___type0;
  14581. NullCheck(L_1);
  14582. Stack_1_Push_m506528439(L_1, L_2, /*hidden argument*/Stack_1_Push_m506528439_RuntimeMethod_var);
  14583. Type_t * L_3 = ___type0;
  14584. NullCheck(L_3);
  14585. Type_t * L_4 = VirtFuncInvoker0< Type_t * >::Invoke(18 /* System.Type System.Type::get_BaseType() */, L_3);
  14586. ___type0 = L_4;
  14587. }
  14588. IL_001d:
  14589. {
  14590. Type_t * L_5 = ___type0;
  14591. if (!L_5)
  14592. {
  14593. goto IL_0033;
  14594. }
  14595. }
  14596. {
  14597. Type_t * L_6 = ___type0;
  14598. RuntimeTypeHandle_t3027515415 L_7 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  14599. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14600. Type_t * L_8 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  14601. if ((!(((RuntimeObject*)(Type_t *)L_6) == ((RuntimeObject*)(Type_t *)L_8))))
  14602. {
  14603. goto IL_000c;
  14604. }
  14605. }
  14606. IL_0033:
  14607. {
  14608. V_1 = (Type_t *)NULL;
  14609. goto IL_0067;
  14610. }
  14611. IL_003a:
  14612. {
  14613. Stack_1_t3327334215 * L_9 = V_0;
  14614. NullCheck(L_9);
  14615. Type_t * L_10 = Stack_1_Pop_m2843357855(L_9, /*hidden argument*/Stack_1_Pop_m2843357855_RuntimeMethod_var);
  14616. V_1 = L_10;
  14617. Type_t * L_11 = V_1;
  14618. RuntimeTypeHandle_t3027515415 L_12 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_t1422053217_0_0_0_var) };
  14619. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14620. Type_t * L_13 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  14621. NullCheck(L_11);
  14622. ObjectU5BU5D_t2843939325* L_14 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_11, L_13, (bool)0);
  14623. V_2 = L_14;
  14624. ObjectU5BU5D_t2843939325* L_15 = V_2;
  14625. NullCheck(L_15);
  14626. V_3 = (((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length))));
  14627. int32_t L_16 = V_3;
  14628. if (!L_16)
  14629. {
  14630. goto IL_0066;
  14631. }
  14632. }
  14633. {
  14634. Type_t * L_17 = V_1;
  14635. V_4 = L_17;
  14636. goto IL_007b;
  14637. }
  14638. IL_0066:
  14639. {
  14640. }
  14641. IL_0067:
  14642. {
  14643. Stack_1_t3327334215 * L_18 = V_0;
  14644. NullCheck(L_18);
  14645. int32_t L_19 = Stack_1_get_Count_m1286321891(L_18, /*hidden argument*/Stack_1_get_Count_m1286321891_RuntimeMethod_var);
  14646. if ((((int32_t)L_19) > ((int32_t)0)))
  14647. {
  14648. goto IL_003a;
  14649. }
  14650. }
  14651. {
  14652. V_4 = (Type_t *)NULL;
  14653. goto IL_007b;
  14654. }
  14655. IL_007b:
  14656. {
  14657. Type_t * L_20 = V_4;
  14658. return L_20;
  14659. }
  14660. }
  14661. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  14662. extern "C" IL2CPP_METHOD_ATTR TypeU5BU5D_t3940880105* AttributeHelperEngine_GetRequiredComponents_m568829708 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method)
  14663. {
  14664. static bool s_Il2CppMethodInitialized;
  14665. if (!s_Il2CppMethodInitialized)
  14666. {
  14667. il2cpp_codegen_initialize_method (AttributeHelperEngine_GetRequiredComponents_m568829708_MetadataUsageId);
  14668. s_Il2CppMethodInitialized = true;
  14669. }
  14670. List_1_t3956019502 * V_0 = NULL;
  14671. RequireComponentU5BU5D_t2245623724* V_1 = NULL;
  14672. Type_t * V_2 = NULL;
  14673. RequireComponent_t3490506609 * V_3 = NULL;
  14674. RequireComponentU5BU5D_t2245623724* V_4 = NULL;
  14675. int32_t V_5 = 0;
  14676. TypeU5BU5D_t3940880105* V_6 = NULL;
  14677. TypeU5BU5D_t3940880105* V_7 = NULL;
  14678. {
  14679. V_0 = (List_1_t3956019502 *)NULL;
  14680. goto IL_00ef;
  14681. }
  14682. IL_0008:
  14683. {
  14684. Type_t * L_0 = ___klass0;
  14685. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t3490506609_0_0_0_var) };
  14686. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14687. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  14688. NullCheck(L_0);
  14689. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  14690. V_1 = ((RequireComponentU5BU5D_t2245623724*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var));
  14691. Type_t * L_4 = ___klass0;
  14692. NullCheck(L_4);
  14693. Type_t * L_5 = VirtFuncInvoker0< Type_t * >::Invoke(18 /* System.Type System.Type::get_BaseType() */, L_4);
  14694. V_2 = L_5;
  14695. RequireComponentU5BU5D_t2245623724* L_6 = V_1;
  14696. V_4 = L_6;
  14697. V_5 = 0;
  14698. goto IL_00e0;
  14699. }
  14700. IL_0033:
  14701. {
  14702. RequireComponentU5BU5D_t2245623724* L_7 = V_4;
  14703. int32_t L_8 = V_5;
  14704. NullCheck(L_7);
  14705. int32_t L_9 = L_8;
  14706. RequireComponent_t3490506609 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  14707. V_3 = L_10;
  14708. List_1_t3956019502 * L_11 = V_0;
  14709. if (L_11)
  14710. {
  14711. goto IL_0086;
  14712. }
  14713. }
  14714. {
  14715. RequireComponentU5BU5D_t2245623724* L_12 = V_1;
  14716. NullCheck(L_12);
  14717. if ((!(((uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length))))) == ((uint32_t)1))))
  14718. {
  14719. goto IL_0086;
  14720. }
  14721. }
  14722. {
  14723. Type_t * L_13 = V_2;
  14724. RuntimeTypeHandle_t3027515415 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  14725. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14726. Type_t * L_15 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  14727. if ((!(((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))))
  14728. {
  14729. goto IL_0086;
  14730. }
  14731. }
  14732. {
  14733. TypeU5BU5D_t3940880105* L_16 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3));
  14734. RequireComponent_t3490506609 * L_17 = V_3;
  14735. NullCheck(L_17);
  14736. Type_t * L_18 = L_17->get_m_Type0_0();
  14737. NullCheck(L_16);
  14738. ArrayElementTypeCheck (L_16, L_18);
  14739. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_18);
  14740. TypeU5BU5D_t3940880105* L_19 = L_16;
  14741. RequireComponent_t3490506609 * L_20 = V_3;
  14742. NullCheck(L_20);
  14743. Type_t * L_21 = L_20->get_m_Type1_1();
  14744. NullCheck(L_19);
  14745. ArrayElementTypeCheck (L_19, L_21);
  14746. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_21);
  14747. TypeU5BU5D_t3940880105* L_22 = L_19;
  14748. RequireComponent_t3490506609 * L_23 = V_3;
  14749. NullCheck(L_23);
  14750. Type_t * L_24 = L_23->get_m_Type2_2();
  14751. NullCheck(L_22);
  14752. ArrayElementTypeCheck (L_22, L_24);
  14753. (L_22)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_24);
  14754. V_6 = L_22;
  14755. TypeU5BU5D_t3940880105* L_25 = V_6;
  14756. V_7 = L_25;
  14757. goto IL_0120;
  14758. }
  14759. IL_0086:
  14760. {
  14761. List_1_t3956019502 * L_26 = V_0;
  14762. if (L_26)
  14763. {
  14764. goto IL_0093;
  14765. }
  14766. }
  14767. {
  14768. List_1_t3956019502 * L_27 = (List_1_t3956019502 *)il2cpp_codegen_object_new(List_1_t3956019502_il2cpp_TypeInfo_var);
  14769. List_1__ctor_m3073166008(L_27, /*hidden argument*/List_1__ctor_m3073166008_RuntimeMethod_var);
  14770. V_0 = L_27;
  14771. }
  14772. IL_0093:
  14773. {
  14774. RequireComponent_t3490506609 * L_28 = V_3;
  14775. NullCheck(L_28);
  14776. Type_t * L_29 = L_28->get_m_Type0_0();
  14777. if (!L_29)
  14778. {
  14779. goto IL_00aa;
  14780. }
  14781. }
  14782. {
  14783. List_1_t3956019502 * L_30 = V_0;
  14784. RequireComponent_t3490506609 * L_31 = V_3;
  14785. NullCheck(L_31);
  14786. Type_t * L_32 = L_31->get_m_Type0_0();
  14787. NullCheck(L_30);
  14788. List_1_Add_m576010208(L_30, L_32, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var);
  14789. }
  14790. IL_00aa:
  14791. {
  14792. RequireComponent_t3490506609 * L_33 = V_3;
  14793. NullCheck(L_33);
  14794. Type_t * L_34 = L_33->get_m_Type1_1();
  14795. if (!L_34)
  14796. {
  14797. goto IL_00c1;
  14798. }
  14799. }
  14800. {
  14801. List_1_t3956019502 * L_35 = V_0;
  14802. RequireComponent_t3490506609 * L_36 = V_3;
  14803. NullCheck(L_36);
  14804. Type_t * L_37 = L_36->get_m_Type1_1();
  14805. NullCheck(L_35);
  14806. List_1_Add_m576010208(L_35, L_37, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var);
  14807. }
  14808. IL_00c1:
  14809. {
  14810. RequireComponent_t3490506609 * L_38 = V_3;
  14811. NullCheck(L_38);
  14812. Type_t * L_39 = L_38->get_m_Type2_2();
  14813. if (!L_39)
  14814. {
  14815. goto IL_00d8;
  14816. }
  14817. }
  14818. {
  14819. List_1_t3956019502 * L_40 = V_0;
  14820. RequireComponent_t3490506609 * L_41 = V_3;
  14821. NullCheck(L_41);
  14822. Type_t * L_42 = L_41->get_m_Type2_2();
  14823. NullCheck(L_40);
  14824. List_1_Add_m576010208(L_40, L_42, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var);
  14825. }
  14826. IL_00d8:
  14827. {
  14828. int32_t L_43 = V_5;
  14829. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  14830. }
  14831. IL_00e0:
  14832. {
  14833. int32_t L_44 = V_5;
  14834. RequireComponentU5BU5D_t2245623724* L_45 = V_4;
  14835. NullCheck(L_45);
  14836. if ((((int32_t)L_44) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_45)->max_length)))))))
  14837. {
  14838. goto IL_0033;
  14839. }
  14840. }
  14841. {
  14842. Type_t * L_46 = V_2;
  14843. ___klass0 = L_46;
  14844. }
  14845. IL_00ef:
  14846. {
  14847. Type_t * L_47 = ___klass0;
  14848. if (!L_47)
  14849. {
  14850. goto IL_0105;
  14851. }
  14852. }
  14853. {
  14854. Type_t * L_48 = ___klass0;
  14855. RuntimeTypeHandle_t3027515415 L_49 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  14856. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14857. Type_t * L_50 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_49, /*hidden argument*/NULL);
  14858. if ((!(((RuntimeObject*)(Type_t *)L_48) == ((RuntimeObject*)(Type_t *)L_50))))
  14859. {
  14860. goto IL_0008;
  14861. }
  14862. }
  14863. IL_0105:
  14864. {
  14865. List_1_t3956019502 * L_51 = V_0;
  14866. if (L_51)
  14867. {
  14868. goto IL_0113;
  14869. }
  14870. }
  14871. {
  14872. V_7 = (TypeU5BU5D_t3940880105*)NULL;
  14873. goto IL_0120;
  14874. }
  14875. IL_0113:
  14876. {
  14877. List_1_t3956019502 * L_52 = V_0;
  14878. NullCheck(L_52);
  14879. TypeU5BU5D_t3940880105* L_53 = List_1_ToArray_m1257172357(L_52, /*hidden argument*/List_1_ToArray_m1257172357_RuntimeMethod_var);
  14880. V_7 = L_53;
  14881. goto IL_0120;
  14882. }
  14883. IL_0120:
  14884. {
  14885. TypeU5BU5D_t3940880105* L_54 = V_7;
  14886. return L_54;
  14887. }
  14888. }
  14889. // System.Boolean UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  14890. extern "C" IL2CPP_METHOD_ATTR bool AttributeHelperEngine_CheckIsEditorScript_m705968799 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method)
  14891. {
  14892. static bool s_Il2CppMethodInitialized;
  14893. if (!s_Il2CppMethodInitialized)
  14894. {
  14895. il2cpp_codegen_initialize_method (AttributeHelperEngine_CheckIsEditorScript_m705968799_MetadataUsageId);
  14896. s_Il2CppMethodInitialized = true;
  14897. }
  14898. ObjectU5BU5D_t2843939325* V_0 = NULL;
  14899. int32_t V_1 = 0;
  14900. bool V_2 = false;
  14901. {
  14902. goto IL_0033;
  14903. }
  14904. IL_0006:
  14905. {
  14906. Type_t * L_0 = ___klass0;
  14907. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t3727731349_0_0_0_var) };
  14908. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14909. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  14910. NullCheck(L_0);
  14911. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  14912. V_0 = L_3;
  14913. ObjectU5BU5D_t2843939325* L_4 = V_0;
  14914. NullCheck(L_4);
  14915. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_4)->max_length))));
  14916. int32_t L_5 = V_1;
  14917. if (!L_5)
  14918. {
  14919. goto IL_002a;
  14920. }
  14921. }
  14922. {
  14923. V_2 = (bool)1;
  14924. goto IL_0050;
  14925. }
  14926. IL_002a:
  14927. {
  14928. Type_t * L_6 = ___klass0;
  14929. NullCheck(L_6);
  14930. Type_t * L_7 = VirtFuncInvoker0< Type_t * >::Invoke(18 /* System.Type System.Type::get_BaseType() */, L_6);
  14931. ___klass0 = L_7;
  14932. }
  14933. IL_0033:
  14934. {
  14935. Type_t * L_8 = ___klass0;
  14936. if (!L_8)
  14937. {
  14938. goto IL_0049;
  14939. }
  14940. }
  14941. {
  14942. Type_t * L_9 = ___klass0;
  14943. RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  14944. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14945. Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  14946. if ((!(((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))))
  14947. {
  14948. goto IL_0006;
  14949. }
  14950. }
  14951. IL_0049:
  14952. {
  14953. V_2 = (bool)0;
  14954. goto IL_0050;
  14955. }
  14956. IL_0050:
  14957. {
  14958. bool L_12 = V_2;
  14959. return L_12;
  14960. }
  14961. }
  14962. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  14963. extern "C" IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method)
  14964. {
  14965. static bool s_Il2CppMethodInitialized;
  14966. if (!s_Il2CppMethodInitialized)
  14967. {
  14968. il2cpp_codegen_initialize_method (AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112_MetadataUsageId);
  14969. s_Il2CppMethodInitialized = true;
  14970. }
  14971. DefaultExecutionOrder_t3059642329 * V_0 = NULL;
  14972. int32_t V_1 = 0;
  14973. {
  14974. Type_t * L_0 = ___klass0;
  14975. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var);
  14976. DefaultExecutionOrder_t3059642329 * L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536(NULL /*static, unused*/, L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536_RuntimeMethod_var);
  14977. V_0 = L_1;
  14978. DefaultExecutionOrder_t3059642329 * L_2 = V_0;
  14979. if (L_2)
  14980. {
  14981. goto IL_0015;
  14982. }
  14983. }
  14984. {
  14985. V_1 = 0;
  14986. goto IL_0021;
  14987. }
  14988. IL_0015:
  14989. {
  14990. DefaultExecutionOrder_t3059642329 * L_3 = V_0;
  14991. NullCheck(L_3);
  14992. int32_t L_4 = DefaultExecutionOrder_get_order_m1454999278(L_3, /*hidden argument*/NULL);
  14993. V_1 = L_4;
  14994. goto IL_0021;
  14995. }
  14996. IL_0021:
  14997. {
  14998. int32_t L_5 = V_1;
  14999. return L_5;
  15000. }
  15001. }
  15002. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  15003. extern "C" IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m1900959362 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15004. {
  15005. static bool s_Il2CppMethodInitialized;
  15006. if (!s_Il2CppMethodInitialized)
  15007. {
  15008. il2cpp_codegen_initialize_method (AttributeHelperEngine__cctor_m1900959362_MetadataUsageId);
  15009. s_Il2CppMethodInitialized = true;
  15010. }
  15011. {
  15012. ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(((DisallowMultipleComponentU5BU5D_t3936143868*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3936143868_il2cpp_TypeInfo_var, (uint32_t)1)));
  15013. ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(((ExecuteInEditModeU5BU5D_t3239458680*)SZArrayNew(ExecuteInEditModeU5BU5D_t3239458680_il2cpp_TypeInfo_var, (uint32_t)1)));
  15014. ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__requireComponentArray_2(((RequireComponentU5BU5D_t2245623724*)SZArrayNew(RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var, (uint32_t)1)));
  15015. return;
  15016. }
  15017. }
  15018. #ifdef __clang__
  15019. #pragma clang diagnostic pop
  15020. #endif
  15021. #ifdef __clang__
  15022. #pragma clang diagnostic push
  15023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15024. #pragma clang diagnostic ignored "-Wunused-variable"
  15025. #endif
  15026. #ifdef __clang__
  15027. #pragma clang diagnostic pop
  15028. #endif
  15029. #ifdef __clang__
  15030. #pragma clang diagnostic push
  15031. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15032. #pragma clang diagnostic ignored "-Wunused-variable"
  15033. #endif
  15034. #ifdef __clang__
  15035. #pragma clang diagnostic pop
  15036. #endif
  15037. #ifdef __clang__
  15038. #pragma clang diagnostic push
  15039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15040. #pragma clang diagnostic ignored "-Wunused-variable"
  15041. #endif
  15042. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  15043. extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m50072094 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15044. {
  15045. static bool s_Il2CppMethodInitialized;
  15046. if (!s_Il2CppMethodInitialized)
  15047. {
  15048. il2cpp_codegen_initialize_method (BeforeRenderHelper_Invoke_m50072094_MetadataUsageId);
  15049. s_Il2CppMethodInitialized = true;
  15050. }
  15051. RuntimeObject * V_0 = NULL;
  15052. int32_t V_1 = 0;
  15053. UnityAction_t3245792599 * V_2 = NULL;
  15054. OrderBlock_t1585977831 V_3;
  15055. memset(&V_3, 0, sizeof(V_3));
  15056. Exception_t * __last_unhandled_exception = 0;
  15057. NO_UNUSED_WARNING (__last_unhandled_exception);
  15058. Exception_t * __exception_local = 0;
  15059. NO_UNUSED_WARNING (__exception_local);
  15060. int32_t __leave_target = 0;
  15061. NO_UNUSED_WARNING (__leave_target);
  15062. {
  15063. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  15064. List_1_t3058052573 * L_0 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  15065. V_0 = L_0;
  15066. RuntimeObject * L_1 = V_0;
  15067. Monitor_Enter_m2249409497(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  15068. }
  15069. IL_000d:
  15070. try
  15071. { // begin try (depth: 1)
  15072. {
  15073. V_1 = 0;
  15074. goto IL_003b;
  15075. }
  15076. IL_0015:
  15077. {
  15078. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  15079. List_1_t3058052573 * L_2 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  15080. int32_t L_3 = V_1;
  15081. NullCheck(L_2);
  15082. OrderBlock_t1585977831 L_4 = List_1_get_Item_m1878021807(L_2, L_3, /*hidden argument*/List_1_get_Item_m1878021807_RuntimeMethod_var);
  15083. V_3 = L_4;
  15084. UnityAction_t3245792599 * L_5 = (&V_3)->get_callback_1();
  15085. V_2 = L_5;
  15086. UnityAction_t3245792599 * L_6 = V_2;
  15087. if (!L_6)
  15088. {
  15089. goto IL_0036;
  15090. }
  15091. }
  15092. IL_0030:
  15093. {
  15094. UnityAction_t3245792599 * L_7 = V_2;
  15095. NullCheck(L_7);
  15096. UnityAction_Invoke_m893829196(L_7, /*hidden argument*/NULL);
  15097. }
  15098. IL_0036:
  15099. {
  15100. int32_t L_8 = V_1;
  15101. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  15102. }
  15103. IL_003b:
  15104. {
  15105. int32_t L_9 = V_1;
  15106. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  15107. List_1_t3058052573 * L_10 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  15108. NullCheck(L_10);
  15109. int32_t L_11 = List_1_get_Count_m1337941140(L_10, /*hidden argument*/List_1_get_Count_m1337941140_RuntimeMethod_var);
  15110. if ((((int32_t)L_9) < ((int32_t)L_11)))
  15111. {
  15112. goto IL_0015;
  15113. }
  15114. }
  15115. IL_004b:
  15116. {
  15117. IL2CPP_LEAVE(0x58, FINALLY_0051);
  15118. }
  15119. } // end try (depth: 1)
  15120. catch(Il2CppExceptionWrapper& e)
  15121. {
  15122. __last_unhandled_exception = (Exception_t *)e.ex;
  15123. goto FINALLY_0051;
  15124. }
  15125. FINALLY_0051:
  15126. { // begin finally (depth: 1)
  15127. RuntimeObject * L_12 = V_0;
  15128. Monitor_Exit_m3585316909(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  15129. IL2CPP_END_FINALLY(81)
  15130. } // end finally (depth: 1)
  15131. IL2CPP_CLEANUP(81)
  15132. {
  15133. IL2CPP_JUMP_TBL(0x58, IL_0058)
  15134. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  15135. }
  15136. IL_0058:
  15137. {
  15138. return;
  15139. }
  15140. }
  15141. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  15142. extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1834968278 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15143. {
  15144. static bool s_Il2CppMethodInitialized;
  15145. if (!s_Il2CppMethodInitialized)
  15146. {
  15147. il2cpp_codegen_initialize_method (BeforeRenderHelper__cctor_m1834968278_MetadataUsageId);
  15148. s_Il2CppMethodInitialized = true;
  15149. }
  15150. {
  15151. List_1_t3058052573 * L_0 = (List_1_t3058052573 *)il2cpp_codegen_object_new(List_1_t3058052573_il2cpp_TypeInfo_var);
  15152. List_1__ctor_m1345008423(L_0, /*hidden argument*/List_1__ctor_m1345008423_RuntimeMethod_var);
  15153. ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0);
  15154. return;
  15155. }
  15156. }
  15157. #ifdef __clang__
  15158. #pragma clang diagnostic pop
  15159. #endif
  15160. #ifdef __clang__
  15161. #pragma clang diagnostic push
  15162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15163. #pragma clang diagnostic ignored "-Wunused-variable"
  15164. #endif
  15165. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15166. extern "C" void OrderBlock_t1585977831_marshal_pinvoke(const OrderBlock_t1585977831& unmarshaled, OrderBlock_t1585977831_marshaled_pinvoke& marshaled)
  15167. {
  15168. marshaled.___order_0 = unmarshaled.get_order_0();
  15169. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  15170. }
  15171. extern "C" void OrderBlock_t1585977831_marshal_pinvoke_back(const OrderBlock_t1585977831_marshaled_pinvoke& marshaled, OrderBlock_t1585977831& unmarshaled)
  15172. {
  15173. static bool s_Il2CppMethodInitialized;
  15174. if (!s_Il2CppMethodInitialized)
  15175. {
  15176. il2cpp_codegen_initialize_method (OrderBlock_t1585977831_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  15177. s_Il2CppMethodInitialized = true;
  15178. }
  15179. int32_t unmarshaled_order_temp_0 = 0;
  15180. unmarshaled_order_temp_0 = marshaled.___order_0;
  15181. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  15182. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t3245792599>(marshaled.___callback_1, UnityAction_t3245792599_il2cpp_TypeInfo_var));
  15183. }
  15184. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15185. extern "C" void OrderBlock_t1585977831_marshal_pinvoke_cleanup(OrderBlock_t1585977831_marshaled_pinvoke& marshaled)
  15186. {
  15187. }
  15188. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15189. extern "C" void OrderBlock_t1585977831_marshal_com(const OrderBlock_t1585977831& unmarshaled, OrderBlock_t1585977831_marshaled_com& marshaled)
  15190. {
  15191. marshaled.___order_0 = unmarshaled.get_order_0();
  15192. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  15193. }
  15194. extern "C" void OrderBlock_t1585977831_marshal_com_back(const OrderBlock_t1585977831_marshaled_com& marshaled, OrderBlock_t1585977831& unmarshaled)
  15195. {
  15196. static bool s_Il2CppMethodInitialized;
  15197. if (!s_Il2CppMethodInitialized)
  15198. {
  15199. il2cpp_codegen_initialize_method (OrderBlock_t1585977831_com_FromNativeMethodDefinition_MetadataUsageId);
  15200. s_Il2CppMethodInitialized = true;
  15201. }
  15202. int32_t unmarshaled_order_temp_0 = 0;
  15203. unmarshaled_order_temp_0 = marshaled.___order_0;
  15204. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  15205. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t3245792599>(marshaled.___callback_1, UnityAction_t3245792599_il2cpp_TypeInfo_var));
  15206. }
  15207. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15208. extern "C" void OrderBlock_t1585977831_marshal_com_cleanup(OrderBlock_t1585977831_marshaled_com& marshaled)
  15209. {
  15210. }
  15211. #ifdef __clang__
  15212. #pragma clang diagnostic pop
  15213. #endif
  15214. #ifdef __clang__
  15215. #pragma clang diagnostic push
  15216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15217. #pragma clang diagnostic ignored "-Wunused-variable"
  15218. #endif
  15219. // System.Void UnityEngine.Behaviour::.ctor()
  15220. extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method)
  15221. {
  15222. {
  15223. Component__ctor_m1928064382(__this, /*hidden argument*/NULL);
  15224. return;
  15225. }
  15226. }
  15227. // System.Boolean UnityEngine.Behaviour::get_enabled()
  15228. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m753527255 (Behaviour_t1437897464 * __this, const RuntimeMethod* method)
  15229. {
  15230. typedef bool (*Behaviour_get_enabled_m753527255_ftn) (Behaviour_t1437897464 *);
  15231. static Behaviour_get_enabled_m753527255_ftn _il2cpp_icall_func;
  15232. if (!_il2cpp_icall_func)
  15233. _il2cpp_icall_func = (Behaviour_get_enabled_m753527255_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  15234. bool retVal = _il2cpp_icall_func(__this);
  15235. return retVal;
  15236. }
  15237. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  15238. extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool ___value0, const RuntimeMethod* method)
  15239. {
  15240. typedef void (*Behaviour_set_enabled_m20417929_ftn) (Behaviour_t1437897464 *, bool);
  15241. static Behaviour_set_enabled_m20417929_ftn _il2cpp_icall_func;
  15242. if (!_il2cpp_icall_func)
  15243. _il2cpp_icall_func = (Behaviour_set_enabled_m20417929_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  15244. _il2cpp_icall_func(__this, ___value0);
  15245. }
  15246. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  15247. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method)
  15248. {
  15249. typedef bool (*Behaviour_get_isActiveAndEnabled_m3143666263_ftn) (Behaviour_t1437897464 *);
  15250. static Behaviour_get_isActiveAndEnabled_m3143666263_ftn _il2cpp_icall_func;
  15251. if (!_il2cpp_icall_func)
  15252. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_m3143666263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  15253. bool retVal = _il2cpp_icall_func(__this);
  15254. return retVal;
  15255. }
  15256. #ifdef __clang__
  15257. #pragma clang diagnostic pop
  15258. #endif
  15259. #ifdef __clang__
  15260. #pragma clang diagnostic push
  15261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15262. #pragma clang diagnostic ignored "-Wunused-variable"
  15263. #endif
  15264. // System.Single UnityEngine.BoneWeight::get_weight0()
  15265. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m749725712 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15266. {
  15267. float V_0 = 0.0f;
  15268. {
  15269. float L_0 = __this->get_m_Weight0_0();
  15270. V_0 = L_0;
  15271. goto IL_000d;
  15272. }
  15273. IL_000d:
  15274. {
  15275. float L_1 = V_0;
  15276. return L_1;
  15277. }
  15278. }
  15279. extern "C" float BoneWeight_get_weight0_m749725712_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15280. {
  15281. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15282. return BoneWeight_get_weight0_m749725712(_thisAdjusted, method);
  15283. }
  15284. // System.Single UnityEngine.BoneWeight::get_weight1()
  15285. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m3088377872 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15286. {
  15287. float V_0 = 0.0f;
  15288. {
  15289. float L_0 = __this->get_m_Weight1_1();
  15290. V_0 = L_0;
  15291. goto IL_000d;
  15292. }
  15293. IL_000d:
  15294. {
  15295. float L_1 = V_0;
  15296. return L_1;
  15297. }
  15298. }
  15299. extern "C" float BoneWeight_get_weight1_m3088377872_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15300. {
  15301. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15302. return BoneWeight_get_weight1_m3088377872(_thisAdjusted, method);
  15303. }
  15304. // System.Single UnityEngine.BoneWeight::get_weight2()
  15305. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m367388688 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15306. {
  15307. float V_0 = 0.0f;
  15308. {
  15309. float L_0 = __this->get_m_Weight2_2();
  15310. V_0 = L_0;
  15311. goto IL_000d;
  15312. }
  15313. IL_000d:
  15314. {
  15315. float L_1 = V_0;
  15316. return L_1;
  15317. }
  15318. }
  15319. extern "C" float BoneWeight_get_weight2_m367388688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15320. {
  15321. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15322. return BoneWeight_get_weight2_m367388688(_thisAdjusted, method);
  15323. }
  15324. // System.Single UnityEngine.BoneWeight::get_weight3()
  15325. extern "C" IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m2706040848 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15326. {
  15327. float V_0 = 0.0f;
  15328. {
  15329. float L_0 = __this->get_m_Weight3_3();
  15330. V_0 = L_0;
  15331. goto IL_000d;
  15332. }
  15333. IL_000d:
  15334. {
  15335. float L_1 = V_0;
  15336. return L_1;
  15337. }
  15338. }
  15339. extern "C" float BoneWeight_get_weight3_m2706040848_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15340. {
  15341. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15342. return BoneWeight_get_weight3_m2706040848(_thisAdjusted, method);
  15343. }
  15344. // System.Int32 UnityEngine.BoneWeight::get_boneIndex0()
  15345. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m1574980135 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15346. {
  15347. int32_t V_0 = 0;
  15348. {
  15349. int32_t L_0 = __this->get_m_BoneIndex0_4();
  15350. V_0 = L_0;
  15351. goto IL_000d;
  15352. }
  15353. IL_000d:
  15354. {
  15355. int32_t L_1 = V_0;
  15356. return L_1;
  15357. }
  15358. }
  15359. extern "C" int32_t BoneWeight_get_boneIndex0_m1574980135_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15360. {
  15361. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15362. return BoneWeight_get_boneIndex0_m1574980135(_thisAdjusted, method);
  15363. }
  15364. // System.Int32 UnityEngine.BoneWeight::get_boneIndex1()
  15365. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_m1574914599 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15366. {
  15367. int32_t V_0 = 0;
  15368. {
  15369. int32_t L_0 = __this->get_m_BoneIndex1_5();
  15370. V_0 = L_0;
  15371. goto IL_000d;
  15372. }
  15373. IL_000d:
  15374. {
  15375. int32_t L_1 = V_0;
  15376. return L_1;
  15377. }
  15378. }
  15379. extern "C" int32_t BoneWeight_get_boneIndex1_m1574914599_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15380. {
  15381. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15382. return BoneWeight_get_boneIndex1_m1574914599(_thisAdjusted, method);
  15383. }
  15384. // System.Int32 UnityEngine.BoneWeight::get_boneIndex2()
  15385. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m1574849063 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15386. {
  15387. int32_t V_0 = 0;
  15388. {
  15389. int32_t L_0 = __this->get_m_BoneIndex2_6();
  15390. V_0 = L_0;
  15391. goto IL_000d;
  15392. }
  15393. IL_000d:
  15394. {
  15395. int32_t L_1 = V_0;
  15396. return L_1;
  15397. }
  15398. }
  15399. extern "C" int32_t BoneWeight_get_boneIndex2_m1574849063_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15400. {
  15401. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15402. return BoneWeight_get_boneIndex2_m1574849063(_thisAdjusted, method);
  15403. }
  15404. // System.Int32 UnityEngine.BoneWeight::get_boneIndex3()
  15405. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m1574783527 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15406. {
  15407. int32_t V_0 = 0;
  15408. {
  15409. int32_t L_0 = __this->get_m_BoneIndex3_7();
  15410. V_0 = L_0;
  15411. goto IL_000d;
  15412. }
  15413. IL_000d:
  15414. {
  15415. int32_t L_1 = V_0;
  15416. return L_1;
  15417. }
  15418. }
  15419. extern "C" int32_t BoneWeight_get_boneIndex3_m1574783527_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15420. {
  15421. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15422. return BoneWeight_get_boneIndex3_m1574783527(_thisAdjusted, method);
  15423. }
  15424. // System.Int32 UnityEngine.BoneWeight::GetHashCode()
  15425. extern "C" IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m2108060355 (BoneWeight_t1955788027 * __this, const RuntimeMethod* method)
  15426. {
  15427. int32_t V_0 = 0;
  15428. int32_t V_1 = 0;
  15429. int32_t V_2 = 0;
  15430. int32_t V_3 = 0;
  15431. float V_4 = 0.0f;
  15432. float V_5 = 0.0f;
  15433. float V_6 = 0.0f;
  15434. float V_7 = 0.0f;
  15435. int32_t V_8 = 0;
  15436. {
  15437. int32_t L_0 = BoneWeight_get_boneIndex0_m1574980135(__this, /*hidden argument*/NULL);
  15438. V_0 = L_0;
  15439. int32_t L_1 = Int32_GetHashCode_m1876651407((&V_0), /*hidden argument*/NULL);
  15440. int32_t L_2 = BoneWeight_get_boneIndex1_m1574914599(__this, /*hidden argument*/NULL);
  15441. V_1 = L_2;
  15442. int32_t L_3 = Int32_GetHashCode_m1876651407((&V_1), /*hidden argument*/NULL);
  15443. int32_t L_4 = BoneWeight_get_boneIndex2_m1574849063(__this, /*hidden argument*/NULL);
  15444. V_2 = L_4;
  15445. int32_t L_5 = Int32_GetHashCode_m1876651407((&V_2), /*hidden argument*/NULL);
  15446. int32_t L_6 = BoneWeight_get_boneIndex3_m1574783527(__this, /*hidden argument*/NULL);
  15447. V_3 = L_6;
  15448. int32_t L_7 = Int32_GetHashCode_m1876651407((&V_3), /*hidden argument*/NULL);
  15449. float L_8 = BoneWeight_get_weight0_m749725712(__this, /*hidden argument*/NULL);
  15450. V_4 = L_8;
  15451. int32_t L_9 = Single_GetHashCode_m1558506138((&V_4), /*hidden argument*/NULL);
  15452. float L_10 = BoneWeight_get_weight1_m3088377872(__this, /*hidden argument*/NULL);
  15453. V_5 = L_10;
  15454. int32_t L_11 = Single_GetHashCode_m1558506138((&V_5), /*hidden argument*/NULL);
  15455. float L_12 = BoneWeight_get_weight2_m367388688(__this, /*hidden argument*/NULL);
  15456. V_6 = L_12;
  15457. int32_t L_13 = Single_GetHashCode_m1558506138((&V_6), /*hidden argument*/NULL);
  15458. float L_14 = BoneWeight_get_weight3_m2706040848(__this, /*hidden argument*/NULL);
  15459. V_7 = L_14;
  15460. int32_t L_15 = Single_GetHashCode_m1558506138((&V_7), /*hidden argument*/NULL);
  15461. V_8 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))))^(int32_t)((int32_t)((int32_t)L_9<<(int32_t)5))))^(int32_t)((int32_t)((int32_t)L_11<<(int32_t)4))))^(int32_t)((int32_t)((int32_t)L_13>>(int32_t)4))))^(int32_t)((int32_t)((int32_t)L_15>>(int32_t)3))));
  15462. goto IL_00c1;
  15463. }
  15464. IL_00c1:
  15465. {
  15466. int32_t L_16 = V_8;
  15467. return L_16;
  15468. }
  15469. }
  15470. extern "C" int32_t BoneWeight_GetHashCode_m2108060355_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15471. {
  15472. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15473. return BoneWeight_GetHashCode_m2108060355(_thisAdjusted, method);
  15474. }
  15475. // System.Boolean UnityEngine.BoneWeight::Equals(System.Object)
  15476. extern "C" IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m2285825644 (BoneWeight_t1955788027 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15477. {
  15478. static bool s_Il2CppMethodInitialized;
  15479. if (!s_Il2CppMethodInitialized)
  15480. {
  15481. il2cpp_codegen_initialize_method (BoneWeight_Equals_m2285825644_MetadataUsageId);
  15482. s_Il2CppMethodInitialized = true;
  15483. }
  15484. bool V_0 = false;
  15485. BoneWeight_t1955788027 V_1;
  15486. memset(&V_1, 0, sizeof(V_1));
  15487. int32_t V_2 = 0;
  15488. int32_t V_3 = 0;
  15489. int32_t V_4 = 0;
  15490. int32_t V_5 = 0;
  15491. Vector4_t3319028937 V_6;
  15492. memset(&V_6, 0, sizeof(V_6));
  15493. int32_t G_B8_0 = 0;
  15494. {
  15495. RuntimeObject * L_0 = ___other0;
  15496. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, BoneWeight_t1955788027_il2cpp_TypeInfo_var)))
  15497. {
  15498. goto IL_0013;
  15499. }
  15500. }
  15501. {
  15502. V_0 = (bool)0;
  15503. goto IL_00df;
  15504. }
  15505. IL_0013:
  15506. {
  15507. RuntimeObject * L_1 = ___other0;
  15508. V_1 = ((*(BoneWeight_t1955788027 *)((BoneWeight_t1955788027 *)UnBox(L_1, BoneWeight_t1955788027_il2cpp_TypeInfo_var))));
  15509. int32_t L_2 = BoneWeight_get_boneIndex0_m1574980135(__this, /*hidden argument*/NULL);
  15510. V_2 = L_2;
  15511. int32_t L_3 = BoneWeight_get_boneIndex0_m1574980135((&V_1), /*hidden argument*/NULL);
  15512. bool L_4 = Int32_Equals_m2976157357((&V_2), L_3, /*hidden argument*/NULL);
  15513. if (!L_4)
  15514. {
  15515. goto IL_00d8;
  15516. }
  15517. }
  15518. {
  15519. int32_t L_5 = BoneWeight_get_boneIndex1_m1574914599(__this, /*hidden argument*/NULL);
  15520. V_3 = L_5;
  15521. int32_t L_6 = BoneWeight_get_boneIndex1_m1574914599((&V_1), /*hidden argument*/NULL);
  15522. bool L_7 = Int32_Equals_m2976157357((&V_3), L_6, /*hidden argument*/NULL);
  15523. if (!L_7)
  15524. {
  15525. goto IL_00d8;
  15526. }
  15527. }
  15528. {
  15529. int32_t L_8 = BoneWeight_get_boneIndex2_m1574849063(__this, /*hidden argument*/NULL);
  15530. V_4 = L_8;
  15531. int32_t L_9 = BoneWeight_get_boneIndex2_m1574849063((&V_1), /*hidden argument*/NULL);
  15532. bool L_10 = Int32_Equals_m2976157357((&V_4), L_9, /*hidden argument*/NULL);
  15533. if (!L_10)
  15534. {
  15535. goto IL_00d8;
  15536. }
  15537. }
  15538. {
  15539. int32_t L_11 = BoneWeight_get_boneIndex3_m1574783527(__this, /*hidden argument*/NULL);
  15540. V_5 = L_11;
  15541. int32_t L_12 = BoneWeight_get_boneIndex3_m1574783527((&V_1), /*hidden argument*/NULL);
  15542. bool L_13 = Int32_Equals_m2976157357((&V_5), L_12, /*hidden argument*/NULL);
  15543. if (!L_13)
  15544. {
  15545. goto IL_00d8;
  15546. }
  15547. }
  15548. {
  15549. float L_14 = BoneWeight_get_weight0_m749725712(__this, /*hidden argument*/NULL);
  15550. float L_15 = BoneWeight_get_weight1_m3088377872(__this, /*hidden argument*/NULL);
  15551. float L_16 = BoneWeight_get_weight2_m367388688(__this, /*hidden argument*/NULL);
  15552. float L_17 = BoneWeight_get_weight3_m2706040848(__this, /*hidden argument*/NULL);
  15553. Vector4__ctor_m2498754347((&V_6), L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
  15554. float L_18 = BoneWeight_get_weight0_m749725712((&V_1), /*hidden argument*/NULL);
  15555. float L_19 = BoneWeight_get_weight1_m3088377872((&V_1), /*hidden argument*/NULL);
  15556. float L_20 = BoneWeight_get_weight2_m367388688((&V_1), /*hidden argument*/NULL);
  15557. float L_21 = BoneWeight_get_weight3_m2706040848((&V_1), /*hidden argument*/NULL);
  15558. Vector4_t3319028937 L_22;
  15559. memset(&L_22, 0, sizeof(L_22));
  15560. Vector4__ctor_m2498754347((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
  15561. Vector4_t3319028937 L_23 = L_22;
  15562. RuntimeObject * L_24 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_23);
  15563. bool L_25 = Vector4_Equals_m1779210055((&V_6), L_24, /*hidden argument*/NULL);
  15564. G_B8_0 = ((int32_t)(L_25));
  15565. goto IL_00d9;
  15566. }
  15567. IL_00d8:
  15568. {
  15569. G_B8_0 = 0;
  15570. }
  15571. IL_00d9:
  15572. {
  15573. V_0 = (bool)G_B8_0;
  15574. goto IL_00df;
  15575. }
  15576. IL_00df:
  15577. {
  15578. bool L_26 = V_0;
  15579. return L_26;
  15580. }
  15581. }
  15582. extern "C" bool BoneWeight_Equals_m2285825644_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15583. {
  15584. BoneWeight_t1955788027 * _thisAdjusted = reinterpret_cast<BoneWeight_t1955788027 *>(__this + 1);
  15585. return BoneWeight_Equals_m2285825644(_thisAdjusted, ___other0, method);
  15586. }
  15587. #ifdef __clang__
  15588. #pragma clang diagnostic pop
  15589. #endif
  15590. #ifdef __clang__
  15591. #pragma clang diagnostic push
  15592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15593. #pragma clang diagnostic ignored "-Wunused-variable"
  15594. #endif
  15595. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  15596. extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method)
  15597. {
  15598. static bool s_Il2CppMethodInitialized;
  15599. if (!s_Il2CppMethodInitialized)
  15600. {
  15601. il2cpp_codegen_initialize_method (Bounds__ctor_m1937678907_MetadataUsageId);
  15602. s_Il2CppMethodInitialized = true;
  15603. }
  15604. {
  15605. Vector3_t3722313464 L_0 = ___center0;
  15606. __this->set_m_Center_0(L_0);
  15607. Vector3_t3722313464 L_1 = ___size1;
  15608. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15609. Vector3_t3722313464 L_2 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, (0.5f), /*hidden argument*/NULL);
  15610. __this->set_m_Extents_1(L_2);
  15611. return;
  15612. }
  15613. }
  15614. extern "C" void Bounds__ctor_m1937678907_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method)
  15615. {
  15616. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15617. Bounds__ctor_m1937678907(_thisAdjusted, ___center0, ___size1, method);
  15618. }
  15619. // System.Boolean UnityEngine.Bounds::Internal_Contains(UnityEngine.Bounds,UnityEngine.Vector3)
  15620. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Internal_Contains_m1525681521 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___m0, Vector3_t3722313464 ___point1, const RuntimeMethod* method)
  15621. {
  15622. bool V_0 = false;
  15623. {
  15624. bool L_0 = Bounds_INTERNAL_CALL_Internal_Contains_m993531930(NULL /*static, unused*/, (&___m0), (&___point1), /*hidden argument*/NULL);
  15625. V_0 = L_0;
  15626. goto IL_0010;
  15627. }
  15628. IL_0010:
  15629. {
  15630. bool L_1 = V_0;
  15631. return L_1;
  15632. }
  15633. }
  15634. // System.Boolean UnityEngine.Bounds::INTERNAL_CALL_Internal_Contains(UnityEngine.Bounds&,UnityEngine.Vector3&)
  15635. extern "C" IL2CPP_METHOD_ATTR bool Bounds_INTERNAL_CALL_Internal_Contains_m993531930 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___m0, Vector3_t3722313464 * ___point1, const RuntimeMethod* method)
  15636. {
  15637. typedef bool (*Bounds_INTERNAL_CALL_Internal_Contains_m993531930_ftn) (Bounds_t2266837910 *, Vector3_t3722313464 *);
  15638. static Bounds_INTERNAL_CALL_Internal_Contains_m993531930_ftn _il2cpp_icall_func;
  15639. if (!_il2cpp_icall_func)
  15640. _il2cpp_icall_func = (Bounds_INTERNAL_CALL_Internal_Contains_m993531930_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::INTERNAL_CALL_Internal_Contains(UnityEngine.Bounds&,UnityEngine.Vector3&)");
  15641. bool retVal = _il2cpp_icall_func(___m0, ___point1);
  15642. return retVal;
  15643. }
  15644. // System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3)
  15645. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Contains_m1110518741 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  15646. {
  15647. bool V_0 = false;
  15648. {
  15649. Vector3_t3722313464 L_0 = ___point0;
  15650. bool L_1 = Bounds_Internal_Contains_m1525681521(NULL /*static, unused*/, (*(Bounds_t2266837910 *)__this), L_0, /*hidden argument*/NULL);
  15651. V_0 = L_1;
  15652. goto IL_0013;
  15653. }
  15654. IL_0013:
  15655. {
  15656. bool L_2 = V_0;
  15657. return L_2;
  15658. }
  15659. }
  15660. extern "C" bool Bounds_Contains_m1110518741_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  15661. {
  15662. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15663. return Bounds_Contains_m1110518741(_thisAdjusted, ___point0, method);
  15664. }
  15665. // System.Single UnityEngine.Bounds::Internal_SqrDistance(UnityEngine.Bounds,UnityEngine.Vector3)
  15666. extern "C" IL2CPP_METHOD_ATTR float Bounds_Internal_SqrDistance_m3286410366 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___m0, Vector3_t3722313464 ___point1, const RuntimeMethod* method)
  15667. {
  15668. float V_0 = 0.0f;
  15669. {
  15670. float L_0 = Bounds_INTERNAL_CALL_Internal_SqrDistance_m1477150702(NULL /*static, unused*/, (&___m0), (&___point1), /*hidden argument*/NULL);
  15671. V_0 = L_0;
  15672. goto IL_0010;
  15673. }
  15674. IL_0010:
  15675. {
  15676. float L_1 = V_0;
  15677. return L_1;
  15678. }
  15679. }
  15680. // System.Single UnityEngine.Bounds::INTERNAL_CALL_Internal_SqrDistance(UnityEngine.Bounds&,UnityEngine.Vector3&)
  15681. extern "C" IL2CPP_METHOD_ATTR float Bounds_INTERNAL_CALL_Internal_SqrDistance_m1477150702 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___m0, Vector3_t3722313464 * ___point1, const RuntimeMethod* method)
  15682. {
  15683. typedef float (*Bounds_INTERNAL_CALL_Internal_SqrDistance_m1477150702_ftn) (Bounds_t2266837910 *, Vector3_t3722313464 *);
  15684. static Bounds_INTERNAL_CALL_Internal_SqrDistance_m1477150702_ftn _il2cpp_icall_func;
  15685. if (!_il2cpp_icall_func)
  15686. _il2cpp_icall_func = (Bounds_INTERNAL_CALL_Internal_SqrDistance_m1477150702_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::INTERNAL_CALL_Internal_SqrDistance(UnityEngine.Bounds&,UnityEngine.Vector3&)");
  15687. float retVal = _il2cpp_icall_func(___m0, ___point1);
  15688. return retVal;
  15689. }
  15690. // System.Single UnityEngine.Bounds::SqrDistance(UnityEngine.Vector3)
  15691. extern "C" IL2CPP_METHOD_ATTR float Bounds_SqrDistance_m35758267 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  15692. {
  15693. float V_0 = 0.0f;
  15694. {
  15695. Vector3_t3722313464 L_0 = ___point0;
  15696. float L_1 = Bounds_Internal_SqrDistance_m3286410366(NULL /*static, unused*/, (*(Bounds_t2266837910 *)__this), L_0, /*hidden argument*/NULL);
  15697. V_0 = L_1;
  15698. goto IL_0013;
  15699. }
  15700. IL_0013:
  15701. {
  15702. float L_2 = V_0;
  15703. return L_2;
  15704. }
  15705. }
  15706. extern "C" float Bounds_SqrDistance_m35758267_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  15707. {
  15708. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15709. return Bounds_SqrDistance_m35758267(_thisAdjusted, ___point0, method);
  15710. }
  15711. // System.Boolean UnityEngine.Bounds::Internal_IntersectRay(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&)
  15712. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Internal_IntersectRay_m1855382542 (RuntimeObject * __this /* static, unused */, Ray_t3785851493 * ___ray0, Bounds_t2266837910 * ___bounds1, float* ___distance2, const RuntimeMethod* method)
  15713. {
  15714. bool V_0 = false;
  15715. {
  15716. Ray_t3785851493 * L_0 = ___ray0;
  15717. Bounds_t2266837910 * L_1 = ___bounds1;
  15718. float* L_2 = ___distance2;
  15719. bool L_3 = Bounds_INTERNAL_CALL_Internal_IntersectRay_m551607705(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  15720. V_0 = L_3;
  15721. goto IL_000f;
  15722. }
  15723. IL_000f:
  15724. {
  15725. bool L_4 = V_0;
  15726. return L_4;
  15727. }
  15728. }
  15729. // System.Boolean UnityEngine.Bounds::INTERNAL_CALL_Internal_IntersectRay(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&)
  15730. extern "C" IL2CPP_METHOD_ATTR bool Bounds_INTERNAL_CALL_Internal_IntersectRay_m551607705 (RuntimeObject * __this /* static, unused */, Ray_t3785851493 * ___ray0, Bounds_t2266837910 * ___bounds1, float* ___distance2, const RuntimeMethod* method)
  15731. {
  15732. typedef bool (*Bounds_INTERNAL_CALL_Internal_IntersectRay_m551607705_ftn) (Ray_t3785851493 *, Bounds_t2266837910 *, float*);
  15733. static Bounds_INTERNAL_CALL_Internal_IntersectRay_m551607705_ftn _il2cpp_icall_func;
  15734. if (!_il2cpp_icall_func)
  15735. _il2cpp_icall_func = (Bounds_INTERNAL_CALL_Internal_IntersectRay_m551607705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::INTERNAL_CALL_Internal_IntersectRay(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&)");
  15736. bool retVal = _il2cpp_icall_func(___ray0, ___bounds1, ___distance2);
  15737. return retVal;
  15738. }
  15739. // System.Boolean UnityEngine.Bounds::IntersectRay(UnityEngine.Ray)
  15740. extern "C" IL2CPP_METHOD_ATTR bool Bounds_IntersectRay_m1494987108 (Bounds_t2266837910 * __this, Ray_t3785851493 ___ray0, const RuntimeMethod* method)
  15741. {
  15742. float V_0 = 0.0f;
  15743. bool V_1 = false;
  15744. {
  15745. bool L_0 = Bounds_Internal_IntersectRay_m1855382542(NULL /*static, unused*/, (&___ray0), __this, (&V_0), /*hidden argument*/NULL);
  15746. V_1 = L_0;
  15747. goto IL_0011;
  15748. }
  15749. IL_0011:
  15750. {
  15751. bool L_1 = V_1;
  15752. return L_1;
  15753. }
  15754. }
  15755. extern "C" bool Bounds_IntersectRay_m1494987108_AdjustorThunk (RuntimeObject * __this, Ray_t3785851493 ___ray0, const RuntimeMethod* method)
  15756. {
  15757. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15758. return Bounds_IntersectRay_m1494987108(_thisAdjusted, ___ray0, method);
  15759. }
  15760. // System.Boolean UnityEngine.Bounds::IntersectRay(UnityEngine.Ray,System.Single&)
  15761. extern "C" IL2CPP_METHOD_ATTR bool Bounds_IntersectRay_m590683272 (Bounds_t2266837910 * __this, Ray_t3785851493 ___ray0, float* ___distance1, const RuntimeMethod* method)
  15762. {
  15763. bool V_0 = false;
  15764. {
  15765. float* L_0 = ___distance1;
  15766. bool L_1 = Bounds_Internal_IntersectRay_m1855382542(NULL /*static, unused*/, (&___ray0), __this, L_0, /*hidden argument*/NULL);
  15767. V_0 = L_1;
  15768. goto IL_0010;
  15769. }
  15770. IL_0010:
  15771. {
  15772. bool L_2 = V_0;
  15773. return L_2;
  15774. }
  15775. }
  15776. extern "C" bool Bounds_IntersectRay_m590683272_AdjustorThunk (RuntimeObject * __this, Ray_t3785851493 ___ray0, float* ___distance1, const RuntimeMethod* method)
  15777. {
  15778. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15779. return Bounds_IntersectRay_m590683272(_thisAdjusted, ___ray0, ___distance1, method);
  15780. }
  15781. // UnityEngine.Vector3 UnityEngine.Bounds::Internal_GetClosestPoint(UnityEngine.Bounds&,UnityEngine.Vector3&)
  15782. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_Internal_GetClosestPoint_m4202161502 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___bounds0, Vector3_t3722313464 * ___point1, const RuntimeMethod* method)
  15783. {
  15784. Vector3_t3722313464 V_0;
  15785. memset(&V_0, 0, sizeof(V_0));
  15786. Vector3_t3722313464 V_1;
  15787. memset(&V_1, 0, sizeof(V_1));
  15788. {
  15789. Bounds_t2266837910 * L_0 = ___bounds0;
  15790. Vector3_t3722313464 * L_1 = ___point1;
  15791. Bounds_INTERNAL_CALL_Internal_GetClosestPoint_m3227301876(NULL /*static, unused*/, L_0, L_1, (&V_0), /*hidden argument*/NULL);
  15792. Vector3_t3722313464 L_2 = V_0;
  15793. V_1 = L_2;
  15794. goto IL_0011;
  15795. }
  15796. IL_0011:
  15797. {
  15798. Vector3_t3722313464 L_3 = V_1;
  15799. return L_3;
  15800. }
  15801. }
  15802. // System.Void UnityEngine.Bounds::INTERNAL_CALL_Internal_GetClosestPoint(UnityEngine.Bounds&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  15803. extern "C" IL2CPP_METHOD_ATTR void Bounds_INTERNAL_CALL_Internal_GetClosestPoint_m3227301876 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___bounds0, Vector3_t3722313464 * ___point1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  15804. {
  15805. typedef void (*Bounds_INTERNAL_CALL_Internal_GetClosestPoint_m3227301876_ftn) (Bounds_t2266837910 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  15806. static Bounds_INTERNAL_CALL_Internal_GetClosestPoint_m3227301876_ftn _il2cpp_icall_func;
  15807. if (!_il2cpp_icall_func)
  15808. _il2cpp_icall_func = (Bounds_INTERNAL_CALL_Internal_GetClosestPoint_m3227301876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::INTERNAL_CALL_Internal_GetClosestPoint(UnityEngine.Bounds&,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  15809. _il2cpp_icall_func(___bounds0, ___point1, ___value2);
  15810. }
  15811. // UnityEngine.Vector3 UnityEngine.Bounds::ClosestPoint(UnityEngine.Vector3)
  15812. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_ClosestPoint_m3933521135 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  15813. {
  15814. Vector3_t3722313464 V_0;
  15815. memset(&V_0, 0, sizeof(V_0));
  15816. {
  15817. Vector3_t3722313464 L_0 = Bounds_Internal_GetClosestPoint_m4202161502(NULL /*static, unused*/, __this, (&___point0), /*hidden argument*/NULL);
  15818. V_0 = L_0;
  15819. goto IL_000f;
  15820. }
  15821. IL_000f:
  15822. {
  15823. Vector3_t3722313464 L_1 = V_0;
  15824. return L_1;
  15825. }
  15826. }
  15827. extern "C" Vector3_t3722313464 Bounds_ClosestPoint_m3933521135_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  15828. {
  15829. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15830. return Bounds_ClosestPoint_m3933521135(_thisAdjusted, ___point0, method);
  15831. }
  15832. // System.Int32 UnityEngine.Bounds::GetHashCode()
  15833. extern "C" IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m1844059663 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15834. {
  15835. Vector3_t3722313464 V_0;
  15836. memset(&V_0, 0, sizeof(V_0));
  15837. Vector3_t3722313464 V_1;
  15838. memset(&V_1, 0, sizeof(V_1));
  15839. int32_t V_2 = 0;
  15840. {
  15841. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  15842. V_0 = L_0;
  15843. int32_t L_1 = Vector3_GetHashCode_m2879461828((&V_0), /*hidden argument*/NULL);
  15844. Vector3_t3722313464 L_2 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  15845. V_1 = L_2;
  15846. int32_t L_3 = Vector3_GetHashCode_m2879461828((&V_1), /*hidden argument*/NULL);
  15847. V_2 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  15848. goto IL_0032;
  15849. }
  15850. IL_0032:
  15851. {
  15852. int32_t L_4 = V_2;
  15853. return L_4;
  15854. }
  15855. }
  15856. extern "C" int32_t Bounds_GetHashCode_m1844059663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15857. {
  15858. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15859. return Bounds_GetHashCode_m1844059663(_thisAdjusted, method);
  15860. }
  15861. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  15862. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Equals_m3920299735 (Bounds_t2266837910 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15863. {
  15864. static bool s_Il2CppMethodInitialized;
  15865. if (!s_Il2CppMethodInitialized)
  15866. {
  15867. il2cpp_codegen_initialize_method (Bounds_Equals_m3920299735_MetadataUsageId);
  15868. s_Il2CppMethodInitialized = true;
  15869. }
  15870. bool V_0 = false;
  15871. Bounds_t2266837910 V_1;
  15872. memset(&V_1, 0, sizeof(V_1));
  15873. Vector3_t3722313464 V_2;
  15874. memset(&V_2, 0, sizeof(V_2));
  15875. Vector3_t3722313464 V_3;
  15876. memset(&V_3, 0, sizeof(V_3));
  15877. int32_t G_B5_0 = 0;
  15878. {
  15879. RuntimeObject * L_0 = ___other0;
  15880. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t2266837910_il2cpp_TypeInfo_var)))
  15881. {
  15882. goto IL_0013;
  15883. }
  15884. }
  15885. {
  15886. V_0 = (bool)0;
  15887. goto IL_0068;
  15888. }
  15889. IL_0013:
  15890. {
  15891. RuntimeObject * L_1 = ___other0;
  15892. V_1 = ((*(Bounds_t2266837910 *)((Bounds_t2266837910 *)UnBox(L_1, Bounds_t2266837910_il2cpp_TypeInfo_var))));
  15893. Vector3_t3722313464 L_2 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  15894. V_2 = L_2;
  15895. Vector3_t3722313464 L_3 = Bounds_get_center_m1418449258((&V_1), /*hidden argument*/NULL);
  15896. Vector3_t3722313464 L_4 = L_3;
  15897. RuntimeObject * L_5 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_4);
  15898. bool L_6 = Vector3_Equals_m1753054704((&V_2), L_5, /*hidden argument*/NULL);
  15899. if (!L_6)
  15900. {
  15901. goto IL_0061;
  15902. }
  15903. }
  15904. {
  15905. Vector3_t3722313464 L_7 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  15906. V_3 = L_7;
  15907. Vector3_t3722313464 L_8 = Bounds_get_extents_m1304537151((&V_1), /*hidden argument*/NULL);
  15908. Vector3_t3722313464 L_9 = L_8;
  15909. RuntimeObject * L_10 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_9);
  15910. bool L_11 = Vector3_Equals_m1753054704((&V_3), L_10, /*hidden argument*/NULL);
  15911. G_B5_0 = ((int32_t)(L_11));
  15912. goto IL_0062;
  15913. }
  15914. IL_0061:
  15915. {
  15916. G_B5_0 = 0;
  15917. }
  15918. IL_0062:
  15919. {
  15920. V_0 = (bool)G_B5_0;
  15921. goto IL_0068;
  15922. }
  15923. IL_0068:
  15924. {
  15925. bool L_12 = V_0;
  15926. return L_12;
  15927. }
  15928. }
  15929. extern "C" bool Bounds_Equals_m3920299735_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15930. {
  15931. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15932. return Bounds_Equals_m3920299735(_thisAdjusted, ___other0, method);
  15933. }
  15934. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  15935. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15936. {
  15937. Vector3_t3722313464 V_0;
  15938. memset(&V_0, 0, sizeof(V_0));
  15939. {
  15940. Vector3_t3722313464 L_0 = __this->get_m_Center_0();
  15941. V_0 = L_0;
  15942. goto IL_000d;
  15943. }
  15944. IL_000d:
  15945. {
  15946. Vector3_t3722313464 L_1 = V_0;
  15947. return L_1;
  15948. }
  15949. }
  15950. extern "C" Vector3_t3722313464 Bounds_get_center_m1418449258_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15951. {
  15952. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15953. return Bounds_get_center_m1418449258(_thisAdjusted, method);
  15954. }
  15955. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  15956. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15957. {
  15958. {
  15959. Vector3_t3722313464 L_0 = ___value0;
  15960. __this->set_m_Center_0(L_0);
  15961. return;
  15962. }
  15963. }
  15964. extern "C" void Bounds_set_center_m335768106_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15965. {
  15966. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15967. Bounds_set_center_m335768106(_thisAdjusted, ___value0, method);
  15968. }
  15969. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  15970. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15971. {
  15972. static bool s_Il2CppMethodInitialized;
  15973. if (!s_Il2CppMethodInitialized)
  15974. {
  15975. il2cpp_codegen_initialize_method (Bounds_get_size_m1178783246_MetadataUsageId);
  15976. s_Il2CppMethodInitialized = true;
  15977. }
  15978. Vector3_t3722313464 V_0;
  15979. memset(&V_0, 0, sizeof(V_0));
  15980. {
  15981. Vector3_t3722313464 L_0 = __this->get_m_Extents_1();
  15982. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15983. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (2.0f), /*hidden argument*/NULL);
  15984. V_0 = L_1;
  15985. goto IL_0017;
  15986. }
  15987. IL_0017:
  15988. {
  15989. Vector3_t3722313464 L_2 = V_0;
  15990. return L_2;
  15991. }
  15992. }
  15993. extern "C" Vector3_t3722313464 Bounds_get_size_m1178783246_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15994. {
  15995. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15996. return Bounds_get_size_m1178783246(_thisAdjusted, method);
  15997. }
  15998. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  15999. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_size_m4127623202 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16000. {
  16001. static bool s_Il2CppMethodInitialized;
  16002. if (!s_Il2CppMethodInitialized)
  16003. {
  16004. il2cpp_codegen_initialize_method (Bounds_set_size_m4127623202_MetadataUsageId);
  16005. s_Il2CppMethodInitialized = true;
  16006. }
  16007. {
  16008. Vector3_t3722313464 L_0 = ___value0;
  16009. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16010. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.5f), /*hidden argument*/NULL);
  16011. __this->set_m_Extents_1(L_1);
  16012. return;
  16013. }
  16014. }
  16015. extern "C" void Bounds_set_size_m4127623202_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16016. {
  16017. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16018. Bounds_set_size_m4127623202(_thisAdjusted, ___value0, method);
  16019. }
  16020. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  16021. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_extents_m1304537151 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  16022. {
  16023. Vector3_t3722313464 V_0;
  16024. memset(&V_0, 0, sizeof(V_0));
  16025. {
  16026. Vector3_t3722313464 L_0 = __this->get_m_Extents_1();
  16027. V_0 = L_0;
  16028. goto IL_000d;
  16029. }
  16030. IL_000d:
  16031. {
  16032. Vector3_t3722313464 L_1 = V_0;
  16033. return L_1;
  16034. }
  16035. }
  16036. extern "C" Vector3_t3722313464 Bounds_get_extents_m1304537151_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16037. {
  16038. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16039. return Bounds_get_extents_m1304537151(_thisAdjusted, method);
  16040. }
  16041. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  16042. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_extents_m2537337060 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16043. {
  16044. {
  16045. Vector3_t3722313464 L_0 = ___value0;
  16046. __this->set_m_Extents_1(L_0);
  16047. return;
  16048. }
  16049. }
  16050. extern "C" void Bounds_set_extents_m2537337060_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16051. {
  16052. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16053. Bounds_set_extents_m2537337060(_thisAdjusted, ___value0, method);
  16054. }
  16055. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  16056. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  16057. {
  16058. static bool s_Il2CppMethodInitialized;
  16059. if (!s_Il2CppMethodInitialized)
  16060. {
  16061. il2cpp_codegen_initialize_method (Bounds_get_min_m3755135869_MetadataUsageId);
  16062. s_Il2CppMethodInitialized = true;
  16063. }
  16064. Vector3_t3722313464 V_0;
  16065. memset(&V_0, 0, sizeof(V_0));
  16066. {
  16067. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  16068. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  16069. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16070. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16071. V_0 = L_2;
  16072. goto IL_0018;
  16073. }
  16074. IL_0018:
  16075. {
  16076. Vector3_t3722313464 L_3 = V_0;
  16077. return L_3;
  16078. }
  16079. }
  16080. extern "C" Vector3_t3722313464 Bounds_get_min_m3755135869_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16081. {
  16082. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16083. return Bounds_get_min_m3755135869(_thisAdjusted, method);
  16084. }
  16085. // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
  16086. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_min_m1190233381 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16087. {
  16088. {
  16089. Vector3_t3722313464 L_0 = ___value0;
  16090. Vector3_t3722313464 L_1 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  16091. Bounds_SetMinMax_m2201062677(__this, L_0, L_1, /*hidden argument*/NULL);
  16092. return;
  16093. }
  16094. }
  16095. extern "C" void Bounds_set_min_m1190233381_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16096. {
  16097. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16098. Bounds_set_min_m1190233381(_thisAdjusted, ___value0, method);
  16099. }
  16100. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  16101. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  16102. {
  16103. static bool s_Il2CppMethodInitialized;
  16104. if (!s_Il2CppMethodInitialized)
  16105. {
  16106. il2cpp_codegen_initialize_method (Bounds_get_max_m3756577669_MetadataUsageId);
  16107. s_Il2CppMethodInitialized = true;
  16108. }
  16109. Vector3_t3722313464 V_0;
  16110. memset(&V_0, 0, sizeof(V_0));
  16111. {
  16112. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  16113. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  16114. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16115. Vector3_t3722313464 L_2 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16116. V_0 = L_2;
  16117. goto IL_0018;
  16118. }
  16119. IL_0018:
  16120. {
  16121. Vector3_t3722313464 L_3 = V_0;
  16122. return L_3;
  16123. }
  16124. }
  16125. extern "C" Vector3_t3722313464 Bounds_get_max_m3756577669_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16126. {
  16127. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16128. return Bounds_get_max_m3756577669(_thisAdjusted, method);
  16129. }
  16130. // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
  16131. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_max_m3803927870 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16132. {
  16133. {
  16134. Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  16135. Vector3_t3722313464 L_1 = ___value0;
  16136. Bounds_SetMinMax_m2201062677(__this, L_0, L_1, /*hidden argument*/NULL);
  16137. return;
  16138. }
  16139. }
  16140. extern "C" void Bounds_set_max_m3803927870_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  16141. {
  16142. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16143. Bounds_set_max_m3803927870(_thisAdjusted, ___value0, method);
  16144. }
  16145. // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
  16146. extern "C" IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m3322991400 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___lhs0, Bounds_t2266837910 ___rhs1, const RuntimeMethod* method)
  16147. {
  16148. static bool s_Il2CppMethodInitialized;
  16149. if (!s_Il2CppMethodInitialized)
  16150. {
  16151. il2cpp_codegen_initialize_method (Bounds_op_Equality_m3322991400_MetadataUsageId);
  16152. s_Il2CppMethodInitialized = true;
  16153. }
  16154. bool V_0 = false;
  16155. int32_t G_B3_0 = 0;
  16156. {
  16157. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258((&___lhs0), /*hidden argument*/NULL);
  16158. Vector3_t3722313464 L_1 = Bounds_get_center_m1418449258((&___rhs1), /*hidden argument*/NULL);
  16159. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16160. bool L_2 = Vector3_op_Equality_m4231250055(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16161. if (!L_2)
  16162. {
  16163. goto IL_002e;
  16164. }
  16165. }
  16166. {
  16167. Vector3_t3722313464 L_3 = Bounds_get_extents_m1304537151((&___lhs0), /*hidden argument*/NULL);
  16168. Vector3_t3722313464 L_4 = Bounds_get_extents_m1304537151((&___rhs1), /*hidden argument*/NULL);
  16169. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16170. bool L_5 = Vector3_op_Equality_m4231250055(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  16171. G_B3_0 = ((int32_t)(L_5));
  16172. goto IL_002f;
  16173. }
  16174. IL_002e:
  16175. {
  16176. G_B3_0 = 0;
  16177. }
  16178. IL_002f:
  16179. {
  16180. V_0 = (bool)G_B3_0;
  16181. goto IL_0035;
  16182. }
  16183. IL_0035:
  16184. {
  16185. bool L_6 = V_0;
  16186. return L_6;
  16187. }
  16188. }
  16189. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  16190. extern "C" IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m2472409685 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 ___lhs0, Bounds_t2266837910 ___rhs1, const RuntimeMethod* method)
  16191. {
  16192. bool V_0 = false;
  16193. {
  16194. Bounds_t2266837910 L_0 = ___lhs0;
  16195. Bounds_t2266837910 L_1 = ___rhs1;
  16196. bool L_2 = Bounds_op_Equality_m3322991400(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16197. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16198. goto IL_0011;
  16199. }
  16200. IL_0011:
  16201. {
  16202. bool L_3 = V_0;
  16203. return L_3;
  16204. }
  16205. }
  16206. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  16207. extern "C" IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m2201062677 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method)
  16208. {
  16209. static bool s_Il2CppMethodInitialized;
  16210. if (!s_Il2CppMethodInitialized)
  16211. {
  16212. il2cpp_codegen_initialize_method (Bounds_SetMinMax_m2201062677_MetadataUsageId);
  16213. s_Il2CppMethodInitialized = true;
  16214. }
  16215. {
  16216. Vector3_t3722313464 L_0 = ___max1;
  16217. Vector3_t3722313464 L_1 = ___min0;
  16218. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16219. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16220. Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_2, (0.5f), /*hidden argument*/NULL);
  16221. Bounds_set_extents_m2537337060(__this, L_3, /*hidden argument*/NULL);
  16222. Vector3_t3722313464 L_4 = ___min0;
  16223. Vector3_t3722313464 L_5 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  16224. Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  16225. Bounds_set_center_m335768106(__this, L_6, /*hidden argument*/NULL);
  16226. return;
  16227. }
  16228. }
  16229. extern "C" void Bounds_SetMinMax_m2201062677_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method)
  16230. {
  16231. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16232. Bounds_SetMinMax_m2201062677(_thisAdjusted, ___min0, ___max1, method);
  16233. }
  16234. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  16235. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  16236. {
  16237. static bool s_Il2CppMethodInitialized;
  16238. if (!s_Il2CppMethodInitialized)
  16239. {
  16240. il2cpp_codegen_initialize_method (Bounds_Encapsulate_m3553480203_MetadataUsageId);
  16241. s_Il2CppMethodInitialized = true;
  16242. }
  16243. {
  16244. Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  16245. Vector3_t3722313464 L_1 = ___point0;
  16246. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16247. Vector3_t3722313464 L_2 = Vector3_Min_m1803158933(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16248. Vector3_t3722313464 L_3 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  16249. Vector3_t3722313464 L_4 = ___point0;
  16250. Vector3_t3722313464 L_5 = Vector3_Max_m3304052994(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  16251. Bounds_SetMinMax_m2201062677(__this, L_2, L_5, /*hidden argument*/NULL);
  16252. return;
  16253. }
  16254. }
  16255. extern "C" void Bounds_Encapsulate_m3553480203_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  16256. {
  16257. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16258. Bounds_Encapsulate_m3553480203(_thisAdjusted, ___point0, method);
  16259. }
  16260. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
  16261. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1263362003 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method)
  16262. {
  16263. static bool s_Il2CppMethodInitialized;
  16264. if (!s_Il2CppMethodInitialized)
  16265. {
  16266. il2cpp_codegen_initialize_method (Bounds_Encapsulate_m1263362003_MetadataUsageId);
  16267. s_Il2CppMethodInitialized = true;
  16268. }
  16269. {
  16270. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258((&___bounds0), /*hidden argument*/NULL);
  16271. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151((&___bounds0), /*hidden argument*/NULL);
  16272. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16273. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16274. Bounds_Encapsulate_m3553480203(__this, L_2, /*hidden argument*/NULL);
  16275. Vector3_t3722313464 L_3 = Bounds_get_center_m1418449258((&___bounds0), /*hidden argument*/NULL);
  16276. Vector3_t3722313464 L_4 = Bounds_get_extents_m1304537151((&___bounds0), /*hidden argument*/NULL);
  16277. Vector3_t3722313464 L_5 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  16278. Bounds_Encapsulate_m3553480203(__this, L_5, /*hidden argument*/NULL);
  16279. return;
  16280. }
  16281. }
  16282. extern "C" void Bounds_Encapsulate_m1263362003_AdjustorThunk (RuntimeObject * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method)
  16283. {
  16284. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16285. Bounds_Encapsulate_m1263362003(_thisAdjusted, ___bounds0, method);
  16286. }
  16287. // System.Void UnityEngine.Bounds::Expand(System.Single)
  16288. extern "C" IL2CPP_METHOD_ATTR void Bounds_Expand_m2714456408 (Bounds_t2266837910 * __this, float ___amount0, const RuntimeMethod* method)
  16289. {
  16290. static bool s_Il2CppMethodInitialized;
  16291. if (!s_Il2CppMethodInitialized)
  16292. {
  16293. il2cpp_codegen_initialize_method (Bounds_Expand_m2714456408_MetadataUsageId);
  16294. s_Il2CppMethodInitialized = true;
  16295. }
  16296. {
  16297. float L_0 = ___amount0;
  16298. ___amount0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)(0.5f)));
  16299. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  16300. float L_2 = ___amount0;
  16301. float L_3 = ___amount0;
  16302. float L_4 = ___amount0;
  16303. Vector3_t3722313464 L_5;
  16304. memset(&L_5, 0, sizeof(L_5));
  16305. Vector3__ctor_m3353183577((&L_5), L_2, L_3, L_4, /*hidden argument*/NULL);
  16306. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16307. Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_5, /*hidden argument*/NULL);
  16308. Bounds_set_extents_m2537337060(__this, L_6, /*hidden argument*/NULL);
  16309. return;
  16310. }
  16311. }
  16312. extern "C" void Bounds_Expand_m2714456408_AdjustorThunk (RuntimeObject * __this, float ___amount0, const RuntimeMethod* method)
  16313. {
  16314. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16315. Bounds_Expand_m2714456408(_thisAdjusted, ___amount0, method);
  16316. }
  16317. // System.Void UnityEngine.Bounds::Expand(UnityEngine.Vector3)
  16318. extern "C" IL2CPP_METHOD_ATTR void Bounds_Expand_m110244373 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___amount0, const RuntimeMethod* method)
  16319. {
  16320. static bool s_Il2CppMethodInitialized;
  16321. if (!s_Il2CppMethodInitialized)
  16322. {
  16323. il2cpp_codegen_initialize_method (Bounds_Expand_m110244373_MetadataUsageId);
  16324. s_Il2CppMethodInitialized = true;
  16325. }
  16326. {
  16327. Vector3_t3722313464 L_0 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  16328. Vector3_t3722313464 L_1 = ___amount0;
  16329. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16330. Vector3_t3722313464 L_2 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, (0.5f), /*hidden argument*/NULL);
  16331. Vector3_t3722313464 L_3 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  16332. Bounds_set_extents_m2537337060(__this, L_3, /*hidden argument*/NULL);
  16333. return;
  16334. }
  16335. }
  16336. extern "C" void Bounds_Expand_m110244373_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___amount0, const RuntimeMethod* method)
  16337. {
  16338. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16339. Bounds_Expand_m110244373(_thisAdjusted, ___amount0, method);
  16340. }
  16341. // System.Boolean UnityEngine.Bounds::Intersects(UnityEngine.Bounds)
  16342. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Intersects_m2727550921 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method)
  16343. {
  16344. Vector3_t3722313464 V_0;
  16345. memset(&V_0, 0, sizeof(V_0));
  16346. Vector3_t3722313464 V_1;
  16347. memset(&V_1, 0, sizeof(V_1));
  16348. Vector3_t3722313464 V_2;
  16349. memset(&V_2, 0, sizeof(V_2));
  16350. Vector3_t3722313464 V_3;
  16351. memset(&V_3, 0, sizeof(V_3));
  16352. Vector3_t3722313464 V_4;
  16353. memset(&V_4, 0, sizeof(V_4));
  16354. Vector3_t3722313464 V_5;
  16355. memset(&V_5, 0, sizeof(V_5));
  16356. Vector3_t3722313464 V_6;
  16357. memset(&V_6, 0, sizeof(V_6));
  16358. Vector3_t3722313464 V_7;
  16359. memset(&V_7, 0, sizeof(V_7));
  16360. Vector3_t3722313464 V_8;
  16361. memset(&V_8, 0, sizeof(V_8));
  16362. Vector3_t3722313464 V_9;
  16363. memset(&V_9, 0, sizeof(V_9));
  16364. Vector3_t3722313464 V_10;
  16365. memset(&V_10, 0, sizeof(V_10));
  16366. Vector3_t3722313464 V_11;
  16367. memset(&V_11, 0, sizeof(V_11));
  16368. bool V_12 = false;
  16369. int32_t G_B7_0 = 0;
  16370. {
  16371. Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  16372. V_0 = L_0;
  16373. float L_1 = (&V_0)->get_x_1();
  16374. Vector3_t3722313464 L_2 = Bounds_get_max_m3756577669((&___bounds0), /*hidden argument*/NULL);
  16375. V_1 = L_2;
  16376. float L_3 = (&V_1)->get_x_1();
  16377. if ((!(((float)L_1) <= ((float)L_3))))
  16378. {
  16379. goto IL_00d7;
  16380. }
  16381. }
  16382. {
  16383. Vector3_t3722313464 L_4 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  16384. V_2 = L_4;
  16385. float L_5 = (&V_2)->get_x_1();
  16386. Vector3_t3722313464 L_6 = Bounds_get_min_m3755135869((&___bounds0), /*hidden argument*/NULL);
  16387. V_3 = L_6;
  16388. float L_7 = (&V_3)->get_x_1();
  16389. if ((!(((float)L_5) >= ((float)L_7))))
  16390. {
  16391. goto IL_00d7;
  16392. }
  16393. }
  16394. {
  16395. Vector3_t3722313464 L_8 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  16396. V_4 = L_8;
  16397. float L_9 = (&V_4)->get_y_2();
  16398. Vector3_t3722313464 L_10 = Bounds_get_max_m3756577669((&___bounds0), /*hidden argument*/NULL);
  16399. V_5 = L_10;
  16400. float L_11 = (&V_5)->get_y_2();
  16401. if ((!(((float)L_9) <= ((float)L_11))))
  16402. {
  16403. goto IL_00d7;
  16404. }
  16405. }
  16406. {
  16407. Vector3_t3722313464 L_12 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  16408. V_6 = L_12;
  16409. float L_13 = (&V_6)->get_y_2();
  16410. Vector3_t3722313464 L_14 = Bounds_get_min_m3755135869((&___bounds0), /*hidden argument*/NULL);
  16411. V_7 = L_14;
  16412. float L_15 = (&V_7)->get_y_2();
  16413. if ((!(((float)L_13) >= ((float)L_15))))
  16414. {
  16415. goto IL_00d7;
  16416. }
  16417. }
  16418. {
  16419. Vector3_t3722313464 L_16 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  16420. V_8 = L_16;
  16421. float L_17 = (&V_8)->get_z_3();
  16422. Vector3_t3722313464 L_18 = Bounds_get_max_m3756577669((&___bounds0), /*hidden argument*/NULL);
  16423. V_9 = L_18;
  16424. float L_19 = (&V_9)->get_z_3();
  16425. if ((!(((float)L_17) <= ((float)L_19))))
  16426. {
  16427. goto IL_00d7;
  16428. }
  16429. }
  16430. {
  16431. Vector3_t3722313464 L_20 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  16432. V_10 = L_20;
  16433. float L_21 = (&V_10)->get_z_3();
  16434. Vector3_t3722313464 L_22 = Bounds_get_min_m3755135869((&___bounds0), /*hidden argument*/NULL);
  16435. V_11 = L_22;
  16436. float L_23 = (&V_11)->get_z_3();
  16437. G_B7_0 = ((((int32_t)((!(((float)L_21) >= ((float)L_23)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16438. goto IL_00d8;
  16439. }
  16440. IL_00d7:
  16441. {
  16442. G_B7_0 = 0;
  16443. }
  16444. IL_00d8:
  16445. {
  16446. V_12 = (bool)G_B7_0;
  16447. goto IL_00df;
  16448. }
  16449. IL_00df:
  16450. {
  16451. bool L_24 = V_12;
  16452. return L_24;
  16453. }
  16454. }
  16455. extern "C" bool Bounds_Intersects_m2727550921_AdjustorThunk (RuntimeObject * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method)
  16456. {
  16457. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16458. return Bounds_Intersects_m2727550921(_thisAdjusted, ___bounds0, method);
  16459. }
  16460. // System.String UnityEngine.Bounds::ToString()
  16461. extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4208690781 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  16462. {
  16463. static bool s_Il2CppMethodInitialized;
  16464. if (!s_Il2CppMethodInitialized)
  16465. {
  16466. il2cpp_codegen_initialize_method (Bounds_ToString_m4208690781_MetadataUsageId);
  16467. s_Il2CppMethodInitialized = true;
  16468. }
  16469. String_t* V_0 = NULL;
  16470. {
  16471. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  16472. Vector3_t3722313464 L_1 = __this->get_m_Center_0();
  16473. Vector3_t3722313464 L_2 = L_1;
  16474. RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2);
  16475. NullCheck(L_0);
  16476. ArrayElementTypeCheck (L_0, L_3);
  16477. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  16478. ObjectU5BU5D_t2843939325* L_4 = L_0;
  16479. Vector3_t3722313464 L_5 = __this->get_m_Extents_1();
  16480. Vector3_t3722313464 L_6 = L_5;
  16481. RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6);
  16482. NullCheck(L_4);
  16483. ArrayElementTypeCheck (L_4, L_7);
  16484. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  16485. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral940982150, L_4, /*hidden argument*/NULL);
  16486. V_0 = L_8;
  16487. goto IL_0033;
  16488. }
  16489. IL_0033:
  16490. {
  16491. String_t* L_9 = V_0;
  16492. return L_9;
  16493. }
  16494. }
  16495. extern "C" String_t* Bounds_ToString_m4208690781_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16496. {
  16497. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16498. return Bounds_ToString_m4208690781(_thisAdjusted, method);
  16499. }
  16500. // System.String UnityEngine.Bounds::ToString(System.String)
  16501. extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m511066682 (Bounds_t2266837910 * __this, String_t* ___format0, const RuntimeMethod* method)
  16502. {
  16503. static bool s_Il2CppMethodInitialized;
  16504. if (!s_Il2CppMethodInitialized)
  16505. {
  16506. il2cpp_codegen_initialize_method (Bounds_ToString_m511066682_MetadataUsageId);
  16507. s_Il2CppMethodInitialized = true;
  16508. }
  16509. String_t* V_0 = NULL;
  16510. {
  16511. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  16512. Vector3_t3722313464 * L_1 = __this->get_address_of_m_Center_0();
  16513. String_t* L_2 = ___format0;
  16514. String_t* L_3 = Vector3_ToString_m3803364266(L_1, L_2, /*hidden argument*/NULL);
  16515. NullCheck(L_0);
  16516. ArrayElementTypeCheck (L_0, L_3);
  16517. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  16518. ObjectU5BU5D_t2843939325* L_4 = L_0;
  16519. Vector3_t3722313464 * L_5 = __this->get_address_of_m_Extents_1();
  16520. String_t* L_6 = ___format0;
  16521. String_t* L_7 = Vector3_ToString_m3803364266(L_5, L_6, /*hidden argument*/NULL);
  16522. NullCheck(L_4);
  16523. ArrayElementTypeCheck (L_4, L_7);
  16524. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  16525. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral940982150, L_4, /*hidden argument*/NULL);
  16526. V_0 = L_8;
  16527. goto IL_0035;
  16528. }
  16529. IL_0035:
  16530. {
  16531. String_t* L_9 = V_0;
  16532. return L_9;
  16533. }
  16534. }
  16535. extern "C" String_t* Bounds_ToString_m511066682_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  16536. {
  16537. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16538. return Bounds_ToString_m511066682(_thisAdjusted, ___format0, method);
  16539. }
  16540. #ifdef __clang__
  16541. #pragma clang diagnostic pop
  16542. #endif
  16543. #ifdef __clang__
  16544. #pragma clang diagnostic push
  16545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16546. #pragma clang diagnostic ignored "-Wunused-variable"
  16547. #endif
  16548. // Conversion methods for marshalling of: UnityEngine.CachedAssetBundle
  16549. extern "C" void CachedAssetBundle_t2205819908_marshal_pinvoke(const CachedAssetBundle_t2205819908& unmarshaled, CachedAssetBundle_t2205819908_marshaled_pinvoke& marshaled)
  16550. {
  16551. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  16552. marshaled.___m_Hash_1 = unmarshaled.get_m_Hash_1();
  16553. }
  16554. extern "C" void CachedAssetBundle_t2205819908_marshal_pinvoke_back(const CachedAssetBundle_t2205819908_marshaled_pinvoke& marshaled, CachedAssetBundle_t2205819908& unmarshaled)
  16555. {
  16556. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  16557. Hash128_t2357739769 unmarshaled_m_Hash_temp_1;
  16558. memset(&unmarshaled_m_Hash_temp_1, 0, sizeof(unmarshaled_m_Hash_temp_1));
  16559. unmarshaled_m_Hash_temp_1 = marshaled.___m_Hash_1;
  16560. unmarshaled.set_m_Hash_1(unmarshaled_m_Hash_temp_1);
  16561. }
  16562. // Conversion method for clean up from marshalling of: UnityEngine.CachedAssetBundle
  16563. extern "C" void CachedAssetBundle_t2205819908_marshal_pinvoke_cleanup(CachedAssetBundle_t2205819908_marshaled_pinvoke& marshaled)
  16564. {
  16565. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  16566. marshaled.___m_Name_0 = NULL;
  16567. }
  16568. // Conversion methods for marshalling of: UnityEngine.CachedAssetBundle
  16569. extern "C" void CachedAssetBundle_t2205819908_marshal_com(const CachedAssetBundle_t2205819908& unmarshaled, CachedAssetBundle_t2205819908_marshaled_com& marshaled)
  16570. {
  16571. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  16572. marshaled.___m_Hash_1 = unmarshaled.get_m_Hash_1();
  16573. }
  16574. extern "C" void CachedAssetBundle_t2205819908_marshal_com_back(const CachedAssetBundle_t2205819908_marshaled_com& marshaled, CachedAssetBundle_t2205819908& unmarshaled)
  16575. {
  16576. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  16577. Hash128_t2357739769 unmarshaled_m_Hash_temp_1;
  16578. memset(&unmarshaled_m_Hash_temp_1, 0, sizeof(unmarshaled_m_Hash_temp_1));
  16579. unmarshaled_m_Hash_temp_1 = marshaled.___m_Hash_1;
  16580. unmarshaled.set_m_Hash_1(unmarshaled_m_Hash_temp_1);
  16581. }
  16582. // Conversion method for clean up from marshalling of: UnityEngine.CachedAssetBundle
  16583. extern "C" void CachedAssetBundle_t2205819908_marshal_com_cleanup(CachedAssetBundle_t2205819908_marshaled_com& marshaled)
  16584. {
  16585. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  16586. marshaled.___m_Name_0 = NULL;
  16587. }
  16588. // System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
  16589. extern "C" IL2CPP_METHOD_ATTR void CachedAssetBundle__ctor_m1886503626 (CachedAssetBundle_t2205819908 * __this, String_t* ___name0, Hash128_t2357739769 ___hash1, const RuntimeMethod* method)
  16590. {
  16591. {
  16592. String_t* L_0 = ___name0;
  16593. __this->set_m_Name_0(L_0);
  16594. Hash128_t2357739769 L_1 = ___hash1;
  16595. __this->set_m_Hash_1(L_1);
  16596. return;
  16597. }
  16598. }
  16599. extern "C" void CachedAssetBundle__ctor_m1886503626_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, Hash128_t2357739769 ___hash1, const RuntimeMethod* method)
  16600. {
  16601. CachedAssetBundle_t2205819908 * _thisAdjusted = reinterpret_cast<CachedAssetBundle_t2205819908 *>(__this + 1);
  16602. CachedAssetBundle__ctor_m1886503626(_thisAdjusted, ___name0, ___hash1, method);
  16603. }
  16604. // System.String UnityEngine.CachedAssetBundle::get_name()
  16605. extern "C" IL2CPP_METHOD_ATTR String_t* CachedAssetBundle_get_name_m3304140113 (CachedAssetBundle_t2205819908 * __this, const RuntimeMethod* method)
  16606. {
  16607. String_t* V_0 = NULL;
  16608. {
  16609. String_t* L_0 = __this->get_m_Name_0();
  16610. V_0 = L_0;
  16611. goto IL_000d;
  16612. }
  16613. IL_000d:
  16614. {
  16615. String_t* L_1 = V_0;
  16616. return L_1;
  16617. }
  16618. }
  16619. extern "C" String_t* CachedAssetBundle_get_name_m3304140113_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16620. {
  16621. CachedAssetBundle_t2205819908 * _thisAdjusted = reinterpret_cast<CachedAssetBundle_t2205819908 *>(__this + 1);
  16622. return CachedAssetBundle_get_name_m3304140113(_thisAdjusted, method);
  16623. }
  16624. // UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
  16625. extern "C" IL2CPP_METHOD_ATTR Hash128_t2357739769 CachedAssetBundle_get_hash_m1123285817 (CachedAssetBundle_t2205819908 * __this, const RuntimeMethod* method)
  16626. {
  16627. Hash128_t2357739769 V_0;
  16628. memset(&V_0, 0, sizeof(V_0));
  16629. {
  16630. Hash128_t2357739769 L_0 = __this->get_m_Hash_1();
  16631. V_0 = L_0;
  16632. goto IL_000d;
  16633. }
  16634. IL_000d:
  16635. {
  16636. Hash128_t2357739769 L_1 = V_0;
  16637. return L_1;
  16638. }
  16639. }
  16640. extern "C" Hash128_t2357739769 CachedAssetBundle_get_hash_m1123285817_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16641. {
  16642. CachedAssetBundle_t2205819908 * _thisAdjusted = reinterpret_cast<CachedAssetBundle_t2205819908 *>(__this + 1);
  16643. return CachedAssetBundle_get_hash_m1123285817(_thisAdjusted, method);
  16644. }
  16645. #ifdef __clang__
  16646. #pragma clang diagnostic pop
  16647. #endif
  16648. #ifdef __clang__
  16649. #pragma clang diagnostic push
  16650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16651. #pragma clang diagnostic ignored "-Wunused-variable"
  16652. #endif
  16653. // System.Void UnityEngine.Camera::.ctor()
  16654. extern "C" IL2CPP_METHOD_ATTR void Camera__ctor_m741555041 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16655. {
  16656. {
  16657. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  16658. return;
  16659. }
  16660. }
  16661. // System.Single UnityEngine.Camera::get_fov()
  16662. extern "C" IL2CPP_METHOD_ATTR float Camera_get_fov_m3971559206 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16663. {
  16664. float V_0 = 0.0f;
  16665. {
  16666. float L_0 = Camera_get_fieldOfView_m1018585504(__this, /*hidden argument*/NULL);
  16667. V_0 = L_0;
  16668. goto IL_000d;
  16669. }
  16670. IL_000d:
  16671. {
  16672. float L_1 = V_0;
  16673. return L_1;
  16674. }
  16675. }
  16676. // System.Void UnityEngine.Camera::set_fov(System.Single)
  16677. extern "C" IL2CPP_METHOD_ATTR void Camera_set_fov_m168351731 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16678. {
  16679. {
  16680. float L_0 = ___value0;
  16681. Camera_set_fieldOfView_m1438246590(__this, L_0, /*hidden argument*/NULL);
  16682. return;
  16683. }
  16684. }
  16685. // System.Single UnityEngine.Camera::get_near()
  16686. extern "C" IL2CPP_METHOD_ATTR float Camera_get_near_m4076790720 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16687. {
  16688. float V_0 = 0.0f;
  16689. {
  16690. float L_0 = Camera_get_nearClipPlane_m837839537(__this, /*hidden argument*/NULL);
  16691. V_0 = L_0;
  16692. goto IL_000d;
  16693. }
  16694. IL_000d:
  16695. {
  16696. float L_1 = V_0;
  16697. return L_1;
  16698. }
  16699. }
  16700. // System.Void UnityEngine.Camera::set_near(System.Single)
  16701. extern "C" IL2CPP_METHOD_ATTR void Camera_set_near_m1416893421 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16702. {
  16703. {
  16704. float L_0 = ___value0;
  16705. Camera_set_nearClipPlane_m3667419702(__this, L_0, /*hidden argument*/NULL);
  16706. return;
  16707. }
  16708. }
  16709. // System.Single UnityEngine.Camera::get_far()
  16710. extern "C" IL2CPP_METHOD_ATTR float Camera_get_far_m1247835012 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16711. {
  16712. float V_0 = 0.0f;
  16713. {
  16714. float L_0 = Camera_get_farClipPlane_m538536689(__this, /*hidden argument*/NULL);
  16715. V_0 = L_0;
  16716. goto IL_000d;
  16717. }
  16718. IL_000d:
  16719. {
  16720. float L_1 = V_0;
  16721. return L_1;
  16722. }
  16723. }
  16724. // System.Void UnityEngine.Camera::set_far(System.Single)
  16725. extern "C" IL2CPP_METHOD_ATTR void Camera_set_far_m1257039945 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16726. {
  16727. {
  16728. float L_0 = ___value0;
  16729. Camera_set_farClipPlane_m3828313665(__this, L_0, /*hidden argument*/NULL);
  16730. return;
  16731. }
  16732. }
  16733. // System.Single UnityEngine.Camera::get_fieldOfView()
  16734. extern "C" IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m1018585504 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16735. {
  16736. typedef float (*Camera_get_fieldOfView_m1018585504_ftn) (Camera_t4157153871 *);
  16737. static Camera_get_fieldOfView_m1018585504_ftn _il2cpp_icall_func;
  16738. if (!_il2cpp_icall_func)
  16739. _il2cpp_icall_func = (Camera_get_fieldOfView_m1018585504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
  16740. float retVal = _il2cpp_icall_func(__this);
  16741. return retVal;
  16742. }
  16743. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  16744. extern "C" IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m1438246590 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16745. {
  16746. typedef void (*Camera_set_fieldOfView_m1438246590_ftn) (Camera_t4157153871 *, float);
  16747. static Camera_set_fieldOfView_m1438246590_ftn _il2cpp_icall_func;
  16748. if (!_il2cpp_icall_func)
  16749. _il2cpp_icall_func = (Camera_set_fieldOfView_m1438246590_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
  16750. _il2cpp_icall_func(__this, ___value0);
  16751. }
  16752. // System.Single UnityEngine.Camera::get_nearClipPlane()
  16753. extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16754. {
  16755. typedef float (*Camera_get_nearClipPlane_m837839537_ftn) (Camera_t4157153871 *);
  16756. static Camera_get_nearClipPlane_m837839537_ftn _il2cpp_icall_func;
  16757. if (!_il2cpp_icall_func)
  16758. _il2cpp_icall_func = (Camera_get_nearClipPlane_m837839537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  16759. float retVal = _il2cpp_icall_func(__this);
  16760. return retVal;
  16761. }
  16762. // System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
  16763. extern "C" IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m3667419702 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16764. {
  16765. typedef void (*Camera_set_nearClipPlane_m3667419702_ftn) (Camera_t4157153871 *, float);
  16766. static Camera_set_nearClipPlane_m3667419702_ftn _il2cpp_icall_func;
  16767. if (!_il2cpp_icall_func)
  16768. _il2cpp_icall_func = (Camera_set_nearClipPlane_m3667419702_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)");
  16769. _il2cpp_icall_func(__this, ___value0);
  16770. }
  16771. // System.Single UnityEngine.Camera::get_farClipPlane()
  16772. extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16773. {
  16774. typedef float (*Camera_get_farClipPlane_m538536689_ftn) (Camera_t4157153871 *);
  16775. static Camera_get_farClipPlane_m538536689_ftn _il2cpp_icall_func;
  16776. if (!_il2cpp_icall_func)
  16777. _il2cpp_icall_func = (Camera_get_farClipPlane_m538536689_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  16778. float retVal = _il2cpp_icall_func(__this);
  16779. return retVal;
  16780. }
  16781. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  16782. extern "C" IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m3828313665 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16783. {
  16784. typedef void (*Camera_set_farClipPlane_m3828313665_ftn) (Camera_t4157153871 *, float);
  16785. static Camera_set_farClipPlane_m3828313665_ftn _il2cpp_icall_func;
  16786. if (!_il2cpp_icall_func)
  16787. _il2cpp_icall_func = (Camera_set_farClipPlane_m3828313665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  16788. _il2cpp_icall_func(__this, ___value0);
  16789. }
  16790. // UnityEngine.RenderingPath UnityEngine.Camera::get_renderingPath()
  16791. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_renderingPath_m3889666682 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16792. {
  16793. typedef int32_t (*Camera_get_renderingPath_m3889666682_ftn) (Camera_t4157153871 *);
  16794. static Camera_get_renderingPath_m3889666682_ftn _il2cpp_icall_func;
  16795. if (!_il2cpp_icall_func)
  16796. _il2cpp_icall_func = (Camera_get_renderingPath_m3889666682_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_renderingPath()");
  16797. int32_t retVal = _il2cpp_icall_func(__this);
  16798. return retVal;
  16799. }
  16800. // System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
  16801. extern "C" IL2CPP_METHOD_ATTR void Camera_set_renderingPath_m3563375443 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16802. {
  16803. typedef void (*Camera_set_renderingPath_m3563375443_ftn) (Camera_t4157153871 *, int32_t);
  16804. static Camera_set_renderingPath_m3563375443_ftn _il2cpp_icall_func;
  16805. if (!_il2cpp_icall_func)
  16806. _il2cpp_icall_func = (Camera_set_renderingPath_m3563375443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)");
  16807. _il2cpp_icall_func(__this, ___value0);
  16808. }
  16809. // UnityEngine.RenderingPath UnityEngine.Camera::get_actualRenderingPath()
  16810. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_actualRenderingPath_m423069678 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16811. {
  16812. typedef int32_t (*Camera_get_actualRenderingPath_m423069678_ftn) (Camera_t4157153871 *);
  16813. static Camera_get_actualRenderingPath_m423069678_ftn _il2cpp_icall_func;
  16814. if (!_il2cpp_icall_func)
  16815. _il2cpp_icall_func = (Camera_get_actualRenderingPath_m423069678_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_actualRenderingPath()");
  16816. int32_t retVal = _il2cpp_icall_func(__this);
  16817. return retVal;
  16818. }
  16819. // System.Boolean UnityEngine.Camera::get_allowHDR()
  16820. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m2615180899 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16821. {
  16822. typedef bool (*Camera_get_allowHDR_m2615180899_ftn) (Camera_t4157153871 *);
  16823. static Camera_get_allowHDR_m2615180899_ftn _il2cpp_icall_func;
  16824. if (!_il2cpp_icall_func)
  16825. _il2cpp_icall_func = (Camera_get_allowHDR_m2615180899_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowHDR()");
  16826. bool retVal = _il2cpp_icall_func(__this);
  16827. return retVal;
  16828. }
  16829. // System.Void UnityEngine.Camera::set_allowHDR(System.Boolean)
  16830. extern "C" IL2CPP_METHOD_ATTR void Camera_set_allowHDR_m4252269648 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16831. {
  16832. typedef void (*Camera_set_allowHDR_m4252269648_ftn) (Camera_t4157153871 *, bool);
  16833. static Camera_set_allowHDR_m4252269648_ftn _il2cpp_icall_func;
  16834. if (!_il2cpp_icall_func)
  16835. _il2cpp_icall_func = (Camera_set_allowHDR_m4252269648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowHDR(System.Boolean)");
  16836. _il2cpp_icall_func(__this, ___value0);
  16837. }
  16838. // System.Boolean UnityEngine.Camera::get_hdr()
  16839. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_hdr_m519996752 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16840. {
  16841. typedef bool (*Camera_get_hdr_m519996752_ftn) (Camera_t4157153871 *);
  16842. static Camera_get_hdr_m519996752_ftn _il2cpp_icall_func;
  16843. if (!_il2cpp_icall_func)
  16844. _il2cpp_icall_func = (Camera_get_hdr_m519996752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_hdr()");
  16845. bool retVal = _il2cpp_icall_func(__this);
  16846. return retVal;
  16847. }
  16848. // System.Void UnityEngine.Camera::set_hdr(System.Boolean)
  16849. extern "C" IL2CPP_METHOD_ATTR void Camera_set_hdr_m3576865131 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16850. {
  16851. typedef void (*Camera_set_hdr_m3576865131_ftn) (Camera_t4157153871 *, bool);
  16852. static Camera_set_hdr_m3576865131_ftn _il2cpp_icall_func;
  16853. if (!_il2cpp_icall_func)
  16854. _il2cpp_icall_func = (Camera_set_hdr_m3576865131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_hdr(System.Boolean)");
  16855. _il2cpp_icall_func(__this, ___value0);
  16856. }
  16857. // System.Boolean UnityEngine.Camera::get_forceIntoRenderTexture()
  16858. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_forceIntoRenderTexture_m2975621367 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16859. {
  16860. typedef bool (*Camera_get_forceIntoRenderTexture_m2975621367_ftn) (Camera_t4157153871 *);
  16861. static Camera_get_forceIntoRenderTexture_m2975621367_ftn _il2cpp_icall_func;
  16862. if (!_il2cpp_icall_func)
  16863. _il2cpp_icall_func = (Camera_get_forceIntoRenderTexture_m2975621367_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_forceIntoRenderTexture()");
  16864. bool retVal = _il2cpp_icall_func(__this);
  16865. return retVal;
  16866. }
  16867. // System.Void UnityEngine.Camera::set_forceIntoRenderTexture(System.Boolean)
  16868. extern "C" IL2CPP_METHOD_ATTR void Camera_set_forceIntoRenderTexture_m3101192907 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16869. {
  16870. typedef void (*Camera_set_forceIntoRenderTexture_m3101192907_ftn) (Camera_t4157153871 *, bool);
  16871. static Camera_set_forceIntoRenderTexture_m3101192907_ftn _il2cpp_icall_func;
  16872. if (!_il2cpp_icall_func)
  16873. _il2cpp_icall_func = (Camera_set_forceIntoRenderTexture_m3101192907_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_forceIntoRenderTexture(System.Boolean)");
  16874. _il2cpp_icall_func(__this, ___value0);
  16875. }
  16876. // System.Boolean UnityEngine.Camera::get_allowMSAA()
  16877. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_m3422653897 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16878. {
  16879. typedef bool (*Camera_get_allowMSAA_m3422653897_ftn) (Camera_t4157153871 *);
  16880. static Camera_get_allowMSAA_m3422653897_ftn _il2cpp_icall_func;
  16881. if (!_il2cpp_icall_func)
  16882. _il2cpp_icall_func = (Camera_get_allowMSAA_m3422653897_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowMSAA()");
  16883. bool retVal = _il2cpp_icall_func(__this);
  16884. return retVal;
  16885. }
  16886. // System.Void UnityEngine.Camera::set_allowMSAA(System.Boolean)
  16887. extern "C" IL2CPP_METHOD_ATTR void Camera_set_allowMSAA_m2531180328 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16888. {
  16889. typedef void (*Camera_set_allowMSAA_m2531180328_ftn) (Camera_t4157153871 *, bool);
  16890. static Camera_set_allowMSAA_m2531180328_ftn _il2cpp_icall_func;
  16891. if (!_il2cpp_icall_func)
  16892. _il2cpp_icall_func = (Camera_set_allowMSAA_m2531180328_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowMSAA(System.Boolean)");
  16893. _il2cpp_icall_func(__this, ___value0);
  16894. }
  16895. // System.Boolean UnityEngine.Camera::get_allowDynamicResolution()
  16896. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_m1755520327 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16897. {
  16898. typedef bool (*Camera_get_allowDynamicResolution_m1755520327_ftn) (Camera_t4157153871 *);
  16899. static Camera_get_allowDynamicResolution_m1755520327_ftn _il2cpp_icall_func;
  16900. if (!_il2cpp_icall_func)
  16901. _il2cpp_icall_func = (Camera_get_allowDynamicResolution_m1755520327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowDynamicResolution()");
  16902. bool retVal = _il2cpp_icall_func(__this);
  16903. return retVal;
  16904. }
  16905. // System.Void UnityEngine.Camera::set_allowDynamicResolution(System.Boolean)
  16906. extern "C" IL2CPP_METHOD_ATTR void Camera_set_allowDynamicResolution_m992865919 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16907. {
  16908. typedef void (*Camera_set_allowDynamicResolution_m992865919_ftn) (Camera_t4157153871 *, bool);
  16909. static Camera_set_allowDynamicResolution_m992865919_ftn _il2cpp_icall_func;
  16910. if (!_il2cpp_icall_func)
  16911. _il2cpp_icall_func = (Camera_set_allowDynamicResolution_m992865919_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowDynamicResolution(System.Boolean)");
  16912. _il2cpp_icall_func(__this, ___value0);
  16913. }
  16914. // System.String[] UnityEngine.Camera::GetCameraBufferWarnings()
  16915. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* Camera_GetCameraBufferWarnings_m2516251785 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16916. {
  16917. typedef StringU5BU5D_t1281789340* (*Camera_GetCameraBufferWarnings_m2516251785_ftn) (Camera_t4157153871 *);
  16918. static Camera_GetCameraBufferWarnings_m2516251785_ftn _il2cpp_icall_func;
  16919. if (!_il2cpp_icall_func)
  16920. _il2cpp_icall_func = (Camera_GetCameraBufferWarnings_m2516251785_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCameraBufferWarnings()");
  16921. StringU5BU5D_t1281789340* retVal = _il2cpp_icall_func(__this);
  16922. return retVal;
  16923. }
  16924. // System.Single UnityEngine.Camera::get_orthographicSize()
  16925. extern "C" IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m3903216845 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16926. {
  16927. typedef float (*Camera_get_orthographicSize_m3903216845_ftn) (Camera_t4157153871 *);
  16928. static Camera_get_orthographicSize_m3903216845_ftn _il2cpp_icall_func;
  16929. if (!_il2cpp_icall_func)
  16930. _il2cpp_icall_func = (Camera_get_orthographicSize_m3903216845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()");
  16931. float retVal = _il2cpp_icall_func(__this);
  16932. return retVal;
  16933. }
  16934. // System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
  16935. extern "C" IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76971700 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16936. {
  16937. typedef void (*Camera_set_orthographicSize_m76971700_ftn) (Camera_t4157153871 *, float);
  16938. static Camera_set_orthographicSize_m76971700_ftn _il2cpp_icall_func;
  16939. if (!_il2cpp_icall_func)
  16940. _il2cpp_icall_func = (Camera_set_orthographicSize_m76971700_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)");
  16941. _il2cpp_icall_func(__this, ___value0);
  16942. }
  16943. // System.Boolean UnityEngine.Camera::get_orthographic()
  16944. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m2831464531 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16945. {
  16946. typedef bool (*Camera_get_orthographic_m2831464531_ftn) (Camera_t4157153871 *);
  16947. static Camera_get_orthographic_m2831464531_ftn _il2cpp_icall_func;
  16948. if (!_il2cpp_icall_func)
  16949. _il2cpp_icall_func = (Camera_get_orthographic_m2831464531_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()");
  16950. bool retVal = _il2cpp_icall_func(__this);
  16951. return retVal;
  16952. }
  16953. // System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
  16954. extern "C" IL2CPP_METHOD_ATTR void Camera_set_orthographic_m2855749523 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16955. {
  16956. typedef void (*Camera_set_orthographic_m2855749523_ftn) (Camera_t4157153871 *, bool);
  16957. static Camera_set_orthographic_m2855749523_ftn _il2cpp_icall_func;
  16958. if (!_il2cpp_icall_func)
  16959. _il2cpp_icall_func = (Camera_set_orthographic_m2855749523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographic(System.Boolean)");
  16960. _il2cpp_icall_func(__this, ___value0);
  16961. }
  16962. // UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode()
  16963. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m823093184 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16964. {
  16965. typedef int32_t (*Camera_get_opaqueSortMode_m823093184_ftn) (Camera_t4157153871 *);
  16966. static Camera_get_opaqueSortMode_m823093184_ftn _il2cpp_icall_func;
  16967. if (!_il2cpp_icall_func)
  16968. _il2cpp_icall_func = (Camera_get_opaqueSortMode_m823093184_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_opaqueSortMode()");
  16969. int32_t retVal = _il2cpp_icall_func(__this);
  16970. return retVal;
  16971. }
  16972. // System.Void UnityEngine.Camera::set_opaqueSortMode(UnityEngine.Rendering.OpaqueSortMode)
  16973. extern "C" IL2CPP_METHOD_ATTR void Camera_set_opaqueSortMode_m858601295 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16974. {
  16975. typedef void (*Camera_set_opaqueSortMode_m858601295_ftn) (Camera_t4157153871 *, int32_t);
  16976. static Camera_set_opaqueSortMode_m858601295_ftn _il2cpp_icall_func;
  16977. if (!_il2cpp_icall_func)
  16978. _il2cpp_icall_func = (Camera_set_opaqueSortMode_m858601295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_opaqueSortMode(UnityEngine.Rendering.OpaqueSortMode)");
  16979. _il2cpp_icall_func(__this, ___value0);
  16980. }
  16981. // UnityEngine.TransparencySortMode UnityEngine.Camera::get_transparencySortMode()
  16982. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_transparencySortMode_m58789094 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16983. {
  16984. typedef int32_t (*Camera_get_transparencySortMode_m58789094_ftn) (Camera_t4157153871 *);
  16985. static Camera_get_transparencySortMode_m58789094_ftn _il2cpp_icall_func;
  16986. if (!_il2cpp_icall_func)
  16987. _il2cpp_icall_func = (Camera_get_transparencySortMode_m58789094_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_transparencySortMode()");
  16988. int32_t retVal = _il2cpp_icall_func(__this);
  16989. return retVal;
  16990. }
  16991. // System.Void UnityEngine.Camera::set_transparencySortMode(UnityEngine.TransparencySortMode)
  16992. extern "C" IL2CPP_METHOD_ATTR void Camera_set_transparencySortMode_m2548686628 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16993. {
  16994. typedef void (*Camera_set_transparencySortMode_m2548686628_ftn) (Camera_t4157153871 *, int32_t);
  16995. static Camera_set_transparencySortMode_m2548686628_ftn _il2cpp_icall_func;
  16996. if (!_il2cpp_icall_func)
  16997. _il2cpp_icall_func = (Camera_set_transparencySortMode_m2548686628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_transparencySortMode(UnityEngine.TransparencySortMode)");
  16998. _il2cpp_icall_func(__this, ___value0);
  16999. }
  17000. // UnityEngine.Vector3 UnityEngine.Camera::get_transparencySortAxis()
  17001. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_get_transparencySortAxis_m3318235140 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17002. {
  17003. Vector3_t3722313464 V_0;
  17004. memset(&V_0, 0, sizeof(V_0));
  17005. Vector3_t3722313464 V_1;
  17006. memset(&V_1, 0, sizeof(V_1));
  17007. {
  17008. Camera_INTERNAL_get_transparencySortAxis_m3029054961(__this, (&V_0), /*hidden argument*/NULL);
  17009. Vector3_t3722313464 L_0 = V_0;
  17010. V_1 = L_0;
  17011. goto IL_0010;
  17012. }
  17013. IL_0010:
  17014. {
  17015. Vector3_t3722313464 L_1 = V_1;
  17016. return L_1;
  17017. }
  17018. }
  17019. // System.Void UnityEngine.Camera::set_transparencySortAxis(UnityEngine.Vector3)
  17020. extern "C" IL2CPP_METHOD_ATTR void Camera_set_transparencySortAxis_m3733475347 (Camera_t4157153871 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  17021. {
  17022. {
  17023. Camera_INTERNAL_set_transparencySortAxis_m494649594(__this, (&___value0), /*hidden argument*/NULL);
  17024. return;
  17025. }
  17026. }
  17027. // System.Void UnityEngine.Camera::INTERNAL_get_transparencySortAxis(UnityEngine.Vector3&)
  17028. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_transparencySortAxis_m3029054961 (Camera_t4157153871 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  17029. {
  17030. typedef void (*Camera_INTERNAL_get_transparencySortAxis_m3029054961_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *);
  17031. static Camera_INTERNAL_get_transparencySortAxis_m3029054961_ftn _il2cpp_icall_func;
  17032. if (!_il2cpp_icall_func)
  17033. _il2cpp_icall_func = (Camera_INTERNAL_get_transparencySortAxis_m3029054961_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_transparencySortAxis(UnityEngine.Vector3&)");
  17034. _il2cpp_icall_func(__this, ___value0);
  17035. }
  17036. // System.Void UnityEngine.Camera::INTERNAL_set_transparencySortAxis(UnityEngine.Vector3&)
  17037. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_transparencySortAxis_m494649594 (Camera_t4157153871 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  17038. {
  17039. typedef void (*Camera_INTERNAL_set_transparencySortAxis_m494649594_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *);
  17040. static Camera_INTERNAL_set_transparencySortAxis_m494649594_ftn _il2cpp_icall_func;
  17041. if (!_il2cpp_icall_func)
  17042. _il2cpp_icall_func = (Camera_INTERNAL_set_transparencySortAxis_m494649594_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_transparencySortAxis(UnityEngine.Vector3&)");
  17043. _il2cpp_icall_func(__this, ___value0);
  17044. }
  17045. // System.Single UnityEngine.Camera::get_depth()
  17046. extern "C" IL2CPP_METHOD_ATTR float Camera_get_depth_m2555926613 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17047. {
  17048. typedef float (*Camera_get_depth_m2555926613_ftn) (Camera_t4157153871 *);
  17049. static Camera_get_depth_m2555926613_ftn _il2cpp_icall_func;
  17050. if (!_il2cpp_icall_func)
  17051. _il2cpp_icall_func = (Camera_get_depth_m2555926613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  17052. float retVal = _il2cpp_icall_func(__this);
  17053. return retVal;
  17054. }
  17055. // System.Void UnityEngine.Camera::set_depth(System.Single)
  17056. extern "C" IL2CPP_METHOD_ATTR void Camera_set_depth_m3611516936 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  17057. {
  17058. typedef void (*Camera_set_depth_m3611516936_ftn) (Camera_t4157153871 *, float);
  17059. static Camera_set_depth_m3611516936_ftn _il2cpp_icall_func;
  17060. if (!_il2cpp_icall_func)
  17061. _il2cpp_icall_func = (Camera_set_depth_m3611516936_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)");
  17062. _il2cpp_icall_func(__this, ___value0);
  17063. }
  17064. // System.Single UnityEngine.Camera::get_aspect()
  17065. extern "C" IL2CPP_METHOD_ATTR float Camera_get_aspect_m862507514 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17066. {
  17067. typedef float (*Camera_get_aspect_m862507514_ftn) (Camera_t4157153871 *);
  17068. static Camera_get_aspect_m862507514_ftn _il2cpp_icall_func;
  17069. if (!_il2cpp_icall_func)
  17070. _il2cpp_icall_func = (Camera_get_aspect_m862507514_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()");
  17071. float retVal = _il2cpp_icall_func(__this);
  17072. return retVal;
  17073. }
  17074. // System.Void UnityEngine.Camera::set_aspect(System.Single)
  17075. extern "C" IL2CPP_METHOD_ATTR void Camera_set_aspect_m2625464181 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  17076. {
  17077. typedef void (*Camera_set_aspect_m2625464181_ftn) (Camera_t4157153871 *, float);
  17078. static Camera_set_aspect_m2625464181_ftn _il2cpp_icall_func;
  17079. if (!_il2cpp_icall_func)
  17080. _il2cpp_icall_func = (Camera_set_aspect_m2625464181_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)");
  17081. _il2cpp_icall_func(__this, ___value0);
  17082. }
  17083. // System.Int32 UnityEngine.Camera::get_cullingMask()
  17084. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17085. {
  17086. typedef int32_t (*Camera_get_cullingMask_m679085748_ftn) (Camera_t4157153871 *);
  17087. static Camera_get_cullingMask_m679085748_ftn _il2cpp_icall_func;
  17088. if (!_il2cpp_icall_func)
  17089. _il2cpp_icall_func = (Camera_get_cullingMask_m679085748_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  17090. int32_t retVal = _il2cpp_icall_func(__this);
  17091. return retVal;
  17092. }
  17093. // System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
  17094. extern "C" IL2CPP_METHOD_ATTR void Camera_set_cullingMask_m1402455777 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  17095. {
  17096. typedef void (*Camera_set_cullingMask_m1402455777_ftn) (Camera_t4157153871 *, int32_t);
  17097. static Camera_set_cullingMask_m1402455777_ftn _il2cpp_icall_func;
  17098. if (!_il2cpp_icall_func)
  17099. _il2cpp_icall_func = (Camera_set_cullingMask_m1402455777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)");
  17100. _il2cpp_icall_func(__this, ___value0);
  17101. }
  17102. // System.Int32 UnityEngine.Camera::get_PreviewCullingLayer()
  17103. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_PreviewCullingLayer_m991451285 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17104. {
  17105. typedef int32_t (*Camera_get_PreviewCullingLayer_m991451285_ftn) ();
  17106. static Camera_get_PreviewCullingLayer_m991451285_ftn _il2cpp_icall_func;
  17107. if (!_il2cpp_icall_func)
  17108. _il2cpp_icall_func = (Camera_get_PreviewCullingLayer_m991451285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_PreviewCullingLayer()");
  17109. int32_t retVal = _il2cpp_icall_func();
  17110. return retVal;
  17111. }
  17112. // UnityEngine.SceneManagement.Scene UnityEngine.Camera::get_scene()
  17113. extern "C" IL2CPP_METHOD_ATTR Scene_t2348375561 Camera_get_scene_m2093437909 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17114. {
  17115. Scene_t2348375561 V_0;
  17116. memset(&V_0, 0, sizeof(V_0));
  17117. Scene_t2348375561 V_1;
  17118. memset(&V_1, 0, sizeof(V_1));
  17119. {
  17120. Camera_INTERNAL_get_scene_m3886513235(__this, (&V_0), /*hidden argument*/NULL);
  17121. Scene_t2348375561 L_0 = V_0;
  17122. V_1 = L_0;
  17123. goto IL_0010;
  17124. }
  17125. IL_0010:
  17126. {
  17127. Scene_t2348375561 L_1 = V_1;
  17128. return L_1;
  17129. }
  17130. }
  17131. // System.Void UnityEngine.Camera::set_scene(UnityEngine.SceneManagement.Scene)
  17132. extern "C" IL2CPP_METHOD_ATTR void Camera_set_scene_m1139431028 (Camera_t4157153871 * __this, Scene_t2348375561 ___value0, const RuntimeMethod* method)
  17133. {
  17134. {
  17135. Camera_INTERNAL_set_scene_m2043025856(__this, (&___value0), /*hidden argument*/NULL);
  17136. return;
  17137. }
  17138. }
  17139. // System.Void UnityEngine.Camera::INTERNAL_get_scene(UnityEngine.SceneManagement.Scene&)
  17140. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_scene_m3886513235 (Camera_t4157153871 * __this, Scene_t2348375561 * ___value0, const RuntimeMethod* method)
  17141. {
  17142. typedef void (*Camera_INTERNAL_get_scene_m3886513235_ftn) (Camera_t4157153871 *, Scene_t2348375561 *);
  17143. static Camera_INTERNAL_get_scene_m3886513235_ftn _il2cpp_icall_func;
  17144. if (!_il2cpp_icall_func)
  17145. _il2cpp_icall_func = (Camera_INTERNAL_get_scene_m3886513235_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_scene(UnityEngine.SceneManagement.Scene&)");
  17146. _il2cpp_icall_func(__this, ___value0);
  17147. }
  17148. // System.Void UnityEngine.Camera::INTERNAL_set_scene(UnityEngine.SceneManagement.Scene&)
  17149. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_scene_m2043025856 (Camera_t4157153871 * __this, Scene_t2348375561 * ___value0, const RuntimeMethod* method)
  17150. {
  17151. typedef void (*Camera_INTERNAL_set_scene_m2043025856_ftn) (Camera_t4157153871 *, Scene_t2348375561 *);
  17152. static Camera_INTERNAL_set_scene_m2043025856_ftn _il2cpp_icall_func;
  17153. if (!_il2cpp_icall_func)
  17154. _il2cpp_icall_func = (Camera_INTERNAL_set_scene_m2043025856_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_scene(UnityEngine.SceneManagement.Scene&)");
  17155. _il2cpp_icall_func(__this, ___value0);
  17156. }
  17157. // System.Int32 UnityEngine.Camera::get_eventMask()
  17158. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17159. {
  17160. typedef int32_t (*Camera_get_eventMask_m819189086_ftn) (Camera_t4157153871 *);
  17161. static Camera_get_eventMask_m819189086_ftn _il2cpp_icall_func;
  17162. if (!_il2cpp_icall_func)
  17163. _il2cpp_icall_func = (Camera_get_eventMask_m819189086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  17164. int32_t retVal = _il2cpp_icall_func(__this);
  17165. return retVal;
  17166. }
  17167. // System.Void UnityEngine.Camera::set_eventMask(System.Int32)
  17168. extern "C" IL2CPP_METHOD_ATTR void Camera_set_eventMask_m1210303295 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  17169. {
  17170. typedef void (*Camera_set_eventMask_m1210303295_ftn) (Camera_t4157153871 *, int32_t);
  17171. static Camera_set_eventMask_m1210303295_ftn _il2cpp_icall_func;
  17172. if (!_il2cpp_icall_func)
  17173. _il2cpp_icall_func = (Camera_set_eventMask_m1210303295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_eventMask(System.Int32)");
  17174. _il2cpp_icall_func(__this, ___value0);
  17175. }
  17176. // UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
  17177. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Camera_get_backgroundColor_m3310993309 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17178. {
  17179. Color_t2555686324 V_0;
  17180. memset(&V_0, 0, sizeof(V_0));
  17181. Color_t2555686324 V_1;
  17182. memset(&V_1, 0, sizeof(V_1));
  17183. {
  17184. Camera_INTERNAL_get_backgroundColor_m3007326131(__this, (&V_0), /*hidden argument*/NULL);
  17185. Color_t2555686324 L_0 = V_0;
  17186. V_1 = L_0;
  17187. goto IL_0010;
  17188. }
  17189. IL_0010:
  17190. {
  17191. Color_t2555686324 L_1 = V_1;
  17192. return L_1;
  17193. }
  17194. }
  17195. // System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
  17196. extern "C" IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m1332346802 (Camera_t4157153871 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  17197. {
  17198. {
  17199. Camera_INTERNAL_set_backgroundColor_m1542486218(__this, (&___value0), /*hidden argument*/NULL);
  17200. return;
  17201. }
  17202. }
  17203. // System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)
  17204. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_backgroundColor_m3007326131 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  17205. {
  17206. typedef void (*Camera_INTERNAL_get_backgroundColor_m3007326131_ftn) (Camera_t4157153871 *, Color_t2555686324 *);
  17207. static Camera_INTERNAL_get_backgroundColor_m3007326131_ftn _il2cpp_icall_func;
  17208. if (!_il2cpp_icall_func)
  17209. _il2cpp_icall_func = (Camera_INTERNAL_get_backgroundColor_m3007326131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)");
  17210. _il2cpp_icall_func(__this, ___value0);
  17211. }
  17212. // System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)
  17213. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_backgroundColor_m1542486218 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  17214. {
  17215. typedef void (*Camera_INTERNAL_set_backgroundColor_m1542486218_ftn) (Camera_t4157153871 *, Color_t2555686324 *);
  17216. static Camera_INTERNAL_set_backgroundColor_m1542486218_ftn _il2cpp_icall_func;
  17217. if (!_il2cpp_icall_func)
  17218. _il2cpp_icall_func = (Camera_INTERNAL_set_backgroundColor_m1542486218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)");
  17219. _il2cpp_icall_func(__this, ___value0);
  17220. }
  17221. // UnityEngine.Rect UnityEngine.Camera::get_rect()
  17222. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_rect_m2458154151 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17223. {
  17224. Rect_t2360479859 V_0;
  17225. memset(&V_0, 0, sizeof(V_0));
  17226. Rect_t2360479859 V_1;
  17227. memset(&V_1, 0, sizeof(V_1));
  17228. {
  17229. Camera_INTERNAL_get_rect_m3033597656(__this, (&V_0), /*hidden argument*/NULL);
  17230. Rect_t2360479859 L_0 = V_0;
  17231. V_1 = L_0;
  17232. goto IL_0010;
  17233. }
  17234. IL_0010:
  17235. {
  17236. Rect_t2360479859 L_1 = V_1;
  17237. return L_1;
  17238. }
  17239. }
  17240. // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
  17241. extern "C" IL2CPP_METHOD_ATTR void Camera_set_rect_m521006799 (Camera_t4157153871 * __this, Rect_t2360479859 ___value0, const RuntimeMethod* method)
  17242. {
  17243. {
  17244. Camera_INTERNAL_set_rect_m59586497(__this, (&___value0), /*hidden argument*/NULL);
  17245. return;
  17246. }
  17247. }
  17248. // System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)
  17249. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_rect_m3033597656 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  17250. {
  17251. typedef void (*Camera_INTERNAL_get_rect_m3033597656_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  17252. static Camera_INTERNAL_get_rect_m3033597656_ftn _il2cpp_icall_func;
  17253. if (!_il2cpp_icall_func)
  17254. _il2cpp_icall_func = (Camera_INTERNAL_get_rect_m3033597656_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)");
  17255. _il2cpp_icall_func(__this, ___value0);
  17256. }
  17257. // System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)
  17258. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_rect_m59586497 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  17259. {
  17260. typedef void (*Camera_INTERNAL_set_rect_m59586497_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  17261. static Camera_INTERNAL_set_rect_m59586497_ftn _il2cpp_icall_func;
  17262. if (!_il2cpp_icall_func)
  17263. _il2cpp_icall_func = (Camera_INTERNAL_set_rect_m59586497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)");
  17264. _il2cpp_icall_func(__this, ___value0);
  17265. }
  17266. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  17267. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17268. {
  17269. Rect_t2360479859 V_0;
  17270. memset(&V_0, 0, sizeof(V_0));
  17271. Rect_t2360479859 V_1;
  17272. memset(&V_1, 0, sizeof(V_1));
  17273. {
  17274. Camera_INTERNAL_get_pixelRect_m2277658347(__this, (&V_0), /*hidden argument*/NULL);
  17275. Rect_t2360479859 L_0 = V_0;
  17276. V_1 = L_0;
  17277. goto IL_0010;
  17278. }
  17279. IL_0010:
  17280. {
  17281. Rect_t2360479859 L_1 = V_1;
  17282. return L_1;
  17283. }
  17284. }
  17285. // System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect)
  17286. extern "C" IL2CPP_METHOD_ATTR void Camera_set_pixelRect_m2235146205 (Camera_t4157153871 * __this, Rect_t2360479859 ___value0, const RuntimeMethod* method)
  17287. {
  17288. {
  17289. Camera_INTERNAL_set_pixelRect_m3151397279(__this, (&___value0), /*hidden argument*/NULL);
  17290. return;
  17291. }
  17292. }
  17293. // System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  17294. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_pixelRect_m2277658347 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  17295. {
  17296. typedef void (*Camera_INTERNAL_get_pixelRect_m2277658347_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  17297. static Camera_INTERNAL_get_pixelRect_m2277658347_ftn _il2cpp_icall_func;
  17298. if (!_il2cpp_icall_func)
  17299. _il2cpp_icall_func = (Camera_INTERNAL_get_pixelRect_m2277658347_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)");
  17300. _il2cpp_icall_func(__this, ___value0);
  17301. }
  17302. // System.Void UnityEngine.Camera::INTERNAL_set_pixelRect(UnityEngine.Rect&)
  17303. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_pixelRect_m3151397279 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  17304. {
  17305. typedef void (*Camera_INTERNAL_set_pixelRect_m3151397279_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  17306. static Camera_INTERNAL_set_pixelRect_m3151397279_ftn _il2cpp_icall_func;
  17307. if (!_il2cpp_icall_func)
  17308. _il2cpp_icall_func = (Camera_INTERNAL_set_pixelRect_m3151397279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_pixelRect(UnityEngine.Rect&)");
  17309. _il2cpp_icall_func(__this, ___value0);
  17310. }
  17311. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  17312. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17313. {
  17314. typedef RenderTexture_t2108887433 * (*Camera_get_targetTexture_m2278634983_ftn) (Camera_t4157153871 *);
  17315. static Camera_get_targetTexture_m2278634983_ftn _il2cpp_icall_func;
  17316. if (!_il2cpp_icall_func)
  17317. _il2cpp_icall_func = (Camera_get_targetTexture_m2278634983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  17318. RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(__this);
  17319. return retVal;
  17320. }
  17321. // System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
  17322. extern "C" IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m3148311140 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___value0, const RuntimeMethod* method)
  17323. {
  17324. typedef void (*Camera_set_targetTexture_m3148311140_ftn) (Camera_t4157153871 *, RenderTexture_t2108887433 *);
  17325. static Camera_set_targetTexture_m3148311140_ftn _il2cpp_icall_func;
  17326. if (!_il2cpp_icall_func)
  17327. _il2cpp_icall_func = (Camera_set_targetTexture_m3148311140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)");
  17328. _il2cpp_icall_func(__this, ___value0);
  17329. }
  17330. // UnityEngine.RenderTexture UnityEngine.Camera::get_activeTexture()
  17331. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_activeTexture_m620101465 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17332. {
