#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // UnityEngine.ParticleEmitter struct ParticleEmitter_t3771232109; // System.Void struct Void_t1185182177; #ifndef U3CMODULEU3E_T692745549_H #define U3CMODULEU3E_T692745549_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t692745549 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CMODULEU3E_T692745549_H #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef VECTOR3_T3722313464_H #define VECTOR3_T3722313464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_t3722313464 { public: // System.Single UnityEngine.Vector3::x float ___x_1; // System.Single UnityEngine.Vector3::y float ___y_2; // System.Single UnityEngine.Vector3::z float ___z_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector3_t3722313464, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector3_t3722313464, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector3_t3722313464, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } }; struct Vector3_t3722313464_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t3722313464 ___zeroVector_4; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t3722313464 ___oneVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t3722313464 ___upVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t3722313464 ___downVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t3722313464 ___leftVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t3722313464 ___rightVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t3722313464 ___forwardVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t3722313464 ___backVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t3722313464 ___positiveInfinityVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t3722313464 ___negativeInfinityVector_13; public: inline static int32_t get_offset_of_zeroVector_4() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); } inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; } inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; } inline void set_zeroVector_4(Vector3_t3722313464 value) { ___zeroVector_4 = value; } inline static int32_t get_offset_of_oneVector_5() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); } inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; } inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; } inline void set_oneVector_5(Vector3_t3722313464 value) { ___oneVector_5 = value; } inline static int32_t get_offset_of_upVector_6() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); } inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; } inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; } inline void set_upVector_6(Vector3_t3722313464 value) { ___upVector_6 = value; } inline static int32_t get_offset_of_downVector_7() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); } inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; } inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; } inline void set_downVector_7(Vector3_t3722313464 value) { ___downVector_7 = value; } inline static int32_t get_offset_of_leftVector_8() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); } inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; } inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; } inline void set_leftVector_8(Vector3_t3722313464 value) { ___leftVector_8 = value; } inline static int32_t get_offset_of_rightVector_9() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); } inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; } inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; } inline void set_rightVector_9(Vector3_t3722313464 value) { ___rightVector_9 = value; } inline static int32_t get_offset_of_forwardVector_10() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); } inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; } inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; } inline void set_forwardVector_10(Vector3_t3722313464 value) { ___forwardVector_10 = value; } inline static int32_t get_offset_of_backVector_11() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); } inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; } inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; } inline void set_backVector_11(Vector3_t3722313464 value) { ___backVector_11 = value; } inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); } inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; } inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; } inline void set_positiveInfinityVector_12(Vector3_t3722313464 value) { ___positiveInfinityVector_12 = value; } inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); } inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; } inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; } inline void set_negativeInfinityVector_13(Vector3_t3722313464 value) { ___negativeInfinityVector_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_T3722313464_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef PARTICLEEMITTER_T3771232109_H #define PARTICLEEMITTER_T3771232109_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleEmitter struct ParticleEmitter_t3771232109 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARTICLEEMITTER_T3771232109_H // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_localVelocity_m3453589985 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_localVelocity_m1359708005 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.ParticleEmitter::get_minSize() extern "C" IL2CPP_METHOD_ATTR float ParticleEmitter_get_minSize_m1080006375 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method) { typedef float (*ParticleEmitter_get_minSize_m1080006375_ftn) (ParticleEmitter_t3771232109 *); static ParticleEmitter_get_minSize_m1080006375_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_get_minSize_m1080006375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::get_minSize()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.ParticleEmitter::set_minSize(System.Single) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_minSize_m3334863040 (ParticleEmitter_t3771232109 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_set_minSize_m3334863040_ftn) (ParticleEmitter_t3771232109 *, float); static ParticleEmitter_set_minSize_m3334863040_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_set_minSize_m3334863040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::set_minSize(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.ParticleEmitter::get_maxSize() extern "C" IL2CPP_METHOD_ATTR float ParticleEmitter_get_maxSize_m2222497983 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method) { typedef float (*ParticleEmitter_get_maxSize_m2222497983_ftn) (ParticleEmitter_t3771232109 *); static ParticleEmitter_get_maxSize_m2222497983_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_get_maxSize_m2222497983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::get_maxSize()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.ParticleEmitter::set_maxSize(System.Single) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_maxSize_m2907887050 (ParticleEmitter_t3771232109 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_set_maxSize_m2907887050_ftn) (ParticleEmitter_t3771232109 *, float); static ParticleEmitter_set_maxSize_m2907887050_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_set_maxSize_m2907887050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::set_maxSize(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_worldVelocity() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_worldVelocity_m3921545534 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.ParticleEmitter::set_worldVelocity(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_worldVelocity_m610305474 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *); static ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *); static ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_localVelocity() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_localVelocity_m3662444711 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { ParticleEmitter_INTERNAL_get_localVelocity_m3453589985(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.ParticleEmitter::set_localVelocity(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_localVelocity_m1882028040 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { ParticleEmitter_INTERNAL_set_localVelocity_m1359708005(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_localVelocity_m3453589985 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *); static ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_localVelocity_m1359708005 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *); static ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_rndVelocity() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_rndVelocity_m944922931 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.ParticleEmitter::set_rndVelocity(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_rndVelocity_m3532636183 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *); static ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *); static ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.ParticleEmitter::Simulate(System.Single) extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_Simulate_m4250644317 (ParticleEmitter_t3771232109 * __this, float ___deltaTime0, const RuntimeMethod* method) { typedef void (*ParticleEmitter_Simulate_m4250644317_ftn) (ParticleEmitter_t3771232109 *, float); static ParticleEmitter_Simulate_m4250644317_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleEmitter_Simulate_m4250644317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::Simulate(System.Single)"); _il2cpp_icall_func(__this, ___deltaTime0); } #ifdef __clang__ #pragma clang diagnostic pop #endif