#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // UnityEngine.ParticleSystem struct ParticleSystem_t1800779281; // UnityEngine.AnimationCurve struct AnimationCurve_t3046754366; // System.Char[] struct CharU5BU5D_t3528271667; // System.String struct String_t; // System.Void struct Void_t1185182177; struct AnimationCurve_t3046754366_marshaled_pinvoke; struct AnimationCurve_t3046754366;; struct AnimationCurve_t3046754366_marshaled_pinvoke;; extern RuntimeClass* AnimationCurve_t3046754366_il2cpp_TypeInfo_var; extern const uint32_t MinMaxCurve_t1067599125_pinvoke_FromNativeMethodDefinition_MetadataUsageId; struct AnimationCurve_t3046754366_marshaled_com; struct AnimationCurve_t3046754366_marshaled_com;; #ifndef U3CMODULEU3E_T692745548_H #define U3CMODULEU3E_T692745548_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t692745548 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CMODULEU3E_T692745548_H #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef MAINMODULE_T2320046318_H #define MAINMODULE_T2320046318_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystem/MainModule struct MainModule_t2320046318 { public: // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem ParticleSystem_t1800779281 * ___m_ParticleSystem_0; public: inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast(offsetof(MainModule_t2320046318, ___m_ParticleSystem_0)); } inline ParticleSystem_t1800779281 * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; } inline ParticleSystem_t1800779281 ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; } inline void set_m_ParticleSystem_0(ParticleSystem_t1800779281 * value) { ___m_ParticleSystem_0 = value; Il2CppCodeGenWriteBarrier((&___m_ParticleSystem_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule struct MainModule_t2320046318_marshaled_pinvoke { ParticleSystem_t1800779281 * ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule struct MainModule_t2320046318_marshaled_com { ParticleSystem_t1800779281 * ___m_ParticleSystem_0; }; #endif // MAINMODULE_T2320046318_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef EMISSIONMODULE_T311448003_H #define EMISSIONMODULE_T311448003_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_t311448003 { public: // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/EmissionModule::m_ParticleSystem ParticleSystem_t1800779281 * ___m_ParticleSystem_0; public: inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast(offsetof(EmissionModule_t311448003, ___m_ParticleSystem_0)); } inline ParticleSystem_t1800779281 * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; } inline ParticleSystem_t1800779281 ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; } inline void set_m_ParticleSystem_0(ParticleSystem_t1800779281 * value) { ___m_ParticleSystem_0 = value; Il2CppCodeGenWriteBarrier((&___m_ParticleSystem_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_t311448003_marshaled_pinvoke { ParticleSystem_t1800779281 * ___m_ParticleSystem_0; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmissionModule struct EmissionModule_t311448003_marshaled_com { ParticleSystem_t1800779281 * ___m_ParticleSystem_0; }; #endif // EMISSIONMODULE_T311448003_H #ifndef BOOLEAN_T97287965_H #define BOOLEAN_T97287965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_t97287965 { public: // System.Boolean System.Boolean::m_value bool ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Boolean_t97287965, ___m_value_2)); } inline bool get_m_value_2() const { return ___m_value_2; } inline bool* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(bool value) { ___m_value_2 = value; } }; struct Boolean_t97287965_StaticFields { public: // System.String System.Boolean::FalseString String_t* ___FalseString_0; // System.String System.Boolean::TrueString String_t* ___TrueString_1; public: inline static int32_t get_offset_of_FalseString_0() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); } inline String_t* get_FalseString_0() const { return ___FalseString_0; } inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; } inline void set_FalseString_0(String_t* value) { ___FalseString_0 = value; Il2CppCodeGenWriteBarrier((&___FalseString_0), value); } inline static int32_t get_offset_of_TrueString_1() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); } inline String_t* get_TrueString_1() const { return ___TrueString_1; } inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; } inline void set_TrueString_1(String_t* value) { ___TrueString_1 = value; Il2CppCodeGenWriteBarrier((&___TrueString_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_T97287965_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef INT32_T2950945753_H #define INT32_T2950945753_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 struct Int32_t2950945753 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int32_t2950945753, ___m_value_2)); } inline int32_t get_m_value_2() const { return ___m_value_2; } inline int32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT32_T2950945753_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef ANIMATIONCURVE_T3046754366_H #define ANIMATIONCURVE_T3046754366_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationCurve struct AnimationCurve_t3046754366 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t3046754366, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t3046754366_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t3046754366_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // ANIMATIONCURVE_T3046754366_H #ifndef PARTICLESYSTEMSTOPBEHAVIOR_T2808326180_H #define PARTICLESYSTEMSTOPBEHAVIOR_T2808326180_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystemStopBehavior struct ParticleSystemStopBehavior_t2808326180 { public: // System.Int32 UnityEngine.ParticleSystemStopBehavior::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ParticleSystemStopBehavior_t2808326180, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARTICLESYSTEMSTOPBEHAVIOR_T2808326180_H #ifndef PARTICLESYSTEMCURVEMODE_T3859704052_H #define PARTICLESYSTEMCURVEMODE_T3859704052_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystemCurveMode struct ParticleSystemCurveMode_t3859704052 { public: // System.Int32 UnityEngine.ParticleSystemCurveMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ParticleSystemCurveMode_t3859704052, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARTICLESYSTEMCURVEMODE_T3859704052_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef MINMAXCURVE_T1067599125_H #define MINMAXCURVE_T1067599125_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystem/MinMaxCurve struct MinMaxCurve_t1067599125 { public: // UnityEngine.ParticleSystemCurveMode UnityEngine.ParticleSystem/MinMaxCurve::m_Mode int32_t ___m_Mode_0; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMultiplier float ___m_CurveMultiplier_1; // UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMin AnimationCurve_t3046754366 * ___m_CurveMin_2; // UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMax AnimationCurve_t3046754366 * ___m_CurveMax_3; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMin float ___m_ConstantMin_4; // System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMax float ___m_ConstantMax_5; public: inline static int32_t get_offset_of_m_Mode_0() { return static_cast(offsetof(MinMaxCurve_t1067599125, ___m_Mode_0)); } inline int32_t get_m_Mode_0() const { return ___m_Mode_0; } inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; } inline void set_m_Mode_0(int32_t value) { ___m_Mode_0 = value; } inline static int32_t get_offset_of_m_CurveMultiplier_1() { return static_cast(offsetof(MinMaxCurve_t1067599125, ___m_CurveMultiplier_1)); } inline float get_m_CurveMultiplier_1() const { return ___m_CurveMultiplier_1; } inline float* get_address_of_m_CurveMultiplier_1() { return &___m_CurveMultiplier_1; } inline void set_m_CurveMultiplier_1(float value) { ___m_CurveMultiplier_1 = value; } inline static int32_t get_offset_of_m_CurveMin_2() { return static_cast(offsetof(MinMaxCurve_t1067599125, ___m_CurveMin_2)); } inline AnimationCurve_t3046754366 * get_m_CurveMin_2() const { return ___m_CurveMin_2; } inline AnimationCurve_t3046754366 ** get_address_of_m_CurveMin_2() { return &___m_CurveMin_2; } inline void set_m_CurveMin_2(AnimationCurve_t3046754366 * value) { ___m_CurveMin_2 = value; Il2CppCodeGenWriteBarrier((&___m_CurveMin_2), value); } inline static int32_t get_offset_of_m_CurveMax_3() { return static_cast(offsetof(MinMaxCurve_t1067599125, ___m_CurveMax_3)); } inline AnimationCurve_t3046754366 * get_m_CurveMax_3() const { return ___m_CurveMax_3; } inline AnimationCurve_t3046754366 ** get_address_of_m_CurveMax_3() { return &___m_CurveMax_3; } inline void set_m_CurveMax_3(AnimationCurve_t3046754366 * value) { ___m_CurveMax_3 = value; Il2CppCodeGenWriteBarrier((&___m_CurveMax_3), value); } inline static int32_t get_offset_of_m_ConstantMin_4() { return static_cast(offsetof(MinMaxCurve_t1067599125, ___m_ConstantMin_4)); } inline float get_m_ConstantMin_4() const { return ___m_ConstantMin_4; } inline float* get_address_of_m_ConstantMin_4() { return &___m_ConstantMin_4; } inline void set_m_ConstantMin_4(float value) { ___m_ConstantMin_4 = value; } inline static int32_t get_offset_of_m_ConstantMax_5() { return static_cast(offsetof(MinMaxCurve_t1067599125, ___m_ConstantMax_5)); } inline float get_m_ConstantMax_5() const { return ___m_ConstantMax_5; } inline float* get_address_of_m_ConstantMax_5() { return &___m_ConstantMax_5; } inline void set_m_ConstantMax_5(float value) { ___m_ConstantMax_5 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MinMaxCurve struct MinMaxCurve_t1067599125_marshaled_pinvoke { int32_t ___m_Mode_0; float ___m_CurveMultiplier_1; AnimationCurve_t3046754366_marshaled_pinvoke ___m_CurveMin_2; AnimationCurve_t3046754366_marshaled_pinvoke ___m_CurveMax_3; float ___m_ConstantMin_4; float ___m_ConstantMax_5; }; // Native definition for COM marshalling of UnityEngine.ParticleSystem/MinMaxCurve struct MinMaxCurve_t1067599125_marshaled_com { int32_t ___m_Mode_0; float ___m_CurveMultiplier_1; AnimationCurve_t3046754366_marshaled_com* ___m_CurveMin_2; AnimationCurve_t3046754366_marshaled_com* ___m_CurveMax_3; float ___m_ConstantMin_4; float ___m_ConstantMax_5; }; #endif // MINMAXCURVE_T1067599125_H #ifndef PARTICLESYSTEM_T1800779281_H #define PARTICLESYSTEM_T1800779281_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystem struct ParticleSystem_t1800779281 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARTICLESYSTEM_T1800779281_H #ifndef RENDERER_T2627027031_H #define RENDERER_T2627027031_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Renderer struct Renderer_t2627027031 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERER_T2627027031_H #ifndef