  17333. typedef RenderTexture_t2108887433 * (*Camera_get_activeTexture_m620101465_ftn) (Camera_t4157153871 *);
  17334. static Camera_get_activeTexture_m620101465_ftn _il2cpp_icall_func;
  17335. if (!_il2cpp_icall_func)
  17336. _il2cpp_icall_func = (Camera_get_activeTexture_m620101465_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_activeTexture()");
  17337. RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(__this);
  17338. return retVal;
  17339. }
  17340. // System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
  17341. extern "C" IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_m1431613849 (Camera_t4157153871 * __this, RenderBuffer_t586150500 * ___color0, RenderBuffer_t586150500 * ___depth1, const RuntimeMethod* method)
  17342. {
  17343. typedef void (*Camera_SetTargetBuffersImpl_m1431613849_ftn) (Camera_t4157153871 *, RenderBuffer_t586150500 *, RenderBuffer_t586150500 *);
  17344. static Camera_SetTargetBuffersImpl_m1431613849_ftn _il2cpp_icall_func;
  17345. if (!_il2cpp_icall_func)
  17346. _il2cpp_icall_func = (Camera_SetTargetBuffersImpl_m1431613849_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)");
  17347. _il2cpp_icall_func(__this, ___color0, ___depth1);
  17348. }
  17349. // System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)
  17350. extern "C" IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersMRTImpl_m236124773 (Camera_t4157153871 * __this, RenderBufferU5BU5D_t1615831949* ___color0, RenderBuffer_t586150500 * ___depth1, const RuntimeMethod* method)
  17351. {
  17352. typedef void (*Camera_SetTargetBuffersMRTImpl_m236124773_ftn) (Camera_t4157153871 *, RenderBufferU5BU5D_t1615831949*, RenderBuffer_t586150500 *);
  17353. static Camera_SetTargetBuffersMRTImpl_m236124773_ftn _il2cpp_icall_func;
  17354. if (!_il2cpp_icall_func)
  17355. _il2cpp_icall_func = (Camera_SetTargetBuffersMRTImpl_m236124773_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)");
  17356. _il2cpp_icall_func(__this, ___color0, ___depth1);
  17357. }
  17358. // System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
  17359. extern "C" IL2CPP_METHOD_ATTR void Camera_SetTargetBuffers_m132743093 (Camera_t4157153871 * __this, RenderBuffer_t586150500 ___colorBuffer0, RenderBuffer_t586150500 ___depthBuffer1, const RuntimeMethod* method)
  17360. {
  17361. {
  17362. Camera_SetTargetBuffersImpl_m1431613849(__this, (&___colorBuffer0), (&___depthBuffer1), /*hidden argument*/NULL);
  17363. return;
  17364. }
  17365. }
  17366. // System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
  17367. extern "C" IL2CPP_METHOD_ATTR void Camera_SetTargetBuffers_m2618792713 (Camera_t4157153871 * __this, RenderBufferU5BU5D_t1615831949* ___colorBuffer0, RenderBuffer_t586150500 ___depthBuffer1, const RuntimeMethod* method)
  17368. {
  17369. {
  17370. RenderBufferU5BU5D_t1615831949* L_0 = ___colorBuffer0;
  17371. Camera_SetTargetBuffersMRTImpl_m236124773(__this, L_0, (&___depthBuffer1), /*hidden argument*/NULL);
  17372. return;
  17373. }
  17374. }
  17375. // System.Int32 UnityEngine.Camera::get_pixelWidth()
  17376. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m1110053668 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17377. {
  17378. typedef int32_t (*Camera_get_pixelWidth_m1110053668_ftn) (Camera_t4157153871 *);
  17379. static Camera_get_pixelWidth_m1110053668_ftn _il2cpp_icall_func;
  17380. if (!_il2cpp_icall_func)
  17381. _il2cpp_icall_func = (Camera_get_pixelWidth_m1110053668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()");
  17382. int32_t retVal = _il2cpp_icall_func(__this);
  17383. return retVal;
  17384. }
  17385. // System.Int32 UnityEngine.Camera::get_pixelHeight()
  17386. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m722276884 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17387. {
  17388. typedef int32_t (*Camera_get_pixelHeight_m722276884_ftn) (Camera_t4157153871 *);
  17389. static Camera_get_pixelHeight_m722276884_ftn _il2cpp_icall_func;
  17390. if (!_il2cpp_icall_func)
  17391. _il2cpp_icall_func = (Camera_get_pixelHeight_m722276884_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()");
  17392. int32_t retVal = _il2cpp_icall_func(__this);
  17393. return retVal;
  17394. }
  17395. // System.Int32 UnityEngine.Camera::get_scaledPixelWidth()
  17396. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelWidth_m1346594373 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17397. {
  17398. typedef int32_t (*Camera_get_scaledPixelWidth_m1346594373_ftn) (Camera_t4157153871 *);
  17399. static Camera_get_scaledPixelWidth_m1346594373_ftn _il2cpp_icall_func;
  17400. if (!_il2cpp_icall_func)
  17401. _il2cpp_icall_func = (Camera_get_scaledPixelWidth_m1346594373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelWidth()");
  17402. int32_t retVal = _il2cpp_icall_func(__this);
  17403. return retVal;
  17404. }
  17405. // System.Int32 UnityEngine.Camera::get_scaledPixelHeight()
  17406. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelHeight_m1153617770 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17407. {
  17408. typedef int32_t (*Camera_get_scaledPixelHeight_m1153617770_ftn) (Camera_t4157153871 *);
  17409. static Camera_get_scaledPixelHeight_m1153617770_ftn _il2cpp_icall_func;
  17410. if (!_il2cpp_icall_func)
  17411. _il2cpp_icall_func = (Camera_get_scaledPixelHeight_m1153617770_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelHeight()");
  17412. int32_t retVal = _il2cpp_icall_func(__this);
  17413. return retVal;
  17414. }
  17415. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_cameraToWorldMatrix()
  17416. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_cameraToWorldMatrix_m1014816483 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17417. {
  17418. Matrix4x4_t1817901843 V_0;
  17419. memset(&V_0, 0, sizeof(V_0));
  17420. Matrix4x4_t1817901843 V_1;
  17421. memset(&V_1, 0, sizeof(V_1));
  17422. {
  17423. Camera_INTERNAL_get_cameraToWorldMatrix_m2608674214(__this, (&V_0), /*hidden argument*/NULL);
  17424. Matrix4x4_t1817901843 L_0 = V_0;
  17425. V_1 = L_0;
  17426. goto IL_0010;
  17427. }
  17428. IL_0010:
  17429. {
  17430. Matrix4x4_t1817901843 L_1 = V_1;
  17431. return L_1;
  17432. }
  17433. }
  17434. // System.Void UnityEngine.Camera::INTERNAL_get_cameraToWorldMatrix(UnityEngine.Matrix4x4&)
  17435. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_cameraToWorldMatrix_m2608674214 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17436. {
  17437. typedef void (*Camera_INTERNAL_get_cameraToWorldMatrix_m2608674214_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17438. static Camera_INTERNAL_get_cameraToWorldMatrix_m2608674214_ftn _il2cpp_icall_func;
  17439. if (!_il2cpp_icall_func)
  17440. _il2cpp_icall_func = (Camera_INTERNAL_get_cameraToWorldMatrix_m2608674214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_cameraToWorldMatrix(UnityEngine.Matrix4x4&)");
  17441. _il2cpp_icall_func(__this, ___value0);
  17442. }
  17443. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
  17444. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_worldToCameraMatrix_m22661425 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17445. {
  17446. Matrix4x4_t1817901843 V_0;
  17447. memset(&V_0, 0, sizeof(V_0));
  17448. Matrix4x4_t1817901843 V_1;
  17449. memset(&V_1, 0, sizeof(V_1));
  17450. {
  17451. Camera_INTERNAL_get_worldToCameraMatrix_m3766537960(__this, (&V_0), /*hidden argument*/NULL);
  17452. Matrix4x4_t1817901843 L_0 = V_0;
  17453. V_1 = L_0;
  17454. goto IL_0010;
  17455. }
  17456. IL_0010:
  17457. {
  17458. Matrix4x4_t1817901843 L_1 = V_1;
  17459. return L_1;
  17460. }
  17461. }
  17462. // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
  17463. extern "C" IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_m2548466927 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  17464. {
  17465. {
  17466. Camera_INTERNAL_set_worldToCameraMatrix_m199332843(__this, (&___value0), /*hidden argument*/NULL);
  17467. return;
  17468. }
  17469. }
  17470. // System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  17471. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_worldToCameraMatrix_m3766537960 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17472. {
  17473. typedef void (*Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17474. static Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn _il2cpp_icall_func;
  17475. if (!_il2cpp_icall_func)
  17476. _il2cpp_icall_func = (Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)");
  17477. _il2cpp_icall_func(__this, ___value0);
  17478. }
  17479. // System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  17480. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_worldToCameraMatrix_m199332843 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17481. {
  17482. typedef void (*Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17483. static Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn _il2cpp_icall_func;
  17484. if (!_il2cpp_icall_func)
  17485. _il2cpp_icall_func = (Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)");
  17486. _il2cpp_icall_func(__this, ___value0);
  17487. }
  17488. // System.Void UnityEngine.Camera::ResetWorldToCameraMatrix()
  17489. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetWorldToCameraMatrix_m3297268453 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17490. {
  17491. {
  17492. Camera_INTERNAL_CALL_ResetWorldToCameraMatrix_m2178900453(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  17493. return;
  17494. }
  17495. }
  17496. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetWorldToCameraMatrix(UnityEngine.Camera)
  17497. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetWorldToCameraMatrix_m2178900453 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method)
  17498. {
  17499. typedef void (*Camera_INTERNAL_CALL_ResetWorldToCameraMatrix_m2178900453_ftn) (Camera_t4157153871 *);
  17500. static Camera_INTERNAL_CALL_ResetWorldToCameraMatrix_m2178900453_ftn _il2cpp_icall_func;
  17501. if (!_il2cpp_icall_func)
  17502. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ResetWorldToCameraMatrix_m2178900453_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ResetWorldToCameraMatrix(UnityEngine.Camera)");
  17503. _il2cpp_icall_func(___self0);
  17504. }
  17505. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
  17506. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_projectionMatrix_m667780853 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17507. {
  17508. Matrix4x4_t1817901843 V_0;
  17509. memset(&V_0, 0, sizeof(V_0));
  17510. Matrix4x4_t1817901843 V_1;
  17511. memset(&V_1, 0, sizeof(V_1));
  17512. {
  17513. Camera_INTERNAL_get_projectionMatrix_m3544213898(__this, (&V_0), /*hidden argument*/NULL);
  17514. Matrix4x4_t1817901843 L_0 = V_0;
  17515. V_1 = L_0;
  17516. goto IL_0010;
  17517. }
  17518. IL_0010:
  17519. {
  17520. Matrix4x4_t1817901843 L_1 = V_1;
  17521. return L_1;
  17522. }
  17523. }
  17524. // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
  17525. extern "C" IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m3293177686 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  17526. {
  17527. {
  17528. Camera_INTERNAL_set_projectionMatrix_m3705557330(__this, (&___value0), /*hidden argument*/NULL);
  17529. return;
  17530. }
  17531. }
  17532. // System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)
  17533. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_projectionMatrix_m3544213898 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17534. {
  17535. typedef void (*Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17536. static Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn _il2cpp_icall_func;
  17537. if (!_il2cpp_icall_func)
  17538. _il2cpp_icall_func = (Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)");
  17539. _il2cpp_icall_func(__this, ___value0);
  17540. }
  17541. // System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)
  17542. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_projectionMatrix_m3705557330 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17543. {
  17544. typedef void (*Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17545. static Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn _il2cpp_icall_func;
  17546. if (!_il2cpp_icall_func)
  17547. _il2cpp_icall_func = (Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)");
  17548. _il2cpp_icall_func(__this, ___value0);
  17549. }
  17550. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_nonJitteredProjectionMatrix()
  17551. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_nonJitteredProjectionMatrix_m3132605402 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17552. {
  17553. Matrix4x4_t1817901843 V_0;
  17554. memset(&V_0, 0, sizeof(V_0));
  17555. Matrix4x4_t1817901843 V_1;
  17556. memset(&V_1, 0, sizeof(V_1));
  17557. {
  17558. Camera_INTERNAL_get_nonJitteredProjectionMatrix_m2148801223(__this, (&V_0), /*hidden argument*/NULL);
  17559. Matrix4x4_t1817901843 L_0 = V_0;
  17560. V_1 = L_0;
  17561. goto IL_0010;
  17562. }
  17563. IL_0010:
  17564. {
  17565. Matrix4x4_t1817901843 L_1 = V_1;
  17566. return L_1;
  17567. }
  17568. }
  17569. // System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4)
  17570. extern "C" IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_m3492270478 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  17571. {
  17572. {
  17573. Camera_INTERNAL_set_nonJitteredProjectionMatrix_m3232551263(__this, (&___value0), /*hidden argument*/NULL);
  17574. return;
  17575. }
  17576. }
  17577. // System.Void UnityEngine.Camera::INTERNAL_get_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4&)
  17578. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_nonJitteredProjectionMatrix_m2148801223 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17579. {
  17580. typedef void (*Camera_INTERNAL_get_nonJitteredProjectionMatrix_m2148801223_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17581. static Camera_INTERNAL_get_nonJitteredProjectionMatrix_m2148801223_ftn _il2cpp_icall_func;
  17582. if (!_il2cpp_icall_func)
  17583. _il2cpp_icall_func = (Camera_INTERNAL_get_nonJitteredProjectionMatrix_m2148801223_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4&)");
  17584. _il2cpp_icall_func(__this, ___value0);
  17585. }
  17586. // System.Void UnityEngine.Camera::INTERNAL_set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4&)
  17587. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_nonJitteredProjectionMatrix_m3232551263 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17588. {
  17589. typedef void (*Camera_INTERNAL_set_nonJitteredProjectionMatrix_m3232551263_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17590. static Camera_INTERNAL_set_nonJitteredProjectionMatrix_m3232551263_ftn _il2cpp_icall_func;
  17591. if (!_il2cpp_icall_func)
  17592. _il2cpp_icall_func = (Camera_INTERNAL_set_nonJitteredProjectionMatrix_m3232551263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4&)");
  17593. _il2cpp_icall_func(__this, ___value0);
  17594. }
  17595. // System.Boolean UnityEngine.Camera::get_useJitteredProjectionMatrixForTransparentRendering()
  17596. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_useJitteredProjectionMatrixForTransparentRendering_m2775987347 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17597. {
  17598. typedef bool (*Camera_get_useJitteredProjectionMatrixForTransparentRendering_m2775987347_ftn) (Camera_t4157153871 *);
  17599. static Camera_get_useJitteredProjectionMatrixForTransparentRendering_m2775987347_ftn _il2cpp_icall_func;
  17600. if (!_il2cpp_icall_func)
  17601. _il2cpp_icall_func = (Camera_get_useJitteredProjectionMatrixForTransparentRendering_m2775987347_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_useJitteredProjectionMatrixForTransparentRendering()");
  17602. bool retVal = _il2cpp_icall_func(__this);
  17603. return retVal;
  17604. }
  17605. // System.Void UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)
  17606. extern "C" IL2CPP_METHOD_ATTR void Camera_set_useJitteredProjectionMatrixForTransparentRendering_m1059913304 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  17607. {
  17608. typedef void (*Camera_set_useJitteredProjectionMatrixForTransparentRendering_m1059913304_ftn) (Camera_t4157153871 *, bool);
  17609. static Camera_set_useJitteredProjectionMatrixForTransparentRendering_m1059913304_ftn _il2cpp_icall_func;
  17610. if (!_il2cpp_icall_func)
  17611. _il2cpp_icall_func = (Camera_set_useJitteredProjectionMatrixForTransparentRendering_m1059913304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)");
  17612. _il2cpp_icall_func(__this, ___value0);
  17613. }
  17614. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_previousViewProjectionMatrix()
  17615. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_previousViewProjectionMatrix_m3358791387 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17616. {
  17617. Matrix4x4_t1817901843 V_0;
  17618. memset(&V_0, 0, sizeof(V_0));
  17619. Matrix4x4_t1817901843 V_1;
  17620. memset(&V_1, 0, sizeof(V_1));
  17621. {
  17622. Camera_INTERNAL_get_previousViewProjectionMatrix_m1929170886(__this, (&V_0), /*hidden argument*/NULL);
  17623. Matrix4x4_t1817901843 L_0 = V_0;
  17624. V_1 = L_0;
  17625. goto IL_0010;
  17626. }
  17627. IL_0010:
  17628. {
  17629. Matrix4x4_t1817901843 L_1 = V_1;
  17630. return L_1;
  17631. }
  17632. }
  17633. // System.Void UnityEngine.Camera::INTERNAL_get_previousViewProjectionMatrix(UnityEngine.Matrix4x4&)
  17634. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_previousViewProjectionMatrix_m1929170886 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  17635. {
  17636. typedef void (*Camera_INTERNAL_get_previousViewProjectionMatrix_m1929170886_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  17637. static Camera_INTERNAL_get_previousViewProjectionMatrix_m1929170886_ftn _il2cpp_icall_func;
  17638. if (!_il2cpp_icall_func)
  17639. _il2cpp_icall_func = (Camera_INTERNAL_get_previousViewProjectionMatrix_m1929170886_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_previousViewProjectionMatrix(UnityEngine.Matrix4x4&)");
  17640. _il2cpp_icall_func(__this, ___value0);
  17641. }
  17642. // System.Void UnityEngine.Camera::ResetProjectionMatrix()
  17643. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetProjectionMatrix_m1910759531 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17644. {
  17645. {
  17646. Camera_INTERNAL_CALL_ResetProjectionMatrix_m2771147534(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  17647. return;
  17648. }
  17649. }
  17650. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetProjectionMatrix(UnityEngine.Camera)
  17651. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetProjectionMatrix_m2771147534 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method)
  17652. {
  17653. typedef void (*Camera_INTERNAL_CALL_ResetProjectionMatrix_m2771147534_ftn) (Camera_t4157153871 *);
  17654. static Camera_INTERNAL_CALL_ResetProjectionMatrix_m2771147534_ftn _il2cpp_icall_func;
  17655. if (!_il2cpp_icall_func)
  17656. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ResetProjectionMatrix_m2771147534_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ResetProjectionMatrix(UnityEngine.Camera)");
  17657. _il2cpp_icall_func(___self0);
  17658. }
  17659. // System.Void UnityEngine.Camera::ResetAspect()
  17660. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetAspect_m3792783704 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17661. {
  17662. {
  17663. Camera_INTERNAL_CALL_ResetAspect_m3002838000(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  17664. return;
  17665. }
  17666. }
  17667. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetAspect(UnityEngine.Camera)
  17668. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetAspect_m3002838000 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method)
  17669. {
  17670. typedef void (*Camera_INTERNAL_CALL_ResetAspect_m3002838000_ftn) (Camera_t4157153871 *);
  17671. static Camera_INTERNAL_CALL_ResetAspect_m3002838000_ftn _il2cpp_icall_func;
  17672. if (!_il2cpp_icall_func)
  17673. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ResetAspect_m3002838000_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ResetAspect(UnityEngine.Camera)");
  17674. _il2cpp_icall_func(___self0);
  17675. }
  17676. // System.Void UnityEngine.Camera::ResetFieldOfView()
  17677. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetFieldOfView_m2354295433 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17678. {
  17679. {
  17680. Camera_INTERNAL_CALL_ResetFieldOfView_m2039060042(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  17681. return;
  17682. }
  17683. }
  17684. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetFieldOfView(UnityEngine.Camera)
  17685. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetFieldOfView_m2039060042 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method)
  17686. {
  17687. typedef void (*Camera_INTERNAL_CALL_ResetFieldOfView_m2039060042_ftn) (Camera_t4157153871 *);
  17688. static Camera_INTERNAL_CALL_ResetFieldOfView_m2039060042_ftn _il2cpp_icall_func;
  17689. if (!_il2cpp_icall_func)
  17690. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ResetFieldOfView_m2039060042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ResetFieldOfView(UnityEngine.Camera)");
  17691. _il2cpp_icall_func(___self0);
  17692. }
  17693. // UnityEngine.Vector3 UnityEngine.Camera::get_velocity()
  17694. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_get_velocity_m2237606456 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17695. {
  17696. Vector3_t3722313464 V_0;
  17697. memset(&V_0, 0, sizeof(V_0));
  17698. Vector3_t3722313464 V_1;
  17699. memset(&V_1, 0, sizeof(V_1));
  17700. {
  17701. Camera_INTERNAL_get_velocity_m3607207952(__this, (&V_0), /*hidden argument*/NULL);
  17702. Vector3_t3722313464 L_0 = V_0;
  17703. V_1 = L_0;
  17704. goto IL_0010;
  17705. }
  17706. IL_0010:
  17707. {
  17708. Vector3_t3722313464 L_1 = V_1;
  17709. return L_1;
  17710. }
  17711. }
  17712. // System.Void UnityEngine.Camera::INTERNAL_get_velocity(UnityEngine.Vector3&)
  17713. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_velocity_m3607207952 (Camera_t4157153871 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  17714. {
  17715. typedef void (*Camera_INTERNAL_get_velocity_m3607207952_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *);
  17716. static Camera_INTERNAL_get_velocity_m3607207952_ftn _il2cpp_icall_func;
  17717. if (!_il2cpp_icall_func)
  17718. _il2cpp_icall_func = (Camera_INTERNAL_get_velocity_m3607207952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_velocity(UnityEngine.Vector3&)");
  17719. _il2cpp_icall_func(__this, ___value0);
  17720. }
  17721. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  17722. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17723. {
  17724. typedef int32_t (*Camera_get_clearFlags_m992534691_ftn) (Camera_t4157153871 *);
  17725. static Camera_get_clearFlags_m992534691_ftn _il2cpp_icall_func;
  17726. if (!_il2cpp_icall_func)
  17727. _il2cpp_icall_func = (Camera_get_clearFlags_m992534691_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  17728. int32_t retVal = _il2cpp_icall_func(__this);
  17729. return retVal;
  17730. }
  17731. // System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
  17732. extern "C" IL2CPP_METHOD_ATTR void Camera_set_clearFlags_m2207032996 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  17733. {
  17734. typedef void (*Camera_set_clearFlags_m2207032996_ftn) (Camera_t4157153871 *, int32_t);
  17735. static Camera_set_clearFlags_m2207032996_ftn _il2cpp_icall_func;
  17736. if (!_il2cpp_icall_func)
  17737. _il2cpp_icall_func = (Camera_set_clearFlags_m2207032996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)");
  17738. _il2cpp_icall_func(__this, ___value0);
  17739. }
  17740. // System.Boolean UnityEngine.Camera::get_stereoEnabled()
  17741. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_stereoEnabled_m1370638140 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17742. {
  17743. typedef bool (*Camera_get_stereoEnabled_m1370638140_ftn) (Camera_t4157153871 *);
  17744. static Camera_get_stereoEnabled_m1370638140_ftn _il2cpp_icall_func;
  17745. if (!_il2cpp_icall_func)
  17746. _il2cpp_icall_func = (Camera_get_stereoEnabled_m1370638140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoEnabled()");
  17747. bool retVal = _il2cpp_icall_func(__this);
  17748. return retVal;
  17749. }
  17750. // System.Single UnityEngine.Camera::get_stereoSeparation()
  17751. extern "C" IL2CPP_METHOD_ATTR float Camera_get_stereoSeparation_m3293678941 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17752. {
  17753. typedef float (*Camera_get_stereoSeparation_m3293678941_ftn) (Camera_t4157153871 *);
  17754. static Camera_get_stereoSeparation_m3293678941_ftn _il2cpp_icall_func;
  17755. if (!_il2cpp_icall_func)
  17756. _il2cpp_icall_func = (Camera_get_stereoSeparation_m3293678941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoSeparation()");
  17757. float retVal = _il2cpp_icall_func(__this);
  17758. return retVal;
  17759. }
  17760. // System.Void UnityEngine.Camera::set_stereoSeparation(System.Single)
  17761. extern "C" IL2CPP_METHOD_ATTR void Camera_set_stereoSeparation_m1320109416 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  17762. {
  17763. typedef void (*Camera_set_stereoSeparation_m1320109416_ftn) (Camera_t4157153871 *, float);
  17764. static Camera_set_stereoSeparation_m1320109416_ftn _il2cpp_icall_func;
  17765. if (!_il2cpp_icall_func)
  17766. _il2cpp_icall_func = (Camera_set_stereoSeparation_m1320109416_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoSeparation(System.Single)");
  17767. _il2cpp_icall_func(__this, ___value0);
  17768. }
  17769. // System.Single UnityEngine.Camera::get_stereoConvergence()
  17770. extern "C" IL2CPP_METHOD_ATTR float Camera_get_stereoConvergence_m117664714 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17771. {
  17772. typedef float (*Camera_get_stereoConvergence_m117664714_ftn) (Camera_t4157153871 *);
  17773. static Camera_get_stereoConvergence_m117664714_ftn _il2cpp_icall_func;
  17774. if (!_il2cpp_icall_func)
  17775. _il2cpp_icall_func = (Camera_get_stereoConvergence_m117664714_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoConvergence()");
  17776. float retVal = _il2cpp_icall_func(__this);
  17777. return retVal;
  17778. }
  17779. // System.Void UnityEngine.Camera::set_stereoConvergence(System.Single)
  17780. extern "C" IL2CPP_METHOD_ATTR void Camera_set_stereoConvergence_m4155352032 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  17781. {
  17782. typedef void (*Camera_set_stereoConvergence_m4155352032_ftn) (Camera_t4157153871 *, float);
  17783. static Camera_set_stereoConvergence_m4155352032_ftn _il2cpp_icall_func;
  17784. if (!_il2cpp_icall_func)
  17785. _il2cpp_icall_func = (Camera_set_stereoConvergence_m4155352032_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoConvergence(System.Single)");
  17786. _il2cpp_icall_func(__this, ___value0);
  17787. }
  17788. // UnityEngine.CameraType UnityEngine.Camera::get_cameraType()
  17789. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m2902340588 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17790. {
  17791. typedef int32_t (*Camera_get_cameraType_m2902340588_ftn) (Camera_t4157153871 *);
  17792. static Camera_get_cameraType_m2902340588_ftn _il2cpp_icall_func;
  17793. if (!_il2cpp_icall_func)
  17794. _il2cpp_icall_func = (Camera_get_cameraType_m2902340588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cameraType()");
  17795. int32_t retVal = _il2cpp_icall_func(__this);
  17796. return retVal;
  17797. }
  17798. // System.Void UnityEngine.Camera::set_cameraType(UnityEngine.CameraType)
  17799. extern "C" IL2CPP_METHOD_ATTR void Camera_set_cameraType_m3539836710 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  17800. {
  17801. typedef void (*Camera_set_cameraType_m3539836710_ftn) (Camera_t4157153871 *, int32_t);
  17802. static Camera_set_cameraType_m3539836710_ftn _il2cpp_icall_func;
  17803. if (!_il2cpp_icall_func)
  17804. _il2cpp_icall_func = (Camera_set_cameraType_m3539836710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cameraType(UnityEngine.CameraType)");
  17805. _il2cpp_icall_func(__this, ___value0);
  17806. }
  17807. // System.Boolean UnityEngine.Camera::get_stereoMirrorMode()
  17808. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_stereoMirrorMode_m2090504088 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17809. {
  17810. typedef bool (*Camera_get_stereoMirrorMode_m2090504088_ftn) (Camera_t4157153871 *);
  17811. static Camera_get_stereoMirrorMode_m2090504088_ftn _il2cpp_icall_func;
  17812. if (!_il2cpp_icall_func)
  17813. _il2cpp_icall_func = (Camera_get_stereoMirrorMode_m2090504088_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoMirrorMode()");
  17814. bool retVal = _il2cpp_icall_func(__this);
  17815. return retVal;
  17816. }
  17817. // System.Void UnityEngine.Camera::set_stereoMirrorMode(System.Boolean)
  17818. extern "C" IL2CPP_METHOD_ATTR void Camera_set_stereoMirrorMode_m1004367014 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  17819. {
  17820. typedef void (*Camera_set_stereoMirrorMode_m1004367014_ftn) (Camera_t4157153871 *, bool);
  17821. static Camera_set_stereoMirrorMode_m1004367014_ftn _il2cpp_icall_func;
  17822. if (!_il2cpp_icall_func)
  17823. _il2cpp_icall_func = (Camera_set_stereoMirrorMode_m1004367014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoMirrorMode(System.Boolean)");
  17824. _il2cpp_icall_func(__this, ___value0);
  17825. }
  17826. // UnityEngine.Matrix4x4[] UnityEngine.Camera::GetStereoViewMatrices()
  17827. extern "C" IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t2302988098* Camera_GetStereoViewMatrices_m114045860 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17828. {
  17829. typedef Matrix4x4U5BU5D_t2302988098* (*Camera_GetStereoViewMatrices_m114045860_ftn) (Camera_t4157153871 *);
  17830. static Camera_GetStereoViewMatrices_m114045860_ftn _il2cpp_icall_func;
  17831. if (!_il2cpp_icall_func)
  17832. _il2cpp_icall_func = (Camera_GetStereoViewMatrices_m114045860_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoViewMatrices()");
  17833. Matrix4x4U5BU5D_t2302988098* retVal = _il2cpp_icall_func(__this);
  17834. return retVal;
  17835. }
  17836. // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye)
  17837. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_GetStereoViewMatrix_m3087162056 (Camera_t4157153871 * __this, int32_t ___eye0, const RuntimeMethod* method)
  17838. {
  17839. Matrix4x4_t1817901843 V_0;
  17840. memset(&V_0, 0, sizeof(V_0));
  17841. Matrix4x4_t1817901843 V_1;
  17842. memset(&V_1, 0, sizeof(V_1));
  17843. {
  17844. int32_t L_0 = ___eye0;
  17845. Camera_INTERNAL_CALL_GetStereoViewMatrix_m3234233232(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  17846. Matrix4x4_t1817901843 L_1 = V_0;
  17847. V_1 = L_1;
  17848. goto IL_0011;
  17849. }
  17850. IL_0011:
  17851. {
  17852. Matrix4x4_t1817901843 L_2 = V_1;
  17853. return L_2;
  17854. }
  17855. }
  17856. // System.Void UnityEngine.Camera::INTERNAL_CALL_GetStereoViewMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  17857. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_GetStereoViewMatrix_m3234233232 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method)
  17858. {
  17859. typedef void (*Camera_INTERNAL_CALL_GetStereoViewMatrix_m3234233232_ftn) (Camera_t4157153871 *, int32_t, Matrix4x4_t1817901843 *);
  17860. static Camera_INTERNAL_CALL_GetStereoViewMatrix_m3234233232_ftn _il2cpp_icall_func;
  17861. if (!_il2cpp_icall_func)
  17862. _il2cpp_icall_func = (Camera_INTERNAL_CALL_GetStereoViewMatrix_m3234233232_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_GetStereoViewMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
  17863. _il2cpp_icall_func(___self0, ___eye1, ___value2);
  17864. }
  17865. // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
  17866. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m2316654976 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17867. {
  17868. typedef int32_t (*Camera_get_stereoTargetEye_m2316654976_ftn) (Camera_t4157153871 *);
  17869. static Camera_get_stereoTargetEye_m2316654976_ftn _il2cpp_icall_func;
  17870. if (!_il2cpp_icall_func)
  17871. _il2cpp_icall_func = (Camera_get_stereoTargetEye_m2316654976_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoTargetEye()");
  17872. int32_t retVal = _il2cpp_icall_func(__this);
  17873. return retVal;
  17874. }
  17875. // System.Void UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)
  17876. extern "C" IL2CPP_METHOD_ATTR void Camera_set_stereoTargetEye_m2453912387 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  17877. {
  17878. typedef void (*Camera_set_stereoTargetEye_m2453912387_ftn) (Camera_t4157153871 *, int32_t);
  17879. static Camera_set_stereoTargetEye_m2453912387_ftn _il2cpp_icall_func;
  17880. if (!_il2cpp_icall_func)
  17881. _il2cpp_icall_func = (Camera_set_stereoTargetEye_m2453912387_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)");
  17882. _il2cpp_icall_func(__this, ___value0);
  17883. }
  17884. // System.Boolean UnityEngine.Camera::get_areVRStereoViewMatricesWithinSingleCullTolerance()
  17885. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m2239541316 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17886. {
  17887. typedef bool (*Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m2239541316_ftn) (Camera_t4157153871 *);
  17888. static Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m2239541316_ftn _il2cpp_icall_func;
  17889. if (!_il2cpp_icall_func)
  17890. _il2cpp_icall_func = (Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m2239541316_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_areVRStereoViewMatricesWithinSingleCullTolerance()");
  17891. bool retVal = _il2cpp_icall_func(__this);
  17892. return retVal;
  17893. }
  17894. // System.Void UnityEngine.Camera::SetStereoViewMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  17895. extern "C" IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrices_m464883094 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___leftMatrix0, Matrix4x4_t1817901843 ___rightMatrix1, const RuntimeMethod* method)
  17896. {
  17897. {
  17898. Camera_INTERNAL_CALL_SetStereoViewMatrices_m2019234520(NULL /*static, unused*/, __this, (&___leftMatrix0), (&___rightMatrix1), /*hidden argument*/NULL);
  17899. return;
  17900. }
  17901. }
  17902. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoViewMatrices(UnityEngine.Camera,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  17903. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoViewMatrices_m2019234520 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Matrix4x4_t1817901843 * ___leftMatrix1, Matrix4x4_t1817901843 * ___rightMatrix2, const RuntimeMethod* method)
  17904. {
  17905. typedef void (*Camera_INTERNAL_CALL_SetStereoViewMatrices_m2019234520_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *, Matrix4x4_t1817901843 *);
  17906. static Camera_INTERNAL_CALL_SetStereoViewMatrices_m2019234520_ftn _il2cpp_icall_func;
  17907. if (!_il2cpp_icall_func)
  17908. _il2cpp_icall_func = (Camera_INTERNAL_CALL_SetStereoViewMatrices_m2019234520_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_SetStereoViewMatrices(UnityEngine.Camera,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  17909. _il2cpp_icall_func(___self0, ___leftMatrix1, ___rightMatrix2);
  17910. }
  17911. // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
  17912. extern "C" IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m2798796967 (Camera_t4157153871 * __this, int32_t ___eye0, Matrix4x4_t1817901843 ___matrix1, const RuntimeMethod* method)
  17913. {
  17914. {
  17915. int32_t L_0 = ___eye0;
  17916. Camera_INTERNAL_CALL_SetStereoViewMatrix_m3876373880(NULL /*static, unused*/, __this, L_0, (&___matrix1), /*hidden argument*/NULL);
  17917. return;
  17918. }
  17919. }
  17920. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoViewMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  17921. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoViewMatrix_m3876373880 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___matrix2, const RuntimeMethod* method)
  17922. {
  17923. typedef void (*Camera_INTERNAL_CALL_SetStereoViewMatrix_m3876373880_ftn) (Camera_t4157153871 *, int32_t, Matrix4x4_t1817901843 *);
  17924. static Camera_INTERNAL_CALL_SetStereoViewMatrix_m3876373880_ftn _il2cpp_icall_func;
  17925. if (!_il2cpp_icall_func)
  17926. _il2cpp_icall_func = (Camera_INTERNAL_CALL_SetStereoViewMatrix_m3876373880_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_SetStereoViewMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
  17927. _il2cpp_icall_func(___self0, ___eye1, ___matrix2);
  17928. }
  17929. // System.Void UnityEngine.Camera::ResetStereoViewMatrices()
  17930. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetStereoViewMatrices_m2545242205 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17931. {
  17932. typedef void (*Camera_ResetStereoViewMatrices_m2545242205_ftn) (Camera_t4157153871 *);
  17933. static Camera_ResetStereoViewMatrices_m2545242205_ftn _il2cpp_icall_func;
  17934. if (!_il2cpp_icall_func)
  17935. _il2cpp_icall_func = (Camera_ResetStereoViewMatrices_m2545242205_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoViewMatrices()");
  17936. _il2cpp_icall_func(__this);
  17937. }
  17938. // UnityEngine.Matrix4x4[] UnityEngine.Camera::GetStereoProjectionMatrices()
  17939. extern "C" IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t2302988098* Camera_GetStereoProjectionMatrices_m3931669241 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  17940. {
  17941. typedef Matrix4x4U5BU5D_t2302988098* (*Camera_GetStereoProjectionMatrices_m3931669241_ftn) (Camera_t4157153871 *);
  17942. static Camera_GetStereoProjectionMatrices_m3931669241_ftn _il2cpp_icall_func;
  17943. if (!_il2cpp_icall_func)
  17944. _il2cpp_icall_func = (Camera_GetStereoProjectionMatrices_m3931669241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoProjectionMatrices()");
  17945. Matrix4x4U5BU5D_t2302988098* retVal = _il2cpp_icall_func(__this);
  17946. return retVal;
  17947. }
  17948. // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
  17949. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_GetStereoProjectionMatrix_m708259953 (Camera_t4157153871 * __this, int32_t ___eye0, const RuntimeMethod* method)
  17950. {
  17951. Matrix4x4_t1817901843 V_0;
  17952. memset(&V_0, 0, sizeof(V_0));
  17953. Matrix4x4_t1817901843 V_1;
  17954. memset(&V_1, 0, sizeof(V_1));
  17955. {
  17956. int32_t L_0 = ___eye0;
  17957. Camera_INTERNAL_CALL_GetStereoProjectionMatrix_m424325415(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  17958. Matrix4x4_t1817901843 L_1 = V_0;
  17959. V_1 = L_1;
  17960. goto IL_0011;
  17961. }
  17962. IL_0011:
  17963. {
  17964. Matrix4x4_t1817901843 L_2 = V_1;
  17965. return L_2;
  17966. }
  17967. }
  17968. // System.Void UnityEngine.Camera::INTERNAL_CALL_GetStereoProjectionMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  17969. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_GetStereoProjectionMatrix_m424325415 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method)
  17970. {
  17971. typedef void (*Camera_INTERNAL_CALL_GetStereoProjectionMatrix_m424325415_ftn) (Camera_t4157153871 *, int32_t, Matrix4x4_t1817901843 *);
  17972. static Camera_INTERNAL_CALL_GetStereoProjectionMatrix_m424325415_ftn _il2cpp_icall_func;
  17973. if (!_il2cpp_icall_func)
  17974. _il2cpp_icall_func = (Camera_INTERNAL_CALL_GetStereoProjectionMatrix_m424325415_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_GetStereoProjectionMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
  17975. _il2cpp_icall_func(___self0, ___eye1, ___value2);
  17976. }
  17977. // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
  17978. extern "C" IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_m3606386899 (Camera_t4157153871 * __this, int32_t ___eye0, Matrix4x4_t1817901843 ___matrix1, const RuntimeMethod* method)
  17979. {
  17980. {
  17981. int32_t L_0 = ___eye0;
  17982. Camera_INTERNAL_CALL_SetStereoProjectionMatrix_m834758201(NULL /*static, unused*/, __this, L_0, (&___matrix1), /*hidden argument*/NULL);
  17983. return;
  17984. }
  17985. }
  17986. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoProjectionMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  17987. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoProjectionMatrix_m834758201 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, int32_t ___eye1, Matrix4x4_t1817901843 * ___matrix2, const RuntimeMethod* method)
  17988. {
  17989. typedef void (*Camera_INTERNAL_CALL_SetStereoProjectionMatrix_m834758201_ftn) (Camera_t4157153871 *, int32_t, Matrix4x4_t1817901843 *);
  17990. static Camera_INTERNAL_CALL_SetStereoProjectionMatrix_m834758201_ftn _il2cpp_icall_func;
  17991. if (!_il2cpp_icall_func)
  17992. _il2cpp_icall_func = (Camera_INTERNAL_CALL_SetStereoProjectionMatrix_m834758201_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_SetStereoProjectionMatrix(UnityEngine.Camera,UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
  17993. _il2cpp_icall_func(___self0, ___eye1, ___matrix2);
  17994. }
  17995. // System.Void UnityEngine.Camera::SetStereoProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  17996. extern "C" IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrices_m2980375996 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___leftMatrix0, Matrix4x4_t1817901843 ___rightMatrix1, const RuntimeMethod* method)
  17997. {
  17998. {
  17999. Camera_INTERNAL_CALL_SetStereoProjectionMatrices_m2572670998(NULL /*static, unused*/, __this, (&___leftMatrix0), (&___rightMatrix1), /*hidden argument*/NULL);
  18000. return;
  18001. }
  18002. }
  18003. // System.Void UnityEngine.Camera::INTERNAL_CALL_SetStereoProjectionMatrices(UnityEngine.Camera,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  18004. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_SetStereoProjectionMatrices_m2572670998 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Matrix4x4_t1817901843 * ___leftMatrix1, Matrix4x4_t1817901843 * ___rightMatrix2, const RuntimeMethod* method)
  18005. {
  18006. typedef void (*Camera_INTERNAL_CALL_SetStereoProjectionMatrices_m2572670998_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *, Matrix4x4_t1817901843 *);
  18007. static Camera_INTERNAL_CALL_SetStereoProjectionMatrices_m2572670998_ftn _il2cpp_icall_func;
  18008. if (!_il2cpp_icall_func)
  18009. _il2cpp_icall_func = (Camera_INTERNAL_CALL_SetStereoProjectionMatrices_m2572670998_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_SetStereoProjectionMatrices(UnityEngine.Camera,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  18010. _il2cpp_icall_func(___self0, ___leftMatrix1, ___rightMatrix2);
  18011. }
  18012. // UnityEngine.Camera/MonoOrStereoscopicEye UnityEngine.Camera::get_stereoActiveEye()
  18013. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_stereoActiveEye_m2793124106 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18014. {
  18015. typedef int32_t (*Camera_get_stereoActiveEye_m2793124106_ftn) (Camera_t4157153871 *);
  18016. static Camera_get_stereoActiveEye_m2793124106_ftn _il2cpp_icall_func;
  18017. if (!_il2cpp_icall_func)
  18018. _il2cpp_icall_func = (Camera_get_stereoActiveEye_m2793124106_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoActiveEye()");
  18019. int32_t retVal = _il2cpp_icall_func(__this);
  18020. return retVal;
  18021. }
  18022. // System.Void UnityEngine.Camera::CalculateFrustumCorners(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
  18023. extern "C" IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCorners_m1827425967 (Camera_t4157153871 * __this, Rect_t2360479859 ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_t1718750761* ___outCorners3, const RuntimeMethod* method)
  18024. {
  18025. static bool s_Il2CppMethodInitialized;
  18026. if (!s_Il2CppMethodInitialized)
  18027. {
  18028. il2cpp_codegen_initialize_method (Camera_CalculateFrustumCorners_m1827425967_MetadataUsageId);
  18029. s_Il2CppMethodInitialized = true;
  18030. }
  18031. {
  18032. Vector3U5BU5D_t1718750761* L_0 = ___outCorners3;
  18033. if (L_0)
  18034. {
  18035. goto IL_0013;
  18036. }
  18037. }
  18038. {
  18039. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  18040. ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral1813717392, /*hidden argument*/NULL);
  18041. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Camera_CalculateFrustumCorners_m1827425967_RuntimeMethod_var);
  18042. }
  18043. IL_0013:
  18044. {
  18045. Vector3U5BU5D_t1718750761* L_2 = ___outCorners3;
  18046. NullCheck(L_2);
  18047. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))))) >= ((int32_t)4)))
  18048. {
  18049. goto IL_002d;
  18050. }
  18051. }
  18052. {
  18053. ArgumentException_t132251570 * L_3 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  18054. ArgumentException__ctor_m1216717135(L_3, _stringLiteral3532754638, _stringLiteral1813717392, /*hidden argument*/NULL);
  18055. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,Camera_CalculateFrustumCorners_m1827425967_RuntimeMethod_var);
  18056. }
  18057. IL_002d:
  18058. {
  18059. Rect_t2360479859 L_4 = ___viewport0;
  18060. float L_5 = ___z1;
  18061. int32_t L_6 = ___eye2;
  18062. Vector3U5BU5D_t1718750761* L_7 = ___outCorners3;
  18063. Camera_CalculateFrustumCornersInternal_m833512489(__this, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  18064. return;
  18065. }
  18066. }
  18067. // System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
  18068. extern "C" IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCornersInternal_m833512489 (Camera_t4157153871 * __this, Rect_t2360479859 ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_t1718750761* ___outCorners3, const RuntimeMethod* method)
  18069. {
  18070. {
  18071. float L_0 = ___z1;
  18072. int32_t L_1 = ___eye2;
  18073. Vector3U5BU5D_t1718750761* L_2 = ___outCorners3;
  18074. Camera_INTERNAL_CALL_CalculateFrustumCornersInternal_m4006470483(NULL /*static, unused*/, __this, (&___viewport0), L_0, L_1, L_2, /*hidden argument*/NULL);
  18075. return;
  18076. }
  18077. }
  18078. // System.Void UnityEngine.Camera::INTERNAL_CALL_CalculateFrustumCornersInternal(UnityEngine.Camera,UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
  18079. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_CalculateFrustumCornersInternal_m4006470483 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Rect_t2360479859 * ___viewport1, float ___z2, int32_t ___eye3, Vector3U5BU5D_t1718750761* ___outCorners4, const RuntimeMethod* method)
  18080. {
  18081. typedef void (*Camera_INTERNAL_CALL_CalculateFrustumCornersInternal_m4006470483_ftn) (Camera_t4157153871 *, Rect_t2360479859 *, float, int32_t, Vector3U5BU5D_t1718750761*);
  18082. static Camera_INTERNAL_CALL_CalculateFrustumCornersInternal_m4006470483_ftn _il2cpp_icall_func;
  18083. if (!_il2cpp_icall_func)
  18084. _il2cpp_icall_func = (Camera_INTERNAL_CALL_CalculateFrustumCornersInternal_m4006470483_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_CalculateFrustumCornersInternal(UnityEngine.Camera,UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])");
  18085. _il2cpp_icall_func(___self0, ___viewport1, ___z2, ___eye3, ___outCorners4);
  18086. }
  18087. // System.Void UnityEngine.Camera::ResetStereoProjectionMatrices()
  18088. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetStereoProjectionMatrices_m959148485 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18089. {
  18090. typedef void (*Camera_ResetStereoProjectionMatrices_m959148485_ftn) (Camera_t4157153871 *);
  18091. static Camera_ResetStereoProjectionMatrices_m959148485_ftn _il2cpp_icall_func;
  18092. if (!_il2cpp_icall_func)
  18093. _il2cpp_icall_func = (Camera_ResetStereoProjectionMatrices_m959148485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoProjectionMatrices()");
  18094. _il2cpp_icall_func(__this);
  18095. }
  18096. // System.Void UnityEngine.Camera::ResetTransparencySortSettings()
  18097. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetTransparencySortSettings_m3411350072 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18098. {
  18099. typedef void (*Camera_ResetTransparencySortSettings_m3411350072_ftn) (Camera_t4157153871 *);
  18100. static Camera_ResetTransparencySortSettings_m3411350072_ftn _il2cpp_icall_func;
  18101. if (!_il2cpp_icall_func)
  18102. _il2cpp_icall_func = (Camera_ResetTransparencySortSettings_m3411350072_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetTransparencySortSettings()");
  18103. _il2cpp_icall_func(__this);
  18104. }
  18105. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  18106. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18107. {
  18108. typedef int32_t (*Camera_get_targetDisplay_m2285699927_ftn) (Camera_t4157153871 *);
  18109. static Camera_get_targetDisplay_m2285699927_ftn _il2cpp_icall_func;
  18110. if (!_il2cpp_icall_func)
  18111. _il2cpp_icall_func = (Camera_get_targetDisplay_m2285699927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  18112. int32_t retVal = _il2cpp_icall_func(__this);
  18113. return retVal;
  18114. }
  18115. // System.Void UnityEngine.Camera::set_targetDisplay(System.Int32)
  18116. extern "C" IL2CPP_METHOD_ATTR void Camera_set_targetDisplay_m65446436 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  18117. {
  18118. typedef void (*Camera_set_targetDisplay_m65446436_ftn) (Camera_t4157153871 *, int32_t);
  18119. static Camera_set_targetDisplay_m65446436_ftn _il2cpp_icall_func;
  18120. if (!_il2cpp_icall_func)
  18121. _il2cpp_icall_func = (Camera_set_targetDisplay_m65446436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetDisplay(System.Int32)");
  18122. _il2cpp_icall_func(__this, ___value0);
  18123. }
  18124. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  18125. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToScreenPoint_m3726311023 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18126. {
  18127. Vector3_t3722313464 V_0;
  18128. memset(&V_0, 0, sizeof(V_0));
  18129. Vector3_t3722313464 V_1;
  18130. memset(&V_1, 0, sizeof(V_1));
  18131. {
  18132. Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18133. Vector3_t3722313464 L_0 = V_0;
  18134. V_1 = L_0;
  18135. goto IL_0012;
  18136. }
  18137. IL_0012:
  18138. {
  18139. Vector3_t3722313464 L_1 = V_1;
  18140. return L_1;
  18141. }
  18142. }
  18143. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  18144. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  18145. {
  18146. typedef void (*Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  18147. static Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn _il2cpp_icall_func;
  18148. if (!_il2cpp_icall_func)
  18149. _il2cpp_icall_func = (Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18150. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18151. }
  18152. // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3)
  18153. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToViewportPoint_m1538355680 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18154. {
  18155. Vector3_t3722313464 V_0;
  18156. memset(&V_0, 0, sizeof(V_0));
  18157. Vector3_t3722313464 V_1;
  18158. memset(&V_1, 0, sizeof(V_1));
  18159. {
  18160. Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18161. Vector3_t3722313464 L_0 = V_0;
  18162. V_1 = L_0;
  18163. goto IL_0012;
  18164. }
  18165. IL_0012:
  18166. {
  18167. Vector3_t3722313464 L_1 = V_1;
  18168. return L_1;
  18169. }
  18170. }
  18171. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  18172. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  18173. {
  18174. typedef void (*Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  18175. static Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn _il2cpp_icall_func;
  18176. if (!_il2cpp_icall_func)
  18177. _il2cpp_icall_func = (Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18178. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18179. }
  18180. // UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
  18181. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ViewportToWorldPoint_m4277738824 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18182. {
  18183. Vector3_t3722313464 V_0;
  18184. memset(&V_0, 0, sizeof(V_0));
  18185. Vector3_t3722313464 V_1;
  18186. memset(&V_1, 0, sizeof(V_1));
  18187. {
  18188. Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18189. Vector3_t3722313464 L_0 = V_0;
  18190. V_1 = L_0;
  18191. goto IL_0012;
  18192. }
  18193. IL_0012:
  18194. {
  18195. Vector3_t3722313464 L_1 = V_1;
  18196. return L_1;
  18197. }
  18198. }
  18199. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  18200. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  18201. {
  18202. typedef void (*Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  18203. static Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn _il2cpp_icall_func;
  18204. if (!_il2cpp_icall_func)
  18205. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18206. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18207. }
  18208. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
  18209. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToWorldPoint_m3978588570 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18210. {
  18211. Vector3_t3722313464 V_0;
  18212. memset(&V_0, 0, sizeof(V_0));
  18213. Vector3_t3722313464 V_1;
  18214. memset(&V_1, 0, sizeof(V_1));
  18215. {
  18216. Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18217. Vector3_t3722313464 L_0 = V_0;
  18218. V_1 = L_0;
  18219. goto IL_0012;
  18220. }
  18221. IL_0012:
  18222. {
  18223. Vector3_t3722313464 L_1 = V_1;
  18224. return L_1;
  18225. }
  18226. }
  18227. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  18228. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  18229. {
  18230. typedef void (*Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  18231. static Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn _il2cpp_icall_func;
  18232. if (!_il2cpp_icall_func)
  18233. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18234. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18235. }
  18236. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  18237. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToViewportPoint_m3569032523 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18238. {
  18239. Vector3_t3722313464 V_0;
  18240. memset(&V_0, 0, sizeof(V_0));
  18241. Vector3_t3722313464 V_1;
  18242. memset(&V_1, 0, sizeof(V_1));
  18243. {
  18244. Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18245. Vector3_t3722313464 L_0 = V_0;
  18246. V_1 = L_0;
  18247. goto IL_0012;
  18248. }
  18249. IL_0012:
  18250. {
  18251. Vector3_t3722313464 L_1 = V_1;
  18252. return L_1;
  18253. }
  18254. }
  18255. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  18256. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  18257. {
  18258. typedef void (*Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  18259. static Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn _il2cpp_icall_func;
  18260. if (!_il2cpp_icall_func)
  18261. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18262. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18263. }
  18264. // UnityEngine.Vector3 UnityEngine.Camera::ViewportToScreenPoint(UnityEngine.Vector3)
  18265. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ViewportToScreenPoint_m2264305958 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18266. {
  18267. Vector3_t3722313464 V_0;
  18268. memset(&V_0, 0, sizeof(V_0));
  18269. Vector3_t3722313464 V_1;
  18270. memset(&V_1, 0, sizeof(V_1));
  18271. {
  18272. Camera_INTERNAL_CALL_ViewportToScreenPoint_m1370438933(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18273. Vector3_t3722313464 L_0 = V_0;
  18274. V_1 = L_0;
  18275. goto IL_0012;
  18276. }
  18277. IL_0012:
  18278. {
  18279. Vector3_t3722313464 L_1 = V_1;
  18280. return L_1;
  18281. }
  18282. }
  18283. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  18284. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToScreenPoint_m1370438933 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  18285. {
  18286. typedef void (*Camera_INTERNAL_CALL_ViewportToScreenPoint_m1370438933_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  18287. static Camera_INTERNAL_CALL_ViewportToScreenPoint_m1370438933_ftn _il2cpp_icall_func;
  18288. if (!_il2cpp_icall_func)
  18289. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ViewportToScreenPoint_m1370438933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ViewportToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  18290. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18291. }
  18292. // UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
  18293. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ViewportPointToRay_m4164196265 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18294. {
  18295. Ray_t3785851493 V_0;
  18296. memset(&V_0, 0, sizeof(V_0));
  18297. Ray_t3785851493 V_1;
  18298. memset(&V_1, 0, sizeof(V_1));
  18299. {
  18300. Camera_INTERNAL_CALL_ViewportPointToRay_m3029789758(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18301. Ray_t3785851493 L_0 = V_0;
  18302. V_1 = L_0;
  18303. goto IL_0012;
  18304. }
  18305. IL_0012:
  18306. {
  18307. Ray_t3785851493 L_1 = V_1;
  18308. return L_1;
  18309. }
  18310. }
  18311. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  18312. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportPointToRay_m3029789758 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method)
  18313. {
  18314. typedef void (*Camera_INTERNAL_CALL_ViewportPointToRay_m3029789758_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Ray_t3785851493 *);
  18315. static Camera_INTERNAL_CALL_ViewportPointToRay_m3029789758_ftn _il2cpp_icall_func;
  18316. if (!_il2cpp_icall_func)
  18317. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ViewportPointToRay_m3029789758_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ViewportPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)");
  18318. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18319. }
  18320. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  18321. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  18322. {
  18323. Ray_t3785851493 V_0;
  18324. memset(&V_0, 0, sizeof(V_0));
  18325. Ray_t3785851493 V_1;
  18326. memset(&V_1, 0, sizeof(V_1));
  18327. {
  18328. Camera_INTERNAL_CALL_ScreenPointToRay_m394533292(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  18329. Ray_t3785851493 L_0 = V_0;
  18330. V_1 = L_0;
  18331. goto IL_0012;
  18332. }
  18333. IL_0012:
  18334. {
  18335. Ray_t3785851493 L_1 = V_1;
  18336. return L_1;
  18337. }
  18338. }
  18339. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  18340. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenPointToRay_m394533292 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method)
  18341. {
  18342. typedef void (*Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Ray_t3785851493 *);
  18343. static Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn _il2cpp_icall_func;
  18344. if (!_il2cpp_icall_func)
  18345. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)");
  18346. _il2cpp_icall_func(___self0, ___position1, ___value2);
  18347. }
  18348. // UnityEngine.Camera UnityEngine.Camera::get_main()
  18349. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_main_m3643453163 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18350. {
  18351. typedef Camera_t4157153871 * (*Camera_get_main_m3643453163_ftn) ();
  18352. static Camera_get_main_m3643453163_ftn _il2cpp_icall_func;
  18353. if (!_il2cpp_icall_func)
  18354. _il2cpp_icall_func = (Camera_get_main_m3643453163_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  18355. Camera_t4157153871 * retVal = _il2cpp_icall_func();
  18356. return retVal;
  18357. }
  18358. // UnityEngine.Camera UnityEngine.Camera::get_current()
  18359. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_current_m929992396 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18360. {
  18361. typedef Camera_t4157153871 * (*Camera_get_current_m929992396_ftn) ();
  18362. static Camera_get_current_m929992396_ftn _il2cpp_icall_func;
  18363. if (!_il2cpp_icall_func)
  18364. _il2cpp_icall_func = (Camera_get_current_m929992396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  18365. Camera_t4157153871 * retVal = _il2cpp_icall_func();
  18366. return retVal;
  18367. }
  18368. // UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
  18369. extern "C" IL2CPP_METHOD_ATTR CameraU5BU5D_t1709987734* Camera_get_allCameras_m2948461600 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18370. {
  18371. typedef CameraU5BU5D_t1709987734* (*Camera_get_allCameras_m2948461600_ftn) ();
  18372. static Camera_get_allCameras_m2948461600_ftn _il2cpp_icall_func;
  18373. if (!_il2cpp_icall_func)
  18374. _il2cpp_icall_func = (Camera_get_allCameras_m2948461600_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allCameras()");
  18375. CameraU5BU5D_t1709987734* retVal = _il2cpp_icall_func();
  18376. return retVal;
  18377. }
  18378. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  18379. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18380. {
  18381. typedef int32_t (*Camera_get_allCamerasCount_m528453758_ftn) ();
  18382. static Camera_get_allCamerasCount_m528453758_ftn _il2cpp_icall_func;
  18383. if (!_il2cpp_icall_func)
  18384. _il2cpp_icall_func = (Camera_get_allCamerasCount_m528453758_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allCamerasCount()");
  18385. int32_t retVal = _il2cpp_icall_func();
  18386. return retVal;
  18387. }
  18388. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  18389. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method)
  18390. {
  18391. typedef int32_t (*Camera_GetAllCameras_m668492922_ftn) (CameraU5BU5D_t1709987734*);
  18392. static Camera_GetAllCameras_m668492922_ftn _il2cpp_icall_func;
  18393. if (!_il2cpp_icall_func)
  18394. _il2cpp_icall_func = (Camera_GetAllCameras_m668492922_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])");
  18395. int32_t retVal = _il2cpp_icall_func(___cameras0);
  18396. return retVal;
  18397. }
  18398. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  18399. extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_m2869588437 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  18400. {
  18401. static bool s_Il2CppMethodInitialized;
  18402. if (!s_Il2CppMethodInitialized)
  18403. {
  18404. il2cpp_codegen_initialize_method (Camera_FireOnPreCull_m2869588437_MetadataUsageId);
  18405. s_Il2CppMethodInitialized = true;
  18406. }
  18407. {
  18408. CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreCull_2();
  18409. if (!L_0)
  18410. {
  18411. goto IL_0016;
  18412. }
  18413. }
  18414. {
  18415. CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreCull_2();
  18416. Camera_t4157153871 * L_2 = ___cam0;
  18417. NullCheck(L_1);
  18418. CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL);
  18419. }
  18420. IL_0016:
  18421. {
  18422. return;
  18423. }
  18424. }
  18425. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  18426. extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m3450823610 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  18427. {
  18428. static bool s_Il2CppMethodInitialized;
  18429. if (!s_Il2CppMethodInitialized)
  18430. {
  18431. il2cpp_codegen_initialize_method (Camera_FireOnPreRender_m3450823610_MetadataUsageId);
  18432. s_Il2CppMethodInitialized = true;
  18433. }
  18434. {
  18435. CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreRender_3();
  18436. if (!L_0)
  18437. {
  18438. goto IL_0016;
  18439. }
  18440. }
  18441. {
  18442. CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreRender_3();
  18443. Camera_t4157153871 * L_2 = ___cam0;
  18444. NullCheck(L_1);
  18445. CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL);
  18446. }
  18447. IL_0016:
  18448. {
  18449. return;
  18450. }
  18451. }
  18452. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  18453. extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m1456255957 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  18454. {
  18455. static bool s_Il2CppMethodInitialized;
  18456. if (!s_Il2CppMethodInitialized)
  18457. {
  18458. il2cpp_codegen_initialize_method (Camera_FireOnPostRender_m1456255957_MetadataUsageId);
  18459. s_Il2CppMethodInitialized = true;
  18460. }
  18461. {
  18462. CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPostRender_4();
  18463. if (!L_0)
  18464. {
  18465. goto IL_0016;
  18466. }
  18467. }
  18468. {
  18469. CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPostRender_4();
  18470. Camera_t4157153871 * L_2 = ___cam0;
  18471. NullCheck(L_1);
  18472. CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL);
  18473. }
  18474. IL_0016:
  18475. {
  18476. return;
  18477. }
  18478. }
  18479. // System.Void UnityEngine.Camera::Render()
  18480. extern "C" IL2CPP_METHOD_ATTR void Camera_Render_m2813253190 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18481. {
  18482. typedef void (*Camera_Render_m2813253190_ftn) (Camera_t4157153871 *);
  18483. static Camera_Render_m2813253190_ftn _il2cpp_icall_func;
  18484. if (!_il2cpp_icall_func)
  18485. _il2cpp_icall_func = (Camera_Render_m2813253190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()");
  18486. _il2cpp_icall_func(__this);
  18487. }
  18488. // System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)
  18489. extern "C" IL2CPP_METHOD_ATTR void Camera_RenderWithShader_m3316153747 (Camera_t4157153871 * __this, Shader_t4151988712 * ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method)
  18490. {
  18491. typedef void (*Camera_RenderWithShader_m3316153747_ftn) (Camera_t4157153871 *, Shader_t4151988712 *, String_t*);
  18492. static Camera_RenderWithShader_m3316153747_ftn _il2cpp_icall_func;
  18493. if (!_il2cpp_icall_func)
  18494. _il2cpp_icall_func = (Camera_RenderWithShader_m3316153747_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)");
  18495. _il2cpp_icall_func(__this, ___shader0, ___replacementTag1);
  18496. }
  18497. // System.Void UnityEngine.Camera::SetReplacementShader(UnityEngine.Shader,System.String)
  18498. extern "C" IL2CPP_METHOD_ATTR void Camera_SetReplacementShader_m963480091 (Camera_t4157153871 * __this, Shader_t4151988712 * ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method)
  18499. {
  18500. typedef void (*Camera_SetReplacementShader_m963480091_ftn) (Camera_t4157153871 *, Shader_t4151988712 *, String_t*);
  18501. static Camera_SetReplacementShader_m963480091_ftn _il2cpp_icall_func;
  18502. if (!_il2cpp_icall_func)
  18503. _il2cpp_icall_func = (Camera_SetReplacementShader_m963480091_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetReplacementShader(UnityEngine.Shader,System.String)");
  18504. _il2cpp_icall_func(__this, ___shader0, ___replacementTag1);
  18505. }
  18506. // System.Void UnityEngine.Camera::ResetReplacementShader()
  18507. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetReplacementShader_m1786487933 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18508. {
  18509. {
  18510. Camera_INTERNAL_CALL_ResetReplacementShader_m549832726(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  18511. return;
  18512. }
  18513. }
  18514. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetReplacementShader(UnityEngine.Camera)
  18515. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetReplacementShader_m549832726 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method)
  18516. {
  18517. typedef void (*Camera_INTERNAL_CALL_ResetReplacementShader_m549832726_ftn) (Camera_t4157153871 *);
  18518. static Camera_INTERNAL_CALL_ResetReplacementShader_m549832726_ftn _il2cpp_icall_func;
  18519. if (!_il2cpp_icall_func)
  18520. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ResetReplacementShader_m549832726_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ResetReplacementShader(UnityEngine.Camera)");
  18521. _il2cpp_icall_func(___self0);
  18522. }
  18523. // System.Boolean UnityEngine.Camera::get_useOcclusionCulling()
  18524. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_useOcclusionCulling_m902227317 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18525. {
  18526. typedef bool (*Camera_get_useOcclusionCulling_m902227317_ftn) (Camera_t4157153871 *);
  18527. static Camera_get_useOcclusionCulling_m902227317_ftn _il2cpp_icall_func;
  18528. if (!_il2cpp_icall_func)
  18529. _il2cpp_icall_func = (Camera_get_useOcclusionCulling_m902227317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_useOcclusionCulling()");
  18530. bool retVal = _il2cpp_icall_func(__this);
  18531. return retVal;
  18532. }
  18533. // System.Void UnityEngine.Camera::set_useOcclusionCulling(System.Boolean)
  18534. extern "C" IL2CPP_METHOD_ATTR void Camera_set_useOcclusionCulling_m1011169324 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  18535. {
  18536. typedef void (*Camera_set_useOcclusionCulling_m1011169324_ftn) (Camera_t4157153871 *, bool);
  18537. static Camera_set_useOcclusionCulling_m1011169324_ftn _il2cpp_icall_func;
  18538. if (!_il2cpp_icall_func)
  18539. _il2cpp_icall_func = (Camera_set_useOcclusionCulling_m1011169324_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_useOcclusionCulling(System.Boolean)");
  18540. _il2cpp_icall_func(__this, ___value0);
  18541. }
  18542. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_cullingMatrix()
  18543. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_cullingMatrix_m2130676490 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18544. {
  18545. Matrix4x4_t1817901843 V_0;
  18546. memset(&V_0, 0, sizeof(V_0));
  18547. Matrix4x4_t1817901843 V_1;
  18548. memset(&V_1, 0, sizeof(V_1));
  18549. {
  18550. Camera_INTERNAL_get_cullingMatrix_m438822818(__this, (&V_0), /*hidden argument*/NULL);
  18551. Matrix4x4_t1817901843 L_0 = V_0;
  18552. V_1 = L_0;
  18553. goto IL_0010;
  18554. }
  18555. IL_0010:
  18556. {
  18557. Matrix4x4_t1817901843 L_1 = V_1;
  18558. return L_1;
  18559. }
  18560. }
  18561. // System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
  18562. extern "C" IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_m2348869097 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  18563. {
  18564. {
  18565. Camera_INTERNAL_set_cullingMatrix_m3651029348(__this, (&___value0), /*hidden argument*/NULL);
  18566. return;
  18567. }
  18568. }
  18569. // System.Void UnityEngine.Camera::INTERNAL_get_cullingMatrix(UnityEngine.Matrix4x4&)
  18570. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_cullingMatrix_m438822818 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  18571. {
  18572. typedef void (*Camera_INTERNAL_get_cullingMatrix_m438822818_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  18573. static Camera_INTERNAL_get_cullingMatrix_m438822818_ftn _il2cpp_icall_func;
  18574. if (!_il2cpp_icall_func)
  18575. _il2cpp_icall_func = (Camera_INTERNAL_get_cullingMatrix_m438822818_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_cullingMatrix(UnityEngine.Matrix4x4&)");
  18576. _il2cpp_icall_func(__this, ___value0);
  18577. }
  18578. // System.Void UnityEngine.Camera::INTERNAL_set_cullingMatrix(UnityEngine.Matrix4x4&)
  18579. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_cullingMatrix_m3651029348 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  18580. {
  18581. typedef void (*Camera_INTERNAL_set_cullingMatrix_m3651029348_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  18582. static Camera_INTERNAL_set_cullingMatrix_m3651029348_ftn _il2cpp_icall_func;
  18583. if (!_il2cpp_icall_func)
  18584. _il2cpp_icall_func = (Camera_INTERNAL_set_cullingMatrix_m3651029348_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_cullingMatrix(UnityEngine.Matrix4x4&)");
  18585. _il2cpp_icall_func(__this, ___value0);
  18586. }
  18587. // System.Void UnityEngine.Camera::ResetCullingMatrix()
  18588. extern "C" IL2CPP_METHOD_ATTR void Camera_ResetCullingMatrix_m2109036746 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18589. {
  18590. {
  18591. Camera_INTERNAL_CALL_ResetCullingMatrix_m2387892630(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  18592. return;
  18593. }
  18594. }
  18595. // System.Void UnityEngine.Camera::INTERNAL_CALL_ResetCullingMatrix(UnityEngine.Camera)
  18596. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ResetCullingMatrix_m2387892630 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, const RuntimeMethod* method)
  18597. {
  18598. typedef void (*Camera_INTERNAL_CALL_ResetCullingMatrix_m2387892630_ftn) (Camera_t4157153871 *);
  18599. static Camera_INTERNAL_CALL_ResetCullingMatrix_m2387892630_ftn _il2cpp_icall_func;
  18600. if (!_il2cpp_icall_func)
  18601. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ResetCullingMatrix_m2387892630_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ResetCullingMatrix(UnityEngine.Camera)");
  18602. _il2cpp_icall_func(___self0);
  18603. }
  18604. // System.Void UnityEngine.Camera::RenderDontRestore()
  18605. extern "C" IL2CPP_METHOD_ATTR void Camera_RenderDontRestore_m1858596150 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18606. {
  18607. typedef void (*Camera_RenderDontRestore_m1858596150_ftn) (Camera_t4157153871 *);
  18608. static Camera_RenderDontRestore_m1858596150_ftn _il2cpp_icall_func;
  18609. if (!_il2cpp_icall_func)
  18610. _il2cpp_icall_func = (Camera_RenderDontRestore_m1858596150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderDontRestore()");
  18611. _il2cpp_icall_func(__this);
  18612. }
  18613. // System.Void UnityEngine.Camera::SetupCurrent(UnityEngine.Camera)
  18614. extern "C" IL2CPP_METHOD_ATTR void Camera_SetupCurrent_m724883815 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cur0, const RuntimeMethod* method)
  18615. {
  18616. typedef void (*Camera_SetupCurrent_m724883815_ftn) (Camera_t4157153871 *);
  18617. static Camera_SetupCurrent_m724883815_ftn _il2cpp_icall_func;
  18618. if (!_il2cpp_icall_func)
  18619. _il2cpp_icall_func = (Camera_SetupCurrent_m724883815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetupCurrent(UnityEngine.Camera)");
  18620. _il2cpp_icall_func(___cur0);
  18621. }
  18622. // System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap)
  18623. extern "C" IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m626264690 (Camera_t4157153871 * __this, Cubemap_t1972384409 * ___cubemap0, const RuntimeMethod* method)
  18624. {
  18625. int32_t V_0 = 0;
  18626. bool V_1 = false;
  18627. {
  18628. V_0 = ((int32_t)63);
  18629. Cubemap_t1972384409 * L_0 = ___cubemap0;
  18630. int32_t L_1 = V_0;
  18631. bool L_2 = Camera_RenderToCubemap_m1641133000(__this, L_0, L_1, /*hidden argument*/NULL);
  18632. V_1 = L_2;
  18633. goto IL_0012;
  18634. }
  18635. IL_0012:
  18636. {
  18637. bool L_3 = V_1;
  18638. return L_3;
  18639. }
  18640. }
  18641. // System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap,System.Int32)
  18642. extern "C" IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m1641133000 (Camera_t4157153871 * __this, Cubemap_t1972384409 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method)
  18643. {
  18644. bool V_0 = false;
  18645. {
  18646. Cubemap_t1972384409 * L_0 = ___cubemap0;
  18647. int32_t L_1 = ___faceMask1;
  18648. bool L_2 = Camera_Internal_RenderToCubemapTexture_m649469832(__this, L_0, L_1, /*hidden argument*/NULL);
  18649. V_0 = L_2;
  18650. goto IL_000f;
  18651. }
  18652. IL_000f:
  18653. {
  18654. bool L_3 = V_0;
  18655. return L_3;
  18656. }
  18657. }
  18658. // System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture)
  18659. extern "C" IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m3976330312 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___cubemap0, const RuntimeMethod* method)
  18660. {
  18661. int32_t V_0 = 0;
  18662. bool V_1 = false;
  18663. {
  18664. V_0 = ((int32_t)63);
  18665. RenderTexture_t2108887433 * L_0 = ___cubemap0;
  18666. int32_t L_1 = V_0;
  18667. bool L_2 = Camera_RenderToCubemap_m678981139(__this, L_0, L_1, /*hidden argument*/NULL);
  18668. V_1 = L_2;
  18669. goto IL_0012;
  18670. }
  18671. IL_0012:
  18672. {
  18673. bool L_3 = V_1;
  18674. return L_3;
  18675. }
  18676. }
  18677. // System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32)
  18678. extern "C" IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m678981139 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method)
  18679. {
  18680. bool V_0 = false;
  18681. {
  18682. RenderTexture_t2108887433 * L_0 = ___cubemap0;
  18683. int32_t L_1 = ___faceMask1;
  18684. bool L_2 = Camera_Internal_RenderToCubemapRT_m1913317070(__this, L_0, L_1, /*hidden argument*/NULL);
  18685. V_0 = L_2;
  18686. goto IL_000f;
  18687. }
  18688. IL_000f:
  18689. {
  18690. bool L_3 = V_0;
  18691. return L_3;
  18692. }
  18693. }
  18694. // System.Boolean UnityEngine.Camera::Internal_RenderToCubemapRT(UnityEngine.RenderTexture,System.Int32)
  18695. extern "C" IL2CPP_METHOD_ATTR bool Camera_Internal_RenderToCubemapRT_m1913317070 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method)
  18696. {
  18697. typedef bool (*Camera_Internal_RenderToCubemapRT_m1913317070_ftn) (Camera_t4157153871 *, RenderTexture_t2108887433 *, int32_t);
  18698. static Camera_Internal_RenderToCubemapRT_m1913317070_ftn _il2cpp_icall_func;
  18699. if (!_il2cpp_icall_func)
  18700. _il2cpp_icall_func = (Camera_Internal_RenderToCubemapRT_m1913317070_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Internal_RenderToCubemapRT(UnityEngine.RenderTexture,System.Int32)");
  18701. bool retVal = _il2cpp_icall_func(__this, ___cubemap0, ___faceMask1);
  18702. return retVal;
  18703. }
  18704. // System.Boolean UnityEngine.Camera::Internal_RenderToCubemapTexture(UnityEngine.Cubemap,System.Int32)
  18705. extern "C" IL2CPP_METHOD_ATTR bool Camera_Internal_RenderToCubemapTexture_m649469832 (Camera_t4157153871 * __this, Cubemap_t1972384409 * ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method)
  18706. {
  18707. typedef bool (*Camera_Internal_RenderToCubemapTexture_m649469832_ftn) (Camera_t4157153871 *, Cubemap_t1972384409 *, int32_t);
  18708. static Camera_Internal_RenderToCubemapTexture_m649469832_ftn _il2cpp_icall_func;
  18709. if (!_il2cpp_icall_func)
  18710. _il2cpp_icall_func = (Camera_Internal_RenderToCubemapTexture_m649469832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Internal_RenderToCubemapTexture(UnityEngine.Cubemap,System.Int32)");
  18711. bool retVal = _il2cpp_icall_func(__this, ___cubemap0, ___faceMask1);
  18712. return retVal;
  18713. }
  18714. // System.Single[] UnityEngine.Camera::get_layerCullDistances()
  18715. extern "C" IL2CPP_METHOD_ATTR SingleU5BU5D_t1444911251* Camera_get_layerCullDistances_m4176285763 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18716. {
  18717. typedef SingleU5BU5D_t1444911251* (*Camera_get_layerCullDistances_m4176285763_ftn) (Camera_t4157153871 *);
  18718. static Camera_get_layerCullDistances_m4176285763_ftn _il2cpp_icall_func;
  18719. if (!_il2cpp_icall_func)
  18720. _il2cpp_icall_func = (Camera_get_layerCullDistances_m4176285763_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_layerCullDistances()");
  18721. SingleU5BU5D_t1444911251* retVal = _il2cpp_icall_func(__this);
  18722. return retVal;
  18723. }
  18724. // System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
  18725. extern "C" IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m408344768 (Camera_t4157153871 * __this, SingleU5BU5D_t1444911251* ___value0, const RuntimeMethod* method)
  18726. {
  18727. typedef void (*Camera_set_layerCullDistances_m408344768_ftn) (Camera_t4157153871 *, SingleU5BU5D_t1444911251*);
  18728. static Camera_set_layerCullDistances_m408344768_ftn _il2cpp_icall_func;
  18729. if (!_il2cpp_icall_func)
  18730. _il2cpp_icall_func = (Camera_set_layerCullDistances_m408344768_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_layerCullDistances(System.Single[])");
  18731. _il2cpp_icall_func(__this, ___value0);
  18732. }
  18733. // System.Boolean UnityEngine.Camera::get_layerCullSpherical()
  18734. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_layerCullSpherical_m4179926001 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18735. {
  18736. typedef bool (*Camera_get_layerCullSpherical_m4179926001_ftn) (Camera_t4157153871 *);
  18737. static Camera_get_layerCullSpherical_m4179926001_ftn _il2cpp_icall_func;
  18738. if (!_il2cpp_icall_func)
  18739. _il2cpp_icall_func = (Camera_get_layerCullSpherical_m4179926001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_layerCullSpherical()");
  18740. bool retVal = _il2cpp_icall_func(__this);
  18741. return retVal;
  18742. }
  18743. // System.Void UnityEngine.Camera::set_layerCullSpherical(System.Boolean)
  18744. extern "C" IL2CPP_METHOD_ATTR void Camera_set_layerCullSpherical_m209088807 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  18745. {
  18746. typedef void (*Camera_set_layerCullSpherical_m209088807_ftn) (Camera_t4157153871 *, bool);
  18747. static Camera_set_layerCullSpherical_m209088807_ftn _il2cpp_icall_func;
  18748. if (!_il2cpp_icall_func)
  18749. _il2cpp_icall_func = (Camera_set_layerCullSpherical_m209088807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_layerCullSpherical(System.Boolean)");
  18750. _il2cpp_icall_func(__this, ___value0);
  18751. }
  18752. // System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera)
  18753. extern "C" IL2CPP_METHOD_ATTR void Camera_CopyFrom_m3501145412 (Camera_t4157153871 * __this, Camera_t4157153871 * ___other0, const RuntimeMethod* method)
  18754. {
  18755. typedef void (*Camera_CopyFrom_m3501145412_ftn) (Camera_t4157153871 *, Camera_t4157153871 *);
  18756. static Camera_CopyFrom_m3501145412_ftn _il2cpp_icall_func;
  18757. if (!_il2cpp_icall_func)
  18758. _il2cpp_icall_func = (Camera_CopyFrom_m3501145412_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyFrom(UnityEngine.Camera)");
  18759. _il2cpp_icall_func(__this, ___other0);
  18760. }
  18761. // UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
  18762. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_m871144641 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18763. {
  18764. typedef int32_t (*Camera_get_depthTextureMode_m871144641_ftn) (Camera_t4157153871 *);
  18765. static Camera_get_depthTextureMode_m871144641_ftn _il2cpp_icall_func;
  18766. if (!_il2cpp_icall_func)
  18767. _il2cpp_icall_func = (Camera_get_depthTextureMode_m871144641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depthTextureMode()");
  18768. int32_t retVal = _il2cpp_icall_func(__this);
  18769. return retVal;
  18770. }
  18771. // System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
  18772. extern "C" IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_m754977860 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  18773. {
  18774. typedef void (*Camera_set_depthTextureMode_m754977860_ftn) (Camera_t4157153871 *, int32_t);
  18775. static Camera_set_depthTextureMode_m754977860_ftn _il2cpp_icall_func;
  18776. if (!_il2cpp_icall_func)
  18777. _il2cpp_icall_func = (Camera_set_depthTextureMode_m754977860_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)");
  18778. _il2cpp_icall_func(__this, ___value0);
  18779. }
  18780. // System.Boolean UnityEngine.Camera::get_clearStencilAfterLightingPass()
  18781. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_clearStencilAfterLightingPass_m2243016142 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18782. {
  18783. typedef bool (*Camera_get_clearStencilAfterLightingPass_m2243016142_ftn) (Camera_t4157153871 *);
  18784. static Camera_get_clearStencilAfterLightingPass_m2243016142_ftn _il2cpp_icall_func;
  18785. if (!_il2cpp_icall_func)
  18786. _il2cpp_icall_func = (Camera_get_clearStencilAfterLightingPass_m2243016142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearStencilAfterLightingPass()");
  18787. bool retVal = _il2cpp_icall_func(__this);
  18788. return retVal;
  18789. }
  18790. // System.Void UnityEngine.Camera::set_clearStencilAfterLightingPass(System.Boolean)
  18791. extern "C" IL2CPP_METHOD_ATTR void Camera_set_clearStencilAfterLightingPass_m114999445 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  18792. {
  18793. typedef void (*Camera_set_clearStencilAfterLightingPass_m114999445_ftn) (Camera_t4157153871 *, bool);
  18794. static Camera_set_clearStencilAfterLightingPass_m114999445_ftn _il2cpp_icall_func;
  18795. if (!_il2cpp_icall_func)
  18796. _il2cpp_icall_func = (Camera_set_clearStencilAfterLightingPass_m114999445_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearStencilAfterLightingPass(System.Boolean)");
  18797. _il2cpp_icall_func(__this, ___value0);
  18798. }
  18799. // System.Boolean UnityEngine.Camera::IsFiltered(UnityEngine.GameObject)
  18800. extern "C" IL2CPP_METHOD_ATTR bool Camera_IsFiltered_m1643259961 (Camera_t4157153871 * __this, GameObject_t1113636619 * ___go0, const RuntimeMethod* method)
  18801. {
  18802. typedef bool (*Camera_IsFiltered_m1643259961_ftn) (Camera_t4157153871 *, GameObject_t1113636619 *);
  18803. static Camera_IsFiltered_m1643259961_ftn _il2cpp_icall_func;
  18804. if (!_il2cpp_icall_func)
  18805. _il2cpp_icall_func = (Camera_IsFiltered_m1643259961_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::IsFiltered(UnityEngine.GameObject)");
  18806. bool retVal = _il2cpp_icall_func(__this, ___go0);
  18807. return retVal;
  18808. }
  18809. // System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
  18810. extern "C" IL2CPP_METHOD_ATTR void Camera_AddCommandBuffer_m1363239337 (Camera_t4157153871 * __this, int32_t ___evt0, CommandBuffer_t2206337031 * ___buffer1, const RuntimeMethod* method)
  18811. {
  18812. typedef void (*Camera_AddCommandBuffer_m1363239337_ftn) (Camera_t4157153871 *, int32_t, CommandBuffer_t2206337031 *);
  18813. static Camera_AddCommandBuffer_m1363239337_ftn _il2cpp_icall_func;
  18814. if (!_il2cpp_icall_func)
  18815. _il2cpp_icall_func = (Camera_AddCommandBuffer_m1363239337_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)");
  18816. _il2cpp_icall_func(__this, ___evt0, ___buffer1);
  18817. }
  18818. // System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
  18819. extern "C" IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffer_m773243127 (Camera_t4157153871 * __this, int32_t ___evt0, CommandBuffer_t2206337031 * ___buffer1, const RuntimeMethod* method)
  18820. {
  18821. typedef void (*Camera_RemoveCommandBuffer_m773243127_ftn) (Camera_t4157153871 *, int32_t, CommandBuffer_t2206337031 *);
  18822. static Camera_RemoveCommandBuffer_m773243127_ftn _il2cpp_icall_func;
  18823. if (!_il2cpp_icall_func)
  18824. _il2cpp_icall_func = (Camera_RemoveCommandBuffer_m773243127_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)");
  18825. _il2cpp_icall_func(__this, ___evt0, ___buffer1);
  18826. }
  18827. // System.Void UnityEngine.Camera::RemoveCommandBuffers(UnityEngine.Rendering.CameraEvent)
  18828. extern "C" IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffers_m92069824 (Camera_t4157153871 * __this, int32_t ___evt0, const RuntimeMethod* method)
  18829. {
  18830. typedef void (*Camera_RemoveCommandBuffers_m92069824_ftn) (Camera_t4157153871 *, int32_t);
  18831. static Camera_RemoveCommandBuffers_m92069824_ftn _il2cpp_icall_func;
  18832. if (!_il2cpp_icall_func)
  18833. _il2cpp_icall_func = (Camera_RemoveCommandBuffers_m92069824_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveCommandBuffers(UnityEngine.Rendering.CameraEvent)");
  18834. _il2cpp_icall_func(__this, ___evt0);
  18835. }
  18836. // System.Void UnityEngine.Camera::RemoveAllCommandBuffers()
  18837. extern "C" IL2CPP_METHOD_ATTR void Camera_RemoveAllCommandBuffers_m2831236546 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18838. {
  18839. typedef void (*Camera_RemoveAllCommandBuffers_m2831236546_ftn) (Camera_t4157153871 *);
  18840. static Camera_RemoveAllCommandBuffers_m2831236546_ftn _il2cpp_icall_func;
  18841. if (!_il2cpp_icall_func)
  18842. _il2cpp_icall_func = (Camera_RemoveAllCommandBuffers_m2831236546_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveAllCommandBuffers()");
  18843. _il2cpp_icall_func(__this);
  18844. }
  18845. // UnityEngine.Rendering.CommandBuffer[] UnityEngine.Camera::GetCommandBuffers(UnityEngine.Rendering.CameraEvent)
  18846. extern "C" IL2CPP_METHOD_ATTR CommandBufferU5BU5D_t1680296958* Camera_GetCommandBuffers_m4089895357 (Camera_t4157153871 * __this, int32_t ___evt0, const RuntimeMethod* method)
  18847. {
  18848. typedef CommandBufferU5BU5D_t1680296958* (*Camera_GetCommandBuffers_m4089895357_ftn) (Camera_t4157153871 *, int32_t);
  18849. static Camera_GetCommandBuffers_m4089895357_ftn _il2cpp_icall_func;
  18850. if (!_il2cpp_icall_func)
  18851. _il2cpp_icall_func = (Camera_GetCommandBuffers_m4089895357_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCommandBuffers(UnityEngine.Rendering.CameraEvent)");
  18852. CommandBufferU5BU5D_t1680296958* retVal = _il2cpp_icall_func(__this, ___evt0);
  18853. return retVal;
  18854. }
  18855. // System.Int32 UnityEngine.Camera::get_commandBufferCount()
  18856. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_commandBufferCount_m3246093625 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18857. {
  18858. typedef int32_t (*Camera_get_commandBufferCount_m3246093625_ftn) (Camera_t4157153871 *);
  18859. static Camera_get_commandBufferCount_m3246093625_ftn _il2cpp_icall_func;
  18860. if (!_il2cpp_icall_func)
  18861. _il2cpp_icall_func = (Camera_get_commandBufferCount_m3246093625_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_commandBufferCount()");
  18862. int32_t retVal = _il2cpp_icall_func(__this);
  18863. return retVal;
  18864. }
  18865. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32)
  18866. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method)
  18867. {
  18868. GameObject_t1113636619 * V_0 = NULL;
  18869. {
  18870. float L_0 = ___distance1;
  18871. int32_t L_1 = ___layerMask2;
  18872. GameObject_t1113636619 * L_2 = Camera_INTERNAL_CALL_RaycastTry_m3238909295(NULL /*static, unused*/, __this, (&___ray0), L_0, L_1, /*hidden argument*/NULL);
  18873. V_0 = L_2;
  18874. goto IL_0011;
  18875. }
  18876. IL_0011:
  18877. {
  18878. GameObject_t1113636619 * L_3 = V_0;
  18879. return L_3;
  18880. }
  18881. }
  18882. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  18883. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry_m3238909295 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  18884. {
  18885. typedef GameObject_t1113636619 * (*Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn) (Camera_t4157153871 *, Ray_t3785851493 *, float, int32_t);
  18886. static Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn _il2cpp_icall_func;
  18887. if (!_il2cpp_icall_func)
  18888. _il2cpp_icall_func = (Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  18889. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___self0, ___ray1, ___distance2, ___layerMask3);
  18890. return retVal;
  18891. }
  18892. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32)
  18893. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method)
  18894. {
  18895. GameObject_t1113636619 * V_0 = NULL;
  18896. {
  18897. float L_0 = ___distance1;
  18898. int32_t L_1 = ___layerMask2;
  18899. GameObject_t1113636619 * L_2 = Camera_INTERNAL_CALL_RaycastTry2D_m3172975827(NULL /*static, unused*/, __this, (&___ray0), L_0, L_1, /*hidden argument*/NULL);
  18900. V_0 = L_2;
  18901. goto IL_0011;
  18902. }
  18903. IL_0011:
  18904. {
  18905. GameObject_t1113636619 * L_3 = V_0;
  18906. return L_3;
  18907. }
  18908. }
  18909. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  18910. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry2D_m3172975827 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  18911. {
  18912. typedef GameObject_t1113636619 * (*Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn) (Camera_t4157153871 *, Ray_t3785851493 *, float, int32_t);
  18913. static Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn _il2cpp_icall_func;
  18914. if (!_il2cpp_icall_func)
  18915. _il2cpp_icall_func = (Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  18916. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___self0, ___ray1, ___distance2, ___layerMask3);
  18917. return retVal;
  18918. }
  18919. // UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
  18920. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_CalculateObliqueMatrix_m3018791782 (Camera_t4157153871 * __this, Vector4_t3319028937 ___clipPlane0, const RuntimeMethod* method)
  18921. {
  18922. Matrix4x4_t1817901843 V_0;
  18923. memset(&V_0, 0, sizeof(V_0));
  18924. Matrix4x4_t1817901843 V_1;
  18925. memset(&V_1, 0, sizeof(V_1));
  18926. {
  18927. Camera_INTERNAL_CALL_CalculateObliqueMatrix_m3612628167(NULL /*static, unused*/, __this, (&___clipPlane0), (&V_0), /*hidden argument*/NULL);
  18928. Matrix4x4_t1817901843 L_0 = V_0;
  18929. V_1 = L_0;
  18930. goto IL_0012;
  18931. }
  18932. IL_0012:
  18933. {
  18934. Matrix4x4_t1817901843 L_1 = V_1;
  18935. return L_1;
  18936. }
  18937. }
  18938. // System.Void UnityEngine.Camera::INTERNAL_CALL_CalculateObliqueMatrix(UnityEngine.Camera,UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
  18939. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_CalculateObliqueMatrix_m3612628167 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector4_t3319028937 * ___clipPlane1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method)
  18940. {
  18941. typedef void (*Camera_INTERNAL_CALL_CalculateObliqueMatrix_m3612628167_ftn) (Camera_t4157153871 *, Vector4_t3319028937 *, Matrix4x4_t1817901843 *);
  18942. static Camera_INTERNAL_CALL_CalculateObliqueMatrix_m3612628167_ftn _il2cpp_icall_func;
  18943. if (!_il2cpp_icall_func)
  18944. _il2cpp_icall_func = (Camera_INTERNAL_CALL_CalculateObliqueMatrix_m3612628167_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_CalculateObliqueMatrix(UnityEngine.Camera,UnityEngine.Vector4&,UnityEngine.Matrix4x4&)");
  18945. _il2cpp_icall_func(___self0, ___clipPlane1, ___value2);
  18946. }
  18947. // System.Void UnityEngine.Camera::OnlyUsedForTesting1()
  18948. extern "C" IL2CPP_METHOD_ATTR void Camera_OnlyUsedForTesting1_m3728242420 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18949. {
  18950. {
  18951. return;
  18952. }
  18953. }
  18954. // System.Void UnityEngine.Camera::OnlyUsedForTesting2()
  18955. extern "C" IL2CPP_METHOD_ATTR void Camera_OnlyUsedForTesting2_m3728045812 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  18956. {
  18957. {
  18958. return;
  18959. }
  18960. }
  18961. // UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
  18962. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_GetStereoNonJitteredProjectionMatrix_m830397540 (Camera_t4157153871 * __this, int32_t ___eye0, const RuntimeMethod* method)
  18963. {
  18964. Matrix4x4_t1817901843 V_0;
  18965. memset(&V_0, 0, sizeof(V_0));
  18966. {
  18967. int32_t L_0 = ___eye0;
  18968. Camera_GetStereoNonJitteredProjectionMatrix_Injected_m3895384422(__this, L_0, (&V_0), /*hidden argument*/NULL);
  18969. Matrix4x4_t1817901843 L_1 = V_0;
  18970. return L_1;
  18971. }
  18972. }
  18973. // System.Void UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye)
  18974. extern "C" IL2CPP_METHOD_ATTR void Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m3543542262 (Camera_t4157153871 * __this, int32_t ___eye0, const RuntimeMethod* method)
  18975. {
  18976. typedef void (*Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m3543542262_ftn) (Camera_t4157153871 *, int32_t);
  18977. static Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m3543542262_ftn _il2cpp_icall_func;
  18978. if (!_il2cpp_icall_func)
  18979. _il2cpp_icall_func = (Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m3543542262_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye)");
  18980. _il2cpp_icall_func(__this, ___eye0);
  18981. }
  18982. // System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
  18983. extern "C" IL2CPP_METHOD_ATTR void Camera_GetStereoNonJitteredProjectionMatrix_Injected_m3895384422 (Camera_t4157153871 * __this, int32_t ___eye0, Matrix4x4_t1817901843 * ___ret1, const RuntimeMethod* method)
  18984. {
  18985. typedef void (*Camera_GetStereoNonJitteredProjectionMatrix_Injected_m3895384422_ftn) (Camera_t4157153871 *, int32_t, Matrix4x4_t1817901843 *);
  18986. static Camera_GetStereoNonJitteredProjectionMatrix_Injected_m3895384422_ftn _il2cpp_icall_func;
  18987. if (!_il2cpp_icall_func)
  18988. _il2cpp_icall_func = (Camera_GetStereoNonJitteredProjectionMatrix_Injected_m3895384422_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
  18989. _il2cpp_icall_func(__this, ___eye0, ___ret1);
  18990. }
  18991. #ifdef __clang__
  18992. #pragma clang diagnostic pop
  18993. #endif
  18994. #ifdef __clang__
  18995. #pragma clang diagnostic push
  18996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18997. #pragma clang diagnostic ignored "-Wunused-variable"
  18998. #endif
  18999. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  19000. extern "C" IL2CPP_METHOD_ATTR void CameraCallback__ctor_m899467377 (CameraCallback_t190067161 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  19001. {
  19002. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  19003. __this->set_method_3(___method1);
  19004. __this->set_m_target_2(___object0);
  19005. }
  19006. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  19007. extern "C" IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m3308824940 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  19008. {
  19009. if(__this->get_prev_9() != NULL)
  19010. {
  19011. CameraCallback_Invoke_m3308824940((CameraCallback_t190067161 *)__this->get_prev_9(), ___cam0, method);
  19012. }
  19013. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  19014. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  19015. RuntimeObject* targetThis = __this->get_m_target_2();
  19016. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  19017. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  19018. if (___methodIsStatic)
  19019. {
  19020. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  19021. {
  19022. // open
  19023. {
  19024. typedef void (*FunctionPointerType) (RuntimeObject *, Camera_t4157153871 *, const RuntimeMethod*);
  19025. ((FunctionPointerType)targetMethodPointer)(NULL, ___cam0, targetMethod);
  19026. }
  19027. }
  19028. else
  19029. {
  19030. // closed
  19031. {
  19032. typedef void (*FunctionPointerType) (RuntimeObject *, void*, Camera_t4157153871 *, const RuntimeMethod*);
  19033. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___cam0, targetMethod);
  19034. }
  19035. }
  19036. }
  19037. else
  19038. {
  19039. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  19040. {
  19041. // closed
  19042. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  19043. {
  19044. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  19045. {
  19046. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19047. GenericInterfaceActionInvoker1< Camera_t4157153871 * >::Invoke(targetMethod, targetThis, ___cam0);
  19048. else
  19049. GenericVirtActionInvoker1< Camera_t4157153871 * >::Invoke(targetMethod, targetThis, ___cam0);
  19050. }
  19051. else
  19052. {
  19053. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19054. InterfaceActionInvoker1< Camera_t4157153871 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0);
  19055. else
  19056. VirtActionInvoker1< Camera_t4157153871 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0);
  19057. }
  19058. }
  19059. else
  19060. {
  19061. typedef void (*FunctionPointerType) (void*, Camera_t4157153871 *, const RuntimeMethod*);
  19062. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  19063. }
  19064. }
  19065. else
  19066. {
  19067. // open
  19068. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  19069. {
  19070. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  19071. {
  19072. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19073. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
  19074. else
  19075. GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0);
  19076. }
  19077. else
  19078. {
  19079. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19080. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
  19081. else
  19082. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
  19083. }
  19084. }
  19085. else
  19086. {
  19087. typedef void (*FunctionPointerType) (Camera_t4157153871 *, const RuntimeMethod*);
  19088. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  19089. }
  19090. }
  19091. }
  19092. }
  19093. // System.IAsyncResult UnityEngine.Camera/CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
  19094. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m4249233405 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  19095. {
  19096. void *__d_args[2] = {0};
  19097. __d_args[0] = ___cam0;
  19098. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  19099. }
  19100. // System.Void UnityEngine.Camera/CameraCallback::EndInvoke(System.IAsyncResult)
  19101. extern "C" IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m3846578433 (CameraCallback_t190067161 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  19102. {
  19103. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  19104. }
  19105. #ifdef __clang__
  19106. #pragma clang diagnostic pop
  19107. #endif
  19108. #ifdef __clang__
  19109. #pragma clang diagnostic push
  19110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19111. #pragma clang diagnostic ignored "-Wunused-variable"
  19112. #endif
  19113. #ifdef __clang__
  19114. #pragma clang diagnostic pop
  19115. #endif
  19116. #ifdef __clang__
  19117. #pragma clang diagnostic push
  19118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19119. #pragma clang diagnostic ignored "-Wunused-variable"
  19120. #endif
  19121. #ifdef __clang__
  19122. #pragma clang diagnostic pop
  19123. #endif
  19124. #ifdef __clang__
  19125. #pragma clang diagnostic push
  19126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19127. #pragma clang diagnostic ignored "-Wunused-variable"
  19128. #endif
  19129. #ifdef __clang__
  19130. #pragma clang diagnostic pop
  19131. #endif
  19132. #ifdef __clang__
  19133. #pragma clang diagnostic push
  19134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19135. #pragma clang diagnostic ignored "-Wunused-variable"
  19136. #endif
  19137. #ifdef __clang__
  19138. #pragma clang diagnostic pop
  19139. #endif
  19140. #ifdef __clang__
  19141. #pragma clang diagnostic push
  19142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19143. #pragma clang diagnostic ignored "-Wunused-variable"
  19144. #endif
  19145. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  19146. extern "C" IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m988673678 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19147. {
  19148. {
  19149. UnityLogWriter_Init_m3866572946(NULL /*static, unused*/, /*hidden argument*/NULL);
  19150. return;
  19151. }
  19152. }
  19153. #ifdef __clang__
  19154. #pragma clang diagnostic pop
  19155. #endif
  19156. #ifdef __clang__
  19157. #pragma clang diagnostic push
  19158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19159. #pragma clang diagnostic ignored "-Wunused-variable"
  19160. #endif
  19161. #ifdef __clang__
  19162. #pragma clang diagnostic pop
  19163. #endif
  19164. #ifdef __clang__
  19165. #pragma clang diagnostic push
  19166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19167. #pragma clang diagnostic ignored "-Wunused-variable"
  19168. #endif
  19169. #ifdef __clang__
  19170. #pragma clang diagnostic pop
  19171. #endif
  19172. #ifdef __clang__
  19173. #pragma clang diagnostic push
  19174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19175. #pragma clang diagnostic ignored "-Wunused-variable"
  19176. #endif
  19177. #ifdef __clang__
  19178. #pragma clang diagnostic pop
  19179. #endif
  19180. #ifdef __clang__
  19181. #pragma clang diagnostic push
  19182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19183. #pragma clang diagnostic ignored "-Wunused-variable"
  19184. #endif
  19185. #ifdef __clang__
  19186. #pragma clang diagnostic pop
  19187. #endif
  19188. #ifdef __clang__
  19189. #pragma clang diagnostic push
  19190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19191. #pragma clang diagnostic ignored "-Wunused-variable"
  19192. #endif
  19193. #ifdef __clang__
  19194. #pragma clang diagnostic pop
  19195. #endif
  19196. #ifdef __clang__
  19197. #pragma clang diagnostic push
  19198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19199. #pragma clang diagnostic ignored "-Wunused-variable"
  19200. #endif
  19201. #ifdef __clang__
  19202. #pragma clang diagnostic pop
  19203. #endif
  19204. #ifdef __clang__
  19205. #pragma clang diagnostic push
  19206. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19207. #pragma clang diagnostic ignored "-Wunused-variable"
  19208. #endif
  19209. #ifdef __clang__
  19210. #pragma clang diagnostic pop
  19211. #endif
  19212. #ifdef __clang__
  19213. #pragma clang diagnostic push
  19214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19215. #pragma clang diagnostic ignored "-Wunused-variable"
  19216. #endif
  19217. #ifdef __clang__
  19218. #pragma clang diagnostic pop
  19219. #endif
  19220. #ifdef __clang__
  19221. #pragma clang diagnostic push
  19222. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19223. #pragma clang diagnostic ignored "-Wunused-variable"
  19224. #endif
  19225. #ifdef __clang__
  19226. #pragma clang diagnostic pop
  19227. #endif
  19228. #ifdef __clang__
  19229. #pragma clang diagnostic push
  19230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19231. #pragma clang diagnostic ignored "-Wunused-variable"
  19232. #endif
  19233. #ifdef __clang__
  19234. #pragma clang diagnostic pop
  19235. #endif
  19236. #ifdef __clang__
  19237. #pragma clang diagnostic push
  19238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19239. #pragma clang diagnostic ignored "-Wunused-variable"
  19240. #endif
  19241. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  19242. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  19243. {
  19244. {
  19245. float L_0 = ___r0;
  19246. __this->set_r_0(L_0);
  19247. float L_1 = ___g1;
  19248. __this->set_g_1(L_1);
  19249. float L_2 = ___b2;
  19250. __this->set_b_2(L_2);
  19251. float L_3 = ___a3;
  19252. __this->set_a_3(L_3);
  19253. return;
  19254. }
  19255. }
  19256. extern "C" void Color__ctor_m2943235014_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  19257. {
  19258. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19259. Color__ctor_m2943235014(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  19260. }
  19261. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  19262. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  19263. {
  19264. {
  19265. float L_0 = ___r0;
  19266. __this->set_r_0(L_0);
  19267. float L_1 = ___g1;
  19268. __this->set_g_1(L_1);
  19269. float L_2 = ___b2;
  19270. __this->set_b_2(L_2);
  19271. __this->set_a_3((1.0f));
  19272. return;
  19273. }
  19274. }
  19275. extern "C" void Color__ctor_m286683560_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  19276. {
  19277. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19278. Color__ctor_m286683560(_thisAdjusted, ___r0, ___g1, ___b2, method);
  19279. }
  19280. // System.String UnityEngine.Color::ToString()
  19281. extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m671005850 (Color_t2555686324 * __this, const RuntimeMethod* method)
  19282. {
  19283. static bool s_Il2CppMethodInitialized;
  19284. if (!s_Il2CppMethodInitialized)
  19285. {
  19286. il2cpp_codegen_initialize_method (Color_ToString_m671005850_MetadataUsageId);
  19287. s_Il2CppMethodInitialized = true;
  19288. }
  19289. String_t* V_0 = NULL;
  19290. {
  19291. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  19292. float L_1 = __this->get_r_0();
  19293. float L_2 = L_1;
  19294. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  19295. NullCheck(L_0);
  19296. ArrayElementTypeCheck (L_0, L_3);
  19297. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19298. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19299. float L_5 = __this->get_g_1();
  19300. float L_6 = L_5;
  19301. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  19302. NullCheck(L_4);
  19303. ArrayElementTypeCheck (L_4, L_7);
  19304. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19305. ObjectU5BU5D_t2843939325* L_8 = L_4;
  19306. float L_9 = __this->get_b_2();
  19307. float L_10 = L_9;
  19308. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  19309. NullCheck(L_8);
  19310. ArrayElementTypeCheck (L_8, L_11);
  19311. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  19312. ObjectU5BU5D_t2843939325* L_12 = L_8;
  19313. float L_13 = __this->get_a_3();
  19314. float L_14 = L_13;
  19315. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  19316. NullCheck(L_12);
  19317. ArrayElementTypeCheck (L_12, L_15);
  19318. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  19319. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral1121701886, L_12, /*hidden argument*/NULL);
  19320. V_0 = L_16;
  19321. goto IL_004f;
  19322. }
  19323. IL_004f:
  19324. {
  19325. String_t* L_17 = V_0;
  19326. return L_17;
  19327. }
  19328. }
  19329. extern "C" String_t* Color_ToString_m671005850_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19330. {
  19331. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19332. return Color_ToString_m671005850(_thisAdjusted, method);
  19333. }
  19334. // System.String UnityEngine.Color::ToString(System.String)
  19335. extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m610981218 (Color_t2555686324 * __this, String_t* ___format0, const RuntimeMethod* method)
  19336. {
  19337. static bool s_Il2CppMethodInitialized;
  19338. if (!s_Il2CppMethodInitialized)
  19339. {
  19340. il2cpp_codegen_initialize_method (Color_ToString_m610981218_MetadataUsageId);
  19341. s_Il2CppMethodInitialized = true;
  19342. }
  19343. String_t* V_0 = NULL;
  19344. {
  19345. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  19346. float* L_1 = __this->get_address_of_r_0();
  19347. String_t* L_2 = ___format0;
  19348. String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL);
  19349. NullCheck(L_0);
  19350. ArrayElementTypeCheck (L_0, L_3);
  19351. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  19352. ObjectU5BU5D_t2843939325* L_4 = L_0;
  19353. float* L_5 = __this->get_address_of_g_1();
  19354. String_t* L_6 = ___format0;
  19355. String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL);
  19356. NullCheck(L_4);
  19357. ArrayElementTypeCheck (L_4, L_7);
  19358. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  19359. ObjectU5BU5D_t2843939325* L_8 = L_4;
  19360. float* L_9 = __this->get_address_of_b_2();
  19361. String_t* L_10 = ___format0;
  19362. String_t* L_11 = Single_ToString_m3489843083(L_9, L_10, /*hidden argument*/NULL);
  19363. NullCheck(L_8);
  19364. ArrayElementTypeCheck (L_8, L_11);
  19365. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  19366. ObjectU5BU5D_t2843939325* L_12 = L_8;
  19367. float* L_13 = __this->get_address_of_a_3();
  19368. String_t* L_14 = ___format0;
  19369. String_t* L_15 = Single_ToString_m3489843083(L_13, L_14, /*hidden argument*/NULL);
  19370. NullCheck(L_12);
  19371. ArrayElementTypeCheck (L_12, L_15);
  19372. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  19373. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3218509134, L_12, /*hidden argument*/NULL);
  19374. V_0 = L_16;
  19375. goto IL_0053;
  19376. }
  19377. IL_0053:
  19378. {
  19379. String_t* L_17 = V_0;
  19380. return L_17;
  19381. }
  19382. }
  19383. extern "C" String_t* Color_ToString_m610981218_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  19384. {
  19385. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19386. return Color_ToString_m610981218(_thisAdjusted, ___format0, method);
  19387. }
  19388. // System.Int32 UnityEngine.Color::GetHashCode()
  19389. extern "C" IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m1829208463 (Color_t2555686324 * __this, const RuntimeMethod* method)
  19390. {
  19391. Vector4_t3319028937 V_0;
  19392. memset(&V_0, 0, sizeof(V_0));
  19393. int32_t V_1 = 0;
  19394. {
  19395. Vector4_t3319028937 L_0 = Color_op_Implicit_m986621988(NULL /*static, unused*/, (*(Color_t2555686324 *)__this), /*hidden argument*/NULL);
  19396. V_0 = L_0;
  19397. int32_t L_1 = Vector4_GetHashCode_m536821243((&V_0), /*hidden argument*/NULL);
  19398. V_1 = L_1;
  19399. goto IL_0020;
  19400. }
  19401. IL_0020:
  19402. {
  19403. int32_t L_2 = V_1;
  19404. return L_2;
  19405. }
  19406. }
  19407. extern "C" int32_t Color_GetHashCode_m1829208463_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19408. {
  19409. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19410. return Color_GetHashCode_m1829208463(_thisAdjusted, method);
  19411. }
  19412. // System.Boolean UnityEngine.Color::Equals(System.Object)
  19413. extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  19414. {
  19415. static bool s_Il2CppMethodInitialized;
  19416. if (!s_Il2CppMethodInitialized)
  19417. {
  19418. il2cpp_codegen_initialize_method (Color_Equals_m3887740140_MetadataUsageId);
  19419. s_Il2CppMethodInitialized = true;
  19420. }
  19421. bool V_0 = false;
  19422. Color_t2555686324 V_1;
  19423. memset(&V_1, 0, sizeof(V_1));
  19424. int32_t G_B7_0 = 0;
  19425. {
  19426. RuntimeObject * L_0 = ___other0;
  19427. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_t2555686324_il2cpp_TypeInfo_var)))
  19428. {
  19429. goto IL_0013;
  19430. }
  19431. }
  19432. {
  19433. V_0 = (bool)0;
  19434. goto IL_007a;
  19435. }
  19436. IL_0013:
  19437. {
  19438. RuntimeObject * L_1 = ___other0;
  19439. V_1 = ((*(Color_t2555686324 *)((Color_t2555686324 *)UnBox(L_1, Color_t2555686324_il2cpp_TypeInfo_var))));
  19440. float* L_2 = __this->get_address_of_r_0();
  19441. float L_3 = (&V_1)->get_r_0();
  19442. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  19443. if (!L_4)
  19444. {
  19445. goto IL_0073;
  19446. }
  19447. }
  19448. {
  19449. float* L_5 = __this->get_address_of_g_1();
  19450. float L_6 = (&V_1)->get_g_1();
  19451. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  19452. if (!L_7)
  19453. {
  19454. goto IL_0073;
  19455. }
  19456. }
  19457. {
  19458. float* L_8 = __this->get_address_of_b_2();
  19459. float L_9 = (&V_1)->get_b_2();
  19460. bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL);
  19461. if (!L_10)
  19462. {
  19463. goto IL_0073;
  19464. }
  19465. }
  19466. {
  19467. float* L_11 = __this->get_address_of_a_3();
  19468. float L_12 = (&V_1)->get_a_3();
  19469. bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL);
  19470. G_B7_0 = ((int32_t)(L_13));
  19471. goto IL_0074;
  19472. }
  19473. IL_0073:
  19474. {
  19475. G_B7_0 = 0;
  19476. }
  19477. IL_0074:
  19478. {
  19479. V_0 = (bool)G_B7_0;
  19480. goto IL_007a;
  19481. }
  19482. IL_007a:
  19483. {
  19484. bool L_14 = V_0;
  19485. return L_14;
  19486. }
  19487. }
  19488. extern "C" bool Color_Equals_m3887740140_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  19489. {
  19490. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19491. return Color_Equals_m3887740140(_thisAdjusted, ___other0, method);
  19492. }
  19493. // UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
  19494. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Addition_m3293657895 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, const RuntimeMethod* method)
  19495. {
  19496. Color_t2555686324 V_0;
  19497. memset(&V_0, 0, sizeof(V_0));
  19498. {
  19499. float L_0 = (&___a0)->get_r_0();
  19500. float L_1 = (&___b1)->get_r_0();
  19501. float L_2 = (&___a0)->get_g_1();
  19502. float L_3 = (&___b1)->get_g_1();
  19503. float L_4 = (&___a0)->get_b_2();
  19504. float L_5 = (&___b1)->get_b_2();
  19505. float L_6 = (&___a0)->get_a_3();
  19506. float L_7 = (&___b1)->get_a_3();
  19507. Color_t2555686324 L_8;
  19508. memset(&L_8, 0, sizeof(L_8));
  19509. Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), ((float)il2cpp_codegen_add((float)L_4, (float)L_5)), ((float)il2cpp_codegen_add((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  19510. V_0 = L_8;
  19511. goto IL_0048;
  19512. }
  19513. IL_0048:
  19514. {
  19515. Color_t2555686324 L_9 = V_0;
  19516. return L_9;
  19517. }
  19518. }
  19519. // UnityEngine.Color UnityEngine.Color::op_Subtraction(UnityEngine.Color,UnityEngine.Color)
  19520. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Subtraction_m181229690 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, const RuntimeMethod* method)
  19521. {
  19522. Color_t2555686324 V_0;
  19523. memset(&V_0, 0, sizeof(V_0));
  19524. {
  19525. float L_0 = (&___a0)->get_r_0();
  19526. float L_1 = (&___b1)->get_r_0();
  19527. float L_2 = (&___a0)->get_g_1();
  19528. float L_3 = (&___b1)->get_g_1();
  19529. float L_4 = (&___a0)->get_b_2();
  19530. float L_5 = (&___b1)->get_b_2();
  19531. float L_6 = (&___a0)->get_a_3();
  19532. float L_7 = (&___b1)->get_a_3();
  19533. Color_t2555686324 L_8;
  19534. memset(&L_8, 0, sizeof(L_8));
  19535. Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), ((float)il2cpp_codegen_subtract((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  19536. V_0 = L_8;
  19537. goto IL_0048;
  19538. }
  19539. IL_0048:
  19540. {
  19541. Color_t2555686324 L_9 = V_0;
  19542. return L_9;
  19543. }
  19544. }
  19545. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
  19546. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Multiply_m2615156251 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, const RuntimeMethod* method)
  19547. {
  19548. Color_t2555686324 V_0;
  19549. memset(&V_0, 0, sizeof(V_0));
  19550. {
  19551. float L_0 = (&___a0)->get_r_0();
  19552. float L_1 = (&___b1)->get_r_0();
  19553. float L_2 = (&___a0)->get_g_1();
  19554. float L_3 = (&___b1)->get_g_1();
  19555. float L_4 = (&___a0)->get_b_2();
  19556. float L_5 = (&___b1)->get_b_2();
  19557. float L_6 = (&___a0)->get_a_3();
  19558. float L_7 = (&___b1)->get_a_3();
  19559. Color_t2555686324 L_8;
  19560. memset(&L_8, 0, sizeof(L_8));
  19561. Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  19562. V_0 = L_8;
  19563. goto IL_0048;
  19564. }
  19565. IL_0048:
  19566. {
  19567. Color_t2555686324 L_9 = V_0;
  19568. return L_9;
  19569. }
  19570. }
  19571. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  19572. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Multiply_m2887457390 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, float ___b1, const RuntimeMethod* method)
  19573. {
  19574. Color_t2555686324 V_0;
  19575. memset(&V_0, 0, sizeof(V_0));
  19576. {
  19577. float L_0 = (&___a0)->get_r_0();
  19578. float L_1 = ___b1;
  19579. float L_2 = (&___a0)->get_g_1();
  19580. float L_3 = ___b1;
  19581. float L_4 = (&___a0)->get_b_2();
  19582. float L_5 = ___b1;
  19583. float L_6 = (&___a0)->get_a_3();
  19584. float L_7 = ___b1;
  19585. Color_t2555686324 L_8;
  19586. memset(&L_8, 0, sizeof(L_8));
  19587. Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  19588. V_0 = L_8;
  19589. goto IL_0030;
  19590. }
  19591. IL_0030:
  19592. {
  19593. Color_t2555686324 L_9 = V_0;
  19594. return L_9;
  19595. }
  19596. }
  19597. // UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color)
  19598. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Multiply_m2768890077 (RuntimeObject * __this /* static, unused */, float ___b0, Color_t2555686324 ___a1, const RuntimeMethod* method)
  19599. {
  19600. Color_t2555686324 V_0;
  19601. memset(&V_0, 0, sizeof(V_0));
  19602. {
  19603. float L_0 = (&___a1)->get_r_0();
  19604. float L_1 = ___b0;
  19605. float L_2 = (&___a1)->get_g_1();
  19606. float L_3 = ___b0;
  19607. float L_4 = (&___a1)->get_b_2();
  19608. float L_5 = ___b0;
  19609. float L_6 = (&___a1)->get_a_3();
  19610. float L_7 = ___b0;
  19611. Color_t2555686324 L_8;
  19612. memset(&L_8, 0, sizeof(L_8));
  19613. Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  19614. V_0 = L_8;
  19615. goto IL_0030;
  19616. }
  19617. IL_0030:
  19618. {
  19619. Color_t2555686324 L_9 = V_0;
  19620. return L_9;
  19621. }
  19622. }
  19623. // UnityEngine.Color UnityEngine.Color::op_Division(UnityEngine.Color,System.Single)
  19624. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Division_m1074517668 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, float ___b1, const RuntimeMethod* method)
  19625. {
  19626. Color_t2555686324 V_0;
  19627. memset(&V_0, 0, sizeof(V_0));
  19628. {
  19629. float L_0 = (&___a0)->get_r_0();
  19630. float L_1 = ___b1;
  19631. float L_2 = (&___a0)->get_g_1();
  19632. float L_3 = ___b1;
  19633. float L_4 = (&___a0)->get_b_2();
  19634. float L_5 = ___b1;
  19635. float L_6 = (&___a0)->get_a_3();
  19636. float L_7 = ___b1;
  19637. Color_t2555686324 L_8;
  19638. memset(&L_8, 0, sizeof(L_8));
  19639. Color__ctor_m2943235014((&L_8), ((float)((float)L_0/(float)L_1)), ((float)((float)L_2/(float)L_3)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_6/(float)L_7)), /*hidden argument*/NULL);
  19640. V_0 = L_8;
  19641. goto IL_0030;
  19642. }
  19643. IL_0030:
  19644. {
  19645. Color_t2555686324 L_9 = V_0;
  19646. return L_9;
  19647. }
  19648. }
  19649. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  19650. extern "C" IL2CPP_METHOD_ATTR bool Color_op_Equality_m1112359053 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___lhs0, Color_t2555686324 ___rhs1, const RuntimeMethod* method)
  19651. {
  19652. static bool s_Il2CppMethodInitialized;
  19653. if (!s_Il2CppMethodInitialized)
  19654. {
  19655. il2cpp_codegen_initialize_method (Color_op_Equality_m1112359053_MetadataUsageId);
  19656. s_Il2CppMethodInitialized = true;
  19657. }
  19658. bool V_0 = false;
  19659. {
  19660. Color_t2555686324 L_0 = ___lhs0;
  19661. Vector4_t3319028937 L_1 = Color_op_Implicit_m986621988(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  19662. Color_t2555686324 L_2 = ___rhs1;
  19663. Vector4_t3319028937 L_3 = Color_op_Implicit_m986621988(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  19664. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  19665. bool L_4 = Vector4_op_Equality_m2403588337(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL);
  19666. V_0 = L_4;
  19667. goto IL_0018;
  19668. }
  19669. IL_0018:
  19670. {
  19671. bool L_5 = V_0;
  19672. return L_5;
  19673. }
  19674. }
  19675. // System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
  19676. extern "C" IL2CPP_METHOD_ATTR bool Color_op_Inequality_m3353772181 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___lhs0, Color_t2555686324 ___rhs1, const RuntimeMethod* method)
  19677. {
  19678. bool V_0 = false;
  19679. {
  19680. Color_t2555686324 L_0 = ___lhs0;
  19681. Color_t2555686324 L_1 = ___rhs1;
  19682. bool L_2 = Color_op_Equality_m1112359053(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  19683. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  19684. goto IL_0011;
  19685. }
  19686. IL_0011:
  19687. {
  19688. bool L_3 = V_0;
  19689. return L_3;
  19690. }
  19691. }
  19692. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  19693. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_Lerp_m973389909 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, float ___t2, const RuntimeMethod* method)
  19694. {
  19695. static bool s_Il2CppMethodInitialized;
  19696. if (!s_Il2CppMethodInitialized)
  19697. {
  19698. il2cpp_codegen_initialize_method (Color_Lerp_m973389909_MetadataUsageId);
  19699. s_Il2CppMethodInitialized = true;
  19700. }
  19701. Color_t2555686324 V_0;
  19702. memset(&V_0, 0, sizeof(V_0));
  19703. {
  19704. float L_0 = ___t2;
  19705. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  19706. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  19707. ___t2 = L_1;
  19708. float L_2 = (&___a0)->get_r_0();
  19709. float L_3 = (&___b1)->get_r_0();
  19710. float L_4 = (&___a0)->get_r_0();
  19711. float L_5 = ___t2;
  19712. float L_6 = (&___a0)->get_g_1();
  19713. float L_7 = (&___b1)->get_g_1();
  19714. float L_8 = (&___a0)->get_g_1();
  19715. float L_9 = ___t2;
  19716. float L_10 = (&___a0)->get_b_2();
  19717. float L_11 = (&___b1)->get_b_2();
  19718. float L_12 = (&___a0)->get_b_2();
  19719. float L_13 = ___t2;
  19720. float L_14 = (&___a0)->get_a_3();
  19721. float L_15 = (&___b1)->get_a_3();
  19722. float L_16 = (&___a0)->get_a_3();
  19723. float L_17 = ___t2;
  19724. Color_t2555686324 L_18;
  19725. memset(&L_18, 0, sizeof(L_18));
  19726. Color__ctor_m2943235014((&L_18), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), ((float)il2cpp_codegen_add((float)L_14, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_16)), (float)L_17)))), /*hidden argument*/NULL);
  19727. V_0 = L_18;
  19728. goto IL_0078;
  19729. }
  19730. IL_0078:
  19731. {
  19732. Color_t2555686324 L_19 = V_0;
  19733. return L_19;
  19734. }
  19735. }
  19736. // UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
  19737. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_LerpUnclamped_m2347581342 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, float ___t2, const RuntimeMethod* method)
  19738. {
  19739. Color_t2555686324 V_0;
  19740. memset(&V_0, 0, sizeof(V_0));
  19741. {
  19742. float L_0 = (&___a0)->get_r_0();
  19743. float L_1 = (&___b1)->get_r_0();
  19744. float L_2 = (&___a0)->get_r_0();
  19745. float L_3 = ___t2;
  19746. float L_4 = (&___a0)->get_g_1();
  19747. float L_5 = (&___b1)->get_g_1();
  19748. float L_6 = (&___a0)->get_g_1();
  19749. float L_7 = ___t2;
  19750. float L_8 = (&___a0)->get_b_2();
  19751. float L_9 = (&___b1)->get_b_2();
  19752. float L_10 = (&___a0)->get_b_2();
  19753. float L_11 = ___t2;
  19754. float L_12 = (&___a0)->get_a_3();
  19755. float L_13 = (&___b1)->get_a_3();
  19756. float L_14 = (&___a0)->get_a_3();
  19757. float L_15 = ___t2;
  19758. Color_t2555686324 L_16;
  19759. memset(&L_16, 0, sizeof(L_16));
  19760. Color__ctor_m2943235014((&L_16), ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3)))), ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)L_7)))), ((float)il2cpp_codegen_add((float)L_8, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_10)), (float)L_11)))), ((float)il2cpp_codegen_add((float)L_12, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_13, (float)L_14)), (float)L_15)))), /*hidden argument*/NULL);
  19761. V_0 = L_16;
  19762. goto IL_0070;
  19763. }
  19764. IL_0070:
  19765. {
  19766. Color_t2555686324 L_17 = V_0;
  19767. return L_17;
  19768. }
  19769. }
  19770. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
  19771. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_RGBMultiplied_m4104529413 (Color_t2555686324 * __this, float ___multiplier0, const RuntimeMethod* method)
  19772. {
  19773. Color_t2555686324 V_0;
  19774. memset(&V_0, 0, sizeof(V_0));
  19775. {
  19776. float L_0 = __this->get_r_0();
  19777. float L_1 = ___multiplier0;
  19778. float L_2 = __this->get_g_1();
  19779. float L_3 = ___multiplier0;
  19780. float L_4 = __this->get_b_2();
  19781. float L_5 = ___multiplier0;
  19782. float L_6 = __this->get_a_3();
  19783. Color_t2555686324 L_7;
  19784. memset(&L_7, 0, sizeof(L_7));
  19785. Color__ctor_m2943235014((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL);
  19786. V_0 = L_7;
  19787. goto IL_002a;
  19788. }
  19789. IL_002a:
  19790. {
  19791. Color_t2555686324 L_8 = V_0;
  19792. return L_8;
  19793. }
  19794. }
  19795. extern "C" Color_t2555686324 Color_RGBMultiplied_m4104529413_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method)
  19796. {
  19797. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19798. return Color_RGBMultiplied_m4104529413(_thisAdjusted, ___multiplier0, method);
  19799. }
  19800. // UnityEngine.Color UnityEngine.Color::AlphaMultiplied(System.Single)
  19801. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_AlphaMultiplied_m2384916913 (Color_t2555686324 * __this, float ___multiplier0, const RuntimeMethod* method)
  19802. {
  19803. Color_t2555686324 V_0;
  19804. memset(&V_0, 0, sizeof(V_0));
  19805. {
  19806. float L_0 = __this->get_r_0();
  19807. float L_1 = __this->get_g_1();
  19808. float L_2 = __this->get_b_2();
  19809. float L_3 = __this->get_a_3();
  19810. float L_4 = ___multiplier0;
  19811. Color_t2555686324 L_5;
  19812. memset(&L_5, 0, sizeof(L_5));
  19813. Color__ctor_m2943235014((&L_5), L_0, L_1, L_2, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)), /*hidden argument*/NULL);
  19814. V_0 = L_5;
  19815. goto IL_0026;
  19816. }
  19817. IL_0026:
  19818. {
  19819. Color_t2555686324 L_6 = V_0;
  19820. return L_6;
  19821. }
  19822. }
  19823. extern "C" Color_t2555686324 Color_AlphaMultiplied_m2384916913_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method)
  19824. {
  19825. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19826. return Color_AlphaMultiplied_m2384916913(_thisAdjusted, ___multiplier0, method);
  19827. }
  19828. // UnityEngine.Color UnityEngine.Color::RGBMultiplied(UnityEngine.Color)
  19829. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_RGBMultiplied_m1442223012 (Color_t2555686324 * __this, Color_t2555686324 ___multiplier0, const RuntimeMethod* method)
  19830. {
  19831. Color_t2555686324 V_0;
  19832. memset(&V_0, 0, sizeof(V_0));
  19833. {
  19834. float L_0 = __this->get_r_0();
  19835. float L_1 = (&___multiplier0)->get_r_0();
  19836. float L_2 = __this->get_g_1();
  19837. float L_3 = (&___multiplier0)->get_g_1();
  19838. float L_4 = __this->get_b_2();
  19839. float L_5 = (&___multiplier0)->get_b_2();
  19840. float L_6 = __this->get_a_3();
  19841. Color_t2555686324 L_7;
  19842. memset(&L_7, 0, sizeof(L_7));
  19843. Color__ctor_m2943235014((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL);
  19844. V_0 = L_7;
  19845. goto IL_003c;
  19846. }
  19847. IL_003c:
  19848. {
  19849. Color_t2555686324 L_8 = V_0;
  19850. return L_8;
  19851. }
  19852. }
  19853. extern "C" Color_t2555686324 Color_RGBMultiplied_m1442223012_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___multiplier0, const RuntimeMethod* method)
  19854. {
  19855. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  19856. return Color_RGBMultiplied_m1442223012(_thisAdjusted, ___multiplier0, method);
  19857. }
  19858. // UnityEngine.Color UnityEngine.Color::get_red()
  19859. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_red_m3227813939 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19860. {
  19861. Color_t2555686324 V_0;
  19862. memset(&V_0, 0, sizeof(V_0));
  19863. {
  19864. Color_t2555686324 L_0;
  19865. memset(&L_0, 0, sizeof(L_0));
  19866. Color__ctor_m2943235014((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19867. V_0 = L_0;
  19868. goto IL_0020;
  19869. }
  19870. IL_0020:
  19871. {
  19872. Color_t2555686324 L_1 = V_0;
  19873. return L_1;
  19874. }
  19875. }
  19876. // UnityEngine.Color UnityEngine.Color::get_green()
  19877. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_green_m490390750 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19878. {
  19879. Color_t2555686324 V_0;
  19880. memset(&V_0, 0, sizeof(V_0));
  19881. {
  19882. Color_t2555686324 L_0;
  19883. memset(&L_0, 0, sizeof(L_0));
  19884. Color__ctor_m2943235014((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19885. V_0 = L_0;
  19886. goto IL_0020;
  19887. }
  19888. IL_0020:
  19889. {
  19890. Color_t2555686324 L_1 = V_0;
  19891. return L_1;
  19892. }
  19893. }
  19894. // UnityEngine.Color UnityEngine.Color::get_blue()
  19895. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_blue_m3190273327 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19896. {
  19897. Color_t2555686324 V_0;
  19898. memset(&V_0, 0, sizeof(V_0));
  19899. {
  19900. Color_t2555686324 L_0;
  19901. memset(&L_0, 0, sizeof(L_0));
  19902. Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19903. V_0 = L_0;
  19904. goto IL_0020;
  19905. }
  19906. IL_0020:
  19907. {
  19908. Color_t2555686324 L_1 = V_0;
  19909. return L_1;
  19910. }
  19911. }
  19912. // UnityEngine.Color UnityEngine.Color::get_white()
  19913. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19914. {
  19915. Color_t2555686324 V_0;
  19916. memset(&V_0, 0, sizeof(V_0));
  19917. {
  19918. Color_t2555686324 L_0;
  19919. memset(&L_0, 0, sizeof(L_0));
  19920. Color__ctor_m2943235014((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19921. V_0 = L_0;
  19922. goto IL_0020;
  19923. }
  19924. IL_0020:
  19925. {
  19926. Color_t2555686324 L_1 = V_0;
  19927. return L_1;
  19928. }
  19929. }
  19930. // UnityEngine.Color UnityEngine.Color::get_black()
  19931. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_black_m719512684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19932. {
  19933. Color_t2555686324 V_0;
  19934. memset(&V_0, 0, sizeof(V_0));
  19935. {
  19936. Color_t2555686324 L_0;
  19937. memset(&L_0, 0, sizeof(L_0));
  19938. Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  19939. V_0 = L_0;
  19940. goto IL_0020;
  19941. }
  19942. IL_0020:
  19943. {
  19944. Color_t2555686324 L_1 = V_0;
  19945. return L_1;
  19946. }
  19947. }
  19948. // UnityEngine.Color UnityEngine.Color::get_yellow()
  19949. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_yellow_m1287957903 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19950. {
  19951. Color_t2555686324 V_0;
  19952. memset(&V_0, 0, sizeof(V_0));
  19953. {
  19954. Color_t2555686324 L_0;
  19955. memset(&L_0, 0, sizeof(L_0));
  19956. Color__ctor_m2943235014((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  19957. V_0 = L_0;
  19958. goto IL_0020;
  19959. }
  19960. IL_0020:
  19961. {
  19962. Color_t2555686324 L_1 = V_0;
  19963. return L_1;
  19964. }
  19965. }
  19966. // UnityEngine.Color UnityEngine.Color::get_cyan()
  19967. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_cyan_m765383084 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19968. {
  19969. Color_t2555686324 V_0;
  19970. memset(&V_0, 0, sizeof(V_0));
  19971. {
  19972. Color_t2555686324 L_0;
  19973. memset(&L_0, 0, sizeof(L_0));
  19974. Color__ctor_m2943235014((&L_0), (0.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19975. V_0 = L_0;
  19976. goto IL_0020;
  19977. }
  19978. IL_0020:
  19979. {
  19980. Color_t2555686324 L_1 = V_0;
  19981. return L_1;
  19982. }
  19983. }
  19984. // UnityEngine.Color UnityEngine.Color::get_magenta()
  19985. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_magenta_m208363462 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19986. {
  19987. Color_t2555686324 V_0;
  19988. memset(&V_0, 0, sizeof(V_0));
  19989. {
  19990. Color_t2555686324 L_0;
  19991. memset(&L_0, 0, sizeof(L_0));
  19992. Color__ctor_m2943235014((&L_0), (1.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  19993. V_0 = L_0;
  19994. goto IL_0020;
  19995. }
  19996. IL_0020:
  19997. {
  19998. Color_t2555686324 L_1 = V_0;
  19999. return L_1;
  20000. }
  20001. }
  20002. // UnityEngine.Color UnityEngine.Color::get_gray()
  20003. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_gray_m1471337008 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20004. {
  20005. Color_t2555686324 V_0;
  20006. memset(&V_0, 0, sizeof(V_0));
  20007. {
  20008. Color_t2555686324 L_0;
  20009. memset(&L_0, 0, sizeof(L_0));
  20010. Color__ctor_m2943235014((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  20011. V_0 = L_0;
  20012. goto IL_0020;
  20013. }
  20014. IL_0020:
  20015. {
  20016. Color_t2555686324 L_1 = V_0;
  20017. return L_1;
  20018. }
  20019. }
  20020. // UnityEngine.Color UnityEngine.Color::get_grey()
  20021. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_grey_m3440705476 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20022. {
  20023. Color_t2555686324 V_0;
  20024. memset(&V_0, 0, sizeof(V_0));
  20025. {
  20026. Color_t2555686324 L_0;
  20027. memset(&L_0, 0, sizeof(L_0));
  20028. Color__ctor_m2943235014((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  20029. V_0 = L_0;
  20030. goto IL_0020;
  20031. }
  20032. IL_0020:
  20033. {
  20034. Color_t2555686324 L_1 = V_0;
  20035. return L_1;
  20036. }
  20037. }
  20038. // UnityEngine.Color UnityEngine.Color::get_clear()
  20039. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_clear_m1016382534 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20040. {
  20041. Color_t2555686324 V_0;
  20042. memset(&V_0, 0, sizeof(V_0));
  20043. {
  20044. Color_t2555686324 L_0;
  20045. memset(&L_0, 0, sizeof(L_0));
  20046. Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  20047. V_0 = L_0;
  20048. goto IL_0020;
  20049. }
  20050. IL_0020:
  20051. {
  20052. Color_t2555686324 L_1 = V_0;
  20053. return L_1;
  20054. }
  20055. }
  20056. // System.Single UnityEngine.Color::get_grayscale()
  20057. extern "C" IL2CPP_METHOD_ATTR float Color_get_grayscale_m315155229 (Color_t2555686324 * __this, const RuntimeMethod* method)
  20058. {
  20059. float V_0 = 0.0f;
  20060. {
  20061. float L_0 = __this->get_r_0();
  20062. float L_1 = __this->get_g_1();
  20063. float L_2 = __this->get_b_2();
  20064. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(0.299f), (float)L_0)), (float)((float)il2cpp_codegen_multiply((float)(0.587f), (float)L_1)))), (float)((float)il2cpp_codegen_multiply((float)(0.114f), (float)L_2))));
  20065. goto IL_002d;
  20066. }
  20067. IL_002d:
  20068. {
  20069. float L_3 = V_0;
  20070. return L_3;
  20071. }
  20072. }
  20073. extern "C" float Color_get_grayscale_m315155229_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20074. {
  20075. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  20076. return Color_get_grayscale_m315155229(_thisAdjusted, method);
  20077. }
  20078. // UnityEngine.Color UnityEngine.Color::get_linear()
  20079. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_linear_m3140936232 (Color_t2555686324 * __this, const RuntimeMethod* method)
  20080. {
  20081. static bool s_Il2CppMethodInitialized;
  20082. if (!s_Il2CppMethodInitialized)
  20083. {
  20084. il2cpp_codegen_initialize_method (Color_get_linear_m3140936232_MetadataUsageId);
  20085. s_Il2CppMethodInitialized = true;
  20086. }
  20087. Color_t2555686324 V_0;
  20088. memset(&V_0, 0, sizeof(V_0));
  20089. {
  20090. float L_0 = __this->get_r_0();
  20091. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20092. float L_1 = Mathf_GammaToLinearSpace_m2256982487(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20093. float L_2 = __this->get_g_1();
  20094. float L_3 = Mathf_GammaToLinearSpace_m2256982487(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  20095. float L_4 = __this->get_b_2();
  20096. float L_5 = Mathf_GammaToLinearSpace_m2256982487(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  20097. float L_6 = __this->get_a_3();
  20098. Color_t2555686324 L_7;
  20099. memset(&L_7, 0, sizeof(L_7));
  20100. Color__ctor_m2943235014((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  20101. V_0 = L_7;
  20102. goto IL_0033;
  20103. }
  20104. IL_0033:
  20105. {
  20106. Color_t2555686324 L_8 = V_0;
  20107. return L_8;
  20108. }
  20109. }
  20110. extern "C" Color_t2555686324 Color_get_linear_m3140936232_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20111. {
  20112. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  20113. return Color_get_linear_m3140936232(_thisAdjusted, method);
  20114. }
  20115. // UnityEngine.Color UnityEngine.Color::get_gamma()
  20116. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_gamma_m1819833637 (Color_t2555686324 * __this, const RuntimeMethod* method)
  20117. {
  20118. static bool s_Il2CppMethodInitialized;
  20119. if (!s_Il2CppMethodInitialized)
  20120. {
  20121. il2cpp_codegen_initialize_method (Color_get_gamma_m1819833637_MetadataUsageId);
  20122. s_Il2CppMethodInitialized = true;
  20123. }
  20124. Color_t2555686324 V_0;
  20125. memset(&V_0, 0, sizeof(V_0));
  20126. {
  20127. float L_0 = __this->get_r_0();
  20128. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20129. float L_1 = Mathf_LinearToGammaSpace_m2318118709(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20130. float L_2 = __this->get_g_1();
  20131. float L_3 = Mathf_LinearToGammaSpace_m2318118709(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  20132. float L_4 = __this->get_b_2();
  20133. float L_5 = Mathf_LinearToGammaSpace_m2318118709(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  20134. float L_6 = __this->get_a_3();
  20135. Color_t2555686324 L_7;
  20136. memset(&L_7, 0, sizeof(L_7));
  20137. Color__ctor_m2943235014((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
  20138. V_0 = L_7;
  20139. goto IL_0033;
  20140. }
  20141. IL_0033:
  20142. {
  20143. Color_t2555686324 L_8 = V_0;
  20144. return L_8;
  20145. }
  20146. }
  20147. extern "C" Color_t2555686324 Color_get_gamma_m1819833637_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20148. {
  20149. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  20150. return Color_get_gamma_m1819833637(_thisAdjusted, method);
  20151. }
  20152. // System.Single UnityEngine.Color::get_maxColorComponent()
  20153. extern "C" IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m3649512724 (Color_t2555686324 * __this, const RuntimeMethod* method)
  20154. {
  20155. static bool s_Il2CppMethodInitialized;
  20156. if (!s_Il2CppMethodInitialized)
  20157. {
  20158. il2cpp_codegen_initialize_method (Color_get_maxColorComponent_m3649512724_MetadataUsageId);
  20159. s_Il2CppMethodInitialized = true;
  20160. }
  20161. float V_0 = 0.0f;
  20162. {
  20163. float L_0 = __this->get_r_0();
  20164. float L_1 = __this->get_g_1();
  20165. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20166. float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  20167. float L_3 = __this->get_b_2();
  20168. float L_4 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  20169. V_0 = L_4;
  20170. goto IL_0023;
  20171. }
  20172. IL_0023:
  20173. {
  20174. float L_5 = V_0;
  20175. return L_5;
  20176. }
  20177. }
  20178. extern "C" float Color_get_maxColorComponent_m3649512724_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20179. {
  20180. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  20181. return Color_get_maxColorComponent_m3649512724(_thisAdjusted, method);
  20182. }
  20183. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  20184. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Color_op_Implicit_m986621988 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method)
  20185. {
  20186. Vector4_t3319028937 V_0;
  20187. memset(&V_0, 0, sizeof(V_0));
  20188. {
  20189. float L_0 = (&___c0)->get_r_0();
  20190. float L_1 = (&___c0)->get_g_1();
  20191. float L_2 = (&___c0)->get_b_2();
  20192. float L_3 = (&___c0)->get_a_3();
  20193. Vector4_t3319028937 L_4;
  20194. memset(&L_4, 0, sizeof(L_4));
  20195. Vector4__ctor_m2498754347((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  20196. V_0 = L_4;
  20197. goto IL_0028;
  20198. }
  20199. IL_0028:
  20200. {
  20201. Vector4_t3319028937 L_5 = V_0;
  20202. return L_5;
  20203. }
  20204. }
  20205. // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
  20206. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Implicit_m2665280078 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___v0, const RuntimeMethod* method)
  20207. {
  20208. Color_t2555686324 V_0;
  20209. memset(&V_0, 0, sizeof(V_0));
  20210. {
  20211. float L_0 = (&___v0)->get_x_1();
  20212. float L_1 = (&___v0)->get_y_2();
  20213. float L_2 = (&___v0)->get_z_3();
  20214. float L_3 = (&___v0)->get_w_4();
  20215. Color_t2555686324 L_4;
  20216. memset(&L_4, 0, sizeof(L_4));
  20217. Color__ctor_m2943235014((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  20218. V_0 = L_4;
  20219. goto IL_0028;
  20220. }
  20221. IL_0028:
  20222. {
  20223. Color_t2555686324 L_5 = V_0;
  20224. return L_5;
  20225. }
  20226. }
  20227. // System.Single UnityEngine.Color::get_Item(System.Int32)
  20228. extern "C" IL2CPP_METHOD_ATTR float Color_get_Item_m3239301357 (Color_t2555686324 * __this, int32_t ___index0, const RuntimeMethod* method)
  20229. {
  20230. static bool s_Il2CppMethodInitialized;
  20231. if (!s_Il2CppMethodInitialized)
  20232. {
  20233. il2cpp_codegen_initialize_method (Color_get_Item_m3239301357_MetadataUsageId);
  20234. s_Il2CppMethodInitialized = true;
  20235. }
  20236. float V_0 = 0.0f;
  20237. {
  20238. int32_t L_0 = ___index0;
  20239. switch (L_0)
  20240. {
  20241. case 0:
  20242. {
  20243. goto IL_001c;
  20244. }
  20245. case 1:
  20246. {
  20247. goto IL_0028;
  20248. }
  20249. case 2:
  20250. {
  20251. goto IL_0034;
  20252. }
  20253. case 3:
  20254. {
  20255. goto IL_0040;
  20256. }
  20257. }
  20258. }
  20259. {
  20260. goto IL_004c;
  20261. }
  20262. IL_001c:
  20263. {
  20264. float L_1 = __this->get_r_0();
  20265. V_0 = L_1;
  20266. goto IL_0057;
  20267. }
  20268. IL_0028:
  20269. {
  20270. float L_2 = __this->get_g_1();
  20271. V_0 = L_2;
  20272. goto IL_0057;
  20273. }
  20274. IL_0034:
  20275. {
  20276. float L_3 = __this->get_b_2();
  20277. V_0 = L_3;
  20278. goto IL_0057;
  20279. }
  20280. IL_0040:
  20281. {
  20282. float L_4 = __this->get_a_3();
  20283. V_0 = L_4;
  20284. goto IL_0057;
  20285. }
  20286. IL_004c:
  20287. {
  20288. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  20289. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3966192333, /*hidden argument*/NULL);
  20290. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Color_get_Item_m3239301357_RuntimeMethod_var);
  20291. }
  20292. IL_0057:
  20293. {
  20294. float L_6 = V_0;
  20295. return L_6;
  20296. }
  20297. }
  20298. extern "C" float Color_get_Item_m3239301357_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  20299. {
  20300. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  20301. return Color_get_Item_m3239301357(_thisAdjusted, ___index0, method);
  20302. }
  20303. // System.Void UnityEngine.Color::set_Item(System.Int32,System.Single)
  20304. extern "C" IL2CPP_METHOD_ATTR void Color_set_Item_m3480552301 (Color_t2555686324 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  20305. {
  20306. static bool s_Il2CppMethodInitialized;
  20307. if (!s_Il2CppMethodInitialized)
  20308. {
  20309. il2cpp_codegen_initialize_method (Color_set_Item_m3480552301_MetadataUsageId);
  20310. s_Il2CppMethodInitialized = true;
  20311. }
  20312. {
  20313. int32_t L_0 = ___index0;
  20314. switch (L_0)
  20315. {
  20316. case 0:
  20317. {
  20318. goto IL_001c;
  20319. }
  20320. case 1:
  20321. {
  20322. goto IL_0028;
  20323. }
  20324. case 2:
  20325. {
  20326. goto IL_0034;
  20327. }
  20328. case 3:
  20329. {
  20330. goto IL_0040;
  20331. }
  20332. }
  20333. }
  20334. {
  20335. goto IL_004c;
  20336. }
  20337. IL_001c:
  20338. {
  20339. float L_1 = ___value1;
  20340. __this->set_r_0(L_1);
  20341. goto IL_0057;
  20342. }
  20343. IL_0028:
  20344. {
  20345. float L_2 = ___value1;
  20346. __this->set_g_1(L_2);
  20347. goto IL_0057;
  20348. }
  20349. IL_0034:
  20350. {
  20351. float L_3 = ___value1;
  20352. __this->set_b_2(L_3);
  20353. goto IL_0057;
  20354. }
  20355. IL_0040:
  20356. {
  20357. float L_4 = ___value1;
  20358. __this->set_a_3(L_4);
  20359. goto IL_0057;
  20360. }
  20361. IL_004c:
  20362. {
  20363. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  20364. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3966192333, /*hidden argument*/NULL);
  20365. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Color_set_Item_m3480552301_RuntimeMethod_var);
  20366. }
  20367. IL_0057:
  20368. {
  20369. return;
  20370. }
  20371. }
  20372. extern "C" void Color_set_Item_m3480552301_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  20373. {
  20374. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  20375. Color_set_Item_m3480552301(_thisAdjusted, ___index0, ___value1, method);
  20376. }
  20377. // System.Void UnityEngine.Color::RGBToHSV(UnityEngine.Color,System.Single&,System.Single&,System.Single&)
  20378. extern "C" IL2CPP_METHOD_ATTR void Color_RGBToHSV_m1650889158 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___rgbColor0, float* ___H1, float* ___S2, float* ___V3, const RuntimeMethod* method)
  20379. {
  20380. {
  20381. float L_0 = (&___rgbColor0)->get_b_2();
  20382. float L_1 = (&___rgbColor0)->get_g_1();
  20383. if ((!(((float)L_0) > ((float)L_1))))
  20384. {
  20385. goto IL_004e;
  20386. }
  20387. }
  20388. {
  20389. float L_2 = (&___rgbColor0)->get_b_2();
  20390. float L_3 = (&___rgbColor0)->get_r_0();
  20391. if ((!(((float)L_2) > ((float)L_3))))
  20392. {
  20393. goto IL_004e;
  20394. }
  20395. }
  20396. {
  20397. float L_4 = (&___rgbColor0)->get_b_2();
  20398. float L_5 = (&___rgbColor0)->get_r_0();
  20399. float L_6 = (&___rgbColor0)->get_g_1();
  20400. float* L_7 = ___H1;
  20401. float* L_8 = ___S2;
  20402. float* L_9 = ___V3;
  20403. Color_RGBToHSVHelper_m1391540905(NULL /*static, unused*/, (4.0f), L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  20404. goto IL_00aa;
  20405. }
  20406. IL_004e:
  20407. {
  20408. float L_10 = (&___rgbColor0)->get_g_1();
  20409. float L_11 = (&___rgbColor0)->get_r_0();
  20410. if ((!(((float)L_10) > ((float)L_11))))
  20411. {
  20412. goto IL_0088;
  20413. }
  20414. }
  20415. {
  20416. float L_12 = (&___rgbColor0)->get_g_1();
  20417. float L_13 = (&___rgbColor0)->get_b_2();
  20418. float L_14 = (&___rgbColor0)->get_r_0();
  20419. float* L_15 = ___H1;
  20420. float* L_16 = ___S2;
  20421. float* L_17 = ___V3;
  20422. Color_RGBToHSVHelper_m1391540905(NULL /*static, unused*/, (2.0f), L_12, L_13, L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
  20423. goto IL_00aa;
  20424. }
  20425. IL_0088:
  20426. {
  20427. float L_18 = (&___rgbColor0)->get_r_0();
  20428. float L_19 = (&___rgbColor0)->get_g_1();
  20429. float L_20 = (&___rgbColor0)->get_b_2();
  20430. float* L_21 = ___H1;
  20431. float* L_22 = ___S2;
  20432. float* L_23 = ___V3;
  20433. Color_RGBToHSVHelper_m1391540905(NULL /*static, unused*/, (0.0f), L_18, L_19, L_20, L_21, L_22, L_23, /*hidden argument*/NULL);
  20434. }
  20435. IL_00aa:
  20436. {
  20437. return;
  20438. }
  20439. }
  20440. // System.Void UnityEngine.Color::RGBToHSVHelper(System.Single,System.Single,System.Single,System.Single,System.Single&,System.Single&,System.Single&)
  20441. extern "C" IL2CPP_METHOD_ATTR void Color_RGBToHSVHelper_m1391540905 (RuntimeObject * __this /* static, unused */, float ___offset0, float ___dominantcolor1, float ___colorone2, float ___colortwo3, float* ___H4, float* ___S5, float* ___V6, const RuntimeMethod* method)
  20442. {
  20443. float V_0 = 0.0f;
  20444. float V_1 = 0.0f;
  20445. {
  20446. float* L_0 = ___V6;
  20447. float L_1 = ___dominantcolor1;
  20448. *((float*)(L_0)) = (float)L_1;
  20449. float* L_2 = ___V6;
  20450. if ((((float)(*((float*)L_2))) == ((float)(0.0f))))
  20451. {
  20452. goto IL_0090;
  20453. }
  20454. }
  20455. {
  20456. V_0 = (0.0f);
  20457. float L_3 = ___colorone2;
  20458. float L_4 = ___colortwo3;
  20459. if ((!(((float)L_3) > ((float)L_4))))
  20460. {
  20461. goto IL_0027;
  20462. }
  20463. }
  20464. {
  20465. float L_5 = ___colortwo3;
  20466. V_0 = L_5;
  20467. goto IL_0029;
  20468. }
  20469. IL_0027:
  20470. {
  20471. float L_6 = ___colorone2;
  20472. V_0 = L_6;
  20473. }
  20474. IL_0029:
  20475. {
  20476. float* L_7 = ___V6;
  20477. float L_8 = V_0;
  20478. V_1 = ((float)il2cpp_codegen_subtract((float)(*((float*)L_7)), (float)L_8));
  20479. float L_9 = V_1;
  20480. if ((((float)L_9) == ((float)(0.0f))))
  20481. {
  20482. goto IL_0053;
  20483. }
  20484. }
  20485. {
  20486. float* L_10 = ___S5;
  20487. float L_11 = V_1;
  20488. float* L_12 = ___V6;
  20489. *((float*)(L_10)) = (float)((float)((float)L_11/(float)(*((float*)L_12))));
  20490. float* L_13 = ___H4;
  20491. float L_14 = ___offset0;
  20492. float L_15 = ___colorone2;
  20493. float L_16 = ___colortwo3;
  20494. float L_17 = V_1;
  20495. *((float*)(L_13)) = (float)((float)il2cpp_codegen_add((float)L_14, (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_16))/(float)L_17))));
  20496. goto IL_0065;
  20497. }
  20498. IL_0053:
  20499. {
  20500. float* L_18 = ___S5;
  20501. *((float*)(L_18)) = (float)(0.0f);
  20502. float* L_19 = ___H4;
  20503. float L_20 = ___offset0;
  20504. float L_21 = ___colorone2;
  20505. float L_22 = ___colortwo3;
  20506. *((float*)(L_19)) = (float)((float)il2cpp_codegen_add((float)L_20, (float)((float)il2cpp_codegen_subtract((float)L_21, (float)L_22))));
  20507. }
  20508. IL_0065:
  20509. {
  20510. float* L_23 = ___H4;
  20511. float* L_24 = ___H4;
  20512. *((float*)(L_23)) = (float)((float)((float)(*((float*)L_24))/(float)(6.0f)));
  20513. float* L_25 = ___H4;
  20514. if ((!(((float)(*((float*)L_25))) < ((float)(0.0f)))))
  20515. {
  20516. goto IL_008a;
  20517. }
  20518. }
  20519. {
  20520. float* L_26 = ___H4;
  20521. float* L_27 = ___H4;
  20522. *((float*)(L_26)) = (float)((float)il2cpp_codegen_add((float)(*((float*)L_27)), (float)(1.0f)));
  20523. }
  20524. IL_008a:
  20525. {
  20526. goto IL_00a2;
  20527. }
  20528. IL_0090:
  20529. {
  20530. float* L_28 = ___S5;
  20531. *((float*)(L_28)) = (float)(0.0f);
  20532. float* L_29 = ___H4;
  20533. *((float*)(L_29)) = (float)(0.0f);
  20534. }
  20535. IL_00a2:
  20536. {
  20537. return;
  20538. }
  20539. }
  20540. // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single)
  20541. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_HSVToRGB_m2420768060 (RuntimeObject * __this /* static, unused */, float ___H0, float ___S1, float ___V2, const RuntimeMethod* method)
  20542. {
  20543. Color_t2555686324 V_0;
  20544. memset(&V_0, 0, sizeof(V_0));
  20545. {
  20546. float L_0 = ___H0;
  20547. float L_1 = ___S1;
  20548. float L_2 = ___V2;
  20549. Color_t2555686324 L_3 = Color_HSVToRGB_m425555926(NULL /*static, unused*/, L_0, L_1, L_2, (bool)1, /*hidden argument*/NULL);
  20550. V_0 = L_3;
  20551. goto IL_0010;
  20552. }
  20553. IL_0010:
  20554. {
  20555. Color_t2555686324 L_4 = V_0;
  20556. return L_4;
  20557. }
  20558. }
  20559. // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single,System.Boolean)
  20560. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_HSVToRGB_m425555926 (RuntimeObject * __this /* static, unused */, float ___H0, float ___S1, float ___V2, bool ___hdr3, const RuntimeMethod* method)
  20561. {
  20562. static bool s_Il2CppMethodInitialized;
  20563. if (!s_Il2CppMethodInitialized)
  20564. {
  20565. il2cpp_codegen_initialize_method (Color_HSVToRGB_m425555926_MetadataUsageId);
  20566. s_Il2CppMethodInitialized = true;
  20567. }
  20568. Color_t2555686324 V_0;
  20569. memset(&V_0, 0, sizeof(V_0));
  20570. float V_1 = 0.0f;
  20571. float V_2 = 0.0f;
  20572. float V_3 = 0.0f;
  20573. int32_t V_4 = 0;
  20574. float V_5 = 0.0f;
  20575. float V_6 = 0.0f;
  20576. float V_7 = 0.0f;
  20577. float V_8 = 0.0f;
  20578. Color_t2555686324 V_9;
  20579. memset(&V_9, 0, sizeof(V_9));
  20580. {
  20581. Color_t2555686324 L_0 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  20582. V_0 = L_0;
  20583. float L_1 = ___S1;
  20584. if ((!(((float)L_1) == ((float)(0.0f)))))
  20585. {
  20586. goto IL_0031;
  20587. }
  20588. }
  20589. {
  20590. float L_2 = ___V2;
  20591. (&V_0)->set_r_0(L_2);
  20592. float L_3 = ___V2;
  20593. (&V_0)->set_g_1(L_3);
  20594. float L_4 = ___V2;
  20595. (&V_0)->set_b_2(L_4);
  20596. goto IL_025b;
  20597. }
  20598. IL_0031:
  20599. {
  20600. float L_5 = ___V2;
  20601. if ((!(((float)L_5) == ((float)(0.0f)))))
  20602. {
  20603. goto IL_0067;
  20604. }
  20605. }
  20606. {
  20607. (&V_0)->set_r_0((0.0f));
  20608. (&V_0)->set_g_1((0.0f));
  20609. (&V_0)->set_b_2((0.0f));
  20610. goto IL_025b;
  20611. }
  20612. IL_0067:
  20613. {
  20614. (&V_0)->set_r_0((0.0f));
  20615. (&V_0)->set_g_1((0.0f));
  20616. (&V_0)->set_b_2((0.0f));
  20617. float L_6 = ___S1;
  20618. V_1 = L_6;
  20619. float L_7 = ___V2;
  20620. V_2 = L_7;
  20621. float L_8 = ___H0;
  20622. V_3 = ((float)il2cpp_codegen_multiply((float)L_8, (float)(6.0f)));
  20623. float L_9 = V_3;
  20624. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20625. float L_10 = floorf(L_9);
  20626. V_4 = (((int32_t)((int32_t)L_10)));
  20627. float L_11 = V_3;
  20628. int32_t L_12 = V_4;
  20629. V_5 = ((float)il2cpp_codegen_subtract((float)L_11, (float)(((float)((float)L_12)))));
  20630. float L_13 = V_2;
  20631. float L_14 = V_1;
  20632. V_6 = ((float)il2cpp_codegen_multiply((float)L_13, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_14))));
  20633. float L_15 = V_2;
  20634. float L_16 = V_1;
  20635. float L_17 = V_5;
  20636. V_7 = ((float)il2cpp_codegen_multiply((float)L_15, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))))));
  20637. float L_18 = V_2;
  20638. float L_19 = V_1;
  20639. float L_20 = V_5;
  20640. V_8 = ((float)il2cpp_codegen_multiply((float)L_18, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_19, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_20))))))));
  20641. int32_t L_21 = V_4;
  20642. switch (((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)))
  20643. {
  20644. case 0:
  20645. {
  20646. goto IL_01dc;
  20647. }
  20648. case 1:
  20649. {
  20650. goto IL_0103;
  20651. }
  20652. case 2:
  20653. {
  20654. goto IL_0122;
  20655. }
  20656. case 3:
  20657. {
  20658. goto IL_0141;
  20659. }
  20660. case 4:
  20661. {
  20662. goto IL_0160;
  20663. }
  20664. case 5:
  20665. {
  20666. goto IL_017f;
  20667. }
  20668. case 6:
  20669. {
  20670. goto IL_019e;
  20671. }
  20672. case 7:
  20673. {
  20674. goto IL_01bd;
  20675. }
  20676. }
  20677. }
  20678. {
  20679. goto IL_01fb;
  20680. }
  20681. IL_0103:
  20682. {
  20683. float L_22 = V_2;
  20684. (&V_0)->set_r_0(L_22);
  20685. float L_23 = V_8;
  20686. (&V_0)->set_g_1(L_23);
  20687. float L_24 = V_6;
  20688. (&V_0)->set_b_2(L_24);
  20689. goto IL_01fb;
  20690. }
  20691. IL_0122:
  20692. {
  20693. float L_25 = V_7;
  20694. (&V_0)->set_r_0(L_25);
  20695. float L_26 = V_2;
  20696. (&V_0)->set_g_1(L_26);
  20697. float L_27 = V_6;
  20698. (&V_0)->set_b_2(L_27);
  20699. goto IL_01fb;
  20700. }
  20701. IL_0141:
  20702. {
  20703. float L_28 = V_6;
  20704. (&V_0)->set_r_0(L_28);
  20705. float L_29 = V_2;
  20706. (&V_0)->set_g_1(L_29);
  20707. float L_30 = V_8;
  20708. (&V_0)->set_b_2(L_30);
  20709. goto IL_01fb;
  20710. }
  20711. IL_0160:
  20712. {
  20713. float L_31 = V_6;
  20714. (&V_0)->set_r_0(L_31);
  20715. float L_32 = V_7;
  20716. (&V_0)->set_g_1(L_32);
  20717. float L_33 = V_2;
  20718. (&V_0)->set_b_2(L_33);
  20719. goto IL_01fb;
  20720. }
  20721. IL_017f:
  20722. {
  20723. float L_34 = V_8;
  20724. (&V_0)->set_r_0(L_34);
  20725. float L_35 = V_6;
  20726. (&V_0)->set_g_1(L_35);
  20727. float L_36 = V_2;
  20728. (&V_0)->set_b_2(L_36);
  20729. goto IL_01fb;
  20730. }
  20731. IL_019e:
  20732. {
  20733. float L_37 = V_2;
  20734. (&V_0)->set_r_0(L_37);
  20735. float L_38 = V_6;
  20736. (&V_0)->set_g_1(L_38);
  20737. float L_39 = V_7;
  20738. (&V_0)->set_b_2(L_39);
  20739. goto IL_01fb;
  20740. }
  20741. IL_01bd:
  20742. {
  20743. float L_40 = V_2;
  20744. (&V_0)->set_r_0(L_40);
  20745. float L_41 = V_8;
  20746. (&V_0)->set_g_1(L_41);
  20747. float L_42 = V_6;
  20748. (&V_0)->set_b_2(L_42);
  20749. goto IL_01fb;
  20750. }
  20751. IL_01dc:
  20752. {
  20753. float L_43 = V_2;
  20754. (&V_0)->set_r_0(L_43);
  20755. float L_44 = V_6;
  20756. (&V_0)->set_g_1(L_44);
  20757. float L_45 = V_7;
  20758. (&V_0)->set_b_2(L_45);
  20759. goto IL_01fb;
  20760. }
  20761. IL_01fb:
  20762. {
  20763. bool L_46 = ___hdr3;
  20764. if (L_46)
  20765. {
  20766. goto IL_025a;
  20767. }
  20768. }
  20769. {
  20770. float L_47 = (&V_0)->get_r_0();
  20771. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20772. float L_48 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_47, (0.0f), (1.0f), /*hidden argument*/NULL);
  20773. (&V_0)->set_r_0(L_48);
  20774. float L_49 = (&V_0)->get_g_1();
  20775. float L_50 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_49, (0.0f), (1.0f), /*hidden argument*/NULL);
  20776. (&V_0)->set_g_1(L_50);
  20777. float L_51 = (&V_0)->get_b_2();
  20778. float L_52 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_51, (0.0f), (1.0f), /*hidden argument*/NULL);
  20779. (&V_0)->set_b_2(L_52);
  20780. }
  20781. IL_025a:
  20782. {
  20783. }
  20784. IL_025b:
  20785. {
  20786. Color_t2555686324 L_53 = V_0;
  20787. V_9 = L_53;
  20788. goto IL_0263;
  20789. }
  20790. IL_0263:
  20791. {
  20792. Color_t2555686324 L_54 = V_9;
  20793. return L_54;
  20794. }
  20795. }
  20796. #ifdef __clang__
  20797. #pragma clang diagnostic pop
  20798. #endif
  20799. #ifdef __clang__
  20800. #pragma clang diagnostic push
  20801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20802. #pragma clang diagnostic ignored "-Wunused-variable"
  20803. #endif
  20804. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  20805. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  20806. {
  20807. {
  20808. __this->set_rgba_0(0);
  20809. uint8_t L_0 = ___r0;
  20810. __this->set_r_1(L_0);
  20811. uint8_t L_1 = ___g1;
  20812. __this->set_g_2(L_1);
  20813. uint8_t L_2 = ___b2;
  20814. __this->set_b_3(L_2);
  20815. uint8_t L_3 = ___a3;
  20816. __this->set_a_4(L_3);
  20817. return;
  20818. }
  20819. }
  20820. extern "C" void Color32__ctor_m4150508762_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  20821. {
  20822. Color32_t2600501292 * _thisAdjusted = reinterpret_cast<Color32_t2600501292 *>(__this + 1);
  20823. Color32__ctor_m4150508762(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  20824. }
  20825. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  20826. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method)
  20827. {
  20828. static bool s_Il2CppMethodInitialized;
  20829. if (!s_Il2CppMethodInitialized)
  20830. {
  20831. il2cpp_codegen_initialize_method (Color32_op_Implicit_m2658259763_MetadataUsageId);
  20832. s_Il2CppMethodInitialized = true;
  20833. }
  20834. Color32_t2600501292 V_0;
  20835. memset(&V_0, 0, sizeof(V_0));
  20836. {
  20837. float L_0 = (&___c0)->get_r_0();
  20838. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20839. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20840. float L_2 = (&___c0)->get_g_1();
  20841. float L_3 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  20842. float L_4 = (&___c0)->get_b_2();
  20843. float L_5 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  20844. float L_6 = (&___c0)->get_a_3();
  20845. float L_7 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  20846. Color32_t2600501292 L_8;
  20847. memset(&L_8, 0, sizeof(L_8));
  20848. Color32__ctor_m4150508762((&L_8), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_1, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_3, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_5, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_7, (float)(255.0f)))))), /*hidden argument*/NULL);
  20849. V_0 = L_8;
  20850. goto IL_0058;
  20851. }
  20852. IL_0058:
  20853. {
  20854. Color32_t2600501292 L_9 = V_0;
  20855. return L_9;
  20856. }
  20857. }
  20858. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  20859. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color32_op_Implicit_m213813866 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 ___c0, const RuntimeMethod* method)
  20860. {
  20861. Color_t2555686324 V_0;
  20862. memset(&V_0, 0, sizeof(V_0));
  20863. {
  20864. uint8_t L_0 = (&___c0)->get_r_1();
  20865. uint8_t L_1 = (&___c0)->get_g_2();
  20866. uint8_t L_2 = (&___c0)->get_b_3();
  20867. uint8_t L_3 = (&___c0)->get_a_4();
  20868. Color_t2555686324 L_4;
  20869. memset(&L_4, 0, sizeof(L_4));
  20870. Color__ctor_m2943235014((&L_4), ((float)((float)(((float)((float)L_0)))/(float)(255.0f))), ((float)((float)(((float)((float)L_1)))/(float)(255.0f))), ((float)((float)(((float)((float)L_2)))/(float)(255.0f))), ((float)((float)(((float)((float)L_3)))/(float)(255.0f))), /*hidden argument*/NULL);
  20871. V_0 = L_4;
  20872. goto IL_0044;
  20873. }
  20874. IL_0044:
  20875. {
  20876. Color_t2555686324 L_5 = V_0;
  20877. return L_5;
  20878. }
  20879. }
  20880. // UnityEngine.Color32 UnityEngine.Color32::Lerp(UnityEngine.Color32,UnityEngine.Color32,System.Single)
  20881. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_Lerp_m382701055 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 ___a0, Color32_t2600501292 ___b1, float ___t2, const RuntimeMethod* method)
  20882. {
  20883. static bool s_Il2CppMethodInitialized;
  20884. if (!s_Il2CppMethodInitialized)
  20885. {
  20886. il2cpp_codegen_initialize_method (Color32_Lerp_m382701055_MetadataUsageId);
  20887. s_Il2CppMethodInitialized = true;
  20888. }
  20889. Color32_t2600501292 V_0;
  20890. memset(&V_0, 0, sizeof(V_0));
  20891. {
  20892. float L_0 = ___t2;
  20893. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  20894. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20895. ___t2 = L_1;
  20896. uint8_t L_2 = (&___a0)->get_r_1();
  20897. uint8_t L_3 = (&___b1)->get_r_1();
  20898. uint8_t L_4 = (&___a0)->get_r_1();
  20899. float L_5 = ___t2;
  20900. uint8_t L_6 = (&___a0)->get_g_2();
  20901. uint8_t L_7 = (&___b1)->get_g_2();
  20902. uint8_t L_8 = (&___a0)->get_g_2();
  20903. float L_9 = ___t2;
  20904. uint8_t L_10 = (&___a0)->get_b_3();
  20905. uint8_t L_11 = (&___b1)->get_b_3();
  20906. uint8_t L_12 = (&___a0)->get_b_3();
  20907. float L_13 = ___t2;
  20908. uint8_t L_14 = (&___a0)->get_a_4();
  20909. uint8_t L_15 = (&___b1)->get_a_4();
  20910. uint8_t L_16 = (&___a0)->get_a_4();
  20911. float L_17 = ___t2;
  20912. Color32_t2600501292 L_18;
  20913. memset(&L_18, 0, sizeof(L_18));
  20914. Color32__ctor_m4150508762((&L_18), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_add((float)(((float)((float)L_2))), (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)L_4))))), (float)L_5))))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_add((float)(((float)((float)L_6))), (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)L_8))))), (float)L_9))))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_add((float)(((float)((float)L_10))), (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)L_12))))), (float)L_13))))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_add((float)(((float)((float)L_14))), (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_15, (int32_t)L_16))))), (float)L_17))))))), /*hidden argument*/NULL);
  20915. V_0 = L_18;
  20916. goto IL_0084;
  20917. }
  20918. IL_0084:
  20919. {
  20920. Color32_t2600501292 L_19 = V_0;
  20921. return L_19;
  20922. }
  20923. }
  20924. // System.String UnityEngine.Color32::ToString()
  20925. extern "C" IL2CPP_METHOD_ATTR String_t* Color32_ToString_m403383053 (Color32_t2600501292 * __this, const RuntimeMethod* method)
  20926. {
  20927. static bool s_Il2CppMethodInitialized;
  20928. if (!s_Il2CppMethodInitialized)
  20929. {
  20930. il2cpp_codegen_initialize_method (Color32_ToString_m403383053_MetadataUsageId);
  20931. s_Il2CppMethodInitialized = true;
  20932. }
  20933. String_t* V_0 = NULL;
  20934. {
  20935. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  20936. uint8_t L_1 = __this->get_r_1();
  20937. uint8_t L_2 = L_1;
  20938. RuntimeObject * L_3 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_2);
  20939. NullCheck(L_0);
  20940. ArrayElementTypeCheck (L_0, L_3);
  20941. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  20942. ObjectU5BU5D_t2843939325* L_4 = L_0;
  20943. uint8_t L_5 = __this->get_g_2();
  20944. uint8_t L_6 = L_5;
  20945. RuntimeObject * L_7 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_6);
  20946. NullCheck(L_4);
  20947. ArrayElementTypeCheck (L_4, L_7);
  20948. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  20949. ObjectU5BU5D_t2843939325* L_8 = L_4;
  20950. uint8_t L_9 = __this->get_b_3();
  20951. uint8_t L_10 = L_9;
  20952. RuntimeObject * L_11 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_10);
  20953. NullCheck(L_8);
  20954. ArrayElementTypeCheck (L_8, L_11);
  20955. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  20956. ObjectU5BU5D_t2843939325* L_12 = L_8;
  20957. uint8_t L_13 = __this->get_a_4();
  20958. uint8_t L_14 = L_13;
  20959. RuntimeObject * L_15 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_14);
  20960. NullCheck(L_12);
  20961. ArrayElementTypeCheck (L_12, L_15);
  20962. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  20963. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3218509134, L_12, /*hidden argument*/NULL);
  20964. V_0 = L_16;
  20965. goto IL_004f;
  20966. }
  20967. IL_004f:
  20968. {
  20969. String_t* L_17 = V_0;
  20970. return L_17;
  20971. }
  20972. }
  20973. extern "C" String_t* Color32_ToString_m403383053_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20974. {
  20975. Color32_t2600501292 * _thisAdjusted = reinterpret_cast<Color32_t2600501292 *>(__this + 1);
  20976. return Color32_ToString_m403383053(_thisAdjusted, method);
  20977. }
  20978. #ifdef __clang__
  20979. #pragma clang diagnostic pop
  20980. #endif
  20981. #ifdef __clang__
  20982. #pragma clang diagnostic push
  20983. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20984. #pragma clang diagnostic ignored "-Wunused-variable"
  20985. #endif
  20986. #ifdef __clang__
  20987. #pragma clang diagnostic pop
  20988. #endif
  20989. #ifdef __clang__
  20990. #pragma clang diagnostic push
  20991. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20992. #pragma clang diagnostic ignored "-Wunused-variable"
  20993. #endif
  20994. // System.Void UnityEngine.Component::.ctor()
  20995. extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method)
  20996. {
  20997. static bool s_Il2CppMethodInitialized;
  20998. if (!s_Il2CppMethodInitialized)
  20999. {
  21000. il2cpp_codegen_initialize_method (Component__ctor_m1928064382_MetadataUsageId);
  21001. s_Il2CppMethodInitialized = true;
  21002. }
  21003. {
  21004. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21005. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  21006. return;
  21007. }
  21008. }
  21009. // UnityEngine.Transform UnityEngine.Component::get_transform()
  21010. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method)
  21011. {
  21012. typedef Transform_t3600365921 * (*Component_get_transform_m3162698980_ftn) (Component_t1923634451 *);
  21013. static Component_get_transform_m3162698980_ftn _il2cpp_icall_func;
  21014. if (!_il2cpp_icall_func)
  21015. _il2cpp_icall_func = (Component_get_transform_m3162698980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  21016. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  21017. return retVal;
  21018. }
  21019. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  21020. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method)
  21021. {
  21022. typedef GameObject_t1113636619 * (*Component_get_gameObject_m442555142_ftn) (Component_t1923634451 *);
  21023. static Component_get_gameObject_m442555142_ftn _il2cpp_icall_func;
  21024. if (!_il2cpp_icall_func)
  21025. _il2cpp_icall_func = (Component_get_gameObject_m442555142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  21026. GameObject_t1113636619 * retVal = _il2cpp_icall_func(__this);
  21027. return retVal;
  21028. }
  21029. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  21030. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m886226392 (Component_t1923634451 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21031. {
  21032. Component_t1923634451 * V_0 = NULL;
  21033. {
  21034. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21035. Type_t * L_1 = ___type0;
  21036. NullCheck(L_0);
  21037. Component_t1923634451 * L_2 = GameObject_GetComponent_m1027872079(L_0, L_1, /*hidden argument*/NULL);
  21038. V_0 = L_2;
  21039. goto IL_0013;
  21040. }
  21041. IL_0013:
  21042. {
  21043. Component_t1923634451 * L_3 = V_0;
  21044. return L_3;
  21045. }
  21046. }
  21047. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  21048. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_m1180649031 (Component_t1923634451 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method)
  21049. {
  21050. typedef void (*Component_GetComponentFastPath_m1180649031_ftn) (Component_t1923634451 *, Type_t *, intptr_t);
  21051. static Component_GetComponentFastPath_m1180649031_ftn _il2cpp_icall_func;
  21052. if (!_il2cpp_icall_func)
  21053. _il2cpp_icall_func = (Component_GetComponentFastPath_m1180649031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  21054. _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1);
  21055. }
  21056. // UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  21057. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m3838034104 (Component_t1923634451 * __this, String_t* ___type0, const RuntimeMethod* method)
  21058. {
  21059. typedef Component_t1923634451 * (*Component_GetComponent_m3838034104_ftn) (Component_t1923634451 *, String_t*);
  21060. static Component_GetComponent_m3838034104_ftn _il2cpp_icall_func;
  21061. if (!_il2cpp_icall_func)
  21062. _il2cpp_icall_func = (Component_GetComponent_m3838034104_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)");
  21063. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  21064. return retVal;
  21065. }
  21066. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  21067. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponentInChildren_m388868270 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  21068. {
  21069. Component_t1923634451 * V_0 = NULL;
  21070. {
  21071. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21072. Type_t * L_1 = ___t0;
  21073. bool L_2 = ___includeInactive1;
  21074. NullCheck(L_0);
  21075. Component_t1923634451 * L_3 = GameObject_GetComponentInChildren_m2567799249(L_0, L_1, L_2, /*hidden argument*/NULL);
  21076. V_0 = L_3;
  21077. goto IL_0014;
  21078. }
  21079. IL_0014:
  21080. {
  21081. Component_t1923634451 * L_4 = V_0;
  21082. return L_4;
  21083. }
  21084. }
  21085. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type)
  21086. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponentInChildren_m274163813 (Component_t1923634451 * __this, Type_t * ___t0, const RuntimeMethod* method)
  21087. {
  21088. Component_t1923634451 * V_0 = NULL;
  21089. {
  21090. Type_t * L_0 = ___t0;
  21091. Component_t1923634451 * L_1 = Component_GetComponentInChildren_m388868270(__this, L_0, (bool)0, /*hidden argument*/NULL);
  21092. V_0 = L_1;
  21093. goto IL_000f;
  21094. }
  21095. IL_000f:
  21096. {
  21097. Component_t1923634451 * L_2 = V_0;
  21098. return L_2;
  21099. }
  21100. }
  21101. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type)
  21102. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponentsInChildren_m4100240514 (Component_t1923634451 * __this, Type_t * ___t0, const RuntimeMethod* method)
  21103. {
  21104. bool V_0 = false;
  21105. ComponentU5BU5D_t3294940482* V_1 = NULL;
  21106. {
  21107. V_0 = (bool)0;
  21108. Type_t * L_0 = ___t0;
  21109. bool L_1 = V_0;
  21110. ComponentU5BU5D_t3294940482* L_2 = Component_GetComponentsInChildren_m1629249383(__this, L_0, L_1, /*hidden argument*/NULL);
  21111. V_1 = L_2;
  21112. goto IL_0011;
  21113. }
  21114. IL_0011:
  21115. {
  21116. ComponentU5BU5D_t3294940482* L_3 = V_1;
  21117. return L_3;
  21118. }
  21119. }
  21120. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
  21121. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponentsInChildren_m1629249383 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  21122. {
  21123. ComponentU5BU5D_t3294940482* V_0 = NULL;
  21124. {
  21125. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21126. Type_t * L_1 = ___t0;
  21127. bool L_2 = ___includeInactive1;
  21128. NullCheck(L_0);
  21129. ComponentU5BU5D_t3294940482* L_3 = GameObject_GetComponentsInChildren_m2214160636(L_0, L_1, L_2, /*hidden argument*/NULL);
  21130. V_0 = L_3;
  21131. goto IL_0014;
  21132. }
  21133. IL_0014:
  21134. {
  21135. ComponentU5BU5D_t3294940482* L_4 = V_0;
  21136. return L_4;
  21137. }
  21138. }
  21139. // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
  21140. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponentInParent_m779177818 (Component_t1923634451 * __this, Type_t * ___t0, const RuntimeMethod* method)
  21141. {
  21142. Component_t1923634451 * V_0 = NULL;
  21143. {
  21144. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21145. Type_t * L_1 = ___t0;
  21146. NullCheck(L_0);
  21147. Component_t1923634451 * L_2 = GameObject_GetComponentInParent_m635782859(L_0, L_1, /*hidden argument*/NULL);
  21148. V_0 = L_2;
  21149. goto IL_0013;
  21150. }
  21151. IL_0013:
  21152. {
  21153. Component_t1923634451 * L_3 = V_0;
  21154. return L_3;
  21155. }
  21156. }
  21157. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type)
  21158. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponentsInParent_m3990657359 (Component_t1923634451 * __this, Type_t * ___t0, const RuntimeMethod* method)
  21159. {
  21160. bool V_0 = false;
  21161. ComponentU5BU5D_t3294940482* V_1 = NULL;
  21162. {
  21163. V_0 = (bool)0;
  21164. Type_t * L_0 = ___t0;
  21165. bool L_1 = V_0;
  21166. ComponentU5BU5D_t3294940482* L_2 = Component_GetComponentsInParent_m3939470741(__this, L_0, L_1, /*hidden argument*/NULL);
  21167. V_1 = L_2;
  21168. goto IL_0011;
  21169. }
  21170. IL_0011:
  21171. {
  21172. ComponentU5BU5D_t3294940482* L_3 = V_1;
  21173. return L_3;
  21174. }
  21175. }
  21176. // UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
  21177. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponentsInParent_m3939470741 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  21178. {
  21179. ComponentU5BU5D_t3294940482* V_0 = NULL;
  21180. {
  21181. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21182. Type_t * L_1 = ___t0;
  21183. bool L_2 = ___includeInactive1;
  21184. NullCheck(L_0);
  21185. ComponentU5BU5D_t3294940482* L_3 = GameObject_GetComponentsInParent_m1640731255(L_0, L_1, L_2, /*hidden argument*/NULL);
  21186. V_0 = L_3;
  21187. goto IL_0014;
  21188. }
  21189. IL_0014:
  21190. {
  21191. ComponentU5BU5D_t3294940482* L_4 = V_0;
  21192. return L_4;
  21193. }
  21194. }
  21195. // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
  21196. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponents_m1787291977 (Component_t1923634451 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21197. {
  21198. ComponentU5BU5D_t3294940482* V_0 = NULL;
  21199. {
  21200. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21201. Type_t * L_1 = ___type0;
  21202. NullCheck(L_0);
  21203. ComponentU5BU5D_t3294940482* L_2 = GameObject_GetComponents_m1158098240(L_0, L_1, /*hidden argument*/NULL);
  21204. V_0 = L_2;
  21205. goto IL_0013;
  21206. }
  21207. IL_0013:
  21208. {
  21209. ComponentU5BU5D_t3294940482* L_3 = V_0;
  21210. return L_3;
  21211. }
  21212. }
  21213. // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
  21214. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_m1419905927 (Component_t1923634451 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method)
  21215. {
  21216. typedef void (*Component_GetComponentsForListInternal_m1419905927_ftn) (Component_t1923634451 *, Type_t *, RuntimeObject *);
  21217. static Component_GetComponentsForListInternal_m1419905927_ftn _il2cpp_icall_func;
  21218. if (!_il2cpp_icall_func)
  21219. _il2cpp_icall_func = (Component_GetComponentsForListInternal_m1419905927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)");
  21220. _il2cpp_icall_func(__this, ___searchType0, ___resultList1);
  21221. }
  21222. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  21223. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponents_m1102698478 (Component_t1923634451 * __this, Type_t * ___type0, List_1_t3395709193 * ___results1, const RuntimeMethod* method)
  21224. {
  21225. {
  21226. Type_t * L_0 = ___type0;
  21227. List_1_t3395709193 * L_1 = ___results1;
  21228. Component_GetComponentsForListInternal_m1419905927(__this, L_0, L_1, /*hidden argument*/NULL);
  21229. return;
  21230. }
  21231. }
  21232. // System.String UnityEngine.Component::get_tag()
  21233. extern "C" IL2CPP_METHOD_ATTR String_t* Component_get_tag_m2716693327 (Component_t1923634451 * __this, const RuntimeMethod* method)
  21234. {
  21235. String_t* V_0 = NULL;
  21236. {
  21237. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21238. NullCheck(L_0);
  21239. String_t* L_1 = GameObject_get_tag_m3951609671(L_0, /*hidden argument*/NULL);
  21240. V_0 = L_1;
  21241. goto IL_0012;
  21242. }
  21243. IL_0012:
  21244. {
  21245. String_t* L_2 = V_0;
  21246. return L_2;
  21247. }
  21248. }
  21249. // System.Void UnityEngine.Component::set_tag(System.String)
  21250. extern "C" IL2CPP_METHOD_ATTR void Component_set_tag_m2755332569 (Component_t1923634451 * __this, String_t* ___value0, const RuntimeMethod* method)
  21251. {
  21252. {
  21253. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21254. String_t* L_1 = ___value0;
  21255. NullCheck(L_0);
  21256. GameObject_set_tag_m2353670106(L_0, L_1, /*hidden argument*/NULL);
  21257. return;
  21258. }
  21259. }
  21260. // System.Boolean UnityEngine.Component::CompareTag(System.String)
  21261. extern "C" IL2CPP_METHOD_ATTR bool Component_CompareTag_m1328479619 (Component_t1923634451 * __this, String_t* ___tag0, const RuntimeMethod* method)
  21262. {
  21263. bool V_0 = false;
  21264. {
  21265. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21266. String_t* L_1 = ___tag0;
  21267. NullCheck(L_0);
  21268. bool L_2 = GameObject_CompareTag_m3144439756(L_0, L_1, /*hidden argument*/NULL);
  21269. V_0 = L_2;
  21270. goto IL_0013;
  21271. }
  21272. IL_0013:
  21273. {
  21274. bool L_3 = V_0;
  21275. return L_3;
  21276. }
  21277. }
  21278. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  21279. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3721085949 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  21280. {
  21281. typedef void (*Component_SendMessageUpwards_m3721085949_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t);
  21282. static Component_SendMessageUpwards_m3721085949_ftn _il2cpp_icall_func;
  21283. if (!_il2cpp_icall_func)
  21284. _il2cpp_icall_func = (Component_SendMessageUpwards_m3721085949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  21285. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  21286. }
  21287. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
  21288. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3065014916 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  21289. {
  21290. int32_t V_0 = 0;
  21291. {
  21292. V_0 = 0;
  21293. String_t* L_0 = ___methodName0;
  21294. RuntimeObject * L_1 = ___value1;
  21295. int32_t L_2 = V_0;
  21296. Component_SendMessageUpwards_m3721085949(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  21297. return;
  21298. }
  21299. }
  21300. // System.Void UnityEngine.Component::SendMessageUpwards(System.String)
  21301. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3380346758 (Component_t1923634451 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  21302. {
  21303. int32_t V_0 = 0;
  21304. RuntimeObject * V_1 = NULL;
  21305. {
  21306. V_0 = 0;
  21307. V_1 = NULL;
  21308. String_t* L_0 = ___methodName0;
  21309. RuntimeObject * L_1 = V_1;
  21310. int32_t L_2 = V_0;
  21311. Component_SendMessageUpwards_m3721085949(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  21312. return;
  21313. }
  21314. }
  21315. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  21316. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3249106160 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  21317. {
  21318. {
  21319. String_t* L_0 = ___methodName0;
  21320. int32_t L_1 = ___options1;
  21321. Component_SendMessageUpwards_m3721085949(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  21322. return;
  21323. }
  21324. }
  21325. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  21326. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m2905932203 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  21327. {
  21328. typedef void (*Component_SendMessage_m2905932203_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t);
  21329. static Component_SendMessage_m2905932203_ftn _il2cpp_icall_func;
  21330. if (!_il2cpp_icall_func)
  21331. _il2cpp_icall_func = (Component_SendMessage_m2905932203_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  21332. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  21333. }
  21334. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
  21335. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m3707514258 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  21336. {
  21337. int32_t V_0 = 0;
  21338. {
  21339. V_0 = 0;
  21340. String_t* L_0 = ___methodName0;
  21341. RuntimeObject * L_1 = ___value1;
  21342. int32_t L_2 = V_0;
  21343. Component_SendMessage_m2905932203(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  21344. return;
  21345. }
  21346. }
  21347. // System.Void UnityEngine.Component::SendMessage(System.String)
  21348. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m3172125788 (Component_t1923634451 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  21349. {
  21350. int32_t V_0 = 0;
  21351. RuntimeObject * V_1 = NULL;
  21352. {
  21353. V_0 = 0;
  21354. V_1 = NULL;
  21355. String_t* L_0 = ___methodName0;
  21356. RuntimeObject * L_1 = V_1;
  21357. int32_t L_2 = V_0;
  21358. Component_SendMessage_m2905932203(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  21359. return;
  21360. }
  21361. }
  21362. // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
  21363. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m1441147224 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  21364. {
  21365. {
  21366. String_t* L_0 = ___methodName0;
  21367. int32_t L_1 = ___options1;
  21368. Component_SendMessage_m2905932203(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  21369. return;
  21370. }
  21371. }
  21372. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  21373. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1122836454 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method)
  21374. {
  21375. typedef void (*Component_BroadcastMessage_m1122836454_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t);
  21376. static Component_BroadcastMessage_m1122836454_ftn _il2cpp_icall_func;
  21377. if (!_il2cpp_icall_func)
  21378. _il2cpp_icall_func = (Component_BroadcastMessage_m1122836454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  21379. _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2);
  21380. }
  21381. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object)
  21382. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m3730793579 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, const RuntimeMethod* method)
  21383. {
  21384. int32_t V_0 = 0;
  21385. {
  21386. V_0 = 0;
  21387. String_t* L_0 = ___methodName0;
  21388. RuntimeObject * L_1 = ___parameter1;
  21389. int32_t L_2 = V_0;
  21390. Component_BroadcastMessage_m1122836454(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  21391. return;
  21392. }
  21393. }
  21394. // System.Void UnityEngine.Component::BroadcastMessage(System.String)
  21395. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1248810302 (Component_t1923634451 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  21396. {
  21397. int32_t V_0 = 0;
  21398. RuntimeObject * V_1 = NULL;
  21399. {
  21400. V_0 = 0;
  21401. V_1 = NULL;
  21402. String_t* L_0 = ___methodName0;
  21403. RuntimeObject * L_1 = V_1;
  21404. int32_t L_2 = V_0;
  21405. Component_BroadcastMessage_m1122836454(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  21406. return;
  21407. }
  21408. }
  21409. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  21410. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m2662892479 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  21411. {
  21412. {
  21413. String_t* L_0 = ___methodName0;
  21414. int32_t L_1 = ___options1;
  21415. Component_BroadcastMessage_m1122836454(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  21416. return;
  21417. }
  21418. }
  21419. #ifdef __clang__
  21420. #pragma clang diagnostic pop
  21421. #endif
  21422. #ifdef __clang__
  21423. #pragma clang diagnostic push
  21424. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21425. #pragma clang diagnostic ignored "-Wunused-variable"
  21426. #endif
  21427. // System.Void UnityEngine.ContextMenu::.ctor(System.String)
  21428. extern "C" IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2004453717 (ContextMenu_t1295656858 * __this, String_t* ___itemName0, const RuntimeMethod* method)
  21429. {
  21430. {
  21431. String_t* L_0 = ___itemName0;
  21432. ContextMenu__ctor_m2971217943(__this, L_0, (bool)0, /*hidden argument*/NULL);
  21433. return;
  21434. }
  21435. }
  21436. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
  21437. extern "C" IL2CPP_METHOD_ATTR void ContextMenu__ctor_m2971217943 (ContextMenu_t1295656858 * __this, String_t* ___itemName0, bool ___isValidateFunction1, const RuntimeMethod* method)
  21438. {
  21439. {
  21440. String_t* L_0 = ___itemName0;
  21441. bool L_1 = ___isValidateFunction1;
  21442. ContextMenu__ctor_m1532794569(__this, L_0, L_1, ((int32_t)1000000), /*hidden argument*/NULL);
  21443. return;
  21444. }
  21445. }
  21446. // System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
  21447. extern "C" IL2CPP_METHOD_ATTR void ContextMenu__ctor_m1532794569 (ContextMenu_t1295656858 * __this, String_t* ___itemName0, bool ___isValidateFunction1, int32_t ___priority2, const RuntimeMethod* method)
  21448. {
  21449. {
  21450. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  21451. String_t* L_0 = ___itemName0;
  21452. __this->set_menuItem_0(L_0);
  21453. bool L_1 = ___isValidateFunction1;
  21454. __this->set_validate_1(L_1);
  21455. int32_t L_2 = ___priority2;
  21456. __this->set_priority_2(L_2);
  21457. return;
  21458. }
  21459. }
  21460. #ifdef __clang__
  21461. #pragma clang diagnostic pop
  21462. #endif
  21463. #ifdef __clang__
  21464. #pragma clang diagnostic push
  21465. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21466. #pragma clang diagnostic ignored "-Wunused-variable"
  21467. #endif
  21468. // Conversion methods for marshalling of: UnityEngine.Coroutine
  21469. extern "C" void Coroutine_t3829159415_marshal_pinvoke(const Coroutine_t3829159415& unmarshaled, Coroutine_t3829159415_marshaled_pinvoke& marshaled)
  21470. {
  21471. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21472. }
  21473. extern "C" void Coroutine_t3829159415_marshal_pinvoke_back(const Coroutine_t3829159415_marshaled_pinvoke& marshaled, Coroutine_t3829159415& unmarshaled)
  21474. {
  21475. intptr_t unmarshaled_m_Ptr_temp_0;
  21476. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21477. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21478. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21479. }
  21480. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  21481. extern "C" void Coroutine_t3829159415_marshal_pinvoke_cleanup(Coroutine_t3829159415_marshaled_pinvoke& marshaled)
  21482. {
  21483. }
  21484. // Conversion methods for marshalling of: UnityEngine.Coroutine
  21485. extern "C" void Coroutine_t3829159415_marshal_com(const Coroutine_t3829159415& unmarshaled, Coroutine_t3829159415_marshaled_com& marshaled)
  21486. {
  21487. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21488. }
  21489. extern "C" void Coroutine_t3829159415_marshal_com_back(const Coroutine_t3829159415_marshaled_com& marshaled, Coroutine_t3829159415& unmarshaled)
  21490. {
  21491. intptr_t unmarshaled_m_Ptr_temp_0;
  21492. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21493. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21494. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21495. }
  21496. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  21497. extern "C" void Coroutine_t3829159415_marshal_com_cleanup(Coroutine_t3829159415_marshaled_com& marshaled)
  21498. {
  21499. }
  21500. // System.Void UnityEngine.Coroutine::.ctor()
  21501. extern "C" IL2CPP_METHOD_ATTR void Coroutine__ctor_m1058504400 (Coroutine_t3829159415 * __this, const RuntimeMethod* method)
  21502. {
  21503. {
  21504. YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL);
  21505. return;
  21506. }
  21507. }
  21508. // System.Void UnityEngine.Coroutine::ReleaseCoroutine()
  21509. extern "C" IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m809189848 (Coroutine_t3829159415 * __this, const RuntimeMethod* method)
  21510. {
  21511. typedef void (*Coroutine_ReleaseCoroutine_m809189848_ftn) (Coroutine_t3829159415 *);
  21512. static Coroutine_ReleaseCoroutine_m809189848_ftn _il2cpp_icall_func;
  21513. if (!_il2cpp_icall_func)
  21514. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m809189848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine()");
  21515. _il2cpp_icall_func(__this);
  21516. }
  21517. // System.Void UnityEngine.Coroutine::Finalize()
  21518. extern "C" IL2CPP_METHOD_ATTR void Coroutine_Finalize_m1957108547 (Coroutine_t3829159415 * __this, const RuntimeMethod* method)
  21519. {
  21520. Exception_t * __last_unhandled_exception = 0;
  21521. NO_UNUSED_WARNING (__last_unhandled_exception);
  21522. Exception_t * __exception_local = 0;
  21523. NO_UNUSED_WARNING (__exception_local);
  21524. int32_t __leave_target = 0;
  21525. NO_UNUSED_WARNING (__leave_target);
  21526. {
  21527. }
  21528. IL_0001:
  21529. try
  21530. { // begin try (depth: 1)
  21531. Coroutine_ReleaseCoroutine_m809189848(__this, /*hidden argument*/NULL);
  21532. IL2CPP_LEAVE(0x13, FINALLY_000c);
  21533. } // end try (depth: 1)
  21534. catch(Il2CppExceptionWrapper& e)
  21535. {
  21536. __last_unhandled_exception = (Exception_t *)e.ex;
  21537. goto FINALLY_000c;
  21538. }
  21539. FINALLY_000c:
  21540. { // begin finally (depth: 1)
  21541. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  21542. IL2CPP_END_FINALLY(12)
  21543. } // end finally (depth: 1)
  21544. IL2CPP_CLEANUP(12)
  21545. {
  21546. IL2CPP_JUMP_TBL(0x13, IL_0013)
  21547. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21548. }
  21549. IL_0013:
  21550. {
  21551. return;
  21552. }
  21553. }
  21554. #ifdef __clang__
  21555. #pragma clang diagnostic pop
  21556. #endif
  21557. #ifdef __clang__
  21558. #pragma clang diagnostic push
  21559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21560. #pragma clang diagnostic ignored "-Wunused-variable"
  21561. #endif
  21562. // System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
  21563. extern "C" IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute__ctor_m529062437 (CreateAssetMenuAttribute_t2029823454 * __this, const RuntimeMethod* method)
  21564. {
  21565. {
  21566. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  21567. return;
  21568. }
  21569. }
  21570. // System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
  21571. extern "C" IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_menuName_m62312920 (CreateAssetMenuAttribute_t2029823454 * __this, String_t* ___value0, const RuntimeMethod* method)
  21572. {
  21573. {
  21574. String_t* L_0 = ___value0;
  21575. __this->set_U3CmenuNameU3Ek__BackingField_0(L_0);
  21576. return;
  21577. }
  21578. }
  21579. // System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
  21580. extern "C" IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_fileName_m1376688199 (CreateAssetMenuAttribute_t2029823454 * __this, String_t* ___value0, const RuntimeMethod* method)
  21581. {
  21582. {
  21583. String_t* L_0 = ___value0;
  21584. __this->set_U3CfileNameU3Ek__BackingField_1(L_0);
  21585. return;
  21586. }
  21587. }
  21588. // System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32)
  21589. extern "C" IL2CPP_METHOD_ATTR void CreateAssetMenuAttribute_set_order_m2360987610 (CreateAssetMenuAttribute_t2029823454 * __this, int32_t ___value0, const RuntimeMethod* method)
  21590. {
  21591. {
  21592. int32_t L_0 = ___value0;
  21593. __this->set_U3CorderU3Ek__BackingField_2(L_0);
  21594. return;
  21595. }
  21596. }
  21597. #ifdef __clang__
  21598. #pragma clang diagnostic pop
  21599. #endif
  21600. #ifdef __clang__
  21601. #pragma clang diagnostic push
  21602. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21603. #pragma clang diagnostic ignored "-Wunused-variable"
  21604. #endif
  21605. extern "C" CSSSize_t3377836552 DelegatePInvokeWrapper_CSSMeasureFunc_t1554030124 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method)
  21606. {
  21607. typedef CSSSize_t3377836552 (CDECL *PInvokeFunc)(intptr_t, float, int32_t, float, int32_t);
  21608. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  21609. // Native function invocation
  21610. CSSSize_t3377836552 returnValue = il2cppPInvokeFunc(___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  21611. return returnValue;
  21612. }
  21613. // System.Void UnityEngine.CSSLayout.CSSMeasureFunc::.ctor(System.Object,System.IntPtr)
  21614. extern "C" IL2CPP_METHOD_ATTR void CSSMeasureFunc__ctor_m198181503 (CSSMeasureFunc_t1554030124 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  21615. {
  21616. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  21617. __this->set_method_3(___method1);
  21618. __this->set_m_target_2(___object0);
  21619. }
  21620. // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::Invoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode)
  21621. extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_Invoke_m3910201085 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method)
  21622. {
  21623. CSSSize_t3377836552 result;
  21624. memset(&result, 0, sizeof(result));
  21625. if(__this->get_prev_9() != NULL)
  21626. {
  21627. CSSMeasureFunc_Invoke_m3910201085((CSSMeasureFunc_t1554030124 *)__this->get_prev_9(), ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, method);
  21628. }
  21629. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  21630. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  21631. RuntimeObject* targetThis = __this->get_m_target_2();
  21632. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  21633. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  21634. if (___methodIsStatic)
  21635. {
  21636. if (il2cpp_codegen_method_parameter_count(targetMethod) == 5)
  21637. {
  21638. // open
  21639. {
  21640. typedef CSSSize_t3377836552 (*FunctionPointerType) (RuntimeObject *, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*);
  21641. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod);
  21642. }
  21643. }
  21644. else
  21645. {
  21646. // closed
  21647. {
  21648. typedef CSSSize_t3377836552 (*FunctionPointerType) (RuntimeObject *, void*, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*);
  21649. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod);
  21650. }
  21651. }
  21652. }
  21653. else
  21654. {
  21655. {
  21656. // closed
  21657. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  21658. {
  21659. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  21660. {
  21661. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  21662. result = GenericInterfaceFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(targetMethod, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  21663. else
  21664. result = GenericVirtFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(targetMethod, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  21665. }
  21666. else
  21667. {
  21668. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  21669. result = InterfaceFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  21670. else
  21671. result = VirtFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  21672. }
  21673. }
  21674. else
  21675. {
  21676. typedef CSSSize_t3377836552 (*FunctionPointerType) (void*, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*);
  21677. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod);
  21678. }
  21679. }
  21680. }
  21681. return result;
  21682. }
  21683. // System.IAsyncResult UnityEngine.CSSLayout.CSSMeasureFunc::BeginInvoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.AsyncCallback,System.Object)
  21684. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* CSSMeasureFunc_BeginInvoke_m3802154595 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, AsyncCallback_t3962456242 * ___callback5, RuntimeObject * ___object6, const RuntimeMethod* method)
  21685. {
  21686. static bool s_Il2CppMethodInitialized;
  21687. if (!s_Il2CppMethodInitialized)
  21688. {
  21689. il2cpp_codegen_initialize_method (CSSMeasureFunc_BeginInvoke_m3802154595_MetadataUsageId);
  21690. s_Il2CppMethodInitialized = true;
  21691. }
  21692. void *__d_args[6] = {0};
  21693. __d_args[0] = Box(IntPtr_t_il2cpp_TypeInfo_var, &___node0);
  21694. __d_args[1] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___width1);
  21695. __d_args[2] = Box(CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var, &___widthMode2);
  21696. __d_args[3] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___height3);
  21697. __d_args[4] = Box(CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var, &___heightMode4);
  21698. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback5, (RuntimeObject*)___object6);
  21699. }
  21700. // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::EndInvoke(System.IAsyncResult)
  21701. extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_EndInvoke_m798957248 (CSSMeasureFunc_t1554030124 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  21702. {
  21703. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  21704. return *(CSSSize_t3377836552 *)UnBox ((RuntimeObject*)__result);
  21705. }
  21706. #ifdef __clang__
  21707. #pragma clang diagnostic pop
  21708. #endif
  21709. #ifdef __clang__
  21710. #pragma clang diagnostic push
  21711. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21712. #pragma clang diagnostic ignored "-Wunused-variable"
  21713. #endif
  21714. #ifdef __clang__
  21715. #pragma clang diagnostic pop
  21716. #endif
  21717. #ifdef __clang__
  21718. #pragma clang diagnostic push
  21719. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21720. #pragma clang diagnostic ignored "-Wunused-variable"
  21721. #endif
  21722. #ifdef __clang__
  21723. #pragma clang diagnostic pop
  21724. #endif
  21725. #ifdef __clang__
  21726. #pragma clang diagnostic push
  21727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21728. #pragma clang diagnostic ignored "-Wunused-variable"
  21729. #endif
  21730. // UnityEngine.CSSLayout.CSSMeasureFunc UnityEngine.CSSLayout.Native::CSSNodeGetMeasureFunc(System.IntPtr)
  21731. extern "C" IL2CPP_METHOD_ATTR CSSMeasureFunc_t1554030124 * Native_CSSNodeGetMeasureFunc_m2145410129 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, const RuntimeMethod* method)
  21732. {
  21733. static bool s_Il2CppMethodInitialized;
  21734. if (!s_Il2CppMethodInitialized)
  21735. {
  21736. il2cpp_codegen_initialize_method (Native_CSSNodeGetMeasureFunc_m2145410129_MetadataUsageId);
  21737. s_Il2CppMethodInitialized = true;
  21738. }
  21739. WeakReference_t1334886716 * V_0 = NULL;
  21740. CSSMeasureFunc_t1554030124 * V_1 = NULL;
  21741. {
  21742. V_0 = (WeakReference_t1334886716 *)NULL;
  21743. IL2CPP_RUNTIME_CLASS_INIT(Native_t2017798882_il2cpp_TypeInfo_var);
  21744. Dictionary_2_t3851719731 * L_0 = ((Native_t2017798882_StaticFields*)il2cpp_codegen_static_fields_for(Native_t2017798882_il2cpp_TypeInfo_var))->get_s_MeasureFunctions_0();
  21745. intptr_t L_1 = ___node0;
  21746. NullCheck(L_0);
  21747. bool L_2 = Dictionary_2_TryGetValue_m2207359883(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m2207359883_RuntimeMethod_var);
  21748. if (!L_2)
  21749. {
  21750. goto IL_0032;
  21751. }
  21752. }
  21753. {
  21754. WeakReference_t1334886716 * L_3 = V_0;
  21755. NullCheck(L_3);
  21756. bool L_4 = VirtFuncInvoker0< bool >::Invoke(5 /* System.Boolean System.WeakReference::get_IsAlive() */, L_3);
  21757. if (!L_4)
  21758. {
  21759. goto IL_0032;
  21760. }
  21761. }
  21762. {
  21763. WeakReference_t1334886716 * L_5 = V_0;
  21764. NullCheck(L_5);
  21765. RuntimeObject * L_6 = VirtFuncInvoker0< RuntimeObject * >::Invoke(6 /* System.Object System.WeakReference::get_Target() */, L_5);
  21766. V_1 = ((CSSMeasureFunc_t1554030124 *)IsInstSealed((RuntimeObject*)L_6, CSSMeasureFunc_t1554030124_il2cpp_TypeInfo_var));
  21767. goto IL_003a;
  21768. }
  21769. IL_0032:
  21770. {
  21771. V_1 = (CSSMeasureFunc_t1554030124 *)NULL;
  21772. goto IL_003a;
  21773. }
  21774. IL_003a:
  21775. {
  21776. CSSMeasureFunc_t1554030124 * L_7 = V_1;
  21777. return L_7;
  21778. }
  21779. }
  21780. // System.Void UnityEngine.CSSLayout.Native::CSSNodeMeasureInvoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.IntPtr)
  21781. extern "C" IL2CPP_METHOD_ATTR void Native_CSSNodeMeasureInvoke_m2055858128 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, intptr_t ___returnValueAddress5, const RuntimeMethod* method)
  21782. {
  21783. static bool s_Il2CppMethodInitialized;
  21784. if (!s_Il2CppMethodInitialized)
  21785. {
  21786. il2cpp_codegen_initialize_method (Native_CSSNodeMeasureInvoke_m2055858128_MetadataUsageId);
  21787. s_Il2CppMethodInitialized = true;
  21788. }
  21789. CSSMeasureFunc_t1554030124 * V_0 = NULL;
  21790. {
  21791. intptr_t L_0 = ___node0;
  21792. IL2CPP_RUNTIME_CLASS_INIT(Native_t2017798882_il2cpp_TypeInfo_var);
  21793. CSSMeasureFunc_t1554030124 * L_1 = Native_CSSNodeGetMeasureFunc_m2145410129(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  21794. V_0 = L_1;
  21795. CSSMeasureFunc_t1554030124 * L_2 = V_0;
  21796. if (!L_2)
  21797. {
  21798. goto IL_0028;
  21799. }
  21800. }
  21801. {
  21802. intptr_t L_3 = ___returnValueAddress5;
  21803. void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  21804. CSSMeasureFunc_t1554030124 * L_5 = V_0;
  21805. intptr_t L_6 = ___node0;
  21806. float L_7 = ___width1;
  21807. int32_t L_8 = ___widthMode2;
  21808. float L_9 = ___height3;
  21809. int32_t L_10 = ___heightMode4;
  21810. NullCheck(L_5);
  21811. CSSSize_t3377836552 L_11 = CSSMeasureFunc_Invoke_m3910201085(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  21812. *(CSSSize_t3377836552 *)L_4 = L_11;
  21813. }
  21814. IL_0028:
  21815. {
  21816. return;
  21817. }
  21818. }
  21819. // System.Void UnityEngine.CSSLayout.Native::.cctor()
  21820. extern "C" IL2CPP_METHOD_ATTR void Native__cctor_m1435623442 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21821. {
  21822. static bool s_Il2CppMethodInitialized;
  21823. if (!s_Il2CppMethodInitialized)
  21824. {
  21825. il2cpp_codegen_initialize_method (Native__cctor_m1435623442_MetadataUsageId);
  21826. s_Il2CppMethodInitialized = true;
  21827. }
  21828. {
  21829. Dictionary_2_t3851719731 * L_0 = (Dictionary_2_t3851719731 *)il2cpp_codegen_object_new(Dictionary_2_t3851719731_il2cpp_TypeInfo_var);
  21830. Dictionary_2__ctor_m602294741(L_0, /*hidden argument*/Dictionary_2__ctor_m602294741_RuntimeMethod_var);
  21831. ((Native_t2017798882_StaticFields*)il2cpp_codegen_static_fields_for(Native_t2017798882_il2cpp_TypeInfo_var))->set_s_MeasureFunctions_0(L_0);
  21832. return;
  21833. }
  21834. }
  21835. #ifdef __clang__
  21836. #pragma clang diagnostic pop
  21837. #endif
  21838. #ifdef __clang__
  21839. #pragma clang diagnostic push
  21840. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21841. #pragma clang diagnostic ignored "-Wunused-variable"
  21842. #endif
  21843. #ifdef __clang__
  21844. #pragma clang diagnostic pop
  21845. #endif
  21846. #ifdef __clang__
  21847. #pragma clang diagnostic push
  21848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21849. #pragma clang diagnostic ignored "-Wunused-variable"
  21850. #endif
  21851. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21852. extern "C" void CullingGroup_t2096318768_marshal_pinvoke(const CullingGroup_t2096318768& unmarshaled, CullingGroup_t2096318768_marshaled_pinvoke& marshaled)
  21853. {
  21854. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21855. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  21856. }
  21857. extern "C" void CullingGroup_t2096318768_marshal_pinvoke_back(const CullingGroup_t2096318768_marshaled_pinvoke& marshaled, CullingGroup_t2096318768& unmarshaled)
  21858. {
  21859. static bool s_Il2CppMethodInitialized;
  21860. if (!s_Il2CppMethodInitialized)
  21861. {
  21862. il2cpp_codegen_initialize_method (CullingGroup_t2096318768_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  21863. s_Il2CppMethodInitialized = true;
  21864. }
  21865. intptr_t unmarshaled_m_Ptr_temp_0;
  21866. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21867. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21868. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21869. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t2136737110>(marshaled.___m_OnStateChanged_1, StateChanged_t2136737110_il2cpp_TypeInfo_var));
  21870. }
  21871. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21872. extern "C" void CullingGroup_t2096318768_marshal_pinvoke_cleanup(CullingGroup_t2096318768_marshaled_pinvoke& marshaled)
  21873. {
  21874. }
  21875. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  21876. extern "C" void CullingGroup_t2096318768_marshal_com(const CullingGroup_t2096318768& unmarshaled, CullingGroup_t2096318768_marshaled_com& marshaled)
  21877. {
  21878. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  21879. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  21880. }
  21881. extern "C" void CullingGroup_t2096318768_marshal_com_back(const CullingGroup_t2096318768_marshaled_com& marshaled, CullingGroup_t2096318768& unmarshaled)
  21882. {
  21883. static bool s_Il2CppMethodInitialized;
  21884. if (!s_Il2CppMethodInitialized)
  21885. {
  21886. il2cpp_codegen_initialize_method (CullingGroup_t2096318768_com_FromNativeMethodDefinition_MetadataUsageId);
  21887. s_Il2CppMethodInitialized = true;
  21888. }
  21889. intptr_t unmarshaled_m_Ptr_temp_0;
  21890. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  21891. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  21892. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  21893. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t2136737110>(marshaled.___m_OnStateChanged_1, StateChanged_t2136737110_il2cpp_TypeInfo_var));
  21894. }
  21895. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  21896. extern "C" void CullingGroup_t2096318768_marshal_com_cleanup(CullingGroup_t2096318768_marshaled_com& marshaled)
  21897. {
  21898. }
  21899. // System.Void UnityEngine.CullingGroup::Finalize()
  21900. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_Finalize_m2121330955 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method)
  21901. {
  21902. static bool s_Il2CppMethodInitialized;
  21903. if (!s_Il2CppMethodInitialized)
  21904. {
  21905. il2cpp_codegen_initialize_method (CullingGroup_Finalize_m2121330955_MetadataUsageId);
  21906. s_Il2CppMethodInitialized = true;
  21907. }
  21908. Exception_t * __last_unhandled_exception = 0;
  21909. NO_UNUSED_WARNING (__last_unhandled_exception);
  21910. Exception_t * __exception_local = 0;
  21911. NO_UNUSED_WARNING (__exception_local);
  21912. int32_t __leave_target = 0;
  21913. NO_UNUSED_WARNING (__leave_target);
  21914. {
  21915. }
  21916. IL_0001:
  21917. try
  21918. { // begin try (depth: 1)
  21919. {
  21920. intptr_t L_0 = __this->get_m_Ptr_0();
  21921. bool L_1 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  21922. if (!L_1)
  21923. {
  21924. goto IL_001e;
  21925. }
  21926. }
  21927. IL_0016:
  21928. {
  21929. CullingGroup_FinalizerFailure_m1165085675(__this, /*hidden argument*/NULL);
  21930. }
  21931. IL_001e:
  21932. {
  21933. IL2CPP_LEAVE(0x2A, FINALLY_0023);
  21934. }
  21935. } // end try (depth: 1)
  21936. catch(Il2CppExceptionWrapper& e)
  21937. {
  21938. __last_unhandled_exception = (Exception_t *)e.ex;
  21939. goto FINALLY_0023;
  21940. }
  21941. FINALLY_0023:
  21942. { // begin finally (depth: 1)
  21943. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  21944. IL2CPP_END_FINALLY(35)
  21945. } // end finally (depth: 1)
  21946. IL2CPP_CLEANUP(35)
  21947. {
  21948. IL2CPP_JUMP_TBL(0x2A, IL_002a)
  21949. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  21950. }
  21951. IL_002a:
  21952. {
  21953. return;
  21954. }
  21955. }
  21956. // System.Void UnityEngine.CullingGroup::Dispose()
  21957. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_Dispose_m782801025 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method)
  21958. {
  21959. typedef void (*CullingGroup_Dispose_m782801025_ftn) (CullingGroup_t2096318768 *);
  21960. static CullingGroup_Dispose_m782801025_ftn _il2cpp_icall_func;
  21961. if (!_il2cpp_icall_func)
  21962. _il2cpp_icall_func = (CullingGroup_Dispose_m782801025_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::Dispose()");
  21963. _il2cpp_icall_func(__this);
  21964. }
  21965. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  21966. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m2491312335 (RuntimeObject * __this /* static, unused */, CullingGroup_t2096318768 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
  21967. {
  21968. static bool s_Il2CppMethodInitialized;
  21969. if (!s_Il2CppMethodInitialized)
  21970. {
  21971. il2cpp_codegen_initialize_method (CullingGroup_SendEvents_m2491312335_MetadataUsageId);
  21972. s_Il2CppMethodInitialized = true;
  21973. }
  21974. CullingGroupEvent_t1722745023 * V_0 = NULL;
  21975. int32_t V_1 = 0;
  21976. {
  21977. void* L_0 = IntPtr_ToPointer_m4157623054((&___eventsPtr1), /*hidden argument*/NULL);
  21978. V_0 = (CullingGroupEvent_t1722745023 *)L_0;
  21979. CullingGroup_t2096318768 * L_1 = ___cullingGroup0;
  21980. NullCheck(L_1);
  21981. StateChanged_t2136737110 * L_2 = L_1->get_m_OnStateChanged_1();
  21982. if (L_2)
  21983. {
  21984. goto IL_0019;
  21985. }
  21986. }
  21987. {
  21988. goto IL_0046;
  21989. }
  21990. IL_0019:
  21991. {
  21992. V_1 = 0;
  21993. goto IL_003f;
  21994. }
  21995. IL_0020:
  21996. {
  21997. CullingGroup_t2096318768 * L_3 = ___cullingGroup0;
  21998. NullCheck(L_3);
  21999. StateChanged_t2136737110 * L_4 = L_3->get_m_OnStateChanged_1();
  22000. CullingGroupEvent_t1722745023 * L_5 = V_0;
  22001. int32_t L_6 = V_1;
  22002. uint32_t L_7 = il2cpp_codegen_sizeof(CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var);
  22003. NullCheck(L_4);
  22004. StateChanged_Invoke_m1925531365(L_4, (*(CullingGroupEvent_t1722745023 *)((CullingGroupEvent_t1722745023 *)il2cpp_codegen_add((intptr_t)L_5, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_6)), (int32_t)L_7))))), /*hidden argument*/NULL);
  22005. int32_t L_8 = V_1;
  22006. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  22007. }
  22008. IL_003f:
  22009. {
  22010. int32_t L_9 = V_1;
  22011. int32_t L_10 = ___count2;
  22012. if ((((int32_t)L_9) < ((int32_t)L_10)))
  22013. {
  22014. goto IL_0020;
  22015. }
  22016. }
  22017. IL_0046:
  22018. {
  22019. return;
  22020. }
  22021. }
  22022. // System.Void UnityEngine.CullingGroup::FinalizerFailure()
  22023. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m1165085675 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method)
  22024. {
  22025. typedef void (*CullingGroup_FinalizerFailure_m1165085675_ftn) (CullingGroup_t2096318768 *);
  22026. static CullingGroup_FinalizerFailure_m1165085675_ftn _il2cpp_icall_func;
  22027. if (!_il2cpp_icall_func)
  22028. _il2cpp_icall_func = (CullingGroup_FinalizerFailure_m1165085675_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::FinalizerFailure()");
  22029. _il2cpp_icall_func(__this);
  22030. }
  22031. #ifdef __clang__
  22032. #pragma clang diagnostic pop
  22033. #endif
  22034. #ifdef __clang__
  22035. #pragma clang diagnostic push
  22036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22037. #pragma clang diagnostic ignored "-Wunused-variable"
  22038. #endif
  22039. extern "C" void DelegatePInvokeWrapper_StateChanged_t2136737110 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method)
  22040. {
  22041. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t1722745023 );
  22042. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  22043. // Native function invocation
  22044. il2cppPInvokeFunc(___sphere0);
  22045. }
  22046. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  22047. extern "C" IL2CPP_METHOD_ATTR void StateChanged__ctor_m2759994044 (StateChanged_t2136737110 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  22048. {
  22049. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  22050. __this->set_method_3(___method1);
  22051. __this->set_m_target_2(___object0);
  22052. }
  22053. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  22054. extern "C" IL2CPP_METHOD_ATTR void StateChanged_Invoke_m1925531365 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method)
  22055. {
  22056. if(__this->get_prev_9() != NULL)
  22057. {
  22058. StateChanged_Invoke_m1925531365((StateChanged_t2136737110 *)__this->get_prev_9(), ___sphere0, method);
  22059. }
  22060. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  22061. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  22062. RuntimeObject* targetThis = __this->get_m_target_2();
  22063. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  22064. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  22065. if (___methodIsStatic)
  22066. {
  22067. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  22068. {
  22069. // open
  22070. {
  22071. typedef void (*FunctionPointerType) (RuntimeObject *, CullingGroupEvent_t1722745023 , const RuntimeMethod*);
  22072. ((FunctionPointerType)targetMethodPointer)(NULL, ___sphere0, targetMethod);
  22073. }
  22074. }
  22075. else
  22076. {
  22077. // closed
  22078. {
  22079. typedef void (*FunctionPointerType) (RuntimeObject *, void*, CullingGroupEvent_t1722745023 , const RuntimeMethod*);
  22080. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___sphere0, targetMethod);
  22081. }
  22082. }
  22083. }
  22084. else
  22085. {
  22086. {
  22087. // closed
  22088. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  22089. {
  22090. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  22091. {
  22092. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22093. GenericInterfaceActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(targetMethod, targetThis, ___sphere0);
  22094. else
  22095. GenericVirtActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(targetMethod, targetThis, ___sphere0);
  22096. }
  22097. else
  22098. {
  22099. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  22100. InterfaceActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0);
  22101. else
  22102. VirtActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0);
  22103. }
  22104. }
  22105. else
  22106. {
  22107. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t1722745023 , const RuntimeMethod*);
  22108. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  22109. }
  22110. }
  22111. }
  22112. }
  22113. // System.IAsyncResult UnityEngine.CullingGroup/StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
  22114. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m4029305912 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  22115. {
  22116. static bool s_Il2CppMethodInitialized;
  22117. if (!s_Il2CppMethodInitialized)
  22118. {
  22119. il2cpp_codegen_initialize_method (StateChanged_BeginInvoke_m4029305912_MetadataUsageId);
  22120. s_Il2CppMethodInitialized = true;
  22121. }
  22122. void *__d_args[2] = {0};
  22123. __d_args[0] = Box(CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var, &___sphere0);
  22124. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  22125. }
  22126. // System.Void UnityEngine.CullingGroup/StateChanged::EndInvoke(System.IAsyncResult)
  22127. extern "C" IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_m3313423087 (StateChanged_t2136737110 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  22128. {
  22129. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  22130. }
  22131. #ifdef __clang__
  22132. #pragma clang diagnostic pop
  22133. #endif
  22134. #ifdef __clang__
  22135. #pragma clang diagnostic push
  22136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22137. #pragma clang diagnostic ignored "-Wunused-variable"
  22138. #endif
  22139. #ifdef __clang__
  22140. #pragma clang diagnostic pop
  22141. #endif
  22142. #ifdef __clang__
  22143. #pragma clang diagnostic push
  22144. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22145. #pragma clang diagnostic ignored "-Wunused-variable"
  22146. #endif
  22147. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  22148. extern "C" IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m2828192107 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22149. {
  22150. typedef int32_t (*Cursor_get_lockState_m2828192107_ftn) ();
  22151. static Cursor_get_lockState_m2828192107_ftn _il2cpp_icall_func;
  22152. if (!_il2cpp_icall_func)
  22153. _il2cpp_icall_func = (Cursor_get_lockState_m2828192107_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
  22154. int32_t retVal = _il2cpp_icall_func();
  22155. return retVal;
  22156. }
  22157. #ifdef __clang__
  22158. #pragma clang diagnostic pop
  22159. #endif
  22160. #ifdef __clang__
  22161. #pragma clang diagnostic push
  22162. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22163. #pragma clang diagnostic ignored "-Wunused-variable"
  22164. #endif
  22165. #ifdef __clang__
  22166. #pragma clang diagnostic pop
  22167. #endif
  22168. #ifdef __clang__
  22169. #pragma clang diagnostic push
  22170. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22171. #pragma clang diagnostic ignored "-Wunused-variable"
  22172. #endif
  22173. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  22174. extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m3408208142 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  22175. {
  22176. {
  22177. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  22178. return;
  22179. }
  22180. }
  22181. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  22182. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m2910483123 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  22183. {
  22184. RuntimeObject * V_0 = NULL;
  22185. {
  22186. V_0 = NULL;
  22187. goto IL_0008;
  22188. }
  22189. IL_0008:
  22190. {
  22191. RuntimeObject * L_0 = V_0;
  22192. return L_0;
  22193. }
  22194. }
  22195. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  22196. extern "C" IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m1374112450 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  22197. {
  22198. bool V_0 = false;
  22199. {
  22200. bool L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  22201. V_0 = L_0;
  22202. goto IL_000d;
  22203. }
  22204. IL_000d:
  22205. {
  22206. bool L_1 = V_0;
  22207. return L_1;
  22208. }
  22209. }
  22210. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  22211. extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m3141101090 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  22212. {
  22213. {
  22214. return;
  22215. }
  22216. }
  22217. #ifdef __clang__
  22218. #pragma clang diagnostic pop
  22219. #endif
  22220. #ifdef __clang__
  22221. #pragma clang diagnostic push
  22222. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22223. #pragma clang diagnostic ignored "-Wunused-variable"
  22224. #endif
  22225. // System.Void UnityEngine.Debug::.ctor()
  22226. extern "C" IL2CPP_METHOD_ATTR void Debug__ctor_m2281361762 (Debug_t3317548046 * __this, const RuntimeMethod* method)
  22227. {
  22228. {
  22229. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  22230. return;
  22231. }
  22232. }
  22233. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  22234. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m2239795986 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22235. {
  22236. static bool s_Il2CppMethodInitialized;
  22237. if (!s_Il2CppMethodInitialized)
  22238. {
  22239. il2cpp_codegen_initialize_method (Debug_get_unityLogger_m2239795986_MetadataUsageId);
  22240. s_Il2CppMethodInitialized = true;
  22241. }
  22242. RuntimeObject* V_0 = NULL;
  22243. {
  22244. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22245. RuntimeObject* L_0 = ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->get_s_Logger_0();
  22246. V_0 = L_0;
  22247. goto IL_000c;
  22248. }
  22249. IL_000c:
  22250. {
  22251. RuntimeObject* L_1 = V_0;
  22252. return L_1;
  22253. }
  22254. }
  22255. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  22256. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m800869292 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, Color_t2555686324 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  22257. {
  22258. static bool s_Il2CppMethodInitialized;
  22259. if (!s_Il2CppMethodInitialized)
  22260. {
  22261. il2cpp_codegen_initialize_method (Debug_DrawLine_m800869292_MetadataUsageId);
  22262. s_Il2CppMethodInitialized = true;
  22263. }
  22264. {
  22265. float L_0 = ___duration3;
  22266. bool L_1 = ___depthTest4;
  22267. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22268. Debug_INTERNAL_CALL_DrawLine_m3121803950(NULL /*static, unused*/, (&___start0), (&___end1), (&___color2), L_0, L_1, /*hidden argument*/NULL);
  22269. return;
  22270. }
  22271. }
  22272. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single)
  22273. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m1317921152 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, Color_t2555686324 ___color2, float ___duration3, const RuntimeMethod* method)
  22274. {
  22275. static bool s_Il2CppMethodInitialized;
  22276. if (!s_Il2CppMethodInitialized)
  22277. {
  22278. il2cpp_codegen_initialize_method (Debug_DrawLine_m1317921152_MetadataUsageId);
  22279. s_Il2CppMethodInitialized = true;
  22280. }
  22281. bool V_0 = false;
  22282. {
  22283. V_0 = (bool)1;
  22284. float L_0 = ___duration3;
  22285. bool L_1 = V_0;
  22286. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22287. Debug_INTERNAL_CALL_DrawLine_m3121803950(NULL /*static, unused*/, (&___start0), (&___end1), (&___color2), L_0, L_1, /*hidden argument*/NULL);
  22288. return;
  22289. }
  22290. }
  22291. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
  22292. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m2206927517 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, Color_t2555686324 ___color2, const RuntimeMethod* method)
  22293. {
  22294. static bool s_Il2CppMethodInitialized;
  22295. if (!s_Il2CppMethodInitialized)
  22296. {
  22297. il2cpp_codegen_initialize_method (Debug_DrawLine_m2206927517_MetadataUsageId);
  22298. s_Il2CppMethodInitialized = true;
  22299. }
  22300. bool V_0 = false;
  22301. float V_1 = 0.0f;
  22302. {
  22303. V_0 = (bool)1;
  22304. V_1 = (0.0f);
  22305. float L_0 = V_1;
  22306. bool L_1 = V_0;
  22307. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22308. Debug_INTERNAL_CALL_DrawLine_m3121803950(NULL /*static, unused*/, (&___start0), (&___end1), (&___color2), L_0, L_1, /*hidden argument*/NULL);
  22309. return;
  22310. }
  22311. }
  22312. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
  22313. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m2464833410 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, const RuntimeMethod* method)
  22314. {
  22315. static bool s_Il2CppMethodInitialized;
  22316. if (!s_Il2CppMethodInitialized)
  22317. {
  22318. il2cpp_codegen_initialize_method (Debug_DrawLine_m2464833410_MetadataUsageId);
  22319. s_Il2CppMethodInitialized = true;
  22320. }
  22321. bool V_0 = false;
  22322. float V_1 = 0.0f;
  22323. Color_t2555686324 V_2;
  22324. memset(&V_2, 0, sizeof(V_2));
  22325. {
  22326. V_0 = (bool)1;
  22327. V_1 = (0.0f);
  22328. Color_t2555686324 L_0 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  22329. V_2 = L_0;
  22330. float L_1 = V_1;
  22331. bool L_2 = V_0;
  22332. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22333. Debug_INTERNAL_CALL_DrawLine_m3121803950(NULL /*static, unused*/, (&___start0), (&___end1), (&V_2), L_1, L_2, /*hidden argument*/NULL);
  22334. return;
  22335. }
  22336. }
  22337. // System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  22338. extern "C" IL2CPP_METHOD_ATTR void Debug_INTERNAL_CALL_DrawLine_m3121803950 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___start0, Vector3_t3722313464 * ___end1, Color_t2555686324 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  22339. {
  22340. typedef void (*Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Color_t2555686324 *, float, bool);
  22341. static Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn _il2cpp_icall_func;
  22342. if (!_il2cpp_icall_func)
  22343. _il2cpp_icall_func = (Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)");
  22344. _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4);
  22345. }
  22346. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single)
  22347. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawRay_m1257991655 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___dir1, Color_t2555686324 ___color2, float ___duration3, const RuntimeMethod* method)
  22348. {
  22349. static bool s_Il2CppMethodInitialized;
  22350. if (!s_Il2CppMethodInitialized)
  22351. {
  22352. il2cpp_codegen_initialize_method (Debug_DrawRay_m1257991655_MetadataUsageId);
  22353. s_Il2CppMethodInitialized = true;
  22354. }
  22355. bool V_0 = false;
  22356. {
  22357. V_0 = (bool)1;
  22358. Vector3_t3722313464 L_0 = ___start0;
  22359. Vector3_t3722313464 L_1 = ___dir1;
  22360. Color_t2555686324 L_2 = ___color2;
  22361. float L_3 = ___duration3;
  22362. bool L_4 = V_0;
  22363. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22364. Debug_DrawRay_m376463475(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  22365. return;
  22366. }
  22367. }
  22368. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
  22369. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawRay_m3147787426 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___dir1, Color_t2555686324 ___color2, const RuntimeMethod* method)
  22370. {
  22371. static bool s_Il2CppMethodInitialized;
  22372. if (!s_Il2CppMethodInitialized)
  22373. {
  22374. il2cpp_codegen_initialize_method (Debug_DrawRay_m3147787426_MetadataUsageId);
  22375. s_Il2CppMethodInitialized = true;
  22376. }
  22377. bool V_0 = false;
  22378. float V_1 = 0.0f;
  22379. {
  22380. V_0 = (bool)1;
  22381. V_1 = (0.0f);
  22382. Vector3_t3722313464 L_0 = ___start0;
  22383. Vector3_t3722313464 L_1 = ___dir1;
  22384. Color_t2555686324 L_2 = ___color2;
  22385. float L_3 = V_1;
  22386. bool L_4 = V_0;
  22387. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22388. Debug_DrawRay_m376463475(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  22389. return;
  22390. }
  22391. }
  22392. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3)
  22393. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawRay_m2763392158 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___dir1, const RuntimeMethod* method)
  22394. {
  22395. static bool s_Il2CppMethodInitialized;
  22396. if (!s_Il2CppMethodInitialized)
  22397. {
  22398. il2cpp_codegen_initialize_method (Debug_DrawRay_m2763392158_MetadataUsageId);
  22399. s_Il2CppMethodInitialized = true;
  22400. }
  22401. bool V_0 = false;
  22402. float V_1 = 0.0f;
  22403. Color_t2555686324 V_2;
  22404. memset(&V_2, 0, sizeof(V_2));
  22405. {
  22406. V_0 = (bool)1;
  22407. V_1 = (0.0f);
  22408. Color_t2555686324 L_0 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  22409. V_2 = L_0;
  22410. Vector3_t3722313464 L_1 = ___start0;
  22411. Vector3_t3722313464 L_2 = ___dir1;
  22412. Color_t2555686324 L_3 = V_2;
  22413. float L_4 = V_1;
  22414. bool L_5 = V_0;
  22415. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22416. Debug_DrawRay_m376463475(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  22417. return;
  22418. }
  22419. }
  22420. // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean)
  22421. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawRay_m376463475 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___dir1, Color_t2555686324 ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  22422. {
  22423. static bool s_Il2CppMethodInitialized;
  22424. if (!s_Il2CppMethodInitialized)
  22425. {
  22426. il2cpp_codegen_initialize_method (Debug_DrawRay_m376463475_MetadataUsageId);
  22427. s_Il2CppMethodInitialized = true;
  22428. }
  22429. {
  22430. Vector3_t3722313464 L_0 = ___start0;
  22431. Vector3_t3722313464 L_1 = ___start0;
  22432. Vector3_t3722313464 L_2 = ___dir1;
  22433. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  22434. Vector3_t3722313464 L_3 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  22435. Color_t2555686324 L_4 = ___color2;
  22436. float L_5 = ___duration3;
  22437. bool L_6 = ___depthTest4;
  22438. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22439. Debug_DrawLine_m800869292(NULL /*static, unused*/, L_0, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  22440. return;
  22441. }
  22442. }
  22443. // System.Void UnityEngine.Debug::Break()
  22444. extern "C" IL2CPP_METHOD_ATTR void Debug_Break_m1902912390 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22445. {
  22446. typedef void (*Debug_Break_m1902912390_ftn) ();
  22447. static Debug_Break_m1902912390_ftn _il2cpp_icall_func;
  22448. if (!_il2cpp_icall_func)
  22449. _il2cpp_icall_func = (Debug_Break_m1902912390_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::Break()");
  22450. _il2cpp_icall_func();
  22451. }
  22452. // System.Void UnityEngine.Debug::DebugBreak()
  22453. extern "C" IL2CPP_METHOD_ATTR void Debug_DebugBreak_m1348897130 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22454. {
  22455. typedef void (*Debug_DebugBreak_m1348897130_ftn) ();
  22456. static Debug_DebugBreak_m1348897130_ftn _il2cpp_icall_func;
  22457. if (!_il2cpp_icall_func)
  22458. _il2cpp_icall_func = (Debug_DebugBreak_m1348897130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::DebugBreak()");
  22459. _il2cpp_icall_func();
  22460. }
  22461. // System.Void UnityEngine.Debug::Log(System.Object)
  22462. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  22463. {
  22464. static bool s_Il2CppMethodInitialized;
  22465. if (!s_Il2CppMethodInitialized)
  22466. {
  22467. il2cpp_codegen_initialize_method (Debug_Log_m4051431634_MetadataUsageId);
  22468. s_Il2CppMethodInitialized = true;
  22469. }
  22470. {
  22471. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22472. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22473. RuntimeObject * L_1 = ___message0;
  22474. NullCheck(L_0);
  22475. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1);
  22476. return;
  22477. }
  22478. }
  22479. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  22480. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m2288605041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  22481. {
  22482. static bool s_Il2CppMethodInitialized;
  22483. if (!s_Il2CppMethodInitialized)
  22484. {
  22485. il2cpp_codegen_initialize_method (Debug_Log_m2288605041_MetadataUsageId);
  22486. s_Il2CppMethodInitialized = true;
  22487. }
  22488. {
  22489. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22490. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22491. RuntimeObject * L_1 = ___message0;
  22492. Object_t631007953 * L_2 = ___context1;
  22493. NullCheck(L_0);
  22494. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  22495. return;
  22496. }
  22497. }
  22498. // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
  22499. extern "C" IL2CPP_METHOD_ATTR void Debug_LogFormat_m309087137 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method)
  22500. {
  22501. static bool s_Il2CppMethodInitialized;
  22502. if (!s_Il2CppMethodInitialized)
  22503. {
  22504. il2cpp_codegen_initialize_method (Debug_LogFormat_m309087137_MetadataUsageId);
  22505. s_Il2CppMethodInitialized = true;
  22506. }
  22507. {
  22508. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22509. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22510. String_t* L_1 = ___format0;
  22511. ObjectU5BU5D_t2843939325* L_2 = ___args1;
  22512. NullCheck(L_0);
  22513. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  22514. return;
  22515. }
  22516. }
  22517. // System.Void UnityEngine.Debug::LogFormat(UnityEngine.Object,System.String,System.Object[])
  22518. extern "C" IL2CPP_METHOD_ATTR void Debug_LogFormat_m1330252640 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___context0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  22519. {
  22520. static bool s_Il2CppMethodInitialized;
  22521. if (!s_Il2CppMethodInitialized)
  22522. {
  22523. il2cpp_codegen_initialize_method (Debug_LogFormat_m1330252640_MetadataUsageId);
  22524. s_Il2CppMethodInitialized = true;
  22525. }
  22526. {
  22527. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22528. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22529. Object_t631007953 * L_1 = ___context0;
  22530. String_t* L_2 = ___format1;
  22531. ObjectU5BU5D_t2843939325* L_3 = ___args2;
  22532. NullCheck(L_0);
  22533. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2, L_3);
  22534. return;
  22535. }
  22536. }
  22537. // System.Void UnityEngine.Debug::LogError(System.Object)
  22538. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  22539. {
  22540. static bool s_Il2CppMethodInitialized;
  22541. if (!s_Il2CppMethodInitialized)
  22542. {
  22543. il2cpp_codegen_initialize_method (Debug_LogError_m2850623458_MetadataUsageId);
  22544. s_Il2CppMethodInitialized = true;
  22545. }
  22546. {
  22547. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22548. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22549. RuntimeObject * L_1 = ___message0;
  22550. NullCheck(L_0);
  22551. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1);
  22552. return;
  22553. }
  22554. }
  22555. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  22556. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  22557. {
  22558. static bool s_Il2CppMethodInitialized;
  22559. if (!s_Il2CppMethodInitialized)
  22560. {
  22561. il2cpp_codegen_initialize_method (Debug_LogError_m1665621915_MetadataUsageId);
  22562. s_Il2CppMethodInitialized = true;
  22563. }
  22564. {
  22565. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22566. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22567. RuntimeObject * L_1 = ___message0;
  22568. Object_t631007953 * L_2 = ___context1;
  22569. NullCheck(L_0);
  22570. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  22571. return;
  22572. }
  22573. }
  22574. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  22575. extern "C" IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m575266265 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method)
  22576. {
  22577. static bool s_Il2CppMethodInitialized;
  22578. if (!s_Il2CppMethodInitialized)
  22579. {
  22580. il2cpp_codegen_initialize_method (Debug_LogErrorFormat_m575266265_MetadataUsageId);
  22581. s_Il2CppMethodInitialized = true;
  22582. }
  22583. {
  22584. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22585. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22586. String_t* L_1 = ___format0;
  22587. ObjectU5BU5D_t2843939325* L_2 = ___args1;
  22588. NullCheck(L_0);
  22589. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  22590. return;
  22591. }
  22592. }
  22593. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  22594. extern "C" IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m3558239521 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___context0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  22595. {
  22596. static bool s_Il2CppMethodInitialized;
  22597. if (!s_Il2CppMethodInitialized)
  22598. {
  22599. il2cpp_codegen_initialize_method (Debug_LogErrorFormat_m3558239521_MetadataUsageId);
  22600. s_Il2CppMethodInitialized = true;
  22601. }
  22602. {
  22603. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22604. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22605. Object_t631007953 * L_1 = ___context0;
  22606. String_t* L_2 = ___format1;
  22607. ObjectU5BU5D_t2843939325* L_3 = ___args2;
  22608. NullCheck(L_0);
  22609. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
  22610. return;
  22611. }
  22612. }
  22613. // System.Void UnityEngine.Debug::ClearDeveloperConsole()
  22614. extern "C" IL2CPP_METHOD_ATTR void Debug_ClearDeveloperConsole_m4008532492 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22615. {
  22616. typedef void (*Debug_ClearDeveloperConsole_m4008532492_ftn) ();
  22617. static Debug_ClearDeveloperConsole_m4008532492_ftn _il2cpp_icall_func;
  22618. if (!_il2cpp_icall_func)
  22619. _il2cpp_icall_func = (Debug_ClearDeveloperConsole_m4008532492_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ClearDeveloperConsole()");
  22620. _il2cpp_icall_func();
  22621. }
  22622. // System.Boolean UnityEngine.Debug::get_developerConsoleVisible()
  22623. extern "C" IL2CPP_METHOD_ATTR bool Debug_get_developerConsoleVisible_m325320027 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22624. {
  22625. typedef bool (*Debug_get_developerConsoleVisible_m325320027_ftn) ();
  22626. static Debug_get_developerConsoleVisible_m325320027_ftn _il2cpp_icall_func;
  22627. if (!_il2cpp_icall_func)
  22628. _il2cpp_icall_func = (Debug_get_developerConsoleVisible_m325320027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_developerConsoleVisible()");
  22629. bool retVal = _il2cpp_icall_func();
  22630. return retVal;
  22631. }
  22632. // System.Void UnityEngine.Debug::set_developerConsoleVisible(System.Boolean)
  22633. extern "C" IL2CPP_METHOD_ATTR void Debug_set_developerConsoleVisible_m2016008640 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
  22634. {
  22635. typedef void (*Debug_set_developerConsoleVisible_m2016008640_ftn) (bool);
  22636. static Debug_set_developerConsoleVisible_m2016008640_ftn _il2cpp_icall_func;
  22637. if (!_il2cpp_icall_func)
  22638. _il2cpp_icall_func = (Debug_set_developerConsoleVisible_m2016008640_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::set_developerConsoleVisible(System.Boolean)");
  22639. _il2cpp_icall_func(___value0);
  22640. }
  22641. // System.Void UnityEngine.Debug::LogException(System.Exception)
  22642. extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2207318968 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, const RuntimeMethod* method)
  22643. {
  22644. static bool s_Il2CppMethodInitialized;
  22645. if (!s_Il2CppMethodInitialized)
  22646. {
  22647. il2cpp_codegen_initialize_method (Debug_LogException_m2207318968_MetadataUsageId);
  22648. s_Il2CppMethodInitialized = true;
  22649. }
  22650. {
  22651. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22652. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22653. Exception_t * L_1 = ___exception0;
  22654. NullCheck(L_0);
  22655. InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, L_1, (Object_t631007953 *)NULL);
  22656. return;
  22657. }
  22658. }
  22659. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  22660. extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2248249292 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  22661. {
  22662. static bool s_Il2CppMethodInitialized;
  22663. if (!s_Il2CppMethodInitialized)
  22664. {
  22665. il2cpp_codegen_initialize_method (Debug_LogException_m2248249292_MetadataUsageId);
  22666. s_Il2CppMethodInitialized = true;
  22667. }
  22668. {
  22669. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22670. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22671. Exception_t * L_1 = ___exception0;
  22672. Object_t631007953 * L_2 = ___context1;
  22673. NullCheck(L_0);
  22674. InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  22675. return;
  22676. }
  22677. }
  22678. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  22679. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  22680. {
  22681. static bool s_Il2CppMethodInitialized;
  22682. if (!s_Il2CppMethodInitialized)
  22683. {
  22684. il2cpp_codegen_initialize_method (Debug_LogWarning_m3752629331_MetadataUsageId);
  22685. s_Il2CppMethodInitialized = true;
  22686. }
  22687. {
  22688. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22689. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22690. RuntimeObject * L_1 = ___message0;
  22691. NullCheck(L_0);
  22692. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1);
  22693. return;
  22694. }
  22695. }
  22696. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  22697. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  22698. {
  22699. static bool s_Il2CppMethodInitialized;
  22700. if (!s_Il2CppMethodInitialized)
  22701. {
  22702. il2cpp_codegen_initialize_method (Debug_LogWarning_m831581295_MetadataUsageId);
  22703. s_Il2CppMethodInitialized = true;
  22704. }
  22705. {
  22706. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22707. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22708. RuntimeObject * L_1 = ___message0;
  22709. Object_t631007953 * L_2 = ___context1;
  22710. NullCheck(L_0);
  22711. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  22712. return;
  22713. }
  22714. }
  22715. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  22716. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2535776735 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method)
  22717. {
  22718. static bool s_Il2CppMethodInitialized;
  22719. if (!s_Il2CppMethodInitialized)
  22720. {
  22721. il2cpp_codegen_initialize_method (Debug_LogWarningFormat_m2535776735_MetadataUsageId);
  22722. s_Il2CppMethodInitialized = true;
  22723. }
  22724. {
  22725. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22726. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22727. String_t* L_1 = ___format0;
  22728. ObjectU5BU5D_t2843939325* L_2 = ___args1;
  22729. NullCheck(L_0);
  22730. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  22731. return;
  22732. }
  22733. }
  22734. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  22735. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m1153215311 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___context0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  22736. {
  22737. static bool s_Il2CppMethodInitialized;
  22738. if (!s_Il2CppMethodInitialized)
  22739. {
  22740. il2cpp_codegen_initialize_method (Debug_LogWarningFormat_m1153215311_MetadataUsageId);
  22741. s_Il2CppMethodInitialized = true;
  22742. }
  22743. {
  22744. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22745. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22746. Object_t631007953 * L_1 = ___context0;
  22747. String_t* L_2 = ___format1;
  22748. ObjectU5BU5D_t2843939325* L_3 = ___args2;
  22749. NullCheck(L_0);
  22750. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
  22751. return;
  22752. }
  22753. }
  22754. // System.Void UnityEngine.Debug::Assert(System.Boolean)
  22755. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m1684802524 (RuntimeObject * __this /* static, unused */, bool ___condition0, const RuntimeMethod* method)
  22756. {
  22757. static bool s_Il2CppMethodInitialized;
  22758. if (!s_Il2CppMethodInitialized)
  22759. {
  22760. il2cpp_codegen_initialize_method (Debug_Assert_m1684802524_MetadataUsageId);
  22761. s_Il2CppMethodInitialized = true;
  22762. }
  22763. {
  22764. bool L_0 = ___condition0;
  22765. if (L_0)
  22766. {
  22767. goto IL_0017;
  22768. }
  22769. }
  22770. {
  22771. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22772. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22773. NullCheck(L_1);
  22774. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, _stringLiteral3909748609);
  22775. }
  22776. IL_0017:
  22777. {
  22778. return;
  22779. }
  22780. }
  22781. // System.Void UnityEngine.Debug::Assert(System.Boolean,UnityEngine.Object)
  22782. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m3629289328 (RuntimeObject * __this /* static, unused */, bool ___condition0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  22783. {
  22784. static bool s_Il2CppMethodInitialized;
  22785. if (!s_Il2CppMethodInitialized)
  22786. {
  22787. il2cpp_codegen_initialize_method (Debug_Assert_m3629289328_MetadataUsageId);
  22788. s_Il2CppMethodInitialized = true;
  22789. }
  22790. {
  22791. bool L_0 = ___condition0;
  22792. if (L_0)
  22793. {
  22794. goto IL_0018;
  22795. }
  22796. }
  22797. {
  22798. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22799. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22800. Object_t631007953 * L_2 = ___context1;
  22801. NullCheck(L_1);
  22802. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, _stringLiteral3909748609, L_2);
  22803. }
  22804. IL_0018:
  22805. {
  22806. return;
  22807. }
  22808. }
  22809. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.Object)
  22810. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m3235785013 (RuntimeObject * __this /* static, unused */, bool ___condition0, RuntimeObject * ___message1, const RuntimeMethod* method)
  22811. {
  22812. static bool s_Il2CppMethodInitialized;
  22813. if (!s_Il2CppMethodInitialized)
  22814. {
  22815. il2cpp_codegen_initialize_method (Debug_Assert_m3235785013_MetadataUsageId);
  22816. s_Il2CppMethodInitialized = true;
  22817. }
  22818. {
  22819. bool L_0 = ___condition0;
  22820. if (L_0)
  22821. {
  22822. goto IL_0013;
  22823. }
  22824. }
  22825. {
  22826. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22827. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22828. RuntimeObject * L_2 = ___message1;
  22829. NullCheck(L_1);
  22830. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, L_2);
  22831. }
  22832. IL_0013:
  22833. {
  22834. return;
  22835. }
  22836. }
  22837. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