PARTICLESYSTEMRENDERER_T2065813411_H #define PARTICLESYSTEMRENDERER_T2065813411_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ParticleSystemRenderer struct ParticleSystemRenderer_t2065813411 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARTICLESYSTEMRENDERER_T2065813411_H extern "C" void AnimationCurve_t3046754366_marshal_pinvoke(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_pinvoke& marshaled); extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_back(const AnimationCurve_t3046754366_marshaled_pinvoke& marshaled, AnimationCurve_t3046754366& unmarshaled); extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_cleanup(AnimationCurve_t3046754366_marshaled_pinvoke& marshaled); extern "C" void AnimationCurve_t3046754366_marshal_com(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_com& marshaled); extern "C" void AnimationCurve_t3046754366_marshal_com_back(const AnimationCurve_t3046754366_marshaled_com& marshaled, AnimationCurve_t3046754366& unmarshaled); extern "C" void AnimationCurve_t3046754366_marshal_com_cleanup(AnimationCurve_t3046754366_marshaled_com& marshaled); // UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission() extern "C" IL2CPP_METHOD_ATTR EmissionModule_t311448003 ParticleSystem_get_emission_m1034302947 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_m353945573 (EmissionModule_t311448003 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MinMaxCurve::op_Implicit(System.Single) extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 MinMaxCurve_op_Implicit_m2087694379 (RuntimeObject * __this /* static, unused */, float ___constant0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime(UnityEngine.ParticleSystem/MinMaxCurve) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_m3001949402 (EmissionModule_t311448003 * __this, MinMaxCurve_t1067599125 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR void MainModule__ctor_m1745438521 (MainModule_t2320046318 * __this, ParticleSystem_t1800779281 * ___particleSystem0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR void EmissionModule__ctor_m3908790904 (EmissionModule_t311448003 * __this, ParticleSystem_t1800779281 * ___particleSystem0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Play(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Play_m163824593 (ParticleSystem_t1800779281 * __this, bool ___withChildren0, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior) extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m3396581118 (ParticleSystem_t1800779281 * __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::SetEnabled(UnityEngine.ParticleSystem,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_SetEnabled_m1150129533 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, bool ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.ParticleSystem/EmissionModule::GetEnabled(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR bool EmissionModule_GetEnabled_m3897745754 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, const RuntimeMethod* method); // System.Boolean UnityEngine.ParticleSystem/EmissionModule::get_enabled() extern "C" IL2CPP_METHOD_ATTR bool EmissionModule_get_enabled_m887932283 (EmissionModule_t311448003 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::SetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_SetRateOverTime_m1878531883 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/EmissionModule::GetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_GetRateOverTime_m4185674785 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method); // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/EmissionModule::get_rateOverTime() extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 EmissionModule_get_rateOverTime_m865519278 (EmissionModule_t311448003 * __this, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::GetDuration(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR float MainModule_GetDuration_m471811572 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MainModule::get_duration() extern "C" IL2CPP_METHOD_ATTR float MainModule_get_duration_m2362826759 (MainModule_t2320046318 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.ParticleSystem/MainModule::GetLoop(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR bool MainModule_GetLoop_m1744387122 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, const RuntimeMethod* method); // System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop() extern "C" IL2CPP_METHOD_ATTR bool MainModule_get_loop_m2299304680 (MainModule_t2320046318 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::GetStartDelay(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void MainModule_GetStartDelay_m1220620588 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method); // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MainModule::get_startDelay() extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 MainModule_get_startDelay_m23340732 (MainModule_t2320046318 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MainModule::GetStartLifetime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void MainModule_GetStartLifetime_m3113513190 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method); // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MainModule::get_startLifetime() extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 