  22838. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m841939032 (RuntimeObject * __this /* static, unused */, bool ___condition0, String_t* ___message1, const RuntimeMethod* method)
  22839. {
  22840. static bool s_Il2CppMethodInitialized;
  22841. if (!s_Il2CppMethodInitialized)
  22842. {
  22843. il2cpp_codegen_initialize_method (Debug_Assert_m841939032_MetadataUsageId);
  22844. s_Il2CppMethodInitialized = true;
  22845. }
  22846. {
  22847. bool L_0 = ___condition0;
  22848. if (L_0)
  22849. {
  22850. goto IL_0013;
  22851. }
  22852. }
  22853. {
  22854. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22855. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22856. String_t* L_2 = ___message1;
  22857. NullCheck(L_1);
  22858. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, L_2);
  22859. }
  22860. IL_0013:
  22861. {
  22862. return;
  22863. }
  22864. }
  22865. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.Object,UnityEngine.Object)
  22866. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m551549826 (RuntimeObject * __this /* static, unused */, bool ___condition0, RuntimeObject * ___message1, Object_t631007953 * ___context2, const RuntimeMethod* method)
  22867. {
  22868. static bool s_Il2CppMethodInitialized;
  22869. if (!s_Il2CppMethodInitialized)
  22870. {
  22871. il2cpp_codegen_initialize_method (Debug_Assert_m551549826_MetadataUsageId);
  22872. s_Il2CppMethodInitialized = true;
  22873. }
  22874. {
  22875. bool L_0 = ___condition0;
  22876. if (L_0)
  22877. {
  22878. goto IL_0014;
  22879. }
  22880. }
  22881. {
  22882. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22883. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22884. RuntimeObject * L_2 = ___message1;
  22885. Object_t631007953 * L_3 = ___context2;
  22886. NullCheck(L_1);
  22887. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, L_2, L_3);
  22888. }
  22889. IL_0014:
  22890. {
  22891. return;
  22892. }
  22893. }
  22894. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String,UnityEngine.Object)
  22895. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m1088856690 (RuntimeObject * __this /* static, unused */, bool ___condition0, String_t* ___message1, Object_t631007953 * ___context2, const RuntimeMethod* method)
  22896. {
  22897. static bool s_Il2CppMethodInitialized;
  22898. if (!s_Il2CppMethodInitialized)
  22899. {
  22900. il2cpp_codegen_initialize_method (Debug_Assert_m1088856690_MetadataUsageId);
  22901. s_Il2CppMethodInitialized = true;
  22902. }
  22903. {
  22904. bool L_0 = ___condition0;
  22905. if (L_0)
  22906. {
  22907. goto IL_0014;
  22908. }
  22909. }
  22910. {
  22911. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22912. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22913. String_t* L_2 = ___message1;
  22914. Object_t631007953 * L_3 = ___context2;
  22915. NullCheck(L_1);
  22916. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, L_2, L_3);
  22917. }
  22918. IL_0014:
  22919. {
  22920. return;
  22921. }
  22922. }
  22923. // System.Void UnityEngine.Debug::AssertFormat(System.Boolean,System.String,System.Object[])
  22924. extern "C" IL2CPP_METHOD_ATTR void Debug_AssertFormat_m576070865 (RuntimeObject * __this /* static, unused */, bool ___condition0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  22925. {
  22926. static bool s_Il2CppMethodInitialized;
  22927. if (!s_Il2CppMethodInitialized)
  22928. {
  22929. il2cpp_codegen_initialize_method (Debug_AssertFormat_m576070865_MetadataUsageId);
  22930. s_Il2CppMethodInitialized = true;
  22931. }
  22932. {
  22933. bool L_0 = ___condition0;
  22934. if (L_0)
  22935. {
  22936. goto IL_0014;
  22937. }
  22938. }
  22939. {
  22940. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22941. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22942. String_t* L_2 = ___format1;
  22943. ObjectU5BU5D_t2843939325* L_3 = ___args2;
  22944. NullCheck(L_1);
  22945. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, L_2, L_3);
  22946. }
  22947. IL_0014:
  22948. {
  22949. return;
  22950. }
  22951. }
  22952. // System.Void UnityEngine.Debug::AssertFormat(System.Boolean,UnityEngine.Object,System.String,System.Object[])
  22953. extern "C" IL2CPP_METHOD_ATTR void Debug_AssertFormat_m3647695539 (RuntimeObject * __this /* static, unused */, bool ___condition0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method)
  22954. {
  22955. static bool s_Il2CppMethodInitialized;
  22956. if (!s_Il2CppMethodInitialized)
  22957. {
  22958. il2cpp_codegen_initialize_method (Debug_AssertFormat_m3647695539_MetadataUsageId);
  22959. s_Il2CppMethodInitialized = true;
  22960. }
  22961. {
  22962. bool L_0 = ___condition0;
  22963. if (L_0)
  22964. {
  22965. goto IL_0015;
  22966. }
  22967. }
  22968. {
  22969. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22970. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22971. Object_t631007953 * L_2 = ___context1;
  22972. String_t* L_3 = ___format2;
  22973. ObjectU5BU5D_t2843939325* L_4 = ___args3;
  22974. NullCheck(L_1);
  22975. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_1, 1, L_2, L_3, L_4);
  22976. }
  22977. IL_0015:
  22978. {
  22979. return;
  22980. }
  22981. }
  22982. // System.Void UnityEngine.Debug::LogAssertion(System.Object)
  22983. extern "C" IL2CPP_METHOD_ATTR void Debug_LogAssertion_m2450972404 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  22984. {
  22985. static bool s_Il2CppMethodInitialized;
  22986. if (!s_Il2CppMethodInitialized)
  22987. {
  22988. il2cpp_codegen_initialize_method (Debug_LogAssertion_m2450972404_MetadataUsageId);
  22989. s_Il2CppMethodInitialized = true;
  22990. }
  22991. {
  22992. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  22993. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  22994. RuntimeObject * L_1 = ___message0;
  22995. NullCheck(L_0);
  22996. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 1, L_1);
  22997. return;
  22998. }
  22999. }
  23000. // System.Void UnityEngine.Debug::LogAssertion(System.Object,UnityEngine.Object)
  23001. extern "C" IL2CPP_METHOD_ATTR void Debug_LogAssertion_m2531728722 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  23002. {
  23003. static bool s_Il2CppMethodInitialized;
  23004. if (!s_Il2CppMethodInitialized)
  23005. {
  23006. il2cpp_codegen_initialize_method (Debug_LogAssertion_m2531728722_MetadataUsageId);
  23007. s_Il2CppMethodInitialized = true;
  23008. }
  23009. {
  23010. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23011. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  23012. RuntimeObject * L_1 = ___message0;
  23013. Object_t631007953 * L_2 = ___context1;
  23014. NullCheck(L_0);
  23015. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
  23016. return;
  23017. }
  23018. }
  23019. // System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
  23020. extern "C" IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_m1276455407 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method)
  23021. {
  23022. static bool s_Il2CppMethodInitialized;
  23023. if (!s_Il2CppMethodInitialized)
  23024. {
  23025. il2cpp_codegen_initialize_method (Debug_LogAssertionFormat_m1276455407_MetadataUsageId);
  23026. s_Il2CppMethodInitialized = true;
  23027. }
  23028. {
  23029. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23030. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  23031. String_t* L_1 = ___format0;
  23032. ObjectU5BU5D_t2843939325* L_2 = ___args1;
  23033. NullCheck(L_0);
  23034. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
  23035. return;
  23036. }
  23037. }
  23038. // System.Void UnityEngine.Debug::LogAssertionFormat(UnityEngine.Object,System.String,System.Object[])
  23039. extern "C" IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_m3370293217 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___context0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  23040. {
  23041. static bool s_Il2CppMethodInitialized;
  23042. if (!s_Il2CppMethodInitialized)
  23043. {
  23044. il2cpp_codegen_initialize_method (Debug_LogAssertionFormat_m3370293217_MetadataUsageId);
  23045. s_Il2CppMethodInitialized = true;
  23046. }
  23047. {
  23048. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23049. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  23050. Object_t631007953 * L_1 = ___context0;
  23051. String_t* L_2 = ___format1;
  23052. ObjectU5BU5D_t2843939325* L_3 = ___args2;
  23053. NullCheck(L_0);
  23054. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2, L_3);
  23055. return;
  23056. }
  23057. }
  23058. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  23059. extern "C" IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m1389897688 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23060. {
  23061. typedef bool (*Debug_get_isDebugBuild_m1389897688_ftn) ();
  23062. static Debug_get_isDebugBuild_m1389897688_ftn _il2cpp_icall_func;
  23063. if (!_il2cpp_icall_func)
  23064. _il2cpp_icall_func = (Debug_get_isDebugBuild_m1389897688_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  23065. bool retVal = _il2cpp_icall_func();
  23066. return retVal;
  23067. }
  23068. // System.Void UnityEngine.Debug::OpenConsoleFile()
  23069. extern "C" IL2CPP_METHOD_ATTR void Debug_OpenConsoleFile_m2496808960 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23070. {
  23071. typedef void (*Debug_OpenConsoleFile_m2496808960_ftn) ();
  23072. static Debug_OpenConsoleFile_m2496808960_ftn _il2cpp_icall_func;
  23073. if (!_il2cpp_icall_func)
  23074. _il2cpp_icall_func = (Debug_OpenConsoleFile_m2496808960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::OpenConsoleFile()");
  23075. _il2cpp_icall_func();
  23076. }
  23077. // System.Void UnityEngine.Debug::GetDiagnosticSwitches(System.Collections.Generic.List`1<UnityEngine.DiagnosticSwitch>)
  23078. extern "C" IL2CPP_METHOD_ATTR void Debug_GetDiagnosticSwitches_m197400701 (RuntimeObject * __this /* static, unused */, List_1_t3582778806 * ___results0, const RuntimeMethod* method)
  23079. {
  23080. typedef void (*Debug_GetDiagnosticSwitches_m197400701_ftn) (List_1_t3582778806 *);
  23081. static Debug_GetDiagnosticSwitches_m197400701_ftn _il2cpp_icall_func;
  23082. if (!_il2cpp_icall_func)
  23083. _il2cpp_icall_func = (Debug_GetDiagnosticSwitches_m197400701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::GetDiagnosticSwitches(System.Collections.Generic.List`1<UnityEngine.DiagnosticSwitch>)");
  23084. _il2cpp_icall_func(___results0);
  23085. }
  23086. // System.Object UnityEngine.Debug::GetDiagnosticSwitch(System.String)
  23087. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Debug_GetDiagnosticSwitch_m2456199312 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  23088. {
  23089. typedef RuntimeObject * (*Debug_GetDiagnosticSwitch_m2456199312_ftn) (String_t*);
  23090. static Debug_GetDiagnosticSwitch_m2456199312_ftn _il2cpp_icall_func;
  23091. if (!_il2cpp_icall_func)
  23092. _il2cpp_icall_func = (Debug_GetDiagnosticSwitch_m2456199312_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::GetDiagnosticSwitch(System.String)");
  23093. RuntimeObject * retVal = _il2cpp_icall_func(___name0);
  23094. return retVal;
  23095. }
  23096. // System.Void UnityEngine.Debug::SetDiagnosticSwitch(System.String,System.Object,System.Boolean)
  23097. extern "C" IL2CPP_METHOD_ATTR void Debug_SetDiagnosticSwitch_m3050271320 (RuntimeObject * __this /* static, unused */, String_t* ___name0, RuntimeObject * ___value1, bool ___setPersistent2, const RuntimeMethod* method)
  23098. {
  23099. typedef void (*Debug_SetDiagnosticSwitch_m3050271320_ftn) (String_t*, RuntimeObject *, bool);
  23100. static Debug_SetDiagnosticSwitch_m3050271320_ftn _il2cpp_icall_func;
  23101. if (!_il2cpp_icall_func)
  23102. _il2cpp_icall_func = (Debug_SetDiagnosticSwitch_m3050271320_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::SetDiagnosticSwitch(System.String,System.Object,System.Boolean)");
  23103. _il2cpp_icall_func(___name0, ___value1, ___setPersistent2);
  23104. }
  23105. // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String,System.Object[])
  23106. extern "C" IL2CPP_METHOD_ATTR void Debug_Assert_m78156609 (RuntimeObject * __this /* static, unused */, bool ___condition0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  23107. {
  23108. static bool s_Il2CppMethodInitialized;
  23109. if (!s_Il2CppMethodInitialized)
  23110. {
  23111. il2cpp_codegen_initialize_method (Debug_Assert_m78156609_MetadataUsageId);
  23112. s_Il2CppMethodInitialized = true;
  23113. }
  23114. {
  23115. bool L_0 = ___condition0;
  23116. if (L_0)
  23117. {
  23118. goto IL_0014;
  23119. }
  23120. }
  23121. {
  23122. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23123. RuntimeObject* L_1 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  23124. String_t* L_2 = ___format1;
  23125. ObjectU5BU5D_t2843939325* L_3 = ___args2;
  23126. NullCheck(L_1);
  23127. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_1, 1, L_2, L_3);
  23128. }
  23129. IL_0014:
  23130. {
  23131. return;
  23132. }
  23133. }
  23134. // UnityEngine.ILogger UnityEngine.Debug::get_logger()
  23135. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_logger_m2019070324 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23136. {
  23137. static bool s_Il2CppMethodInitialized;
  23138. if (!s_Il2CppMethodInitialized)
  23139. {
  23140. il2cpp_codegen_initialize_method (Debug_get_logger_m2019070324_MetadataUsageId);
  23141. s_Il2CppMethodInitialized = true;
  23142. }
  23143. RuntimeObject* V_0 = NULL;
  23144. {
  23145. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23146. RuntimeObject* L_0 = ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->get_s_Logger_0();
  23147. V_0 = L_0;
  23148. goto IL_000c;
  23149. }
  23150. IL_000c:
  23151. {
  23152. RuntimeObject* L_1 = V_0;
  23153. return L_1;
  23154. }
  23155. }
  23156. // System.Void UnityEngine.Debug::.cctor()
  23157. extern "C" IL2CPP_METHOD_ATTR void Debug__cctor_m1523394265 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23158. {
  23159. static bool s_Il2CppMethodInitialized;
  23160. if (!s_Il2CppMethodInitialized)
  23161. {
  23162. il2cpp_codegen_initialize_method (Debug__cctor_m1523394265_MetadataUsageId);
  23163. s_Il2CppMethodInitialized = true;
  23164. }
  23165. {
  23166. DebugLogHandler_t826086171 * L_0 = (DebugLogHandler_t826086171 *)il2cpp_codegen_object_new(DebugLogHandler_t826086171_il2cpp_TypeInfo_var);
  23167. DebugLogHandler__ctor_m3380237231(L_0, /*hidden argument*/NULL);
  23168. Logger_t274032455 * L_1 = (Logger_t274032455 *)il2cpp_codegen_object_new(Logger_t274032455_il2cpp_TypeInfo_var);
  23169. Logger__ctor_m439059923(L_1, L_0, /*hidden argument*/NULL);
  23170. ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->set_s_Logger_0(L_1);
  23171. return;
  23172. }
  23173. }
  23174. #ifdef __clang__
  23175. #pragma clang diagnostic pop
  23176. #endif
  23177. #ifdef __clang__
  23178. #pragma clang diagnostic push
  23179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23180. #pragma clang diagnostic ignored "-Wunused-variable"
  23181. #endif
  23182. // System.Void UnityEngine.DebugLogHandler::.ctor()
  23183. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m3380237231 (DebugLogHandler_t826086171 * __this, const RuntimeMethod* method)
  23184. {
  23185. {
  23186. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  23187. return;
  23188. }
  23189. }
  23190. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)
  23191. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m4175774469 (RuntimeObject * __this /* static, unused */, int32_t ___level0, String_t* ___msg1, Object_t631007953 * ___obj2, const RuntimeMethod* method)
  23192. {
  23193. typedef void (*DebugLogHandler_Internal_Log_m4175774469_ftn) (int32_t, String_t*, Object_t631007953 *);
  23194. static DebugLogHandler_Internal_Log_m4175774469_ftn _il2cpp_icall_func;
  23195. if (!_il2cpp_icall_func)
  23196. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m4175774469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)");
  23197. _il2cpp_icall_func(___level0, ___msg1, ___obj2);
  23198. }
  23199. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  23200. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m4213045108 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___obj1, const RuntimeMethod* method)
  23201. {
  23202. typedef void (*DebugLogHandler_Internal_LogException_m4213045108_ftn) (Exception_t *, Object_t631007953 *);
  23203. static DebugLogHandler_Internal_LogException_m4213045108_ftn _il2cpp_icall_func;
  23204. if (!_il2cpp_icall_func)
  23205. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_m4213045108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  23206. _il2cpp_icall_func(___exception0, ___obj1);
  23207. }
  23208. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  23209. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m487864506 (DebugLogHandler_t826086171 * __this, int32_t ___logType0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method)
  23210. {
  23211. static bool s_Il2CppMethodInitialized;
  23212. if (!s_Il2CppMethodInitialized)
  23213. {
  23214. il2cpp_codegen_initialize_method (DebugLogHandler_LogFormat_m487864506_MetadataUsageId);
  23215. s_Il2CppMethodInitialized = true;
  23216. }
  23217. {
  23218. int32_t L_0 = ___logType0;
  23219. String_t* L_1 = ___format2;
  23220. ObjectU5BU5D_t2843939325* L_2 = ___args3;
  23221. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23222. String_t* L_3 = String_Format_m630303134(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  23223. Object_t631007953 * L_4 = ___context1;
  23224. DebugLogHandler_Internal_Log_m4175774469(NULL /*static, unused*/, L_0, L_3, L_4, /*hidden argument*/NULL);
  23225. return;
  23226. }
  23227. }
  23228. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  23229. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m302830419 (DebugLogHandler_t826086171 * __this, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  23230. {
  23231. {
  23232. Exception_t * L_0 = ___exception0;
  23233. Object_t631007953 * L_1 = ___context1;
  23234. DebugLogHandler_Internal_LogException_m4213045108(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  23235. return;
  23236. }
  23237. }
  23238. #ifdef __clang__
  23239. #pragma clang diagnostic pop
  23240. #endif
  23241. #ifdef __clang__
  23242. #pragma clang diagnostic push
  23243. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23244. #pragma clang diagnostic ignored "-Wunused-variable"
  23245. #endif
  23246. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  23247. extern "C" IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1454999278 (DefaultExecutionOrder_t3059642329 * __this, const RuntimeMethod* method)
  23248. {
  23249. int32_t V_0 = 0;
  23250. {
  23251. int32_t L_0 = __this->get_U3CorderU3Ek__BackingField_0();
  23252. V_0 = L_0;
  23253. goto IL_000c;
  23254. }
  23255. IL_000c:
  23256. {
  23257. int32_t L_1 = V_0;
  23258. return L_1;
  23259. }
  23260. }
  23261. #ifdef __clang__
  23262. #pragma clang diagnostic pop
  23263. #endif
  23264. #ifdef __clang__
  23265. #pragma clang diagnostic push
  23266. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23267. #pragma clang diagnostic ignored "-Wunused-variable"
  23268. #endif
  23269. #ifdef __clang__
  23270. #pragma clang diagnostic pop
  23271. #endif
  23272. #ifdef __clang__
  23273. #pragma clang diagnostic push
  23274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23275. #pragma clang diagnostic ignored "-Wunused-variable"
  23276. #endif
  23277. #ifdef __clang__
  23278. #pragma clang diagnostic pop
  23279. #endif
  23280. #ifdef __clang__
  23281. #pragma clang diagnostic push
  23282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23283. #pragma clang diagnostic ignored "-Wunused-variable"
  23284. #endif
  23285. // Conversion methods for marshalling of: UnityEngine.DiagnosticSwitch
  23286. extern "C" void DiagnosticSwitch_t2110704064_marshal_pinvoke(const DiagnosticSwitch_t2110704064& unmarshaled, DiagnosticSwitch_t2110704064_marshaled_pinvoke& marshaled)
  23287. {
  23288. Exception_t* ___enumInfo_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'enumInfo' of type 'DiagnosticSwitch': Reference type field marshaling is not supported.");
  23289. IL2CPP_RAISE_MANAGED_EXCEPTION(___enumInfo_7Exception,NULL);
  23290. }
  23291. extern "C" void DiagnosticSwitch_t2110704064_marshal_pinvoke_back(const DiagnosticSwitch_t2110704064_marshaled_pinvoke& marshaled, DiagnosticSwitch_t2110704064& unmarshaled)
  23292. {
  23293. Exception_t* ___enumInfo_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'enumInfo' of type 'DiagnosticSwitch': Reference type field marshaling is not supported.");
  23294. IL2CPP_RAISE_MANAGED_EXCEPTION(___enumInfo_7Exception,NULL);
  23295. }
  23296. // Conversion method for clean up from marshalling of: UnityEngine.DiagnosticSwitch
  23297. extern "C" void DiagnosticSwitch_t2110704064_marshal_pinvoke_cleanup(DiagnosticSwitch_t2110704064_marshaled_pinvoke& marshaled)
  23298. {
  23299. }
  23300. // Conversion methods for marshalling of: UnityEngine.DiagnosticSwitch
  23301. extern "C" void DiagnosticSwitch_t2110704064_marshal_com(const DiagnosticSwitch_t2110704064& unmarshaled, DiagnosticSwitch_t2110704064_marshaled_com& marshaled)
  23302. {
  23303. Exception_t* ___enumInfo_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'enumInfo' of type 'DiagnosticSwitch': Reference type field marshaling is not supported.");
  23304. IL2CPP_RAISE_MANAGED_EXCEPTION(___enumInfo_7Exception,NULL);
  23305. }
  23306. extern "C" void DiagnosticSwitch_t2110704064_marshal_com_back(const DiagnosticSwitch_t2110704064_marshaled_com& marshaled, DiagnosticSwitch_t2110704064& unmarshaled)
  23307. {
  23308. Exception_t* ___enumInfo_7Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'enumInfo' of type 'DiagnosticSwitch': Reference type field marshaling is not supported.");
  23309. IL2CPP_RAISE_MANAGED_EXCEPTION(___enumInfo_7Exception,NULL);
  23310. }
  23311. // Conversion method for clean up from marshalling of: UnityEngine.DiagnosticSwitch
  23312. extern "C" void DiagnosticSwitch_t2110704064_marshal_com_cleanup(DiagnosticSwitch_t2110704064_marshaled_com& marshaled)
  23313. {
  23314. }
  23315. #ifdef __clang__
  23316. #pragma clang diagnostic pop
  23317. #endif
  23318. #ifdef __clang__
  23319. #pragma clang diagnostic push
  23320. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23321. #pragma clang diagnostic ignored "-Wunused-variable"
  23322. #endif
  23323. #ifdef __clang__
  23324. #pragma clang diagnostic pop
  23325. #endif
  23326. #ifdef __clang__
  23327. #pragma clang diagnostic push
  23328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23329. #pragma clang diagnostic ignored "-Wunused-variable"
  23330. #endif
  23331. // System.Void UnityEngine.DisallowMultipleComponent::.ctor()
  23332. extern "C" IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_m1263048393 (DisallowMultipleComponent_t1422053217 * __this, const RuntimeMethod* method)
  23333. {
  23334. {
  23335. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  23336. return;
  23337. }
  23338. }
  23339. #ifdef __clang__
  23340. #pragma clang diagnostic pop
  23341. #endif
  23342. #ifdef __clang__
  23343. #pragma clang diagnostic push
  23344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23345. #pragma clang diagnostic ignored "-Wunused-variable"
  23346. #endif
  23347. // System.Void UnityEngine.Display::.ctor()
  23348. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m501911701 (Display_t1387065949 * __this, const RuntimeMethod* method)
  23349. {
  23350. {
  23351. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  23352. intptr_t L_0;
  23353. memset(&L_0, 0, sizeof(L_0));
  23354. IntPtr__ctor_m987082960((&L_0), 0, /*hidden argument*/NULL);
  23355. __this->set_nativeDisplay_0(L_0);
  23356. return;
  23357. }
  23358. }
  23359. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  23360. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m3105658851 (Display_t1387065949 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
  23361. {
  23362. {
  23363. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  23364. intptr_t L_0 = ___nativeDisplay0;
  23365. __this->set_nativeDisplay_0(L_0);
  23366. return;
  23367. }
  23368. }
  23369. // System.Int32 UnityEngine.Display::get_renderingWidth()
  23370. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m1970428952 (Display_t1387065949 * __this, const RuntimeMethod* method)
  23371. {
  23372. static bool s_Il2CppMethodInitialized;
  23373. if (!s_Il2CppMethodInitialized)
  23374. {
  23375. il2cpp_codegen_initialize_method (Display_get_renderingWidth_m1970428952_MetadataUsageId);
  23376. s_Il2CppMethodInitialized = true;
  23377. }
  23378. int32_t V_0 = 0;
  23379. int32_t V_1 = 0;
  23380. int32_t V_2 = 0;
  23381. {
  23382. V_0 = 0;
  23383. V_1 = 0;
  23384. intptr_t L_0 = __this->get_nativeDisplay_0();
  23385. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23386. Display_GetRenderingExtImpl_m2069813991(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL);
  23387. int32_t L_1 = V_0;
  23388. V_2 = L_1;
  23389. goto IL_001b;
  23390. }
  23391. IL_001b:
  23392. {
  23393. int32_t L_2 = V_2;
  23394. return L_2;
  23395. }
  23396. }
  23397. // System.Int32 UnityEngine.Display::get_renderingHeight()
  23398. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m3518531107 (Display_t1387065949 * __this, const RuntimeMethod* method)
  23399. {
  23400. static bool s_Il2CppMethodInitialized;
  23401. if (!s_Il2CppMethodInitialized)
  23402. {
  23403. il2cpp_codegen_initialize_method (Display_get_renderingHeight_m3518531107_MetadataUsageId);
  23404. s_Il2CppMethodInitialized = true;
  23405. }
  23406. int32_t V_0 = 0;
  23407. int32_t V_1 = 0;
  23408. int32_t V_2 = 0;
  23409. {
  23410. V_0 = 0;
  23411. V_1 = 0;
  23412. intptr_t L_0 = __this->get_nativeDisplay_0();
  23413. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23414. Display_GetRenderingExtImpl_m2069813991(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL);
  23415. int32_t L_1 = V_1;
  23416. V_2 = L_1;
  23417. goto IL_001b;
  23418. }
  23419. IL_001b:
  23420. {
  23421. int32_t L_2 = V_2;
  23422. return L_2;
  23423. }
  23424. }
  23425. // System.Int32 UnityEngine.Display::get_systemWidth()
  23426. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method)
  23427. {
  23428. static bool s_Il2CppMethodInitialized;
  23429. if (!s_Il2CppMethodInitialized)
  23430. {
  23431. il2cpp_codegen_initialize_method (Display_get_systemWidth_m2423595549_MetadataUsageId);
  23432. s_Il2CppMethodInitialized = true;
  23433. }
  23434. int32_t V_0 = 0;
  23435. int32_t V_1 = 0;
  23436. int32_t V_2 = 0;
  23437. {
  23438. V_0 = 0;
  23439. V_1 = 0;
  23440. intptr_t L_0 = __this->get_nativeDisplay_0();
  23441. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23442. Display_GetSystemExtImpl_m2808197389(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL);
  23443. int32_t L_1 = V_0;
  23444. V_2 = L_1;
  23445. goto IL_001b;
  23446. }
  23447. IL_001b:
  23448. {
  23449. int32_t L_2 = V_2;
  23450. return L_2;
  23451. }
  23452. }
  23453. // System.Int32 UnityEngine.Display::get_systemHeight()
  23454. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method)
  23455. {
  23456. static bool s_Il2CppMethodInitialized;
  23457. if (!s_Il2CppMethodInitialized)
  23458. {
  23459. il2cpp_codegen_initialize_method (Display_get_systemHeight_m730809466_MetadataUsageId);
  23460. s_Il2CppMethodInitialized = true;
  23461. }
  23462. int32_t V_0 = 0;
  23463. int32_t V_1 = 0;
  23464. int32_t V_2 = 0;
  23465. {
  23466. V_0 = 0;
  23467. V_1 = 0;
  23468. intptr_t L_0 = __this->get_nativeDisplay_0();
  23469. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23470. Display_GetSystemExtImpl_m2808197389(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL);
  23471. int32_t L_1 = V_1;
  23472. V_2 = L_1;
  23473. goto IL_001b;
  23474. }
  23475. IL_001b:
  23476. {
  23477. int32_t L_2 = V_2;
  23478. return L_2;
  23479. }
  23480. }
  23481. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  23482. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method)
  23483. {
  23484. static bool s_Il2CppMethodInitialized;
  23485. if (!s_Il2CppMethodInitialized)
  23486. {
  23487. il2cpp_codegen_initialize_method (Display_RelativeMouseAt_m1648644586_MetadataUsageId);
  23488. s_Il2CppMethodInitialized = true;
  23489. }
  23490. Vector3_t3722313464 V_0;
  23491. memset(&V_0, 0, sizeof(V_0));
  23492. int32_t V_1 = 0;
  23493. int32_t V_2 = 0;
  23494. int32_t V_3 = 0;
  23495. int32_t V_4 = 0;
  23496. Vector3_t3722313464 V_5;
  23497. memset(&V_5, 0, sizeof(V_5));
  23498. {
  23499. V_1 = 0;
  23500. V_2 = 0;
  23501. float L_0 = (&___inputMouseCoordinates0)->get_x_1();
  23502. V_3 = (((int32_t)((int32_t)L_0)));
  23503. float L_1 = (&___inputMouseCoordinates0)->get_y_2();
  23504. V_4 = (((int32_t)((int32_t)L_1)));
  23505. int32_t L_2 = V_3;
  23506. int32_t L_3 = V_4;
  23507. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23508. int32_t L_4 = Display_RelativeMouseAtImpl_m3843151955(NULL /*static, unused*/, L_2, L_3, (&V_1), (&V_2), /*hidden argument*/NULL);
  23509. (&V_0)->set_z_3((((float)((float)L_4))));
  23510. int32_t L_5 = V_1;
  23511. (&V_0)->set_x_1((((float)((float)L_5))));
  23512. int32_t L_6 = V_2;
  23513. (&V_0)->set_y_2((((float)((float)L_6))));
  23514. Vector3_t3722313464 L_7 = V_0;
  23515. V_5 = L_7;
  23516. goto IL_0046;
  23517. }
  23518. IL_0046:
  23519. {
  23520. Vector3_t3722313464 L_8 = V_5;
  23521. return L_8;
  23522. }
  23523. }
  23524. // UnityEngine.Display UnityEngine.Display::get_main()
  23525. extern "C" IL2CPP_METHOD_ATTR Display_t1387065949 * Display_get_main_m599626808 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23526. {
  23527. static bool s_Il2CppMethodInitialized;
  23528. if (!s_Il2CppMethodInitialized)
  23529. {
  23530. il2cpp_codegen_initialize_method (Display_get_main_m599626808_MetadataUsageId);
  23531. s_Il2CppMethodInitialized = true;
  23532. }
  23533. Display_t1387065949 * V_0 = NULL;
  23534. {
  23535. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23536. Display_t1387065949 * L_0 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get__mainDisplay_2();
  23537. V_0 = L_0;
  23538. goto IL_000c;
  23539. }
  23540. IL_000c:
  23541. {
  23542. Display_t1387065949 * L_1 = V_0;
  23543. return L_1;
  23544. }
  23545. }
  23546. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  23547. extern "C" IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m4040831261 (RuntimeObject * __this /* static, unused */, IntPtrU5BU5D_t4013366056* ___nativeDisplay0, const RuntimeMethod* method)
  23548. {
  23549. static bool s_Il2CppMethodInitialized;
  23550. if (!s_Il2CppMethodInitialized)
  23551. {
  23552. il2cpp_codegen_initialize_method (Display_RecreateDisplayList_m4040831261_MetadataUsageId);
  23553. s_Il2CppMethodInitialized = true;
  23554. }
  23555. int32_t V_0 = 0;
  23556. {
  23557. IntPtrU5BU5D_t4013366056* L_0 = ___nativeDisplay0;
  23558. NullCheck(L_0);
  23559. if ((((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))))
  23560. {
  23561. goto IL_000e;
  23562. }
  23563. }
  23564. {
  23565. goto IL_004a;
  23566. }
  23567. IL_000e:
  23568. {
  23569. IntPtrU5BU5D_t4013366056* L_1 = ___nativeDisplay0;
  23570. NullCheck(L_1);
  23571. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23572. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_displays_1(((DisplayU5BU5D_t103034768*)SZArrayNew(DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length)))))));
  23573. V_0 = 0;
  23574. goto IL_0035;
  23575. }
  23576. IL_0022:
  23577. {
  23578. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23579. DisplayU5BU5D_t103034768* L_2 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  23580. int32_t L_3 = V_0;
  23581. IntPtrU5BU5D_t4013366056* L_4 = ___nativeDisplay0;
  23582. int32_t L_5 = V_0;
  23583. NullCheck(L_4);
  23584. int32_t L_6 = L_5;
  23585. intptr_t L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  23586. Display_t1387065949 * L_8 = (Display_t1387065949 *)il2cpp_codegen_object_new(Display_t1387065949_il2cpp_TypeInfo_var);
  23587. Display__ctor_m3105658851(L_8, L_7, /*hidden argument*/NULL);
  23588. NullCheck(L_2);
  23589. ArrayElementTypeCheck (L_2, L_8);
  23590. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (Display_t1387065949 *)L_8);
  23591. int32_t L_9 = V_0;
  23592. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  23593. }
  23594. IL_0035:
  23595. {
  23596. int32_t L_10 = V_0;
  23597. IntPtrU5BU5D_t4013366056* L_11 = ___nativeDisplay0;
  23598. NullCheck(L_11);
  23599. if ((((int32_t)L_10) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_11)->max_length)))))))
  23600. {
  23601. goto IL_0022;
  23602. }
  23603. }
  23604. {
  23605. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23606. DisplayU5BU5D_t103034768* L_12 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  23607. NullCheck(L_12);
  23608. int32_t L_13 = 0;
  23609. Display_t1387065949 * L_14 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  23610. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_14);
  23611. }
  23612. IL_004a:
  23613. {
  23614. return;
  23615. }
  23616. }
  23617. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  23618. extern "C" IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_m41210855 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23619. {
  23620. static bool s_Il2CppMethodInitialized;
  23621. if (!s_Il2CppMethodInitialized)
  23622. {
  23623. il2cpp_codegen_initialize_method (Display_FireDisplaysUpdated_m41210855_MetadataUsageId);
  23624. s_Il2CppMethodInitialized = true;
  23625. }
  23626. {
  23627. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23628. DisplaysUpdatedDelegate_t51287044 * L_0 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  23629. if (!L_0)
  23630. {
  23631. goto IL_0015;
  23632. }
  23633. }
  23634. {
  23635. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  23636. DisplaysUpdatedDelegate_t51287044 * L_1 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  23637. NullCheck(L_1);
  23638. DisplaysUpdatedDelegate_Invoke_m3203573844(L_1, /*hidden argument*/NULL);
  23639. }
  23640. IL_0015:
  23641. {
  23642. return;
  23643. }
  23644. }
  23645. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  23646. extern "C" IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m2808197389 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  23647. {
  23648. typedef void (*Display_GetSystemExtImpl_m2808197389_ftn) (intptr_t, int32_t*, int32_t*);
  23649. static Display_GetSystemExtImpl_m2808197389_ftn _il2cpp_icall_func;
  23650. if (!_il2cpp_icall_func)
  23651. _il2cpp_icall_func = (Display_GetSystemExtImpl_m2808197389_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  23652. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  23653. }
  23654. // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  23655. extern "C" IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m2069813991 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  23656. {
  23657. typedef void (*Display_GetRenderingExtImpl_m2069813991_ftn) (intptr_t, int32_t*, int32_t*);
  23658. static Display_GetRenderingExtImpl_m2069813991_ftn _il2cpp_icall_func;
  23659. if (!_il2cpp_icall_func)
  23660. _il2cpp_icall_func = (Display_GetRenderingExtImpl_m2069813991_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  23661. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  23662. }
  23663. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  23664. extern "C" IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3843151955 (RuntimeObject * __this /* static, unused */, int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
  23665. {
  23666. typedef int32_t (*Display_RelativeMouseAtImpl_m3843151955_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  23667. static Display_RelativeMouseAtImpl_m3843151955_ftn _il2cpp_icall_func;
  23668. if (!_il2cpp_icall_func)
  23669. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m3843151955_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  23670. int32_t retVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
  23671. return retVal;
  23672. }
  23673. // System.Void UnityEngine.Display::.cctor()
  23674. extern "C" IL2CPP_METHOD_ATTR void Display__cctor_m1972153728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23675. {
  23676. static bool s_Il2CppMethodInitialized;
  23677. if (!s_Il2CppMethodInitialized)
  23678. {
  23679. il2cpp_codegen_initialize_method (Display__cctor_m1972153728_MetadataUsageId);
  23680. s_Il2CppMethodInitialized = true;
  23681. }
  23682. {
  23683. DisplayU5BU5D_t103034768* L_0 = ((DisplayU5BU5D_t103034768*)SZArrayNew(DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var, (uint32_t)1));
  23684. Display_t1387065949 * L_1 = (Display_t1387065949 *)il2cpp_codegen_object_new(Display_t1387065949_il2cpp_TypeInfo_var);
  23685. Display__ctor_m501911701(L_1, /*hidden argument*/NULL);
  23686. NullCheck(L_0);
  23687. ArrayElementTypeCheck (L_0, L_1);
  23688. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t1387065949 *)L_1);
  23689. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_displays_1(L_0);
  23690. DisplayU5BU5D_t103034768* L_2 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  23691. NullCheck(L_2);
  23692. int32_t L_3 = 0;
  23693. Display_t1387065949 * L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  23694. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_4);
  23695. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_t51287044 *)NULL);
  23696. return;
  23697. }
  23698. }
  23699. #ifdef __clang__
  23700. #pragma clang diagnostic pop
  23701. #endif
  23702. #ifdef __clang__
  23703. #pragma clang diagnostic push
  23704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23705. #pragma clang diagnostic ignored "-Wunused-variable"
  23706. #endif
  23707. extern "C" void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t51287044 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method)
  23708. {
  23709. typedef void (DEFAULT_CALL *PInvokeFunc)();
  23710. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  23711. // Native function invocation
  23712. il2cppPInvokeFunc();
  23713. }
  23714. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  23715. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_m2116638722 (DisplaysUpdatedDelegate_t51287044 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  23716. {
  23717. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  23718. __this->set_method_3(___method1);
  23719. __this->set_m_target_2(___object0);
  23720. }
  23721. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  23722. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m3203573844 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method)
  23723. {
  23724. if(__this->get_prev_9() != NULL)
  23725. {
  23726. DisplaysUpdatedDelegate_Invoke_m3203573844((DisplaysUpdatedDelegate_t51287044 *)__this->get_prev_9(), method);
  23727. }
  23728. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  23729. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  23730. RuntimeObject* targetThis = __this->get_m_target_2();
  23731. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  23732. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  23733. if (___methodIsStatic)
  23734. {
  23735. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  23736. {
  23737. // open
  23738. {
  23739. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  23740. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  23741. }
  23742. }
  23743. else
  23744. {
  23745. // closed
  23746. {
  23747. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  23748. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  23749. }
  23750. }
  23751. }
  23752. else
  23753. {
  23754. {
  23755. // closed
  23756. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  23757. {
  23758. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  23759. {
  23760. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23761. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  23762. else
  23763. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  23764. }
  23765. else
  23766. {
  23767. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  23768. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  23769. else
  23770. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  23771. }
  23772. }
  23773. else
  23774. {
  23775. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  23776. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  23777. }
  23778. }
  23779. }
  23780. }
  23781. // System.IAsyncResult UnityEngine.Display/DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
  23782. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m1285971490 (DisplaysUpdatedDelegate_t51287044 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  23783. {
  23784. void *__d_args[1] = {0};
  23785. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  23786. }
  23787. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
  23788. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_m3857124817 (DisplaysUpdatedDelegate_t51287044 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  23789. {
  23790. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  23791. }
  23792. #ifdef __clang__
  23793. #pragma clang diagnostic pop
  23794. #endif
  23795. #ifdef __clang__
  23796. #pragma clang diagnostic push
  23797. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23798. #pragma clang diagnostic ignored "-Wunused-variable"
  23799. #endif
  23800. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  23801. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m4125027261 (DrivenRectTransformTracker_t2562230146 * __this, Object_t631007953 * ___driver0, RectTransform_t3704657025 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  23802. {
  23803. {
  23804. return;
  23805. }
  23806. }
  23807. extern "C" void DrivenRectTransformTracker_Add_m4125027261_AdjustorThunk (RuntimeObject * __this, Object_t631007953 * ___driver0, RectTransform_t3704657025 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method)
  23808. {
  23809. DrivenRectTransformTracker_t2562230146 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t2562230146 *>(__this + 1);
  23810. DrivenRectTransformTracker_Add_m4125027261(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method);
  23811. }
  23812. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  23813. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m371772582 (DrivenRectTransformTracker_t2562230146 * __this, const RuntimeMethod* method)
  23814. {
  23815. {
  23816. return;
  23817. }
  23818. }
  23819. extern "C" void DrivenRectTransformTracker_Clear_m371772582_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  23820. {
  23821. DrivenRectTransformTracker_t2562230146 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t2562230146 *>(__this + 1);
  23822. DrivenRectTransformTracker_Clear_m371772582(_thisAdjusted, method);
  23823. }
  23824. #ifdef __clang__
  23825. #pragma clang diagnostic pop
  23826. #endif
  23827. #ifdef __clang__
  23828. #pragma clang diagnostic push
  23829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23830. #pragma clang diagnostic ignored "-Wunused-variable"
  23831. #endif
  23832. #ifdef __clang__
  23833. #pragma clang diagnostic pop
  23834. #endif
  23835. #ifdef __clang__
  23836. #pragma clang diagnostic push
  23837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23838. #pragma clang diagnostic ignored "-Wunused-variable"
  23839. #endif
  23840. #ifdef __clang__
  23841. #pragma clang diagnostic pop
  23842. #endif
  23843. #ifdef __clang__
  23844. #pragma clang diagnostic push
  23845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23846. #pragma clang diagnostic ignored "-Wunused-variable"
  23847. #endif
  23848. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  23849. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m2732653802 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23850. {
  23851. {
  23852. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  23853. return;
  23854. }
  23855. }
  23856. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  23857. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * ArgumentCache_get_unityObjectArgument_m3434100 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23858. {
  23859. Object_t631007953 * V_0 = NULL;
  23860. {
  23861. Object_t631007953 * L_0 = __this->get_m_ObjectArgument_0();
  23862. V_0 = L_0;
  23863. goto IL_000d;
  23864. }
  23865. IL_000d:
  23866. {
  23867. Object_t631007953 * L_1 = V_0;
  23868. return L_1;
  23869. }
  23870. }
  23871. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  23872. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23873. {
  23874. String_t* V_0 = NULL;
  23875. {
  23876. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  23877. V_0 = L_0;
  23878. goto IL_000d;
  23879. }
  23880. IL_000d:
  23881. {
  23882. String_t* L_1 = V_0;
  23883. return L_1;
  23884. }
  23885. }
  23886. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  23887. extern "C" IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m1309958679 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23888. {
  23889. int32_t V_0 = 0;
  23890. {
  23891. int32_t L_0 = __this->get_m_IntArgument_2();
  23892. V_0 = L_0;
  23893. goto IL_000d;
  23894. }
  23895. IL_000d:
  23896. {
  23897. int32_t L_1 = V_0;
  23898. return L_1;
  23899. }
  23900. }
  23901. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  23902. extern "C" IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m3471193103 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23903. {
  23904. float V_0 = 0.0f;
  23905. {
  23906. float L_0 = __this->get_m_FloatArgument_3();
  23907. V_0 = L_0;
  23908. goto IL_000d;
  23909. }
  23910. IL_000d:
  23911. {
  23912. float L_1 = V_0;
  23913. return L_1;
  23914. }
  23915. }
  23916. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  23917. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m3872675090 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23918. {
  23919. String_t* V_0 = NULL;
  23920. {
  23921. String_t* L_0 = __this->get_m_StringArgument_4();
  23922. V_0 = L_0;
  23923. goto IL_000d;
  23924. }
  23925. IL_000d:
  23926. {
  23927. String_t* L_1 = V_0;
  23928. return L_1;
  23929. }
  23930. }
  23931. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  23932. extern "C" IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_m2277082935 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23933. {
  23934. bool V_0 = false;
  23935. {
  23936. bool L_0 = __this->get_m_BoolArgument_5();
  23937. V_0 = L_0;
  23938. goto IL_000d;
  23939. }
  23940. IL_000d:
  23941. {
  23942. bool L_1 = V_0;
  23943. return L_1;
  23944. }
  23945. }
  23946. // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName()
  23947. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m3234393930 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  23948. {
  23949. static bool s_Il2CppMethodInitialized;
  23950. if (!s_Il2CppMethodInitialized)
  23951. {
  23952. il2cpp_codegen_initialize_method (ArgumentCache_TidyAssemblyTypeName_m3234393930_MetadataUsageId);
  23953. s_Il2CppMethodInitialized = true;
  23954. }
  23955. int32_t V_0 = 0;
  23956. int32_t V_1 = 0;
  23957. {
  23958. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  23959. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23960. bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  23961. if (!L_1)
  23962. {
  23963. goto IL_0016;
  23964. }
  23965. }
  23966. {
  23967. goto IL_00e4;
  23968. }
  23969. IL_0016:
  23970. {
  23971. V_0 = ((int32_t)2147483647LL);
  23972. String_t* L_2 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  23973. NullCheck(L_2);
  23974. int32_t L_3 = String_IndexOf_m1977622757(L_2, _stringLiteral155902455, /*hidden argument*/NULL);
  23975. V_1 = L_3;
  23976. int32_t L_4 = V_1;
  23977. if ((((int32_t)L_4) == ((int32_t)(-1))))
  23978. {
  23979. goto IL_003c;
  23980. }
  23981. }
  23982. {
  23983. int32_t L_5 = V_1;
  23984. int32_t L_6 = V_0;
  23985. int32_t L_7 = Math_Min_m3468062251(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  23986. V_0 = L_7;
  23987. }
  23988. IL_003c:
  23989. {
  23990. String_t* L_8 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  23991. NullCheck(L_8);
  23992. int32_t L_9 = String_IndexOf_m1977622757(L_8, _stringLiteral1973799399, /*hidden argument*/NULL);
  23993. V_1 = L_9;
  23994. int32_t L_10 = V_1;
  23995. if ((((int32_t)L_10) == ((int32_t)(-1))))
  23996. {
  23997. goto IL_005c;
  23998. }
  23999. }
  24000. {
  24001. int32_t L_11 = V_1;
  24002. int32_t L_12 = V_0;
  24003. int32_t L_13 = Math_Min_m3468062251(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  24004. V_0 = L_13;
  24005. }
  24006. IL_005c:
  24007. {
  24008. String_t* L_14 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  24009. NullCheck(L_14);
  24010. int32_t L_15 = String_IndexOf_m1977622757(L_14, _stringLiteral1736874801, /*hidden argument*/NULL);
  24011. V_1 = L_15;
  24012. int32_t L_16 = V_1;
  24013. if ((((int32_t)L_16) == ((int32_t)(-1))))
  24014. {
  24015. goto IL_007c;
  24016. }
  24017. }
  24018. {
  24019. int32_t L_17 = V_1;
  24020. int32_t L_18 = V_0;
  24021. int32_t L_19 = Math_Min_m3468062251(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL);
  24022. V_0 = L_19;
  24023. }
  24024. IL_007c:
  24025. {
  24026. int32_t L_20 = V_0;
  24027. if ((((int32_t)L_20) == ((int32_t)((int32_t)2147483647LL))))
  24028. {
  24029. goto IL_009a;
  24030. }
  24031. }
  24032. {
  24033. String_t* L_21 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  24034. int32_t L_22 = V_0;
  24035. NullCheck(L_21);
  24036. String_t* L_23 = String_Substring_m1610150815(L_21, 0, L_22, /*hidden argument*/NULL);
  24037. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_23);
  24038. }
  24039. IL_009a:
  24040. {
  24041. String_t* L_24 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  24042. NullCheck(L_24);
  24043. int32_t L_25 = String_IndexOf_m1977622757(L_24, _stringLiteral441250670, /*hidden argument*/NULL);
  24044. V_1 = L_25;
  24045. int32_t L_26 = V_1;
  24046. if ((((int32_t)L_26) == ((int32_t)(-1))))
  24047. {
  24048. goto IL_00e4;
  24049. }
  24050. }
  24051. {
  24052. String_t* L_27 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  24053. NullCheck(L_27);
  24054. bool L_28 = String_EndsWith_m1901926500(L_27, _stringLiteral3851749947, /*hidden argument*/NULL);
  24055. if (!L_28)
  24056. {
  24057. goto IL_00e4;
  24058. }
  24059. }
  24060. {
  24061. String_t* L_29 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  24062. int32_t L_30 = V_1;
  24063. NullCheck(L_29);
  24064. String_t* L_31 = String_Substring_m1610150815(L_29, 0, L_30, /*hidden argument*/NULL);
  24065. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24066. String_t* L_32 = String_Concat_m3937257545(NULL /*static, unused*/, L_31, _stringLiteral443216750, /*hidden argument*/NULL);
  24067. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_32);
  24068. }
  24069. IL_00e4:
  24070. {
  24071. return;
  24072. }
  24073. }
  24074. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  24075. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_m659261798 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  24076. {
  24077. {
  24078. ArgumentCache_TidyAssemblyTypeName_m3234393930(__this, /*hidden argument*/NULL);
  24079. return;
  24080. }
  24081. }
  24082. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  24083. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_m1256813518 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  24084. {
  24085. {
  24086. ArgumentCache_TidyAssemblyTypeName_m3234393930(__this, /*hidden argument*/NULL);
  24087. return;
  24088. }
  24089. }
  24090. #ifdef __clang__
  24091. #pragma clang diagnostic pop
  24092. #endif
  24093. #ifdef __clang__
  24094. #pragma clang diagnostic push
  24095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24096. #pragma clang diagnostic ignored "-Wunused-variable"
  24097. #endif
  24098. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
  24099. extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m768115019 (BaseInvokableCall_t2703961024 * __this, const RuntimeMethod* method)
  24100. {
  24101. {
  24102. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24103. return;
  24104. }
  24105. }
  24106. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  24107. extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m2110966014 (BaseInvokableCall_t2703961024 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method)
  24108. {
  24109. static bool s_Il2CppMethodInitialized;
  24110. if (!s_Il2CppMethodInitialized)
  24111. {
  24112. il2cpp_codegen_initialize_method (BaseInvokableCall__ctor_m2110966014_MetadataUsageId);
  24113. s_Il2CppMethodInitialized = true;
  24114. }
  24115. {
  24116. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24117. RuntimeObject * L_0 = ___target0;
  24118. if (L_0)
  24119. {
  24120. goto IL_0018;
  24121. }
  24122. }
  24123. {
  24124. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  24125. ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2833503317, /*hidden argument*/NULL);
  24126. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var);
  24127. }
  24128. IL_0018:
  24129. {
  24130. MethodInfo_t * L_2 = ___function1;
  24131. if (L_2)
  24132. {
  24133. goto IL_0029;
  24134. }
  24135. }
  24136. {
  24137. ArgumentNullException_t1615371798 * L_3 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  24138. ArgumentNullException__ctor_m1170824041(L_3, _stringLiteral3941509395, /*hidden argument*/NULL);
  24139. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var);
  24140. }
  24141. IL_0029:
  24142. {
  24143. return;
  24144. }
  24145. }
  24146. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  24147. extern "C" IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m878393606 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___delegate0, const RuntimeMethod* method)
  24148. {
  24149. static bool s_Il2CppMethodInitialized;
  24150. if (!s_Il2CppMethodInitialized)
  24151. {
  24152. il2cpp_codegen_initialize_method (BaseInvokableCall_AllowInvoke_m878393606_MetadataUsageId);
  24153. s_Il2CppMethodInitialized = true;
  24154. }
  24155. RuntimeObject * V_0 = NULL;
  24156. bool V_1 = false;
  24157. Object_t631007953 * V_2 = NULL;
  24158. {
  24159. Delegate_t1188392813 * L_0 = ___delegate0;
  24160. NullCheck(L_0);
  24161. RuntimeObject * L_1 = Delegate_get_Target_m2361978888(L_0, /*hidden argument*/NULL);
  24162. V_0 = L_1;
  24163. RuntimeObject * L_2 = V_0;
  24164. if (L_2)
  24165. {
  24166. goto IL_0015;
  24167. }
  24168. }
  24169. {
  24170. V_1 = (bool)1;
  24171. goto IL_003c;
  24172. }
  24173. IL_0015:
  24174. {
  24175. RuntimeObject * L_3 = V_0;
  24176. V_2 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_3, Object_t631007953_il2cpp_TypeInfo_var));
  24177. Object_t631007953 * L_4 = V_2;
  24178. bool L_5 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_4, NULL, /*hidden argument*/NULL);
  24179. if (L_5)
  24180. {
  24181. goto IL_0035;
  24182. }
  24183. }
  24184. {
  24185. Object_t631007953 * L_6 = V_2;
  24186. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24187. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24188. V_1 = L_7;
  24189. goto IL_003c;
  24190. }
  24191. IL_0035:
  24192. {
  24193. V_1 = (bool)1;
  24194. goto IL_003c;
  24195. }
  24196. IL_003c:
  24197. {
  24198. bool L_8 = V_1;
  24199. return L_8;
  24200. }
  24201. }
  24202. #ifdef __clang__
  24203. #pragma clang diagnostic pop
  24204. #endif
  24205. #ifdef __clang__
  24206. #pragma clang diagnostic push
  24207. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24208. #pragma clang diagnostic ignored "-Wunused-variable"
  24209. #endif
  24210. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  24211. extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m1303836326 (InvokableCall_t832123510 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  24212. {
  24213. static bool s_Il2CppMethodInitialized;
  24214. if (!s_Il2CppMethodInitialized)
  24215. {
  24216. il2cpp_codegen_initialize_method (InvokableCall__ctor_m1303836326_MetadataUsageId);
  24217. s_Il2CppMethodInitialized = true;
  24218. }
  24219. {
  24220. RuntimeObject * L_0 = ___target0;
  24221. MethodInfo_t * L_1 = ___theFunction1;
  24222. BaseInvokableCall__ctor_m2110966014(__this, L_0, L_1, /*hidden argument*/NULL);
  24223. MethodInfo_t * L_2 = ___theFunction1;
  24224. RuntimeTypeHandle_t3027515415 L_3 = { reinterpret_cast<intptr_t> (UnityAction_t3245792599_0_0_0_var) };
  24225. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24226. Type_t * L_4 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  24227. RuntimeObject * L_5 = ___target0;
  24228. Delegate_t1188392813 * L_6 = NetFxCoreExtensions_CreateDelegate_m751211712(NULL /*static, unused*/, L_2, L_4, L_5, /*hidden argument*/NULL);
  24229. InvokableCall_add_Delegate_m491308793(__this, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t3245792599_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  24230. return;
  24231. }
  24232. }
  24233. // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
  24234. extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m2158562079 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  24235. {
  24236. {
  24237. BaseInvokableCall__ctor_m768115019(__this, /*hidden argument*/NULL);
  24238. UnityAction_t3245792599 * L_0 = ___action0;
  24239. InvokableCall_add_Delegate_m491308793(__this, L_0, /*hidden argument*/NULL);
  24240. return;
  24241. }
  24242. }
  24243. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  24244. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m491308793 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method)
  24245. {
  24246. static bool s_Il2CppMethodInitialized;
  24247. if (!s_Il2CppMethodInitialized)
  24248. {
  24249. il2cpp_codegen_initialize_method (InvokableCall_add_Delegate_m491308793_MetadataUsageId);
  24250. s_Il2CppMethodInitialized = true;
  24251. }
  24252. UnityAction_t3245792599 * V_0 = NULL;
  24253. UnityAction_t3245792599 * V_1 = NULL;
  24254. {
  24255. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  24256. V_0 = L_0;
  24257. }
  24258. IL_0007:
  24259. {
  24260. UnityAction_t3245792599 * L_1 = V_0;
  24261. V_1 = L_1;
  24262. UnityAction_t3245792599 ** L_2 = __this->get_address_of_Delegate_0();
  24263. UnityAction_t3245792599 * L_3 = V_1;
  24264. UnityAction_t3245792599 * L_4 = ___value0;
  24265. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  24266. UnityAction_t3245792599 * L_6 = V_0;
  24267. UnityAction_t3245792599 * L_7 = InterlockedCompareExchangeImpl<UnityAction_t3245792599 *>(L_2, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_t3245792599_il2cpp_TypeInfo_var)), L_6);
  24268. V_0 = L_7;
  24269. UnityAction_t3245792599 * L_8 = V_0;
  24270. UnityAction_t3245792599 * L_9 = V_1;
  24271. if ((!(((RuntimeObject*)(UnityAction_t3245792599 *)L_8) == ((RuntimeObject*)(UnityAction_t3245792599 *)L_9))))
  24272. {
  24273. goto IL_0007;
  24274. }
  24275. }
  24276. {
  24277. return;
  24278. }
  24279. }
  24280. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  24281. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m1376110510 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method)
  24282. {
  24283. static bool s_Il2CppMethodInitialized;
  24284. if (!s_Il2CppMethodInitialized)
  24285. {
  24286. il2cpp_codegen_initialize_method (InvokableCall_remove_Delegate_m1376110510_MetadataUsageId);
  24287. s_Il2CppMethodInitialized = true;
  24288. }
  24289. UnityAction_t3245792599 * V_0 = NULL;
  24290. UnityAction_t3245792599 * V_1 = NULL;
  24291. {
  24292. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  24293. V_0 = L_0;
  24294. }
  24295. IL_0007:
  24296. {
  24297. UnityAction_t3245792599 * L_1 = V_0;
  24298. V_1 = L_1;
  24299. UnityAction_t3245792599 ** L_2 = __this->get_address_of_Delegate_0();
  24300. UnityAction_t3245792599 * L_3 = V_1;
  24301. UnityAction_t3245792599 * L_4 = ___value0;
  24302. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  24303. UnityAction_t3245792599 * L_6 = V_0;
  24304. UnityAction_t3245792599 * L_7 = InterlockedCompareExchangeImpl<UnityAction_t3245792599 *>(L_2, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_t3245792599_il2cpp_TypeInfo_var)), L_6);
  24305. V_0 = L_7;
  24306. UnityAction_t3245792599 * L_8 = V_0;
  24307. UnityAction_t3245792599 * L_9 = V_1;
  24308. if ((!(((RuntimeObject*)(UnityAction_t3245792599 *)L_8) == ((RuntimeObject*)(UnityAction_t3245792599 *)L_9))))
  24309. {
  24310. goto IL_0007;
  24311. }
  24312. }
  24313. {
  24314. return;
  24315. }
  24316. }
  24317. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  24318. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m999392415 (InvokableCall_t832123510 * __this, ObjectU5BU5D_t2843939325* ___args0, const RuntimeMethod* method)
  24319. {
  24320. {
  24321. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  24322. bool L_1 = BaseInvokableCall_AllowInvoke_m878393606(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24323. if (!L_1)
  24324. {
  24325. goto IL_001c;
  24326. }
  24327. }
  24328. {
  24329. UnityAction_t3245792599 * L_2 = __this->get_Delegate_0();
  24330. NullCheck(L_2);
  24331. UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL);
  24332. }
  24333. IL_001c:
  24334. {
  24335. return;
  24336. }
  24337. }
  24338. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  24339. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m1437964737 (InvokableCall_t832123510 * __this, const RuntimeMethod* method)
  24340. {
  24341. {
  24342. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  24343. bool L_1 = BaseInvokableCall_AllowInvoke_m878393606(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24344. if (!L_1)
  24345. {
  24346. goto IL_001c;
  24347. }
  24348. }
  24349. {
  24350. UnityAction_t3245792599 * L_2 = __this->get_Delegate_0();
  24351. NullCheck(L_2);
  24352. UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL);
  24353. }
  24354. IL_001c:
  24355. {
  24356. return;
  24357. }
  24358. }
  24359. // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
  24360. extern "C" IL2CPP_METHOD_ATTR bool InvokableCall_Find_m1300374869 (InvokableCall_t832123510 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  24361. {
  24362. bool V_0 = false;
  24363. int32_t G_B3_0 = 0;
  24364. {
  24365. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  24366. NullCheck(L_0);
  24367. RuntimeObject * L_1 = Delegate_get_Target_m2361978888(L_0, /*hidden argument*/NULL);
  24368. RuntimeObject * L_2 = ___targetObj0;
  24369. if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2))))
  24370. {
  24371. goto IL_0025;
  24372. }
  24373. }
  24374. {
  24375. UnityAction_t3245792599 * L_3 = __this->get_Delegate_0();
  24376. MethodInfo_t * L_4 = NetFxCoreExtensions_GetMethodInfo_m444570327(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  24377. MethodInfo_t * L_5 = ___method1;
  24378. NullCheck(L_4);
  24379. bool L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
  24380. G_B3_0 = ((int32_t)(L_6));
  24381. goto IL_0026;
  24382. }
  24383. IL_0025:
  24384. {
  24385. G_B3_0 = 0;
  24386. }
  24387. IL_0026:
  24388. {
  24389. V_0 = (bool)G_B3_0;
  24390. goto IL_002c;
  24391. }
  24392. IL_002c:
  24393. {
  24394. bool L_7 = V_0;
  24395. return L_7;
  24396. }
  24397. }
  24398. #ifdef __clang__
  24399. #pragma clang diagnostic pop
  24400. #endif
  24401. #ifdef __clang__
  24402. #pragma clang diagnostic push
  24403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24404. #pragma clang diagnostic ignored "-Wunused-variable"
  24405. #endif
  24406. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  24407. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m829480958 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  24408. {
  24409. static bool s_Il2CppMethodInitialized;
  24410. if (!s_Il2CppMethodInitialized)
  24411. {
  24412. il2cpp_codegen_initialize_method (InvokableCallList__ctor_m829480958_MetadataUsageId);
  24413. s_Il2CppMethodInitialized = true;
  24414. }
  24415. {
  24416. List_1_t4176035766 * L_0 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  24417. List_1__ctor_m1425123358(L_0, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  24418. __this->set_m_PersistentCalls_0(L_0);
  24419. List_1_t4176035766 * L_1 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  24420. List_1__ctor_m1425123358(L_1, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  24421. __this->set_m_RuntimeCalls_1(L_1);
  24422. List_1_t4176035766 * L_2 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  24423. List_1__ctor_m1425123358(L_2, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  24424. __this->set_m_ExecutingCalls_2(L_2);
  24425. __this->set_m_NeedsUpdate_3((bool)1);
  24426. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24427. return;
  24428. }
  24429. }
  24430. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  24431. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m778853773 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method)
  24432. {
  24433. static bool s_Il2CppMethodInitialized;
  24434. if (!s_Il2CppMethodInitialized)
  24435. {
  24436. il2cpp_codegen_initialize_method (InvokableCallList_AddPersistentInvokableCall_m778853773_MetadataUsageId);
  24437. s_Il2CppMethodInitialized = true;
  24438. }
  24439. {
  24440. List_1_t4176035766 * L_0 = __this->get_m_PersistentCalls_0();
  24441. BaseInvokableCall_t2703961024 * L_1 = ___call0;
  24442. NullCheck(L_0);
  24443. List_1_Add_m178523244(L_0, L_1, /*hidden argument*/List_1_Add_m178523244_RuntimeMethod_var);
  24444. __this->set_m_NeedsUpdate_3((bool)1);
  24445. return;
  24446. }
  24447. }
  24448. // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
  24449. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m230402324 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method)
  24450. {
  24451. static bool s_Il2CppMethodInitialized;
  24452. if (!s_Il2CppMethodInitialized)
  24453. {
  24454. il2cpp_codegen_initialize_method (InvokableCallList_AddListener_m230402324_MetadataUsageId);
  24455. s_Il2CppMethodInitialized = true;
  24456. }
  24457. {
  24458. List_1_t4176035766 * L_0 = __this->get_m_RuntimeCalls_1();
  24459. BaseInvokableCall_t2703961024 * L_1 = ___call0;
  24460. NullCheck(L_0);
  24461. List_1_Add_m178523244(L_0, L_1, /*hidden argument*/List_1_Add_m178523244_RuntimeMethod_var);
  24462. __this->set_m_NeedsUpdate_3((bool)1);
  24463. return;
  24464. }
  24465. }
  24466. // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
  24467. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m1769379719 (InvokableCallList_t2498835369 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  24468. {
  24469. static bool s_Il2CppMethodInitialized;
  24470. if (!s_Il2CppMethodInitialized)
  24471. {
  24472. il2cpp_codegen_initialize_method (InvokableCallList_RemoveListener_m1769379719_MetadataUsageId);
  24473. s_Il2CppMethodInitialized = true;
  24474. }
  24475. List_1_t4176035766 * V_0 = NULL;
  24476. int32_t V_1 = 0;
  24477. {
  24478. List_1_t4176035766 * L_0 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  24479. List_1__ctor_m1425123358(L_0, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  24480. V_0 = L_0;
  24481. V_1 = 0;
  24482. goto IL_003e;
  24483. }
  24484. IL_000e:
  24485. {
  24486. List_1_t4176035766 * L_1 = __this->get_m_RuntimeCalls_1();
  24487. int32_t L_2 = V_1;
  24488. NullCheck(L_1);
  24489. BaseInvokableCall_t2703961024 * L_3 = List_1_get_Item_m4156046467(L_1, L_2, /*hidden argument*/List_1_get_Item_m4156046467_RuntimeMethod_var);
  24490. RuntimeObject * L_4 = ___targetObj0;
  24491. MethodInfo_t * L_5 = ___method1;
  24492. NullCheck(L_3);
  24493. bool L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
  24494. if (!L_6)
  24495. {
  24496. goto IL_0039;
  24497. }
  24498. }
  24499. {
  24500. List_1_t4176035766 * L_7 = V_0;
  24501. List_1_t4176035766 * L_8 = __this->get_m_RuntimeCalls_1();
  24502. int32_t L_9 = V_1;
  24503. NullCheck(L_8);
  24504. BaseInvokableCall_t2703961024 * L_10 = List_1_get_Item_m4156046467(L_8, L_9, /*hidden argument*/List_1_get_Item_m4156046467_RuntimeMethod_var);
  24505. NullCheck(L_7);
  24506. List_1_Add_m178523244(L_7, L_10, /*hidden argument*/List_1_Add_m178523244_RuntimeMethod_var);
  24507. }
  24508. IL_0039:
  24509. {
  24510. int32_t L_11 = V_1;
  24511. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  24512. }
  24513. IL_003e:
  24514. {
  24515. int32_t L_12 = V_1;
  24516. List_1_t4176035766 * L_13 = __this->get_m_RuntimeCalls_1();
  24517. NullCheck(L_13);
  24518. int32_t L_14 = List_1_get_Count_m1245201994(L_13, /*hidden argument*/List_1_get_Count_m1245201994_RuntimeMethod_var);
  24519. if ((((int32_t)L_12) < ((int32_t)L_14)))
  24520. {
  24521. goto IL_000e;
  24522. }
  24523. }
  24524. {
  24525. List_1_t4176035766 * L_15 = __this->get_m_RuntimeCalls_1();
  24526. List_1_t4176035766 * L_16 = V_0;
  24527. intptr_t L_17 = (intptr_t)List_1_Contains_m3856107378_RuntimeMethod_var;
  24528. Predicate_1_t3529255148 * L_18 = (Predicate_1_t3529255148 *)il2cpp_codegen_object_new(Predicate_1_t3529255148_il2cpp_TypeInfo_var);
  24529. Predicate_1__ctor_m2774969422(L_18, L_16, L_17, /*hidden argument*/Predicate_1__ctor_m2774969422_RuntimeMethod_var);
  24530. NullCheck(L_15);
  24531. List_1_RemoveAll_m2155767354(L_15, L_18, /*hidden argument*/List_1_RemoveAll_m2155767354_RuntimeMethod_var);
  24532. __this->set_m_NeedsUpdate_3((bool)1);
  24533. return;
  24534. }
  24535. }
  24536. // System.Void UnityEngine.Events.InvokableCallList::Clear()
  24537. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_Clear_m2813346197 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  24538. {
  24539. static bool s_Il2CppMethodInitialized;
  24540. if (!s_Il2CppMethodInitialized)
  24541. {
  24542. il2cpp_codegen_initialize_method (InvokableCallList_Clear_m2813346197_MetadataUsageId);
  24543. s_Il2CppMethodInitialized = true;
  24544. }
  24545. {
  24546. List_1_t4176035766 * L_0 = __this->get_m_RuntimeCalls_1();
  24547. NullCheck(L_0);
  24548. List_1_Clear_m803816076(L_0, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var);
  24549. __this->set_m_NeedsUpdate_3((bool)1);
  24550. return;
  24551. }
  24552. }
  24553. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  24554. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m1904264973 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  24555. {
  24556. static bool s_Il2CppMethodInitialized;
  24557. if (!s_Il2CppMethodInitialized)
  24558. {
  24559. il2cpp_codegen_initialize_method (InvokableCallList_ClearPersistent_m1904264973_MetadataUsageId);
  24560. s_Il2CppMethodInitialized = true;
  24561. }
  24562. {
  24563. List_1_t4176035766 * L_0 = __this->get_m_PersistentCalls_0();
  24564. NullCheck(L_0);
  24565. List_1_Clear_m803816076(L_0, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var);
  24566. __this->set_m_NeedsUpdate_3((bool)1);
  24567. return;
  24568. }
  24569. }
  24570. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  24571. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * InvokableCallList_PrepareInvoke_m4003891334 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  24572. {
  24573. static bool s_Il2CppMethodInitialized;
  24574. if (!s_Il2CppMethodInitialized)
  24575. {
  24576. il2cpp_codegen_initialize_method (InvokableCallList_PrepareInvoke_m4003891334_MetadataUsageId);
  24577. s_Il2CppMethodInitialized = true;
  24578. }
  24579. List_1_t4176035766 * V_0 = NULL;
  24580. {
  24581. bool L_0 = __this->get_m_NeedsUpdate_3();
  24582. if (!L_0)
  24583. {
  24584. goto IL_0042;
  24585. }
  24586. }
  24587. {
  24588. List_1_t4176035766 * L_1 = __this->get_m_ExecutingCalls_2();
  24589. NullCheck(L_1);
  24590. List_1_Clear_m803816076(L_1, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var);
  24591. List_1_t4176035766 * L_2 = __this->get_m_ExecutingCalls_2();
  24592. List_1_t4176035766 * L_3 = __this->get_m_PersistentCalls_0();
  24593. NullCheck(L_2);
  24594. List_1_AddRange_m3536422894(L_2, L_3, /*hidden argument*/List_1_AddRange_m3536422894_RuntimeMethod_var);
  24595. List_1_t4176035766 * L_4 = __this->get_m_ExecutingCalls_2();
  24596. List_1_t4176035766 * L_5 = __this->get_m_RuntimeCalls_1();
  24597. NullCheck(L_4);
  24598. List_1_AddRange_m3536422894(L_4, L_5, /*hidden argument*/List_1_AddRange_m3536422894_RuntimeMethod_var);
  24599. __this->set_m_NeedsUpdate_3((bool)0);
  24600. }
  24601. IL_0042:
  24602. {
  24603. List_1_t4176035766 * L_6 = __this->get_m_ExecutingCalls_2();
  24604. V_0 = L_6;
  24605. goto IL_004e;
  24606. }
  24607. IL_004e:
  24608. {
  24609. List_1_t4176035766 * L_7 = V_0;
  24610. return L_7;
  24611. }
  24612. }
  24613. #ifdef __clang__
  24614. #pragma clang diagnostic pop
  24615. #endif
  24616. #ifdef __clang__
  24617. #pragma clang diagnostic push
  24618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24619. #pragma clang diagnostic ignored "-Wunused-variable"
  24620. #endif
  24621. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  24622. extern "C" IL2CPP_METHOD_ATTR void PersistentCall__ctor_m1217622171 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  24623. {
  24624. static bool s_Il2CppMethodInitialized;
  24625. if (!s_Il2CppMethodInitialized)
  24626. {
  24627. il2cpp_codegen_initialize_method (PersistentCall__ctor_m1217622171_MetadataUsageId);
  24628. s_Il2CppMethodInitialized = true;
  24629. }
  24630. {
  24631. __this->set_m_Mode_2(0);
  24632. ArgumentCache_t2187958399 * L_0 = (ArgumentCache_t2187958399 *)il2cpp_codegen_object_new(ArgumentCache_t2187958399_il2cpp_TypeInfo_var);
  24633. ArgumentCache__ctor_m2732653802(L_0, /*hidden argument*/NULL);
  24634. __this->set_m_Arguments_3(L_0);
  24635. __this->set_m_CallState_4(2);
  24636. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24637. return;
  24638. }
  24639. }
  24640. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  24641. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PersistentCall_get_target_m830923650 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  24642. {
  24643. Object_t631007953 * V_0 = NULL;
  24644. {
  24645. Object_t631007953 * L_0 = __this->get_m_Target_0();
  24646. V_0 = L_0;
  24647. goto IL_000d;
  24648. }
  24649. IL_000d:
  24650. {
  24651. Object_t631007953 * L_1 = V_0;
  24652. return L_1;
  24653. }
  24654. }
  24655. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  24656. extern "C" IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m4214122315 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  24657. {
  24658. String_t* V_0 = NULL;
  24659. {
  24660. String_t* L_0 = __this->get_m_MethodName_1();
  24661. V_0 = L_0;
  24662. goto IL_000d;
  24663. }
  24664. IL_000d:
  24665. {
  24666. String_t* L_1 = V_0;
  24667. return L_1;
  24668. }
  24669. }
  24670. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  24671. extern "C" IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m483997668 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  24672. {
  24673. int32_t V_0 = 0;
  24674. {
  24675. int32_t L_0 = __this->get_m_Mode_2();
  24676. V_0 = L_0;
  24677. goto IL_000d;
  24678. }
  24679. IL_000d:
  24680. {
  24681. int32_t L_1 = V_0;
  24682. return L_1;
  24683. }
  24684. }
  24685. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  24686. extern "C" IL2CPP_METHOD_ATTR ArgumentCache_t2187958399 * PersistentCall_get_arguments_m3144105308 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  24687. {
  24688. ArgumentCache_t2187958399 * V_0 = NULL;
  24689. {
  24690. ArgumentCache_t2187958399 * L_0 = __this->get_m_Arguments_3();
  24691. V_0 = L_0;
  24692. goto IL_000d;
  24693. }
  24694. IL_000d:
  24695. {
  24696. ArgumentCache_t2187958399 * L_1 = V_0;
  24697. return L_1;
  24698. }
  24699. }
  24700. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  24701. extern "C" IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m2325196163 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  24702. {
  24703. static bool s_Il2CppMethodInitialized;
  24704. if (!s_Il2CppMethodInitialized)
  24705. {
  24706. il2cpp_codegen_initialize_method (PersistentCall_IsValid_m2325196163_MetadataUsageId);
  24707. s_Il2CppMethodInitialized = true;
  24708. }
  24709. bool V_0 = false;
  24710. int32_t G_B3_0 = 0;
  24711. {
  24712. Object_t631007953 * L_0 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24713. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24714. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24715. if (!L_1)
  24716. {
  24717. goto IL_0022;
  24718. }
  24719. }
  24720. {
  24721. String_t* L_2 = PersistentCall_get_methodName_m4214122315(__this, /*hidden argument*/NULL);
  24722. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24723. bool L_3 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  24724. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  24725. goto IL_0023;
  24726. }
  24727. IL_0022:
  24728. {
  24729. G_B3_0 = 0;
  24730. }
  24731. IL_0023:
  24732. {
  24733. V_0 = (bool)G_B3_0;
  24734. goto IL_0029;
  24735. }
  24736. IL_0029:
  24737. {
  24738. bool L_4 = V_0;
  24739. return L_4;
  24740. }
  24741. }
  24742. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  24743. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetRuntimeCall_m3976533158 (PersistentCall_t3407714124 * __this, UnityEventBase_t3960448221 * ___theEvent0, const RuntimeMethod* method)
  24744. {
  24745. static bool s_Il2CppMethodInitialized;
  24746. if (!s_Il2CppMethodInitialized)
  24747. {
  24748. il2cpp_codegen_initialize_method (PersistentCall_GetRuntimeCall_m3976533158_MetadataUsageId);
  24749. s_Il2CppMethodInitialized = true;
  24750. }
  24751. BaseInvokableCall_t2703961024 * V_0 = NULL;
  24752. MethodInfo_t * V_1 = NULL;
  24753. int32_t V_2 = 0;
  24754. {
  24755. int32_t L_0 = __this->get_m_CallState_4();
  24756. if (!L_0)
  24757. {
  24758. goto IL_0012;
  24759. }
  24760. }
  24761. {
  24762. UnityEventBase_t3960448221 * L_1 = ___theEvent0;
  24763. if (L_1)
  24764. {
  24765. goto IL_0019;
  24766. }
  24767. }
  24768. IL_0012:
  24769. {
  24770. V_0 = (BaseInvokableCall_t2703961024 *)NULL;
  24771. goto IL_0114;
  24772. }
  24773. IL_0019:
  24774. {
  24775. UnityEventBase_t3960448221 * L_2 = ___theEvent0;
  24776. NullCheck(L_2);
  24777. MethodInfo_t * L_3 = UnityEventBase_FindMethod_m622251156(L_2, __this, /*hidden argument*/NULL);
  24778. V_1 = L_3;
  24779. MethodInfo_t * L_4 = V_1;
  24780. if (L_4)
  24781. {
  24782. goto IL_002e;
  24783. }
  24784. }
  24785. {
  24786. V_0 = (BaseInvokableCall_t2703961024 *)NULL;
  24787. goto IL_0114;
  24788. }
  24789. IL_002e:
  24790. {
  24791. int32_t L_5 = __this->get_m_Mode_2();
  24792. V_2 = L_5;
  24793. int32_t L_6 = V_2;
  24794. switch (L_6)
  24795. {
  24796. case 0:
  24797. {
  24798. goto IL_005c;
  24799. }
  24800. case 1:
  24801. {
  24802. goto IL_00fb;
  24803. }
  24804. case 2:
  24805. {
  24806. goto IL_006f;
  24807. }
  24808. case 3:
  24809. {
  24810. goto IL_00a4;
  24811. }
  24812. case 4:
  24813. {
  24814. goto IL_0087;
  24815. }
  24816. case 5:
  24817. {
  24818. goto IL_00c1;
  24819. }
  24820. case 6:
  24821. {
  24822. goto IL_00de;
  24823. }
  24824. }
  24825. }
  24826. {
  24827. goto IL_010d;
  24828. }
  24829. IL_005c:
  24830. {
  24831. UnityEventBase_t3960448221 * L_7 = ___theEvent0;
  24832. Object_t631007953 * L_8 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24833. MethodInfo_t * L_9 = V_1;
  24834. NullCheck(L_7);
  24835. BaseInvokableCall_t2703961024 * L_10 = VirtFuncInvoker2< BaseInvokableCall_t2703961024 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_7, L_8, L_9);
  24836. V_0 = L_10;
  24837. goto IL_0114;
  24838. }
  24839. IL_006f:
  24840. {
  24841. Object_t631007953 * L_11 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24842. MethodInfo_t * L_12 = V_1;
  24843. ArgumentCache_t2187958399 * L_13 = __this->get_m_Arguments_3();
  24844. BaseInvokableCall_t2703961024 * L_14 = PersistentCall_GetObjectCall_m4041241444(NULL /*static, unused*/, L_11, L_12, L_13, /*hidden argument*/NULL);
  24845. V_0 = L_14;
  24846. goto IL_0114;
  24847. }
  24848. IL_0087:
  24849. {
  24850. Object_t631007953 * L_15 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24851. MethodInfo_t * L_16 = V_1;
  24852. ArgumentCache_t2187958399 * L_17 = __this->get_m_Arguments_3();
  24853. NullCheck(L_17);
  24854. float L_18 = ArgumentCache_get_floatArgument_m3471193103(L_17, /*hidden argument*/NULL);
  24855. CachedInvokableCall_1_t3723462114 * L_19 = (CachedInvokableCall_1_t3723462114 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t3723462114_il2cpp_TypeInfo_var);
  24856. CachedInvokableCall_1__ctor_m1997047287(L_19, L_15, L_16, L_18, /*hidden argument*/CachedInvokableCall_1__ctor_m1997047287_RuntimeMethod_var);
  24857. V_0 = L_19;
  24858. goto IL_0114;
  24859. }
  24860. IL_00a4:
  24861. {
  24862. Object_t631007953 * L_20 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24863. MethodInfo_t * L_21 = V_1;
  24864. ArgumentCache_t2187958399 * L_22 = __this->get_m_Arguments_3();
  24865. NullCheck(L_22);
  24866. int32_t L_23 = ArgumentCache_get_intArgument_m1309958679(L_22, /*hidden argument*/NULL);
  24867. CachedInvokableCall_1_t982173797 * L_24 = (CachedInvokableCall_1_t982173797 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t982173797_il2cpp_TypeInfo_var);
  24868. CachedInvokableCall_1__ctor_m2046334630(L_24, L_20, L_21, L_23, /*hidden argument*/CachedInvokableCall_1__ctor_m2046334630_RuntimeMethod_var);
  24869. V_0 = L_24;
  24870. goto IL_0114;
  24871. }
  24872. IL_00c1:
  24873. {
  24874. Object_t631007953 * L_25 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24875. MethodInfo_t * L_26 = V_1;
  24876. ArgumentCache_t2187958399 * L_27 = __this->get_m_Arguments_3();
  24877. NullCheck(L_27);
  24878. String_t* L_28 = ArgumentCache_get_stringArgument_m3872675090(L_27, /*hidden argument*/NULL);
  24879. CachedInvokableCall_1_t4173646029 * L_29 = (CachedInvokableCall_1_t4173646029 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4173646029_il2cpp_TypeInfo_var);
  24880. CachedInvokableCall_1__ctor_m2435934642(L_29, L_25, L_26, L_28, /*hidden argument*/CachedInvokableCall_1__ctor_m2435934642_RuntimeMethod_var);
  24881. V_0 = L_29;
  24882. goto IL_0114;
  24883. }
  24884. IL_00de:
  24885. {
  24886. Object_t631007953 * L_30 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24887. MethodInfo_t * L_31 = V_1;
  24888. ArgumentCache_t2187958399 * L_32 = __this->get_m_Arguments_3();
  24889. NullCheck(L_32);
  24890. bool L_33 = ArgumentCache_get_boolArgument_m2277082935(L_32, /*hidden argument*/NULL);
  24891. CachedInvokableCall_1_t2423483305 * L_34 = (CachedInvokableCall_1_t2423483305 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t2423483305_il2cpp_TypeInfo_var);
  24892. CachedInvokableCall_1__ctor_m3078689395(L_34, L_30, L_31, L_33, /*hidden argument*/CachedInvokableCall_1__ctor_m3078689395_RuntimeMethod_var);
  24893. V_0 = L_34;
  24894. goto IL_0114;
  24895. }
  24896. IL_00fb:
  24897. {
  24898. Object_t631007953 * L_35 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  24899. MethodInfo_t * L_36 = V_1;
  24900. InvokableCall_t832123510 * L_37 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var);
  24901. InvokableCall__ctor_m1303836326(L_37, L_35, L_36, /*hidden argument*/NULL);
  24902. V_0 = L_37;
  24903. goto IL_0114;
  24904. }
  24905. IL_010d:
  24906. {
  24907. V_0 = (BaseInvokableCall_t2703961024 *)NULL;
  24908. goto IL_0114;
  24909. }
  24910. IL_0114:
  24911. {
  24912. BaseInvokableCall_t2703961024 * L_38 = V_0;
  24913. return L_38;
  24914. }
  24915. }
  24916. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  24917. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetObjectCall_m4041241444 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t2187958399 * ___arguments2, const RuntimeMethod* method)
  24918. {
  24919. static bool s_Il2CppMethodInitialized;
  24920. if (!s_Il2CppMethodInitialized)
  24921. {
  24922. il2cpp_codegen_initialize_method (PersistentCall_GetObjectCall_m4041241444_MetadataUsageId);
  24923. s_Il2CppMethodInitialized = true;
  24924. }
  24925. Type_t * V_0 = NULL;
  24926. Type_t * V_1 = NULL;
  24927. Type_t * V_2 = NULL;
  24928. ConstructorInfo_t5769829 * V_3 = NULL;
  24929. Object_t631007953 * V_4 = NULL;
  24930. BaseInvokableCall_t2703961024 * V_5 = NULL;
  24931. Type_t * G_B3_0 = NULL;
  24932. Type_t * G_B2_0 = NULL;
  24933. {
  24934. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  24935. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24936. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24937. V_0 = L_1;
  24938. ArgumentCache_t2187958399 * L_2 = ___arguments2;
  24939. NullCheck(L_2);
  24940. String_t* L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_2, /*hidden argument*/NULL);
  24941. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24942. bool L_4 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  24943. if (L_4)
  24944. {
  24945. goto IL_003a;
  24946. }
  24947. }
  24948. {
  24949. ArgumentCache_t2187958399 * L_5 = ___arguments2;
  24950. NullCheck(L_5);
  24951. String_t* L_6 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_5, /*hidden argument*/NULL);
  24952. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24953. Type_t * L_7 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m3605423543, L_6, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null");
  24954. Type_t * L_8 = L_7;
  24955. G_B2_0 = L_8;
  24956. if (L_8)
  24957. {
  24958. G_B3_0 = L_8;
  24959. goto IL_0039;
  24960. }
  24961. }
  24962. {
  24963. RuntimeTypeHandle_t3027515415 L_9 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  24964. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24965. Type_t * L_10 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  24966. G_B3_0 = L_10;
  24967. }
  24968. IL_0039:
  24969. {
  24970. V_0 = G_B3_0;
  24971. }
  24972. IL_003a:
  24973. {
  24974. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_t3153979999_0_0_0_var) };
  24975. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24976. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  24977. V_1 = L_12;
  24978. Type_t * L_13 = V_1;
  24979. TypeU5BU5D_t3940880105* L_14 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  24980. Type_t * L_15 = V_0;
  24981. NullCheck(L_14);
  24982. ArrayElementTypeCheck (L_14, L_15);
  24983. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
  24984. NullCheck(L_13);
  24985. Type_t * L_16 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t3940880105* >::Invoke(97 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_13, L_14);
  24986. V_2 = L_16;
  24987. Type_t * L_17 = V_2;
  24988. TypeU5BU5D_t3940880105* L_18 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3));
  24989. RuntimeTypeHandle_t3027515415 L_19 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  24990. Type_t * L_20 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  24991. NullCheck(L_18);
  24992. ArrayElementTypeCheck (L_18, L_20);
  24993. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20);
  24994. TypeU5BU5D_t3940880105* L_21 = L_18;
  24995. RuntimeTypeHandle_t3027515415 L_22 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  24996. Type_t * L_23 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_22, /*hidden argument*/NULL);
  24997. NullCheck(L_21);
  24998. ArrayElementTypeCheck (L_21, L_23);
  24999. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23);
  25000. TypeU5BU5D_t3940880105* L_24 = L_21;
  25001. Type_t * L_25 = V_0;
  25002. NullCheck(L_24);
  25003. ArrayElementTypeCheck (L_24, L_25);
  25004. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_25);
  25005. NullCheck(L_17);
  25006. ConstructorInfo_t5769829 * L_26 = Type_GetConstructor_m2219014380(L_17, L_24, /*hidden argument*/NULL);
  25007. V_3 = L_26;
  25008. ArgumentCache_t2187958399 * L_27 = ___arguments2;
  25009. NullCheck(L_27);
  25010. Object_t631007953 * L_28 = ArgumentCache_get_unityObjectArgument_m3434100(L_27, /*hidden argument*/NULL);
  25011. V_4 = L_28;
  25012. Object_t631007953 * L_29 = V_4;
  25013. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25014. bool L_30 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25015. if (!L_30)
  25016. {
  25017. goto IL_00ab;
  25018. }
  25019. }
  25020. {
  25021. Type_t * L_31 = V_0;
  25022. Object_t631007953 * L_32 = V_4;
  25023. NullCheck(L_32);
  25024. Type_t * L_33 = Object_GetType_m88164663(L_32, /*hidden argument*/NULL);
  25025. NullCheck(L_31);
  25026. bool L_34 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_31, L_33);
  25027. if (L_34)
  25028. {
  25029. goto IL_00ab;
  25030. }
  25031. }
  25032. {
  25033. V_4 = (Object_t631007953 *)NULL;
  25034. }
  25035. IL_00ab:
  25036. {
  25037. ConstructorInfo_t5769829 * L_35 = V_3;
  25038. ObjectU5BU5D_t2843939325* L_36 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3));
  25039. Object_t631007953 * L_37 = ___target0;
  25040. NullCheck(L_36);
  25041. ArrayElementTypeCheck (L_36, L_37);
  25042. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_37);
  25043. ObjectU5BU5D_t2843939325* L_38 = L_36;
  25044. MethodInfo_t * L_39 = ___method1;
  25045. NullCheck(L_38);
  25046. ArrayElementTypeCheck (L_38, L_39);
  25047. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_39);
  25048. ObjectU5BU5D_t2843939325* L_40 = L_38;
  25049. Object_t631007953 * L_41 = V_4;
  25050. NullCheck(L_40);
  25051. ArrayElementTypeCheck (L_40, L_41);
  25052. (L_40)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_41);
  25053. NullCheck(L_35);
  25054. RuntimeObject * L_42 = ConstructorInfo_Invoke_m4089836896(L_35, L_40, /*hidden argument*/NULL);
  25055. V_5 = ((BaseInvokableCall_t2703961024 *)IsInstClass((RuntimeObject*)L_42, BaseInvokableCall_t2703961024_il2cpp_TypeInfo_var));
  25056. goto IL_00d0;
  25057. }
  25058. IL_00d0:
  25059. {
  25060. BaseInvokableCall_t2703961024 * L_43 = V_5;
  25061. return L_43;
  25062. }
  25063. }
  25064. #ifdef __clang__
  25065. #pragma clang diagnostic pop
  25066. #endif
  25067. #ifdef __clang__
  25068. #pragma clang diagnostic push
  25069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25070. #pragma clang diagnostic ignored "-Wunused-variable"
  25071. #endif
  25072. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  25073. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1525263635 (PersistentCallGroup_t3050769227 * __this, const RuntimeMethod* method)
  25074. {
  25075. static bool s_Il2CppMethodInitialized;
  25076. if (!s_Il2CppMethodInitialized)
  25077. {
  25078. il2cpp_codegen_initialize_method (PersistentCallGroup__ctor_m1525263635_MetadataUsageId);
  25079. s_Il2CppMethodInitialized = true;
  25080. }
  25081. {
  25082. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  25083. List_1_t584821570 * L_0 = (List_1_t584821570 *)il2cpp_codegen_object_new(List_1_t584821570_il2cpp_TypeInfo_var);
  25084. List_1__ctor_m2234084945(L_0, /*hidden argument*/List_1__ctor_m2234084945_RuntimeMethod_var);
  25085. __this->set_m_Calls_0(L_0);
  25086. return;
  25087. }
  25088. }
  25089. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  25090. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m4253175514 (PersistentCallGroup_t3050769227 * __this, InvokableCallList_t2498835369 * ___invokableList0, UnityEventBase_t3960448221 * ___unityEventBase1, const RuntimeMethod* method)
  25091. {
  25092. static bool s_Il2CppMethodInitialized;
  25093. if (!s_Il2CppMethodInitialized)
  25094. {
  25095. il2cpp_codegen_initialize_method (PersistentCallGroup_Initialize_m4253175514_MetadataUsageId);
  25096. s_Il2CppMethodInitialized = true;
  25097. }
  25098. PersistentCall_t3407714124 * V_0 = NULL;
  25099. Enumerator_t2474065447 V_1;
  25100. memset(&V_1, 0, sizeof(V_1));
  25101. BaseInvokableCall_t2703961024 * V_2 = NULL;
  25102. Exception_t * __last_unhandled_exception = 0;
  25103. NO_UNUSED_WARNING (__last_unhandled_exception);
  25104. Exception_t * __exception_local = 0;
  25105. NO_UNUSED_WARNING (__exception_local);
  25106. int32_t __leave_target = 0;
  25107. NO_UNUSED_WARNING (__leave_target);
  25108. {
  25109. List_1_t584821570 * L_0 = __this->get_m_Calls_0();
  25110. NullCheck(L_0);
  25111. Enumerator_t2474065447 L_1 = List_1_GetEnumerator_m498955693(L_0, /*hidden argument*/List_1_GetEnumerator_m498955693_RuntimeMethod_var);
  25112. V_1 = L_1;
  25113. }
  25114. IL_000e:
  25115. try
  25116. { // begin try (depth: 1)
  25117. {
  25118. goto IL_0042;
  25119. }
  25120. IL_0013:
  25121. {
  25122. PersistentCall_t3407714124 * L_2 = Enumerator_get_Current_m1824438863((&V_1), /*hidden argument*/Enumerator_get_Current_m1824438863_RuntimeMethod_var);
  25123. V_0 = L_2;
  25124. PersistentCall_t3407714124 * L_3 = V_0;
  25125. NullCheck(L_3);
  25126. bool L_4 = PersistentCall_IsValid_m2325196163(L_3, /*hidden argument*/NULL);
  25127. if (L_4)
  25128. {
  25129. goto IL_002c;
  25130. }
  25131. }
  25132. IL_0027:
  25133. {
  25134. goto IL_0042;
  25135. }
  25136. IL_002c:
  25137. {
  25138. PersistentCall_t3407714124 * L_5 = V_0;
  25139. UnityEventBase_t3960448221 * L_6 = ___unityEventBase1;
  25140. NullCheck(L_5);
  25141. BaseInvokableCall_t2703961024 * L_7 = PersistentCall_GetRuntimeCall_m3976533158(L_5, L_6, /*hidden argument*/NULL);
  25142. V_2 = L_7;
  25143. BaseInvokableCall_t2703961024 * L_8 = V_2;
  25144. if (!L_8)
  25145. {
  25146. goto IL_0041;
  25147. }
  25148. }
  25149. IL_003a:
  25150. {
  25151. InvokableCallList_t2498835369 * L_9 = ___invokableList0;
  25152. BaseInvokableCall_t2703961024 * L_10 = V_2;
  25153. NullCheck(L_9);
  25154. InvokableCallList_AddPersistentInvokableCall_m778853773(L_9, L_10, /*hidden argument*/NULL);
  25155. }
  25156. IL_0041:
  25157. {
  25158. }
  25159. IL_0042:
  25160. {
  25161. bool L_11 = Enumerator_MoveNext_m4100612698((&V_1), /*hidden argument*/Enumerator_MoveNext_m4100612698_RuntimeMethod_var);
  25162. if (L_11)
  25163. {
  25164. goto IL_0013;
  25165. }
  25166. }
  25167. IL_004e:
  25168. {
  25169. IL2CPP_LEAVE(0x61, FINALLY_0053);
  25170. }
  25171. } // end try (depth: 1)
  25172. catch(Il2CppExceptionWrapper& e)
  25173. {
  25174. __last_unhandled_exception = (Exception_t *)e.ex;
  25175. goto FINALLY_0053;
  25176. }
  25177. FINALLY_0053:
  25178. { // begin finally (depth: 1)
  25179. Enumerator_Dispose_m2540888223((&V_1), /*hidden argument*/Enumerator_Dispose_m2540888223_RuntimeMethod_var);
  25180. IL2CPP_END_FINALLY(83)
  25181. } // end finally (depth: 1)
  25182. IL2CPP_CLEANUP(83)
  25183. {
  25184. IL2CPP_JUMP_TBL(0x61, IL_0061)
  25185. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  25186. }
  25187. IL_0061:
  25188. {
  25189. return;
  25190. }
  25191. }
  25192. #ifdef __clang__
  25193. #pragma clang diagnostic pop
  25194. #endif
  25195. #ifdef __clang__
  25196. #pragma clang diagnostic push
  25197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25198. #pragma clang diagnostic ignored "-Wunused-variable"
  25199. #endif
  25200. #ifdef __clang__
  25201. #pragma clang diagnostic pop
  25202. #endif
  25203. #ifdef __clang__
  25204. #pragma clang diagnostic push
  25205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25206. #pragma clang diagnostic ignored "-Wunused-variable"
  25207. #endif
  25208. extern "C" void DelegatePInvokeWrapper_UnityAction_t3245792599 (UnityAction_t3245792599 * __this, const RuntimeMethod* method)
  25209. {
  25210. typedef void (DEFAULT_CALL *PInvokeFunc)();
  25211. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  25212. // Native function invocation
  25213. il2cppPInvokeFunc();
  25214. }
  25215. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  25216. extern "C" IL2CPP_METHOD_ATTR void UnityAction__ctor_m772160306 (UnityAction_t3245792599 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  25217. {
  25218. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  25219. __this->set_method_3(___method1);
  25220. __this->set_m_target_2(___object0);
  25221. }
  25222. // System.Void UnityEngine.Events.UnityAction::Invoke()
  25223. extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method)
  25224. {
  25225. if(__this->get_prev_9() != NULL)
  25226. {
  25227. UnityAction_Invoke_m893829196((UnityAction_t3245792599 *)__this->get_prev_9(), method);
  25228. }
  25229. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  25230. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  25231. RuntimeObject* targetThis = __this->get_m_target_2();
  25232. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  25233. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  25234. if (___methodIsStatic)
  25235. {
  25236. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  25237. {
  25238. // open
  25239. {
  25240. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  25241. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  25242. }
  25243. }
  25244. else
  25245. {
  25246. // closed
  25247. {
  25248. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  25249. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  25250. }
  25251. }
  25252. }
  25253. else
  25254. {
  25255. {
  25256. // closed
  25257. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  25258. {
  25259. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  25260. {
  25261. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  25262. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  25263. else
  25264. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  25265. }
  25266. else
  25267. {
  25268. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  25269. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  25270. else
  25271. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  25272. }
  25273. }
  25274. else
  25275. {
  25276. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  25277. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  25278. }
  25279. }
  25280. }
  25281. }
  25282. // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
  25283. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m1892359299 (UnityAction_t3245792599 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  25284. {
  25285. void *__d_args[1] = {0};
  25286. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  25287. }
  25288. // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
  25289. extern "C" IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_m2754068291 (UnityAction_t3245792599 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  25290. {
  25291. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  25292. }
  25293. #ifdef __clang__
  25294. #pragma clang diagnostic pop
  25295. #endif
  25296. #ifdef __clang__
  25297. #pragma clang diagnostic push
  25298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25299. #pragma clang diagnostic ignored "-Wunused-variable"
  25300. #endif
  25301. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  25302. extern "C" IL2CPP_METHOD_ATTR void UnityEvent__ctor_m431206565 (UnityEvent_t2581268647 * __this, const RuntimeMethod* method)
  25303. {
  25304. {
  25305. __this->set_m_InvokeArray_4((ObjectU5BU5D_t2843939325*)NULL);
  25306. UnityEventBase__ctor_m1851535676(__this, /*hidden argument*/NULL);
  25307. return;
  25308. }
  25309. }
  25310. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  25311. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m2276267359 (UnityEvent_t2581268647 * __this, UnityAction_t3245792599 * ___call0, const RuntimeMethod* method)
  25312. {
  25313. {
  25314. UnityAction_t3245792599 * L_0 = ___call0;
  25315. BaseInvokableCall_t2703961024 * L_1 = UnityEvent_GetDelegate_m512277337(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  25316. UnityEventBase_AddCall_m3539965410(__this, L_1, /*hidden argument*/NULL);
  25317. return;
  25318. }
  25319. }
  25320. // System.Void UnityEngine.Events.UnityEvent::RemoveListener(UnityEngine.Events.UnityAction)
  25321. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_RemoveListener_m2514219280 (UnityEvent_t2581268647 * __this, UnityAction_t3245792599 * ___call0, const RuntimeMethod* method)
  25322. {
  25323. {
  25324. UnityAction_t3245792599 * L_0 = ___call0;
  25325. NullCheck(L_0);
  25326. RuntimeObject * L_1 = Delegate_get_Target_m2361978888(L_0, /*hidden argument*/NULL);
  25327. UnityAction_t3245792599 * L_2 = ___call0;
  25328. MethodInfo_t * L_3 = NetFxCoreExtensions_GetMethodInfo_m444570327(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  25329. UnityEventBase_RemoveListener_m3326364145(__this, L_1, L_3, /*hidden argument*/NULL);
  25330. return;
  25331. }
  25332. }
  25333. // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Object)
  25334. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m2312362624 (UnityEvent_t2581268647 * __this, String_t* ___name0, RuntimeObject * ___targetObj1, const RuntimeMethod* method)
  25335. {
  25336. static bool s_Il2CppMethodInitialized;
  25337. if (!s_Il2CppMethodInitialized)
  25338. {
  25339. il2cpp_codegen_initialize_method (UnityEvent_FindMethod_Impl_m2312362624_MetadataUsageId);
  25340. s_Il2CppMethodInitialized = true;
  25341. }
  25342. MethodInfo_t * V_0 = NULL;
  25343. {
  25344. RuntimeObject * L_0 = ___targetObj1;
  25345. String_t* L_1 = ___name0;
  25346. MethodInfo_t * L_2 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_0, L_1, ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL);
  25347. V_0 = L_2;
  25348. goto IL_0014;
  25349. }
  25350. IL_0014:
  25351. {
  25352. MethodInfo_t * L_3 = V_0;
  25353. return L_3;
  25354. }
  25355. }
  25356. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
  25357. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * UnityEvent_GetDelegate_m3669208949 (UnityEvent_t2581268647 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  25358. {
  25359. static bool s_Il2CppMethodInitialized;
  25360. if (!s_Il2CppMethodInitialized)
  25361. {
  25362. il2cpp_codegen_initialize_method (UnityEvent_GetDelegate_m3669208949_MetadataUsageId);
  25363. s_Il2CppMethodInitialized = true;
  25364. }
  25365. BaseInvokableCall_t2703961024 * V_0 = NULL;
  25366. {
  25367. RuntimeObject * L_0 = ___target0;
  25368. MethodInfo_t * L_1 = ___theFunction1;
  25369. InvokableCall_t832123510 * L_2 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var);
  25370. InvokableCall__ctor_m1303836326(L_2, L_0, L_1, /*hidden argument*/NULL);
  25371. V_0 = L_2;
  25372. goto IL_000e;
  25373. }
  25374. IL_000e:
  25375. {
  25376. BaseInvokableCall_t2703961024 * L_3 = V_0;
  25377. return L_3;
  25378. }
  25379. }
  25380. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
  25381. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * UnityEvent_GetDelegate_m512277337 (RuntimeObject * __this /* static, unused */, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  25382. {
  25383. static bool s_Il2CppMethodInitialized;
  25384. if (!s_Il2CppMethodInitialized)
  25385. {
  25386. il2cpp_codegen_initialize_method (UnityEvent_GetDelegate_m512277337_MetadataUsageId);
  25387. s_Il2CppMethodInitialized = true;
  25388. }
  25389. BaseInvokableCall_t2703961024 * V_0 = NULL;
  25390. {
  25391. UnityAction_t3245792599 * L_0 = ___action0;
  25392. InvokableCall_t832123510 * L_1 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var);
  25393. InvokableCall__ctor_m2158562079(L_1, L_0, /*hidden argument*/NULL);
  25394. V_0 = L_1;
  25395. goto IL_000d;
  25396. }
  25397. IL_000d:
  25398. {
  25399. BaseInvokableCall_t2703961024 * L_2 = V_0;
  25400. return L_2;
  25401. }
  25402. }
  25403. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  25404. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_Invoke_m3065672636 (UnityEvent_t2581268647 * __this, const RuntimeMethod* method)
  25405. {
  25406. static bool s_Il2CppMethodInitialized;
  25407. if (!s_Il2CppMethodInitialized)
  25408. {
  25409. il2cpp_codegen_initialize_method (UnityEvent_Invoke_m3065672636_MetadataUsageId);
  25410. s_Il2CppMethodInitialized = true;
  25411. }
  25412. List_1_t4176035766 * V_0 = NULL;
  25413. int32_t V_1 = 0;
  25414. InvokableCall_t832123510 * V_2 = NULL;
  25415. InvokableCall_t832123510 * V_3 = NULL;
  25416. BaseInvokableCall_t2703961024 * V_4 = NULL;
  25417. {
  25418. List_1_t4176035766 * L_0 = UnityEventBase_PrepareInvoke_m1785382128(__this, /*hidden argument*/NULL);
  25419. V_0 = L_0;
  25420. V_1 = 0;
  25421. goto IL_0082;
  25422. }
  25423. IL_000f:
  25424. {
  25425. List_1_t4176035766 * L_1 = V_0;
  25426. int32_t L_2 = V_1;
  25427. NullCheck(L_1);
  25428. BaseInvokableCall_t2703961024 * L_3 = List_1_get_Item_m4156046467(L_1, L_2, /*hidden argument*/List_1_get_Item_m4156046467_RuntimeMethod_var);
  25429. V_2 = ((InvokableCall_t832123510 *)IsInstClass((RuntimeObject*)L_3, InvokableCall_t832123510_il2cpp_TypeInfo_var));
  25430. InvokableCall_t832123510 * L_4 = V_2;
  25431. if (!L_4)
  25432. {
  25433. goto IL_002e;
  25434. }
  25435. }
  25436. {
  25437. InvokableCall_t832123510 * L_5 = V_2;
  25438. NullCheck(L_5);
  25439. InvokableCall_Invoke_m1437964737(L_5, /*hidden argument*/NULL);
  25440. goto IL_007d;
  25441. }
  25442. IL_002e:
  25443. {
  25444. List_1_t4176035766 * L_6 = V_0;
  25445. int32_t L_7 = V_1;
  25446. NullCheck(L_6);
  25447. BaseInvokableCall_t2703961024 * L_8 = List_1_get_Item_m4156046467(L_6, L_7, /*hidden argument*/List_1_get_Item_m4156046467_RuntimeMethod_var);
  25448. V_3 = ((InvokableCall_t832123510 *)IsInstClass((RuntimeObject*)L_8, InvokableCall_t832123510_il2cpp_TypeInfo_var));
  25449. InvokableCall_t832123510 * L_9 = V_3;
  25450. if (!L_9)
  25451. {
  25452. goto IL_004d;
  25453. }
  25454. }
  25455. {
  25456. InvokableCall_t832123510 * L_10 = V_3;
  25457. NullCheck(L_10);
  25458. InvokableCall_Invoke_m1437964737(L_10, /*hidden argument*/NULL);
  25459. goto IL_007c;
  25460. }
  25461. IL_004d:
  25462. {
  25463. List_1_t4176035766 * L_11 = V_0;
  25464. int32_t L_12 = V_1;
  25465. NullCheck(L_11);
  25466. BaseInvokableCall_t2703961024 * L_13 = List_1_get_Item_m4156046467(L_11, L_12, /*hidden argument*/List_1_get_Item_m4156046467_RuntimeMethod_var);
  25467. V_4 = L_13;
  25468. ObjectU5BU5D_t2843939325* L_14 = __this->get_m_InvokeArray_4();
  25469. if (L_14)
  25470. {
  25471. goto IL_006e;
  25472. }
  25473. }
  25474. {
  25475. __this->set_m_InvokeArray_4(((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)0)));
  25476. }
  25477. IL_006e:
  25478. {
  25479. BaseInvokableCall_t2703961024 * L_15 = V_4;
  25480. ObjectU5BU5D_t2843939325* L_16 = __this->get_m_InvokeArray_4();
  25481. NullCheck(L_15);
  25482. VirtActionInvoker1< ObjectU5BU5D_t2843939325* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_15, L_16);
  25483. }
  25484. IL_007c:
  25485. {
  25486. }
  25487. IL_007d:
  25488. {
  25489. int32_t L_17 = V_1;
  25490. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  25491. }
  25492. IL_0082:
  25493. {
  25494. int32_t L_18 = V_1;
  25495. List_1_t4176035766 * L_19 = V_0;
  25496. NullCheck(L_19);
  25497. int32_t L_20 = List_1_get_Count_m1245201994(L_19, /*hidden argument*/List_1_get_Count_m1245201994_RuntimeMethod_var);
  25498. if ((((int32_t)L_18) < ((int32_t)L_20)))
  25499. {
  25500. goto IL_000f;
  25501. }
  25502. }
  25503. {
  25504. return;
  25505. }
  25506. }
  25507. #ifdef __clang__
  25508. #pragma clang diagnostic pop
  25509. #endif
  25510. #ifdef __clang__
  25511. #pragma clang diagnostic push
  25512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25513. #pragma clang diagnostic ignored "-Wunused-variable"
  25514. #endif
  25515. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  25516. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m1851535676 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25517. {
  25518. static bool s_Il2CppMethodInitialized;
  25519. if (!s_Il2CppMethodInitialized)
  25520. {
  25521. il2cpp_codegen_initialize_method (UnityEventBase__ctor_m1851535676_MetadataUsageId);
  25522. s_Il2CppMethodInitialized = true;
  25523. }
  25524. {
  25525. __this->set_m_CallsDirty_3((bool)1);
  25526. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  25527. InvokableCallList_t2498835369 * L_0 = (InvokableCallList_t2498835369 *)il2cpp_codegen_object_new(InvokableCallList_t2498835369_il2cpp_TypeInfo_var);
  25528. InvokableCallList__ctor_m829480958(L_0, /*hidden argument*/NULL);
  25529. __this->set_m_Calls_0(L_0);
  25530. PersistentCallGroup_t3050769227 * L_1 = (PersistentCallGroup_t3050769227 *)il2cpp_codegen_object_new(PersistentCallGroup_t3050769227_il2cpp_TypeInfo_var);
  25531. PersistentCallGroup__ctor_m1525263635(L_1, /*hidden argument*/NULL);
  25532. __this->set_m_PersistentCalls_1(L_1);
  25533. Type_t * L_2 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  25534. NullCheck(L_2);
  25535. String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(16 /* System.String System.Type::get_AssemblyQualifiedName() */, L_2);
  25536. __this->set_m_TypeName_2(L_3);
  25537. return;
  25538. }
  25539. }
  25540. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  25541. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m3869333132 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25542. {
  25543. {
  25544. return;
  25545. }
  25546. }
  25547. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  25548. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3212312200 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25549. {
  25550. {
  25551. UnityEventBase_DirtyPersistentCalls_m3575963459(__this, /*hidden argument*/NULL);
  25552. Type_t * L_0 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  25553. NullCheck(L_0);
  25554. String_t* L_1 = VirtFuncInvoker0< String_t* >::Invoke(16 /* System.String System.Type::get_AssemblyQualifiedName() */, L_0);
  25555. __this->set_m_TypeName_2(L_1);
  25556. return;
  25557. }
  25558. }
  25559. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  25560. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m622251156 (UnityEventBase_t3960448221 * __this, PersistentCall_t3407714124 * ___call0, const RuntimeMethod* method)
  25561. {
  25562. static bool s_Il2CppMethodInitialized;
  25563. if (!s_Il2CppMethodInitialized)
  25564. {
  25565. il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m622251156_MetadataUsageId);
  25566. s_Il2CppMethodInitialized = true;
  25567. }
  25568. Type_t * V_0 = NULL;
  25569. MethodInfo_t * V_1 = NULL;
  25570. Type_t * G_B3_0 = NULL;
  25571. Type_t * G_B2_0 = NULL;
  25572. {
  25573. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  25574. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25575. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  25576. V_0 = L_1;
  25577. PersistentCall_t3407714124 * L_2 = ___call0;
  25578. NullCheck(L_2);
  25579. ArgumentCache_t2187958399 * L_3 = PersistentCall_get_arguments_m3144105308(L_2, /*hidden argument*/NULL);
  25580. NullCheck(L_3);
  25581. String_t* L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_3, /*hidden argument*/NULL);
  25582. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  25583. bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  25584. if (L_5)
  25585. {
  25586. goto IL_0044;
  25587. }
  25588. }
  25589. {
  25590. PersistentCall_t3407714124 * L_6 = ___call0;
  25591. NullCheck(L_6);
  25592. ArgumentCache_t2187958399 * L_7 = PersistentCall_get_arguments_m3144105308(L_6, /*hidden argument*/NULL);
  25593. NullCheck(L_7);
  25594. String_t* L_8 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_7, /*hidden argument*/NULL);
  25595. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25596. Type_t * L_9 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m3605423543, L_8, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null");
  25597. Type_t * L_10 = L_9;
  25598. G_B2_0 = L_10;
  25599. if (L_10)
  25600. {
  25601. G_B3_0 = L_10;
  25602. goto IL_0043;
  25603. }
  25604. }
  25605. {
  25606. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  25607. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25608. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  25609. G_B3_0 = L_12;
  25610. }
  25611. IL_0043:
  25612. {
  25613. V_0 = G_B3_0;
  25614. }
  25615. IL_0044:
  25616. {
  25617. PersistentCall_t3407714124 * L_13 = ___call0;
  25618. NullCheck(L_13);
  25619. String_t* L_14 = PersistentCall_get_methodName_m4214122315(L_13, /*hidden argument*/NULL);
  25620. PersistentCall_t3407714124 * L_15 = ___call0;
  25621. NullCheck(L_15);
  25622. Object_t631007953 * L_16 = PersistentCall_get_target_m830923650(L_15, /*hidden argument*/NULL);
  25623. PersistentCall_t3407714124 * L_17 = ___call0;
  25624. NullCheck(L_17);
  25625. int32_t L_18 = PersistentCall_get_mode_m483997668(L_17, /*hidden argument*/NULL);
  25626. Type_t * L_19 = V_0;
  25627. MethodInfo_t * L_20 = UnityEventBase_FindMethod_m3366332957(__this, L_14, L_16, L_18, L_19, /*hidden argument*/NULL);
  25628. V_1 = L_20;
  25629. goto IL_0063;
  25630. }
  25631. IL_0063:
  25632. {
  25633. MethodInfo_t * L_21 = V_1;
  25634. return L_21;
  25635. }
  25636. }
  25637. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type)
  25638. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m3366332957 (UnityEventBase_t3960448221 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
  25639. {
  25640. static bool s_Il2CppMethodInitialized;
  25641. if (!s_Il2CppMethodInitialized)
  25642. {
  25643. il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m3366332957_MetadataUsageId);
  25644. s_Il2CppMethodInitialized = true;
  25645. }
  25646. MethodInfo_t * V_0 = NULL;
  25647. Type_t * G_B10_0 = NULL;
  25648. int32_t G_B10_1 = 0;
  25649. TypeU5BU5D_t3940880105* G_B10_2 = NULL;
  25650. TypeU5BU5D_t3940880105* G_B10_3 = NULL;
  25651. String_t* G_B10_4 = NULL;
  25652. RuntimeObject * G_B10_5 = NULL;
  25653. Type_t * G_B9_0 = NULL;
  25654. int32_t G_B9_1 = 0;
  25655. TypeU5BU5D_t3940880105* G_B9_2 = NULL;
  25656. TypeU5BU5D_t3940880105* G_B9_3 = NULL;
  25657. String_t* G_B9_4 = NULL;
  25658. RuntimeObject * G_B9_5 = NULL;
  25659. {
  25660. int32_t L_0 = ___mode2;
  25661. switch (L_0)
  25662. {
  25663. case 0:
  25664. {
  25665. goto IL_0028;
  25666. }
  25667. case 1:
  25668. {
  25669. goto IL_0036;
  25670. }
  25671. case 2:
  25672. {
  25673. goto IL_00c9;
  25674. }
  25675. case 3:
  25676. {
  25677. goto IL_0069;
  25678. }
  25679. case 4:
  25680. {
  25681. goto IL_0049;
  25682. }
  25683. case 5:
  25684. {
  25685. goto IL_00a9;
  25686. }
  25687. case 6:
  25688. {
  25689. goto IL_0089;
  25690. }
  25691. }
  25692. }
  25693. {
  25694. goto IL_00f2;
  25695. }
  25696. IL_0028:
  25697. {
  25698. String_t* L_1 = ___name0;
  25699. RuntimeObject * L_2 = ___listener1;
  25700. MethodInfo_t * L_3 = VirtFuncInvoker2< MethodInfo_t *, String_t*, RuntimeObject * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Object) */, __this, L_1, L_2);
  25701. V_0 = L_3;
  25702. goto IL_00f9;
  25703. }
  25704. IL_0036:
  25705. {
  25706. RuntimeObject * L_4 = ___listener1;
  25707. String_t* L_5 = ___name0;
  25708. MethodInfo_t * L_6 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_4, L_5, ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL);
  25709. V_0 = L_6;
  25710. goto IL_00f9;
  25711. }
  25712. IL_0049:
  25713. {
  25714. RuntimeObject * L_7 = ___listener1;
  25715. String_t* L_8 = ___name0;
  25716. TypeU5BU5D_t3940880105* L_9 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  25717. RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  25718. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25719. Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  25720. NullCheck(L_9);
  25721. ArrayElementTypeCheck (L_9, L_11);
  25722. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_11);
  25723. MethodInfo_t * L_12 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_7, L_8, L_9, /*hidden argument*/NULL);
  25724. V_0 = L_12;
  25725. goto IL_00f9;
  25726. }
  25727. IL_0069:
  25728. {
  25729. RuntimeObject * L_13 = ___listener1;
  25730. String_t* L_14 = ___name0;
  25731. TypeU5BU5D_t3940880105* L_15 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  25732. RuntimeTypeHandle_t3027515415 L_16 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  25733. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25734. Type_t * L_17 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  25735. NullCheck(L_15);
  25736. ArrayElementTypeCheck (L_15, L_17);
  25737. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
  25738. MethodInfo_t * L_18 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_13, L_14, L_15, /*hidden argument*/NULL);
  25739. V_0 = L_18;
  25740. goto IL_00f9;
  25741. }
  25742. IL_0089:
  25743. {
  25744. RuntimeObject * L_19 = ___listener1;
  25745. String_t* L_20 = ___name0;
  25746. TypeU5BU5D_t3940880105* L_21 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  25747. RuntimeTypeHandle_t3027515415 L_22 = { reinterpret_cast<intptr_t> (Boolean_t97287965_0_0_0_var) };
  25748. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25749. Type_t * L_23 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_22, /*hidden argument*/NULL);
  25750. NullCheck(L_21);
  25751. ArrayElementTypeCheck (L_21, L_23);
  25752. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
  25753. MethodInfo_t * L_24 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_19, L_20, L_21, /*hidden argument*/NULL);
  25754. V_0 = L_24;
  25755. goto IL_00f9;
  25756. }
  25757. IL_00a9:
  25758. {
  25759. RuntimeObject * L_25 = ___listener1;
  25760. String_t* L_26 = ___name0;
  25761. TypeU5BU5D_t3940880105* L_27 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  25762. RuntimeTypeHandle_t3027515415 L_28 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  25763. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25764. Type_t * L_29 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_28, /*hidden argument*/NULL);
  25765. NullCheck(L_27);
  25766. ArrayElementTypeCheck (L_27, L_29);
  25767. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  25768. MethodInfo_t * L_30 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/NULL);
  25769. V_0 = L_30;
  25770. goto IL_00f9;
  25771. }
  25772. IL_00c9:
  25773. {
  25774. RuntimeObject * L_31 = ___listener1;
  25775. String_t* L_32 = ___name0;
  25776. TypeU5BU5D_t3940880105* L_33 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  25777. Type_t * L_34 = ___argumentType3;
  25778. Type_t * L_35 = L_34;
  25779. G_B9_0 = L_35;
  25780. G_B9_1 = 0;
  25781. G_B9_2 = L_33;
  25782. G_B9_3 = L_33;
  25783. G_B9_4 = L_32;
  25784. G_B9_5 = L_31;
  25785. if (L_35)
  25786. {
  25787. G_B10_0 = L_35;
  25788. G_B10_1 = 0;
  25789. G_B10_2 = L_33;
  25790. G_B10_3 = L_33;
  25791. G_B10_4 = L_32;
  25792. G_B10_5 = L_31;
  25793. goto IL_00e6;
  25794. }
  25795. }
  25796. {
  25797. RuntimeTypeHandle_t3027515415 L_36 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  25798. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25799. Type_t * L_37 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_36, /*hidden argument*/NULL);
  25800. G_B10_0 = L_37;
  25801. G_B10_1 = G_B9_1;
  25802. G_B10_2 = G_B9_2;
  25803. G_B10_3 = G_B9_3;
  25804. G_B10_4 = G_B9_4;
  25805. G_B10_5 = G_B9_5;
  25806. }
  25807. IL_00e6:
  25808. {
  25809. NullCheck(G_B10_2);
  25810. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  25811. (G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
  25812. MethodInfo_t * L_38 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
  25813. V_0 = L_38;
  25814. goto IL_00f9;
  25815. }
  25816. IL_00f2:
  25817. {
  25818. V_0 = (MethodInfo_t *)NULL;
  25819. goto IL_00f9;
  25820. }
  25821. IL_00f9:
  25822. {
  25823. MethodInfo_t * L_39 = V_0;
  25824. return L_39;
  25825. }
  25826. }
  25827. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  25828. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m3575963459 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25829. {
  25830. {
  25831. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  25832. NullCheck(L_0);
  25833. InvokableCallList_ClearPersistent_m1904264973(L_0, /*hidden argument*/NULL);
  25834. __this->set_m_CallsDirty_3((bool)1);
  25835. return;
  25836. }
  25837. }
  25838. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  25839. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25840. {
  25841. {
  25842. bool L_0 = __this->get_m_CallsDirty_3();
  25843. if (!L_0)
  25844. {
  25845. goto IL_0027;
  25846. }
  25847. }
  25848. {
  25849. PersistentCallGroup_t3050769227 * L_1 = __this->get_m_PersistentCalls_1();
  25850. InvokableCallList_t2498835369 * L_2 = __this->get_m_Calls_0();
  25851. NullCheck(L_1);
  25852. PersistentCallGroup_Initialize_m4253175514(L_1, L_2, __this, /*hidden argument*/NULL);
  25853. __this->set_m_CallsDirty_3((bool)0);
  25854. }
  25855. IL_0027:
  25856. {
  25857. return;
  25858. }
  25859. }
  25860. // System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
  25861. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_m3539965410 (UnityEventBase_t3960448221 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method)
  25862. {
  25863. {
  25864. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  25865. BaseInvokableCall_t2703961024 * L_1 = ___call0;
  25866. NullCheck(L_0);
  25867. InvokableCallList_AddListener_m230402324(L_0, L_1, /*hidden argument*/NULL);
  25868. return;
  25869. }
  25870. }
  25871. // System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
  25872. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_m3326364145 (UnityEventBase_t3960448221 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method)
  25873. {
  25874. {
  25875. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  25876. RuntimeObject * L_1 = ___targetObj0;
  25877. MethodInfo_t * L_2 = ___method1;
  25878. NullCheck(L_0);
  25879. InvokableCallList_RemoveListener_m1769379719(L_0, L_1, L_2, /*hidden argument*/NULL);
  25880. return;
  25881. }
  25882. }
  25883. // System.Void UnityEngine.Events.UnityEventBase::RemoveAllListeners()
  25884. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RemoveAllListeners_m858411973 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25885. {
  25886. {
  25887. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  25888. NullCheck(L_0);
  25889. InvokableCallList_Clear_m2813346197(L_0, /*hidden argument*/NULL);
  25890. return;
  25891. }
  25892. }
  25893. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  25894. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * UnityEventBase_PrepareInvoke_m1785382128 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25895. {
  25896. List_1_t4176035766 * V_0 = NULL;
  25897. {
  25898. UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690(__this, /*hidden argument*/NULL);
  25899. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  25900. NullCheck(L_0);
  25901. List_1_t4176035766 * L_1 = InvokableCallList_PrepareInvoke_m4003891334(L_0, /*hidden argument*/NULL);
  25902. V_0 = L_1;
  25903. goto IL_0018;
  25904. }
  25905. IL_0018:
  25906. {
  25907. List_1_t4176035766 * L_2 = V_0;
  25908. return L_2;
  25909. }
  25910. }
  25911. // System.String UnityEngine.Events.UnityEventBase::ToString()
  25912. extern "C" IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m1554306026 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  25913. {
  25914. static bool s_Il2CppMethodInitialized;
  25915. if (!s_Il2CppMethodInitialized)
  25916. {
  25917. il2cpp_codegen_initialize_method (UnityEventBase_ToString_m1554306026_MetadataUsageId);
  25918. s_Il2CppMethodInitialized = true;
  25919. }
  25920. String_t* V_0 = NULL;
  25921. {
  25922. String_t* L_0 = Object_ToString_m1740002499(__this, /*hidden argument*/NULL);
  25923. Type_t * L_1 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  25924. NullCheck(L_1);
  25925. String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(19 /* System.String System.Type::get_FullName() */, L_1);
  25926. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  25927. String_t* L_3 = String_Concat_m3755062657(NULL /*static, unused*/, L_0, _stringLiteral3452614528, L_2, /*hidden argument*/NULL);
  25928. V_0 = L_3;
  25929. goto IL_0022;
  25930. }
  25931. IL_0022:
  25932. {
  25933. String_t* L_4 = V_0;
  25934. return L_4;
  25935. }
  25936. }
  25937. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[])
  25938. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m3989987635 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t3940880105* ___argumentTypes2, const RuntimeMethod* method)
  25939. {
  25940. static bool s_Il2CppMethodInitialized;
  25941. if (!s_Il2CppMethodInitialized)
  25942. {
  25943. il2cpp_codegen_initialize_method (UnityEventBase_GetValidMethodInfo_m3989987635_MetadataUsageId);
  25944. s_Il2CppMethodInitialized = true;
  25945. }
  25946. Type_t * V_0 = NULL;
  25947. MethodInfo_t * V_1 = NULL;
  25948. ParameterInfoU5BU5D_t390618515* V_2 = NULL;
  25949. bool V_3 = false;
  25950. int32_t V_4 = 0;
  25951. ParameterInfo_t1861056598 * V_5 = NULL;
  25952. ParameterInfoU5BU5D_t390618515* V_6 = NULL;
  25953. int32_t V_7 = 0;
  25954. Type_t * V_8 = NULL;
  25955. Type_t * V_9 = NULL;
  25956. MethodInfo_t * V_10 = NULL;
  25957. {
  25958. RuntimeObject * L_0 = ___obj0;
  25959. NullCheck(L_0);
  25960. Type_t * L_1 = Object_GetType_m88164663(L_0, /*hidden argument*/NULL);
  25961. V_0 = L_1;
  25962. goto IL_009c;
  25963. }
  25964. IL_000d:
  25965. {
  25966. Type_t * L_2 = V_0;
  25967. String_t* L_3 = ___functionName1;
  25968. TypeU5BU5D_t3940880105* L_4 = ___argumentTypes2;
  25969. NullCheck(L_2);
  25970. MethodInfo_t * L_5 = Type_GetMethod_m637078096(L_2, L_3, ((int32_t)52), (Binder_t2999457153 *)NULL, L_4, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, /*hidden argument*/NULL);
  25971. V_1 = L_5;
  25972. MethodInfo_t * L_6 = V_1;
  25973. if (!L_6)
  25974. {
  25975. goto IL_0094;
  25976. }
  25977. }
  25978. {
  25979. MethodInfo_t * L_7 = V_1;
  25980. NullCheck(L_7);
  25981. ParameterInfoU5BU5D_t390618515* L_8 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_7);
  25982. V_2 = L_8;
  25983. V_3 = (bool)1;
  25984. V_4 = 0;
  25985. ParameterInfoU5BU5D_t390618515* L_9 = V_2;
  25986. V_6 = L_9;
  25987. V_7 = 0;
  25988. goto IL_007a;
  25989. }
  25990. IL_003a:
  25991. {
  25992. ParameterInfoU5BU5D_t390618515* L_10 = V_6;
  25993. int32_t L_11 = V_7;
  25994. NullCheck(L_10);
  25995. int32_t L_12 = L_11;
  25996. ParameterInfo_t1861056598 * L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  25997. V_5 = L_13;
  25998. TypeU5BU5D_t3940880105* L_14 = ___argumentTypes2;
  25999. int32_t L_15 = V_4;
  26000. NullCheck(L_14);
  26001. int32_t L_16 = L_15;
  26002. Type_t * L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  26003. V_8 = L_17;
  26004. ParameterInfo_t1861056598 * L_18 = V_5;
  26005. NullCheck(L_18);
  26006. Type_t * L_19 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_18);
  26007. V_9 = L_19;
  26008. Type_t * L_20 = V_8;
  26009. NullCheck(L_20);
  26010. bool L_21 = Type_get_IsPrimitive_m1114712797(L_20, /*hidden argument*/NULL);
  26011. Type_t * L_22 = V_9;
  26012. NullCheck(L_22);
  26013. bool L_23 = Type_get_IsPrimitive_m1114712797(L_22, /*hidden argument*/NULL);
  26014. V_3 = (bool)((((int32_t)L_21) == ((int32_t)L_23))? 1 : 0);
  26015. bool L_24 = V_3;
  26016. if (L_24)
  26017. {
  26018. goto IL_006d;
  26019. }
  26020. }
  26021. {
  26022. goto IL_0085;
  26023. }
  26024. IL_006d:
  26025. {
  26026. int32_t L_25 = V_4;
  26027. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  26028. int32_t L_26 = V_7;
  26029. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  26030. }
  26031. IL_007a:
  26032. {
  26033. int32_t L_27 = V_7;
  26034. ParameterInfoU5BU5D_t390618515* L_28 = V_6;
  26035. NullCheck(L_28);
  26036. if ((((int32_t)L_27) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_28)->max_length)))))))
  26037. {
  26038. goto IL_003a;
  26039. }
  26040. }
  26041. IL_0085:
  26042. {
  26043. bool L_29 = V_3;
  26044. if (!L_29)
  26045. {
  26046. goto IL_0093;
  26047. }
  26048. }
  26049. {
  26050. MethodInfo_t * L_30 = V_1;
  26051. V_10 = L_30;
  26052. goto IL_00ba;
  26053. }
  26054. IL_0093:
  26055. {
  26056. }
  26057. IL_0094:
  26058. {
  26059. Type_t * L_31 = V_0;
  26060. NullCheck(L_31);
  26061. Type_t * L_32 = VirtFuncInvoker0< Type_t * >::Invoke(18 /* System.Type System.Type::get_BaseType() */, L_31);
  26062. V_0 = L_32;
  26063. }
  26064. IL_009c:
  26065. {
  26066. Type_t * L_33 = V_0;
  26067. RuntimeTypeHandle_t3027515415 L_34 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  26068. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  26069. Type_t * L_35 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  26070. if ((((RuntimeObject*)(Type_t *)L_33) == ((RuntimeObject*)(Type_t *)L_35)))
  26071. {
  26072. goto IL_00b2;
  26073. }
  26074. }
  26075. {
  26076. Type_t * L_36 = V_0;
  26077. if (L_36)
  26078. {
  26079. goto IL_000d;
  26080. }
  26081. }
  26082. IL_00b2:
  26083. {
  26084. V_10 = (MethodInfo_t *)NULL;
  26085. goto IL_00ba;
  26086. }
  26087. IL_00ba:
  26088. {
  26089. MethodInfo_t * L_37 = V_10;
  26090. return L_37;
  26091. }
  26092. }
  26093. #ifdef __clang__
  26094. #pragma clang diagnostic pop
  26095. #endif
  26096. #ifdef __clang__
  26097. #pragma clang diagnostic push
  26098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26099. #pragma clang diagnostic ignored "-Wunused-variable"
  26100. #endif
  26101. #ifdef __clang__
  26102. #pragma clang diagnostic pop
  26103. #endif
  26104. #ifdef __clang__
  26105. #pragma clang diagnostic push
  26106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26107. #pragma clang diagnostic ignored "-Wunused-variable"
  26108. #endif
  26109. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  26110. extern "C" IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m2191480222 (ExecuteInEditMode_t3727731349 * __this, const RuntimeMethod* method)
  26111. {
  26112. {
  26113. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  26114. return;
  26115. }
  26116. }
  26117. #ifdef __clang__
  26118. #pragma clang diagnostic pop
  26119. #endif
  26120. #ifdef __clang__
  26121. #pragma clang diagnostic push
  26122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26123. #pragma clang diagnostic ignored "-Wunused-variable"
  26124. #endif
  26125. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  26126. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790 (CameraPlayable_t3330816414 * __this, const RuntimeMethod* method)
  26127. {
  26128. PlayableHandle_t1095853803 V_0;
  26129. memset(&V_0, 0, sizeof(V_0));
  26130. {
  26131. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  26132. V_0 = L_0;
  26133. goto IL_000d;
  26134. }
  26135. IL_000d:
  26136. {
  26137. PlayableHandle_t1095853803 L_1 = V_0;
  26138. return L_1;
  26139. }
  26140. }
  26141. extern "C" PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26142. {
  26143. CameraPlayable_t3330816414 * _thisAdjusted = reinterpret_cast<CameraPlayable_t3330816414 *>(__this + 1);
  26144. return CameraPlayable_GetHandle_m1459651790(_thisAdjusted, method);
  26145. }
  26146. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  26147. extern "C" IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m4009879053 (CameraPlayable_t3330816414 * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method)
  26148. {
  26149. bool V_0 = false;
  26150. {
  26151. PlayableHandle_t1095853803 L_0 = CameraPlayable_GetHandle_m1459651790(__this, /*hidden argument*/NULL);
  26152. PlayableHandle_t1095853803 L_1 = CameraPlayable_GetHandle_m1459651790((&___other0), /*hidden argument*/NULL);
  26153. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  26154. V_0 = L_2;
  26155. goto IL_0019;
  26156. }
  26157. IL_0019:
  26158. {
  26159. bool L_3 = V_0;
  26160. return L_3;
  26161. }
  26162. }
  26163. extern "C" bool CameraPlayable_Equals_m4009879053_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method)
  26164. {
  26165. CameraPlayable_t3330816414 * _thisAdjusted = reinterpret_cast<CameraPlayable_t3330816414 *>(__this + 1);
  26166. return CameraPlayable_Equals_m4009879053(_thisAdjusted, ___other0, method);
  26167. }
  26168. #ifdef __clang__
  26169. #pragma clang diagnostic pop
  26170. #endif
  26171. #ifdef __clang__
  26172. #pragma clang diagnostic push
  26173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26174. #pragma clang diagnostic ignored "-Wunused-variable"
  26175. #endif
  26176. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  26177. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933 (MaterialEffectPlayable_t3995207978 * __this, const RuntimeMethod* method)
  26178. {
  26179. PlayableHandle_t1095853803 V_0;
  26180. memset(&V_0, 0, sizeof(V_0));
  26181. {
  26182. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  26183. V_0 = L_0;
  26184. goto IL_000d;
  26185. }
  26186. IL_000d:
  26187. {
  26188. PlayableHandle_t1095853803 L_1 = V_0;
  26189. return L_1;
  26190. }
  26191. }
  26192. extern "C" PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26193. {
  26194. MaterialEffectPlayable_t3995207978 * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_t3995207978 *>(__this + 1);
  26195. return MaterialEffectPlayable_GetHandle_m4279427933(_thisAdjusted, method);
  26196. }
  26197. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  26198. extern "C" IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m3750885802 (MaterialEffectPlayable_t3995207978 * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method)
  26199. {
  26200. bool V_0 = false;
  26201. {
  26202. PlayableHandle_t1095853803 L_0 = MaterialEffectPlayable_GetHandle_m4279427933(__this, /*hidden argument*/NULL);
  26203. PlayableHandle_t1095853803 L_1 = MaterialEffectPlayable_GetHandle_m4279427933((&___other0), /*hidden argument*/NULL);
  26204. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  26205. V_0 = L_2;
  26206. goto IL_0019;
  26207. }
  26208. IL_0019:
  26209. {
  26210. bool L_3 = V_0;
  26211. return L_3;
  26212. }
  26213. }
  26214. extern "C" bool MaterialEffectPlayable_Equals_m3750885802_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method)
  26215. {
  26216. MaterialEffectPlayable_t3995207978 * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_t3995207978 *>(__this + 1);
  26217. return MaterialEffectPlayable_Equals_m3750885802(_thisAdjusted, ___other0, method);
  26218. }
  26219. #ifdef __clang__
  26220. #pragma clang diagnostic pop
  26221. #endif
  26222. #ifdef __clang__
  26223. #pragma clang diagnostic push
  26224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26225. #pragma clang diagnostic ignored "-Wunused-variable"
  26226. #endif
  26227. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  26228. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785 (TextureMixerPlayable_t2398603962 * __this, const RuntimeMethod* method)
  26229. {
  26230. PlayableHandle_t1095853803 V_0;
  26231. memset(&V_0, 0, sizeof(V_0));
  26232. {
  26233. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  26234. V_0 = L_0;
  26235. goto IL_000d;
  26236. }
  26237. IL_000d:
  26238. {
  26239. PlayableHandle_t1095853803 L_1 = V_0;
  26240. return L_1;
  26241. }
  26242. }
  26243. extern "C" PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26244. {
  26245. TextureMixerPlayable_t2398603962 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t2398603962 *>(__this + 1);
  26246. return TextureMixerPlayable_GetHandle_m2203457785(_thisAdjusted, method);
  26247. }
  26248. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  26249. extern "C" IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m1074187513 (TextureMixerPlayable_t2398603962 * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method)
  26250. {
  26251. bool V_0 = false;
  26252. {
  26253. PlayableHandle_t1095853803 L_0 = TextureMixerPlayable_GetHandle_m2203457785(__this, /*hidden argument*/NULL);
  26254. PlayableHandle_t1095853803 L_1 = TextureMixerPlayable_GetHandle_m2203457785((&___other0), /*hidden argument*/NULL);
  26255. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  26256. V_0 = L_2;
  26257. goto IL_0019;
  26258. }
  26259. IL_0019:
  26260. {
  26261. bool L_3 = V_0;
  26262. return L_3;
  26263. }
  26264. }
  26265. extern "C" bool TextureMixerPlayable_Equals_m1074187513_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method)
  26266. {
  26267. TextureMixerPlayable_t2398603962 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t2398603962 *>(__this + 1);
  26268. return TextureMixerPlayable_Equals_m1074187513(_thisAdjusted, ___other0, method);
  26269. }
  26270. #ifdef __clang__
  26271. #pragma clang diagnostic pop
  26272. #endif
  26273. #ifdef __clang__
  26274. #pragma clang diagnostic push
  26275. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26276. #pragma clang diagnostic ignored "-Wunused-variable"
  26277. #endif
  26278. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
  26279. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 TexturePlayableOutput_GetHandle_m1298994728 (TexturePlayableOutput_t648497447 * __this, const RuntimeMethod* method)
  26280. {
  26281. PlayableOutputHandle_t4208053793 V_0;
  26282. memset(&V_0, 0, sizeof(V_0));
  26283. {
  26284. PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0();
  26285. V_0 = L_0;
  26286. goto IL_000d;
  26287. }
  26288. IL_000d:
  26289. {
  26290. PlayableOutputHandle_t4208053793 L_1 = V_0;
  26291. return L_1;
  26292. }
  26293. }
  26294. extern "C" PlayableOutputHandle_t4208053793 TexturePlayableOutput_GetHandle_m1298994728_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26295. {
  26296. TexturePlayableOutput_t648497447 * _thisAdjusted = reinterpret_cast<TexturePlayableOutput_t648497447 *>(__this + 1);
  26297. return TexturePlayableOutput_GetHandle_m1298994728(_thisAdjusted, method);
  26298. }
  26299. #ifdef __clang__
  26300. #pragma clang diagnostic pop
  26301. #endif
  26302. #ifdef __clang__
  26303. #pragma clang diagnostic push
  26304. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26305. #pragma clang diagnostic ignored "-Wunused-variable"
  26306. #endif
  26307. // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::get_currentPipeline()
  26308. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RenderPipelineManager_get_currentPipeline_m1638613344 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  26309. {
  26310. static bool s_Il2CppMethodInitialized;
  26311. if (!s_Il2CppMethodInitialized)
  26312. {
  26313. il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m1638613344_MetadataUsageId);
  26314. s_Il2CppMethodInitialized = true;
  26315. }
  26316. RuntimeObject* V_0 = NULL;
  26317. {
  26318. RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_1();
  26319. V_0 = L_0;
  26320. goto IL_000b;
  26321. }
  26322. IL_000b:
  26323. {
  26324. RuntimeObject* L_1 = V_0;
  26325. return L_1;
  26326. }
  26327. }
  26328. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Experimental.Rendering.IRenderPipeline)
  26329. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m3492857006 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___value0, const RuntimeMethod* method)
  26330. {
  26331. static bool s_Il2CppMethodInitialized;
  26332. if (!s_Il2CppMethodInitialized)
  26333. {
  26334. il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_m3492857006_MetadataUsageId);
  26335. s_Il2CppMethodInitialized = true;
  26336. }
  26337. {
  26338. RuntimeObject* L_0 = ___value0;
  26339. ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_1(L_0);
  26340. return;
  26341. }
  26342. }
  26343. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  26344. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m3545163046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  26345. {
  26346. static bool s_Il2CppMethodInitialized;
  26347. if (!s_Il2CppMethodInitialized)
  26348. {
  26349. il2cpp_codegen_initialize_method (RenderPipelineManager_CleanupRenderPipeline_m3545163046_MetadataUsageId);
  26350. s_Il2CppMethodInitialized = true;
  26351. }
  26352. {
  26353. RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  26354. if (!L_0)
  26355. {
  26356. goto IL_0015;
  26357. }
  26358. }
  26359. {
  26360. RuntimeObject* L_1 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  26361. NullCheck(L_1);
  26362. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.Experimental.Rendering.IRenderPipelineAsset::DestroyCreatedInstances() */, IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var, L_1);
  26363. }
  26364. IL_0015:
  26365. {
  26366. ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RuntimeObject*)NULL);
  26367. RenderPipelineManager_set_currentPipeline_m3492857006(NULL /*static, unused*/, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  26368. return;
  26369. }
  26370. }
  26371. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Experimental.Rendering.IRenderPipelineAsset,UnityEngine.Camera[],System.IntPtr)
  26372. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m3799666479 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, CameraU5BU5D_t1709987734* ___cameras1, intptr_t ___loopPtr2, const RuntimeMethod* method)
  26373. {
  26374. static bool s_Il2CppMethodInitialized;
  26375. if (!s_Il2CppMethodInitialized)
  26376. {
  26377. il2cpp_codegen_initialize_method (RenderPipelineManager_DoRenderLoop_Internal_m3799666479_MetadataUsageId);
  26378. s_Il2CppMethodInitialized = true;
  26379. }
  26380. ScriptableRenderContext_t274343796 V_0;
  26381. memset(&V_0, 0, sizeof(V_0));
  26382. {
  26383. RuntimeObject* L_0 = ___pipe0;
  26384. RenderPipelineManager_PrepareRenderPipeline_m4184225229(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  26385. RuntimeObject* L_1 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  26386. if (L_1)
  26387. {
  26388. goto IL_0016;
  26389. }
  26390. }
  26391. {
  26392. goto IL_002a;
  26393. }
  26394. IL_0016:
  26395. {
  26396. intptr_t L_2 = ___loopPtr2;
  26397. ScriptableRenderContext__ctor_m172989033((&V_0), L_2, /*hidden argument*/NULL);
  26398. RuntimeObject* L_3 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  26399. ScriptableRenderContext_t274343796 L_4 = V_0;
  26400. CameraU5BU5D_t1709987734* L_5 = ___cameras1;
  26401. NullCheck(L_3);
  26402. InterfaceActionInvoker2< ScriptableRenderContext_t274343796 , CameraU5BU5D_t1709987734* >::Invoke(1 /* System.Void UnityEngine.Experimental.Rendering.IRenderPipeline::Render(UnityEngine.Experimental.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, IRenderPipeline_t857809005_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  26403. }
  26404. IL_002a:
  26405. {
  26406. return;
  26407. }
  26408. }
  26409. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Experimental.Rendering.IRenderPipelineAsset)
  26410. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4184225229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, const RuntimeMethod* method)
  26411. {
  26412. static bool s_Il2CppMethodInitialized;
  26413. if (!s_Il2CppMethodInitialized)
  26414. {
  26415. il2cpp_codegen_initialize_method (RenderPipelineManager_PrepareRenderPipeline_m4184225229_MetadataUsageId);
  26416. s_Il2CppMethodInitialized = true;
  26417. }
  26418. {
  26419. RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  26420. RuntimeObject* L_1 = ___pipe0;
  26421. if ((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)L_1)))
  26422. {
  26423. goto IL_0025;
  26424. }
  26425. }
  26426. {
  26427. RuntimeObject* L_2 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  26428. if (!L_2)
  26429. {
  26430. goto IL_001e;
  26431. }
  26432. }
  26433. {
  26434. RenderPipelineManager_CleanupRenderPipeline_m3545163046(NULL /*static, unused*/, /*hidden argument*/NULL);
  26435. }
  26436. IL_001e:
  26437. {
  26438. RuntimeObject* L_3 = ___pipe0;
  26439. ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
  26440. }
  26441. IL_0025:
  26442. {
  26443. RuntimeObject* L_4 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  26444. if (!L_4)
  26445. {
  26446. goto IL_0057;
  26447. }
  26448. }
  26449. {
  26450. RuntimeObject* L_5 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  26451. if (!L_5)
  26452. {
  26453. goto IL_0048;
  26454. }
  26455. }
  26456. {
  26457. RuntimeObject* L_6 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  26458. NullCheck(L_6);
  26459. bool L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IRenderPipeline::get_disposed() */, IRenderPipeline_t857809005_il2cpp_TypeInfo_var, L_6);
  26460. if (!L_7)
  26461. {
  26462. goto IL_0057;
  26463. }
  26464. }
  26465. IL_0048:
  26466. {
  26467. RuntimeObject* L_8 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  26468. NullCheck(L_8);
  26469. RuntimeObject* L_9 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.IRenderPipelineAsset::CreatePipeline() */, IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var, L_8);
  26470. RenderPipelineManager_set_currentPipeline_m3492857006(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  26471. }
  26472. IL_0057:
  26473. {
  26474. return;
  26475. }
  26476. }
  26477. #ifdef __clang__
  26478. #pragma clang diagnostic pop
  26479. #endif
  26480. #ifdef __clang__
  26481. #pragma clang diagnostic push
  26482. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26483. #pragma clang diagnostic ignored "-Wunused-variable"
  26484. #endif
  26485. // System.Void UnityEngine.Experimental.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  26486. extern "C" IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m172989033 (ScriptableRenderContext_t274343796 * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  26487. {
  26488. {
  26489. intptr_t L_0 = ___ptr0;
  26490. __this->set_m_Ptr_0(L_0);
  26491. return;
  26492. }
  26493. }
  26494. extern "C" void ScriptableRenderContext__ctor_m172989033_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  26495. {
  26496. ScriptableRenderContext_t274343796 * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t274343796 *>(__this + 1);
  26497. ScriptableRenderContext__ctor_m172989033(_thisAdjusted, ___ptr0, method);
  26498. }
  26499. #ifdef __clang__
  26500. #pragma clang diagnostic pop
  26501. #endif
  26502. #ifdef __clang__
  26503. #pragma clang diagnostic push
  26504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26505. #pragma clang diagnostic ignored "-Wunused-variable"
  26506. #endif
  26507. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  26508. extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke(const FailedToLoadScriptObject_t547604379& unmarshaled, FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled)
  26509. {
  26510. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  26511. }
  26512. extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke_back(const FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t547604379& unmarshaled)
  26513. {
  26514. intptr_t unmarshaled_m_CachedPtr_temp_0;
  26515. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  26516. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  26517. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  26518. }
  26519. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  26520. extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled)
  26521. {
  26522. }
  26523. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  26524. extern "C" void FailedToLoadScriptObject_t547604379_marshal_com(const FailedToLoadScriptObject_t547604379& unmarshaled, FailedToLoadScriptObject_t547604379_marshaled_com& marshaled)
  26525. {
  26526. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  26527. }
  26528. extern "C" void FailedToLoadScriptObject_t547604379_marshal_com_back(const FailedToLoadScriptObject_t547604379_marshaled_com& marshaled, FailedToLoadScriptObject_t547604379& unmarshaled)
  26529. {
  26530. intptr_t unmarshaled_m_CachedPtr_temp_0;
  26531. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  26532. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  26533. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  26534. }
  26535. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  26536. extern "C" void FailedToLoadScriptObject_t547604379_marshal_com_cleanup(FailedToLoadScriptObject_t547604379_marshaled_com& marshaled)
  26537. {
  26538. }
  26539. #ifdef __clang__
  26540. #pragma clang diagnostic pop
  26541. #endif
  26542. #ifdef __clang__
  26543. #pragma clang diagnostic push
  26544. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26545. #pragma clang diagnostic ignored "-Wunused-variable"
  26546. #endif
  26547. #ifdef __clang__
  26548. #pragma clang diagnostic pop
  26549. #endif
  26550. #ifdef __clang__
  26551. #pragma clang diagnostic push
  26552. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26553. #pragma clang diagnostic ignored "-Wunused-variable"
  26554. #endif
  26555. // System.Void UnityEngine.Flare::.ctor()
  26556. extern "C" IL2CPP_METHOD_ATTR void Flare__ctor_m1276329951 (Flare_t1765167167 * __this, const RuntimeMethod* method)
  26557. {
  26558. static bool s_Il2CppMethodInitialized;
  26559. if (!s_Il2CppMethodInitialized)
  26560. {
  26561. il2cpp_codegen_initialize_method (Flare__ctor_m1276329951_MetadataUsageId);
  26562. s_Il2CppMethodInitialized = true;
  26563. }
  26564. {
  26565. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26566. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  26567. return;
  26568. }
  26569. }
  26570. #ifdef __clang__
  26571. #pragma clang diagnostic pop
  26572. #endif
  26573. #ifdef __clang__
  26574. #pragma clang diagnostic push
  26575. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26576. #pragma clang diagnostic ignored "-Wunused-variable"
  26577. #endif
  26578. #ifdef __clang__
  26579. #pragma clang diagnostic pop
  26580. #endif
  26581. #ifdef __clang__
  26582. #pragma clang diagnostic push
  26583. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26584. #pragma clang diagnostic ignored "-Wunused-variable"
  26585. #endif
  26586. // System.Void UnityEngine.GameObject::.ctor(System.String)
  26587. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m2093116449 (GameObject_t1113636619 * __this, String_t* ___name0, const RuntimeMethod* method)
  26588. {
  26589. static bool s_Il2CppMethodInitialized;
  26590. if (!s_Il2CppMethodInitialized)
  26591. {
  26592. il2cpp_codegen_initialize_method (GameObject__ctor_m2093116449_MetadataUsageId);
  26593. s_Il2CppMethodInitialized = true;
  26594. }
  26595. {
  26596. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26597. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  26598. String_t* L_0 = ___name0;
  26599. GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  26600. return;
  26601. }
  26602. }
  26603. // System.Void UnityEngine.GameObject::.ctor()
  26604. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m3707688467 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26605. {
  26606. static bool s_Il2CppMethodInitialized;
  26607. if (!s_Il2CppMethodInitialized)
  26608. {
  26609. il2cpp_codegen_initialize_method (GameObject__ctor_m3707688467_MetadataUsageId);
  26610. s_Il2CppMethodInitialized = true;
  26611. }
  26612. {
  26613. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26614. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  26615. GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, (String_t*)NULL, /*hidden argument*/NULL);
  26616. return;
  26617. }
  26618. }
  26619. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  26620. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m1350607670 (GameObject_t1113636619 * __this, String_t* ___name0, TypeU5BU5D_t3940880105* ___components1, const RuntimeMethod* method)
  26621. {
  26622. static bool s_Il2CppMethodInitialized;
  26623. if (!s_Il2CppMethodInitialized)
  26624. {
  26625. il2cpp_codegen_initialize_method (GameObject__ctor_m1350607670_MetadataUsageId);
  26626. s_Il2CppMethodInitialized = true;
  26627. }
  26628. Type_t * V_0 = NULL;
  26629. TypeU5BU5D_t3940880105* V_1 = NULL;
  26630. int32_t V_2 = 0;
  26631. {
  26632. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26633. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  26634. String_t* L_0 = ___name0;
  26635. GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  26636. TypeU5BU5D_t3940880105* L_1 = ___components1;
  26637. V_1 = L_1;
  26638. V_2 = 0;
  26639. goto IL_0028;
  26640. }
  26641. IL_0018:
  26642. {
  26643. TypeU5BU5D_t3940880105* L_2 = V_1;
  26644. int32_t L_3 = V_2;
  26645. NullCheck(L_2);
  26646. int32_t L_4 = L_3;
  26647. Type_t * L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  26648. V_0 = L_5;
  26649. Type_t * L_6 = V_0;
  26650. GameObject_AddComponent_m136524825(__this, L_6, /*hidden argument*/NULL);
  26651. int32_t L_7 = V_2;
  26652. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  26653. }
  26654. IL_0028:
  26655. {
  26656. int32_t L_8 = V_2;
  26657. TypeU5BU5D_t3940880105* L_9 = V_1;
  26658. NullCheck(L_9);
  26659. if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_9)->max_length)))))))
  26660. {
  26661. goto IL_0018;
  26662. }
  26663. }
  26664. {
  26665. return;
  26666. }
  26667. }
  26668. // UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
  26669. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_CreatePrimitive_m2902598419 (RuntimeObject * __this /* static, unused */, int32_t ___type0, const RuntimeMethod* method)
  26670. {
  26671. typedef GameObject_t1113636619 * (*GameObject_CreatePrimitive_m2902598419_ftn) (int32_t);
  26672. static GameObject_CreatePrimitive_m2902598419_ftn _il2cpp_icall_func;
  26673. if (!_il2cpp_icall_func)
  26674. _il2cpp_icall_func = (GameObject_CreatePrimitive_m2902598419_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)");
  26675. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___type0);
  26676. return retVal;
  26677. }
  26678. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  26679. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m1027872079 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  26680. {
  26681. typedef Component_t1923634451 * (*GameObject_GetComponent_m1027872079_ftn) (GameObject_t1113636619 *, Type_t *);
  26682. static GameObject_GetComponent_m1027872079_ftn _il2cpp_icall_func;
  26683. if (!_il2cpp_icall_func)
  26684. _il2cpp_icall_func = (GameObject_GetComponent_m1027872079_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  26685. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  26686. return retVal;
  26687. }
  26688. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  26689. extern "C" IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_m2620139331 (GameObject_t1113636619 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method)
  26690. {
  26691. typedef void (*GameObject_GetComponentFastPath_m2620139331_ftn) (GameObject_t1113636619 *, Type_t *, intptr_t);
  26692. static GameObject_GetComponentFastPath_m2620139331_ftn _il2cpp_icall_func;
  26693. if (!_il2cpp_icall_func)
  26694. _il2cpp_icall_func = (GameObject_GetComponentFastPath_m2620139331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  26695. _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1);
  26696. }
  26697. // UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
  26698. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentByName_m2755032890 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method)
  26699. {
  26700. typedef Component_t1923634451 * (*GameObject_GetComponentByName_m2755032890_ftn) (GameObject_t1113636619 *, String_t*);
  26701. static GameObject_GetComponentByName_m2755032890_ftn _il2cpp_icall_func;
  26702. if (!_il2cpp_icall_func)
  26703. _il2cpp_icall_func = (GameObject_GetComponentByName_m2755032890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentByName(System.String)");
  26704. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  26705. return retVal;
  26706. }
  26707. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.String)
  26708. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m3266446757 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method)
  26709. {
  26710. Component_t1923634451 * V_0 = NULL;
  26711. {
  26712. String_t* L_0 = ___type0;
  26713. Component_t1923634451 * L_1 = GameObject_GetComponentByName_m2755032890(__this, L_0, /*hidden argument*/NULL);
  26714. V_0 = L_1;
  26715. goto IL_000e;
  26716. }
  26717. IL_000e:
  26718. {
  26719. Component_t1923634451 * L_2 = V_0;
  26720. return L_2;
  26721. }
  26722. }
  26723. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  26724. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m2567799249 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  26725. {
  26726. typedef Component_t1923634451 * (*GameObject_GetComponentInChildren_m2567799249_ftn) (GameObject_t1113636619 *, Type_t *, bool);
  26727. static GameObject_GetComponentInChildren_m2567799249_ftn _il2cpp_icall_func;
  26728. if (!_il2cpp_icall_func)
  26729. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m2567799249_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  26730. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  26731. return retVal;
  26732. }
  26733. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
  26734. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m1158380721 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  26735. {
  26736. Component_t1923634451 * V_0 = NULL;
  26737. {
  26738. Type_t * L_0 = ___type0;
  26739. Component_t1923634451 * L_1 = GameObject_GetComponentInChildren_m2567799249(__this, L_0, (bool)0, /*hidden argument*/NULL);
  26740. V_0 = L_1;
  26741. goto IL_000f;
  26742. }
  26743. IL_000f:
  26744. {
  26745. Component_t1923634451 * L_2 = V_0;
  26746. return L_2;
  26747. }
  26748. }
  26749. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  26750. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInParent_m635782859 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  26751. {
  26752. typedef Component_t1923634451 * (*GameObject_GetComponentInParent_m635782859_ftn) (GameObject_t1113636619 *, Type_t *);
  26753. static GameObject_GetComponentInParent_m635782859_ftn _il2cpp_icall_func;
  26754. if (!_il2cpp_icall_func)
  26755. _il2cpp_icall_func = (GameObject_GetComponentInParent_m635782859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type)");
  26756. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  26757. return retVal;
  26758. }
  26759. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  26760. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponents_m1158098240 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  26761. {
  26762. static bool s_Il2CppMethodInitialized;
  26763. if (!s_Il2CppMethodInitialized)
  26764. {
  26765. il2cpp_codegen_initialize_method (GameObject_GetComponents_m1158098240_MetadataUsageId);
  26766. s_Il2CppMethodInitialized = true;
  26767. }
  26768. ComponentU5BU5D_t3294940482* V_0 = NULL;
  26769. {
  26770. Type_t * L_0 = ___type0;
  26771. RuntimeArray * L_1 = GameObject_GetComponentsInternal_m4006738154(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, /*hidden argument*/NULL);
  26772. V_0 = ((ComponentU5BU5D_t3294940482*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var));
  26773. goto IL_0018;
  26774. }
  26775. IL_0018:
  26776. {
  26777. ComponentU5BU5D_t3294940482* L_2 = V_0;
  26778. return L_2;
  26779. }
  26780. }
  26781. // System.Void UnityEngine.GameObject::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  26782. extern "C" IL2CPP_METHOD_ATTR void GameObject_GetComponents_m183693259 (GameObject_t1113636619 * __this, Type_t * ___type0, List_1_t3395709193 * ___results1, const RuntimeMethod* method)
  26783. {
  26784. {
  26785. Type_t * L_0 = ___type0;
  26786. List_1_t3395709193 * L_1 = ___results1;
  26787. GameObject_GetComponentsInternal_m4006738154(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, L_1, /*hidden argument*/NULL);
  26788. return;
  26789. }
  26790. }
  26791. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
  26792. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponentsInChildren_m624359609 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  26793. {
  26794. bool V_0 = false;
  26795. ComponentU5BU5D_t3294940482* V_1 = NULL;
  26796. {
  26797. V_0 = (bool)0;
  26798. Type_t * L_0 = ___type0;
  26799. bool L_1 = V_0;
  26800. ComponentU5BU5D_t3294940482* L_2 = GameObject_GetComponentsInChildren_m2214160636(__this, L_0, L_1, /*hidden argument*/NULL);
  26801. V_1 = L_2;
  26802. goto IL_0011;
  26803. }
  26804. IL_0011:
  26805. {
  26806. ComponentU5BU5D_t3294940482* L_3 = V_1;
  26807. return L_3;
  26808. }
  26809. }
  26810. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
  26811. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponentsInChildren_m2214160636 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  26812. {
  26813. static bool s_Il2CppMethodInitialized;
  26814. if (!s_Il2CppMethodInitialized)
  26815. {
  26816. il2cpp_codegen_initialize_method (GameObject_GetComponentsInChildren_m2214160636_MetadataUsageId);
  26817. s_Il2CppMethodInitialized = true;
  26818. }
  26819. ComponentU5BU5D_t3294940482* V_0 = NULL;
  26820. {
  26821. Type_t * L_0 = ___type0;
  26822. bool L_1 = ___includeInactive1;
  26823. RuntimeArray * L_2 = GameObject_GetComponentsInternal_m4006738154(__this, L_0, (bool)0, (bool)1, L_1, (bool)0, NULL, /*hidden argument*/NULL);
  26824. V_0 = ((ComponentU5BU5D_t3294940482*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var));
  26825. goto IL_0018;
  26826. }
  26827. IL_0018:
  26828. {
  26829. ComponentU5BU5D_t3294940482* L_3 = V_0;
  26830. return L_3;
  26831. }
  26832. }
  26833. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
  26834. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponentsInParent_m2271324979 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  26835. {
  26836. bool V_0 = false;
  26837. ComponentU5BU5D_t3294940482* V_1 = NULL;
  26838. {
  26839. V_0 = (bool)0;
  26840. Type_t * L_0 = ___type0;
  26841. bool L_1 = V_0;
  26842. ComponentU5BU5D_t3294940482* L_2 = GameObject_GetComponentsInParent_m1640731255(__this, L_0, L_1, /*hidden argument*/NULL);
  26843. V_1 = L_2;
  26844. goto IL_0011;
  26845. }
  26846. IL_0011:
  26847. {
  26848. ComponentU5BU5D_t3294940482* L_3 = V_1;
  26849. return L_3;
  26850. }
  26851. }
  26852. // UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
  26853. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponentsInParent_m1640731255 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  26854. {
  26855. static bool s_Il2CppMethodInitialized;
  26856. if (!s_Il2CppMethodInitialized)
  26857. {
  26858. il2cpp_codegen_initialize_method (GameObject_GetComponentsInParent_m1640731255_MetadataUsageId);
  26859. s_Il2CppMethodInitialized = true;
  26860. }
  26861. ComponentU5BU5D_t3294940482* V_0 = NULL;
  26862. {
  26863. Type_t * L_0 = ___type0;
  26864. bool L_1 = ___includeInactive1;
  26865. RuntimeArray * L_2 = GameObject_GetComponentsInternal_m4006738154(__this, L_0, (bool)0, (bool)1, L_1, (bool)1, NULL, /*hidden argument*/NULL);
  26866. V_0 = ((ComponentU5BU5D_t3294940482*)Castclass((RuntimeObject*)L_2, ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var));
  26867. goto IL_0018;
  26868. }
  26869. IL_0018:
  26870. {
  26871. ComponentU5BU5D_t3294940482* L_3 = V_0;
  26872. return L_3;
  26873. }
  26874. }
  26875. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  26876. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_m4006738154 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method)
  26877. {
  26878. typedef RuntimeArray * (*GameObject_GetComponentsInternal_m4006738154_ftn) (GameObject_t1113636619 *, Type_t *, bool, bool, bool, bool, RuntimeObject *);
  26879. static GameObject_GetComponentsInternal_m4006738154_ftn _il2cpp_icall_func;
  26880. if (!_il2cpp_icall_func)
  26881. _il2cpp_icall_func = (GameObject_GetComponentsInternal_m4006738154_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  26882. RuntimeArray * retVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5);
  26883. return retVal;
  26884. }
  26885. // UnityEngine.Component UnityEngine.GameObject::AddComponentInternal(System.String)
  26886. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponentInternal_m1531486638 (GameObject_t1113636619 * __this, String_t* ___className0, const RuntimeMethod* method)
  26887. {
  26888. typedef Component_t1923634451 * (*GameObject_AddComponentInternal_m1531486638_ftn) (GameObject_t1113636619 *, String_t*);
  26889. static GameObject_AddComponentInternal_m1531486638_ftn _il2cpp_icall_func;
  26890. if (!_il2cpp_icall_func)
  26891. _il2cpp_icall_func = (GameObject_AddComponentInternal_m1531486638_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::AddComponentInternal(System.String)");
  26892. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___className0);
  26893. return retVal;
  26894. }
  26895. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  26896. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26897. {
  26898. typedef Transform_t3600365921 * (*GameObject_get_transform_m1369836730_ftn) (GameObject_t1113636619 *);
  26899. static GameObject_get_transform_m1369836730_ftn _il2cpp_icall_func;
  26900. if (!_il2cpp_icall_func)
  26901. _il2cpp_icall_func = (GameObject_get_transform_m1369836730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  26902. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  26903. return retVal;
  26904. }
  26905. // System.Int32 UnityEngine.GameObject::get_layer()
  26906. extern "C" IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m4158800245 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26907. {
  26908. typedef int32_t (*GameObject_get_layer_m4158800245_ftn) (GameObject_t1113636619 *);
  26909. static GameObject_get_layer_m4158800245_ftn _il2cpp_icall_func;
  26910. if (!_il2cpp_icall_func)
  26911. _il2cpp_icall_func = (GameObject_get_layer_m4158800245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  26912. int32_t retVal = _il2cpp_icall_func(__this);
  26913. return retVal;
  26914. }
  26915. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  26916. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t ___value0, const RuntimeMethod* method)
  26917. {
  26918. typedef void (*GameObject_set_layer_m3294992795_ftn) (GameObject_t1113636619 *, int32_t);
  26919. static GameObject_set_layer_m3294992795_ftn _il2cpp_icall_func;
  26920. if (!_il2cpp_icall_func)
  26921. _il2cpp_icall_func = (GameObject_set_layer_m3294992795_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  26922. _il2cpp_icall_func(__this, ___value0);
  26923. }
  26924. // System.Boolean UnityEngine.GameObject::get_active()
  26925. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_active_m3904937230 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26926. {
  26927. typedef bool (*GameObject_get_active_m3904937230_ftn) (GameObject_t1113636619 *);
  26928. static GameObject_get_active_m3904937230_ftn _il2cpp_icall_func;
  26929. if (!_il2cpp_icall_func)
  26930. _il2cpp_icall_func = (GameObject_get_active_m3904937230_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_active()");
  26931. bool retVal = _il2cpp_icall_func(__this);
  26932. return retVal;
  26933. }
  26934. // System.Void UnityEngine.GameObject::set_active(System.Boolean)
  26935. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_active_m1818037998 (GameObject_t1113636619 * __this, bool ___value0, const RuntimeMethod* method)
  26936. {
  26937. typedef void (*GameObject_set_active_m1818037998_ftn) (GameObject_t1113636619 *, bool);
  26938. static GameObject_set_active_m1818037998_ftn _il2cpp_icall_func;
  26939. if (!_il2cpp_icall_func)
  26940. _il2cpp_icall_func = (GameObject_set_active_m1818037998_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_active(System.Boolean)");
  26941. _il2cpp_icall_func(__this, ___value0);
  26942. }
  26943. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  26944. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool ___value0, const RuntimeMethod* method)
  26945. {
  26946. typedef void (*GameObject_SetActive_m796801857_ftn) (GameObject_t1113636619 *, bool);
  26947. static GameObject_SetActive_m796801857_ftn _il2cpp_icall_func;
  26948. if (!_il2cpp_icall_func)
  26949. _il2cpp_icall_func = (GameObject_SetActive_m796801857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  26950. _il2cpp_icall_func(__this, ___value0);
  26951. }
  26952. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  26953. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m1767405923 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26954. {
  26955. typedef bool (*GameObject_get_activeSelf_m1767405923_ftn) (GameObject_t1113636619 *);
  26956. static GameObject_get_activeSelf_m1767405923_ftn _il2cpp_icall_func;
  26957. if (!_il2cpp_icall_func)
  26958. _il2cpp_icall_func = (GameObject_get_activeSelf_m1767405923_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  26959. bool retVal = _il2cpp_icall_func(__this);
  26960. return retVal;
  26961. }
  26962. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  26963. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m2006396688 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26964. {
  26965. typedef bool (*GameObject_get_activeInHierarchy_m2006396688_ftn) (GameObject_t1113636619 *);
  26966. static GameObject_get_activeInHierarchy_m2006396688_ftn _il2cpp_icall_func;
  26967. if (!_il2cpp_icall_func)
  26968. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m2006396688_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  26969. bool retVal = _il2cpp_icall_func(__this);
  26970. return retVal;
  26971. }
  26972. // System.Void UnityEngine.GameObject::SetActiveRecursively(System.Boolean)
  26973. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActiveRecursively_m1439425356 (GameObject_t1113636619 * __this, bool ___state0, const RuntimeMethod* method)
  26974. {
  26975. typedef void (*GameObject_SetActiveRecursively_m1439425356_ftn) (GameObject_t1113636619 *, bool);
  26976. static GameObject_SetActiveRecursively_m1439425356_ftn _il2cpp_icall_func;
  26977. if (!_il2cpp_icall_func)
  26978. _il2cpp_icall_func = (GameObject_SetActiveRecursively_m1439425356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActiveRecursively(System.Boolean)");
  26979. _il2cpp_icall_func(__this, ___state0);
  26980. }
  26981. // System.Boolean UnityEngine.GameObject::get_isStatic()
  26982. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_isStatic_m206749679 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  26983. {
  26984. typedef bool (*GameObject_get_isStatic_m206749679_ftn) (GameObject_t1113636619 *);
  26985. static GameObject_get_isStatic_m206749679_ftn _il2cpp_icall_func;
  26986. if (!_il2cpp_icall_func)
  26987. _il2cpp_icall_func = (GameObject_get_isStatic_m206749679_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_isStatic()");
  26988. bool retVal = _il2cpp_icall_func(__this);
  26989. return retVal;
  26990. }
  26991. // System.Void UnityEngine.GameObject::set_isStatic(System.Boolean)
  26992. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_isStatic_m2301607277 (GameObject_t1113636619 * __this, bool ___value0, const RuntimeMethod* method)
  26993. {
  26994. typedef void (*GameObject_set_isStatic_m2301607277_ftn) (GameObject_t1113636619 *, bool);
  26995. static GameObject_set_isStatic_m2301607277_ftn _il2cpp_icall_func;
  26996. if (!_il2cpp_icall_func)
  26997. _il2cpp_icall_func = (GameObject_set_isStatic_m2301607277_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_isStatic(System.Boolean)");
  26998. _il2cpp_icall_func(__this, ___value0);
  26999. }
  27000. // System.Boolean UnityEngine.GameObject::get_isStaticBatchable()
  27001. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_isStaticBatchable_m1329862312 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  27002. {
  27003. typedef bool (*GameObject_get_isStaticBatchable_m1329862312_ftn) (GameObject_t1113636619 *);
  27004. static GameObject_get_isStaticBatchable_m1329862312_ftn _il2cpp_icall_func;
  27005. if (!_il2cpp_icall_func)
  27006. _il2cpp_icall_func = (GameObject_get_isStaticBatchable_m1329862312_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_isStaticBatchable()");
  27007. bool retVal = _il2cpp_icall_func(__this);
  27008. return retVal;
  27009. }
  27010. // System.String UnityEngine.GameObject::get_tag()
  27011. extern "C" IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_m3951609671 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  27012. {
  27013. typedef String_t* (*GameObject_get_tag_m3951609671_ftn) (GameObject_t1113636619 *);
  27014. static GameObject_get_tag_m3951609671_ftn _il2cpp_icall_func;
  27015. if (!_il2cpp_icall_func)
  27016. _il2cpp_icall_func = (GameObject_get_tag_m3951609671_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()");
  27017. String_t* retVal = _il2cpp_icall_func(__this);
  27018. return retVal;
  27019. }
  27020. // System.Void UnityEngine.GameObject::set_tag(System.String)
  27021. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_tag_m2353670106 (GameObject_t1113636619 * __this, String_t* ___value0, const RuntimeMethod* method)
  27022. {
  27023. typedef void (*GameObject_set_tag_m2353670106_ftn) (GameObject_t1113636619 *, String_t*);
  27024. static GameObject_set_tag_m2353670106_ftn _il2cpp_icall_func;
  27025. if (!_il2cpp_icall_func)
  27026. _il2cpp_icall_func = (GameObject_set_tag_m2353670106_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)");
  27027. _il2cpp_icall_func(__this, ___value0);
  27028. }
  27029. // System.Boolean UnityEngine.GameObject::CompareTag(System.String)
  27030. extern "C" IL2CPP_METHOD_ATTR bool GameObject_CompareTag_m3144439756 (GameObject_t1113636619 * __this, String_t* ___tag0, const RuntimeMethod* method)
  27031. {
  27032. typedef bool (*GameObject_CompareTag_m3144439756_ftn) (GameObject_t1113636619 *, String_t*);
  27033. static GameObject_CompareTag_m3144439756_ftn _il2cpp_icall_func;
  27034. if (!_il2cpp_icall_func)
  27035. _il2cpp_icall_func = (GameObject_CompareTag_m3144439756_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::CompareTag(System.String)");
  27036. bool retVal = _il2cpp_icall_func(__this, ___tag0);
  27037. return retVal;
  27038. }
  27039. // UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
  27040. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_FindGameObjectWithTag_m2129039296 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method)
  27041. {
  27042. typedef GameObject_t1113636619 * (*GameObject_FindGameObjectWithTag_m2129039296_ftn) (String_t*);
  27043. static GameObject_FindGameObjectWithTag_m2129039296_ftn _il2cpp_icall_func;
  27044. if (!_il2cpp_icall_func)
  27045. _il2cpp_icall_func = (GameObject_FindGameObjectWithTag_m2129039296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectWithTag(System.String)");
  27046. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___tag0);
  27047. return retVal;
  27048. }
  27049. // UnityEngine.GameObject UnityEngine.GameObject::FindWithTag(System.String)
  27050. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_FindWithTag_m981614592 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method)
  27051. {
  27052. GameObject_t1113636619 * V_0 = NULL;
  27053. {
  27054. String_t* L_0 = ___tag0;
  27055. GameObject_t1113636619 * L_1 = GameObject_FindGameObjectWithTag_m2129039296(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  27056. V_0 = L_1;
  27057. goto IL_000d;
  27058. }
  27059. IL_000d:
  27060. {
  27061. GameObject_t1113636619 * L_2 = V_0;
  27062. return L_2;
  27063. }
  27064. }
  27065. // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
  27066. extern "C" IL2CPP_METHOD_ATTR GameObjectU5BU5D_t3328599146* GameObject_FindGameObjectsWithTag_m2585173894 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method)
  27067. {
  27068. typedef GameObjectU5BU5D_t3328599146* (*GameObject_FindGameObjectsWithTag_m2585173894_ftn) (String_t*);
  27069. static GameObject_FindGameObjectsWithTag_m2585173894_ftn _il2cpp_icall_func;
  27070. if (!_il2cpp_icall_func)
  27071. _il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_m2585173894_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)");
  27072. GameObjectU5BU5D_t3328599146* retVal = _il2cpp_icall_func(___tag0);
  27073. return retVal;
  27074. }
  27075. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  27076. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m575757059 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  27077. {
  27078. typedef void (*GameObject_SendMessageUpwards_m575757059_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t);
  27079. static GameObject_SendMessageUpwards_m575757059_ftn _il2cpp_icall_func;
  27080. if (!_il2cpp_icall_func)
  27081. _il2cpp_icall_func = (GameObject_SendMessageUpwards_m575757059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  27082. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  27083. }
  27084. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object)
  27085. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m3475032411 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  27086. {
  27087. int32_t V_0 = 0;
  27088. {
  27089. V_0 = 0;
  27090. String_t* L_0 = ___methodName0;
  27091. RuntimeObject * L_1 = ___value1;
  27092. int32_t L_2 = V_0;
  27093. GameObject_SendMessageUpwards_m575757059(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  27094. return;
  27095. }
  27096. }
  27097. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String)
  27098. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m1284122562 (GameObject_t1113636619 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  27099. {
  27100. int32_t V_0 = 0;
  27101. RuntimeObject * V_1 = NULL;
  27102. {
  27103. V_0 = 0;
  27104. V_1 = NULL;
  27105. String_t* L_0 = ___methodName0;
  27106. RuntimeObject * L_1 = V_1;
  27107. int32_t L_2 = V_0;
  27108. GameObject_SendMessageUpwards_m575757059(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  27109. return;
  27110. }
  27111. }
  27112. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  27113. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m2861907828 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  27114. {
  27115. {
  27116. String_t* L_0 = ___methodName0;
  27117. int32_t L_1 = ___options1;
  27118. GameObject_SendMessageUpwards_m575757059(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  27119. return;
  27120. }
  27121. }
  27122. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  27123. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  27124. {
  27125. typedef void (*GameObject_SendMessage_m3720186693_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t);
  27126. static GameObject_SendMessage_m3720186693_ftn _il2cpp_icall_func;
  27127. if (!_il2cpp_icall_func)
  27128. _il2cpp_icall_func = (GameObject_SendMessage_m3720186693_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  27129. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  27130. }
  27131. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object)
  27132. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m1356864477 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  27133. {
  27134. int32_t V_0 = 0;
  27135. {
  27136. V_0 = 0;
  27137. String_t* L_0 = ___methodName0;
  27138. RuntimeObject * L_1 = ___value1;
  27139. int32_t L_2 = V_0;
  27140. GameObject_SendMessage_m3720186693(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  27141. return;
  27142. }
  27143. }
  27144. // System.Void UnityEngine.GameObject::SendMessage(System.String)
  27145. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m2264782613 (GameObject_t1113636619 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  27146. {
  27147. int32_t V_0 = 0;
  27148. RuntimeObject * V_1 = NULL;
  27149. {
  27150. V_0 = 0;
  27151. V_1 = NULL;
  27152. String_t* L_0 = ___methodName0;
  27153. RuntimeObject * L_1 = V_1;
  27154. int32_t L_2 = V_0;
  27155. GameObject_SendMessage_m3720186693(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  27156. return;
  27157. }
  27158. }
  27159. // System.Void UnityEngine.GameObject::SendMessage(System.String,UnityEngine.SendMessageOptions)
  27160. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m1121218340 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  27161. {
  27162. {
  27163. String_t* L_0 = ___methodName0;
  27164. int32_t L_1 = ___options1;
  27165. GameObject_SendMessage_m3720186693(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  27166. return;
  27167. }
  27168. }
  27169. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  27170. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m3721316603 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method)
  27171. {
  27172. typedef void (*GameObject_BroadcastMessage_m3721316603_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t);
  27173. static GameObject_BroadcastMessage_m3721316603_ftn _il2cpp_icall_func;
  27174. if (!_il2cpp_icall_func)
  27175. _il2cpp_icall_func = (GameObject_BroadcastMessage_m3721316603_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  27176. _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2);
  27177. }
  27178. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object)
  27179. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m2134977726 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, const RuntimeMethod* method)
  27180. {
  27181. int32_t V_0 = 0;
  27182. {
  27183. V_0 = 0;
  27184. String_t* L_0 = ___methodName0;
  27185. RuntimeObject * L_1 = ___parameter1;
  27186. int32_t L_2 = V_0;
  27187. GameObject_BroadcastMessage_m3721316603(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  27188. return;
  27189. }
  27190. }
  27191. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String)
  27192. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m217296818 (GameObject_t1113636619 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  27193. {
  27194. int32_t V_0 = 0;
  27195. RuntimeObject * V_1 = NULL;
  27196. {
  27197. V_0 = 0;
  27198. V_1 = NULL;
  27199. String_t* L_0 = ___methodName0;
  27200. RuntimeObject * L_1 = V_1;
  27201. int32_t L_2 = V_0;
  27202. GameObject_BroadcastMessage_m3721316603(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  27203. return;
  27204. }
  27205. }
  27206. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  27207. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m1982682109 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  27208. {
  27209. {
  27210. String_t* L_0 = ___methodName0;
  27211. int32_t L_1 = ___options1;
  27212. GameObject_BroadcastMessage_m3721316603(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  27213. return;
  27214. }
  27215. }
  27216. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  27217. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_Internal_AddComponentWithType_m3797731663 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  27218. {
  27219. typedef Component_t1923634451 * (*GameObject_Internal_AddComponentWithType_m3797731663_ftn) (GameObject_t1113636619 *, Type_t *);
  27220. static GameObject_Internal_AddComponentWithType_m3797731663_ftn _il2cpp_icall_func;
  27221. if (!_il2cpp_icall_func)
  27222. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m3797731663_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  27223. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___componentType0);
  27224. return retVal;
  27225. }
  27226. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  27227. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponent_m136524825 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  27228. {
  27229. Component_t1923634451 * V_0 = NULL;
  27230. {
  27231. Type_t * L_0 = ___componentType0;
  27232. Component_t1923634451 * L_1 = GameObject_Internal_AddComponentWithType_m3797731663(__this, L_0, /*hidden argument*/NULL);
  27233. V_0 = L_1;
  27234. goto IL_000e;
  27235. }
  27236. IL_000e:
  27237. {
  27238. Component_t1923634451 * L_2 = V_0;
  27239. return L_2;
  27240. }
  27241. }
  27242. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  27243. extern "C" IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m2533291801 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___mono0, String_t* ___name1, const RuntimeMethod* method)
  27244. {
  27245. typedef void (*GameObject_Internal_CreateGameObject_m2533291801_ftn) (GameObject_t1113636619 *, String_t*);
  27246. static GameObject_Internal_CreateGameObject_m2533291801_ftn _il2cpp_icall_func;
  27247. if (!_il2cpp_icall_func)
  27248. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_m2533291801_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  27249. _il2cpp_icall_func(___mono0, ___name1);
  27250. }
  27251. // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  27252. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_Find_m2032535176 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  27253. {
  27254. typedef GameObject_t1113636619 * (*GameObject_Find_m2032535176_ftn) (String_t*);
  27255. static GameObject_Find_m2032535176_ftn _il2cpp_icall_func;
  27256. if (!_il2cpp_icall_func)
  27257. _il2cpp_icall_func = (GameObject_Find_m2032535176_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
  27258. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___name0);
  27259. return retVal;
  27260. }
  27261. // UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
  27262. extern "C" IL2CPP_METHOD_ATTR Scene_t2348375561 GameObject_get_scene_m38731847 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  27263. {
  27264. Scene_t2348375561 V_0;
  27265. memset(&V_0, 0, sizeof(V_0));
  27266. Scene_t2348375561 V_1;
  27267. memset(&V_1, 0, sizeof(V_1));
  27268. {
  27269. GameObject_INTERNAL_get_scene_m2688103291(__this, (&V_0), /*hidden argument*/NULL);
  27270. Scene_t2348375561 L_0 = V_0;
  27271. V_1 = L_0;
  27272. goto IL_0010;
  27273. }
  27274. IL_0010:
  27275. {
  27276. Scene_t2348375561 L_1 = V_1;
  27277. return L_1;
  27278. }
  27279. }
  27280. // System.Void UnityEngine.GameObject::INTERNAL_get_scene(UnityEngine.SceneManagement.Scene&)
  27281. extern "C" IL2CPP_METHOD_ATTR void GameObject_INTERNAL_get_scene_m2688103291 (GameObject_t1113636619 * __this, Scene_t2348375561 * ___value0, const RuntimeMethod* method)
  27282. {
  27283. typedef void (*GameObject_INTERNAL_get_scene_m2688103291_ftn) (GameObject_t1113636619 *, Scene_t2348375561 *);
  27284. static GameObject_INTERNAL_get_scene_m2688103291_ftn _il2cpp_icall_func;
  27285. if (!_il2cpp_icall_func)
  27286. _il2cpp_icall_func = (GameObject_INTERNAL_get_scene_m2688103291_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::INTERNAL_get_scene(UnityEngine.SceneManagement.Scene&)");
  27287. _il2cpp_icall_func(__this, ___value0);
  27288. }
  27289. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  27290. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_get_gameObject_m3693461266 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  27291. {
  27292. GameObject_t1113636619 * V_0 = NULL;
  27293. {
  27294. V_0 = __this;
  27295. goto IL_0008;
  27296. }
  27297. IL_0008:
  27298. {
  27299. GameObject_t1113636619 * L_0 = V_0;
  27300. return L_0;
  27301. }
  27302. }
  27303. #ifdef __clang__
  27304. #pragma clang diagnostic pop
  27305. #endif
  27306. #ifdef __clang__
  27307. #pragma clang diagnostic push
  27308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27309. #pragma clang diagnostic ignored "-Wunused-variable"
  27310. #endif
  27311. // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
  27312. extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m3273476787 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method)
  27313. {
  27314. {
  27315. Gizmos_INTERNAL_CALL_DrawLine_m3022186612(NULL /*static, unused*/, (&___from0), (&___to1), /*hidden argument*/NULL);
  27316. return;
  27317. }
  27318. }
  27319. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)
  27320. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawLine_m3022186612 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___from0, Vector3_t3722313464 * ___to1, const RuntimeMethod* method)
  27321. {
  27322. typedef void (*Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *);
  27323. static Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn _il2cpp_icall_func;
  27324. if (!_il2cpp_icall_func)
  27325. _il2cpp_icall_func = (Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  27326. _il2cpp_icall_func(___from0, ___to1);
  27327. }
  27328. // System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
  27329. extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_m132265467 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___center0, float ___radius1, const RuntimeMethod* method)
  27330. {
  27331. {
  27332. float L_0 = ___radius1;
  27333. Gizmos_INTERNAL_CALL_DrawWireSphere_m176312560(NULL /*static, unused*/, (&___center0), L_0, /*hidden argument*/NULL);
  27334. return;
  27335. }
  27336. }
  27337. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawWireSphere(UnityEngine.Vector3&,System.Single)
  27338. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawWireSphere_m176312560 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___center0, float ___radius1, const RuntimeMethod* method)
  27339. {
  27340. typedef void (*Gizmos_INTERNAL_CALL_DrawWireSphere_m176312560_ftn) (Vector3_t3722313464 *, float);
  27341. static Gizmos_INTERNAL_CALL_DrawWireSphere_m176312560_ftn _il2cpp_icall_func;
  27342. if (!_il2cpp_icall_func)
  27343. _il2cpp_icall_func = (Gizmos_INTERNAL_CALL_DrawWireSphere_m176312560_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_CALL_DrawWireSphere(UnityEngine.Vector3&,System.Single)");
  27344. _il2cpp_icall_func(___center0, ___radius1);
  27345. }
  27346. // System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single)
  27347. extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_m492648055 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___center0, float ___radius1, const RuntimeMethod* method)
  27348. {
  27349. {
  27350. float L_0 = ___radius1;
  27351. Gizmos_INTERNAL_CALL_DrawSphere_m1310838023(NULL /*static, unused*/, (&___center0), L_0, /*hidden argument*/NULL);
  27352. return;
  27353. }
  27354. }
  27355. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawSphere(UnityEngine.Vector3&,System.Single)
  27356. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawSphere_m1310838023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___center0, float ___radius1, const RuntimeMethod* method)
  27357. {
  27358. typedef void (*Gizmos_INTERNAL_CALL_DrawSphere_m1310838023_ftn) (Vector3_t3722313464 *, float);
  27359. static Gizmos_INTERNAL_CALL_DrawSphere_m1310838023_ftn _il2cpp_icall_func;
  27360. if (!_il2cpp_icall_func)
  27361. _il2cpp_icall_func = (Gizmos_INTERNAL_CALL_DrawSphere_m1310838023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_CALL_DrawSphere(UnityEngine.Vector3&,System.Single)");
  27362. _il2cpp_icall_func(___center0, ___radius1);
  27363. }
  27364. // System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
  27365. extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawCube_m530322281 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method)
  27366. {
  27367. {
  27368. Gizmos_INTERNAL_CALL_DrawCube_m1065286461(NULL /*static, unused*/, (&___center0), (&___size1), /*hidden argument*/NULL);
  27369. return;
  27370. }
  27371. }
  27372. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawCube(UnityEngine.Vector3&,UnityEngine.Vector3&)
  27373. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawCube_m1065286461 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___center0, Vector3_t3722313464 * ___size1, const RuntimeMethod* method)
  27374. {
  27375. typedef void (*Gizmos_INTERNAL_CALL_DrawCube_m1065286461_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *);
  27376. static Gizmos_INTERNAL_CALL_DrawCube_m1065286461_ftn _il2cpp_icall_func;
  27377. if (!_il2cpp_icall_func)
  27378. _il2cpp_icall_func = (Gizmos_INTERNAL_CALL_DrawCube_m1065286461_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_CALL_DrawCube(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  27379. _il2cpp_icall_func(___center0, ___size1);
  27380. }
  27381. // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
  27382. extern "C" IL2CPP_METHOD_ATTR void Gizmos_set_color_m3399737545 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  27383. {
  27384. {
  27385. Gizmos_INTERNAL_set_color_m1286518554(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  27386. return;
  27387. }
  27388. }
  27389. // System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)
  27390. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_color_m1286518554 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  27391. {
  27392. typedef void (*Gizmos_INTERNAL_set_color_m1286518554_ftn) (Color_t2555686324 *);
  27393. static Gizmos_INTERNAL_set_color_m1286518554_ftn _il2cpp_icall_func;
  27394. if (!_il2cpp_icall_func)
  27395. _il2cpp_icall_func = (Gizmos_INTERNAL_set_color_m1286518554_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)");
  27396. _il2cpp_icall_func(___value0);
  27397. }
  27398. // System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
  27399. extern "C" IL2CPP_METHOD_ATTR void Gizmos_set_matrix_m3287403258 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  27400. {
  27401. {
  27402. Gizmos_INTERNAL_set_matrix_m1849655386(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  27403. return;
  27404. }
  27405. }
  27406. // System.Void UnityEngine.Gizmos::INTERNAL_set_matrix(UnityEngine.Matrix4x4&)
  27407. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_matrix_m1849655386 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  27408. {
  27409. typedef void (*Gizmos_INTERNAL_set_matrix_m1849655386_ftn) (Matrix4x4_t1817901843 *);
  27410. static Gizmos_INTERNAL_set_matrix_m1849655386_ftn _il2cpp_icall_func;
  27411. if (!_il2cpp_icall_func)
  27412. _il2cpp_icall_func = (Gizmos_INTERNAL_set_matrix_m1849655386_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_set_matrix(UnityEngine.Matrix4x4&)");
  27413. _il2cpp_icall_func(___value0);
  27414. }
  27415. #ifdef __clang__
  27416. #pragma clang diagnostic pop
  27417. #endif
  27418. #ifdef __clang__
  27419. #pragma clang diagnostic push
  27420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27421. #pragma clang diagnostic ignored "-Wunused-variable"
  27422. #endif
  27423. // Conversion methods for marshalling of: UnityEngine.Gradient
  27424. extern "C" void Gradient_t3067099924_marshal_pinvoke(const Gradient_t3067099924& unmarshaled, Gradient_t3067099924_marshaled_pinvoke& marshaled)
  27425. {
  27426. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  27427. }
  27428. extern "C" void Gradient_t3067099924_marshal_pinvoke_back(const Gradient_t3067099924_marshaled_pinvoke& marshaled, Gradient_t3067099924& unmarshaled)
  27429. {
  27430. intptr_t unmarshaled_m_Ptr_temp_0;
  27431. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  27432. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  27433. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  27434. }
  27435. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  27436. extern "C" void Gradient_t3067099924_marshal_pinvoke_cleanup(Gradient_t3067099924_marshaled_pinvoke& marshaled)
  27437. {
  27438. }
  27439. // Conversion methods for marshalling of: UnityEngine.Gradient
  27440. extern "C" void Gradient_t3067099924_marshal_com(const Gradient_t3067099924& unmarshaled, Gradient_t3067099924_marshaled_com& marshaled)
  27441. {
  27442. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  27443. }
  27444. extern "C" void Gradient_t3067099924_marshal_com_back(const Gradient_t3067099924_marshaled_com& marshaled, Gradient_t3067099924& unmarshaled)
  27445. {
  27446. intptr_t unmarshaled_m_Ptr_temp_0;
  27447. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  27448. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  27449. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  27450. }
  27451. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  27452. extern "C" void Gradient_t3067099924_marshal_com_cleanup(Gradient_t3067099924_marshaled_com& marshaled)
  27453. {
  27454. }
  27455. // System.Void UnityEngine.Gradient::.ctor()
  27456. extern "C" IL2CPP_METHOD_ATTR void Gradient__ctor_m173848750 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  27457. {
  27458. {
  27459. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  27460. Gradient_Init_m3104802093(__this, /*hidden argument*/NULL);
  27461. return;
  27462. }
  27463. }
  27464. // System.Void UnityEngine.Gradient::Init()
  27465. extern "C" IL2CPP_METHOD_ATTR void Gradient_Init_m3104802093 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  27466. {
  27467. typedef void (*Gradient_Init_m3104802093_ftn) (Gradient_t3067099924 *);
  27468. static Gradient_Init_m3104802093_ftn _il2cpp_icall_func;
  27469. if (!_il2cpp_icall_func)
  27470. _il2cpp_icall_func = (Gradient_Init_m3104802093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  27471. _il2cpp_icall_func(__this);
  27472. }
  27473. // System.Void UnityEngine.Gradient::Cleanup()
  27474. extern "C" IL2CPP_METHOD_ATTR void Gradient_Cleanup_m3422458828 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  27475. {
  27476. typedef void (*Gradient_Cleanup_m3422458828_ftn) (Gradient_t3067099924 *);
  27477. static Gradient_Cleanup_m3422458828_ftn _il2cpp_icall_func;
  27478. if (!_il2cpp_icall_func)
  27479. _il2cpp_icall_func = (Gradient_Cleanup_m3422458828_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  27480. _il2cpp_icall_func(__this);
  27481. }
  27482. // System.Void UnityEngine.Gradient::Finalize()
  27483. extern "C" IL2CPP_METHOD_ATTR void Gradient_Finalize_m3995355035 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  27484. {
  27485. Exception_t * __last_unhandled_exception = 0;
  27486. NO_UNUSED_WARNING (__last_unhandled_exception);
  27487. Exception_t * __exception_local = 0;
  27488. NO_UNUSED_WARNING (__exception_local);
  27489. int32_t __leave_target = 0;
  27490. NO_UNUSED_WARNING (__leave_target);
  27491. {
  27492. }
  27493. IL_0001:
  27494. try
  27495. { // begin try (depth: 1)
  27496. Gradient_Cleanup_m3422458828(__this, /*hidden argument*/NULL);
  27497. IL2CPP_LEAVE(0x13, FINALLY_000c);
  27498. } // end try (depth: 1)
  27499. catch(Il2CppExceptionWrapper& e)
  27500. {
  27501. __last_unhandled_exception = (Exception_t *)e.ex;
  27502. goto FINALLY_000c;
  27503. }
  27504. FINALLY_000c:
  27505. { // begin finally (depth: 1)
  27506. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  27507. IL2CPP_END_FINALLY(12)
  27508. } // end finally (depth: 1)
  27509. IL2CPP_CLEANUP(12)
  27510. {
  27511. IL2CPP_JUMP_TBL(0x13, IL_0013)
  27512. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  27513. }
  27514. IL_0013:
  27515. {
  27516. return;
  27517. }
  27518. }
  27519. // UnityEngine.GradientColorKey[] UnityEngine.Gradient::get_colorKeys()
  27520. extern "C" IL2CPP_METHOD_ATTR GradientColorKeyU5BU5D_t4133731744* Gradient_get_colorKeys_m2219942745 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  27521. {
  27522. typedef GradientColorKeyU5BU5D_t4133731744* (*Gradient_get_colorKeys_m2219942745_ftn) (Gradient_t3067099924 *);
  27523. static Gradient_get_colorKeys_m2219942745_ftn _il2cpp_icall_func;
  27524. if (!_il2cpp_icall_func)
  27525. _il2cpp_icall_func = (Gradient_get_colorKeys_m2219942745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::get_colorKeys()");
  27526. GradientColorKeyU5BU5D_t4133731744* retVal = _il2cpp_icall_func(__this);
  27527. return retVal;
  27528. }
  27529. #ifdef __clang__
  27530. #pragma clang diagnostic pop
  27531. #endif
  27532. #ifdef __clang__
  27533. #pragma clang diagnostic push
  27534. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27535. #pragma clang diagnostic ignored "-Wunused-variable"
  27536. #endif
  27537. #ifdef __clang__
  27538. #pragma clang diagnostic pop
  27539. #endif
  27540. #ifdef __clang__
  27541. #pragma clang diagnostic push
  27542. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27543. #pragma clang diagnostic ignored "-Wunused-variable"
  27544. #endif
  27545. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  27546. extern "C" IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27547. {
  27548. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn) ();
  27549. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn _il2cpp_icall_func;
  27550. if (!_il2cpp_icall_func)
  27551. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  27552. int32_t retVal = _il2cpp_icall_func();
  27553. return retVal;
  27554. }
  27555. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)
  27556. extern "C" IL2CPP_METHOD_ATTR void Graphics_Blit_m1336850842 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, const RuntimeMethod* method)
  27557. {
  27558. typedef void (*Graphics_Blit_m1336850842_ftn) (Texture_t3661962703 *, RenderTexture_t2108887433 *);
  27559. static Graphics_Blit_m1336850842_ftn _il2cpp_icall_func;
  27560. if (!_il2cpp_icall_func)
  27561. _il2cpp_icall_func = (Graphics_Blit_m1336850842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)");
  27562. _il2cpp_icall_func(___source0, ___dest1);
  27563. }
  27564. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32)
  27565. extern "C" IL2CPP_METHOD_ATTR void Graphics_Blit_m4126770912 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, const RuntimeMethod* method)
  27566. {
  27567. static bool s_Il2CppMethodInitialized;
  27568. if (!s_Il2CppMethodInitialized)
  27569. {
  27570. il2cpp_codegen_initialize_method (Graphics_Blit_m4126770912_MetadataUsageId);
  27571. s_Il2CppMethodInitialized = true;
  27572. }
  27573. {
  27574. Texture_t3661962703 * L_0 = ___source0;
  27575. RenderTexture_t2108887433 * L_1 = ___dest1;
  27576. Material_t340375123 * L_2 = ___mat2;
  27577. int32_t L_3 = ___pass3;
  27578. Vector2_t2156229523 L_4;
  27579. memset(&L_4, 0, sizeof(L_4));
  27580. Vector2__ctor_m3970636864((&L_4), (1.0f), (1.0f), /*hidden argument*/NULL);
  27581. Vector2_t2156229523 L_5;
  27582. memset(&L_5, 0, sizeof(L_5));
  27583. Vector2__ctor_m3970636864((&L_5), (0.0f), (0.0f), /*hidden argument*/NULL);
  27584. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var);
  27585. Graphics_Internal_BlitMaterial_m1736695369(NULL /*static, unused*/, L_0, L_1, L_2, L_3, (bool)1, L_4, L_5, /*hidden argument*/NULL);
  27586. return;
  27587. }
  27588. }
  27589. // System.Void UnityEngine.Graphics::Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2,UnityEngine.Vector2)
  27590. extern "C" IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial_m1736695369 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 ___scale5, Vector2_t2156229523 ___offset6, const RuntimeMethod* method)
  27591. {
  27592. static bool s_Il2CppMethodInitialized;
  27593. if (!s_Il2CppMethodInitialized)
  27594. {
  27595. il2cpp_codegen_initialize_method (Graphics_Internal_BlitMaterial_m1736695369_MetadataUsageId);
  27596. s_Il2CppMethodInitialized = true;
  27597. }
  27598. {
  27599. Texture_t3661962703 * L_0 = ___source0;
  27600. RenderTexture_t2108887433 * L_1 = ___dest1;
  27601. Material_t340375123 * L_2 = ___mat2;
  27602. int32_t L_3 = ___pass3;
  27603. bool L_4 = ___setRT4;
  27604. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var);
  27605. Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, (&___scale5), (&___offset6), /*hidden argument*/NULL);
  27606. return;
  27607. }
  27608. }
  27609. // System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)
  27610. extern "C" IL2CPP_METHOD_ATTR void Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 * ___scale5, Vector2_t2156229523 * ___offset6, const RuntimeMethod* method)
  27611. {
  27612. typedef void (*Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn) (Texture_t3661962703 *, RenderTexture_t2108887433 *, Material_t340375123 *, int32_t, bool, Vector2_t2156229523 *, Vector2_t2156229523 *);
  27613. static Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn _il2cpp_icall_func;
  27614. if (!_il2cpp_icall_func)
  27615. _il2cpp_icall_func = (Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)");
  27616. _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___pass3, ___setRT4, ___scale5, ___offset6);
  27617. }
  27618. // System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
  27619. extern "C" IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Region_m1849524114 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, Texture_t3661962703 * ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, const RuntimeMethod* method)
  27620. {
  27621. typedef void (*Graphics_CopyTexture_Region_m1849524114_ftn) (Texture_t3661962703 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, Texture_t3661962703 *, int32_t, int32_t, int32_t, int32_t);
  27622. static Graphics_CopyTexture_Region_m1849524114_ftn _il2cpp_icall_func;
  27623. if (!_il2cpp_icall_func)
  27624. _il2cpp_icall_func = (Graphics_CopyTexture_Region_m1849524114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)");
  27625. _il2cpp_icall_func(___src0, ___srcElement1, ___srcMip2, ___srcX3, ___srcY4, ___srcWidth5, ___srcHeight6, ___dst7, ___dstElement8, ___dstMip9, ___dstX10, ___dstY11);
  27626. }
  27627. // System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
  27628. extern "C" IL2CPP_METHOD_ATTR void Graphics_CopyTexture_m1263291361 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, Texture_t3661962703 * ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, const RuntimeMethod* method)
  27629. {
  27630. static bool s_Il2CppMethodInitialized;
  27631. if (!s_Il2CppMethodInitialized)
  27632. {
  27633. il2cpp_codegen_initialize_method (Graphics_CopyTexture_m1263291361_MetadataUsageId);
  27634. s_Il2CppMethodInitialized = true;
  27635. }
  27636. {
  27637. Texture_t3661962703 * L_0 = ___src0;
  27638. int32_t L_1 = ___srcElement1;
  27639. int32_t L_2 = ___srcMip2;
  27640. int32_t L_3 = ___srcX3;
  27641. int32_t L_4 = ___srcY4;
  27642. int32_t L_5 = ___srcWidth5;
  27643. int32_t L_6 = ___srcHeight6;
  27644. Texture_t3661962703 * L_7 = ___dst7;
  27645. int32_t L_8 = ___dstElement8;
  27646. int32_t L_9 = ___dstMip9;
  27647. int32_t L_10 = ___dstX10;
  27648. int32_t L_11 = ___dstY11;
  27649. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var);
  27650. Graphics_CopyTexture_Region_m1849524114(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  27651. return;
  27652. }
  27653. }
  27654. // System.Void UnityEngine.Graphics::.cctor()
  27655. extern "C" IL2CPP_METHOD_ATTR void Graphics__cctor_m2078894045 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27656. {
  27657. static bool s_Il2CppMethodInitialized;
  27658. if (!s_Il2CppMethodInitialized)
  27659. {
  27660. il2cpp_codegen_initialize_method (Graphics__cctor_m2078894045_MetadataUsageId);
  27661. s_Il2CppMethodInitialized = true;
  27662. }
  27663. {
  27664. int32_t L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218(NULL /*static, unused*/, /*hidden argument*/NULL);
  27665. ((Graphics_t783367614_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t783367614_il2cpp_TypeInfo_var))->set_kMaxDrawMeshInstanceCount_0(L_0);
  27666. return;
  27667. }
  27668. }
  27669. #ifdef __clang__
  27670. #pragma clang diagnostic pop
  27671. #endif
  27672. #ifdef __clang__
  27673. #pragma clang diagnostic push
  27674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27675. #pragma clang diagnostic ignored "-Wunused-variable"
  27676. #endif
  27677. // System.Void UnityEngine.GUIElement::.ctor()
  27678. extern "C" IL2CPP_METHOD_ATTR void GUIElement__ctor_m3257342989 (GUIElement_t3567083079 * __this, const RuntimeMethod* method)
  27679. {
  27680. {
  27681. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  27682. return;
  27683. }
  27684. }
  27685. #ifdef __clang__
  27686. #pragma clang diagnostic pop
  27687. #endif
  27688. #ifdef __clang__
  27689. #pragma clang diagnostic push
  27690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27691. #pragma clang diagnostic ignored "-Wunused-variable"
  27692. #endif
  27693. // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3)
  27694. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method)
  27695. {
  27696. GUIElement_t3567083079 * V_0 = NULL;
  27697. {
  27698. GUIElement_t3567083079 * L_0 = GUILayer_INTERNAL_CALL_HitTest_m1069802956(NULL /*static, unused*/, __this, (&___screenPosition0), /*hidden argument*/NULL);
  27699. V_0 = L_0;
  27700. goto IL_000f;
  27701. }
  27702. IL_000f:
  27703. {
  27704. GUIElement_t3567083079 * L_1 = V_0;
  27705. return L_1;
  27706. }
  27707. }
  27708. // UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)
  27709. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_INTERNAL_CALL_HitTest_m1069802956 (RuntimeObject * __this /* static, unused */, GUILayer_t2783472903 * ___self0, Vector3_t3722313464 * ___screenPosition1, const RuntimeMethod* method)
  27710. {
  27711. typedef GUIElement_t3567083079 * (*GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn) (GUILayer_t2783472903 *, Vector3_t3722313464 *);
  27712. static GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn _il2cpp_icall_func;
  27713. if (!_il2cpp_icall_func)
  27714. _il2cpp_icall_func = (GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)");
  27715. GUIElement_t3567083079 * retVal = _il2cpp_icall_func(___self0, ___screenPosition1);
  27716. return retVal;
  27717. }
  27718. #ifdef __clang__
  27719. #pragma clang diagnostic pop
  27720. #endif
  27721. #ifdef __clang__
  27722. #pragma clang diagnostic push
  27723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27724. #pragma clang diagnostic ignored "-Wunused-variable"
  27725. #endif
  27726. // System.Object UnityEngine.GUIStateObjects::GetStateObject(System.Type,System.Int32)
  27727. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GUIStateObjects_GetStateObject_m610289746 (RuntimeObject * __this /* static, unused */, Type_t * ___t0, int32_t ___controlID1, const RuntimeMethod* method)
  27728. {
  27729. static bool s_Il2CppMethodInitialized;
  27730. if (!s_Il2CppMethodInitialized)
  27731. {
  27732. il2cpp_codegen_initialize_method (GUIStateObjects_GetStateObject_m610289746_MetadataUsageId);
  27733. s_Il2CppMethodInitialized = true;
  27734. }
  27735. RuntimeObject * V_0 = NULL;
  27736. RuntimeObject * V_1 = NULL;
  27737. {
  27738. IL2CPP_RUNTIME_CLASS_INIT(GUIStateObjects_t327145277_il2cpp_TypeInfo_var);
  27739. Dictionary_2_t1968819495 * L_0 = ((GUIStateObjects_t327145277_StaticFields*)il2cpp_codegen_static_fields_for(GUIStateObjects_t327145277_il2cpp_TypeInfo_var))->get_s_StateCache_0();
  27740. int32_t L_1 = ___controlID1;
  27741. NullCheck(L_0);
  27742. bool L_2 = Dictionary_2_TryGetValue_m3167860287(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m3167860287_RuntimeMethod_var);
  27743. if (!L_2)
  27744. {
  27745. goto IL_001f;
  27746. }
  27747. }
  27748. {
  27749. RuntimeObject * L_3 = V_0;
  27750. NullCheck(L_3);
  27751. Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL);
  27752. Type_t * L_5 = ___t0;
  27753. if ((((RuntimeObject*)(Type_t *)L_4) == ((RuntimeObject*)(Type_t *)L_5)))
  27754. {
  27755. goto IL_0034;
  27756. }
  27757. }
  27758. IL_001f:
  27759. {
  27760. Type_t * L_6 = ___t0;
  27761. RuntimeObject * L_7 = Activator_CreateInstance_m3631483688(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  27762. V_0 = L_7;
  27763. IL2CPP_RUNTIME_CLASS_INIT(GUIStateObjects_t327145277_il2cpp_TypeInfo_var);
  27764. Dictionary_2_t1968819495 * L_8 = ((GUIStateObjects_t327145277_StaticFields*)il2cpp_codegen_static_fields_for(GUIStateObjects_t327145277_il2cpp_TypeInfo_var))->get_s_StateCache_0();
  27765. int32_t L_9 = ___controlID1;
  27766. RuntimeObject * L_10 = V_0;
  27767. NullCheck(L_8);
  27768. Dictionary_2_set_Item_m1544430118(L_8, L_9, L_10, /*hidden argument*/Dictionary_2_set_Item_m1544430118_RuntimeMethod_var);
  27769. }
  27770. IL_0034:
  27771. {
  27772. RuntimeObject * L_11 = V_0;
  27773. V_1 = L_11;
  27774. goto IL_003b;
  27775. }
  27776. IL_003b:
  27777. {
  27778. RuntimeObject * L_12 = V_1;
  27779. return L_12;
  27780. }
  27781. }
  27782. // System.Void UnityEngine.GUIStateObjects::.cctor()
  27783. extern "C" IL2CPP_METHOD_ATTR void GUIStateObjects__cctor_m3979345696 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27784. {
  27785. static bool s_Il2CppMethodInitialized;
  27786. if (!s_Il2CppMethodInitialized)
  27787. {
  27788. il2cpp_codegen_initialize_method (GUIStateObjects__cctor_m3979345696_MetadataUsageId);
  27789. s_Il2CppMethodInitialized = true;
  27790. }
  27791. {
  27792. Dictionary_2_t1968819495 * L_0 = (Dictionary_2_t1968819495 *)il2cpp_codegen_object_new(Dictionary_2_t1968819495_il2cpp_TypeInfo_var);
  27793. Dictionary_2__ctor_m2601736566(L_0, /*hidden argument*/Dictionary_2__ctor_m2601736566_RuntimeMethod_var);
  27794. ((GUIStateObjects_t327145277_StaticFields*)il2cpp_codegen_static_fields_for(GUIStateObjects_t327145277_il2cpp_TypeInfo_var))->set_s_StateCache_0(L_0);
  27795. return;
  27796. }
  27797. }
  27798. #ifdef __clang__
  27799. #pragma clang diagnostic pop
  27800. #endif
  27801. #ifdef __clang__
  27802. #pragma clang diagnostic push
  27803. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27804. #pragma clang diagnostic ignored "-Wunused-variable"
  27805. #endif
  27806. #ifdef __clang__
  27807. #pragma clang diagnostic pop
  27808. #endif
  27809. #ifdef __clang__
  27810. #pragma clang diagnostic push
  27811. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27812. #pragma clang diagnostic ignored "-Wunused-variable"
  27813. #endif
  27814. // System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
  27815. extern "C" IL2CPP_METHOD_ATTR void Hash128__ctor_m2348731757 (Hash128_t2357739769 * __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method)
  27816. {
  27817. {
  27818. uint32_t L_0 = ___u32_00;
  27819. __this->set_m_u32_0_0(L_0);
  27820. uint32_t L_1 = ___u32_11;
  27821. __this->set_m_u32_1_1(L_1);
  27822. uint32_t L_2 = ___u32_22;
  27823. __this->set_m_u32_2_2(L_2);
  27824. uint32_t L_3 = ___u32_33;
  27825. __this->set_m_u32_3_3(L_3);
  27826. return;
  27827. }
  27828. }
  27829. extern "C" void Hash128__ctor_m2348731757_AdjustorThunk (RuntimeObject * __this, uint32_t ___u32_00, uint32_t ___u32_11, uint32_t ___u32_22, uint32_t ___u32_33, const RuntimeMethod* method)
  27830. {
  27831. Hash128_t2357739769 * _thisAdjusted = reinterpret_cast<Hash128_t2357739769 *>(__this + 1);
  27832. Hash128__ctor_m2348731757(_thisAdjusted, ___u32_00, ___u32_11, ___u32_22, ___u32_33, method);
  27833. }
  27834. // System.String UnityEngine.Hash128::ToString()
  27835. extern "C" IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m3599322291 (Hash128_t2357739769 * __this, const RuntimeMethod* method)
  27836. {
  27837. String_t* V_0 = NULL;
  27838. {
  27839. uint32_t L_0 = __this->get_m_u32_0_0();
  27840. uint32_t L_1 = __this->get_m_u32_1_1();
  27841. uint32_t L_2 = __this->get_m_u32_2_2();
  27842. uint32_t L_3 = __this->get_m_u32_3_3();
  27843. String_t* L_4 = Hash128_Internal_Hash128ToString_m3397097259(NULL /*static, unused*/, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27844. V_0 = L_4;
  27845. goto IL_0024;
  27846. }
  27847. IL_0024:
  27848. {
  27849. String_t* L_5 = V_0;
  27850. return L_5;
  27851. }
  27852. }
  27853. extern "C" String_t* Hash128_ToString_m3599322291_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27854. {
  27855. Hash128_t2357739769 * _thisAdjusted = reinterpret_cast<Hash128_t2357739769 *>(__this + 1);
  27856. return Hash128_ToString_m3599322291(_thisAdjusted, method);
  27857. }
  27858. // System.String UnityEngine.Hash128::Internal_Hash128ToString(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
  27859. extern "C" IL2CPP_METHOD_ATTR String_t* Hash128_Internal_Hash128ToString_m3397097259 (RuntimeObject * __this /* static, unused */, uint32_t ___d00, uint32_t ___d11, uint32_t ___d22, uint32_t ___d33, const RuntimeMethod* method)
  27860. {
  27861. typedef String_t* (*Hash128_Internal_Hash128ToString_m3397097259_ftn) (uint32_t, uint32_t, uint32_t, uint32_t);
  27862. static Hash128_Internal_Hash128ToString_m3397097259_ftn _il2cpp_icall_func;
  27863. if (!_il2cpp_icall_func)
  27864. _il2cpp_icall_func = (Hash128_Internal_Hash128ToString_m3397097259_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Internal_Hash128ToString(System.UInt32,System.UInt32,System.UInt32,System.UInt32)");
  27865. String_t* retVal = _il2cpp_icall_func(___d00, ___d11, ___d22, ___d33);
  27866. return retVal;
  27867. }
  27868. // System.Boolean UnityEngine.Hash128::Equals(System.Object)
  27869. extern "C" IL2CPP_METHOD_ATTR bool Hash128_Equals_m2018817798 (Hash128_t2357739769 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  27870. {
  27871. static bool s_Il2CppMethodInitialized;
  27872. if (!s_Il2CppMethodInitialized)
  27873. {
  27874. il2cpp_codegen_initialize_method (Hash128_Equals_m2018817798_MetadataUsageId);
  27875. s_Il2CppMethodInitialized = true;
  27876. }
  27877. bool V_0 = false;
  27878. int32_t G_B3_0 = 0;
  27879. {
  27880. RuntimeObject * L_0 = ___obj0;
  27881. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Hash128_t2357739769_il2cpp_TypeInfo_var)))
  27882. {
  27883. goto IL_001f;
  27884. }
  27885. }
  27886. {
  27887. RuntimeObject * L_1 = ___obj0;
  27888. bool L_2 = Hash128_op_Equality_m2003979646(NULL /*static, unused*/, (*(Hash128_t2357739769 *)__this), ((*(Hash128_t2357739769 *)((Hash128_t2357739769 *)UnBox(L_1, Hash128_t2357739769_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27889. G_B3_0 = ((int32_t)(L_2));
  27890. goto IL_0020;
  27891. }
  27892. IL_001f:
  27893. {
  27894. G_B3_0 = 0;
  27895. }
  27896. IL_0020:
  27897. {
  27898. V_0 = (bool)G_B3_0;
  27899. goto IL_0026;
  27900. }
  27901. IL_0026:
  27902. {
  27903. bool L_3 = V_0;
  27904. return L_3;
  27905. }
  27906. }
  27907. extern "C" bool Hash128_Equals_m2018817798_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  27908. {
  27909. Hash128_t2357739769 * _thisAdjusted = reinterpret_cast<Hash128_t2357739769 *>(__this + 1);
  27910. return Hash128_Equals_m2018817798(_thisAdjusted, ___obj0, method);
  27911. }
  27912. // System.Int32 UnityEngine.Hash128::GetHashCode()
  27913. extern "C" IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m2893474500 (Hash128_t2357739769 * __this, const RuntimeMethod* method)
  27914. {
  27915. int32_t V_0 = 0;
  27916. {
  27917. uint32_t* L_0 = __this->get_address_of_m_u32_0_0();
  27918. int32_t L_1 = UInt32_GetHashCode_m3722548385(L_0, /*hidden argument*/NULL);
  27919. uint32_t* L_2 = __this->get_address_of_m_u32_1_1();
  27920. int32_t L_3 = UInt32_GetHashCode_m3722548385(L_2, /*hidden argument*/NULL);
  27921. uint32_t* L_4 = __this->get_address_of_m_u32_2_2();
  27922. int32_t L_5 = UInt32_GetHashCode_m3722548385(L_4, /*hidden argument*/NULL);
  27923. uint32_t* L_6 = __this->get_address_of_m_u32_3_3();
  27924. int32_t L_7 = UInt32_GetHashCode_m3722548385(L_6, /*hidden argument*/NULL);
  27925. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)L_3))^(int32_t)L_5))^(int32_t)L_7));
  27926. goto IL_004e;
  27927. }
  27928. IL_004e:
  27929. {
  27930. int32_t L_8 = V_0;
  27931. return L_8;
  27932. }
  27933. }
  27934. extern "C" int32_t Hash128_GetHashCode_m2893474500_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27935. {
  27936. Hash128_t2357739769 * _thisAdjusted = reinterpret_cast<Hash128_t2357739769 *>(__this + 1);
  27937. return Hash128_GetHashCode_m2893474500(_thisAdjusted, method);
  27938. }
  27939. // System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
  27940. extern "C" IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m2003979646 (RuntimeObject * __this /* static, unused */, Hash128_t2357739769 ___hash10, Hash128_t2357739769 ___hash21, const RuntimeMethod* method)
  27941. {
  27942. bool V_0 = false;
  27943. int32_t G_B5_0 = 0;
  27944. {
  27945. uint32_t L_0 = (&___hash10)->get_m_u32_0_0();
  27946. uint32_t L_1 = (&___hash21)->get_m_u32_0_0();
  27947. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  27948. {
  27949. goto IL_004c;
  27950. }
  27951. }
  27952. {
  27953. uint32_t L_2 = (&___hash10)->get_m_u32_1_1();
  27954. uint32_t L_3 = (&___hash21)->get_m_u32_1_1();
  27955. if ((!(((uint32_t)L_2) == ((uint32_t)L_3))))
  27956. {
  27957. goto IL_004c;
  27958. }
  27959. }
  27960. {
  27961. uint32_t L_4 = (&___hash10)->get_m_u32_2_2();
  27962. uint32_t L_5 = (&___hash21)->get_m_u32_2_2();
  27963. if ((!(((uint32_t)L_4) == ((uint32_t)L_5))))
  27964. {
  27965. goto IL_004c;
  27966. }
  27967. }
  27968. {
  27969. uint32_t L_6 = (&___hash10)->get_m_u32_3_3();
  27970. uint32_t L_7 = (&___hash21)->get_m_u32_3_3();
  27971. G_B5_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
  27972. goto IL_004d;
  27973. }
  27974. IL_004c:
  27975. {
  27976. G_B5_0 = 0;
  27977. }
  27978. IL_004d:
  27979. {
  27980. V_0 = (bool)G_B5_0;
  27981. goto IL_0053;
  27982. }
  27983. IL_0053:
  27984. {
  27985. bool L_8 = V_0;
  27986. return L_8;
  27987. }
  27988. }
  27989. #ifdef __clang__
  27990. #pragma clang diagnostic pop
  27991. #endif
  27992. #ifdef __clang__
  27993. #pragma clang diagnostic push
  27994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27995. #pragma clang diagnostic ignored "-Wunused-variable"
  27996. #endif
  27997. // System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
  27998. extern "C" IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_m1154052380 (HeaderAttribute_t618189647 * __this, String_t* ___header0, const RuntimeMethod* method)
  27999. {
  28000. {
  28001. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  28002. String_t* L_0 = ___header0;
  28003. __this->set_header_0(L_0);
  28004. return;
  28005. }
  28006. }
  28007. #ifdef __clang__
  28008. #pragma clang diagnostic pop
  28009. #endif
  28010. #ifdef __clang__
  28011. #pragma clang diagnostic push
  28012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28013. #pragma clang diagnostic ignored "-Wunused-variable"
  28014. #endif
  28015. // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
  28016. extern "C" IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_m302016207 (HelpURLAttribute_t1958574548 * __this, String_t* ___url0, const RuntimeMethod* method)
  28017. {
  28018. {
  28019. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  28020. String_t* L_0 = ___url0;
  28021. __this->set_m_Url_0(L_0);
  28022. return;
  28023. }
  28024. }
  28025. #ifdef __clang__
  28026. #pragma clang diagnostic pop
  28027. #endif
  28028. #ifdef __clang__
  28029. #pragma clang diagnostic push
  28030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28031. #pragma clang diagnostic ignored "-Wunused-variable"
  28032. #endif
  28033. #ifdef __clang__
  28034. #pragma clang diagnostic pop
  28035. #endif
  28036. #ifdef __clang__
  28037. #pragma clang diagnostic push
  28038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28039. #pragma clang diagnostic ignored "-Wunused-variable"
  28040. #endif
  28041. // System.Void UnityEngine.HideInInspector::.ctor()
  28042. extern "C" IL2CPP_METHOD_ATTR void HideInInspector__ctor_m1179782685 (HideInInspector_t1216868993 * __this, const RuntimeMethod* method)
  28043. {
  28044. {
  28045. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  28046. return;
  28047. }
  28048. }
  28049. #ifdef __clang__
  28050. #pragma clang diagnostic pop
  28051. #endif
  28052. #ifdef __clang__
  28053. #pragma clang diagnostic push
  28054. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28055. #pragma clang diagnostic ignored "-Wunused-variable"
  28056. #endif
  28057. #ifdef __clang__
  28058. #pragma clang diagnostic pop
  28059. #endif
  28060. #ifdef __clang__
  28061. #pragma clang diagnostic push
  28062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28063. #pragma clang diagnostic ignored "-Wunused-variable"
  28064. #endif
  28065. // System.Boolean UnityEngine.Input::GetKeyInt(System.Int32)
  28066. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m4146877895 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  28067. {
  28068. typedef bool (*Input_GetKeyInt_m4146877895_ftn) (int32_t);
  28069. static Input_GetKeyInt_m4146877895_ftn _il2cpp_icall_func;
  28070. if (!_il2cpp_icall_func)
  28071. _il2cpp_icall_func = (Input_GetKeyInt_m4146877895_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyInt(System.Int32)");
  28072. bool retVal = _il2cpp_icall_func(___key0);
  28073. return retVal;
  28074. }
  28075. // System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32)
  28076. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_m1741518090 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  28077. {
  28078. typedef bool (*Input_GetKeyUpInt_m1741518090_ftn) (int32_t);
  28079. static Input_GetKeyUpInt_m1741518090_ftn _il2cpp_icall_func;
  28080. if (!_il2cpp_icall_func)
  28081. _il2cpp_icall_func = (Input_GetKeyUpInt_m1741518090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyUpInt(System.Int32)");
  28082. bool retVal = _il2cpp_icall_func(___key0);
  28083. return retVal;
  28084. }
  28085. // System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32)
  28086. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m3509480073 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  28087. {
  28088. typedef bool (*Input_GetKeyDownInt_m3509480073_ftn) (int32_t);
  28089. static Input_GetKeyDownInt_m3509480073_ftn _il2cpp_icall_func;
  28090. if (!_il2cpp_icall_func)
  28091. _il2cpp_icall_func = (Input_GetKeyDownInt_m3509480073_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(System.Int32)");
  28092. bool retVal = _il2cpp_icall_func(___key0);
  28093. return retVal;
  28094. }
  28095. // System.Boolean UnityEngine.Input::GetKeyDownString(System.String)
  28096. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownString_m3760773871 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  28097. {
  28098. typedef bool (*Input_GetKeyDownString_m3760773871_ftn) (String_t*);
  28099. static Input_GetKeyDownString_m3760773871_ftn _il2cpp_icall_func;
  28100. if (!_il2cpp_icall_func)
  28101. _il2cpp_icall_func = (Input_GetKeyDownString_m3760773871_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownString(System.String)");
  28102. bool retVal = _il2cpp_icall_func(___name0);
  28103. return retVal;
  28104. }
  28105. // System.Single UnityEngine.Input::GetAxis(System.String)
  28106. extern "C" IL2CPP_METHOD_ATTR float Input_GetAxis_m4009438427 (RuntimeObject * __this /* static, unused */, String_t* ___axisName0, const RuntimeMethod* method)
  28107. {
  28108. typedef float (*Input_GetAxis_m4009438427_ftn) (String_t*);
  28109. static Input_GetAxis_m4009438427_ftn _il2cpp_icall_func;
  28110. if (!_il2cpp_icall_func)
  28111. _il2cpp_icall_func = (Input_GetAxis_m4009438427_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
  28112. float retVal = _il2cpp_icall_func(___axisName0);
  28113. return retVal;
  28114. }
  28115. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  28116. extern "C" IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m2316819917 (RuntimeObject * __this /* static, unused */, String_t* ___axisName0, const RuntimeMethod* method)
  28117. {
  28118. typedef float (*Input_GetAxisRaw_m2316819917_ftn) (String_t*);
  28119. static Input_GetAxisRaw_m2316819917_ftn _il2cpp_icall_func;
  28120. if (!_il2cpp_icall_func)
  28121. _il2cpp_icall_func = (Input_GetAxisRaw_m2316819917_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)");
  28122. float retVal = _il2cpp_icall_func(___axisName0);
  28123. return retVal;
  28124. }
  28125. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  28126. extern "C" IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m3074252807 (RuntimeObject * __this /* static, unused */, String_t* ___buttonName0, const RuntimeMethod* method)
  28127. {
  28128. typedef bool (*Input_GetButtonDown_m3074252807_ftn) (String_t*);
  28129. static Input_GetButtonDown_m3074252807_ftn _il2cpp_icall_func;
  28130. if (!_il2cpp_icall_func)
  28131. _il2cpp_icall_func = (Input_GetButtonDown_m3074252807_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)");
  28132. bool retVal = _il2cpp_icall_func(___buttonName0);
  28133. return retVal;
  28134. }
  28135. // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
  28136. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKey_m3736388334 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  28137. {
  28138. static bool s_Il2CppMethodInitialized;
  28139. if (!s_Il2CppMethodInitialized)
  28140. {
  28141. il2cpp_codegen_initialize_method (Input_GetKey_m3736388334_MetadataUsageId);
  28142. s_Il2CppMethodInitialized = true;
  28143. }
  28144. bool V_0 = false;
  28145. {
  28146. int32_t L_0 = ___key0;
  28147. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28148. bool L_1 = Input_GetKeyInt_m4146877895(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28149. V_0 = L_1;
  28150. goto IL_000d;
  28151. }
  28152. IL_000d:
  28153. {
  28154. bool L_2 = V_0;
  28155. return L_2;
  28156. }
  28157. }
  28158. // System.Boolean UnityEngine.Input::GetKeyDown(System.String)
  28159. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m2928138282 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  28160. {
  28161. static bool s_Il2CppMethodInitialized;
  28162. if (!s_Il2CppMethodInitialized)
  28163. {
  28164. il2cpp_codegen_initialize_method (Input_GetKeyDown_m2928138282_MetadataUsageId);
  28165. s_Il2CppMethodInitialized = true;
  28166. }
  28167. bool V_0 = false;
  28168. {
  28169. String_t* L_0 = ___name0;
  28170. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28171. bool L_1 = Input_GetKeyDownString_m3760773871(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28172. V_0 = L_1;
  28173. goto IL_000d;
  28174. }
  28175. IL_000d:
  28176. {
  28177. bool L_2 = V_0;
  28178. return L_2;
  28179. }
  28180. }
  28181. // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
  28182. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m17791917 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  28183. {
  28184. static bool s_Il2CppMethodInitialized;
  28185. if (!s_Il2CppMethodInitialized)
  28186. {
  28187. il2cpp_codegen_initialize_method (Input_GetKeyDown_m17791917_MetadataUsageId);
  28188. s_Il2CppMethodInitialized = true;
  28189. }
  28190. bool V_0 = false;
  28191. {
  28192. int32_t L_0 = ___key0;
  28193. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28194. bool L_1 = Input_GetKeyDownInt_m3509480073(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28195. V_0 = L_1;
  28196. goto IL_000d;
  28197. }
  28198. IL_000d:
  28199. {
  28200. bool L_2 = V_0;
  28201. return L_2;
  28202. }
  28203. }
  28204. // System.Boolean UnityEngine.Input::GetKeyUp(UnityEngine.KeyCode)
  28205. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUp_m2808015270 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  28206. {
  28207. static bool s_Il2CppMethodInitialized;
  28208. if (!s_Il2CppMethodInitialized)
  28209. {
  28210. il2cpp_codegen_initialize_method (Input_GetKeyUp_m2808015270_MetadataUsageId);
  28211. s_Il2CppMethodInitialized = true;
  28212. }
  28213. bool V_0 = false;
  28214. {
  28215. int32_t L_0 = ___key0;
  28216. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28217. bool L_1 = Input_GetKeyUpInt_m1741518090(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28218. V_0 = L_1;
  28219. goto IL_000d;
  28220. }
  28221. IL_000d:
  28222. {
  28223. bool L_2 = V_0;
  28224. return L_2;
  28225. }
  28226. }
  28227. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  28228. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method)
  28229. {
  28230. typedef bool (*Input_GetMouseButton_m513753021_ftn) (int32_t);
  28231. static Input_GetMouseButton_m513753021_ftn _il2cpp_icall_func;
  28232. if (!_il2cpp_icall_func)
  28233. _il2cpp_icall_func = (Input_GetMouseButton_m513753021_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
  28234. bool retVal = _il2cpp_icall_func(___button0);
  28235. return retVal;
  28236. }
  28237. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  28238. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method)
  28239. {
  28240. typedef bool (*Input_GetMouseButtonDown_m2081676745_ftn) (int32_t);
  28241. static Input_GetMouseButtonDown_m2081676745_ftn _il2cpp_icall_func;
  28242. if (!_il2cpp_icall_func)
  28243. _il2cpp_icall_func = (Input_GetMouseButtonDown_m2081676745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
  28244. bool retVal = _il2cpp_icall_func(___button0);
  28245. return retVal;
  28246. }
  28247. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  28248. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2924350851 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method)
  28249. {
  28250. typedef bool (*Input_GetMouseButtonUp_m2924350851_ftn) (int32_t);
  28251. static Input_GetMouseButtonUp_m2924350851_ftn _il2cpp_icall_func;
  28252. if (!_il2cpp_icall_func)
  28253. _il2cpp_icall_func = (Input_GetMouseButtonUp_m2924350851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
  28254. bool retVal = _il2cpp_icall_func(___button0);
  28255. return retVal;
  28256. }
  28257. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  28258. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28259. {
  28260. static bool s_Il2CppMethodInitialized;
  28261. if (!s_Il2CppMethodInitialized)
  28262. {
  28263. il2cpp_codegen_initialize_method (Input_get_mousePosition_m1616496925_MetadataUsageId);
  28264. s_Il2CppMethodInitialized = true;
  28265. }
  28266. Vector3_t3722313464 V_0;
  28267. memset(&V_0, 0, sizeof(V_0));
  28268. Vector3_t3722313464 V_1;
  28269. memset(&V_1, 0, sizeof(V_1));
  28270. {
  28271. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28272. Input_INTERNAL_get_mousePosition_m1805263023(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  28273. Vector3_t3722313464 L_0 = V_0;
  28274. V_1 = L_0;
  28275. goto IL_000f;
  28276. }
  28277. IL_000f:
  28278. {
  28279. Vector3_t3722313464 L_1 = V_1;
  28280. return L_1;
  28281. }
  28282. }
  28283. // System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)
  28284. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mousePosition_m1805263023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  28285. {
  28286. typedef void (*Input_INTERNAL_get_mousePosition_m1805263023_ftn) (Vector3_t3722313464 *);
  28287. static Input_INTERNAL_get_mousePosition_m1805263023_ftn _il2cpp_icall_func;
  28288. if (!_il2cpp_icall_func)
  28289. _il2cpp_icall_func = (Input_INTERNAL_get_mousePosition_m1805263023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)");
  28290. _il2cpp_icall_func(___value0);
  28291. }
  28292. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  28293. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Input_get_mouseScrollDelta_m1758395486 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28294. {
  28295. static bool s_Il2CppMethodInitialized;
  28296. if (!s_Il2CppMethodInitialized)
  28297. {
  28298. il2cpp_codegen_initialize_method (Input_get_mouseScrollDelta_m1758395486_MetadataUsageId);
  28299. s_Il2CppMethodInitialized = true;
  28300. }
  28301. Vector2_t2156229523 V_0;
  28302. memset(&V_0, 0, sizeof(V_0));
  28303. Vector2_t2156229523 V_1;
  28304. memset(&V_1, 0, sizeof(V_1));
  28305. {
  28306. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28307. Input_INTERNAL_get_mouseScrollDelta_m2841988821(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  28308. Vector2_t2156229523 L_0 = V_0;
  28309. V_1 = L_0;
  28310. goto IL_000f;
  28311. }
  28312. IL_000f:
  28313. {
  28314. Vector2_t2156229523 L_1 = V_1;
  28315. return L_1;
  28316. }
  28317. }
  28318. // System.Void UnityEngine.Input::INTERNAL_get_mouseScrollDelta(UnityEngine.Vector2&)
  28319. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mouseScrollDelta_m2841988821 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  28320. {
  28321. typedef void (*Input_INTERNAL_get_mouseScrollDelta_m2841988821_ftn) (Vector2_t2156229523 *);
  28322. static Input_INTERNAL_get_mouseScrollDelta_m2841988821_ftn _il2cpp_icall_func;
  28323. if (!_il2cpp_icall_func)
  28324. _il2cpp_icall_func = (Input_INTERNAL_get_mouseScrollDelta_m2841988821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_get_mouseScrollDelta(UnityEngine.Vector2&)");
  28325. _il2cpp_icall_func(___value0);
  28326. }
  28327. // System.Boolean UnityEngine.Input::get_mousePresent()
  28328. extern "C" IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m2501415498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28329. {
  28330. typedef bool (*Input_get_mousePresent_m2501415498_ftn) ();
  28331. static Input_get_mousePresent_m2501415498_ftn _il2cpp_icall_func;
  28332. if (!_il2cpp_icall_func)
  28333. _il2cpp_icall_func = (Input_get_mousePresent_m2501415498_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()");
  28334. bool retVal = _il2cpp_icall_func();
  28335. return retVal;
  28336. }
  28337. // UnityEngine.Touch[] UnityEngine.Input::get_touches()
  28338. extern "C" IL2CPP_METHOD_ATTR TouchU5BU5D_t1849554061* Input_get_touches_m1702694043 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28339. {
  28340. static bool s_Il2CppMethodInitialized;
  28341. if (!s_Il2CppMethodInitialized)
  28342. {
  28343. il2cpp_codegen_initialize_method (Input_get_touches_m1702694043_MetadataUsageId);
  28344. s_Il2CppMethodInitialized = true;
  28345. }
  28346. int32_t V_0 = 0;
  28347. TouchU5BU5D_t1849554061* V_1 = NULL;
  28348. int32_t V_2 = 0;
  28349. TouchU5BU5D_t1849554061* V_3 = NULL;
  28350. {
  28351. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28352. int32_t L_0 = Input_get_touchCount_m3403849067(NULL /*static, unused*/, /*hidden argument*/NULL);
  28353. V_0 = L_0;
  28354. int32_t L_1 = V_0;
  28355. V_1 = ((TouchU5BU5D_t1849554061*)SZArrayNew(TouchU5BU5D_t1849554061_il2cpp_TypeInfo_var, (uint32_t)L_1));
  28356. V_2 = 0;
  28357. goto IL_002b;
  28358. }
  28359. IL_0015:
  28360. {
  28361. TouchU5BU5D_t1849554061* L_2 = V_1;
  28362. int32_t L_3 = V_2;
  28363. NullCheck(L_2);
  28364. int32_t L_4 = V_2;
  28365. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28366. Touch_t1921856868 L_5 = Input_GetTouch_m2192712756(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  28367. *(Touch_t1921856868 *)((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_3))) = L_5;
  28368. int32_t L_6 = V_2;
  28369. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
  28370. }
  28371. IL_002b:
  28372. {
  28373. int32_t L_7 = V_2;
  28374. int32_t L_8 = V_0;
  28375. if ((((int32_t)L_7) < ((int32_t)L_8)))
  28376. {
  28377. goto IL_0015;
  28378. }
  28379. }
  28380. {
  28381. TouchU5BU5D_t1849554061* L_9 = V_1;
  28382. V_3 = L_9;
  28383. goto IL_0039;
  28384. }
  28385. IL_0039:
  28386. {
  28387. TouchU5BU5D_t1849554061* L_10 = V_3;
  28388. return L_10;
  28389. }
  28390. }
  28391. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  28392. extern "C" IL2CPP_METHOD_ATTR Touch_t1921856868 Input_GetTouch_m2192712756 (RuntimeObject * __this /* static, unused */, int32_t ___index0, const RuntimeMethod* method)
  28393. {
  28394. static bool s_Il2CppMethodInitialized;
  28395. if (!s_Il2CppMethodInitialized)
  28396. {
  28397. il2cpp_codegen_initialize_method (Input_GetTouch_m2192712756_MetadataUsageId);
  28398. s_Il2CppMethodInitialized = true;
  28399. }
  28400. Touch_t1921856868 V_0;
  28401. memset(&V_0, 0, sizeof(V_0));
  28402. Touch_t1921856868 V_1;
  28403. memset(&V_1, 0, sizeof(V_1));
  28404. {
  28405. int32_t L_0 = ___index0;
  28406. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28407. Input_INTERNAL_CALL_GetTouch_m3481893561(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  28408. Touch_t1921856868 L_1 = V_0;
  28409. V_1 = L_1;
  28410. goto IL_0010;
  28411. }
  28412. IL_0010:
  28413. {
  28414. Touch_t1921856868 L_2 = V_1;
  28415. return L_2;
  28416. }
  28417. }
  28418. // System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)
  28419. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_CALL_GetTouch_m3481893561 (RuntimeObject * __this /* static, unused */, int32_t ___index0, Touch_t1921856868 * ___value1, const RuntimeMethod* method)
  28420. {
  28421. typedef void (*Input_INTERNAL_CALL_GetTouch_m3481893561_ftn) (int32_t, Touch_t1921856868 *);
  28422. static Input_INTERNAL_CALL_GetTouch_m3481893561_ftn _il2cpp_icall_func;
  28423. if (!_il2cpp_icall_func)
  28424. _il2cpp_icall_func = (Input_INTERNAL_CALL_GetTouch_m3481893561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)");
  28425. _il2cpp_icall_func(___index0, ___value1);
  28426. }
  28427. // System.Int32 UnityEngine.Input::get_touchCount()
  28428. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m3403849067 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28429. {
  28430. typedef int32_t (*Input_get_touchCount_m3403849067_ftn) ();
  28431. static Input_get_touchCount_m3403849067_ftn _il2cpp_icall_func;
  28432. if (!_il2cpp_icall_func)
  28433. _il2cpp_icall_func = (Input_get_touchCount_m3403849067_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
  28434. int32_t retVal = _il2cpp_icall_func();
  28435. return retVal;
  28436. }
  28437. // System.Boolean UnityEngine.Input::get_touchSupported()
  28438. extern "C" IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m1480684970 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28439. {
  28440. typedef bool (*Input_get_touchSupported_m1480684970_ftn) ();
  28441. static Input_get_touchSupported_m1480684970_ftn _il2cpp_icall_func;
  28442. if (!_il2cpp_icall_func)
  28443. _il2cpp_icall_func = (Input_get_touchSupported_m1480684970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()");
  28444. bool retVal = _il2cpp_icall_func();
  28445. return retVal;
  28446. }
  28447. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  28448. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_m391644396 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28449. {
  28450. typedef int32_t (*Input_get_imeCompositionMode_m391644396_ftn) ();
  28451. static Input_get_imeCompositionMode_m391644396_ftn _il2cpp_icall_func;
  28452. if (!_il2cpp_icall_func)
  28453. _il2cpp_icall_func = (Input_get_imeCompositionMode_m391644396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()");
  28454. int32_t retVal = _il2cpp_icall_func();
  28455. return retVal;
  28456. }
  28457. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  28458. extern "C" IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m1326937326 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  28459. {
  28460. typedef void (*Input_set_imeCompositionMode_m1326937326_ftn) (int32_t);
  28461. static Input_set_imeCompositionMode_m1326937326_ftn _il2cpp_icall_func;
  28462. if (!_il2cpp_icall_func)
  28463. _il2cpp_icall_func = (Input_set_imeCompositionMode_m1326937326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
  28464. _il2cpp_icall_func(___value0);
  28465. }
  28466. // System.String UnityEngine.Input::get_compositionString()
  28467. extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_m2336588846 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28468. {
  28469. typedef String_t* (*Input_get_compositionString_m2336588846_ftn) ();
  28470. static Input_get_compositionString_m2336588846_ftn _il2cpp_icall_func;
  28471. if (!_il2cpp_icall_func)
  28472. _il2cpp_icall_func = (Input_get_compositionString_m2336588846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
  28473. String_t* retVal = _il2cpp_icall_func();
  28474. return retVal;
  28475. }
  28476. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  28477. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Input_get_compositionCursorPos_m2530040356 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28478. {
  28479. static bool s_Il2CppMethodInitialized;
  28480. if (!s_Il2CppMethodInitialized)
  28481. {
  28482. il2cpp_codegen_initialize_method (Input_get_compositionCursorPos_m2530040356_MetadataUsageId);
  28483. s_Il2CppMethodInitialized = true;
  28484. }
  28485. Vector2_t2156229523 V_0;
  28486. memset(&V_0, 0, sizeof(V_0));
  28487. Vector2_t2156229523 V_1;
  28488. memset(&V_1, 0, sizeof(V_1));
  28489. {
  28490. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28491. Input_INTERNAL_get_compositionCursorPos_m177109014(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  28492. Vector2_t2156229523 L_0 = V_0;
  28493. V_1 = L_0;
  28494. goto IL_000f;
  28495. }
  28496. IL_000f:
  28497. {
  28498. Vector2_t2156229523 L_1 = V_1;
  28499. return L_1;
  28500. }
  28501. }
  28502. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  28503. extern "C" IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m1909373301 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  28504. {
  28505. static bool s_Il2CppMethodInitialized;
  28506. if (!s_Il2CppMethodInitialized)
  28507. {
  28508. il2cpp_codegen_initialize_method (Input_set_compositionCursorPos_m1909373301_MetadataUsageId);
  28509. s_Il2CppMethodInitialized = true;
  28510. }
  28511. {
  28512. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  28513. Input_INTERNAL_set_compositionCursorPos_m3628850633(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  28514. return;
  28515. }
  28516. }
  28517. // System.Void UnityEngine.Input::INTERNAL_get_compositionCursorPos(UnityEngine.Vector2&)
  28518. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_compositionCursorPos_m177109014 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  28519. {
  28520. typedef void (*Input_INTERNAL_get_compositionCursorPos_m177109014_ftn) (Vector2_t2156229523 *);
  28521. static Input_INTERNAL_get_compositionCursorPos_m177109014_ftn _il2cpp_icall_func;
  28522. if (!_il2cpp_icall_func)
  28523. _il2cpp_icall_func = (Input_INTERNAL_get_compositionCursorPos_m177109014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_get_compositionCursorPos(UnityEngine.Vector2&)");
  28524. _il2cpp_icall_func(___value0);
  28525. }
  28526. // System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)
  28527. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_set_compositionCursorPos_m3628850633 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  28528. {
  28529. typedef void (*Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn) (Vector2_t2156229523 *);
  28530. static Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn _il2cpp_icall_func;
  28531. if (!_il2cpp_icall_func)
  28532. _il2cpp_icall_func = (Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)");
  28533. _il2cpp_icall_func(___value0);
  28534. }
  28535. // System.Void UnityEngine.Input::.cctor()
  28536. extern "C" IL2CPP_METHOD_ATTR void Input__cctor_m325696046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28537. {
  28538. static bool s_Il2CppMethodInitialized;
  28539. if (!s_Il2CppMethodInitialized)
  28540. {
  28541. il2cpp_codegen_initialize_method (Input__cctor_m325696046_MetadataUsageId);
  28542. s_Il2CppMethodInitialized = true;
  28543. }
  28544. {
  28545. ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->set_m_MainGyro_0((Gyroscope_t3288342876 *)NULL);
  28546. return;
  28547. }
  28548. }
  28549. #ifdef __clang__
  28550. #pragma clang diagnostic pop
  28551. #endif
  28552. #ifdef __clang__
  28553. #pragma clang diagnostic push
  28554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28555. #pragma clang diagnostic ignored "-Wunused-variable"
  28556. #endif
  28557. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  28558. extern "C" IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m1514328230 (DefaultValueAttribute_t2337225216 * __this, String_t* ___value0, const RuntimeMethod* method)
  28559. {
  28560. {
  28561. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  28562. String_t* L_0 = ___value0;
  28563. __this->set_DefaultValue_0(L_0);
  28564. return;
  28565. }
  28566. }
  28567. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  28568. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m3086344020 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method)
  28569. {
  28570. RuntimeObject * V_0 = NULL;
  28571. {
  28572. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  28573. V_0 = L_0;
  28574. goto IL_000d;
  28575. }
  28576. IL_000d:
  28577. {
  28578. RuntimeObject * L_1 = V_0;
  28579. return L_1;
  28580. }
  28581. }
  28582. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  28583. extern "C" IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m443523471 (DefaultValueAttribute_t2337225216 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  28584. {
  28585. static bool s_Il2CppMethodInitialized;
  28586. if (!s_Il2CppMethodInitialized)
  28587. {
  28588. il2cpp_codegen_initialize_method (DefaultValueAttribute_Equals_m443523471_MetadataUsageId);
  28589. s_Il2CppMethodInitialized = true;
  28590. }
  28591. DefaultValueAttribute_t2337225216 * V_0 = NULL;
  28592. bool V_1 = false;
  28593. {
  28594. RuntimeObject * L_0 = ___obj0;
  28595. V_0 = ((DefaultValueAttribute_t2337225216 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t2337225216_il2cpp_TypeInfo_var));
  28596. DefaultValueAttribute_t2337225216 * L_1 = V_0;
  28597. if (L_1)
  28598. {
  28599. goto IL_0015;
  28600. }
  28601. }
  28602. {
  28603. V_1 = (bool)0;
  28604. goto IL_0046;
  28605. }
  28606. IL_0015:
  28607. {
  28608. RuntimeObject * L_2 = __this->get_DefaultValue_0();
  28609. if (L_2)
  28610. {
  28611. goto IL_002f;
  28612. }
  28613. }
  28614. {
  28615. DefaultValueAttribute_t2337225216 * L_3 = V_0;
  28616. NullCheck(L_3);
  28617. RuntimeObject * L_4 = DefaultValueAttribute_get_Value_m3086344020(L_3, /*hidden argument*/NULL);
  28618. V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28619. goto IL_0046;
  28620. }
  28621. IL_002f:
  28622. {
  28623. RuntimeObject * L_5 = __this->get_DefaultValue_0();
  28624. DefaultValueAttribute_t2337225216 * L_6 = V_0;
  28625. NullCheck(L_6);
  28626. RuntimeObject * L_7 = DefaultValueAttribute_get_Value_m3086344020(L_6, /*hidden argument*/NULL);
  28627. NullCheck(L_5);
  28628. bool L_8 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_5, L_7);
  28629. V_1 = L_8;