MainModule_get_startLifetime_m2343501481 (MainModule_t2320046318 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::.ctor() extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m3000526466 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single) extern "C" IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_m1734431933 (MinMaxCurve_t1067599125 * __this, float ___constant0, const RuntimeMethod* method); // System.Single UnityEngine.ParticleSystem/MinMaxCurve::get_constant() extern "C" IL2CPP_METHOD_ATTR float MinMaxCurve_get_constant_m2963124720 (MinMaxCurve_t1067599125 * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.ParticleSystem::get_particleCount() extern "C" IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_particleCount_m3882194216 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method) { typedef int32_t (*ParticleSystem_get_particleCount_m3882194216_ftn) (ParticleSystem_t1800779281 *); static ParticleSystem_get_particleCount_m3882194216_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_get_particleCount_m3882194216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_particleCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.ParticleSystem::set_enableEmission(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_set_enableEmission_m2450064795 (ParticleSystem_t1800779281 * __this, bool ___value0, const RuntimeMethod* method) { EmissionModule_t311448003 V_0; memset(&V_0, 0, sizeof(V_0)); { EmissionModule_t311448003 L_0 = ParticleSystem_get_emission_m1034302947(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = ___value0; EmissionModule_set_enabled_m353945573((&V_0), L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::set_emissionRate(System.Single) extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_set_emissionRate_m132123255 (ParticleSystem_t1800779281 * __this, float ___value0, const RuntimeMethod* method) { EmissionModule_t311448003 V_0; memset(&V_0, 0, sizeof(V_0)); { EmissionModule_t311448003 L_0 = ParticleSystem_get_emission_m1034302947(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; MinMaxCurve_t1067599125 L_2 = MinMaxCurve_op_Implicit_m2087694379(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); EmissionModule_set_rateOverTime_m3001949402((&V_0), L_2, /*hidden argument*/NULL); return; } } // UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main() extern "C" IL2CPP_METHOD_ATTR MainModule_t2320046318 ParticleSystem_get_main_m3006917117 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method) { MainModule_t2320046318 V_0; memset(&V_0, 0, sizeof(V_0)); { MainModule_t2320046318 L_0; memset(&L_0, 0, sizeof(L_0)); MainModule__ctor_m1745438521((&L_0), __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { MainModule_t2320046318 L_1 = V_0; return L_1; } } // UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission() extern "C" IL2CPP_METHOD_ATTR EmissionModule_t311448003 ParticleSystem_get_emission_m1034302947 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method) { EmissionModule_t311448003 V_0; memset(&V_0, 0, sizeof(V_0)); { EmissionModule_t311448003 L_0; memset(&L_0, 0, sizeof(L_0)); EmissionModule__ctor_m3908790904((&L_0), __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { EmissionModule_t311448003 L_1 = V_0; return L_1; } } // System.Void UnityEngine.ParticleSystem::Play(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Play_m163824593 (ParticleSystem_t1800779281 * __this, bool ___withChildren0, const RuntimeMethod* method) { typedef void (*ParticleSystem_Play_m163824593_ftn) (ParticleSystem_t1800779281 *, bool); static ParticleSystem_Play_m163824593_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Play_m163824593_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Play(System.Boolean)"); _il2cpp_icall_func(__this, ___withChildren0); } // System.Void UnityEngine.ParticleSystem::Play() extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Play_m882713458 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)1; bool L_0 = V_0; ParticleSystem_Play_m163824593(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior) extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m3396581118 (ParticleSystem_t1800779281 * __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method) { typedef void (*ParticleSystem_Stop_m3396581118_ftn) (ParticleSystem_t1800779281 *, bool, int32_t); static ParticleSystem_Stop_m3396581118_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ParticleSystem_Stop_m3396581118_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)"); _il2cpp_icall_func(__this, ___withChildren0, ___stopBehavior1); } // System.Void UnityEngine.ParticleSystem::Stop() extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m3125854227 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { V_0 = 1; V_1 = (bool)1; bool L_0 = V_1; int32_t L_1 = V_0; ParticleSystem_Stop_m3396581118(__this, L_0, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmissionModule extern "C" void EmissionModule_t311448003_marshal_pinvoke(const EmissionModule_t311448003& unmarshaled, EmissionModule_t311448003_marshaled_pinvoke& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } extern "C" void EmissionModule_t311448003_marshal_pinvoke_back(const EmissionModule_t311448003_marshaled_pinvoke& marshaled, EmissionModule_t311448003& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmissionModule extern "C" void