  28630. goto IL_0046;
  28631. }
  28632. IL_0046:
  28633. {
  28634. bool L_9 = V_1;
  28635. return L_9;
  28636. }
  28637. }
  28638. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  28639. extern "C" IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m3368187153 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method)
  28640. {
  28641. int32_t V_0 = 0;
  28642. {
  28643. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  28644. if (L_0)
  28645. {
  28646. goto IL_0018;
  28647. }
  28648. }
  28649. {
  28650. int32_t L_1 = Attribute_GetHashCode_m2508706224(__this, /*hidden argument*/NULL);
  28651. V_0 = L_1;
  28652. goto IL_0029;
  28653. }
  28654. IL_0018:
  28655. {
  28656. RuntimeObject * L_2 = __this->get_DefaultValue_0();
  28657. NullCheck(L_2);
  28658. int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_2);
  28659. V_0 = L_3;
  28660. goto IL_0029;
  28661. }
  28662. IL_0029:
  28663. {
  28664. int32_t L_4 = V_0;
  28665. return L_4;
  28666. }
  28667. }
  28668. #ifdef __clang__
  28669. #pragma clang diagnostic pop
  28670. #endif
  28671. #ifdef __clang__
  28672. #pragma clang diagnostic push
  28673. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28674. #pragma clang diagnostic ignored "-Wunused-variable"
  28675. #endif
  28676. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  28677. extern "C" IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_m1509941807 (ExcludeFromDocsAttribute_t3592494112 * __this, const RuntimeMethod* method)
  28678. {
  28679. {
  28680. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  28681. return;
  28682. }
  28683. }
  28684. #ifdef __clang__
  28685. #pragma clang diagnostic pop
  28686. #endif
  28687. #ifdef __clang__
  28688. #pragma clang diagnostic push
  28689. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28690. #pragma clang diagnostic ignored "-Wunused-variable"
  28691. #endif
  28692. // System.Void UnityEngine.iOS.LocalNotification::Finalize()
  28693. extern "C" IL2CPP_METHOD_ATTR void LocalNotification_Finalize_m4237923715 (LocalNotification_t1697500732 * __this, const RuntimeMethod* method)
  28694. {
  28695. Exception_t * __last_unhandled_exception = 0;
  28696. NO_UNUSED_WARNING (__last_unhandled_exception);
  28697. Exception_t * __exception_local = 0;
  28698. NO_UNUSED_WARNING (__exception_local);
  28699. int32_t __leave_target = 0;
  28700. NO_UNUSED_WARNING (__leave_target);
  28701. {
  28702. }
  28703. IL_0001:
  28704. try
  28705. { // begin try (depth: 1)
  28706. intptr_t L_0 = __this->get_m_Ptr_0();
  28707. NotificationHelper_DestroyLocal_m2248823824(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28708. IL2CPP_LEAVE(0x18, FINALLY_0011);
  28709. } // end try (depth: 1)
  28710. catch(Il2CppExceptionWrapper& e)
  28711. {
  28712. __last_unhandled_exception = (Exception_t *)e.ex;
  28713. goto FINALLY_0011;
  28714. }
  28715. FINALLY_0011:
  28716. { // begin finally (depth: 1)
  28717. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  28718. IL2CPP_END_FINALLY(17)
  28719. } // end finally (depth: 1)
  28720. IL2CPP_CLEANUP(17)
  28721. {
  28722. IL2CPP_JUMP_TBL(0x18, IL_0018)
  28723. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28724. }
  28725. IL_0018:
  28726. {
  28727. return;
  28728. }
  28729. }
  28730. // System.Void UnityEngine.iOS.LocalNotification::.cctor()
  28731. extern "C" IL2CPP_METHOD_ATTR void LocalNotification__cctor_m2450334404 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28732. {
  28733. static bool s_Il2CppMethodInitialized;
  28734. if (!s_Il2CppMethodInitialized)
  28735. {
  28736. il2cpp_codegen_initialize_method (LocalNotification__cctor_m2450334404_MetadataUsageId);
  28737. s_Il2CppMethodInitialized = true;
  28738. }
  28739. DateTime_t3738529785 V_0;
  28740. memset(&V_0, 0, sizeof(V_0));
  28741. {
  28742. DateTime__ctor_m2956360140((&V_0), ((int32_t)2001), 1, 1, 0, 0, 0, 1, /*hidden argument*/NULL);
  28743. int64_t L_0 = DateTime_get_Ticks_m1550640881((&V_0), /*hidden argument*/NULL);
  28744. ((LocalNotification_t1697500732_StaticFields*)il2cpp_codegen_static_fields_for(LocalNotification_t1697500732_il2cpp_TypeInfo_var))->set_m_NSReferenceDateTicks_1(L_0);
  28745. return;
  28746. }
  28747. }
  28748. #ifdef __clang__
  28749. #pragma clang diagnostic pop
  28750. #endif
  28751. #ifdef __clang__
  28752. #pragma clang diagnostic push
  28753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28754. #pragma clang diagnostic ignored "-Wunused-variable"
  28755. #endif
  28756. // System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)
  28757. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyLocal_m2248823824 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method)
  28758. {
  28759. typedef void (*NotificationHelper_DestroyLocal_m2248823824_ftn) (intptr_t);
  28760. static NotificationHelper_DestroyLocal_m2248823824_ftn _il2cpp_icall_func;
  28761. if (!_il2cpp_icall_func)
  28762. _il2cpp_icall_func = (NotificationHelper_DestroyLocal_m2248823824_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)");
  28763. _il2cpp_icall_func(___target0);
  28764. }
  28765. // System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)
  28766. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyRemote_m3390574007 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method)
  28767. {
  28768. typedef void (*NotificationHelper_DestroyRemote_m3390574007_ftn) (intptr_t);
  28769. static NotificationHelper_DestroyRemote_m3390574007_ftn _il2cpp_icall_func;
  28770. if (!_il2cpp_icall_func)
  28771. _il2cpp_icall_func = (NotificationHelper_DestroyRemote_m3390574007_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)");
  28772. _il2cpp_icall_func(___target0);
  28773. }
  28774. #ifdef __clang__
  28775. #pragma clang diagnostic pop
  28776. #endif
  28777. #ifdef __clang__
  28778. #pragma clang diagnostic push
  28779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28780. #pragma clang diagnostic ignored "-Wunused-variable"
  28781. #endif
  28782. // System.Void UnityEngine.iOS.RemoteNotification::Finalize()
  28783. extern "C" IL2CPP_METHOD_ATTR void RemoteNotification_Finalize_m1702910735 (RemoteNotification_t818046696 * __this, const RuntimeMethod* method)
  28784. {
  28785. Exception_t * __last_unhandled_exception = 0;
  28786. NO_UNUSED_WARNING (__last_unhandled_exception);
  28787. Exception_t * __exception_local = 0;
  28788. NO_UNUSED_WARNING (__exception_local);
  28789. int32_t __leave_target = 0;
  28790. NO_UNUSED_WARNING (__leave_target);
  28791. {
  28792. }
  28793. IL_0001:
  28794. try
  28795. { // begin try (depth: 1)
  28796. intptr_t L_0 = __this->get_m_Ptr_0();
  28797. NotificationHelper_DestroyRemote_m3390574007(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28798. IL2CPP_LEAVE(0x18, FINALLY_0011);
  28799. } // end try (depth: 1)
  28800. catch(Il2CppExceptionWrapper& e)
  28801. {
  28802. __last_unhandled_exception = (Exception_t *)e.ex;
  28803. goto FINALLY_0011;
  28804. }
  28805. FINALLY_0011:
  28806. { // begin finally (depth: 1)
  28807. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  28808. IL2CPP_END_FINALLY(17)
  28809. } // end finally (depth: 1)
  28810. IL2CPP_CLEANUP(17)
  28811. {
  28812. IL2CPP_JUMP_TBL(0x18, IL_0018)
  28813. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28814. }
  28815. IL_0018:
  28816. {
  28817. return;
  28818. }
  28819. }
  28820. #ifdef __clang__
  28821. #pragma clang diagnostic pop
  28822. #endif
  28823. #ifdef __clang__
  28824. #pragma clang diagnostic push
  28825. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28826. #pragma clang diagnostic ignored "-Wunused-variable"
  28827. #endif
  28828. #ifdef __clang__
  28829. #pragma clang diagnostic pop
  28830. #endif
  28831. #ifdef __clang__
  28832. #pragma clang diagnostic push
  28833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28834. #pragma clang diagnostic ignored "-Wunused-variable"
  28835. #endif
  28836. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
  28837. extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m391431887 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, const RuntimeMethod* method)
  28838. {
  28839. {
  28840. float L_0 = ___time0;
  28841. __this->set_m_Time_0(L_0);
  28842. float L_1 = ___value1;
  28843. __this->set_m_Value_1(L_1);
  28844. __this->set_m_InTangent_2((0.0f));
  28845. __this->set_m_OutTangent_3((0.0f));
  28846. return;
  28847. }
  28848. }
  28849. extern "C" void Keyframe__ctor_m391431887_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, const RuntimeMethod* method)
  28850. {
  28851. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28852. Keyframe__ctor_m391431887(_thisAdjusted, ___time0, ___value1, method);
  28853. }
  28854. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
  28855. extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m1259609478 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method)
  28856. {
  28857. {
  28858. float L_0 = ___time0;
  28859. __this->set_m_Time_0(L_0);
  28860. float L_1 = ___value1;
  28861. __this->set_m_Value_1(L_1);
  28862. float L_2 = ___inTangent2;
  28863. __this->set_m_InTangent_2(L_2);
  28864. float L_3 = ___outTangent3;
  28865. __this->set_m_OutTangent_3(L_3);
  28866. return;
  28867. }
  28868. }
  28869. extern "C" void Keyframe__ctor_m1259609478_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method)
  28870. {
  28871. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28872. Keyframe__ctor_m1259609478(_thisAdjusted, ___time0, ___value1, ___inTangent2, ___outTangent3, method);
  28873. }
  28874. // System.Single UnityEngine.Keyframe::get_time()
  28875. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_time_m803196188 (Keyframe_t4206410242 * __this, const RuntimeMethod* method)
  28876. {
  28877. float V_0 = 0.0f;
  28878. {
  28879. float L_0 = __this->get_m_Time_0();
  28880. V_0 = L_0;
  28881. goto IL_000d;
  28882. }
  28883. IL_000d:
  28884. {
  28885. float L_1 = V_0;
  28886. return L_1;
  28887. }
  28888. }
  28889. extern "C" float Keyframe_get_time_m803196188_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28890. {
  28891. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28892. return Keyframe_get_time_m803196188(_thisAdjusted, method);
  28893. }
  28894. // System.Void UnityEngine.Keyframe::set_time(System.Single)
  28895. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_time_m4083895404 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method)
  28896. {
  28897. {
  28898. float L_0 = ___value0;
  28899. __this->set_m_Time_0(L_0);
  28900. return;
  28901. }
  28902. }
  28903. extern "C" void Keyframe_set_time_m4083895404_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28904. {
  28905. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28906. Keyframe_set_time_m4083895404(_thisAdjusted, ___value0, method);
  28907. }
  28908. // System.Single UnityEngine.Keyframe::get_value()
  28909. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_value_m3427894467 (Keyframe_t4206410242 * __this, const RuntimeMethod* method)
  28910. {
  28911. float V_0 = 0.0f;
  28912. {
  28913. float L_0 = __this->get_m_Value_1();
  28914. V_0 = L_0;
  28915. goto IL_000d;
  28916. }
  28917. IL_000d:
  28918. {
  28919. float L_1 = V_0;
  28920. return L_1;
  28921. }
  28922. }
  28923. extern "C" float Keyframe_get_value_m3427894467_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28924. {
  28925. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28926. return Keyframe_get_value_m3427894467(_thisAdjusted, method);
  28927. }
  28928. // System.Void UnityEngine.Keyframe::set_value(System.Single)
  28929. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_value_m2804613263 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method)
  28930. {
  28931. {
  28932. float L_0 = ___value0;
  28933. __this->set_m_Value_1(L_0);
  28934. return;
  28935. }
  28936. }
  28937. extern "C" void Keyframe_set_value_m2804613263_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28938. {
  28939. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28940. Keyframe_set_value_m2804613263(_thisAdjusted, ___value0, method);
  28941. }
  28942. // System.Single UnityEngine.Keyframe::get_inTangent()
  28943. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_m3122803462 (Keyframe_t4206410242 * __this, const RuntimeMethod* method)
  28944. {
  28945. float V_0 = 0.0f;
  28946. {
  28947. float L_0 = __this->get_m_InTangent_2();
  28948. V_0 = L_0;
  28949. goto IL_000d;
  28950. }
  28951. IL_000d:
  28952. {
  28953. float L_1 = V_0;
  28954. return L_1;
  28955. }
  28956. }
  28957. extern "C" float Keyframe_get_inTangent_m3122803462_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28958. {
  28959. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28960. return Keyframe_get_inTangent_m3122803462(_thisAdjusted, method);
  28961. }
  28962. // System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
  28963. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m2961378511 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method)
  28964. {
  28965. {
  28966. float L_0 = ___value0;
  28967. __this->set_m_InTangent_2(L_0);
  28968. return;
  28969. }
  28970. }
  28971. extern "C" void Keyframe_set_inTangent_m2961378511_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28972. {
  28973. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28974. Keyframe_set_inTangent_m2961378511(_thisAdjusted, ___value0, method);
  28975. }
  28976. // System.Single UnityEngine.Keyframe::get_outTangent()
  28977. extern "C" IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m5226332 (Keyframe_t4206410242 * __this, const RuntimeMethod* method)
  28978. {
  28979. float V_0 = 0.0f;
  28980. {
  28981. float L_0 = __this->get_m_OutTangent_3();
  28982. V_0 = L_0;
  28983. goto IL_000d;
  28984. }
  28985. IL_000d:
  28986. {
  28987. float L_1 = V_0;
  28988. return L_1;
  28989. }
  28990. }
  28991. extern "C" float Keyframe_get_outTangent_m5226332_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28992. {
  28993. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  28994. return Keyframe_get_outTangent_m5226332(_thisAdjusted, method);
  28995. }
  28996. // System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
  28997. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m227931172 (Keyframe_t4206410242 * __this, float ___value0, const RuntimeMethod* method)
  28998. {
  28999. {
  29000. float L_0 = ___value0;
  29001. __this->set_m_OutTangent_3(L_0);
  29002. return;
  29003. }
  29004. }
  29005. extern "C" void Keyframe_set_outTangent_m227931172_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  29006. {
  29007. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  29008. Keyframe_set_outTangent_m227931172(_thisAdjusted, ___value0, method);
  29009. }
  29010. // System.Int32 UnityEngine.Keyframe::get_tangentMode()
  29011. extern "C" IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m293393304 (Keyframe_t4206410242 * __this, const RuntimeMethod* method)
  29012. {
  29013. int32_t V_0 = 0;
  29014. {
  29015. V_0 = 0;
  29016. goto IL_0008;
  29017. }
  29018. IL_0008:
  29019. {
  29020. int32_t L_0 = V_0;
  29021. return L_0;
  29022. }
  29023. }
  29024. extern "C" int32_t Keyframe_get_tangentMode_m293393304_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29025. {
  29026. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  29027. return Keyframe_get_tangentMode_m293393304(_thisAdjusted, method);
  29028. }
  29029. // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32)
  29030. extern "C" IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_m2151333491 (Keyframe_t4206410242 * __this, int32_t ___value0, const RuntimeMethod* method)
  29031. {
  29032. {
  29033. return;
  29034. }
  29035. }
  29036. extern "C" void Keyframe_set_tangentMode_m2151333491_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  29037. {
  29038. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  29039. Keyframe_set_tangentMode_m2151333491(_thisAdjusted, ___value0, method);
  29040. }
  29041. #ifdef __clang__
  29042. #pragma clang diagnostic pop
  29043. #endif
  29044. #ifdef __clang__
  29045. #pragma clang diagnostic push
  29046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29047. #pragma clang diagnostic ignored "-Wunused-variable"
  29048. #endif
  29049. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  29050. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m3296792737 (RuntimeObject * __this /* static, unused */, LayerMask_t3493934918 ___mask0, const RuntimeMethod* method)
  29051. {
  29052. int32_t V_0 = 0;
  29053. {
  29054. int32_t L_0 = (&___mask0)->get_m_Mask_0();
  29055. V_0 = L_0;
  29056. goto IL_000e;
  29057. }
  29058. IL_000e:
  29059. {
  29060. int32_t L_1 = V_0;
  29061. return L_1;
  29062. }
  29063. }
  29064. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  29065. extern "C" IL2CPP_METHOD_ATTR LayerMask_t3493934918 LayerMask_op_Implicit_m90232283 (RuntimeObject * __this /* static, unused */, int32_t ___intVal0, const RuntimeMethod* method)
  29066. {
  29067. LayerMask_t3493934918 V_0;
  29068. memset(&V_0, 0, sizeof(V_0));
  29069. LayerMask_t3493934918 V_1;
  29070. memset(&V_1, 0, sizeof(V_1));
  29071. {
  29072. int32_t L_0 = ___intVal0;
  29073. (&V_0)->set_m_Mask_0(L_0);
  29074. LayerMask_t3493934918 L_1 = V_0;
  29075. V_1 = L_1;
  29076. goto IL_0010;
  29077. }
  29078. IL_0010:
  29079. {
  29080. LayerMask_t3493934918 L_2 = V_1;
  29081. return L_2;
  29082. }
  29083. }
  29084. // System.Int32 UnityEngine.LayerMask::get_value()
  29085. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m1881709263 (LayerMask_t3493934918 * __this, const RuntimeMethod* method)
  29086. {
  29087. int32_t V_0 = 0;
  29088. {
  29089. int32_t L_0 = __this->get_m_Mask_0();
  29090. V_0 = L_0;
  29091. goto IL_000d;
  29092. }
  29093. IL_000d:
  29094. {
  29095. int32_t L_1 = V_0;
  29096. return L_1;
  29097. }
  29098. }
  29099. extern "C" int32_t LayerMask_get_value_m1881709263_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29100. {
  29101. LayerMask_t3493934918 * _thisAdjusted = reinterpret_cast<LayerMask_t3493934918 *>(__this + 1);
  29102. return LayerMask_get_value_m1881709263(_thisAdjusted, method);
  29103. }
  29104. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  29105. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m2359665122 (RuntimeObject * __this /* static, unused */, String_t* ___layerName0, const RuntimeMethod* method)
  29106. {
  29107. typedef int32_t (*LayerMask_NameToLayer_m2359665122_ftn) (String_t*);
  29108. static LayerMask_NameToLayer_m2359665122_ftn _il2cpp_icall_func;
  29109. if (!_il2cpp_icall_func)
  29110. _il2cpp_icall_func = (LayerMask_NameToLayer_m2359665122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
  29111. int32_t retVal = _il2cpp_icall_func(___layerName0);
  29112. return retVal;
  29113. }
  29114. #ifdef __clang__
  29115. #pragma clang diagnostic pop
  29116. #endif
  29117. #ifdef __clang__
  29118. #pragma clang diagnostic push
  29119. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29120. #pragma clang diagnostic ignored "-Wunused-variable"
  29121. #endif
  29122. // System.Void UnityEngine.Light::.ctor()
  29123. extern "C" IL2CPP_METHOD_ATTR void Light__ctor_m519278302 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29124. {
  29125. {
  29126. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  29127. return;
  29128. }
  29129. }
  29130. // UnityEngine.LightShadows UnityEngine.Light::get_shadows()
  29131. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1924008865 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29132. {
  29133. typedef int32_t (*Light_get_shadows_m1924008865_ftn) (Light_t3756812086 *);
  29134. static Light_get_shadows_m1924008865_ftn _il2cpp_icall_func;
  29135. if (!_il2cpp_icall_func)
  29136. _il2cpp_icall_func = (Light_get_shadows_m1924008865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
  29137. int32_t retVal = _il2cpp_icall_func(__this);
  29138. return retVal;
  29139. }
  29140. // System.Void UnityEngine.Light::set_shadows(UnityEngine.LightShadows)
  29141. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadows_m3060833666 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29142. {
  29143. typedef void (*Light_set_shadows_m3060833666_ftn) (Light_t3756812086 *, int32_t);
  29144. static Light_set_shadows_m3060833666_ftn _il2cpp_icall_func;
  29145. if (!_il2cpp_icall_func)
  29146. _il2cpp_icall_func = (Light_set_shadows_m3060833666_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadows(UnityEngine.LightShadows)");
  29147. _il2cpp_icall_func(__this, ___value0);
  29148. }
  29149. // System.Single UnityEngine.Light::get_shadowStrength()
  29150. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m3202554781 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29151. {
  29152. typedef float (*Light_get_shadowStrength_m3202554781_ftn) (Light_t3756812086 *);
  29153. static Light_get_shadowStrength_m3202554781_ftn _il2cpp_icall_func;
  29154. if (!_il2cpp_icall_func)
  29155. _il2cpp_icall_func = (Light_get_shadowStrength_m3202554781_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowStrength()");
  29156. float retVal = _il2cpp_icall_func(__this);
  29157. return retVal;
  29158. }
  29159. // System.Void UnityEngine.Light::set_shadowStrength(System.Single)
  29160. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowStrength_m881750843 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29161. {
  29162. typedef void (*Light_set_shadowStrength_m881750843_ftn) (Light_t3756812086 *, float);
  29163. static Light_set_shadowStrength_m881750843_ftn _il2cpp_icall_func;
  29164. if (!_il2cpp_icall_func)
  29165. _il2cpp_icall_func = (Light_set_shadowStrength_m881750843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowStrength(System.Single)");
  29166. _il2cpp_icall_func(__this, ___value0);
  29167. }
  29168. // UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution()
  29169. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m2027340506 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29170. {
  29171. typedef int32_t (*Light_get_shadowResolution_m2027340506_ftn) (Light_t3756812086 *);
  29172. static Light_get_shadowResolution_m2027340506_ftn _il2cpp_icall_func;
  29173. if (!_il2cpp_icall_func)
  29174. _il2cpp_icall_func = (Light_get_shadowResolution_m2027340506_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowResolution()");
  29175. int32_t retVal = _il2cpp_icall_func(__this);
  29176. return retVal;
  29177. }
  29178. // System.Void UnityEngine.Light::set_shadowResolution(UnityEngine.Rendering.LightShadowResolution)
  29179. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowResolution_m2505293061 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29180. {
  29181. typedef void (*Light_set_shadowResolution_m2505293061_ftn) (Light_t3756812086 *, int32_t);
  29182. static Light_set_shadowResolution_m2505293061_ftn _il2cpp_icall_func;
  29183. if (!_il2cpp_icall_func)
  29184. _il2cpp_icall_func = (Light_set_shadowResolution_m2505293061_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowResolution(UnityEngine.Rendering.LightShadowResolution)");
  29185. _il2cpp_icall_func(__this, ___value0);
  29186. }
  29187. // System.Single UnityEngine.Light::get_shadowSoftness()
  29188. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowSoftness_m1422521385 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29189. {
  29190. typedef float (*Light_get_shadowSoftness_m1422521385_ftn) (Light_t3756812086 *);
  29191. static Light_get_shadowSoftness_m1422521385_ftn _il2cpp_icall_func;
  29192. if (!_il2cpp_icall_func)
  29193. _il2cpp_icall_func = (Light_get_shadowSoftness_m1422521385_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowSoftness()");
  29194. float retVal = _il2cpp_icall_func(__this);
  29195. return retVal;
  29196. }
  29197. // System.Void UnityEngine.Light::set_shadowSoftness(System.Single)
  29198. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowSoftness_m1744408229 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29199. {
  29200. typedef void (*Light_set_shadowSoftness_m1744408229_ftn) (Light_t3756812086 *, float);
  29201. static Light_set_shadowSoftness_m1744408229_ftn _il2cpp_icall_func;
  29202. if (!_il2cpp_icall_func)
  29203. _il2cpp_icall_func = (Light_set_shadowSoftness_m1744408229_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowSoftness(System.Single)");
  29204. _il2cpp_icall_func(__this, ___value0);
  29205. }
  29206. // System.Single UnityEngine.Light::get_shadowSoftnessFade()
  29207. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowSoftnessFade_m2811059683 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29208. {
  29209. typedef float (*Light_get_shadowSoftnessFade_m2811059683_ftn) (Light_t3756812086 *);
  29210. static Light_get_shadowSoftnessFade_m2811059683_ftn _il2cpp_icall_func;
  29211. if (!_il2cpp_icall_func)
  29212. _il2cpp_icall_func = (Light_get_shadowSoftnessFade_m2811059683_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowSoftnessFade()");
  29213. float retVal = _il2cpp_icall_func(__this);
  29214. return retVal;
  29215. }
  29216. // System.Void UnityEngine.Light::set_shadowSoftnessFade(System.Single)
  29217. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowSoftnessFade_m892601278 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29218. {
  29219. typedef void (*Light_set_shadowSoftnessFade_m892601278_ftn) (Light_t3756812086 *, float);
  29220. static Light_set_shadowSoftnessFade_m892601278_ftn _il2cpp_icall_func;
  29221. if (!_il2cpp_icall_func)
  29222. _il2cpp_icall_func = (Light_set_shadowSoftnessFade_m892601278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowSoftnessFade(System.Single)");
  29223. _il2cpp_icall_func(__this, ___value0);
  29224. }
  29225. // System.Single UnityEngine.Light::get_cookieSize()
  29226. extern "C" IL2CPP_METHOD_ATTR float Light_get_cookieSize_m3517567304 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29227. {
  29228. typedef float (*Light_get_cookieSize_m3517567304_ftn) (Light_t3756812086 *);
  29229. static Light_get_cookieSize_m3517567304_ftn _il2cpp_icall_func;
  29230. if (!_il2cpp_icall_func)
  29231. _il2cpp_icall_func = (Light_get_cookieSize_m3517567304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
  29232. float retVal = _il2cpp_icall_func(__this);
  29233. return retVal;
  29234. }
  29235. // System.Void UnityEngine.Light::set_cookieSize(System.Single)
  29236. extern "C" IL2CPP_METHOD_ATTR void Light_set_cookieSize_m2160200431 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29237. {
  29238. typedef void (*Light_set_cookieSize_m2160200431_ftn) (Light_t3756812086 *, float);
  29239. static Light_set_cookieSize_m2160200431_ftn _il2cpp_icall_func;
  29240. if (!_il2cpp_icall_func)
  29241. _il2cpp_icall_func = (Light_set_cookieSize_m2160200431_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_cookieSize(System.Single)");
  29242. _il2cpp_icall_func(__this, ___value0);
  29243. }
  29244. // UnityEngine.Texture UnityEngine.Light::get_cookie()
  29245. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Light_get_cookie_m3106557238 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29246. {
  29247. typedef Texture_t3661962703 * (*Light_get_cookie_m3106557238_ftn) (Light_t3756812086 *);
  29248. static Light_get_cookie_m3106557238_ftn _il2cpp_icall_func;
  29249. if (!_il2cpp_icall_func)
  29250. _il2cpp_icall_func = (Light_get_cookie_m3106557238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
  29251. Texture_t3661962703 * retVal = _il2cpp_icall_func(__this);
  29252. return retVal;
  29253. }
  29254. // System.Void UnityEngine.Light::set_cookie(UnityEngine.Texture)
  29255. extern "C" IL2CPP_METHOD_ATTR void Light_set_cookie_m3024634013 (Light_t3756812086 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method)
  29256. {
  29257. typedef void (*Light_set_cookie_m3024634013_ftn) (Light_t3756812086 *, Texture_t3661962703 *);
  29258. static Light_set_cookie_m3024634013_ftn _il2cpp_icall_func;
  29259. if (!_il2cpp_icall_func)
  29260. _il2cpp_icall_func = (Light_set_cookie_m3024634013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_cookie(UnityEngine.Texture)");
  29261. _il2cpp_icall_func(__this, ___value0);
  29262. }
  29263. // UnityEngine.LightRenderMode UnityEngine.Light::get_renderMode()
  29264. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_renderMode_m2120455732 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29265. {
  29266. typedef int32_t (*Light_get_renderMode_m2120455732_ftn) (Light_t3756812086 *);
  29267. static Light_get_renderMode_m2120455732_ftn _il2cpp_icall_func;
  29268. if (!_il2cpp_icall_func)
  29269. _il2cpp_icall_func = (Light_get_renderMode_m2120455732_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_renderMode()");
  29270. int32_t retVal = _il2cpp_icall_func(__this);
  29271. return retVal;
  29272. }
  29273. // System.Void UnityEngine.Light::set_renderMode(UnityEngine.LightRenderMode)
  29274. extern "C" IL2CPP_METHOD_ATTR void Light_set_renderMode_m2516688665 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29275. {
  29276. typedef void (*Light_set_renderMode_m2516688665_ftn) (Light_t3756812086 *, int32_t);
  29277. static Light_set_renderMode_m2516688665_ftn _il2cpp_icall_func;
  29278. if (!_il2cpp_icall_func)
  29279. _il2cpp_icall_func = (Light_set_renderMode_m2516688665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_renderMode(UnityEngine.LightRenderMode)");
  29280. _il2cpp_icall_func(__this, ___value0);
  29281. }
  29282. // System.Int32 UnityEngine.Light::get_bakedIndex()
  29283. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_bakedIndex_m3599797172 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29284. {
  29285. int32_t V_0 = 0;
  29286. {
  29287. int32_t L_0 = __this->get_m_BakedIndex_2();
  29288. V_0 = L_0;
  29289. goto IL_000d;
  29290. }
  29291. IL_000d:
  29292. {
  29293. int32_t L_1 = V_0;
  29294. return L_1;
  29295. }
  29296. }
  29297. // System.Void UnityEngine.Light::set_bakedIndex(System.Int32)
  29298. extern "C" IL2CPP_METHOD_ATTR void Light_set_bakedIndex_m347299381 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29299. {
  29300. {
  29301. int32_t L_0 = ___value0;
  29302. __this->set_m_BakedIndex_2(L_0);
  29303. return;
  29304. }
  29305. }
  29306. // System.Void UnityEngine.Light::SetFalloffTable(System.Single[])
  29307. extern "C" IL2CPP_METHOD_ATTR void Light_SetFalloffTable_m3801031017 (Light_t3756812086 * __this, SingleU5BU5D_t1444911251* ___input0, const RuntimeMethod* method)
  29308. {
  29309. typedef void (*Light_SetFalloffTable_m3801031017_ftn) (Light_t3756812086 *, SingleU5BU5D_t1444911251*);
  29310. static Light_SetFalloffTable_m3801031017_ftn _il2cpp_icall_func;
  29311. if (!_il2cpp_icall_func)
  29312. _il2cpp_icall_func = (Light_SetFalloffTable_m3801031017_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::SetFalloffTable(System.Single[])");
  29313. _il2cpp_icall_func(__this, ___input0);
  29314. }
  29315. // System.Void UnityEngine.Light::SetAllLightsFalloffToInverseSquared()
  29316. extern "C" IL2CPP_METHOD_ATTR void Light_SetAllLightsFalloffToInverseSquared_m483238173 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29317. {
  29318. typedef void (*Light_SetAllLightsFalloffToInverseSquared_m483238173_ftn) ();
  29319. static Light_SetAllLightsFalloffToInverseSquared_m483238173_ftn _il2cpp_icall_func;
  29320. if (!_il2cpp_icall_func)
  29321. _il2cpp_icall_func = (Light_SetAllLightsFalloffToInverseSquared_m483238173_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::SetAllLightsFalloffToInverseSquared()");
  29322. _il2cpp_icall_func();
  29323. }
  29324. // System.Void UnityEngine.Light::SetAllLightsFalloffToUnityLegacy()
  29325. extern "C" IL2CPP_METHOD_ATTR void Light_SetAllLightsFalloffToUnityLegacy_m2022642484 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29326. {
  29327. typedef void (*Light_SetAllLightsFalloffToUnityLegacy_m2022642484_ftn) ();
  29328. static Light_SetAllLightsFalloffToUnityLegacy_m2022642484_ftn _il2cpp_icall_func;
  29329. if (!_il2cpp_icall_func)
  29330. _il2cpp_icall_func = (Light_SetAllLightsFalloffToUnityLegacy_m2022642484_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::SetAllLightsFalloffToUnityLegacy()");
  29331. _il2cpp_icall_func();
  29332. }
  29333. // System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer)
  29334. extern "C" IL2CPP_METHOD_ATTR void Light_AddCommandBuffer_m111268538 (Light_t3756812086 * __this, int32_t ___evt0, CommandBuffer_t2206337031 * ___buffer1, const RuntimeMethod* method)
  29335. {
  29336. {
  29337. int32_t L_0 = ___evt0;
  29338. CommandBuffer_t2206337031 * L_1 = ___buffer1;
  29339. Light_AddCommandBuffer_m3678748802(__this, L_0, L_1, ((int32_t)2047), /*hidden argument*/NULL);
  29340. return;
  29341. }
  29342. }
  29343. // System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass)
  29344. extern "C" IL2CPP_METHOD_ATTR void Light_AddCommandBuffer_m3678748802 (Light_t3756812086 * __this, int32_t ___evt0, CommandBuffer_t2206337031 * ___buffer1, int32_t ___shadowPassMask2, const RuntimeMethod* method)
  29345. {
  29346. typedef void (*Light_AddCommandBuffer_m3678748802_ftn) (Light_t3756812086 *, int32_t, CommandBuffer_t2206337031 *, int32_t);
  29347. static Light_AddCommandBuffer_m3678748802_ftn _il2cpp_icall_func;
  29348. if (!_il2cpp_icall_func)
  29349. _il2cpp_icall_func = (Light_AddCommandBuffer_m3678748802_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass)");
  29350. _il2cpp_icall_func(__this, ___evt0, ___buffer1, ___shadowPassMask2);
  29351. }
  29352. // System.Void UnityEngine.Light::RemoveCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer)
  29353. extern "C" IL2CPP_METHOD_ATTR void Light_RemoveCommandBuffer_m300411430 (Light_t3756812086 * __this, int32_t ___evt0, CommandBuffer_t2206337031 * ___buffer1, const RuntimeMethod* method)
  29354. {
  29355. typedef void (*Light_RemoveCommandBuffer_m300411430_ftn) (Light_t3756812086 *, int32_t, CommandBuffer_t2206337031 *);
  29356. static Light_RemoveCommandBuffer_m300411430_ftn _il2cpp_icall_func;
  29357. if (!_il2cpp_icall_func)
  29358. _il2cpp_icall_func = (Light_RemoveCommandBuffer_m300411430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::RemoveCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer)");
  29359. _il2cpp_icall_func(__this, ___evt0, ___buffer1);
  29360. }
  29361. // System.Void UnityEngine.Light::RemoveCommandBuffers(UnityEngine.Rendering.LightEvent)
  29362. extern "C" IL2CPP_METHOD_ATTR void Light_RemoveCommandBuffers_m3562598871 (Light_t3756812086 * __this, int32_t ___evt0, const RuntimeMethod* method)
  29363. {
  29364. typedef void (*Light_RemoveCommandBuffers_m3562598871_ftn) (Light_t3756812086 *, int32_t);
  29365. static Light_RemoveCommandBuffers_m3562598871_ftn _il2cpp_icall_func;
  29366. if (!_il2cpp_icall_func)
  29367. _il2cpp_icall_func = (Light_RemoveCommandBuffers_m3562598871_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::RemoveCommandBuffers(UnityEngine.Rendering.LightEvent)");
  29368. _il2cpp_icall_func(__this, ___evt0);
  29369. }
  29370. // System.Void UnityEngine.Light::RemoveAllCommandBuffers()
  29371. extern "C" IL2CPP_METHOD_ATTR void Light_RemoveAllCommandBuffers_m2165481585 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29372. {
  29373. typedef void (*Light_RemoveAllCommandBuffers_m2165481585_ftn) (Light_t3756812086 *);
  29374. static Light_RemoveAllCommandBuffers_m2165481585_ftn _il2cpp_icall_func;
  29375. if (!_il2cpp_icall_func)
  29376. _il2cpp_icall_func = (Light_RemoveAllCommandBuffers_m2165481585_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::RemoveAllCommandBuffers()");
  29377. _il2cpp_icall_func(__this);
  29378. }
  29379. // UnityEngine.Rendering.CommandBuffer[] UnityEngine.Light::GetCommandBuffers(UnityEngine.Rendering.LightEvent)
  29380. extern "C" IL2CPP_METHOD_ATTR CommandBufferU5BU5D_t1680296958* Light_GetCommandBuffers_m3268396019 (Light_t3756812086 * __this, int32_t ___evt0, const RuntimeMethod* method)
  29381. {
  29382. typedef CommandBufferU5BU5D_t1680296958* (*Light_GetCommandBuffers_m3268396019_ftn) (Light_t3756812086 *, int32_t);
  29383. static Light_GetCommandBuffers_m3268396019_ftn _il2cpp_icall_func;
  29384. if (!_il2cpp_icall_func)
  29385. _il2cpp_icall_func = (Light_GetCommandBuffers_m3268396019_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::GetCommandBuffers(UnityEngine.Rendering.LightEvent)");
  29386. CommandBufferU5BU5D_t1680296958* retVal = _il2cpp_icall_func(__this, ___evt0);
  29387. return retVal;
  29388. }
  29389. // System.Int32 UnityEngine.Light::get_commandBufferCount()
  29390. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_commandBufferCount_m3592909277 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29391. {
  29392. typedef int32_t (*Light_get_commandBufferCount_m3592909277_ftn) (Light_t3756812086 *);
  29393. static Light_get_commandBufferCount_m3592909277_ftn _il2cpp_icall_func;
  29394. if (!_il2cpp_icall_func)
  29395. _il2cpp_icall_func = (Light_get_commandBufferCount_m3592909277_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_commandBufferCount()");
  29396. int32_t retVal = _il2cpp_icall_func(__this);
  29397. return retVal;
  29398. }
  29399. // System.Int32 UnityEngine.Light::get_pixelLightCount()
  29400. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_pixelLightCount_m3313928353 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29401. {
  29402. typedef int32_t (*Light_get_pixelLightCount_m3313928353_ftn) ();
  29403. static Light_get_pixelLightCount_m3313928353_ftn _il2cpp_icall_func;
  29404. if (!_il2cpp_icall_func)
  29405. _il2cpp_icall_func = (Light_get_pixelLightCount_m3313928353_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_pixelLightCount()");
  29406. int32_t retVal = _il2cpp_icall_func();
  29407. return retVal;
  29408. }
  29409. // System.Void UnityEngine.Light::set_pixelLightCount(System.Int32)
  29410. extern "C" IL2CPP_METHOD_ATTR void Light_set_pixelLightCount_m1815447825 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  29411. {
  29412. typedef void (*Light_set_pixelLightCount_m1815447825_ftn) (int32_t);
  29413. static Light_set_pixelLightCount_m1815447825_ftn _il2cpp_icall_func;
  29414. if (!_il2cpp_icall_func)
  29415. _il2cpp_icall_func = (Light_set_pixelLightCount_m1815447825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_pixelLightCount(System.Int32)");
  29416. _il2cpp_icall_func(___value0);
  29417. }
  29418. // UnityEngine.Light[] UnityEngine.Light::GetLights(UnityEngine.LightType,System.Int32)
  29419. extern "C" IL2CPP_METHOD_ATTR LightU5BU5D_t3678959411* Light_GetLights_m4264455423 (RuntimeObject * __this /* static, unused */, int32_t ___type0, int32_t ___layer1, const RuntimeMethod* method)
  29420. {
  29421. typedef LightU5BU5D_t3678959411* (*Light_GetLights_m4264455423_ftn) (int32_t, int32_t);
  29422. static Light_GetLights_m4264455423_ftn _il2cpp_icall_func;
  29423. if (!_il2cpp_icall_func)
  29424. _il2cpp_icall_func = (Light_GetLights_m4264455423_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::GetLights(UnityEngine.LightType,System.Int32)");
  29425. LightU5BU5D_t3678959411* retVal = _il2cpp_icall_func(___type0, ___layer1);
  29426. return retVal;
  29427. }
  29428. // System.Single UnityEngine.Light::get_shadowConstantBias()
  29429. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowConstantBias_m1944653913 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29430. {
  29431. float V_0 = 0.0f;
  29432. {
  29433. V_0 = (0.0f);
  29434. goto IL_000c;
  29435. }
  29436. IL_000c:
  29437. {
  29438. float L_0 = V_0;
  29439. return L_0;
  29440. }
  29441. }
  29442. // System.Void UnityEngine.Light::set_shadowConstantBias(System.Single)
  29443. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowConstantBias_m3291810001 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29444. {
  29445. {
  29446. return;
  29447. }
  29448. }
  29449. // System.Single UnityEngine.Light::get_shadowObjectSizeBias()
  29450. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowObjectSizeBias_m1306736609 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29451. {
  29452. float V_0 = 0.0f;
  29453. {
  29454. V_0 = (0.0f);
  29455. goto IL_000c;
  29456. }
  29457. IL_000c:
  29458. {
  29459. float L_0 = V_0;
  29460. return L_0;
  29461. }
  29462. }
  29463. // System.Void UnityEngine.Light::set_shadowObjectSizeBias(System.Single)
  29464. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowObjectSizeBias_m3937679178 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29465. {
  29466. {
  29467. return;
  29468. }
  29469. }
  29470. // System.Boolean UnityEngine.Light::get_attenuate()
  29471. extern "C" IL2CPP_METHOD_ATTR bool Light_get_attenuate_m1108062610 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29472. {
  29473. bool V_0 = false;
  29474. {
  29475. V_0 = (bool)1;
  29476. goto IL_0008;
  29477. }
  29478. IL_0008:
  29479. {
  29480. bool L_0 = V_0;
  29481. return L_0;
  29482. }
  29483. }
  29484. // System.Void UnityEngine.Light::set_attenuate(System.Boolean)
  29485. extern "C" IL2CPP_METHOD_ATTR void Light_set_attenuate_m265602867 (Light_t3756812086 * __this, bool ___value0, const RuntimeMethod* method)
  29486. {
  29487. {
  29488. return;
  29489. }
  29490. }
  29491. // UnityEngine.LightType UnityEngine.Light::get_type()
  29492. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_type_m2372674058 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29493. {
  29494. typedef int32_t (*Light_get_type_m2372674058_ftn) (Light_t3756812086 *);
  29495. static Light_get_type_m2372674058_ftn _il2cpp_icall_func;
  29496. if (!_il2cpp_icall_func)
  29497. _il2cpp_icall_func = (Light_get_type_m2372674058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
  29498. int32_t retVal = _il2cpp_icall_func(__this);
  29499. return retVal;
  29500. }
  29501. // System.Void UnityEngine.Light::set_type(UnityEngine.LightType)
  29502. extern "C" IL2CPP_METHOD_ATTR void Light_set_type_m3995456442 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29503. {
  29504. typedef void (*Light_set_type_m3995456442_ftn) (Light_t3756812086 *, int32_t);
  29505. static Light_set_type_m3995456442_ftn _il2cpp_icall_func;
  29506. if (!_il2cpp_icall_func)
  29507. _il2cpp_icall_func = (Light_set_type_m3995456442_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_type(UnityEngine.LightType)");
  29508. _il2cpp_icall_func(__this, ___value0);
  29509. }
  29510. // System.Single UnityEngine.Light::get_spotAngle()
  29511. extern "C" IL2CPP_METHOD_ATTR float Light_get_spotAngle_m3262157804 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29512. {
  29513. typedef float (*Light_get_spotAngle_m3262157804_ftn) (Light_t3756812086 *);
  29514. static Light_get_spotAngle_m3262157804_ftn _il2cpp_icall_func;
  29515. if (!_il2cpp_icall_func)
  29516. _il2cpp_icall_func = (Light_get_spotAngle_m3262157804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
  29517. float retVal = _il2cpp_icall_func(__this);
  29518. return retVal;
  29519. }
  29520. // System.Void UnityEngine.Light::set_spotAngle(System.Single)
  29521. extern "C" IL2CPP_METHOD_ATTR void Light_set_spotAngle_m2064208633 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29522. {
  29523. typedef void (*Light_set_spotAngle_m2064208633_ftn) (Light_t3756812086 *, float);
  29524. static Light_set_spotAngle_m2064208633_ftn _il2cpp_icall_func;
  29525. if (!_il2cpp_icall_func)
  29526. _il2cpp_icall_func = (Light_set_spotAngle_m2064208633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_spotAngle(System.Single)");
  29527. _il2cpp_icall_func(__this, ___value0);
  29528. }
  29529. // UnityEngine.Color UnityEngine.Light::get_color()
  29530. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Light_get_color_m552487206 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29531. {
  29532. Color_t2555686324 V_0;
  29533. memset(&V_0, 0, sizeof(V_0));
  29534. {
  29535. Light_get_color_Injected_m1214570263(__this, (&V_0), /*hidden argument*/NULL);
  29536. Color_t2555686324 L_0 = V_0;
  29537. return L_0;
  29538. }
  29539. }
  29540. // System.Void UnityEngine.Light::set_color(UnityEngine.Color)
  29541. extern "C" IL2CPP_METHOD_ATTR void Light_set_color_m608660336 (Light_t3756812086 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  29542. {
  29543. {
  29544. Light_set_color_Injected_m4156314528(__this, (&___value0), /*hidden argument*/NULL);
  29545. return;
  29546. }
  29547. }
  29548. // System.Single UnityEngine.Light::get_colorTemperature()
  29549. extern "C" IL2CPP_METHOD_ATTR float Light_get_colorTemperature_m583279512 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29550. {
  29551. typedef float (*Light_get_colorTemperature_m583279512_ftn) (Light_t3756812086 *);
  29552. static Light_get_colorTemperature_m583279512_ftn _il2cpp_icall_func;
  29553. if (!_il2cpp_icall_func)
  29554. _il2cpp_icall_func = (Light_get_colorTemperature_m583279512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
  29555. float retVal = _il2cpp_icall_func(__this);
  29556. return retVal;
  29557. }
  29558. // System.Void UnityEngine.Light::set_colorTemperature(System.Single)
  29559. extern "C" IL2CPP_METHOD_ATTR void Light_set_colorTemperature_m1517762819 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29560. {
  29561. typedef void (*Light_set_colorTemperature_m1517762819_ftn) (Light_t3756812086 *, float);
  29562. static Light_set_colorTemperature_m1517762819_ftn _il2cpp_icall_func;
  29563. if (!_il2cpp_icall_func)
  29564. _il2cpp_icall_func = (Light_set_colorTemperature_m1517762819_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_colorTemperature(System.Single)");
  29565. _il2cpp_icall_func(__this, ___value0);
  29566. }
  29567. // System.Single UnityEngine.Light::get_intensity()
  29568. extern "C" IL2CPP_METHOD_ATTR float Light_get_intensity_m767788470 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29569. {
  29570. typedef float (*Light_get_intensity_m767788470_ftn) (Light_t3756812086 *);
  29571. static Light_get_intensity_m767788470_ftn _il2cpp_icall_func;
  29572. if (!_il2cpp_icall_func)
  29573. _il2cpp_icall_func = (Light_get_intensity_m767788470_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  29574. float retVal = _il2cpp_icall_func(__this);
  29575. return retVal;
  29576. }
  29577. // System.Void UnityEngine.Light::set_intensity(System.Single)
  29578. extern "C" IL2CPP_METHOD_ATTR void Light_set_intensity_m2345549762 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29579. {
  29580. typedef void (*Light_set_intensity_m2345549762_ftn) (Light_t3756812086 *, float);
  29581. static Light_set_intensity_m2345549762_ftn _il2cpp_icall_func;
  29582. if (!_il2cpp_icall_func)
  29583. _il2cpp_icall_func = (Light_set_intensity_m2345549762_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_intensity(System.Single)");
  29584. _il2cpp_icall_func(__this, ___value0);
  29585. }
  29586. // System.Single UnityEngine.Light::get_bounceIntensity()
  29587. extern "C" IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m2193698966 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29588. {
  29589. typedef float (*Light_get_bounceIntensity_m2193698966_ftn) (Light_t3756812086 *);
  29590. static Light_get_bounceIntensity_m2193698966_ftn _il2cpp_icall_func;
  29591. if (!_il2cpp_icall_func)
  29592. _il2cpp_icall_func = (Light_get_bounceIntensity_m2193698966_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
  29593. float retVal = _il2cpp_icall_func(__this);
  29594. return retVal;
  29595. }
  29596. // System.Void UnityEngine.Light::set_bounceIntensity(System.Single)
  29597. extern "C" IL2CPP_METHOD_ATTR void Light_set_bounceIntensity_m955419760 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29598. {
  29599. typedef void (*Light_set_bounceIntensity_m955419760_ftn) (Light_t3756812086 *, float);
  29600. static Light_set_bounceIntensity_m955419760_ftn _il2cpp_icall_func;
  29601. if (!_il2cpp_icall_func)
  29602. _il2cpp_icall_func = (Light_set_bounceIntensity_m955419760_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_bounceIntensity(System.Single)");
  29603. _il2cpp_icall_func(__this, ___value0);
  29604. }
  29605. // System.Int32 UnityEngine.Light::get_shadowCustomResolution()
  29606. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_shadowCustomResolution_m318697484 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29607. {
  29608. typedef int32_t (*Light_get_shadowCustomResolution_m318697484_ftn) (Light_t3756812086 *);
  29609. static Light_get_shadowCustomResolution_m318697484_ftn _il2cpp_icall_func;
  29610. if (!_il2cpp_icall_func)
  29611. _il2cpp_icall_func = (Light_get_shadowCustomResolution_m318697484_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowCustomResolution()");
  29612. int32_t retVal = _il2cpp_icall_func(__this);
  29613. return retVal;
  29614. }
  29615. // System.Void UnityEngine.Light::set_shadowCustomResolution(System.Int32)
  29616. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowCustomResolution_m564060314 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29617. {
  29618. typedef void (*Light_set_shadowCustomResolution_m564060314_ftn) (Light_t3756812086 *, int32_t);
  29619. static Light_set_shadowCustomResolution_m564060314_ftn _il2cpp_icall_func;
  29620. if (!_il2cpp_icall_func)
  29621. _il2cpp_icall_func = (Light_set_shadowCustomResolution_m564060314_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowCustomResolution(System.Int32)");
  29622. _il2cpp_icall_func(__this, ___value0);
  29623. }
  29624. // System.Single UnityEngine.Light::get_shadowBias()
  29625. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowBias_m926708265 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29626. {
  29627. typedef float (*Light_get_shadowBias_m926708265_ftn) (Light_t3756812086 *);
  29628. static Light_get_shadowBias_m926708265_ftn _il2cpp_icall_func;
  29629. if (!_il2cpp_icall_func)
  29630. _il2cpp_icall_func = (Light_get_shadowBias_m926708265_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowBias()");
  29631. float retVal = _il2cpp_icall_func(__this);
  29632. return retVal;
  29633. }
  29634. // System.Void UnityEngine.Light::set_shadowBias(System.Single)
  29635. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowBias_m689078510 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29636. {
  29637. typedef void (*Light_set_shadowBias_m689078510_ftn) (Light_t3756812086 *, float);
  29638. static Light_set_shadowBias_m689078510_ftn _il2cpp_icall_func;
  29639. if (!_il2cpp_icall_func)
  29640. _il2cpp_icall_func = (Light_set_shadowBias_m689078510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowBias(System.Single)");
  29641. _il2cpp_icall_func(__this, ___value0);
  29642. }
  29643. // System.Single UnityEngine.Light::get_shadowNormalBias()
  29644. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m4257352081 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29645. {
  29646. typedef float (*Light_get_shadowNormalBias_m4257352081_ftn) (Light_t3756812086 *);
  29647. static Light_get_shadowNormalBias_m4257352081_ftn _il2cpp_icall_func;
  29648. if (!_il2cpp_icall_func)
  29649. _il2cpp_icall_func = (Light_get_shadowNormalBias_m4257352081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNormalBias()");
  29650. float retVal = _il2cpp_icall_func(__this);
  29651. return retVal;
  29652. }
  29653. // System.Void UnityEngine.Light::set_shadowNormalBias(System.Single)
  29654. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowNormalBias_m3180605067 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29655. {
  29656. typedef void (*Light_set_shadowNormalBias_m3180605067_ftn) (Light_t3756812086 *, float);
  29657. static Light_set_shadowNormalBias_m3180605067_ftn _il2cpp_icall_func;
  29658. if (!_il2cpp_icall_func)
  29659. _il2cpp_icall_func = (Light_set_shadowNormalBias_m3180605067_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowNormalBias(System.Single)");
  29660. _il2cpp_icall_func(__this, ___value0);
  29661. }
  29662. // System.Single UnityEngine.Light::get_shadowNearPlane()
  29663. extern "C" IL2CPP_METHOD_ATTR float Light_get_shadowNearPlane_m2732799095 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29664. {
  29665. typedef float (*Light_get_shadowNearPlane_m2732799095_ftn) (Light_t3756812086 *);
  29666. static Light_get_shadowNearPlane_m2732799095_ftn _il2cpp_icall_func;
  29667. if (!_il2cpp_icall_func)
  29668. _il2cpp_icall_func = (Light_get_shadowNearPlane_m2732799095_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNearPlane()");
  29669. float retVal = _il2cpp_icall_func(__this);
  29670. return retVal;
  29671. }
  29672. // System.Void UnityEngine.Light::set_shadowNearPlane(System.Single)
  29673. extern "C" IL2CPP_METHOD_ATTR void Light_set_shadowNearPlane_m4201242430 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29674. {
  29675. typedef void (*Light_set_shadowNearPlane_m4201242430_ftn) (Light_t3756812086 *, float);
  29676. static Light_set_shadowNearPlane_m4201242430_ftn _il2cpp_icall_func;
  29677. if (!_il2cpp_icall_func)
  29678. _il2cpp_icall_func = (Light_set_shadowNearPlane_m4201242430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_shadowNearPlane(System.Single)");
  29679. _il2cpp_icall_func(__this, ___value0);
  29680. }
  29681. // System.Single UnityEngine.Light::get_range()
  29682. extern "C" IL2CPP_METHOD_ATTR float Light_get_range_m74476907 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29683. {
  29684. typedef float (*Light_get_range_m74476907_ftn) (Light_t3756812086 *);
  29685. static Light_get_range_m74476907_ftn _il2cpp_icall_func;
  29686. if (!_il2cpp_icall_func)
  29687. _il2cpp_icall_func = (Light_get_range_m74476907_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
  29688. float retVal = _il2cpp_icall_func(__this);
  29689. return retVal;
  29690. }
  29691. // System.Void UnityEngine.Light::set_range(System.Single)
  29692. extern "C" IL2CPP_METHOD_ATTR void Light_set_range_m859514479 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  29693. {
  29694. typedef void (*Light_set_range_m859514479_ftn) (Light_t3756812086 *, float);
  29695. static Light_set_range_m859514479_ftn _il2cpp_icall_func;
  29696. if (!_il2cpp_icall_func)
  29697. _il2cpp_icall_func = (Light_set_range_m859514479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_range(System.Single)");
  29698. _il2cpp_icall_func(__this, ___value0);
  29699. }
  29700. // UnityEngine.Flare UnityEngine.Light::get_flare()
  29701. extern "C" IL2CPP_METHOD_ATTR Flare_t1765167167 * Light_get_flare_m680985136 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29702. {
  29703. typedef Flare_t1765167167 * (*Light_get_flare_m680985136_ftn) (Light_t3756812086 *);
  29704. static Light_get_flare_m680985136_ftn _il2cpp_icall_func;
  29705. if (!_il2cpp_icall_func)
  29706. _il2cpp_icall_func = (Light_get_flare_m680985136_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_flare()");
  29707. Flare_t1765167167 * retVal = _il2cpp_icall_func(__this);
  29708. return retVal;
  29709. }
  29710. // System.Void UnityEngine.Light::set_flare(UnityEngine.Flare)
  29711. extern "C" IL2CPP_METHOD_ATTR void Light_set_flare_m813818243 (Light_t3756812086 * __this, Flare_t1765167167 * ___value0, const RuntimeMethod* method)
  29712. {
  29713. typedef void (*Light_set_flare_m813818243_ftn) (Light_t3756812086 *, Flare_t1765167167 *);
  29714. static Light_set_flare_m813818243_ftn _il2cpp_icall_func;
  29715. if (!_il2cpp_icall_func)
  29716. _il2cpp_icall_func = (Light_set_flare_m813818243_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_flare(UnityEngine.Flare)");
  29717. _il2cpp_icall_func(__this, ___value0);
  29718. }
  29719. // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
  29720. extern "C" IL2CPP_METHOD_ATTR LightBakingOutput_t989813037 Light_get_bakingOutput_m3668809442 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29721. {
  29722. LightBakingOutput_t989813037 V_0;
  29723. memset(&V_0, 0, sizeof(V_0));
  29724. {
  29725. Light_get_bakingOutput_Injected_m3960847559(__this, (&V_0), /*hidden argument*/NULL);
  29726. LightBakingOutput_t989813037 L_0 = V_0;
  29727. return L_0;
  29728. }
  29729. }
  29730. // System.Void UnityEngine.Light::set_bakingOutput(UnityEngine.LightBakingOutput)
  29731. extern "C" IL2CPP_METHOD_ATTR void Light_set_bakingOutput_m3277524972 (Light_t3756812086 * __this, LightBakingOutput_t989813037 ___value0, const RuntimeMethod* method)
  29732. {
  29733. {
  29734. Light_set_bakingOutput_Injected_m3922128451(__this, (&___value0), /*hidden argument*/NULL);
  29735. return;
  29736. }
  29737. }
  29738. // System.Int32 UnityEngine.Light::get_cullingMask()
  29739. extern "C" IL2CPP_METHOD_ATTR int32_t Light_get_cullingMask_m1404915106 (Light_t3756812086 * __this, const RuntimeMethod* method)
  29740. {
  29741. typedef int32_t (*Light_get_cullingMask_m1404915106_ftn) (Light_t3756812086 *);
  29742. static Light_get_cullingMask_m1404915106_ftn _il2cpp_icall_func;
  29743. if (!_il2cpp_icall_func)
  29744. _il2cpp_icall_func = (Light_get_cullingMask_m1404915106_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cullingMask()");
  29745. int32_t retVal = _il2cpp_icall_func(__this);
  29746. return retVal;
  29747. }
  29748. // System.Void UnityEngine.Light::set_cullingMask(System.Int32)
  29749. extern "C" IL2CPP_METHOD_ATTR void Light_set_cullingMask_m2776306147 (Light_t3756812086 * __this, int32_t ___value0, const RuntimeMethod* method)
  29750. {
  29751. typedef void (*Light_set_cullingMask_m2776306147_ftn) (Light_t3756812086 *, int32_t);
  29752. static Light_set_cullingMask_m2776306147_ftn _il2cpp_icall_func;
  29753. if (!_il2cpp_icall_func)
  29754. _il2cpp_icall_func = (Light_set_cullingMask_m2776306147_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_cullingMask(System.Int32)");
  29755. _il2cpp_icall_func(__this, ___value0);
  29756. }
  29757. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  29758. extern "C" IL2CPP_METHOD_ATTR void Light_get_color_Injected_m1214570263 (Light_t3756812086 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  29759. {
  29760. typedef void (*Light_get_color_Injected_m1214570263_ftn) (Light_t3756812086 *, Color_t2555686324 *);
  29761. static Light_get_color_Injected_m1214570263_ftn _il2cpp_icall_func;
  29762. if (!_il2cpp_icall_func)
  29763. _il2cpp_icall_func = (Light_get_color_Injected_m1214570263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  29764. _il2cpp_icall_func(__this, ___ret0);
  29765. }
  29766. // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  29767. extern "C" IL2CPP_METHOD_ATTR void Light_set_color_Injected_m4156314528 (Light_t3756812086 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  29768. {
  29769. typedef void (*Light_set_color_Injected_m4156314528_ftn) (Light_t3756812086 *, Color_t2555686324 *);
  29770. static Light_set_color_Injected_m4156314528_ftn _il2cpp_icall_func;
  29771. if (!_il2cpp_icall_func)
  29772. _il2cpp_icall_func = (Light_set_color_Injected_m4156314528_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)");
  29773. _il2cpp_icall_func(__this, ___value0);
  29774. }
  29775. // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  29776. extern "C" IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m3960847559 (Light_t3756812086 * __this, LightBakingOutput_t989813037 * ___ret0, const RuntimeMethod* method)
  29777. {
  29778. typedef void (*Light_get_bakingOutput_Injected_m3960847559_ftn) (Light_t3756812086 *, LightBakingOutput_t989813037 *);
  29779. static Light_get_bakingOutput_Injected_m3960847559_ftn _il2cpp_icall_func;
  29780. if (!_il2cpp_icall_func)
  29781. _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m3960847559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  29782. _il2cpp_icall_func(__this, ___ret0);
  29783. }
  29784. // System.Void UnityEngine.Light::set_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
  29785. extern "C" IL2CPP_METHOD_ATTR void Light_set_bakingOutput_Injected_m3922128451 (Light_t3756812086 * __this, LightBakingOutput_t989813037 * ___value0, const RuntimeMethod* method)
  29786. {
  29787. typedef void (*Light_set_bakingOutput_Injected_m3922128451_ftn) (Light_t3756812086 *, LightBakingOutput_t989813037 *);
  29788. static Light_set_bakingOutput_Injected_m3922128451_ftn _il2cpp_icall_func;
  29789. if (!_il2cpp_icall_func)
  29790. _il2cpp_icall_func = (Light_set_bakingOutput_Injected_m3922128451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
  29791. _il2cpp_icall_func(__this, ___value0);
  29792. }
  29793. #ifdef __clang__
  29794. #pragma clang diagnostic pop
  29795. #endif
  29796. #ifdef __clang__
  29797. #pragma clang diagnostic push
  29798. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29799. #pragma clang diagnostic ignored "-Wunused-variable"
  29800. #endif
  29801. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  29802. extern "C" void LightBakingOutput_t989813037_marshal_pinvoke(const LightBakingOutput_t989813037& unmarshaled, LightBakingOutput_t989813037_marshaled_pinvoke& marshaled)
  29803. {
  29804. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  29805. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  29806. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  29807. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  29808. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  29809. }
  29810. extern "C" void LightBakingOutput_t989813037_marshal_pinvoke_back(const LightBakingOutput_t989813037_marshaled_pinvoke& marshaled, LightBakingOutput_t989813037& unmarshaled)
  29811. {
  29812. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  29813. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  29814. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  29815. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  29816. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  29817. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  29818. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  29819. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  29820. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  29821. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  29822. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  29823. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  29824. bool unmarshaled_isBaked_temp_4 = false;
  29825. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  29826. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  29827. }
  29828. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  29829. extern "C" void LightBakingOutput_t989813037_marshal_pinvoke_cleanup(LightBakingOutput_t989813037_marshaled_pinvoke& marshaled)
  29830. {
  29831. }
  29832. // Conversion methods for marshalling of: UnityEngine.LightBakingOutput
  29833. extern "C" void LightBakingOutput_t989813037_marshal_com(const LightBakingOutput_t989813037& unmarshaled, LightBakingOutput_t989813037_marshaled_com& marshaled)
  29834. {
  29835. marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0();
  29836. marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1();
  29837. marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2();
  29838. marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3();
  29839. marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4());
  29840. }
  29841. extern "C" void LightBakingOutput_t989813037_marshal_com_back(const LightBakingOutput_t989813037_marshaled_com& marshaled, LightBakingOutput_t989813037& unmarshaled)
  29842. {
  29843. int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0;
  29844. unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
  29845. unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0);
  29846. int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0;
  29847. unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
  29848. unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1);
  29849. int32_t unmarshaled_lightmapBakeType_temp_2 = 0;
  29850. unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
  29851. unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2);
  29852. int32_t unmarshaled_mixedLightingMode_temp_3 = 0;
  29853. unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
  29854. unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3);
  29855. bool unmarshaled_isBaked_temp_4 = false;
  29856. unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
  29857. unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4);
  29858. }
  29859. // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
  29860. extern "C" void LightBakingOutput_t989813037_marshal_com_cleanup(LightBakingOutput_t989813037_marshaled_com& marshaled)
  29861. {
  29862. }
  29863. #ifdef __clang__
  29864. #pragma clang diagnostic pop
  29865. #endif
  29866. #ifdef __clang__
  29867. #pragma clang diagnostic push
  29868. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29869. #pragma clang diagnostic ignored "-Wunused-variable"
  29870. #endif
  29871. #ifdef __clang__
  29872. #pragma clang diagnostic pop
  29873. #endif
  29874. #ifdef __clang__
  29875. #pragma clang diagnostic push
  29876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29877. #pragma clang diagnostic ignored "-Wunused-variable"
  29878. #endif
  29879. // Conversion methods for marshalling of: UnityEngine.LightmapData
  29880. extern "C" void LightmapData_t2568046604_marshal_pinvoke(const LightmapData_t2568046604& unmarshaled, LightmapData_t2568046604_marshaled_pinvoke& marshaled)
  29881. {
  29882. Exception_t* ___m_Light_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Light' of type 'LightmapData': Reference type field marshaling is not supported.");
  29883. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Light_0Exception,NULL);
  29884. }
  29885. extern "C" void LightmapData_t2568046604_marshal_pinvoke_back(const LightmapData_t2568046604_marshaled_pinvoke& marshaled, LightmapData_t2568046604& unmarshaled)
  29886. {
  29887. Exception_t* ___m_Light_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Light' of type 'LightmapData': Reference type field marshaling is not supported.");
  29888. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Light_0Exception,NULL);
  29889. }
  29890. // Conversion method for clean up from marshalling of: UnityEngine.LightmapData
  29891. extern "C" void LightmapData_t2568046604_marshal_pinvoke_cleanup(LightmapData_t2568046604_marshaled_pinvoke& marshaled)
  29892. {
  29893. }
  29894. // Conversion methods for marshalling of: UnityEngine.LightmapData
  29895. extern "C" void LightmapData_t2568046604_marshal_com(const LightmapData_t2568046604& unmarshaled, LightmapData_t2568046604_marshaled_com& marshaled)
  29896. {
  29897. Exception_t* ___m_Light_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Light' of type 'LightmapData': Reference type field marshaling is not supported.");
  29898. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Light_0Exception,NULL);
  29899. }
  29900. extern "C" void LightmapData_t2568046604_marshal_com_back(const LightmapData_t2568046604_marshaled_com& marshaled, LightmapData_t2568046604& unmarshaled)
  29901. {
  29902. Exception_t* ___m_Light_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Light' of type 'LightmapData': Reference type field marshaling is not supported.");
  29903. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Light_0Exception,NULL);
  29904. }
  29905. // Conversion method for clean up from marshalling of: UnityEngine.LightmapData
  29906. extern "C" void LightmapData_t2568046604_marshal_com_cleanup(LightmapData_t2568046604_marshaled_com& marshaled)
  29907. {
  29908. }
  29909. // System.Void UnityEngine.LightmapData::.ctor()
  29910. extern "C" IL2CPP_METHOD_ATTR void LightmapData__ctor_m813495071 (LightmapData_t2568046604 * __this, const RuntimeMethod* method)
  29911. {
  29912. {
  29913. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29914. return;
  29915. }
  29916. }
  29917. // UnityEngine.Texture2D UnityEngine.LightmapData::get_lightmapColor()
  29918. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * LightmapData_get_lightmapColor_m1321385831 (LightmapData_t2568046604 * __this, const RuntimeMethod* method)
  29919. {
  29920. Texture2D_t3840446185 * V_0 = NULL;
  29921. {
  29922. Texture2D_t3840446185 * L_0 = __this->get_m_Light_0();
  29923. V_0 = L_0;
  29924. goto IL_000d;
  29925. }
  29926. IL_000d:
  29927. {
  29928. Texture2D_t3840446185 * L_1 = V_0;
  29929. return L_1;
  29930. }
  29931. }
  29932. // System.Void UnityEngine.LightmapData::set_lightmapColor(UnityEngine.Texture2D)
  29933. extern "C" IL2CPP_METHOD_ATTR void LightmapData_set_lightmapColor_m4228478862 (LightmapData_t2568046604 * __this, Texture2D_t3840446185 * ___value0, const RuntimeMethod* method)
  29934. {
  29935. {
  29936. Texture2D_t3840446185 * L_0 = ___value0;
  29937. __this->set_m_Light_0(L_0);
  29938. return;
  29939. }
  29940. }
  29941. // UnityEngine.Texture2D UnityEngine.LightmapData::get_lightmapDir()
  29942. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * LightmapData_get_lightmapDir_m2047408429 (LightmapData_t2568046604 * __this, const RuntimeMethod* method)
  29943. {
  29944. Texture2D_t3840446185 * V_0 = NULL;
  29945. {
  29946. Texture2D_t3840446185 * L_0 = __this->get_m_Dir_1();
  29947. V_0 = L_0;
  29948. goto IL_000d;
  29949. }
  29950. IL_000d:
  29951. {
  29952. Texture2D_t3840446185 * L_1 = V_0;
  29953. return L_1;
  29954. }
  29955. }
  29956. // System.Void UnityEngine.LightmapData::set_lightmapDir(UnityEngine.Texture2D)
  29957. extern "C" IL2CPP_METHOD_ATTR void LightmapData_set_lightmapDir_m2870272447 (LightmapData_t2568046604 * __this, Texture2D_t3840446185 * ___value0, const RuntimeMethod* method)
  29958. {
  29959. {
  29960. Texture2D_t3840446185 * L_0 = ___value0;
  29961. __this->set_m_Dir_1(L_0);
  29962. return;
  29963. }
  29964. }
  29965. // UnityEngine.Texture2D UnityEngine.LightmapData::get_shadowMask()
  29966. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * LightmapData_get_shadowMask_m1704228216 (LightmapData_t2568046604 * __this, const RuntimeMethod* method)
  29967. {
  29968. Texture2D_t3840446185 * V_0 = NULL;
  29969. {
  29970. Texture2D_t3840446185 * L_0 = __this->get_m_ShadowMask_2();
  29971. V_0 = L_0;
  29972. goto IL_000d;
  29973. }
  29974. IL_000d:
  29975. {
  29976. Texture2D_t3840446185 * L_1 = V_0;
  29977. return L_1;
  29978. }
  29979. }
  29980. // System.Void UnityEngine.LightmapData::set_shadowMask(UnityEngine.Texture2D)
  29981. extern "C" IL2CPP_METHOD_ATTR void LightmapData_set_shadowMask_m3958641138 (LightmapData_t2568046604 * __this, Texture2D_t3840446185 * ___value0, const RuntimeMethod* method)
  29982. {
  29983. {
  29984. Texture2D_t3840446185 * L_0 = ___value0;
  29985. __this->set_m_ShadowMask_2(L_0);
  29986. return;
  29987. }
  29988. }
  29989. #ifdef __clang__
  29990. #pragma clang diagnostic pop
  29991. #endif
  29992. #ifdef __clang__
  29993. #pragma clang diagnostic push
  29994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29995. #pragma clang diagnostic ignored "-Wunused-variable"
  29996. #endif
  29997. // UnityEngine.LightmapData[] UnityEngine.LightmapSettings::get_lightmaps()
  29998. extern "C" IL2CPP_METHOD_ATTR LightmapDataU5BU5D_t2367175237* LightmapSettings_get_lightmaps_m2183778604 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29999. {
  30000. typedef LightmapDataU5BU5D_t2367175237* (*LightmapSettings_get_lightmaps_m2183778604_ftn) ();
  30001. static LightmapSettings_get_lightmaps_m2183778604_ftn _il2cpp_icall_func;
  30002. if (!_il2cpp_icall_func)
  30003. _il2cpp_icall_func = (LightmapSettings_get_lightmaps_m2183778604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LightmapSettings::get_lightmaps()");
  30004. LightmapDataU5BU5D_t2367175237* retVal = _il2cpp_icall_func();
  30005. return retVal;
  30006. }
  30007. // System.Void UnityEngine.LightmapSettings::set_lightmaps(UnityEngine.LightmapData[])
  30008. extern "C" IL2CPP_METHOD_ATTR void LightmapSettings_set_lightmaps_m3068185020 (RuntimeObject * __this /* static, unused */, LightmapDataU5BU5D_t2367175237* ___value0, const RuntimeMethod* method)
  30009. {
  30010. typedef void (*LightmapSettings_set_lightmaps_m3068185020_ftn) (LightmapDataU5BU5D_t2367175237*);
  30011. static LightmapSettings_set_lightmaps_m3068185020_ftn _il2cpp_icall_func;
  30012. if (!_il2cpp_icall_func)
  30013. _il2cpp_icall_func = (LightmapSettings_set_lightmaps_m3068185020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LightmapSettings::set_lightmaps(UnityEngine.LightmapData[])");
  30014. _il2cpp_icall_func(___value0);
  30015. }
  30016. #ifdef __clang__
  30017. #pragma clang diagnostic pop
  30018. #endif
  30019. #ifdef __clang__
  30020. #pragma clang diagnostic push
  30021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30022. #pragma clang diagnostic ignored "-Wunused-variable"
  30023. #endif
  30024. #ifdef __clang__
  30025. #pragma clang diagnostic pop
  30026. #endif
  30027. #ifdef __clang__
  30028. #pragma clang diagnostic push
  30029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30030. #pragma clang diagnostic ignored "-Wunused-variable"
  30031. #endif
  30032. #ifdef __clang__
  30033. #pragma clang diagnostic pop
  30034. #endif
  30035. #ifdef __clang__
  30036. #pragma clang diagnostic push
  30037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30038. #pragma clang diagnostic ignored "-Wunused-variable"
  30039. #endif
  30040. #ifdef __clang__
  30041. #pragma clang diagnostic pop
  30042. #endif
  30043. #ifdef __clang__
  30044. #pragma clang diagnostic push
  30045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30046. #pragma clang diagnostic ignored "-Wunused-variable"
  30047. #endif
  30048. #ifdef __clang__
  30049. #pragma clang diagnostic pop
  30050. #endif
  30051. #ifdef __clang__
  30052. #pragma clang diagnostic push
  30053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30054. #pragma clang diagnostic ignored "-Wunused-variable"
  30055. #endif
  30056. #ifdef __clang__
  30057. #pragma clang diagnostic pop
  30058. #endif
  30059. #ifdef __clang__
  30060. #pragma clang diagnostic push
  30061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30062. #pragma clang diagnostic ignored "-Wunused-variable"
  30063. #endif
  30064. #ifdef __clang__
  30065. #pragma clang diagnostic pop
  30066. #endif
  30067. #ifdef __clang__
  30068. #pragma clang diagnostic push
  30069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30070. #pragma clang diagnostic ignored "-Wunused-variable"
  30071. #endif
  30072. // System.Void UnityEngine.LineRenderer::.ctor()
  30073. extern "C" IL2CPP_METHOD_ATTR void LineRenderer__ctor_m2084842083 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30074. {
  30075. {
  30076. Renderer__ctor_m2802982572(__this, /*hidden argument*/NULL);
  30077. return;
  30078. }
  30079. }
  30080. // UnityEngine.AnimationCurve UnityEngine.LineRenderer::get_widthCurve()
  30081. extern "C" IL2CPP_METHOD_ATTR AnimationCurve_t3046754366 * LineRenderer_get_widthCurve_m1884190297 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30082. {
  30083. typedef AnimationCurve_t3046754366 * (*LineRenderer_get_widthCurve_m1884190297_ftn) (LineRenderer_t3154350270 *);
  30084. static LineRenderer_get_widthCurve_m1884190297_ftn _il2cpp_icall_func;
  30085. if (!_il2cpp_icall_func)
  30086. _il2cpp_icall_func = (LineRenderer_get_widthCurve_m1884190297_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_widthCurve()");
  30087. AnimationCurve_t3046754366 * retVal = _il2cpp_icall_func(__this);
  30088. return retVal;
  30089. }
  30090. // System.Void UnityEngine.LineRenderer::set_widthCurve(UnityEngine.AnimationCurve)
  30091. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_widthCurve_m3548866059 (LineRenderer_t3154350270 * __this, AnimationCurve_t3046754366 * ___value0, const RuntimeMethod* method)
  30092. {
  30093. typedef void (*LineRenderer_set_widthCurve_m3548866059_ftn) (LineRenderer_t3154350270 *, AnimationCurve_t3046754366 *);
  30094. static LineRenderer_set_widthCurve_m3548866059_ftn _il2cpp_icall_func;
  30095. if (!_il2cpp_icall_func)
  30096. _il2cpp_icall_func = (LineRenderer_set_widthCurve_m3548866059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_widthCurve(UnityEngine.AnimationCurve)");
  30097. _il2cpp_icall_func(__this, ___value0);
  30098. }
  30099. // UnityEngine.Gradient UnityEngine.LineRenderer::get_colorGradient()
  30100. extern "C" IL2CPP_METHOD_ATTR Gradient_t3067099924 * LineRenderer_get_colorGradient_m2214476702 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30101. {
  30102. typedef Gradient_t3067099924 * (*LineRenderer_get_colorGradient_m2214476702_ftn) (LineRenderer_t3154350270 *);
  30103. static LineRenderer_get_colorGradient_m2214476702_ftn _il2cpp_icall_func;
  30104. if (!_il2cpp_icall_func)
  30105. _il2cpp_icall_func = (LineRenderer_get_colorGradient_m2214476702_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_colorGradient()");
  30106. Gradient_t3067099924 * retVal = _il2cpp_icall_func(__this);
  30107. return retVal;
  30108. }
  30109. // System.Void UnityEngine.LineRenderer::set_colorGradient(UnityEngine.Gradient)
  30110. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_colorGradient_m1454325514 (LineRenderer_t3154350270 * __this, Gradient_t3067099924 * ___value0, const RuntimeMethod* method)
  30111. {
  30112. typedef void (*LineRenderer_set_colorGradient_m1454325514_ftn) (LineRenderer_t3154350270 *, Gradient_t3067099924 *);
  30113. static LineRenderer_set_colorGradient_m1454325514_ftn _il2cpp_icall_func;
  30114. if (!_il2cpp_icall_func)
  30115. _il2cpp_icall_func = (LineRenderer_set_colorGradient_m1454325514_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_colorGradient(UnityEngine.Gradient)");
  30116. _il2cpp_icall_func(__this, ___value0);
  30117. }
  30118. // System.Void UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])
  30119. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetPositions_m1969530996 (LineRenderer_t3154350270 * __this, Vector3U5BU5D_t1718750761* ___positions0, const RuntimeMethod* method)
  30120. {
  30121. typedef void (*LineRenderer_SetPositions_m1969530996_ftn) (LineRenderer_t3154350270 *, Vector3U5BU5D_t1718750761*);
  30122. static LineRenderer_SetPositions_m1969530996_ftn _il2cpp_icall_func;
  30123. if (!_il2cpp_icall_func)
  30124. _il2cpp_icall_func = (LineRenderer_SetPositions_m1969530996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])");
  30125. _il2cpp_icall_func(__this, ___positions0);
  30126. }
  30127. // System.Int32 UnityEngine.LineRenderer::GetPositions(UnityEngine.Vector3[])
  30128. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_GetPositions_m69637180 (LineRenderer_t3154350270 * __this, Vector3U5BU5D_t1718750761* ___positions0, const RuntimeMethod* method)
  30129. {
  30130. typedef int32_t (*LineRenderer_GetPositions_m69637180_ftn) (LineRenderer_t3154350270 *, Vector3U5BU5D_t1718750761*);
  30131. static LineRenderer_GetPositions_m69637180_ftn _il2cpp_icall_func;
  30132. if (!_il2cpp_icall_func)
  30133. _il2cpp_icall_func = (LineRenderer_GetPositions_m69637180_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetPositions(UnityEngine.Vector3[])");
  30134. int32_t retVal = _il2cpp_icall_func(__this, ___positions0);
  30135. return retVal;
  30136. }
  30137. // System.Void UnityEngine.LineRenderer::SetWidth(System.Single,System.Single)
  30138. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetWidth_m4045074374 (LineRenderer_t3154350270 * __this, float ___start0, float ___end1, const RuntimeMethod* method)
  30139. {
  30140. {
  30141. float L_0 = ___start0;
  30142. LineRenderer_set_startWidth_m1093267133(__this, L_0, /*hidden argument*/NULL);
  30143. float L_1 = ___end1;
  30144. LineRenderer_set_endWidth_m4252049505(__this, L_1, /*hidden argument*/NULL);
  30145. return;
  30146. }
  30147. }
  30148. // System.Void UnityEngine.LineRenderer::SetColors(UnityEngine.Color,UnityEngine.Color)
  30149. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetColors_m2426480585 (LineRenderer_t3154350270 * __this, Color_t2555686324 ___start0, Color_t2555686324 ___end1, const RuntimeMethod* method)
  30150. {
  30151. {
  30152. Color_t2555686324 L_0 = ___start0;
  30153. LineRenderer_set_startColor_m307692187(__this, L_0, /*hidden argument*/NULL);
  30154. Color_t2555686324 L_1 = ___end1;
  30155. LineRenderer_set_endColor_m2330841811(__this, L_1, /*hidden argument*/NULL);
  30156. return;
  30157. }
  30158. }
  30159. // System.Void UnityEngine.LineRenderer::SetVertexCount(System.Int32)
  30160. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetVertexCount_m2434880629 (LineRenderer_t3154350270 * __this, int32_t ___count0, const RuntimeMethod* method)
  30161. {
  30162. {
  30163. int32_t L_0 = ___count0;
  30164. LineRenderer_set_positionCount_m2226639690(__this, L_0, /*hidden argument*/NULL);
  30165. return;
  30166. }
  30167. }
  30168. // System.Int32 UnityEngine.LineRenderer::get_numPositions()
  30169. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_numPositions_m3680546281 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30170. {
  30171. int32_t V_0 = 0;
  30172. {
  30173. int32_t L_0 = LineRenderer_get_positionCount_m500110888(__this, /*hidden argument*/NULL);
  30174. V_0 = L_0;
  30175. goto IL_000d;
  30176. }
  30177. IL_000d:
  30178. {
  30179. int32_t L_1 = V_0;
  30180. return L_1;
  30181. }
  30182. }
  30183. // System.Void UnityEngine.LineRenderer::set_numPositions(System.Int32)
  30184. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_numPositions_m4153037563 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method)
  30185. {
  30186. {
  30187. int32_t L_0 = ___value0;
  30188. LineRenderer_set_positionCount_m2226639690(__this, L_0, /*hidden argument*/NULL);
  30189. return;
  30190. }
  30191. }
  30192. // System.Single UnityEngine.LineRenderer::get_startWidth()
  30193. extern "C" IL2CPP_METHOD_ATTR float LineRenderer_get_startWidth_m397448491 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30194. {
  30195. typedef float (*LineRenderer_get_startWidth_m397448491_ftn) (LineRenderer_t3154350270 *);
  30196. static LineRenderer_get_startWidth_m397448491_ftn _il2cpp_icall_func;
  30197. if (!_il2cpp_icall_func)
  30198. _il2cpp_icall_func = (LineRenderer_get_startWidth_m397448491_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_startWidth()");
  30199. float retVal = _il2cpp_icall_func(__this);
  30200. return retVal;
  30201. }
  30202. // System.Void UnityEngine.LineRenderer::set_startWidth(System.Single)
  30203. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_startWidth_m1093267133 (LineRenderer_t3154350270 * __this, float ___value0, const RuntimeMethod* method)
  30204. {
  30205. typedef void (*LineRenderer_set_startWidth_m1093267133_ftn) (LineRenderer_t3154350270 *, float);
  30206. static LineRenderer_set_startWidth_m1093267133_ftn _il2cpp_icall_func;
  30207. if (!_il2cpp_icall_func)
  30208. _il2cpp_icall_func = (LineRenderer_set_startWidth_m1093267133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_startWidth(System.Single)");
  30209. _il2cpp_icall_func(__this, ___value0);
  30210. }
  30211. // System.Single UnityEngine.LineRenderer::get_endWidth()
  30212. extern "C" IL2CPP_METHOD_ATTR float LineRenderer_get_endWidth_m2950446017 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30213. {
  30214. typedef float (*LineRenderer_get_endWidth_m2950446017_ftn) (LineRenderer_t3154350270 *);
  30215. static LineRenderer_get_endWidth_m2950446017_ftn _il2cpp_icall_func;
  30216. if (!_il2cpp_icall_func)
  30217. _il2cpp_icall_func = (LineRenderer_get_endWidth_m2950446017_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_endWidth()");
  30218. float retVal = _il2cpp_icall_func(__this);
  30219. return retVal;
  30220. }
  30221. // System.Void UnityEngine.LineRenderer::set_endWidth(System.Single)
  30222. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_endWidth_m4252049505 (LineRenderer_t3154350270 * __this, float ___value0, const RuntimeMethod* method)
  30223. {
  30224. typedef void (*LineRenderer_set_endWidth_m4252049505_ftn) (LineRenderer_t3154350270 *, float);
  30225. static LineRenderer_set_endWidth_m4252049505_ftn _il2cpp_icall_func;
  30226. if (!_il2cpp_icall_func)
  30227. _il2cpp_icall_func = (LineRenderer_set_endWidth_m4252049505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_endWidth(System.Single)");
  30228. _il2cpp_icall_func(__this, ___value0);
  30229. }
  30230. // System.Single UnityEngine.LineRenderer::get_widthMultiplier()
  30231. extern "C" IL2CPP_METHOD_ATTR float LineRenderer_get_widthMultiplier_m3961509070 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30232. {
  30233. typedef float (*LineRenderer_get_widthMultiplier_m3961509070_ftn) (LineRenderer_t3154350270 *);
  30234. static LineRenderer_get_widthMultiplier_m3961509070_ftn _il2cpp_icall_func;
  30235. if (!_il2cpp_icall_func)
  30236. _il2cpp_icall_func = (LineRenderer_get_widthMultiplier_m3961509070_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_widthMultiplier()");
  30237. float retVal = _il2cpp_icall_func(__this);
  30238. return retVal;
  30239. }
  30240. // System.Void UnityEngine.LineRenderer::set_widthMultiplier(System.Single)
  30241. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_widthMultiplier_m1516990663 (LineRenderer_t3154350270 * __this, float ___value0, const RuntimeMethod* method)
  30242. {
  30243. typedef void (*LineRenderer_set_widthMultiplier_m1516990663_ftn) (LineRenderer_t3154350270 *, float);
  30244. static LineRenderer_set_widthMultiplier_m1516990663_ftn _il2cpp_icall_func;
  30245. if (!_il2cpp_icall_func)
  30246. _il2cpp_icall_func = (LineRenderer_set_widthMultiplier_m1516990663_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_widthMultiplier(System.Single)");
  30247. _il2cpp_icall_func(__this, ___value0);
  30248. }
  30249. // System.Int32 UnityEngine.LineRenderer::get_numCornerVertices()
  30250. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_numCornerVertices_m3049605866 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30251. {
  30252. typedef int32_t (*LineRenderer_get_numCornerVertices_m3049605866_ftn) (LineRenderer_t3154350270 *);
  30253. static LineRenderer_get_numCornerVertices_m3049605866_ftn _il2cpp_icall_func;
  30254. if (!_il2cpp_icall_func)
  30255. _il2cpp_icall_func = (LineRenderer_get_numCornerVertices_m3049605866_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_numCornerVertices()");
  30256. int32_t retVal = _il2cpp_icall_func(__this);
  30257. return retVal;
  30258. }
  30259. // System.Void UnityEngine.LineRenderer::set_numCornerVertices(System.Int32)
  30260. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_numCornerVertices_m3505561437 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method)
  30261. {
  30262. typedef void (*LineRenderer_set_numCornerVertices_m3505561437_ftn) (LineRenderer_t3154350270 *, int32_t);
  30263. static LineRenderer_set_numCornerVertices_m3505561437_ftn _il2cpp_icall_func;
  30264. if (!_il2cpp_icall_func)
  30265. _il2cpp_icall_func = (LineRenderer_set_numCornerVertices_m3505561437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_numCornerVertices(System.Int32)");
  30266. _il2cpp_icall_func(__this, ___value0);
  30267. }
  30268. // System.Int32 UnityEngine.LineRenderer::get_numCapVertices()
  30269. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_numCapVertices_m2840243199 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30270. {
  30271. typedef int32_t (*LineRenderer_get_numCapVertices_m2840243199_ftn) (LineRenderer_t3154350270 *);
  30272. static LineRenderer_get_numCapVertices_m2840243199_ftn _il2cpp_icall_func;
  30273. if (!_il2cpp_icall_func)
  30274. _il2cpp_icall_func = (LineRenderer_get_numCapVertices_m2840243199_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_numCapVertices()");
  30275. int32_t retVal = _il2cpp_icall_func(__this);
  30276. return retVal;
  30277. }
  30278. // System.Void UnityEngine.LineRenderer::set_numCapVertices(System.Int32)
  30279. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_numCapVertices_m2429094428 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method)
  30280. {
  30281. typedef void (*LineRenderer_set_numCapVertices_m2429094428_ftn) (LineRenderer_t3154350270 *, int32_t);
  30282. static LineRenderer_set_numCapVertices_m2429094428_ftn _il2cpp_icall_func;
  30283. if (!_il2cpp_icall_func)
  30284. _il2cpp_icall_func = (LineRenderer_set_numCapVertices_m2429094428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_numCapVertices(System.Int32)");
  30285. _il2cpp_icall_func(__this, ___value0);
  30286. }
  30287. // System.Boolean UnityEngine.LineRenderer::get_useWorldSpace()
  30288. extern "C" IL2CPP_METHOD_ATTR bool LineRenderer_get_useWorldSpace_m3131356465 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30289. {
  30290. typedef bool (*LineRenderer_get_useWorldSpace_m3131356465_ftn) (LineRenderer_t3154350270 *);
  30291. static LineRenderer_get_useWorldSpace_m3131356465_ftn _il2cpp_icall_func;
  30292. if (!_il2cpp_icall_func)
  30293. _il2cpp_icall_func = (LineRenderer_get_useWorldSpace_m3131356465_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_useWorldSpace()");
  30294. bool retVal = _il2cpp_icall_func(__this);
  30295. return retVal;
  30296. }
  30297. // System.Void UnityEngine.LineRenderer::set_useWorldSpace(System.Boolean)
  30298. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_useWorldSpace_m2472758901 (LineRenderer_t3154350270 * __this, bool ___value0, const RuntimeMethod* method)
  30299. {
  30300. typedef void (*LineRenderer_set_useWorldSpace_m2472758901_ftn) (LineRenderer_t3154350270 *, bool);
  30301. static LineRenderer_set_useWorldSpace_m2472758901_ftn _il2cpp_icall_func;
  30302. if (!_il2cpp_icall_func)
  30303. _il2cpp_icall_func = (LineRenderer_set_useWorldSpace_m2472758901_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_useWorldSpace(System.Boolean)");
  30304. _il2cpp_icall_func(__this, ___value0);
  30305. }
  30306. // System.Boolean UnityEngine.LineRenderer::get_loop()
  30307. extern "C" IL2CPP_METHOD_ATTR bool LineRenderer_get_loop_m2573045267 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30308. {
  30309. typedef bool (*LineRenderer_get_loop_m2573045267_ftn) (LineRenderer_t3154350270 *);
  30310. static LineRenderer_get_loop_m2573045267_ftn _il2cpp_icall_func;
  30311. if (!_il2cpp_icall_func)
  30312. _il2cpp_icall_func = (LineRenderer_get_loop_m2573045267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_loop()");
  30313. bool retVal = _il2cpp_icall_func(__this);
  30314. return retVal;
  30315. }
  30316. // System.Void UnityEngine.LineRenderer::set_loop(System.Boolean)
  30317. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_loop_m763714369 (LineRenderer_t3154350270 * __this, bool ___value0, const RuntimeMethod* method)
  30318. {
  30319. typedef void (*LineRenderer_set_loop_m763714369_ftn) (LineRenderer_t3154350270 *, bool);
  30320. static LineRenderer_set_loop_m763714369_ftn _il2cpp_icall_func;
  30321. if (!_il2cpp_icall_func)
  30322. _il2cpp_icall_func = (LineRenderer_set_loop_m763714369_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_loop(System.Boolean)");
  30323. _il2cpp_icall_func(__this, ___value0);
  30324. }
  30325. // UnityEngine.Color UnityEngine.LineRenderer::get_startColor()
  30326. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 LineRenderer_get_startColor_m3971265604 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30327. {
  30328. Color_t2555686324 V_0;
  30329. memset(&V_0, 0, sizeof(V_0));
  30330. {
  30331. LineRenderer_get_startColor_Injected_m3576334975(__this, (&V_0), /*hidden argument*/NULL);
  30332. Color_t2555686324 L_0 = V_0;
  30333. return L_0;
  30334. }
  30335. }
  30336. // System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
  30337. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_m307692187 (LineRenderer_t3154350270 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  30338. {
  30339. {
  30340. LineRenderer_set_startColor_Injected_m948652409(__this, (&___value0), /*hidden argument*/NULL);
  30341. return;
  30342. }
  30343. }
  30344. // UnityEngine.Color UnityEngine.LineRenderer::get_endColor()
  30345. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 LineRenderer_get_endColor_m450072797 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30346. {
  30347. Color_t2555686324 V_0;
  30348. memset(&V_0, 0, sizeof(V_0));
  30349. {
  30350. LineRenderer_get_endColor_Injected_m1757650460(__this, (&V_0), /*hidden argument*/NULL);
  30351. Color_t2555686324 L_0 = V_0;
  30352. return L_0;
  30353. }
  30354. }
  30355. // System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
  30356. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_m2330841811 (LineRenderer_t3154350270 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  30357. {
  30358. {
  30359. LineRenderer_set_endColor_Injected_m1432946598(__this, (&___value0), /*hidden argument*/NULL);
  30360. return;
  30361. }
  30362. }
  30363. // System.Int32 UnityEngine.LineRenderer::get_positionCount()
  30364. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_positionCount_m500110888 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30365. {
  30366. typedef int32_t (*LineRenderer_get_positionCount_m500110888_ftn) (LineRenderer_t3154350270 *);
  30367. static LineRenderer_get_positionCount_m500110888_ftn _il2cpp_icall_func;
  30368. if (!_il2cpp_icall_func)
  30369. _il2cpp_icall_func = (LineRenderer_get_positionCount_m500110888_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_positionCount()");
  30370. int32_t retVal = _il2cpp_icall_func(__this);
  30371. return retVal;
  30372. }
  30373. // System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32)
  30374. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_positionCount_m2226639690 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method)
  30375. {
  30376. typedef void (*LineRenderer_set_positionCount_m2226639690_ftn) (LineRenderer_t3154350270 *, int32_t);
  30377. static LineRenderer_set_positionCount_m2226639690_ftn _il2cpp_icall_func;
  30378. if (!_il2cpp_icall_func)
  30379. _il2cpp_icall_func = (LineRenderer_set_positionCount_m2226639690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_positionCount(System.Int32)");
  30380. _il2cpp_icall_func(__this, ___value0);
  30381. }
  30382. // System.Void UnityEngine.LineRenderer::SetPosition(System.Int32,UnityEngine.Vector3)
  30383. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_m2111131184 (LineRenderer_t3154350270 * __this, int32_t ___index0, Vector3_t3722313464 ___position1, const RuntimeMethod* method)
  30384. {
  30385. {
  30386. int32_t L_0 = ___index0;
  30387. LineRenderer_SetPosition_Injected_m293725056(__this, L_0, (&___position1), /*hidden argument*/NULL);
  30388. return;
  30389. }
  30390. }
  30391. // UnityEngine.Vector3 UnityEngine.LineRenderer::GetPosition(System.Int32)
  30392. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 LineRenderer_GetPosition_m2445830628 (LineRenderer_t3154350270 * __this, int32_t ___index0, const RuntimeMethod* method)
  30393. {
  30394. Vector3_t3722313464 V_0;
  30395. memset(&V_0, 0, sizeof(V_0));
  30396. {
  30397. int32_t L_0 = ___index0;
  30398. LineRenderer_GetPosition_Injected_m3691736510(__this, L_0, (&V_0), /*hidden argument*/NULL);
  30399. Vector3_t3722313464 L_1 = V_0;
  30400. return L_1;
  30401. }
  30402. }
  30403. // System.Boolean UnityEngine.LineRenderer::get_generateLightingData()
  30404. extern "C" IL2CPP_METHOD_ATTR bool LineRenderer_get_generateLightingData_m3344657146 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30405. {
  30406. typedef bool (*LineRenderer_get_generateLightingData_m3344657146_ftn) (LineRenderer_t3154350270 *);
  30407. static LineRenderer_get_generateLightingData_m3344657146_ftn _il2cpp_icall_func;
  30408. if (!_il2cpp_icall_func)
  30409. _il2cpp_icall_func = (LineRenderer_get_generateLightingData_m3344657146_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_generateLightingData()");
  30410. bool retVal = _il2cpp_icall_func(__this);
  30411. return retVal;
  30412. }
  30413. // System.Void UnityEngine.LineRenderer::set_generateLightingData(System.Boolean)
  30414. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_generateLightingData_m999576075 (LineRenderer_t3154350270 * __this, bool ___value0, const RuntimeMethod* method)
  30415. {
  30416. typedef void (*LineRenderer_set_generateLightingData_m999576075_ftn) (LineRenderer_t3154350270 *, bool);
  30417. static LineRenderer_set_generateLightingData_m999576075_ftn _il2cpp_icall_func;
  30418. if (!_il2cpp_icall_func)
  30419. _il2cpp_icall_func = (LineRenderer_set_generateLightingData_m999576075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_generateLightingData(System.Boolean)");
  30420. _il2cpp_icall_func(__this, ___value0);
  30421. }
  30422. // UnityEngine.LineTextureMode UnityEngine.LineRenderer::get_textureMode()
  30423. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_textureMode_m60883316 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30424. {
  30425. typedef int32_t (*LineRenderer_get_textureMode_m60883316_ftn) (LineRenderer_t3154350270 *);
  30426. static LineRenderer_get_textureMode_m60883316_ftn _il2cpp_icall_func;
  30427. if (!_il2cpp_icall_func)
  30428. _il2cpp_icall_func = (LineRenderer_get_textureMode_m60883316_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_textureMode()");
  30429. int32_t retVal = _il2cpp_icall_func(__this);
  30430. return retVal;
  30431. }
  30432. // System.Void UnityEngine.LineRenderer::set_textureMode(UnityEngine.LineTextureMode)
  30433. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_textureMode_m1484331011 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method)
  30434. {
  30435. typedef void (*LineRenderer_set_textureMode_m1484331011_ftn) (LineRenderer_t3154350270 *, int32_t);
  30436. static LineRenderer_set_textureMode_m1484331011_ftn _il2cpp_icall_func;
  30437. if (!_il2cpp_icall_func)
  30438. _il2cpp_icall_func = (LineRenderer_set_textureMode_m1484331011_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_textureMode(UnityEngine.LineTextureMode)");
  30439. _il2cpp_icall_func(__this, ___value0);
  30440. }
  30441. // UnityEngine.LineAlignment UnityEngine.LineRenderer::get_alignment()
  30442. extern "C" IL2CPP_METHOD_ATTR int32_t LineRenderer_get_alignment_m2585429565 (LineRenderer_t3154350270 * __this, const RuntimeMethod* method)
  30443. {
  30444. typedef int32_t (*LineRenderer_get_alignment_m2585429565_ftn) (LineRenderer_t3154350270 *);
  30445. static LineRenderer_get_alignment_m2585429565_ftn _il2cpp_icall_func;
  30446. if (!_il2cpp_icall_func)
  30447. _il2cpp_icall_func = (LineRenderer_get_alignment_m2585429565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_alignment()");
  30448. int32_t retVal = _il2cpp_icall_func(__this);
  30449. return retVal;
  30450. }
  30451. // System.Void UnityEngine.LineRenderer::set_alignment(UnityEngine.LineAlignment)
  30452. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_alignment_m1475925210 (LineRenderer_t3154350270 * __this, int32_t ___value0, const RuntimeMethod* method)
  30453. {
  30454. typedef void (*LineRenderer_set_alignment_m1475925210_ftn) (LineRenderer_t3154350270 *, int32_t);
  30455. static LineRenderer_set_alignment_m1475925210_ftn _il2cpp_icall_func;
  30456. if (!_il2cpp_icall_func)
  30457. _il2cpp_icall_func = (LineRenderer_set_alignment_m1475925210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_alignment(UnityEngine.LineAlignment)");
  30458. _il2cpp_icall_func(__this, ___value0);
  30459. }
  30460. // System.Void UnityEngine.LineRenderer::Simplify(System.Single)
  30461. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_Simplify_m881319172 (LineRenderer_t3154350270 * __this, float ___tolerance0, const RuntimeMethod* method)
  30462. {
  30463. typedef void (*LineRenderer_Simplify_m881319172_ftn) (LineRenderer_t3154350270 *, float);
  30464. static LineRenderer_Simplify_m881319172_ftn _il2cpp_icall_func;
  30465. if (!_il2cpp_icall_func)
  30466. _il2cpp_icall_func = (LineRenderer_Simplify_m881319172_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::Simplify(System.Single)");
  30467. _il2cpp_icall_func(__this, ___tolerance0);
  30468. }
  30469. // System.Void UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)
  30470. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_get_startColor_Injected_m3576334975 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  30471. {
  30472. typedef void (*LineRenderer_get_startColor_Injected_m3576334975_ftn) (LineRenderer_t3154350270 *, Color_t2555686324 *);
  30473. static LineRenderer_get_startColor_Injected_m3576334975_ftn _il2cpp_icall_func;
  30474. if (!_il2cpp_icall_func)
  30475. _il2cpp_icall_func = (LineRenderer_get_startColor_Injected_m3576334975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)");
  30476. _il2cpp_icall_func(__this, ___ret0);
  30477. }
  30478. // System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
  30479. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_Injected_m948652409 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  30480. {
  30481. typedef void (*LineRenderer_set_startColor_Injected_m948652409_ftn) (LineRenderer_t3154350270 *, Color_t2555686324 *);
  30482. static LineRenderer_set_startColor_Injected_m948652409_ftn _il2cpp_icall_func;
  30483. if (!_il2cpp_icall_func)
  30484. _il2cpp_icall_func = (LineRenderer_set_startColor_Injected_m948652409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)");
  30485. _il2cpp_icall_func(__this, ___value0);
  30486. }
  30487. // System.Void UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)
  30488. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_get_endColor_Injected_m1757650460 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  30489. {
  30490. typedef void (*LineRenderer_get_endColor_Injected_m1757650460_ftn) (LineRenderer_t3154350270 *, Color_t2555686324 *);
  30491. static LineRenderer_get_endColor_Injected_m1757650460_ftn _il2cpp_icall_func;
  30492. if (!_il2cpp_icall_func)
  30493. _il2cpp_icall_func = (LineRenderer_get_endColor_Injected_m1757650460_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)");
  30494. _il2cpp_icall_func(__this, ___ret0);
  30495. }
  30496. // System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
  30497. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_Injected_m1432946598 (LineRenderer_t3154350270 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  30498. {
  30499. typedef void (*LineRenderer_set_endColor_Injected_m1432946598_ftn) (LineRenderer_t3154350270 *, Color_t2555686324 *);
  30500. static LineRenderer_set_endColor_Injected_m1432946598_ftn _il2cpp_icall_func;
  30501. if (!_il2cpp_icall_func)
  30502. _il2cpp_icall_func = (LineRenderer_set_endColor_Injected_m1432946598_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)");
  30503. _il2cpp_icall_func(__this, ___value0);
  30504. }
  30505. // System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
  30506. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_m293725056 (LineRenderer_t3154350270 * __this, int32_t ___index0, Vector3_t3722313464 * ___position1, const RuntimeMethod* method)
  30507. {
  30508. typedef void (*LineRenderer_SetPosition_Injected_m293725056_ftn) (LineRenderer_t3154350270 *, int32_t, Vector3_t3722313464 *);
  30509. static LineRenderer_SetPosition_Injected_m293725056_ftn _il2cpp_icall_func;
  30510. if (!_il2cpp_icall_func)
  30511. _il2cpp_icall_func = (LineRenderer_SetPosition_Injected_m293725056_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)");
  30512. _il2cpp_icall_func(__this, ___index0, ___position1);
  30513. }
  30514. // System.Void UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)
  30515. extern "C" IL2CPP_METHOD_ATTR void LineRenderer_GetPosition_Injected_m3691736510 (LineRenderer_t3154350270 * __this, int32_t ___index0, Vector3_t3722313464 * ___ret1, const RuntimeMethod* method)
  30516. {
  30517. typedef void (*LineRenderer_GetPosition_Injected_m3691736510_ftn) (LineRenderer_t3154350270 *, int32_t, Vector3_t3722313464 *);
  30518. static LineRenderer_GetPosition_Injected_m3691736510_ftn _il2cpp_icall_func;
  30519. if (!_il2cpp_icall_func)
  30520. _il2cpp_icall_func = (LineRenderer_GetPosition_Injected_m3691736510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)");
  30521. _il2cpp_icall_func(__this, ___index0, ___ret1);
  30522. }
  30523. #ifdef __clang__
  30524. #pragma clang diagnostic pop
  30525. #endif
  30526. #ifdef __clang__
  30527. #pragma clang diagnostic push
  30528. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30529. #pragma clang diagnostic ignored "-Wunused-variable"
  30530. #endif
  30531. #ifdef __clang__
  30532. #pragma clang diagnostic pop
  30533. #endif
  30534. #ifdef __clang__
  30535. #pragma clang diagnostic push
  30536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30537. #pragma clang diagnostic ignored "-Wunused-variable"
  30538. #endif
  30539. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  30540. extern "C" IL2CPP_METHOD_ATTR void Logger__ctor_m439059923 (Logger_t274032455 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
  30541. {
  30542. {
  30543. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  30544. RuntimeObject* L_0 = ___logHandler0;
  30545. Logger_set_logHandler_m4059005946(__this, L_0, /*hidden argument*/NULL);
  30546. Logger_set_logEnabled_m1180597166(__this, (bool)1, /*hidden argument*/NULL);
  30547. Logger_set_filterLogType_m3622751173(__this, 3, /*hidden argument*/NULL);
  30548. return;
  30549. }
  30550. }
  30551. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  30552. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m1335645353 (Logger_t274032455 * __this, const RuntimeMethod* method)
  30553. {
  30554. RuntimeObject* V_0 = NULL;
  30555. {
  30556. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  30557. V_0 = L_0;
  30558. goto IL_000c;
  30559. }
  30560. IL_000c:
  30561. {
  30562. RuntimeObject* L_1 = V_0;
  30563. return L_1;
  30564. }
  30565. }
  30566. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  30567. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logHandler_m4059005946 (Logger_t274032455 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  30568. {
  30569. {
  30570. RuntimeObject* L_0 = ___value0;
  30571. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  30572. return;
  30573. }
  30574. }
  30575. // System.Boolean UnityEngine.Logger::get_logEnabled()
  30576. extern "C" IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m3154120769 (Logger_t274032455 * __this, const RuntimeMethod* method)
  30577. {
  30578. bool V_0 = false;
  30579. {
  30580. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  30581. V_0 = L_0;
  30582. goto IL_000c;
  30583. }
  30584. IL_000c:
  30585. {
  30586. bool L_1 = V_0;
  30587. return L_1;
  30588. }
  30589. }
  30590. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  30591. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m1180597166 (Logger_t274032455 * __this, bool ___value0, const RuntimeMethod* method)
  30592. {
  30593. {
  30594. bool L_0 = ___value0;
  30595. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  30596. return;
  30597. }
  30598. }
  30599. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  30600. extern "C" IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_m1177392786 (Logger_t274032455 * __this, const RuntimeMethod* method)
  30601. {
  30602. int32_t V_0 = 0;
  30603. {
  30604. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  30605. V_0 = L_0;
  30606. goto IL_000c;
  30607. }
  30608. IL_000c:
  30609. {
  30610. int32_t L_1 = V_0;
  30611. return L_1;
  30612. }
  30613. }
  30614. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  30615. extern "C" IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m3622751173 (Logger_t274032455 * __this, int32_t ___value0, const RuntimeMethod* method)
  30616. {
  30617. {
  30618. int32_t L_0 = ___value0;
  30619. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  30620. return;
  30621. }
  30622. }
  30623. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  30624. extern "C" IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m3527674834 (Logger_t274032455 * __this, int32_t ___logType0, const RuntimeMethod* method)
  30625. {
  30626. bool V_0 = false;
  30627. {
  30628. bool L_0 = Logger_get_logEnabled_m3154120769(__this, /*hidden argument*/NULL);
  30629. if (!L_0)
  30630. {
  30631. goto IL_003a;
  30632. }
  30633. }
  30634. {
  30635. int32_t L_1 = ___logType0;
  30636. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  30637. {
  30638. goto IL_001b;
  30639. }
  30640. }
  30641. {
  30642. V_0 = (bool)1;
  30643. goto IL_0041;
  30644. }
  30645. IL_001b:
  30646. {
  30647. int32_t L_2 = Logger_get_filterLogType_m1177392786(__this, /*hidden argument*/NULL);
  30648. if ((((int32_t)L_2) == ((int32_t)4)))
  30649. {
  30650. goto IL_0039;
  30651. }
  30652. }
  30653. {
  30654. int32_t L_3 = ___logType0;
  30655. int32_t L_4 = Logger_get_filterLogType_m1177392786(__this, /*hidden argument*/NULL);
  30656. V_0 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30657. goto IL_0041;
  30658. }
  30659. IL_0039:
  30660. {
  30661. }
  30662. IL_003a:
  30663. {
  30664. V_0 = (bool)0;
  30665. goto IL_0041;
  30666. }
  30667. IL_0041:
  30668. {
  30669. bool L_5 = V_0;
  30670. return L_5;
  30671. }
  30672. }
  30673. // System.String UnityEngine.Logger::GetString(System.Object)
  30674. extern "C" IL2CPP_METHOD_ATTR String_t* Logger_GetString_m3669755330 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  30675. {
  30676. static bool s_Il2CppMethodInitialized;
  30677. if (!s_Il2CppMethodInitialized)
  30678. {
  30679. il2cpp_codegen_initialize_method (Logger_GetString_m3669755330_MetadataUsageId);
  30680. s_Il2CppMethodInitialized = true;
  30681. }
  30682. String_t* V_0 = NULL;
  30683. String_t* G_B3_0 = NULL;
  30684. {
  30685. RuntimeObject * L_0 = ___message0;
  30686. if (!L_0)
  30687. {
  30688. goto IL_0012;
  30689. }
  30690. }
  30691. {
  30692. RuntimeObject * L_1 = ___message0;
  30693. NullCheck(L_1);
  30694. String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_1);
  30695. G_B3_0 = L_2;
  30696. goto IL_0017;
  30697. }
  30698. IL_0012:
  30699. {
  30700. G_B3_0 = _stringLiteral1202628608;
  30701. }
  30702. IL_0017:
  30703. {
  30704. V_0 = G_B3_0;
  30705. goto IL_001d;
  30706. }
  30707. IL_001d:
  30708. {
  30709. String_t* L_3 = V_0;
  30710. return L_3;
  30711. }
  30712. }
  30713. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  30714. extern "C" IL2CPP_METHOD_ATTR void Logger_Log_m969976427 (Logger_t274032455 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method)
  30715. {
  30716. static bool s_Il2CppMethodInitialized;
  30717. if (!s_Il2CppMethodInitialized)
  30718. {
  30719. il2cpp_codegen_initialize_method (Logger_Log_m969976427_MetadataUsageId);
  30720. s_Il2CppMethodInitialized = true;
  30721. }
  30722. {
  30723. int32_t L_0 = ___logType0;
  30724. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  30725. if (!L_1)
  30726. {
  30727. goto IL_002e;
  30728. }
  30729. }
  30730. {
  30731. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  30732. int32_t L_3 = ___logType0;
  30733. ObjectU5BU5D_t2843939325* L_4 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  30734. RuntimeObject * L_5 = ___message1;
  30735. String_t* L_6 = Logger_GetString_m3669755330(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  30736. NullCheck(L_4);
  30737. ArrayElementTypeCheck (L_4, L_6);
  30738. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_6);
  30739. NullCheck(L_2);
  30740. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, (Object_t631007953 *)NULL, _stringLiteral628085470, L_4);
  30741. }
  30742. IL_002e:
  30743. {
  30744. return;
  30745. }
  30746. }
  30747. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  30748. extern "C" IL2CPP_METHOD_ATTR void Logger_Log_m2585387088 (Logger_t274032455 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_t631007953 * ___context2, const RuntimeMethod* method)
  30749. {
  30750. static bool s_Il2CppMethodInitialized;
  30751. if (!s_Il2CppMethodInitialized)
  30752. {
  30753. il2cpp_codegen_initialize_method (Logger_Log_m2585387088_MetadataUsageId);
  30754. s_Il2CppMethodInitialized = true;
  30755. }
  30756. {
  30757. int32_t L_0 = ___logType0;
  30758. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  30759. if (!L_1)
  30760. {
  30761. goto IL_002e;
  30762. }
  30763. }
  30764. {
  30765. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  30766. int32_t L_3 = ___logType0;
  30767. Object_t631007953 * L_4 = ___context2;
  30768. ObjectU5BU5D_t2843939325* L_5 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  30769. RuntimeObject * L_6 = ___message1;
  30770. String_t* L_7 = Logger_GetString_m3669755330(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  30771. NullCheck(L_5);
  30772. ArrayElementTypeCheck (L_5, L_7);
  30773. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7);
  30774. NullCheck(L_2);
  30775. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, L_4, _stringLiteral628085470, L_5);
  30776. }
  30777. IL_002e:
  30778. {
  30779. return;
  30780. }
  30781. }
  30782. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  30783. extern "C" IL2CPP_METHOD_ATTR void Logger_LogFormat_m3030796110 (Logger_t274032455 * __this, int32_t ___logType0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  30784. {
  30785. static bool s_Il2CppMethodInitialized;
  30786. if (!s_Il2CppMethodInitialized)
  30787. {
  30788. il2cpp_codegen_initialize_method (Logger_LogFormat_m3030796110_MetadataUsageId);
  30789. s_Il2CppMethodInitialized = true;
  30790. }
  30791. {
  30792. int32_t L_0 = ___logType0;
  30793. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  30794. if (!L_1)
  30795. {
  30796. goto IL_001c;
  30797. }
  30798. }
  30799. {
  30800. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  30801. int32_t L_3 = ___logType0;
  30802. String_t* L_4 = ___format1;
  30803. ObjectU5BU5D_t2843939325* L_5 = ___args2;
  30804. NullCheck(L_2);
  30805. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, (Object_t631007953 *)NULL, L_4, L_5);
  30806. }
  30807. IL_001c:
  30808. {
  30809. return;
  30810. }
  30811. }
  30812. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  30813. extern "C" IL2CPP_METHOD_ATTR void Logger_LogFormat_m3300686007 (Logger_t274032455 * __this, int32_t ___logType0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method)
  30814. {
  30815. static bool s_Il2CppMethodInitialized;
  30816. if (!s_Il2CppMethodInitialized)
  30817. {
  30818. il2cpp_codegen_initialize_method (Logger_LogFormat_m3300686007_MetadataUsageId);
  30819. s_Il2CppMethodInitialized = true;
  30820. }
  30821. {
  30822. int32_t L_0 = ___logType0;
  30823. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  30824. if (!L_1)
  30825. {
  30826. goto IL_001d;
  30827. }
  30828. }
  30829. {
  30830. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  30831. int32_t L_3 = ___logType0;
  30832. Object_t631007953 * L_4 = ___context1;
  30833. String_t* L_5 = ___format2;
  30834. ObjectU5BU5D_t2843939325* L_6 = ___args3;
  30835. NullCheck(L_2);
  30836. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, L_4, L_5, L_6);
  30837. }
  30838. IL_001d:
  30839. {
  30840. return;
  30841. }
  30842. }
  30843. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  30844. extern "C" IL2CPP_METHOD_ATTR void Logger_LogException_m4285204825 (Logger_t274032455 * __this, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  30845. {
  30846. static bool s_Il2CppMethodInitialized;
  30847. if (!s_Il2CppMethodInitialized)
  30848. {
  30849. il2cpp_codegen_initialize_method (Logger_LogException_m4285204825_MetadataUsageId);
  30850. s_Il2CppMethodInitialized = true;
  30851. }
  30852. {
  30853. bool L_0 = Logger_get_logEnabled_m3154120769(__this, /*hidden argument*/NULL);
  30854. if (!L_0)
  30855. {
  30856. goto IL_0019;
  30857. }
  30858. }
  30859. {
  30860. RuntimeObject* L_1 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  30861. Exception_t * L_2 = ___exception0;
  30862. Object_t631007953 * L_3 = ___context1;
  30863. NullCheck(L_1);
  30864. InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_1, L_2, L_3);
  30865. }
  30866. IL_0019:
  30867. {
  30868. return;
  30869. }
  30870. }
  30871. #ifdef __clang__
  30872. #pragma clang diagnostic pop
  30873. #endif
  30874. #ifdef __clang__
  30875. #pragma clang diagnostic push
  30876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30877. #pragma clang diagnostic ignored "-Wunused-variable"
  30878. #endif
  30879. #ifdef __clang__
  30880. #pragma clang diagnostic pop
  30881. #endif
  30882. #ifdef __clang__
  30883. #pragma clang diagnostic push
  30884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30885. #pragma clang diagnostic ignored "-Wunused-variable"
  30886. #endif
  30887. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  30888. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m580138133 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, const RuntimeMethod* method)
  30889. {
  30890. static bool s_Il2CppMethodInitialized;
  30891. if (!s_Il2CppMethodInitialized)
  30892. {
  30893. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ValidateLoadFromStream_m580138133_MetadataUsageId);
  30894. s_Il2CppMethodInitialized = true;
  30895. }
  30896. {
  30897. Stream_t1273022909 * L_0 = ___stream0;
  30898. if (L_0)
  30899. {
  30900. goto IL_0017;
  30901. }
  30902. }
  30903. {
  30904. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  30905. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral1050427080, _stringLiteral3236680756, /*hidden argument*/NULL);
  30906. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var);
  30907. }
  30908. IL_0017:
  30909. {
  30910. Stream_t1273022909 * L_2 = ___stream0;
  30911. NullCheck(L_2);
  30912. bool L_3 = VirtFuncInvoker0< bool >::Invoke(5 /* System.Boolean System.IO.Stream::get_CanRead() */, L_2);
  30913. if (L_3)
  30914. {
  30915. goto IL_0032;
  30916. }
  30917. }
  30918. {
  30919. ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  30920. ArgumentException__ctor_m1216717135(L_4, _stringLiteral3092135949, _stringLiteral3236680756, /*hidden argument*/NULL);
  30921. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var);
  30922. }
  30923. IL_0032:
  30924. {
  30925. Stream_t1273022909 * L_5 = ___stream0;
  30926. NullCheck(L_5);
  30927. bool L_6 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_5);
  30928. if (L_6)
  30929. {
  30930. goto IL_004d;
  30931. }
  30932. }
  30933. {
  30934. ArgumentException_t132251570 * L_7 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  30935. ArgumentException__ctor_m1216717135(L_7, _stringLiteral1838966355, _stringLiteral3236680756, /*hidden argument*/NULL);
  30936. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var);
  30937. }
  30938. IL_004d:
  30939. {
  30940. return;
  30941. }
  30942. }
  30943. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  30944. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m481666286 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t1273022909 * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
  30945. {
  30946. static bool s_Il2CppMethodInitialized;
  30947. if (!s_Il2CppMethodInitialized)
  30948. {
  30949. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamRead_m481666286_MetadataUsageId);
  30950. s_Il2CppMethodInitialized = true;
  30951. }
  30952. {
  30953. intptr_t L_0 = ___returnValueAddress4;
  30954. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  30955. if (!L_1)
  30956. {
  30957. goto IL_0022;
  30958. }
  30959. }
  30960. {
  30961. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  30962. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  30963. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamRead_m481666286_RuntimeMethod_var);
  30964. }
  30965. IL_0022:
  30966. {
  30967. Stream_t1273022909 * L_3 = ___stream3;
  30968. ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  30969. intptr_t L_4 = ___returnValueAddress4;
  30970. void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  30971. Stream_t1273022909 * L_6 = ___stream3;
  30972. ByteU5BU5D_t4116647657* L_7 = ___buffer0;
  30973. int32_t L_8 = ___offset1;
  30974. int32_t L_9 = ___count2;
  30975. NullCheck(L_6);
  30976. int32_t L_10 = VirtFuncInvoker3< int32_t, ByteU5BU5D_t4116647657*, int32_t, int32_t >::Invoke(16 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_6, L_7, L_8, L_9);
  30977. *((int32_t*)(L_5)) = (int32_t)L_10;
  30978. return;
  30979. }
  30980. }
  30981. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  30982. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m3158782053 (RuntimeObject * __this /* static, unused */, int64_t ___offset0, uint32_t ___origin1, Stream_t1273022909 * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
  30983. {
  30984. static bool s_Il2CppMethodInitialized;
  30985. if (!s_Il2CppMethodInitialized)
  30986. {
  30987. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamSeek_m3158782053_MetadataUsageId);
  30988. s_Il2CppMethodInitialized = true;
  30989. }
  30990. {
  30991. intptr_t L_0 = ___returnValueAddress3;
  30992. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  30993. if (!L_1)
  30994. {
  30995. goto IL_0021;
  30996. }
  30997. }
  30998. {
  30999. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  31000. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  31001. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamSeek_m3158782053_RuntimeMethod_var);
  31002. }
  31003. IL_0021:
  31004. {
  31005. Stream_t1273022909 * L_3 = ___stream2;
  31006. ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  31007. intptr_t L_4 = ___returnValueAddress3;
  31008. void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  31009. Stream_t1273022909 * L_6 = ___stream2;
  31010. int64_t L_7 = ___offset0;
  31011. uint32_t L_8 = ___origin1;
  31012. NullCheck(L_6);
  31013. int64_t L_9 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(18 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_6, L_7, L_8);
  31014. *((int64_t*)(L_5)) = (int64_t)L_9;
  31015. return;
  31016. }
  31017. }
  31018. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  31019. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m2930872960 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  31020. {
  31021. static bool s_Il2CppMethodInitialized;
  31022. if (!s_Il2CppMethodInitialized)
  31023. {
  31024. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamLength_m2930872960_MetadataUsageId);
  31025. s_Il2CppMethodInitialized = true;
  31026. }
  31027. {
  31028. intptr_t L_0 = ___returnValueAddress1;
  31029. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  31030. if (!L_1)
  31031. {
  31032. goto IL_0021;
  31033. }
  31034. }
  31035. {
  31036. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  31037. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  31038. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamLength_m2930872960_RuntimeMethod_var);
  31039. }
  31040. IL_0021:
  31041. {
  31042. Stream_t1273022909 * L_3 = ___stream0;
  31043. ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  31044. intptr_t L_4 = ___returnValueAddress1;
  31045. void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  31046. Stream_t1273022909 * L_6 = ___stream0;
  31047. NullCheck(L_6);
  31048. int64_t L_7 = VirtFuncInvoker0< int64_t >::Invoke(8 /* System.Int64 System.IO.Stream::get_Length() */, L_6);
  31049. *((int64_t*)(L_5)) = (int64_t)L_7;
  31050. return;
  31051. }
  31052. }
  31053. #ifdef __clang__
  31054. #pragma clang diagnostic pop
  31055. #endif
  31056. #ifdef __clang__
  31057. #pragma clang diagnostic push
  31058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31059. #pragma clang diagnostic ignored "-Wunused-variable"
  31060. #endif
  31061. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  31062. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m1662457592 (Material_t340375123 * __this, Shader_t4151988712 * ___shader0, const RuntimeMethod* method)
  31063. {
  31064. static bool s_Il2CppMethodInitialized;
  31065. if (!s_Il2CppMethodInitialized)
  31066. {
  31067. il2cpp_codegen_initialize_method (Material__ctor_m1662457592_MetadataUsageId);
  31068. s_Il2CppMethodInitialized = true;
  31069. }
  31070. {
  31071. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31072. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  31073. Shader_t4151988712 * L_0 = ___shader0;
  31074. Material_Internal_CreateWithShader_m2478666450(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  31075. return;
  31076. }
  31077. }
  31078. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  31079. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m249231841 (Material_t340375123 * __this, Material_t340375123 * ___source0, const RuntimeMethod* method)
  31080. {
  31081. static bool s_Il2CppMethodInitialized;
  31082. if (!s_Il2CppMethodInitialized)
  31083. {
  31084. il2cpp_codegen_initialize_method (Material__ctor_m249231841_MetadataUsageId);
  31085. s_Il2CppMethodInitialized = true;
  31086. }
  31087. {
  31088. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31089. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  31090. Material_t340375123 * L_0 = ___source0;
  31091. Material_Internal_CreateWithMaterial_m2363231784(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  31092. return;
  31093. }
  31094. }
  31095. // UnityEngine.Shader UnityEngine.Material::get_shader()
  31096. extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Material_get_shader_m1331119247 (Material_t340375123 * __this, const RuntimeMethod* method)
  31097. {
  31098. typedef Shader_t4151988712 * (*Material_get_shader_m1331119247_ftn) (Material_t340375123 *);
  31099. static Material_get_shader_m1331119247_ftn _il2cpp_icall_func;
  31100. if (!_il2cpp_icall_func)
  31101. _il2cpp_icall_func = (Material_get_shader_m1331119247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()");
  31102. Shader_t4151988712 * retVal = _il2cpp_icall_func(__this);
  31103. return retVal;
  31104. }
  31105. // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
  31106. extern "C" IL2CPP_METHOD_ATTR void Material_set_shader_m1402562841 (Material_t340375123 * __this, Shader_t4151988712 * ___value0, const RuntimeMethod* method)
  31107. {
  31108. typedef void (*Material_set_shader_m1402562841_ftn) (Material_t340375123 *, Shader_t4151988712 *);
  31109. static Material_set_shader_m1402562841_ftn _il2cpp_icall_func;
  31110. if (!_il2cpp_icall_func)
  31111. _il2cpp_icall_func = (Material_set_shader_m1402562841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)");
  31112. _il2cpp_icall_func(__this, ___value0);
  31113. }
  31114. // UnityEngine.Color UnityEngine.Material::get_color()
  31115. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_get_color_m3827673574 (Material_t340375123 * __this, const RuntimeMethod* method)
  31116. {
  31117. static bool s_Il2CppMethodInitialized;
  31118. if (!s_Il2CppMethodInitialized)
  31119. {
  31120. il2cpp_codegen_initialize_method (Material_get_color_m3827673574_MetadataUsageId);
  31121. s_Il2CppMethodInitialized = true;
  31122. }
  31123. Color_t2555686324 V_0;
  31124. memset(&V_0, 0, sizeof(V_0));
  31125. {
  31126. Color_t2555686324 L_0 = Material_GetColor_m2707324984(__this, _stringLiteral3957048425, /*hidden argument*/NULL);
  31127. V_0 = L_0;
  31128. goto IL_0012;
  31129. }
  31130. IL_0012:
  31131. {
  31132. Color_t2555686324 L_1 = V_0;
  31133. return L_1;
  31134. }
  31135. }
  31136. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  31137. extern "C" IL2CPP_METHOD_ATTR void Material_set_color_m1794818007 (Material_t340375123 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31138. {
  31139. static bool s_Il2CppMethodInitialized;
  31140. if (!s_Il2CppMethodInitialized)
  31141. {
  31142. il2cpp_codegen_initialize_method (Material_set_color_m1794818007_MetadataUsageId);
  31143. s_Il2CppMethodInitialized = true;
  31144. }
  31145. {
  31146. Color_t2555686324 L_0 = ___value0;
  31147. Material_SetColor_m2020215303(__this, _stringLiteral3957048425, L_0, /*hidden argument*/NULL);
  31148. return;
  31149. }
  31150. }
  31151. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  31152. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method)
  31153. {
  31154. static bool s_Il2CppMethodInitialized;
  31155. if (!s_Il2CppMethodInitialized)
  31156. {
  31157. il2cpp_codegen_initialize_method (Material_get_mainTexture_m692510677_MetadataUsageId);
  31158. s_Il2CppMethodInitialized = true;
  31159. }
  31160. Texture_t3661962703 * V_0 = NULL;
  31161. {
  31162. Texture_t3661962703 * L_0 = Material_GetTexture_m3545614349(__this, _stringLiteral3184621405, /*hidden argument*/NULL);
  31163. V_0 = L_0;
  31164. goto IL_0012;
  31165. }
  31166. IL_0012:
  31167. {
  31168. Texture_t3661962703 * L_1 = V_0;
  31169. return L_1;
  31170. }
  31171. }
  31172. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  31173. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTexture_m544811714 (Material_t340375123 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method)
  31174. {
  31175. static bool s_Il2CppMethodInitialized;
  31176. if (!s_Il2CppMethodInitialized)
  31177. {
  31178. il2cpp_codegen_initialize_method (Material_set_mainTexture_m544811714_MetadataUsageId);
  31179. s_Il2CppMethodInitialized = true;
  31180. }
  31181. {
  31182. Texture_t3661962703 * L_0 = ___value0;
  31183. Material_SetTexture_m1829349465(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL);
  31184. return;
  31185. }
  31186. }
  31187. // UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset()
  31188. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_get_mainTextureOffset_m87785737 (Material_t340375123 * __this, const RuntimeMethod* method)
  31189. {
  31190. static bool s_Il2CppMethodInitialized;
  31191. if (!s_Il2CppMethodInitialized)
  31192. {
  31193. il2cpp_codegen_initialize_method (Material_get_mainTextureOffset_m87785737_MetadataUsageId);
  31194. s_Il2CppMethodInitialized = true;
  31195. }
  31196. Vector2_t2156229523 V_0;
  31197. memset(&V_0, 0, sizeof(V_0));
  31198. {
  31199. Vector2_t2156229523 L_0 = Material_GetTextureOffset_m2943193191(__this, _stringLiteral3184621405, /*hidden argument*/NULL);
  31200. V_0 = L_0;
  31201. goto IL_0012;
  31202. }
  31203. IL_0012:
  31204. {
  31205. Vector2_t2156229523 L_1 = V_0;
  31206. return L_1;
  31207. }
  31208. }
  31209. // System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
  31210. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m2452486895 (Material_t340375123 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  31211. {
  31212. static bool s_Il2CppMethodInitialized;
  31213. if (!s_Il2CppMethodInitialized)
  31214. {
  31215. il2cpp_codegen_initialize_method (Material_set_mainTextureOffset_m2452486895_MetadataUsageId);
  31216. s_Il2CppMethodInitialized = true;
  31217. }
  31218. {
  31219. Vector2_t2156229523 L_0 = ___value0;
  31220. Material_SetTextureOffset_m2380336123(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL);
  31221. return;
  31222. }
  31223. }
  31224. // UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale()
  31225. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_get_mainTextureScale_m3327734729 (Material_t340375123 * __this, const RuntimeMethod* method)
  31226. {
  31227. static bool s_Il2CppMethodInitialized;
  31228. if (!s_Il2CppMethodInitialized)
  31229. {
  31230. il2cpp_codegen_initialize_method (Material_get_mainTextureScale_m3327734729_MetadataUsageId);
  31231. s_Il2CppMethodInitialized = true;
  31232. }
  31233. Vector2_t2156229523 V_0;
  31234. memset(&V_0, 0, sizeof(V_0));
  31235. {
  31236. Vector2_t2156229523 L_0 = Material_GetTextureScale_m1488766720(__this, _stringLiteral3184621405, /*hidden argument*/NULL);
  31237. V_0 = L_0;
  31238. goto IL_0012;
  31239. }
  31240. IL_0012:
  31241. {
  31242. Vector2_t2156229523 L_1 = V_0;
  31243. return L_1;
  31244. }
  31245. }
  31246. // System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
  31247. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_m2067513003 (Material_t340375123 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  31248. {
  31249. static bool s_Il2CppMethodInitialized;
  31250. if (!s_Il2CppMethodInitialized)
  31251. {
  31252. il2cpp_codegen_initialize_method (Material_set_mainTextureScale_m2067513003_MetadataUsageId);
  31253. s_Il2CppMethodInitialized = true;
  31254. }
  31255. {
  31256. Vector2_t2156229523 L_0 = ___value0;
  31257. Material_SetTextureScale_m1562018726(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL);
  31258. return;
  31259. }
  31260. }
  31261. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  31262. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m1844818093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
  31263. {
  31264. typedef void (*Material_SetFloatImpl_m1844818093_ftn) (Material_t340375123 *, int32_t, float);
  31265. static Material_SetFloatImpl_m1844818093_ftn _il2cpp_icall_func;
  31266. if (!_il2cpp_icall_func)
  31267. _il2cpp_icall_func = (Material_SetFloatImpl_m1844818093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  31268. _il2cpp_icall_func(__this, ___nameID0, ___value1);
  31269. }
  31270. // System.Void UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)
  31271. extern "C" IL2CPP_METHOD_ATTR void Material_SetIntImpl_m724477324 (Material_t340375123 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
  31272. {
  31273. typedef void (*Material_SetIntImpl_m724477324_ftn) (Material_t340375123 *, int32_t, int32_t);
  31274. static Material_SetIntImpl_m724477324_ftn _il2cpp_icall_func;
  31275. if (!_il2cpp_icall_func)
  31276. _il2cpp_icall_func = (Material_SetIntImpl_m724477324_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)");
  31277. _il2cpp_icall_func(__this, ___nameID0, ___value1);
  31278. }
  31279. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  31280. extern "C" IL2CPP_METHOD_ATTR void Material_SetColorImpl_m3160281768 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  31281. {
  31282. {
  31283. int32_t L_0 = ___nameID0;
  31284. Material_INTERNAL_CALL_SetColorImpl_m4283161378(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL);
  31285. return;
  31286. }
  31287. }
  31288. // System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  31289. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetColorImpl_m4283161378 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method)
  31290. {
  31291. typedef void (*Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn) (Material_t340375123 *, int32_t, Color_t2555686324 *);
  31292. static Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn _il2cpp_icall_func;
  31293. if (!_il2cpp_icall_func)
  31294. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)");
  31295. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  31296. }
  31297. // System.Void UnityEngine.Material::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  31298. extern "C" IL2CPP_METHOD_ATTR void Material_SetVectorImpl_m767628138 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method)
  31299. {
  31300. {
  31301. int32_t L_0 = ___nameID0;
  31302. Material_INTERNAL_CALL_SetVectorImpl_m2197187798(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL);
  31303. return;
  31304. }
  31305. }
  31306. // System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  31307. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetVectorImpl_m2197187798 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method)
  31308. {
  31309. typedef void (*Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *);
  31310. static Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn _il2cpp_icall_func;
  31311. if (!_il2cpp_icall_func)
  31312. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)");
  31313. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  31314. }
  31315. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  31316. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m3747834425 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method)
  31317. {
  31318. typedef void (*Material_SetTextureImpl_m3747834425_ftn) (Material_t340375123 *, int32_t, Texture_t3661962703 *);
  31319. static Material_SetTextureImpl_m3747834425_ftn _il2cpp_icall_func;
  31320. if (!_il2cpp_icall_func)
  31321. _il2cpp_icall_func = (Material_SetTextureImpl_m3747834425_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  31322. _il2cpp_icall_func(__this, ___nameID0, ___value1);
  31323. }
  31324. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  31325. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m3750846334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31326. {
  31327. typedef float (*Material_GetFloatImpl_m3750846334_ftn) (Material_t340375123 *, int32_t);
  31328. static Material_GetFloatImpl_m3750846334_ftn _il2cpp_icall_func;
  31329. if (!_il2cpp_icall_func)
  31330. _il2cpp_icall_func = (Material_GetFloatImpl_m3750846334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  31331. float retVal = _il2cpp_icall_func(__this, ___nameID0);
  31332. return retVal;
  31333. }
  31334. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  31335. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColorImpl_m3455148844 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31336. {
  31337. Color_t2555686324 V_0;
  31338. memset(&V_0, 0, sizeof(V_0));
  31339. Color_t2555686324 V_1;
  31340. memset(&V_1, 0, sizeof(V_1));
  31341. {
  31342. int32_t L_0 = ___nameID0;
  31343. Material_INTERNAL_CALL_GetColorImpl_m779878613(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  31344. Color_t2555686324 L_1 = V_0;
  31345. V_1 = L_1;
  31346. goto IL_0011;
  31347. }
  31348. IL_0011:
  31349. {
  31350. Color_t2555686324 L_2 = V_1;
  31351. return L_2;
  31352. }
  31353. }
  31354. // System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  31355. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetColorImpl_m779878613 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method)
  31356. {
  31357. typedef void (*Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn) (Material_t340375123 *, int32_t, Color_t2555686324 *);
  31358. static Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn _il2cpp_icall_func;
  31359. if (!_il2cpp_icall_func)
  31360. _il2cpp_icall_func = (Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)");
  31361. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  31362. }
  31363. // UnityEngine.Vector4 UnityEngine.Material::GetVectorImpl(System.Int32)
  31364. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVectorImpl_m3443767248 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31365. {
  31366. Vector4_t3319028937 V_0;
  31367. memset(&V_0, 0, sizeof(V_0));
  31368. Vector4_t3319028937 V_1;
  31369. memset(&V_1, 0, sizeof(V_1));
  31370. {
  31371. int32_t L_0 = ___nameID0;
  31372. Material_INTERNAL_CALL_GetVectorImpl_m3422329634(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  31373. Vector4_t3319028937 L_1 = V_0;
  31374. V_1 = L_1;
  31375. goto IL_0011;
  31376. }
  31377. IL_0011:
  31378. {
  31379. Vector4_t3319028937 L_2 = V_1;
  31380. return L_2;
  31381. }
  31382. }
  31383. // System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  31384. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetVectorImpl_m3422329634 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method)
  31385. {
  31386. typedef void (*Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *);
  31387. static Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn _il2cpp_icall_func;
  31388. if (!_il2cpp_icall_func)
  31389. _il2cpp_icall_func = (Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)");
  31390. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  31391. }
  31392. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  31393. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTextureImpl_m1585937334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31394. {
  31395. typedef Texture_t3661962703 * (*Material_GetTextureImpl_m1585937334_ftn) (Material_t340375123 *, int32_t);
  31396. static Material_GetTextureImpl_m1585937334_ftn _il2cpp_icall_func;
  31397. if (!_il2cpp_icall_func)
  31398. _il2cpp_icall_func = (Material_GetTextureImpl_m1585937334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  31399. Texture_t3661962703 * retVal = _il2cpp_icall_func(__this, ___nameID0);
  31400. return retVal;
  31401. }
  31402. // UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
  31403. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetTextureScaleAndOffsetImpl_m3294627975 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31404. {
  31405. Vector4_t3319028937 V_0;
  31406. memset(&V_0, 0, sizeof(V_0));
  31407. Vector4_t3319028937 V_1;
  31408. memset(&V_1, 0, sizeof(V_1));
  31409. {
  31410. int32_t L_0 = ___nameID0;
  31411. Material_INTERNAL_CALL_GetTextureScaleAndOffsetImpl_m2877262057(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  31412. Vector4_t3319028937 L_1 = V_0;
  31413. V_1 = L_1;
  31414. goto IL_0011;
  31415. }
  31416. IL_0011:
  31417. {
  31418. Vector4_t3319028937 L_2 = V_1;
  31419. return L_2;
  31420. }
  31421. }
  31422. // System.Void UnityEngine.Material::INTERNAL_CALL_GetTextureScaleAndOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  31423. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetTextureScaleAndOffsetImpl_m2877262057 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method)
  31424. {
  31425. typedef void (*Material_INTERNAL_CALL_GetTextureScaleAndOffsetImpl_m2877262057_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *);
  31426. static Material_INTERNAL_CALL_GetTextureScaleAndOffsetImpl_m2877262057_ftn _il2cpp_icall_func;
  31427. if (!_il2cpp_icall_func)
  31428. _il2cpp_icall_func = (Material_INTERNAL_CALL_GetTextureScaleAndOffsetImpl_m2877262057_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetTextureScaleAndOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)");
  31429. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  31430. }
  31431. // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
  31432. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_m2818388832 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method)
  31433. {
  31434. {
  31435. int32_t L_0 = ___nameID0;
  31436. Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749(NULL /*static, unused*/, __this, L_0, (&___offset1), /*hidden argument*/NULL);
  31437. return;
  31438. }
  31439. }
  31440. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  31441. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___offset2, const RuntimeMethod* method)
  31442. {
  31443. typedef void (*Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn) (Material_t340375123 *, int32_t, Vector2_t2156229523 *);
  31444. static Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn _il2cpp_icall_func;
  31445. if (!_il2cpp_icall_func)
  31446. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)");
  31447. _il2cpp_icall_func(___self0, ___nameID1, ___offset2);
  31448. }
  31449. // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
  31450. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m1059293418 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method)
  31451. {
  31452. {
  31453. int32_t L_0 = ___nameID0;
  31454. Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523(NULL /*static, unused*/, __this, L_0, (&___scale1), /*hidden argument*/NULL);
  31455. return;
  31456. }
  31457. }
  31458. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  31459. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___scale2, const RuntimeMethod* method)
  31460. {
  31461. typedef void (*Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn) (Material_t340375123 *, int32_t, Vector2_t2156229523 *);
  31462. static Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn _il2cpp_icall_func;
  31463. if (!_il2cpp_icall_func)
  31464. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)");
  31465. _il2cpp_icall_func(___self0, ___nameID1, ___scale2);
  31466. }
  31467. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  31468. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m2704238996 (Material_t340375123 * __this, String_t* ___propertyName0, const RuntimeMethod* method)
  31469. {
  31470. bool V_0 = false;
  31471. {
  31472. String_t* L_0 = ___propertyName0;
  31473. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31474. bool L_2 = Material_HasProperty_m1904868334(__this, L_1, /*hidden argument*/NULL);
  31475. V_0 = L_2;
  31476. goto IL_0013;
  31477. }
  31478. IL_0013:
  31479. {
  31480. bool L_3 = V_0;
  31481. return L_3;
  31482. }
  31483. }
  31484. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  31485. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m1904868334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31486. {
  31487. typedef bool (*Material_HasProperty_m1904868334_ftn) (Material_t340375123 *, int32_t);
  31488. static Material_HasProperty_m1904868334_ftn _il2cpp_icall_func;
  31489. if (!_il2cpp_icall_func)
  31490. _il2cpp_icall_func = (Material_HasProperty_m1904868334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  31491. bool retVal = _il2cpp_icall_func(__this, ___nameID0);
  31492. return retVal;
  31493. }
  31494. // System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  31495. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithShader_m2478666450 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Shader_t4151988712 * ___shader1, const RuntimeMethod* method)
  31496. {
  31497. typedef void (*Material_Internal_CreateWithShader_m2478666450_ftn) (Material_t340375123 *, Shader_t4151988712 *);
  31498. static Material_Internal_CreateWithShader_m2478666450_ftn _il2cpp_icall_func;
  31499. if (!_il2cpp_icall_func)
  31500. _il2cpp_icall_func = (Material_Internal_CreateWithShader_m2478666450_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  31501. _il2cpp_icall_func(___mono0, ___shader1);
  31502. }
  31503. // System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  31504. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithMaterial_m2363231784 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Material_t340375123 * ___source1, const RuntimeMethod* method)
  31505. {
  31506. typedef void (*Material_Internal_CreateWithMaterial_m2363231784_ftn) (Material_t340375123 *, Material_t340375123 *);
  31507. static Material_Internal_CreateWithMaterial_m2363231784_ftn _il2cpp_icall_func;
  31508. if (!_il2cpp_icall_func)
  31509. _il2cpp_icall_func = (Material_Internal_CreateWithMaterial_m2363231784_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  31510. _il2cpp_icall_func(___mono0, ___source1);
  31511. }
  31512. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  31513. extern "C" IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m2896226580 (Material_t340375123 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method)
  31514. {
  31515. typedef void (*Material_CopyPropertiesFromMaterial_m2896226580_ftn) (Material_t340375123 *, Material_t340375123 *);
  31516. static Material_CopyPropertiesFromMaterial_m2896226580_ftn _il2cpp_icall_func;
  31517. if (!_il2cpp_icall_func)
  31518. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m2896226580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  31519. _il2cpp_icall_func(__this, ___mat0);
  31520. }
  31521. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  31522. extern "C" IL2CPP_METHOD_ATTR void Material_EnableKeyword_m329692301 (Material_t340375123 * __this, String_t* ___keyword0, const RuntimeMethod* method)
  31523. {
  31524. typedef void (*Material_EnableKeyword_m329692301_ftn) (Material_t340375123 *, String_t*);
  31525. static Material_EnableKeyword_m329692301_ftn _il2cpp_icall_func;
  31526. if (!_il2cpp_icall_func)
  31527. _il2cpp_icall_func = (Material_EnableKeyword_m329692301_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
  31528. _il2cpp_icall_func(__this, ___keyword0);
  31529. }
  31530. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  31531. extern "C" IL2CPP_METHOD_ATTR void Material_DisableKeyword_m1245091008 (Material_t340375123 * __this, String_t* ___keyword0, const RuntimeMethod* method)
  31532. {
  31533. typedef void (*Material_DisableKeyword_m1245091008_ftn) (Material_t340375123 *, String_t*);
  31534. static Material_DisableKeyword_m1245091008_ftn _il2cpp_icall_func;
  31535. if (!_il2cpp_icall_func)
  31536. _il2cpp_icall_func = (Material_DisableKeyword_m1245091008_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
  31537. _il2cpp_icall_func(__this, ___keyword0);
  31538. }
  31539. // System.String[] UnityEngine.Material::get_shaderKeywords()
  31540. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* Material_get_shaderKeywords_m541729302 (Material_t340375123 * __this, const RuntimeMethod* method)
  31541. {
  31542. typedef StringU5BU5D_t1281789340* (*Material_get_shaderKeywords_m541729302_ftn) (Material_t340375123 *);
  31543. static Material_get_shaderKeywords_m541729302_ftn _il2cpp_icall_func;
  31544. if (!_il2cpp_icall_func)
  31545. _il2cpp_icall_func = (Material_get_shaderKeywords_m541729302_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shaderKeywords()");
  31546. StringU5BU5D_t1281789340* retVal = _il2cpp_icall_func(__this);
  31547. return retVal;
  31548. }
  31549. // System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
  31550. extern "C" IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m4017377042 (Material_t340375123 * __this, StringU5BU5D_t1281789340* ___value0, const RuntimeMethod* method)
  31551. {
  31552. typedef void (*Material_set_shaderKeywords_m4017377042_ftn) (Material_t340375123 *, StringU5BU5D_t1281789340*);
  31553. static Material_set_shaderKeywords_m4017377042_ftn _il2cpp_icall_func;
  31554. if (!_il2cpp_icall_func)
  31555. _il2cpp_icall_func = (Material_set_shaderKeywords_m4017377042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shaderKeywords(System.String[])");
  31556. _il2cpp_icall_func(__this, ___value0);
  31557. }
  31558. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  31559. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m3226510453 (Material_t340375123 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
  31560. {
  31561. {
  31562. String_t* L_0 = ___name0;
  31563. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31564. float L_2 = ___value1;
  31565. Material_SetFloat_m1688718093(__this, L_1, L_2, /*hidden argument*/NULL);
  31566. return;
  31567. }
  31568. }
  31569. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  31570. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m1688718093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
  31571. {
  31572. {
  31573. int32_t L_0 = ___nameID0;
  31574. float L_1 = ___value1;
  31575. Material_SetFloatImpl_m1844818093(__this, L_0, L_1, /*hidden argument*/NULL);
  31576. return;
  31577. }
  31578. }
  31579. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  31580. extern "C" IL2CPP_METHOD_ATTR void Material_SetInt_m1783799378 (Material_t340375123 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  31581. {
  31582. {
  31583. String_t* L_0 = ___name0;
  31584. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31585. int32_t L_2 = ___value1;
  31586. Material_SetInt_m475299667(__this, L_1, L_2, /*hidden argument*/NULL);
  31587. return;
  31588. }
  31589. }
  31590. // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
  31591. extern "C" IL2CPP_METHOD_ATTR void Material_SetInt_m475299667 (Material_t340375123 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
  31592. {
  31593. {
  31594. int32_t L_0 = ___nameID0;
  31595. int32_t L_1 = ___value1;
  31596. Material_SetIntImpl_m724477324(__this, L_0, L_1, /*hidden argument*/NULL);
  31597. return;
  31598. }
  31599. }
  31600. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  31601. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m2020215303 (Material_t340375123 * __this, String_t* ___name0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  31602. {
  31603. {
  31604. String_t* L_0 = ___name0;
  31605. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31606. Color_t2555686324 L_2 = ___value1;
  31607. Material_SetColor_m355160541(__this, L_1, L_2, /*hidden argument*/NULL);
  31608. return;
  31609. }
  31610. }
  31611. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  31612. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m355160541 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  31613. {
  31614. {
  31615. int32_t L_0 = ___nameID0;
  31616. Color_t2555686324 L_1 = ___value1;
  31617. Material_SetColorImpl_m3160281768(__this, L_0, L_1, /*hidden argument*/NULL);
  31618. return;
  31619. }
  31620. }
  31621. // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
  31622. extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m4214217286 (Material_t340375123 * __this, String_t* ___name0, Vector4_t3319028937 ___value1, const RuntimeMethod* method)
  31623. {
  31624. {
  31625. String_t* L_0 = ___name0;
  31626. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31627. Vector4_t3319028937 L_2 = ___value1;
  31628. Material_SetVector_m2633010038(__this, L_1, L_2, /*hidden argument*/NULL);
  31629. return;
  31630. }
  31631. }
  31632. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  31633. extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m2633010038 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method)
  31634. {
  31635. {
  31636. int32_t L_0 = ___nameID0;
  31637. Vector4_t3319028937 L_1 = ___value1;
  31638. Material_SetVectorImpl_m767628138(__this, L_0, L_1, /*hidden argument*/NULL);
  31639. return;
  31640. }
  31641. }
  31642. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  31643. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m1829349465 (Material_t340375123 * __this, String_t* ___name0, Texture_t3661962703 * ___value1, const RuntimeMethod* method)
  31644. {
  31645. {
  31646. String_t* L_0 = ___name0;
  31647. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31648. Texture_t3661962703 * L_2 = ___value1;
  31649. Material_SetTexture_m3009528825(__this, L_1, L_2, /*hidden argument*/NULL);
  31650. return;
  31651. }
  31652. }
  31653. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  31654. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m3009528825 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method)
  31655. {
  31656. {
  31657. int32_t L_0 = ___nameID0;
  31658. Texture_t3661962703 * L_1 = ___value1;
  31659. Material_SetTextureImpl_m3747834425(__this, L_0, L_1, /*hidden argument*/NULL);
  31660. return;
  31661. }
  31662. }
  31663. // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
  31664. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m2380336123 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  31665. {
  31666. {
  31667. String_t* L_0 = ___name0;
  31668. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31669. Vector2_t2156229523 L_2 = ___value1;
  31670. Material_SetTextureOffset_m781583181(__this, L_1, L_2, /*hidden argument*/NULL);
  31671. return;
  31672. }
  31673. }
  31674. // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
  31675. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m781583181 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  31676. {
  31677. {
  31678. int32_t L_0 = ___nameID0;
  31679. Vector2_t2156229523 L_1 = ___value1;
  31680. Material_SetTextureOffsetImpl_m2818388832(__this, L_0, L_1, /*hidden argument*/NULL);
  31681. return;
  31682. }
  31683. }
  31684. // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
  31685. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m1562018726 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  31686. {
  31687. {
  31688. String_t* L_0 = ___name0;
  31689. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31690. Vector2_t2156229523 L_2 = ___value1;
  31691. Material_SetTextureScale_m3195506867(__this, L_1, L_2, /*hidden argument*/NULL);
  31692. return;
  31693. }
  31694. }
  31695. // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
  31696. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m3195506867 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  31697. {
  31698. {
  31699. int32_t L_0 = ___nameID0;
  31700. Vector2_t2156229523 L_1 = ___value1;
  31701. Material_SetTextureScaleImpl_m1059293418(__this, L_0, L_1, /*hidden argument*/NULL);
  31702. return;
  31703. }
  31704. }
  31705. // System.Single UnityEngine.Material::GetFloat(System.String)
  31706. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2210875428 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  31707. {
  31708. float V_0 = 0.0f;
  31709. {
  31710. String_t* L_0 = ___name0;
  31711. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31712. float L_2 = Material_GetFloat_m2836278142(__this, L_1, /*hidden argument*/NULL);
  31713. V_0 = L_2;
  31714. goto IL_0013;
  31715. }
  31716. IL_0013:
  31717. {
  31718. float L_3 = V_0;
  31719. return L_3;
  31720. }
  31721. }
  31722. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  31723. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2836278142 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31724. {
  31725. float V_0 = 0.0f;
  31726. {
  31727. int32_t L_0 = ___nameID0;
  31728. float L_1 = Material_GetFloatImpl_m3750846334(__this, L_0, /*hidden argument*/NULL);
  31729. V_0 = L_1;
  31730. goto IL_000e;
  31731. }
  31732. IL_000e:
  31733. {
  31734. float L_2 = V_0;
  31735. return L_2;
  31736. }
  31737. }
  31738. // UnityEngine.Color UnityEngine.Material::GetColor(System.String)
  31739. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m2707324984 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  31740. {
  31741. Color_t2555686324 V_0;
  31742. memset(&V_0, 0, sizeof(V_0));
  31743. {
  31744. String_t* L_0 = ___name0;
  31745. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31746. Color_t2555686324 L_2 = Material_GetColor_m4231777338(__this, L_1, /*hidden argument*/NULL);
  31747. V_0 = L_2;
  31748. goto IL_0013;
  31749. }
  31750. IL_0013:
  31751. {
  31752. Color_t2555686324 L_3 = V_0;
  31753. return L_3;
  31754. }
  31755. }
  31756. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  31757. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m4231777338 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31758. {
  31759. Color_t2555686324 V_0;
  31760. memset(&V_0, 0, sizeof(V_0));
  31761. {
  31762. int32_t L_0 = ___nameID0;
  31763. Color_t2555686324 L_1 = Material_GetColorImpl_m3455148844(__this, L_0, /*hidden argument*/NULL);
  31764. V_0 = L_1;
  31765. goto IL_000e;
  31766. }
  31767. IL_000e:
  31768. {
  31769. Color_t2555686324 L_2 = V_0;
  31770. return L_2;
  31771. }
  31772. }
  31773. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
  31774. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m806950826 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  31775. {
  31776. Vector4_t3319028937 V_0;
  31777. memset(&V_0, 0, sizeof(V_0));
  31778. {
  31779. String_t* L_0 = ___name0;
  31780. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31781. Vector4_t3319028937 L_2 = Material_GetVector_m2472259403(__this, L_1, /*hidden argument*/NULL);
  31782. V_0 = L_2;
  31783. goto IL_0013;
  31784. }
  31785. IL_0013:
  31786. {
  31787. Vector4_t3319028937 L_3 = V_0;
  31788. return L_3;
  31789. }
  31790. }
  31791. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  31792. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m2472259403 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31793. {
  31794. Vector4_t3319028937 V_0;
  31795. memset(&V_0, 0, sizeof(V_0));
  31796. {
  31797. int32_t L_0 = ___nameID0;
  31798. Vector4_t3319028937 L_1 = Material_GetVectorImpl_m3443767248(__this, L_0, /*hidden argument*/NULL);
  31799. V_0 = L_1;
  31800. goto IL_000e;
  31801. }
  31802. IL_000e:
  31803. {
  31804. Vector4_t3319028937 L_2 = V_0;
  31805. return L_2;
  31806. }
  31807. }
  31808. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  31809. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m3545614349 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  31810. {
  31811. Texture_t3661962703 * V_0 = NULL;
  31812. {
  31813. String_t* L_0 = ___name0;
  31814. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31815. Texture_t3661962703 * L_2 = Material_GetTexture_m2683508263(__this, L_1, /*hidden argument*/NULL);
  31816. V_0 = L_2;
  31817. goto IL_0013;
  31818. }
  31819. IL_0013:
  31820. {
  31821. Texture_t3661962703 * L_3 = V_0;
  31822. return L_3;
  31823. }
  31824. }
  31825. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  31826. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m2683508263 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31827. {
  31828. Texture_t3661962703 * V_0 = NULL;
  31829. {
  31830. int32_t L_0 = ___nameID0;
  31831. Texture_t3661962703 * L_1 = Material_GetTextureImpl_m1585937334(__this, L_0, /*hidden argument*/NULL);
  31832. V_0 = L_1;
  31833. goto IL_000e;
  31834. }
  31835. IL_000e:
  31836. {
  31837. Texture_t3661962703 * L_2 = V_0;
  31838. return L_2;
  31839. }
  31840. }
  31841. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
  31842. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureOffset_m2943193191 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  31843. {
  31844. Vector2_t2156229523 V_0;
  31845. memset(&V_0, 0, sizeof(V_0));
  31846. {
  31847. String_t* L_0 = ___name0;
  31848. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31849. Vector2_t2156229523 L_2 = Material_GetTextureOffset_m695846813(__this, L_1, /*hidden argument*/NULL);
  31850. V_0 = L_2;
  31851. goto IL_0013;
  31852. }
  31853. IL_0013:
  31854. {
  31855. Vector2_t2156229523 L_3 = V_0;
  31856. return L_3;
  31857. }
  31858. }
  31859. // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
  31860. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureOffset_m695846813 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31861. {
  31862. Vector4_t3319028937 V_0;
  31863. memset(&V_0, 0, sizeof(V_0));
  31864. Vector2_t2156229523 V_1;
  31865. memset(&V_1, 0, sizeof(V_1));
  31866. {
  31867. int32_t L_0 = ___nameID0;
  31868. Vector4_t3319028937 L_1 = Material_GetTextureScaleAndOffsetImpl_m3294627975(__this, L_0, /*hidden argument*/NULL);
  31869. V_0 = L_1;
  31870. float L_2 = (&V_0)->get_z_3();
  31871. float L_3 = (&V_0)->get_w_4();
  31872. Vector2_t2156229523 L_4;
  31873. memset(&L_4, 0, sizeof(L_4));
  31874. Vector2__ctor_m3970636864((&L_4), L_2, L_3, /*hidden argument*/NULL);
  31875. V_1 = L_4;
  31876. goto IL_0022;
  31877. }
  31878. IL_0022:
  31879. {
  31880. Vector2_t2156229523 L_5 = V_1;
  31881. return L_5;
  31882. }
  31883. }
  31884. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
  31885. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureScale_m1488766720 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  31886. {
  31887. Vector2_t2156229523 V_0;
  31888. memset(&V_0, 0, sizeof(V_0));
  31889. {
  31890. String_t* L_0 = ___name0;
  31891. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31892. Vector2_t2156229523 L_2 = Material_GetTextureScale_m2635036271(__this, L_1, /*hidden argument*/NULL);
  31893. V_0 = L_2;
  31894. goto IL_0013;
  31895. }
  31896. IL_0013:
  31897. {
  31898. Vector2_t2156229523 L_3 = V_0;
  31899. return L_3;
  31900. }
  31901. }
  31902. // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
  31903. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Material_GetTextureScale_m2635036271 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  31904. {
  31905. Vector4_t3319028937 V_0;
  31906. memset(&V_0, 0, sizeof(V_0));
  31907. Vector2_t2156229523 V_1;
  31908. memset(&V_1, 0, sizeof(V_1));
  31909. {
  31910. int32_t L_0 = ___nameID0;
  31911. Vector4_t3319028937 L_1 = Material_GetTextureScaleAndOffsetImpl_m3294627975(__this, L_0, /*hidden argument*/NULL);
  31912. V_0 = L_1;
  31913. float L_2 = (&V_0)->get_x_1();
  31914. float L_3 = (&V_0)->get_y_2();
  31915. Vector2_t2156229523 L_4;
  31916. memset(&L_4, 0, sizeof(L_4));
  31917. Vector2__ctor_m3970636864((&L_4), L_2, L_3, /*hidden argument*/NULL);
  31918. V_1 = L_4;
  31919. goto IL_0022;
  31920. }
  31921. IL_0022:
  31922. {
  31923. Vector2_t2156229523 L_5 = V_1;
  31924. return L_5;
  31925. }
  31926. }
  31927. #ifdef __clang__
  31928. #pragma clang diagnostic pop
  31929. #endif
  31930. #ifdef __clang__
  31931. #pragma clang diagnostic push
  31932. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31933. #pragma clang diagnostic ignored "-Wunused-variable"
  31934. #endif
  31935. // System.Void UnityEngine.MaterialPropertyBlock::.ctor()
  31936. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m3898279695 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method)
  31937. {
  31938. {
  31939. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  31940. MaterialPropertyBlock_InitBlock_m3730833505(__this, /*hidden argument*/NULL);
  31941. return;
  31942. }
  31943. }
  31944. // System.Void UnityEngine.MaterialPropertyBlock::InitBlock()
  31945. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_InitBlock_m3730833505 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method)
  31946. {
  31947. typedef void (*MaterialPropertyBlock_InitBlock_m3730833505_ftn) (MaterialPropertyBlock_t3213117958 *);
  31948. static MaterialPropertyBlock_InitBlock_m3730833505_ftn _il2cpp_icall_func;
  31949. if (!_il2cpp_icall_func)
  31950. _il2cpp_icall_func = (MaterialPropertyBlock_InitBlock_m3730833505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::InitBlock()");
  31951. _il2cpp_icall_func(__this);
  31952. }
  31953. // System.Void UnityEngine.MaterialPropertyBlock::DestroyBlock()
  31954. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyBlock_m2574126133 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method)
  31955. {
  31956. typedef void (*MaterialPropertyBlock_DestroyBlock_m2574126133_ftn) (MaterialPropertyBlock_t3213117958 *);
  31957. static MaterialPropertyBlock_DestroyBlock_m2574126133_ftn _il2cpp_icall_func;
  31958. if (!_il2cpp_icall_func)
  31959. _il2cpp_icall_func = (MaterialPropertyBlock_DestroyBlock_m2574126133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyBlock()");
  31960. _il2cpp_icall_func(__this);
  31961. }
  31962. // System.Void UnityEngine.MaterialPropertyBlock::Finalize()
  31963. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m3396357103 (MaterialPropertyBlock_t3213117958 * __this, const RuntimeMethod* method)
  31964. {
  31965. Exception_t * __last_unhandled_exception = 0;
  31966. NO_UNUSED_WARNING (__last_unhandled_exception);
  31967. Exception_t * __exception_local = 0;
  31968. NO_UNUSED_WARNING (__exception_local);
  31969. int32_t __leave_target = 0;
  31970. NO_UNUSED_WARNING (__leave_target);
  31971. {
  31972. }
  31973. IL_0001:
  31974. try
  31975. { // begin try (depth: 1)
  31976. MaterialPropertyBlock_DestroyBlock_m2574126133(__this, /*hidden argument*/NULL);
  31977. IL2CPP_LEAVE(0x13, FINALLY_000c);
  31978. } // end try (depth: 1)
  31979. catch(Il2CppExceptionWrapper& e)
  31980. {
  31981. __last_unhandled_exception = (Exception_t *)e.ex;
  31982. goto FINALLY_000c;
  31983. }
  31984. FINALLY_000c:
  31985. { // begin finally (depth: 1)
  31986. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  31987. IL2CPP_END_FINALLY(12)
  31988. } // end finally (depth: 1)
  31989. IL2CPP_CLEANUP(12)
  31990. {
  31991. IL2CPP_JUMP_TBL(0x13, IL_0013)
  31992. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  31993. }
  31994. IL_0013:
  31995. {
  31996. return;
  31997. }
  31998. }
  31999. // System.Void UnityEngine.MaterialPropertyBlock::SetColorImpl(System.Int32,UnityEngine.Color)
  32000. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColorImpl_m1051908922 (MaterialPropertyBlock_t3213117958 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  32001. {
  32002. {
  32003. int32_t L_0 = ___nameID0;
  32004. MaterialPropertyBlock_INTERNAL_CALL_SetColorImpl_m4116431131(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL);
  32005. return;
  32006. }
  32007. }
  32008. // System.Void UnityEngine.MaterialPropertyBlock::INTERNAL_CALL_SetColorImpl(UnityEngine.MaterialPropertyBlock,System.Int32,UnityEngine.Color&)
  32009. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_INTERNAL_CALL_SetColorImpl_m4116431131 (RuntimeObject * __this /* static, unused */, MaterialPropertyBlock_t3213117958 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method)
  32010. {
  32011. typedef void (*MaterialPropertyBlock_INTERNAL_CALL_SetColorImpl_m4116431131_ftn) (MaterialPropertyBlock_t3213117958 *, int32_t, Color_t2555686324 *);
  32012. static MaterialPropertyBlock_INTERNAL_CALL_SetColorImpl_m4116431131_ftn _il2cpp_icall_func;
  32013. if (!_il2cpp_icall_func)
  32014. _il2cpp_icall_func = (MaterialPropertyBlock_INTERNAL_CALL_SetColorImpl_m4116431131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::INTERNAL_CALL_SetColorImpl(UnityEngine.MaterialPropertyBlock,System.Int32,UnityEngine.Color&)");
  32015. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  32016. }
  32017. // System.Void UnityEngine.MaterialPropertyBlock::SetColor(System.Int32,UnityEngine.Color)
  32018. extern "C" IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetColor_m763383436 (MaterialPropertyBlock_t3213117958 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  32019. {
  32020. {
  32021. int32_t L_0 = ___nameID0;
  32022. Color_t2555686324 L_1 = ___value1;
  32023. MaterialPropertyBlock_SetColorImpl_m1051908922(__this, L_0, L_1, /*hidden argument*/NULL);
  32024. return;
  32025. }
  32026. }
  32027. #ifdef __clang__
  32028. #pragma clang diagnostic pop
  32029. #endif
  32030. #ifdef __clang__
  32031. #pragma clang diagnostic push
  32032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32033. #pragma clang diagnostic ignored "-Wunused-variable"
  32034. #endif
  32035. // System.Int32 UnityEngine.Mathf::ClosestPowerOfTwo(System.Int32)
  32036. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_ClosestPowerOfTwo_m1106515315 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  32037. {
  32038. typedef int32_t (*Mathf_ClosestPowerOfTwo_m1106515315_ftn) (int32_t);
  32039. static Mathf_ClosestPowerOfTwo_m1106515315_ftn _il2cpp_icall_func;
  32040. if (!_il2cpp_icall_func)
  32041. _il2cpp_icall_func = (Mathf_ClosestPowerOfTwo_m1106515315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::ClosestPowerOfTwo(System.Int32)");
  32042. int32_t retVal = _il2cpp_icall_func(___value0);
  32043. return retVal;
  32044. }
  32045. // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
  32046. extern "C" IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_m2256982487 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  32047. {
  32048. typedef float (*Mathf_GammaToLinearSpace_m2256982487_ftn) (float);
  32049. static Mathf_GammaToLinearSpace_m2256982487_ftn _il2cpp_icall_func;
  32050. if (!_il2cpp_icall_func)
  32051. _il2cpp_icall_func = (Mathf_GammaToLinearSpace_m2256982487_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
  32052. float retVal = _il2cpp_icall_func(___value0);
  32053. return retVal;
  32054. }
  32055. // System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single)
  32056. extern "C" IL2CPP_METHOD_ATTR float Mathf_LinearToGammaSpace_m2318118709 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  32057. {
  32058. typedef float (*Mathf_LinearToGammaSpace_m2318118709_ftn) (float);
  32059. static Mathf_LinearToGammaSpace_m2318118709_ftn _il2cpp_icall_func;
  32060. if (!_il2cpp_icall_func)
  32061. _il2cpp_icall_func = (Mathf_LinearToGammaSpace_m2318118709_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::LinearToGammaSpace(System.Single)");
  32062. float retVal = _il2cpp_icall_func(___value0);
  32063. return retVal;
  32064. }
  32065. // UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
  32066. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Mathf_CorrelatedColorTemperatureToRGB_m2877342507 (RuntimeObject * __this /* static, unused */, float ___kelvin0, const RuntimeMethod* method)
  32067. {
  32068. static bool s_Il2CppMethodInitialized;
  32069. if (!s_Il2CppMethodInitialized)
  32070. {
  32071. il2cpp_codegen_initialize_method (Mathf_CorrelatedColorTemperatureToRGB_m2877342507_MetadataUsageId);
  32072. s_Il2CppMethodInitialized = true;
  32073. }
  32074. Color_t2555686324 V_0;
  32075. memset(&V_0, 0, sizeof(V_0));
  32076. Color_t2555686324 V_1;
  32077. memset(&V_1, 0, sizeof(V_1));
  32078. {
  32079. float L_0 = ___kelvin0;
  32080. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  32081. Mathf_INTERNAL_CALL_CorrelatedColorTemperatureToRGB_m859441243(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  32082. Color_t2555686324 L_1 = V_0;
  32083. V_1 = L_1;
  32084. goto IL_0010;
  32085. }
  32086. IL_0010:
  32087. {
  32088. Color_t2555686324 L_2 = V_1;
  32089. return L_2;
  32090. }
  32091. }
  32092. // System.Void UnityEngine.Mathf::INTERNAL_CALL_CorrelatedColorTemperatureToRGB(System.Single,UnityEngine.Color&)
  32093. extern "C" IL2CPP_METHOD_ATTR void Mathf_INTERNAL_CALL_CorrelatedColorTemperatureToRGB_m859441243 (RuntimeObject * __this /* static, unused */, float ___kelvin0, Color_t2555686324 * ___value1, const RuntimeMethod* method)
  32094. {
  32095. typedef void (*Mathf_INTERNAL_CALL_CorrelatedColorTemperatureToRGB_m859441243_ftn) (float, Color_t2555686324 *);
  32096. static Mathf_INTERNAL_CALL_CorrelatedColorTemperatureToRGB_m859441243_ftn _il2cpp_icall_func;
  32097. if (!_il2cpp_icall_func)
  32098. _il2cpp_icall_func = (Mathf_INTERNAL_CALL_CorrelatedColorTemperatureToRGB_m859441243_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::INTERNAL_CALL_CorrelatedColorTemperatureToRGB(System.Single,UnityEngine.Color&)");
  32099. _il2cpp_icall_func(___kelvin0, ___value1);
  32100. }
  32101. // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
  32102. extern "C" IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m928372233 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  32103. {
  32104. typedef bool (*Mathf_IsPowerOfTwo_m928372233_ftn) (int32_t);
  32105. static Mathf_IsPowerOfTwo_m928372233_ftn _il2cpp_icall_func;
  32106. if (!_il2cpp_icall_func)
  32107. _il2cpp_icall_func = (Mathf_IsPowerOfTwo_m928372233_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
  32108. bool retVal = _il2cpp_icall_func(___value0);
  32109. return retVal;
  32110. }
  32111. // System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
  32112. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_m1637187628 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  32113. {
  32114. typedef int32_t (*Mathf_NextPowerOfTwo_m1637187628_ftn) (int32_t);
  32115. static Mathf_NextPowerOfTwo_m1637187628_ftn _il2cpp_icall_func;
  32116. if (!_il2cpp_icall_func)
  32117. _il2cpp_icall_func = (Mathf_NextPowerOfTwo_m1637187628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
  32118. int32_t retVal = _il2cpp_icall_func(___value0);
  32119. return retVal;
  32120. }
  32121. // System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
  32122. extern "C" IL2CPP_METHOD_ATTR float Mathf_PerlinNoise_m2335393878 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, const RuntimeMethod* method)
  32123. {
  32124. typedef float (*Mathf_PerlinNoise_m2335393878_ftn) (float, float);
  32125. static Mathf_PerlinNoise_m2335393878_ftn _il2cpp_icall_func;
  32126. if (!_il2cpp_icall_func)
  32127. _il2cpp_icall_func = (Mathf_PerlinNoise_m2335393878_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)");
  32128. float retVal = _il2cpp_icall_func(___x0, ___y1);
  32129. return retVal;
  32130. }
  32131. // System.UInt16 UnityEngine.Mathf::FloatToHalf(System.Single)
  32132. extern "C" IL2CPP_METHOD_ATTR uint16_t Mathf_FloatToHalf_m1421655556 (RuntimeObject * __this /* static, unused */, float ___val0, const RuntimeMethod* method)
  32133. {
  32134. typedef uint16_t (*Mathf_FloatToHalf_m1421655556_ftn) (float);
  32135. static Mathf_FloatToHalf_m1421655556_ftn _il2cpp_icall_func;
  32136. if (!_il2cpp_icall_func)
  32137. _il2cpp_icall_func = (Mathf_FloatToHalf_m1421655556_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::FloatToHalf(System.Single)");
  32138. uint16_t retVal = _il2cpp_icall_func(___val0);
  32139. return retVal;
  32140. }
  32141. // System.Single UnityEngine.Mathf::HalfToFloat(System.UInt16)
  32142. extern "C" IL2CPP_METHOD_ATTR float Mathf_HalfToFloat_m1239319614 (RuntimeObject * __this /* static, unused */, uint16_t ___val0, const RuntimeMethod* method)
  32143. {
  32144. typedef float (*Mathf_HalfToFloat_m1239319614_ftn) (uint16_t);
  32145. static Mathf_HalfToFloat_m1239319614_ftn _il2cpp_icall_func;
  32146. if (!_il2cpp_icall_func)
  32147. _il2cpp_icall_func = (Mathf_HalfToFloat_m1239319614_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::HalfToFloat(System.UInt16)");
  32148. float retVal = _il2cpp_icall_func(___val0);
  32149. return retVal;
  32150. }
  32151. // System.Single UnityEngine.Mathf::Sin(System.Single)
  32152. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sin_m3411839043 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32153. {
  32154. float V_0 = 0.0f;
  32155. {
  32156. float L_0 = ___f0;
  32157. double L_1 = sin((((double)((double)L_0))));
  32158. V_0 = (((float)((float)L_1)));
  32159. goto IL_000f;
  32160. }
  32161. IL_000f:
  32162. {
  32163. float L_2 = V_0;
  32164. return L_2;
  32165. }
  32166. }
  32167. // System.Single UnityEngine.Mathf::Cos(System.Single)
  32168. extern "C" IL2CPP_METHOD_ATTR float Mathf_Cos_m254782616 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32169. {
  32170. float V_0 = 0.0f;
  32171. {
  32172. float L_0 = ___f0;
  32173. double L_1 = cos((((double)((double)L_0))));
  32174. V_0 = (((float)((float)L_1)));
  32175. goto IL_000f;
  32176. }
  32177. IL_000f:
  32178. {
  32179. float L_2 = V_0;
  32180. return L_2;
  32181. }
  32182. }
  32183. // System.Single UnityEngine.Mathf::Tan(System.Single)
  32184. extern "C" IL2CPP_METHOD_ATTR float Mathf_Tan_m2342620340 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32185. {
  32186. float V_0 = 0.0f;
  32187. {
  32188. float L_0 = ___f0;
  32189. double L_1 = tan((((double)((double)L_0))));
  32190. V_0 = (((float)((float)L_1)));
  32191. goto IL_000f;
  32192. }
  32193. IL_000f:
  32194. {
  32195. float L_2 = V_0;
  32196. return L_2;
  32197. }
  32198. }
  32199. // System.Single UnityEngine.Mathf::Asin(System.Single)
  32200. extern "C" IL2CPP_METHOD_ATTR float Mathf_Asin_m428736791 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32201. {
  32202. float V_0 = 0.0f;
  32203. {
  32204. float L_0 = ___f0;
  32205. double L_1 = asin((((double)((double)L_0))));
  32206. V_0 = (((float)((float)L_1)));
  32207. goto IL_000f;
  32208. }
  32209. IL_000f:
  32210. {
  32211. float L_2 = V_0;
  32212. return L_2;
  32213. }
  32214. }
  32215. // System.Single UnityEngine.Mathf::Acos(System.Single)
  32216. extern "C" IL2CPP_METHOD_ATTR float Mathf_Acos_m3996105394 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32217. {
  32218. float V_0 = 0.0f;
  32219. {
  32220. float L_0 = ___f0;
  32221. double L_1 = acos((((double)((double)L_0))));
  32222. V_0 = (((float)((float)L_1)));
  32223. goto IL_000f;
  32224. }
  32225. IL_000f:
  32226. {
  32227. float L_2 = V_0;
  32228. return L_2;
  32229. }
  32230. }
  32231. // System.Single UnityEngine.Mathf::Atan(System.Single)
  32232. extern "C" IL2CPP_METHOD_ATTR float Mathf_Atan_m1891981319 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32233. {
  32234. float V_0 = 0.0f;
  32235. {
  32236. float L_0 = ___f0;
  32237. double L_1 = atan((((double)((double)L_0))));
  32238. V_0 = (((float)((float)L_1)));
  32239. goto IL_000f;
  32240. }
  32241. IL_000f:
  32242. {
  32243. float L_2 = V_0;
  32244. return L_2;
  32245. }
  32246. }
  32247. // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
  32248. extern "C" IL2CPP_METHOD_ATTR float Mathf_Atan2_m1152899129 (RuntimeObject * __this /* static, unused */, float ___y0, float ___x1, const RuntimeMethod* method)
  32249. {
  32250. float V_0 = 0.0f;
  32251. {
  32252. float L_0 = ___y0;
  32253. float L_1 = ___x1;
  32254. double L_2 = atan2((((double)((double)L_0))), (((double)((double)L_1))));
  32255. V_0 = (((float)((float)L_2)));
  32256. goto IL_0011;
  32257. }
  32258. IL_0011:
  32259. {
  32260. float L_3 = V_0;
  32261. return L_3;
  32262. }
  32263. }
  32264. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  32265. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sqrt_m3337154061 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32266. {
  32267. float V_0 = 0.0f;
  32268. {
  32269. float L_0 = ___f0;
  32270. double L_1 = sqrt((((double)((double)L_0))));
  32271. V_0 = (((float)((float)L_1)));
  32272. goto IL_000f;
  32273. }
  32274. IL_000f:
  32275. {
  32276. float L_2 = V_0;
  32277. return L_2;
  32278. }
  32279. }
  32280. // System.Single UnityEngine.Mathf::Abs(System.Single)
  32281. extern "C" IL2CPP_METHOD_ATTR float Mathf_Abs_m3281243566 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32282. {
  32283. float V_0 = 0.0f;
  32284. {
  32285. float L_0 = ___f0;
  32286. float L_1 = fabsf(L_0);
  32287. V_0 = (((float)((float)L_1)));
  32288. goto IL_000e;
  32289. }
  32290. IL_000e:
  32291. {
  32292. float L_2 = V_0;
  32293. return L_2;
  32294. }
  32295. }
  32296. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  32297. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Abs_m2460432655 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  32298. {
  32299. int32_t V_0 = 0;
  32300. {
  32301. int32_t L_0 = ___value0;
  32302. int32_t L_1 = il2cpp_codegen_abs(L_0);
  32303. V_0 = L_1;
  32304. goto IL_000d;
  32305. }
  32306. IL_000d:
  32307. {
  32308. int32_t L_2 = V_0;
  32309. return L_2;
  32310. }
  32311. }
  32312. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  32313. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method)
  32314. {
  32315. float V_0 = 0.0f;
  32316. float G_B3_0 = 0.0f;
  32317. {
  32318. float L_0 = ___a0;
  32319. float L_1 = ___b1;
  32320. if ((!(((float)L_0) < ((float)L_1))))
  32321. {
  32322. goto IL_000e;
  32323. }
  32324. }
  32325. {
  32326. float L_2 = ___a0;
  32327. G_B3_0 = L_2;
  32328. goto IL_000f;
  32329. }
  32330. IL_000e:
  32331. {
  32332. float L_3 = ___b1;
  32333. G_B3_0 = L_3;
  32334. }
  32335. IL_000f:
  32336. {
  32337. V_0 = G_B3_0;
  32338. goto IL_0015;
  32339. }
  32340. IL_0015:
  32341. {
  32342. float L_4 = V_0;
  32343. return L_4;
  32344. }
  32345. }
  32346. // System.Single UnityEngine.Mathf::Min(System.Single[])
  32347. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m209631461 (RuntimeObject * __this /* static, unused */, SingleU5BU5D_t1444911251* ___values0, const RuntimeMethod* method)
  32348. {
  32349. int32_t V_0 = 0;
  32350. float V_1 = 0.0f;
  32351. float V_2 = 0.0f;
  32352. int32_t V_3 = 0;
  32353. {
  32354. SingleU5BU5D_t1444911251* L_0 = ___values0;
  32355. NullCheck(L_0);
  32356. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  32357. int32_t L_1 = V_0;
  32358. if (L_1)
  32359. {
  32360. goto IL_0016;
  32361. }
  32362. }
  32363. {
  32364. V_1 = (0.0f);
  32365. goto IL_0042;
  32366. }
  32367. IL_0016:
  32368. {
  32369. SingleU5BU5D_t1444911251* L_2 = ___values0;
  32370. NullCheck(L_2);
  32371. int32_t L_3 = 0;
  32372. float L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  32373. V_2 = L_4;
  32374. V_3 = 1;
  32375. goto IL_0034;
  32376. }
  32377. IL_0021:
  32378. {
  32379. SingleU5BU5D_t1444911251* L_5 = ___values0;
  32380. int32_t L_6 = V_3;
  32381. NullCheck(L_5);
  32382. int32_t L_7 = L_6;
  32383. float L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  32384. float L_9 = V_2;
  32385. if ((!(((float)L_8) < ((float)L_9))))
  32386. {
  32387. goto IL_002f;
  32388. }
  32389. }
  32390. {
  32391. SingleU5BU5D_t1444911251* L_10 = ___values0;
  32392. int32_t L_11 = V_3;
  32393. NullCheck(L_10);
  32394. int32_t L_12 = L_11;
  32395. float L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  32396. V_2 = L_13;
  32397. }
  32398. IL_002f:
  32399. {
  32400. int32_t L_14 = V_3;
  32401. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  32402. }
  32403. IL_0034:
  32404. {
  32405. int32_t L_15 = V_3;
  32406. int32_t L_16 = V_0;
  32407. if ((((int32_t)L_15) < ((int32_t)L_16)))
  32408. {
  32409. goto IL_0021;
  32410. }
  32411. }
  32412. {
  32413. float L_17 = V_2;
  32414. V_1 = L_17;
  32415. goto IL_0042;
  32416. }
  32417. IL_0042:
  32418. {
  32419. float L_18 = V_1;
  32420. return L_18;
  32421. }
  32422. }
  32423. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  32424. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Min_m18103608 (RuntimeObject * __this /* static, unused */, int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  32425. {
  32426. int32_t V_0 = 0;
  32427. int32_t G_B3_0 = 0;
  32428. {
  32429. int32_t L_0 = ___a0;
  32430. int32_t L_1 = ___b1;
  32431. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  32432. {
  32433. goto IL_000e;
  32434. }
  32435. }
  32436. {
  32437. int32_t L_2 = ___a0;
  32438. G_B3_0 = L_2;
  32439. goto IL_000f;
  32440. }
  32441. IL_000e:
  32442. {
  32443. int32_t L_3 = ___b1;
  32444. G_B3_0 = L_3;
  32445. }
  32446. IL_000f:
  32447. {
  32448. V_0 = G_B3_0;
  32449. goto IL_0015;
  32450. }
  32451. IL_0015:
  32452. {
  32453. int32_t L_4 = V_0;
  32454. return L_4;
  32455. }
  32456. }
  32457. // System.Int32 UnityEngine.Mathf::Min(System.Int32[])
  32458. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Min_m3004379020 (RuntimeObject * __this /* static, unused */, Int32U5BU5D_t385246372* ___values0, const RuntimeMethod* method)
  32459. {
  32460. int32_t V_0 = 0;
  32461. int32_t V_1 = 0;
  32462. int32_t V_2 = 0;
  32463. int32_t V_3 = 0;
  32464. {
  32465. Int32U5BU5D_t385246372* L_0 = ___values0;
  32466. NullCheck(L_0);
  32467. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  32468. int32_t L_1 = V_0;
  32469. if (L_1)
  32470. {
  32471. goto IL_0012;
  32472. }
  32473. }
  32474. {
  32475. V_1 = 0;
  32476. goto IL_003e;
  32477. }
  32478. IL_0012:
  32479. {
  32480. Int32U5BU5D_t385246372* L_2 = ___values0;
  32481. NullCheck(L_2);
  32482. int32_t L_3 = 0;
  32483. int32_t L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  32484. V_2 = L_4;
  32485. V_3 = 1;
  32486. goto IL_0030;
  32487. }
  32488. IL_001d:
  32489. {
  32490. Int32U5BU5D_t385246372* L_5 = ___values0;
  32491. int32_t L_6 = V_3;
  32492. NullCheck(L_5);
  32493. int32_t L_7 = L_6;
  32494. int32_t L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  32495. int32_t L_9 = V_2;
  32496. if ((((int32_t)L_8) >= ((int32_t)L_9)))
  32497. {
  32498. goto IL_002b;
  32499. }
  32500. }
  32501. {
  32502. Int32U5BU5D_t385246372* L_10 = ___values0;
  32503. int32_t L_11 = V_3;
  32504. NullCheck(L_10);
  32505. int32_t L_12 = L_11;
  32506. int32_t L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  32507. V_2 = L_13;
  32508. }
  32509. IL_002b:
  32510. {
  32511. int32_t L_14 = V_3;
  32512. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  32513. }
  32514. IL_0030:
  32515. {
  32516. int32_t L_15 = V_3;
  32517. int32_t L_16 = V_0;
  32518. if ((((int32_t)L_15) < ((int32_t)L_16)))
  32519. {
  32520. goto IL_001d;
  32521. }
  32522. }
  32523. {
  32524. int32_t L_17 = V_2;
  32525. V_1 = L_17;
  32526. goto IL_003e;
  32527. }
  32528. IL_003e:
  32529. {
  32530. int32_t L_18 = V_1;
  32531. return L_18;
  32532. }
  32533. }
  32534. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  32535. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method)
  32536. {
  32537. float V_0 = 0.0f;
  32538. float G_B3_0 = 0.0f;
  32539. {
  32540. float L_0 = ___a0;
  32541. float L_1 = ___b1;
  32542. if ((!(((float)L_0) > ((float)L_1))))
  32543. {
  32544. goto IL_000e;
  32545. }
  32546. }
  32547. {
  32548. float L_2 = ___a0;
  32549. G_B3_0 = L_2;
  32550. goto IL_000f;
  32551. }
  32552. IL_000e:
  32553. {
  32554. float L_3 = ___b1;
  32555. G_B3_0 = L_3;
  32556. }
  32557. IL_000f:
  32558. {
  32559. V_0 = G_B3_0;
  32560. goto IL_0015;
  32561. }
  32562. IL_0015:
  32563. {
  32564. float L_4 = V_0;
  32565. return L_4;
  32566. }
  32567. }
  32568. // System.Single UnityEngine.Mathf::Max(System.Single[])
  32569. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m1211304751 (RuntimeObject * __this /* static, unused */, SingleU5BU5D_t1444911251* ___values0, const RuntimeMethod* method)
  32570. {
  32571. int32_t V_0 = 0;
  32572. float V_1 = 0.0f;
  32573. float V_2 = 0.0f;
  32574. int32_t V_3 = 0;
  32575. {
  32576. SingleU5BU5D_t1444911251* L_0 = ___values0;
  32577. NullCheck(L_0);
  32578. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  32579. int32_t L_1 = V_0;
  32580. if (L_1)
  32581. {
  32582. goto IL_0016;
  32583. }
  32584. }
  32585. {
  32586. V_1 = (0.0f);
  32587. goto IL_0042;
  32588. }
  32589. IL_0016:
  32590. {
  32591. SingleU5BU5D_t1444911251* L_2 = ___values0;
  32592. NullCheck(L_2);
  32593. int32_t L_3 = 0;
  32594. float L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  32595. V_2 = L_4;
  32596. V_3 = 1;
  32597. goto IL_0034;
  32598. }
  32599. IL_0021:
  32600. {
  32601. SingleU5BU5D_t1444911251* L_5 = ___values0;
  32602. int32_t L_6 = V_3;
  32603. NullCheck(L_5);
  32604. int32_t L_7 = L_6;
  32605. float L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  32606. float L_9 = V_2;
  32607. if ((!(((float)L_8) > ((float)L_9))))
  32608. {
  32609. goto IL_002f;
  32610. }
  32611. }
  32612. {
  32613. SingleU5BU5D_t1444911251* L_10 = ___values0;
  32614. int32_t L_11 = V_3;
  32615. NullCheck(L_10);
  32616. int32_t L_12 = L_11;
  32617. float L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  32618. V_2 = L_13;
  32619. }
  32620. IL_002f:
  32621. {
  32622. int32_t L_14 = V_3;
  32623. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  32624. }
  32625. IL_0034:
  32626. {
  32627. int32_t L_15 = V_3;
  32628. int32_t L_16 = V_0;
  32629. if ((((int32_t)L_15) < ((int32_t)L_16)))
  32630. {
  32631. goto IL_0021;
  32632. }
  32633. }
  32634. {
  32635. float L_17 = V_2;
  32636. V_1 = L_17;
  32637. goto IL_0042;
  32638. }
  32639. IL_0042:
  32640. {
  32641. float L_18 = V_1;
  32642. return L_18;
  32643. }
  32644. }
  32645. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  32646. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Max_m3673002171 (RuntimeObject * __this /* static, unused */, int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  32647. {
  32648. int32_t V_0 = 0;
  32649. int32_t G_B3_0 = 0;
  32650. {
  32651. int32_t L_0 = ___a0;
  32652. int32_t L_1 = ___b1;
  32653. if ((((int32_t)L_0) <= ((int32_t)L_1)))
  32654. {
  32655. goto IL_000e;
  32656. }
  32657. }
  32658. {
  32659. int32_t L_2 = ___a0;
  32660. G_B3_0 = L_2;
  32661. goto IL_000f;
  32662. }
  32663. IL_000e:
  32664. {
  32665. int32_t L_3 = ___b1;
  32666. G_B3_0 = L_3;
  32667. }
  32668. IL_000f:
  32669. {
  32670. V_0 = G_B3_0;
  32671. goto IL_0015;
  32672. }
  32673. IL_0015:
  32674. {
  32675. int32_t L_4 = V_0;
  32676. return L_4;
  32677. }
  32678. }
  32679. // System.Int32 UnityEngine.Mathf::Max(System.Int32[])
  32680. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Max_m1605296562 (RuntimeObject * __this /* static, unused */, Int32U5BU5D_t385246372* ___values0, const RuntimeMethod* method)
  32681. {
  32682. int32_t V_0 = 0;
  32683. int32_t V_1 = 0;
  32684. int32_t V_2 = 0;
  32685. int32_t V_3 = 0;
  32686. {
  32687. Int32U5BU5D_t385246372* L_0 = ___values0;
  32688. NullCheck(L_0);
  32689. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  32690. int32_t L_1 = V_0;
  32691. if (L_1)
  32692. {
  32693. goto IL_0012;
  32694. }
  32695. }
  32696. {
  32697. V_1 = 0;
  32698. goto IL_003e;
  32699. }
  32700. IL_0012:
  32701. {
  32702. Int32U5BU5D_t385246372* L_2 = ___values0;
  32703. NullCheck(L_2);
  32704. int32_t L_3 = 0;
  32705. int32_t L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  32706. V_2 = L_4;
  32707. V_3 = 1;
  32708. goto IL_0030;
  32709. }
  32710. IL_001d:
  32711. {
  32712. Int32U5BU5D_t385246372* L_5 = ___values0;
  32713. int32_t L_6 = V_3;
  32714. NullCheck(L_5);
  32715. int32_t L_7 = L_6;
  32716. int32_t L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  32717. int32_t L_9 = V_2;
  32718. if ((((int32_t)L_8) <= ((int32_t)L_9)))
  32719. {
  32720. goto IL_002b;
  32721. }
  32722. }
  32723. {
  32724. Int32U5BU5D_t385246372* L_10 = ___values0;
  32725. int32_t L_11 = V_3;
  32726. NullCheck(L_10);
  32727. int32_t L_12 = L_11;
  32728. int32_t L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  32729. V_2 = L_13;
  32730. }
  32731. IL_002b:
  32732. {
  32733. int32_t L_14 = V_3;
  32734. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  32735. }
  32736. IL_0030:
  32737. {
  32738. int32_t L_15 = V_3;
  32739. int32_t L_16 = V_0;
  32740. if ((((int32_t)L_15) < ((int32_t)L_16)))
  32741. {
  32742. goto IL_001d;
  32743. }
  32744. }
  32745. {
  32746. int32_t L_17 = V_2;
  32747. V_1 = L_17;
  32748. goto IL_003e;
  32749. }
  32750. IL_003e:
  32751. {
  32752. int32_t L_18 = V_1;
  32753. return L_18;
  32754. }
  32755. }
  32756. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  32757. extern "C" IL2CPP_METHOD_ATTR float Mathf_Pow_m856735666 (RuntimeObject * __this /* static, unused */, float ___f0, float ___p1, const RuntimeMethod* method)
  32758. {
  32759. float V_0 = 0.0f;
  32760. {
  32761. float L_0 = ___f0;
  32762. float L_1 = ___p1;
  32763. double L_2 = pow((((double)((double)L_0))), (((double)((double)L_1))));
  32764. V_0 = (((float)((float)L_2)));
  32765. goto IL_0011;
  32766. }
  32767. IL_0011:
  32768. {
  32769. float L_3 = V_0;
  32770. return L_3;
  32771. }
  32772. }
  32773. // System.Single UnityEngine.Mathf::Exp(System.Single)
  32774. extern "C" IL2CPP_METHOD_ATTR float Mathf_Exp_m2227914834 (RuntimeObject * __this /* static, unused */, float ___power0, const RuntimeMethod* method)
  32775. {
  32776. float V_0 = 0.0f;
  32777. {
  32778. float L_0 = ___power0;
  32779. double L_1 = exp((((double)((double)L_0))));
  32780. V_0 = (((float)((float)L_1)));
  32781. goto IL_000f;
  32782. }
  32783. IL_000f:
  32784. {
  32785. float L_2 = V_0;
  32786. return L_2;
  32787. }
  32788. }
  32789. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  32790. extern "C" IL2CPP_METHOD_ATTR float Mathf_Log_m2177375338 (RuntimeObject * __this /* static, unused */, float ___f0, float ___p1, const RuntimeMethod* method)
  32791. {
  32792. float V_0 = 0.0f;
  32793. {
  32794. float L_0 = ___f0;
  32795. float L_1 = ___p1;
  32796. double L_2 = Math_Log_m734258591(NULL /*static, unused*/, (((double)((double)L_0))), (((double)((double)L_1))), /*hidden argument*/NULL);
  32797. V_0 = (((float)((float)L_2)));
  32798. goto IL_0011;
  32799. }
  32800. IL_0011:
  32801. {
  32802. float L_3 = V_0;
  32803. return L_3;
  32804. }
  32805. }
  32806. // System.Single UnityEngine.Mathf::Log(System.Single)
  32807. extern "C" IL2CPP_METHOD_ATTR float Mathf_Log_m2988061561 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32808. {
  32809. float V_0 = 0.0f;
  32810. {
  32811. float L_0 = ___f0;
  32812. double L_1 = log((((double)((double)L_0))));
  32813. V_0 = (((float)((float)L_1)));
  32814. goto IL_000f;
  32815. }
  32816. IL_000f:
  32817. {
  32818. float L_2 = V_0;
  32819. return L_2;
  32820. }
  32821. }
  32822. // System.Single UnityEngine.Mathf::Log10(System.Single)
  32823. extern "C" IL2CPP_METHOD_ATTR float Mathf_Log10_m1234692183 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32824. {
  32825. float V_0 = 0.0f;
  32826. {
  32827. float L_0 = ___f0;
  32828. double L_1 = log10((((double)((double)L_0))));
  32829. V_0 = (((float)((float)L_1)));
  32830. goto IL_000f;
  32831. }
  32832. IL_000f:
  32833. {
  32834. float L_2 = V_0;
  32835. return L_2;
  32836. }
  32837. }
  32838. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  32839. extern "C" IL2CPP_METHOD_ATTR float Mathf_Ceil_m1685121654 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32840. {
  32841. float V_0 = 0.0f;
  32842. {
  32843. float L_0 = ___f0;
  32844. double L_1 = ceil((((double)((double)L_0))));
  32845. V_0 = (((float)((float)L_1)));
  32846. goto IL_000f;
  32847. }
  32848. IL_000f:
  32849. {
  32850. float L_2 = V_0;
  32851. return L_2;
  32852. }
  32853. }
  32854. // System.Single UnityEngine.Mathf::Floor(System.Single)
  32855. extern "C" IL2CPP_METHOD_ATTR float Mathf_Floor_m1195858412 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32856. {
  32857. float V_0 = 0.0f;
  32858. {
  32859. float L_0 = ___f0;
  32860. double L_1 = floor((((double)((double)L_0))));
  32861. V_0 = (((float)((float)L_1)));
  32862. goto IL_000f;
  32863. }
  32864. IL_000f:
  32865. {
  32866. float L_2 = V_0;
  32867. return L_2;
  32868. }
  32869. }
  32870. // System.Single UnityEngine.Mathf::Round(System.Single)
  32871. extern "C" IL2CPP_METHOD_ATTR float Mathf_Round_m4098141538 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32872. {
  32873. float V_0 = 0.0f;
  32874. {
  32875. float L_0 = ___f0;
  32876. double L_1 = bankers_round((((double)((double)L_0))));
  32877. V_0 = (((float)((float)L_1)));
  32878. goto IL_000f;
  32879. }
  32880. IL_000f:
  32881. {
  32882. float L_2 = V_0;
  32883. return L_2;
  32884. }
  32885. }
  32886. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  32887. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m432108984 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32888. {
  32889. int32_t V_0 = 0;
  32890. {
  32891. float L_0 = ___f0;
  32892. double L_1 = ceil((((double)((double)L_0))));
  32893. V_0 = (((int32_t)((int32_t)L_1)));
  32894. goto IL_000f;
  32895. }
  32896. IL_000f:
  32897. {
  32898. int32_t L_2 = V_0;
  32899. return L_2;
  32900. }
  32901. }
  32902. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  32903. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m1870542928 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32904. {
  32905. int32_t V_0 = 0;
  32906. {
  32907. float L_0 = ___f0;
  32908. double L_1 = floor((((double)((double)L_0))));
  32909. V_0 = (((int32_t)((int32_t)L_1)));
  32910. goto IL_000f;
  32911. }
  32912. IL_000f:
  32913. {
  32914. int32_t L_2 = V_0;
  32915. return L_2;
  32916. }
  32917. }
  32918. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  32919. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m1874334613 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32920. {
  32921. int32_t V_0 = 0;
  32922. {
  32923. float L_0 = ___f0;
  32924. double L_1 = bankers_round((((double)((double)L_0))));
  32925. V_0 = (((int32_t)((int32_t)L_1)));
  32926. goto IL_000f;
  32927. }
  32928. IL_000f:
  32929. {
  32930. int32_t L_2 = V_0;
  32931. return L_2;
  32932. }
  32933. }
  32934. // System.Single UnityEngine.Mathf::Sign(System.Single)
  32935. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  32936. {
  32937. float V_0 = 0.0f;
  32938. float G_B3_0 = 0.0f;
  32939. {
  32940. float L_0 = ___f0;
  32941. if ((!(((float)L_0) >= ((float)(0.0f)))))
  32942. {
  32943. goto IL_0016;
  32944. }
  32945. }
  32946. {
  32947. G_B3_0 = (1.0f);
  32948. goto IL_001b;
  32949. }
  32950. IL_0016:
  32951. {
  32952. G_B3_0 = (-1.0f);
  32953. }
  32954. IL_001b:
  32955. {
  32956. V_0 = G_B3_0;
  32957. goto IL_0021;
  32958. }
  32959. IL_0021:
  32960. {
  32961. float L_1 = V_0;
  32962. return L_1;
  32963. }
  32964. }
  32965. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  32966. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
  32967. {
  32968. float V_0 = 0.0f;
  32969. {
  32970. float L_0 = ___value0;
  32971. float L_1 = ___min1;
  32972. if ((!(((float)L_0) < ((float)L_1))))
  32973. {
  32974. goto IL_0010;
  32975. }
  32976. }
  32977. {
  32978. float L_2 = ___min1;
  32979. ___value0 = L_2;
  32980. goto IL_001a;
  32981. }
  32982. IL_0010:
  32983. {
  32984. float L_3 = ___value0;
  32985. float L_4 = ___max2;
  32986. if ((!(((float)L_3) > ((float)L_4))))
  32987. {
  32988. goto IL_001a;
  32989. }
  32990. }
  32991. {
  32992. float L_5 = ___max2;
  32993. ___value0 = L_5;
  32994. }
  32995. IL_001a:
  32996. {
  32997. float L_6 = ___value0;
  32998. V_0 = L_6;
  32999. goto IL_0021;
  33000. }
  33001. IL_0021:
  33002. {
  33003. float L_7 = V_0;
  33004. return L_7;
  33005. }
  33006. }
  33007. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  33008. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m2756574208 (RuntimeObject * __this /* static, unused */, int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
  33009. {
  33010. int32_t V_0 = 0;
  33011. {
  33012. int32_t L_0 = ___value0;
  33013. int32_t L_1 = ___min1;
  33014. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  33015. {
  33016. goto IL_0010;
  33017. }
  33018. }
  33019. {
  33020. int32_t L_2 = ___min1;
  33021. ___value0 = L_2;
  33022. goto IL_001a;
  33023. }
  33024. IL_0010:
  33025. {
  33026. int32_t L_3 = ___value0;
  33027. int32_t L_4 = ___max2;
  33028. if ((((int32_t)L_3) <= ((int32_t)L_4)))
  33029. {
  33030. goto IL_001a;
  33031. }
  33032. }
  33033. {
  33034. int32_t L_5 = ___max2;
  33035. ___value0 = L_5;
  33036. }
  33037. IL_001a:
  33038. {
  33039. int32_t L_6 = ___value0;
  33040. V_0 = L_6;
  33041. goto IL_0021;
  33042. }
  33043. IL_0021:
  33044. {
  33045. int32_t L_7 = V_0;
  33046. return L_7;
  33047. }
  33048. }
  33049. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  33050. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  33051. {
  33052. float V_0 = 0.0f;
  33053. {
  33054. float L_0 = ___value0;
  33055. if ((!(((float)L_0) < ((float)(0.0f)))))
  33056. {
  33057. goto IL_0017;
  33058. }
  33059. }
  33060. {
  33061. V_0 = (0.0f);
  33062. goto IL_0034;
  33063. }
  33064. IL_0017:
  33065. {
  33066. float L_1 = ___value0;
  33067. if ((!(((float)L_1) > ((float)(1.0f)))))
  33068. {
  33069. goto IL_002d;
  33070. }
  33071. }
  33072. {
  33073. V_0 = (1.0f);
  33074. goto IL_0034;
  33075. }
  33076. IL_002d:
  33077. {
  33078. float L_2 = ___value0;
  33079. V_0 = L_2;
  33080. goto IL_0034;
  33081. }
  33082. IL_0034:
  33083. {
  33084. float L_3 = V_0;
  33085. return L_3;
  33086. }
  33087. }
  33088. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  33089. extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  33090. {
  33091. static bool s_Il2CppMethodInitialized;
  33092. if (!s_Il2CppMethodInitialized)
  33093. {
  33094. il2cpp_codegen_initialize_method (Mathf_Lerp_m1004423579_MetadataUsageId);
  33095. s_Il2CppMethodInitialized = true;
  33096. }
  33097. float V_0 = 0.0f;
  33098. {
  33099. float L_0 = ___a0;
  33100. float L_1 = ___b1;
  33101. float L_2 = ___a0;
  33102. float L_3 = ___t2;
  33103. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33104. float L_4 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  33105. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
  33106. goto IL_0013;
  33107. }
  33108. IL_0013:
  33109. {
  33110. float L_5 = V_0;
  33111. return L_5;
  33112. }
  33113. }
  33114. // System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
  33115. extern "C" IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_m3882011123 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  33116. {
  33117. float V_0 = 0.0f;
  33118. {
  33119. float L_0 = ___a0;
  33120. float L_1 = ___b1;
  33121. float L_2 = ___a0;
  33122. float L_3 = ___t2;
  33123. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3))));
  33124. goto IL_000e;
  33125. }
  33126. IL_000e:
  33127. {
  33128. float L_4 = V_0;
  33129. return L_4;
  33130. }
  33131. }
  33132. // System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single)
  33133. extern "C" IL2CPP_METHOD_ATTR float Mathf_LerpAngle_m295352085 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  33134. {
  33135. static bool s_Il2CppMethodInitialized;
  33136. if (!s_Il2CppMethodInitialized)
  33137. {
  33138. il2cpp_codegen_initialize_method (Mathf_LerpAngle_m295352085_MetadataUsageId);
  33139. s_Il2CppMethodInitialized = true;
  33140. }
  33141. float V_0 = 0.0f;
  33142. float V_1 = 0.0f;
  33143. {
  33144. float L_0 = ___b1;
  33145. float L_1 = ___a0;
  33146. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33147. float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (360.0f), /*hidden argument*/NULL);
  33148. V_0 = L_2;
  33149. float L_3 = V_0;
  33150. if ((!(((float)L_3) > ((float)(180.0f)))))
  33151. {
  33152. goto IL_0022;
  33153. }
  33154. }
  33155. {
  33156. float L_4 = V_0;
  33157. V_0 = ((float)il2cpp_codegen_subtract((float)L_4, (float)(360.0f)));
  33158. }
  33159. IL_0022:
  33160. {
  33161. float L_5 = ___a0;
  33162. float L_6 = V_0;
  33163. float L_7 = ___t2;
  33164. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33165. float L_8 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  33166. V_1 = ((float)il2cpp_codegen_add((float)L_5, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8))));
  33167. goto IL_0032;
  33168. }
  33169. IL_0032:
  33170. {
  33171. float L_9 = V_1;
  33172. return L_9;
  33173. }
  33174. }
  33175. // System.Single UnityEngine.Mathf::MoveTowards(System.Single,System.Single,System.Single)
  33176. extern "C" IL2CPP_METHOD_ATTR float Mathf_MoveTowards_m2357711114 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float ___maxDelta2, const RuntimeMethod* method)
  33177. {
  33178. static bool s_Il2CppMethodInitialized;
  33179. if (!s_Il2CppMethodInitialized)
  33180. {
  33181. il2cpp_codegen_initialize_method (Mathf_MoveTowards_m2357711114_MetadataUsageId);
  33182. s_Il2CppMethodInitialized = true;
  33183. }
  33184. float V_0 = 0.0f;
  33185. {
  33186. float L_0 = ___target1;
  33187. float L_1 = ___current0;
  33188. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33189. float L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  33190. float L_3 = ___maxDelta2;
  33191. if ((!(((float)L_2) <= ((float)L_3))))
  33192. {
  33193. goto IL_0016;
  33194. }
  33195. }
  33196. {
  33197. float L_4 = ___target1;
  33198. V_0 = L_4;
  33199. goto IL_0028;
  33200. }
  33201. IL_0016:
  33202. {
  33203. float L_5 = ___current0;
  33204. float L_6 = ___target1;
  33205. float L_7 = ___current0;
  33206. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33207. float L_8 = Mathf_Sign_m3457838305(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  33208. float L_9 = ___maxDelta2;
  33209. V_0 = ((float)il2cpp_codegen_add((float)L_5, (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9))));
  33210. goto IL_0028;
  33211. }
  33212. IL_0028:
  33213. {
  33214. float L_10 = V_0;
  33215. return L_10;
  33216. }
  33217. }
  33218. // System.Single UnityEngine.Mathf::MoveTowardsAngle(System.Single,System.Single,System.Single)
  33219. extern "C" IL2CPP_METHOD_ATTR float Mathf_MoveTowardsAngle_m866077996 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float ___maxDelta2, const RuntimeMethod* method)
  33220. {
  33221. static bool s_Il2CppMethodInitialized;
  33222. if (!s_Il2CppMethodInitialized)
  33223. {
  33224. il2cpp_codegen_initialize_method (Mathf_MoveTowardsAngle_m866077996_MetadataUsageId);
  33225. s_Il2CppMethodInitialized = true;
  33226. }
  33227. float V_0 = 0.0f;
  33228. float V_1 = 0.0f;
  33229. {
  33230. float L_0 = ___current0;
  33231. float L_1 = ___target1;
  33232. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33233. float L_2 = Mathf_DeltaAngle_m1993880167(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  33234. V_0 = L_2;
  33235. float L_3 = ___maxDelta2;
  33236. float L_4 = V_0;
  33237. if ((!(((float)((-L_3))) < ((float)L_4))))
  33238. {
  33239. goto IL_001f;
  33240. }
  33241. }
  33242. {
  33243. float L_5 = V_0;
  33244. float L_6 = ___maxDelta2;
  33245. if ((!(((float)L_5) < ((float)L_6))))
  33246. {
  33247. goto IL_001f;
  33248. }
  33249. }
  33250. {
  33251. float L_7 = ___target1;
  33252. V_1 = L_7;
  33253. goto IL_0032;
  33254. }
  33255. IL_001f:
  33256. {
  33257. float L_8 = ___current0;
  33258. float L_9 = V_0;
  33259. ___target1 = ((float)il2cpp_codegen_add((float)L_8, (float)L_9));
  33260. float L_10 = ___current0;
  33261. float L_11 = ___target1;
  33262. float L_12 = ___maxDelta2;
  33263. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33264. float L_13 = Mathf_MoveTowards_m2357711114(NULL /*static, unused*/, L_10, L_11, L_12, /*hidden argument*/NULL);
  33265. V_1 = L_13;
  33266. goto IL_0032;
  33267. }
  33268. IL_0032:
  33269. {
  33270. float L_14 = V_1;
  33271. return L_14;
  33272. }
  33273. }
  33274. // System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single)
  33275. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothStep_m2878822371 (RuntimeObject * __this /* static, unused */, float ___from0, float ___to1, float ___t2, const RuntimeMethod* method)
  33276. {
  33277. static bool s_Il2CppMethodInitialized;
  33278. if (!s_Il2CppMethodInitialized)
  33279. {
  33280. il2cpp_codegen_initialize_method (Mathf_SmoothStep_m2878822371_MetadataUsageId);
  33281. s_Il2CppMethodInitialized = true;
  33282. }
  33283. float V_0 = 0.0f;
  33284. {
  33285. float L_0 = ___t2;
  33286. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33287. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  33288. ___t2 = L_1;
  33289. float L_2 = ___t2;
  33290. float L_3 = ___t2;
  33291. float L_4 = ___t2;
  33292. float L_5 = ___t2;
  33293. float L_6 = ___t2;
  33294. ___t2 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_2)), (float)L_3)), (float)L_4)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(3.0f), (float)L_5)), (float)L_6))));
  33295. float L_7 = ___to1;
  33296. float L_8 = ___t2;
  33297. float L_9 = ___from0;
  33298. float L_10 = ___t2;
  33299. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_10))))));
  33300. goto IL_0033;
  33301. }
  33302. IL_0033:
  33303. {
  33304. float L_11 = V_0;
  33305. return L_11;
  33306. }
  33307. }
  33308. // System.Single UnityEngine.Mathf::Gamma(System.Single,System.Single,System.Single)
  33309. extern "C" IL2CPP_METHOD_ATTR float Mathf_Gamma_m3540468647 (RuntimeObject * __this /* static, unused */, float ___value0, float ___absmax1, float ___gamma2, const RuntimeMethod* method)
  33310. {
  33311. static bool s_Il2CppMethodInitialized;
  33312. if (!s_Il2CppMethodInitialized)
  33313. {
  33314. il2cpp_codegen_initialize_method (Mathf_Gamma_m3540468647_MetadataUsageId);
  33315. s_Il2CppMethodInitialized = true;
  33316. }
  33317. bool V_0 = false;
  33318. float V_1 = 0.0f;
  33319. float V_2 = 0.0f;
  33320. float V_3 = 0.0f;
  33321. float G_B6_0 = 0.0f;
  33322. float G_B10_0 = 0.0f;
  33323. {
  33324. V_0 = (bool)0;
  33325. float L_0 = ___value0;
  33326. if ((!(((float)L_0) < ((float)(0.0f)))))
  33327. {
  33328. goto IL_0010;
  33329. }
  33330. }
  33331. {
  33332. V_0 = (bool)1;
  33333. }
  33334. IL_0010:
  33335. {
  33336. float L_1 = ___value0;
  33337. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33338. float L_2 = fabsf(L_1);
  33339. V_1 = L_2;
  33340. float L_3 = V_1;
  33341. float L_4 = ___absmax1;
  33342. if ((!(((float)L_3) > ((float)L_4))))
  33343. {
  33344. goto IL_0032;
  33345. }
  33346. }
  33347. {
  33348. bool L_5 = V_0;
  33349. if (!L_5)
  33350. {
  33351. goto IL_002b;
  33352. }
  33353. }
  33354. {
  33355. float L_6 = V_1;
  33356. G_B6_0 = ((-L_6));
  33357. goto IL_002c;
  33358. }
  33359. IL_002b:
  33360. {
  33361. float L_7 = V_1;
  33362. G_B6_0 = L_7;
  33363. }
  33364. IL_002c:
  33365. {
  33366. V_2 = G_B6_0;
  33367. goto IL_0052;
  33368. }
  33369. IL_0032:
  33370. {
  33371. float L_8 = V_1;
  33372. float L_9 = ___absmax1;
  33373. float L_10 = ___gamma2;
  33374. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33375. float L_11 = powf(((float)((float)L_8/(float)L_9)), L_10);
  33376. float L_12 = ___absmax1;
  33377. V_3 = ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12));
  33378. bool L_13 = V_0;
  33379. if (!L_13)
  33380. {
  33381. goto IL_004b;
  33382. }
  33383. }
  33384. {
  33385. float L_14 = V_3;
  33386. G_B10_0 = ((-L_14));
  33387. goto IL_004c;
  33388. }
  33389. IL_004b:
  33390. {
  33391. float L_15 = V_3;
  33392. G_B10_0 = L_15;
  33393. }
  33394. IL_004c:
  33395. {
  33396. V_2 = G_B10_0;
  33397. goto IL_0052;
  33398. }
  33399. IL_0052:
  33400. {
  33401. float L_16 = V_2;
  33402. return L_16;
  33403. }
  33404. }
  33405. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  33406. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method)
  33407. {
  33408. static bool s_Il2CppMethodInitialized;
  33409. if (!s_Il2CppMethodInitialized)
  33410. {
  33411. il2cpp_codegen_initialize_method (Mathf_Approximately_m245805902_MetadataUsageId);
  33412. s_Il2CppMethodInitialized = true;
  33413. }
  33414. bool V_0 = false;
  33415. {
  33416. float L_0 = ___b1;
  33417. float L_1 = ___a0;
  33418. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33419. float L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  33420. float L_3 = ___a0;
  33421. float L_4 = fabsf(L_3);
  33422. float L_5 = ___b1;
  33423. float L_6 = fabsf(L_5);
  33424. float L_7 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL);
  33425. float L_8 = ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->get_Epsilon_5();
  33426. float L_9 = Mathf_Max_m3146388979(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(1.0E-06f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
  33427. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  33428. goto IL_0038;
  33429. }
  33430. IL_0038:
  33431. {
  33432. bool L_10 = V_0;
  33433. return L_10;
  33434. }
  33435. }
  33436. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single)
  33437. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m410216447 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, const RuntimeMethod* method)
  33438. {
  33439. static bool s_Il2CppMethodInitialized;
  33440. if (!s_Il2CppMethodInitialized)
  33441. {
  33442. il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m410216447_MetadataUsageId);
  33443. s_Il2CppMethodInitialized = true;
  33444. }
  33445. float V_0 = 0.0f;
  33446. float V_1 = 0.0f;
  33447. {
  33448. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33449. V_0 = L_0;
  33450. float L_1 = ___current0;
  33451. float L_2 = ___target1;
  33452. float* L_3 = ___currentVelocity2;
  33453. float L_4 = ___smoothTime3;
  33454. float L_5 = ___maxSpeed4;
  33455. float L_6 = V_0;
  33456. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33457. float L_7 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  33458. V_1 = L_7;
  33459. goto IL_0019;
  33460. }
  33461. IL_0019:
  33462. {
  33463. float L_8 = V_1;
  33464. return L_8;
  33465. }
  33466. }
  33467. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
  33468. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m3171073017 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  33469. {
  33470. static bool s_Il2CppMethodInitialized;
  33471. if (!s_Il2CppMethodInitialized)
  33472. {
  33473. il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m3171073017_MetadataUsageId);
  33474. s_Il2CppMethodInitialized = true;
  33475. }
  33476. float V_0 = 0.0f;
  33477. float V_1 = 0.0f;
  33478. float V_2 = 0.0f;
  33479. {
  33480. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33481. V_0 = L_0;
  33482. V_1 = (std::numeric_limits<float>::infinity());
  33483. float L_1 = ___current0;
  33484. float L_2 = ___target1;
  33485. float* L_3 = ___currentVelocity2;
  33486. float L_4 = ___smoothTime3;
  33487. float L_5 = V_1;
  33488. float L_6 = V_0;
  33489. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33490. float L_7 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  33491. V_2 = L_7;
  33492. goto IL_001e;
  33493. }
  33494. IL_001e:
  33495. {
  33496. float L_8 = V_2;
  33497. return L_8;
  33498. }
  33499. }
  33500. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  33501. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  33502. {
  33503. static bool s_Il2CppMethodInitialized;
  33504. if (!s_Il2CppMethodInitialized)
  33505. {
  33506. il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m394423605_MetadataUsageId);
  33507. s_Il2CppMethodInitialized = true;
  33508. }
  33509. float V_0 = 0.0f;
  33510. float V_1 = 0.0f;
  33511. float V_2 = 0.0f;
  33512. float V_3 = 0.0f;
  33513. float V_4 = 0.0f;
  33514. float V_5 = 0.0f;
  33515. float V_6 = 0.0f;
  33516. float V_7 = 0.0f;
  33517. float V_8 = 0.0f;
  33518. {
  33519. float L_0 = ___smoothTime3;
  33520. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33521. float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL);
  33522. ___smoothTime3 = L_1;
  33523. float L_2 = ___smoothTime3;
  33524. V_0 = ((float)((float)(2.0f)/(float)L_2));
  33525. float L_3 = V_0;
  33526. float L_4 = ___deltaTime5;
  33527. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  33528. float L_5 = V_1;
  33529. float L_6 = V_1;
  33530. float L_7 = V_1;
  33531. float L_8 = V_1;
  33532. float L_9 = V_1;
  33533. float L_10 = V_1;
  33534. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10))))));
  33535. float L_11 = ___current0;
  33536. float L_12 = ___target1;
  33537. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  33538. float L_13 = ___target1;
  33539. V_4 = L_13;
  33540. float L_14 = ___maxSpeed4;
  33541. float L_15 = ___smoothTime3;
  33542. V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15));
  33543. float L_16 = V_3;
  33544. float L_17 = V_5;
  33545. float L_18 = V_5;
  33546. float L_19 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_16, ((-L_17)), L_18, /*hidden argument*/NULL);
  33547. V_3 = L_19;
  33548. float L_20 = ___current0;
  33549. float L_21 = V_3;
  33550. ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  33551. float* L_22 = ___currentVelocity2;
  33552. float L_23 = V_0;
  33553. float L_24 = V_3;
  33554. float L_25 = ___deltaTime5;
  33555. V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)(*((float*)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)L_25));
  33556. float* L_26 = ___currentVelocity2;
  33557. float* L_27 = ___currentVelocity2;
  33558. float L_28 = V_0;
  33559. float L_29 = V_6;
  33560. float L_30 = V_2;
  33561. *((float*)(L_26)) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(*((float*)L_27)), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)L_30));
  33562. float L_31 = ___target1;
  33563. float L_32 = V_3;
  33564. float L_33 = V_6;
  33565. float L_34 = V_2;
  33566. V_7 = ((float)il2cpp_codegen_add((float)L_31, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_32, (float)L_33)), (float)L_34))));
  33567. float L_35 = V_4;
  33568. float L_36 = ___current0;
  33569. float L_37 = V_7;
  33570. float L_38 = V_4;
  33571. if ((!(((uint32_t)((((float)((float)il2cpp_codegen_subtract((float)L_35, (float)L_36))) > ((float)(0.0f)))? 1 : 0)) == ((uint32_t)((((float)L_37) > ((float)L_38))? 1 : 0)))))
  33572. {
  33573. goto IL_00a3;
  33574. }
  33575. }
  33576. {
  33577. float L_39 = V_4;
  33578. V_7 = L_39;
  33579. float* L_40 = ___currentVelocity2;
  33580. float L_41 = V_7;
  33581. float L_42 = V_4;
  33582. float L_43 = ___deltaTime5;
  33583. *((float*)(L_40)) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_41, (float)L_42))/(float)L_43));
  33584. }
  33585. IL_00a3:
  33586. {
  33587. float L_44 = V_7;
  33588. V_8 = L_44;
  33589. goto IL_00ac;
  33590. }
  33591. IL_00ac:
  33592. {
  33593. float L_45 = V_8;
  33594. return L_45;
  33595. }
  33596. }
  33597. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single)
  33598. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m2401140973 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, const RuntimeMethod* method)
  33599. {
  33600. static bool s_Il2CppMethodInitialized;
  33601. if (!s_Il2CppMethodInitialized)
  33602. {
  33603. il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m2401140973_MetadataUsageId);
  33604. s_Il2CppMethodInitialized = true;
  33605. }
  33606. float V_0 = 0.0f;
  33607. float V_1 = 0.0f;
  33608. {
  33609. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33610. V_0 = L_0;
  33611. float L_1 = ___current0;
  33612. float L_2 = ___target1;
  33613. float* L_3 = ___currentVelocity2;
  33614. float L_4 = ___smoothTime3;
  33615. float L_5 = ___maxSpeed4;
  33616. float L_6 = V_0;
  33617. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33618. float L_7 = Mathf_SmoothDampAngle_m460710746(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  33619. V_1 = L_7;
  33620. goto IL_0019;
  33621. }
  33622. IL_0019:
  33623. {
  33624. float L_8 = V_1;
  33625. return L_8;
  33626. }
  33627. }
  33628. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single)
  33629. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m1801528689 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  33630. {
  33631. static bool s_Il2CppMethodInitialized;
  33632. if (!s_Il2CppMethodInitialized)
  33633. {
  33634. il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m1801528689_MetadataUsageId);
  33635. s_Il2CppMethodInitialized = true;
  33636. }
  33637. float V_0 = 0.0f;
  33638. float V_1 = 0.0f;
  33639. float V_2 = 0.0f;
  33640. {
  33641. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  33642. V_0 = L_0;
  33643. V_1 = (std::numeric_limits<float>::infinity());
  33644. float L_1 = ___current0;
  33645. float L_2 = ___target1;
  33646. float* L_3 = ___currentVelocity2;
  33647. float L_4 = ___smoothTime3;
  33648. float L_5 = V_1;
  33649. float L_6 = V_0;
  33650. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33651. float L_7 = Mathf_SmoothDampAngle_m460710746(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  33652. V_2 = L_7;
  33653. goto IL_001e;
  33654. }
  33655. IL_001e:
  33656. {
  33657. float L_8 = V_2;
  33658. return L_8;
  33659. }
  33660. }
  33661. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  33662. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m460710746 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  33663. {
  33664. static bool s_Il2CppMethodInitialized;
  33665. if (!s_Il2CppMethodInitialized)
  33666. {
  33667. il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m460710746_MetadataUsageId);
  33668. s_Il2CppMethodInitialized = true;
  33669. }
  33670. float V_0 = 0.0f;
  33671. {
  33672. float L_0 = ___current0;
  33673. float L_1 = ___current0;
  33674. float L_2 = ___target1;
  33675. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33676. float L_3 = Mathf_DeltaAngle_m1993880167(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  33677. ___target1 = ((float)il2cpp_codegen_add((float)L_0, (float)L_3));
  33678. float L_4 = ___current0;
  33679. float L_5 = ___target1;
  33680. float* L_6 = ___currentVelocity2;
  33681. float L_7 = ___smoothTime3;
  33682. float L_8 = ___maxSpeed4;
  33683. float L_9 = ___deltaTime5;
  33684. float L_10 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  33685. V_0 = L_10;
  33686. goto IL_001f;
  33687. }
  33688. IL_001f:
  33689. {
  33690. float L_11 = V_0;
  33691. return L_11;
  33692. }
  33693. }
  33694. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  33695. extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method)
  33696. {
  33697. static bool s_Il2CppMethodInitialized;
  33698. if (!s_Il2CppMethodInitialized)
  33699. {
  33700. il2cpp_codegen_initialize_method (Mathf_Repeat_m1502810009_MetadataUsageId);
  33701. s_Il2CppMethodInitialized = true;
  33702. }
  33703. float V_0 = 0.0f;
  33704. {
  33705. float L_0 = ___t0;
  33706. float L_1 = ___t0;
  33707. float L_2 = ___length1;
  33708. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33709. float L_3 = floorf(((float)((float)L_1/(float)L_2)));
  33710. float L_4 = ___length1;
  33711. float L_5 = ___length1;
  33712. float L_6 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
  33713. V_0 = L_6;
  33714. goto IL_001e;
  33715. }
  33716. IL_001e:
  33717. {
  33718. float L_7 = V_0;
  33719. return L_7;
  33720. }
  33721. }
  33722. // System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single)
  33723. extern "C" IL2CPP_METHOD_ATTR float Mathf_PingPong_m2878066270 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method)
  33724. {
  33725. static bool s_Il2CppMethodInitialized;
  33726. if (!s_Il2CppMethodInitialized)
  33727. {
  33728. il2cpp_codegen_initialize_method (Mathf_PingPong_m2878066270_MetadataUsageId);
  33729. s_Il2CppMethodInitialized = true;
  33730. }
  33731. float V_0 = 0.0f;
  33732. {
  33733. float L_0 = ___t0;
  33734. float L_1 = ___length1;
  33735. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33736. float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, L_0, ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))), /*hidden argument*/NULL);
  33737. ___t0 = L_2;
  33738. float L_3 = ___length1;
  33739. float L_4 = ___t0;
  33740. float L_5 = ___length1;
  33741. float L_6 = fabsf(((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)));
  33742. V_0 = ((float)il2cpp_codegen_subtract((float)L_3, (float)L_6));
  33743. goto IL_0020;
  33744. }
  33745. IL_0020:
  33746. {
  33747. float L_7 = V_0;
  33748. return L_7;
  33749. }
  33750. }
  33751. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  33752. extern "C" IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4155825980 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
  33753. {
  33754. static bool s_Il2CppMethodInitialized;
  33755. if (!s_Il2CppMethodInitialized)
  33756. {
  33757. il2cpp_codegen_initialize_method (Mathf_InverseLerp_m4155825980_MetadataUsageId);
  33758. s_Il2CppMethodInitialized = true;
  33759. }
  33760. float V_0 = 0.0f;
  33761. {
  33762. float L_0 = ___a0;
  33763. float L_1 = ___b1;
  33764. if ((((float)L_0) == ((float)L_1)))
  33765. {
  33766. goto IL_001a;
  33767. }
  33768. }
  33769. {
  33770. float L_2 = ___value2;
  33771. float L_3 = ___a0;
  33772. float L_4 = ___b1;
  33773. float L_5 = ___a0;
  33774. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33775. float L_6 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))/(float)((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)))), /*hidden argument*/NULL);
  33776. V_0 = L_6;
  33777. goto IL_0025;
  33778. }
  33779. IL_001a:
  33780. {
  33781. V_0 = (0.0f);
  33782. goto IL_0025;
  33783. }
  33784. IL_0025:
  33785. {
  33786. float L_7 = V_0;
  33787. return L_7;
  33788. }
  33789. }
  33790. // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
  33791. extern "C" IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m1993880167 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, const RuntimeMethod* method)
  33792. {
  33793. static bool s_Il2CppMethodInitialized;
  33794. if (!s_Il2CppMethodInitialized)
  33795. {
  33796. il2cpp_codegen_initialize_method (Mathf_DeltaAngle_m1993880167_MetadataUsageId);
  33797. s_Il2CppMethodInitialized = true;
  33798. }
  33799. float V_0 = 0.0f;
  33800. float V_1 = 0.0f;
  33801. {
  33802. float L_0 = ___target1;
  33803. float L_1 = ___current0;
  33804. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33805. float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (360.0f), /*hidden argument*/NULL);
  33806. V_0 = L_2;
  33807. float L_3 = V_0;
  33808. if ((!(((float)L_3) > ((float)(180.0f)))))
  33809. {
  33810. goto IL_0022;
  33811. }
  33812. }
  33813. {
  33814. float L_4 = V_0;
  33815. V_0 = ((float)il2cpp_codegen_subtract((float)L_4, (float)(360.0f)));
  33816. }
  33817. IL_0022:
  33818. {
  33819. float L_5 = V_0;
  33820. V_1 = L_5;
  33821. goto IL_0029;
  33822. }
  33823. IL_0029:
  33824. {
  33825. float L_6 = V_1;
  33826. return L_6;
  33827. }
  33828. }
  33829. // System.Boolean UnityEngine.Mathf::LineIntersection(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2&)
  33830. extern "C" IL2CPP_METHOD_ATTR bool Mathf_LineIntersection_m2273669700 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___p10, Vector2_t2156229523 ___p21, Vector2_t2156229523 ___p32, Vector2_t2156229523 ___p43, Vector2_t2156229523 * ___result4, const RuntimeMethod* method)
  33831. {
  33832. float V_0 = 0.0f;
  33833. float V_1 = 0.0f;
  33834. float V_2 = 0.0f;
  33835. float V_3 = 0.0f;
  33836. float V_4 = 0.0f;
  33837. bool V_5 = false;
  33838. float V_6 = 0.0f;
  33839. float V_7 = 0.0f;
  33840. float V_8 = 0.0f;
  33841. {
  33842. float L_0 = (&___p21)->get_x_0();
  33843. float L_1 = (&___p10)->get_x_0();
  33844. V_0 = ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1));
  33845. float L_2 = (&___p21)->get_y_1();
  33846. float L_3 = (&___p10)->get_y_1();
  33847. V_1 = ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3));
  33848. float L_4 = (&___p43)->get_x_0();
  33849. float L_5 = (&___p32)->get_x_0();
  33850. V_2 = ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5));
  33851. float L_6 = (&___p43)->get_y_1();
  33852. float L_7 = (&___p32)->get_y_1();
  33853. V_3 = ((float)il2cpp_codegen_subtract((float)L_6, (float)L_7));
  33854. float L_8 = V_0;
  33855. float L_9 = V_3;
  33856. float L_10 = V_1;
  33857. float L_11 = V_2;
  33858. V_4 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))));
  33859. float L_12 = V_4;
  33860. if ((!(((float)L_12) == ((float)(0.0f)))))
  33861. {
  33862. goto IL_005f;
  33863. }
  33864. }
  33865. {
  33866. V_5 = (bool)0;
  33867. goto IL_00b6;
  33868. }
  33869. IL_005f:
  33870. {
  33871. float L_13 = (&___p32)->get_x_0();
  33872. float L_14 = (&___p10)->get_x_0();
  33873. V_6 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14));
  33874. float L_15 = (&___p32)->get_y_1();
  33875. float L_16 = (&___p10)->get_y_1();
  33876. V_7 = ((float)il2cpp_codegen_subtract((float)L_15, (float)L_16));
  33877. float L_17 = V_6;
  33878. float L_18 = V_3;
  33879. float L_19 = V_7;
  33880. float L_20 = V_2;
  33881. float L_21 = V_4;
  33882. V_8 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)), (float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20))))/(float)L_21));
  33883. Vector2_t2156229523 * L_22 = ___result4;
  33884. float L_23 = (&___p10)->get_x_0();
  33885. float L_24 = V_8;
  33886. float L_25 = V_0;
  33887. float L_26 = (&___p10)->get_y_1();
  33888. float L_27 = V_8;
  33889. float L_28 = V_1;
  33890. Vector2__ctor_m3970636864(L_22, ((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), ((float)il2cpp_codegen_add((float)L_26, (float)((float)il2cpp_codegen_multiply((float)L_27, (float)L_28)))), /*hidden argument*/NULL);
  33891. V_5 = (bool)1;
  33892. goto IL_00b6;
  33893. }
  33894. IL_00b6:
  33895. {
  33896. bool L_29 = V_5;
  33897. return L_29;
  33898. }
  33899. }
  33900. // System.Boolean UnityEngine.Mathf::LineSegmentIntersection(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2&)
  33901. extern "C" IL2CPP_METHOD_ATTR bool Mathf_LineSegmentIntersection_m314270569 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___p10, Vector2_t2156229523 ___p21, Vector2_t2156229523 ___p32, Vector2_t2156229523 ___p43, Vector2_t2156229523 * ___result4, const RuntimeMethod* method)
  33902. {
  33903. float V_0 = 0.0f;
  33904. float V_1 = 0.0f;
  33905. float V_2 = 0.0f;
  33906. float V_3 = 0.0f;
  33907. float V_4 = 0.0f;
  33908. bool V_5 = false;
  33909. float V_6 = 0.0f;
  33910. float V_7 = 0.0f;
  33911. float V_8 = 0.0f;
  33912. float V_9 = 0.0f;
  33913. {
  33914. float L_0 = (&___p21)->get_x_0();
  33915. float L_1 = (&___p10)->get_x_0();
  33916. V_0 = ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1));
  33917. float L_2 = (&___p21)->get_y_1();
  33918. float L_3 = (&___p10)->get_y_1();
  33919. V_1 = ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3));
  33920. float L_4 = (&___p43)->get_x_0();
  33921. float L_5 = (&___p32)->get_x_0();
  33922. V_2 = ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5));
  33923. float L_6 = (&___p43)->get_y_1();
  33924. float L_7 = (&___p32)->get_y_1();
  33925. V_3 = ((float)il2cpp_codegen_subtract((float)L_6, (float)L_7));
  33926. float L_8 = V_0;
  33927. float L_9 = V_3;
  33928. float L_10 = V_1;
  33929. float L_11 = V_2;
  33930. V_4 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))));
  33931. float L_12 = V_4;
  33932. if ((!(((float)L_12) == ((float)(0.0f)))))
  33933. {
  33934. goto IL_005f;
  33935. }
  33936. }
  33937. {
  33938. V_5 = (bool)0;
  33939. goto IL_0106;
  33940. }
  33941. IL_005f:
  33942. {
  33943. float L_13 = (&___p32)->get_x_0();
  33944. float L_14 = (&___p10)->get_x_0();
  33945. V_6 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_14));
  33946. float L_15 = (&___p32)->get_y_1();
  33947. float L_16 = (&___p10)->get_y_1();
  33948. V_7 = ((float)il2cpp_codegen_subtract((float)L_15, (float)L_16));
  33949. float L_17 = V_6;
  33950. float L_18 = V_3;
  33951. float L_19 = V_7;
  33952. float L_20 = V_2;
  33953. float L_21 = V_4;
  33954. V_8 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)), (float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20))))/(float)L_21));
  33955. float L_22 = V_8;
  33956. if ((((float)L_22) < ((float)(0.0f))))
  33957. {
  33958. goto IL_00a7;
  33959. }
  33960. }
  33961. {
  33962. float L_23 = V_8;
  33963. if ((!(((float)L_23) > ((float)(1.0f)))))
  33964. {
  33965. goto IL_00b0;
  33966. }
  33967. }
  33968. IL_00a7:
  33969. {
  33970. V_5 = (bool)0;
  33971. goto IL_0106;
  33972. }
  33973. IL_00b0:
  33974. {
  33975. float L_24 = V_6;
  33976. float L_25 = V_1;
  33977. float L_26 = V_7;
  33978. float L_27 = V_0;
  33979. float L_28 = V_4;
  33980. V_9 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27))))/(float)L_28));
  33981. float L_29 = V_9;
  33982. if ((((float)L_29) < ((float)(0.0f))))
  33983. {
  33984. goto IL_00d6;
  33985. }
  33986. }
  33987. {
  33988. float L_30 = V_9;
  33989. if ((!(((float)L_30) > ((float)(1.0f)))))
  33990. {
  33991. goto IL_00df;
  33992. }
  33993. }
  33994. IL_00d6:
  33995. {
  33996. V_5 = (bool)0;
  33997. goto IL_0106;
  33998. }
  33999. IL_00df:
  34000. {
  34001. Vector2_t2156229523 * L_31 = ___result4;
  34002. float L_32 = (&___p10)->get_x_0();
  34003. float L_33 = V_8;
  34004. float L_34 = V_0;
  34005. float L_35 = (&___p10)->get_y_1();
  34006. float L_36 = V_8;
  34007. float L_37 = V_1;
  34008. Vector2__ctor_m3970636864(L_31, ((float)il2cpp_codegen_add((float)L_32, (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_34)))), ((float)il2cpp_codegen_add((float)L_35, (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)))), /*hidden argument*/NULL);
  34009. V_5 = (bool)1;
  34010. goto IL_0106;
  34011. }
  34012. IL_0106:
  34013. {
  34014. bool L_38 = V_5;
  34015. return L_38;
  34016. }
  34017. }
  34018. // System.Int64 UnityEngine.Mathf::RandomToLong(System.Random)
  34019. extern "C" IL2CPP_METHOD_ATTR int64_t Mathf_RandomToLong_m929612186 (RuntimeObject * __this /* static, unused */, Random_t108471755 * ___r0, const RuntimeMethod* method)
  34020. {
  34021. static bool s_Il2CppMethodInitialized;
  34022. if (!s_Il2CppMethodInitialized)
  34023. {
  34024. il2cpp_codegen_initialize_method (Mathf_RandomToLong_m929612186_MetadataUsageId);
  34025. s_Il2CppMethodInitialized = true;
  34026. }
  34027. ByteU5BU5D_t4116647657* V_0 = NULL;
  34028. int64_t V_1 = 0;
  34029. {
  34030. V_0 = ((ByteU5BU5D_t4116647657*)SZArrayNew(ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var, (uint32_t)8));
  34031. Random_t108471755 * L_0 = ___r0;
  34032. ByteU5BU5D_t4116647657* L_1 = V_0;
  34033. NullCheck(L_0);
  34034. VirtActionInvoker1< ByteU5BU5D_t4116647657* >::Invoke(6 /* System.Void System.Random::NextBytes(System.Byte[]) */, L_0, L_1);
  34035. ByteU5BU5D_t4116647657* L_2 = V_0;
  34036. IL2CPP_RUNTIME_CLASS_INIT(BitConverter_t3118986983_il2cpp_TypeInfo_var);
  34037. uint64_t L_3 = BitConverter_ToUInt64_m1220063212(NULL /*static, unused*/, L_2, 0, /*hidden argument*/NULL);
  34038. V_1 = ((int64_t)((int64_t)L_3&(int64_t)((int64_t)std::numeric_limits<int64_t>::max())));
  34039. goto IL_0026;
  34040. }
  34041. IL_0026:
  34042. {
  34043. int64_t L_4 = V_1;
  34044. return L_4;
  34045. }
  34046. }
  34047. // System.Void UnityEngine.Mathf::.cctor()
  34048. extern "C" IL2CPP_METHOD_ATTR void Mathf__cctor_m1175545152 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34049. {
  34050. static bool s_Il2CppMethodInitialized;
  34051. if (!s_Il2CppMethodInitialized)
  34052. {
  34053. il2cpp_codegen_initialize_method (Mathf__cctor_m1175545152_MetadataUsageId);
  34054. s_Il2CppMethodInitialized = true;
  34055. }
  34056. float G_B3_0;
  34057. memset(&G_B3_0, 0, sizeof(G_B3_0));
  34058. {
  34059. IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var);
  34060. bool L_0 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
  34061. if (!L_0)
  34062. {
  34063. goto IL_0016;
  34064. }
  34065. }
  34066. {
  34067. IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var);
  34068. float L_1 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
  34069. il2cpp_codegen_memory_barrier();
  34070. G_B3_0 = L_1;
  34071. goto IL_001d;
  34072. }
  34073. IL_0016:
  34074. {
  34075. IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var);
  34076. float L_2 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  34077. il2cpp_codegen_memory_barrier();
  34078. G_B3_0 = L_2;
  34079. }
  34080. IL_001d:
  34081. {
  34082. ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->set_Epsilon_5(G_B3_0);
  34083. return;
  34084. }
  34085. }
  34086. #ifdef __clang__
  34087. #pragma clang diagnostic pop
  34088. #endif
  34089. #ifdef __clang__
  34090. #pragma clang diagnostic push
  34091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34092. #pragma clang diagnostic ignored "-Wunused-variable"
  34093. #endif
  34094. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  34095. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m53065545 (Matrix4x4_t1817901843 * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method)
  34096. {
  34097. {
  34098. float L_0 = (&___column00)->get_x_1();
  34099. __this->set_m00_0(L_0);
  34100. float L_1 = (&___column11)->get_x_1();
  34101. __this->set_m01_4(L_1);
  34102. float L_2 = (&___column22)->get_x_1();
  34103. __this->set_m02_8(L_2);
  34104. float L_3 = (&___column33)->get_x_1();
  34105. __this->set_m03_12(L_3);
  34106. float L_4 = (&___column00)->get_y_2();
  34107. __this->set_m10_1(L_4);
  34108. float L_5 = (&___column11)->get_y_2();
  34109. __this->set_m11_5(L_5);
  34110. float L_6 = (&___column22)->get_y_2();
  34111. __this->set_m12_9(L_6);
  34112. float L_7 = (&___column33)->get_y_2();
  34113. __this->set_m13_13(L_7);
  34114. float L_8 = (&___column00)->get_z_3();
  34115. __this->set_m20_2(L_8);
  34116. float L_9 = (&___column11)->get_z_3();
  34117. __this->set_m21_6(L_9);
  34118. float L_10 = (&___column22)->get_z_3();
  34119. __this->set_m22_10(L_10);
  34120. float L_11 = (&___column33)->get_z_3();
  34121. __this->set_m23_14(L_11);
  34122. float L_12 = (&___column00)->get_w_4();
  34123. __this->set_m30_3(L_12);
  34124. float L_13 = (&___column11)->get_w_4();
  34125. __this->set_m31_7(L_13);
  34126. float L_14 = (&___column22)->get_w_4();
  34127. __this->set_m32_11(L_14);
  34128. float L_15 = (&___column33)->get_w_4();
  34129. __this->set_m33_15(L_15);
  34130. return;
  34131. }
  34132. }
  34133. extern "C" void Matrix4x4__ctor_m53065545_AdjustorThunk (RuntimeObject * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method)
  34134. {
  34135. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34136. Matrix4x4__ctor_m53065545(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
  34137. }
  34138. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  34139. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_TRS_m3801934620 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___pos0, Quaternion_t2301928331 ___q1, Vector3_t3722313464 ___s2, const RuntimeMethod* method)
  34140. {
  34141. static bool s_Il2CppMethodInitialized;
  34142. if (!s_Il2CppMethodInitialized)
  34143. {
  34144. il2cpp_codegen_initialize_method (Matrix4x4_TRS_m3801934620_MetadataUsageId);
  34145. s_Il2CppMethodInitialized = true;
  34146. }
  34147. Matrix4x4_t1817901843 V_0;
  34148. memset(&V_0, 0, sizeof(V_0));
  34149. Matrix4x4_t1817901843 V_1;
  34150. memset(&V_1, 0, sizeof(V_1));
  34151. {
  34152. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  34153. Matrix4x4_INTERNAL_CALL_TRS_m1955463634(NULL /*static, unused*/, (&___pos0), (&___q1), (&___s2), (&V_0), /*hidden argument*/NULL);
  34154. Matrix4x4_t1817901843 L_0 = V_0;
  34155. V_1 = L_0;
  34156. goto IL_0015;
  34157. }
  34158. IL_0015:
  34159. {
  34160. Matrix4x4_t1817901843 L_1 = V_1;
  34161. return L_1;
  34162. }
  34163. }
  34164. // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  34165. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_TRS_m1955463634 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___pos0, Quaternion_t2301928331 * ___q1, Vector3_t3722313464 * ___s2, Matrix4x4_t1817901843 * ___value3, const RuntimeMethod* method)
  34166. {
  34167. typedef void (*Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *, Vector3_t3722313464 *, Matrix4x4_t1817901843 *);
  34168. static Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn _il2cpp_icall_func;
  34169. if (!_il2cpp_icall_func)
  34170. _il2cpp_icall_func = (Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  34171. _il2cpp_icall_func(___pos0, ___q1, ___s2, ___value3);
  34172. }
  34173. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  34174. extern "C" IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m4034747639 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method)
  34175. {
  34176. Vector4_t3319028937 V_0;
  34177. memset(&V_0, 0, sizeof(V_0));
  34178. Vector4_t3319028937 V_1;
  34179. memset(&V_1, 0, sizeof(V_1));
  34180. Vector4_t3319028937 V_2;
  34181. memset(&V_2, 0, sizeof(V_2));
  34182. Vector4_t3319028937 V_3;
  34183. memset(&V_3, 0, sizeof(V_3));
  34184. int32_t V_4 = 0;
  34185. {
  34186. Vector4_t3319028937 L_0 = Matrix4x4_GetColumn_m461504848(__this, 0, /*hidden argument*/NULL);
  34187. V_0 = L_0;
  34188. int32_t L_1 = Vector4_GetHashCode_m536821243((&V_0), /*hidden argument*/NULL);
  34189. Vector4_t3319028937 L_2 = Matrix4x4_GetColumn_m461504848(__this, 1, /*hidden argument*/NULL);
  34190. V_1 = L_2;
  34191. int32_t L_3 = Vector4_GetHashCode_m536821243((&V_1), /*hidden argument*/NULL);
  34192. Vector4_t3319028937 L_4 = Matrix4x4_GetColumn_m461504848(__this, 2, /*hidden argument*/NULL);
  34193. V_2 = L_4;
  34194. int32_t L_5 = Vector4_GetHashCode_m536821243((&V_2), /*hidden argument*/NULL);
  34195. Vector4_t3319028937 L_6 = Matrix4x4_GetColumn_m461504848(__this, 3, /*hidden argument*/NULL);
  34196. V_3 = L_6;
  34197. int32_t L_7 = Vector4_GetHashCode_m536821243((&V_3), /*hidden argument*/NULL);
  34198. V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  34199. goto IL_0065;
  34200. }
  34201. IL_0065:
  34202. {
  34203. int32_t L_8 = V_4;
  34204. return L_8;
  34205. }
  34206. }
  34207. extern "C" int32_t Matrix4x4_GetHashCode_m4034747639_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34208. {
  34209. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34210. return Matrix4x4_GetHashCode_m4034747639(_thisAdjusted, method);
  34211. }
  34212. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  34213. extern "C" IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m3210071278 (Matrix4x4_t1817901843 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  34214. {
  34215. static bool s_Il2CppMethodInitialized;
  34216. if (!s_Il2CppMethodInitialized)
  34217. {
  34218. il2cpp_codegen_initialize_method (Matrix4x4_Equals_m3210071278_MetadataUsageId);
  34219. s_Il2CppMethodInitialized = true;
  34220. }
  34221. bool V_0 = false;
  34222. Matrix4x4_t1817901843 V_1;
  34223. memset(&V_1, 0, sizeof(V_1));
  34224. Vector4_t3319028937 V_2;
  34225. memset(&V_2, 0, sizeof(V_2));
  34226. Vector4_t3319028937 V_3;
  34227. memset(&V_3, 0, sizeof(V_3));
  34228. Vector4_t3319028937 V_4;
  34229. memset(&V_4, 0, sizeof(V_4));
  34230. Vector4_t3319028937 V_5;
  34231. memset(&V_5, 0, sizeof(V_5));
  34232. int32_t G_B7_0 = 0;
  34233. {
  34234. RuntimeObject * L_0 = ___other0;
  34235. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_t1817901843_il2cpp_TypeInfo_var)))
  34236. {
  34237. goto IL_0013;
  34238. }
  34239. }
  34240. {
  34241. V_0 = (bool)0;
  34242. goto IL_00bc;
  34243. }
  34244. IL_0013:
  34245. {
  34246. RuntimeObject * L_1 = ___other0;
  34247. V_1 = ((*(Matrix4x4_t1817901843 *)((Matrix4x4_t1817901843 *)UnBox(L_1, Matrix4x4_t1817901843_il2cpp_TypeInfo_var))));
  34248. Vector4_t3319028937 L_2 = Matrix4x4_GetColumn_m461504848(__this, 0, /*hidden argument*/NULL);
  34249. V_2 = L_2;
  34250. Vector4_t3319028937 L_3 = Matrix4x4_GetColumn_m461504848((&V_1), 0, /*hidden argument*/NULL);
  34251. Vector4_t3319028937 L_4 = L_3;
  34252. RuntimeObject * L_5 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_4);
  34253. bool L_6 = Vector4_Equals_m1779210055((&V_2), L_5, /*hidden argument*/NULL);
  34254. if (!L_6)
  34255. {
  34256. goto IL_00b5;
  34257. }
  34258. }
  34259. {
  34260. Vector4_t3319028937 L_7 = Matrix4x4_GetColumn_m461504848(__this, 1, /*hidden argument*/NULL);
  34261. V_3 = L_7;
  34262. Vector4_t3319028937 L_8 = Matrix4x4_GetColumn_m461504848((&V_1), 1, /*hidden argument*/NULL);
  34263. Vector4_t3319028937 L_9 = L_8;
  34264. RuntimeObject * L_10 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_9);
  34265. bool L_11 = Vector4_Equals_m1779210055((&V_3), L_10, /*hidden argument*/NULL);
  34266. if (!L_11)
  34267. {
  34268. goto IL_00b5;
  34269. }
  34270. }
  34271. {
  34272. Vector4_t3319028937 L_12 = Matrix4x4_GetColumn_m461504848(__this, 2, /*hidden argument*/NULL);
  34273. V_4 = L_12;
  34274. Vector4_t3319028937 L_13 = Matrix4x4_GetColumn_m461504848((&V_1), 2, /*hidden argument*/NULL);
  34275. Vector4_t3319028937 L_14 = L_13;
  34276. RuntimeObject * L_15 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_14);
  34277. bool L_16 = Vector4_Equals_m1779210055((&V_4), L_15, /*hidden argument*/NULL);
  34278. if (!L_16)
  34279. {
  34280. goto IL_00b5;
  34281. }
  34282. }
  34283. {
  34284. Vector4_t3319028937 L_17 = Matrix4x4_GetColumn_m461504848(__this, 3, /*hidden argument*/NULL);
  34285. V_5 = L_17;
  34286. Vector4_t3319028937 L_18 = Matrix4x4_GetColumn_m461504848((&V_1), 3, /*hidden argument*/NULL);
  34287. Vector4_t3319028937 L_19 = L_18;
  34288. RuntimeObject * L_20 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_19);
  34289. bool L_21 = Vector4_Equals_m1779210055((&V_5), L_20, /*hidden argument*/NULL);
  34290. G_B7_0 = ((int32_t)(L_21));
  34291. goto IL_00b6;
  34292. }
  34293. IL_00b5:
  34294. {
  34295. G_B7_0 = 0;
  34296. }
  34297. IL_00b6:
  34298. {
  34299. V_0 = (bool)G_B7_0;
  34300. goto IL_00bc;
  34301. }
  34302. IL_00bc:
  34303. {
  34304. bool L_22 = V_0;
  34305. return L_22;
  34306. }
  34307. }
  34308. extern "C" bool Matrix4x4_Equals_m3210071278_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  34309. {
  34310. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34311. return Matrix4x4_Equals_m3210071278(_thisAdjusted, ___other0, method);
  34312. }
  34313. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  34314. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_GetColumn_m461504848 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method)
  34315. {
  34316. static bool s_Il2CppMethodInitialized;
  34317. if (!s_Il2CppMethodInitialized)
  34318. {
  34319. il2cpp_codegen_initialize_method (Matrix4x4_GetColumn_m461504848_MetadataUsageId);
  34320. s_Il2CppMethodInitialized = true;
  34321. }
  34322. Vector4_t3319028937 V_0;
  34323. memset(&V_0, 0, sizeof(V_0));
  34324. {
  34325. int32_t L_0 = ___index0;
  34326. switch (L_0)
  34327. {
  34328. case 0:
  34329. {
  34330. goto IL_001c;
  34331. }
  34332. case 1:
  34333. {
  34334. goto IL_003f;
  34335. }
  34336. case 2:
  34337. {
  34338. goto IL_0062;
  34339. }
  34340. case 3:
  34341. {
  34342. goto IL_0085;
  34343. }
  34344. }
  34345. }
  34346. {
  34347. goto IL_00a8;
  34348. }
  34349. IL_001c:
  34350. {
  34351. float L_1 = __this->get_m00_0();
  34352. float L_2 = __this->get_m10_1();
  34353. float L_3 = __this->get_m20_2();
  34354. float L_4 = __this->get_m30_3();
  34355. Vector4_t3319028937 L_5;
  34356. memset(&L_5, 0, sizeof(L_5));
  34357. Vector4__ctor_m2498754347((&L_5), L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  34358. V_0 = L_5;
  34359. goto IL_00b3;
  34360. }
  34361. IL_003f:
  34362. {
  34363. float L_6 = __this->get_m01_4();
  34364. float L_7 = __this->get_m11_5();
  34365. float L_8 = __this->get_m21_6();
  34366. float L_9 = __this->get_m31_7();
  34367. Vector4_t3319028937 L_10;
  34368. memset(&L_10, 0, sizeof(L_10));
  34369. Vector4__ctor_m2498754347((&L_10), L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  34370. V_0 = L_10;
  34371. goto IL_00b3;
  34372. }
  34373. IL_0062:
  34374. {
  34375. float L_11 = __this->get_m02_8();
  34376. float L_12 = __this->get_m12_9();
  34377. float L_13 = __this->get_m22_10();
  34378. float L_14 = __this->get_m32_11();
  34379. Vector4_t3319028937 L_15;
  34380. memset(&L_15, 0, sizeof(L_15));
  34381. Vector4__ctor_m2498754347((&L_15), L_11, L_12, L_13, L_14, /*hidden argument*/NULL);
  34382. V_0 = L_15;
  34383. goto IL_00b3;
  34384. }
  34385. IL_0085:
  34386. {
  34387. float L_16 = __this->get_m03_12();
  34388. float L_17 = __this->get_m13_13();
  34389. float L_18 = __this->get_m23_14();
  34390. float L_19 = __this->get_m33_15();
  34391. Vector4_t3319028937 L_20;
  34392. memset(&L_20, 0, sizeof(L_20));
  34393. Vector4__ctor_m2498754347((&L_20), L_16, L_17, L_18, L_19, /*hidden argument*/NULL);
  34394. V_0 = L_20;
  34395. goto IL_00b3;
  34396. }
  34397. IL_00a8:
  34398. {
  34399. IndexOutOfRangeException_t1578797820 * L_21 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  34400. IndexOutOfRangeException__ctor_m3408750441(L_21, _stringLiteral1061665047, /*hidden argument*/NULL);
  34401. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21,Matrix4x4_GetColumn_m461504848_RuntimeMethod_var);
  34402. }
  34403. IL_00b3:
  34404. {
  34405. Vector4_t3319028937 L_22 = V_0;
  34406. return L_22;
  34407. }
  34408. }
  34409. extern "C" Vector4_t3319028937 Matrix4x4_GetColumn_m461504848_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  34410. {
  34411. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34412. return Matrix4x4_GetColumn_m461504848(_thisAdjusted, ___index0, method);