EmissionModule_t311448003_marshal_pinvoke_cleanup(EmissionModule_t311448003_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmissionModule extern "C" void EmissionModule_t311448003_marshal_com(const EmissionModule_t311448003& unmarshaled, EmissionModule_t311448003_marshaled_com& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } extern "C" void EmissionModule_t311448003_marshal_com_back(const EmissionModule_t311448003_marshaled_com& marshaled, EmissionModule_t311448003& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmissionModule extern "C" void EmissionModule_t311448003_marshal_com_cleanup(EmissionModule_t311448003_marshaled_com& marshaled) { } // System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR void EmissionModule__ctor_m3908790904 (EmissionModule_t311448003 * __this, ParticleSystem_t1800779281 * ___particleSystem0, const RuntimeMethod* method) { { ParticleSystem_t1800779281 * L_0 = ___particleSystem0; __this->set_m_ParticleSystem_0(L_0); return; } } extern "C" void EmissionModule__ctor_m3908790904_AdjustorThunk (RuntimeObject * __this, ParticleSystem_t1800779281 * ___particleSystem0, const RuntimeMethod* method) { EmissionModule_t311448003 * _thisAdjusted = reinterpret_cast(__this + 1); EmissionModule__ctor_m3908790904(_thisAdjusted, ___particleSystem0, method); } // System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_m353945573 (EmissionModule_t311448003 * __this, bool ___value0, const RuntimeMethod* method) { { ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); bool L_1 = ___value0; EmissionModule_SetEnabled_m1150129533(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } extern "C" void EmissionModule_set_enabled_m353945573_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { EmissionModule_t311448003 * _thisAdjusted = reinterpret_cast(__this + 1); EmissionModule_set_enabled_m353945573(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.ParticleSystem/EmissionModule::get_enabled() extern "C" IL2CPP_METHOD_ATTR bool EmissionModule_get_enabled_m887932283 (EmissionModule_t311448003 * __this, const RuntimeMethod* method) { bool V_0 = false; { ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); bool L_1 = EmissionModule_GetEnabled_m3897745754(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { bool L_2 = V_0; return L_2; } } extern "C" bool EmissionModule_get_enabled_m887932283_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { EmissionModule_t311448003 * _thisAdjusted = reinterpret_cast(__this + 1); return EmissionModule_get_enabled_m887932283(_thisAdjusted, method); } // System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime(UnityEngine.ParticleSystem/MinMaxCurve) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_m3001949402 (EmissionModule_t311448003 * __this, MinMaxCurve_t1067599125 ___value0, const RuntimeMethod* method) { { ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); EmissionModule_SetRateOverTime_m1878531883(NULL /*static, unused*/, L_0, (&___value0), /*hidden argument*/NULL); return; } } extern "C" void EmissionModule_set_rateOverTime_m3001949402_AdjustorThunk (RuntimeObject * __this, MinMaxCurve_t1067599125 ___value0, const RuntimeMethod* method) { EmissionModule_t311448003 * _thisAdjusted = reinterpret_cast(__this + 1); EmissionModule_set_rateOverTime_m3001949402(_thisAdjusted, ___value0, method); } // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/EmissionModule::get_rateOverTime() extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 EmissionModule_get_rateOverTime_m865519278 (EmissionModule_t311448003 * __this, const RuntimeMethod* method) { MinMaxCurve_t1067599125 V_0; memset(&V_0, 0, sizeof(V_0)); MinMaxCurve_t1067599125 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(MinMaxCurve_t1067599125 )); ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); EmissionModule_GetRateOverTime_m4185674785(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); MinMaxCurve_t1067599125 L_1 = V_0; V_1 = L_1; goto IL_001d; } IL_001d: { MinMaxCurve_t1067599125 L_2 = V_1; return L_2; } } extern "C" MinMaxCurve_t1067599125 EmissionModule_get_rateOverTime_m865519278_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { EmissionModule_t311448003 * _thisAdjusted = reinterpret_cast(__this + 1); return EmissionModule_get_rateOverTime_m865519278(_thisAdjusted, method); } // System.Void UnityEngine.ParticleSystem/EmissionModule::SetEnabled(UnityEngine.ParticleSystem,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_SetEnabled_m1150129533 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, bool ___value1, const RuntimeMethod* method) { typedef void (*EmissionModule_SetEnabled_m1150129533_ftn) (ParticleSystem_t1800779281 *, bool); static EmissionModule_SetEnabled_m1150129533_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (EmissionModule_SetEnabled_m1150129533_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::SetEnabled(UnityEngine.ParticleSystem,System.Boolean)"); _il2cpp_icall_func(___system0, ___value1); } // System.Boolean UnityEngine.ParticleSystem/EmissionModule::GetEnabled(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR bool EmissionModule_GetEnabled_m3897745754 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, const RuntimeMethod* method) { typedef bool (*EmissionModule_GetEnabled_m3897745754_ftn) (ParticleSystem_t1800779281 *); static