  34413. }
  34414. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  34415. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  34416. {
  34417. Vector3_t3722313464 V_0;
  34418. memset(&V_0, 0, sizeof(V_0));
  34419. float V_1 = 0.0f;
  34420. Vector3_t3722313464 V_2;
  34421. memset(&V_2, 0, sizeof(V_2));
  34422. {
  34423. float L_0 = __this->get_m00_0();
  34424. float L_1 = (&___point0)->get_x_1();
  34425. float L_2 = __this->get_m01_4();
  34426. float L_3 = (&___point0)->get_y_2();
  34427. float L_4 = __this->get_m02_8();
  34428. float L_5 = (&___point0)->get_z_3();
  34429. float L_6 = __this->get_m03_12();
  34430. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6)));
  34431. float L_7 = __this->get_m10_1();
  34432. float L_8 = (&___point0)->get_x_1();
  34433. float L_9 = __this->get_m11_5();
  34434. float L_10 = (&___point0)->get_y_2();
  34435. float L_11 = __this->get_m12_9();
  34436. float L_12 = (&___point0)->get_z_3();
  34437. float L_13 = __this->get_m13_13();
  34438. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13)));
  34439. float L_14 = __this->get_m20_2();
  34440. float L_15 = (&___point0)->get_x_1();
  34441. float L_16 = __this->get_m21_6();
  34442. float L_17 = (&___point0)->get_y_2();
  34443. float L_18 = __this->get_m22_10();
  34444. float L_19 = (&___point0)->get_z_3();
  34445. float L_20 = __this->get_m23_14();
  34446. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20)));
  34447. float L_21 = __this->get_m30_3();
  34448. float L_22 = (&___point0)->get_x_1();
  34449. float L_23 = __this->get_m31_7();
  34450. float L_24 = (&___point0)->get_y_2();
  34451. float L_25 = __this->get_m32_11();
  34452. float L_26 = (&___point0)->get_z_3();
  34453. float L_27 = __this->get_m33_15();
  34454. V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)))), (float)L_27));
  34455. float L_28 = V_1;
  34456. V_1 = ((float)((float)(1.0f)/(float)L_28));
  34457. Vector3_t3722313464 * L_29 = (&V_0);
  34458. float L_30 = L_29->get_x_1();
  34459. float L_31 = V_1;
  34460. L_29->set_x_1(((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)));
  34461. Vector3_t3722313464 * L_32 = (&V_0);
  34462. float L_33 = L_32->get_y_2();
  34463. float L_34 = V_1;
  34464. L_32->set_y_2(((float)il2cpp_codegen_multiply((float)L_33, (float)L_34)));
  34465. Vector3_t3722313464 * L_35 = (&V_0);
  34466. float L_36 = L_35->get_z_3();
  34467. float L_37 = V_1;
  34468. L_35->set_z_3(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)));
  34469. Vector3_t3722313464 L_38 = V_0;
  34470. V_2 = L_38;
  34471. goto IL_011f;
  34472. }
  34473. IL_011f:
  34474. {
  34475. Vector3_t3722313464 L_39 = V_2;
  34476. return L_39;
  34477. }
  34478. }
  34479. extern "C" Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  34480. {
  34481. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34482. return Matrix4x4_MultiplyPoint_m1575665487(_thisAdjusted, ___point0, method);
  34483. }
  34484. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  34485. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  34486. {
  34487. Vector3_t3722313464 V_0;
  34488. memset(&V_0, 0, sizeof(V_0));
  34489. Vector3_t3722313464 V_1;
  34490. memset(&V_1, 0, sizeof(V_1));
  34491. {
  34492. float L_0 = __this->get_m00_0();
  34493. float L_1 = (&___point0)->get_x_1();
  34494. float L_2 = __this->get_m01_4();
  34495. float L_3 = (&___point0)->get_y_2();
  34496. float L_4 = __this->get_m02_8();
  34497. float L_5 = (&___point0)->get_z_3();
  34498. float L_6 = __this->get_m03_12();
  34499. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6)));
  34500. float L_7 = __this->get_m10_1();
  34501. float L_8 = (&___point0)->get_x_1();
  34502. float L_9 = __this->get_m11_5();
  34503. float L_10 = (&___point0)->get_y_2();
  34504. float L_11 = __this->get_m12_9();
  34505. float L_12 = (&___point0)->get_z_3();
  34506. float L_13 = __this->get_m13_13();
  34507. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13)));
  34508. float L_14 = __this->get_m20_2();
  34509. float L_15 = (&___point0)->get_x_1();
  34510. float L_16 = __this->get_m21_6();
  34511. float L_17 = (&___point0)->get_y_2();
  34512. float L_18 = __this->get_m22_10();
  34513. float L_19 = (&___point0)->get_z_3();
  34514. float L_20 = __this->get_m23_14();
  34515. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20)));
  34516. Vector3_t3722313464 L_21 = V_0;
  34517. V_1 = L_21;
  34518. goto IL_00b6;
  34519. }
  34520. IL_00b6:
  34521. {
  34522. Vector3_t3722313464 L_22 = V_1;
  34523. return L_22;
  34524. }
  34525. }
  34526. extern "C" Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  34527. {
  34528. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34529. return Matrix4x4_MultiplyPoint3x4_m4145063176(_thisAdjusted, ___point0, method);
  34530. }
  34531. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  34532. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_identity_m1406790249 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34533. {
  34534. static bool s_Il2CppMethodInitialized;
  34535. if (!s_Il2CppMethodInitialized)
  34536. {
  34537. il2cpp_codegen_initialize_method (Matrix4x4_get_identity_m1406790249_MetadataUsageId);
  34538. s_Il2CppMethodInitialized = true;
  34539. }
  34540. Matrix4x4_t1817901843 V_0;
  34541. memset(&V_0, 0, sizeof(V_0));
  34542. {
  34543. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  34544. Matrix4x4_t1817901843 L_0 = ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->get_identityMatrix_17();
  34545. V_0 = L_0;
  34546. goto IL_000c;
  34547. }
  34548. IL_000c:
  34549. {
  34550. Matrix4x4_t1817901843 L_1 = V_0;
  34551. return L_1;
  34552. }
  34553. }
  34554. // System.String UnityEngine.Matrix4x4::ToString()
  34555. extern "C" IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m2476911929 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method)
  34556. {
  34557. static bool s_Il2CppMethodInitialized;
  34558. if (!s_Il2CppMethodInitialized)
  34559. {
  34560. il2cpp_codegen_initialize_method (Matrix4x4_ToString_m2476911929_MetadataUsageId);
  34561. s_Il2CppMethodInitialized = true;
  34562. }
  34563. String_t* V_0 = NULL;
  34564. {
  34565. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)));
  34566. float L_1 = __this->get_m00_0();
  34567. float L_2 = L_1;
  34568. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  34569. NullCheck(L_0);
  34570. ArrayElementTypeCheck (L_0, L_3);
  34571. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  34572. ObjectU5BU5D_t2843939325* L_4 = L_0;
  34573. float L_5 = __this->get_m01_4();
  34574. float L_6 = L_5;
  34575. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  34576. NullCheck(L_4);
  34577. ArrayElementTypeCheck (L_4, L_7);
  34578. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  34579. ObjectU5BU5D_t2843939325* L_8 = L_4;
  34580. float L_9 = __this->get_m02_8();
  34581. float L_10 = L_9;
  34582. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  34583. NullCheck(L_8);
  34584. ArrayElementTypeCheck (L_8, L_11);
  34585. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  34586. ObjectU5BU5D_t2843939325* L_12 = L_8;
  34587. float L_13 = __this->get_m03_12();
  34588. float L_14 = L_13;
  34589. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  34590. NullCheck(L_12);
  34591. ArrayElementTypeCheck (L_12, L_15);
  34592. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  34593. ObjectU5BU5D_t2843939325* L_16 = L_12;
  34594. float L_17 = __this->get_m10_1();
  34595. float L_18 = L_17;
  34596. RuntimeObject * L_19 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_18);
  34597. NullCheck(L_16);
  34598. ArrayElementTypeCheck (L_16, L_19);
  34599. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_19);
  34600. ObjectU5BU5D_t2843939325* L_20 = L_16;
  34601. float L_21 = __this->get_m11_5();
  34602. float L_22 = L_21;
  34603. RuntimeObject * L_23 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_22);
  34604. NullCheck(L_20);
  34605. ArrayElementTypeCheck (L_20, L_23);
  34606. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_23);
  34607. ObjectU5BU5D_t2843939325* L_24 = L_20;
  34608. float L_25 = __this->get_m12_9();
  34609. float L_26 = L_25;
  34610. RuntimeObject * L_27 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_26);
  34611. NullCheck(L_24);
  34612. ArrayElementTypeCheck (L_24, L_27);
  34613. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_27);
  34614. ObjectU5BU5D_t2843939325* L_28 = L_24;
  34615. float L_29 = __this->get_m13_13();
  34616. float L_30 = L_29;
  34617. RuntimeObject * L_31 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_30);
  34618. NullCheck(L_28);
  34619. ArrayElementTypeCheck (L_28, L_31);
  34620. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_31);
  34621. ObjectU5BU5D_t2843939325* L_32 = L_28;
  34622. float L_33 = __this->get_m20_2();
  34623. float L_34 = L_33;
  34624. RuntimeObject * L_35 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_34);
  34625. NullCheck(L_32);
  34626. ArrayElementTypeCheck (L_32, L_35);
  34627. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_35);
  34628. ObjectU5BU5D_t2843939325* L_36 = L_32;
  34629. float L_37 = __this->get_m21_6();
  34630. float L_38 = L_37;
  34631. RuntimeObject * L_39 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_38);
  34632. NullCheck(L_36);
  34633. ArrayElementTypeCheck (L_36, L_39);
  34634. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_39);
  34635. ObjectU5BU5D_t2843939325* L_40 = L_36;
  34636. float L_41 = __this->get_m22_10();
  34637. float L_42 = L_41;
  34638. RuntimeObject * L_43 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_42);
  34639. NullCheck(L_40);
  34640. ArrayElementTypeCheck (L_40, L_43);
  34641. (L_40)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_43);
  34642. ObjectU5BU5D_t2843939325* L_44 = L_40;
  34643. float L_45 = __this->get_m23_14();
  34644. float L_46 = L_45;
  34645. RuntimeObject * L_47 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_46);
  34646. NullCheck(L_44);
  34647. ArrayElementTypeCheck (L_44, L_47);
  34648. (L_44)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_47);
  34649. ObjectU5BU5D_t2843939325* L_48 = L_44;
  34650. float L_49 = __this->get_m30_3();
  34651. float L_50 = L_49;
  34652. RuntimeObject * L_51 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_50);
  34653. NullCheck(L_48);
  34654. ArrayElementTypeCheck (L_48, L_51);
  34655. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_51);
  34656. ObjectU5BU5D_t2843939325* L_52 = L_48;
  34657. float L_53 = __this->get_m31_7();
  34658. float L_54 = L_53;
  34659. RuntimeObject * L_55 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_54);
  34660. NullCheck(L_52);
  34661. ArrayElementTypeCheck (L_52, L_55);
  34662. (L_52)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_55);
  34663. ObjectU5BU5D_t2843939325* L_56 = L_52;
  34664. float L_57 = __this->get_m32_11();
  34665. float L_58 = L_57;
  34666. RuntimeObject * L_59 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_58);
  34667. NullCheck(L_56);
  34668. ArrayElementTypeCheck (L_56, L_59);
  34669. (L_56)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_59);
  34670. ObjectU5BU5D_t2843939325* L_60 = L_56;
  34671. float L_61 = __this->get_m33_15();
  34672. float L_62 = L_61;
  34673. RuntimeObject * L_63 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_62);
  34674. NullCheck(L_60);
  34675. ArrayElementTypeCheck (L_60, L_63);
  34676. (L_60)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_63);
  34677. String_t* L_64 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3100565393, L_60, /*hidden argument*/NULL);
  34678. V_0 = L_64;
  34679. goto IL_00ff;
  34680. }
  34681. IL_00ff:
  34682. {
  34683. String_t* L_65 = V_0;
  34684. return L_65;
  34685. }
  34686. }
  34687. extern "C" String_t* Matrix4x4_ToString_m2476911929_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34688. {
  34689. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  34690. return Matrix4x4_ToString_m2476911929(_thisAdjusted, method);
  34691. }
  34692. // System.Void UnityEngine.Matrix4x4::.cctor()
  34693. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m829353309 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34694. {
  34695. static bool s_Il2CppMethodInitialized;
  34696. if (!s_Il2CppMethodInitialized)
  34697. {
  34698. il2cpp_codegen_initialize_method (Matrix4x4__cctor_m829353309_MetadataUsageId);
  34699. s_Il2CppMethodInitialized = true;
  34700. }
  34701. {
  34702. Vector4_t3319028937 L_0;
  34703. memset(&L_0, 0, sizeof(L_0));
  34704. Vector4__ctor_m2498754347((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  34705. Vector4_t3319028937 L_1;
  34706. memset(&L_1, 0, sizeof(L_1));
  34707. Vector4__ctor_m2498754347((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  34708. Vector4_t3319028937 L_2;
  34709. memset(&L_2, 0, sizeof(L_2));
  34710. Vector4__ctor_m2498754347((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  34711. Vector4_t3319028937 L_3;
  34712. memset(&L_3, 0, sizeof(L_3));
  34713. Vector4__ctor_m2498754347((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  34714. Matrix4x4_t1817901843 L_4;
  34715. memset(&L_4, 0, sizeof(L_4));
  34716. Matrix4x4__ctor_m53065545((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  34717. ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
  34718. Vector4_t3319028937 L_5;
  34719. memset(&L_5, 0, sizeof(L_5));
  34720. Vector4__ctor_m2498754347((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  34721. Vector4_t3319028937 L_6;
  34722. memset(&L_6, 0, sizeof(L_6));
  34723. Vector4__ctor_m2498754347((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  34724. Vector4_t3319028937 L_7;
  34725. memset(&L_7, 0, sizeof(L_7));
  34726. Vector4__ctor_m2498754347((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  34727. Vector4_t3319028937 L_8;
  34728. memset(&L_8, 0, sizeof(L_8));
  34729. Vector4__ctor_m2498754347((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  34730. Matrix4x4_t1817901843 L_9;
  34731. memset(&L_9, 0, sizeof(L_9));
  34732. Matrix4x4__ctor_m53065545((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  34733. ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
  34734. return;
  34735. }
  34736. }
  34737. #ifdef __clang__
  34738. #pragma clang diagnostic pop
  34739. #endif
  34740. #ifdef __clang__
  34741. #pragma clang diagnostic push
  34742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34743. #pragma clang diagnostic ignored "-Wunused-variable"
  34744. #endif
  34745. // System.Void UnityEngine.Mesh::.ctor()
  34746. extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  34747. {
  34748. static bool s_Il2CppMethodInitialized;
  34749. if (!s_Il2CppMethodInitialized)
  34750. {
  34751. il2cpp_codegen_initialize_method (Mesh__ctor_m2533762929_MetadataUsageId);
  34752. s_Il2CppMethodInitialized = true;
  34753. }
  34754. {
  34755. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34756. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  34757. Mesh_Internal_Create_m2853543051(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  34758. return;
  34759. }
  34760. }
  34761. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  34762. extern "C" IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m2853543051 (RuntimeObject * __this /* static, unused */, Mesh_t3648964284 * ___mono0, const RuntimeMethod* method)
  34763. {
  34764. typedef void (*Mesh_Internal_Create_m2853543051_ftn) (Mesh_t3648964284 *);
  34765. static Mesh_Internal_Create_m2853543051_ftn _il2cpp_icall_func;
  34766. if (!_il2cpp_icall_func)
  34767. _il2cpp_icall_func = (Mesh_Internal_Create_m2853543051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  34768. _il2cpp_icall_func(___mono0);
  34769. }
  34770. // UnityEngine.Mesh UnityEngine.Mesh::FromInstanceID(System.Int32)
  34771. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * Mesh_FromInstanceID_m4143655404 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method)
  34772. {
  34773. typedef Mesh_t3648964284 * (*Mesh_FromInstanceID_m4143655404_ftn) (int32_t);
  34774. static Mesh_FromInstanceID_m4143655404_ftn _il2cpp_icall_func;
  34775. if (!_il2cpp_icall_func)
  34776. _il2cpp_icall_func = (Mesh_FromInstanceID_m4143655404_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::FromInstanceID(System.Int32)");
  34777. Mesh_t3648964284 * retVal = _il2cpp_icall_func(___id0);
  34778. return retVal;
  34779. }
  34780. // UnityEngine.Rendering.IndexFormat UnityEngine.Mesh::get_indexFormat()
  34781. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_indexFormat_m3981250882 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  34782. {
  34783. typedef int32_t (*Mesh_get_indexFormat_m3981250882_ftn) (Mesh_t3648964284 *);
  34784. static Mesh_get_indexFormat_m3981250882_ftn _il2cpp_icall_func;
  34785. if (!_il2cpp_icall_func)
  34786. _il2cpp_icall_func = (Mesh_get_indexFormat_m3981250882_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_indexFormat()");
  34787. int32_t retVal = _il2cpp_icall_func(__this);
  34788. return retVal;
  34789. }
  34790. // System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
  34791. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_m2511990320 (Mesh_t3648964284 * __this, int32_t ___value0, const RuntimeMethod* method)
  34792. {
  34793. typedef void (*Mesh_set_indexFormat_m2511990320_ftn) (Mesh_t3648964284 *, int32_t);
  34794. static Mesh_set_indexFormat_m2511990320_ftn _il2cpp_icall_func;
  34795. if (!_il2cpp_icall_func)
  34796. _il2cpp_icall_func = (Mesh_set_indexFormat_m2511990320_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)");
  34797. _il2cpp_icall_func(__this, ___value0);
  34798. }
  34799. // System.UInt32 UnityEngine.Mesh::GetIndexStartImpl(System.Int32)
  34800. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexStartImpl_m3288708821 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  34801. {
  34802. typedef uint32_t (*Mesh_GetIndexStartImpl_m3288708821_ftn) (Mesh_t3648964284 *, int32_t);
  34803. static Mesh_GetIndexStartImpl_m3288708821_ftn _il2cpp_icall_func;
  34804. if (!_il2cpp_icall_func)
  34805. _il2cpp_icall_func = (Mesh_GetIndexStartImpl_m3288708821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexStartImpl(System.Int32)");
  34806. uint32_t retVal = _il2cpp_icall_func(__this, ___submesh0);
  34807. return retVal;
  34808. }
  34809. // System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
  34810. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m4003246655 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  34811. {
  34812. typedef uint32_t (*Mesh_GetIndexCountImpl_m4003246655_ftn) (Mesh_t3648964284 *, int32_t);
  34813. static Mesh_GetIndexCountImpl_m4003246655_ftn _il2cpp_icall_func;
  34814. if (!_il2cpp_icall_func)
  34815. _il2cpp_icall_func = (Mesh_GetIndexCountImpl_m4003246655_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexCountImpl(System.Int32)");
  34816. uint32_t retVal = _il2cpp_icall_func(__this, ___submesh0);
  34817. return retVal;
  34818. }
  34819. // System.UInt32 UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)
  34820. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetBaseVertexImpl_m832222722 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  34821. {
  34822. typedef uint32_t (*Mesh_GetBaseVertexImpl_m832222722_ftn) (Mesh_t3648964284 *, int32_t);
  34823. static Mesh_GetBaseVertexImpl_m832222722_ftn _il2cpp_icall_func;
  34824. if (!_il2cpp_icall_func)
  34825. _il2cpp_icall_func = (Mesh_GetBaseVertexImpl_m832222722_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)");
  34826. uint32_t retVal = _il2cpp_icall_func(__this, ___submesh0);
  34827. return retVal;
  34828. }
  34829. // System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
  34830. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetTrianglesImpl_m1492496479 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  34831. {
  34832. typedef Int32U5BU5D_t385246372* (*Mesh_GetTrianglesImpl_m1492496479_ftn) (Mesh_t3648964284 *, int32_t, bool);
  34833. static Mesh_GetTrianglesImpl_m1492496479_ftn _il2cpp_icall_func;
  34834. if (!_il2cpp_icall_func)
  34835. _il2cpp_icall_func = (Mesh_GetTrianglesImpl_m1492496479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)");
  34836. Int32U5BU5D_t385246372* retVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
  34837. return retVal;
  34838. }
  34839. // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
  34840. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetIndicesImpl_m3233954035 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  34841. {
  34842. typedef Int32U5BU5D_t385246372* (*Mesh_GetIndicesImpl_m3233954035_ftn) (Mesh_t3648964284 *, int32_t, bool);
  34843. static Mesh_GetIndicesImpl_m3233954035_ftn _il2cpp_icall_func;
  34844. if (!_il2cpp_icall_func)
  34845. _il2cpp_icall_func = (Mesh_GetIndicesImpl_m3233954035_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
  34846. Int32U5BU5D_t385246372* retVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
  34847. return retVal;
  34848. }
  34849. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)
  34850. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m17767641 (Mesh_t3648964284 * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
  34851. {
  34852. typedef void (*Mesh_SetIndicesImpl_m17767641_ftn) (Mesh_t3648964284 *, int32_t, int32_t, RuntimeArray *, int32_t, bool, int32_t);
  34853. static Mesh_SetIndicesImpl_m17767641_ftn _il2cpp_icall_func;
  34854. if (!_il2cpp_icall_func)
  34855. _il2cpp_icall_func = (Mesh_SetIndicesImpl_m17767641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)");
  34856. _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indices2, ___arraySize3, ___calculateBounds4, ___baseVertex5);
  34857. }
  34858. // System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Array,System.Int32,System.Boolean)
  34859. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl_m3336462888 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
  34860. {
  34861. typedef void (*Mesh_GetTrianglesNonAllocImpl_m3336462888_ftn) (Mesh_t3648964284 *, RuntimeArray *, int32_t, bool);
  34862. static Mesh_GetTrianglesNonAllocImpl_m3336462888_ftn _il2cpp_icall_func;
  34863. if (!_il2cpp_icall_func)
  34864. _il2cpp_icall_func = (Mesh_GetTrianglesNonAllocImpl_m3336462888_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Array,System.Int32,System.Boolean)");
  34865. _il2cpp_icall_func(__this, ___values0, ___submesh1, ___applyBaseVertex2);
  34866. }
  34867. // System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Array,System.Int32,System.Boolean)
  34868. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl_m1372826360 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
  34869. {
  34870. typedef void (*Mesh_GetIndicesNonAllocImpl_m1372826360_ftn) (Mesh_t3648964284 *, RuntimeArray *, int32_t, bool);
  34871. static Mesh_GetIndicesNonAllocImpl_m1372826360_ftn _il2cpp_icall_func;
  34872. if (!_il2cpp_icall_func)
  34873. _il2cpp_icall_func = (Mesh_GetIndicesNonAllocImpl_m1372826360_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Array,System.Int32,System.Boolean)");
  34874. _il2cpp_icall_func(__this, ___values0, ___submesh1, ___applyBaseVertex2);
  34875. }
  34876. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)
  34877. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2109128075 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method)
  34878. {
  34879. typedef void (*Mesh_PrintErrorCantAccessChannel_m2109128075_ftn) (Mesh_t3648964284 *, int32_t);
  34880. static Mesh_PrintErrorCantAccessChannel_m2109128075_ftn _il2cpp_icall_func;
  34881. if (!_il2cpp_icall_func)
  34882. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m2109128075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)");
  34883. _il2cpp_icall_func(__this, ___ch0);
  34884. }
  34885. // System.Boolean UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel)
  34886. extern "C" IL2CPP_METHOD_ATTR bool Mesh_HasChannel_m4256962133 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method)
  34887. {
  34888. typedef bool (*Mesh_HasChannel_m4256962133_ftn) (Mesh_t3648964284 *, int32_t);
  34889. static Mesh_HasChannel_m4256962133_ftn _il2cpp_icall_func;
  34890. if (!_il2cpp_icall_func)
  34891. _il2cpp_icall_func = (Mesh_HasChannel_m4256962133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel)");
  34892. bool retVal = _il2cpp_icall_func(__this, ___ch0);
  34893. return retVal;
  34894. }
  34895. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  34896. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m2642100114 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method)
  34897. {
  34898. typedef void (*Mesh_SetArrayForChannelImpl_m2642100114_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t);
  34899. static Mesh_SetArrayForChannelImpl_m2642100114_ftn _il2cpp_icall_func;
  34900. if (!_il2cpp_icall_func)
  34901. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_m2642100114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)");
  34902. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4);
  34903. }
  34904. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)
  34905. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m3084065604 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  34906. {
  34907. typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t);
  34908. static Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn _il2cpp_icall_func;
  34909. if (!_il2cpp_icall_func)
  34910. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)");
  34911. RuntimeArray * retVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
  34912. return retVal;
  34913. }
  34914. // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array)
  34915. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m1562947892 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
  34916. {
  34917. typedef void (*Mesh_GetArrayFromChannelImpl_m1562947892_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, RuntimeArray *);
  34918. static Mesh_GetArrayFromChannelImpl_m1562947892_ftn _il2cpp_icall_func;
  34919. if (!_il2cpp_icall_func)
  34920. _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m1562947892_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array)");
  34921. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
  34922. }
  34923. // System.Int32 UnityEngine.Mesh::get_vertexBufferCount()
  34924. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexBufferCount_m910857235 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  34925. {
  34926. typedef int32_t (*Mesh_get_vertexBufferCount_m910857235_ftn) (Mesh_t3648964284 *);
  34927. static Mesh_get_vertexBufferCount_m910857235_ftn _il2cpp_icall_func;
  34928. if (!_il2cpp_icall_func)
  34929. _il2cpp_icall_func = (Mesh_get_vertexBufferCount_m910857235_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexBufferCount()");
  34930. int32_t retVal = _il2cpp_icall_func(__this);
  34931. return retVal;
  34932. }
  34933. // System.IntPtr UnityEngine.Mesh::GetNativeVertexBufferPtr(System.Int32)
  34934. extern "C" IL2CPP_METHOD_ATTR intptr_t Mesh_GetNativeVertexBufferPtr_m1338416225 (Mesh_t3648964284 * __this, int32_t ___index0, const RuntimeMethod* method)
  34935. {
  34936. typedef intptr_t (*Mesh_GetNativeVertexBufferPtr_m1338416225_ftn) (Mesh_t3648964284 *, int32_t);
  34937. static Mesh_GetNativeVertexBufferPtr_m1338416225_ftn _il2cpp_icall_func;
  34938. if (!_il2cpp_icall_func)
  34939. _il2cpp_icall_func = (Mesh_GetNativeVertexBufferPtr_m1338416225_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetNativeVertexBufferPtr(System.Int32)");
  34940. intptr_t retVal = _il2cpp_icall_func(__this, ___index0);
  34941. return retVal;
  34942. }
  34943. // System.IntPtr UnityEngine.Mesh::GetNativeIndexBufferPtr()
  34944. extern "C" IL2CPP_METHOD_ATTR intptr_t Mesh_GetNativeIndexBufferPtr_m4254632472 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  34945. {
  34946. typedef intptr_t (*Mesh_GetNativeIndexBufferPtr_m4254632472_ftn) (Mesh_t3648964284 *);
  34947. static Mesh_GetNativeIndexBufferPtr_m4254632472_ftn _il2cpp_icall_func;
  34948. if (!_il2cpp_icall_func)
  34949. _il2cpp_icall_func = (Mesh_GetNativeIndexBufferPtr_m4254632472_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetNativeIndexBufferPtr()");
  34950. intptr_t retVal = _il2cpp_icall_func(__this);
  34951. return retVal;
  34952. }
  34953. // System.Int32 UnityEngine.Mesh::get_blendShapeCount()
  34954. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_blendShapeCount_m1891235216 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  34955. {
  34956. typedef int32_t (*Mesh_get_blendShapeCount_m1891235216_ftn) (Mesh_t3648964284 *);
  34957. static Mesh_get_blendShapeCount_m1891235216_ftn _il2cpp_icall_func;
  34958. if (!_il2cpp_icall_func)
  34959. _il2cpp_icall_func = (Mesh_get_blendShapeCount_m1891235216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_blendShapeCount()");
  34960. int32_t retVal = _il2cpp_icall_func(__this);
  34961. return retVal;
  34962. }
  34963. // System.Void UnityEngine.Mesh::ClearBlendShapes()
  34964. extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearBlendShapes_m3194924980 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  34965. {
  34966. typedef void (*Mesh_ClearBlendShapes_m3194924980_ftn) (Mesh_t3648964284 *);
  34967. static Mesh_ClearBlendShapes_m3194924980_ftn _il2cpp_icall_func;
  34968. if (!_il2cpp_icall_func)
  34969. _il2cpp_icall_func = (Mesh_ClearBlendShapes_m3194924980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearBlendShapes()");
  34970. _il2cpp_icall_func(__this);
  34971. }
  34972. // System.String UnityEngine.Mesh::GetBlendShapeName(System.Int32)
  34973. extern "C" IL2CPP_METHOD_ATTR String_t* Mesh_GetBlendShapeName_m2641015160 (Mesh_t3648964284 * __this, int32_t ___shapeIndex0, const RuntimeMethod* method)
  34974. {
  34975. typedef String_t* (*Mesh_GetBlendShapeName_m2641015160_ftn) (Mesh_t3648964284 *, int32_t);
  34976. static Mesh_GetBlendShapeName_m2641015160_ftn _il2cpp_icall_func;
  34977. if (!_il2cpp_icall_func)
  34978. _il2cpp_icall_func = (Mesh_GetBlendShapeName_m2641015160_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeName(System.Int32)");
  34979. String_t* retVal = _il2cpp_icall_func(__this, ___shapeIndex0);
  34980. return retVal;
  34981. }
  34982. // System.Int32 UnityEngine.Mesh::GetBlendShapeIndex(System.String)
  34983. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetBlendShapeIndex_m3530909155 (Mesh_t3648964284 * __this, String_t* ___blendShapeName0, const RuntimeMethod* method)
  34984. {
  34985. typedef int32_t (*Mesh_GetBlendShapeIndex_m3530909155_ftn) (Mesh_t3648964284 *, String_t*);
  34986. static Mesh_GetBlendShapeIndex_m3530909155_ftn _il2cpp_icall_func;
  34987. if (!_il2cpp_icall_func)
  34988. _il2cpp_icall_func = (Mesh_GetBlendShapeIndex_m3530909155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeIndex(System.String)");
  34989. int32_t retVal = _il2cpp_icall_func(__this, ___blendShapeName0);
  34990. return retVal;
  34991. }
  34992. // System.Int32 UnityEngine.Mesh::GetBlendShapeFrameCount(System.Int32)
  34993. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetBlendShapeFrameCount_m1794976068 (Mesh_t3648964284 * __this, int32_t ___shapeIndex0, const RuntimeMethod* method)
  34994. {
  34995. typedef int32_t (*Mesh_GetBlendShapeFrameCount_m1794976068_ftn) (Mesh_t3648964284 *, int32_t);
  34996. static Mesh_GetBlendShapeFrameCount_m1794976068_ftn _il2cpp_icall_func;
  34997. if (!_il2cpp_icall_func)
  34998. _il2cpp_icall_func = (Mesh_GetBlendShapeFrameCount_m1794976068_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeFrameCount(System.Int32)");
  34999. int32_t retVal = _il2cpp_icall_func(__this, ___shapeIndex0);
  35000. return retVal;
  35001. }
  35002. // System.Single UnityEngine.Mesh::GetBlendShapeFrameWeight(System.Int32,System.Int32)
  35003. extern "C" IL2CPP_METHOD_ATTR float Mesh_GetBlendShapeFrameWeight_m196188021 (Mesh_t3648964284 * __this, int32_t ___shapeIndex0, int32_t ___frameIndex1, const RuntimeMethod* method)
  35004. {
  35005. typedef float (*Mesh_GetBlendShapeFrameWeight_m196188021_ftn) (Mesh_t3648964284 *, int32_t, int32_t);
  35006. static Mesh_GetBlendShapeFrameWeight_m196188021_ftn _il2cpp_icall_func;
  35007. if (!_il2cpp_icall_func)
  35008. _il2cpp_icall_func = (Mesh_GetBlendShapeFrameWeight_m196188021_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeFrameWeight(System.Int32,System.Int32)");
  35009. float retVal = _il2cpp_icall_func(__this, ___shapeIndex0, ___frameIndex1);
  35010. return retVal;
  35011. }
  35012. // System.Void UnityEngine.Mesh::GetBlendShapeFrameVertices(System.Int32,System.Int32,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
  35013. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBlendShapeFrameVertices_m2207147822 (Mesh_t3648964284 * __this, int32_t ___shapeIndex0, int32_t ___frameIndex1, Vector3U5BU5D_t1718750761* ___deltaVertices2, Vector3U5BU5D_t1718750761* ___deltaNormals3, Vector3U5BU5D_t1718750761* ___deltaTangents4, const RuntimeMethod* method)
  35014. {
  35015. typedef void (*Mesh_GetBlendShapeFrameVertices_m2207147822_ftn) (Mesh_t3648964284 *, int32_t, int32_t, Vector3U5BU5D_t1718750761*, Vector3U5BU5D_t1718750761*, Vector3U5BU5D_t1718750761*);
  35016. static Mesh_GetBlendShapeFrameVertices_m2207147822_ftn _il2cpp_icall_func;
  35017. if (!_il2cpp_icall_func)
  35018. _il2cpp_icall_func = (Mesh_GetBlendShapeFrameVertices_m2207147822_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeFrameVertices(System.Int32,System.Int32,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])");
  35019. _il2cpp_icall_func(__this, ___shapeIndex0, ___frameIndex1, ___deltaVertices2, ___deltaNormals3, ___deltaTangents4);
  35020. }
  35021. // System.Void UnityEngine.Mesh::AddBlendShapeFrame(System.String,System.Single,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
  35022. extern "C" IL2CPP_METHOD_ATTR void Mesh_AddBlendShapeFrame_m2920294038 (Mesh_t3648964284 * __this, String_t* ___shapeName0, float ___frameWeight1, Vector3U5BU5D_t1718750761* ___deltaVertices2, Vector3U5BU5D_t1718750761* ___deltaNormals3, Vector3U5BU5D_t1718750761* ___deltaTangents4, const RuntimeMethod* method)
  35023. {
  35024. typedef void (*Mesh_AddBlendShapeFrame_m2920294038_ftn) (Mesh_t3648964284 *, String_t*, float, Vector3U5BU5D_t1718750761*, Vector3U5BU5D_t1718750761*, Vector3U5BU5D_t1718750761*);
  35025. static Mesh_AddBlendShapeFrame_m2920294038_ftn _il2cpp_icall_func;
  35026. if (!_il2cpp_icall_func)
  35027. _il2cpp_icall_func = (Mesh_AddBlendShapeFrame_m2920294038_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::AddBlendShapeFrame(System.String,System.Single,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])");
  35028. _il2cpp_icall_func(__this, ___shapeName0, ___frameWeight1, ___deltaVertices2, ___deltaNormals3, ___deltaTangents4);
  35029. }
  35030. // System.Int32 UnityEngine.Mesh::GetBoneWeightCount()
  35031. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetBoneWeightCount_m2829869652 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35032. {
  35033. typedef int32_t (*Mesh_GetBoneWeightCount_m2829869652_ftn) (Mesh_t3648964284 *);
  35034. static Mesh_GetBoneWeightCount_m2829869652_ftn _il2cpp_icall_func;
  35035. if (!_il2cpp_icall_func)
  35036. _il2cpp_icall_func = (Mesh_GetBoneWeightCount_m2829869652_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBoneWeightCount()");
  35037. int32_t retVal = _il2cpp_icall_func(__this);
  35038. return retVal;
  35039. }
  35040. // UnityEngine.BoneWeight[] UnityEngine.Mesh::get_boneWeights()
  35041. extern "C" IL2CPP_METHOD_ATTR BoneWeightU5BU5D_t1776052410* Mesh_get_boneWeights_m371091495 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35042. {
  35043. typedef BoneWeightU5BU5D_t1776052410* (*Mesh_get_boneWeights_m371091495_ftn) (Mesh_t3648964284 *);
  35044. static Mesh_get_boneWeights_m371091495_ftn _il2cpp_icall_func;
  35045. if (!_il2cpp_icall_func)
  35046. _il2cpp_icall_func = (Mesh_get_boneWeights_m371091495_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_boneWeights()");
  35047. BoneWeightU5BU5D_t1776052410* retVal = _il2cpp_icall_func(__this);
  35048. return retVal;
  35049. }
  35050. // System.Void UnityEngine.Mesh::set_boneWeights(UnityEngine.BoneWeight[])
  35051. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_boneWeights_m3094710230 (Mesh_t3648964284 * __this, BoneWeightU5BU5D_t1776052410* ___value0, const RuntimeMethod* method)
  35052. {
  35053. typedef void (*Mesh_set_boneWeights_m3094710230_ftn) (Mesh_t3648964284 *, BoneWeightU5BU5D_t1776052410*);
  35054. static Mesh_set_boneWeights_m3094710230_ftn _il2cpp_icall_func;
  35055. if (!_il2cpp_icall_func)
  35056. _il2cpp_icall_func = (Mesh_set_boneWeights_m3094710230_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_boneWeights(UnityEngine.BoneWeight[])");
  35057. _il2cpp_icall_func(__this, ___value0);
  35058. }
  35059. // System.Int32 UnityEngine.Mesh::GetBindposeCount()
  35060. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetBindposeCount_m2151875413 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35061. {
  35062. typedef int32_t (*Mesh_GetBindposeCount_m2151875413_ftn) (Mesh_t3648964284 *);
  35063. static Mesh_GetBindposeCount_m2151875413_ftn _il2cpp_icall_func;
  35064. if (!_il2cpp_icall_func)
  35065. _il2cpp_icall_func = (Mesh_GetBindposeCount_m2151875413_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBindposeCount()");
  35066. int32_t retVal = _il2cpp_icall_func(__this);
  35067. return retVal;
  35068. }
  35069. // UnityEngine.Matrix4x4[] UnityEngine.Mesh::get_bindposes()
  35070. extern "C" IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t2302988098* Mesh_get_bindposes_m597973920 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35071. {
  35072. typedef Matrix4x4U5BU5D_t2302988098* (*Mesh_get_bindposes_m597973920_ftn) (Mesh_t3648964284 *);
  35073. static Mesh_get_bindposes_m597973920_ftn _il2cpp_icall_func;
  35074. if (!_il2cpp_icall_func)
  35075. _il2cpp_icall_func = (Mesh_get_bindposes_m597973920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bindposes()");
  35076. Matrix4x4U5BU5D_t2302988098* retVal = _il2cpp_icall_func(__this);
  35077. return retVal;
  35078. }
  35079. // System.Void UnityEngine.Mesh::set_bindposes(UnityEngine.Matrix4x4[])
  35080. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_bindposes_m506051887 (Mesh_t3648964284 * __this, Matrix4x4U5BU5D_t2302988098* ___value0, const RuntimeMethod* method)
  35081. {
  35082. typedef void (*Mesh_set_bindposes_m506051887_ftn) (Mesh_t3648964284 *, Matrix4x4U5BU5D_t2302988098*);
  35083. static Mesh_set_bindposes_m506051887_ftn _il2cpp_icall_func;
  35084. if (!_il2cpp_icall_func)
  35085. _il2cpp_icall_func = (Mesh_set_bindposes_m506051887_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bindposes(UnityEngine.Matrix4x4[])");
  35086. _il2cpp_icall_func(__this, ___value0);
  35087. }
  35088. // System.Void UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(System.Array)
  35089. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBoneWeightsNonAllocImpl_m1712485678 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, const RuntimeMethod* method)
  35090. {
  35091. typedef void (*Mesh_GetBoneWeightsNonAllocImpl_m1712485678_ftn) (Mesh_t3648964284 *, RuntimeArray *);
  35092. static Mesh_GetBoneWeightsNonAllocImpl_m1712485678_ftn _il2cpp_icall_func;
  35093. if (!_il2cpp_icall_func)
  35094. _il2cpp_icall_func = (Mesh_GetBoneWeightsNonAllocImpl_m1712485678_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(System.Array)");
  35095. _il2cpp_icall_func(__this, ___values0);
  35096. }
  35097. // System.Void UnityEngine.Mesh::GetBindposesNonAllocImpl(System.Array)
  35098. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBindposesNonAllocImpl_m2454332698 (Mesh_t3648964284 * __this, RuntimeArray * ___values0, const RuntimeMethod* method)
  35099. {
  35100. typedef void (*Mesh_GetBindposesNonAllocImpl_m2454332698_ftn) (Mesh_t3648964284 *, RuntimeArray *);
  35101. static Mesh_GetBindposesNonAllocImpl_m2454332698_ftn _il2cpp_icall_func;
  35102. if (!_il2cpp_icall_func)
  35103. _il2cpp_icall_func = (Mesh_GetBindposesNonAllocImpl_m2454332698_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBindposesNonAllocImpl(System.Array)");
  35104. _il2cpp_icall_func(__this, ___values0);
  35105. }
  35106. // System.Boolean UnityEngine.Mesh::get_isReadable()
  35107. extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_isReadable_m2894220158 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35108. {
  35109. typedef bool (*Mesh_get_isReadable_m2894220158_ftn) (Mesh_t3648964284 *);
  35110. static Mesh_get_isReadable_m2894220158_ftn _il2cpp_icall_func;
  35111. if (!_il2cpp_icall_func)
  35112. _il2cpp_icall_func = (Mesh_get_isReadable_m2894220158_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_isReadable()");
  35113. bool retVal = _il2cpp_icall_func(__this);
  35114. return retVal;
  35115. }
  35116. // System.Boolean UnityEngine.Mesh::get_canAccess()
  35117. extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m2239225054 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35118. {
  35119. typedef bool (*Mesh_get_canAccess_m2239225054_ftn) (Mesh_t3648964284 *);
  35120. static Mesh_get_canAccess_m2239225054_ftn _il2cpp_icall_func;
  35121. if (!_il2cpp_icall_func)
  35122. _il2cpp_icall_func = (Mesh_get_canAccess_m2239225054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  35123. bool retVal = _il2cpp_icall_func(__this);
  35124. return retVal;
  35125. }
  35126. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  35127. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m884140614 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35128. {
  35129. typedef int32_t (*Mesh_get_vertexCount_m884140614_ftn) (Mesh_t3648964284 *);
  35130. static Mesh_get_vertexCount_m884140614_ftn _il2cpp_icall_func;
  35131. if (!_il2cpp_icall_func)
  35132. _il2cpp_icall_func = (Mesh_get_vertexCount_m884140614_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  35133. int32_t retVal = _il2cpp_icall_func(__this);
  35134. return retVal;
  35135. }
  35136. // System.Int32 UnityEngine.Mesh::get_subMeshCount()
  35137. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m3992802841 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35138. {
  35139. typedef int32_t (*Mesh_get_subMeshCount_m3992802841_ftn) (Mesh_t3648964284 *);
  35140. static Mesh_get_subMeshCount_m3992802841_ftn _il2cpp_icall_func;
  35141. if (!_il2cpp_icall_func)
  35142. _il2cpp_icall_func = (Mesh_get_subMeshCount_m3992802841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
  35143. int32_t retVal = _il2cpp_icall_func(__this);
  35144. return retVal;
  35145. }
  35146. // System.Void UnityEngine.Mesh::set_subMeshCount(System.Int32)
  35147. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_subMeshCount_m3209867014 (Mesh_t3648964284 * __this, int32_t ___value0, const RuntimeMethod* method)
  35148. {
  35149. typedef void (*Mesh_set_subMeshCount_m3209867014_ftn) (Mesh_t3648964284 *, int32_t);
  35150. static Mesh_set_subMeshCount_m3209867014_ftn _il2cpp_icall_func;
  35151. if (!_il2cpp_icall_func)
  35152. _il2cpp_icall_func = (Mesh_set_subMeshCount_m3209867014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_subMeshCount(System.Int32)");
  35153. _il2cpp_icall_func(__this, ___value0);
  35154. }
  35155. // UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
  35156. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 Mesh_get_bounds_m2004960313 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35157. {
  35158. Bounds_t2266837910 V_0;
  35159. memset(&V_0, 0, sizeof(V_0));
  35160. {
  35161. Mesh_get_bounds_Injected_m1357996462(__this, (&V_0), /*hidden argument*/NULL);
  35162. Bounds_t2266837910 L_0 = V_0;
  35163. return L_0;
  35164. }
  35165. }
  35166. // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
  35167. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_bounds_m901235523 (Mesh_t3648964284 * __this, Bounds_t2266837910 ___value0, const RuntimeMethod* method)
  35168. {
  35169. {
  35170. Mesh_set_bounds_Injected_m3085176334(__this, (&___value0), /*hidden argument*/NULL);
  35171. return;
  35172. }
  35173. }
  35174. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  35175. extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m1688330970 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  35176. {
  35177. typedef void (*Mesh_ClearImpl_m1688330970_ftn) (Mesh_t3648964284 *, bool);
  35178. static Mesh_ClearImpl_m1688330970_ftn _il2cpp_icall_func;
  35179. if (!_il2cpp_icall_func)
  35180. _il2cpp_icall_func = (Mesh_ClearImpl_m1688330970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  35181. _il2cpp_icall_func(__this, ___keepVertexLayout0);
  35182. }
  35183. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl()
  35184. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m2362089642 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35185. {
  35186. typedef void (*Mesh_RecalculateBoundsImpl_m2362089642_ftn) (Mesh_t3648964284 *);
  35187. static Mesh_RecalculateBoundsImpl_m2362089642_ftn _il2cpp_icall_func;
  35188. if (!_il2cpp_icall_func)
  35189. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m2362089642_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl()");
  35190. _il2cpp_icall_func(__this);
  35191. }
  35192. // System.Void UnityEngine.Mesh::RecalculateNormalsImpl()
  35193. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m3102285457 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35194. {
  35195. typedef void (*Mesh_RecalculateNormalsImpl_m3102285457_ftn) (Mesh_t3648964284 *);
  35196. static Mesh_RecalculateNormalsImpl_m3102285457_ftn _il2cpp_icall_func;
  35197. if (!_il2cpp_icall_func)
  35198. _il2cpp_icall_func = (Mesh_RecalculateNormalsImpl_m3102285457_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateNormalsImpl()");
  35199. _il2cpp_icall_func(__this);
  35200. }
  35201. // System.Void UnityEngine.Mesh::RecalculateTangentsImpl()
  35202. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateTangentsImpl_m2340358000 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35203. {
  35204. typedef void (*Mesh_RecalculateTangentsImpl_m2340358000_ftn) (Mesh_t3648964284 *);
  35205. static Mesh_RecalculateTangentsImpl_m2340358000_ftn _il2cpp_icall_func;
  35206. if (!_il2cpp_icall_func)
  35207. _il2cpp_icall_func = (Mesh_RecalculateTangentsImpl_m2340358000_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateTangentsImpl()");
  35208. _il2cpp_icall_func(__this);
  35209. }
  35210. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  35211. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m206310269 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35212. {
  35213. typedef void (*Mesh_MarkDynamicImpl_m206310269_ftn) (Mesh_t3648964284 *);
  35214. static Mesh_MarkDynamicImpl_m206310269_ftn _il2cpp_icall_func;
  35215. if (!_il2cpp_icall_func)
  35216. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m206310269_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  35217. _il2cpp_icall_func(__this);
  35218. }
  35219. // System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
  35220. extern "C" IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_m755635474 (Mesh_t3648964284 * __this, bool ___markNoLogerReadable0, const RuntimeMethod* method)
  35221. {
  35222. typedef void (*Mesh_UploadMeshDataImpl_m755635474_ftn) (Mesh_t3648964284 *, bool);
  35223. static Mesh_UploadMeshDataImpl_m755635474_ftn _il2cpp_icall_func;
  35224. if (!_il2cpp_icall_func)
  35225. _il2cpp_icall_func = (Mesh_UploadMeshDataImpl_m755635474_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)");
  35226. _il2cpp_icall_func(__this, ___markNoLogerReadable0);
  35227. }
  35228. // UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32)
  35229. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetTopologyImpl_m415838239 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  35230. {
  35231. typedef int32_t (*Mesh_GetTopologyImpl_m415838239_ftn) (Mesh_t3648964284 *, int32_t);
  35232. static Mesh_GetTopologyImpl_m415838239_ftn _il2cpp_icall_func;
  35233. if (!_il2cpp_icall_func)
  35234. _il2cpp_icall_func = (Mesh_GetTopologyImpl_m415838239_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTopologyImpl(System.Int32)");
  35235. int32_t retVal = _il2cpp_icall_func(__this, ___submesh0);
  35236. return retVal;
  35237. }
  35238. // System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
  35239. extern "C" IL2CPP_METHOD_ATTR void Mesh_CombineMeshesImpl_m64868513 (Mesh_t3648964284 * __this, CombineInstanceU5BU5D_t4267154537* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, bool ___hasLightmapData3, const RuntimeMethod* method)
  35240. {
  35241. typedef void (*Mesh_CombineMeshesImpl_m64868513_ftn) (Mesh_t3648964284 *, CombineInstanceU5BU5D_t4267154537*, bool, bool, bool);
  35242. static Mesh_CombineMeshesImpl_m64868513_ftn _il2cpp_icall_func;
  35243. if (!_il2cpp_icall_func)
  35244. _il2cpp_icall_func = (Mesh_CombineMeshesImpl_m64868513_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)");
  35245. _il2cpp_icall_func(__this, ___combine0, ___mergeSubMeshes1, ___useMatrices2, ___hasLightmapData3);
  35246. }
  35247. // UnityEngine.Mesh/InternalShaderChannel UnityEngine.Mesh::GetUVChannel(System.Int32)
  35248. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m1848830416 (Mesh_t3648964284 * __this, int32_t ___uvIndex0, const RuntimeMethod* method)
  35249. {
  35250. static bool s_Il2CppMethodInitialized;
  35251. if (!s_Il2CppMethodInitialized)
  35252. {
  35253. il2cpp_codegen_initialize_method (Mesh_GetUVChannel_m1848830416_MetadataUsageId);
  35254. s_Il2CppMethodInitialized = true;
  35255. }
  35256. int32_t V_0 = 0;
  35257. {
  35258. int32_t L_0 = ___uvIndex0;
  35259. if ((((int32_t)L_0) < ((int32_t)0)))
  35260. {
  35261. goto IL_000f;
  35262. }
  35263. }
  35264. {
  35265. int32_t L_1 = ___uvIndex0;
  35266. if ((((int32_t)L_1) <= ((int32_t)3)))
  35267. {
  35268. goto IL_001f;
  35269. }
  35270. }
  35271. IL_000f:
  35272. {
  35273. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  35274. ArgumentException__ctor_m1216717135(L_2, _stringLiteral3674446120, _stringLiteral975411768, /*hidden argument*/NULL);
  35275. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Mesh_GetUVChannel_m1848830416_RuntimeMethod_var);
  35276. }
  35277. IL_001f:
  35278. {
  35279. int32_t L_3 = ___uvIndex0;
  35280. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)3, (int32_t)L_3));
  35281. goto IL_0028;
  35282. }
  35283. IL_0028:
  35284. {
  35285. int32_t L_4 = V_0;
  35286. return L_4;
  35287. }
  35288. }
  35289. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Mesh/InternalShaderChannel)
  35290. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m576040980 (RuntimeObject * __this /* static, unused */, int32_t ___channel0, const RuntimeMethod* method)
  35291. {
  35292. static bool s_Il2CppMethodInitialized;
  35293. if (!s_Il2CppMethodInitialized)
  35294. {
  35295. il2cpp_codegen_initialize_method (Mesh_DefaultDimensionForChannel_m576040980_MetadataUsageId);
  35296. s_Il2CppMethodInitialized = true;
  35297. }
  35298. int32_t V_0 = 0;
  35299. {
  35300. int32_t L_0 = ___channel0;
  35301. if (!L_0)
  35302. {
  35303. goto IL_000e;
  35304. }
  35305. }
  35306. {
  35307. int32_t L_1 = ___channel0;
  35308. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  35309. {
  35310. goto IL_0015;
  35311. }
  35312. }
  35313. IL_000e:
  35314. {
  35315. V_0 = 3;
  35316. goto IL_004f;
  35317. }
  35318. IL_0015:
  35319. {
  35320. int32_t L_2 = ___channel0;
  35321. if ((((int32_t)L_2) < ((int32_t)3)))
  35322. {
  35323. goto IL_002a;
  35324. }
  35325. }
  35326. {
  35327. int32_t L_3 = ___channel0;
  35328. if ((((int32_t)L_3) > ((int32_t)6)))
  35329. {
  35330. goto IL_002a;
  35331. }
  35332. }
  35333. {
  35334. V_0 = 2;
  35335. goto IL_004f;
  35336. }
  35337. IL_002a:
  35338. {
  35339. int32_t L_4 = ___channel0;
  35340. if ((((int32_t)L_4) == ((int32_t)7)))
  35341. {
  35342. goto IL_0038;
  35343. }
  35344. }
  35345. {
  35346. int32_t L_5 = ___channel0;
  35347. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  35348. {
  35349. goto IL_003f;
  35350. }
  35351. }
  35352. IL_0038:
  35353. {
  35354. V_0 = 4;
  35355. goto IL_004f;
  35356. }
  35357. IL_003f:
  35358. {
  35359. ArgumentException_t132251570 * L_6 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  35360. ArgumentException__ctor_m1216717135(L_6, _stringLiteral722687134, _stringLiteral470911652, /*hidden argument*/NULL);
  35361. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6,Mesh_DefaultDimensionForChannel_m576040980_RuntimeMethod_var);
  35362. }
  35363. IL_004f:
  35364. {
  35365. int32_t L_7 = V_0;
  35366. return L_7;
  35367. }
  35368. }
  35369. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  35370. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m2565120436 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesCount4, const RuntimeMethod* method)
  35371. {
  35372. {
  35373. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  35374. if (!L_0)
  35375. {
  35376. goto IL_001e;
  35377. }
  35378. }
  35379. {
  35380. int32_t L_1 = ___channel0;
  35381. int32_t L_2 = ___format1;
  35382. int32_t L_3 = ___dim2;
  35383. RuntimeArray * L_4 = ___values3;
  35384. int32_t L_5 = ___valuesCount4;
  35385. Mesh_SetArrayForChannelImpl_m2642100114(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  35386. goto IL_0025;
  35387. }
  35388. IL_001e:
  35389. {
  35390. int32_t L_6 = ___channel0;
  35391. Mesh_PrintErrorCantAccessChannel_m2109128075(__this, L_6, /*hidden argument*/NULL);
  35392. }
  35393. IL_0025:
  35394. {
  35395. return;
  35396. }
  35397. }
  35398. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  35399. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_vertices_m3585684815 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35400. {
  35401. static bool s_Il2CppMethodInitialized;
  35402. if (!s_Il2CppMethodInitialized)
  35403. {
  35404. il2cpp_codegen_initialize_method (Mesh_get_vertices_m3585684815_MetadataUsageId);
  35405. s_Il2CppMethodInitialized = true;
  35406. }
  35407. Vector3U5BU5D_t1718750761* V_0 = NULL;
  35408. {
  35409. Vector3U5BU5D_t1718750761* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var);
  35410. V_0 = L_0;
  35411. goto IL_000e;
  35412. }
  35413. IL_000e:
  35414. {
  35415. Vector3U5BU5D_t1718750761* L_1 = V_0;
  35416. return L_1;
  35417. }
  35418. }
  35419. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  35420. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_vertices_m2084450642 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* ___value0, const RuntimeMethod* method)
  35421. {
  35422. static bool s_Il2CppMethodInitialized;
  35423. if (!s_Il2CppMethodInitialized)
  35424. {
  35425. il2cpp_codegen_initialize_method (Mesh_set_vertices_m2084450642_MetadataUsageId);
  35426. s_Il2CppMethodInitialized = true;
  35427. }
  35428. {
  35429. Vector3U5BU5D_t1718750761* L_0 = ___value0;
  35430. Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, 0, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var);
  35431. return;
  35432. }
  35433. }
  35434. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  35435. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_normals_m4099615978 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35436. {
  35437. static bool s_Il2CppMethodInitialized;
  35438. if (!s_Il2CppMethodInitialized)
  35439. {
  35440. il2cpp_codegen_initialize_method (Mesh_get_normals_m4099615978_MetadataUsageId);
  35441. s_Il2CppMethodInitialized = true;
  35442. }
  35443. Vector3U5BU5D_t1718750761* V_0 = NULL;
  35444. {
  35445. Vector3U5BU5D_t1718750761* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var);
  35446. V_0 = L_0;
  35447. goto IL_000e;
  35448. }
  35449. IL_000e:
  35450. {
  35451. Vector3U5BU5D_t1718750761* L_1 = V_0;
  35452. return L_1;
  35453. }
  35454. }
  35455. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  35456. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_normals_m332514528 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* ___value0, const RuntimeMethod* method)
  35457. {
  35458. static bool s_Il2CppMethodInitialized;
  35459. if (!s_Il2CppMethodInitialized)
  35460. {
  35461. il2cpp_codegen_initialize_method (Mesh_set_normals_m332514528_MetadataUsageId);
  35462. s_Il2CppMethodInitialized = true;
  35463. }
  35464. {
  35465. Vector3U5BU5D_t1718750761* L_0 = ___value0;
  35466. Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, 1, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var);
  35467. return;
  35468. }
  35469. }
  35470. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  35471. extern "C" IL2CPP_METHOD_ATTR Vector4U5BU5D_t934056436* Mesh_get_tangents_m3279676290 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35472. {
  35473. static bool s_Il2CppMethodInitialized;
  35474. if (!s_Il2CppMethodInitialized)
  35475. {
  35476. il2cpp_codegen_initialize_method (Mesh_get_tangents_m3279676290_MetadataUsageId);
  35477. s_Il2CppMethodInitialized = true;
  35478. }
  35479. Vector4U5BU5D_t934056436* V_0 = NULL;
  35480. {
  35481. Vector4U5BU5D_t934056436* L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t3319028937_m3479135907(__this, 7, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_t3319028937_m3479135907_RuntimeMethod_var);
  35482. V_0 = L_0;
  35483. goto IL_000e;
  35484. }
  35485. IL_000e:
  35486. {
  35487. Vector4U5BU5D_t934056436* L_1 = V_0;
  35488. return L_1;
  35489. }
  35490. }
  35491. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  35492. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_tangents_m1592250690 (Mesh_t3648964284 * __this, Vector4U5BU5D_t934056436* ___value0, const RuntimeMethod* method)
  35493. {
  35494. static bool s_Il2CppMethodInitialized;
  35495. if (!s_Il2CppMethodInitialized)
  35496. {
  35497. il2cpp_codegen_initialize_method (Mesh_set_tangents_m1592250690_MetadataUsageId);
  35498. s_Il2CppMethodInitialized = true;
  35499. }
  35500. {
  35501. Vector4U5BU5D_t934056436* L_0 = ___value0;
  35502. Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403(__this, 7, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_RuntimeMethod_var);
  35503. return;
  35504. }
  35505. }
  35506. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv()
  35507. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv_m4017248 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35508. {
  35509. static bool s_Il2CppMethodInitialized;
  35510. if (!s_Il2CppMethodInitialized)
  35511. {
  35512. il2cpp_codegen_initialize_method (Mesh_get_uv_m4017248_MetadataUsageId);
  35513. s_Il2CppMethodInitialized = true;
  35514. }
  35515. Vector2U5BU5D_t1457185986* V_0 = NULL;
  35516. {
  35517. Vector2U5BU5D_t1457185986* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375(__this, 3, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_RuntimeMethod_var);
  35518. V_0 = L_0;
  35519. goto IL_000e;
  35520. }
  35521. IL_000e:
  35522. {
  35523. Vector2U5BU5D_t1457185986* L_1 = V_0;
  35524. return L_1;
  35525. }
  35526. }
  35527. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  35528. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv_m1258646872 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* ___value0, const RuntimeMethod* method)
  35529. {
  35530. static bool s_Il2CppMethodInitialized;
  35531. if (!s_Il2CppMethodInitialized)
  35532. {
  35533. il2cpp_codegen_initialize_method (Mesh_set_uv_m1258646872_MetadataUsageId);
  35534. s_Il2CppMethodInitialized = true;
  35535. }
  35536. {
  35537. Vector2U5BU5D_t1457185986* L_0 = ___value0;
  35538. Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, 3, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var);
  35539. return;
  35540. }
  35541. }
  35542. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2()
  35543. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv2_m3615020997 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35544. {
  35545. static bool s_Il2CppMethodInitialized;
  35546. if (!s_Il2CppMethodInitialized)
  35547. {
  35548. il2cpp_codegen_initialize_method (Mesh_get_uv2_m3615020997_MetadataUsageId);
  35549. s_Il2CppMethodInitialized = true;
  35550. }
  35551. Vector2U5BU5D_t1457185986* V_0 = NULL;
  35552. {
  35553. Vector2U5BU5D_t1457185986* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375(__this, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_RuntimeMethod_var);
  35554. V_0 = L_0;
  35555. goto IL_000e;
  35556. }
  35557. IL_000e:
  35558. {
  35559. Vector2U5BU5D_t1457185986* L_1 = V_0;
  35560. return L_1;
  35561. }
  35562. }
  35563. // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
  35564. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv2_m2840654016 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* ___value0, const RuntimeMethod* method)
  35565. {
  35566. static bool s_Il2CppMethodInitialized;
  35567. if (!s_Il2CppMethodInitialized)
  35568. {
  35569. il2cpp_codegen_initialize_method (Mesh_set_uv2_m2840654016_MetadataUsageId);
  35570. s_Il2CppMethodInitialized = true;
  35571. }
  35572. {
  35573. Vector2U5BU5D_t1457185986* L_0 = ___value0;
  35574. Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, 4, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var);
  35575. return;
  35576. }
  35577. }
  35578. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv3()
  35579. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv3_m3614955461 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35580. {
  35581. static bool s_Il2CppMethodInitialized;
  35582. if (!s_Il2CppMethodInitialized)
  35583. {
  35584. il2cpp_codegen_initialize_method (Mesh_get_uv3_m3614955461_MetadataUsageId);
  35585. s_Il2CppMethodInitialized = true;
  35586. }
  35587. Vector2U5BU5D_t1457185986* V_0 = NULL;
  35588. {
  35589. Vector2U5BU5D_t1457185986* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375(__this, 5, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_RuntimeMethod_var);
  35590. V_0 = L_0;
  35591. goto IL_000e;
  35592. }
  35593. IL_000e:
  35594. {
  35595. Vector2U5BU5D_t1457185986* L_1 = V_0;
  35596. return L_1;
  35597. }
  35598. }
  35599. // System.Void UnityEngine.Mesh::set_uv3(UnityEngine.Vector2[])
  35600. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv3_m2941819926 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* ___value0, const RuntimeMethod* method)
  35601. {
  35602. static bool s_Il2CppMethodInitialized;
  35603. if (!s_Il2CppMethodInitialized)
  35604. {
  35605. il2cpp_codegen_initialize_method (Mesh_set_uv3_m2941819926_MetadataUsageId);
  35606. s_Il2CppMethodInitialized = true;
  35607. }
  35608. {
  35609. Vector2U5BU5D_t1457185986* L_0 = ___value0;
  35610. Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, 5, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var);
  35611. return;
  35612. }
  35613. }
  35614. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv4()
  35615. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv4_m3615414213 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35616. {
  35617. static bool s_Il2CppMethodInitialized;
  35618. if (!s_Il2CppMethodInitialized)
  35619. {
  35620. il2cpp_codegen_initialize_method (Mesh_get_uv4_m3615414213_MetadataUsageId);
  35621. s_Il2CppMethodInitialized = true;
  35622. }
  35623. Vector2U5BU5D_t1457185986* V_0 = NULL;
  35624. {
  35625. Vector2U5BU5D_t1457185986* L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375(__this, 6, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector2_t2156229523_m1057679375_RuntimeMethod_var);
  35626. V_0 = L_0;
  35627. goto IL_000e;
  35628. }
  35629. IL_000e:
  35630. {
  35631. Vector2U5BU5D_t1457185986* L_1 = V_0;
  35632. return L_1;
  35633. }
  35634. }
  35635. // System.Void UnityEngine.Mesh::set_uv4(UnityEngine.Vector2[])
  35636. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv4_m2767199985 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* ___value0, const RuntimeMethod* method)
  35637. {
  35638. static bool s_Il2CppMethodInitialized;
  35639. if (!s_Il2CppMethodInitialized)
  35640. {
  35641. il2cpp_codegen_initialize_method (Mesh_set_uv4_m2767199985_MetadataUsageId);
  35642. s_Il2CppMethodInitialized = true;
  35643. }
  35644. {
  35645. Vector2U5BU5D_t1457185986* L_0 = ___value0;
  35646. Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, 6, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var);
  35647. return;
  35648. }
  35649. }
  35650. // UnityEngine.Color[] UnityEngine.Mesh::get_colors()
  35651. extern "C" IL2CPP_METHOD_ATTR ColorU5BU5D_t941916413* Mesh_get_colors_m1375263373 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35652. {
  35653. static bool s_Il2CppMethodInitialized;
  35654. if (!s_Il2CppMethodInitialized)
  35655. {
  35656. il2cpp_codegen_initialize_method (Mesh_get_colors_m1375263373_MetadataUsageId);
  35657. s_Il2CppMethodInitialized = true;
  35658. }
  35659. ColorU5BU5D_t941916413* V_0 = NULL;
  35660. {
  35661. ColorU5BU5D_t941916413* L_0 = Mesh_GetAllocArrayFromChannel_TisColor_t2555686324_m1114062949(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor_t2555686324_m1114062949_RuntimeMethod_var);
  35662. V_0 = L_0;
  35663. goto IL_000e;
  35664. }
  35665. IL_000e:
  35666. {
  35667. ColorU5BU5D_t941916413* L_1 = V_0;
  35668. return L_1;
  35669. }
  35670. }
  35671. // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
  35672. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors_m2218481242 (Mesh_t3648964284 * __this, ColorU5BU5D_t941916413* ___value0, const RuntimeMethod* method)
  35673. {
  35674. static bool s_Il2CppMethodInitialized;
  35675. if (!s_Il2CppMethodInitialized)
  35676. {
  35677. il2cpp_codegen_initialize_method (Mesh_set_colors_m2218481242_MetadataUsageId);
  35678. s_Il2CppMethodInitialized = true;
  35679. }
  35680. {
  35681. ColorU5BU5D_t941916413* L_0 = ___value0;
  35682. Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770(__this, 2, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_RuntimeMethod_var);
  35683. return;
  35684. }
  35685. }
  35686. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  35687. extern "C" IL2CPP_METHOD_ATTR Color32U5BU5D_t3850468773* Mesh_get_colors32_m1253190811 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  35688. {
  35689. static bool s_Il2CppMethodInitialized;
  35690. if (!s_Il2CppMethodInitialized)
  35691. {
  35692. il2cpp_codegen_initialize_method (Mesh_get_colors32_m1253190811_MetadataUsageId);
  35693. s_Il2CppMethodInitialized = true;
  35694. }
  35695. Color32U5BU5D_t3850468773* V_0 = NULL;
  35696. {
  35697. Color32U5BU5D_t3850468773* L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t2600501292_m3180365313(__this, 2, 2, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_t2600501292_m3180365313_RuntimeMethod_var);
  35698. V_0 = L_0;
  35699. goto IL_0010;
  35700. }
  35701. IL_0010:
  35702. {
  35703. Color32U5BU5D_t3850468773* L_1 = V_0;
  35704. return L_1;
  35705. }
  35706. }
  35707. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  35708. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors32_m645370667 (Mesh_t3648964284 * __this, Color32U5BU5D_t3850468773* ___value0, const RuntimeMethod* method)
  35709. {
  35710. static bool s_Il2CppMethodInitialized;
  35711. if (!s_Il2CppMethodInitialized)
  35712. {
  35713. il2cpp_codegen_initialize_method (Mesh_set_colors32_m645370667_MetadataUsageId);
  35714. s_Il2CppMethodInitialized = true;
  35715. }
  35716. {
  35717. Color32U5BU5D_t3850468773* L_0 = ___value0;
  35718. Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508(__this, 2, 2, 1, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_RuntimeMethod_var);
  35719. return;
  35720. }
  35721. }
  35722. // System.Void UnityEngine.Mesh::GetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  35723. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetVertices_m3203367992 (Mesh_t3648964284 * __this, List_1_t899420910 * ___vertices0, const RuntimeMethod* method)
  35724. {
  35725. static bool s_Il2CppMethodInitialized;
  35726. if (!s_Il2CppMethodInitialized)
  35727. {
  35728. il2cpp_codegen_initialize_method (Mesh_GetVertices_m3203367992_MetadataUsageId);
  35729. s_Il2CppMethodInitialized = true;
  35730. }
  35731. {
  35732. List_1_t899420910 * L_0 = ___vertices0;
  35733. if (L_0)
  35734. {
  35735. goto IL_0017;
  35736. }
  35737. }
  35738. {
  35739. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  35740. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral3042356179, _stringLiteral2144026388, /*hidden argument*/NULL);
  35741. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetVertices_m3203367992_RuntimeMethod_var);
  35742. }
  35743. IL_0017:
  35744. {
  35745. List_1_t899420910 * L_2 = ___vertices0;
  35746. int32_t L_3 = Mesh_get_vertexCount_m884140614(__this, /*hidden argument*/NULL);
  35747. int32_t L_4 = Mesh_DefaultDimensionForChannel_m576040980(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  35748. Mesh_GetListForChannel_TisVector3_t3722313464_m980826630(__this, L_2, L_3, 0, L_4, /*hidden argument*/Mesh_GetListForChannel_TisVector3_t3722313464_m980826630_RuntimeMethod_var);
  35749. return;
  35750. }
  35751. }
  35752. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  35753. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetVertices_m685324028 (Mesh_t3648964284 * __this, List_1_t899420910 * ___inVertices0, const RuntimeMethod* method)
  35754. {
  35755. static bool s_Il2CppMethodInitialized;
  35756. if (!s_Il2CppMethodInitialized)
  35757. {
  35758. il2cpp_codegen_initialize_method (Mesh_SetVertices_m685324028_MetadataUsageId);
  35759. s_Il2CppMethodInitialized = true;
  35760. }
  35761. {
  35762. List_1_t899420910 * L_0 = ___inVertices0;
  35763. Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356(__this, 0, L_0, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356_RuntimeMethod_var);
  35764. return;
  35765. }
  35766. }
  35767. // System.Void UnityEngine.Mesh::GetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  35768. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetNormals_m1836147532 (Mesh_t3648964284 * __this, List_1_t899420910 * ___normals0, const RuntimeMethod* method)
  35769. {
  35770. static bool s_Il2CppMethodInitialized;
  35771. if (!s_Il2CppMethodInitialized)
  35772. {
  35773. il2cpp_codegen_initialize_method (Mesh_GetNormals_m1836147532_MetadataUsageId);
  35774. s_Il2CppMethodInitialized = true;
  35775. }
  35776. {
  35777. List_1_t899420910 * L_0 = ___normals0;
  35778. if (L_0)
  35779. {
  35780. goto IL_0017;
  35781. }
  35782. }
  35783. {
  35784. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  35785. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral743554190, _stringLiteral2936123446, /*hidden argument*/NULL);
  35786. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetNormals_m1836147532_RuntimeMethod_var);
  35787. }
  35788. IL_0017:
  35789. {
  35790. List_1_t899420910 * L_2 = ___normals0;
  35791. int32_t L_3 = Mesh_get_vertexCount_m884140614(__this, /*hidden argument*/NULL);
  35792. int32_t L_4 = Mesh_DefaultDimensionForChannel_m576040980(NULL /*static, unused*/, 1, /*hidden argument*/NULL);
  35793. Mesh_GetListForChannel_TisVector3_t3722313464_m980826630(__this, L_2, L_3, 1, L_4, /*hidden argument*/Mesh_GetListForChannel_TisVector3_t3722313464_m980826630_RuntimeMethod_var);
  35794. return;
  35795. }
  35796. }
  35797. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  35798. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetNormals_m2521889643 (Mesh_t3648964284 * __this, List_1_t899420910 * ___inNormals0, const RuntimeMethod* method)
  35799. {
  35800. static bool s_Il2CppMethodInitialized;
  35801. if (!s_Il2CppMethodInitialized)
  35802. {
  35803. il2cpp_codegen_initialize_method (Mesh_SetNormals_m2521889643_MetadataUsageId);
  35804. s_Il2CppMethodInitialized = true;
  35805. }
  35806. {
  35807. List_1_t899420910 * L_0 = ___inNormals0;
  35808. Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356(__this, 1, L_0, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t3722313464_m2465014356_RuntimeMethod_var);
  35809. return;
  35810. }
  35811. }
  35812. // System.Void UnityEngine.Mesh::GetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  35813. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetTangents_m4149973522 (Mesh_t3648964284 * __this, List_1_t496136383 * ___tangents0, const RuntimeMethod* method)
  35814. {
  35815. static bool s_Il2CppMethodInitialized;
  35816. if (!s_Il2CppMethodInitialized)
  35817. {
  35818. il2cpp_codegen_initialize_method (Mesh_GetTangents_m4149973522_MetadataUsageId);
  35819. s_Il2CppMethodInitialized = true;
  35820. }
  35821. {
  35822. List_1_t496136383 * L_0 = ___tangents0;
  35823. if (L_0)
  35824. {
  35825. goto IL_0017;
  35826. }
  35827. }
  35828. {
  35829. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  35830. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral3749688257, _stringLiteral582087363, /*hidden argument*/NULL);
  35831. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetTangents_m4149973522_RuntimeMethod_var);
  35832. }
  35833. IL_0017:
  35834. {
  35835. List_1_t496136383 * L_2 = ___tangents0;
  35836. int32_t L_3 = Mesh_get_vertexCount_m884140614(__this, /*hidden argument*/NULL);
  35837. int32_t L_4 = Mesh_DefaultDimensionForChannel_m576040980(NULL /*static, unused*/, 7, /*hidden argument*/NULL);
  35838. Mesh_GetListForChannel_TisVector4_t3319028937_m465956617(__this, L_2, L_3, 7, L_4, /*hidden argument*/Mesh_GetListForChannel_TisVector4_t3319028937_m465956617_RuntimeMethod_var);
  35839. return;
  35840. }
  35841. }
  35842. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  35843. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTangents_m1615111656 (Mesh_t3648964284 * __this, List_1_t496136383 * ___inTangents0, const RuntimeMethod* method)
  35844. {
  35845. static bool s_Il2CppMethodInitialized;
  35846. if (!s_Il2CppMethodInitialized)
  35847. {
  35848. il2cpp_codegen_initialize_method (Mesh_SetTangents_m1615111656_MetadataUsageId);
  35849. s_Il2CppMethodInitialized = true;
  35850. }
  35851. {
  35852. List_1_t496136383 * L_0 = ___inTangents0;
  35853. Mesh_SetListForChannel_TisVector4_t3319028937_m1475644498(__this, 7, L_0, /*hidden argument*/Mesh_SetListForChannel_TisVector4_t3319028937_m1475644498_RuntimeMethod_var);
  35854. return;
  35855. }
  35856. }
  35857. // System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color>)
  35858. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetColors_m545476286 (Mesh_t3648964284 * __this, List_1_t4027761066 * ___colors0, const RuntimeMethod* method)
  35859. {
  35860. static bool s_Il2CppMethodInitialized;
  35861. if (!s_Il2CppMethodInitialized)
  35862. {
  35863. il2cpp_codegen_initialize_method (Mesh_GetColors_m545476286_MetadataUsageId);
  35864. s_Il2CppMethodInitialized = true;
  35865. }
  35866. {
  35867. List_1_t4027761066 * L_0 = ___colors0;
  35868. if (L_0)
  35869. {
  35870. goto IL_0017;
  35871. }
  35872. }
  35873. {
  35874. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  35875. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral753749154, _stringLiteral1582915679, /*hidden argument*/NULL);
  35876. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetColors_m545476286_RuntimeMethod_var);
  35877. }
  35878. IL_0017:
  35879. {
  35880. List_1_t4027761066 * L_2 = ___colors0;
  35881. int32_t L_3 = Mesh_get_vertexCount_m884140614(__this, /*hidden argument*/NULL);
  35882. int32_t L_4 = Mesh_DefaultDimensionForChannel_m576040980(NULL /*static, unused*/, 2, /*hidden argument*/NULL);
  35883. Mesh_GetListForChannel_TisColor_t2555686324_m2626134089(__this, L_2, L_3, 2, L_4, /*hidden argument*/Mesh_GetListForChannel_TisColor_t2555686324_m2626134089_RuntimeMethod_var);
  35884. return;
  35885. }
  35886. }
  35887. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>)
  35888. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetColors_m104655071 (Mesh_t3648964284 * __this, List_1_t4027761066 * ___inColors0, const RuntimeMethod* method)
  35889. {
  35890. static bool s_Il2CppMethodInitialized;
  35891. if (!s_Il2CppMethodInitialized)
  35892. {
  35893. il2cpp_codegen_initialize_method (Mesh_SetColors_m104655071_MetadataUsageId);
  35894. s_Il2CppMethodInitialized = true;
  35895. }
  35896. {
  35897. List_1_t4027761066 * L_0 = ___inColors0;
  35898. Mesh_SetListForChannel_TisColor_t2555686324_m2504193014(__this, 2, L_0, /*hidden argument*/Mesh_SetListForChannel_TisColor_t2555686324_m2504193014_RuntimeMethod_var);
  35899. return;
  35900. }
  35901. }
  35902. // System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  35903. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetColors_m2304070438 (Mesh_t3648964284 * __this, List_1_t4072576034 * ___colors0, const RuntimeMethod* method)
  35904. {
  35905. static bool s_Il2CppMethodInitialized;
  35906. if (!s_Il2CppMethodInitialized)
  35907. {
  35908. il2cpp_codegen_initialize_method (Mesh_GetColors_m2304070438_MetadataUsageId);
  35909. s_Il2CppMethodInitialized = true;
  35910. }
  35911. {
  35912. List_1_t4072576034 * L_0 = ___colors0;
  35913. if (L_0)
  35914. {
  35915. goto IL_0017;
  35916. }
  35917. }
  35918. {
  35919. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  35920. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral753749154, _stringLiteral1582915679, /*hidden argument*/NULL);
  35921. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetColors_m2304070438_RuntimeMethod_var);
  35922. }
  35923. IL_0017:
  35924. {
  35925. List_1_t4072576034 * L_2 = ___colors0;
  35926. int32_t L_3 = Mesh_get_vertexCount_m884140614(__this, /*hidden argument*/NULL);
  35927. Mesh_GetListForChannel_TisColor32_t2600501292_m2314035797(__this, L_2, L_3, 2, 1, 2, /*hidden argument*/Mesh_GetListForChannel_TisColor32_t2600501292_m2314035797_RuntimeMethod_var);
  35928. return;
  35929. }
  35930. }
  35931. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  35932. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetColors_m637808999 (Mesh_t3648964284 * __this, List_1_t4072576034 * ___inColors0, const RuntimeMethod* method)
  35933. {
  35934. static bool s_Il2CppMethodInitialized;
  35935. if (!s_Il2CppMethodInitialized)
  35936. {
  35937. il2cpp_codegen_initialize_method (Mesh_SetColors_m637808999_MetadataUsageId);
  35938. s_Il2CppMethodInitialized = true;
  35939. }
  35940. {
  35941. List_1_t4072576034 * L_0 = ___inColors0;
  35942. Mesh_SetListForChannel_TisColor32_t2600501292_m1879759408(__this, 2, 2, 1, L_0, /*hidden argument*/Mesh_SetListForChannel_TisColor32_t2600501292_m1879759408_RuntimeMethod_var);
  35943. return;
  35944. }
  35945. }
  35946. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
  35947. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUVs_m3071410036 (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t3628304265 * ___uvs1, const RuntimeMethod* method)
  35948. {
  35949. static bool s_Il2CppMethodInitialized;
  35950. if (!s_Il2CppMethodInitialized)
  35951. {
  35952. il2cpp_codegen_initialize_method (Mesh_SetUVs_m3071410036_MetadataUsageId);
  35953. s_Il2CppMethodInitialized = true;
  35954. }
  35955. {
  35956. int32_t L_0 = ___channel0;
  35957. List_1_t3628304265 * L_1 = ___uvs1;
  35958. Mesh_SetUvsImpl_TisVector2_t2156229523_m3009194955(__this, L_0, 2, L_1, /*hidden argument*/Mesh_SetUvsImpl_TisVector2_t2156229523_m3009194955_RuntimeMethod_var);
  35959. return;
  35960. }
  35961. }
  35962. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
  35963. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUVs_m3071344500 (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t899420910 * ___uvs1, const RuntimeMethod* method)
  35964. {
  35965. static bool s_Il2CppMethodInitialized;
  35966. if (!s_Il2CppMethodInitialized)
  35967. {
  35968. il2cpp_codegen_initialize_method (Mesh_SetUVs_m3071344500_MetadataUsageId);
  35969. s_Il2CppMethodInitialized = true;
  35970. }
  35971. {
  35972. int32_t L_0 = ___channel0;
  35973. List_1_t899420910 * L_1 = ___uvs1;
  35974. Mesh_SetUvsImpl_TisVector3_t3722313464_m4104705802(__this, L_0, 3, L_1, /*hidden argument*/Mesh_SetUvsImpl_TisVector3_t3722313464_m4104705802_RuntimeMethod_var);
  35975. return;
  35976. }
  35977. }
  35978. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  35979. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUVs_m3071541108 (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t496136383 * ___uvs1, const RuntimeMethod* method)
  35980. {
  35981. static bool s_Il2CppMethodInitialized;
  35982. if (!s_Il2CppMethodInitialized)
  35983. {
  35984. il2cpp_codegen_initialize_method (Mesh_SetUVs_m3071541108_MetadataUsageId);
  35985. s_Il2CppMethodInitialized = true;
  35986. }
  35987. {
  35988. int32_t L_0 = ___channel0;
  35989. List_1_t496136383 * L_1 = ___uvs1;
  35990. Mesh_SetUvsImpl_TisVector4_t3319028937_m362090462(__this, L_0, 4, L_1, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_t3319028937_m362090462_RuntimeMethod_var);
  35991. return;
  35992. }
  35993. }
  35994. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
  35995. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetUVs_m55054083 (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t3628304265 * ___uvs1, const RuntimeMethod* method)
  35996. {
  35997. static bool s_Il2CppMethodInitialized;
  35998. if (!s_Il2CppMethodInitialized)
  35999. {
  36000. il2cpp_codegen_initialize_method (Mesh_GetUVs_m55054083_MetadataUsageId);
  36001. s_Il2CppMethodInitialized = true;
  36002. }
  36003. {
  36004. int32_t L_0 = ___channel0;
  36005. List_1_t3628304265 * L_1 = ___uvs1;
  36006. Mesh_GetUVsImpl_TisVector2_t2156229523_m3004799702(__this, L_0, L_1, 2, /*hidden argument*/Mesh_GetUVsImpl_TisVector2_t2156229523_m3004799702_RuntimeMethod_var);
  36007. return;
  36008. }
  36009. }
  36010. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
  36011. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetUVs_m55119619 (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t899420910 * ___uvs1, const RuntimeMethod* method)
  36012. {
  36013. static bool s_Il2CppMethodInitialized;
  36014. if (!s_Il2CppMethodInitialized)
  36015. {
  36016. il2cpp_codegen_initialize_method (Mesh_GetUVs_m55119619_MetadataUsageId);
  36017. s_Il2CppMethodInitialized = true;
  36018. }
  36019. {
  36020. int32_t L_0 = ___channel0;
  36021. List_1_t899420910 * L_1 = ___uvs1;
  36022. Mesh_GetUVsImpl_TisVector3_t3722313464_m1129833956(__this, L_0, L_1, 3, /*hidden argument*/Mesh_GetUVsImpl_TisVector3_t3722313464_m1129833956_RuntimeMethod_var);
  36023. return;
  36024. }
  36025. }
  36026. // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  36027. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetUVs_m55185155 (Mesh_t3648964284 * __this, int32_t ___channel0, List_1_t496136383 * ___uvs1, const RuntimeMethod* method)
  36028. {
  36029. static bool s_Il2CppMethodInitialized;
  36030. if (!s_Il2CppMethodInitialized)
  36031. {
  36032. il2cpp_codegen_initialize_method (Mesh_GetUVs_m55185155_MetadataUsageId);
  36033. s_Il2CppMethodInitialized = true;
  36034. }
  36035. {
  36036. int32_t L_0 = ___channel0;
  36037. List_1_t496136383 * L_1 = ___uvs1;
  36038. Mesh_GetUVsImpl_TisVector4_t3319028937_m861207757(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_t3319028937_m861207757_RuntimeMethod_var);
  36039. return;
  36040. }
  36041. }
  36042. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  36043. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m1546924005 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36044. {
  36045. static bool s_Il2CppMethodInitialized;
  36046. if (!s_Il2CppMethodInitialized)
  36047. {
  36048. il2cpp_codegen_initialize_method (Mesh_PrintErrorCantAccessIndices_m1546924005_MetadataUsageId);
  36049. s_Il2CppMethodInitialized = true;
  36050. }
  36051. {
  36052. String_t* L_0 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  36053. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36054. String_t* L_1 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral2035879822, L_0, /*hidden argument*/NULL);
  36055. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  36056. Debug_LogError_m2850623458(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  36057. return;
  36058. }
  36059. }
  36060. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
  36061. extern "C" IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m1278105798 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
  36062. {
  36063. static bool s_Il2CppMethodInitialized;
  36064. if (!s_Il2CppMethodInitialized)
  36065. {
  36066. il2cpp_codegen_initialize_method (Mesh_CheckCanAccessSubmesh_m1278105798_MetadataUsageId);
  36067. s_Il2CppMethodInitialized = true;
  36068. }
  36069. bool V_0 = false;
  36070. String_t* G_B6_0 = NULL;
  36071. String_t* G_B5_0 = NULL;
  36072. String_t* G_B7_0 = NULL;
  36073. String_t* G_B7_1 = NULL;
  36074. {
  36075. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36076. if (L_0)
  36077. {
  36078. goto IL_001a;
  36079. }
  36080. }
  36081. {
  36082. Mesh_PrintErrorCantAccessIndices_m1546924005(__this, /*hidden argument*/NULL);
  36083. V_0 = (bool)0;
  36084. goto IL_0061;
  36085. }
  36086. IL_001a:
  36087. {
  36088. int32_t L_1 = ___submesh0;
  36089. if ((((int32_t)L_1) < ((int32_t)0)))
  36090. {
  36091. goto IL_002d;
  36092. }
  36093. }
  36094. {
  36095. int32_t L_2 = ___submesh0;
  36096. int32_t L_3 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  36097. if ((((int32_t)L_2) < ((int32_t)L_3)))
  36098. {
  36099. goto IL_005a;
  36100. }
  36101. }
  36102. IL_002d:
  36103. {
  36104. bool L_4 = ___errorAboutTriangles1;
  36105. G_B5_0 = _stringLiteral1106545623;
  36106. if (!L_4)
  36107. {
  36108. G_B6_0 = _stringLiteral1106545623;
  36109. goto IL_0043;
  36110. }
  36111. }
  36112. {
  36113. G_B7_0 = _stringLiteral4209022926;
  36114. G_B7_1 = G_B5_0;
  36115. goto IL_0048;
  36116. }
  36117. IL_0043:
  36118. {
  36119. G_B7_0 = _stringLiteral3305999801;
  36120. G_B7_1 = G_B6_0;
  36121. }
  36122. IL_0048:
  36123. {
  36124. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36125. String_t* L_5 = String_Format_m2844511972(NULL /*static, unused*/, G_B7_1, G_B7_0, /*hidden argument*/NULL);
  36126. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  36127. Debug_LogError_m1665621915(NULL /*static, unused*/, L_5, __this, /*hidden argument*/NULL);
  36128. V_0 = (bool)0;
  36129. goto IL_0061;
  36130. }
  36131. IL_005a:
  36132. {
  36133. V_0 = (bool)1;
  36134. goto IL_0061;
  36135. }
  36136. IL_0061:
  36137. {
  36138. bool L_6 = V_0;
  36139. return L_6;
  36140. }
  36141. }
  36142. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
  36143. extern "C" IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3864611599 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36144. {
  36145. bool V_0 = false;
  36146. {
  36147. int32_t L_0 = ___submesh0;
  36148. bool L_1 = Mesh_CheckCanAccessSubmesh_m1278105798(__this, L_0, (bool)1, /*hidden argument*/NULL);
  36149. V_0 = L_1;
  36150. goto IL_000f;
  36151. }
  36152. IL_000f:
  36153. {
  36154. bool L_2 = V_0;
  36155. return L_2;
  36156. }
  36157. }
  36158. // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
  36159. extern "C" IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m824249680 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36160. {
  36161. bool V_0 = false;
  36162. {
  36163. int32_t L_0 = ___submesh0;
  36164. bool L_1 = Mesh_CheckCanAccessSubmesh_m1278105798(__this, L_0, (bool)0, /*hidden argument*/NULL);
  36165. V_0 = L_1;
  36166. goto IL_000f;
  36167. }
  36168. IL_000f:
  36169. {
  36170. bool L_2 = V_0;
  36171. return L_2;
  36172. }
  36173. }
  36174. // System.Int32[] UnityEngine.Mesh::get_triangles()
  36175. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_get_triangles_m3059934743 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36176. {
  36177. static bool s_Il2CppMethodInitialized;
  36178. if (!s_Il2CppMethodInitialized)
  36179. {
  36180. il2cpp_codegen_initialize_method (Mesh_get_triangles_m3059934743_MetadataUsageId);
  36181. s_Il2CppMethodInitialized = true;
  36182. }
  36183. Int32U5BU5D_t385246372* V_0 = NULL;
  36184. {
  36185. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36186. if (!L_0)
  36187. {
  36188. goto IL_001a;
  36189. }
  36190. }
  36191. {
  36192. Int32U5BU5D_t385246372* L_1 = Mesh_GetTrianglesImpl_m1492496479(__this, (-1), (bool)1, /*hidden argument*/NULL);
  36193. V_0 = L_1;
  36194. goto IL_002c;
  36195. }
  36196. IL_001a:
  36197. {
  36198. Mesh_PrintErrorCantAccessIndices_m1546924005(__this, /*hidden argument*/NULL);
  36199. V_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)0));
  36200. goto IL_002c;
  36201. }
  36202. IL_002c:
  36203. {
  36204. Int32U5BU5D_t385246372* L_2 = V_0;
  36205. return L_2;
  36206. }
  36207. }
  36208. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  36209. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_triangles_m255556250 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___value0, const RuntimeMethod* method)
  36210. {
  36211. {
  36212. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36213. if (!L_0)
  36214. {
  36215. goto IL_0021;
  36216. }
  36217. }
  36218. {
  36219. Int32U5BU5D_t385246372* L_1 = ___value0;
  36220. Int32U5BU5D_t385246372* L_2 = ___value0;
  36221. int32_t L_3 = NoAllocHelpers_SafeLength_m3994544446(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_2, /*hidden argument*/NULL);
  36222. Mesh_SetTrianglesImpl_m1015576670(__this, (-1), (RuntimeArray *)(RuntimeArray *)L_1, L_3, (bool)1, 0, /*hidden argument*/NULL);
  36223. goto IL_0027;
  36224. }
  36225. IL_0021:
  36226. {
  36227. Mesh_PrintErrorCantAccessIndices_m1546924005(__this, /*hidden argument*/NULL);
  36228. }
  36229. IL_0027:
  36230. {
  36231. return;
  36232. }
  36233. }
  36234. // System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32)
  36235. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetTriangles_m973693202 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36236. {
  36237. Int32U5BU5D_t385246372* V_0 = NULL;
  36238. {
  36239. int32_t L_0 = ___submesh0;
  36240. Int32U5BU5D_t385246372* L_1 = Mesh_GetTriangles_m3335994153(__this, L_0, (bool)1, /*hidden argument*/NULL);
  36241. V_0 = L_1;
  36242. goto IL_000f;
  36243. }
  36244. IL_000f:
  36245. {
  36246. Int32U5BU5D_t385246372* L_2 = V_0;
  36247. return L_2;
  36248. }
  36249. }
  36250. // System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean)
  36251. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetTriangles_m3335994153 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  36252. {
  36253. static bool s_Il2CppMethodInitialized;
  36254. if (!s_Il2CppMethodInitialized)
  36255. {
  36256. il2cpp_codegen_initialize_method (Mesh_GetTriangles_m3335994153_MetadataUsageId);
  36257. s_Il2CppMethodInitialized = true;
  36258. }
  36259. Int32U5BU5D_t385246372* V_0 = NULL;
  36260. Int32U5BU5D_t385246372* G_B3_0 = NULL;
  36261. {
  36262. int32_t L_0 = ___submesh0;
  36263. bool L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3864611599(__this, L_0, /*hidden argument*/NULL);
  36264. if (!L_1)
  36265. {
  36266. goto IL_001a;
  36267. }
  36268. }
  36269. {
  36270. int32_t L_2 = ___submesh0;
  36271. bool L_3 = ___applyBaseVertex1;
  36272. Int32U5BU5D_t385246372* L_4 = Mesh_GetTrianglesImpl_m1492496479(__this, L_2, L_3, /*hidden argument*/NULL);
  36273. G_B3_0 = L_4;
  36274. goto IL_0020;
  36275. }
  36276. IL_001a:
  36277. {
  36278. G_B3_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)0));
  36279. }
  36280. IL_0020:
  36281. {
  36282. V_0 = G_B3_0;
  36283. goto IL_0026;
  36284. }
  36285. IL_0026:
  36286. {
  36287. Int32U5BU5D_t385246372* L_5 = V_0;
  36288. return L_5;
  36289. }
  36290. }
  36291. // System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  36292. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m3640547167 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  36293. {
  36294. {
  36295. List_1_t128053199 * L_0 = ___triangles0;
  36296. int32_t L_1 = ___submesh1;
  36297. Mesh_GetTriangles_m1229604837(__this, L_0, L_1, (bool)1, /*hidden argument*/NULL);
  36298. return;
  36299. }
  36300. }
  36301. // System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
  36302. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m1229604837 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
  36303. {
  36304. static bool s_Il2CppMethodInitialized;
  36305. if (!s_Il2CppMethodInitialized)
  36306. {
  36307. il2cpp_codegen_initialize_method (Mesh_GetTriangles_m1229604837_MetadataUsageId);
  36308. s_Il2CppMethodInitialized = true;
  36309. }
  36310. {
  36311. List_1_t128053199 * L_0 = ___triangles0;
  36312. if (L_0)
  36313. {
  36314. goto IL_0017;
  36315. }
  36316. }
  36317. {
  36318. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  36319. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral2038467698, _stringLiteral4209022926, /*hidden argument*/NULL);
  36320. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetTriangles_m1229604837_RuntimeMethod_var);
  36321. }
  36322. IL_0017:
  36323. {
  36324. int32_t L_2 = ___submesh1;
  36325. if ((((int32_t)L_2) < ((int32_t)0)))
  36326. {
  36327. goto IL_002a;
  36328. }
  36329. }
  36330. {
  36331. int32_t L_3 = ___submesh1;
  36332. int32_t L_4 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  36333. if ((((int32_t)L_3) < ((int32_t)L_4)))
  36334. {
  36335. goto IL_0035;
  36336. }
  36337. }
  36338. IL_002a:
  36339. {
  36340. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  36341. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3964384252, /*hidden argument*/NULL);
  36342. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Mesh_GetTriangles_m1229604837_RuntimeMethod_var);
  36343. }
  36344. IL_0035:
  36345. {
  36346. List_1_t128053199 * L_6 = ___triangles0;
  36347. int32_t L_7 = ___submesh1;
  36348. uint32_t L_8 = Mesh_GetIndexCount_m859190368(__this, L_7, /*hidden argument*/NULL);
  36349. Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143(__this, L_6, L_8, /*hidden argument*/Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143_RuntimeMethod_var);
  36350. List_1_t128053199 * L_9 = ___triangles0;
  36351. RuntimeArray * L_10 = NoAllocHelpers_ExtractArrayFromList_m2239661248(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  36352. int32_t L_11 = ___submesh1;
  36353. bool L_12 = ___applyBaseVertex2;
  36354. Mesh_GetTrianglesNonAllocImpl_m3336462888(__this, L_10, L_11, L_12, /*hidden argument*/NULL);
  36355. return;
  36356. }
  36357. }
  36358. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  36359. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetIndices_m2873123901 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36360. {
  36361. Int32U5BU5D_t385246372* V_0 = NULL;
  36362. {
  36363. int32_t L_0 = ___submesh0;
  36364. Int32U5BU5D_t385246372* L_1 = Mesh_GetIndices_m1466450660(__this, L_0, (bool)1, /*hidden argument*/NULL);
  36365. V_0 = L_1;
  36366. goto IL_000f;
  36367. }
  36368. IL_000f:
  36369. {
  36370. Int32U5BU5D_t385246372* L_2 = V_0;
  36371. return L_2;
  36372. }
  36373. }
  36374. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
  36375. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetIndices_m1466450660 (Mesh_t3648964284 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
  36376. {
  36377. static bool s_Il2CppMethodInitialized;
  36378. if (!s_Il2CppMethodInitialized)
  36379. {
  36380. il2cpp_codegen_initialize_method (Mesh_GetIndices_m1466450660_MetadataUsageId);
  36381. s_Il2CppMethodInitialized = true;
  36382. }
  36383. Int32U5BU5D_t385246372* V_0 = NULL;
  36384. Int32U5BU5D_t385246372* G_B3_0 = NULL;
  36385. {
  36386. int32_t L_0 = ___submesh0;
  36387. bool L_1 = Mesh_CheckCanAccessSubmeshIndices_m824249680(__this, L_0, /*hidden argument*/NULL);
  36388. if (!L_1)
  36389. {
  36390. goto IL_001a;
  36391. }
  36392. }
  36393. {
  36394. int32_t L_2 = ___submesh0;
  36395. bool L_3 = ___applyBaseVertex1;
  36396. Int32U5BU5D_t385246372* L_4 = Mesh_GetIndicesImpl_m3233954035(__this, L_2, L_3, /*hidden argument*/NULL);
  36397. G_B3_0 = L_4;
  36398. goto IL_0020;
  36399. }
  36400. IL_001a:
  36401. {
  36402. G_B3_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)0));
  36403. }
  36404. IL_0020:
  36405. {
  36406. V_0 = G_B3_0;
  36407. goto IL_0026;
  36408. }
  36409. IL_0026:
  36410. {
  36411. Int32U5BU5D_t385246372* L_5 = V_0;
  36412. return L_5;
  36413. }
  36414. }
  36415. // System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  36416. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetIndices_m2492422464 (Mesh_t3648964284 * __this, List_1_t128053199 * ___indices0, int32_t ___submesh1, const RuntimeMethod* method)
  36417. {
  36418. {
  36419. List_1_t128053199 * L_0 = ___indices0;
  36420. int32_t L_1 = ___submesh1;
  36421. Mesh_GetIndices_m218644170(__this, L_0, L_1, (bool)1, /*hidden argument*/NULL);
  36422. return;
  36423. }
  36424. }
  36425. // System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
  36426. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetIndices_m218644170 (Mesh_t3648964284 * __this, List_1_t128053199 * ___indices0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
  36427. {
  36428. static bool s_Il2CppMethodInitialized;
  36429. if (!s_Il2CppMethodInitialized)
  36430. {
  36431. il2cpp_codegen_initialize_method (Mesh_GetIndices_m218644170_MetadataUsageId);
  36432. s_Il2CppMethodInitialized = true;
  36433. }
  36434. {
  36435. List_1_t128053199 * L_0 = ___indices0;
  36436. if (L_0)
  36437. {
  36438. goto IL_0017;
  36439. }
  36440. }
  36441. {
  36442. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  36443. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral15196777, _stringLiteral3305999801, /*hidden argument*/NULL);
  36444. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetIndices_m218644170_RuntimeMethod_var);
  36445. }
  36446. IL_0017:
  36447. {
  36448. int32_t L_2 = ___submesh1;
  36449. if ((((int32_t)L_2) < ((int32_t)0)))
  36450. {
  36451. goto IL_002a;
  36452. }
  36453. }
  36454. {
  36455. int32_t L_3 = ___submesh1;
  36456. int32_t L_4 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  36457. if ((((int32_t)L_3) < ((int32_t)L_4)))
  36458. {
  36459. goto IL_0035;
  36460. }
  36461. }
  36462. IL_002a:
  36463. {
  36464. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  36465. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral3964384252, /*hidden argument*/NULL);
  36466. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Mesh_GetIndices_m218644170_RuntimeMethod_var);
  36467. }
  36468. IL_0035:
  36469. {
  36470. List_1_t128053199 * L_6 = ___indices0;
  36471. int32_t L_7 = ___submesh1;
  36472. uint32_t L_8 = Mesh_GetIndexCount_m859190368(__this, L_7, /*hidden argument*/NULL);
  36473. Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143(__this, L_6, L_8, /*hidden argument*/Mesh_PrepareUserBuffer_TisInt32_t2950945753_m1347805143_RuntimeMethod_var);
  36474. List_1_t128053199 * L_9 = ___indices0;
  36475. RuntimeArray * L_10 = NoAllocHelpers_ExtractArrayFromList_m2239661248(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  36476. int32_t L_11 = ___submesh1;
  36477. bool L_12 = ___applyBaseVertex2;
  36478. Mesh_GetIndicesNonAllocImpl_m1372826360(__this, L_10, L_11, L_12, /*hidden argument*/NULL);
  36479. return;
  36480. }
  36481. }
  36482. // System.UInt32 UnityEngine.Mesh::GetIndexStart(System.Int32)
  36483. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexStart_m3457953637 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36484. {
  36485. static bool s_Il2CppMethodInitialized;
  36486. if (!s_Il2CppMethodInitialized)
  36487. {
  36488. il2cpp_codegen_initialize_method (Mesh_GetIndexStart_m3457953637_MetadataUsageId);
  36489. s_Il2CppMethodInitialized = true;
  36490. }
  36491. uint32_t V_0 = 0;
  36492. {
  36493. int32_t L_0 = ___submesh0;
  36494. if ((((int32_t)L_0) < ((int32_t)0)))
  36495. {
  36496. goto IL_0014;
  36497. }
  36498. }
  36499. {
  36500. int32_t L_1 = ___submesh0;
  36501. int32_t L_2 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  36502. if ((((int32_t)L_1) < ((int32_t)L_2)))
  36503. {
  36504. goto IL_001f;
  36505. }
  36506. }
  36507. IL_0014:
  36508. {
  36509. IndexOutOfRangeException_t1578797820 * L_3 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  36510. IndexOutOfRangeException__ctor_m3408750441(L_3, _stringLiteral3964384252, /*hidden argument*/NULL);
  36511. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,Mesh_GetIndexStart_m3457953637_RuntimeMethod_var);
  36512. }
  36513. IL_001f:
  36514. {
  36515. int32_t L_4 = ___submesh0;
  36516. uint32_t L_5 = Mesh_GetIndexStartImpl_m3288708821(__this, L_4, /*hidden argument*/NULL);
  36517. V_0 = L_5;
  36518. goto IL_002c;
  36519. }
  36520. IL_002c:
  36521. {
  36522. uint32_t L_6 = V_0;
  36523. return L_6;
  36524. }
  36525. }
  36526. // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
  36527. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m859190368 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36528. {
  36529. static bool s_Il2CppMethodInitialized;
  36530. if (!s_Il2CppMethodInitialized)
  36531. {
  36532. il2cpp_codegen_initialize_method (Mesh_GetIndexCount_m859190368_MetadataUsageId);
  36533. s_Il2CppMethodInitialized = true;
  36534. }
  36535. uint32_t V_0 = 0;
  36536. {
  36537. int32_t L_0 = ___submesh0;
  36538. if ((((int32_t)L_0) < ((int32_t)0)))
  36539. {
  36540. goto IL_0014;
  36541. }
  36542. }
  36543. {
  36544. int32_t L_1 = ___submesh0;
  36545. int32_t L_2 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  36546. if ((((int32_t)L_1) < ((int32_t)L_2)))
  36547. {
  36548. goto IL_001f;
  36549. }
  36550. }
  36551. IL_0014:
  36552. {
  36553. IndexOutOfRangeException_t1578797820 * L_3 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  36554. IndexOutOfRangeException__ctor_m3408750441(L_3, _stringLiteral3964384252, /*hidden argument*/NULL);
  36555. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,Mesh_GetIndexCount_m859190368_RuntimeMethod_var);
  36556. }
  36557. IL_001f:
  36558. {
  36559. int32_t L_4 = ___submesh0;
  36560. uint32_t L_5 = Mesh_GetIndexCountImpl_m4003246655(__this, L_4, /*hidden argument*/NULL);
  36561. V_0 = L_5;
  36562. goto IL_002c;
  36563. }
  36564. IL_002c:
  36565. {
  36566. uint32_t L_6 = V_0;
  36567. return L_6;
  36568. }
  36569. }
  36570. // System.UInt32 UnityEngine.Mesh::GetBaseVertex(System.Int32)
  36571. extern "C" IL2CPP_METHOD_ATTR uint32_t Mesh_GetBaseVertex_m4062879024 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36572. {
  36573. static bool s_Il2CppMethodInitialized;
  36574. if (!s_Il2CppMethodInitialized)
  36575. {
  36576. il2cpp_codegen_initialize_method (Mesh_GetBaseVertex_m4062879024_MetadataUsageId);
  36577. s_Il2CppMethodInitialized = true;
  36578. }
  36579. uint32_t V_0 = 0;
  36580. {
  36581. int32_t L_0 = ___submesh0;
  36582. if ((((int32_t)L_0) < ((int32_t)0)))
  36583. {
  36584. goto IL_0014;
  36585. }
  36586. }
  36587. {
  36588. int32_t L_1 = ___submesh0;
  36589. int32_t L_2 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  36590. if ((((int32_t)L_1) < ((int32_t)L_2)))
  36591. {
  36592. goto IL_001f;
  36593. }
  36594. }
  36595. IL_0014:
  36596. {
  36597. IndexOutOfRangeException_t1578797820 * L_3 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  36598. IndexOutOfRangeException__ctor_m3408750441(L_3, _stringLiteral3964384252, /*hidden argument*/NULL);
  36599. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,Mesh_GetBaseVertex_m4062879024_RuntimeMethod_var);
  36600. }
  36601. IL_001f:
  36602. {
  36603. int32_t L_4 = ___submesh0;
  36604. uint32_t L_5 = Mesh_GetBaseVertexImpl_m832222722(__this, L_4, /*hidden argument*/NULL);
  36605. V_0 = L_5;
  36606. goto IL_002c;
  36607. }
  36608. IL_002c:
  36609. {
  36610. uint32_t L_6 = V_0;
  36611. return L_6;
  36612. }
  36613. }
  36614. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32)
  36615. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m1015576670 (Mesh_t3648964284 * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
  36616. {
  36617. {
  36618. int32_t L_0 = ___submesh0;
  36619. RuntimeArray * L_1 = ___triangles1;
  36620. int32_t L_2 = ___arraySize2;
  36621. bool L_3 = ___calculateBounds3;
  36622. int32_t L_4 = ___baseVertex4;
  36623. Mesh_SetIndicesImpl_m17767641(__this, L_0, 0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  36624. return;
  36625. }
  36626. }
  36627. // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32)
  36628. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m3871477336 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  36629. {
  36630. {
  36631. Int32U5BU5D_t385246372* L_0 = ___triangles0;
  36632. int32_t L_1 = ___submesh1;
  36633. Mesh_SetTriangles_m138364303(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
  36634. return;
  36635. }
  36636. }
  36637. // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean)
  36638. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m3900263478 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, const RuntimeMethod* method)
  36639. {
  36640. {
  36641. Int32U5BU5D_t385246372* L_0 = ___triangles0;
  36642. int32_t L_1 = ___submesh1;
  36643. bool L_2 = ___calculateBounds2;
  36644. Mesh_SetTriangles_m138364303(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  36645. return;
  36646. }
  36647. }
  36648. // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
  36649. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m138364303 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
  36650. {
  36651. {
  36652. int32_t L_0 = ___submesh1;
  36653. bool L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3864611599(__this, L_0, /*hidden argument*/NULL);
  36654. if (!L_1)
  36655. {
  36656. goto IL_001e;
  36657. }
  36658. }
  36659. {
  36660. int32_t L_2 = ___submesh1;
  36661. Int32U5BU5D_t385246372* L_3 = ___triangles0;
  36662. Int32U5BU5D_t385246372* L_4 = ___triangles0;
  36663. int32_t L_5 = NoAllocHelpers_SafeLength_m3994544446(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_4, /*hidden argument*/NULL);
  36664. bool L_6 = ___calculateBounds2;
  36665. int32_t L_7 = ___baseVertex3;
  36666. Mesh_SetTrianglesImpl_m1015576670(__this, L_2, (RuntimeArray *)(RuntimeArray *)L_3, L_5, L_6, L_7, /*hidden argument*/NULL);
  36667. }
  36668. IL_001e:
  36669. {
  36670. return;
  36671. }
  36672. }
  36673. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  36674. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m1523451247 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
  36675. {
  36676. {
  36677. List_1_t128053199 * L_0 = ___triangles0;
  36678. int32_t L_1 = ___submesh1;
  36679. Mesh_SetTriangles_m2205169959(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
  36680. return;
  36681. }
  36682. }
  36683. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
  36684. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m461232028 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, const RuntimeMethod* method)
  36685. {
  36686. {
  36687. List_1_t128053199 * L_0 = ___triangles0;
  36688. int32_t L_1 = ___submesh1;
  36689. bool L_2 = ___calculateBounds2;
  36690. Mesh_SetTriangles_m2205169959(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
  36691. return;
  36692. }
  36693. }
  36694. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
  36695. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m2205169959 (Mesh_t3648964284 * __this, List_1_t128053199 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
  36696. {
  36697. static bool s_Il2CppMethodInitialized;
  36698. if (!s_Il2CppMethodInitialized)
  36699. {
  36700. il2cpp_codegen_initialize_method (Mesh_SetTriangles_m2205169959_MetadataUsageId);
  36701. s_Il2CppMethodInitialized = true;
  36702. }
  36703. {
  36704. int32_t L_0 = ___submesh1;
  36705. bool L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3864611599(__this, L_0, /*hidden argument*/NULL);
  36706. if (!L_1)
  36707. {
  36708. goto IL_0023;
  36709. }
  36710. }
  36711. {
  36712. int32_t L_2 = ___submesh1;
  36713. List_1_t128053199 * L_3 = ___triangles0;
  36714. RuntimeArray * L_4 = NoAllocHelpers_ExtractArrayFromList_m2239661248(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  36715. List_1_t128053199 * L_5 = ___triangles0;
  36716. int32_t L_6 = NoAllocHelpers_SafeLength_TisInt32_t2950945753_m1263070609(NULL /*static, unused*/, L_5, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_t2950945753_m1263070609_RuntimeMethod_var);
  36717. bool L_7 = ___calculateBounds2;
  36718. int32_t L_8 = ___baseVertex3;
  36719. Mesh_SetTrianglesImpl_m1015576670(__this, L_2, L_4, L_6, L_7, L_8, /*hidden argument*/NULL);
  36720. }
  36721. IL_0023:
  36722. {
  36723. return;
  36724. }
  36725. }
  36726. // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32)
  36727. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndices_m3629265601 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___indices0, int32_t ___topology1, int32_t ___submesh2, const RuntimeMethod* method)
  36728. {
  36729. {
  36730. Int32U5BU5D_t385246372* L_0 = ___indices0;
  36731. int32_t L_1 = ___topology1;
  36732. int32_t L_2 = ___submesh2;
  36733. Mesh_SetIndices_m4128822790(__this, L_0, L_1, L_2, (bool)1, 0, /*hidden argument*/NULL);
  36734. return;
  36735. }
  36736. }
  36737. // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean)
  36738. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndices_m2766667946 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, const RuntimeMethod* method)
  36739. {
  36740. {
  36741. Int32U5BU5D_t385246372* L_0 = ___indices0;
  36742. int32_t L_1 = ___topology1;
  36743. int32_t L_2 = ___submesh2;
  36744. bool L_3 = ___calculateBounds3;
  36745. Mesh_SetIndices_m4128822790(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  36746. return;
  36747. }
  36748. }
  36749. // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
  36750. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndices_m4128822790 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
  36751. {
  36752. {
  36753. int32_t L_0 = ___submesh2;
  36754. bool L_1 = Mesh_CheckCanAccessSubmeshIndices_m824249680(__this, L_0, /*hidden argument*/NULL);
  36755. if (!L_1)
  36756. {
  36757. goto IL_0020;
  36758. }
  36759. }
  36760. {
  36761. int32_t L_2 = ___submesh2;
  36762. int32_t L_3 = ___topology1;
  36763. Int32U5BU5D_t385246372* L_4 = ___indices0;
  36764. Int32U5BU5D_t385246372* L_5 = ___indices0;
  36765. int32_t L_6 = NoAllocHelpers_SafeLength_m3994544446(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
  36766. bool L_7 = ___calculateBounds3;
  36767. int32_t L_8 = ___baseVertex4;
  36768. Mesh_SetIndicesImpl_m17767641(__this, L_2, L_3, (RuntimeArray *)(RuntimeArray *)L_4, L_6, L_7, L_8, /*hidden argument*/NULL);
  36769. }
  36770. IL_0020:
  36771. {
  36772. return;
  36773. }
  36774. }
  36775. // System.Void UnityEngine.Mesh::GetBindposes(System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
  36776. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBindposes_m410985177 (Mesh_t3648964284 * __this, List_1_t3289976585 * ___bindposes0, const RuntimeMethod* method)
  36777. {
  36778. static bool s_Il2CppMethodInitialized;
  36779. if (!s_Il2CppMethodInitialized)
  36780. {
  36781. il2cpp_codegen_initialize_method (Mesh_GetBindposes_m410985177_MetadataUsageId);
  36782. s_Il2CppMethodInitialized = true;
  36783. }
  36784. {
  36785. List_1_t3289976585 * L_0 = ___bindposes0;
  36786. if (L_0)
  36787. {
  36788. goto IL_0017;
  36789. }
  36790. }
  36791. {
  36792. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  36793. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral2383071975, _stringLiteral1291207111, /*hidden argument*/NULL);
  36794. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetBindposes_m410985177_RuntimeMethod_var);
  36795. }
  36796. IL_0017:
  36797. {
  36798. List_1_t3289976585 * L_2 = ___bindposes0;
  36799. int32_t L_3 = Mesh_GetBindposeCount_m2151875413(__this, /*hidden argument*/NULL);
  36800. Mesh_PrepareUserBuffer_TisMatrix4x4_t1817901843_m2573043788(__this, L_2, L_3, /*hidden argument*/Mesh_PrepareUserBuffer_TisMatrix4x4_t1817901843_m2573043788_RuntimeMethod_var);
  36801. List_1_t3289976585 * L_4 = ___bindposes0;
  36802. RuntimeArray * L_5 = NoAllocHelpers_ExtractArrayFromList_m2239661248(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  36803. Mesh_GetBindposesNonAllocImpl_m2454332698(__this, L_5, /*hidden argument*/NULL);
  36804. return;
  36805. }
  36806. }
  36807. // System.Void UnityEngine.Mesh::GetBoneWeights(System.Collections.Generic.List`1<UnityEngine.BoneWeight>)
  36808. extern "C" IL2CPP_METHOD_ATTR void Mesh_GetBoneWeights_m949445628 (Mesh_t3648964284 * __this, List_1_t3427862769 * ___boneWeights0, const RuntimeMethod* method)
  36809. {
  36810. static bool s_Il2CppMethodInitialized;
  36811. if (!s_Il2CppMethodInitialized)
  36812. {
  36813. il2cpp_codegen_initialize_method (Mesh_GetBoneWeights_m949445628_MetadataUsageId);
  36814. s_Il2CppMethodInitialized = true;
  36815. }
  36816. {
  36817. List_1_t3427862769 * L_0 = ___boneWeights0;
  36818. if (L_0)
  36819. {
  36820. goto IL_0017;
  36821. }
  36822. }
  36823. {
  36824. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  36825. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral423625126, _stringLiteral2131564449, /*hidden argument*/NULL);
  36826. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Mesh_GetBoneWeights_m949445628_RuntimeMethod_var);
  36827. }
  36828. IL_0017:
  36829. {
  36830. List_1_t3427862769 * L_2 = ___boneWeights0;
  36831. int32_t L_3 = Mesh_GetBoneWeightCount_m2829869652(__this, /*hidden argument*/NULL);
  36832. Mesh_PrepareUserBuffer_TisBoneWeight_t1955788027_m3449827270(__this, L_2, L_3, /*hidden argument*/Mesh_PrepareUserBuffer_TisBoneWeight_t1955788027_m3449827270_RuntimeMethod_var);
  36833. List_1_t3427862769 * L_4 = ___boneWeights0;
  36834. RuntimeArray * L_5 = NoAllocHelpers_ExtractArrayFromList_m2239661248(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  36835. Mesh_GetBoneWeightsNonAllocImpl_m1712485678(__this, L_5, /*hidden argument*/NULL);
  36836. return;
  36837. }
  36838. }
  36839. // System.Void UnityEngine.Mesh::Clear(System.Boolean)
  36840. extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m510208209 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  36841. {
  36842. {
  36843. bool L_0 = ___keepVertexLayout0;
  36844. Mesh_ClearImpl_m1688330970(__this, L_0, /*hidden argument*/NULL);
  36845. return;
  36846. }
  36847. }
  36848. // System.Void UnityEngine.Mesh::Clear()
  36849. extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36850. {
  36851. {
  36852. Mesh_ClearImpl_m1688330970(__this, (bool)1, /*hidden argument*/NULL);
  36853. return;
  36854. }
  36855. }
  36856. // System.Void UnityEngine.Mesh::RecalculateBounds()
  36857. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m39931642 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36858. {
  36859. static bool s_Il2CppMethodInitialized;
  36860. if (!s_Il2CppMethodInitialized)
  36861. {
  36862. il2cpp_codegen_initialize_method (Mesh_RecalculateBounds_m39931642_MetadataUsageId);
  36863. s_Il2CppMethodInitialized = true;
  36864. }
  36865. {
  36866. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36867. if (!L_0)
  36868. {
  36869. goto IL_0017;
  36870. }
  36871. }
  36872. {
  36873. Mesh_RecalculateBoundsImpl_m2362089642(__this, /*hidden argument*/NULL);
  36874. goto IL_002c;
  36875. }
  36876. IL_0017:
  36877. {
  36878. String_t* L_1 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  36879. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36880. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral604301846, L_1, /*hidden argument*/NULL);
  36881. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  36882. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  36883. }
  36884. IL_002c:
  36885. {
  36886. return;
  36887. }
  36888. }
  36889. // System.Void UnityEngine.Mesh::RecalculateNormals()
  36890. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m467587154 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36891. {
  36892. static bool s_Il2CppMethodInitialized;
  36893. if (!s_Il2CppMethodInitialized)
  36894. {
  36895. il2cpp_codegen_initialize_method (Mesh_RecalculateNormals_m467587154_MetadataUsageId);
  36896. s_Il2CppMethodInitialized = true;
  36897. }
  36898. {
  36899. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36900. if (!L_0)
  36901. {
  36902. goto IL_0017;
  36903. }
  36904. }
  36905. {
  36906. Mesh_RecalculateNormalsImpl_m3102285457(__this, /*hidden argument*/NULL);
  36907. goto IL_002c;
  36908. }
  36909. IL_0017:
  36910. {
  36911. String_t* L_1 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  36912. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36913. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral1193542476, L_1, /*hidden argument*/NULL);
  36914. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  36915. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  36916. }
  36917. IL_002c:
  36918. {
  36919. return;
  36920. }
  36921. }
  36922. // System.Void UnityEngine.Mesh::RecalculateTangents()
  36923. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_m1236595664 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36924. {
  36925. static bool s_Il2CppMethodInitialized;
  36926. if (!s_Il2CppMethodInitialized)
  36927. {
  36928. il2cpp_codegen_initialize_method (Mesh_RecalculateTangents_m1236595664_MetadataUsageId);
  36929. s_Il2CppMethodInitialized = true;
  36930. }
  36931. {
  36932. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36933. if (!L_0)
  36934. {
  36935. goto IL_0017;
  36936. }
  36937. }
  36938. {
  36939. Mesh_RecalculateTangentsImpl_m2340358000(__this, /*hidden argument*/NULL);
  36940. goto IL_002c;
  36941. }
  36942. IL_0017:
  36943. {
  36944. String_t* L_1 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  36945. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36946. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3809558041, L_1, /*hidden argument*/NULL);
  36947. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  36948. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  36949. }
  36950. IL_002c:
  36951. {
  36952. return;
  36953. }
  36954. }
  36955. // System.Void UnityEngine.Mesh::MarkDynamic()
  36956. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m813264685 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  36957. {
  36958. {
  36959. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36960. if (!L_0)
  36961. {
  36962. goto IL_0012;
  36963. }
  36964. }
  36965. {
  36966. Mesh_MarkDynamicImpl_m206310269(__this, /*hidden argument*/NULL);
  36967. }
  36968. IL_0012:
  36969. {
  36970. return;
  36971. }
  36972. }
  36973. // System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean)
  36974. extern "C" IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_m969465843 (Mesh_t3648964284 * __this, bool ___markNoLogerReadable0, const RuntimeMethod* method)
  36975. {
  36976. {
  36977. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  36978. if (!L_0)
  36979. {
  36980. goto IL_0013;
  36981. }
  36982. }
  36983. {
  36984. bool L_1 = ___markNoLogerReadable0;
  36985. Mesh_UploadMeshDataImpl_m755635474(__this, L_1, /*hidden argument*/NULL);
  36986. }
  36987. IL_0013:
  36988. {
  36989. return;
  36990. }
  36991. }
  36992. // UnityEngine.MeshTopology UnityEngine.Mesh::GetTopology(System.Int32)
  36993. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_GetTopology_m2165882697 (Mesh_t3648964284 * __this, int32_t ___submesh0, const RuntimeMethod* method)
  36994. {
  36995. static bool s_Il2CppMethodInitialized;
  36996. if (!s_Il2CppMethodInitialized)
  36997. {
  36998. il2cpp_codegen_initialize_method (Mesh_GetTopology_m2165882697_MetadataUsageId);
  36999. s_Il2CppMethodInitialized = true;
  37000. }
  37001. int32_t V_0 = 0;
  37002. {
  37003. int32_t L_0 = ___submesh0;
  37004. if ((((int32_t)L_0) < ((int32_t)0)))
  37005. {
  37006. goto IL_0014;
  37007. }
  37008. }
  37009. {
  37010. int32_t L_1 = ___submesh0;
  37011. int32_t L_2 = Mesh_get_subMeshCount_m3992802841(__this, /*hidden argument*/NULL);
  37012. if ((((int32_t)L_1) < ((int32_t)L_2)))
  37013. {
  37014. goto IL_0032;
  37015. }
  37016. }
  37017. IL_0014:
  37018. {
  37019. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37020. String_t* L_3 = String_Format_m630303134(NULL /*static, unused*/, _stringLiteral3419840356, ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL);
  37021. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  37022. Debug_LogError_m1665621915(NULL /*static, unused*/, L_3, __this, /*hidden argument*/NULL);
  37023. V_0 = 0;
  37024. goto IL_003f;
  37025. }
  37026. IL_0032:
  37027. {
  37028. int32_t L_4 = ___submesh0;
  37029. int32_t L_5 = Mesh_GetTopologyImpl_m415838239(__this, L_4, /*hidden argument*/NULL);
  37030. V_0 = L_5;
  37031. goto IL_003f;
  37032. }
  37033. IL_003f:
  37034. {
  37035. int32_t L_6 = V_0;
  37036. return L_6;
  37037. }
  37038. }
  37039. // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
  37040. extern "C" IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m1396381819 (Mesh_t3648964284 * __this, CombineInstanceU5BU5D_t4267154537* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, bool ___hasLightmapData3, const RuntimeMethod* method)
  37041. {
  37042. {
  37043. CombineInstanceU5BU5D_t4267154537* L_0 = ___combine0;
  37044. bool L_1 = ___mergeSubMeshes1;
  37045. bool L_2 = ___useMatrices2;
  37046. bool L_3 = ___hasLightmapData3;
  37047. Mesh_CombineMeshesImpl_m64868513(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  37048. return;
  37049. }
  37050. }
  37051. // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean)
  37052. extern "C" IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m1492745156 (Mesh_t3648964284 * __this, CombineInstanceU5BU5D_t4267154537* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, const RuntimeMethod* method)
  37053. {
  37054. {
  37055. CombineInstanceU5BU5D_t4267154537* L_0 = ___combine0;
  37056. bool L_1 = ___mergeSubMeshes1;
  37057. bool L_2 = ___useMatrices2;
  37058. Mesh_CombineMeshesImpl_m64868513(__this, L_0, L_1, L_2, (bool)0, /*hidden argument*/NULL);
  37059. return;
  37060. }
  37061. }
  37062. // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean)
  37063. extern "C" IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m1594277345 (Mesh_t3648964284 * __this, CombineInstanceU5BU5D_t4267154537* ___combine0, bool ___mergeSubMeshes1, const RuntimeMethod* method)
  37064. {
  37065. {
  37066. CombineInstanceU5BU5D_t4267154537* L_0 = ___combine0;
  37067. bool L_1 = ___mergeSubMeshes1;
  37068. Mesh_CombineMeshesImpl_m64868513(__this, L_0, L_1, (bool)1, (bool)0, /*hidden argument*/NULL);
  37069. return;
  37070. }
  37071. }
  37072. // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[])
  37073. extern "C" IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m2946567306 (Mesh_t3648964284 * __this, CombineInstanceU5BU5D_t4267154537* ___combine0, const RuntimeMethod* method)
  37074. {
  37075. {
  37076. CombineInstanceU5BU5D_t4267154537* L_0 = ___combine0;
  37077. Mesh_CombineMeshesImpl_m64868513(__this, L_0, (bool)1, (bool)1, (bool)0, /*hidden argument*/NULL);
  37078. return;
  37079. }
  37080. }
  37081. // System.Void UnityEngine.Mesh::Optimize()
  37082. extern "C" IL2CPP_METHOD_ATTR void Mesh_Optimize_m3575549437 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  37083. {
  37084. {
  37085. return;
  37086. }
  37087. }
  37088. // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
  37089. extern "C" IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1357996462 (Mesh_t3648964284 * __this, Bounds_t2266837910 * ___ret0, const RuntimeMethod* method)
  37090. {
  37091. typedef void (*Mesh_get_bounds_Injected_m1357996462_ftn) (Mesh_t3648964284 *, Bounds_t2266837910 *);
  37092. static Mesh_get_bounds_Injected_m1357996462_ftn _il2cpp_icall_func;
  37093. if (!_il2cpp_icall_func)
  37094. _il2cpp_icall_func = (Mesh_get_bounds_Injected_m1357996462_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
  37095. _il2cpp_icall_func(__this, ___ret0);
  37096. }
  37097. // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
  37098. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m3085176334 (Mesh_t3648964284 * __this, Bounds_t2266837910 * ___value0, const RuntimeMethod* method)
  37099. {
  37100. typedef void (*Mesh_set_bounds_Injected_m3085176334_ftn) (Mesh_t3648964284 *, Bounds_t2266837910 *);
  37101. static Mesh_set_bounds_Injected_m3085176334_ftn _il2cpp_icall_func;
  37102. if (!_il2cpp_icall_func)
  37103. _il2cpp_icall_func = (Mesh_set_bounds_Injected_m3085176334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
  37104. _il2cpp_icall_func(__this, ___value0);
  37105. }
  37106. #ifdef __clang__
  37107. #pragma clang diagnostic pop
  37108. #endif