EmissionModule_GetEnabled_m3897745754_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (EmissionModule_GetEnabled_m3897745754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::GetEnabled(UnityEngine.ParticleSystem)"); bool retVal = _il2cpp_icall_func(___system0); return retVal; } // System.Void UnityEngine.ParticleSystem/EmissionModule::SetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_SetRateOverTime_m1878531883 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method) { typedef void (*EmissionModule_SetRateOverTime_m1878531883_ftn) (ParticleSystem_t1800779281 *, MinMaxCurve_t1067599125 *); static EmissionModule_SetRateOverTime_m1878531883_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (EmissionModule_SetRateOverTime_m1878531883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::SetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(___system0, ___curve1); } // System.Void UnityEngine.ParticleSystem/EmissionModule::GetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void EmissionModule_GetRateOverTime_m4185674785 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method) { typedef void (*EmissionModule_GetRateOverTime_m4185674785_ftn) (ParticleSystem_t1800779281 *, MinMaxCurve_t1067599125 *); static EmissionModule_GetRateOverTime_m4185674785_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (EmissionModule_GetRateOverTime_m4185674785_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::GetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(___system0, ___curve1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule extern "C" void MainModule_t2320046318_marshal_pinvoke(const MainModule_t2320046318& unmarshaled, MainModule_t2320046318_marshaled_pinvoke& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } extern "C" void MainModule_t2320046318_marshal_pinvoke_back(const MainModule_t2320046318_marshaled_pinvoke& marshaled, MainModule_t2320046318& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule extern "C" void MainModule_t2320046318_marshal_pinvoke_cleanup(MainModule_t2320046318_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule extern "C" void MainModule_t2320046318_marshal_com(const MainModule_t2320046318& unmarshaled, MainModule_t2320046318_marshaled_com& marshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } extern "C" void MainModule_t2320046318_marshal_com_back(const MainModule_t2320046318_marshaled_com& marshaled, MainModule_t2320046318& unmarshaled) { Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule extern "C" void MainModule_t2320046318_marshal_com_cleanup(MainModule_t2320046318_marshaled_com& marshaled) { } // System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR void MainModule__ctor_m1745438521 (MainModule_t2320046318 * __this, ParticleSystem_t1800779281 * ___particleSystem0, const RuntimeMethod* method) { { ParticleSystem_t1800779281 * L_0 = ___particleSystem0; __this->set_m_ParticleSystem_0(L_0); return; } } extern "C" void MainModule__ctor_m1745438521_AdjustorThunk (RuntimeObject * __this, ParticleSystem_t1800779281 * ___particleSystem0, const RuntimeMethod* method) { MainModule_t2320046318 * _thisAdjusted = reinterpret_cast(__this + 1); MainModule__ctor_m1745438521(_thisAdjusted, ___particleSystem0, method); } // System.Single UnityEngine.ParticleSystem/MainModule::get_duration() extern "C" IL2CPP_METHOD_ATTR float MainModule_get_duration_m2362826759 (MainModule_t2320046318 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); float L_1 = MainModule_GetDuration_m471811572(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { float L_2 = V_0; return L_2; } } extern "C" float MainModule_get_duration_m2362826759_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MainModule_t2320046318 * _thisAdjusted = reinterpret_cast(__this + 1); return MainModule_get_duration_m2362826759(_thisAdjusted, method); } // System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop() extern "C" IL2CPP_METHOD_ATTR bool MainModule_get_loop_m2299304680 (MainModule_t2320046318 * __this, const RuntimeMethod* method) { bool V_0 = false; { ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); bool L_1 = MainModule_GetLoop_m1744387122(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { bool L_2 = V_0; return L_2; } } extern "C" bool MainModule_get_loop_m2299304680_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MainModule_t2320046318 * _thisAdjusted = reinterpret_cast(__this + 1); return MainModule_get_loop_m2299304680(_thisAdjusted, method); } // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MainModule::get_startDelay() extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 MainModule_get_startDelay_m23340732 (MainModule_t2320046318 * __this, const RuntimeMethod* method) { MinMaxCurve_t1067599125 V_0; memset(&V_0, 0, sizeof(V_0)); MinMaxCurve_t1067599125 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(MinMaxCurve_t1067599125 )); ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); MainModule_GetStartDelay_m1220620588(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); MinMaxCurve_t1067599125 L_1 = V_0; V_1 = L_1; goto IL_001d; } IL_001d: { MinMaxCurve_t1067599125 L_2 = V_1; return L_2; } } extern "C" MinMaxCurve_t1067599125 MainModule_get_startDelay_m23340732_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MainModule_t2320046318 * _thisAdjusted = reinterpret_cast(__this + 1); return MainModule_get_startDelay_m23340732(_thisAdjusted, method); } // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MainModule::get_startLifetime() extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 MainModule_get_startLifetime_m2343501481 (MainModule_t2320046318 * __this, const RuntimeMethod* method) { MinMaxCurve_t1067599125 V_0; memset(&V_0, 0, sizeof(V_0)); MinMaxCurve_t1067599125 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(MinMaxCurve_t1067599125 )); ParticleSystem_t1800779281 * L_0 = __this->get_m_ParticleSystem_0(); MainModule_GetStartLifetime_m3113513190(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); MinMaxCurve_t1067599125 L_1 = V_0; V_1 = L_1; goto IL_001d; } IL_001d: { MinMaxCurve_t1067599125 L_2 = V_1; return L_2; } } extern "C" MinMaxCurve_t1067599125 MainModule_get_startLifetime_m2343501481_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MainModule_t2320046318 * _thisAdjusted = reinterpret_cast(__this + 1); return MainModule_get_startLifetime_m2343501481(_thisAdjusted, method); } // System.Single UnityEngine.ParticleSystem/MainModule::GetDuration(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR float MainModule_GetDuration_m471811572 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, const RuntimeMethod* method) { typedef float (*MainModule_GetDuration_m471811572_ftn) (ParticleSystem_t1800779281 *); static MainModule_GetDuration_m471811572_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_GetDuration_m471811572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::GetDuration(UnityEngine.ParticleSystem)"); float retVal = _il2cpp_icall_func(___system0); return retVal; } // System.Boolean UnityEngine.ParticleSystem/MainModule::GetLoop(UnityEngine.ParticleSystem) extern "C" IL2CPP_METHOD_ATTR bool MainModule_GetLoop_m1744387122 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, const RuntimeMethod* method) { typedef bool (*MainModule_GetLoop_m1744387122_ftn) (ParticleSystem_t1800779281 *); static MainModule_GetLoop_m1744387122_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_GetLoop_m1744387122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::GetLoop(UnityEngine.ParticleSystem)"); bool retVal = _il2cpp_icall_func(___system0); return retVal; } // System.Void UnityEngine.ParticleSystem/MainModule::GetStartDelay(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void MainModule_GetStartDelay_m1220620588 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method) { typedef void (*MainModule_GetStartDelay_m1220620588_ftn) (ParticleSystem_t1800779281 *, MinMaxCurve_t1067599125 *); static MainModule_GetStartDelay_m1220620588_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_GetStartDelay_m1220620588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::GetStartDelay(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(___system0, ___curve1); } // System.Void UnityEngine.ParticleSystem/MainModule::GetStartLifetime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&) extern "C" IL2CPP_METHOD_ATTR void MainModule_GetStartLifetime_m3113513190 (RuntimeObject * __this /* static, unused */, ParticleSystem_t1800779281 * ___system0, MinMaxCurve_t1067599125 * ___curve1, const RuntimeMethod* method) { typedef void (*MainModule_GetStartLifetime_m3113513190_ftn) (ParticleSystem_t1800779281 *, MinMaxCurve_t1067599125 *); static MainModule_GetStartLifetime_m3113513190_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MainModule_GetStartLifetime_m3113513190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::GetStartLifetime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)"); _il2cpp_icall_func(___system0, ___curve1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ParticleSystem/MinMaxCurve extern "C" void MinMaxCurve_t1067599125_marshal_pinvoke(const MinMaxCurve_t1067599125& unmarshaled, MinMaxCurve_t1067599125_marshaled_pinvoke& marshaled) { marshaled.___m_Mode_0 = unmarshaled.get_m_Mode_0(); marshaled.___m_CurveMultiplier_1 = unmarshaled.get_m_CurveMultiplier_1(); if (unmarshaled.get_m_CurveMin_2() != NULL) AnimationCurve_t3046754366_marshal_pinvoke(*unmarshaled.get_m_CurveMin_2(), marshaled.___m_CurveMin_2); if (unmarshaled.get_m_CurveMax_3() != NULL) AnimationCurve_t3046754366_marshal_pinvoke(*unmarshaled.get_m_CurveMax_3(), marshaled.___m_CurveMax_3); marshaled.___m_ConstantMin_4 = unmarshaled.get_m_ConstantMin_4(); marshaled.___m_ConstantMax_5 = unmarshaled.get_m_ConstantMax_5(); } extern "C" void MinMaxCurve_t1067599125_marshal_pinvoke_back(const MinMaxCurve_t1067599125_marshaled_pinvoke& marshaled, MinMaxCurve_t1067599125& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MinMaxCurve_t1067599125_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t unmarshaled_m_Mode_temp_0 = 0; unmarshaled_m_Mode_temp_0 = marshaled.___m_Mode_0; unmarshaled.set_m_Mode_0(unmarshaled_m_Mode_temp_0); float unmarshaled_m_CurveMultiplier_temp_1 = 0.0f; unmarshaled_m_CurveMultiplier_temp_1 = marshaled.___m_CurveMultiplier_1; unmarshaled.set_m_CurveMultiplier_1(unmarshaled_m_CurveMultiplier_temp_1); unmarshaled.set_m_CurveMin_2((AnimationCurve_t3046754366 *)il2cpp_codegen_object_new(AnimationCurve_t3046754366_il2cpp_TypeInfo_var)); AnimationCurve__ctor_m3000526466(unmarshaled.get_m_CurveMin_2(), NULL); AnimationCurve_t3046754366_marshal_pinvoke_back(marshaled.___m_CurveMin_2, *unmarshaled.get_m_CurveMin_2()); unmarshaled.set_m_CurveMax_3((AnimationCurve_t3046754366 *)il2cpp_codegen_object_new(AnimationCurve_t3046754366_il2cpp_TypeInfo_var)); AnimationCurve__ctor_m3000526466(unmarshaled.get_m_CurveMax_3(), NULL); AnimationCurve_t3046754366_marshal_pinvoke_back(marshaled.___m_CurveMax_3, *unmarshaled.get_m_CurveMax_3()); float unmarshaled_m_ConstantMin_temp_4 = 0.0f; unmarshaled_m_ConstantMin_temp_4 = marshaled.___m_ConstantMin_4; unmarshaled.set_m_ConstantMin_4(unmarshaled_m_ConstantMin_temp_4); float unmarshaled_m_ConstantMax_temp_5 = 0.0f; unmarshaled_m_ConstantMax_temp_5 = marshaled.___m_ConstantMax_5; unmarshaled.set_m_ConstantMax_5(unmarshaled_m_ConstantMax_temp_5); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MinMaxCurve extern "C" void MinMaxCurve_t1067599125_marshal_pinvoke_cleanup(MinMaxCurve_t1067599125_marshaled_pinvoke& marshaled) { AnimationCurve_t3046754366_marshal_pinvoke_cleanup(marshaled.___m_CurveMin_2); AnimationCurve_t3046754366_marshal_pinvoke_cleanup(marshaled.___m_CurveMax_3); } // Conversion methods for marshalling of: UnityEngine.ParticleSystem/MinMaxCurve extern "C" void MinMaxCurve_t1067599125_marshal_com(const MinMaxCurve_t1067599125& unmarshaled, MinMaxCurve_t1067599125_marshaled_com& marshaled) { marshaled.___m_Mode_0 = unmarshaled.get_m_Mode_0(); marshaled.___m_CurveMultiplier_1 = unmarshaled.get_m_CurveMultiplier_1(); if (unmarshaled.get_m_CurveMin_2() != NULL) AnimationCurve_t3046754366_marshal_com(*unmarshaled.get_m_CurveMin_2(), *marshaled.___m_CurveMin_2); if (unmarshaled.get_m_CurveMax_3() != NULL) AnimationCurve_t3046754366_marshal_com(*unmarshaled.get_m_CurveMax_3(), *marshaled.___m_CurveMax_3); marshaled.___m_ConstantMin_4 = unmarshaled.get_m_ConstantMin_4(); marshaled.___m_ConstantMax_5 = unmarshaled.get_m_ConstantMax_5(); } extern "C" void MinMaxCurve_t1067599125_marshal_com_back(const MinMaxCurve_t1067599125_marshaled_com& marshaled, MinMaxCurve_t1067599125& unmarshaled) { int32_t unmarshaled_m_Mode_temp_0 = 0; unmarshaled_m_Mode_temp_0 = marshaled.___m_Mode_0; unmarshaled.set_m_Mode_0(unmarshaled_m_Mode_temp_0); float unmarshaled_m_CurveMultiplier_temp_1 = 0.0f; unmarshaled_m_CurveMultiplier_temp_1 = marshaled.___m_CurveMultiplier_1; unmarshaled.set_m_CurveMultiplier_1(unmarshaled_m_CurveMultiplier_temp_1); if (unmarshaled.get_m_CurveMin_2() != NULL) { AnimationCurve__ctor_m3000526466(unmarshaled.get_m_CurveMin_2(), NULL); AnimationCurve_t3046754366_marshal_com_back(*marshaled.___m_CurveMin_2, *unmarshaled.get_m_CurveMin_2()); } if (unmarshaled.get_m_CurveMax_3() != NULL) { AnimationCurve__ctor_m3000526466(unmarshaled.get_m_CurveMax_3(), NULL); AnimationCurve_t3046754366_marshal_com_back(*marshaled.___m_CurveMax_3, *unmarshaled.get_m_CurveMax_3()); } float unmarshaled_m_ConstantMin_temp_4 = 0.0f; unmarshaled_m_ConstantMin_temp_4 = marshaled.___m_ConstantMin_4; unmarshaled.set_m_ConstantMin_4(unmarshaled_m_ConstantMin_temp_4); float unmarshaled_m_ConstantMax_temp_5 = 0.0f; unmarshaled_m_ConstantMax_temp_5 = marshaled.___m_ConstantMax_5; unmarshaled.set_m_ConstantMax_5(unmarshaled_m_ConstantMax_temp_5); } // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MinMaxCurve extern "C" void MinMaxCurve_t1067599125_marshal_com_cleanup(MinMaxCurve_t1067599125_marshaled_com& marshaled) { if (&(*marshaled.___m_CurveMin_2) != NULL) AnimationCurve_t3046754366_marshal_com_cleanup(*marshaled.___m_CurveMin_2); if (&(*marshaled.___m_CurveMax_3) != NULL) AnimationCurve_t3046754366_marshal_com_cleanup(*marshaled.___m_CurveMax_3); } // System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single) extern "C" IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_m1734431933 (MinMaxCurve_t1067599125 * __this, float ___constant0, const RuntimeMethod* method) { { __this->set_m_Mode_0(0); __this->set_m_CurveMultiplier_1((0.0f)); __this->set_m_CurveMin_2((AnimationCurve_t3046754366 *)NULL); __this->set_m_CurveMax_3((AnimationCurve_t3046754366 *)NULL); __this->set_m_ConstantMin_4((0.0f)); float L_0 = ___constant0; __this->set_m_ConstantMax_5(L_0); return; } } extern "C" void MinMaxCurve__ctor_m1734431933_AdjustorThunk (RuntimeObject * __this, float ___constant0, const RuntimeMethod* method) { MinMaxCurve_t1067599125 * _thisAdjusted = reinterpret_cast(__this + 1); MinMaxCurve__ctor_m1734431933(_thisAdjusted, ___constant0, method); } // System.Single UnityEngine.ParticleSystem/MinMaxCurve::get_constant() extern "C" IL2CPP_METHOD_ATTR float MinMaxCurve_get_constant_m2963124720 (MinMaxCurve_t1067599125 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_ConstantMax_5(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float MinMaxCurve_get_constant_m2963124720_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MinMaxCurve_t1067599125 * _thisAdjusted = reinterpret_cast(__this + 1); return MinMaxCurve_get_constant_m2963124720(_thisAdjusted, method); } // UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MinMaxCurve::op_Implicit(System.Single) extern "C" IL2CPP_METHOD_ATTR MinMaxCurve_t1067599125 MinMaxCurve_op_Implicit_m2087694379 (RuntimeObject * __this /* static, unused */, float ___constant0, const RuntimeMethod* method) { MinMaxCurve_t1067599125 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___constant0; MinMaxCurve_t1067599125 L_1; memset(&L_1, 0, sizeof(L_1)); MinMaxCurve__ctor_m1734431933((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { MinMaxCurve_t1067599125 L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif