#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker5 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtFuncInvoker8 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct GenericVirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericVirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtFuncInvoker5 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker5 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct GenericInterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceFuncInvoker5 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method); } }; // AOT.MonoPInvokeCallbackAttribute struct MonoPInvokeCallbackAttribute_t378106515; // System.Type struct Type_t; // System.Attribute struct Attribute_t861562559; // UnityEngine.AddComponentMenu struct AddComponentMenu_t415040132; // System.String struct String_t; // UnityEngine.AnimationCurve struct AnimationCurve_t3046754366; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t1068524471; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_t4104246196; // UnityEngine.Application/LogCallback struct LogCallback_t3588208630; // System.Delegate struct Delegate_t1188392813; // System.IAsyncResult struct IAsyncResult_t767004451; // System.AsyncCallback struct AsyncCallback_t3962456242; // UnityEngine.AssetBundle struct AssetBundle_t1153907252; // UnityEngine.Object struct Object_t631007953; // UnityEngine.AssetBundleCreateRequest struct AssetBundleCreateRequest_t3119663542; // System.Byte[] struct ByteU5BU5D_t4116647657; // UnityEngine.Object[] struct ObjectU5BU5D_t1417781964; // System.NullReferenceException struct NullReferenceException_t1023182353; // UnityEngine.AsyncOperation struct AsyncOperation_t1445031843; // UnityEngine.YieldInstruction struct YieldInstruction_t403091072; // System.Action`1 struct Action_1_t1617499438; // System.Action`1 struct Action_1_t3252573759; // System.Collections.Generic.Stack`1 struct Stack_1_t3327334215; // System.Collections.Generic.Stack`1 struct Stack_1_t3923495619; // System.Type[] struct TypeU5BU5D_t3940880105; // System.Collections.Generic.List`1 struct List_1_t3956019502; // System.Collections.Generic.List`1 struct List_1_t257213610; // System.Object[] struct ObjectU5BU5D_t2843939325; // UnityEngine.RequireComponent struct RequireComponent_t3490506609; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t3059642329; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_t1422053217; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_t3727731349; // System.Collections.Generic.List`1 struct List_1_t3058052573; // UnityEngine.Events.UnityAction struct UnityAction_t3245792599; // UnityEngine.Behaviour struct Behaviour_t1437897464; // UnityEngine.Component struct Component_t1923634451; // UnityEngine.Camera struct Camera_t4157153871; // UnityEngine.RenderTexture struct RenderTexture_t2108887433; // UnityEngine.Camera[] struct CameraU5BU5D_t1709987734; // UnityEngine.Camera/CameraCallback struct CameraCallback_t190067161; // UnityEngine.GameObject struct GameObject_t1113636619; // UnityEngine.Transform struct Transform_t3600365921; // UnityEngine.Component[] struct ComponentU5BU5D_t3294940482; // UnityEngine.Coroutine struct Coroutine_t3829159415; // UnityEngine.CSSLayout.CSSMeasureFunc struct CSSMeasureFunc_t1554030124; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3851719731; // System.WeakReference struct WeakReference_t1334886716; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1301971883; // UnityEngine.CullingGroup struct CullingGroup_t2096318768; // UnityEngine.CullingGroup/StateChanged struct StateChanged_t2136737110; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t1895667560; // UnityEngine.ILogger struct ILogger_t2607134790; // System.Exception struct Exception_t; // UnityEngine.DebugLogHandler struct DebugLogHandler_t826086171; // UnityEngine.Logger struct Logger_t274032455; // UnityEngine.ILogHandler struct ILogHandler_t2464711877; // UnityEngine.Display struct Display_t1387065949; // System.IntPtr[] struct IntPtrU5BU5D_t4013366056; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t51287044; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t2187958399; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_t2703961024; // System.Reflection.MethodInfo struct MethodInfo_t; // System.ArgumentNullException struct ArgumentNullException_t1615371798; // UnityEngine.Events.InvokableCall struct InvokableCall_t832123510; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t2498835369; // System.Collections.Generic.List`1 struct List_1_t4176035766; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t1683813913; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t2059959053; // UnityEngine.Events.PersistentCall struct PersistentCall_t3407714124; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t3960448221; // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t3723462114; // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t982173797; // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t4173646029; // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t1111334208; // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t2423483305; // System.Reflection.ConstructorInfo struct ConstructorInfo_t5769829; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t3050769227; // System.Collections.Generic.List`1 struct List_1_t584821570; // UnityEngine.Events.UnityEvent struct UnityEvent_t2581268647; // System.Reflection.Binder struct Binder_t2999457153; // System.Reflection.ParameterModifier[] struct ParameterModifierU5BU5D_t2943407543; // System.Reflection.ParameterInfo struct ParameterInfo_t1861056598; // UnityEngine.Experimental.Rendering.IRenderPipeline struct IRenderPipeline_t857809005; // UnityEngine.Experimental.Rendering.IRenderPipelineAsset struct IRenderPipelineAsset_t3275513850; // UnityEngine.GameObject[] struct GameObjectU5BU5D_t3328599146; // UnityEngine.Gradient struct Gradient_t3067099924; // UnityEngine.Texture struct Texture_t3661962703; // UnityEngine.Material struct Material_t340375123; // UnityEngine.GUIElement struct GUIElement_t3567083079; // UnityEngine.GUILayer struct GUILayer_t2783472903; // UnityEngine.GUITexture struct GUITexture_t951903601; // UnityEngine.Gyroscope struct Gyroscope_t3288342876; // UnityEngine.HideInInspector struct HideInInspector_t1216868993; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t2337225216; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_t3592494112; // UnityEngine.iOS.LocalNotification struct LocalNotification_t1697500732; // UnityEngine.iOS.RemoteNotification struct RemoteNotification_t818046696; // UnityEngine.Light struct Light_t3756812086; // System.IO.Stream struct Stream_t1273022909; // System.ArgumentException struct ArgumentException_t132251570; // UnityEngine.Shader struct Shader_t4151988712; // System.Single[] struct SingleU5BU5D_t1444911251; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t1578797820; // UnityEngine.Mesh struct Mesh_t3648964284; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761; // UnityEngine.Vector4[] struct Vector4U5BU5D_t934056436; // UnityEngine.Vector2[] struct Vector2U5BU5D_t1457185986; // UnityEngine.Color[] struct ColorU5BU5D_t941916413; // UnityEngine.Color32[] struct Color32U5BU5D_t3850468773; // System.Int32[] struct Int32U5BU5D_t385246372; // UnityEngine.MeshFilter struct MeshFilter_t3523625662; // UnityEngine.MonoBehaviour struct MonoBehaviour_t3962482529; // System.Collections.IEnumerator struct IEnumerator_t1853284238; // UnityEngine.NativeClassAttribute struct NativeClassAttribute_t2601352714; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t1170575784; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_t3081694049; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t3411787513; // System.Collections.Generic.List`1 struct List_1_t128053199; // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3832605257; // System.Collections.Generic.List`1 struct List_1_t3157010512; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t3251856151; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0 struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441; // System.Func`2 struct Func_2_t2172606577; // System.Func`2 struct Func_2_t3759279471; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t664788659; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t2052235288; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3961765668; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t1684935770; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_t1491597365; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982; // UnityEngine.PlayerPrefsException struct PlayerPrefsException_t3295148878; // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545; // UnityEngine.RangeAttribute struct RangeAttribute_t3337244227; // UnityEngine.RectOffset struct RectOffset_t1369453676; // UnityEngine.RectTransform struct RectTransform_t3704657025; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1258266594; // UnityEngine.Renderer struct Renderer_t2627027031; // UnityEngine.Material[] struct MaterialU5BU5D_t561872642; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t2165061829; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t2933211702; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t1262235195; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t481952341; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t2859083114; // UnityEngine.SerializeField struct SerializeField_t3286833614; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t245602842; // UnityEngine.Transform[] struct TransformU5BU5D_t807237628; // UnityEngine.Skybox struct Skybox_t2662837510; // System.Diagnostics.StackTrace struct StackTrace_t1598645457; // System.Text.StringBuilder struct StringBuilder_t; // System.String[] struct StringU5BU5D_t1281789340; // System.Char[] struct CharU5BU5D_t3528271667; // UnityEngine.TextAsset struct TextAsset_t3022178571; // UnityEngine.Texture2D struct Texture2D_t3840446185; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t731888065; // UnityEngine.TrackedReference struct TrackedReference_t1199777556; // UnityEngine.TrailRenderer struct TrailRenderer_t1820797054; // UnityEngine.Transform/Enumerator struct Enumerator_t3442430665; // UnityEngine.Events.PersistentCall[] struct PersistentCallU5BU5D_t2353432069; // System.Runtime.Remoting.ServerIdentity struct ServerIdentity_t2342208608; // System.Collections.Generic.Link[] struct LinkU5BU5D_t964245573; // System.WeakReference[] struct WeakReferenceU5BU5D_t4021634645; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t2947482199; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t950877179; // System.Collections.Generic.Dictionary`2/Transform`1 struct Transform_1_t2011406813; // System.Collections.IDictionary struct IDictionary_t1363984059; // UnityEngine.Events.BaseInvokableCall[] struct BaseInvokableCallU5BU5D_t3944607041; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_t1685002053; // System.Globalization.CultureInfo struct CultureInfo_t4157843068; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t435877138; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t2405853701; // System.Globalization.TextInfo struct TextInfo_t3810425522; // System.Globalization.CompareInfo struct CompareInfo_t1092934962; // System.Globalization.Calendar[] struct CalendarU5BU5D_t3985046076; // System.Globalization.Calendar struct Calendar_t1661121569; // System.Collections.Hashtable struct Hashtable_t1853889766; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2736202052; // System.Int32 struct Int32_t2950945753; // System.Void struct Void_t1185182177; // System.Diagnostics.StackFrame[] struct StackFrameU5BU5D_t1997726418; // System.Reflection.MethodBase struct MethodBase_t; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[] struct MessageTypeSubscribersU5BU5D_t1257266431; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t3936143868; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t3239458680; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t2245623724; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_t2389202590; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t682124106; // System.Byte struct Byte_t1134296376; // System.Double struct Double_t594665363; // System.UInt16 struct UInt16_t2177724958; // System.Boolean[] struct BooleanU5BU5D_t2897418192; // System.Security.Cryptography.RandomNumberGenerator struct RandomNumberGenerator_t386037858; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t2432286830; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t1982102915; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t3535781894; // System.DelegateData struct DelegateData_t1677132599; // UnityEngine.Display[] struct DisplayU5BU5D_t103034768; // System.Reflection.MemberInfo struct MemberInfo_t; // System.Reflection.Emit.UnmanagedMarshal struct UnmanagedMarshal_t984015687; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t829358056; // System.Reflection.MemberFilter struct MemberFilter_t426314064; extern RuntimeClass* Application_t1852185770_il2cpp_TypeInfo_var; extern const uint32_t Application_CallLowMemory_m2813539296_MetadataUsageId; extern RuntimeClass* LogCallback_t3588208630_il2cpp_TypeInfo_var; extern const uint32_t Application_add_logMessageReceived_m3912321845_MetadataUsageId; extern const uint32_t Application_remove_logMessageReceived_m869397979_MetadataUsageId; extern const uint32_t Application_CallLogCallback_m255562505_MetadataUsageId; extern RuntimeClass* BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var; extern const uint32_t Application_InvokeOnBeforeRender_m2875673833_MetadataUsageId; extern RuntimeClass* LogType_t73765434_il2cpp_TypeInfo_var; extern const uint32_t LogCallback_BeginInvoke_m1868775196_MetadataUsageId; extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var; extern const uint32_t AssetBundle__ctor_m1602384625_MetadataUsageId; extern const RuntimeType* Object_t631007953_0_0_0_var; extern RuntimeClass* Type_t_il2cpp_TypeInfo_var; extern const uint32_t AssetBundle_LoadAllAssets_m3239956559_MetadataUsageId; extern RuntimeClass* NullReferenceException_t1023182353_il2cpp_TypeInfo_var; extern const RuntimeMethod* AssetBundle_LoadAllAssets_m3878083556_RuntimeMethod_var; extern String_t* _stringLiteral1402148072; extern String_t* _stringLiteral757602046; extern const uint32_t AssetBundle_LoadAllAssets_m3878083556_MetadataUsageId; extern RuntimeClass* Action_1_t1617499438_il2cpp_TypeInfo_var; extern const uint32_t AssetBundleCreateRequest_t3119663542_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t AssetBundleCreateRequest_t3119663542_com_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t AssetBundleRequest_t699759206_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t AssetBundleRequest_t699759206_com_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t AsyncOperation_t1445031843_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t AsyncOperation_t1445031843_com_FromNativeMethodDefinition_MetadataUsageId; extern const RuntimeMethod* Action_1_Invoke_m1955091167_RuntimeMethod_var; extern const uint32_t AsyncOperation_InvokeCompletionEvent_m1410305036_MetadataUsageId; extern const RuntimeType* MonoBehaviour_t3962482529_0_0_0_var; extern const RuntimeType* DisallowMultipleComponent_t1422053217_0_0_0_var; extern RuntimeClass* Stack_1_t3327334215_il2cpp_TypeInfo_var; extern const RuntimeMethod* Stack_1__ctor_m3716217587_RuntimeMethod_var; extern const RuntimeMethod* Stack_1_Push_m506528439_RuntimeMethod_var; extern const RuntimeMethod* Stack_1_Pop_m2843357855_RuntimeMethod_var; extern const RuntimeMethod* Stack_1_get_Count_m1286321891_RuntimeMethod_var; extern const uint32_t AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990_MetadataUsageId; extern const RuntimeType* RequireComponent_t3490506609_0_0_0_var; extern RuntimeClass* RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var; extern RuntimeClass* TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t3956019502_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m3073166008_RuntimeMethod_var; extern const RuntimeMethod* List_1_Add_m576010208_RuntimeMethod_var; extern const RuntimeMethod* List_1_ToArray_m1257172357_RuntimeMethod_var; extern const uint32_t AttributeHelperEngine_GetRequiredComponents_m568829708_MetadataUsageId; extern const RuntimeType* ExecuteInEditMode_t3727731349_0_0_0_var; extern const uint32_t AttributeHelperEngine_CheckIsEditorScript_m705968799_MetadataUsageId; extern RuntimeClass* AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var; extern const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536_RuntimeMethod_var; extern const uint32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112_MetadataUsageId; extern RuntimeClass* DisallowMultipleComponentU5BU5D_t3936143868_il2cpp_TypeInfo_var; extern RuntimeClass* ExecuteInEditModeU5BU5D_t3239458680_il2cpp_TypeInfo_var; extern const uint32_t AttributeHelperEngine__cctor_m1900959362_MetadataUsageId; extern const RuntimeMethod* List_1_get_Item_m1878021807_RuntimeMethod_var; extern const RuntimeMethod* List_1_get_Count_m1337941140_RuntimeMethod_var; extern const uint32_t BeforeRenderHelper_Invoke_m50072094_MetadataUsageId; extern RuntimeClass* List_1_t3058052573_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m1345008423_RuntimeMethod_var; extern const uint32_t BeforeRenderHelper__cctor_m1834968278_MetadataUsageId; extern RuntimeClass* UnityAction_t3245792599_il2cpp_TypeInfo_var; extern const uint32_t OrderBlock_t1585977831_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t OrderBlock_t1585977831_com_FromNativeMethodDefinition_MetadataUsageId; extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var; extern const uint32_t Bounds__ctor_m1937678907_MetadataUsageId; extern RuntimeClass* Bounds_t2266837910_il2cpp_TypeInfo_var; extern const uint32_t Bounds_Equals_m3920299735_MetadataUsageId; extern const uint32_t Bounds_get_size_m1178783246_MetadataUsageId; extern const uint32_t Bounds_get_min_m3755135869_MetadataUsageId; extern const uint32_t Bounds_get_max_m3756577669_MetadataUsageId; extern const uint32_t Bounds_SetMinMax_m2201062677_MetadataUsageId; extern const uint32_t Bounds_Encapsulate_m3553480203_MetadataUsageId; extern const uint32_t Bounds_Encapsulate_m1263362003_MetadataUsageId; extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var; extern String_t* _stringLiteral940982150; extern const uint32_t Bounds_ToString_m4208690781_MetadataUsageId; extern RuntimeClass* Camera_t4157153871_il2cpp_TypeInfo_var; extern const uint32_t Camera_FireOnPreCull_m2869588437_MetadataUsageId; extern const uint32_t Camera_FireOnPreRender_m3450823610_MetadataUsageId; extern const uint32_t Camera_FireOnPostRender_m1456255957_MetadataUsageId; extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var; extern String_t* _stringLiteral1121701886; extern const uint32_t Color_ToString_m671005850_MetadataUsageId; extern RuntimeClass* Color_t2555686324_il2cpp_TypeInfo_var; extern const uint32_t Color_Equals_m3887740140_MetadataUsageId; extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var; extern const uint32_t Color_op_Equality_m1112359053_MetadataUsageId; extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var; extern const uint32_t Color_Lerp_m973389909_MetadataUsageId; extern const uint32_t Color32_op_Implicit_m2658259763_MetadataUsageId; extern RuntimeClass* Byte_t1134296376_il2cpp_TypeInfo_var; extern String_t* _stringLiteral3218509134; extern const uint32_t Color32_ToString_m403383053_MetadataUsageId; extern const uint32_t Component__ctor_m1928064382_MetadataUsageId; extern RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; extern RuntimeClass* CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var; extern const uint32_t CSSMeasureFunc_BeginInvoke_m3802154595_MetadataUsageId; extern RuntimeClass* Native_t2017798882_il2cpp_TypeInfo_var; extern RuntimeClass* CSSMeasureFunc_t1554030124_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2_TryGetValue_m2207359883_RuntimeMethod_var; extern const uint32_t Native_CSSNodeGetMeasureFunc_m2145410129_MetadataUsageId; extern const uint32_t Native_CSSNodeMeasureInvoke_m2055858128_MetadataUsageId; extern RuntimeClass* Dictionary_2_t3851719731_il2cpp_TypeInfo_var; extern const RuntimeMethod* Dictionary_2__ctor_m602294741_RuntimeMethod_var; extern const uint32_t Native__cctor_m1435623442_MetadataUsageId; extern RuntimeClass* StateChanged_t2136737110_il2cpp_TypeInfo_var; extern const uint32_t CullingGroup_t2096318768_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t CullingGroup_t2096318768_com_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t CullingGroup_Finalize_m2121330955_MetadataUsageId; extern RuntimeClass* CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var; extern const uint32_t CullingGroup_SendEvents_m2491312335_MetadataUsageId; extern const uint32_t StateChanged_BeginInvoke_m4029305912_MetadataUsageId; extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var; extern const uint32_t Debug_get_unityLogger_m2239795986_MetadataUsageId; extern const uint32_t Debug_DrawLine_m2206927517_MetadataUsageId; extern RuntimeClass* ILogger_t2607134790_il2cpp_TypeInfo_var; extern const uint32_t Debug_Log_m4051431634_MetadataUsageId; extern const uint32_t Debug_Log_m2288605041_MetadataUsageId; extern const uint32_t Debug_LogFormat_m309087137_MetadataUsageId; extern const uint32_t Debug_LogError_m2850623458_MetadataUsageId; extern const uint32_t Debug_LogError_m1665621915_MetadataUsageId; extern const uint32_t Debug_LogErrorFormat_m575266265_MetadataUsageId; extern RuntimeClass* ILogHandler_t2464711877_il2cpp_TypeInfo_var; extern const uint32_t Debug_LogException_m2207318968_MetadataUsageId; extern const uint32_t Debug_LogWarning_m3752629331_MetadataUsageId; extern const uint32_t Debug_LogWarning_m831581295_MetadataUsageId; extern RuntimeClass* DebugLogHandler_t826086171_il2cpp_TypeInfo_var; extern RuntimeClass* Logger_t274032455_il2cpp_TypeInfo_var; extern const uint32_t Debug__cctor_m1523394265_MetadataUsageId; extern RuntimeClass* String_t_il2cpp_TypeInfo_var; extern const uint32_t DebugLogHandler_LogFormat_m487864506_MetadataUsageId; extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var; extern const uint32_t Display_get_systemWidth_m2423595549_MetadataUsageId; extern const uint32_t Display_get_systemHeight_m730809466_MetadataUsageId; extern const uint32_t Display_RelativeMouseAt_m1648644586_MetadataUsageId; extern RuntimeClass* DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var; extern const uint32_t Display_RecreateDisplayList_m4040831261_MetadataUsageId; extern const uint32_t Display_FireDisplaysUpdated_m41210855_MetadataUsageId; extern const uint32_t Display__cctor_m1972153728_MetadataUsageId; extern String_t* _stringLiteral155902455; extern String_t* _stringLiteral1973799399; extern String_t* _stringLiteral1736874801; extern String_t* _stringLiteral441250670; extern String_t* _stringLiteral3851749947; extern String_t* _stringLiteral443216750; extern const uint32_t ArgumentCache_TidyAssemblyTypeName_m3234393930_MetadataUsageId; extern RuntimeClass* ArgumentNullException_t1615371798_il2cpp_TypeInfo_var; extern const RuntimeMethod* BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var; extern String_t* _stringLiteral2833503317; extern String_t* _stringLiteral3941509395; extern const uint32_t BaseInvokableCall__ctor_m2110966014_MetadataUsageId; extern const uint32_t BaseInvokableCall_AllowInvoke_m878393606_MetadataUsageId; extern const RuntimeType* UnityAction_t3245792599_0_0_0_var; extern const uint32_t InvokableCall__ctor_m1303836326_MetadataUsageId; extern const uint32_t InvokableCall_add_Delegate_m491308793_MetadataUsageId; extern const uint32_t InvokableCall_remove_Delegate_m1376110510_MetadataUsageId; extern RuntimeClass* List_1_t4176035766_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m1425123358_RuntimeMethod_var; extern const uint32_t InvokableCallList__ctor_m829480958_MetadataUsageId; extern const RuntimeMethod* List_1_Add_m178523244_RuntimeMethod_var; extern const uint32_t InvokableCallList_AddPersistentInvokableCall_m778853773_MetadataUsageId; extern const RuntimeMethod* List_1_Clear_m803816076_RuntimeMethod_var; extern const uint32_t InvokableCallList_ClearPersistent_m1904264973_MetadataUsageId; extern const RuntimeMethod* List_1_AddRange_m3536422894_RuntimeMethod_var; extern const uint32_t InvokableCallList_PrepareInvoke_m4003891334_MetadataUsageId; extern RuntimeClass* ArgumentCache_t2187958399_il2cpp_TypeInfo_var; extern const uint32_t PersistentCall__ctor_m1217622171_MetadataUsageId; extern const uint32_t PersistentCall_IsValid_m2325196163_MetadataUsageId; extern RuntimeClass* CachedInvokableCall_1_t3723462114_il2cpp_TypeInfo_var; extern RuntimeClass* CachedInvokableCall_1_t982173797_il2cpp_TypeInfo_var; extern RuntimeClass* CachedInvokableCall_1_t4173646029_il2cpp_TypeInfo_var; extern RuntimeClass* CachedInvokableCall_1_t2423483305_il2cpp_TypeInfo_var; extern RuntimeClass* InvokableCall_t832123510_il2cpp_TypeInfo_var; extern const RuntimeMethod* CachedInvokableCall_1__ctor_m1997047287_RuntimeMethod_var; extern const RuntimeMethod* CachedInvokableCall_1__ctor_m2046334630_RuntimeMethod_var; extern const RuntimeMethod* CachedInvokableCall_1__ctor_m2435934642_RuntimeMethod_var; extern const RuntimeMethod* CachedInvokableCall_1__ctor_m3078689395_RuntimeMethod_var; extern const uint32_t PersistentCall_GetRuntimeCall_m3976533158_MetadataUsageId; extern const RuntimeType* CachedInvokableCall_1_t3153979999_0_0_0_var; extern const RuntimeType* MethodInfo_t_0_0_0_var; extern RuntimeClass* BaseInvokableCall_t2703961024_il2cpp_TypeInfo_var; extern const uint32_t PersistentCall_GetObjectCall_m4041241444_MetadataUsageId; extern RuntimeClass* List_1_t584821570_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m2234084945_RuntimeMethod_var; extern const uint32_t PersistentCallGroup__ctor_m1525263635_MetadataUsageId; extern const RuntimeMethod* List_1_GetEnumerator_m498955693_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_get_Current_m1824438863_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_MoveNext_m4100612698_RuntimeMethod_var; extern const RuntimeMethod* Enumerator_Dispose_m2540888223_RuntimeMethod_var; extern const uint32_t PersistentCallGroup_Initialize_m4253175514_MetadataUsageId; extern const uint32_t UnityEvent_FindMethod_Impl_m2312362624_MetadataUsageId; extern const uint32_t UnityEvent_GetDelegate_m3669208949_MetadataUsageId; extern RuntimeClass* InvokableCallList_t2498835369_il2cpp_TypeInfo_var; extern RuntimeClass* PersistentCallGroup_t3050769227_il2cpp_TypeInfo_var; extern const uint32_t UnityEventBase__ctor_m1851535676_MetadataUsageId; extern const uint32_t UnityEventBase_FindMethod_m622251156_MetadataUsageId; extern const RuntimeType* Single_t1397266774_0_0_0_var; extern const RuntimeType* Int32_t2950945753_0_0_0_var; extern const RuntimeType* Boolean_t97287965_0_0_0_var; extern const RuntimeType* String_t_0_0_0_var; extern const uint32_t UnityEventBase_FindMethod_m3366332957_MetadataUsageId; extern String_t* _stringLiteral3452614528; extern const uint32_t UnityEventBase_ToString_m1554306026_MetadataUsageId; extern const RuntimeType* RuntimeObject_0_0_0_var; extern const uint32_t UnityEventBase_GetValidMethodInfo_m3989987635_MetadataUsageId; extern RuntimeClass* RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var; extern const uint32_t RenderPipelineManager_get_currentPipeline_m1638613344_MetadataUsageId; extern const uint32_t RenderPipelineManager_set_currentPipeline_m3492857006_MetadataUsageId; extern RuntimeClass* IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var; extern const uint32_t RenderPipelineManager_CleanupRenderPipeline_m3545163046_MetadataUsageId; extern RuntimeClass* IRenderPipeline_t857809005_il2cpp_TypeInfo_var; extern const uint32_t RenderPipelineManager_DoRenderLoop_Internal_m3799666479_MetadataUsageId; extern const uint32_t RenderPipelineManager_PrepareRenderPipeline_m4184225229_MetadataUsageId; extern const uint32_t GameObject__ctor_m2093116449_MetadataUsageId; extern const uint32_t GameObject__ctor_m3707688467_MetadataUsageId; extern const uint32_t GameObject__ctor_m1350607670_MetadataUsageId; extern RuntimeClass* ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var; extern const uint32_t GameObject_GetComponents_m1158098240_MetadataUsageId; extern RuntimeClass* Graphics_t783367614_il2cpp_TypeInfo_var; extern const uint32_t Graphics_Blit_m4126770912_MetadataUsageId; extern const uint32_t Graphics_Internal_BlitMaterial_m1736695369_MetadataUsageId; extern const uint32_t Graphics__cctor_m2078894045_MetadataUsageId; extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var; extern RuntimeClass* Gyroscope_t3288342876_il2cpp_TypeInfo_var; extern const uint32_t Input_get_gyro_m1976156202_MetadataUsageId; extern const uint32_t Input_GetKey_m3736388334_MetadataUsageId; extern const uint32_t Input_GetKeyDown_m17791917_MetadataUsageId; extern const uint32_t Input_GetKeyUp_m2808015270_MetadataUsageId; extern const uint32_t Input_get_mousePosition_m1616496925_MetadataUsageId; extern const uint32_t Input_GetTouch_m2192712756_MetadataUsageId; extern const uint32_t Input_set_compositionCursorPos_m1909373301_MetadataUsageId; extern const uint32_t Input__cctor_m325696046_MetadataUsageId; extern RuntimeClass* DefaultValueAttribute_t2337225216_il2cpp_TypeInfo_var; extern const uint32_t DefaultValueAttribute_Equals_m443523471_MetadataUsageId; extern RuntimeClass* LocalNotification_t1697500732_il2cpp_TypeInfo_var; extern const uint32_t LocalNotification__cctor_m2450334404_MetadataUsageId; extern String_t* _stringLiteral1202628608; extern const uint32_t Logger_GetString_m3669755330_MetadataUsageId; extern String_t* _stringLiteral628085470; extern const uint32_t Logger_Log_m969976427_MetadataUsageId; extern const uint32_t Logger_Log_m2585387088_MetadataUsageId; extern const uint32_t Logger_LogFormat_m3030796110_MetadataUsageId; extern const uint32_t Logger_LogFormat_m3300686007_MetadataUsageId; extern const uint32_t Logger_LogException_m4285204825_MetadataUsageId; extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var; extern const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var; extern String_t* _stringLiteral1050427080; extern String_t* _stringLiteral3236680756; extern String_t* _stringLiteral3092135949; extern String_t* _stringLiteral1838966355; extern const uint32_t ManagedStreamHelpers_ValidateLoadFromStream_m580138133_MetadataUsageId; extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m481666286_RuntimeMethod_var; extern String_t* _stringLiteral2664163362; extern String_t* _stringLiteral696106652; extern const uint32_t ManagedStreamHelpers_ManagedStreamRead_m481666286_MetadataUsageId; extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m3158782053_RuntimeMethod_var; extern const uint32_t ManagedStreamHelpers_ManagedStreamSeek_m3158782053_MetadataUsageId; extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m2930872960_RuntimeMethod_var; extern const uint32_t ManagedStreamHelpers_ManagedStreamLength_m2930872960_MetadataUsageId; extern const uint32_t Material__ctor_m1662457592_MetadataUsageId; extern const uint32_t Material__ctor_m249231841_MetadataUsageId; extern String_t* _stringLiteral3957048425; extern const uint32_t Material_get_color_m3827673574_MetadataUsageId; extern const uint32_t Material_set_color_m1794818007_MetadataUsageId; extern String_t* _stringLiteral3184621405; extern const uint32_t Material_get_mainTexture_m692510677_MetadataUsageId; extern const uint32_t Material_set_mainTexture_m544811714_MetadataUsageId; extern const uint32_t Material_set_mainTextureOffset_m2452486895_MetadataUsageId; extern const uint32_t Material_set_mainTextureScale_m2067513003_MetadataUsageId; extern const uint32_t Mathf_Lerp_m1004423579_MetadataUsageId; extern const uint32_t Mathf_Approximately_m245805902_MetadataUsageId; extern const uint32_t Mathf_SmoothDamp_m3171073017_MetadataUsageId; extern const uint32_t Mathf_SmoothDamp_m394423605_MetadataUsageId; extern const uint32_t Mathf_SmoothDampAngle_m1801528689_MetadataUsageId; extern const uint32_t Mathf_SmoothDampAngle_m460710746_MetadataUsageId; extern const uint32_t Mathf_Repeat_m1502810009_MetadataUsageId; extern const uint32_t Mathf_PingPong_m2878066270_MetadataUsageId; extern const uint32_t Mathf_DeltaAngle_m1993880167_MetadataUsageId; extern RuntimeClass* MathfInternal_t624072491_il2cpp_TypeInfo_var; extern const uint32_t Mathf__cctor_m1175545152_MetadataUsageId; extern RuntimeClass* Matrix4x4_t1817901843_il2cpp_TypeInfo_var; extern const uint32_t Matrix4x4_Inverse_m4242542718_MetadataUsageId; extern const uint32_t Matrix4x4_get_inverse_m1870592360_MetadataUsageId; extern const uint32_t Matrix4x4_TRS_m3801934620_MetadataUsageId; extern RuntimeClass* IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var; extern const RuntimeMethod* Matrix4x4_get_Item_m567451091_RuntimeMethod_var; extern String_t* _stringLiteral1093892412; extern const uint32_t Matrix4x4_get_Item_m567451091_MetadataUsageId; extern const RuntimeMethod* Matrix4x4_set_Item_m1906605342_RuntimeMethod_var; extern const uint32_t Matrix4x4_set_Item_m1906605342_MetadataUsageId; extern const uint32_t Matrix4x4_Equals_m3210071278_MetadataUsageId; extern const RuntimeMethod* Matrix4x4_GetColumn_m461504848_RuntimeMethod_var; extern String_t* _stringLiteral1061665047; extern const uint32_t Matrix4x4_GetColumn_m461504848_MetadataUsageId; extern const uint32_t Matrix4x4_get_zero_m2898777066_MetadataUsageId; extern const uint32_t Matrix4x4_get_identity_m1406790249_MetadataUsageId; extern String_t* _stringLiteral3100565393; extern const uint32_t Matrix4x4_ToString_m2476911929_MetadataUsageId; extern const uint32_t Matrix4x4__cctor_m829353309_MetadataUsageId; extern const uint32_t Mesh__ctor_m2533762929_MetadataUsageId; extern const RuntimeMethod* Mesh_DefaultDimensionForChannel_m576040980_RuntimeMethod_var; extern String_t* _stringLiteral722687134; extern String_t* _stringLiteral470911652; extern const uint32_t Mesh_DefaultDimensionForChannel_m576040980_MetadataUsageId; extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var; extern const uint32_t Mesh_get_vertices_m3585684815_MetadataUsageId; extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var; extern const uint32_t Mesh_set_vertices_m2084450642_MetadataUsageId; extern const uint32_t Mesh_get_normals_m4099615978_MetadataUsageId; extern const uint32_t Mesh_set_normals_m332514528_MetadataUsageId; extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_RuntimeMethod_var; extern const uint32_t Mesh_set_tangents_m1592250690_MetadataUsageId; extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var; extern const uint32_t Mesh_set_uv_m1258646872_MetadataUsageId; extern const RuntimeMethod* Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_RuntimeMethod_var; extern const uint32_t Mesh_set_colors_m2218481242_MetadataUsageId; extern const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_RuntimeMethod_var; extern const uint32_t Mesh_set_colors32_m645370667_MetadataUsageId; extern String_t* _stringLiteral2035879822; extern const uint32_t Mesh_PrintErrorCantAccessIndices_m1546924005_MetadataUsageId; extern String_t* _stringLiteral604301846; extern const uint32_t Mesh_RecalculateBounds_m39931642_MetadataUsageId; extern const uint32_t MonoBehaviour_print_m330341231_MetadataUsageId; extern RuntimeClass* PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var; extern RuntimeClass* List_1_t128053199_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m1628857705_RuntimeMethod_var; extern const uint32_t PlayerConnection__ctor_m2639507345_MetadataUsageId; extern RuntimeClass* PlayerConnection_t3081694049_il2cpp_TypeInfo_var; extern const uint32_t PlayerConnection_get_instance_m1750121257_MetadataUsageId; extern const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var; extern const uint32_t PlayerConnection_CreateInstance_m902052006_MetadataUsageId; extern RuntimeClass* ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var; extern RuntimeClass* Marshal_t1757017490_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var; extern const uint32_t PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId; extern const RuntimeMethod* List_1_Add_m697420525_RuntimeMethod_var; extern const RuntimeMethod* UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var; extern const uint32_t PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId; extern const RuntimeMethod* List_1_Remove_m3037048099_RuntimeMethod_var; extern const uint32_t PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId; extern RuntimeClass* List_1_t3157010512_il2cpp_TypeInfo_var; extern RuntimeClass* ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var; extern const RuntimeMethod* List_1__ctor_m134154014_RuntimeMethod_var; extern const uint32_t PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId; extern RuntimeClass* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var; extern RuntimeClass* Func_2_t2172606577_il2cpp_TypeInfo_var; extern RuntimeClass* Guid_t_il2cpp_TypeInfo_var; extern RuntimeClass* MessageEventArgs_t1170575784_il2cpp_TypeInfo_var; extern RuntimeClass* IEnumerable_1_t664788659_il2cpp_TypeInfo_var; extern RuntimeClass* IEnumerator_1_t2117506238_il2cpp_TypeInfo_var; extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var; extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var; extern const RuntimeMethod* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var; extern const RuntimeMethod* Func_2__ctor_m302082295_RuntimeMethod_var; extern const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var; extern const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var; extern const RuntimeMethod* UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var; extern String_t* _stringLiteral3307764161; extern const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId; extern const uint32_t U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId; extern const RuntimeMethod* UnityEvent_1__ctor_m3816765192_RuntimeMethod_var; extern const uint32_t ConnectionChangeEvent__ctor_m764126802_MetadataUsageId; extern const RuntimeMethod* UnityEvent_1__ctor_m1298757307_RuntimeMethod_var; extern const uint32_t MessageEvent__ctor_m1231650089_MetadataUsageId; extern RuntimeClass* MessageEvent_t1491597365_il2cpp_TypeInfo_var; extern const uint32_t MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId; extern const uint32_t Object_Destroy_m565254235_MetadataUsageId; extern const uint32_t Object_DestroyImmediate_m3193525861_MetadataUsageId; extern const uint32_t Object_GetInstanceID_m1255174761_MetadataUsageId; extern const uint32_t Object_Equals_m4262027856_MetadataUsageId; extern const uint32_t Object_op_Implicit_m3574996620_MetadataUsageId; extern const uint32_t Object_CompareBaseObjects_m2405226032_MetadataUsageId; extern const uint32_t Object_IsNativeObjectAlive_m3095908075_MetadataUsageId; extern String_t* _stringLiteral2475671027; extern const uint32_t Object_Instantiate_m3403600534_MetadataUsageId; extern const RuntimeMethod* Object_CheckNullArgument_m4237608654_RuntimeMethod_var; extern const uint32_t Object_CheckNullArgument_m4237608654_MetadataUsageId; extern const uint32_t Object_FindObjectOfType_m67275058_MetadataUsageId; extern const uint32_t Object_op_Equality_m1810815630_MetadataUsageId; extern const uint32_t Object_op_Inequality_m4071470834_MetadataUsageId; extern const uint32_t Object__cctor_m2398773973_MetadataUsageId; extern const uint32_t Plane__ctor_m2890438515_MetadataUsageId; extern const uint32_t Plane_Raycast_m62370169_MetadataUsageId; extern String_t* _stringLiteral2230413967; extern const uint32_t Plane_ToString_m1879648265_MetadataUsageId; extern RuntimeClass* Playable_t459825607_il2cpp_TypeInfo_var; extern const uint32_t Playable_get_Null_m3556999077_MetadataUsageId; extern const uint32_t Playable__cctor_m464525928_MetadataUsageId; extern RuntimeClass* PlayableBinding_t354260709_il2cpp_TypeInfo_var; extern const uint32_t PlayableAsset_get_duration_m3549083384_MetadataUsageId; extern const uint32_t PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId; struct Object_t631007953_marshaled_pinvoke; struct Object_t631007953;; struct Object_t631007953_marshaled_pinvoke;; struct Object_t631007953_marshaled_com; struct Object_t631007953_marshaled_com;; extern RuntimeClass* PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var; extern const uint32_t PlayableBinding__cctor_m2159960528_MetadataUsageId; extern RuntimeClass* PlayableHandle_t1095853803_il2cpp_TypeInfo_var; extern const uint32_t PlayableHandle_Equals_m1666612586_MetadataUsageId; extern RuntimeClass* PlayableOutput_t3179894105_il2cpp_TypeInfo_var; extern const uint32_t PlayableOutput__cctor_m2348686299_MetadataUsageId; extern RuntimeClass* PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var; extern const uint32_t PlayableOutputHandle_Equals_m334596297_MetadataUsageId; extern RuntimeClass* PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var; extern const RuntimeMethod* PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var; extern String_t* _stringLiteral892049604; extern const uint32_t PlayerPrefs_SetInt_m2842000469_MetadataUsageId; extern const RuntimeMethod* PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var; extern const uint32_t PlayerPrefs_SetFloat_m3161432420_MetadataUsageId; extern const RuntimeMethod* PlayerPrefs_SetString_m2101271233_RuntimeMethod_var; extern const uint32_t PlayerPrefs_SetString_m2101271233_MetadataUsageId; extern const uint32_t PlayerPrefs_GetString_m389913383_MetadataUsageId; extern RuntimeClass* PropertyName_t3749835189_il2cpp_TypeInfo_var; extern const uint32_t PropertyName_Equals_m2608649819_MetadataUsageId; extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var; extern String_t* _stringLiteral3750091427; extern const uint32_t PropertyName_ToString_m3328159423_MetadataUsageId; extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var; extern const uint32_t Quaternion_AngleAxis_m1767165696_MetadataUsageId; extern const uint32_t Quaternion_FromToRotation_m3769621427_MetadataUsageId; extern const uint32_t Quaternion_LookRotation_m4040767668_MetadataUsageId; extern const uint32_t Quaternion_Slerp_m1234055455_MetadataUsageId; extern const uint32_t Quaternion_Lerp_m1238806789_MetadataUsageId; extern const uint32_t Quaternion_Inverse_m1311579081_MetadataUsageId; extern const uint32_t Quaternion_get_eulerAngles_m3425202016_MetadataUsageId; extern const uint32_t Quaternion_Euler_m3049309462_MetadataUsageId; extern const uint32_t Quaternion_Euler_m1803555822_MetadataUsageId; extern const uint32_t Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId; extern const uint32_t Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId; extern const uint32_t Quaternion_get_identity_m3722672781_MetadataUsageId; extern const uint32_t Quaternion_op_Equality_m1582314779_MetadataUsageId; extern const uint32_t Quaternion_op_Inequality_m1948345154_MetadataUsageId; extern const uint32_t Quaternion_Equals_m1863659319_MetadataUsageId; extern String_t* _stringLiteral3651359435; extern const uint32_t Quaternion_ToString_m2203056442_MetadataUsageId; extern const uint32_t Quaternion__cctor_m2965965177_MetadataUsageId; extern const uint32_t Ray_GetPoint_m1852405345_MetadataUsageId; extern String_t* _stringLiteral2872073641; extern const uint32_t Ray_ToString_m1732834890_MetadataUsageId; extern RuntimeClass* Rect_t2360479859_il2cpp_TypeInfo_var; extern const uint32_t Rect_Equals_m4169342960_MetadataUsageId; extern String_t* _stringLiteral736029419; extern const uint32_t Rect_ToString_m447614148_MetadataUsageId; extern RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var; extern const uint32_t RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId; extern const uint32_t RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId; extern String_t* _stringLiteral376327292; extern const uint32_t RectOffset_ToString_m2007443979_MetadataUsageId; extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var; extern const uint32_t RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId; extern const RuntimeMethod* Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var; extern String_t* _stringLiteral3307613667; extern const uint32_t Renderer_SetMaterialArray_m1096125577_MetadataUsageId; extern const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var; extern String_t* _stringLiteral3908233015; extern String_t* _stringLiteral1883665439; extern String_t* _stringLiteral38843055; extern String_t* _stringLiteral800089163; extern String_t* _stringLiteral3846369605; extern String_t* _stringLiteral1421022474; extern String_t* _stringLiteral1271320478; extern String_t* _stringLiteral3618127428; extern String_t* _stringLiteral316747530; extern String_t* _stringLiteral686573026; extern const uint32_t RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId; extern RuntimeClass* RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var; extern const uint32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId; extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var; extern const uint32_t RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId; extern const uint32_t Resources_Load_m3880010804_MetadataUsageId; extern RuntimeClass* Scene_t2348375561_il2cpp_TypeInfo_var; extern const uint32_t Scene_Equals_m581999093_MetadataUsageId; extern RuntimeClass* SceneManager_t2787271929_il2cpp_TypeInfo_var; extern RuntimeClass* UnityAction_2_t2165061829_il2cpp_TypeInfo_var; extern const uint32_t SceneManager_add_sceneLoaded_m3678832055_MetadataUsageId; extern const uint32_t SceneManager_remove_sceneLoaded_m2345981904_MetadataUsageId; extern const RuntimeMethod* UnityAction_2_Invoke_m1541286357_RuntimeMethod_var; extern const uint32_t SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId; extern const RuntimeMethod* UnityAction_1_Invoke_m3649732398_RuntimeMethod_var; extern const uint32_t SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId; extern const RuntimeMethod* UnityAction_2_Invoke_m944492567_RuntimeMethod_var; extern const uint32_t SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId; extern const uint32_t ScriptableObject__ctor_m1310743131_MetadataUsageId; extern RuntimeClass* SendMouseEvents_t3273302915_il2cpp_TypeInfo_var; extern const uint32_t SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId; extern const RuntimeMethod* Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var; extern const uint32_t SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId; extern RuntimeClass* CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var; extern const uint32_t SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId; extern String_t* _stringLiteral4015530243; extern String_t* _stringLiteral2111035250; extern String_t* _stringLiteral3620714913; extern String_t* _stringLiteral1641435443; extern String_t* _stringLiteral291496430; extern String_t* _stringLiteral4054394430; extern String_t* _stringLiteral2882627593; extern const uint32_t SendMouseEvents_SendEvents_m1956471769_MetadataUsageId; extern RuntimeClass* HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var; extern const uint32_t SendMouseEvents__cctor_m2378365934_MetadataUsageId; extern const uint32_t HitInfo_op_Implicit_m665224877_MetadataUsageId; extern const uint32_t HitInfo_Compare_m2336739674_MetadataUsageId; extern const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var; extern const uint32_t SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId; extern const uint32_t SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId; extern const uint32_t Shader__ctor_m837260462_MetadataUsageId; extern RuntimeClass* StackTraceUtility_t3465565809_il2cpp_TypeInfo_var; extern String_t* _stringLiteral3452614644; extern String_t* _stringLiteral3452614529; extern const uint32_t StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId; extern RuntimeClass* StackTrace_t1598645457_il2cpp_TypeInfo_var; extern const uint32_t StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId; extern String_t* _stringLiteral3155606; extern String_t* _stringLiteral2227937992; extern String_t* _stringLiteral547166083; extern String_t* _stringLiteral3960313174; extern String_t* _stringLiteral1464230170; extern String_t* _stringLiteral1625510709; extern const uint32_t StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId; extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var; extern RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var; extern const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var; extern String_t* _stringLiteral1698478619; extern String_t* _stringLiteral2231172943; extern String_t* _stringLiteral3452614566; extern String_t* _stringLiteral3450517398; extern String_t* _stringLiteral3264019870; extern const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId; extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var; extern String_t* _stringLiteral1147544838; extern String_t* _stringLiteral1974486273; extern String_t* _stringLiteral3487100581; extern String_t* _stringLiteral4144164017; extern String_t* _stringLiteral3629554952; extern String_t* _stringLiteral461147025; extern String_t* _stringLiteral3452614645; extern String_t* _stringLiteral3452614643; extern String_t* _stringLiteral3791036681; extern String_t* _stringLiteral4163537911; extern String_t* _stringLiteral1311358384; extern String_t* _stringLiteral4187617987; extern String_t* _stringLiteral2177867675; extern String_t* _stringLiteral3452614535; extern const uint32_t StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId; extern String_t* _stringLiteral3452614530; extern String_t* _stringLiteral3452614550; extern String_t* _stringLiteral3452614536; extern String_t* _stringLiteral3450517380; extern String_t* _stringLiteral2678398999; extern String_t* _stringLiteral1552523976; extern String_t* _stringLiteral6580196; extern String_t* _stringLiteral3402824819; extern String_t* _stringLiteral1670073234; extern String_t* _stringLiteral1200226066; extern String_t* _stringLiteral61343007; extern String_t* _stringLiteral681811338; extern const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId; extern const uint32_t StackTraceUtility__cctor_m1981266436_MetadataUsageId; extern const uint32_t Texture__ctor_m3554519797_MetadataUsageId; extern const RuntimeMethod* Texture_set_width_m1057761909_RuntimeMethod_var; extern String_t* _stringLiteral4005606335; extern const uint32_t Texture_set_width_m1057761909_MetadataUsageId; extern const RuntimeMethod* Texture_set_height_m589028641_RuntimeMethod_var; extern const uint32_t Texture_set_height_m589028641_MetadataUsageId; extern const uint32_t Texture2D__ctor_m373113269_MetadataUsageId; extern const uint32_t Texture2D__ctor_m2862217990_MetadataUsageId; extern RuntimeClass* TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var; extern RuntimeClass* Convert_t2465617642_il2cpp_TypeInfo_var; extern const uint32_t TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId; extern const uint32_t TouchScreenKeyboard_Open_m43950298_MetadataUsageId; extern const uint32_t TouchScreenKeyboard_Open_m1537535032_MetadataUsageId; extern RuntimeClass* TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var; extern const uint32_t TouchScreenKeyboard_Open_m231964201_MetadataUsageId; extern const uint32_t TrackedReference_op_Equality_m3702354772_MetadataUsageId; extern RuntimeClass* TrackedReference_t1199777556_il2cpp_TypeInfo_var; extern const uint32_t TrackedReference_Equals_m1342350606_MetadataUsageId; extern const uint32_t Transform_set_eulerAngles_m135219616_MetadataUsageId; extern const uint32_t Transform_set_localEulerAngles_m4202601546_MetadataUsageId; extern const uint32_t Transform_get_right_m2535262102_MetadataUsageId; extern const uint32_t Transform_get_up_m3972993886_MetadataUsageId; extern const uint32_t Transform_get_forward_m747522392_MetadataUsageId; extern const uint32_t Transform_set_forward_m1840797198_MetadataUsageId; extern String_t* _stringLiteral821992081; extern const uint32_t Transform_set_parent_m786917804_MetadataUsageId; extern const uint32_t Transform_Translate_m1990195114_MetadataUsageId; extern const uint32_t Transform_Rotate_m1886816857_MetadataUsageId; extern const uint32_t Transform_LookAt_m2637417695_MetadataUsageId; extern const uint32_t Transform_LookAt_m3649447396_MetadataUsageId; extern RuntimeClass* Enumerator_t3442430665_il2cpp_TypeInfo_var; extern const uint32_t Transform_GetEnumerator_m2717073726_MetadataUsageId; struct KeyframeU5BU5D_t1068524471; struct ByteU5BU5D_t4116647657; struct ObjectU5BU5D_t1417781964; struct ObjectU5BU5D_t2843939325; struct TypeU5BU5D_t3940880105; struct RequireComponentU5BU5D_t2245623724; struct DisallowMultipleComponentU5BU5D_t3936143868; struct ExecuteInEditModeU5BU5D_t3239458680; struct CameraU5BU5D_t1709987734; struct ComponentU5BU5D_t3294940482; struct IntPtrU5BU5D_t4013366056; struct DisplayU5BU5D_t103034768; struct ParameterInfoU5BU5D_t390618515; struct ParameterModifierU5BU5D_t2943407543; struct GameObjectU5BU5D_t3328599146; struct SingleU5BU5D_t1444911251; struct Vector3U5BU5D_t1718750761; struct Vector4U5BU5D_t934056436; struct Vector2U5BU5D_t1457185986; struct ColorU5BU5D_t941916413; struct Color32U5BU5D_t3850468773; struct Int32U5BU5D_t385246372; struct PlayableBindingU5BU5D_t829358056; struct MaterialU5BU5D_t561872642; struct HitInfoU5BU5D_t1685002053; struct StringU5BU5D_t1281789340; struct TransformU5BU5D_t807237628; struct CharU5BU5D_t3528271667; #ifndef U3CMODULEU3E_T692745532_H #define U3CMODULEU3E_T692745532_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t692745532 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CMODULEU3E_T692745532_H #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef GIZMOS_T1422467085_H #define GIZMOS_T1422467085_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Gizmos struct Gizmos_t1422467085 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GIZMOS_T1422467085_H #ifndef RENDERPIPELINEMANAGER_T4036911426_H #define RENDERPIPELINEMANAGER_T4036911426_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.RenderPipelineManager struct RenderPipelineManager_t4036911426 : public RuntimeObject { public: public: }; struct RenderPipelineManager_t4036911426_StaticFields { public: // UnityEngine.Experimental.Rendering.IRenderPipelineAsset UnityEngine.Experimental.Rendering.RenderPipelineManager::s_CurrentPipelineAsset RuntimeObject* ___s_CurrentPipelineAsset_0; // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::k__BackingField RuntimeObject* ___U3CcurrentPipelineU3Ek__BackingField_1; public: inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___s_CurrentPipelineAsset_0)); } inline RuntimeObject* get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; } inline RuntimeObject** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; } inline void set_s_CurrentPipelineAsset_0(RuntimeObject* value) { ___s_CurrentPipelineAsset_0 = value; Il2CppCodeGenWriteBarrier((&___s_CurrentPipelineAsset_0), value); } inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_1() { return static_cast(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_1)); } inline RuntimeObject* get_U3CcurrentPipelineU3Ek__BackingField_1() const { return ___U3CcurrentPipelineU3Ek__BackingField_1; } inline RuntimeObject** get_address_of_U3CcurrentPipelineU3Ek__BackingField_1() { return &___U3CcurrentPipelineU3Ek__BackingField_1; } inline void set_U3CcurrentPipelineU3Ek__BackingField_1(RuntimeObject* value) { ___U3CcurrentPipelineU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((&___U3CcurrentPipelineU3Ek__BackingField_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERPIPELINEMANAGER_T4036911426_H #ifndef BINDER_T2999457153_H #define BINDER_T2999457153_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.Binder struct Binder_t2999457153 : public RuntimeObject { public: public: }; struct Binder_t2999457153_StaticFields { public: // System.Reflection.Binder System.Reflection.Binder::default_binder Binder_t2999457153 * ___default_binder_0; public: inline static int32_t get_offset_of_default_binder_0() { return static_cast(offsetof(Binder_t2999457153_StaticFields, ___default_binder_0)); } inline Binder_t2999457153 * get_default_binder_0() const { return ___default_binder_0; } inline Binder_t2999457153 ** get_address_of_default_binder_0() { return &___default_binder_0; } inline void set_default_binder_0(Binder_t2999457153 * value) { ___default_binder_0 = value; Il2CppCodeGenWriteBarrier((&___default_binder_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BINDER_T2999457153_H #ifndef LIST_1_T584821570_H #define LIST_1_T584821570_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t584821570 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items PersistentCallU5BU5D_t2353432069* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t584821570, ____items_1)); } inline PersistentCallU5BU5D_t2353432069* get__items_1() const { return ____items_1; } inline PersistentCallU5BU5D_t2353432069** get_address_of__items_1() { return &____items_1; } inline void set__items_1(PersistentCallU5BU5D_t2353432069* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t584821570, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t584821570, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t584821570_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray PersistentCallU5BU5D_t2353432069* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t584821570_StaticFields, ___EmptyArray_4)); } inline PersistentCallU5BU5D_t2353432069* get_EmptyArray_4() const { return ___EmptyArray_4; } inline PersistentCallU5BU5D_t2353432069** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(PersistentCallU5BU5D_t2353432069* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T584821570_H #ifndef GL_T2454730511_H #define GL_T2454730511_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GL struct GL_t2454730511 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GL_T2454730511_H #ifndef DEVICE_T3170361041_H #define DEVICE_T3170361041_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.Device struct Device_t3170361041 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEVICE_T3170361041_H #ifndef INPUT_T1431474628_H #define INPUT_T1431474628_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Input struct Input_t1431474628 : public RuntimeObject { public: public: }; struct Input_t1431474628_StaticFields { public: // UnityEngine.Gyroscope UnityEngine.Input::m_MainGyro Gyroscope_t3288342876 * ___m_MainGyro_0; public: inline static int32_t get_offset_of_m_MainGyro_0() { return static_cast(offsetof(Input_t1431474628_StaticFields, ___m_MainGyro_0)); } inline Gyroscope_t3288342876 * get_m_MainGyro_0() const { return ___m_MainGyro_0; } inline Gyroscope_t3288342876 ** get_address_of_m_MainGyro_0() { return &___m_MainGyro_0; } inline void set_m_MainGyro_0(Gyroscope_t3288342876 * value) { ___m_MainGyro_0 = value; Il2CppCodeGenWriteBarrier((&___m_MainGyro_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INPUT_T1431474628_H #ifndef HANDHELD_T2647027413_H #define HANDHELD_T2647027413_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Handheld struct Handheld_t2647027413 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HANDHELD_T2647027413_H #ifndef GYROSCOPE_T3288342876_H #define GYROSCOPE_T3288342876_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Gyroscope struct Gyroscope_t3288342876 : public RuntimeObject { public: // System.Int32 UnityEngine.Gyroscope::m_GyroIndex int32_t ___m_GyroIndex_0; public: inline static int32_t get_offset_of_m_GyroIndex_0() { return static_cast(offsetof(Gyroscope_t3288342876, ___m_GyroIndex_0)); } inline int32_t get_m_GyroIndex_0() const { return ___m_GyroIndex_0; } inline int32_t* get_address_of_m_GyroIndex_0() { return &___m_GyroIndex_0; } inline void set_m_GyroIndex_0(int32_t value) { ___m_GyroIndex_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GYROSCOPE_T3288342876_H #ifndef MARSHALBYREFOBJECT_T2760389100_H #define MARSHALBYREFOBJECT_T2760389100_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MarshalByRefObject struct MarshalByRefObject_t2760389100 : public RuntimeObject { public: // System.Runtime.Remoting.ServerIdentity System.MarshalByRefObject::_identity ServerIdentity_t2342208608 * ____identity_0; public: inline static int32_t get_offset_of__identity_0() { return static_cast(offsetof(MarshalByRefObject_t2760389100, ____identity_0)); } inline ServerIdentity_t2342208608 * get__identity_0() const { return ____identity_0; } inline ServerIdentity_t2342208608 ** get_address_of__identity_0() { return &____identity_0; } inline void set__identity_0(ServerIdentity_t2342208608 * value) { ____identity_0 = value; Il2CppCodeGenWriteBarrier((&____identity_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MARSHALBYREFOBJECT_T2760389100_H #ifndef GRAPHICS_T783367614_H #define GRAPHICS_T783367614_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Graphics struct Graphics_t783367614 : public RuntimeObject { public: public: }; struct Graphics_t783367614_StaticFields { public: // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount int32_t ___kMaxDrawMeshInstanceCount_0; public: inline static int32_t get_offset_of_kMaxDrawMeshInstanceCount_0() { return static_cast(offsetof(Graphics_t783367614_StaticFields, ___kMaxDrawMeshInstanceCount_0)); } inline int32_t get_kMaxDrawMeshInstanceCount_0() const { return ___kMaxDrawMeshInstanceCount_0; } inline int32_t* get_address_of_kMaxDrawMeshInstanceCount_0() { return &___kMaxDrawMeshInstanceCount_0; } inline void set_kMaxDrawMeshInstanceCount_0(int32_t value) { ___kMaxDrawMeshInstanceCount_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GRAPHICS_T783367614_H #ifndef PERSISTENTCALLGROUP_T3050769227_H #define PERSISTENTCALLGROUP_T3050769227_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t3050769227 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Events.PersistentCallGroup::m_Calls List_1_t584821570 * ___m_Calls_0; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); } inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; } inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(List_1_t584821570 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((&___m_Calls_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PERSISTENTCALLGROUP_T3050769227_H #ifndef CLASSLIBRARYINITIALIZER_T2339504045_H #define CLASSLIBRARYINITIALIZER_T2339504045_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ClassLibraryInitializer struct ClassLibraryInitializer_t2339504045 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CLASSLIBRARYINITIALIZER_T2339504045_H #ifndef NATIVE_T2017798882_H #define NATIVE_T2017798882_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CSSLayout.Native struct Native_t2017798882 : public RuntimeObject { public: public: }; struct Native_t2017798882_StaticFields { public: // System.Collections.Generic.Dictionary`2 UnityEngine.CSSLayout.Native::s_MeasureFunctions Dictionary_2_t3851719731 * ___s_MeasureFunctions_0; public: inline static int32_t get_offset_of_s_MeasureFunctions_0() { return static_cast(offsetof(Native_t2017798882_StaticFields, ___s_MeasureFunctions_0)); } inline Dictionary_2_t3851719731 * get_s_MeasureFunctions_0() const { return ___s_MeasureFunctions_0; } inline Dictionary_2_t3851719731 ** get_address_of_s_MeasureFunctions_0() { return &___s_MeasureFunctions_0; } inline void set_s_MeasureFunctions_0(Dictionary_2_t3851719731 * value) { ___s_MeasureFunctions_0 = value; Il2CppCodeGenWriteBarrier((&___s_MeasureFunctions_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVE_T2017798882_H #ifndef DICTIONARY_2_T3851719731_H #define DICTIONARY_2_T3851719731_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3851719731 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::table Int32U5BU5D_t385246372* ___table_4; // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots LinkU5BU5D_t964245573* ___linkSlots_5; // TKey[] System.Collections.Generic.Dictionary`2::keySlots IntPtrU5BU5D_t4013366056* ___keySlots_6; // TValue[] System.Collections.Generic.Dictionary`2::valueSlots WeakReferenceU5BU5D_t4021634645* ___valueSlots_7; // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots int32_t ___touchedSlots_8; // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot int32_t ___emptySlot_9; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_10; // System.Int32 System.Collections.Generic.Dictionary`2::threshold int32_t ___threshold_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::hcp RuntimeObject* ___hcp_12; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info SerializationInfo_t950877179 * ___serialization_info_13; // System.Int32 System.Collections.Generic.Dictionary`2::generation int32_t ___generation_14; public: inline static int32_t get_offset_of_table_4() { return static_cast(offsetof(Dictionary_2_t3851719731, ___table_4)); } inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; } inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; } inline void set_table_4(Int32U5BU5D_t385246372* value) { ___table_4 = value; Il2CppCodeGenWriteBarrier((&___table_4), value); } inline static int32_t get_offset_of_linkSlots_5() { return static_cast(offsetof(Dictionary_2_t3851719731, ___linkSlots_5)); } inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; } inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; } inline void set_linkSlots_5(LinkU5BU5D_t964245573* value) { ___linkSlots_5 = value; Il2CppCodeGenWriteBarrier((&___linkSlots_5), value); } inline static int32_t get_offset_of_keySlots_6() { return static_cast(offsetof(Dictionary_2_t3851719731, ___keySlots_6)); } inline IntPtrU5BU5D_t4013366056* get_keySlots_6() const { return ___keySlots_6; } inline IntPtrU5BU5D_t4013366056** get_address_of_keySlots_6() { return &___keySlots_6; } inline void set_keySlots_6(IntPtrU5BU5D_t4013366056* value) { ___keySlots_6 = value; Il2CppCodeGenWriteBarrier((&___keySlots_6), value); } inline static int32_t get_offset_of_valueSlots_7() { return static_cast(offsetof(Dictionary_2_t3851719731, ___valueSlots_7)); } inline WeakReferenceU5BU5D_t4021634645* get_valueSlots_7() const { return ___valueSlots_7; } inline WeakReferenceU5BU5D_t4021634645** get_address_of_valueSlots_7() { return &___valueSlots_7; } inline void set_valueSlots_7(WeakReferenceU5BU5D_t4021634645* value) { ___valueSlots_7 = value; Il2CppCodeGenWriteBarrier((&___valueSlots_7), value); } inline static int32_t get_offset_of_touchedSlots_8() { return static_cast(offsetof(Dictionary_2_t3851719731, ___touchedSlots_8)); } inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; } inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; } inline void set_touchedSlots_8(int32_t value) { ___touchedSlots_8 = value; } inline static int32_t get_offset_of_emptySlot_9() { return static_cast(offsetof(Dictionary_2_t3851719731, ___emptySlot_9)); } inline int32_t get_emptySlot_9() const { return ___emptySlot_9; } inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; } inline void set_emptySlot_9(int32_t value) { ___emptySlot_9 = value; } inline static int32_t get_offset_of_count_10() { return static_cast(offsetof(Dictionary_2_t3851719731, ___count_10)); } inline int32_t get_count_10() const { return ___count_10; } inline int32_t* get_address_of_count_10() { return &___count_10; } inline void set_count_10(int32_t value) { ___count_10 = value; } inline static int32_t get_offset_of_threshold_11() { return static_cast(offsetof(Dictionary_2_t3851719731, ___threshold_11)); } inline int32_t get_threshold_11() const { return ___threshold_11; } inline int32_t* get_address_of_threshold_11() { return &___threshold_11; } inline void set_threshold_11(int32_t value) { ___threshold_11 = value; } inline static int32_t get_offset_of_hcp_12() { return static_cast(offsetof(Dictionary_2_t3851719731, ___hcp_12)); } inline RuntimeObject* get_hcp_12() const { return ___hcp_12; } inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; } inline void set_hcp_12(RuntimeObject* value) { ___hcp_12 = value; Il2CppCodeGenWriteBarrier((&___hcp_12), value); } inline static int32_t get_offset_of_serialization_info_13() { return static_cast(offsetof(Dictionary_2_t3851719731, ___serialization_info_13)); } inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; } inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; } inline void set_serialization_info_13(SerializationInfo_t950877179 * value) { ___serialization_info_13 = value; Il2CppCodeGenWriteBarrier((&___serialization_info_13), value); } inline static int32_t get_offset_of_generation_14() { return static_cast(offsetof(Dictionary_2_t3851719731, ___generation_14)); } inline int32_t get_generation_14() const { return ___generation_14; } inline int32_t* get_address_of_generation_14() { return &___generation_14; } inline void set_generation_14(int32_t value) { ___generation_14 = value; } }; struct Dictionary_2_t3851719731_StaticFields { public: // System.Collections.Generic.Dictionary`2/Transform`1 System.Collections.Generic.Dictionary`2::<>f__am$cacheB Transform_1_t2011406813 * ___U3CU3Ef__amU24cacheB_15; public: inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast(offsetof(Dictionary_2_t3851719731_StaticFields, ___U3CU3Ef__amU24cacheB_15)); } inline Transform_1_t2011406813 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; } inline Transform_1_t2011406813 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; } inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2011406813 * value) { ___U3CU3Ef__amU24cacheB_15 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DICTIONARY_2_T3851719731_H #ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H #define CUSTOMYIELDINSTRUCTION_T1895667560_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t1895667560 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CUSTOMYIELDINSTRUCTION_T1895667560_H #ifndef DEBUG_T3317548046_H #define DEBUG_T3317548046_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Debug struct Debug_t3317548046 : public RuntimeObject { public: public: }; struct Debug_t3317548046_StaticFields { public: // UnityEngine.ILogger UnityEngine.Debug::s_Logger RuntimeObject* ___s_Logger_0; public: inline static int32_t get_offset_of_s_Logger_0() { return static_cast(offsetof(Debug_t3317548046_StaticFields, ___s_Logger_0)); } inline RuntimeObject* get_s_Logger_0() const { return ___s_Logger_0; } inline RuntimeObject** get_address_of_s_Logger_0() { return &___s_Logger_0; } inline void set_s_Logger_0(RuntimeObject* value) { ___s_Logger_0 = value; Il2CppCodeGenWriteBarrier((&___s_Logger_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEBUG_T3317548046_H #ifndef EXCEPTION_T_H #define EXCEPTION_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Exception struct Exception_t : public RuntimeObject { public: // System.IntPtr[] System.Exception::trace_ips IntPtrU5BU5D_t4013366056* ___trace_ips_0; // System.Exception System.Exception::inner_exception Exception_t * ___inner_exception_1; // System.String System.Exception::message String_t* ___message_2; // System.String System.Exception::help_link String_t* ___help_link_3; // System.String System.Exception::class_name String_t* ___class_name_4; // System.String System.Exception::stack_trace String_t* ___stack_trace_5; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_6; // System.Int32 System.Exception::remote_stack_index int32_t ___remote_stack_index_7; // System.Int32 System.Exception::hresult int32_t ___hresult_8; // System.String System.Exception::source String_t* ___source_9; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_10; public: inline static int32_t get_offset_of_trace_ips_0() { return static_cast(offsetof(Exception_t, ___trace_ips_0)); } inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; } inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; } inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value) { ___trace_ips_0 = value; Il2CppCodeGenWriteBarrier((&___trace_ips_0), value); } inline static int32_t get_offset_of_inner_exception_1() { return static_cast(offsetof(Exception_t, ___inner_exception_1)); } inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; } inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; } inline void set_inner_exception_1(Exception_t * value) { ___inner_exception_1 = value; Il2CppCodeGenWriteBarrier((&___inner_exception_1), value); } inline static int32_t get_offset_of_message_2() { return static_cast(offsetof(Exception_t, ___message_2)); } inline String_t* get_message_2() const { return ___message_2; } inline String_t** get_address_of_message_2() { return &___message_2; } inline void set_message_2(String_t* value) { ___message_2 = value; Il2CppCodeGenWriteBarrier((&___message_2), value); } inline static int32_t get_offset_of_help_link_3() { return static_cast(offsetof(Exception_t, ___help_link_3)); } inline String_t* get_help_link_3() const { return ___help_link_3; } inline String_t** get_address_of_help_link_3() { return &___help_link_3; } inline void set_help_link_3(String_t* value) { ___help_link_3 = value; Il2CppCodeGenWriteBarrier((&___help_link_3), value); } inline static int32_t get_offset_of_class_name_4() { return static_cast(offsetof(Exception_t, ___class_name_4)); } inline String_t* get_class_name_4() const { return ___class_name_4; } inline String_t** get_address_of_class_name_4() { return &___class_name_4; } inline void set_class_name_4(String_t* value) { ___class_name_4 = value; Il2CppCodeGenWriteBarrier((&___class_name_4), value); } inline static int32_t get_offset_of_stack_trace_5() { return static_cast(offsetof(Exception_t, ___stack_trace_5)); } inline String_t* get_stack_trace_5() const { return ___stack_trace_5; } inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; } inline void set_stack_trace_5(String_t* value) { ___stack_trace_5 = value; Il2CppCodeGenWriteBarrier((&___stack_trace_5), value); } inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_6)); } inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; } inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; } inline void set__remoteStackTraceString_6(String_t* value) { ____remoteStackTraceString_6 = value; Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value); } inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast(offsetof(Exception_t, ___remote_stack_index_7)); } inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; } inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; } inline void set_remote_stack_index_7(int32_t value) { ___remote_stack_index_7 = value; } inline static int32_t get_offset_of_hresult_8() { return static_cast(offsetof(Exception_t, ___hresult_8)); } inline int32_t get_hresult_8() const { return ___hresult_8; } inline int32_t* get_address_of_hresult_8() { return &___hresult_8; } inline void set_hresult_8(int32_t value) { ___hresult_8 = value; } inline static int32_t get_offset_of_source_9() { return static_cast(offsetof(Exception_t, ___source_9)); } inline String_t* get_source_9() const { return ___source_9; } inline String_t** get_address_of_source_9() { return &___source_9; } inline void set_source_9(String_t* value) { ___source_9 = value; Il2CppCodeGenWriteBarrier((&___source_9), value); } inline static int32_t get_offset_of__data_10() { return static_cast(offsetof(Exception_t, ____data_10)); } inline RuntimeObject* get__data_10() const { return ____data_10; } inline RuntimeObject** get_address_of__data_10() { return &____data_10; } inline void set__data_10(RuntimeObject* value) { ____data_10 = value; Il2CppCodeGenWriteBarrier((&____data_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXCEPTION_T_H #ifndef UNITYEVENTBASE_T3960448221_H #define UNITYEVENTBASE_T3960448221_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEventBase struct UnityEventBase_t3960448221 : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t2498835369 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1; // System.String UnityEngine.Events.UnityEventBase::m_TypeName String_t* ___m_TypeName_2; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_3; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); } inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_t2498835369 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((&___m_Calls_0), value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value); } inline static int32_t get_offset_of_m_TypeName_2() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); } inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; } inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; } inline void set_m_TypeName_2(String_t* value) { ___m_TypeName_2 = value; Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value); } inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); } inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; } inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; } inline void set_m_CallsDirty_3(bool value) { ___m_CallsDirty_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENTBASE_T3960448221_H #ifndef LIST_1_T4176035766_H #define LIST_1_T4176035766_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t4176035766 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BaseInvokableCallU5BU5D_t3944607041* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t4176035766, ____items_1)); } inline BaseInvokableCallU5BU5D_t3944607041* get__items_1() const { return ____items_1; } inline BaseInvokableCallU5BU5D_t3944607041** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BaseInvokableCallU5BU5D_t3944607041* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t4176035766, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t4176035766, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t4176035766_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray BaseInvokableCallU5BU5D_t3944607041* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t4176035766_StaticFields, ___EmptyArray_4)); } inline BaseInvokableCallU5BU5D_t3944607041* get_EmptyArray_4() const { return ___EmptyArray_4; } inline BaseInvokableCallU5BU5D_t3944607041** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(BaseInvokableCallU5BU5D_t3944607041* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T4176035766_H #ifndef INVOKABLECALLLIST_T2498835369_H #define INVOKABLECALLLIST_T2498835369_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCallList struct InvokableCallList_t2498835369 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_PersistentCalls List_1_t4176035766 * ___m_PersistentCalls_0; // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_RuntimeCalls List_1_t4176035766 * ___m_RuntimeCalls_1; // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_ExecutingCalls List_1_t4176035766 * ___m_ExecutingCalls_2; // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate bool ___m_NeedsUpdate_3; public: inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); } inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; } inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; } inline void set_m_PersistentCalls_0(List_1_t4176035766 * value) { ___m_PersistentCalls_0 = value; Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value); } inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); } inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; } inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; } inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value) { ___m_RuntimeCalls_1 = value; Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value); } inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); } inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; } inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; } inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value) { ___m_ExecutingCalls_2 = value; Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value); } inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); } inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; } inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; } inline void set_m_NeedsUpdate_3(bool value) { ___m_NeedsUpdate_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALLLIST_T2498835369_H #ifndef BASEINVOKABLECALL_T2703961024_H #define BASEINVOKABLECALL_T2703961024_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_t2703961024 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BASEINVOKABLECALL_T2703961024_H #ifndef ARGUMENTCACHE_T2187958399_H #define ARGUMENTCACHE_T2187958399_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.ArgumentCache struct ArgumentCache_t2187958399 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument Object_t631007953 * ___m_ObjectArgument_0; // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName String_t* ___m_ObjectArgumentAssemblyTypeName_1; // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument int32_t ___m_IntArgument_2; // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument float ___m_FloatArgument_3; // System.String UnityEngine.Events.ArgumentCache::m_StringArgument String_t* ___m_StringArgument_4; // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument bool ___m_BoolArgument_5; public: inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); } inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; } inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; } inline void set_m_ObjectArgument_0(Object_t631007953 * value) { ___m_ObjectArgument_0 = value; Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value); } inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); } inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; } inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; } inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value) { ___m_ObjectArgumentAssemblyTypeName_1 = value; Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value); } inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); } inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; } inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; } inline void set_m_IntArgument_2(int32_t value) { ___m_IntArgument_2 = value; } inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); } inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; } inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; } inline void set_m_FloatArgument_3(float value) { ___m_FloatArgument_3 = value; } inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); } inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; } inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; } inline void set_m_StringArgument_4(String_t* value) { ___m_StringArgument_4 = value; Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value); } inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); } inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; } inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; } inline void set_m_BoolArgument_5(bool value) { ___m_BoolArgument_5 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTCACHE_T2187958399_H #ifndef DEBUGLOGHANDLER_T826086171_H #define DEBUGLOGHANDLER_T826086171_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DebugLogHandler struct DebugLogHandler_t826086171 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEBUGLOGHANDLER_T826086171_H #ifndef NOTIFICATIONHELPER_T2061062509_H #define NOTIFICATIONHELPER_T2061062509_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.NotificationHelper struct NotificationHelper_t2061062509 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NOTIFICATIONHELPER_T2061062509_H #ifndef SCREEN_T3860757715_H #define SCREEN_T3860757715_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Screen struct Screen_t3860757715 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCREEN_T3860757715_H #ifndef SENDMOUSEEVENTS_T3273302915_H #define SENDMOUSEEVENTS_T3273302915_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMouseEvents struct SendMouseEvents_t3273302915 : public RuntimeObject { public: public: }; struct SendMouseEvents_t3273302915_StaticFields { public: // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed bool ___s_MouseUsed_0; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit HitInfoU5BU5D_t1685002053* ___m_LastHit_1; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3; // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras CameraU5BU5D_t1709987734* ___m_Cameras_4; public: inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); } inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; } inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; } inline void set_s_MouseUsed_0(bool value) { ___s_MouseUsed_0 = value; } inline static int32_t get_offset_of_m_LastHit_1() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); } inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; } inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value) { ___m_LastHit_1 = value; Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value); } inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); } inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; } inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value) { ___m_MouseDownHit_2 = value; Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value); } inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); } inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; } inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value) { ___m_CurrentHit_3 = value; Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value); } inline static int32_t get_offset_of_m_Cameras_4() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); } inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; } inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; } inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value) { ___m_Cameras_4 = value; Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SENDMOUSEEVENTS_T3273302915_H #ifndef SETUPCOROUTINE_T2062820429_H #define SETUPCOROUTINE_T2062820429_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SetupCoroutine struct SetupCoroutine_t2062820429 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SETUPCOROUTINE_T2062820429_H #ifndef CULTUREINFO_T4157843068_H #define CULTUREINFO_T4157843068_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Globalization.CultureInfo struct CultureInfo_t4157843068 : public RuntimeObject { public: // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_7; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_8; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_9; // System.Int32 System.Globalization.CultureInfo::specific_lcid int32_t ___specific_lcid_10; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_11; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_12; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_13; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t435877138 * ___numInfo_14; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t2405853701 * ___dateTimeInfo_15; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_t3810425522 * ___textInfo_16; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_17; // System.String System.Globalization.CultureInfo::displayname String_t* ___displayname_18; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_19; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_20; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_21; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_22; // System.String System.Globalization.CultureInfo::icu_name String_t* ___icu_name_23; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_24; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_25; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t1092934962 * ___compareInfo_26; // System.Int32* System.Globalization.CultureInfo::calendar_data int32_t* ___calendar_data_27; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_28; // System.Globalization.Calendar[] System.Globalization.CultureInfo::optional_calendars CalendarU5BU5D_t3985046076* ___optional_calendars_29; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t4157843068 * ___parent_culture_30; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_31; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t1661121569 * ___calendar_32; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_33; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_t4116647657* ___cached_serialized_form_34; public: inline static int32_t get_offset_of_m_isReadOnly_7() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_isReadOnly_7)); } inline bool get_m_isReadOnly_7() const { return ___m_isReadOnly_7; } inline bool* get_address_of_m_isReadOnly_7() { return &___m_isReadOnly_7; } inline void set_m_isReadOnly_7(bool value) { ___m_isReadOnly_7 = value; } inline static int32_t get_offset_of_cultureID_8() { return static_cast(offsetof(CultureInfo_t4157843068, ___cultureID_8)); } inline int32_t get_cultureID_8() const { return ___cultureID_8; } inline int32_t* get_address_of_cultureID_8() { return &___cultureID_8; } inline void set_cultureID_8(int32_t value) { ___cultureID_8 = value; } inline static int32_t get_offset_of_parent_lcid_9() { return static_cast(offsetof(CultureInfo_t4157843068, ___parent_lcid_9)); } inline int32_t get_parent_lcid_9() const { return ___parent_lcid_9; } inline int32_t* get_address_of_parent_lcid_9() { return &___parent_lcid_9; } inline void set_parent_lcid_9(int32_t value) { ___parent_lcid_9 = value; } inline static int32_t get_offset_of_specific_lcid_10() { return static_cast(offsetof(CultureInfo_t4157843068, ___specific_lcid_10)); } inline int32_t get_specific_lcid_10() const { return ___specific_lcid_10; } inline int32_t* get_address_of_specific_lcid_10() { return &___specific_lcid_10; } inline void set_specific_lcid_10(int32_t value) { ___specific_lcid_10 = value; } inline static int32_t get_offset_of_datetime_index_11() { return static_cast(offsetof(CultureInfo_t4157843068, ___datetime_index_11)); } inline int32_t get_datetime_index_11() const { return ___datetime_index_11; } inline int32_t* get_address_of_datetime_index_11() { return &___datetime_index_11; } inline void set_datetime_index_11(int32_t value) { ___datetime_index_11 = value; } inline static int32_t get_offset_of_number_index_12() { return static_cast(offsetof(CultureInfo_t4157843068, ___number_index_12)); } inline int32_t get_number_index_12() const { return ___number_index_12; } inline int32_t* get_address_of_number_index_12() { return &___number_index_12; } inline void set_number_index_12(int32_t value) { ___number_index_12 = value; } inline static int32_t get_offset_of_m_useUserOverride_13() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_useUserOverride_13)); } inline bool get_m_useUserOverride_13() const { return ___m_useUserOverride_13; } inline bool* get_address_of_m_useUserOverride_13() { return &___m_useUserOverride_13; } inline void set_m_useUserOverride_13(bool value) { ___m_useUserOverride_13 = value; } inline static int32_t get_offset_of_numInfo_14() { return static_cast(offsetof(CultureInfo_t4157843068, ___numInfo_14)); } inline NumberFormatInfo_t435877138 * get_numInfo_14() const { return ___numInfo_14; } inline NumberFormatInfo_t435877138 ** get_address_of_numInfo_14() { return &___numInfo_14; } inline void set_numInfo_14(NumberFormatInfo_t435877138 * value) { ___numInfo_14 = value; Il2CppCodeGenWriteBarrier((&___numInfo_14), value); } inline static int32_t get_offset_of_dateTimeInfo_15() { return static_cast(offsetof(CultureInfo_t4157843068, ___dateTimeInfo_15)); } inline DateTimeFormatInfo_t2405853701 * get_dateTimeInfo_15() const { return ___dateTimeInfo_15; } inline DateTimeFormatInfo_t2405853701 ** get_address_of_dateTimeInfo_15() { return &___dateTimeInfo_15; } inline void set_dateTimeInfo_15(DateTimeFormatInfo_t2405853701 * value) { ___dateTimeInfo_15 = value; Il2CppCodeGenWriteBarrier((&___dateTimeInfo_15), value); } inline static int32_t get_offset_of_textInfo_16() { return static_cast(offsetof(CultureInfo_t4157843068, ___textInfo_16)); } inline TextInfo_t3810425522 * get_textInfo_16() const { return ___textInfo_16; } inline TextInfo_t3810425522 ** get_address_of_textInfo_16() { return &___textInfo_16; } inline void set_textInfo_16(TextInfo_t3810425522 * value) { ___textInfo_16 = value; Il2CppCodeGenWriteBarrier((&___textInfo_16), value); } inline static int32_t get_offset_of_m_name_17() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_name_17)); } inline String_t* get_m_name_17() const { return ___m_name_17; } inline String_t** get_address_of_m_name_17() { return &___m_name_17; } inline void set_m_name_17(String_t* value) { ___m_name_17 = value; Il2CppCodeGenWriteBarrier((&___m_name_17), value); } inline static int32_t get_offset_of_displayname_18() { return static_cast(offsetof(CultureInfo_t4157843068, ___displayname_18)); } inline String_t* get_displayname_18() const { return ___displayname_18; } inline String_t** get_address_of_displayname_18() { return &___displayname_18; } inline void set_displayname_18(String_t* value) { ___displayname_18 = value; Il2CppCodeGenWriteBarrier((&___displayname_18), value); } inline static int32_t get_offset_of_englishname_19() { return static_cast(offsetof(CultureInfo_t4157843068, ___englishname_19)); } inline String_t* get_englishname_19() const { return ___englishname_19; } inline String_t** get_address_of_englishname_19() { return &___englishname_19; } inline void set_englishname_19(String_t* value) { ___englishname_19 = value; Il2CppCodeGenWriteBarrier((&___englishname_19), value); } inline static int32_t get_offset_of_nativename_20() { return static_cast(offsetof(CultureInfo_t4157843068, ___nativename_20)); } inline String_t* get_nativename_20() const { return ___nativename_20; } inline String_t** get_address_of_nativename_20() { return &___nativename_20; } inline void set_nativename_20(String_t* value) { ___nativename_20 = value; Il2CppCodeGenWriteBarrier((&___nativename_20), value); } inline static int32_t get_offset_of_iso3lang_21() { return static_cast(offsetof(CultureInfo_t4157843068, ___iso3lang_21)); } inline String_t* get_iso3lang_21() const { return ___iso3lang_21; } inline String_t** get_address_of_iso3lang_21() { return &___iso3lang_21; } inline void set_iso3lang_21(String_t* value) { ___iso3lang_21 = value; Il2CppCodeGenWriteBarrier((&___iso3lang_21), value); } inline static int32_t get_offset_of_iso2lang_22() { return static_cast(offsetof(CultureInfo_t4157843068, ___iso2lang_22)); } inline String_t* get_iso2lang_22() const { return ___iso2lang_22; } inline String_t** get_address_of_iso2lang_22() { return &___iso2lang_22; } inline void set_iso2lang_22(String_t* value) { ___iso2lang_22 = value; Il2CppCodeGenWriteBarrier((&___iso2lang_22), value); } inline static int32_t get_offset_of_icu_name_23() { return static_cast(offsetof(CultureInfo_t4157843068, ___icu_name_23)); } inline String_t* get_icu_name_23() const { return ___icu_name_23; } inline String_t** get_address_of_icu_name_23() { return &___icu_name_23; } inline void set_icu_name_23(String_t* value) { ___icu_name_23 = value; Il2CppCodeGenWriteBarrier((&___icu_name_23), value); } inline static int32_t get_offset_of_win3lang_24() { return static_cast(offsetof(CultureInfo_t4157843068, ___win3lang_24)); } inline String_t* get_win3lang_24() const { return ___win3lang_24; } inline String_t** get_address_of_win3lang_24() { return &___win3lang_24; } inline void set_win3lang_24(String_t* value) { ___win3lang_24 = value; Il2CppCodeGenWriteBarrier((&___win3lang_24), value); } inline static int32_t get_offset_of_territory_25() { return static_cast(offsetof(CultureInfo_t4157843068, ___territory_25)); } inline String_t* get_territory_25() const { return ___territory_25; } inline String_t** get_address_of_territory_25() { return &___territory_25; } inline void set_territory_25(String_t* value) { ___territory_25 = value; Il2CppCodeGenWriteBarrier((&___territory_25), value); } inline static int32_t get_offset_of_compareInfo_26() { return static_cast(offsetof(CultureInfo_t4157843068, ___compareInfo_26)); } inline CompareInfo_t1092934962 * get_compareInfo_26() const { return ___compareInfo_26; } inline CompareInfo_t1092934962 ** get_address_of_compareInfo_26() { return &___compareInfo_26; } inline void set_compareInfo_26(CompareInfo_t1092934962 * value) { ___compareInfo_26 = value; Il2CppCodeGenWriteBarrier((&___compareInfo_26), value); } inline static int32_t get_offset_of_calendar_data_27() { return static_cast(offsetof(CultureInfo_t4157843068, ___calendar_data_27)); } inline int32_t* get_calendar_data_27() const { return ___calendar_data_27; } inline int32_t** get_address_of_calendar_data_27() { return &___calendar_data_27; } inline void set_calendar_data_27(int32_t* value) { ___calendar_data_27 = value; } inline static int32_t get_offset_of_textinfo_data_28() { return static_cast(offsetof(CultureInfo_t4157843068, ___textinfo_data_28)); } inline void* get_textinfo_data_28() const { return ___textinfo_data_28; } inline void** get_address_of_textinfo_data_28() { return &___textinfo_data_28; } inline void set_textinfo_data_28(void* value) { ___textinfo_data_28 = value; } inline static int32_t get_offset_of_optional_calendars_29() { return static_cast(offsetof(CultureInfo_t4157843068, ___optional_calendars_29)); } inline CalendarU5BU5D_t3985046076* get_optional_calendars_29() const { return ___optional_calendars_29; } inline CalendarU5BU5D_t3985046076** get_address_of_optional_calendars_29() { return &___optional_calendars_29; } inline void set_optional_calendars_29(CalendarU5BU5D_t3985046076* value) { ___optional_calendars_29 = value; Il2CppCodeGenWriteBarrier((&___optional_calendars_29), value); } inline static int32_t get_offset_of_parent_culture_30() { return static_cast(offsetof(CultureInfo_t4157843068, ___parent_culture_30)); } inline CultureInfo_t4157843068 * get_parent_culture_30() const { return ___parent_culture_30; } inline CultureInfo_t4157843068 ** get_address_of_parent_culture_30() { return &___parent_culture_30; } inline void set_parent_culture_30(CultureInfo_t4157843068 * value) { ___parent_culture_30 = value; Il2CppCodeGenWriteBarrier((&___parent_culture_30), value); } inline static int32_t get_offset_of_m_dataItem_31() { return static_cast(offsetof(CultureInfo_t4157843068, ___m_dataItem_31)); } inline int32_t get_m_dataItem_31() const { return ___m_dataItem_31; } inline int32_t* get_address_of_m_dataItem_31() { return &___m_dataItem_31; } inline void set_m_dataItem_31(int32_t value) { ___m_dataItem_31 = value; } inline static int32_t get_offset_of_calendar_32() { return static_cast(offsetof(CultureInfo_t4157843068, ___calendar_32)); } inline Calendar_t1661121569 * get_calendar_32() const { return ___calendar_32; } inline Calendar_t1661121569 ** get_address_of_calendar_32() { return &___calendar_32; } inline void set_calendar_32(Calendar_t1661121569 * value) { ___calendar_32 = value; Il2CppCodeGenWriteBarrier((&___calendar_32), value); } inline static int32_t get_offset_of_constructed_33() { return static_cast(offsetof(CultureInfo_t4157843068, ___constructed_33)); } inline bool get_constructed_33() const { return ___constructed_33; } inline bool* get_address_of_constructed_33() { return &___constructed_33; } inline void set_constructed_33(bool value) { ___constructed_33 = value; } inline static int32_t get_offset_of_cached_serialized_form_34() { return static_cast(offsetof(CultureInfo_t4157843068, ___cached_serialized_form_34)); } inline ByteU5BU5D_t4116647657* get_cached_serialized_form_34() const { return ___cached_serialized_form_34; } inline ByteU5BU5D_t4116647657** get_address_of_cached_serialized_form_34() { return &___cached_serialized_form_34; } inline void set_cached_serialized_form_34(ByteU5BU5D_t4116647657* value) { ___cached_serialized_form_34 = value; Il2CppCodeGenWriteBarrier((&___cached_serialized_form_34), value); } }; struct CultureInfo_t4157843068_StaticFields { public: // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t4157843068 * ___invariant_culture_info_4; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject * ___shared_table_lock_5; // System.Int32 System.Globalization.CultureInfo::BootstrapCultureID int32_t ___BootstrapCultureID_6; // System.String System.Globalization.CultureInfo::MSG_READONLY String_t* ___MSG_READONLY_35; // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_number Hashtable_t1853889766 * ___shared_by_number_36; // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_name Hashtable_t1853889766 * ___shared_by_name_37; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::<>f__switch$map19 Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map19_38; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::<>f__switch$map1A Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1A_39; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::<>f__switch$map1B Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1B_40; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::<>f__switch$map1C Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1C_41; public: inline static int32_t get_offset_of_invariant_culture_info_4() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___invariant_culture_info_4)); } inline CultureInfo_t4157843068 * get_invariant_culture_info_4() const { return ___invariant_culture_info_4; } inline CultureInfo_t4157843068 ** get_address_of_invariant_culture_info_4() { return &___invariant_culture_info_4; } inline void set_invariant_culture_info_4(CultureInfo_t4157843068 * value) { ___invariant_culture_info_4 = value; Il2CppCodeGenWriteBarrier((&___invariant_culture_info_4), value); } inline static int32_t get_offset_of_shared_table_lock_5() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_table_lock_5)); } inline RuntimeObject * get_shared_table_lock_5() const { return ___shared_table_lock_5; } inline RuntimeObject ** get_address_of_shared_table_lock_5() { return &___shared_table_lock_5; } inline void set_shared_table_lock_5(RuntimeObject * value) { ___shared_table_lock_5 = value; Il2CppCodeGenWriteBarrier((&___shared_table_lock_5), value); } inline static int32_t get_offset_of_BootstrapCultureID_6() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___BootstrapCultureID_6)); } inline int32_t get_BootstrapCultureID_6() const { return ___BootstrapCultureID_6; } inline int32_t* get_address_of_BootstrapCultureID_6() { return &___BootstrapCultureID_6; } inline void set_BootstrapCultureID_6(int32_t value) { ___BootstrapCultureID_6 = value; } inline static int32_t get_offset_of_MSG_READONLY_35() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___MSG_READONLY_35)); } inline String_t* get_MSG_READONLY_35() const { return ___MSG_READONLY_35; } inline String_t** get_address_of_MSG_READONLY_35() { return &___MSG_READONLY_35; } inline void set_MSG_READONLY_35(String_t* value) { ___MSG_READONLY_35 = value; Il2CppCodeGenWriteBarrier((&___MSG_READONLY_35), value); } inline static int32_t get_offset_of_shared_by_number_36() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_number_36)); } inline Hashtable_t1853889766 * get_shared_by_number_36() const { return ___shared_by_number_36; } inline Hashtable_t1853889766 ** get_address_of_shared_by_number_36() { return &___shared_by_number_36; } inline void set_shared_by_number_36(Hashtable_t1853889766 * value) { ___shared_by_number_36 = value; Il2CppCodeGenWriteBarrier((&___shared_by_number_36), value); } inline static int32_t get_offset_of_shared_by_name_37() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_name_37)); } inline Hashtable_t1853889766 * get_shared_by_name_37() const { return ___shared_by_name_37; } inline Hashtable_t1853889766 ** get_address_of_shared_by_name_37() { return &___shared_by_name_37; } inline void set_shared_by_name_37(Hashtable_t1853889766 * value) { ___shared_by_name_37 = value; Il2CppCodeGenWriteBarrier((&___shared_by_name_37), value); } inline static int32_t get_offset_of_U3CU3Ef__switchU24map19_38() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map19_38)); } inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map19_38() const { return ___U3CU3Ef__switchU24map19_38; } inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map19_38() { return &___U3CU3Ef__switchU24map19_38; } inline void set_U3CU3Ef__switchU24map19_38(Dictionary_2_t2736202052 * value) { ___U3CU3Ef__switchU24map19_38 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map19_38), value); } inline static int32_t get_offset_of_U3CU3Ef__switchU24map1A_39() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1A_39)); } inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1A_39() const { return ___U3CU3Ef__switchU24map1A_39; } inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1A_39() { return &___U3CU3Ef__switchU24map1A_39; } inline void set_U3CU3Ef__switchU24map1A_39(Dictionary_2_t2736202052 * value) { ___U3CU3Ef__switchU24map1A_39 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1A_39), value); } inline static int32_t get_offset_of_U3CU3Ef__switchU24map1B_40() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1B_40)); } inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1B_40() const { return ___U3CU3Ef__switchU24map1B_40; } inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1B_40() { return &___U3CU3Ef__switchU24map1B_40; } inline void set_U3CU3Ef__switchU24map1B_40(Dictionary_2_t2736202052 * value) { ___U3CU3Ef__switchU24map1B_40 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1B_40), value); } inline static int32_t get_offset_of_U3CU3Ef__switchU24map1C_41() { return static_cast(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1C_41)); } inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1C_41() const { return ___U3CU3Ef__switchU24map1C_41; } inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1C_41() { return &___U3CU3Ef__switchU24map1C_41; } inline void set_U3CU3Ef__switchU24map1C_41(Dictionary_2_t2736202052 * value) { ___U3CU3Ef__switchU24map1C_41 = value; Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1C_41), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CULTUREINFO_T4157843068_H #ifndef STACKTRACEUTILITY_T3465565809_H #define STACKTRACEUTILITY_T3465565809_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.StackTraceUtility struct StackTraceUtility_t3465565809 : public RuntimeObject { public: public: }; struct StackTraceUtility_t3465565809_StaticFields { public: // System.String UnityEngine.StackTraceUtility::projectFolder String_t* ___projectFolder_0; public: inline static int32_t get_offset_of_projectFolder_0() { return static_cast(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); } inline String_t* get_projectFolder_0() const { return ___projectFolder_0; } inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; } inline void set_projectFolder_0(String_t* value) { ___projectFolder_0 = value; Il2CppCodeGenWriteBarrier((&___projectFolder_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKTRACEUTILITY_T3465565809_H #ifndef STACKTRACE_T1598645457_H #define STACKTRACE_T1598645457_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Diagnostics.StackTrace struct StackTrace_t1598645457 : public RuntimeObject { public: // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames StackFrameU5BU5D_t1997726418* ___frames_1; // System.Boolean System.Diagnostics.StackTrace::debug_info bool ___debug_info_2; public: inline static int32_t get_offset_of_frames_1() { return static_cast(offsetof(StackTrace_t1598645457, ___frames_1)); } inline StackFrameU5BU5D_t1997726418* get_frames_1() const { return ___frames_1; } inline StackFrameU5BU5D_t1997726418** get_address_of_frames_1() { return &___frames_1; } inline void set_frames_1(StackFrameU5BU5D_t1997726418* value) { ___frames_1 = value; Il2CppCodeGenWriteBarrier((&___frames_1), value); } inline static int32_t get_offset_of_debug_info_2() { return static_cast(offsetof(StackTrace_t1598645457, ___debug_info_2)); } inline bool get_debug_info_2() const { return ___debug_info_2; } inline bool* get_address_of_debug_info_2() { return &___debug_info_2; } inline void set_debug_info_2(bool value) { ___debug_info_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKTRACE_T1598645457_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef ENUMERATOR_T3442430665_H #define ENUMERATOR_T3442430665_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform/Enumerator struct Enumerator_t3442430665 : public RuntimeObject { public: // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer Transform_t3600365921 * ___outer_0; // System.Int32 UnityEngine.Transform/Enumerator::currentIndex int32_t ___currentIndex_1; public: inline static int32_t get_offset_of_outer_0() { return static_cast(offsetof(Enumerator_t3442430665, ___outer_0)); } inline Transform_t3600365921 * get_outer_0() const { return ___outer_0; } inline Transform_t3600365921 ** get_address_of_outer_0() { return &___outer_0; } inline void set_outer_0(Transform_t3600365921 * value) { ___outer_0 = value; Il2CppCodeGenWriteBarrier((&___outer_0), value); } inline static int32_t get_offset_of_currentIndex_1() { return static_cast(offsetof(Enumerator_t3442430665, ___currentIndex_1)); } inline int32_t get_currentIndex_1() const { return ___currentIndex_1; } inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; } inline void set_currentIndex_1(int32_t value) { ___currentIndex_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T3442430665_H #ifndef TIME_T2420636075_H #define TIME_T2420636075_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Time struct Time_t2420636075 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TIME_T2420636075_H #ifndef SYSTEMINFO_T3561985952_H #define SYSTEMINFO_T3561985952_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SystemInfo struct SystemInfo_t3561985952 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYSTEMINFO_T3561985952_H #ifndef STACKFRAME_T3217253059_H #define STACKFRAME_T3217253059_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Diagnostics.StackFrame struct StackFrame_t3217253059 : public RuntimeObject { public: // System.Int32 System.Diagnostics.StackFrame::ilOffset int32_t ___ilOffset_1; // System.Int32 System.Diagnostics.StackFrame::nativeOffset int32_t ___nativeOffset_2; // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase MethodBase_t * ___methodBase_3; // System.String System.Diagnostics.StackFrame::fileName String_t* ___fileName_4; // System.Int32 System.Diagnostics.StackFrame::lineNumber int32_t ___lineNumber_5; // System.Int32 System.Diagnostics.StackFrame::columnNumber int32_t ___columnNumber_6; // System.String System.Diagnostics.StackFrame::internalMethodName String_t* ___internalMethodName_7; public: inline static int32_t get_offset_of_ilOffset_1() { return static_cast(offsetof(StackFrame_t3217253059, ___ilOffset_1)); } inline int32_t get_ilOffset_1() const { return ___ilOffset_1; } inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; } inline void set_ilOffset_1(int32_t value) { ___ilOffset_1 = value; } inline static int32_t get_offset_of_nativeOffset_2() { return static_cast(offsetof(StackFrame_t3217253059, ___nativeOffset_2)); } inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; } inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; } inline void set_nativeOffset_2(int32_t value) { ___nativeOffset_2 = value; } inline static int32_t get_offset_of_methodBase_3() { return static_cast(offsetof(StackFrame_t3217253059, ___methodBase_3)); } inline MethodBase_t * get_methodBase_3() const { return ___methodBase_3; } inline MethodBase_t ** get_address_of_methodBase_3() { return &___methodBase_3; } inline void set_methodBase_3(MethodBase_t * value) { ___methodBase_3 = value; Il2CppCodeGenWriteBarrier((&___methodBase_3), value); } inline static int32_t get_offset_of_fileName_4() { return static_cast(offsetof(StackFrame_t3217253059, ___fileName_4)); } inline String_t* get_fileName_4() const { return ___fileName_4; } inline String_t** get_address_of_fileName_4() { return &___fileName_4; } inline void set_fileName_4(String_t* value) { ___fileName_4 = value; Il2CppCodeGenWriteBarrier((&___fileName_4), value); } inline static int32_t get_offset_of_lineNumber_5() { return static_cast(offsetof(StackFrame_t3217253059, ___lineNumber_5)); } inline int32_t get_lineNumber_5() const { return ___lineNumber_5; } inline int32_t* get_address_of_lineNumber_5() { return &___lineNumber_5; } inline void set_lineNumber_5(int32_t value) { ___lineNumber_5 = value; } inline static int32_t get_offset_of_columnNumber_6() { return static_cast(offsetof(StackFrame_t3217253059, ___columnNumber_6)); } inline int32_t get_columnNumber_6() const { return ___columnNumber_6; } inline int32_t* get_address_of_columnNumber_6() { return &___columnNumber_6; } inline void set_columnNumber_6(int32_t value) { ___columnNumber_6 = value; } inline static int32_t get_offset_of_internalMethodName_7() { return static_cast(offsetof(StackFrame_t3217253059, ___internalMethodName_7)); } inline String_t* get_internalMethodName_7() const { return ___internalMethodName_7; } inline String_t** get_address_of_internalMethodName_7() { return &___internalMethodName_7; } inline void set_internalMethodName_7(String_t* value) { ___internalMethodName_7 = value; Il2CppCodeGenWriteBarrier((&___internalMethodName_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKFRAME_T3217253059_H #ifndef STRINGBUILDER_T_H #define STRINGBUILDER_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { public: // System.Int32 System.Text.StringBuilder::_length int32_t ____length_1; // System.String System.Text.StringBuilder::_str String_t* ____str_2; // System.String System.Text.StringBuilder::_cached_str String_t* ____cached_str_3; // System.Int32 System.Text.StringBuilder::_maxCapacity int32_t ____maxCapacity_4; public: inline static int32_t get_offset_of__length_1() { return static_cast(offsetof(StringBuilder_t, ____length_1)); } inline int32_t get__length_1() const { return ____length_1; } inline int32_t* get_address_of__length_1() { return &____length_1; } inline void set__length_1(int32_t value) { ____length_1 = value; } inline static int32_t get_offset_of__str_2() { return static_cast(offsetof(StringBuilder_t, ____str_2)); } inline String_t* get__str_2() const { return ____str_2; } inline String_t** get_address_of__str_2() { return &____str_2; } inline void set__str_2(String_t* value) { ____str_2 = value; Il2CppCodeGenWriteBarrier((&____str_2), value); } inline static int32_t get_offset_of__cached_str_3() { return static_cast(offsetof(StringBuilder_t, ____cached_str_3)); } inline String_t* get__cached_str_3() const { return ____cached_str_3; } inline String_t** get_address_of__cached_str_3() { return &____cached_str_3; } inline void set__cached_str_3(String_t* value) { ____cached_str_3 = value; Il2CppCodeGenWriteBarrier((&____cached_str_3), value); } inline static int32_t get_offset_of__maxCapacity_4() { return static_cast(offsetof(StringBuilder_t, ____maxCapacity_4)); } inline int32_t get__maxCapacity_4() const { return ____maxCapacity_4; } inline int32_t* get_address_of__maxCapacity_4() { return &____maxCapacity_4; } inline void set__maxCapacity_4(int32_t value) { ____maxCapacity_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRINGBUILDER_T_H #ifndef SCENEMANAGER_T2787271929_H #define SCENEMANAGER_T2787271929_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SceneManagement.SceneManager struct SceneManager_t2787271929 : public RuntimeObject { public: public: }; struct SceneManager_t2787271929_StaticFields { public: // UnityEngine.Events.UnityAction`2 UnityEngine.SceneManagement.SceneManager::sceneLoaded UnityAction_2_t2165061829 * ___sceneLoaded_0; // UnityEngine.Events.UnityAction`1 UnityEngine.SceneManagement.SceneManager::sceneUnloaded UnityAction_1_t2933211702 * ___sceneUnloaded_1; // UnityEngine.Events.UnityAction`2 UnityEngine.SceneManagement.SceneManager::activeSceneChanged UnityAction_2_t1262235195 * ___activeSceneChanged_2; public: inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast(offsetof(SceneManager_t2787271929_StaticFields, ___sceneLoaded_0)); } inline UnityAction_2_t2165061829 * get_sceneLoaded_0() const { return ___sceneLoaded_0; } inline UnityAction_2_t2165061829 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; } inline void set_sceneLoaded_0(UnityAction_2_t2165061829 * value) { ___sceneLoaded_0 = value; Il2CppCodeGenWriteBarrier((&___sceneLoaded_0), value); } inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast(offsetof(SceneManager_t2787271929_StaticFields, ___sceneUnloaded_1)); } inline UnityAction_1_t2933211702 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; } inline UnityAction_1_t2933211702 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; } inline void set_sceneUnloaded_1(UnityAction_1_t2933211702 * value) { ___sceneUnloaded_1 = value; Il2CppCodeGenWriteBarrier((&___sceneUnloaded_1), value); } inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast(offsetof(SceneManager_t2787271929_StaticFields, ___activeSceneChanged_2)); } inline UnityAction_2_t1262235195 * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; } inline UnityAction_2_t1262235195 ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; } inline void set_activeSceneChanged_2(UnityAction_2_t1262235195 * value) { ___activeSceneChanged_2 = value; Il2CppCodeGenWriteBarrier((&___activeSceneChanged_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCENEMANAGER_T2787271929_H #ifndef MANAGEDSTREAMHELPERS_T1984295859_H #define MANAGEDSTREAMHELPERS_T1984295859_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ManagedStreamHelpers struct ManagedStreamHelpers_t1984295859 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MANAGEDSTREAMHELPERS_T1984295859_H #ifndef MESSAGEEVENTARGS_T1170575784_H #define MESSAGEEVENTARGS_T1170575784_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t1170575784 : public RuntimeObject { public: // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId int32_t ___playerId_0; // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data ByteU5BU5D_t4116647657* ___data_1; public: inline static int32_t get_offset_of_playerId_0() { return static_cast(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); } inline int32_t get_playerId_0() const { return ___playerId_0; } inline int32_t* get_address_of_playerId_0() { return &___playerId_0; } inline void set_playerId_0(int32_t value) { ___playerId_0 = value; } inline static int32_t get_offset_of_data_1() { return static_cast(offsetof(MessageEventArgs_t1170575784, ___data_1)); } inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; } inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; } inline void set_data_1(ByteU5BU5D_t4116647657* value) { ___data_1 = value; Il2CppCodeGenWriteBarrier((&___data_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGEEVENTARGS_T1170575784_H #ifndef PLAYEREDITORCONNECTIONEVENTS_T3411787513_H #define PLAYEREDITORCONNECTIONEVENTS_T3411787513_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t3411787513 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers List_1_t3157010512 * ___messageTypeSubscribers_0; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent ConnectionChangeEvent_t3251856151 * ___connectionEvent_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent ConnectionChangeEvent_t3251856151 * ___disconnectionEvent_2; public: inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast(offsetof(PlayerEditorConnectionEvents_t3411787513, ___messageTypeSubscribers_0)); } inline List_1_t3157010512 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; } inline List_1_t3157010512 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; } inline void set_messageTypeSubscribers_0(List_1_t3157010512 * value) { ___messageTypeSubscribers_0 = value; Il2CppCodeGenWriteBarrier((&___messageTypeSubscribers_0), value); } inline static int32_t get_offset_of_connectionEvent_1() { return static_cast(offsetof(PlayerEditorConnectionEvents_t3411787513, ___connectionEvent_1)); } inline ConnectionChangeEvent_t3251856151 * get_connectionEvent_1() const { return ___connectionEvent_1; } inline ConnectionChangeEvent_t3251856151 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; } inline void set_connectionEvent_1(ConnectionChangeEvent_t3251856151 * value) { ___connectionEvent_1 = value; Il2CppCodeGenWriteBarrier((&___connectionEvent_1), value); } inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast(offsetof(PlayerEditorConnectionEvents_t3411787513, ___disconnectionEvent_2)); } inline ConnectionChangeEvent_t3251856151 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; } inline ConnectionChangeEvent_t3251856151 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; } inline void set_disconnectionEvent_2(ConnectionChangeEvent_t3251856151 * value) { ___disconnectionEvent_2 = value; Il2CppCodeGenWriteBarrier((&___disconnectionEvent_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYEREDITORCONNECTIONEVENTS_T3411787513_H #ifndef LIST_1_T128053199_H #define LIST_1_T128053199_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t128053199 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t385246372* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t128053199, ____items_1)); } inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t385246372* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t128053199, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t128053199, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t128053199_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray Int32U5BU5D_t385246372* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); } inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; } inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T128053199_H #ifndef LIST_1_T3157010512_H #define LIST_1_T3157010512_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3157010512 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items MessageTypeSubscribersU5BU5D_t1257266431* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3157010512, ____items_1)); } inline MessageTypeSubscribersU5BU5D_t1257266431* get__items_1() const { return ____items_1; } inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of__items_1() { return &____items_1; } inline void set__items_1(MessageTypeSubscribersU5BU5D_t1257266431* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3157010512, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3157010512, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3157010512_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray MessageTypeSubscribersU5BU5D_t1257266431* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3157010512_StaticFields, ___EmptyArray_4)); } inline MessageTypeSubscribersU5BU5D_t1257266431* get_EmptyArray_4() const { return ___EmptyArray_4; } inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(MessageTypeSubscribersU5BU5D_t1257266431* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3157010512_H #ifndef MESSAGETYPESUBSCRIBERS_T1684935770_H #define MESSAGETYPESUBSCRIBERS_T1684935770_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t1684935770 : public RuntimeObject { public: // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId String_t* ___m_messageTypeId_0; // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount int32_t ___subscriberCount_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback MessageEvent_t1491597365 * ___messageCallback_2; public: inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast(offsetof(MessageTypeSubscribers_t1684935770, ___m_messageTypeId_0)); } inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; } inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; } inline void set_m_messageTypeId_0(String_t* value) { ___m_messageTypeId_0 = value; Il2CppCodeGenWriteBarrier((&___m_messageTypeId_0), value); } inline static int32_t get_offset_of_subscriberCount_1() { return static_cast(offsetof(MessageTypeSubscribers_t1684935770, ___subscriberCount_1)); } inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; } inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; } inline void set_subscriberCount_1(int32_t value) { ___subscriberCount_1 = value; } inline static int32_t get_offset_of_messageCallback_2() { return static_cast(offsetof(MessageTypeSubscribers_t1684935770, ___messageCallback_2)); } inline MessageEvent_t1491597365 * get_messageCallback_2() const { return ___messageCallback_2; } inline MessageEvent_t1491597365 ** get_address_of_messageCallback_2() { return &___messageCallback_2; } inline void set_messageCallback_2(MessageEvent_t1491597365 * value) { ___messageCallback_2 = value; Il2CppCodeGenWriteBarrier((&___messageCallback_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGETYPESUBSCRIBERS_T1684935770_H #ifndef RESOURCES_T2942265397_H #define RESOURCES_T2942265397_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Resources struct Resources_t2942265397 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RESOURCES_T2942265397_H #ifndef RANDOM_T635017412_H #define RANDOM_T635017412_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Random struct Random_t635017412 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RANDOM_T635017412_H #ifndef PROPERTYNAMEUTILS_T539849043_H #define PROPERTYNAMEUTILS_T539849043_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyNameUtils struct PropertyNameUtils_t539849043 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYNAMEUTILS_T539849043_H #ifndef PLAYERPREFS_T3518992213_H #define PLAYERPREFS_T3518992213_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PlayerPrefs struct PlayerPrefs_t3518992213 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYERPREFS_T3518992213_H #ifndef PLAYABLEBEHAVIOUR_T4203540982_H #define PLAYABLEBEHAVIOUR_T4203540982_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEBEHAVIOUR_T4203540982_H #ifndef NOALLOCHELPERS_T1437076930_H #define NOALLOCHELPERS_T1437076930_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NoAllocHelpers struct NoAllocHelpers_t1437076930 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NOALLOCHELPERS_T1437076930_H #ifndef APPLICATION_T1852185770_H #define APPLICATION_T1852185770_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Application struct Application_t1852185770 : public RuntimeObject { public: public: }; struct Application_t1852185770_StaticFields { public: // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory LowMemoryCallback_t4104246196 * ___lowMemory_0; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler LogCallback_t3588208630 * ___s_LogCallbackHandler_1; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded LogCallback_t3588208630 * ___s_LogCallbackHandlerThreaded_2; public: inline static int32_t get_offset_of_lowMemory_0() { return static_cast(offsetof(Application_t1852185770_StaticFields, ___lowMemory_0)); } inline LowMemoryCallback_t4104246196 * get_lowMemory_0() const { return ___lowMemory_0; } inline LowMemoryCallback_t4104246196 ** get_address_of_lowMemory_0() { return &___lowMemory_0; } inline void set_lowMemory_0(LowMemoryCallback_t4104246196 * value) { ___lowMemory_0 = value; Il2CppCodeGenWriteBarrier((&___lowMemory_0), value); } inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast(offsetof(Application_t1852185770_StaticFields, ___s_LogCallbackHandler_1)); } inline LogCallback_t3588208630 * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; } inline LogCallback_t3588208630 ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; } inline void set_s_LogCallbackHandler_1(LogCallback_t3588208630 * value) { ___s_LogCallbackHandler_1 = value; Il2CppCodeGenWriteBarrier((&___s_LogCallbackHandler_1), value); } inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast(offsetof(Application_t1852185770_StaticFields, ___s_LogCallbackHandlerThreaded_2)); } inline LogCallback_t3588208630 * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; } inline LogCallback_t3588208630 ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; } inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t3588208630 * value) { ___s_LogCallbackHandlerThreaded_2 = value; Il2CppCodeGenWriteBarrier((&___s_LogCallbackHandlerThreaded_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // APPLICATION_T1852185770_H #ifndef ATTRIBUTE_T861562559_H #define ATTRIBUTE_T861562559_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Attribute struct Attribute_t861562559 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTRIBUTE_T861562559_H #ifndef STRING_T_H #define STRING_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::length int32_t ___length_0; // System.Char System.String::start_char Il2CppChar ___start_char_1; public: inline static int32_t get_offset_of_length_0() { return static_cast(offsetof(String_t, ___length_0)); } inline int32_t get_length_0() const { return ___length_0; } inline int32_t* get_address_of_length_0() { return &___length_0; } inline void set_length_0(int32_t value) { ___length_0 = value; } inline static int32_t get_offset_of_start_char_1() { return static_cast(offsetof(String_t, ___start_char_1)); } inline Il2CppChar get_start_char_1() const { return ___start_char_1; } inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; } inline void set_start_char_1(Il2CppChar value) { ___start_char_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_2; // System.Char[] System.String::WhiteChars CharU5BU5D_t3528271667* ___WhiteChars_3; public: inline static int32_t get_offset_of_Empty_2() { return static_cast(offsetof(String_t_StaticFields, ___Empty_2)); } inline String_t* get_Empty_2() const { return ___Empty_2; } inline String_t** get_address_of_Empty_2() { return &___Empty_2; } inline void set_Empty_2(String_t* value) { ___Empty_2 = value; Il2CppCodeGenWriteBarrier((&___Empty_2), value); } inline static int32_t get_offset_of_WhiteChars_3() { return static_cast(offsetof(String_t_StaticFields, ___WhiteChars_3)); } inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; } inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; } inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value) { ___WhiteChars_3 = value; Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STRING_T_H #ifndef BEFORERENDERHELPER_T1336903776_H #define BEFORERENDERHELPER_T1336903776_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_t1336903776 : public RuntimeObject { public: public: }; struct BeforeRenderHelper_t1336903776_StaticFields { public: // System.Collections.Generic.List`1 UnityEngine.BeforeRenderHelper::s_OrderBlocks List_1_t3058052573 * ___s_OrderBlocks_0; public: inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast(offsetof(BeforeRenderHelper_t1336903776_StaticFields, ___s_OrderBlocks_0)); } inline List_1_t3058052573 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; } inline List_1_t3058052573 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; } inline void set_s_OrderBlocks_0(List_1_t3058052573 * value) { ___s_OrderBlocks_0 = value; Il2CppCodeGenWriteBarrier((&___s_OrderBlocks_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEFORERENDERHELPER_T1336903776_H #ifndef ATTRIBUTEHELPERENGINE_T2735742303_H #define ATTRIBUTEHELPERENGINE_T2735742303_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t2735742303 : public RuntimeObject { public: public: }; struct AttributeHelperEngine_t2735742303_StaticFields { public: // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray DisallowMultipleComponentU5BU5D_t3936143868* ____disallowMultipleComponentArray_0; // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray ExecuteInEditModeU5BU5D_t3239458680* ____executeInEditModeArray_1; // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray RequireComponentU5BU5D_t2245623724* ____requireComponentArray_2; public: inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____disallowMultipleComponentArray_0)); } inline DisallowMultipleComponentU5BU5D_t3936143868* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; } inline DisallowMultipleComponentU5BU5D_t3936143868** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; } inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3936143868* value) { ____disallowMultipleComponentArray_0 = value; Il2CppCodeGenWriteBarrier((&____disallowMultipleComponentArray_0), value); } inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____executeInEditModeArray_1)); } inline ExecuteInEditModeU5BU5D_t3239458680* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; } inline ExecuteInEditModeU5BU5D_t3239458680** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; } inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t3239458680* value) { ____executeInEditModeArray_1 = value; Il2CppCodeGenWriteBarrier((&____executeInEditModeArray_1), value); } inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____requireComponentArray_2)); } inline RequireComponentU5BU5D_t2245623724* get__requireComponentArray_2() const { return ____requireComponentArray_2; } inline RequireComponentU5BU5D_t2245623724** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; } inline void set__requireComponentArray_2(RequireComponentU5BU5D_t2245623724* value) { ____requireComponentArray_2 = value; Il2CppCodeGenWriteBarrier((&____requireComponentArray_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTRIBUTEHELPERENGINE_T2735742303_H #ifndef LIST_1_T3058052573_H #define LIST_1_T3058052573_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3058052573 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items OrderBlockU5BU5D_t2389202590* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3058052573, ____items_1)); } inline OrderBlockU5BU5D_t2389202590* get__items_1() const { return ____items_1; } inline OrderBlockU5BU5D_t2389202590** get_address_of__items_1() { return &____items_1; } inline void set__items_1(OrderBlockU5BU5D_t2389202590* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3058052573, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3058052573, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3058052573_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray OrderBlockU5BU5D_t2389202590* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3058052573_StaticFields, ___EmptyArray_4)); } inline OrderBlockU5BU5D_t2389202590* get_EmptyArray_4() const { return ___EmptyArray_4; } inline OrderBlockU5BU5D_t2389202590** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(OrderBlockU5BU5D_t2389202590* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3058052573_H #ifndef YIELDINSTRUCTION_T403091072_H #define YIELDINSTRUCTION_T403091072_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.YieldInstruction struct YieldInstruction_t403091072 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t403091072_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t403091072_marshaled_com { }; #endif // YIELDINSTRUCTION_T403091072_H #ifndef LIST_1_T3956019502_H #define LIST_1_T3956019502_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1 struct List_1_t3956019502 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TypeU5BU5D_t3940880105* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t3956019502, ____items_1)); } inline TypeU5BU5D_t3940880105* get__items_1() const { return ____items_1; } inline TypeU5BU5D_t3940880105** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TypeU5BU5D_t3940880105* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((&____items_1), value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t3956019502, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t3956019502, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } }; struct List_1_t3956019502_StaticFields { public: // T[] System.Collections.Generic.List`1::EmptyArray TypeU5BU5D_t3940880105* ___EmptyArray_4; public: inline static int32_t get_offset_of_EmptyArray_4() { return static_cast(offsetof(List_1_t3956019502_StaticFields, ___EmptyArray_4)); } inline TypeU5BU5D_t3940880105* get_EmptyArray_4() const { return ___EmptyArray_4; } inline TypeU5BU5D_t3940880105** get_address_of_EmptyArray_4() { return &___EmptyArray_4; } inline void set_EmptyArray_4(TypeU5BU5D_t3940880105* value) { ___EmptyArray_4 = value; Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIST_1_T3956019502_H #ifndef STACK_1_T3327334215_H #define STACK_1_T3327334215_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Stack`1 struct Stack_1_t3327334215 : public RuntimeObject { public: // T[] System.Collections.Generic.Stack`1::_array TypeU5BU5D_t3940880105* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; public: inline static int32_t get_offset_of__array_0() { return static_cast(offsetof(Stack_1_t3327334215, ____array_0)); } inline TypeU5BU5D_t3940880105* get__array_0() const { return ____array_0; } inline TypeU5BU5D_t3940880105** get_address_of__array_0() { return &____array_0; } inline void set__array_0(TypeU5BU5D_t3940880105* value) { ____array_0 = value; Il2CppCodeGenWriteBarrier((&____array_0), value); } inline static int32_t get_offset_of__size_1() { return static_cast(offsetof(Stack_1_t3327334215, ____size_1)); } inline int32_t get__size_1() const { return ____size_1; } inline int32_t* get_address_of__size_1() { return &____size_1; } inline void set__size_1(int32_t value) { ____size_1 = value; } inline static int32_t get_offset_of__version_2() { return static_cast(offsetof(Stack_1_t3327334215, ____version_2)); } inline int32_t get__version_2() const { return ____version_2; } inline int32_t* get_address_of__version_2() { return &____version_2; } inline void set__version_2(int32_t value) { ____version_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACK_1_T3327334215_H #ifndef MEMBERINFO_T_H #define MEMBERINFO_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MEMBERINFO_T_H #ifndef HIDEININSPECTOR_T1216868993_H #define HIDEININSPECTOR_T1216868993_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HideInInspector struct HideInInspector_t1216868993 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HIDEININSPECTOR_T1216868993_H #ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H #define DEFAULTVALUEATTRIBUTE_T2337225216_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t2337225216 : public Attribute_t861562559 { public: // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue RuntimeObject * ___DefaultValue_0; public: inline static int32_t get_offset_of_DefaultValue_0() { return static_cast(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); } inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; } inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; } inline void set_DefaultValue_0(RuntimeObject * value) { ___DefaultValue_0 = value; Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEFAULTVALUEATTRIBUTE_T2337225216_H #ifndef VECTOR2_T2156229523_H #define VECTOR2_T2156229523_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2 struct Vector2_t2156229523 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_t2156229523, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_t2156229523, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_t2156229523_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t2156229523 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t2156229523 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t2156229523 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t2156229523 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t2156229523 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t2156229523 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t2156229523 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t2156229523 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); } inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_t2156229523 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); } inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_t2156229523 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); } inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; } inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_t2156229523 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); } inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; } inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_t2156229523 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); } inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_t2156229523 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); } inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_t2156229523 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_t2156229523 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_t2156229523 value) { ___negativeInfinityVector_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR2_T2156229523_H #ifndef INVOKABLECALL_1_T214452203_H #define INVOKABLECALL_1_T214452203_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCall`1 struct InvokableCall_1_t214452203 : public BaseInvokableCall_t2703961024 { public: // UnityEngine.Events.UnityAction`1 UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t682124106 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_1_t214452203, ___Delegate_0)); } inline UnityAction_1_t682124106 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t682124106 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t682124106 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((&___Delegate_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALL_1_T214452203_H #ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H #define SERIALIZEPRIVATEVARIABLES_T3872960625_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SerializePrivateVariables struct SerializePrivateVariables_t3872960625 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H #ifndef UINT32_T2560061978_H #define UINT32_T2560061978_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UInt32 struct UInt32_t2560061978 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(UInt32_t2560061978, ___m_value_2)); } inline uint32_t get_m_value_2() const { return ___m_value_2; } inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(uint32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UINT32_T2560061978_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef QUATERNION_T2301928331_H #define QUATERNION_T2301928331_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion struct Quaternion_t2301928331 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t2301928331, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t2301928331, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t2301928331, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t2301928331, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t2301928331_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t2301928331 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t2301928331 value) { ___identityQuaternion_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUATERNION_T2301928331_H #ifndef KEYFRAME_T4206410242_H #define KEYFRAME_T4206410242_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Keyframe struct Keyframe_t4206410242 { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(Keyframe_t4206410242, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast(offsetof(Keyframe_t4206410242, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast(offsetof(Keyframe_t4206410242, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast(offsetof(Keyframe_t4206410242, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYFRAME_T4206410242_H #ifndef ENUMERATOR_T2474065447_H #define ENUMERATOR_T2474065447_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2474065447 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::l List_1_t584821570 * ___l_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::ver int32_t ___ver_2; // T System.Collections.Generic.List`1/Enumerator::current PersistentCall_t3407714124 * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t2474065447, ___l_0)); } inline List_1_t584821570 * get_l_0() const { return ___l_0; } inline List_1_t584821570 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(List_1_t584821570 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2474065447, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t2474065447, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2474065447, ___current_3)); } inline PersistentCall_t3407714124 * get_current_3() const { return ___current_3; } inline PersistentCall_t3407714124 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(PersistentCall_t3407714124 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2474065447_H #ifndef ENUMERATOR_T2146457487_H #define ENUMERATOR_T2146457487_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2146457487 { public: // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::l List_1_t257213610 * ___l_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::next int32_t ___next_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::ver int32_t ___ver_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_l_0() { return static_cast(offsetof(Enumerator_t2146457487, ___l_0)); } inline List_1_t257213610 * get_l_0() const { return ___l_0; } inline List_1_t257213610 ** get_address_of_l_0() { return &___l_0; } inline void set_l_0(List_1_t257213610 * value) { ___l_0 = value; Il2CppCodeGenWriteBarrier((&___l_0), value); } inline static int32_t get_offset_of_next_1() { return static_cast(offsetof(Enumerator_t2146457487, ___next_1)); } inline int32_t get_next_1() const { return ___next_1; } inline int32_t* get_address_of_next_1() { return &___next_1; } inline void set_next_1(int32_t value) { ___next_1 = value; } inline static int32_t get_offset_of_ver_2() { return static_cast(offsetof(Enumerator_t2146457487, ___ver_2)); } inline int32_t get_ver_2() const { return ___ver_2; } inline int32_t* get_address_of_ver_2() { return &___ver_2; } inline void set_ver_2(int32_t value) { ___ver_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast(offsetof(Enumerator_t2146457487, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((&___current_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ENUMERATOR_T2146457487_H #ifndef UNITYEVENT_T2581268647_H #define UNITYEVENT_T2581268647_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEvent struct UnityEvent_t2581268647 : public UnityEventBase_t3960448221 { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_t2843939325* ___m_InvokeArray_4; public: inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); } inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; } inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value) { ___m_InvokeArray_4 = value; Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENT_T2581268647_H #ifndef CHAR_T3634460470_H #define CHAR_T3634460470_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Char struct Char_t3634460470 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Char_t3634460470, ___m_value_2)); } inline Il2CppChar get_m_value_2() const { return ___m_value_2; } inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(Il2CppChar value) { ___m_value_2 = value; } }; struct Char_t3634460470_StaticFields { public: // System.Byte* System.Char::category_data uint8_t* ___category_data_3; // System.Byte* System.Char::numeric_data uint8_t* ___numeric_data_4; // System.Double* System.Char::numeric_data_values double* ___numeric_data_values_5; // System.UInt16* System.Char::to_lower_data_low uint16_t* ___to_lower_data_low_6; // System.UInt16* System.Char::to_lower_data_high uint16_t* ___to_lower_data_high_7; // System.UInt16* System.Char::to_upper_data_low uint16_t* ___to_upper_data_low_8; // System.UInt16* System.Char::to_upper_data_high uint16_t* ___to_upper_data_high_9; public: inline static int32_t get_offset_of_category_data_3() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); } inline uint8_t* get_category_data_3() const { return ___category_data_3; } inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; } inline void set_category_data_3(uint8_t* value) { ___category_data_3 = value; } inline static int32_t get_offset_of_numeric_data_4() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); } inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; } inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; } inline void set_numeric_data_4(uint8_t* value) { ___numeric_data_4 = value; } inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); } inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; } inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; } inline void set_numeric_data_values_5(double* value) { ___numeric_data_values_5 = value; } inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); } inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; } inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; } inline void set_to_lower_data_low_6(uint16_t* value) { ___to_lower_data_low_6 = value; } inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); } inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; } inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; } inline void set_to_lower_data_high_7(uint16_t* value) { ___to_lower_data_high_7 = value; } inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); } inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; } inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; } inline void set_to_upper_data_low_8(uint16_t* value) { ___to_upper_data_low_8 = value; } inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); } inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; } inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; } inline void set_to_upper_data_high_9(uint16_t* value) { ___to_upper_data_high_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CHAR_T3634460470_H #ifndef PARAMETERMODIFIER_T1461694466_H #define PARAMETERMODIFIER_T1461694466_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ParameterModifier struct ParameterModifier_t1461694466 { public: // System.Boolean[] System.Reflection.ParameterModifier::_byref BooleanU5BU5D_t2897418192* ____byref_0; public: inline static int32_t get_offset_of__byref_0() { return static_cast(offsetof(ParameterModifier_t1461694466, ____byref_0)); } inline BooleanU5BU5D_t2897418192* get__byref_0() const { return ____byref_0; } inline BooleanU5BU5D_t2897418192** get_address_of__byref_0() { return &____byref_0; } inline void set__byref_0(BooleanU5BU5D_t2897418192* value) { ____byref_0 = value; Il2CppCodeGenWriteBarrier((&____byref_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t1461694466_marshaled_pinvoke { int32_t* ____byref_0; }; // Native definition for COM marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t1461694466_marshaled_com { int32_t* ____byref_0; }; #endif // PARAMETERMODIFIER_T1461694466_H #ifndef METHODBASE_T_H #define METHODBASE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // METHODBASE_T_H #ifndef INT32_T2950945753_H #define INT32_T2950945753_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 struct Int32_t2950945753 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int32_t2950945753, ___m_value_2)); } inline int32_t get_m_value_2() const { return ___m_value_2; } inline int32_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int32_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT32_T2950945753_H #ifndef LAYERMASK_T3493934918_H #define LAYERMASK_T3493934918_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LayerMask struct LayerMask_t3493934918 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast(offsetof(LayerMask_t3493934918, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LAYERMASK_T3493934918_H #ifndef TIMESPAN_T881159249_H #define TIMESPAN_T881159249_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.TimeSpan struct TimeSpan_t881159249 { public: // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_8; public: inline static int32_t get_offset_of__ticks_8() { return static_cast(offsetof(TimeSpan_t881159249, ____ticks_8)); } inline int64_t get__ticks_8() const { return ____ticks_8; } inline int64_t* get_address_of__ticks_8() { return &____ticks_8; } inline void set__ticks_8(int64_t value) { ____ticks_8 = value; } }; struct TimeSpan_t881159249_StaticFields { public: // System.TimeSpan System.TimeSpan::MaxValue TimeSpan_t881159249 ___MaxValue_5; // System.TimeSpan System.TimeSpan::MinValue TimeSpan_t881159249 ___MinValue_6; // System.TimeSpan System.TimeSpan::Zero TimeSpan_t881159249 ___Zero_7; public: inline static int32_t get_offset_of_MaxValue_5() { return static_cast(offsetof(TimeSpan_t881159249_StaticFields, ___MaxValue_5)); } inline TimeSpan_t881159249 get_MaxValue_5() const { return ___MaxValue_5; } inline TimeSpan_t881159249 * get_address_of_MaxValue_5() { return &___MaxValue_5; } inline void set_MaxValue_5(TimeSpan_t881159249 value) { ___MaxValue_5 = value; } inline static int32_t get_offset_of_MinValue_6() { return static_cast(offsetof(TimeSpan_t881159249_StaticFields, ___MinValue_6)); } inline TimeSpan_t881159249 get_MinValue_6() const { return ___MinValue_6; } inline TimeSpan_t881159249 * get_address_of_MinValue_6() { return &___MinValue_6; } inline void set_MinValue_6(TimeSpan_t881159249 value) { ___MinValue_6 = value; } inline static int32_t get_offset_of_Zero_7() { return static_cast(offsetof(TimeSpan_t881159249_StaticFields, ___Zero_7)); } inline TimeSpan_t881159249 get_Zero_7() const { return ___Zero_7; } inline TimeSpan_t881159249 * get_address_of_Zero_7() { return &___Zero_7; } inline void set_Zero_7(TimeSpan_t881159249 value) { ___Zero_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TIMESPAN_T881159249_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H #define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_t3592494112 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef UNITYEVENT_1_T3832605257_H #define UNITYEVENT_1_T3832605257_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3832605257 : public UnityEventBase_t3960448221 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t2843939325* ___m_InvokeArray_4; public: inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast(offsetof(UnityEvent_1_t3832605257, ___m_InvokeArray_4)); } inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; } inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value) { ___m_InvokeArray_4 = value; Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENT_1_T3832605257_H #ifndef GUID_T_H #define GUID_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Guid struct Guid_t { public: // System.Int32 System.Guid::_a int32_t ____a_0; // System.Int16 System.Guid::_b int16_t ____b_1; // System.Int16 System.Guid::_c int16_t ____c_2; // System.Byte System.Guid::_d uint8_t ____d_3; // System.Byte System.Guid::_e uint8_t ____e_4; // System.Byte System.Guid::_f uint8_t ____f_5; // System.Byte System.Guid::_g uint8_t ____g_6; // System.Byte System.Guid::_h uint8_t ____h_7; // System.Byte System.Guid::_i uint8_t ____i_8; // System.Byte System.Guid::_j uint8_t ____j_9; // System.Byte System.Guid::_k uint8_t ____k_10; public: inline static int32_t get_offset_of__a_0() { return static_cast(offsetof(Guid_t, ____a_0)); } inline int32_t get__a_0() const { return ____a_0; } inline int32_t* get_address_of__a_0() { return &____a_0; } inline void set__a_0(int32_t value) { ____a_0 = value; } inline static int32_t get_offset_of__b_1() { return static_cast(offsetof(Guid_t, ____b_1)); } inline int16_t get__b_1() const { return ____b_1; } inline int16_t* get_address_of__b_1() { return &____b_1; } inline void set__b_1(int16_t value) { ____b_1 = value; } inline static int32_t get_offset_of__c_2() { return static_cast(offsetof(Guid_t, ____c_2)); } inline int16_t get__c_2() const { return ____c_2; } inline int16_t* get_address_of__c_2() { return &____c_2; } inline void set__c_2(int16_t value) { ____c_2 = value; } inline static int32_t get_offset_of__d_3() { return static_cast(offsetof(Guid_t, ____d_3)); } inline uint8_t get__d_3() const { return ____d_3; } inline uint8_t* get_address_of__d_3() { return &____d_3; } inline void set__d_3(uint8_t value) { ____d_3 = value; } inline static int32_t get_offset_of__e_4() { return static_cast(offsetof(Guid_t, ____e_4)); } inline uint8_t get__e_4() const { return ____e_4; } inline uint8_t* get_address_of__e_4() { return &____e_4; } inline void set__e_4(uint8_t value) { ____e_4 = value; } inline static int32_t get_offset_of__f_5() { return static_cast(offsetof(Guid_t, ____f_5)); } inline uint8_t get__f_5() const { return ____f_5; } inline uint8_t* get_address_of__f_5() { return &____f_5; } inline void set__f_5(uint8_t value) { ____f_5 = value; } inline static int32_t get_offset_of__g_6() { return static_cast(offsetof(Guid_t, ____g_6)); } inline uint8_t get__g_6() const { return ____g_6; } inline uint8_t* get_address_of__g_6() { return &____g_6; } inline void set__g_6(uint8_t value) { ____g_6 = value; } inline static int32_t get_offset_of__h_7() { return static_cast(offsetof(Guid_t, ____h_7)); } inline uint8_t get__h_7() const { return ____h_7; } inline uint8_t* get_address_of__h_7() { return &____h_7; } inline void set__h_7(uint8_t value) { ____h_7 = value; } inline static int32_t get_offset_of__i_8() { return static_cast(offsetof(Guid_t, ____i_8)); } inline uint8_t get__i_8() const { return ____i_8; } inline uint8_t* get_address_of__i_8() { return &____i_8; } inline void set__i_8(uint8_t value) { ____i_8 = value; } inline static int32_t get_offset_of__j_9() { return static_cast(offsetof(Guid_t, ____j_9)); } inline uint8_t get__j_9() const { return ____j_9; } inline uint8_t* get_address_of__j_9() { return &____j_9; } inline void set__j_9(uint8_t value) { ____j_9 = value; } inline static int32_t get_offset_of__k_10() { return static_cast(offsetof(Guid_t, ____k_10)); } inline uint8_t get__k_10() const { return ____k_10; } inline uint8_t* get_address_of__k_10() { return &____k_10; } inline void set__k_10(uint8_t value) { ____k_10 = value; } }; struct Guid_t_StaticFields { public: // System.Guid System.Guid::Empty Guid_t ___Empty_11; // System.Object System.Guid::_rngAccess RuntimeObject * ____rngAccess_12; // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng RandomNumberGenerator_t386037858 * ____rng_13; // System.Security.Cryptography.RandomNumberGenerator System.Guid::_fastRng RandomNumberGenerator_t386037858 * ____fastRng_14; public: inline static int32_t get_offset_of_Empty_11() { return static_cast(offsetof(Guid_t_StaticFields, ___Empty_11)); } inline Guid_t get_Empty_11() const { return ___Empty_11; } inline Guid_t * get_address_of_Empty_11() { return &___Empty_11; } inline void set_Empty_11(Guid_t value) { ___Empty_11 = value; } inline static int32_t get_offset_of__rngAccess_12() { return static_cast(offsetof(Guid_t_StaticFields, ____rngAccess_12)); } inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; } inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; } inline void set__rngAccess_12(RuntimeObject * value) { ____rngAccess_12 = value; Il2CppCodeGenWriteBarrier((&____rngAccess_12), value); } inline static int32_t get_offset_of__rng_13() { return static_cast(offsetof(Guid_t_StaticFields, ____rng_13)); } inline RandomNumberGenerator_t386037858 * get__rng_13() const { return ____rng_13; } inline RandomNumberGenerator_t386037858 ** get_address_of__rng_13() { return &____rng_13; } inline void set__rng_13(RandomNumberGenerator_t386037858 * value) { ____rng_13 = value; Il2CppCodeGenWriteBarrier((&____rng_13), value); } inline static int32_t get_offset_of__fastRng_14() { return static_cast(offsetof(Guid_t_StaticFields, ____fastRng_14)); } inline RandomNumberGenerator_t386037858 * get__fastRng_14() const { return ____fastRng_14; } inline RandomNumberGenerator_t386037858 ** get_address_of__fastRng_14() { return &____fastRng_14; } inline void set__fastRng_14(RandomNumberGenerator_t386037858 * value) { ____fastRng_14 = value; Il2CppCodeGenWriteBarrier((&____fastRng_14), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUID_T_H #ifndef UINT64_T4134040092_H #define UINT64_T4134040092_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.UInt64 struct UInt64_t4134040092 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_t4134040092, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UINT64_T4134040092_H #ifndef SCENE_T2348375561_H #define SCENE_T2348375561_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SceneManagement.Scene struct Scene_t2348375561 { public: // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle int32_t ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Scene_t2348375561, ___m_Handle_0)); } inline int32_t get_m_Handle_0() const { return ___m_Handle_0; } inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(int32_t value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCENE_T2348375561_H #ifndef ASSEMBLYISEDITORASSEMBLY_T3442416807_H #define ASSEMBLYISEDITORASSEMBLY_T3442416807_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AssemblyIsEditorAssembly struct AssemblyIsEditorAssembly_t3442416807 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASSEMBLYISEDITORASSEMBLY_T3442416807_H #ifndef BOOLEAN_T97287965_H #define BOOLEAN_T97287965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_t97287965 { public: // System.Boolean System.Boolean::m_value bool ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Boolean_t97287965, ___m_value_2)); } inline bool get_m_value_2() const { return ___m_value_2; } inline bool* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(bool value) { ___m_value_2 = value; } }; struct Boolean_t97287965_StaticFields { public: // System.String System.Boolean::FalseString String_t* ___FalseString_0; // System.String System.Boolean::TrueString String_t* ___TrueString_1; public: inline static int32_t get_offset_of_FalseString_0() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); } inline String_t* get_FalseString_0() const { return ___FalseString_0; } inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; } inline void set_FalseString_0(String_t* value) { ___FalseString_0 = value; Il2CppCodeGenWriteBarrier((&___FalseString_0), value); } inline static int32_t get_offset_of_TrueString_1() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); } inline String_t* get_TrueString_1() const { return ___TrueString_1; } inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; } inline void set_TrueString_1(String_t* value) { ___TrueString_1 = value; Il2CppCodeGenWriteBarrier((&___TrueString_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_T97287965_H #ifndef SYSTEMEXCEPTION_T176217640_H #define SYSTEMEXCEPTION_T176217640_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.SystemException struct SystemException_t176217640 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYSTEMEXCEPTION_T176217640_H #ifndef PROPERTYNAME_T3749835189_H #define PROPERTYNAME_T3749835189_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyName struct PropertyName_t3749835189 { public: // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; public: inline static int32_t get_offset_of_id_0() { return static_cast(offsetof(PropertyName_t3749835189, ___id_0)); } inline int32_t get_id_0() const { return ___id_0; } inline int32_t* get_address_of_id_0() { return &___id_0; } inline void set_id_0(int32_t value) { ___id_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYNAME_T3749835189_H #ifndef PROPERTYATTRIBUTE_T3677895545_H #define PROPERTYATTRIBUTE_T3677895545_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYATTRIBUTE_T3677895545_H #ifndef PREFERBINARYSERIALIZATION_T2906007930_H #define PREFERBINARYSERIALIZATION_T2906007930_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_t2906007930 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PREFERBINARYSERIALIZATION_T2906007930_H #ifndef PLAYERPREFSEXCEPTION_T3295148878_H #define PLAYERPREFSEXCEPTION_T3295148878_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PlayerPrefsException struct PlayerPrefsException_t3295148878 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYERPREFSEXCEPTION_T3295148878_H #ifndef UNITYEVENT_1_T2052235288_H #define UNITYEVENT_1_T2052235288_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t2052235288 : public UnityEventBase_t3960448221 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t2843939325* ___m_InvokeArray_4; public: inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast(offsetof(UnityEvent_1_t2052235288, ___m_InvokeArray_4)); } inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; } inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value) { ___m_InvokeArray_4 = value; Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENT_1_T2052235288_H #ifndef NATIVECLASSATTRIBUTE_T2601352714_H #define NATIVECLASSATTRIBUTE_T2601352714_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NativeClassAttribute struct NativeClassAttribute_t2601352714 : public Attribute_t861562559 { public: // System.String UnityEngine.NativeClassAttribute::k__BackingField String_t* ___U3CQualifiedNativeNameU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return static_cast(offsetof(NativeClassAttribute_t2601352714, ___U3CQualifiedNativeNameU3Ek__BackingField_0)); } inline String_t* get_U3CQualifiedNativeNameU3Ek__BackingField_0() const { return ___U3CQualifiedNativeNameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return &___U3CQualifiedNativeNameU3Ek__BackingField_0; } inline void set_U3CQualifiedNativeNameU3Ek__BackingField_0(String_t* value) { ___U3CQualifiedNativeNameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3CQualifiedNativeNameU3Ek__BackingField_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECLASSATTRIBUTE_T2601352714_H #ifndef INVOKABLECALL_1_T1964614927_H #define INVOKABLECALL_1_T1964614927_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCall`1 struct InvokableCall_1_t1964614927 : public BaseInvokableCall_t2703961024 { public: // UnityEngine.Events.UnityAction`1 UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t2432286830 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_1_t1964614927, ___Delegate_0)); } inline UnityAction_1_t2432286830 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t2432286830 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t2432286830 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((&___Delegate_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALL_1_T1964614927_H #ifndef HITINFO_T3229609740_H #define HITINFO_T3229609740_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740 { public: // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target GameObject_t1113636619 * ___target_0; // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera Camera_t4157153871 * ___camera_1; public: inline static int32_t get_offset_of_target_0() { return static_cast(offsetof(HitInfo_t3229609740, ___target_0)); } inline GameObject_t1113636619 * get_target_0() const { return ___target_0; } inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; } inline void set_target_0(GameObject_t1113636619 * value) { ___target_0 = value; Il2CppCodeGenWriteBarrier((&___target_0), value); } inline static int32_t get_offset_of_camera_1() { return static_cast(offsetof(HitInfo_t3229609740, ___camera_1)); } inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; } inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; } inline void set_camera_1(Camera_t4157153871 * value) { ___camera_1 = value; Il2CppCodeGenWriteBarrier((&___camera_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740_marshaled_pinvoke { GameObject_t1113636619 * ___target_0; Camera_t4157153871 * ___camera_1; }; // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740_marshaled_com { GameObject_t1113636619 * ___target_0; Camera_t4157153871 * ___camera_1; }; #endif // HITINFO_T3229609740_H #ifndef FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H #define FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t2859083114 : public Attribute_t861562559 { public: // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName String_t* ___m_oldName_0; public: inline static int32_t get_offset_of_m_oldName_0() { return static_cast(offsetof(FormerlySerializedAsAttribute_t2859083114, ___m_oldName_0)); } inline String_t* get_m_oldName_0() const { return ___m_oldName_0; } inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; } inline void set_m_oldName_0(String_t* value) { ___m_oldName_0 = value; Il2CppCodeGenWriteBarrier((&___m_oldName_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H #ifndef INT64_T3736567304_H #define INT64_T3736567304_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int64 struct Int64_t3736567304 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Int64_t3736567304, ___m_value_2)); } inline int64_t get_m_value_2() const { return ___m_value_2; } inline int64_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(int64_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INT64_T3736567304_H #ifndef SERIALIZEFIELD_T3286833614_H #define SERIALIZEFIELD_T3286833614_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SerializeField struct SerializeField_t3286833614 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZEFIELD_T3286833614_H #ifndef BYTE_T1134296376_H #define BYTE_T1134296376_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte struct Byte_t1134296376 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Byte_t1134296376, ___m_value_2)); } inline uint8_t get_m_value_2() const { return ___m_value_2; } inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(uint8_t value) { ___m_value_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BYTE_T1134296376_H #ifndef STREAM_T1273022909_H #define STREAM_T1273022909_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.Stream struct Stream_t1273022909 : public MarshalByRefObject_t2760389100 { public: public: }; struct Stream_t1273022909_StaticFields { public: // System.IO.Stream System.IO.Stream::Null Stream_t1273022909 * ___Null_1; public: inline static int32_t get_offset_of_Null_1() { return static_cast(offsetof(Stream_t1273022909_StaticFields, ___Null_1)); } inline Stream_t1273022909 * get_Null_1() const { return ___Null_1; } inline Stream_t1273022909 ** get_address_of_Null_1() { return &___Null_1; } inline void set_Null_1(Stream_t1273022909 * value) { ___Null_1 = value; Il2CppCodeGenWriteBarrier((&___Null_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STREAM_T1273022909_H #ifndef GCHANDLE_T3351438187_H #define GCHANDLE_T3351438187_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Runtime.InteropServices.GCHandle struct GCHandle_t3351438187 { public: // System.Int32 System.Runtime.InteropServices.GCHandle::handle int32_t ___handle_0; public: inline static int32_t get_offset_of_handle_0() { return static_cast(offsetof(GCHandle_t3351438187, ___handle_0)); } inline int32_t get_handle_0() const { return ___handle_0; } inline int32_t* get_address_of_handle_0() { return &___handle_0; } inline void set_handle_0(int32_t value) { ___handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GCHANDLE_T3351438187_H #ifndef INVOKABLECALL_1_T1514431012_H #define INVOKABLECALL_1_T1514431012_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCall`1 struct InvokableCall_1_t1514431012 : public BaseInvokableCall_t2703961024 { public: // UnityEngine.Events.UnityAction`1 UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t1982102915 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_1_t1514431012, ___Delegate_0)); } inline UnityAction_1_t1982102915 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t1982102915 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t1982102915 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((&___Delegate_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALL_1_T1514431012_H #ifndef MOVEDFROMATTRIBUTE_T481952341_H #define MOVEDFROMATTRIBUTE_T481952341_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t481952341 : public Attribute_t861562559 { public: // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttribute::k__BackingField String_t* ___U3CNamespaceU3Ek__BackingField_0; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttribute::k__BackingField bool ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; public: inline static int32_t get_offset_of_U3CNamespaceU3Ek__BackingField_0() { return static_cast(offsetof(MovedFromAttribute_t481952341, ___U3CNamespaceU3Ek__BackingField_0)); } inline String_t* get_U3CNamespaceU3Ek__BackingField_0() const { return ___U3CNamespaceU3Ek__BackingField_0; } inline String_t** get_address_of_U3CNamespaceU3Ek__BackingField_0() { return &___U3CNamespaceU3Ek__BackingField_0; } inline void set_U3CNamespaceU3Ek__BackingField_0(String_t* value) { ___U3CNamespaceU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3CNamespaceU3Ek__BackingField_0), value); } inline static int32_t get_offset_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return static_cast(offsetof(MovedFromAttribute_t481952341, ___U3CIsInDifferentAssemblyU3Ek__BackingField_1)); } inline bool get_U3CIsInDifferentAssemblyU3Ek__BackingField_1() const { return ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; } inline bool* get_address_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return &___U3CIsInDifferentAssemblyU3Ek__BackingField_1; } inline void set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(bool value) { ___U3CIsInDifferentAssemblyU3Ek__BackingField_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MOVEDFROMATTRIBUTE_T481952341_H #ifndef DOUBLE_T594665363_H #define DOUBLE_T594665363_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Double struct Double_t594665363 { public: // System.Double System.Double::m_value double ___m_value_13; public: inline static int32_t get_offset_of_m_value_13() { return static_cast(offsetof(Double_t594665363, ___m_value_13)); } inline double get_m_value_13() const { return ___m_value_13; } inline double* get_address_of_m_value_13() { return &___m_value_13; } inline void set_m_value_13(double value) { ___m_value_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DOUBLE_T594665363_H #ifndef MATHF_T3464937446_H #define MATHF_T3464937446_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mathf struct Mathf_t3464937446 { public: public: }; struct Mathf_t3464937446_StaticFields { public: // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; public: inline static int32_t get_offset_of_Epsilon_0() { return static_cast(offsetof(Mathf_t3464937446_StaticFields, ___Epsilon_0)); } inline float get_Epsilon_0() const { return ___Epsilon_0; } inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; } inline void set_Epsilon_0(float value) { ___Epsilon_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATHF_T3464937446_H #ifndef INVOKABLECALL_1_T3068109991_H #define INVOKABLECALL_1_T3068109991_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCall`1 struct InvokableCall_1_t3068109991 : public BaseInvokableCall_t2703961024 { public: // UnityEngine.Events.UnityAction`1 UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t3535781894 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_1_t3068109991, ___Delegate_0)); } inline UnityAction_1_t3535781894 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t3535781894 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t3535781894 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((&___Delegate_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALL_1_T3068109991_H #ifndef CULLINGGROUPEVENT_T1722745023_H #define CULLINGGROUPEVENT_T1722745023_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CullingGroupEvent struct CullingGroupEvent_t1722745023 { public: // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; public: inline static int32_t get_offset_of_m_Index_0() { return static_cast(offsetof(CullingGroupEvent_t1722745023, ___m_Index_0)); } inline int32_t get_m_Index_0() const { return ___m_Index_0; } inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; } inline void set_m_Index_0(int32_t value) { ___m_Index_0 = value; } inline static int32_t get_offset_of_m_PrevState_1() { return static_cast(offsetof(CullingGroupEvent_t1722745023, ___m_PrevState_1)); } inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; } inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; } inline void set_m_PrevState_1(uint8_t value) { ___m_PrevState_1 = value; } inline static int32_t get_offset_of_m_ThisState_2() { return static_cast(offsetof(CullingGroupEvent_t1722745023, ___m_ThisState_2)); } inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; } inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; } inline void set_m_ThisState_2(uint8_t value) { ___m_ThisState_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CULLINGGROUPEVENT_T1722745023_H #ifndef CONTEXTMENU_T1295656858_H #define CONTEXTMENU_T1295656858_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ContextMenu struct ContextMenu_t1295656858 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CONTEXTMENU_T1295656858_H #ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H #define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H #ifndef MATRIX4X4_T1817901843_H #define MATRIX4X4_T1817901843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Matrix4x4 struct Matrix4x4_t1817901843 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t1817901843_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t1817901843 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t1817901843 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t1817901843 value) { ___identityMatrix_17 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATRIX4X4_T1817901843_H #ifndef MONOPINVOKECALLBACKATTRIBUTE_T378106515_H #define MONOPINVOKECALLBACKATTRIBUTE_T378106515_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // AOT.MonoPInvokeCallbackAttribute struct MonoPInvokeCallbackAttribute_t378106515 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MONOPINVOKECALLBACKATTRIBUTE_T378106515_H #ifndef RECT_T2360479859_H #define RECT_T2360479859_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rect struct Rect_t2360479859 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t2360479859, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t2360479859, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t2360479859, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t2360479859, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECT_T2360479859_H #ifndef COLOR_T2555686324_H #define COLOR_T2555686324_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color struct Color_t2555686324 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t2555686324, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t2555686324, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t2555686324, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t2555686324, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR_T2555686324_H #ifndef TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H #define TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments struct TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 { public: // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType uint32_t ___keyboardType_0; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection uint32_t ___autocorrection_1; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline uint32_t ___multiline_2; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure uint32_t ___secure_3; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert uint32_t ___alert_4; public: inline static int32_t get_offset_of_keyboardType_0() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___keyboardType_0)); } inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; } inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; } inline void set_keyboardType_0(uint32_t value) { ___keyboardType_0 = value; } inline static int32_t get_offset_of_autocorrection_1() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___autocorrection_1)); } inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; } inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; } inline void set_autocorrection_1(uint32_t value) { ___autocorrection_1 = value; } inline static int32_t get_offset_of_multiline_2() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___multiline_2)); } inline uint32_t get_multiline_2() const { return ___multiline_2; } inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; } inline void set_multiline_2(uint32_t value) { ___multiline_2 = value; } inline static int32_t get_offset_of_secure_3() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___secure_3)); } inline uint32_t get_secure_3() const { return ___secure_3; } inline uint32_t* get_address_of_secure_3() { return &___secure_3; } inline void set_secure_3(uint32_t value) { ___secure_3 = value; } inline static int32_t get_offset_of_alert_4() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___alert_4)); } inline uint32_t get_alert_4() const { return ___alert_4; } inline uint32_t* get_address_of_alert_4() { return &___alert_4; } inline void set_alert_4(uint32_t value) { ___alert_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H #ifndef ORDERBLOCK_T1585977831_H #define ORDERBLOCK_T1585977831_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t1585977831 { public: // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t3245792599 * ___callback_1; public: inline static int32_t get_offset_of_order_0() { return static_cast(offsetof(OrderBlock_t1585977831, ___order_0)); } inline int32_t get_order_0() const { return ___order_0; } inline int32_t* get_address_of_order_0() { return &___order_0; } inline void set_order_0(int32_t value) { ___order_0 = value; } inline static int32_t get_offset_of_callback_1() { return static_cast(offsetof(OrderBlock_t1585977831, ___callback_1)); } inline UnityAction_t3245792599 * get_callback_1() const { return ___callback_1; } inline UnityAction_t3245792599 ** get_address_of_callback_1() { return &___callback_1; } inline void set_callback_1(UnityAction_t3245792599 * value) { ___callback_1 = value; Il2CppCodeGenWriteBarrier((&___callback_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t1585977831_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t1585977831_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; #endif // ORDERBLOCK_T1585977831_H #ifndef CSSSIZE_T3377836552_H #define CSSSIZE_T3377836552_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CSSLayout.CSSSize struct CSSSize_t3377836552 { public: // System.Single UnityEngine.CSSLayout.CSSSize::width float ___width_0; // System.Single UnityEngine.CSSLayout.CSSSize::height float ___height_1; public: inline static int32_t get_offset_of_width_0() { return static_cast(offsetof(CSSSize_t3377836552, ___width_0)); } inline float get_width_0() const { return ___width_0; } inline float* get_address_of_width_0() { return &___width_0; } inline void set_width_0(float value) { ___width_0 = value; } inline static int32_t get_offset_of_height_1() { return static_cast(offsetof(CSSSize_t3377836552, ___height_1)); } inline float get_height_1() const { return ___height_1; } inline float* get_address_of_height_1() { return &___height_1; } inline void set_height_1(float value) { ___height_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CSSSIZE_T3377836552_H #ifndef VECTOR3_T3722313464_H #define VECTOR3_T3722313464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_t3722313464 { public: // System.Single UnityEngine.Vector3::x float ___x_1; // System.Single UnityEngine.Vector3::y float ___y_2; // System.Single UnityEngine.Vector3::z float ___z_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector3_t3722313464, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector3_t3722313464, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector3_t3722313464, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } }; struct Vector3_t3722313464_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t3722313464 ___zeroVector_4; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t3722313464 ___oneVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t3722313464 ___upVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t3722313464 ___downVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t3722313464 ___leftVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t3722313464 ___rightVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t3722313464 ___forwardVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t3722313464 ___backVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t3722313464 ___positiveInfinityVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t3722313464 ___negativeInfinityVector_13; public: inline static int32_t get_offset_of_zeroVector_4() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); } inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; } inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; } inline void set_zeroVector_4(Vector3_t3722313464 value) { ___zeroVector_4 = value; } inline static int32_t get_offset_of_oneVector_5() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); } inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; } inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; } inline void set_oneVector_5(Vector3_t3722313464 value) { ___oneVector_5 = value; } inline static int32_t get_offset_of_upVector_6() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); } inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; } inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; } inline void set_upVector_6(Vector3_t3722313464 value) { ___upVector_6 = value; } inline static int32_t get_offset_of_downVector_7() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); } inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; } inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; } inline void set_downVector_7(Vector3_t3722313464 value) { ___downVector_7 = value; } inline static int32_t get_offset_of_leftVector_8() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); } inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; } inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; } inline void set_leftVector_8(Vector3_t3722313464 value) { ___leftVector_8 = value; } inline static int32_t get_offset_of_rightVector_9() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); } inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; } inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; } inline void set_rightVector_9(Vector3_t3722313464 value) { ___rightVector_9 = value; } inline static int32_t get_offset_of_forwardVector_10() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); } inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; } inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; } inline void set_forwardVector_10(Vector3_t3722313464 value) { ___forwardVector_10 = value; } inline static int32_t get_offset_of_backVector_11() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); } inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; } inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; } inline void set_backVector_11(Vector3_t3722313464 value) { ___backVector_11 = value; } inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); } inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; } inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; } inline void set_positiveInfinityVector_12(Vector3_t3722313464 value) { ___positiveInfinityVector_12 = value; } inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); } inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; } inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; } inline void set_negativeInfinityVector_13(Vector3_t3722313464 value) { ___negativeInfinityVector_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_T3722313464_H #ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H #define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.DeallocateOnJobCompletionAttribute struct DeallocateOnJobCompletionAttribute_t3131681843 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H #define NATIVECONTAINERATTRIBUTE_T2600515814_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerAttribute struct NativeContainerAttribute_t2600515814 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERATTRIBUTE_T2600515814_H #ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H #define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute struct NativeContainerIsAtomicWriteOnlyAttribute_t394027931 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H #ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H #define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H #ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H #define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute struct NativeDisableParallelForRestrictionAttribute_t3089424280 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H #ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H #define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeMatchesParallelForLengthAttribute struct NativeMatchesParallelForLengthAttribute_t3874858371 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H #ifndef ADDCOMPONENTMENU_T415040132_H #define ADDCOMPONENTMENU_T415040132_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AddComponentMenu struct AddComponentMenu_t415040132 : public Attribute_t861562559 { public: // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu String_t* ___m_AddComponentMenu_0; // System.Int32 UnityEngine.AddComponentMenu::m_Ordering int32_t ___m_Ordering_1; public: inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast(offsetof(AddComponentMenu_t415040132, ___m_AddComponentMenu_0)); } inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; } inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; } inline void set_m_AddComponentMenu_0(String_t* value) { ___m_AddComponentMenu_0 = value; Il2CppCodeGenWriteBarrier((&___m_AddComponentMenu_0), value); } inline static int32_t get_offset_of_m_Ordering_1() { return static_cast(offsetof(AddComponentMenu_t415040132, ___m_Ordering_1)); } inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; } inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; } inline void set_m_Ordering_1(int32_t value) { ___m_Ordering_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ADDCOMPONENTMENU_T415040132_H #ifndef VECTOR4_T3319028937_H #define VECTOR4_T3319028937_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 struct Vector4_t3319028937 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_t3319028937, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_t3319028937, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_t3319028937, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_t3319028937, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_t3319028937_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t3319028937 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t3319028937 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t3319028937 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t3319028937 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); } inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_t3319028937 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); } inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_t3319028937 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_t3319028937 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_t3319028937 value) { ___negativeInfinityVector_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR4_T3319028937_H #ifndef REQUIRECOMPONENT_T3490506609_H #define REQUIRECOMPONENT_T3490506609_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RequireComponent struct RequireComponent_t3490506609 : public Attribute_t861562559 { public: // System.Type UnityEngine.RequireComponent::m_Type0 Type_t * ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t * ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t * ___m_Type2_2; public: inline static int32_t get_offset_of_m_Type0_0() { return static_cast(offsetof(RequireComponent_t3490506609, ___m_Type0_0)); } inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; } inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; } inline void set_m_Type0_0(Type_t * value) { ___m_Type0_0 = value; Il2CppCodeGenWriteBarrier((&___m_Type0_0), value); } inline static int32_t get_offset_of_m_Type1_1() { return static_cast(offsetof(RequireComponent_t3490506609, ___m_Type1_1)); } inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; } inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; } inline void set_m_Type1_1(Type_t * value) { ___m_Type1_1 = value; Il2CppCodeGenWriteBarrier((&___m_Type1_1), value); } inline static int32_t get_offset_of_m_Type2_2() { return static_cast(offsetof(RequireComponent_t3490506609, ___m_Type2_2)); } inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; } inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; } inline void set_m_Type2_2(Type_t * value) { ___m_Type2_2 = value; Il2CppCodeGenWriteBarrier((&___m_Type2_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REQUIRECOMPONENT_T3490506609_H #ifndef WRITEONLYATTRIBUTE_T595109273_H #define WRITEONLYATTRIBUTE_T595109273_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.WriteOnlyAttribute struct WriteOnlyAttribute_t595109273 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // WRITEONLYATTRIBUTE_T595109273_H #ifndef READONLYATTRIBUTE_T2029203740_H #define READONLYATTRIBUTE_T2029203740_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.ReadOnlyAttribute struct ReadOnlyAttribute_t2029203740 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // READONLYATTRIBUTE_T2029203740_H #ifndef EXECUTEINEDITMODE_T3727731349_H #define EXECUTEINEDITMODE_T3727731349_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_t3727731349 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXECUTEINEDITMODE_T3727731349_H #ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H #define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeFixedLengthAttribute struct NativeFixedLengthAttribute_t71849338 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H #ifndef COLOR32_T2600501292_H #define COLOR32_T2600501292_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color32 struct Color32_t2600501292 { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast(offsetof(Color32_t2600501292, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast(offsetof(Color32_t2600501292, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast(offsetof(Color32_t2600501292, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast(offsetof(Color32_t2600501292, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast(offsetof(Color32_t2600501292, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR32_T2600501292_H #ifndef INVOKABLECALL_T832123510_H #define INVOKABLECALL_T832123510_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCall struct InvokableCall_t832123510 : public BaseInvokableCall_t2703961024 { public: // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate UnityAction_t3245792599 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_t832123510, ___Delegate_0)); } inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_t3245792599 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((&___Delegate_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALL_T832123510_H #ifndef DISALLOWMULTIPLECOMPONENT_T1422053217_H #define DISALLOWMULTIPLECOMPONENT_T1422053217_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_t1422053217 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DISALLOWMULTIPLECOMPONENT_T1422053217_H #ifndef DEFAULTEXECUTIONORDER_T3059642329_H #define DEFAULTEXECUTIONORDER_T3059642329_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t3059642329 : public Attribute_t861562559 { public: // System.Int32 UnityEngine.DefaultExecutionOrder::k__BackingField int32_t ___U3CorderU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CorderU3Ek__BackingField_0() { return static_cast(offsetof(DefaultExecutionOrder_t3059642329, ___U3CorderU3Ek__BackingField_0)); } inline int32_t get_U3CorderU3Ek__BackingField_0() const { return ___U3CorderU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CorderU3Ek__BackingField_0() { return &___U3CorderU3Ek__BackingField_0; } inline void set_U3CorderU3Ek__BackingField_0(int32_t value) { ___U3CorderU3Ek__BackingField_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEFAULTEXECUTIONORDER_T3059642329_H #ifndef CONNECTIONCHANGEEVENT_T3251856151_H #define CONNECTIONCHANGEEVENT_T3251856151_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_t3251856151 : public UnityEvent_1_t3832605257 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CONNECTIONCHANGEEVENT_T3251856151_H #ifndef TOUCHTYPE_T2034578258_H #define TOUCHTYPE_T2034578258_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchType struct TouchType_t2034578258 { public: // System.Int32 UnityEngine.TouchType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchType_t2034578258, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHTYPE_T2034578258_H #ifndef TRACKEDREFERENCE_T1199777556_H #define TRACKEDREFERENCE_T1199777556_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TrackedReference struct TrackedReference_t1199777556 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_t1199777556_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_t1199777556_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // TRACKEDREFERENCE_T1199777556_H #ifndef U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H #define U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0 struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast(offsetof(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H #ifndef MESHTOPOLOGY_T838400051_H #define MESHTOPOLOGY_T838400051_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshTopology struct MeshTopology_t838400051 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(MeshTopology_t838400051, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHTOPOLOGY_T838400051_H #ifndef INTERNALSHADERCHANNEL_T300897861_H #define INTERNALSHADERCHANNEL_T300897861_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh/InternalShaderChannel struct InternalShaderChannel_t300897861 { public: // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(InternalShaderChannel_t300897861, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERNALSHADERCHANNEL_T300897861_H #ifndef SCREENORIENTATION_T1705519499_H #define SCREENORIENTATION_T1705519499_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScreenOrientation struct ScreenOrientation_t1705519499 { public: // System.Int32 UnityEngine.ScreenOrientation::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ScreenOrientation_t1705519499, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCREENORIENTATION_T1705519499_H #ifndef LOADSCENEMODE_T3251202195_H #define LOADSCENEMODE_T3251202195_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SceneManagement.LoadSceneMode struct LoadSceneMode_t3251202195 { public: // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LoadSceneMode_t3251202195, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOADSCENEMODE_T3251202195_H #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H #define INTERNALVERTEXCHANNELTYPE_T299736786_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh/InternalVertexChannelType struct InternalVertexChannelType_t299736786 { public: // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(InternalVertexChannelType_t299736786, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H #ifndef NETWORKREACHABILITY_T3450623372_H #define NETWORKREACHABILITY_T3450623372_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.NetworkReachability struct NetworkReachability_t3450623372 { public: // System.Int32 UnityEngine.NetworkReachability::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(NetworkReachability_t3450623372, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NETWORKREACHABILITY_T3450623372_H #ifndef DELEGATE_T1188392813_H #define DELEGATE_T1188392813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Delegate struct Delegate_t1188392813 : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_5; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_6; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_7; // System.DelegateData System.Delegate::data DelegateData_t1677132599 * ___data_8; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t1188392813, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t1188392813, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t1188392813, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((&___m_target_2), value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t1188392813, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_method_code_5() { return static_cast(offsetof(Delegate_t1188392813, ___method_code_5)); } inline intptr_t get_method_code_5() const { return ___method_code_5; } inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; } inline void set_method_code_5(intptr_t value) { ___method_code_5 = value; } inline static int32_t get_offset_of_method_info_6() { return static_cast(offsetof(Delegate_t1188392813, ___method_info_6)); } inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; } inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; } inline void set_method_info_6(MethodInfo_t * value) { ___method_info_6 = value; Il2CppCodeGenWriteBarrier((&___method_info_6), value); } inline static int32_t get_offset_of_original_method_info_7() { return static_cast(offsetof(Delegate_t1188392813, ___original_method_info_7)); } inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; } inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; } inline void set_original_method_info_7(MethodInfo_t * value) { ___original_method_info_7 = value; Il2CppCodeGenWriteBarrier((&___original_method_info_7), value); } inline static int32_t get_offset_of_data_8() { return static_cast(offsetof(Delegate_t1188392813, ___data_8)); } inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; } inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; } inline void set_data_8(DelegateData_t1677132599 * value) { ___data_8 = value; Il2CppCodeGenWriteBarrier((&___data_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DELEGATE_T1188392813_H #ifndef RENDERTEXTUREREADWRITE_T1793271918_H #define RENDERTEXTUREREADWRITE_T1793271918_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t1793271918 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureReadWrite_t1793271918, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREREADWRITE_T1793271918_H #ifndef RENDERTEXTUREFORMAT_T962350765_H #define RENDERTEXTUREFORMAT_T962350765_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t962350765 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureFormat_t962350765, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREFORMAT_T962350765_H #ifndef RUNTIMEPLATFORM_T4159857903_H #define RUNTIMEPLATFORM_T4159857903_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RuntimePlatform struct RuntimePlatform_t4159857903 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RuntimePlatform_t4159857903, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEPLATFORM_T4159857903_H #ifndef RANGEATTRIBUTE_T3337244227_H #define RANGEATTRIBUTE_T3337244227_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RangeAttribute struct RangeAttribute_t3337244227 : public PropertyAttribute_t3677895545 { public: // System.Single UnityEngine.RangeAttribute::min float ___min_0; // System.Single UnityEngine.RangeAttribute::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast(offsetof(RangeAttribute_t3337244227, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast(offsetof(RangeAttribute_t3337244227, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RANGEATTRIBUTE_T3337244227_H #ifndef RECTOFFSET_T1369453676_H #define RECTOFFSET_T1369453676_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectOffset struct RectOffset_t1369453676 : public RuntimeObject { public: // System.IntPtr UnityEngine.RectOffset::m_Ptr intptr_t ___m_Ptr_0; // System.Object UnityEngine.RectOffset::m_SourceStyle RuntimeObject * ___m_SourceStyle_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(RectOffset_t1369453676, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast(offsetof(RectOffset_t1369453676, ___m_SourceStyle_1)); } inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; } inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; } inline void set_m_SourceStyle_1(RuntimeObject * value) { ___m_SourceStyle_1 = value; Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.RectOffset struct RectOffset_t1369453676_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // Native definition for COM marshalling of UnityEngine.RectOffset struct RectOffset_t1369453676_marshaled_com { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; #endif // RECTOFFSET_T1369453676_H #ifndef AMBIENTMODE_T4023919024_H #define AMBIENTMODE_T4023919024_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.AmbientMode struct AmbientMode_t4023919024 { public: // System.Int32 UnityEngine.Rendering.AmbientMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(AmbientMode_t4023919024, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // AMBIENTMODE_T4023919024_H #ifndef REFLECTIONPROBEUSAGE_T3366161812_H #define REFLECTIONPROBEUSAGE_T3366161812_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ReflectionProbeUsage struct ReflectionProbeUsage_t3366161812 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REFLECTIONPROBEUSAGE_T3366161812_H #ifndef LIGHTPROBEUSAGE_T800497123_H #define LIGHTPROBEUSAGE_T800497123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.LightProbeUsage struct LightProbeUsage_t800497123 { public: // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightProbeUsage_t800497123, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTPROBEUSAGE_T800497123_H #ifndef SHADOWCASTINGMODE_T2280965600_H #define SHADOWCASTINGMODE_T2280965600_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t2280965600 { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowCastingMode_t2280965600, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWCASTINGMODE_T2280965600_H #ifndef TEXTUREDIMENSION_T3933106086_H #define TEXTUREDIMENSION_T3933106086_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.TextureDimension struct TextureDimension_t3933106086 { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureDimension_t3933106086, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREDIMENSION_T3933106086_H #ifndef RENDERINGPATH_T883966888_H #define RENDERINGPATH_T883966888_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderingPath struct RenderingPath_t883966888 { public: // System.Int32 UnityEngine.RenderingPath::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderingPath_t883966888, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERINGPATH_T883966888_H #ifndef RENDERTEXTUREMEMORYLESS_T852891252_H #define RENDERTEXTUREMEMORYLESS_T852891252_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t852891252 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREMEMORYLESS_T852891252_H #ifndef RAY_T3785851493_H #define RAY_T3785851493_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Ray struct Ray_t3785851493 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t3722313464 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t3722313464 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t3785851493, ___m_Origin_0)); } inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t3722313464 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t3785851493, ___m_Direction_1)); } inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t3722313464 value) { ___m_Direction_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RAY_T3785851493_H #ifndef MESSAGEEVENT_T1491597365_H #define MESSAGEEVENT_T1491597365_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_t1491597365 : public UnityEvent_1_t2052235288 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGEEVENT_T1491597365_H #ifndef CAMERACLEARFLAGS_T2362496923_H #define CAMERACLEARFLAGS_T2362496923_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CameraClearFlags struct CameraClearFlags_t2362496923 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CameraClearFlags_t2362496923, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERACLEARFLAGS_T2362496923_H #ifndef THREADPRIORITY_T1774350854_H #define THREADPRIORITY_T1774350854_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ThreadPriority struct ThreadPriority_t1774350854 { public: // System.Int32 UnityEngine.ThreadPriority::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ThreadPriority_t1774350854, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // THREADPRIORITY_T1774350854_H #ifndef PLANE_T1000493321_H #define PLANE_T1000493321_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Plane struct Plane_t1000493321 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t3722313464 ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t1000493321, ___m_Normal_0)); } inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_t3722313464 value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t1000493321, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLANE_T1000493321_H #ifndef CACHEDINVOKABLECALL_1_T982173797_H #define CACHEDINVOKABLECALL_1_T982173797_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t982173797 : public InvokableCall_1_t3068109991 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 int32_t ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast(offsetof(CachedInvokableCall_1_t982173797, ___m_Arg1_1)); } inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; } inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(int32_t value) { ___m_Arg1_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CACHEDINVOKABLECALL_1_T982173797_H #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H #define PLAYABLEOUTPUTHANDLE_T4208053793_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t4208053793 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H #ifndef VRTEXTUREUSAGE_T3142149582_H #define VRTEXTUREUSAGE_T3142149582_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.VRTextureUsage struct VRTextureUsage_t3142149582 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(VRTextureUsage_t3142149582, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VRTEXTUREUSAGE_T3142149582_H #ifndef LOGTYPE_T73765434_H #define LOGTYPE_T73765434_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LogType struct LogType_t73765434 { public: // System.Int32 UnityEngine.LogType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LogType_t73765434, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOGTYPE_T73765434_H #ifndef PLAYABLEGRAPH_T3515989261_H #define PLAYABLEGRAPH_T3515989261_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t3515989261 { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEGRAPH_T3515989261_H #ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H #define RENDERTEXTURECREATIONFLAGS_T557679221_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t557679221 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTURECREATIONFLAGS_T557679221_H #ifndef DATASTREAMTYPE_T4132467813_H #define DATASTREAMTYPE_T4132467813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.DataStreamType struct DataStreamType_t4132467813 { public: // System.Int32 UnityEngine.Playables.DataStreamType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DataStreamType_t4132467813, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DATASTREAMTYPE_T4132467813_H #ifndef ANISOTROPICFILTERING_T3610428504_H #define ANISOTROPICFILTERING_T3610428504_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnisotropicFiltering struct AnisotropicFiltering_t3610428504 { public: // System.Int32 UnityEngine.AnisotropicFiltering::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(AnisotropicFiltering_t3610428504, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ANISOTROPICFILTERING_T3610428504_H #ifndef SCRIPTABLERENDERCONTEXT_T274343796_H #define SCRIPTABLERENDERCONTEXT_T274343796_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t274343796 { public: // System.IntPtr UnityEngine.Experimental.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ScriptableRenderContext_t274343796, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTABLERENDERCONTEXT_T274343796_H #ifndef SPACE_T654135784_H #define SPACE_T654135784_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Space struct Space_t654135784 { public: // System.Int32 UnityEngine.Space::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(Space_t654135784, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPACE_T654135784_H #ifndef FILTERMODE_T3761284007_H #define FILTERMODE_T3761284007_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.FilterMode struct FilterMode_t3761284007 { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(FilterMode_t3761284007, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FILTERMODE_T3761284007_H #ifndef DEVICEORIENTATION_T3526859474_H #define DEVICEORIENTATION_T3526859474_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.DeviceOrientation struct DeviceOrientation_t3526859474 { public: // System.Int32 UnityEngine.DeviceOrientation::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DeviceOrientation_t3526859474, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEVICEORIENTATION_T3526859474_H #ifndef TEXTUREWRAPMODE_T584250749_H #define TEXTUREWRAPMODE_T584250749_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureWrapMode struct TextureWrapMode_t584250749 { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureWrapMode_t584250749, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREWRAPMODE_T584250749_H #ifndef GRADIENT_T3067099924_H #define GRADIENT_T3067099924_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Gradient struct Gradient_t3067099924 : public RuntimeObject { public: // System.IntPtr UnityEngine.Gradient::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Gradient_t3067099924, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Gradient struct Gradient_t3067099924_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Gradient struct Gradient_t3067099924_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // GRADIENT_T3067099924_H #ifndef ASYNCOPERATION_T1445031843_H #define ASYNCOPERATION_T1445031843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AsyncOperation struct AsyncOperation_t1445031843 : public YieldInstruction_t403091072 { public: // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1 UnityEngine.AsyncOperation::m_completeCallback Action_1_t1617499438 * ___m_completeCallback_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AsyncOperation_t1445031843, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast(offsetof(AsyncOperation_t1445031843, ___m_completeCallback_1)); } inline Action_1_t1617499438 * get_m_completeCallback_1() const { return ___m_completeCallback_1; } inline Action_1_t1617499438 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; } inline void set_m_completeCallback_1(Action_1_t1617499438 * value) { ___m_completeCallback_1 = value; Il2CppCodeGenWriteBarrier((&___m_completeCallback_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t1445031843_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t1445031843_marshaled_com : public YieldInstruction_t403091072_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; #endif // ASYNCOPERATION_T1445031843_H #ifndef TEXTUREFORMAT_T2701165832_H #define TEXTUREFORMAT_T2701165832_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat struct TextureFormat_t2701165832 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureFormat_t2701165832, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREFORMAT_T2701165832_H #ifndef PARAMETERATTRIBUTES_T1826424051_H #define PARAMETERATTRIBUTES_T1826424051_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ParameterAttributes struct ParameterAttributes_t1826424051 { public: // System.Int32 System.Reflection.ParameterAttributes::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ParameterAttributes_t1826424051, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARAMETERATTRIBUTES_T1826424051_H #ifndef TOUCHPHASE_T72348083_H #define TOUCHPHASE_T72348083_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchPhase struct TouchPhase_t72348083 { public: // System.Int32 UnityEngine.TouchPhase::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchPhase_t72348083, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHPHASE_T72348083_H #ifndef DISPLAY_T1387065949_H #define DISPLAY_T1387065949_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Display struct Display_t1387065949 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast(offsetof(Display_t1387065949, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; struct Display_t1387065949_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_t103034768* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t1387065949 * ____mainDisplay_2; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3; public: inline static int32_t get_offset_of_displays_1() { return static_cast(offsetof(Display_t1387065949_StaticFields, ___displays_1)); } inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_t103034768* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((&___displays_1), value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); } inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t1387065949 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value); } inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); } inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; } inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; } inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value) { ___onDisplaysUpdated_3 = value; Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DISPLAY_T1387065949_H #ifndef CACHEDINVOKABLECALL_1_T4173646029_H #define CACHEDINVOKABLECALL_1_T4173646029_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t4173646029 : public InvokableCall_1_t1964614927 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 String_t* ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast(offsetof(CachedInvokableCall_1_t4173646029, ___m_Arg1_1)); } inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; } inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(String_t* value) { ___m_Arg1_1 = value; Il2CppCodeGenWriteBarrier((&___m_Arg1_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CACHEDINVOKABLECALL_1_T4173646029_H #ifndef CACHEDINVOKABLECALL_1_T2423483305_H #define CACHEDINVOKABLECALL_1_T2423483305_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t2423483305 : public InvokableCall_1_t214452203 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 bool ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast(offsetof(CachedInvokableCall_1_t2423483305, ___m_Arg1_1)); } inline bool get_m_Arg1_1() const { return ___m_Arg1_1; } inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(bool value) { ___m_Arg1_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CACHEDINVOKABLECALL_1_T2423483305_H #ifndef CONSTRUCTORINFO_T5769829_H #define CONSTRUCTORINFO_T5769829_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ConstructorInfo struct ConstructorInfo_t5769829 : public MethodBase_t { public: public: }; struct ConstructorInfo_t5769829_StaticFields { public: // System.String System.Reflection.ConstructorInfo::ConstructorName String_t* ___ConstructorName_0; // System.String System.Reflection.ConstructorInfo::TypeConstructorName String_t* ___TypeConstructorName_1; public: inline static int32_t get_offset_of_ConstructorName_0() { return static_cast(offsetof(ConstructorInfo_t5769829_StaticFields, ___ConstructorName_0)); } inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; } inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; } inline void set_ConstructorName_0(String_t* value) { ___ConstructorName_0 = value; Il2CppCodeGenWriteBarrier((&___ConstructorName_0), value); } inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast(offsetof(ConstructorInfo_t5769829_StaticFields, ___TypeConstructorName_1)); } inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; } inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; } inline void set_TypeConstructorName_1(String_t* value) { ___TypeConstructorName_1 = value; Il2CppCodeGenWriteBarrier((&___TypeConstructorName_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CONSTRUCTORINFO_T5769829_H #ifndef CACHEDINVOKABLECALL_1_T3723462114_H #define CACHEDINVOKABLECALL_1_T3723462114_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.CachedInvokableCall`1 struct CachedInvokableCall_1_t3723462114 : public InvokableCall_1_t1514431012 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 float ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast(offsetof(CachedInvokableCall_1_t3723462114, ___m_Arg1_1)); } inline float get_m_Arg1_1() const { return ___m_Arg1_1; } inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(float value) { ___m_Arg1_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CACHEDINVOKABLECALL_1_T3723462114_H #ifndef UNITYEVENTCALLSTATE_T3448586328_H #define UNITYEVENTCALLSTATE_T3448586328_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEventCallState struct UnityEventCallState_t3448586328 { public: // System.Int32 UnityEngine.Events.UnityEventCallState::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(UnityEventCallState_t3448586328, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENTCALLSTATE_T3448586328_H #ifndef PERSISTENTLISTENERMODE_T232255230_H #define PERSISTENTLISTENERMODE_T232255230_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.PersistentListenerMode struct PersistentListenerMode_t232255230 { public: // System.Int32 UnityEngine.Events.PersistentListenerMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(PersistentListenerMode_t232255230, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PERSISTENTLISTENERMODE_T232255230_H #ifndef BINDINGFLAGS_T2721792723_H #define BINDINGFLAGS_T2721792723_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.BindingFlags struct BindingFlags_t2721792723 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(BindingFlags_t2721792723, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BINDINGFLAGS_T2721792723_H #ifndef METHODINFO_T_H #define METHODINFO_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // METHODINFO_T_H #ifndef PLAYABLEHANDLE_T1095853803_H #define PLAYABLEHANDLE_T1095853803_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t1095853803 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEHANDLE_T1095853803_H #ifndef ANIMATIONCURVE_T3046754366_H #define ANIMATIONCURVE_T3046754366_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationCurve struct AnimationCurve_t3046754366 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_t3046754366, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t3046754366_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t3046754366_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // ANIMATIONCURVE_T3046754366_H #ifndef NULLREFERENCEEXCEPTION_T1023182353_H #define NULLREFERENCEEXCEPTION_T1023182353_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.NullReferenceException struct NullReferenceException_t1023182353 : public SystemException_t176217640 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NULLREFERENCEEXCEPTION_T1023182353_H #ifndef DEVICEGENERATION_T3269456814_H #define DEVICEGENERATION_T3269456814_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.DeviceGeneration struct DeviceGeneration_t3269456814 { public: // System.Int32 UnityEngine.iOS.DeviceGeneration::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DeviceGeneration_t3269456814, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEVICEGENERATION_T3269456814_H #ifndef LOCALNOTIFICATION_T1697500732_H #define LOCALNOTIFICATION_T1697500732_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.LocalNotification struct LocalNotification_t1697500732 : public RuntimeObject { public: // System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; struct LocalNotification_t1697500732_StaticFields { public: // System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks int64_t ___m_NSReferenceDateTicks_1; public: inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); } inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; } inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; } inline void set_m_NSReferenceDateTicks_1(int64_t value) { ___m_NSReferenceDateTicks_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOCALNOTIFICATION_T1697500732_H #ifndef COROUTINE_T3829159415_H #define COROUTINE_T3829159415_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Coroutine struct Coroutine_t3829159415 : public YieldInstruction_t403091072 { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // COROUTINE_T3829159415_H #ifndef DATETIMEKIND_T3468814247_H #define DATETIMEKIND_T3468814247_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.DateTimeKind struct DateTimeKind_t3468814247 { public: // System.Int32 System.DateTimeKind::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DateTimeKind_t3468814247, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DATETIMEKIND_T3468814247_H #ifndef SENDMESSAGEOPTIONS_T3580193095_H #define SENDMESSAGEOPTIONS_T3580193095_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMessageOptions struct SendMessageOptions_t3580193095 { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SendMessageOptions_t3580193095, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SENDMESSAGEOPTIONS_T3580193095_H #ifndef REMOTENOTIFICATION_T818046696_H #define REMOTENOTIFICATION_T818046696_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.RemoteNotification struct RemoteNotification_t818046696 : public RuntimeObject { public: // System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REMOTENOTIFICATION_T818046696_H #ifndef INDEXOUTOFRANGEEXCEPTION_T1578797820_H #define INDEXOUTOFRANGEEXCEPTION_T1578797820_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IndexOutOfRangeException struct IndexOutOfRangeException_t1578797820 : public SystemException_t176217640 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INDEXOUTOFRANGEEXCEPTION_T1578797820_H #ifndef MATHFINTERNAL_T624072491_H #define MATHFINTERNAL_T624072491_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngineInternal.MathfInternal struct MathfInternal_t624072491 { public: union { struct { }; uint8_t MathfInternal_t624072491__padding[1]; }; public: }; struct MathfInternal_t624072491_StaticFields { public: // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal float ___FloatMinNormal_0; // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal float ___FloatMinDenormal_1; // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled bool ___IsFlushToZeroEnabled_2; public: inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); } inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; } inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; } inline void set_FloatMinNormal_0(float value) { ___FloatMinNormal_0 = value; } inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); } inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; } inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; } inline void set_FloatMinDenormal_1(float value) { ___FloatMinDenormal_1 = value; } inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); } inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; } inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; } inline void set_IsFlushToZeroEnabled_2(bool value) { ___IsFlushToZeroEnabled_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATHFINTERNAL_T624072491_H #ifndef SEEKORIGIN_T1441174344_H #define SEEKORIGIN_T1441174344_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IO.SeekOrigin struct SeekOrigin_t1441174344 { public: // System.Int32 System.IO.SeekOrigin::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(SeekOrigin_t1441174344, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SEEKORIGIN_T1441174344_H #ifndef ARGUMENTEXCEPTION_T132251570_H #define ARGUMENTEXCEPTION_T132251570_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ArgumentException struct ArgumentException_t132251570 : public SystemException_t176217640 { public: // System.String System.ArgumentException::param_name String_t* ___param_name_12; public: inline static int32_t get_offset_of_param_name_12() { return static_cast(offsetof(ArgumentException_t132251570, ___param_name_12)); } inline String_t* get_param_name_12() const { return ___param_name_12; } inline String_t** get_address_of_param_name_12() { return &___param_name_12; } inline void set_param_name_12(String_t* value) { ___param_name_12 = value; Il2CppCodeGenWriteBarrier((&___param_name_12), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTEXCEPTION_T132251570_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef COLORSPACE_T3453996949_H #define COLORSPACE_T3453996949_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ColorSpace struct ColorSpace_t3453996949 { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ColorSpace_t3453996949, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLORSPACE_T3453996949_H #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboardType struct TouchScreenKeyboardType_t1530597702 { public: // System.Int32 UnityEngine.TouchScreenKeyboardType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H #ifndef CULLINGGROUP_T2096318768_H #define CULLINGGROUP_T2096318768_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CullingGroup struct CullingGroup_t2096318768 : public RuntimeObject { public: // System.IntPtr UnityEngine.CullingGroup::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged StateChanged_t2136737110 * ___m_OnStateChanged_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CullingGroup_t2096318768, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast(offsetof(CullingGroup_t2096318768, ___m_OnStateChanged_1)); } inline StateChanged_t2136737110 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; } inline StateChanged_t2136737110 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; } inline void set_m_OnStateChanged_1(StateChanged_t2136737110 * value) { ___m_OnStateChanged_1 = value; Il2CppCodeGenWriteBarrier((&___m_OnStateChanged_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup struct CullingGroup_t2096318768_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // Native definition for COM marshalling of UnityEngine.CullingGroup struct CullingGroup_t2096318768_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; #endif // CULLINGGROUP_T2096318768_H #ifndef RUNTIMETYPEHANDLE_T3027515415_H #define RUNTIMETYPEHANDLE_T3027515415_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.RuntimeTypeHandle struct RuntimeTypeHandle_t3027515415 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMETYPEHANDLE_T3027515415_H #ifndef HIDEFLAGS_T4250555765_H #define HIDEFLAGS_T4250555765_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.HideFlags struct HideFlags_t4250555765 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(HideFlags_t4250555765, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // HIDEFLAGS_T4250555765_H #ifndef TOUCHSCREENKEYBOARD_T731888065_H #define TOUCHSCREENKEYBOARD_T731888065_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t731888065 : public RuntimeObject { public: // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TouchScreenKeyboard_t731888065, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARD_T731888065_H #ifndef SHADOWSAMPLINGMODE_T838715745_H #define SHADOWSAMPLINGMODE_T838715745_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t838715745 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowSamplingMode_t838715745, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWSAMPLINGMODE_T838715745_H #ifndef IMECOMPOSITIONMODE_T2677948540_H #define IMECOMPOSITIONMODE_T2677948540_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.IMECompositionMode struct IMECompositionMode_t2677948540 { public: // System.Int32 UnityEngine.IMECompositionMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(IMECompositionMode_t2677948540, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // IMECOMPOSITIONMODE_T2677948540_H #ifndef CSSMEASUREMODE_T3184398371_H #define CSSMEASUREMODE_T3184398371_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CSSLayout.CSSMeasureMode struct CSSMeasureMode_t3184398371 { public: // System.Int32 UnityEngine.CSSLayout.CSSMeasureMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(CSSMeasureMode_t3184398371, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CSSMEASUREMODE_T3184398371_H #ifndef BOUNDS_T2266837910_H #define BOUNDS_T2266837910_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Bounds struct Bounds_t2266837910 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t3722313464 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t3722313464 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_t2266837910, ___m_Center_0)); } inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t3722313464 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_t2266837910, ___m_Extents_1)); } inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t3722313464 value) { ___m_Extents_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOUNDS_T2266837910_H #ifndef KEYCODE_T2599294277_H #define KEYCODE_T2599294277_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.KeyCode struct KeyCode_t2599294277 { public: // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(KeyCode_t2599294277, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYCODE_T2599294277_H #ifndef WEAKREFERENCE_T1334886716_H #define WEAKREFERENCE_T1334886716_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.WeakReference struct WeakReference_t1334886716 : public RuntimeObject { public: // System.Boolean System.WeakReference::isLongReference bool ___isLongReference_0; // System.Runtime.InteropServices.GCHandle System.WeakReference::gcHandle GCHandle_t3351438187 ___gcHandle_1; public: inline static int32_t get_offset_of_isLongReference_0() { return static_cast(offsetof(WeakReference_t1334886716, ___isLongReference_0)); } inline bool get_isLongReference_0() const { return ___isLongReference_0; } inline bool* get_address_of_isLongReference_0() { return &___isLongReference_0; } inline void set_isLongReference_0(bool value) { ___isLongReference_0 = value; } inline static int32_t get_offset_of_gcHandle_1() { return static_cast(offsetof(WeakReference_t1334886716, ___gcHandle_1)); } inline GCHandle_t3351438187 get_gcHandle_1() const { return ___gcHandle_1; } inline GCHandle_t3351438187 * get_address_of_gcHandle_1() { return &___gcHandle_1; } inline void set_gcHandle_1(GCHandle_t3351438187 value) { ___gcHandle_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // WEAKREFERENCE_T1334886716_H #ifndef RENDERSETTINGS_T101793230_H #define RENDERSETTINGS_T101793230_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderSettings struct RenderSettings_t101793230 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERSETTINGS_T101793230_H #ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H #define RENDERTEXTUREDESCRIPTOR_T1974534975_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t1974534975 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS int32_t ____bindMS_4; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CcolorFormatU3Ek__BackingField_5; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_6; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of__bindMS_4() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); } inline int32_t get__bindMS_4() const { return ____bindMS_4; } inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; } inline void set__bindMS_4(int32_t value) { ____bindMS_4 = value; } inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); } inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; } inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; } inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value) { ___U3CcolorFormatU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); } inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; } inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; } inline void set__depthBufferBits_6(int32_t value) { ____depthBufferBits_6 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); } inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; } inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value) { ___U3CdimensionU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; } inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value) { ___U3CvrUsageU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of__flags_11() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); } inline int32_t get__flags_11() const { return ____flags_11; } inline int32_t* get_address_of__flags_11() { return &____flags_11; } inline void set__flags_11(int32_t value) { ____flags_11 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; } inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value) { ___U3CmemorylessU3Ek__BackingField_12 = value; } }; struct RenderTextureDescriptor_t1974534975_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t385246372* ___depthFormatBits_7; public: inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); } inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; } inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; } inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value) { ___depthFormatBits_7 = value; Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H #ifndef RESOURCEREQUEST_T3109103591_H #define RESOURCEREQUEST_T3109103591_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ResourceRequest struct ResourceRequest_t3109103591 : public AsyncOperation_t1445031843 { public: // System.String UnityEngine.ResourceRequest::m_Path String_t* ___m_Path_2; // System.Type UnityEngine.ResourceRequest::m_Type Type_t * ___m_Type_3; public: inline static int32_t get_offset_of_m_Path_2() { return static_cast(offsetof(ResourceRequest_t3109103591, ___m_Path_2)); } inline String_t* get_m_Path_2() const { return ___m_Path_2; } inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; } inline void set_m_Path_2(String_t* value) { ___m_Path_2 = value; Il2CppCodeGenWriteBarrier((&___m_Path_2), value); } inline static int32_t get_offset_of_m_Type_3() { return static_cast(offsetof(ResourceRequest_t3109103591, ___m_Type_3)); } inline Type_t * get_m_Type_3() const { return ___m_Type_3; } inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; } inline void set_m_Type_3(Type_t * value) { ___m_Type_3 = value; Il2CppCodeGenWriteBarrier((&___m_Type_3), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest struct ResourceRequest_t3109103591_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke { char* ___m_Path_2; Type_t * ___m_Type_3; }; // Native definition for COM marshalling of UnityEngine.ResourceRequest struct ResourceRequest_t3109103591_marshaled_com : public AsyncOperation_t1445031843_marshaled_com { Il2CppChar* ___m_Path_2; Type_t * ___m_Type_3; }; #endif // RESOURCEREQUEST_T3109103591_H #ifndef SPRITE_T280657092_H #define SPRITE_T280657092_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprite struct Sprite_t280657092 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITE_T280657092_H #ifndef TEXTASSET_T3022178571_H #define TEXTASSET_T3022178571_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextAsset struct TextAsset_t3022178571 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTASSET_T3022178571_H #ifndef MULTICASTDELEGATE_T_H #define MULTICASTDELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t1188392813 { public: // System.MulticastDelegate System.MulticastDelegate::prev MulticastDelegate_t * ___prev_9; // System.MulticastDelegate System.MulticastDelegate::kpm_next MulticastDelegate_t * ___kpm_next_10; public: inline static int32_t get_offset_of_prev_9() { return static_cast(offsetof(MulticastDelegate_t, ___prev_9)); } inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; } inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; } inline void set_prev_9(MulticastDelegate_t * value) { ___prev_9 = value; Il2CppCodeGenWriteBarrier((&___prev_9), value); } inline static int32_t get_offset_of_kpm_next_10() { return static_cast(offsetof(MulticastDelegate_t, ___kpm_next_10)); } inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; } inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; } inline void set_kpm_next_10(MulticastDelegate_t * value) { ___kpm_next_10 = value; Il2CppCodeGenWriteBarrier((&___kpm_next_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MULTICASTDELEGATE_T_H #ifndef FAILEDTOLOADSCRIPTOBJECT_T547604379_H #define FAILEDTOLOADSCRIPTOBJECT_T547604379_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_t547604379 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_t547604379_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_t547604379_marshaled_com : public Object_t631007953_marshaled_com { }; #endif // FAILEDTOLOADSCRIPTOBJECT_T547604379_H #ifndef ASSETBUNDLEREQUEST_T699759206_H #define ASSETBUNDLEREQUEST_T699759206_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AssetBundleRequest struct AssetBundleRequest_t699759206 : public AsyncOperation_t1445031843 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AssetBundleRequest struct AssetBundleRequest_t699759206_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.AssetBundleRequest struct AssetBundleRequest_t699759206_marshaled_com : public AsyncOperation_t1445031843_marshaled_com { }; #endif // ASSETBUNDLEREQUEST_T699759206_H #ifndef TEXTURE_T3661962703_H #define TEXTURE_T3661962703_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture struct Texture_t3661962703 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE_T3661962703_H #ifndef MATERIAL_T340375123_H #define MATERIAL_T340375123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material struct Material_t340375123 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIAL_T340375123_H #ifndef TOUCH_T1921856868_H #define TOUCH_T1921856868_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Touch struct Touch_t1921856868 { public: // System.Int32 UnityEngine.Touch::m_FingerId int32_t ___m_FingerId_0; // UnityEngine.Vector2 UnityEngine.Touch::m_Position Vector2_t2156229523 ___m_Position_1; // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition Vector2_t2156229523 ___m_RawPosition_2; // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta Vector2_t2156229523 ___m_PositionDelta_3; // System.Single UnityEngine.Touch::m_TimeDelta float ___m_TimeDelta_4; // System.Int32 UnityEngine.Touch::m_TapCount int32_t ___m_TapCount_5; // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase int32_t ___m_Phase_6; // UnityEngine.TouchType UnityEngine.Touch::m_Type int32_t ___m_Type_7; // System.Single UnityEngine.Touch::m_Pressure float ___m_Pressure_8; // System.Single UnityEngine.Touch::m_maximumPossiblePressure float ___m_maximumPossiblePressure_9; // System.Single UnityEngine.Touch::m_Radius float ___m_Radius_10; // System.Single UnityEngine.Touch::m_RadiusVariance float ___m_RadiusVariance_11; // System.Single UnityEngine.Touch::m_AltitudeAngle float ___m_AltitudeAngle_12; // System.Single UnityEngine.Touch::m_AzimuthAngle float ___m_AzimuthAngle_13; public: inline static int32_t get_offset_of_m_FingerId_0() { return static_cast(offsetof(Touch_t1921856868, ___m_FingerId_0)); } inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; } inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; } inline void set_m_FingerId_0(int32_t value) { ___m_FingerId_0 = value; } inline static int32_t get_offset_of_m_Position_1() { return static_cast(offsetof(Touch_t1921856868, ___m_Position_1)); } inline Vector2_t2156229523 get_m_Position_1() const { return ___m_Position_1; } inline Vector2_t2156229523 * get_address_of_m_Position_1() { return &___m_Position_1; } inline void set_m_Position_1(Vector2_t2156229523 value) { ___m_Position_1 = value; } inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast(offsetof(Touch_t1921856868, ___m_RawPosition_2)); } inline Vector2_t2156229523 get_m_RawPosition_2() const { return ___m_RawPosition_2; } inline Vector2_t2156229523 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; } inline void set_m_RawPosition_2(Vector2_t2156229523 value) { ___m_RawPosition_2 = value; } inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast(offsetof(Touch_t1921856868, ___m_PositionDelta_3)); } inline Vector2_t2156229523 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; } inline Vector2_t2156229523 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; } inline void set_m_PositionDelta_3(Vector2_t2156229523 value) { ___m_PositionDelta_3 = value; } inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast(offsetof(Touch_t1921856868, ___m_TimeDelta_4)); } inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; } inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; } inline void set_m_TimeDelta_4(float value) { ___m_TimeDelta_4 = value; } inline static int32_t get_offset_of_m_TapCount_5() { return static_cast(offsetof(Touch_t1921856868, ___m_TapCount_5)); } inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; } inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; } inline void set_m_TapCount_5(int32_t value) { ___m_TapCount_5 = value; } inline static int32_t get_offset_of_m_Phase_6() { return static_cast(offsetof(Touch_t1921856868, ___m_Phase_6)); } inline int32_t get_m_Phase_6() const { return ___m_Phase_6; } inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; } inline void set_m_Phase_6(int32_t value) { ___m_Phase_6 = value; } inline static int32_t get_offset_of_m_Type_7() { return static_cast(offsetof(Touch_t1921856868, ___m_Type_7)); } inline int32_t get_m_Type_7() const { return ___m_Type_7; } inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; } inline void set_m_Type_7(int32_t value) { ___m_Type_7 = value; } inline static int32_t get_offset_of_m_Pressure_8() { return static_cast(offsetof(Touch_t1921856868, ___m_Pressure_8)); } inline float get_m_Pressure_8() const { return ___m_Pressure_8; } inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; } inline void set_m_Pressure_8(float value) { ___m_Pressure_8 = value; } inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast(offsetof(Touch_t1921856868, ___m_maximumPossiblePressure_9)); } inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; } inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; } inline void set_m_maximumPossiblePressure_9(float value) { ___m_maximumPossiblePressure_9 = value; } inline static int32_t get_offset_of_m_Radius_10() { return static_cast(offsetof(Touch_t1921856868, ___m_Radius_10)); } inline float get_m_Radius_10() const { return ___m_Radius_10; } inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; } inline void set_m_Radius_10(float value) { ___m_Radius_10 = value; } inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast(offsetof(Touch_t1921856868, ___m_RadiusVariance_11)); } inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; } inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; } inline void set_m_RadiusVariance_11(float value) { ___m_RadiusVariance_11 = value; } inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast(offsetof(Touch_t1921856868, ___m_AltitudeAngle_12)); } inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; } inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; } inline void set_m_AltitudeAngle_12(float value) { ___m_AltitudeAngle_12 = value; } inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast(offsetof(Touch_t1921856868, ___m_AzimuthAngle_13)); } inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; } inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; } inline void set_m_AzimuthAngle_13(float value) { ___m_AzimuthAngle_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCH_T1921856868_H #ifndef DATETIME_T3738529785_H #define DATETIME_T3738529785_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.DateTime struct DateTime_t3738529785 { public: // System.TimeSpan System.DateTime::ticks TimeSpan_t881159249 ___ticks_10; // System.DateTimeKind System.DateTime::kind int32_t ___kind_11; public: inline static int32_t get_offset_of_ticks_10() { return static_cast(offsetof(DateTime_t3738529785, ___ticks_10)); } inline TimeSpan_t881159249 get_ticks_10() const { return ___ticks_10; } inline TimeSpan_t881159249 * get_address_of_ticks_10() { return &___ticks_10; } inline void set_ticks_10(TimeSpan_t881159249 value) { ___ticks_10 = value; } inline static int32_t get_offset_of_kind_11() { return static_cast(offsetof(DateTime_t3738529785, ___kind_11)); } inline int32_t get_kind_11() const { return ___kind_11; } inline int32_t* get_address_of_kind_11() { return &___kind_11; } inline void set_kind_11(int32_t value) { ___kind_11 = value; } }; struct DateTime_t3738529785_StaticFields { public: // System.DateTime System.DateTime::MaxValue DateTime_t3738529785 ___MaxValue_12; // System.DateTime System.DateTime::MinValue DateTime_t3738529785 ___MinValue_13; // System.String[] System.DateTime::ParseTimeFormats StringU5BU5D_t1281789340* ___ParseTimeFormats_14; // System.String[] System.DateTime::ParseYearDayMonthFormats StringU5BU5D_t1281789340* ___ParseYearDayMonthFormats_15; // System.String[] System.DateTime::ParseYearMonthDayFormats StringU5BU5D_t1281789340* ___ParseYearMonthDayFormats_16; // System.String[] System.DateTime::ParseDayMonthYearFormats StringU5BU5D_t1281789340* ___ParseDayMonthYearFormats_17; // System.String[] System.DateTime::ParseMonthDayYearFormats StringU5BU5D_t1281789340* ___ParseMonthDayYearFormats_18; // System.String[] System.DateTime::MonthDayShortFormats StringU5BU5D_t1281789340* ___MonthDayShortFormats_19; // System.String[] System.DateTime::DayMonthShortFormats StringU5BU5D_t1281789340* ___DayMonthShortFormats_20; // System.Int32[] System.DateTime::daysmonth Int32U5BU5D_t385246372* ___daysmonth_21; // System.Int32[] System.DateTime::daysmonthleap Int32U5BU5D_t385246372* ___daysmonthleap_22; // System.Object System.DateTime::to_local_time_span_object RuntimeObject * ___to_local_time_span_object_23; // System.Int64 System.DateTime::last_now int64_t ___last_now_24; public: inline static int32_t get_offset_of_MaxValue_12() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___MaxValue_12)); } inline DateTime_t3738529785 get_MaxValue_12() const { return ___MaxValue_12; } inline DateTime_t3738529785 * get_address_of_MaxValue_12() { return &___MaxValue_12; } inline void set_MaxValue_12(DateTime_t3738529785 value) { ___MaxValue_12 = value; } inline static int32_t get_offset_of_MinValue_13() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___MinValue_13)); } inline DateTime_t3738529785 get_MinValue_13() const { return ___MinValue_13; } inline DateTime_t3738529785 * get_address_of_MinValue_13() { return &___MinValue_13; } inline void set_MinValue_13(DateTime_t3738529785 value) { ___MinValue_13 = value; } inline static int32_t get_offset_of_ParseTimeFormats_14() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___ParseTimeFormats_14)); } inline StringU5BU5D_t1281789340* get_ParseTimeFormats_14() const { return ___ParseTimeFormats_14; } inline StringU5BU5D_t1281789340** get_address_of_ParseTimeFormats_14() { return &___ParseTimeFormats_14; } inline void set_ParseTimeFormats_14(StringU5BU5D_t1281789340* value) { ___ParseTimeFormats_14 = value; Il2CppCodeGenWriteBarrier((&___ParseTimeFormats_14), value); } inline static int32_t get_offset_of_ParseYearDayMonthFormats_15() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___ParseYearDayMonthFormats_15)); } inline StringU5BU5D_t1281789340* get_ParseYearDayMonthFormats_15() const { return ___ParseYearDayMonthFormats_15; } inline StringU5BU5D_t1281789340** get_address_of_ParseYearDayMonthFormats_15() { return &___ParseYearDayMonthFormats_15; } inline void set_ParseYearDayMonthFormats_15(StringU5BU5D_t1281789340* value) { ___ParseYearDayMonthFormats_15 = value; Il2CppCodeGenWriteBarrier((&___ParseYearDayMonthFormats_15), value); } inline static int32_t get_offset_of_ParseYearMonthDayFormats_16() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___ParseYearMonthDayFormats_16)); } inline StringU5BU5D_t1281789340* get_ParseYearMonthDayFormats_16() const { return ___ParseYearMonthDayFormats_16; } inline StringU5BU5D_t1281789340** get_address_of_ParseYearMonthDayFormats_16() { return &___ParseYearMonthDayFormats_16; } inline void set_ParseYearMonthDayFormats_16(StringU5BU5D_t1281789340* value) { ___ParseYearMonthDayFormats_16 = value; Il2CppCodeGenWriteBarrier((&___ParseYearMonthDayFormats_16), value); } inline static int32_t get_offset_of_ParseDayMonthYearFormats_17() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___ParseDayMonthYearFormats_17)); } inline StringU5BU5D_t1281789340* get_ParseDayMonthYearFormats_17() const { return ___ParseDayMonthYearFormats_17; } inline StringU5BU5D_t1281789340** get_address_of_ParseDayMonthYearFormats_17() { return &___ParseDayMonthYearFormats_17; } inline void set_ParseDayMonthYearFormats_17(StringU5BU5D_t1281789340* value) { ___ParseDayMonthYearFormats_17 = value; Il2CppCodeGenWriteBarrier((&___ParseDayMonthYearFormats_17), value); } inline static int32_t get_offset_of_ParseMonthDayYearFormats_18() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___ParseMonthDayYearFormats_18)); } inline StringU5BU5D_t1281789340* get_ParseMonthDayYearFormats_18() const { return ___ParseMonthDayYearFormats_18; } inline StringU5BU5D_t1281789340** get_address_of_ParseMonthDayYearFormats_18() { return &___ParseMonthDayYearFormats_18; } inline void set_ParseMonthDayYearFormats_18(StringU5BU5D_t1281789340* value) { ___ParseMonthDayYearFormats_18 = value; Il2CppCodeGenWriteBarrier((&___ParseMonthDayYearFormats_18), value); } inline static int32_t get_offset_of_MonthDayShortFormats_19() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___MonthDayShortFormats_19)); } inline StringU5BU5D_t1281789340* get_MonthDayShortFormats_19() const { return ___MonthDayShortFormats_19; } inline StringU5BU5D_t1281789340** get_address_of_MonthDayShortFormats_19() { return &___MonthDayShortFormats_19; } inline void set_MonthDayShortFormats_19(StringU5BU5D_t1281789340* value) { ___MonthDayShortFormats_19 = value; Il2CppCodeGenWriteBarrier((&___MonthDayShortFormats_19), value); } inline static int32_t get_offset_of_DayMonthShortFormats_20() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___DayMonthShortFormats_20)); } inline StringU5BU5D_t1281789340* get_DayMonthShortFormats_20() const { return ___DayMonthShortFormats_20; } inline StringU5BU5D_t1281789340** get_address_of_DayMonthShortFormats_20() { return &___DayMonthShortFormats_20; } inline void set_DayMonthShortFormats_20(StringU5BU5D_t1281789340* value) { ___DayMonthShortFormats_20 = value; Il2CppCodeGenWriteBarrier((&___DayMonthShortFormats_20), value); } inline static int32_t get_offset_of_daysmonth_21() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___daysmonth_21)); } inline Int32U5BU5D_t385246372* get_daysmonth_21() const { return ___daysmonth_21; } inline Int32U5BU5D_t385246372** get_address_of_daysmonth_21() { return &___daysmonth_21; } inline void set_daysmonth_21(Int32U5BU5D_t385246372* value) { ___daysmonth_21 = value; Il2CppCodeGenWriteBarrier((&___daysmonth_21), value); } inline static int32_t get_offset_of_daysmonthleap_22() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___daysmonthleap_22)); } inline Int32U5BU5D_t385246372* get_daysmonthleap_22() const { return ___daysmonthleap_22; } inline Int32U5BU5D_t385246372** get_address_of_daysmonthleap_22() { return &___daysmonthleap_22; } inline void set_daysmonthleap_22(Int32U5BU5D_t385246372* value) { ___daysmonthleap_22 = value; Il2CppCodeGenWriteBarrier((&___daysmonthleap_22), value); } inline static int32_t get_offset_of_to_local_time_span_object_23() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___to_local_time_span_object_23)); } inline RuntimeObject * get_to_local_time_span_object_23() const { return ___to_local_time_span_object_23; } inline RuntimeObject ** get_address_of_to_local_time_span_object_23() { return &___to_local_time_span_object_23; } inline void set_to_local_time_span_object_23(RuntimeObject * value) { ___to_local_time_span_object_23 = value; Il2CppCodeGenWriteBarrier((&___to_local_time_span_object_23), value); } inline static int32_t get_offset_of_last_now_24() { return static_cast(offsetof(DateTime_t3738529785_StaticFields, ___last_now_24)); } inline int64_t get_last_now_24() const { return ___last_now_24; } inline int64_t* get_address_of_last_now_24() { return &___last_now_24; } inline void set_last_now_24(int64_t value) { ___last_now_24 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DATETIME_T3738529785_H #ifndef ASSETBUNDLECREATEREQUEST_T3119663542_H #define ASSETBUNDLECREATEREQUEST_T3119663542_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AssetBundleCreateRequest struct AssetBundleCreateRequest_t3119663542 : public AsyncOperation_t1445031843 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.AssetBundleCreateRequest struct AssetBundleCreateRequest_t3119663542_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.AssetBundleCreateRequest struct AssetBundleCreateRequest_t3119663542_marshaled_com : public AsyncOperation_t1445031843_marshaled_com { }; #endif // ASSETBUNDLECREATEREQUEST_T3119663542_H #ifndef SHADER_T4151988712_H #define SHADER_T4151988712_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Shader struct Shader_t4151988712 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADER_T4151988712_H #ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H #define TEXTUREPLAYABLEOUTPUT_T648497447_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.TexturePlayableOutput struct TexturePlayableOutput_t648497447 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREPLAYABLEOUTPUT_T648497447_H #ifndef GAMEOBJECT_T1113636619_H #define GAMEOBJECT_T1113636619_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject struct GameObject_t1113636619 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GAMEOBJECT_T1113636619_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef LOGGER_T274032455_H #define LOGGER_T274032455_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Logger struct Logger_t274032455 : public RuntimeObject { public: // UnityEngine.ILogHandler UnityEngine.Logger::k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); } inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; } inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; } inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value) { ___U3ClogHandlerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value); } inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); } inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; } inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value) { ___U3ClogEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); } inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; } inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value) { ___U3CfilterLogTypeU3Ek__BackingField_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOGGER_T274032455_H #ifndef ARGUMENTNULLEXCEPTION_T1615371798_H #define ARGUMENTNULLEXCEPTION_T1615371798_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ArgumentNullException struct ArgumentNullException_t1615371798 : public ArgumentException_t132251570 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTNULLEXCEPTION_T1615371798_H #ifndef PERSISTENTCALL_T3407714124_H #define PERSISTENTCALL_T3407714124_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.PersistentCall struct PersistentCall_t3407714124 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target Object_t631007953 * ___m_Target_0; // System.String UnityEngine.Events.PersistentCall::m_MethodName String_t* ___m_MethodName_1; // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode int32_t ___m_Mode_2; // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments ArgumentCache_t2187958399 * ___m_Arguments_3; // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState int32_t ___m_CallState_4; public: inline static int32_t get_offset_of_m_Target_0() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_Target_0)); } inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; } inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; } inline void set_m_Target_0(Object_t631007953 * value) { ___m_Target_0 = value; Il2CppCodeGenWriteBarrier((&___m_Target_0), value); } inline static int32_t get_offset_of_m_MethodName_1() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); } inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; } inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; } inline void set_m_MethodName_1(String_t* value) { ___m_MethodName_1 = value; Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value); } inline static int32_t get_offset_of_m_Mode_2() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); } inline int32_t get_m_Mode_2() const { return ___m_Mode_2; } inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; } inline void set_m_Mode_2(int32_t value) { ___m_Mode_2 = value; } inline static int32_t get_offset_of_m_Arguments_3() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); } inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; } inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; } inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value) { ___m_Arguments_3 = value; Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value); } inline static int32_t get_offset_of_m_CallState_4() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); } inline int32_t get_m_CallState_4() const { return ___m_CallState_4; } inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; } inline void set_m_CallState_4(int32_t value) { ___m_CallState_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PERSISTENTCALL_T3407714124_H #ifndef PARAMETERINFO_T1861056598_H #define PARAMETERINFO_T1861056598_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.ParameterInfo struct ParameterInfo_t1861056598 : public RuntimeObject { public: // System.Type System.Reflection.ParameterInfo::ClassImpl Type_t * ___ClassImpl_0; // System.Object System.Reflection.ParameterInfo::DefaultValueImpl RuntimeObject * ___DefaultValueImpl_1; // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl MemberInfo_t * ___MemberImpl_2; // System.String System.Reflection.ParameterInfo::NameImpl String_t* ___NameImpl_3; // System.Int32 System.Reflection.ParameterInfo::PositionImpl int32_t ___PositionImpl_4; // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl int32_t ___AttrsImpl_5; // System.Reflection.Emit.UnmanagedMarshal System.Reflection.ParameterInfo::marshalAs UnmanagedMarshal_t984015687 * ___marshalAs_6; public: inline static int32_t get_offset_of_ClassImpl_0() { return static_cast(offsetof(ParameterInfo_t1861056598, ___ClassImpl_0)); } inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; } inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; } inline void set_ClassImpl_0(Type_t * value) { ___ClassImpl_0 = value; Il2CppCodeGenWriteBarrier((&___ClassImpl_0), value); } inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast(offsetof(ParameterInfo_t1861056598, ___DefaultValueImpl_1)); } inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; } inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; } inline void set_DefaultValueImpl_1(RuntimeObject * value) { ___DefaultValueImpl_1 = value; Il2CppCodeGenWriteBarrier((&___DefaultValueImpl_1), value); } inline static int32_t get_offset_of_MemberImpl_2() { return static_cast(offsetof(ParameterInfo_t1861056598, ___MemberImpl_2)); } inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; } inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; } inline void set_MemberImpl_2(MemberInfo_t * value) { ___MemberImpl_2 = value; Il2CppCodeGenWriteBarrier((&___MemberImpl_2), value); } inline static int32_t get_offset_of_NameImpl_3() { return static_cast(offsetof(ParameterInfo_t1861056598, ___NameImpl_3)); } inline String_t* get_NameImpl_3() const { return ___NameImpl_3; } inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; } inline void set_NameImpl_3(String_t* value) { ___NameImpl_3 = value; Il2CppCodeGenWriteBarrier((&___NameImpl_3), value); } inline static int32_t get_offset_of_PositionImpl_4() { return static_cast(offsetof(ParameterInfo_t1861056598, ___PositionImpl_4)); } inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; } inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; } inline void set_PositionImpl_4(int32_t value) { ___PositionImpl_4 = value; } inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast(offsetof(ParameterInfo_t1861056598, ___AttrsImpl_5)); } inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; } inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; } inline void set_AttrsImpl_5(int32_t value) { ___AttrsImpl_5 = value; } inline static int32_t get_offset_of_marshalAs_6() { return static_cast(offsetof(ParameterInfo_t1861056598, ___marshalAs_6)); } inline UnmanagedMarshal_t984015687 * get_marshalAs_6() const { return ___marshalAs_6; } inline UnmanagedMarshal_t984015687 ** get_address_of_marshalAs_6() { return &___marshalAs_6; } inline void set_marshalAs_6(UnmanagedMarshal_t984015687 * value) { ___marshalAs_6 = value; Il2CppCodeGenWriteBarrier((&___marshalAs_6), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PARAMETERINFO_T1861056598_H #ifndef CAMERAPLAYABLE_T3330816414_H #define CAMERAPLAYABLE_T3330816414_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.CameraPlayable struct CameraPlayable_t3330816414 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERAPLAYABLE_T3330816414_H #ifndef MATERIALEFFECTPLAYABLE_T3995207978_H #define MATERIALEFFECTPLAYABLE_T3995207978_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.MaterialEffectPlayable struct MaterialEffectPlayable_t3995207978 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIALEFFECTPLAYABLE_T3995207978_H #ifndef TEXTUREMIXERPLAYABLE_T2398603962_H #define TEXTUREMIXERPLAYABLE_T2398603962_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.TextureMixerPlayable struct TextureMixerPlayable_t2398603962 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREMIXERPLAYABLE_T2398603962_H #ifndef MESH_T3648964284_H #define MESH_T3648964284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh struct Mesh_t3648964284 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESH_T3648964284_H #ifndef SCRIPTABLEOBJECT_T2528358522_H #define SCRIPTABLEOBJECT_T2528358522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com { }; #endif // SCRIPTABLEOBJECT_T2528358522_H #ifndef PLAYABLE_T459825607_H #define PLAYABLE_T459825607_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.Playable struct Playable_t459825607 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Playable_t459825607, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct Playable_t459825607_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t459825607 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); } inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_t459825607 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLE_T459825607_H #ifndef PLAYABLEBINDING_T354260709_H #define PLAYABLEBINDING_T354260709_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709 { public: union { struct { // System.String UnityEngine.Playables.PlayableBinding::k__BackingField String_t* ___U3CstreamNameU3Ek__BackingField_2; // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::k__BackingField int32_t ___U3CstreamTypeU3Ek__BackingField_3; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::k__BackingField Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4; // System.Type UnityEngine.Playables.PlayableBinding::k__BackingField Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; public: inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); } inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; } inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value) { ___U3CstreamNameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value); } inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); } inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; } inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value) { ___U3CstreamTypeU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); } inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; } inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; } inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value) { ___U3CsourceObjectU3Ek__BackingField_4 = value; Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value); } inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); } inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; } inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; } inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value) { ___U3CsourceBindingTypeU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value); } }; struct PlayableBinding_t354260709_StaticFields { public: // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_t829358056* ___None_0; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_1; public: inline static int32_t get_offset_of_None_0() { return static_cast(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); } inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; } inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; } inline void set_None_0(PlayableBindingU5BU5D_t829358056* value) { ___None_0 = value; Il2CppCodeGenWriteBarrier((&___None_0), value); } inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); } inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; } inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; } inline void set_DefaultDuration_1(double value) { ___DefaultDuration_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709_marshaled_pinvoke { union { struct { char* ___U3CstreamNameU3Ek__BackingField_2; int32_t ___U3CstreamTypeU3Ek__BackingField_3; Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4; Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709_marshaled_com { union { struct { Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2; int32_t ___U3CstreamTypeU3Ek__BackingField_3; Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4; Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; }; #endif // PLAYABLEBINDING_T354260709_H #ifndef PLAYABLEOUTPUT_T3179894105_H #define PLAYABLEOUTPUT_T3179894105_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t3179894105 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; struct PlayableOutput_t3179894105_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t3179894105 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_t3179894105 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105 value) { ___m_NullPlayableOutput_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUT_T3179894105_H #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H #define SCRIPTPLAYABLEOUTPUT_T2715692609_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayableOutput struct ScriptPlayableOutput_t2715692609 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H #ifndef QUALITYSETTINGS_T3101090599_H #define QUALITYSETTINGS_T3101090599_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.QualitySettings struct QualitySettings_t3101090599 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // QUALITYSETTINGS_T3101090599_H #ifndef TYPE_T_H #define TYPE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t3027515415 ____impl_1; public: inline static int32_t get_offset_of__impl_1() { return static_cast(offsetof(Type_t, ____impl_1)); } inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; } inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; } inline void set__impl_1(RuntimeTypeHandle_t3027515415 value) { ____impl_1 = value; } }; struct Type_t_StaticFields { public: // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_2; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t3940880105* ___EmptyTypes_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t426314064 * ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t426314064 * ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t426314064 * ___FilterNameIgnoreCase_6; // System.Object System.Type::Missing RuntimeObject * ___Missing_7; public: inline static int32_t get_offset_of_Delimiter_2() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_2)); } inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; } inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; } inline void set_Delimiter_2(Il2CppChar value) { ___Delimiter_2 = value; } inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); } inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; } inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; } inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value) { ___EmptyTypes_3 = value; Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value); } inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); } inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; } inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; } inline void set_FilterAttribute_4(MemberFilter_t426314064 * value) { ___FilterAttribute_4 = value; Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value); } inline static int32_t get_offset_of_FilterName_5() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_5)); } inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; } inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; } inline void set_FilterName_5(MemberFilter_t426314064 * value) { ___FilterName_5 = value; Il2CppCodeGenWriteBarrier((&___FilterName_5), value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); } inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; } inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; } inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value) { ___FilterNameIgnoreCase_6 = value; Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value); } inline static int32_t get_offset_of_Missing_7() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_7)); } inline RuntimeObject * get_Missing_7() const { return ___Missing_7; } inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; } inline void set_Missing_7(RuntimeObject * value) { ___Missing_7 = value; Il2CppCodeGenWriteBarrier((&___Missing_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TYPE_T_H #ifndef ASSETBUNDLE_T1153907252_H #define ASSETBUNDLE_T1153907252_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AssetBundle struct AssetBundle_t1153907252 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASSETBUNDLE_T1153907252_H #ifndef TEXTURE2D_T3840446185_H #define TEXTURE2D_T3840446185_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Texture2D struct Texture2D_t3840446185 : public Texture_t3661962703 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTURE2D_T3840446185_H #ifndef UNITYACTION_T3245792599_H #define UNITYACTION_T3245792599_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction struct UnityAction_t3245792599 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_T3245792599_H #ifndef BEHAVIOUR_T1437897464_H #define BEHAVIOUR_T1437897464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Behaviour struct Behaviour_t1437897464 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEHAVIOUR_T1437897464_H #ifndef STATECHANGED_T2136737110_H #define STATECHANGED_T2136737110_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CullingGroup/StateChanged struct StateChanged_t2136737110 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STATECHANGED_T2136737110_H #ifndef REAPPLYDRIVENPROPERTIES_T1258266594_H #define REAPPLYDRIVENPROPERTIES_T1258266594_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1258266594 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REAPPLYDRIVENPROPERTIES_T1258266594_H #ifndef CSSMEASUREFUNC_T1554030124_H #define CSSMEASUREFUNC_T1554030124_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CSSLayout.CSSMeasureFunc struct CSSMeasureFunc_t1554030124 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CSSMEASUREFUNC_T1554030124_H #ifndef TRANSFORM_T3600365921_H #define TRANSFORM_T3600365921_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform struct Transform_t3600365921 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRANSFORM_T3600365921_H #ifndef RENDERER_T2627027031_H #define RENDERER_T2627027031_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Renderer struct Renderer_t2627027031 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERER_T2627027031_H #ifndef CAMERACALLBACK_T190067161_H #define CAMERACALLBACK_T190067161_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Camera/CameraCallback struct CameraCallback_t190067161 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERACALLBACK_T190067161_H #ifndef RENDERTEXTURE_T2108887433_H #define RENDERTEXTURE_T2108887433_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTexture struct RenderTexture_t2108887433 : public Texture_t3661962703 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTURE_T2108887433_H #ifndef MESHFILTER_T3523625662_H #define MESHFILTER_T3523625662_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshFilter struct MeshFilter_t3523625662 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHFILTER_T3523625662_H #ifndef LOWMEMORYCALLBACK_T4104246196_H #define LOWMEMORYCALLBACK_T4104246196_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_t4104246196 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOWMEMORYCALLBACK_T4104246196_H #ifndef ASYNCCALLBACK_T3962456242_H #define ASYNCCALLBACK_T3962456242_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.AsyncCallback struct AsyncCallback_t3962456242 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ASYNCCALLBACK_T3962456242_H #ifndef ACTION_1_T1617499438_H #define ACTION_1_T1617499438_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Action`1 struct Action_1_t1617499438 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ACTION_1_T1617499438_H #ifndef FUNC_2_T2172606577_H #define FUNC_2_T2172606577_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Func`2 struct Func_2_t2172606577 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FUNC_2_T2172606577_H #ifndef UNITYACTION_1_T2933211702_H #define UNITYACTION_1_T2933211702_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t2933211702 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_1_T2933211702_H #ifndef PLAYABLEASSET_T3219022681_H #define PLAYABLEASSET_T3219022681_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEASSET_T3219022681_H #ifndef UNITYACTION_2_T1262235195_H #define UNITYACTION_2_T1262235195_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t1262235195 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_2_T1262235195_H #ifndef PLAYERCONNECTION_T3081694049_H #define PLAYERCONNECTION_T3081694049_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_t3081694049 : public ScriptableObject_t2528358522 { public: // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents PlayerEditorConnectionEvents_t3411787513 * ___m_PlayerEditorConnectionEvents_2; // System.Collections.Generic.List`1 UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers List_1_t128053199 * ___m_connectedPlayers_3; public: inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_2() { return static_cast(offsetof(PlayerConnection_t3081694049, ___m_PlayerEditorConnectionEvents_2)); } inline PlayerEditorConnectionEvents_t3411787513 * get_m_PlayerEditorConnectionEvents_2() const { return ___m_PlayerEditorConnectionEvents_2; } inline PlayerEditorConnectionEvents_t3411787513 ** get_address_of_m_PlayerEditorConnectionEvents_2() { return &___m_PlayerEditorConnectionEvents_2; } inline void set_m_PlayerEditorConnectionEvents_2(PlayerEditorConnectionEvents_t3411787513 * value) { ___m_PlayerEditorConnectionEvents_2 = value; Il2CppCodeGenWriteBarrier((&___m_PlayerEditorConnectionEvents_2), value); } inline static int32_t get_offset_of_m_connectedPlayers_3() { return static_cast(offsetof(PlayerConnection_t3081694049, ___m_connectedPlayers_3)); } inline List_1_t128053199 * get_m_connectedPlayers_3() const { return ___m_connectedPlayers_3; } inline List_1_t128053199 ** get_address_of_m_connectedPlayers_3() { return &___m_connectedPlayers_3; } inline void set_m_connectedPlayers_3(List_1_t128053199 * value) { ___m_connectedPlayers_3 = value; Il2CppCodeGenWriteBarrier((&___m_connectedPlayers_3), value); } }; struct PlayerConnection_t3081694049_StaticFields { public: // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance PlayerConnection_t3081694049 * ___s_Instance_4; public: inline static int32_t get_offset_of_s_Instance_4() { return static_cast(offsetof(PlayerConnection_t3081694049_StaticFields, ___s_Instance_4)); } inline PlayerConnection_t3081694049 * get_s_Instance_4() const { return ___s_Instance_4; } inline PlayerConnection_t3081694049 ** get_address_of_s_Instance_4() { return &___s_Instance_4; } inline void set_s_Instance_4(PlayerConnection_t3081694049 * value) { ___s_Instance_4 = value; Il2CppCodeGenWriteBarrier((&___s_Instance_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYERCONNECTION_T3081694049_H #ifndef LOGCALLBACK_T3588208630_H #define LOGCALLBACK_T3588208630_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Application/LogCallback struct LogCallback_t3588208630 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOGCALLBACK_T3588208630_H #ifndef UNITYACTION_2_T2165061829_H #define UNITYACTION_2_T2165061829_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t2165061829 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_2_T2165061829_H #ifndef DISPLAYSUPDATEDDELEGATE_T51287044_H #define DISPLAYSUPDATEDDELEGATE_T51287044_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t51287044 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DISPLAYSUPDATEDDELEGATE_T51287044_H #ifndef FLARELAYER_T1739223323_H #define FLARELAYER_T1739223323_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.FlareLayer struct FlareLayer_t1739223323 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // FLARELAYER_T1739223323_H #ifndef GUIELEMENT_T3567083079_H #define GUIELEMENT_T3567083079_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUIElement struct GUIElement_t3567083079 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUIELEMENT_T3567083079_H #ifndef GUILAYER_T2783472903_H #define GUILAYER_T2783472903_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUILayer struct GUILayer_t2783472903 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUILAYER_T2783472903_H #ifndef LIGHT_T3756812086_H #define LIGHT_T3756812086_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Light struct Light_t3756812086 : public Behaviour_t1437897464 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_2; public: inline static int32_t get_offset_of_m_BakedIndex_2() { return static_cast(offsetof(Light_t3756812086, ___m_BakedIndex_2)); } inline int32_t get_m_BakedIndex_2() const { return ___m_BakedIndex_2; } inline int32_t* get_address_of_m_BakedIndex_2() { return &___m_BakedIndex_2; } inline void set_m_BakedIndex_2(int32_t value) { ___m_BakedIndex_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHT_T3756812086_H #ifndef CAMERA_T4157153871_H #define CAMERA_T4157153871_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Camera struct Camera_t4157153871 : public Behaviour_t1437897464 { public: public: }; struct Camera_t4157153871_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t190067161 * ___onPreCull_2; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t190067161 * ___onPreRender_3; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t190067161 * ___onPostRender_4; public: inline static int32_t get_offset_of_onPreCull_2() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); } inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; } inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; } inline void set_onPreCull_2(CameraCallback_t190067161 * value) { ___onPreCull_2 = value; Il2CppCodeGenWriteBarrier((&___onPreCull_2), value); } inline static int32_t get_offset_of_onPreRender_3() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); } inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; } inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; } inline void set_onPreRender_3(CameraCallback_t190067161 * value) { ___onPreRender_3 = value; Il2CppCodeGenWriteBarrier((&___onPreRender_3), value); } inline static int32_t get_offset_of_onPostRender_4() { return static_cast(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); } inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; } inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; } inline void set_onPostRender_4(CameraCallback_t190067161 * value) { ___onPostRender_4 = value; Il2CppCodeGenWriteBarrier((&___onPostRender_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERA_T4157153871_H #ifndef MESHRENDERER_T587009260_H #define MESHRENDERER_T587009260_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshRenderer struct MeshRenderer_t587009260 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHRENDERER_T587009260_H #ifndef MONOBEHAVIOUR_T3962482529_H #define MONOBEHAVIOUR_T3962482529_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MonoBehaviour struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MONOBEHAVIOUR_T3962482529_H #ifndef RECTTRANSFORM_T3704657025_H #define RECTTRANSFORM_T3704657025_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform struct RectTransform_t3704657025 : public Transform_t3600365921 { public: public: }; struct RectTransform_t3704657025_StaticFields { public: // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2; public: inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); } inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; } inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; } inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value) { ___reapplyDrivenProperties_2 = value; Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECTTRANSFORM_T3704657025_H #ifndef SKINNEDMESHRENDERER_T245602842_H #define SKINNEDMESHRENDERER_T245602842_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t245602842 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKINNEDMESHRENDERER_T245602842_H #ifndef SKYBOX_T2662837510_H #define SKYBOX_T2662837510_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Skybox struct Skybox_t2662837510 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SKYBOX_T2662837510_H #ifndef TRAILRENDERER_T1820797054_H #define TRAILRENDERER_T1820797054_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TrailRenderer struct TrailRenderer_t1820797054 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TRAILRENDERER_T1820797054_H #ifndef GUITEXTURE_T951903601_H #define GUITEXTURE_T951903601_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUITexture struct GUITexture_t951903601 : public GUIElement_t3567083079 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GUITEXTURE_T951903601_H // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t1068524471 : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_t4206410242 m_Items[1]; public: inline Keyframe_t4206410242 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_t4206410242 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_t4206410242 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_t4206410242 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_t4206410242 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_t4206410242 value) { m_Items[index] = value; } }; // System.Byte[] struct ByteU5BU5D_t4116647657 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Object[] struct ObjectU5BU5D_t1417781964 : public RuntimeArray { public: ALIGN_FIELD (8) Object_t631007953 * m_Items[1]; public: inline Object_t631007953 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Object_t631007953 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Object_t631007953 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Object_t631007953 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Object_t631007953 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Object_t631007953 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Object[] struct ObjectU5BU5D_t2843939325 : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Type[] struct TypeU5BU5D_t3940880105 : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t2245623724 : public RuntimeArray { public: ALIGN_FIELD (8) RequireComponent_t3490506609 * m_Items[1]; public: inline RequireComponent_t3490506609 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RequireComponent_t3490506609 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RequireComponent_t3490506609 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline RequireComponent_t3490506609 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RequireComponent_t3490506609 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t3490506609 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t3936143868 : public RuntimeArray { public: ALIGN_FIELD (8) DisallowMultipleComponent_t1422053217 * m_Items[1]; public: inline DisallowMultipleComponent_t1422053217 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DisallowMultipleComponent_t1422053217 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_t1422053217 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline DisallowMultipleComponent_t1422053217 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DisallowMultipleComponent_t1422053217 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_t1422053217 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t3239458680 : public RuntimeArray { public: ALIGN_FIELD (8) ExecuteInEditMode_t3727731349 * m_Items[1]; public: inline ExecuteInEditMode_t3727731349 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ExecuteInEditMode_t3727731349 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t3727731349 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline ExecuteInEditMode_t3727731349 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ExecuteInEditMode_t3727731349 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t3727731349 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Camera[] struct CameraU5BU5D_t1709987734 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_t4157153871 * m_Items[1]; public: inline Camera_t4157153871 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_t4157153871 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_t4157153871 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Camera_t4157153871 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_t4157153871 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t4157153871 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Component[] struct ComponentU5BU5D_t3294940482 : public RuntimeArray { public: ALIGN_FIELD (8) Component_t1923634451 * m_Items[1]; public: inline Component_t1923634451 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Component_t1923634451 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Component_t1923634451 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Component_t1923634451 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Component_t1923634451 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t1923634451 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.IntPtr[] struct IntPtrU5BU5D_t4013366056 : public RuntimeArray { public: ALIGN_FIELD (8) intptr_t m_Items[1]; public: inline intptr_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline intptr_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, intptr_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_t103034768 : public RuntimeArray { public: ALIGN_FIELD (8) Display_t1387065949 * m_Items[1]; public: inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Reflection.ParameterInfo[] struct ParameterInfoU5BU5D_t390618515 : public RuntimeArray { public: ALIGN_FIELD (8) ParameterInfo_t1861056598 * m_Items[1]; public: inline ParameterInfo_t1861056598 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterInfo_t1861056598 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline ParameterInfo_t1861056598 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterInfo_t1861056598 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Reflection.ParameterModifier[] struct ParameterModifierU5BU5D_t2943407543 : public RuntimeArray { public: ALIGN_FIELD (8) ParameterModifier_t1461694466 m_Items[1]; public: inline ParameterModifier_t1461694466 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterModifier_t1461694466 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t1461694466 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline ParameterModifier_t1461694466 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterModifier_t1461694466 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t1461694466 value) { m_Items[index] = value; } }; // UnityEngine.GameObject[] struct GameObjectU5BU5D_t3328599146 : public RuntimeArray { public: ALIGN_FIELD (8) GameObject_t1113636619 * m_Items[1]; public: inline GameObject_t1113636619 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline GameObject_t1113636619 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, GameObject_t1113636619 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline GameObject_t1113636619 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline GameObject_t1113636619 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t1113636619 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Single[] struct SingleU5BU5D_t1444911251 : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t1718750761 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1]; public: inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_t934056436 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_t3319028937 m_Items[1]; public: inline Vector4_t3319028937 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t3319028937 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t3319028937 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t3319028937 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t3319028937 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t3319028937 value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_t1457185986 : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1]; public: inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t941916413 : public RuntimeArray { public: ALIGN_FIELD (8) Color_t2555686324 m_Items[1]; public: inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value) { m_Items[index] = value; } }; // UnityEngine.Color32[] struct Color32U5BU5D_t3850468773 : public RuntimeArray { public: ALIGN_FIELD (8) Color32_t2600501292 m_Items[1]; public: inline Color32_t2600501292 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color32_t2600501292 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color32_t2600501292 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color32_t2600501292 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color32_t2600501292 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t2600501292 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t385246372 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t829358056 : public RuntimeArray { public: ALIGN_FIELD (8) PlayableBinding_t354260709 m_Items[1]; public: inline PlayableBinding_t354260709 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PlayableBinding_t354260709 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t354260709 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline PlayableBinding_t354260709 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PlayableBinding_t354260709 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t354260709 value) { m_Items[index] = value; } }; // UnityEngine.Material[] struct MaterialU5BU5D_t561872642 : public RuntimeArray { public: ALIGN_FIELD (8) Material_t340375123 * m_Items[1]; public: inline Material_t340375123 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t340375123 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t340375123 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Material_t340375123 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t340375123 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t340375123 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_t1685002053 : public RuntimeArray { public: ALIGN_FIELD (8) HitInfo_t3229609740 m_Items[1]; public: inline HitInfo_t3229609740 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline HitInfo_t3229609740 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, HitInfo_t3229609740 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline HitInfo_t3229609740 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline HitInfo_t3229609740 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t3229609740 value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t1281789340 : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // UnityEngine.Transform[] struct TransformU5BU5D_t807237628 : public RuntimeArray { public: ALIGN_FIELD (8) Transform_t3600365921 * m_Items[1]; public: inline Transform_t3600365921 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_t3600365921 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_t3600365921 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Transform_t3600365921 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_t3600365921 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_t3600365921 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Char[] struct CharU5BU5D_t3528271667 : public RuntimeArray { public: ALIGN_FIELD (8) Il2CppChar m_Items[1]; public: inline Il2CppChar GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Il2CppChar value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value) { m_Items[index] = value; } }; extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled); extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled); extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled); extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled); extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled); extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled); // System.Void System.Action`1::Invoke(!0) extern "C" IL2CPP_METHOD_ATTR void Action_1_Invoke_m2461023210_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Stack`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void Stack_1__ctor_m3164958980_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Stack`1::Push(!0) extern "C" IL2CPP_METHOD_ATTR void Stack_1_Push_m1669856732_gshared (Stack_1_t3923495619 * __this, RuntimeObject * p0, const RuntimeMethod* method); // !0 System.Collections.Generic.Stack`1::Pop() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Stack_1_Pop_m756553478_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.Stack`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_m1599740434_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1::ToArray() extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* List_1_ToArray_m4168020446_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m429013101_gshared (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR OrderBlock_t1585977831 List_1_get_Item_m1878021807_gshared (List_1_t3058052573 * __this, int32_t p0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1337941140_gshared (List_1_t3058052573 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1345008423_gshared (List_1_t3058052573 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3495031886_gshared (Dictionary_2_t1301971883 * __this, intptr_t p0, RuntimeObject ** p1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m517598155_gshared (Dictionary_2_t1301971883 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3709462088_gshared (List_1_t257213610 * __this, RuntimeObject* p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1997047287_gshared (CachedInvokableCall_1_t3723462114 * __this, Object_t631007953 * p0, MethodInfo_t * p1, float p2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2046334630_gshared (CachedInvokableCall_1_t982173797 * __this, Object_t631007953 * p0, MethodInfo_t * p1, int32_t p2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m3714231058_gshared (CachedInvokableCall_1_t1111334208 * __this, Object_t631007953 * p0, MethodInfo_t * p1, RuntimeObject * p2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m3078689395_gshared (CachedInvokableCall_1_t2423483305 * __this, Object_t631007953 * p0, MethodInfo_t * p1, bool p2, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR Enumerator_t2146457487 List_1_GetEnumerator_m2930774921_gshared (List_1_t257213610 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator::get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m470245444_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2142368520_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3007748546_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Mesh/InternalShaderChannel) extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector3U5BU5D_t1718750761* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector4U5BU5D_t934056436* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector2U5BU5D_t1457185986* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, ColorU5BU5D_t941916413* ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t3850468773* ___values3, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1628857705_gshared (List_1_t128053199 * __this, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m697420525_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3604335408_gshared (UnityEvent_1_t3832605257 * __this, int32_t p0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1::Remove(!0) extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m3037048099_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable`1,System.Func`2) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m3454096398_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, Func_2_t3759279471 * p1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1) extern "C" IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m3173759778_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2734859485_gshared (UnityEvent_1_t3961765668 * __this, RuntimeObject * p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3816765192_gshared (UnityEvent_1_t3832605257 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1789019280_gshared (UnityEvent_1_t3961765668 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m1541286357_gshared (UnityAction_2_t2165061829 * __this, Scene_t2348375561 p0, int32_t p1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) extern "C" IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m3649732398_gshared (UnityAction_1_t2933211702 * __this, Scene_t2348375561 p0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m944492567_gshared (UnityAction_2_t1262235195 * __this, Scene_t2348375561 p0, Scene_t2348375561 p1, const RuntimeMethod* method); // T UnityEngine.Component::GetComponent() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[]) extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Init_m425927913 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::Cleanup() extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Cleanup_m35123172 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method); // System.Void System.Object::Finalize() extern "C" IL2CPP_METHOD_ATTR void Object_Finalize_m3076187857 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m1926578529 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m2673642869 (RuntimeObject * __this /* static, unused */, bool ___defined0, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method); // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) extern "C" IL2CPP_METHOD_ATTR void LogCallback_Invoke_m1707963620 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method); // System.Void UnityEngine.BeforeRenderHelper::Invoke() extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m50072094 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method); // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32) extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m230218024 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method); // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32) extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m3653933508 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3878083556 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m3076065613 (NullReferenceException_t1023182353 * __this, String_t* p0, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::.ctor() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method); // System.Void UnityEngine.YieldInstruction::.ctor() extern "C" IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m1498450609 (YieldInstruction_t403091072 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::InternalDestroy() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m4215879047 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) #define Action_1_Invoke_m1955091167(__this, p0, method) (( void (*) (Action_1_t1617499438 *, AsyncOperation_t1445031843 *, const RuntimeMethod*))Action_1_Invoke_m2461023210_gshared)(__this, p0, method) // System.Void System.Collections.Generic.Stack`1::.ctor() #define Stack_1__ctor_m3716217587(__this, method) (( void (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1__ctor_m3164958980_gshared)(__this, method) // System.Void System.Collections.Generic.Stack`1::Push(!0) #define Stack_1_Push_m506528439(__this, p0, method) (( void (*) (Stack_1_t3327334215 *, Type_t *, const RuntimeMethod*))Stack_1_Push_m1669856732_gshared)(__this, p0, method) // !0 System.Collections.Generic.Stack`1::Pop() #define Stack_1_Pop_m2843357855(__this, method) (( Type_t * (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1_Pop_m756553478_gshared)(__this, method) // System.Int32 System.Collections.Generic.Stack`1::get_Count() #define Stack_1_get_Count_m1286321891(__this, method) (( int32_t (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1_get_Count_m1599740434_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m3073166008(__this, method) (( void (*) (List_1_t3956019502 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m576010208(__this, p0, method) (( void (*) (List_1_t3956019502 *, Type_t *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // !0[] System.Collections.Generic.List`1::ToArray() #define List_1_ToArray_m1257172357(__this, method) (( TypeU5BU5D_t3940880105* (*) (List_1_t3956019502 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method) // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type) #define AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536(__this /* static, unused */, ___klass0, method) (( DefaultExecutionOrder_t3059642329 * (*) (RuntimeObject * /* static, unused */, Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m429013101_gshared)(__this /* static, unused */, ___klass0, method) // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() extern "C" IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1454999278 (DefaultExecutionOrder_t3059642329 * __this, const RuntimeMethod* method); // System.Void System.Threading.Monitor::Enter(System.Object) extern "C" IL2CPP_METHOD_ATTR void Monitor_Enter_m2249409497 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1::get_Item(System.Int32) #define List_1_get_Item_m1878021807(__this, p0, method) (( OrderBlock_t1585977831 (*) (List_1_t3058052573 *, int32_t, const RuntimeMethod*))List_1_get_Item_m1878021807_gshared)(__this, p0, method) // System.Void UnityEngine.Events.UnityAction::Invoke() extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() #define List_1_get_Count_m1337941140(__this, method) (( int32_t (*) (List_1_t3058052573 *, const RuntimeMethod*))List_1_get_Count_m1337941140_gshared)(__this, method) // System.Void System.Threading.Monitor::Exit(System.Object) extern "C" IL2CPP_METHOD_ATTR void Monitor_Exit_m3585316909 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m1345008423(__this, method) (( void (*) (List_1_t3058052573 *, const RuntimeMethod*))List_1__ctor_m1345008423_gshared)(__this, method) // System.Void UnityEngine.Component::.ctor() extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector3::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_extents_m1304537151 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Bounds::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m1844059663 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Bounds_Equals_m3920299735 (Bounds_t2266837910 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_size() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_extents_m2537337060 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_min() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_max() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m2201062677 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_min_m1190233381 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_max_m3803927870 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Min_m1803158933 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Max_m3304052994 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds) extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1263362003 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method); // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR String_t* UnityString_Format_m261690510 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method); // System.String UnityEngine.Bounds::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4208690781 (Bounds_t2266837910 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_backgroundColor_m3007326131 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_backgroundColor_m1542486218 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_rect_m3033597656 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_rect_m59586497 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_pixelRect_m2277658347 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_worldToCameraMatrix_m3766537960 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_worldToCameraMatrix_m199332843 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_projectionMatrix_m3544213898 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_projectionMatrix_m3705557330 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenPointToRay_m394533292 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m3308824940 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry_m3238909295 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry2D_m3172975827 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method); // System.Void UnityEngine.UnityLogWriter::Init() extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m3866572946 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.String UnityEngine.Color::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m671005850 (Color_t2555686324 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Color_op_Implicit_m986621988 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector4::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m536821243 (Vector4_t3319028937 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Color::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m1829208463 (Color_t2555686324 * __this, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m2403588337 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method); // System.String UnityEngine.Color32::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Color32_ToString_m403383053 (Color32_t2600501292 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m1027872079 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m2567799249 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method); // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type) extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponents_m1158098240 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3721085949 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m2905932203 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1122836454 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.Coroutine::ReleaseCoroutine() extern "C" IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m809189848 (Coroutine_t3829159415 * __this, const RuntimeMethod* method); // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::Invoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode) extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_Invoke_m3910201085 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2::TryGetValue(!0,!1&) #define Dictionary_2_TryGetValue_m2207359883(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3851719731 *, intptr_t, WeakReference_t1334886716 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3495031886_gshared)(__this, p0, p1, method) // UnityEngine.CSSLayout.CSSMeasureFunc UnityEngine.CSSLayout.Native::CSSNodeGetMeasureFunc(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR CSSMeasureFunc_t1554030124 * Native_CSSNodeGetMeasureFunc_m2145410129 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, const RuntimeMethod* method); // System.Void* System.IntPtr::op_Explicit(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2520637223 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2::.ctor() #define Dictionary_2__ctor_m602294741(__this, method) (( void (*) (Dictionary_2_t3851719731 *, const RuntimeMethod*))Dictionary_2__ctor_m517598155_gshared)(__this, method) // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m3063970704 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method); // System.Void UnityEngine.CullingGroup::FinalizerFailure() extern "C" IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m1165085675 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method); // System.Void* System.IntPtr::ToPointer() extern "C" IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m4157623054 (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) extern "C" IL2CPP_METHOD_ATTR void StateChanged_Invoke_m1925531365 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Debug_INTERNAL_CALL_DrawLine_m3121803950 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___start0, Vector3_t3722313464 * ___end1, Color_t2555686324 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method); // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m2239795986 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::.ctor() extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m3380237231 (DebugLogHandler_t826086171 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) extern "C" IL2CPP_METHOD_ATTR void Logger__ctor_m439059923 (Logger_t274032455 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m630303134 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m4175774469 (RuntimeObject * __this /* static, unused */, int32_t ___level0, String_t* ___msg1, Object_t631007953 * ___obj2, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m4213045108 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___obj1, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987082960 (intptr_t* __this, int32_t p0, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) extern "C" IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m2808197389 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) extern "C" IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3843151955 (RuntimeObject * __this /* static, unused */, int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m3105658851 (Display_t1387065949 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method); // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m3203573844 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor() extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m501911701 (Display_t1387065949 * __this, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m1977622757 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.Int32 System.Math::Min(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Math_Min_m3468062251 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.Boolean System.String::EndsWith(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_EndsWith_m1901926500 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName() extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m3234393930 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m1170824041 (ArgumentNullException_t1615371798 * __this, String_t* p0, const RuntimeMethod* method); // System.Object System.Delegate::get_Target() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_m2361978888 (Delegate_t1188392813 * __this, const RuntimeMethod* method); // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m2110966014 (BaseInvokableCall_t2703961024 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method); // System.Delegate UnityEngineInternal.NetFxCoreExtensions::CreateDelegate(System.Reflection.MethodInfo,System.Type,System.Object) extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * NetFxCoreExtensions_CreateDelegate_m751211712 (RuntimeObject * __this /* static, unused */, MethodInfo_t * ___self0, Type_t * ___delegateType1, RuntimeObject * ___target2, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) extern "C" IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m491308793 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) extern "C" IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m878393606 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___delegate0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m1425123358(__this, method) (( void (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m178523244(__this, p0, method) (( void (*) (List_1_t4176035766 *, BaseInvokableCall_t2703961024 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::Clear() #define List_1_Clear_m803816076(__this, method) (( void (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method) // System.Void System.Collections.Generic.List`1::AddRange(System.Collections.Generic.IEnumerable`1) #define List_1_AddRange_m3536422894(__this, p0, method) (( void (*) (List_1_t4176035766 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3709462088_gshared)(__this, p0, method) // System.Void UnityEngine.Events.ArgumentCache::.ctor() extern "C" IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m2732653802 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PersistentCall_get_target_m830923650 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method); // System.String UnityEngine.Events.PersistentCall::get_methodName() extern "C" IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m4214122315 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m622251156 (UnityEventBase_t3960448221 * __this, PersistentCall_t3407714124 * ___call0, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache) extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetObjectCall_m4041241444 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t2187958399 * ___arguments2, const RuntimeMethod* method); // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() extern "C" IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m3471193103 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) #define CachedInvokableCall_1__ctor_m1997047287(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t3723462114 *, Object_t631007953 *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1997047287_gshared)(__this, p0, p1, p2, method) // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() extern "C" IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m1309958679 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) #define CachedInvokableCall_1__ctor_m2046334630(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t982173797 *, Object_t631007953 *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2046334630_gshared)(__this, p0, p1, p2, method) // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m3872675090 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) #define CachedInvokableCall_1__ctor_m2435934642(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t4173646029 *, Object_t631007953 *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m3714231058_gshared)(__this, p0, p1, p2, method) // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() extern "C" IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_m2277082935 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) #define CachedInvokableCall_1__ctor_m3078689395(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t2423483305 *, Object_t631007953 *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m3078689395_gshared)(__this, p0, p1, p2, method) // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m1303836326 (InvokableCall_t832123510 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method); // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Type System.Type::GetType(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetType_m3605423543 (RuntimeObject * __this /* static, unused */, String_t* p0, bool p1, const RuntimeMethod* method); // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[]) extern "C" IL2CPP_METHOD_ATTR ConstructorInfo_t5769829 * Type_GetConstructor_m2219014380 (Type_t * __this, TypeU5BU5D_t3940880105* p0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * ArgumentCache_get_unityObjectArgument_m3434100 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method); // System.Type System.Object::GetType() extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method); // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[]) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m4089836896 (ConstructorInfo_t5769829 * __this, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m2234084945(__this, method) (( void (*) (List_1_t584821570 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Collections.Generic.List`1/Enumerator System.Collections.Generic.List`1::GetEnumerator() #define List_1_GetEnumerator_m498955693(__this, method) (( Enumerator_t2474065447 (*) (List_1_t584821570 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method) // !0 System.Collections.Generic.List`1/Enumerator::get_Current() #define Enumerator_get_Current_m1824438863(__this, method) (( PersistentCall_t3407714124 * (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method) // System.Boolean UnityEngine.Events.PersistentCall::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m2325196163 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase) extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetRuntimeCall_m3976533158 (PersistentCall_t3407714124 * __this, UnityEventBase_t3960448221 * ___theEvent0, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m778853773 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator::MoveNext() #define Enumerator_MoveNext_m4100612698(__this, method) (( bool (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method) // System.Void System.Collections.Generic.List`1/Enumerator::Dispose() #define Enumerator_Dispose_m2540888223(__this, method) (( void (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method) // System.Void UnityEngine.Events.UnityEventBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m1851535676 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[]) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m3989987635 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t3940880105* ___argumentTypes2, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::.ctor() extern "C" IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m829480958 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.PersistentCallGroup::.ctor() extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1525263635 (PersistentCallGroup_t3050769227 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m3575963459 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method); // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments() extern "C" IL2CPP_METHOD_ATTR ArgumentCache_t2187958399 * PersistentCall_get_arguments_m3144105308 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method); // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode() extern "C" IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m483997668 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m3366332957 (UnityEventBase_t3960448221 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent() extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m1904264973 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase) extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m4253175514 (PersistentCallGroup_t3050769227 * __this, InvokableCallList_t2498835369 * ___invokableList0, UnityEventBase_t3960448221 * ___unityEventBase1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::PrepareInvoke() extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * InvokableCallList_PrepareInvoke_m4003891334 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method); // System.String System.Object::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m1740002499 (RuntimeObject * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method); // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[]) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m637078096 (Type_t * __this, String_t* p0, int32_t p1, Binder_t2999457153 * p2, TypeU5BU5D_t3940880105* p3, ParameterModifierU5BU5D_t2943407543* p4, const RuntimeMethod* method); // System.Boolean System.Type::get_IsPrimitive() extern "C" IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m1114712797 (Type_t * __this, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790 (CameraPlayable_t3330816414 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) extern "C" IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m4009879053 (CameraPlayable_t3330816414 * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933 (MaterialEffectPlayable_t3995207978 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) extern "C" IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m3750885802 (MaterialEffectPlayable_t3995207978 * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785 (TextureMixerPlayable_t2398603962 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable) extern "C" IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m1074187513 (TextureMixerPlayable_t2398603962 * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Experimental.Rendering.IRenderPipeline) extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m3492857006 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Experimental.Rendering.IRenderPipelineAsset) extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4184225229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::get_currentPipeline() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RenderPipelineManager_get_currentPipeline_m1638613344 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m172989033 (ScriptableRenderContext_t274343796 * __this, intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::CleanupRenderPipeline() extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m3545163046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) extern "C" IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m2533291801 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___mono0, String_t* ___name1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponent_m136524825 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentByName_m2755032890 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method); // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_m4006738154 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m575757059 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m3721316603 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_Internal_AddComponentWithType_m3797731663 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawLine_m3022186612 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___from0, Vector3_t3722313464 * ___to1, const RuntimeMethod* method); // System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_color_m1286518554 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Gradient::Init() extern "C" IL2CPP_METHOD_ATTR void Gradient_Init_m3104802093 (Gradient_t3067099924 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Gradient::Cleanup() extern "C" IL2CPP_METHOD_ATTR void Gradient_Cleanup_m3422458828 (Gradient_t3067099924 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial_m1736695369 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 ___scale5, Vector2_t2156229523 ___offset6, const RuntimeMethod* method); // System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 * ___scale5, Vector2_t2156229523 * ___offset6, const RuntimeMethod* method); // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount() extern "C" IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_INTERNAL_CALL_HitTest_m1069802956 (RuntimeObject * __this /* static, unused */, GUILayer_t2783472903 * ___self0, Vector3_t3722313464 * ___screenPosition1, const RuntimeMethod* method); // System.Void UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_get_color_m4108928678 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_set_color_m578217367 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Gyroscope::attitude_Internal(System.Int32) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Gyroscope_attitude_Internal_m498044035 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, const RuntimeMethod* method); // System.Void UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Gyroscope_setEnabled_Internal_m356308130 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, bool ___enabled1, const RuntimeMethod* method); // System.Int32 UnityEngine.Input::mainGyroIndex_Internal() extern "C" IL2CPP_METHOD_ATTR int32_t Input_mainGyroIndex_Internal_m2311215879 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Gyroscope::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Gyroscope__ctor_m1610198851 (Gyroscope_t3288342876 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetKeyInt(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m4146877895 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m3509480073 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_m1741518090 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method); // System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mousePosition_m1805263023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&) extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_CALL_GetTouch_m3481893561 (RuntimeObject * __this /* static, unused */, int32_t ___index0, Touch_t1921856868 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_set_compositionCursorPos_m3628850633 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method); // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m3086344020 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method); // System.Int32 System.Attribute::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m2508706224 (Attribute_t861562559 * __this, const RuntimeMethod* method); // System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyLocal_m2248823824 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method); // System.Void System.DateTime::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.DateTimeKind) extern "C" IL2CPP_METHOD_ATTR void DateTime__ctor_m2956360140 (DateTime_t3738529785 * __this, int32_t p0, int32_t p1, int32_t p2, int32_t p3, int32_t p4, int32_t p5, int32_t p6, const RuntimeMethod* method); // System.Int64 System.DateTime::get_Ticks() extern "C" IL2CPP_METHOD_ATTR int64_t DateTime_get_Ticks_m1550640881 (DateTime_t3738529785 * __this, const RuntimeMethod* method); // System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyRemote_m3390574007 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method); // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m1259609478 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::get_value() extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m1881709263 (LayerMask_t3493934918 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Light_get_color_Injected_m1214570263 (Light_t3756812086 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Light_set_color_Injected_m4156314528 (Light_t3756812086 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) extern "C" IL2CPP_METHOD_ATTR void Logger_set_logHandler_m4059005946 (Logger_t274032455 * __this, RuntimeObject* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m1180597166 (Logger_t274032455 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) extern "C" IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m3622751173 (Logger_t274032455 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Logger::get_logEnabled() extern "C" IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m3154120769 (Logger_t274032455 * __this, const RuntimeMethod* method); // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() extern "C" IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_m1177392786 (Logger_t274032455 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) extern "C" IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m3527674834 (Logger_t274032455 * __this, int32_t ___logType0, const RuntimeMethod* method); // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m1335645353 (Logger_t274032455 * __this, const RuntimeMethod* method); // System.String UnityEngine.Logger::GetString(System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* Logger_GetString_m3669755330 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m2009621981 (ArgumentNullException_t1615371798 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m408849716 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method); // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream) extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m580138133 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, const RuntimeMethod* method); // System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader) extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithShader_m2478666450 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Shader_t4151988712 * ___shader1, const RuntimeMethod* method); // System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithMaterial_m2363231784 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Material_t340375123 * ___source1, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Material::GetColor(System.String) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m2707324984 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m2020215303 (Material_t340375123 * __this, String_t* ___name0, Color_t2555686324 ___value1, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m3545614349 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m1829349465 (Material_t340375123 * __this, String_t* ___name0, Texture_t3661962703 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m2380336123 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m1562018726 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetColorImpl_m4283161378 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetVectorImpl_m2197187798 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetMatrixImpl_m391072568 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetColorImpl_m779878613 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetVectorImpl_m3422329634 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___offset2, const RuntimeMethod* method); // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___scale2, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m1904868334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m1688718093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m1844818093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m355160541 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_SetColorImpl_m3160281768 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m2633010038 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetVectorImpl(System.Int32,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Material_SetVectorImpl_m767628138 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrix_m751249077 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m4121653577 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m3009528825 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m3747834425 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m781583181 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_m2818388832 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m3195506867 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m1059293418 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method); // System.Single UnityEngine.Material::GetFloat(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2836278142 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Single UnityEngine.Material::GetFloatImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m3750846334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m4231777338 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColorImpl_m3455148844 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m2472259403 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Material::GetVectorImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVectorImpl_m3443767248 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m2683508263 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTextureImpl_m1585937334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_deltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m460710746 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m1993880167 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m53065545 (Matrix4x4_t1817901843 * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_Inverse_m149548436 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 * ___m0, Matrix4x4_t1817901843 * ___value1, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_Inverse_m4242542718 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___m0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_inverse_m1870592360 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_TRS_m1955463634 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___pos0, Quaternion_t2301928331 * ___q1, Vector3_t3722313464 * ___s2, Matrix4x4_t1817901843 * ___value3, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m3408750441 (IndexOutOfRangeException_t1578797820 * __this, String_t* p0, const RuntimeMethod* method); // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m567451091 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m1906605342 (Matrix4x4_t1817901843 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_GetColumn_m461504848 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Matrix4x4::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m4034747639 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Vector4_Equals_m1779210055 (Vector4_t3319028937 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m3210071278 (Matrix4x4_t1817901843 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyVector_m3808798942 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method); // System.String UnityEngine.Matrix4x4::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m2476911929 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m2853543051 (RuntimeObject * __this /* static, unused */, Mesh_t3648964284 * ___mono0, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::get_canAccess() extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m2239225054 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m2642100114 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel) extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2109128075 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Mesh/InternalShaderChannel) #define Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, ___channel0, method) (( Vector3U5BU5D_t1718750761* (*) (Mesh_t3648964284 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_gshared)(__this, ___channel0, method) // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) #define Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector3U5BU5D_t1718750761*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_gshared)(__this, ___channel0, ___values1, method) // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) #define Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector4U5BU5D_t934056436*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_gshared)(__this, ___channel0, ___values1, method) // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) #define Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector2U5BU5D_t1457185986*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_gshared)(__this, ___channel0, ___values1, method) // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,T[]) #define Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, ColorU5BU5D_t941916413*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_gshared)(__this, ___channel0, ___values1, method) // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[]) #define Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508(__this, ___channel0, ___format1, ___dim2, ___values3, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, Color32U5BU5D_t3850468773*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, method) // System.String UnityEngine.Object::get_name() extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array) extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m1015576670 (Mesh_t3648964284 * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m1546924005 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m17767641 (Mesh_t3648964284 * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m1688330970 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateBoundsImpl() extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m2362089642 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::MarkDynamicImpl() extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m206310269 (Mesh_t3648964284 * __this, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String) extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m1628857705(__this, method) (( void (*) (List_1_t128053199 *, const RuntimeMethod*))List_1__ctor_m1628857705_gshared)(__this, method) // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance() #define ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(__this /* static, unused */, method) (( PlayerConnection_t3081694049 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method) // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Marshal_Copy_m1222846562 (RuntimeObject * __this /* static, unused */, intptr_t p0, ByteU5BU5D_t4116647657* p1, int32_t p2, int32_t p3, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void System.Guid::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Guid__ctor_m2423264394 (Guid_t * __this, String_t* p0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Add(!0) #define List_1_Add_m697420525(__this, p0, method) (( void (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Add_m697420525_gshared)(__this, p0, method) // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) #define UnityEvent_1_Invoke_m3604335408(__this, p0, method) (( void (*) (UnityEvent_1_t3832605257 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m3604335408_gshared)(__this, p0, method) // System.Boolean System.Collections.Generic.List`1::Remove(!0) #define List_1_Remove_m3037048099(__this, p0, method) (( bool (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Remove_m3037048099_gshared)(__this, p0, method) // System.Void System.Collections.Generic.List`1::.ctor() #define List_1__ctor_m134154014(__this, method) (( void (*) (List_1_t3157010512 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method) // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method); // System.Void System.Func`2::.ctor(System.Object,System.IntPtr) #define Func_2__ctor_m302082295(__this, p0, p1, method) (( void (*) (Func_2_t2172606577 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method) // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Where(System.Collections.Generic.IEnumerable`1,System.Func`2) #define Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(__this /* static, unused */, p0, p1, method) (( RuntimeObject* (*) (RuntimeObject * /* static, unused */, RuntimeObject*, Func_2_t2172606577 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m3454096398_gshared)(__this /* static, unused */, p0, p1, method) // System.Boolean System.Linq.Enumerable::Any(System.Collections.Generic.IEnumerable`1) #define Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m3173759778_gshared)(__this /* static, unused */, p0, method) // System.String System.String::Concat(System.Object,System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0) #define UnityEvent_1_Invoke_m1904070161(__this, p0, method) (( void (*) (UnityEvent_1_t2052235288 *, MessageEventArgs_t1170575784 *, const RuntimeMethod*))UnityEvent_1_Invoke_m2734859485_gshared)(__this, p0, method) // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method); // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid) extern "C" IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4289903222 (RuntimeObject * __this /* static, unused */, Guid_t p0, Guid_t p1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1::.ctor() #define UnityEvent_1__ctor_m3816765192(__this, method) (( void (*) (UnityEvent_1_t3832605257 *, const RuntimeMethod*))UnityEvent_1__ctor_m3816765192_gshared)(__this, method) // System.Void UnityEngine.Events.UnityEvent`1::.ctor() #define UnityEvent_1__ctor_m1298757307(__this, method) (( void (*) (UnityEvent_1_t2052235288 *, const RuntimeMethod*))UnityEvent_1__ctor_m1789019280_gshared)(__this, method) // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method); // System.Int32 System.Array::get_Length() extern "C" IL2CPP_METHOD_ATTR int32_t Array_get_Length_m21610649 (RuntimeArray * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int64 System.IntPtr::ToInt64() extern "C" IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m192765549 (intptr_t* __this, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int64) extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987476171 (intptr_t* __this, int64_t p0, const RuntimeMethod* method); // System.Int32 System.Object::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m2705121830 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method); // System.IntPtr UnityEngine.Object::GetCachedPtr() extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String) extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Normalize_m2941713846 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_direction() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_origin() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method); // System.String UnityEngine.Plane::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Object System.Object::MemberwiseClone() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1474068832 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.Int32 System.IntPtr::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m3588219647 (intptr_t* __this, const RuntimeMethod* method); // System.Int32 System.Int32::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method); // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m614532710 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method); // System.Void System.Exception::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m1152696503 (Exception_t * __this, String_t* p0, const RuntimeMethod* method); // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyName::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyName::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method); // System.Int32 UnityEngine.PropertyName::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.PropertyName::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.PropertyName::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method); // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&) extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method); // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method); // System.Int32 System.Single::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1558506138 (float* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Quaternion::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.Quaternion::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method); // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method); // System.String UnityEngine.Ray::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m499992824 (Rect_t2360479859 * __this, Rect_t2360479859 ___source0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_x() extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_x(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_y() extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_y(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_center() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_width(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_height(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_xMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_yMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_xMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_yMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rect::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.Rect::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::Init() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::Cleanup() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_left() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_right() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_top() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_bottom() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::GetMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Texture::.ctor() extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_CreateRenderTexture_m3273952128 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___rt0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_depth(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_depth_m936447630 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_format_m2479999990 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() extern "C" IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m2902748248 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetSRGBReadWrite_m1777240235 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, bool ___sRGB1, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetWidth_m1838533947 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetHeight_m464601256 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::get_handle() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m2298600132 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method); // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method); // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m3146814238 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) #define UnityAction_2_Invoke_m1541286357(__this, p0, p1, method) (( void (*) (UnityAction_2_t2165061829 *, Scene_t2348375561 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m1541286357_gshared)(__this, p0, p1, method) // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) #define UnityAction_1_Invoke_m3649732398(__this, p0, method) (( void (*) (UnityAction_1_t2933211702 *, Scene_t2348375561 , const RuntimeMethod*))UnityAction_1_Invoke_m3649732398_gshared)(__this, p0, method) // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) #define UnityAction_2_Invoke_m944492567(__this, p0, p1, method) (( void (*) (UnityAction_2_t1262235195 *, Scene_t2348375561 , Scene_t2348375561 , const RuntimeMethod*))UnityAction_2_Invoke_m944492567_gshared)(__this, p0, p1, method) // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject) extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method); // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type) extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method); // T UnityEngine.Component::GetComponent() #define Component_GetComponent_TisGUILayer_t2783472903_m4244438908(__this, method) (( GUILayer_t2783472903 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method) // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method); // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_allCamerasCount() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method); // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_targetDisplay() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::get_systemWidth() extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::get_systemHeight() extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_eventMask() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_cullingMask() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method); // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method); // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method); // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String) extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method); // System.String System.String::Replace(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void StackTrace__ctor_m1685176557 (StackTrace_t1598645457 * __this, int32_t p0, bool p1, const RuntimeMethod* method); // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace) extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method); // System.Boolean System.String::StartsWith(System.String) extern "C" IL2CPP_METHOD_ATTR bool String_StartsWith_m1759067526 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.Int32 System.String::get_Length() extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method); // System.Void System.Text.StringBuilder::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2367297767 (StringBuilder_t * __this, int32_t p0, const RuntimeMethod* method); // System.Type System.Exception::GetType() extern "C" IL2CPP_METHOD_ATTR Type_t * Exception_GetType_m2227967756 (Exception_t * __this, const RuntimeMethod* method); // System.String System.String::Trim() extern "C" IL2CPP_METHOD_ATTR String_t* String_Trim_m923598732 (String_t* __this, const RuntimeMethod* method); // System.Exception System.Exception::get_InnerException() extern "C" IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m3836775 (Exception_t * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method); // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String) extern "C" IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_m1965104174 (StringBuilder_t * __this, String_t* p0, const RuntimeMethod* method); // System.String[] System.String::Split(System.Char[]) extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m3646115398 (String_t* __this, CharU5BU5D_t3528271667* p0, const RuntimeMethod* method); // System.Char System.String::get_Chars(System.Int32) extern "C" IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m2986988803 (String_t* __this, int32_t p0, const RuntimeMethod* method); // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object) extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method); // System.String System.String::Remove(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR String_t* String_Remove_m562998446 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m3406607758 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method); // System.String System.String::Replace(System.Char,System.Char) extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m3726209165 (String_t* __this, Il2CppChar p0, Il2CppChar p1, const RuntimeMethod* method); // System.Int32 System.String::LastIndexOf(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m2676535141 (String_t* __this, String_t* p0, const RuntimeMethod* method); // System.String System.String::Insert(System.Int32,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* String_Insert_m3534971326 (String_t* __this, int32_t p0, String_t* p1, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method); // System.String System.Int32::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Int32_ToString_m141394615 (int32_t* __this, const RuntimeMethod* method); // System.String UnityEngine.TextAsset::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method); // System.Int32 UnityEngine.Touch::get_fingerId() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Touch::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Touch::get_tapCount() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_m2125417096 (Touch_t1921856868 * __this, const RuntimeMethod* method); // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method); // System.UInt32 System.Convert::ToUInt32(System.Object) extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m668801151 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method); // System.UInt32 System.Convert::ToUInt32(System.Boolean) extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m835119716 (RuntimeObject * __this /* static, unused */, bool p0, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::Destroy() extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method); // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method); // System.Int32 System.IntPtr::op_Explicit(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_m4220076518 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1351041375 (Enumerator_t3442430665 * __this, Transform_t3600365921 * ___outer0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type) extern "C" IL2CPP_METHOD_ATTR void MonoPInvokeCallbackAttribute__ctor_m4023534747 (MonoPInvokeCallbackAttribute_t378106515 * __this, Type_t * ___type0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AddComponentMenu::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m867138430 (AddComponentMenu_t415040132 * __this, String_t* ___menuName0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); __this->set_m_Ordering_1(0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationCurve extern "C" void AnimationCurve_t3046754366_marshal_pinvoke(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_back(const AnimationCurve_t3046754366_marshaled_pinvoke& marshaled, AnimationCurve_t3046754366& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_cleanup(AnimationCurve_t3046754366_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationCurve extern "C" void AnimationCurve_t3046754366_marshal_com(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void AnimationCurve_t3046754366_marshal_com_back(const AnimationCurve_t3046754366_marshaled_com& marshaled, AnimationCurve_t3046754366& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve extern "C" void AnimationCurve_t3046754366_marshal_com_cleanup(AnimationCurve_t3046754366_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m1565662948 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); KeyframeU5BU5D_t1068524471* L_0 = ___keys0; AnimationCurve_Init_m425927913(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationCurve::.ctor() extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m3000526466 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); AnimationCurve_Init_m425927913(__this, (KeyframeU5BU5D_t1068524471*)(KeyframeU5BU5D_t1068524471*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationCurve::Cleanup() extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Cleanup_m35123172 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method) { typedef void (*AnimationCurve_Cleanup_m35123172_ftn) (AnimationCurve_t3046754366 *); static AnimationCurve_Cleanup_m35123172_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Cleanup_m35123172_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Cleanup()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.AnimationCurve::Finalize() extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m2397002729 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) AnimationCurve_Cleanup_m35123172(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) extern "C" IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m2125563588 (AnimationCurve_t3046754366 * __this, float ___time0, const RuntimeMethod* method) { typedef float (*AnimationCurve_Evaluate_m2125563588_ftn) (AnimationCurve_t3046754366 *, float); static AnimationCurve_Evaluate_m2125563588_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Evaluate_m2125563588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)"); float retVal = _il2cpp_icall_func(__this, ___time0); return retVal; } // System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[]) extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Init_m425927913 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method) { typedef void (*AnimationCurve_Init_m425927913_ftn) (AnimationCurve_t3046754366 *, KeyframeU5BU5D_t1068524471*); static AnimationCurve_Init_m425927913_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Init_m425927913_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])"); _il2cpp_icall_func(__this, ___keys0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Application::CallLowMemory() extern "C" IL2CPP_METHOD_ATTR void Application_CallLowMemory_m2813539296 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_CallLowMemory_m2813539296_MetadataUsageId); s_Il2CppMethodInitialized = true; } LowMemoryCallback_t4104246196 * V_0 = NULL; { LowMemoryCallback_t4104246196 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_lowMemory_0(); V_0 = L_0; LowMemoryCallback_t4104246196 * L_1 = V_0; if (!L_1) { goto IL_0013; } } { LowMemoryCallback_t4104246196 * L_2 = V_0; NullCheck(L_2); LowMemoryCallback_Invoke_m1926578529(L_2, /*hidden argument*/NULL); } IL_0013: { return; } } // System.Boolean UnityEngine.Application::get_isPlaying() extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*Application_get_isPlaying_m100394690_ftn) (); static Application_get_isPlaying_m100394690_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isPlaying_m100394690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.Application::get_isEditor() extern "C" IL2CPP_METHOD_ATTR bool Application_get_isEditor_m857789090 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*Application_get_isEditor_m857789090_ftn) (); static Application_get_isEditor_m857789090_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isEditor_m857789090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isEditor()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_platform_m2150679437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Application_get_platform_m2150679437_ftn) (); static Application_get_platform_m2150679437_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_platform_m2150679437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.Application::get_dataPath() extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m4232621142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*Application_get_dataPath_m4232621142_ftn) (); static Application_get_dataPath_m4232621142_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_dataPath_m4232621142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.Application::get_persistentDataPath() extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_m1428108154 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*Application_get_persistentDataPath_m1428108154_ftn) (); static Application_get_persistentDataPath_m1428108154_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_persistentDataPath_m1428108154_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.Application::get_temporaryCachePath() extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_temporaryCachePath_m1214546342 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*Application_get_temporaryCachePath_m1214546342_ftn) (); static Application_get_temporaryCachePath_m1214546342_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_temporaryCachePath_m1214546342_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_temporaryCachePath()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.Application::get_unityVersion() extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m1068543125 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*Application_get_unityVersion_m1068543125_ftn) (); static Application_get_unityVersion_m1068543125_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_unityVersion_m1068543125_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Application::add_logMessageReceived(UnityEngine.Application/LogCallback) extern "C" IL2CPP_METHOD_ATTR void Application_add_logMessageReceived_m3912321845 (RuntimeObject * __this /* static, unused */, LogCallback_t3588208630 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_add_logMessageReceived_m3912321845_MetadataUsageId); s_Il2CppMethodInitialized = true; } { LogCallback_t3588208630 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1(); LogCallback_t3588208630 * L_1 = ___value0; Delegate_t1188392813 * L_2 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->set_s_LogCallbackHandler_1(((LogCallback_t3588208630 *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t3588208630_il2cpp_TypeInfo_var))); Application_SetLogCallbackDefined_m2673642869(NULL /*static, unused*/, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Application::remove_logMessageReceived(UnityEngine.Application/LogCallback) extern "C" IL2CPP_METHOD_ATTR void Application_remove_logMessageReceived_m869397979 (RuntimeObject * __this /* static, unused */, LogCallback_t3588208630 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_remove_logMessageReceived_m869397979_MetadataUsageId); s_Il2CppMethodInitialized = true; } { LogCallback_t3588208630 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1(); LogCallback_t3588208630 * L_1 = ___value0; Delegate_t1188392813 * L_2 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->set_s_LogCallbackHandler_1(((LogCallback_t3588208630 *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t3588208630_il2cpp_TypeInfo_var))); return; } } // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Application_CallLogCallback_m255562505 (RuntimeObject * __this /* static, unused */, String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_CallLogCallback_m255562505_MetadataUsageId); s_Il2CppMethodInitialized = true; } LogCallback_t3588208630 * V_0 = NULL; LogCallback_t3588208630 * V_1 = NULL; { bool L_0 = ___invokedOnMainThread3; if (!L_0) { goto IL_001e; } } { LogCallback_t3588208630 * L_1 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1(); V_0 = L_1; LogCallback_t3588208630 * L_2 = V_0; if (!L_2) { goto IL_001d; } } { LogCallback_t3588208630 * L_3 = V_0; String_t* L_4 = ___logString0; String_t* L_5 = ___stackTrace1; int32_t L_6 = ___type2; NullCheck(L_3); LogCallback_Invoke_m1707963620(L_3, L_4, L_5, L_6, /*hidden argument*/NULL); } IL_001d: { } IL_001e: { LogCallback_t3588208630 * L_7 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2(); V_1 = L_7; LogCallback_t3588208630 * L_8 = V_1; if (!L_8) { goto IL_0033; } } { LogCallback_t3588208630 * L_9 = V_1; String_t* L_10 = ___logString0; String_t* L_11 = ___stackTrace1; int32_t L_12 = ___type2; NullCheck(L_9); LogCallback_Invoke_m1707963620(L_9, L_10, L_11, L_12, /*hidden argument*/NULL); } IL_0033: { return; } } // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m2673642869 (RuntimeObject * __this /* static, unused */, bool ___defined0, const RuntimeMethod* method) { typedef void (*Application_SetLogCallbackDefined_m2673642869_ftn) (bool); static Application_SetLogCallbackDefined_m2673642869_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_SetLogCallbackDefined_m2673642869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::SetLogCallbackDefined(System.Boolean)"); _il2cpp_icall_func(___defined0); } // System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority) extern "C" IL2CPP_METHOD_ATTR void Application_set_backgroundLoadingPriority_m1116453950 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Application_set_backgroundLoadingPriority_m1116453950_ftn) (int32_t); static Application_set_backgroundLoadingPriority_m1116453950_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_set_backgroundLoadingPriority_m1116453950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)"); _il2cpp_icall_func(___value0); } // UnityEngine.NetworkReachability UnityEngine.Application::get_internetReachability() extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_internetReachability_m432100819 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Application_get_internetReachability_m432100819_ftn) (); static Application_get_internetReachability_m432100819_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_internetReachability_m432100819_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_internetReachability()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Application::InvokeOnBeforeRender() extern "C" IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_m2875673833 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Application_InvokeOnBeforeRender_m2875673833_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var); BeforeRenderHelper_Invoke_m50072094(NULL /*static, unused*/, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_LogCallback_t3588208630 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___condition0' to native representation char* ____condition0_marshaled = NULL; ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0); // Marshaling of parameter '___stackTrace1' to native representation char* ____stackTrace1_marshaled = NULL; ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1); // Native function invocation il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2); // Marshaling cleanup of parameter '___condition0' native representation il2cpp_codegen_marshal_free(____condition0_marshaled); ____condition0_marshaled = NULL; // Marshaling cleanup of parameter '___stackTrace1' native representation il2cpp_codegen_marshal_free(____stackTrace1_marshaled); ____stackTrace1_marshaled = NULL; } // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void LogCallback__ctor_m144650965 (LogCallback_t3588208630 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) extern "C" IL2CPP_METHOD_ATTR void LogCallback_Invoke_m1707963620 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { LogCallback_Invoke_m1707963620((LogCallback_t3588208630 *)__this->get_prev_9(), ___condition0, ___stackTrace1, ___type2, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 3) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___condition0, ___stackTrace1, ___type2, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 3) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2); else GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2); else VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2); } } else { typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2); else GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2); else VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2); } } else { typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod); } } } } // System.IAsyncResult UnityEngine.Application/LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_m1868775196 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_t3962456242 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LogCallback_BeginInvoke_m1868775196_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[4] = {0}; __d_args[0] = ___condition0; __d_args[1] = ___stackTrace1; __d_args[2] = Box(LogType_t73765434_il2cpp_TypeInfo_var, &___type2); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4); } // System.Void UnityEngine.Application/LogCallback::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m2243211259 (LogCallback_t3588208630 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_LowMemoryCallback_t4104246196 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3675715235 (LowMemoryCallback_t4104246196 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m1926578529 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { LowMemoryCallback_Invoke_m1926578529((LowMemoryCallback_t4104246196 *)__this->get_prev_9(), method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 0) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Application/LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_m2877696488 (LowMemoryCallback_t4104246196 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Application/LowMemoryCallback::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_m2581361171 (LowMemoryCallback_t4104246196 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AssetBundle::.ctor() extern "C" IL2CPP_METHOD_ATTR void AssetBundle__ctor_m1602384625 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundle__ctor_m1602384625_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32) extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m230218024 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method) { typedef AssetBundleCreateRequest_t3119663542 * (*AssetBundle_LoadFromMemoryAsync_m230218024_ftn) (ByteU5BU5D_t4116647657*, uint32_t); static AssetBundle_LoadFromMemoryAsync_m230218024_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AssetBundle_LoadFromMemoryAsync_m230218024_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)"); AssetBundleCreateRequest_t3119663542 * retVal = _il2cpp_icall_func(___binary0, ___crc1); return retVal; } // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[]) extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m41083526 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, const RuntimeMethod* method) { uint32_t V_0 = 0; AssetBundleCreateRequest_t3119663542 * V_1 = NULL; { V_0 = 0; ByteU5BU5D_t4116647657* L_0 = ___binary0; uint32_t L_1 = V_0; AssetBundleCreateRequest_t3119663542 * L_2 = AssetBundle_LoadFromMemoryAsync_m230218024(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0010; } IL_0010: { AssetBundleCreateRequest_t3119663542 * L_3 = V_1; return L_3; } } // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32) extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m3653933508 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method) { typedef AssetBundle_t1153907252 * (*AssetBundle_LoadFromMemory_m3653933508_ftn) (ByteU5BU5D_t4116647657*, uint32_t); static AssetBundle_LoadFromMemory_m3653933508_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AssetBundle_LoadFromMemory_m3653933508_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)"); AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(___binary0, ___crc1); return retVal; } // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[]) extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m4030851973 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, const RuntimeMethod* method) { uint32_t V_0 = 0; AssetBundle_t1153907252 * V_1 = NULL; { V_0 = 0; ByteU5BU5D_t4116647657* L_0 = ___binary0; uint32_t L_1 = V_0; AssetBundle_t1153907252 * L_2 = AssetBundle_LoadFromMemory_m3653933508(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0010; } IL_0010: { AssetBundle_t1153907252 * L_3 = V_1; return L_3; } } // UnityEngine.Object UnityEngine.AssetBundle::get_mainAsset() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * AssetBundle_get_mainAsset_m3618036553 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method) { typedef Object_t631007953 * (*AssetBundle_get_mainAsset_m3618036553_ftn) (AssetBundle_t1153907252 *); static AssetBundle_get_mainAsset_m3618036553_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AssetBundle_get_mainAsset_m3618036553_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::get_mainAsset()"); Object_t631007953 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn) (AssetBundle_t1153907252 *, String_t*, Type_t *); static AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(__this, ___name0, ___type1); return retVal; } // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets() extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3239956559 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssets_m3239956559_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t1417781964* V_0 = NULL; { RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); ObjectU5BU5D_t1417781964* L_2 = AssetBundle_LoadAllAssets_m3878083556(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { ObjectU5BU5D_t1417781964* L_3 = V_0; return L_3; } } // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3878083556 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssets_m3878083556_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t1417781964* V_0 = NULL; { Type_t * L_0 = ___type0; if (L_0) { goto IL_0013; } } { NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var); NullReferenceException__ctor_m3076065613(L_1, _stringLiteral1402148072, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AssetBundle_LoadAllAssets_m3878083556_RuntimeMethod_var); } IL_0013: { Type_t * L_2 = ___type0; ObjectU5BU5D_t1417781964* L_3 = AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743(__this, _stringLiteral757602046, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0025; } IL_0025: { ObjectU5BU5D_t1417781964* L_4 = V_0; return L_4; } } // System.Void UnityEngine.AssetBundle::Unload(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void AssetBundle_Unload_m2234810374 (AssetBundle_t1153907252 * __this, bool ___unloadAllLoadedObjects0, const RuntimeMethod* method) { typedef void (*AssetBundle_Unload_m2234810374_ftn) (AssetBundle_t1153907252 *, bool); static AssetBundle_Unload_m2234810374_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AssetBundle_Unload_m2234810374_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::Unload(System.Boolean)"); _il2cpp_icall_func(__this, ___unloadAllLoadedObjects0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AssetBundleCreateRequest extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke(const AssetBundleCreateRequest_t3119663542& unmarshaled, AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke_back(const AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled, AssetBundleCreateRequest_t3119663542& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundleCreateRequest_t3119663542_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleCreateRequest extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke_cleanup(AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AssetBundleCreateRequest extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com(const AssetBundleCreateRequest_t3119663542& unmarshaled, AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com_back(const AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled, AssetBundleCreateRequest_t3119663542& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundleCreateRequest_t3119663542_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleCreateRequest extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com_cleanup(AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled) { } // System.Void UnityEngine.AssetBundleCreateRequest::.ctor() extern "C" IL2CPP_METHOD_ATTR void AssetBundleCreateRequest__ctor_m946915539 (AssetBundleCreateRequest_t3119663542 * __this, const RuntimeMethod* method) { { AsyncOperation__ctor_m410195587(__this, /*hidden argument*/NULL); return; } } // UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle() extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundleCreateRequest_get_assetBundle_m1620053081 (AssetBundleCreateRequest_t3119663542 * __this, const RuntimeMethod* method) { typedef AssetBundle_t1153907252 * (*AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn) (AssetBundleCreateRequest_t3119663542 *); static AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundleCreateRequest::get_assetBundle()"); AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AssetBundleRequest extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke(const AssetBundleRequest_t699759206& unmarshaled, AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke_back(const AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled, AssetBundleRequest_t699759206& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundleRequest_t699759206_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleRequest extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke_cleanup(AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AssetBundleRequest extern "C" void AssetBundleRequest_t699759206_marshal_com(const AssetBundleRequest_t699759206& unmarshaled, AssetBundleRequest_t699759206_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } extern "C" void AssetBundleRequest_t699759206_marshal_com_back(const AssetBundleRequest_t699759206_marshaled_com& marshaled, AssetBundleRequest_t699759206& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AssetBundleRequest_t699759206_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleRequest extern "C" void AssetBundleRequest_t699759206_marshal_com_cleanup(AssetBundleRequest_t699759206_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AsyncOperation extern "C" void AsyncOperation_t1445031843_marshal_pinvoke(const AsyncOperation_t1445031843& unmarshaled, AsyncOperation_t1445031843_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } extern "C" void AsyncOperation_t1445031843_marshal_pinvoke_back(const AsyncOperation_t1445031843_marshaled_pinvoke& marshaled, AsyncOperation_t1445031843& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AsyncOperation_t1445031843_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation extern "C" void AsyncOperation_t1445031843_marshal_pinvoke_cleanup(AsyncOperation_t1445031843_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AsyncOperation extern "C" void AsyncOperation_t1445031843_marshal_com(const AsyncOperation_t1445031843& unmarshaled, AsyncOperation_t1445031843_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_completeCallback_1())); } extern "C" void AsyncOperation_t1445031843_marshal_com_back(const AsyncOperation_t1445031843_marshaled_com& marshaled, AsyncOperation_t1445031843& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AsyncOperation_t1445031843_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation extern "C" void AsyncOperation_t1445031843_marshal_com_cleanup(AsyncOperation_t1445031843_marshaled_com& marshaled) { } // System.Void UnityEngine.AsyncOperation::.ctor() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AsyncOperation::InternalDestroy() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m4215879047 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method) { typedef void (*AsyncOperation_InternalDestroy_m4215879047_ftn) (AsyncOperation_t1445031843 *); static AsyncOperation_InternalDestroy_m4215879047_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_InternalDestroy_m4215879047_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.AsyncOperation::Finalize() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1841265672 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) AsyncOperation_InternalDestroy_m4215879047(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } // System.Boolean UnityEngine.AsyncOperation::get_isDone() extern "C" IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m412925263 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method) { typedef bool (*AsyncOperation_get_isDone_m412925263_ftn) (AsyncOperation_t1445031843 *); static AsyncOperation_get_isDone_m412925263_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_get_isDone_m412925263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_isDone()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.AsyncOperation::get_progress() extern "C" IL2CPP_METHOD_ATTR float AsyncOperation_get_progress_m2461797197 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method) { typedef float (*AsyncOperation_get_progress_m2461797197_ftn) (AsyncOperation_t1445031843 *); static AsyncOperation_get_progress_m2461797197_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_get_progress_m2461797197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_progress()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent() extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m1410305036 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AsyncOperation_InvokeCompletionEvent_m1410305036_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_1_t1617499438 * L_0 = __this->get_m_completeCallback_1(); if (!L_0) { goto IL_0021; } } { Action_1_t1617499438 * L_1 = __this->get_m_completeCallback_1(); NullCheck(L_1); Action_1_Invoke_m1955091167(L_1, __this, /*hidden argument*/Action_1_Invoke_m1955091167_RuntimeMethod_var); __this->set_m_completeCallback_1((Action_1_t1617499438 *)NULL); } IL_0021: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type) extern "C" IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990_MetadataUsageId); s_Il2CppMethodInitialized = true; } Stack_1_t3327334215 * V_0 = NULL; Type_t * V_1 = NULL; ObjectU5BU5D_t2843939325* V_2 = NULL; int32_t V_3 = 0; Type_t * V_4 = NULL; { Stack_1_t3327334215 * L_0 = (Stack_1_t3327334215 *)il2cpp_codegen_object_new(Stack_1_t3327334215_il2cpp_TypeInfo_var); Stack_1__ctor_m3716217587(L_0, /*hidden argument*/Stack_1__ctor_m3716217587_RuntimeMethod_var); V_0 = L_0; goto IL_001d; } IL_000c: { Stack_1_t3327334215 * L_1 = V_0; Type_t * L_2 = ___type0; NullCheck(L_1); Stack_1_Push_m506528439(L_1, L_2, /*hidden argument*/Stack_1_Push_m506528439_RuntimeMethod_var); Type_t * L_3 = ___type0; NullCheck(L_3); Type_t * L_4 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_3); ___type0 = L_4; } IL_001d: { Type_t * L_5 = ___type0; if (!L_5) { goto IL_0033; } } { Type_t * L_6 = ___type0; RuntimeTypeHandle_t3027515415 L_7 = { reinterpret_cast (MonoBehaviour_t3962482529_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_8 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_6) == ((RuntimeObject*)(Type_t *)L_8)))) { goto IL_000c; } } IL_0033: { V_1 = (Type_t *)NULL; goto IL_0067; } IL_003a: { Stack_1_t3327334215 * L_9 = V_0; NullCheck(L_9); Type_t * L_10 = Stack_1_Pop_m2843357855(L_9, /*hidden argument*/Stack_1_Pop_m2843357855_RuntimeMethod_var); V_1 = L_10; Type_t * L_11 = V_1; RuntimeTypeHandle_t3027515415 L_12 = { reinterpret_cast (DisallowMultipleComponent_t1422053217_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_12, /*hidden argument*/NULL); NullCheck(L_11); ObjectU5BU5D_t2843939325* L_14 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_11, L_13, (bool)0); V_2 = L_14; ObjectU5BU5D_t2843939325* L_15 = V_2; NullCheck(L_15); V_3 = (((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length)))); int32_t L_16 = V_3; if (!L_16) { goto IL_0066; } } { Type_t * L_17 = V_1; V_4 = L_17; goto IL_007b; } IL_0066: { } IL_0067: { Stack_1_t3327334215 * L_18 = V_0; NullCheck(L_18); int32_t L_19 = Stack_1_get_Count_m1286321891(L_18, /*hidden argument*/Stack_1_get_Count_m1286321891_RuntimeMethod_var); if ((((int32_t)L_19) > ((int32_t)0))) { goto IL_003a; } } { V_4 = (Type_t *)NULL; goto IL_007b; } IL_007b: { Type_t * L_20 = V_4; return L_20; } } // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type) extern "C" IL2CPP_METHOD_ATTR TypeU5BU5D_t3940880105* AttributeHelperEngine_GetRequiredComponents_m568829708 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetRequiredComponents_m568829708_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t3956019502 * V_0 = NULL; RequireComponentU5BU5D_t2245623724* V_1 = NULL; Type_t * V_2 = NULL; RequireComponent_t3490506609 * V_3 = NULL; RequireComponentU5BU5D_t2245623724* V_4 = NULL; int32_t V_5 = 0; TypeU5BU5D_t3940880105* V_6 = NULL; TypeU5BU5D_t3940880105* V_7 = NULL; { V_0 = (List_1_t3956019502 *)NULL; goto IL_00ef; } IL_0008: { Type_t * L_0 = ___klass0; RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast (RequireComponent_t3490506609_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_1 = ((RequireComponentU5BU5D_t2245623724*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var)); Type_t * L_4 = ___klass0; NullCheck(L_4); Type_t * L_5 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_4); V_2 = L_5; RequireComponentU5BU5D_t2245623724* L_6 = V_1; V_4 = L_6; V_5 = 0; goto IL_00e0; } IL_0033: { RequireComponentU5BU5D_t2245623724* L_7 = V_4; int32_t L_8 = V_5; NullCheck(L_7); int32_t L_9 = L_8; RequireComponent_t3490506609 * L_10 = (L_7)->GetAt(static_cast(L_9)); V_3 = L_10; List_1_t3956019502 * L_11 = V_0; if (L_11) { goto IL_0086; } } { RequireComponentU5BU5D_t2245623724* L_12 = V_1; NullCheck(L_12); if ((!(((uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length))))) == ((uint32_t)1)))) { goto IL_0086; } } { Type_t * L_13 = V_2; RuntimeTypeHandle_t3027515415 L_14 = { reinterpret_cast (MonoBehaviour_t3962482529_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_15 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_14, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15)))) { goto IL_0086; } } { TypeU5BU5D_t3940880105* L_16 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3)); RequireComponent_t3490506609 * L_17 = V_3; NullCheck(L_17); Type_t * L_18 = L_17->get_m_Type0_0(); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_18); (L_16)->SetAt(static_cast(0), (Type_t *)L_18); TypeU5BU5D_t3940880105* L_19 = L_16; RequireComponent_t3490506609 * L_20 = V_3; NullCheck(L_20); Type_t * L_21 = L_20->get_m_Type1_1(); NullCheck(L_19); ArrayElementTypeCheck (L_19, L_21); (L_19)->SetAt(static_cast(1), (Type_t *)L_21); TypeU5BU5D_t3940880105* L_22 = L_19; RequireComponent_t3490506609 * L_23 = V_3; NullCheck(L_23); Type_t * L_24 = L_23->get_m_Type2_2(); NullCheck(L_22); ArrayElementTypeCheck (L_22, L_24); (L_22)->SetAt(static_cast(2), (Type_t *)L_24); V_6 = L_22; TypeU5BU5D_t3940880105* L_25 = V_6; V_7 = L_25; goto IL_0120; } IL_0086: { List_1_t3956019502 * L_26 = V_0; if (L_26) { goto IL_0093; } } { List_1_t3956019502 * L_27 = (List_1_t3956019502 *)il2cpp_codegen_object_new(List_1_t3956019502_il2cpp_TypeInfo_var); List_1__ctor_m3073166008(L_27, /*hidden argument*/List_1__ctor_m3073166008_RuntimeMethod_var); V_0 = L_27; } IL_0093: { RequireComponent_t3490506609 * L_28 = V_3; NullCheck(L_28); Type_t * L_29 = L_28->get_m_Type0_0(); if (!L_29) { goto IL_00aa; } } { List_1_t3956019502 * L_30 = V_0; RequireComponent_t3490506609 * L_31 = V_3; NullCheck(L_31); Type_t * L_32 = L_31->get_m_Type0_0(); NullCheck(L_30); List_1_Add_m576010208(L_30, L_32, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var); } IL_00aa: { RequireComponent_t3490506609 * L_33 = V_3; NullCheck(L_33); Type_t * L_34 = L_33->get_m_Type1_1(); if (!L_34) { goto IL_00c1; } } { List_1_t3956019502 * L_35 = V_0; RequireComponent_t3490506609 * L_36 = V_3; NullCheck(L_36); Type_t * L_37 = L_36->get_m_Type1_1(); NullCheck(L_35); List_1_Add_m576010208(L_35, L_37, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var); } IL_00c1: { RequireComponent_t3490506609 * L_38 = V_3; NullCheck(L_38); Type_t * L_39 = L_38->get_m_Type2_2(); if (!L_39) { goto IL_00d8; } } { List_1_t3956019502 * L_40 = V_0; RequireComponent_t3490506609 * L_41 = V_3; NullCheck(L_41); Type_t * L_42 = L_41->get_m_Type2_2(); NullCheck(L_40); List_1_Add_m576010208(L_40, L_42, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var); } IL_00d8: { int32_t L_43 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)); } IL_00e0: { int32_t L_44 = V_5; RequireComponentU5BU5D_t2245623724* L_45 = V_4; NullCheck(L_45); if ((((int32_t)L_44) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_45)->max_length))))))) { goto IL_0033; } } { Type_t * L_46 = V_2; ___klass0 = L_46; } IL_00ef: { Type_t * L_47 = ___klass0; if (!L_47) { goto IL_0105; } } { Type_t * L_48 = ___klass0; RuntimeTypeHandle_t3027515415 L_49 = { reinterpret_cast (MonoBehaviour_t3962482529_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_50 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_49, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_48) == ((RuntimeObject*)(Type_t *)L_50)))) { goto IL_0008; } } IL_0105: { List_1_t3956019502 * L_51 = V_0; if (L_51) { goto IL_0113; } } { V_7 = (TypeU5BU5D_t3940880105*)NULL; goto IL_0120; } IL_0113: { List_1_t3956019502 * L_52 = V_0; NullCheck(L_52); TypeU5BU5D_t3940880105* L_53 = List_1_ToArray_m1257172357(L_52, /*hidden argument*/List_1_ToArray_m1257172357_RuntimeMethod_var); V_7 = L_53; goto IL_0120; } IL_0120: { TypeU5BU5D_t3940880105* L_54 = V_7; return L_54; } } // System.Boolean UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type) extern "C" IL2CPP_METHOD_ATTR bool AttributeHelperEngine_CheckIsEditorScript_m705968799 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_CheckIsEditorScript_m705968799_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t2843939325* V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; { goto IL_0033; } IL_0006: { Type_t * L_0 = ___klass0; RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast (ExecuteInEditMode_t3727731349_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); NullCheck(L_0); ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; ObjectU5BU5D_t2843939325* L_4 = V_0; NullCheck(L_4); V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_4)->max_length)))); int32_t L_5 = V_1; if (!L_5) { goto IL_002a; } } { V_2 = (bool)1; goto IL_0050; } IL_002a: { Type_t * L_6 = ___klass0; NullCheck(L_6); Type_t * L_7 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_6); ___klass0 = L_7; } IL_0033: { Type_t * L_8 = ___klass0; if (!L_8) { goto IL_0049; } } { Type_t * L_9 = ___klass0; RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast (MonoBehaviour_t3962482529_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL); if ((!(((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11)))) { goto IL_0006; } } IL_0049: { V_2 = (bool)0; goto IL_0050; } IL_0050: { bool L_12 = V_2; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type) extern "C" IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112_MetadataUsageId); s_Il2CppMethodInitialized = true; } DefaultExecutionOrder_t3059642329 * V_0 = NULL; int32_t V_1 = 0; { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var); DefaultExecutionOrder_t3059642329 * L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536(NULL /*static, unused*/, L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536_RuntimeMethod_var); V_0 = L_1; DefaultExecutionOrder_t3059642329 * L_2 = V_0; if (L_2) { goto IL_0015; } } { V_1 = 0; goto IL_0021; } IL_0015: { DefaultExecutionOrder_t3059642329 * L_3 = V_0; NullCheck(L_3); int32_t L_4 = DefaultExecutionOrder_get_order_m1454999278(L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0021; } IL_0021: { int32_t L_5 = V_1; return L_5; } } // System.Void UnityEngine.AttributeHelperEngine::.cctor() extern "C" IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m1900959362 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AttributeHelperEngine__cctor_m1900959362_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(((DisallowMultipleComponentU5BU5D_t3936143868*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3936143868_il2cpp_TypeInfo_var, (uint32_t)1))); ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(((ExecuteInEditModeU5BU5D_t3239458680*)SZArrayNew(ExecuteInEditModeU5BU5D_t3239458680_il2cpp_TypeInfo_var, (uint32_t)1))); ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__requireComponentArray_2(((RequireComponentU5BU5D_t2245623724*)SZArrayNew(RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var, (uint32_t)1))); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.BeforeRenderHelper::Invoke() extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m50072094 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BeforeRenderHelper_Invoke_m50072094_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; UnityAction_t3245792599 * V_2 = NULL; OrderBlock_t1585977831 V_3; memset(&V_3, 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var); List_1_t3058052573 * L_0 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); V_0 = L_0; RuntimeObject * L_1 = V_0; Monitor_Enter_m2249409497(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); } IL_000d: try { // begin try (depth: 1) { V_1 = 0; goto IL_003b; } IL_0015: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var); List_1_t3058052573 * L_2 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_3 = V_1; NullCheck(L_2); OrderBlock_t1585977831 L_4 = List_1_get_Item_m1878021807(L_2, L_3, /*hidden argument*/List_1_get_Item_m1878021807_RuntimeMethod_var); V_3 = L_4; UnityAction_t3245792599 * L_5 = (&V_3)->get_callback_1(); V_2 = L_5; UnityAction_t3245792599 * L_6 = V_2; if (!L_6) { goto IL_0036; } } IL_0030: { UnityAction_t3245792599 * L_7 = V_2; NullCheck(L_7); UnityAction_Invoke_m893829196(L_7, /*hidden argument*/NULL); } IL_0036: { int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_003b: { int32_t L_9 = V_1; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var); List_1_t3058052573 * L_10 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); NullCheck(L_10); int32_t L_11 = List_1_get_Count_m1337941140(L_10, /*hidden argument*/List_1_get_Count_m1337941140_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0015; } } IL_004b: { IL2CPP_LEAVE(0x58, FINALLY_0051); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0051; } FINALLY_0051: { // begin finally (depth: 1) RuntimeObject * L_12 = V_0; Monitor_Exit_m3585316909(NULL /*static, unused*/, L_12, /*hidden argument*/NULL); IL2CPP_END_FINALLY(81) } // end finally (depth: 1) IL2CPP_CLEANUP(81) { IL2CPP_JUMP_TBL(0x58, IL_0058) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0058: { return; } } // System.Void UnityEngine.BeforeRenderHelper::.cctor() extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1834968278 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BeforeRenderHelper__cctor_m1834968278_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t3058052573 * L_0 = (List_1_t3058052573 *)il2cpp_codegen_object_new(List_1_t3058052573_il2cpp_TypeInfo_var); List_1__ctor_m1345008423(L_0, /*hidden argument*/List_1__ctor_m1345008423_RuntimeMethod_var); ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock extern "C" void OrderBlock_t1585977831_marshal_pinvoke(const OrderBlock_t1585977831& unmarshaled, OrderBlock_t1585977831_marshaled_pinvoke& marshaled) { marshaled.___order_0 = unmarshaled.get_order_0(); marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_callback_1())); } extern "C" void OrderBlock_t1585977831_marshal_pinvoke_back(const OrderBlock_t1585977831_marshaled_pinvoke& marshaled, OrderBlock_t1585977831& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OrderBlock_t1585977831_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t unmarshaled_order_temp_0 = 0; unmarshaled_order_temp_0 = marshaled.___order_0; unmarshaled.set_order_0(unmarshaled_order_temp_0); unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___callback_1, UnityAction_t3245792599_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock extern "C" void OrderBlock_t1585977831_marshal_pinvoke_cleanup(OrderBlock_t1585977831_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock extern "C" void OrderBlock_t1585977831_marshal_com(const OrderBlock_t1585977831& unmarshaled, OrderBlock_t1585977831_marshaled_com& marshaled) { marshaled.___order_0 = unmarshaled.get_order_0(); marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_callback_1())); } extern "C" void OrderBlock_t1585977831_marshal_com_back(const OrderBlock_t1585977831_marshaled_com& marshaled, OrderBlock_t1585977831& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OrderBlock_t1585977831_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t unmarshaled_order_temp_0 = 0; unmarshaled_order_temp_0 = marshaled.___order_0; unmarshaled.set_order_0(unmarshaled_order_temp_0); unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___callback_1, UnityAction_t3245792599_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock extern "C" void OrderBlock_t1585977831_marshal_com_cleanup(OrderBlock_t1585977831_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Behaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method) { { Component__ctor_m1928064382(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Behaviour::get_enabled() extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m753527255 (Behaviour_t1437897464 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_enabled_m753527255_ftn) (Behaviour_t1437897464 *); static Behaviour_get_enabled_m753527255_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_enabled_m753527255_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Behaviour_set_enabled_m20417929_ftn) (Behaviour_t1437897464 *, bool); static Behaviour_set_enabled_m20417929_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_set_enabled_m20417929_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_isActiveAndEnabled_m3143666263_ftn) (Behaviour_t1437897464 *); static Behaviour_get_isActiveAndEnabled_m3143666263_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_m3143666263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds__ctor_m1937678907_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___center0; __this->set_m_Center_0(L_0); Vector3_t3722313464 L_1 = ___size1; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_2); return; } } extern "C" void Bounds__ctor_m1937678907_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds__ctor_m1937678907(_thisAdjusted, ___center0, ___size1, method); } // System.Int32 UnityEngine.Bounds::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m1844059663 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t V_2 = 0; { Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Vector3_GetHashCode_m2879461828((&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_2 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Vector3_GetHashCode_m2879461828((&V_1), /*hidden argument*/NULL); V_2 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2)))); goto IL_0032; } IL_0032: { int32_t L_4 = V_2; return L_4; } } extern "C" int32_t Bounds_GetHashCode_m1844059663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_GetHashCode_m1844059663(_thisAdjusted, method); } // System.Boolean UnityEngine.Bounds::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Bounds_Equals_m3920299735 (Bounds_t2266837910 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_Equals_m3920299735_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Bounds_t2266837910 V_1; memset(&V_1, 0, sizeof(V_1)); Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); Vector3_t3722313464 V_3; memset(&V_3, 0, sizeof(V_3)); int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t2266837910_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0068; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Bounds_t2266837910 *)((Bounds_t2266837910 *)UnBox(L_1, Bounds_t2266837910_il2cpp_TypeInfo_var)))); Vector3_t3722313464 L_2 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL); V_2 = L_2; Vector3_t3722313464 L_3 = Bounds_get_center_m1418449258((&V_1), /*hidden argument*/NULL); Vector3_t3722313464 L_4 = L_3; RuntimeObject * L_5 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_4); bool L_6 = Vector3_Equals_m1753054704((&V_2), L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0061; } } { Vector3_t3722313464 L_7 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL); V_3 = L_7; Vector3_t3722313464 L_8 = Bounds_get_extents_m1304537151((&V_1), /*hidden argument*/NULL); Vector3_t3722313464 L_9 = L_8; RuntimeObject * L_10 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_9); bool L_11 = Vector3_Equals_m1753054704((&V_3), L_10, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_0062; } IL_0061: { G_B5_0 = 0; } IL_0062: { V_0 = (bool)G_B5_0; goto IL_0068; } IL_0068: { bool L_12 = V_0; return L_12; } } extern "C" bool Bounds_Equals_m3920299735_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_Equals_m3920299735(_thisAdjusted, ___other0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_center() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Center_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Bounds_get_center_m1418449258_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_get_center_m1418449258(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = ___value0; __this->set_m_Center_0(L_0); return; } } extern "C" void Bounds_set_center_m335768106_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_set_center_m335768106(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_size() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_get_size_m1178783246_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Extents_1(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (2.0f), /*hidden argument*/NULL); V_0 = L_1; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_2 = V_0; return L_2; } } extern "C" Vector3_t3722313464 Bounds_get_size_m1178783246_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_get_size_m1178783246(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_extents_m1304537151 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Extents_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Bounds_get_extents_m1304537151_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_get_extents_m1304537151(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_extents_m2537337060 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = ___value0; __this->set_m_Extents_1(L_0); return; } } extern "C" void Bounds_set_extents_m2537337060_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_set_extents_m2537337060(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_min() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_get_min_m3755135869_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector3_t3722313464 L_3 = V_0; return L_3; } } extern "C" Vector3_t3722313464 Bounds_get_min_m3755135869_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_get_min_m3755135869(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_min_m1190233381 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = ___value0; Vector3_t3722313464 L_1 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL); Bounds_SetMinMax_m2201062677(__this, L_0, L_1, /*hidden argument*/NULL); return; } } extern "C" void Bounds_set_min_m1190233381_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_set_min_m1190233381(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_max() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_get_max_m3756577669_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Vector3_t3722313464 L_3 = V_0; return L_3; } } extern "C" Vector3_t3722313464 Bounds_get_max_m3756577669_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_get_max_m3756577669(_thisAdjusted, method); } // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_set_max_m3803927870 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_1 = ___value0; Bounds_SetMinMax_m2201062677(__this, L_0, L_1, /*hidden argument*/NULL); return; } } extern "C" void Bounds_set_max_m3803927870_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_set_max_m3803927870(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m2201062677 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_SetMinMax_m2201062677_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___max1; Vector3_t3722313464 L_1 = ___min0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_2, (0.5f), /*hidden argument*/NULL); Bounds_set_extents_m2537337060(__this, L_3, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = ___min0; Vector3_t3722313464 L_5 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL); Bounds_set_center_m335768106(__this, L_6, /*hidden argument*/NULL); return; } } extern "C" void Bounds_SetMinMax_m2201062677_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_SetMinMax_m2201062677(_thisAdjusted, ___min0, ___max1, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_Encapsulate_m3553480203_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_1 = ___point0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_Min_m1803158933(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Vector3_t3722313464 L_3 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = ___point0; Vector3_t3722313464 L_5 = Vector3_Max_m3304052994(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); Bounds_SetMinMax_m2201062677(__this, L_2, L_5, /*hidden argument*/NULL); return; } } extern "C" void Bounds_Encapsulate_m3553480203_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_Encapsulate_m3553480203(_thisAdjusted, ___point0, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds) extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1263362003 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_Encapsulate_m1263362003_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258((&___bounds0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151((&___bounds0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); Bounds_Encapsulate_m3553480203(__this, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_3 = Bounds_get_center_m1418449258((&___bounds0), /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Bounds_get_extents_m1304537151((&___bounds0), /*hidden argument*/NULL); Vector3_t3722313464 L_5 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); Bounds_Encapsulate_m3553480203(__this, L_5, /*hidden argument*/NULL); return; } } extern "C" void Bounds_Encapsulate_m1263362003_AdjustorThunk (RuntimeObject * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); Bounds_Encapsulate_m1263362003(_thisAdjusted, ___bounds0, method); } // System.String UnityEngine.Bounds::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4208690781 (Bounds_t2266837910 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Bounds_ToString_m4208690781_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); Vector3_t3722313464 L_1 = __this->get_m_Center_0(); Vector3_t3722313464 L_2 = L_1; RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; Vector3_t3722313464 L_5 = __this->get_m_Extents_1(); Vector3_t3722313464 L_6 = L_5; RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral940982150, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0033; } IL_0033: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Bounds_ToString_m4208690781_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Bounds_t2266837910 * _thisAdjusted = reinterpret_cast(__this + 1); return Bounds_ToString_m4208690781(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera::.ctor() extern "C" IL2CPP_METHOD_ATTR void Camera__ctor_m741555041 (Camera_t4157153871 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Camera::get_fieldOfView() extern "C" IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m1018585504 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_fieldOfView_m1018585504_ftn) (Camera_t4157153871 *); static Camera_get_fieldOfView_m1018585504_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_fieldOfView_m1018585504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) extern "C" IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m1438246590 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_fieldOfView_m1438246590_ftn) (Camera_t4157153871 *, float); static Camera_set_fieldOfView_m1438246590_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_fieldOfView_m1438246590_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_nearClipPlane() extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_nearClipPlane_m837839537_ftn) (Camera_t4157153871 *); static Camera_get_nearClipPlane_m837839537_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_nearClipPlane_m837839537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_nearClipPlane(System.Single) extern "C" IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m3667419702 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_nearClipPlane_m3667419702_ftn) (Camera_t4157153871 *, float); static Camera_set_nearClipPlane_m3667419702_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_nearClipPlane_m3667419702_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_farClipPlane() extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_farClipPlane_m538536689_ftn) (Camera_t4157153871 *); static Camera_get_farClipPlane_m538536689_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_farClipPlane_m538536689_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_farClipPlane(System.Single) extern "C" IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m3828313665 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_farClipPlane_m3828313665_ftn) (Camera_t4157153871 *, float); static Camera_set_farClipPlane_m3828313665_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_farClipPlane_m3828313665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath) extern "C" IL2CPP_METHOD_ATTR void Camera_set_renderingPath_m3563375443 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_renderingPath_m3563375443_ftn) (Camera_t4157153871 *, int32_t); static Camera_set_renderingPath_m3563375443_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_renderingPath_m3563375443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_orthographicSize() extern "C" IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m3903216845 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_orthographicSize_m3903216845_ftn) (Camera_t4157153871 *); static Camera_get_orthographicSize_m3903216845_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_orthographicSize_m3903216845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_orthographicSize(System.Single) extern "C" IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76971700 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_orthographicSize_m76971700_ftn) (Camera_t4157153871 *, float); static Camera_set_orthographicSize_m76971700_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_orthographicSize_m76971700_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Camera::get_orthographic() extern "C" IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m2831464531 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef bool (*Camera_get_orthographic_m2831464531_ftn) (Camera_t4157153871 *); static Camera_get_orthographic_m2831464531_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_orthographic_m2831464531_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_orthographic(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Camera_set_orthographic_m2855749523 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_orthographic_m2855749523_ftn) (Camera_t4157153871 *, bool); static Camera_set_orthographic_m2855749523_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_orthographic_m2855749523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographic(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_depth() extern "C" IL2CPP_METHOD_ATTR float Camera_get_depth_m2555926613 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_depth_m2555926613_ftn) (Camera_t4157153871 *); static Camera_get_depth_m2555926613_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depth_m2555926613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_depth(System.Single) extern "C" IL2CPP_METHOD_ATTR void Camera_set_depth_m3611516936 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_depth_m3611516936_ftn) (Camera_t4157153871 *, float); static Camera_set_depth_m3611516936_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_depth_m3611516936_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Camera::get_aspect() extern "C" IL2CPP_METHOD_ATTR float Camera_get_aspect_m862507514 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef float (*Camera_get_aspect_m862507514_ftn) (Camera_t4157153871 *); static Camera_get_aspect_m862507514_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_aspect_m862507514_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_aspect(System.Single) extern "C" IL2CPP_METHOD_ATTR void Camera_set_aspect_m2625464181 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_aspect_m2625464181_ftn) (Camera_t4157153871 *, float); static Camera_set_aspect_m2625464181_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_aspect_m2625464181_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_cullingMask() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cullingMask_m679085748_ftn) (Camera_t4157153871 *); static Camera_get_cullingMask_m679085748_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cullingMask_m679085748_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_cullingMask(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Camera_set_cullingMask_m1402455777 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_cullingMask_m1402455777_ftn) (Camera_t4157153871 *, int32_t); static Camera_set_cullingMask_m1402455777_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_cullingMask_m1402455777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_eventMask() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_eventMask_m819189086_ftn) (Camera_t4157153871 *); static Camera_get_eventMask_m819189086_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_eventMask_m819189086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_eventMask(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Camera_set_eventMask_m1210303295 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_eventMask_m1210303295_ftn) (Camera_t4157153871 *, int32_t); static Camera_set_eventMask_m1210303295_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_eventMask_m1210303295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_eventMask(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Color UnityEngine.Camera::get_backgroundColor() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Camera_get_backgroundColor_m3310993309 (Camera_t4157153871 * __this, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_get_backgroundColor_m3007326131(__this, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Color_t2555686324 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m1332346802 (Camera_t4157153871 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { { Camera_INTERNAL_set_backgroundColor_m1542486218(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_backgroundColor_m3007326131 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_get_backgroundColor_m3007326131_ftn) (Camera_t4157153871 *, Color_t2555686324 *); static Camera_INTERNAL_get_backgroundColor_m3007326131_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_get_backgroundColor_m3007326131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_backgroundColor_m1542486218 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_set_backgroundColor_m1542486218_ftn) (Camera_t4157153871 *, Color_t2555686324 *); static Camera_INTERNAL_set_backgroundColor_m1542486218_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_set_backgroundColor_m1542486218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rect UnityEngine.Camera::get_rect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_rect_m2458154151 (Camera_t4157153871 * __this, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_get_rect_m3033597656(__this, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR void Camera_set_rect_m521006799 (Camera_t4157153871 * __this, Rect_t2360479859 ___value0, const RuntimeMethod* method) { { Camera_INTERNAL_set_rect_m59586497(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_rect_m3033597656 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_get_rect_m3033597656_ftn) (Camera_t4157153871 *, Rect_t2360479859 *); static Camera_INTERNAL_get_rect_m3033597656_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_get_rect_m3033597656_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_rect_m59586497 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_set_rect_m59586497_ftn) (Camera_t4157153871 *, Rect_t2360479859 *); static Camera_INTERNAL_set_rect_m59586497_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_set_rect_m59586497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method) { Rect_t2360479859 V_0; memset(&V_0, 0, sizeof(V_0)); Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_get_pixelRect_m2277658347(__this, (&V_0), /*hidden argument*/NULL); Rect_t2360479859 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Rect_t2360479859 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_pixelRect_m2277658347 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_get_pixelRect_m2277658347_ftn) (Camera_t4157153871 *, Rect_t2360479859 *); static Camera_INTERNAL_get_pixelRect_m2277658347_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_get_pixelRect_m2277658347_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef RenderTexture_t2108887433 * (*Camera_get_targetTexture_m2278634983_ftn) (Camera_t4157153871 *); static Camera_get_targetTexture_m2278634983_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetTexture_m2278634983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()"); RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m3148311140 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_targetTexture_m3148311140_ftn) (Camera_t4157153871 *, RenderTexture_t2108887433 *); static Camera_set_targetTexture_m3148311140_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_targetTexture_m3148311140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_pixelWidth() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m1110053668 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_pixelWidth_m1110053668_ftn) (Camera_t4157153871 *); static Camera_get_pixelWidth_m1110053668_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelWidth_m1110053668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Camera::get_pixelHeight() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m722276884 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_pixelHeight_m722276884_ftn) (Camera_t4157153871 *); static Camera_get_pixelHeight_m722276884_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelHeight_m722276884_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_worldToCameraMatrix_m22661425 (Camera_t4157153871 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_get_worldToCameraMatrix_m3766537960(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_m2548466927 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method) { { Camera_INTERNAL_set_worldToCameraMatrix_m199332843(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_worldToCameraMatrix_m3766537960 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *); static Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_worldToCameraMatrix_m199332843 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *); static Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_projectionMatrix_m667780853 (Camera_t4157153871 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_get_projectionMatrix_m3544213898(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m3293177686 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method) { { Camera_INTERNAL_set_projectionMatrix_m3705557330(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_projectionMatrix_m3544213898 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *); static Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_projectionMatrix_m3705557330 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *); static Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_clearFlags_m992534691_ftn) (Camera_t4157153871 *); static Camera_get_clearFlags_m992534691_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_clearFlags_m992534691_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags) extern "C" IL2CPP_METHOD_ATTR void Camera_set_clearFlags_m2207032996 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Camera_set_clearFlags_m2207032996_ftn) (Camera_t4157153871 *, int32_t); static Camera_set_clearFlags_m2207032996_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_clearFlags_m2207032996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Camera::get_targetDisplay() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_targetDisplay_m2285699927_ftn) (Camera_t4157153871 *); static Camera_get_targetDisplay_m2285699927_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetDisplay_m2285699927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToScreenPoint_m3726311023 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToViewportPoint_m1538355680 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ViewportToWorldPoint_m4277738824 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToWorldPoint_m3978588570 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToViewportPoint_m3569032523 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Ray_t3785851493 V_0; memset(&V_0, 0, sizeof(V_0)); Ray_t3785851493 V_1; memset(&V_1, 0, sizeof(V_1)); { Camera_INTERNAL_CALL_ScreenPointToRay_m394533292(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Ray_t3785851493 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Ray_t3785851493 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&) extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenPointToRay_m394533292 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method) { typedef void (*Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Ray_t3785851493 *); static Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Camera UnityEngine.Camera::get_main() extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_main_m3643453163 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Camera_t4157153871 * (*Camera_get_main_m3643453163_ftn) (); static Camera_get_main_m3643453163_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_main_m3643453163_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()"); Camera_t4157153871 * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Camera UnityEngine.Camera::get_current() extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_current_m929992396 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef Camera_t4157153871 * (*Camera_get_current_m929992396_ftn) (); static Camera_get_current_m929992396_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_current_m929992396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()"); Camera_t4157153871 * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Camera[] UnityEngine.Camera::get_allCameras() extern "C" IL2CPP_METHOD_ATTR CameraU5BU5D_t1709987734* Camera_get_allCameras_m2948461600 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef CameraU5BU5D_t1709987734* (*Camera_get_allCameras_m2948461600_ftn) (); static Camera_get_allCameras_m2948461600_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allCameras_m2948461600_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allCameras()"); CameraU5BU5D_t1709987734* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Camera::get_allCamerasCount() extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Camera_get_allCamerasCount_m528453758_ftn) (); static Camera_get_allCamerasCount_m528453758_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allCamerasCount_m528453758_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allCamerasCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCameras_m668492922_ftn) (CameraU5BU5D_t1709987734*); static Camera_GetAllCameras_m668492922_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCameras_m668492922_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])"); int32_t retVal = _il2cpp_icall_func(___cameras0); return retVal; } // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_m2869588437 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_FireOnPreCull_m2869588437_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreCull_2(); if (!L_0) { goto IL_0016; } } { CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreCull_2(); Camera_t4157153871 * L_2 = ___cam0; NullCheck(L_1); CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m3450823610 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_FireOnPreRender_m3450823610_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreRender_3(); if (!L_0) { goto IL_0016; } } { CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreRender_3(); Camera_t4157153871 * L_2 = ___cam0; NullCheck(L_1); CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m1456255957 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Camera_FireOnPostRender_m1456255957_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPostRender_4(); if (!L_0) { goto IL_0016; } } { CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPostRender_4(); Camera_t4157153871 * L_2 = ___cam0; NullCheck(L_1); CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Camera::Render() extern "C" IL2CPP_METHOD_ATTR void Camera_Render_m2813253190 (Camera_t4157153871 * __this, const RuntimeMethod* method) { typedef void (*Camera_Render_m2813253190_ftn) (Camera_t4157153871 *); static Camera_Render_m2813253190_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_Render_m2813253190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()"); _il2cpp_icall_func(__this); } // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method) { GameObject_t1113636619 * V_0 = NULL; { float L_0 = ___distance1; int32_t L_1 = ___layerMask2; GameObject_t1113636619 * L_2 = Camera_INTERNAL_CALL_RaycastTry_m3238909295(NULL /*static, unused*/, __this, (&___ray0), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0011; } IL_0011: { GameObject_t1113636619 * L_3 = V_0; return L_3; } } // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry_m3238909295 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) { typedef GameObject_t1113636619 * (*Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn) (Camera_t4157153871 *, Ray_t3785851493 *, float, int32_t); static Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)"); GameObject_t1113636619 * retVal = _il2cpp_icall_func(___self0, ___ray1, ___distance2, ___layerMask3); return retVal; } // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method) { GameObject_t1113636619 * V_0 = NULL; { float L_0 = ___distance1; int32_t L_1 = ___layerMask2; GameObject_t1113636619 * L_2 = Camera_INTERNAL_CALL_RaycastTry2D_m3172975827(NULL /*static, unused*/, __this, (&___ray0), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0011; } IL_0011: { GameObject_t1113636619 * L_3 = V_0; return L_3; } } // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry2D_m3172975827 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) { typedef GameObject_t1113636619 * (*Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn) (Camera_t4157153871 *, Ray_t3785851493 *, float, int32_t); static Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)"); GameObject_t1113636619 * retVal = _il2cpp_icall_func(___self0, ___ray1, ___distance2, ___layerMask3); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void CameraCallback__ctor_m899467377 (CameraCallback_t190067161 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) extern "C" IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m3308824940 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { CameraCallback_Invoke_m3308824940((CameraCallback_t190067161 *)__this->get_prev_9(), ___cam0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, Camera_t4157153871 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___cam0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, Camera_t4157153871 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___cam0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< Camera_t4157153871 * >::Invoke(targetMethod, targetThis, ___cam0); else GenericVirtActionInvoker1< Camera_t4157153871 * >::Invoke(targetMethod, targetThis, ___cam0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< Camera_t4157153871 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0); else VirtActionInvoker1< Camera_t4157153871 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0); } } else { typedef void (*FunctionPointerType) (void*, Camera_t4157153871 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0); } } else { typedef void (*FunctionPointerType) (Camera_t4157153871 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod); } } } } // System.IAsyncResult UnityEngine.Camera/CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m4249233405 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___cam0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.Camera/CameraCallback::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m3846578433 (CameraCallback_t190067161 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ClassLibraryInitializer::Init() extern "C" IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m988673678 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { { UnityLogWriter_Init_m3866572946(NULL /*static, unused*/, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); float L_3 = ___a3; __this->set_a_3(L_3); return; } } extern "C" void Color__ctor_m2943235014_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { Color_t2555686324 * _thisAdjusted = reinterpret_cast(__this + 1); Color__ctor_m2943235014(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); __this->set_a_3((1.0f)); return; } } extern "C" void Color__ctor_m286683560_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { Color_t2555686324 * _thisAdjusted = reinterpret_cast(__this + 1); Color__ctor_m286683560(_thisAdjusted, ___r0, ___g1, ___b2, method); } // System.String UnityEngine.Color::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m671005850 (Color_t2555686324 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_ToString_m671005850_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); float L_1 = __this->get_r_0(); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = __this->get_g_1(); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = __this->get_b_2(); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float L_13 = __this->get_a_3(); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral1121701886, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Color_ToString_m671005850_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color_t2555686324 * _thisAdjusted = reinterpret_cast(__this + 1); return Color_ToString_m671005850(_thisAdjusted, method); } // System.Int32 UnityEngine.Color::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m1829208463 (Color_t2555686324 * __this, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); int32_t V_1 = 0; { Vector4_t3319028937 L_0 = Color_op_Implicit_m986621988(NULL /*static, unused*/, (*(Color_t2555686324 *)__this), /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Vector4_GetHashCode_m536821243((&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0020; } IL_0020: { int32_t L_2 = V_1; return L_2; } } extern "C" int32_t Color_GetHashCode_m1829208463_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color_t2555686324 * _thisAdjusted = reinterpret_cast(__this + 1); return Color_GetHashCode_m1829208463(_thisAdjusted, method); } // System.Boolean UnityEngine.Color::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_Equals_m3887740140_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_t2555686324_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_007a; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Color_t2555686324 *)((Color_t2555686324 *)UnBox(L_1, Color_t2555686324_il2cpp_TypeInfo_var)))); float* L_2 = __this->get_address_of_r_0(); float L_3 = (&V_1)->get_r_0(); bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0073; } } { float* L_5 = __this->get_address_of_g_1(); float L_6 = (&V_1)->get_g_1(); bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0073; } } { float* L_8 = __this->get_address_of_b_2(); float L_9 = (&V_1)->get_b_2(); bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0073; } } { float* L_11 = __this->get_address_of_a_3(); float L_12 = (&V_1)->get_a_3(); bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_13)); goto IL_0074; } IL_0073: { G_B7_0 = 0; } IL_0074: { V_0 = (bool)G_B7_0; goto IL_007a; } IL_007a: { bool L_14 = V_0; return L_14; } } extern "C" bool Color_Equals_m3887740140_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Color_t2555686324 * _thisAdjusted = reinterpret_cast(__this + 1); return Color_Equals_m3887740140(_thisAdjusted, ___other0, method); } // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Multiply_m2887457390 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, float ___b1, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___a0)->get_r_0(); float L_1 = ___b1; float L_2 = (&___a0)->get_g_1(); float L_3 = ___b1; float L_4 = (&___a0)->get_b_2(); float L_5 = ___b1; float L_6 = (&___a0)->get_a_3(); float L_7 = ___b1; Color_t2555686324 L_8; memset(&L_8, 0, sizeof(L_8)); Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0030; } IL_0030: { Color_t2555686324 L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR bool Color_op_Equality_m1112359053 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___lhs0, Color_t2555686324 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_op_Equality_m1112359053_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Color_t2555686324 L_0 = ___lhs0; Vector4_t3319028937 L_1 = Color_op_Implicit_m986621988(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Color_t2555686324 L_2 = ___rhs1; Vector4_t3319028937 L_3 = Color_op_Implicit_m986621988(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var); bool L_4 = Vector4_op_Equality_m2403588337(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0018; } IL_0018: { bool L_5 = V_0; return L_5; } } // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_Lerp_m973389909 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color_Lerp_m973389909_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); ___t2 = L_1; float L_2 = (&___a0)->get_r_0(); float L_3 = (&___b1)->get_r_0(); float L_4 = (&___a0)->get_r_0(); float L_5 = ___t2; float L_6 = (&___a0)->get_g_1(); float L_7 = (&___b1)->get_g_1(); float L_8 = (&___a0)->get_g_1(); float L_9 = ___t2; float L_10 = (&___a0)->get_b_2(); float L_11 = (&___b1)->get_b_2(); float L_12 = (&___a0)->get_b_2(); float L_13 = ___t2; float L_14 = (&___a0)->get_a_3(); float L_15 = (&___b1)->get_a_3(); float L_16 = (&___a0)->get_a_3(); float L_17 = ___t2; Color_t2555686324 L_18; memset(&L_18, 0, sizeof(L_18)); Color__ctor_m2943235014((&L_18), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), ((float)il2cpp_codegen_add((float)L_14, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_16)), (float)L_17)))), /*hidden argument*/NULL); V_0 = L_18; goto IL_0078; } IL_0078: { Color_t2555686324 L_19 = V_0; return L_19; } } // UnityEngine.Color UnityEngine.Color::get_red() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_red_m3227813939 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_green() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_green_m490390750 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_blue() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_blue_m3190273327 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_white() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_black() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_black_m719512684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_yellow() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_yellow_m1287957903 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_gray() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_gray_m1471337008 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_grey() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_grey_m3440705476 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0; memset(&L_0, 0, sizeof(L_0)); Color__ctor_m2943235014((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_0020; } IL_0020: { Color_t2555686324 L_1 = V_0; return L_1; } } // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Color_op_Implicit_m986621988 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___c0)->get_r_0(); float L_1 = (&___c0)->get_g_1(); float L_2 = (&___c0)->get_b_2(); float L_3 = (&___c0)->get_a_3(); Vector4_t3319028937 L_4; memset(&L_4, 0, sizeof(L_4)); Vector4__ctor_m2498754347((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0028; } IL_0028: { Vector4_t3319028937 L_5 = V_0; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->set_rgba_0(0); uint8_t L_0 = ___r0; __this->set_r_1(L_0); uint8_t L_1 = ___g1; __this->set_g_2(L_1); uint8_t L_2 = ___b2; __this->set_b_3(L_2); uint8_t L_3 = ___a3; __this->set_a_4(L_3); return; } } extern "C" void Color32__ctor_m4150508762_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { Color32_t2600501292 * _thisAdjusted = reinterpret_cast(__this + 1); Color32__ctor_m4150508762(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color32_op_Implicit_m2658259763_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color32_t2600501292 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___c0)->get_r_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); float L_2 = (&___c0)->get_g_1(); float L_3 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); float L_4 = (&___c0)->get_b_2(); float L_5 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); float L_6 = (&___c0)->get_a_3(); float L_7 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); Color32_t2600501292 L_8; memset(&L_8, 0, sizeof(L_8)); Color32__ctor_m4150508762((&L_8), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_1, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_3, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_5, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_7, (float)(255.0f)))))), /*hidden argument*/NULL); V_0 = L_8; goto IL_0058; } IL_0058: { Color32_t2600501292 L_9 = V_0; return L_9; } } // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color32_op_Implicit_m213813866 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 ___c0, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { uint8_t L_0 = (&___c0)->get_r_1(); uint8_t L_1 = (&___c0)->get_g_2(); uint8_t L_2 = (&___c0)->get_b_3(); uint8_t L_3 = (&___c0)->get_a_4(); Color_t2555686324 L_4; memset(&L_4, 0, sizeof(L_4)); Color__ctor_m2943235014((&L_4), ((float)((float)(((float)((float)L_0)))/(float)(255.0f))), ((float)((float)(((float)((float)L_1)))/(float)(255.0f))), ((float)((float)(((float)((float)L_2)))/(float)(255.0f))), ((float)((float)(((float)((float)L_3)))/(float)(255.0f))), /*hidden argument*/NULL); V_0 = L_4; goto IL_0044; } IL_0044: { Color_t2555686324 L_5 = V_0; return L_5; } } // System.String UnityEngine.Color32::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Color32_ToString_m403383053 (Color32_t2600501292 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Color32_ToString_m403383053_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); uint8_t L_1 = __this->get_r_1(); uint8_t L_2 = L_1; RuntimeObject * L_3 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; uint8_t L_5 = __this->get_g_2(); uint8_t L_6 = L_5; RuntimeObject * L_7 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; uint8_t L_9 = __this->get_b_3(); uint8_t L_10 = L_9; RuntimeObject * L_11 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; uint8_t L_13 = __this->get_a_4(); uint8_t L_14 = L_13; RuntimeObject * L_15 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3218509134, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Color32_ToString_m403383053_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Color32_t2600501292 * _thisAdjusted = reinterpret_cast(__this + 1); return Color32_ToString_m403383053(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Component::.ctor() extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Component__ctor_m1928064382_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Component::get_transform() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Component_get_transform_m3162698980_ftn) (Component_t1923634451 *); static Component_get_transform_m3162698980_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_transform_m3162698980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.GameObject UnityEngine.Component::get_gameObject() extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method) { typedef GameObject_t1113636619 * (*Component_get_gameObject_m442555142_ftn) (Component_t1923634451 *); static Component_get_gameObject_m442555142_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_gameObject_m442555142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()"); GameObject_t1113636619 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m886226392 (Component_t1923634451 * __this, Type_t * ___type0, const RuntimeMethod* method) { Component_t1923634451 * V_0 = NULL; { GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); Type_t * L_1 = ___type0; NullCheck(L_0); Component_t1923634451 * L_2 = GameObject_GetComponent_m1027872079(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Component_t1923634451 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_m1180649031 (Component_t1923634451 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*Component_GetComponentFastPath_m1180649031_ftn) (Component_t1923634451 *, Type_t *, intptr_t); static Component_GetComponentFastPath_m1180649031_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponentFastPath_m1180649031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // UnityEngine.Component UnityEngine.Component::GetComponent(System.String) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m3838034104 (Component_t1923634451 * __this, String_t* ___type0, const RuntimeMethod* method) { typedef Component_t1923634451 * (*Component_GetComponent_m3838034104_ftn) (Component_t1923634451 *, String_t*); static Component_GetComponent_m3838034104_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponent_m3838034104_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)"); Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0); return retVal; } // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponentInChildren_m388868270 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method) { Component_t1923634451 * V_0 = NULL; { GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; bool L_2 = ___includeInactive1; NullCheck(L_0); Component_t1923634451 * L_3 = GameObject_GetComponentInChildren_m2567799249(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { Component_t1923634451 * L_4 = V_0; return L_4; } } // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type) extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponents_m1787291977 (Component_t1923634451 * __this, Type_t * ___type0, const RuntimeMethod* method) { ComponentU5BU5D_t3294940482* V_0 = NULL; { GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL); Type_t * L_1 = ___type0; NullCheck(L_0); ComponentU5BU5D_t3294940482* L_2 = GameObject_GetComponents_m1158098240(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { ComponentU5BU5D_t3294940482* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3721085949 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*Component_SendMessageUpwards_m3721085949_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t); static Component_SendMessageUpwards_m3721085949_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_SendMessageUpwards_m3721085949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3065014916 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; String_t* L_0 = ___methodName0; RuntimeObject * L_1 = ___value1; int32_t L_2 = V_0; Component_SendMessageUpwards_m3721085949(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3249106160 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; Component_SendMessageUpwards_m3721085949(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m2905932203 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*Component_SendMessage_m2905932203_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t); static Component_SendMessage_m2905932203_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_SendMessage_m2905932203_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.Component::SendMessage(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m3707514258 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; String_t* L_0 = ___methodName0; RuntimeObject * L_1 = ___value1; int32_t L_2 = V_0; Component_SendMessage_m2905932203(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m1441147224 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; Component_SendMessage_m2905932203(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1122836454 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*Component_BroadcastMessage_m1122836454_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t); static Component_BroadcastMessage_m1122836454_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_BroadcastMessage_m1122836454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2); } // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m2662892479 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; Component_BroadcastMessage_m1122836454(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Coroutine extern "C" void Coroutine_t3829159415_marshal_pinvoke(const Coroutine_t3829159415& unmarshaled, Coroutine_t3829159415_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void Coroutine_t3829159415_marshal_pinvoke_back(const Coroutine_t3829159415_marshaled_pinvoke& marshaled, Coroutine_t3829159415& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine extern "C" void Coroutine_t3829159415_marshal_pinvoke_cleanup(Coroutine_t3829159415_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Coroutine extern "C" void Coroutine_t3829159415_marshal_com(const Coroutine_t3829159415& unmarshaled, Coroutine_t3829159415_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void Coroutine_t3829159415_marshal_com_back(const Coroutine_t3829159415_marshaled_com& marshaled, Coroutine_t3829159415& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine extern "C" void Coroutine_t3829159415_marshal_com_cleanup(Coroutine_t3829159415_marshaled_com& marshaled) { } // System.Void UnityEngine.Coroutine::.ctor() extern "C" IL2CPP_METHOD_ATTR void Coroutine__ctor_m1058504400 (Coroutine_t3829159415 * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Coroutine::ReleaseCoroutine() extern "C" IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m809189848 (Coroutine_t3829159415 * __this, const RuntimeMethod* method) { typedef void (*Coroutine_ReleaseCoroutine_m809189848_ftn) (Coroutine_t3829159415 *); static Coroutine_ReleaseCoroutine_m809189848_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m809189848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Coroutine::Finalize() extern "C" IL2CPP_METHOD_ATTR void Coroutine_Finalize_m1957108547 (Coroutine_t3829159415 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) Coroutine_ReleaseCoroutine_m809189848(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" CSSSize_t3377836552 DelegatePInvokeWrapper_CSSMeasureFunc_t1554030124 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method) { typedef CSSSize_t3377836552 (CDECL *PInvokeFunc)(intptr_t, float, int32_t, float, int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation CSSSize_t3377836552 returnValue = il2cppPInvokeFunc(___node0, ___width1, ___widthMode2, ___height3, ___heightMode4); return returnValue; } // System.Void UnityEngine.CSSLayout.CSSMeasureFunc::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void CSSMeasureFunc__ctor_m198181503 (CSSMeasureFunc_t1554030124 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::Invoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode) extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_Invoke_m3910201085 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method) { CSSSize_t3377836552 result; memset(&result, 0, sizeof(result)); if(__this->get_prev_9() != NULL) { CSSMeasureFunc_Invoke_m3910201085((CSSMeasureFunc_t1554030124 *)__this->get_prev_9(), ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 5) { // open { typedef CSSSize_t3377836552 (*FunctionPointerType) (RuntimeObject *, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(NULL, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod); } } else { // closed { typedef CSSSize_t3377836552 (*FunctionPointerType) (RuntimeObject *, void*, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = GenericInterfaceFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(targetMethod, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4); else result = GenericVirtFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(targetMethod, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = InterfaceFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4); else result = VirtFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4); } } else { typedef CSSSize_t3377836552 (*FunctionPointerType) (void*, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod); } } } return result; } // System.IAsyncResult UnityEngine.CSSLayout.CSSMeasureFunc::BeginInvoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* CSSMeasureFunc_BeginInvoke_m3802154595 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, AsyncCallback_t3962456242 * ___callback5, RuntimeObject * ___object6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CSSMeasureFunc_BeginInvoke_m3802154595_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[6] = {0}; __d_args[0] = Box(IntPtr_t_il2cpp_TypeInfo_var, &___node0); __d_args[1] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___width1); __d_args[2] = Box(CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var, &___widthMode2); __d_args[3] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___height3); __d_args[4] = Box(CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var, &___heightMode4); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback5, (RuntimeObject*)___object6); } // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_EndInvoke_m798957248 (CSSMeasureFunc_t1554030124 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); return *(CSSSize_t3377836552 *)UnBox ((RuntimeObject*)__result); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CSSLayout.CSSMeasureFunc UnityEngine.CSSLayout.Native::CSSNodeGetMeasureFunc(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR CSSMeasureFunc_t1554030124 * Native_CSSNodeGetMeasureFunc_m2145410129 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Native_CSSNodeGetMeasureFunc_m2145410129_MetadataUsageId); s_Il2CppMethodInitialized = true; } WeakReference_t1334886716 * V_0 = NULL; CSSMeasureFunc_t1554030124 * V_1 = NULL; { V_0 = (WeakReference_t1334886716 *)NULL; IL2CPP_RUNTIME_CLASS_INIT(Native_t2017798882_il2cpp_TypeInfo_var); Dictionary_2_t3851719731 * L_0 = ((Native_t2017798882_StaticFields*)il2cpp_codegen_static_fields_for(Native_t2017798882_il2cpp_TypeInfo_var))->get_s_MeasureFunctions_0(); intptr_t L_1 = ___node0; NullCheck(L_0); bool L_2 = Dictionary_2_TryGetValue_m2207359883(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m2207359883_RuntimeMethod_var); if (!L_2) { goto IL_0032; } } { WeakReference_t1334886716 * L_3 = V_0; NullCheck(L_3); bool L_4 = VirtFuncInvoker0< bool >::Invoke(5 /* System.Boolean System.WeakReference::get_IsAlive() */, L_3); if (!L_4) { goto IL_0032; } } { WeakReference_t1334886716 * L_5 = V_0; NullCheck(L_5); RuntimeObject * L_6 = VirtFuncInvoker0< RuntimeObject * >::Invoke(6 /* System.Object System.WeakReference::get_Target() */, L_5); V_1 = ((CSSMeasureFunc_t1554030124 *)IsInstSealed((RuntimeObject*)L_6, CSSMeasureFunc_t1554030124_il2cpp_TypeInfo_var)); goto IL_003a; } IL_0032: { V_1 = (CSSMeasureFunc_t1554030124 *)NULL; goto IL_003a; } IL_003a: { CSSMeasureFunc_t1554030124 * L_7 = V_1; return L_7; } } // System.Void UnityEngine.CSSLayout.Native::CSSNodeMeasureInvoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Native_CSSNodeMeasureInvoke_m2055858128 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, intptr_t ___returnValueAddress5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Native_CSSNodeMeasureInvoke_m2055858128_MetadataUsageId); s_Il2CppMethodInitialized = true; } CSSMeasureFunc_t1554030124 * V_0 = NULL; { intptr_t L_0 = ___node0; IL2CPP_RUNTIME_CLASS_INIT(Native_t2017798882_il2cpp_TypeInfo_var); CSSMeasureFunc_t1554030124 * L_1 = Native_CSSNodeGetMeasureFunc_m2145410129(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; CSSMeasureFunc_t1554030124 * L_2 = V_0; if (!L_2) { goto IL_0028; } } { intptr_t L_3 = ___returnValueAddress5; void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); CSSMeasureFunc_t1554030124 * L_5 = V_0; intptr_t L_6 = ___node0; float L_7 = ___width1; int32_t L_8 = ___widthMode2; float L_9 = ___height3; int32_t L_10 = ___heightMode4; NullCheck(L_5); CSSSize_t3377836552 L_11 = CSSMeasureFunc_Invoke_m3910201085(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL); *(CSSSize_t3377836552 *)L_4 = L_11; } IL_0028: { return; } } // System.Void UnityEngine.CSSLayout.Native::.cctor() extern "C" IL2CPP_METHOD_ATTR void Native__cctor_m1435623442 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Native__cctor_m1435623442_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Dictionary_2_t3851719731 * L_0 = (Dictionary_2_t3851719731 *)il2cpp_codegen_object_new(Dictionary_2_t3851719731_il2cpp_TypeInfo_var); Dictionary_2__ctor_m602294741(L_0, /*hidden argument*/Dictionary_2__ctor_m602294741_RuntimeMethod_var); ((Native_t2017798882_StaticFields*)il2cpp_codegen_static_fields_for(Native_t2017798882_il2cpp_TypeInfo_var))->set_s_MeasureFunctions_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CullingGroup extern "C" void CullingGroup_t2096318768_marshal_pinvoke(const CullingGroup_t2096318768& unmarshaled, CullingGroup_t2096318768_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_OnStateChanged_1())); } extern "C" void CullingGroup_t2096318768_marshal_pinvoke_back(const CullingGroup_t2096318768_marshaled_pinvoke& marshaled, CullingGroup_t2096318768& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_t2096318768_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_t2136737110_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup extern "C" void CullingGroup_t2096318768_marshal_pinvoke_cleanup(CullingGroup_t2096318768_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CullingGroup extern "C" void CullingGroup_t2096318768_marshal_com(const CullingGroup_t2096318768& unmarshaled, CullingGroup_t2096318768_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_OnStateChanged_1())); } extern "C" void CullingGroup_t2096318768_marshal_com_back(const CullingGroup_t2096318768_marshaled_com& marshaled, CullingGroup_t2096318768& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_t2096318768_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_t2136737110_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup extern "C" void CullingGroup_t2096318768_marshal_com_cleanup(CullingGroup_t2096318768_marshaled_com& marshaled) { } // System.Void UnityEngine.CullingGroup::Finalize() extern "C" IL2CPP_METHOD_ATTR void CullingGroup_Finalize_m2121330955 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_Finalize_m2121330955_MetadataUsageId); s_Il2CppMethodInitialized = true; } Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } IL_0016: { CullingGroup_FinalizerFailure_m1165085675(__this, /*hidden argument*/NULL); } IL_001e: { IL2CPP_LEAVE(0x2A, FINALLY_0023); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0023; } FINALLY_0023: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(35) } // end finally (depth: 1) IL2CPP_CLEANUP(35) { IL2CPP_JUMP_TBL(0x2A, IL_002a) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_002a: { return; } } // System.Void UnityEngine.CullingGroup::Dispose() extern "C" IL2CPP_METHOD_ATTR void CullingGroup_Dispose_m782801025 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method) { typedef void (*CullingGroup_Dispose_m782801025_ftn) (CullingGroup_t2096318768 *); static CullingGroup_Dispose_m782801025_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_Dispose_m782801025_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::Dispose()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32) extern "C" IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m2491312335 (RuntimeObject * __this /* static, unused */, CullingGroup_t2096318768 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CullingGroup_SendEvents_m2491312335_MetadataUsageId); s_Il2CppMethodInitialized = true; } CullingGroupEvent_t1722745023 * V_0 = NULL; int32_t V_1 = 0; { void* L_0 = IntPtr_ToPointer_m4157623054((&___eventsPtr1), /*hidden argument*/NULL); V_0 = (CullingGroupEvent_t1722745023 *)L_0; CullingGroup_t2096318768 * L_1 = ___cullingGroup0; NullCheck(L_1); StateChanged_t2136737110 * L_2 = L_1->get_m_OnStateChanged_1(); if (L_2) { goto IL_0019; } } { goto IL_0046; } IL_0019: { V_1 = 0; goto IL_003f; } IL_0020: { CullingGroup_t2096318768 * L_3 = ___cullingGroup0; NullCheck(L_3); StateChanged_t2136737110 * L_4 = L_3->get_m_OnStateChanged_1(); CullingGroupEvent_t1722745023 * L_5 = V_0; int32_t L_6 = V_1; uint32_t L_7 = il2cpp_codegen_sizeof(CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var); NullCheck(L_4); StateChanged_Invoke_m1925531365(L_4, (*(CullingGroupEvent_t1722745023 *)((CullingGroupEvent_t1722745023 *)il2cpp_codegen_add((intptr_t)L_5, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_6)), (int32_t)L_7))))), /*hidden argument*/NULL); int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_003f: { int32_t L_9 = V_1; int32_t L_10 = ___count2; if ((((int32_t)L_9) < ((int32_t)L_10))) { goto IL_0020; } } IL_0046: { return; } } // System.Void UnityEngine.CullingGroup::FinalizerFailure() extern "C" IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m1165085675 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method) { typedef void (*CullingGroup_FinalizerFailure_m1165085675_ftn) (CullingGroup_t2096318768 *); static CullingGroup_FinalizerFailure_m1165085675_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_FinalizerFailure_m1165085675_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::FinalizerFailure()"); _il2cpp_icall_func(__this); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_StateChanged_t2136737110 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t1722745023 ); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(___sphere0); } // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void StateChanged__ctor_m2759994044 (StateChanged_t2136737110 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) extern "C" IL2CPP_METHOD_ATTR void StateChanged_Invoke_m1925531365 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { StateChanged_Invoke_m1925531365((StateChanged_t2136737110 *)__this->get_prev_9(), ___sphere0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, CullingGroupEvent_t1722745023 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___sphere0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, CullingGroupEvent_t1722745023 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___sphere0, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(targetMethod, targetThis, ___sphere0); else GenericVirtActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(targetMethod, targetThis, ___sphere0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0); else VirtActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0); } } else { typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t1722745023 , const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod); } } } } // System.IAsyncResult UnityEngine.CullingGroup/StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m4029305912 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StateChanged_BeginInvoke_m4029305912_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[2] = {0}; __d_args[0] = Box(CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var, &___sphere0); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.CullingGroup/StateChanged::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_m3313423087 (StateChanged_t2136737110 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CustomYieldInstruction::.ctor() extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m3408208142 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Object UnityEngine.CustomYieldInstruction::get_Current() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m2910483123 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { V_0 = NULL; goto IL_0008; } IL_0008: { RuntimeObject * L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext() extern "C" IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m1374112450 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.CustomYieldInstruction::Reset() extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m3141101090 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m2239795986 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_get_unityLogger_m2239795986_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->get_s_Logger_0(); V_0 = L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m2206927517 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, Color_t2555686324 ___color2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_DrawLine_m2206927517_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; { V_0 = (bool)1; V_1 = (0.0f); float L_0 = V_1; bool L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_INTERNAL_CALL_DrawLine_m3121803950(NULL /*static, unused*/, (&___start0), (&___end1), (&___color2), L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Debug_INTERNAL_CALL_DrawLine_m3121803950 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___start0, Vector3_t3722313464 * ___end1, Color_t2555686324 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method) { typedef void (*Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Color_t2555686324 *, float, bool); static Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)"); _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4); } // System.Void UnityEngine.Debug::Log(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_Log_m4051431634_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1); return; } } // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m2288605041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_Log_m2288605041_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_t631007953 * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void Debug_LogFormat_m309087137 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogFormat_m309087137_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); String_t* L_1 = ___format0; ObjectU5BU5D_t2843939325* L_2 = ___args1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogError(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogError_m2850623458_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogError_m1665621915_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_t631007953 * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m575266265 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogErrorFormat_m575266265_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); String_t* L_1 = ___format0; ObjectU5BU5D_t2843939325* L_2 = ___args1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception) extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2207318968 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogException_m2207318968_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); Exception_t * L_1 = ___exception0; NullCheck(L_0); InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, L_1, (Object_t631007953 *)NULL); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogWarning_m3752629331_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug_LogWarning_m831581295_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_t631007953 * L_2 = ___context1; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Boolean UnityEngine.Debug::get_isDebugBuild() extern "C" IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m1389897688 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*Debug_get_isDebugBuild_m1389897688_ftn) (); static Debug_get_isDebugBuild_m1389897688_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_get_isDebugBuild_m1389897688_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Debug::.cctor() extern "C" IL2CPP_METHOD_ATTR void Debug__cctor_m1523394265 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Debug__cctor_m1523394265_MetadataUsageId); s_Il2CppMethodInitialized = true; } { DebugLogHandler_t826086171 * L_0 = (DebugLogHandler_t826086171 *)il2cpp_codegen_object_new(DebugLogHandler_t826086171_il2cpp_TypeInfo_var); DebugLogHandler__ctor_m3380237231(L_0, /*hidden argument*/NULL); Logger_t274032455 * L_1 = (Logger_t274032455 *)il2cpp_codegen_object_new(Logger_t274032455_il2cpp_TypeInfo_var); Logger__ctor_m439059923(L_1, L_0, /*hidden argument*/NULL); ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->set_s_Logger_0(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DebugLogHandler::.ctor() extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m3380237231 (DebugLogHandler_t826086171 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m4175774469 (RuntimeObject * __this /* static, unused */, int32_t ___level0, String_t* ___msg1, Object_t631007953 * ___obj2, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_Log_m4175774469_ftn) (int32_t, String_t*, Object_t631007953 *); static DebugLogHandler_Internal_Log_m4175774469_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m4175774469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)"); _il2cpp_icall_func(___level0, ___msg1, ___obj2); } // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m4213045108 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___obj1, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_LogException_m4213045108_ftn) (Exception_t *, Object_t631007953 *); static DebugLogHandler_Internal_LogException_m4213045108_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_m4213045108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)"); _il2cpp_icall_func(___exception0, ___obj1); } // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m487864506 (DebugLogHandler_t826086171 * __this, int32_t ___logType0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DebugLogHandler_LogFormat_m487864506_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; String_t* L_1 = ___format2; ObjectU5BU5D_t2843939325* L_2 = ___args3; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_3 = String_Format_m630303134(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Object_t631007953 * L_4 = ___context1; DebugLogHandler_Internal_Log_m4175774469(NULL /*static, unused*/, L_0, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m302830419 (DebugLogHandler_t826086171 * __this, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method) { { Exception_t * L_0 = ___exception0; Object_t631007953 * L_1 = ___context1; DebugLogHandler_Internal_LogException_m4213045108(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() extern "C" IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1454999278 (DefaultExecutionOrder_t3059642329 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CorderU3Ek__BackingField_0(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Display::.ctor() extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m501911701 (Display_t1387065949 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); intptr_t L_0; memset(&L_0, 0, sizeof(L_0)); IntPtr__ctor_m987082960((&L_0), 0, /*hidden argument*/NULL); __this->set_nativeDisplay_0(L_0); return; } } // System.Void UnityEngine.Display::.ctor(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m3105658851 (Display_t1387065949 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeDisplay0; __this->set_nativeDisplay_0(L_0); return; } } // System.Int32 UnityEngine.Display::get_systemWidth() extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_systemWidth_m2423595549_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m2808197389(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_001b; } IL_001b: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemHeight() extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_get_systemHeight_m730809466_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m2808197389(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_001b; } IL_001b: { int32_t L_2 = V_2; return L_2; } } // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_RelativeMouseAt_m1648644586_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Vector3_t3722313464 V_5; memset(&V_5, 0, sizeof(V_5)); { V_1 = 0; V_2 = 0; float L_0 = (&___inputMouseCoordinates0)->get_x_1(); V_3 = (((int32_t)((int32_t)L_0))); float L_1 = (&___inputMouseCoordinates0)->get_y_2(); V_4 = (((int32_t)((int32_t)L_1))); int32_t L_2 = V_3; int32_t L_3 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); int32_t L_4 = Display_RelativeMouseAtImpl_m3843151955(NULL /*static, unused*/, L_2, L_3, (&V_1), (&V_2), /*hidden argument*/NULL); (&V_0)->set_z_3((((float)((float)L_4)))); int32_t L_5 = V_1; (&V_0)->set_x_1((((float)((float)L_5)))); int32_t L_6 = V_2; (&V_0)->set_y_2((((float)((float)L_6)))); Vector3_t3722313464 L_7 = V_0; V_5 = L_7; goto IL_0046; } IL_0046: { Vector3_t3722313464 L_8 = V_5; return L_8; } } // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[]) extern "C" IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m4040831261 (RuntimeObject * __this /* static, unused */, IntPtrU5BU5D_t4013366056* ___nativeDisplay0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_RecreateDisplayList_m4040831261_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IntPtrU5BU5D_t4013366056* L_0 = ___nativeDisplay0; NullCheck(L_0); if ((((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))) { goto IL_000e; } } { goto IL_004a; } IL_000e: { IntPtrU5BU5D_t4013366056* L_1 = ___nativeDisplay0; NullCheck(L_1); IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_displays_1(((DisplayU5BU5D_t103034768*)SZArrayNew(DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))))); V_0 = 0; goto IL_0035; } IL_0022: { IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplayU5BU5D_t103034768* L_2 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_3 = V_0; IntPtrU5BU5D_t4013366056* L_4 = ___nativeDisplay0; int32_t L_5 = V_0; NullCheck(L_4); int32_t L_6 = L_5; intptr_t L_7 = (L_4)->GetAt(static_cast(L_6)); Display_t1387065949 * L_8 = (Display_t1387065949 *)il2cpp_codegen_object_new(Display_t1387065949_il2cpp_TypeInfo_var); Display__ctor_m3105658851(L_8, L_7, /*hidden argument*/NULL); NullCheck(L_2); ArrayElementTypeCheck (L_2, L_8); (L_2)->SetAt(static_cast(L_3), (Display_t1387065949 *)L_8); int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0035: { int32_t L_10 = V_0; IntPtrU5BU5D_t4013366056* L_11 = ___nativeDisplay0; NullCheck(L_11); if ((((int32_t)L_10) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_11)->max_length))))))) { goto IL_0022; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplayU5BU5D_t103034768* L_12 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_12); int32_t L_13 = 0; Display_t1387065949 * L_14 = (L_12)->GetAt(static_cast(L_13)); ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_14); } IL_004a: { return; } } // System.Void UnityEngine.Display::FireDisplaysUpdated() extern "C" IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_m41210855 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display_FireDisplaysUpdated_m41210855_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_t51287044 * L_0 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3(); if (!L_0) { goto IL_0015; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_t51287044 * L_1 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3(); NullCheck(L_1); DisplaysUpdatedDelegate_Invoke_m3203573844(L_1, /*hidden argument*/NULL); } IL_0015: { return; } } // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) extern "C" IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m2808197389 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetSystemExtImpl_m2808197389_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetSystemExtImpl_m2808197389_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetSystemExtImpl_m2808197389_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) extern "C" IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3843151955 (RuntimeObject * __this /* static, unused */, int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method) { typedef int32_t (*Display_RelativeMouseAtImpl_m3843151955_ftn) (int32_t, int32_t, int32_t*, int32_t*); static Display_RelativeMouseAtImpl_m3843151955_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m3843151955_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)"); int32_t retVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3); return retVal; } // System.Void UnityEngine.Display::.cctor() extern "C" IL2CPP_METHOD_ATTR void Display__cctor_m1972153728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Display__cctor_m1972153728_MetadataUsageId); s_Il2CppMethodInitialized = true; } { DisplayU5BU5D_t103034768* L_0 = ((DisplayU5BU5D_t103034768*)SZArrayNew(DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var, (uint32_t)1)); Display_t1387065949 * L_1 = (Display_t1387065949 *)il2cpp_codegen_object_new(Display_t1387065949_il2cpp_TypeInfo_var); Display__ctor_m501911701(L_1, /*hidden argument*/NULL); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_1); (L_0)->SetAt(static_cast(0), (Display_t1387065949 *)L_1); ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_displays_1(L_0); DisplayU5BU5D_t103034768* L_2 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_2); int32_t L_3 = 0; Display_t1387065949 * L_4 = (L_2)->GetAt(static_cast(L_3)); ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_4); ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_t51287044 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t51287044 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_m2116638722 (DisplaysUpdatedDelegate_t51287044 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m3203573844 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { DisplaysUpdatedDelegate_Invoke_m3203573844((DisplaysUpdatedDelegate_t51287044 *)__this->get_prev_9(), method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 0) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Display/DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m1285971490 (DisplaysUpdatedDelegate_t51287044 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_m3857124817 (DisplaysUpdatedDelegate_t51287044 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.ArgumentCache::.ctor() extern "C" IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m2732653802 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * ArgumentCache_get_unityObjectArgument_m3434100 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = __this->get_m_ObjectArgument_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Object_t631007953 * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() extern "C" IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m1309958679 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_IntArgument_2(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() extern "C" IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m3471193103 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_FloatArgument_3(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m3872675090 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_StringArgument_4(); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() extern "C" IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_m2277082935 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_m_BoolArgument_5(); V_0 = L_0; goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName() extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m3234393930 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ArgumentCache_TidyAssemblyTypeName_m3234393930_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0016; } } { goto IL_00e4; } IL_0016: { V_0 = ((int32_t)2147483647LL); String_t* L_2 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_2); int32_t L_3 = String_IndexOf_m1977622757(L_2, _stringLiteral155902455, /*hidden argument*/NULL); V_1 = L_3; int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)(-1)))) { goto IL_003c; } } { int32_t L_5 = V_1; int32_t L_6 = V_0; int32_t L_7 = Math_Min_m3468062251(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; } IL_003c: { String_t* L_8 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_8); int32_t L_9 = String_IndexOf_m1977622757(L_8, _stringLiteral1973799399, /*hidden argument*/NULL); V_1 = L_9; int32_t L_10 = V_1; if ((((int32_t)L_10) == ((int32_t)(-1)))) { goto IL_005c; } } { int32_t L_11 = V_1; int32_t L_12 = V_0; int32_t L_13 = Math_Min_m3468062251(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL); V_0 = L_13; } IL_005c: { String_t* L_14 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_14); int32_t L_15 = String_IndexOf_m1977622757(L_14, _stringLiteral1736874801, /*hidden argument*/NULL); V_1 = L_15; int32_t L_16 = V_1; if ((((int32_t)L_16) == ((int32_t)(-1)))) { goto IL_007c; } } { int32_t L_17 = V_1; int32_t L_18 = V_0; int32_t L_19 = Math_Min_m3468062251(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL); V_0 = L_19; } IL_007c: { int32_t L_20 = V_0; if ((((int32_t)L_20) == ((int32_t)((int32_t)2147483647LL)))) { goto IL_009a; } } { String_t* L_21 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); int32_t L_22 = V_0; NullCheck(L_21); String_t* L_23 = String_Substring_m1610150815(L_21, 0, L_22, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_23); } IL_009a: { String_t* L_24 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_24); int32_t L_25 = String_IndexOf_m1977622757(L_24, _stringLiteral441250670, /*hidden argument*/NULL); V_1 = L_25; int32_t L_26 = V_1; if ((((int32_t)L_26) == ((int32_t)(-1)))) { goto IL_00e4; } } { String_t* L_27 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); NullCheck(L_27); bool L_28 = String_EndsWith_m1901926500(L_27, _stringLiteral3851749947, /*hidden argument*/NULL); if (!L_28) { goto IL_00e4; } } { String_t* L_29 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); int32_t L_30 = V_1; NullCheck(L_29); String_t* L_31 = String_Substring_m1610150815(L_29, 0, L_30, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_32 = String_Concat_m3937257545(NULL /*static, unused*/, L_31, _stringLiteral443216750, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_32); } IL_00e4: { return; } } // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize() extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_m659261798 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { { ArgumentCache_TidyAssemblyTypeName_m3234393930(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize() extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_m1256813518 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method) { { ArgumentCache_TidyAssemblyTypeName_m3234393930(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m2110966014 (BaseInvokableCall_t2703961024 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInvokableCall__ctor_m2110966014_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RuntimeObject * L_0 = ___target0; if (L_0) { goto IL_0018; } } { ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2833503317, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var); } IL_0018: { MethodInfo_t * L_2 = ___function1; if (L_2) { goto IL_0029; } } { ArgumentNullException_t1615371798 * L_3 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m1170824041(L_3, _stringLiteral3941509395, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var); } IL_0029: { return; } } // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) extern "C" IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m878393606 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___delegate0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInvokableCall_AllowInvoke_m878393606_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; Object_t631007953 * V_2 = NULL; { Delegate_t1188392813 * L_0 = ___delegate0; NullCheck(L_0); RuntimeObject * L_1 = Delegate_get_Target_m2361978888(L_0, /*hidden argument*/NULL); V_0 = L_1; RuntimeObject * L_2 = V_0; if (L_2) { goto IL_0015; } } { V_1 = (bool)1; goto IL_003c; } IL_0015: { RuntimeObject * L_3 = V_0; V_2 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_3, Object_t631007953_il2cpp_TypeInfo_var)); Object_t631007953 * L_4 = V_2; bool L_5 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_4, NULL, /*hidden argument*/NULL); if (L_5) { goto IL_0035; } } { Object_t631007953 * L_6 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL); V_1 = L_7; goto IL_003c; } IL_0035: { V_1 = (bool)1; goto IL_003c; } IL_003c: { bool L_8 = V_1; return L_8; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m1303836326 (InvokableCall_t832123510 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCall__ctor_m1303836326_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___target0; MethodInfo_t * L_1 = ___theFunction1; BaseInvokableCall__ctor_m2110966014(__this, L_0, L_1, /*hidden argument*/NULL); MethodInfo_t * L_2 = ___theFunction1; RuntimeTypeHandle_t3027515415 L_3 = { reinterpret_cast (UnityAction_t3245792599_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); RuntimeObject * L_5 = ___target0; Delegate_t1188392813 * L_6 = NetFxCoreExtensions_CreateDelegate_m751211712(NULL /*static, unused*/, L_2, L_4, L_5, /*hidden argument*/NULL); InvokableCall_add_Delegate_m491308793(__this, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t3245792599_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) extern "C" IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m491308793 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCall_add_Delegate_m491308793_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_t3245792599 * V_0 = NULL; UnityAction_t3245792599 * V_1 = NULL; { UnityAction_t3245792599 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_t3245792599 * L_1 = V_0; V_1 = L_1; UnityAction_t3245792599 ** L_2 = __this->get_address_of_Delegate_0(); UnityAction_t3245792599 * L_3 = V_1; UnityAction_t3245792599 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UnityAction_t3245792599 * L_6 = V_0; UnityAction_t3245792599 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_t3245792599_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UnityAction_t3245792599 * L_8 = V_0; UnityAction_t3245792599 * L_9 = V_1; if ((!(((RuntimeObject*)(UnityAction_t3245792599 *)L_8) == ((RuntimeObject*)(UnityAction_t3245792599 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction) extern "C" IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m1376110510 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCall_remove_Delegate_m1376110510_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_t3245792599 * V_0 = NULL; UnityAction_t3245792599 * V_1 = NULL; { UnityAction_t3245792599 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_t3245792599 * L_1 = V_0; V_1 = L_1; UnityAction_t3245792599 ** L_2 = __this->get_address_of_Delegate_0(); UnityAction_t3245792599 * L_3 = V_1; UnityAction_t3245792599 * L_4 = ___value0; Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); UnityAction_t3245792599 * L_6 = V_0; UnityAction_t3245792599 * L_7 = InterlockedCompareExchangeImpl(L_2, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_t3245792599_il2cpp_TypeInfo_var)), L_6); V_0 = L_7; UnityAction_t3245792599 * L_8 = V_0; UnityAction_t3245792599 * L_9 = V_1; if ((!(((RuntimeObject*)(UnityAction_t3245792599 *)L_8) == ((RuntimeObject*)(UnityAction_t3245792599 *)L_9)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[]) extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m999392415 (InvokableCall_t832123510 * __this, ObjectU5BU5D_t2843939325* ___args0, const RuntimeMethod* method) { { UnityAction_t3245792599 * L_0 = __this->get_Delegate_0(); bool L_1 = BaseInvokableCall_AllowInvoke_m878393606(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { UnityAction_t3245792599 * L_2 = __this->get_Delegate_0(); NullCheck(L_2); UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke() extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m1437964737 (InvokableCall_t832123510 * __this, const RuntimeMethod* method) { { UnityAction_t3245792599 * L_0 = __this->get_Delegate_0(); bool L_1 = BaseInvokableCall_AllowInvoke_m878393606(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { UnityAction_t3245792599 * L_2 = __this->get_Delegate_0(); NullCheck(L_2); UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL); } IL_001c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCallList::.ctor() extern "C" IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m829480958 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList__ctor_m829480958_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t4176035766 * L_0 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var); List_1__ctor_m1425123358(L_0, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var); __this->set_m_PersistentCalls_0(L_0); List_1_t4176035766 * L_1 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var); List_1__ctor_m1425123358(L_1, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var); __this->set_m_RuntimeCalls_1(L_1); List_1_t4176035766 * L_2 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var); List_1__ctor_m1425123358(L_2, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var); __this->set_m_ExecutingCalls_2(L_2); __this->set_m_NeedsUpdate_3((bool)1); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m778853773 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_AddPersistentInvokableCall_m778853773_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t4176035766 * L_0 = __this->get_m_PersistentCalls_0(); BaseInvokableCall_t2703961024 * L_1 = ___call0; NullCheck(L_0); List_1_Add_m178523244(L_0, L_1, /*hidden argument*/List_1_Add_m178523244_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent() extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m1904264973 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_ClearPersistent_m1904264973_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t4176035766 * L_0 = __this->get_m_PersistentCalls_0(); NullCheck(L_0); List_1_Clear_m803816076(L_0, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::PrepareInvoke() extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * InvokableCallList_PrepareInvoke_m4003891334 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (InvokableCallList_PrepareInvoke_m4003891334_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_t4176035766 * V_0 = NULL; { bool L_0 = __this->get_m_NeedsUpdate_3(); if (!L_0) { goto IL_0042; } } { List_1_t4176035766 * L_1 = __this->get_m_ExecutingCalls_2(); NullCheck(L_1); List_1_Clear_m803816076(L_1, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var); List_1_t4176035766 * L_2 = __this->get_m_ExecutingCalls_2(); List_1_t4176035766 * L_3 = __this->get_m_PersistentCalls_0(); NullCheck(L_2); List_1_AddRange_m3536422894(L_2, L_3, /*hidden argument*/List_1_AddRange_m3536422894_RuntimeMethod_var); List_1_t4176035766 * L_4 = __this->get_m_ExecutingCalls_2(); List_1_t4176035766 * L_5 = __this->get_m_RuntimeCalls_1(); NullCheck(L_4); List_1_AddRange_m3536422894(L_4, L_5, /*hidden argument*/List_1_AddRange_m3536422894_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)0); } IL_0042: { List_1_t4176035766 * L_6 = __this->get_m_ExecutingCalls_2(); V_0 = L_6; goto IL_004e; } IL_004e: { List_1_t4176035766 * L_7 = V_0; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.PersistentCall::.ctor() extern "C" IL2CPP_METHOD_ATTR void PersistentCall__ctor_m1217622171 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall__ctor_m1217622171_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_m_Mode_2(0); ArgumentCache_t2187958399 * L_0 = (ArgumentCache_t2187958399 *)il2cpp_codegen_object_new(ArgumentCache_t2187958399_il2cpp_TypeInfo_var); ArgumentCache__ctor_m2732653802(L_0, /*hidden argument*/NULL); __this->set_m_Arguments_3(L_0); __this->set_m_CallState_4(2); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target() extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PersistentCall_get_target_m830923650 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method) { Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = __this->get_m_Target_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Object_t631007953 * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.PersistentCall::get_methodName() extern "C" IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m4214122315 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_MethodName_1(); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode() extern "C" IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m483997668 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Mode_2(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments() extern "C" IL2CPP_METHOD_ATTR ArgumentCache_t2187958399 * PersistentCall_get_arguments_m3144105308 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method) { ArgumentCache_t2187958399 * V_0 = NULL; { ArgumentCache_t2187958399 * L_0 = __this->get_m_Arguments_3(); V_0 = L_0; goto IL_000d; } IL_000d: { ArgumentCache_t2187958399 * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.PersistentCall::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m2325196163 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall_IsValid_m2325196163_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { Object_t631007953 * L_0 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { String_t* L_2 = PersistentCall_get_methodName_m4214122315(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_3 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { V_0 = (bool)G_B3_0; goto IL_0029; } IL_0029: { bool L_4 = V_0; return L_4; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase) extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetRuntimeCall_m3976533158 (PersistentCall_t3407714124 * __this, UnityEventBase_t3960448221 * ___theEvent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall_GetRuntimeCall_m3976533158_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseInvokableCall_t2703961024 * V_0 = NULL; MethodInfo_t * V_1 = NULL; int32_t V_2 = 0; { int32_t L_0 = __this->get_m_CallState_4(); if (!L_0) { goto IL_0012; } } { UnityEventBase_t3960448221 * L_1 = ___theEvent0; if (L_1) { goto IL_0019; } } IL_0012: { V_0 = (BaseInvokableCall_t2703961024 *)NULL; goto IL_0114; } IL_0019: { UnityEventBase_t3960448221 * L_2 = ___theEvent0; NullCheck(L_2); MethodInfo_t * L_3 = UnityEventBase_FindMethod_m622251156(L_2, __this, /*hidden argument*/NULL); V_1 = L_3; MethodInfo_t * L_4 = V_1; if (L_4) { goto IL_002e; } } { V_0 = (BaseInvokableCall_t2703961024 *)NULL; goto IL_0114; } IL_002e: { int32_t L_5 = __this->get_m_Mode_2(); V_2 = L_5; int32_t L_6 = V_2; switch (L_6) { case 0: { goto IL_005c; } case 1: { goto IL_00fb; } case 2: { goto IL_006f; } case 3: { goto IL_00a4; } case 4: { goto IL_0087; } case 5: { goto IL_00c1; } case 6: { goto IL_00de; } } } { goto IL_010d; } IL_005c: { UnityEventBase_t3960448221 * L_7 = ___theEvent0; Object_t631007953 * L_8 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_9 = V_1; NullCheck(L_7); BaseInvokableCall_t2703961024 * L_10 = VirtFuncInvoker2< BaseInvokableCall_t2703961024 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_7, L_8, L_9); V_0 = L_10; goto IL_0114; } IL_006f: { Object_t631007953 * L_11 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_12 = V_1; ArgumentCache_t2187958399 * L_13 = __this->get_m_Arguments_3(); BaseInvokableCall_t2703961024 * L_14 = PersistentCall_GetObjectCall_m4041241444(NULL /*static, unused*/, L_11, L_12, L_13, /*hidden argument*/NULL); V_0 = L_14; goto IL_0114; } IL_0087: { Object_t631007953 * L_15 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_16 = V_1; ArgumentCache_t2187958399 * L_17 = __this->get_m_Arguments_3(); NullCheck(L_17); float L_18 = ArgumentCache_get_floatArgument_m3471193103(L_17, /*hidden argument*/NULL); CachedInvokableCall_1_t3723462114 * L_19 = (CachedInvokableCall_1_t3723462114 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t3723462114_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m1997047287(L_19, L_15, L_16, L_18, /*hidden argument*/CachedInvokableCall_1__ctor_m1997047287_RuntimeMethod_var); V_0 = L_19; goto IL_0114; } IL_00a4: { Object_t631007953 * L_20 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_21 = V_1; ArgumentCache_t2187958399 * L_22 = __this->get_m_Arguments_3(); NullCheck(L_22); int32_t L_23 = ArgumentCache_get_intArgument_m1309958679(L_22, /*hidden argument*/NULL); CachedInvokableCall_1_t982173797 * L_24 = (CachedInvokableCall_1_t982173797 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t982173797_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m2046334630(L_24, L_20, L_21, L_23, /*hidden argument*/CachedInvokableCall_1__ctor_m2046334630_RuntimeMethod_var); V_0 = L_24; goto IL_0114; } IL_00c1: { Object_t631007953 * L_25 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_26 = V_1; ArgumentCache_t2187958399 * L_27 = __this->get_m_Arguments_3(); NullCheck(L_27); String_t* L_28 = ArgumentCache_get_stringArgument_m3872675090(L_27, /*hidden argument*/NULL); CachedInvokableCall_1_t4173646029 * L_29 = (CachedInvokableCall_1_t4173646029 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4173646029_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m2435934642(L_29, L_25, L_26, L_28, /*hidden argument*/CachedInvokableCall_1__ctor_m2435934642_RuntimeMethod_var); V_0 = L_29; goto IL_0114; } IL_00de: { Object_t631007953 * L_30 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_31 = V_1; ArgumentCache_t2187958399 * L_32 = __this->get_m_Arguments_3(); NullCheck(L_32); bool L_33 = ArgumentCache_get_boolArgument_m2277082935(L_32, /*hidden argument*/NULL); CachedInvokableCall_1_t2423483305 * L_34 = (CachedInvokableCall_1_t2423483305 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t2423483305_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m3078689395(L_34, L_30, L_31, L_33, /*hidden argument*/CachedInvokableCall_1__ctor_m3078689395_RuntimeMethod_var); V_0 = L_34; goto IL_0114; } IL_00fb: { Object_t631007953 * L_35 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL); MethodInfo_t * L_36 = V_1; InvokableCall_t832123510 * L_37 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var); InvokableCall__ctor_m1303836326(L_37, L_35, L_36, /*hidden argument*/NULL); V_0 = L_37; goto IL_0114; } IL_010d: { V_0 = (BaseInvokableCall_t2703961024 *)NULL; goto IL_0114; } IL_0114: { BaseInvokableCall_t2703961024 * L_38 = V_0; return L_38; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache) extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetObjectCall_m4041241444 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t2187958399 * ___arguments2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCall_GetObjectCall_m4041241444_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; Type_t * V_1 = NULL; Type_t * V_2 = NULL; ConstructorInfo_t5769829 * V_3 = NULL; Object_t631007953 * V_4 = NULL; BaseInvokableCall_t2703961024 * V_5 = NULL; Type_t * G_B3_0 = NULL; Type_t * G_B2_0 = NULL; { RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; ArgumentCache_t2187958399 * L_2 = ___arguments2; NullCheck(L_2); String_t* L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_4 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); if (L_4) { goto IL_003a; } } { ArgumentCache_t2187958399 * L_5 = ___arguments2; NullCheck(L_5); String_t* L_6 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_7 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m3605423543, L_6, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); Type_t * L_8 = L_7; G_B2_0 = L_8; if (L_8) { G_B3_0 = L_8; goto IL_0039; } } { RuntimeTypeHandle_t3027515415 L_9 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_10 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); G_B3_0 = L_10; } IL_0039: { V_0 = G_B3_0; } IL_003a: { RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast (CachedInvokableCall_1_t3153979999_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL); V_1 = L_12; Type_t * L_13 = V_1; TypeU5BU5D_t3940880105* L_14 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); Type_t * L_15 = V_0; NullCheck(L_14); ArrayElementTypeCheck (L_14, L_15); (L_14)->SetAt(static_cast(0), (Type_t *)L_15); NullCheck(L_13); Type_t * L_16 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t3940880105* >::Invoke(87 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_13, L_14); V_2 = L_16; Type_t * L_17 = V_2; TypeU5BU5D_t3940880105* L_18 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3)); RuntimeTypeHandle_t3027515415 L_19 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; Type_t * L_20 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_19, /*hidden argument*/NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_20); (L_18)->SetAt(static_cast(0), (Type_t *)L_20); TypeU5BU5D_t3940880105* L_21 = L_18; RuntimeTypeHandle_t3027515415 L_22 = { reinterpret_cast (MethodInfo_t_0_0_0_var) }; Type_t * L_23 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_22, /*hidden argument*/NULL); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAt(static_cast(1), (Type_t *)L_23); TypeU5BU5D_t3940880105* L_24 = L_21; Type_t * L_25 = V_0; NullCheck(L_24); ArrayElementTypeCheck (L_24, L_25); (L_24)->SetAt(static_cast(2), (Type_t *)L_25); NullCheck(L_17); ConstructorInfo_t5769829 * L_26 = Type_GetConstructor_m2219014380(L_17, L_24, /*hidden argument*/NULL); V_3 = L_26; ArgumentCache_t2187958399 * L_27 = ___arguments2; NullCheck(L_27); Object_t631007953 * L_28 = ArgumentCache_get_unityObjectArgument_m3434100(L_27, /*hidden argument*/NULL); V_4 = L_28; Object_t631007953 * L_29 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_30 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_30) { goto IL_00ab; } } { Type_t * L_31 = V_0; Object_t631007953 * L_32 = V_4; NullCheck(L_32); Type_t * L_33 = Object_GetType_m88164663(L_32, /*hidden argument*/NULL); NullCheck(L_31); bool L_34 = VirtFuncInvoker1< bool, Type_t * >::Invoke(43 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_31, L_33); if (L_34) { goto IL_00ab; } } { V_4 = (Object_t631007953 *)NULL; } IL_00ab: { ConstructorInfo_t5769829 * L_35 = V_3; ObjectU5BU5D_t2843939325* L_36 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3)); Object_t631007953 * L_37 = ___target0; NullCheck(L_36); ArrayElementTypeCheck (L_36, L_37); (L_36)->SetAt(static_cast(0), (RuntimeObject *)L_37); ObjectU5BU5D_t2843939325* L_38 = L_36; MethodInfo_t * L_39 = ___method1; NullCheck(L_38); ArrayElementTypeCheck (L_38, L_39); (L_38)->SetAt(static_cast(1), (RuntimeObject *)L_39); ObjectU5BU5D_t2843939325* L_40 = L_38; Object_t631007953 * L_41 = V_4; NullCheck(L_40); ArrayElementTypeCheck (L_40, L_41); (L_40)->SetAt(static_cast(2), (RuntimeObject *)L_41); NullCheck(L_35); RuntimeObject * L_42 = ConstructorInfo_Invoke_m4089836896(L_35, L_40, /*hidden argument*/NULL); V_5 = ((BaseInvokableCall_t2703961024 *)IsInstClass((RuntimeObject*)L_42, BaseInvokableCall_t2703961024_il2cpp_TypeInfo_var)); goto IL_00d0; } IL_00d0: { BaseInvokableCall_t2703961024 * L_43 = V_5; return L_43; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.PersistentCallGroup::.ctor() extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1525263635 (PersistentCallGroup_t3050769227 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCallGroup__ctor_m1525263635_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m297566312(__this, /*hidden argument*/NULL); List_1_t584821570 * L_0 = (List_1_t584821570 *)il2cpp_codegen_object_new(List_1_t584821570_il2cpp_TypeInfo_var); List_1__ctor_m2234084945(L_0, /*hidden argument*/List_1__ctor_m2234084945_RuntimeMethod_var); __this->set_m_Calls_0(L_0); return; } } // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase) extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m4253175514 (PersistentCallGroup_t3050769227 * __this, InvokableCallList_t2498835369 * ___invokableList0, UnityEventBase_t3960448221 * ___unityEventBase1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PersistentCallGroup_Initialize_m4253175514_MetadataUsageId); s_Il2CppMethodInitialized = true; } PersistentCall_t3407714124 * V_0 = NULL; Enumerator_t2474065447 V_1; memset(&V_1, 0, sizeof(V_1)); BaseInvokableCall_t2703961024 * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { List_1_t584821570 * L_0 = __this->get_m_Calls_0(); NullCheck(L_0); Enumerator_t2474065447 L_1 = List_1_GetEnumerator_m498955693(L_0, /*hidden argument*/List_1_GetEnumerator_m498955693_RuntimeMethod_var); V_1 = L_1; } IL_000e: try { // begin try (depth: 1) { goto IL_0042; } IL_0013: { PersistentCall_t3407714124 * L_2 = Enumerator_get_Current_m1824438863((&V_1), /*hidden argument*/Enumerator_get_Current_m1824438863_RuntimeMethod_var); V_0 = L_2; PersistentCall_t3407714124 * L_3 = V_0; NullCheck(L_3); bool L_4 = PersistentCall_IsValid_m2325196163(L_3, /*hidden argument*/NULL); if (L_4) { goto IL_002c; } } IL_0027: { goto IL_0042; } IL_002c: { PersistentCall_t3407714124 * L_5 = V_0; UnityEventBase_t3960448221 * L_6 = ___unityEventBase1; NullCheck(L_5); BaseInvokableCall_t2703961024 * L_7 = PersistentCall_GetRuntimeCall_m3976533158(L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; BaseInvokableCall_t2703961024 * L_8 = V_2; if (!L_8) { goto IL_0041; } } IL_003a: { InvokableCallList_t2498835369 * L_9 = ___invokableList0; BaseInvokableCall_t2703961024 * L_10 = V_2; NullCheck(L_9); InvokableCallList_AddPersistentInvokableCall_m778853773(L_9, L_10, /*hidden argument*/NULL); } IL_0041: { } IL_0042: { bool L_11 = Enumerator_MoveNext_m4100612698((&V_1), /*hidden argument*/Enumerator_MoveNext_m4100612698_RuntimeMethod_var); if (L_11) { goto IL_0013; } } IL_004e: { IL2CPP_LEAVE(0x61, FINALLY_0053); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0053; } FINALLY_0053: { // begin finally (depth: 1) Enumerator_Dispose_m2540888223((&V_1), /*hidden argument*/Enumerator_Dispose_m2540888223_RuntimeMethod_var); IL2CPP_END_FINALLY(83) } // end finally (depth: 1) IL2CPP_CLEANUP(83) { IL2CPP_JUMP_TBL(0x61, IL_0061) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0061: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" void DelegatePInvokeWrapper_UnityAction_t3245792599 (UnityAction_t3245792599 * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void UnityAction__ctor_m772160306 (UnityAction_t3245792599 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Events.UnityAction::Invoke() extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { UnityAction_Invoke_m893829196((UnityAction_t3245792599 *)__this->get_prev_9(), method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 0) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod); } } } else { { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m1892359299 (UnityAction_t3245792599 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_m2754068291 (UnityAction_t3245792599 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.UnityEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEvent__ctor_m431206565 (UnityEvent_t2581268647 * __this, const RuntimeMethod* method) { { __this->set_m_InvokeArray_4((ObjectU5BU5D_t2843939325*)NULL); UnityEventBase__ctor_m1851535676(__this, /*hidden argument*/NULL); return; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m2312362624 (UnityEvent_t2581268647 * __this, String_t* ___name0, RuntimeObject * ___targetObj1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEvent_FindMethod_Impl_m2312362624_MetadataUsageId); s_Il2CppMethodInitialized = true; } MethodInfo_t * V_0 = NULL; { RuntimeObject * L_0 = ___targetObj1; String_t* L_1 = ___name0; MethodInfo_t * L_2 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_0, L_1, ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL); V_0 = L_2; goto IL_0014; } IL_0014: { MethodInfo_t * L_3 = V_0; return L_3; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo) extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * UnityEvent_GetDelegate_m3669208949 (UnityEvent_t2581268647 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEvent_GetDelegate_m3669208949_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseInvokableCall_t2703961024 * V_0 = NULL; { RuntimeObject * L_0 = ___target0; MethodInfo_t * L_1 = ___theFunction1; InvokableCall_t832123510 * L_2 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var); InvokableCall__ctor_m1303836326(L_2, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { BaseInvokableCall_t2703961024 * L_3 = V_0; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.UnityEventBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m1851535676 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase__ctor_m1851535676_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_m_CallsDirty_3((bool)1); Object__ctor_m297566312(__this, /*hidden argument*/NULL); InvokableCallList_t2498835369 * L_0 = (InvokableCallList_t2498835369 *)il2cpp_codegen_object_new(InvokableCallList_t2498835369_il2cpp_TypeInfo_var); InvokableCallList__ctor_m829480958(L_0, /*hidden argument*/NULL); __this->set_m_Calls_0(L_0); PersistentCallGroup_t3050769227 * L_1 = (PersistentCallGroup_t3050769227 *)il2cpp_codegen_object_new(PersistentCallGroup_t3050769227_il2cpp_TypeInfo_var); PersistentCallGroup__ctor_m1525263635(L_1, /*hidden argument*/NULL); __this->set_m_PersistentCalls_1(L_1); Type_t * L_2 = Object_GetType_m88164663(__this, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(15 /* System.String System.Type::get_AssemblyQualifiedName() */, L_2); __this->set_m_TypeName_2(L_3); return; } } // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m3869333132 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3212312200 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { { UnityEventBase_DirtyPersistentCalls_m3575963459(__this, /*hidden argument*/NULL); Type_t * L_0 = Object_GetType_m88164663(__this, /*hidden argument*/NULL); NullCheck(L_0); String_t* L_1 = VirtFuncInvoker0< String_t* >::Invoke(15 /* System.String System.Type::get_AssemblyQualifiedName() */, L_0); __this->set_m_TypeName_2(L_1); return; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m622251156 (UnityEventBase_t3960448221 * __this, PersistentCall_t3407714124 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m622251156_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; MethodInfo_t * V_1 = NULL; Type_t * G_B3_0 = NULL; Type_t * G_B2_0 = NULL; { RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; PersistentCall_t3407714124 * L_2 = ___call0; NullCheck(L_2); ArgumentCache_t2187958399 * L_3 = PersistentCall_get_arguments_m3144105308(L_2, /*hidden argument*/NULL); NullCheck(L_3); String_t* L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); if (L_5) { goto IL_0044; } } { PersistentCall_t3407714124 * L_6 = ___call0; NullCheck(L_6); ArgumentCache_t2187958399 * L_7 = PersistentCall_get_arguments_m3144105308(L_6, /*hidden argument*/NULL); NullCheck(L_7); String_t* L_8 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_9 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m3605423543, L_8, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); Type_t * L_10 = L_9; G_B2_0 = L_10; if (L_10) { G_B3_0 = L_10; goto IL_0043; } } { RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL); G_B3_0 = L_12; } IL_0043: { V_0 = G_B3_0; } IL_0044: { PersistentCall_t3407714124 * L_13 = ___call0; NullCheck(L_13); String_t* L_14 = PersistentCall_get_methodName_m4214122315(L_13, /*hidden argument*/NULL); PersistentCall_t3407714124 * L_15 = ___call0; NullCheck(L_15); Object_t631007953 * L_16 = PersistentCall_get_target_m830923650(L_15, /*hidden argument*/NULL); PersistentCall_t3407714124 * L_17 = ___call0; NullCheck(L_17); int32_t L_18 = PersistentCall_get_mode_m483997668(L_17, /*hidden argument*/NULL); Type_t * L_19 = V_0; MethodInfo_t * L_20 = UnityEventBase_FindMethod_m3366332957(__this, L_14, L_16, L_18, L_19, /*hidden argument*/NULL); V_1 = L_20; goto IL_0063; } IL_0063: { MethodInfo_t * L_21 = V_1; return L_21; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m3366332957 (UnityEventBase_t3960448221 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m3366332957_MetadataUsageId); s_Il2CppMethodInitialized = true; } MethodInfo_t * V_0 = NULL; Type_t * G_B10_0 = NULL; int32_t G_B10_1 = 0; TypeU5BU5D_t3940880105* G_B10_2 = NULL; TypeU5BU5D_t3940880105* G_B10_3 = NULL; String_t* G_B10_4 = NULL; RuntimeObject * G_B10_5 = NULL; Type_t * G_B9_0 = NULL; int32_t G_B9_1 = 0; TypeU5BU5D_t3940880105* G_B9_2 = NULL; TypeU5BU5D_t3940880105* G_B9_3 = NULL; String_t* G_B9_4 = NULL; RuntimeObject * G_B9_5 = NULL; { int32_t L_0 = ___mode2; switch (L_0) { case 0: { goto IL_0028; } case 1: { goto IL_0036; } case 2: { goto IL_00c9; } case 3: { goto IL_0069; } case 4: { goto IL_0049; } case 5: { goto IL_00a9; } case 6: { goto IL_0089; } } } { goto IL_00f2; } IL_0028: { String_t* L_1 = ___name0; RuntimeObject * L_2 = ___listener1; MethodInfo_t * L_3 = VirtFuncInvoker2< MethodInfo_t *, String_t*, RuntimeObject * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Object) */, __this, L_1, L_2); V_0 = L_3; goto IL_00f9; } IL_0036: { RuntimeObject * L_4 = ___listener1; String_t* L_5 = ___name0; MethodInfo_t * L_6 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_4, L_5, ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL); V_0 = L_6; goto IL_00f9; } IL_0049: { RuntimeObject * L_7 = ___listener1; String_t* L_8 = ___name0; TypeU5BU5D_t3940880105* L_9 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast (Single_t1397266774_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_11); (L_9)->SetAt(static_cast(0), (Type_t *)L_11); MethodInfo_t * L_12 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_7, L_8, L_9, /*hidden argument*/NULL); V_0 = L_12; goto IL_00f9; } IL_0069: { RuntimeObject * L_13 = ___listener1; String_t* L_14 = ___name0; TypeU5BU5D_t3940880105* L_15 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeTypeHandle_t3027515415 L_16 = { reinterpret_cast (Int32_t2950945753_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_17 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_16, /*hidden argument*/NULL); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_17); (L_15)->SetAt(static_cast(0), (Type_t *)L_17); MethodInfo_t * L_18 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_13, L_14, L_15, /*hidden argument*/NULL); V_0 = L_18; goto IL_00f9; } IL_0089: { RuntimeObject * L_19 = ___listener1; String_t* L_20 = ___name0; TypeU5BU5D_t3940880105* L_21 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeTypeHandle_t3027515415 L_22 = { reinterpret_cast (Boolean_t97287965_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_23 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_22, /*hidden argument*/NULL); NullCheck(L_21); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAt(static_cast(0), (Type_t *)L_23); MethodInfo_t * L_24 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_19, L_20, L_21, /*hidden argument*/NULL); V_0 = L_24; goto IL_00f9; } IL_00a9: { RuntimeObject * L_25 = ___listener1; String_t* L_26 = ___name0; TypeU5BU5D_t3940880105* L_27 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeTypeHandle_t3027515415 L_28 = { reinterpret_cast (String_t_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_29 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_28, /*hidden argument*/NULL); NullCheck(L_27); ArrayElementTypeCheck (L_27, L_29); (L_27)->SetAt(static_cast(0), (Type_t *)L_29); MethodInfo_t * L_30 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/NULL); V_0 = L_30; goto IL_00f9; } IL_00c9: { RuntimeObject * L_31 = ___listener1; String_t* L_32 = ___name0; TypeU5BU5D_t3940880105* L_33 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1)); Type_t * L_34 = ___argumentType3; Type_t * L_35 = L_34; G_B9_0 = L_35; G_B9_1 = 0; G_B9_2 = L_33; G_B9_3 = L_33; G_B9_4 = L_32; G_B9_5 = L_31; if (L_35) { G_B10_0 = L_35; G_B10_1 = 0; G_B10_2 = L_33; G_B10_3 = L_33; G_B10_4 = L_32; G_B10_5 = L_31; goto IL_00e6; } } { RuntimeTypeHandle_t3027515415 L_36 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_37 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_36, /*hidden argument*/NULL); G_B10_0 = L_37; G_B10_1 = G_B9_1; G_B10_2 = G_B9_2; G_B10_3 = G_B9_3; G_B10_4 = G_B9_4; G_B10_5 = G_B9_5; } IL_00e6: { NullCheck(G_B10_2); ArrayElementTypeCheck (G_B10_2, G_B10_0); (G_B10_2)->SetAt(static_cast(G_B10_1), (Type_t *)G_B10_0); MethodInfo_t * L_38 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL); V_0 = L_38; goto IL_00f9; } IL_00f2: { V_0 = (MethodInfo_t *)NULL; goto IL_00f9; } IL_00f9: { MethodInfo_t * L_39 = V_0; return L_39; } } // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m3575963459 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { { InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0(); NullCheck(L_0); InvokableCallList_ClearPersistent_m1904264973(L_0, /*hidden argument*/NULL); __this->set_m_CallsDirty_3((bool)1); return; } } // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded() extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_m_CallsDirty_3(); if (!L_0) { goto IL_0027; } } { PersistentCallGroup_t3050769227 * L_1 = __this->get_m_PersistentCalls_1(); InvokableCallList_t2498835369 * L_2 = __this->get_m_Calls_0(); NullCheck(L_1); PersistentCallGroup_Initialize_m4253175514(L_1, L_2, __this, /*hidden argument*/NULL); __this->set_m_CallsDirty_3((bool)0); } IL_0027: { return; } } // System.Collections.Generic.List`1 UnityEngine.Events.UnityEventBase::PrepareInvoke() extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * UnityEventBase_PrepareInvoke_m1785382128 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { List_1_t4176035766 * V_0 = NULL; { UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690(__this, /*hidden argument*/NULL); InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0(); NullCheck(L_0); List_1_t4176035766 * L_1 = InvokableCallList_PrepareInvoke_m4003891334(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0018; } IL_0018: { List_1_t4176035766 * L_2 = V_0; return L_2; } } // System.String UnityEngine.Events.UnityEventBase::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m1554306026 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_ToString_m1554306026_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { String_t* L_0 = Object_ToString_m1740002499(__this, /*hidden argument*/NULL); Type_t * L_1 = Object_GetType_m88164663(__this, /*hidden argument*/NULL); NullCheck(L_1); String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(18 /* System.String System.Type::get_FullName() */, L_1); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_3 = String_Concat_m3755062657(NULL /*static, unused*/, L_0, _stringLiteral3452614528, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0022; } IL_0022: { String_t* L_4 = V_0; return L_4; } } // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[]) extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m3989987635 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t3940880105* ___argumentTypes2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEventBase_GetValidMethodInfo_m3989987635_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; MethodInfo_t * V_1 = NULL; ParameterInfoU5BU5D_t390618515* V_2 = NULL; bool V_3 = false; int32_t V_4 = 0; ParameterInfo_t1861056598 * V_5 = NULL; ParameterInfoU5BU5D_t390618515* V_6 = NULL; int32_t V_7 = 0; Type_t * V_8 = NULL; Type_t * V_9 = NULL; MethodInfo_t * V_10 = NULL; { RuntimeObject * L_0 = ___obj0; NullCheck(L_0); Type_t * L_1 = Object_GetType_m88164663(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_009c; } IL_000d: { Type_t * L_2 = V_0; String_t* L_3 = ___functionName1; TypeU5BU5D_t3940880105* L_4 = ___argumentTypes2; NullCheck(L_2); MethodInfo_t * L_5 = Type_GetMethod_m637078096(L_2, L_3, ((int32_t)52), (Binder_t2999457153 *)NULL, L_4, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, /*hidden argument*/NULL); V_1 = L_5; MethodInfo_t * L_6 = V_1; if (!L_6) { goto IL_0094; } } { MethodInfo_t * L_7 = V_1; NullCheck(L_7); ParameterInfoU5BU5D_t390618515* L_8 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_7); V_2 = L_8; V_3 = (bool)1; V_4 = 0; ParameterInfoU5BU5D_t390618515* L_9 = V_2; V_6 = L_9; V_7 = 0; goto IL_007a; } IL_003a: { ParameterInfoU5BU5D_t390618515* L_10 = V_6; int32_t L_11 = V_7; NullCheck(L_10); int32_t L_12 = L_11; ParameterInfo_t1861056598 * L_13 = (L_10)->GetAt(static_cast(L_12)); V_5 = L_13; TypeU5BU5D_t3940880105* L_14 = ___argumentTypes2; int32_t L_15 = V_4; NullCheck(L_14); int32_t L_16 = L_15; Type_t * L_17 = (L_14)->GetAt(static_cast(L_16)); V_8 = L_17; ParameterInfo_t1861056598 * L_18 = V_5; NullCheck(L_18); Type_t * L_19 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_18); V_9 = L_19; Type_t * L_20 = V_8; NullCheck(L_20); bool L_21 = Type_get_IsPrimitive_m1114712797(L_20, /*hidden argument*/NULL); Type_t * L_22 = V_9; NullCheck(L_22); bool L_23 = Type_get_IsPrimitive_m1114712797(L_22, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_21) == ((int32_t)L_23))? 1 : 0); bool L_24 = V_3; if (L_24) { goto IL_006d; } } { goto IL_0085; } IL_006d: { int32_t L_25 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); int32_t L_26 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1)); } IL_007a: { int32_t L_27 = V_7; ParameterInfoU5BU5D_t390618515* L_28 = V_6; NullCheck(L_28); if ((((int32_t)L_27) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_28)->max_length))))))) { goto IL_003a; } } IL_0085: { bool L_29 = V_3; if (!L_29) { goto IL_0093; } } { MethodInfo_t * L_30 = V_1; V_10 = L_30; goto IL_00ba; } IL_0093: { } IL_0094: { Type_t * L_31 = V_0; NullCheck(L_31); Type_t * L_32 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_31); V_0 = L_32; } IL_009c: { Type_t * L_33 = V_0; RuntimeTypeHandle_t3027515415 L_34 = { reinterpret_cast (RuntimeObject_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_35 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_34, /*hidden argument*/NULL); if ((((RuntimeObject*)(Type_t *)L_33) == ((RuntimeObject*)(Type_t *)L_35))) { goto IL_00b2; } } { Type_t * L_36 = V_0; if (L_36) { goto IL_000d; } } IL_00b2: { V_10 = (MethodInfo_t *)NULL; goto IL_00ba; } IL_00ba: { MethodInfo_t * L_37 = V_10; return L_37; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteInEditMode::.ctor() extern "C" IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m2191480222 (ExecuteInEditMode_t3727731349 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790 (CameraPlayable_t3330816414 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t1095853803 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { CameraPlayable_t3330816414 * _thisAdjusted = reinterpret_cast(__this + 1); return CameraPlayable_GetHandle_m1459651790(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) extern "C" IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m4009879053 (CameraPlayable_t3330816414 * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = CameraPlayable_GetHandle_m1459651790(__this, /*hidden argument*/NULL); PlayableHandle_t1095853803 L_1 = CameraPlayable_GetHandle_m1459651790((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool CameraPlayable_Equals_m4009879053_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method) { CameraPlayable_t3330816414 * _thisAdjusted = reinterpret_cast(__this + 1); return CameraPlayable_Equals_m4009879053(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933 (MaterialEffectPlayable_t3995207978 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t1095853803 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { MaterialEffectPlayable_t3995207978 * _thisAdjusted = reinterpret_cast(__this + 1); return MaterialEffectPlayable_GetHandle_m4279427933(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) extern "C" IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m3750885802 (MaterialEffectPlayable_t3995207978 * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = MaterialEffectPlayable_GetHandle_m4279427933(__this, /*hidden argument*/NULL); PlayableHandle_t1095853803 L_1 = MaterialEffectPlayable_GetHandle_m4279427933((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool MaterialEffectPlayable_Equals_m3750885802_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method) { MaterialEffectPlayable_t3995207978 * _thisAdjusted = reinterpret_cast(__this + 1); return MaterialEffectPlayable_Equals_m3750885802(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785 (TextureMixerPlayable_t2398603962 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t1095853803 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { TextureMixerPlayable_t2398603962 * _thisAdjusted = reinterpret_cast(__this + 1); return TextureMixerPlayable_GetHandle_m2203457785(_thisAdjusted, method); } // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable) extern "C" IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m1074187513 (TextureMixerPlayable_t2398603962 * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = TextureMixerPlayable_GetHandle_m2203457785(__this, /*hidden argument*/NULL); PlayableHandle_t1095853803 L_1 = TextureMixerPlayable_GetHandle_m2203457785((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool TextureMixerPlayable_Equals_m1074187513_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method) { TextureMixerPlayable_t2398603962 * _thisAdjusted = reinterpret_cast(__this + 1); return TextureMixerPlayable_Equals_m1074187513(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::get_currentPipeline() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RenderPipelineManager_get_currentPipeline_m1638613344 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m1638613344_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_1(); V_0 = L_0; goto IL_000b; } IL_000b: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Experimental.Rendering.IRenderPipeline) extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m3492857006 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_m3492857006_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ___value0; ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_1(L_0); return; } } // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::CleanupRenderPipeline() extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m3545163046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_CleanupRenderPipeline_m3545163046_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); if (!L_0) { goto IL_0015; } } { RuntimeObject* L_1 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); NullCheck(L_1); InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.Experimental.Rendering.IRenderPipelineAsset::DestroyCreatedInstances() */, IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var, L_1); } IL_0015: { ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RuntimeObject*)NULL); RenderPipelineManager_set_currentPipeline_m3492857006(NULL /*static, unused*/, (RuntimeObject*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Experimental.Rendering.IRenderPipelineAsset,UnityEngine.Camera[],System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m3799666479 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, CameraU5BU5D_t1709987734* ___cameras1, intptr_t ___loopPtr2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_DoRenderLoop_Internal_m3799666479_MetadataUsageId); s_Il2CppMethodInitialized = true; } ScriptableRenderContext_t274343796 V_0; memset(&V_0, 0, sizeof(V_0)); { RuntimeObject* L_0 = ___pipe0; RenderPipelineManager_PrepareRenderPipeline_m4184225229(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); RuntimeObject* L_1 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL); if (L_1) { goto IL_0016; } } { goto IL_002a; } IL_0016: { intptr_t L_2 = ___loopPtr2; ScriptableRenderContext__ctor_m172989033((&V_0), L_2, /*hidden argument*/NULL); RuntimeObject* L_3 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL); ScriptableRenderContext_t274343796 L_4 = V_0; CameraU5BU5D_t1709987734* L_5 = ___cameras1; NullCheck(L_3); InterfaceActionInvoker2< ScriptableRenderContext_t274343796 , CameraU5BU5D_t1709987734* >::Invoke(1 /* System.Void UnityEngine.Experimental.Rendering.IRenderPipeline::Render(UnityEngine.Experimental.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, IRenderPipeline_t857809005_il2cpp_TypeInfo_var, L_3, L_4, L_5); } IL_002a: { return; } } // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Experimental.Rendering.IRenderPipelineAsset) extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4184225229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_PrepareRenderPipeline_m4184225229_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); RuntimeObject* L_1 = ___pipe0; if ((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)L_1))) { goto IL_0025; } } { RuntimeObject* L_2 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); if (!L_2) { goto IL_001e; } } { RenderPipelineManager_CleanupRenderPipeline_m3545163046(NULL /*static, unused*/, /*hidden argument*/NULL); } IL_001e: { RuntimeObject* L_3 = ___pipe0; ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3); } IL_0025: { RuntimeObject* L_4 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); if (!L_4) { goto IL_0057; } } { RuntimeObject* L_5 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL); if (!L_5) { goto IL_0048; } } { RuntimeObject* L_6 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_6); bool L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IRenderPipeline::get_disposed() */, IRenderPipeline_t857809005_il2cpp_TypeInfo_var, L_6); if (!L_7) { goto IL_0057; } } IL_0048: { RuntimeObject* L_8 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); NullCheck(L_8); RuntimeObject* L_9 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.IRenderPipelineAsset::CreatePipeline() */, IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var, L_8); RenderPipelineManager_set_currentPipeline_m3492857006(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); } IL_0057: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m172989033 (ScriptableRenderContext_t274343796 * __this, intptr_t ___ptr0, const RuntimeMethod* method) { { intptr_t L_0 = ___ptr0; __this->set_m_Ptr_0(L_0); return; } } extern "C" void ScriptableRenderContext__ctor_m172989033_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method) { ScriptableRenderContext_t274343796 * _thisAdjusted = reinterpret_cast(__this + 1); ScriptableRenderContext__ctor_m172989033(_thisAdjusted, ___ptr0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke(const FailedToLoadScriptObject_t547604379& unmarshaled, FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke_back(const FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t547604379& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject extern "C" void FailedToLoadScriptObject_t547604379_marshal_com(const FailedToLoadScriptObject_t547604379& unmarshaled, FailedToLoadScriptObject_t547604379_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void FailedToLoadScriptObject_t547604379_marshal_com_back(const FailedToLoadScriptObject_t547604379_marshaled_com& marshaled, FailedToLoadScriptObject_t547604379& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject extern "C" void FailedToLoadScriptObject_t547604379_marshal_com_cleanup(FailedToLoadScriptObject_t547604379_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GameObject::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m2093116449 (GameObject_t1113636619 * __this, String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject__ctor_m2093116449_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m3707688467 (GameObject_t1113636619 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject__ctor_m3707688467_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, (String_t*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m1350607670 (GameObject_t1113636619 * __this, String_t* ___name0, TypeU5BU5D_t3940880105* ___components1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject__ctor_m1350607670_MetadataUsageId); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; TypeU5BU5D_t3940880105* V_1 = NULL; int32_t V_2 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); TypeU5BU5D_t3940880105* L_1 = ___components1; V_1 = L_1; V_2 = 0; goto IL_0028; } IL_0018: { TypeU5BU5D_t3940880105* L_2 = V_1; int32_t L_3 = V_2; NullCheck(L_2); int32_t L_4 = L_3; Type_t * L_5 = (L_2)->GetAt(static_cast(L_4)); V_0 = L_5; Type_t * L_6 = V_0; GameObject_AddComponent_m136524825(__this, L_6, /*hidden argument*/NULL); int32_t L_7 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_0028: { int32_t L_8 = V_2; TypeU5BU5D_t3940880105* L_9 = V_1; NullCheck(L_9); if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_9)->max_length))))))) { goto IL_0018; } } { return; } } // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m1027872079 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method) { typedef Component_t1923634451 * (*GameObject_GetComponent_m1027872079_ftn) (GameObject_t1113636619 *, Type_t *); static GameObject_GetComponent_m1027872079_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponent_m1027872079_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)"); Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0); return retVal; } // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_m2620139331 (GameObject_t1113636619 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method) { typedef void (*GameObject_GetComponentFastPath_m2620139331_ftn) (GameObject_t1113636619 *, Type_t *, intptr_t); static GameObject_GetComponentFastPath_m2620139331_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentFastPath_m2620139331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)"); _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1); } // UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentByName_m2755032890 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method) { typedef Component_t1923634451 * (*GameObject_GetComponentByName_m2755032890_ftn) (GameObject_t1113636619 *, String_t*); static GameObject_GetComponentByName_m2755032890_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentByName_m2755032890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentByName(System.String)"); Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0); return retVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.String) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m3266446757 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method) { Component_t1923634451 * V_0 = NULL; { String_t* L_0 = ___type0; Component_t1923634451 * L_1 = GameObject_GetComponentByName_m2755032890(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Component_t1923634451 * L_2 = V_0; return L_2; } } // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m2567799249 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method) { typedef Component_t1923634451 * (*GameObject_GetComponentInChildren_m2567799249_ftn) (GameObject_t1113636619 *, Type_t *, bool); static GameObject_GetComponentInChildren_m2567799249_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInChildren_m2567799249_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)"); Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1); return retVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInParent_m635782859 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method) { typedef Component_t1923634451 * (*GameObject_GetComponentInParent_m635782859_ftn) (GameObject_t1113636619 *, Type_t *); static GameObject_GetComponentInParent_m635782859_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInParent_m635782859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type)"); Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0); return retVal; } // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type) extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponents_m1158098240 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (GameObject_GetComponents_m1158098240_MetadataUsageId); s_Il2CppMethodInitialized = true; } ComponentU5BU5D_t3294940482* V_0 = NULL; { Type_t * L_0 = ___type0; RuntimeArray * L_1 = GameObject_GetComponentsInternal_m4006738154(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, /*hidden argument*/NULL); V_0 = ((ComponentU5BU5D_t3294940482*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var)); goto IL_0018; } IL_0018: { ComponentU5BU5D_t3294940482* L_2 = V_0; return L_2; } } // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_m4006738154 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method) { typedef RuntimeArray * (*GameObject_GetComponentsInternal_m4006738154_ftn) (GameObject_t1113636619 *, Type_t *, bool, bool, bool, bool, RuntimeObject *); static GameObject_GetComponentsInternal_m4006738154_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentsInternal_m4006738154_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)"); RuntimeArray * retVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5); return retVal; } // UnityEngine.Transform UnityEngine.GameObject::get_transform() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*GameObject_get_transform_m1369836730_ftn) (GameObject_t1113636619 *); static GameObject_get_transform_m1369836730_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_transform_m1369836730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.GameObject::get_layer() extern "C" IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m4158800245 (GameObject_t1113636619 * __this, const RuntimeMethod* method) { typedef int32_t (*GameObject_get_layer_m4158800245_ftn) (GameObject_t1113636619 *); static GameObject_get_layer_m4158800245_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_layer_m4158800245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.GameObject::set_layer(System.Int32) extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*GameObject_set_layer_m3294992795_ftn) (GameObject_t1113636619 *, int32_t); static GameObject_set_layer_m3294992795_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_set_layer_m3294992795_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GameObject::SetActive(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*GameObject_SetActive_m796801857_ftn) (GameObject_t1113636619 *, bool); static GameObject_SetActive_m796801857_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SetActive_m796801857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.GameObject::get_activeSelf() extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m1767405923 (GameObject_t1113636619 * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeSelf_m1767405923_ftn) (GameObject_t1113636619 *); static GameObject_get_activeSelf_m1767405923_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeSelf_m1767405923_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m2006396688 (GameObject_t1113636619 * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeInHierarchy_m2006396688_ftn) (GameObject_t1113636619 *); static GameObject_get_activeInHierarchy_m2006396688_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m2006396688_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String) extern "C" IL2CPP_METHOD_ATTR GameObjectU5BU5D_t3328599146* GameObject_FindGameObjectsWithTag_m2585173894 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method) { typedef GameObjectU5BU5D_t3328599146* (*GameObject_FindGameObjectsWithTag_m2585173894_ftn) (String_t*); static GameObject_FindGameObjectsWithTag_m2585173894_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_m2585173894_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)"); GameObjectU5BU5D_t3328599146* retVal = _il2cpp_icall_func(___tag0); return retVal; } // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m575757059 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_SendMessageUpwards_m575757059_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t); static GameObject_SendMessageUpwards_m575757059_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SendMessageUpwards_m575757059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m2861907828 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; GameObject_SendMessageUpwards_m575757059(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_SendMessage_m3720186693_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t); static GameObject_SendMessage_m3720186693_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SendMessage_m3720186693_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.GameObject::SendMessage(System.String,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m1121218340 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; GameObject_SendMessage_m3720186693(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m3721316603 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_BroadcastMessage_m3721316603_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t); static GameObject_BroadcastMessage_m3721316603_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_BroadcastMessage_m3721316603_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2); } // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions) extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m1982682109 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; int32_t L_1 = ___options1; GameObject_BroadcastMessage_m3721316603(__this, L_0, NULL, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_Internal_AddComponentWithType_m3797731663 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method) { typedef Component_t1923634451 * (*GameObject_Internal_AddComponentWithType_m3797731663_ftn) (GameObject_t1113636619 *, Type_t *); static GameObject_Internal_AddComponentWithType_m3797731663_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m3797731663_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)"); Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___componentType0); return retVal; } // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponent_m136524825 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method) { Component_t1923634451 * V_0 = NULL; { Type_t * L_0 = ___componentType0; Component_t1923634451 * L_1 = GameObject_Internal_AddComponentWithType_m3797731663(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Component_t1923634451 * L_2 = V_0; return L_2; } } // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) extern "C" IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m2533291801 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___mono0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*GameObject_Internal_CreateGameObject_m2533291801_ftn) (GameObject_t1113636619 *, String_t*); static GameObject_Internal_CreateGameObject_m2533291801_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_m2533291801_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)"); _il2cpp_icall_func(___mono0, ___name1); } // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String) extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_Find_m2032535176 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { typedef GameObject_t1113636619 * (*GameObject_Find_m2032535176_ftn) (String_t*); static GameObject_Find_m2032535176_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Find_m2032535176_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)"); GameObject_t1113636619 * retVal = _il2cpp_icall_func(___name0); return retVal; } // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject() extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_get_gameObject_m3693461266 (GameObject_t1113636619 * __this, const RuntimeMethod* method) { GameObject_t1113636619 * V_0 = NULL; { V_0 = __this; goto IL_0008; } IL_0008: { GameObject_t1113636619 * L_0 = V_0; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m3273476787 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method) { { Gizmos_INTERNAL_CALL_DrawLine_m3022186612(NULL /*static, unused*/, (&___from0), (&___to1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawLine_m3022186612 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___from0, Vector3_t3722313464 * ___to1, const RuntimeMethod* method) { typedef void (*Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *); static Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___from0, ___to1); } // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Gizmos_set_color_m3399737545 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { Gizmos_INTERNAL_set_color_m1286518554(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_color_m1286518554 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*Gizmos_INTERNAL_set_color_m1286518554_ftn) (Color_t2555686324 *); static Gizmos_INTERNAL_set_color_m1286518554_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gizmos_INTERNAL_set_color_m1286518554_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GL::set_invertCulling(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void GL_set_invertCulling_m2740667760 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method) { typedef void (*GL_set_invertCulling_m2740667760_ftn) (bool); static GL_set_invertCulling_m2740667760_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_set_invertCulling_m2740667760_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::set_invertCulling(System.Boolean)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Gradient extern "C" void Gradient_t3067099924_marshal_pinvoke(const Gradient_t3067099924& unmarshaled, Gradient_t3067099924_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void Gradient_t3067099924_marshal_pinvoke_back(const Gradient_t3067099924_marshaled_pinvoke& marshaled, Gradient_t3067099924& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient extern "C" void Gradient_t3067099924_marshal_pinvoke_cleanup(Gradient_t3067099924_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Gradient extern "C" void Gradient_t3067099924_marshal_com(const Gradient_t3067099924& unmarshaled, Gradient_t3067099924_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void Gradient_t3067099924_marshal_com_back(const Gradient_t3067099924_marshaled_com& marshaled, Gradient_t3067099924& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient extern "C" void Gradient_t3067099924_marshal_com_cleanup(Gradient_t3067099924_marshaled_com& marshaled) { } // System.Void UnityEngine.Gradient::.ctor() extern "C" IL2CPP_METHOD_ATTR void Gradient__ctor_m173848750 (Gradient_t3067099924 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); Gradient_Init_m3104802093(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Gradient::Init() extern "C" IL2CPP_METHOD_ATTR void Gradient_Init_m3104802093 (Gradient_t3067099924 * __this, const RuntimeMethod* method) { typedef void (*Gradient_Init_m3104802093_ftn) (Gradient_t3067099924 *); static Gradient_Init_m3104802093_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Init_m3104802093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Gradient::Cleanup() extern "C" IL2CPP_METHOD_ATTR void Gradient_Cleanup_m3422458828 (Gradient_t3067099924 * __this, const RuntimeMethod* method) { typedef void (*Gradient_Cleanup_m3422458828_ftn) (Gradient_t3067099924 *); static Gradient_Cleanup_m3422458828_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Cleanup_m3422458828_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Gradient::Finalize() extern "C" IL2CPP_METHOD_ATTR void Gradient_Finalize_m3995355035 (Gradient_t3067099924 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) Gradient_Cleanup_m3422458828(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount() extern "C" IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn) (); static Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR void Graphics_Blit_m1336850842 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, const RuntimeMethod* method) { typedef void (*Graphics_Blit_m1336850842_ftn) (Texture_t3661962703 *, RenderTexture_t2108887433 *); static Graphics_Blit_m1336850842_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Blit_m1336850842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)"); _il2cpp_icall_func(___source0, ___dest1); } // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Graphics_Blit_m4126770912 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Graphics_Blit_m4126770912_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture_t3661962703 * L_0 = ___source0; RenderTexture_t2108887433 * L_1 = ___dest1; Material_t340375123 * L_2 = ___mat2; int32_t L_3 = ___pass3; Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), (1.0f), (1.0f), /*hidden argument*/NULL); Vector2_t2156229523 L_5; memset(&L_5, 0, sizeof(L_5)); Vector2__ctor_m3970636864((&L_5), (0.0f), (0.0f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var); Graphics_Internal_BlitMaterial_m1736695369(NULL /*static, unused*/, L_0, L_1, L_2, L_3, (bool)1, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial_m1736695369 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 ___scale5, Vector2_t2156229523 ___offset6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Graphics_Internal_BlitMaterial_m1736695369_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture_t3661962703 * L_0 = ___source0; RenderTexture_t2108887433 * L_1 = ___dest1; Material_t340375123 * L_2 = ___mat2; int32_t L_3 = ___pass3; bool L_4 = ___setRT4; IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var); Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, (&___scale5), (&___offset6), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 * ___scale5, Vector2_t2156229523 * ___offset6, const RuntimeMethod* method) { typedef void (*Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn) (Texture_t3661962703 *, RenderTexture_t2108887433 *, Material_t340375123 *, int32_t, bool, Vector2_t2156229523 *, Vector2_t2156229523 *); static Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)"); _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___pass3, ___setRT4, ___scale5, ___offset6); } // System.Void UnityEngine.Graphics::.cctor() extern "C" IL2CPP_METHOD_ATTR void Graphics__cctor_m2078894045 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Graphics__cctor_m2078894045_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218(NULL /*static, unused*/, /*hidden argument*/NULL); ((Graphics_t783367614_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t783367614_il2cpp_TypeInfo_var))->set_kMaxDrawMeshInstanceCount_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GUIElement::.ctor() extern "C" IL2CPP_METHOD_ATTR void GUIElement__ctor_m3257342989 (GUIElement_t3567083079 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method) { GUIElement_t3567083079 * V_0 = NULL; { GUIElement_t3567083079 * L_0 = GUILayer_INTERNAL_CALL_HitTest_m1069802956(NULL /*static, unused*/, __this, (&___screenPosition0), /*hidden argument*/NULL); V_0 = L_0; goto IL_000f; } IL_000f: { GUIElement_t3567083079 * L_1 = V_0; return L_1; } } // UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_INTERNAL_CALL_HitTest_m1069802956 (RuntimeObject * __this /* static, unused */, GUILayer_t2783472903 * ___self0, Vector3_t3722313464 * ___screenPosition1, const RuntimeMethod* method) { typedef GUIElement_t3567083079 * (*GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn) (GUILayer_t2783472903 *, Vector3_t3722313464 *); static GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)"); GUIElement_t3567083079 * retVal = _il2cpp_icall_func(___self0, ___screenPosition1); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color UnityEngine.GUITexture::get_color() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 GUITexture_get_color_m2101240858 (GUITexture_t951903601 * __this, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); { GUITexture_INTERNAL_get_color_m4108928678(__this, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Color_t2555686324 L_1 = V_1; return L_1; } } // System.Void UnityEngine.GUITexture::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void GUITexture_set_color_m1660397747 (GUITexture_t951903601 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { { GUITexture_INTERNAL_set_color_m578217367(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_get_color_m4108928678 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*GUITexture_INTERNAL_get_color_m4108928678_ftn) (GUITexture_t951903601 *, Color_t2555686324 *); static GUITexture_INTERNAL_get_color_m4108928678_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GUITexture_INTERNAL_get_color_m4108928678_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_set_color_m578217367 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*GUITexture_INTERNAL_set_color_m578217367_ftn) (GUITexture_t951903601 *, Color_t2555686324 *); static GUITexture_INTERNAL_set_color_m578217367_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GUITexture_INTERNAL_set_color_m578217367_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GUITexture::set_texture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void GUITexture_set_texture_m1693041041 (GUITexture_t951903601 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method) { typedef void (*GUITexture_set_texture_m1693041041_ftn) (GUITexture_t951903601 *, Texture_t3661962703 *); static GUITexture_set_texture_m1693041041_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GUITexture_set_texture_m1693041041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUITexture::set_texture(UnityEngine.Texture)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Gyroscope::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Gyroscope__ctor_m1610198851 (Gyroscope_t3288342876 * __this, int32_t ___index0, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); int32_t L_0 = ___index0; __this->set_m_GyroIndex_0(L_0); return; } } // UnityEngine.Quaternion UnityEngine.Gyroscope::attitude_Internal(System.Int32) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Gyroscope_attitude_Internal_m498044035 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___idx0; Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method) { typedef void (*Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042_ftn) (int32_t, Quaternion_t2301928331 *); static Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___idx0, ___value1); } // System.Void UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Gyroscope_setEnabled_Internal_m356308130 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, bool ___enabled1, const RuntimeMethod* method) { typedef void (*Gyroscope_setEnabled_Internal_m356308130_ftn) (int32_t, bool); static Gyroscope_setEnabled_Internal_m356308130_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gyroscope_setEnabled_Internal_m356308130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean)"); _il2cpp_icall_func(___idx0, ___enabled1); } // UnityEngine.Quaternion UnityEngine.Gyroscope::get_attitude() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Gyroscope_get_attitude_m1331166065 (Gyroscope_t3288342876 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = __this->get_m_GyroIndex_0(); Quaternion_t2301928331 L_1 = Gyroscope_attitude_Internal_m498044035(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Quaternion_t2301928331 L_2 = V_0; return L_2; } } // System.Void UnityEngine.Gyroscope::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Gyroscope_set_enabled_m3781734411 (Gyroscope_t3288342876 * __this, bool ___value0, const RuntimeMethod* method) { { int32_t L_0 = __this->get_m_GyroIndex_0(); bool L_1 = ___value0; Gyroscope_setEnabled_Internal_m356308130(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Handheld::Vibrate() extern "C" IL2CPP_METHOD_ATTR void Handheld_Vibrate_m3594839834 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef void (*Handheld_Vibrate_m3594839834_ftn) (); static Handheld_Vibrate_m3594839834_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Handheld_Vibrate_m3594839834_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Handheld::Vibrate()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HideInInspector::.ctor() extern "C" IL2CPP_METHOD_ATTR void HideInInspector__ctor_m1179782685 (HideInInspector_t1216868993 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Input::mainGyroIndex_Internal() extern "C" IL2CPP_METHOD_ATTR int32_t Input_mainGyroIndex_Internal_m2311215879 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Input_mainGyroIndex_Internal_m2311215879_ftn) (); static Input_mainGyroIndex_Internal_m2311215879_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_mainGyroIndex_Internal_m2311215879_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::mainGyroIndex_Internal()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.Input::GetKeyInt(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m4146877895 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method) { typedef bool (*Input_GetKeyInt_m4146877895_ftn) (int32_t); static Input_GetKeyInt_m4146877895_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetKeyInt_m4146877895_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyInt(System.Int32)"); bool retVal = _il2cpp_icall_func(___key0); return retVal; } // System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_m1741518090 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method) { typedef bool (*Input_GetKeyUpInt_m1741518090_ftn) (int32_t); static Input_GetKeyUpInt_m1741518090_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetKeyUpInt_m1741518090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyUpInt(System.Int32)"); bool retVal = _il2cpp_icall_func(___key0); return retVal; } // System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m3509480073 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method) { typedef bool (*Input_GetKeyDownInt_m3509480073_ftn) (int32_t); static Input_GetKeyDownInt_m3509480073_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetKeyDownInt_m3509480073_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(System.Int32)"); bool retVal = _il2cpp_icall_func(___key0); return retVal; } // System.Single UnityEngine.Input::GetAxis(System.String) extern "C" IL2CPP_METHOD_ATTR float Input_GetAxis_m4009438427 (RuntimeObject * __this /* static, unused */, String_t* ___axisName0, const RuntimeMethod* method) { typedef float (*Input_GetAxis_m4009438427_ftn) (String_t*); static Input_GetAxis_m4009438427_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetAxis_m4009438427_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)"); float retVal = _il2cpp_icall_func(___axisName0); return retVal; } // UnityEngine.Gyroscope UnityEngine.Input::get_gyro() extern "C" IL2CPP_METHOD_ATTR Gyroscope_t3288342876 * Input_get_gyro_m1976156202 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_get_gyro_m1976156202_MetadataUsageId); s_Il2CppMethodInitialized = true; } Gyroscope_t3288342876 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Gyroscope_t3288342876 * L_0 = ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->get_m_MainGyro_0(); if (L_0) { goto IL_001a; } } { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); int32_t L_1 = Input_mainGyroIndex_Internal_m2311215879(NULL /*static, unused*/, /*hidden argument*/NULL); Gyroscope_t3288342876 * L_2 = (Gyroscope_t3288342876 *)il2cpp_codegen_object_new(Gyroscope_t3288342876_il2cpp_TypeInfo_var); Gyroscope__ctor_m1610198851(L_2, L_1, /*hidden argument*/NULL); ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->set_m_MainGyro_0(L_2); } IL_001a: { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Gyroscope_t3288342876 * L_3 = ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->get_m_MainGyro_0(); V_0 = L_3; goto IL_0025; } IL_0025: { Gyroscope_t3288342876 * L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKey_m3736388334 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_GetKey_m3736388334_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___key0; IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); bool L_1 = Input_GetKeyInt_m4146877895(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m17791917 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_GetKeyDown_m17791917_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___key0; IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); bool L_1 = Input_GetKeyDownInt_m3509480073(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Input::GetKeyUp(UnityEngine.KeyCode) extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUp_m2808015270 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_GetKeyUp_m2808015270_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___key0; IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); bool L_1 = Input_GetKeyUpInt_m1741518090(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method) { typedef bool (*Input_GetMouseButton_m513753021_ftn) (int32_t); static Input_GetMouseButton_m513753021_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetMouseButton_m513753021_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)"); bool retVal = _il2cpp_icall_func(___button0); return retVal; } // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method) { typedef bool (*Input_GetMouseButtonDown_m2081676745_ftn) (int32_t); static Input_GetMouseButtonDown_m2081676745_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetMouseButtonDown_m2081676745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)"); bool retVal = _il2cpp_icall_func(___button0); return retVal; } // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2924350851 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method) { typedef bool (*Input_GetMouseButtonUp_m2924350851_ftn) (int32_t); static Input_GetMouseButtonUp_m2924350851_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_GetMouseButtonUp_m2924350851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)"); bool retVal = _il2cpp_icall_func(___button0); return retVal; } // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_get_mousePosition_m1616496925_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Input_INTERNAL_get_mousePosition_m1805263023(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_000f; } IL_000f: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mousePosition_m1805263023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Input_INTERNAL_get_mousePosition_m1805263023_ftn) (Vector3_t3722313464 *); static Input_INTERNAL_get_mousePosition_m1805263023_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_INTERNAL_get_mousePosition_m1805263023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)"); _il2cpp_icall_func(___value0); } // System.String UnityEngine.Input::get_inputString() extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_inputString_m1307069105 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*Input_get_inputString_m1307069105_ftn) (); static Input_get_inputString_m1307069105_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_inputString_m1307069105_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_inputString()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32) extern "C" IL2CPP_METHOD_ATTR Touch_t1921856868 Input_GetTouch_m2192712756 (RuntimeObject * __this /* static, unused */, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_GetTouch_m2192712756_MetadataUsageId); s_Il2CppMethodInitialized = true; } Touch_t1921856868 V_0; memset(&V_0, 0, sizeof(V_0)); Touch_t1921856868 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___index0; IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Input_INTERNAL_CALL_GetTouch_m3481893561(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); Touch_t1921856868 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { Touch_t1921856868 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&) extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_CALL_GetTouch_m3481893561 (RuntimeObject * __this /* static, unused */, int32_t ___index0, Touch_t1921856868 * ___value1, const RuntimeMethod* method) { typedef void (*Input_INTERNAL_CALL_GetTouch_m3481893561_ftn) (int32_t, Touch_t1921856868 *); static Input_INTERNAL_CALL_GetTouch_m3481893561_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_INTERNAL_CALL_GetTouch_m3481893561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)"); _il2cpp_icall_func(___index0, ___value1); } // System.Int32 UnityEngine.Input::get_touchCount() extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m3403849067 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Input_get_touchCount_m3403849067_ftn) (); static Input_get_touchCount_m3403849067_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_touchCount_m3403849067_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.DeviceOrientation UnityEngine.Input::get_deviceOrientation() extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_deviceOrientation_m1569488603 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Input_get_deviceOrientation_m1569488603_ftn) (); static Input_get_deviceOrientation_m1569488603_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_deviceOrientation_m1569488603_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_deviceOrientation()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode) extern "C" IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m1326937326 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Input_set_imeCompositionMode_m1326937326_ftn) (int32_t); static Input_set_imeCompositionMode_m1326937326_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_set_imeCompositionMode_m1326937326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)"); _il2cpp_icall_func(___value0); } // System.String UnityEngine.Input::get_compositionString() extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_m2336588846 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*Input_get_compositionString_m2336588846_ftn) (); static Input_get_compositionString_m2336588846_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_get_compositionString_m2336588846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m1909373301 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input_set_compositionCursorPos_m1909373301_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Input_INTERNAL_set_compositionCursorPos_m3628850633(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_set_compositionCursorPos_m3628850633 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method) { typedef void (*Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn) (Vector2_t2156229523 *); static Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Input::.cctor() extern "C" IL2CPP_METHOD_ATTR void Input__cctor_m325696046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Input__cctor_m325696046_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->set_m_MainGyro_0((Gyroscope_t3288342876 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m1514328230 (DefaultValueAttribute_t2337225216 * __this, String_t* ___value0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___value0; __this->set_DefaultValue_0(L_0); return; } } // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m3086344020 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m443523471 (DefaultValueAttribute_t2337225216 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultValueAttribute_Equals_m443523471_MetadataUsageId); s_Il2CppMethodInitialized = true; } DefaultValueAttribute_t2337225216 * V_0 = NULL; bool V_1 = false; { RuntimeObject * L_0 = ___obj0; V_0 = ((DefaultValueAttribute_t2337225216 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t2337225216_il2cpp_TypeInfo_var)); DefaultValueAttribute_t2337225216 * L_1 = V_0; if (L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0046; } IL_0015: { RuntimeObject * L_2 = __this->get_DefaultValue_0(); if (L_2) { goto IL_002f; } } { DefaultValueAttribute_t2337225216 * L_3 = V_0; NullCheck(L_3); RuntimeObject * L_4 = DefaultValueAttribute_get_Value_m3086344020(L_3, /*hidden argument*/NULL); V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_0046; } IL_002f: { RuntimeObject * L_5 = __this->get_DefaultValue_0(); DefaultValueAttribute_t2337225216 * L_6 = V_0; NullCheck(L_6); RuntimeObject * L_7 = DefaultValueAttribute_get_Value_m3086344020(L_6, /*hidden argument*/NULL); NullCheck(L_5); bool L_8 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_5, L_7); V_1 = L_8; goto IL_0046; } IL_0046: { bool L_9 = V_1; return L_9; } } // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m3368187153 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); if (L_0) { goto IL_0018; } } { int32_t L_1 = Attribute_GetHashCode_m2508706224(__this, /*hidden argument*/NULL); V_0 = L_1; goto IL_0029; } IL_0018: { RuntimeObject * L_2 = __this->get_DefaultValue_0(); NullCheck(L_2); int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_2); V_0 = L_3; goto IL_0029; } IL_0029: { int32_t L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_m1509941807 (ExcludeFromDocsAttribute_t3592494112 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.DeviceGeneration UnityEngine.iOS.Device::get_generation() extern "C" IL2CPP_METHOD_ATTR int32_t Device_get_generation_m794015809 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Device_get_generation_m794015809_ftn) (); static Device_get_generation_m794015809_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Device_get_generation_m794015809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.Device::get_generation()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.iOS.LocalNotification::Finalize() extern "C" IL2CPP_METHOD_ATTR void LocalNotification_Finalize_m4237923715 (LocalNotification_t1697500732 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); NotificationHelper_DestroyLocal_m2248823824(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0011); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0011; } FINALLY_0011: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(17) } // end finally (depth: 1) IL2CPP_CLEANUP(17) { IL2CPP_JUMP_TBL(0x18, IL_0018) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0018: { return; } } // System.Void UnityEngine.iOS.LocalNotification::.cctor() extern "C" IL2CPP_METHOD_ATTR void LocalNotification__cctor_m2450334404 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LocalNotification__cctor_m2450334404_MetadataUsageId); s_Il2CppMethodInitialized = true; } DateTime_t3738529785 V_0; memset(&V_0, 0, sizeof(V_0)); { DateTime__ctor_m2956360140((&V_0), ((int32_t)2001), 1, 1, 0, 0, 0, 1, /*hidden argument*/NULL); int64_t L_0 = DateTime_get_Ticks_m1550640881((&V_0), /*hidden argument*/NULL); ((LocalNotification_t1697500732_StaticFields*)il2cpp_codegen_static_fields_for(LocalNotification_t1697500732_il2cpp_TypeInfo_var))->set_m_NSReferenceDateTicks_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyLocal_m2248823824 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method) { typedef void (*NotificationHelper_DestroyLocal_m2248823824_ftn) (intptr_t); static NotificationHelper_DestroyLocal_m2248823824_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NotificationHelper_DestroyLocal_m2248823824_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)"); _il2cpp_icall_func(___target0); } // System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyRemote_m3390574007 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method) { typedef void (*NotificationHelper_DestroyRemote_m3390574007_ftn) (intptr_t); static NotificationHelper_DestroyRemote_m3390574007_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NotificationHelper_DestroyRemote_m3390574007_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)"); _il2cpp_icall_func(___target0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.iOS.RemoteNotification::Finalize() extern "C" IL2CPP_METHOD_ATTR void RemoteNotification_Finalize_m1702910735 (RemoteNotification_t818046696 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); NotificationHelper_DestroyRemote_m3390574007(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0011); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0011; } FINALLY_0011: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(17) } // end finally (depth: 1) IL2CPP_CLEANUP(17) { IL2CPP_JUMP_TBL(0x18, IL_0018) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0018: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m1259609478 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method) { { float L_0 = ___time0; __this->set_m_Time_0(L_0); float L_1 = ___value1; __this->set_m_Value_1(L_1); float L_2 = ___inTangent2; __this->set_m_InTangent_2(L_2); float L_3 = ___outTangent3; __this->set_m_OutTangent_3(L_3); return; } } extern "C" void Keyframe__ctor_m1259609478_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method) { Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast(__this + 1); Keyframe__ctor_m1259609478(_thisAdjusted, ___time0, ___value1, ___inTangent2, ___outTangent3, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m3296792737 (RuntimeObject * __this /* static, unused */, LayerMask_t3493934918 ___mask0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = (&___mask0)->get_m_Mask_0(); V_0 = L_0; goto IL_000e; } IL_000e: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) extern "C" IL2CPP_METHOD_ATTR LayerMask_t3493934918 LayerMask_op_Implicit_m90232283 (RuntimeObject * __this /* static, unused */, int32_t ___intVal0, const RuntimeMethod* method) { LayerMask_t3493934918 V_0; memset(&V_0, 0, sizeof(V_0)); LayerMask_t3493934918 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___intVal0; (&V_0)->set_m_Mask_0(L_0); LayerMask_t3493934918 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { LayerMask_t3493934918 L_2 = V_1; return L_2; } } // System.Int32 UnityEngine.LayerMask::get_value() extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m1881709263 (LayerMask_t3493934918 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Mask_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t LayerMask_get_value_m1881709263_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { LayerMask_t3493934918 * _thisAdjusted = reinterpret_cast(__this + 1); return LayerMask_get_value_m1881709263(_thisAdjusted, method); } // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m2359665122 (RuntimeObject * __this /* static, unused */, String_t* ___layerName0, const RuntimeMethod* method) { typedef int32_t (*LayerMask_NameToLayer_m2359665122_ftn) (String_t*); static LayerMask_NameToLayer_m2359665122_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (LayerMask_NameToLayer_m2359665122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)"); int32_t retVal = _il2cpp_icall_func(___layerName0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color UnityEngine.Light::get_color() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Light_get_color_m552487206 (Light_t3756812086 * __this, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Light_get_color_Injected_m1214570263(__this, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Light::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Light_set_color_m608660336 (Light_t3756812086 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { { Light_set_color_Injected_m4156314528(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Light::get_intensity() extern "C" IL2CPP_METHOD_ATTR float Light_get_intensity_m767788470 (Light_t3756812086 * __this, const RuntimeMethod* method) { typedef float (*Light_get_intensity_m767788470_ftn) (Light_t3756812086 *); static Light_get_intensity_m767788470_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_intensity_m767788470_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Light::set_intensity(System.Single) extern "C" IL2CPP_METHOD_ATTR void Light_set_intensity_m2345549762 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Light_set_intensity_m2345549762_ftn) (Light_t3756812086 *, float); static Light_set_intensity_m2345549762_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_set_intensity_m2345549762_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_intensity(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Light_get_color_Injected_m1214570263 (Light_t3756812086 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*Light_get_color_Injected_m1214570263_ftn) (Light_t3756812086 *, Color_t2555686324 *); static Light_get_color_Injected_m1214570263_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_color_Injected_m1214570263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Light_set_color_Injected_m4156314528 (Light_t3756812086 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*Light_set_color_Injected_m4156314528_ftn) (Light_t3756812086 *, Color_t2555686324 *); static Light_set_color_Injected_m4156314528_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_set_color_Injected_m4156314528_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) extern "C" IL2CPP_METHOD_ATTR void Logger__ctor_m439059923 (Logger_t274032455 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RuntimeObject* L_0 = ___logHandler0; Logger_set_logHandler_m4059005946(__this, L_0, /*hidden argument*/NULL); Logger_set_logEnabled_m1180597166(__this, (bool)1, /*hidden argument*/NULL); Logger_set_filterLogType_m3622751173(__this, 3, /*hidden argument*/NULL); return; } } // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m1335645353 (Logger_t274032455 * __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0(); V_0 = L_0; goto IL_000c; } IL_000c: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) extern "C" IL2CPP_METHOD_ATTR void Logger_set_logHandler_m4059005946 (Logger_t274032455 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.Logger::get_logEnabled() extern "C" IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m3154120769 (Logger_t274032455 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1(); V_0 = L_0; goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m1180597166 (Logger_t274032455 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0); return; } } // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() extern "C" IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_m1177392786 (Logger_t274032455 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) extern "C" IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m3622751173 (Logger_t274032455 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0); return; } } // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) extern "C" IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m3527674834 (Logger_t274032455 * __this, int32_t ___logType0, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = Logger_get_logEnabled_m3154120769(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_003a; } } { int32_t L_1 = ___logType0; if ((!(((uint32_t)L_1) == ((uint32_t)4)))) { goto IL_001b; } } { V_0 = (bool)1; goto IL_0041; } IL_001b: { int32_t L_2 = Logger_get_filterLogType_m1177392786(__this, /*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)4))) { goto IL_0039; } } { int32_t L_3 = ___logType0; int32_t L_4 = Logger_get_filterLogType_m1177392786(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0041; } IL_0039: { } IL_003a: { V_0 = (bool)0; goto IL_0041; } IL_0041: { bool L_5 = V_0; return L_5; } } // System.String UnityEngine.Logger::GetString(System.Object) extern "C" IL2CPP_METHOD_ATTR String_t* Logger_GetString_m3669755330 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_GetString_m3669755330_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* G_B3_0 = NULL; { RuntimeObject * L_0 = ___message0; if (!L_0) { goto IL_0012; } } { RuntimeObject * L_1 = ___message0; NullCheck(L_1); String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_1); G_B3_0 = L_2; goto IL_0017; } IL_0012: { G_B3_0 = _stringLiteral1202628608; } IL_0017: { V_0 = G_B3_0; goto IL_001d; } IL_001d: { String_t* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object) extern "C" IL2CPP_METHOD_ATTR void Logger_Log_m969976427 (Logger_t274032455 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_Log_m969976427_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_002e; } } { RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; ObjectU5BU5D_t2843939325* L_4 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeObject * L_5 = ___message1; String_t* L_6 = Logger_GetString_m3669755330(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast(0), (RuntimeObject *)L_6); NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, (Object_t631007953 *)NULL, _stringLiteral628085470, L_4); } IL_002e: { return; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Logger_Log_m2585387088 (Logger_t274032455 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_t631007953 * ___context2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_Log_m2585387088_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_002e; } } { RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; Object_t631007953 * L_4 = ___context2; ObjectU5BU5D_t2843939325* L_5 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1)); RuntimeObject * L_6 = ___message1; String_t* L_7 = Logger_GetString_m3669755330(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAt(static_cast(0), (RuntimeObject *)L_7); NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, L_4, _stringLiteral628085470, L_5); } IL_002e: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void Logger_LogFormat_m3030796110 (Logger_t274032455 * __this, int32_t ___logType0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_LogFormat_m3030796110_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; String_t* L_4 = ___format1; ObjectU5BU5D_t2843939325* L_5 = ___args2; NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, (Object_t631007953 *)NULL, L_4, L_5); } IL_001c: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) extern "C" IL2CPP_METHOD_ATTR void Logger_LogFormat_m3300686007 (Logger_t274032455 * __this, int32_t ___logType0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_LogFormat_m3300686007_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___logType0; bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL); int32_t L_3 = ___logType0; Object_t631007953 * L_4 = ___context1; String_t* L_5 = ___format2; ObjectU5BU5D_t2843939325* L_6 = ___args3; NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, L_4, L_5, L_6); } IL_001d: { return; } } // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Logger_LogException_m4285204825 (Logger_t274032455 * __this, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Logger_LogException_m4285204825_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = Logger_get_logEnabled_m3154120769(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0019; } } { RuntimeObject* L_1 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL); Exception_t * L_2 = ___exception0; Object_t631007953 * L_3 = ___context1; NullCheck(L_1); InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_1, L_2, L_3); } IL_0019: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream) extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m580138133 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ValidateLoadFromStream_m580138133_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Stream_t1273022909 * L_0 = ___stream0; if (L_0) { goto IL_0017; } } { ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral1050427080, _stringLiteral3236680756, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var); } IL_0017: { Stream_t1273022909 * L_2 = ___stream0; NullCheck(L_2); bool L_3 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_2); if (L_3) { goto IL_0032; } } { ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_4, _stringLiteral3092135949, _stringLiteral3236680756, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var); } IL_0032: { Stream_t1273022909 * L_5 = ___stream0; NullCheck(L_5); bool L_6 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_5); if (L_6) { goto IL_004d; } } { ArgumentException_t132251570 * L_7 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_7, _stringLiteral1838966355, _stringLiteral3236680756, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var); } IL_004d: { return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m481666286 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t1273022909 * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamRead_m481666286_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress4; bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamRead_m481666286_RuntimeMethod_var); } IL_0022: { Stream_t1273022909 * L_3 = ___stream3; ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); intptr_t L_4 = ___returnValueAddress4; void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); Stream_t1273022909 * L_6 = ___stream3; ByteU5BU5D_t4116647657* L_7 = ___buffer0; int32_t L_8 = ___offset1; int32_t L_9 = ___count2; NullCheck(L_6); int32_t L_10 = VirtFuncInvoker3< int32_t, ByteU5BU5D_t4116647657*, int32_t, int32_t >::Invoke(18 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_6, L_7, L_8, L_9); *((int32_t*)(L_5)) = (int32_t)L_10; return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m3158782053 (RuntimeObject * __this /* static, unused */, int64_t ___offset0, uint32_t ___origin1, Stream_t1273022909 * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamSeek_m3158782053_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress3; bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamSeek_m3158782053_RuntimeMethod_var); } IL_0021: { Stream_t1273022909 * L_3 = ___stream2; ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); intptr_t L_4 = ___returnValueAddress3; void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); Stream_t1273022909 * L_6 = ___stream2; int64_t L_7 = ___offset0; uint32_t L_8 = ___origin1; NullCheck(L_6); int64_t L_9 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_6, L_7, L_8); *((int64_t*)(L_5)) = (int64_t)L_9; return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m2930872960 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamLength_m2930872960_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress1; bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamLength_m2930872960_RuntimeMethod_var); } IL_0021: { Stream_t1273022909 * L_3 = ___stream0; ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); intptr_t L_4 = ___returnValueAddress1; void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); Stream_t1273022909 * L_6 = ___stream0; NullCheck(L_6); int64_t L_7 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_6); *((int64_t*)(L_5)) = (int64_t)L_7; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m1662457592 (Material_t340375123 * __this, Shader_t4151988712 * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material__ctor_m1662457592_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); Shader_t4151988712 * L_0 = ___shader0; Material_Internal_CreateWithShader_m2478666450(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::.ctor(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m249231841 (Material_t340375123 * __this, Material_t340375123 * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material__ctor_m249231841_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); Material_t340375123 * L_0 = ___source0; Material_Internal_CreateWithMaterial_m2363231784(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Shader UnityEngine.Material::get_shader() extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Material_get_shader_m1331119247 (Material_t340375123 * __this, const RuntimeMethod* method) { typedef Shader_t4151988712 * (*Material_get_shader_m1331119247_ftn) (Material_t340375123 *); static Material_get_shader_m1331119247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_get_shader_m1331119247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()"); Shader_t4151988712 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader) extern "C" IL2CPP_METHOD_ATTR void Material_set_shader_m1402562841 (Material_t340375123 * __this, Shader_t4151988712 * ___value0, const RuntimeMethod* method) { typedef void (*Material_set_shader_m1402562841_ftn) (Material_t340375123 *, Shader_t4151988712 *); static Material_set_shader_m1402562841_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_set_shader_m1402562841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Color UnityEngine.Material::get_color() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_get_color_m3827673574 (Material_t340375123 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_get_color_m3827673574_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { Color_t2555686324 L_0 = Material_GetColor_m2707324984(__this, _stringLiteral3957048425, /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Color_t2555686324 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Material::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_set_color_m1794818007 (Material_t340375123 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_set_color_m1794818007_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Color_t2555686324 L_0 = ___value0; Material_SetColor_m2020215303(__this, _stringLiteral3957048425, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Texture UnityEngine.Material::get_mainTexture() extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_get_mainTexture_m692510677_MetadataUsageId); s_Il2CppMethodInitialized = true; } Texture_t3661962703 * V_0 = NULL; { Texture_t3661962703 * L_0 = Material_GetTexture_m3545614349(__this, _stringLiteral3184621405, /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Texture_t3661962703 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTexture_m544811714 (Material_t340375123 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_set_mainTexture_m544811714_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture_t3661962703 * L_0 = ___value0; Material_SetTexture_m1829349465(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m2452486895 (Material_t340375123 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_set_mainTextureOffset_m2452486895_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector2_t2156229523 L_0 = ___value0; Material_SetTextureOffset_m2380336123(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_m2067513003 (Material_t340375123 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Material_set_mainTextureScale_m2067513003_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector2_t2156229523 L_0 = ___value0; Material_SetTextureScale_m1562018726(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m1844818093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method) { typedef void (*Material_SetFloatImpl_m1844818093_ftn) (Material_t340375123 *, int32_t, float); static Material_SetFloatImpl_m1844818093_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetFloatImpl_m1844818093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_SetColorImpl_m3160281768 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_SetColorImpl_m4283161378(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetColorImpl_m4283161378 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn) (Material_t340375123 *, int32_t, Color_t2555686324 *); static Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(___self0, ___nameID1, ___value2); } // System.Void UnityEngine.Material::SetVectorImpl(System.Int32,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Material_SetVectorImpl_m767628138 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_SetVectorImpl_m2197187798(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetVectorImpl_m2197187798 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *); static Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(___self0, ___nameID1, ___value2); } // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m4121653577 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_SetMatrixImpl_m391072568(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetMatrixImpl_m391072568 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_SetMatrixImpl_m391072568_ftn) (Material_t340375123 *, int32_t, Matrix4x4_t1817901843 *); static Material_INTERNAL_CALL_SetMatrixImpl_m391072568_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_SetMatrixImpl_m391072568_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___self0, ___nameID1, ___value2); } // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m3747834425 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method) { typedef void (*Material_SetTextureImpl_m3747834425_ftn) (Material_t340375123 *, int32_t, Texture_t3661962703 *); static Material_SetTextureImpl_m3747834425_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetTextureImpl_m3747834425_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)"); _il2cpp_icall_func(__this, ___nameID0, ___value1); } // System.Single UnityEngine.Material::GetFloatImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m3750846334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { typedef float (*Material_GetFloatImpl_m3750846334_ftn) (Material_t340375123 *, int32_t); static Material_GetFloatImpl_m3750846334_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetFloatImpl_m3750846334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)"); float retVal = _il2cpp_icall_func(__this, ___nameID0); return retVal; } // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColorImpl_m3455148844 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); Color_t2555686324 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_GetColorImpl_m779878613(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_1 = V_0; V_1 = L_1; goto IL_0011; } IL_0011: { Color_t2555686324 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetColorImpl_m779878613 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn) (Material_t340375123 *, int32_t, Color_t2555686324 *); static Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(___self0, ___nameID1, ___value2); } // UnityEngine.Vector4 UnityEngine.Material::GetVectorImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVectorImpl_m3443767248 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_GetVectorImpl_m3422329634(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_1 = V_0; V_1 = L_1; goto IL_0011; } IL_0011: { Vector4_t3319028937 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetVectorImpl_m3422329634 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *); static Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(___self0, ___nameID1, ___value2); } // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTextureImpl_m1585937334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { typedef Texture_t3661962703 * (*Material_GetTextureImpl_m1585937334_ftn) (Material_t340375123 *, int32_t); static Material_GetTextureImpl_m1585937334_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetTextureImpl_m1585937334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)"); Texture_t3661962703 * retVal = _il2cpp_icall_func(__this, ___nameID0); return retVal; } // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_m2818388832 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749(NULL /*static, unused*/, __this, L_0, (&___offset1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___offset2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn) (Material_t340375123 *, int32_t, Vector2_t2156229523 *); static Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)"); _il2cpp_icall_func(___self0, ___nameID1, ___offset2); } // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m1059293418 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523(NULL /*static, unused*/, __this, L_0, (&___scale1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&) extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___scale2, const RuntimeMethod* method) { typedef void (*Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn) (Material_t340375123 *, int32_t, Vector2_t2156229523 *); static Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)"); _il2cpp_icall_func(___self0, ___nameID1, ___scale2); } // System.Boolean UnityEngine.Material::HasProperty(System.String) extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m2704238996 (Material_t340375123 * __this, String_t* ___propertyName0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___propertyName0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); bool L_2 = Material_HasProperty_m1904868334(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Material::HasProperty(System.Int32) extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m1904868334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { typedef bool (*Material_HasProperty_m1904868334_ftn) (Material_t340375123 *, int32_t); static Material_HasProperty_m1904868334_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_HasProperty_m1904868334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___nameID0); return retVal; } // System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader) extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithShader_m2478666450 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Shader_t4151988712 * ___shader1, const RuntimeMethod* method) { typedef void (*Material_Internal_CreateWithShader_m2478666450_ftn) (Material_t340375123 *, Shader_t4151988712 *); static Material_Internal_CreateWithShader_m2478666450_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_Internal_CreateWithShader_m2478666450_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)"); _il2cpp_icall_func(___mono0, ___shader1); } // System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithMaterial_m2363231784 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Material_t340375123 * ___source1, const RuntimeMethod* method) { typedef void (*Material_Internal_CreateWithMaterial_m2363231784_ftn) (Material_t340375123 *, Material_t340375123 *); static Material_Internal_CreateWithMaterial_m2363231784_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_Internal_CreateWithMaterial_m2363231784_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)"); _il2cpp_icall_func(___mono0, ___source1); } // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m2896226580 (Material_t340375123 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method) { typedef void (*Material_CopyPropertiesFromMaterial_m2896226580_ftn) (Material_t340375123 *, Material_t340375123 *); static Material_CopyPropertiesFromMaterial_m2896226580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m2896226580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___mat0); } // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m3226510453 (Material_t340375123 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); float L_2 = ___value1; Material_SetFloat_m1688718093(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m1688718093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; float L_1 = ___value1; Material_SetFloatImpl_m1844818093(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m2020215303 (Material_t340375123 * __this, String_t* ___name0, Color_t2555686324 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Color_t2555686324 L_2 = ___value1; Material_SetColor_m355160541(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m355160541 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Color_t2555686324 L_1 = ___value1; Material_SetColorImpl_m3160281768(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m4214217286 (Material_t340375123 * __this, String_t* ___name0, Vector4_t3319028937 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Vector4_t3319028937 L_2 = ___value1; Material_SetVector_m2633010038(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m2633010038 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Vector4_t3319028937 L_1 = ___value1; Material_SetVectorImpl_m767628138(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrix_m4094650785 (Material_t340375123 * __this, String_t* ___name0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Matrix4x4_t1817901843 L_2 = ___value1; Material_SetMatrix_m751249077(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrix_m751249077 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Matrix4x4_t1817901843 L_1 = ___value1; Material_SetMatrixImpl_m4121653577(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m1829349465 (Material_t340375123 * __this, String_t* ___name0, Texture_t3661962703 * ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Texture_t3661962703 * L_2 = ___value1; Material_SetTexture_m3009528825(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m3009528825 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Texture_t3661962703 * L_1 = ___value1; Material_SetTextureImpl_m3747834425(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m2380336123 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = ___value1; Material_SetTextureOffset_m781583181(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m781583181 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Vector2_t2156229523 L_1 = ___value1; Material_SetTextureOffsetImpl_m2818388832(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m1562018726 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Vector2_t2156229523 L_2 = ___value1; Material_SetTextureScale_m3195506867(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m3195506867 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Vector2_t2156229523 L_1 = ___value1; Material_SetTextureScaleImpl_m1059293418(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Material::GetFloat(System.String) extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2210875428 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); float L_2 = Material_GetFloat_m2836278142(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Material::GetFloat(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2836278142 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___nameID0; float L_1 = Material_GetFloatImpl_m3750846334(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { float L_2 = V_0; return L_2; } } // UnityEngine.Color UnityEngine.Material::GetColor(System.String) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m2707324984 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Color_t2555686324 L_2 = Material_GetColor_m4231777338(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Color_t2555686324 L_3 = V_0; return L_3; } } // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32) extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m4231777338 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___nameID0; Color_t2555686324 L_1 = Material_GetColorImpl_m3455148844(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Color_t2555686324 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m806950826 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Vector4_t3319028937 L_2 = Material_GetVector_m2472259403(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Vector4_t3319028937 L_3 = V_0; return L_3; } } // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m2472259403 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___nameID0; Vector4_t3319028937 L_1 = Material_GetVectorImpl_m3443767248(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Vector4_t3319028937 L_2 = V_0; return L_2; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m3545614349 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method) { Texture_t3661962703 * V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Texture_t3661962703 * L_2 = Material_GetTexture_m2683508263(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { Texture_t3661962703 * L_3 = V_0; return L_3; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m2683508263 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method) { Texture_t3661962703 * V_0 = NULL; { int32_t L_0 = ___nameID0; Texture_t3661962703 * L_1 = Material_GetTextureImpl_m1585937334(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Texture_t3661962703 * L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Mathf::Sin(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Sin_m3411839043 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = sin((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Cos(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Cos_m254782616 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = cos((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Tan(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Tan_m2342620340 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = tan((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Asin(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Asin_m428736791 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = asin((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Acos(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Acos_m3996105394 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = acos((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Atan2_m1152899129 (RuntimeObject * __this /* static, unused */, float ___y0, float ___x1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___y0; float L_1 = ___x1; double L_2 = atan2((((double)((double)L_0))), (((double)((double)L_1)))); V_0 = (((float)((float)L_2))); goto IL_0011; } IL_0011: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Sqrt(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Sqrt_m3337154061 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = sqrt((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Abs(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Abs_m3281243566 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = fabsf(L_0); V_0 = (((float)((float)L_1))); goto IL_000e; } IL_000e: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::Abs(System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Abs_m2460432655 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___value0; int32_t L_1 = il2cpp_codegen_abs(L_0); V_0 = L_1; goto IL_000d; } IL_000d: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((!(((float)L_0) < ((float)L_1)))) { goto IL_000e; } } { float L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { float L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { float L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Min(System.Single[]) extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m209631461 (RuntimeObject * __this /* static, unused */, SingleU5BU5D_t1444911251* ___values0, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; float V_2 = 0.0f; int32_t V_3 = 0; { SingleU5BU5D_t1444911251* L_0 = ___values0; NullCheck(L_0); V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))); int32_t L_1 = V_0; if (L_1) { goto IL_0016; } } { V_1 = (0.0f); goto IL_0042; } IL_0016: { SingleU5BU5D_t1444911251* L_2 = ___values0; NullCheck(L_2); int32_t L_3 = 0; float L_4 = (L_2)->GetAt(static_cast(L_3)); V_2 = L_4; V_3 = 1; goto IL_0034; } IL_0021: { SingleU5BU5D_t1444911251* L_5 = ___values0; int32_t L_6 = V_3; NullCheck(L_5); int32_t L_7 = L_6; float L_8 = (L_5)->GetAt(static_cast(L_7)); float L_9 = V_2; if ((!(((float)L_8) < ((float)L_9)))) { goto IL_002f; } } { SingleU5BU5D_t1444911251* L_10 = ___values0; int32_t L_11 = V_3; NullCheck(L_10); int32_t L_12 = L_11; float L_13 = (L_10)->GetAt(static_cast(L_12)); V_2 = L_13; } IL_002f: { int32_t L_14 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_0034: { int32_t L_15 = V_3; int32_t L_16 = V_0; if ((((int32_t)L_15) < ((int32_t)L_16))) { goto IL_0021; } } { float L_17 = V_2; V_1 = L_17; goto IL_0042; } IL_0042: { float L_18 = V_1; return L_18; } } // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Min_m18103608 (RuntimeObject * __this /* static, unused */, int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_000e; } } { int32_t L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { int32_t L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((!(((float)L_0) > ((float)L_1)))) { goto IL_000e; } } { float L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { float L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { float L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Max(System.Single[]) extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m1211304751 (RuntimeObject * __this /* static, unused */, SingleU5BU5D_t1444911251* ___values0, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; float V_2 = 0.0f; int32_t V_3 = 0; { SingleU5BU5D_t1444911251* L_0 = ___values0; NullCheck(L_0); V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))); int32_t L_1 = V_0; if (L_1) { goto IL_0016; } } { V_1 = (0.0f); goto IL_0042; } IL_0016: { SingleU5BU5D_t1444911251* L_2 = ___values0; NullCheck(L_2); int32_t L_3 = 0; float L_4 = (L_2)->GetAt(static_cast(L_3)); V_2 = L_4; V_3 = 1; goto IL_0034; } IL_0021: { SingleU5BU5D_t1444911251* L_5 = ___values0; int32_t L_6 = V_3; NullCheck(L_5); int32_t L_7 = L_6; float L_8 = (L_5)->GetAt(static_cast(L_7)); float L_9 = V_2; if ((!(((float)L_8) > ((float)L_9)))) { goto IL_002f; } } { SingleU5BU5D_t1444911251* L_10 = ___values0; int32_t L_11 = V_3; NullCheck(L_10); int32_t L_12 = L_11; float L_13 = (L_10)->GetAt(static_cast(L_12)); V_2 = L_13; } IL_002f: { int32_t L_14 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); } IL_0034: { int32_t L_15 = V_3; int32_t L_16 = V_0; if ((((int32_t)L_15) < ((int32_t)L_16))) { goto IL_0021; } } { float L_17 = V_2; V_1 = L_17; goto IL_0042; } IL_0042: { float L_18 = V_1; return L_18; } } // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Max_m3673002171 (RuntimeObject * __this /* static, unused */, int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) <= ((int32_t)L_1))) { goto IL_000e; } } { int32_t L_2 = ___a0; G_B3_0 = L_2; goto IL_000f; } IL_000e: { int32_t L_3 = ___b1; G_B3_0 = L_3; } IL_000f: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Pow_m856735666 (RuntimeObject * __this /* static, unused */, float ___f0, float ___p1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; double L_2 = pow((((double)((double)L_0))), (((double)((double)L_1)))); V_0 = (((float)((float)L_2))); goto IL_0011; } IL_0011: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Ceil(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Ceil_m1685121654 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = ceil((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Floor(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Floor_m1195858412 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = floor((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Round(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Round_m4098141538 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___f0; double L_1 = bankers_round((((double)((double)L_0)))); V_0 = (((float)((float)L_1))); goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m432108984 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { int32_t V_0 = 0; { float L_0 = ___f0; double L_1 = ceil((((double)((double)L_0)))); V_0 = (((int32_t)((int32_t)L_1))); goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m1870542928 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { int32_t V_0 = 0; { float L_0 = ___f0; double L_1 = floor((((double)((double)L_0)))); V_0 = (((int32_t)((int32_t)L_1))); goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m1874334613 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { int32_t V_0 = 0; { float L_0 = ___f0; double L_1 = bankers_round((((double)((double)L_0)))); V_0 = (((int32_t)((int32_t)L_1))); goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Sign(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___f0; if ((!(((float)L_0) >= ((float)(0.0f))))) { goto IL_0016; } } { G_B3_0 = (1.0f); goto IL_001b; } IL_0016: { G_B3_0 = (-1.0f); } IL_001b: { V_0 = G_B3_0; goto IL_0021; } IL_0021: { float L_1 = V_0; return L_1; } } // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___value0; float L_1 = ___min1; if ((!(((float)L_0) < ((float)L_1)))) { goto IL_0010; } } { float L_2 = ___min1; ___value0 = L_2; goto IL_001a; } IL_0010: { float L_3 = ___value0; float L_4 = ___max2; if ((!(((float)L_3) > ((float)L_4)))) { goto IL_001a; } } { float L_5 = ___max2; ___value0 = L_5; } IL_001a: { float L_6 = ___value0; V_0 = L_6; goto IL_0021; } IL_0021: { float L_7 = V_0; return L_7; } } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m2756574208 (RuntimeObject * __this /* static, unused */, int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___value0; int32_t L_1 = ___min1; if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_0010; } } { int32_t L_2 = ___min1; ___value0 = L_2; goto IL_001a; } IL_0010: { int32_t L_3 = ___value0; int32_t L_4 = ___max2; if ((((int32_t)L_3) <= ((int32_t)L_4))) { goto IL_001a; } } { int32_t L_5 = ___max2; ___value0 = L_5; } IL_001a: { int32_t L_6 = ___value0; V_0 = L_6; goto IL_0021; } IL_0021: { int32_t L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::Clamp01(System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___value0; if ((!(((float)L_0) < ((float)(0.0f))))) { goto IL_0017; } } { V_0 = (0.0f); goto IL_0034; } IL_0017: { float L_1 = ___value0; if ((!(((float)L_1) > ((float)(1.0f))))) { goto IL_002d; } } { V_0 = (1.0f); goto IL_0034; } IL_002d: { float L_2 = ___value0; V_0 = L_2; goto IL_0034; } IL_0034: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Lerp_m1004423579_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; float L_2 = ___a0; float L_3 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_4 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4)))); goto IL_0013; } IL_0013: { float L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Approximately_m245805902_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); float L_3 = ___a0; float L_4 = fabsf(L_3); float L_5 = ___b1; float L_6 = fabsf(L_5); float L_7 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL); float L_8 = ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->get_Epsilon_0(); float L_9 = Mathf_Max_m3146388979(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(1.0E-06f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0038; } IL_0038: { bool L_10 = V_0; return L_10; } } // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m3171073017 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m3171073017_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; V_1 = (std::numeric_limits::infinity()); float L_1 = ___current0; float L_2 = ___target1; float* L_3 = ___currentVelocity2; float L_4 = ___smoothTime3; float L_5 = V_1; float L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_7 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_001e; } IL_001e: { float L_8 = V_2; return L_8; } } // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m394423605_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; { float L_0 = ___smoothTime3; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_0 = ((float)((float)(2.0f)/(float)L_2)); float L_3 = V_0; float L_4 = ___deltaTime5; V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = V_1; float L_6 = V_1; float L_7 = V_1; float L_8 = V_1; float L_9 = V_1; float L_10 = V_1; V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10)))))); float L_11 = ___current0; float L_12 = ___target1; V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)); float L_13 = ___target1; V_4 = L_13; float L_14 = ___maxSpeed4; float L_15 = ___smoothTime3; V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)); float L_16 = V_3; float L_17 = V_5; float L_18 = V_5; float L_19 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_16, ((-L_17)), L_18, /*hidden argument*/NULL); V_3 = L_19; float L_20 = ___current0; float L_21 = V_3; ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21)); float* L_22 = ___currentVelocity2; float L_23 = V_0; float L_24 = V_3; float L_25 = ___deltaTime5; V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)(*((float*)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)L_25)); float* L_26 = ___currentVelocity2; float* L_27 = ___currentVelocity2; float L_28 = V_0; float L_29 = V_6; float L_30 = V_2; *((float*)(L_26)) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(*((float*)L_27)), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)L_30)); float L_31 = ___target1; float L_32 = V_3; float L_33 = V_6; float L_34 = V_2; V_7 = ((float)il2cpp_codegen_add((float)L_31, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_32, (float)L_33)), (float)L_34)))); float L_35 = V_4; float L_36 = ___current0; float L_37 = V_7; float L_38 = V_4; if ((!(((uint32_t)((((float)((float)il2cpp_codegen_subtract((float)L_35, (float)L_36))) > ((float)(0.0f)))? 1 : 0)) == ((uint32_t)((((float)L_37) > ((float)L_38))? 1 : 0))))) { goto IL_00a3; } } { float L_39 = V_4; V_7 = L_39; float* L_40 = ___currentVelocity2; float L_41 = V_7; float L_42 = V_4; float L_43 = ___deltaTime5; *((float*)(L_40)) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_41, (float)L_42))/(float)L_43)); } IL_00a3: { float L_44 = V_7; V_8 = L_44; goto IL_00ac; } IL_00ac: { float L_45 = V_8; return L_45; } } // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m1801528689 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m1801528689_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; { float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; V_1 = (std::numeric_limits::infinity()); float L_1 = ___current0; float L_2 = ___target1; float* L_3 = ___currentVelocity2; float L_4 = ___smoothTime3; float L_5 = V_1; float L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_7 = Mathf_SmoothDampAngle_m460710746(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_001e; } IL_001e: { float L_8 = V_2; return L_8; } } // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m460710746 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m460710746_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___current0; float L_1 = ___current0; float L_2 = ___target1; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_3 = Mathf_DeltaAngle_m1993880167(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); ___target1 = ((float)il2cpp_codegen_add((float)L_0, (float)L_3)); float L_4 = ___current0; float L_5 = ___target1; float* L_6 = ___currentVelocity2; float L_7 = ___smoothTime3; float L_8 = ___maxSpeed4; float L_9 = ___deltaTime5; float L_10 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); V_0 = L_10; goto IL_001f; } IL_001f: { float L_11 = V_0; return L_11; } } // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_Repeat_m1502810009_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___t0; float L_2 = ___length1; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_3 = floorf(((float)((float)L_1/(float)L_2))); float L_4 = ___length1; float L_5 = ___length1; float L_6 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_001e; } IL_001e: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_PingPong_m2878066270 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_PingPong_m2878066270_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___length1; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, L_0, ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))), /*hidden argument*/NULL); ___t0 = L_2; float L_3 = ___length1; float L_4 = ___t0; float L_5 = ___length1; float L_6 = fabsf(((float)il2cpp_codegen_subtract((float)L_4, (float)L_5))); V_0 = ((float)il2cpp_codegen_subtract((float)L_3, (float)L_6)); goto IL_0020; } IL_0020: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m1993880167 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf_DeltaAngle_m1993880167_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; { float L_0 = ___target1; float L_1 = ___current0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (360.0f), /*hidden argument*/NULL); V_0 = L_2; float L_3 = V_0; if ((!(((float)L_3) > ((float)(180.0f))))) { goto IL_0022; } } { float L_4 = V_0; V_0 = ((float)il2cpp_codegen_subtract((float)L_4, (float)(360.0f))); } IL_0022: { float L_5 = V_0; V_1 = L_5; goto IL_0029; } IL_0029: { float L_6 = V_1; return L_6; } } // System.Void UnityEngine.Mathf::.cctor() extern "C" IL2CPP_METHOD_ATTR void Mathf__cctor_m1175545152 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mathf__cctor_m1175545152_MetadataUsageId); s_Il2CppMethodInitialized = true; } float G_B3_0; memset(&G_B3_0, 0, sizeof(G_B3_0)); { IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var); bool L_0 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2(); if (!L_0) { goto IL_0016; } } { IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var); float L_1 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_FloatMinNormal_0(); il2cpp_codegen_memory_barrier(); G_B3_0 = L_1; goto IL_001d; } IL_0016: { IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var); float L_2 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1(); il2cpp_codegen_memory_barrier(); G_B3_0 = L_2; } IL_001d: { ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m53065545 (Matrix4x4_t1817901843 * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method) { { float L_0 = (&___column00)->get_x_1(); __this->set_m00_0(L_0); float L_1 = (&___column11)->get_x_1(); __this->set_m01_4(L_1); float L_2 = (&___column22)->get_x_1(); __this->set_m02_8(L_2); float L_3 = (&___column33)->get_x_1(); __this->set_m03_12(L_3); float L_4 = (&___column00)->get_y_2(); __this->set_m10_1(L_4); float L_5 = (&___column11)->get_y_2(); __this->set_m11_5(L_5); float L_6 = (&___column22)->get_y_2(); __this->set_m12_9(L_6); float L_7 = (&___column33)->get_y_2(); __this->set_m13_13(L_7); float L_8 = (&___column00)->get_z_3(); __this->set_m20_2(L_8); float L_9 = (&___column11)->get_z_3(); __this->set_m21_6(L_9); float L_10 = (&___column22)->get_z_3(); __this->set_m22_10(L_10); float L_11 = (&___column33)->get_z_3(); __this->set_m23_14(L_11); float L_12 = (&___column00)->get_w_4(); __this->set_m30_3(L_12); float L_13 = (&___column11)->get_w_4(); __this->set_m31_7(L_13); float L_14 = (&___column22)->get_w_4(); __this->set_m32_11(L_14); float L_15 = (&___column33)->get_w_4(); __this->set_m33_15(L_15); return; } } extern "C" void Matrix4x4__ctor_m53065545_AdjustorThunk (RuntimeObject * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); Matrix4x4__ctor_m53065545(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method); } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_Inverse_m4242542718 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___m0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_Inverse_m4242542718_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var); Matrix4x4_INTERNAL_CALL_Inverse_m149548436(NULL /*static, unused*/, (&___m0), (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_Inverse_m149548436 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 * ___m0, Matrix4x4_t1817901843 * ___value1, const RuntimeMethod* method) { typedef void (*Matrix4x4_INTERNAL_CALL_Inverse_m149548436_ftn) (Matrix4x4_t1817901843 *, Matrix4x4_t1817901843 *); static Matrix4x4_INTERNAL_CALL_Inverse_m149548436_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_INTERNAL_CALL_Inverse_m149548436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___m0, ___value1); } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_inverse_m1870592360 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_get_inverse_m1870592360_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var); Matrix4x4_t1817901843 L_0 = Matrix4x4_Inverse_m4242542718(NULL /*static, unused*/, (*(Matrix4x4_t1817901843 *)__this), /*hidden argument*/NULL); V_0 = L_0; goto IL_0012; } IL_0012: { Matrix4x4_t1817901843 L_1 = V_0; return L_1; } } extern "C" Matrix4x4_t1817901843 Matrix4x4_get_inverse_m1870592360_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_get_inverse_m1870592360(_thisAdjusted, method); } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_TRS_m3801934620 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___pos0, Quaternion_t2301928331 ___q1, Vector3_t3722313464 ___s2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_TRS_m3801934620_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var); Matrix4x4_INTERNAL_CALL_TRS_m1955463634(NULL /*static, unused*/, (&___pos0), (&___q1), (&___s2), (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0015; } IL_0015: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_TRS_m1955463634 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___pos0, Quaternion_t2301928331 * ___q1, Vector3_t3722313464 * ___s2, Matrix4x4_t1817901843 * ___value3, const RuntimeMethod* method) { typedef void (*Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *, Vector3_t3722313464 *, Matrix4x4_t1817901843 *); static Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___pos0, ___q1, ___s2, ___value3); } // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32) extern "C" IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m567451091 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_get_Item_m567451091_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_004c; } case 1: { goto IL_0058; } case 2: { goto IL_0064; } case 3: { goto IL_0070; } case 4: { goto IL_007c; } case 5: { goto IL_0088; } case 6: { goto IL_0094; } case 7: { goto IL_00a0; } case 8: { goto IL_00ac; } case 9: { goto IL_00b8; } case 10: { goto IL_00c4; } case 11: { goto IL_00d0; } case 12: { goto IL_00dc; } case 13: { goto IL_00e8; } case 14: { goto IL_00f4; } case 15: { goto IL_0100; } } } { goto IL_010c; } IL_004c: { float L_1 = __this->get_m00_0(); V_0 = L_1; goto IL_0117; } IL_0058: { float L_2 = __this->get_m10_1(); V_0 = L_2; goto IL_0117; } IL_0064: { float L_3 = __this->get_m20_2(); V_0 = L_3; goto IL_0117; } IL_0070: { float L_4 = __this->get_m30_3(); V_0 = L_4; goto IL_0117; } IL_007c: { float L_5 = __this->get_m01_4(); V_0 = L_5; goto IL_0117; } IL_0088: { float L_6 = __this->get_m11_5(); V_0 = L_6; goto IL_0117; } IL_0094: { float L_7 = __this->get_m21_6(); V_0 = L_7; goto IL_0117; } IL_00a0: { float L_8 = __this->get_m31_7(); V_0 = L_8; goto IL_0117; } IL_00ac: { float L_9 = __this->get_m02_8(); V_0 = L_9; goto IL_0117; } IL_00b8: { float L_10 = __this->get_m12_9(); V_0 = L_10; goto IL_0117; } IL_00c4: { float L_11 = __this->get_m22_10(); V_0 = L_11; goto IL_0117; } IL_00d0: { float L_12 = __this->get_m32_11(); V_0 = L_12; goto IL_0117; } IL_00dc: { float L_13 = __this->get_m03_12(); V_0 = L_13; goto IL_0117; } IL_00e8: { float L_14 = __this->get_m13_13(); V_0 = L_14; goto IL_0117; } IL_00f4: { float L_15 = __this->get_m23_14(); V_0 = L_15; goto IL_0117; } IL_0100: { float L_16 = __this->get_m33_15(); V_0 = L_16; goto IL_0117; } IL_010c: { IndexOutOfRangeException_t1578797820 * L_17 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_17, _stringLiteral1093892412, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_17,Matrix4x4_get_Item_m567451091_RuntimeMethod_var); } IL_0117: { float L_18 = V_0; return L_18; } } extern "C" float Matrix4x4_get_Item_m567451091_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_get_Item_m567451091(_thisAdjusted, ___index0, method); } // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single) extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m1906605342 (Matrix4x4_t1817901843 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_set_Item_m1906605342_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_004c; } case 1: { goto IL_0058; } case 2: { goto IL_0064; } case 3: { goto IL_0070; } case 4: { goto IL_007c; } case 5: { goto IL_0088; } case 6: { goto IL_0094; } case 7: { goto IL_00a0; } case 8: { goto IL_00ac; } case 9: { goto IL_00b8; } case 10: { goto IL_00c4; } case 11: { goto IL_00d0; } case 12: { goto IL_00dc; } case 13: { goto IL_00e8; } case 14: { goto IL_00f4; } case 15: { goto IL_0100; } } } { goto IL_010c; } IL_004c: { float L_1 = ___value1; __this->set_m00_0(L_1); goto IL_0117; } IL_0058: { float L_2 = ___value1; __this->set_m10_1(L_2); goto IL_0117; } IL_0064: { float L_3 = ___value1; __this->set_m20_2(L_3); goto IL_0117; } IL_0070: { float L_4 = ___value1; __this->set_m30_3(L_4); goto IL_0117; } IL_007c: { float L_5 = ___value1; __this->set_m01_4(L_5); goto IL_0117; } IL_0088: { float L_6 = ___value1; __this->set_m11_5(L_6); goto IL_0117; } IL_0094: { float L_7 = ___value1; __this->set_m21_6(L_7); goto IL_0117; } IL_00a0: { float L_8 = ___value1; __this->set_m31_7(L_8); goto IL_0117; } IL_00ac: { float L_9 = ___value1; __this->set_m02_8(L_9); goto IL_0117; } IL_00b8: { float L_10 = ___value1; __this->set_m12_9(L_10); goto IL_0117; } IL_00c4: { float L_11 = ___value1; __this->set_m22_10(L_11); goto IL_0117; } IL_00d0: { float L_12 = ___value1; __this->set_m32_11(L_12); goto IL_0117; } IL_00dc: { float L_13 = ___value1; __this->set_m03_12(L_13); goto IL_0117; } IL_00e8: { float L_14 = ___value1; __this->set_m13_13(L_14); goto IL_0117; } IL_00f4: { float L_15 = ___value1; __this->set_m23_14(L_15); goto IL_0117; } IL_0100: { float L_16 = ___value1; __this->set_m33_15(L_16); goto IL_0117; } IL_010c: { IndexOutOfRangeException_t1578797820 * L_17 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_17, _stringLiteral1093892412, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_17,Matrix4x4_set_Item_m1906605342_RuntimeMethod_var); } IL_0117: { return; } } extern "C" void Matrix4x4_set_Item_m1906605342_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); Matrix4x4_set_Item_m1906605342(_thisAdjusted, ___index0, ___value1, method); } // System.Int32 UnityEngine.Matrix4x4::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m4034747639 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); Vector4_t3319028937 V_2; memset(&V_2, 0, sizeof(V_2)); Vector4_t3319028937 V_3; memset(&V_3, 0, sizeof(V_3)); int32_t V_4 = 0; { Vector4_t3319028937 L_0 = Matrix4x4_GetColumn_m461504848(__this, 0, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Vector4_GetHashCode_m536821243((&V_0), /*hidden argument*/NULL); Vector4_t3319028937 L_2 = Matrix4x4_GetColumn_m461504848(__this, 1, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Vector4_GetHashCode_m536821243((&V_1), /*hidden argument*/NULL); Vector4_t3319028937 L_4 = Matrix4x4_GetColumn_m461504848(__this, 2, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = Vector4_GetHashCode_m536821243((&V_2), /*hidden argument*/NULL); Vector4_t3319028937 L_6 = Matrix4x4_GetColumn_m461504848(__this, 3, /*hidden argument*/NULL); V_3 = L_6; int32_t L_7 = Vector4_GetHashCode_m536821243((&V_3), /*hidden argument*/NULL); V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0065; } IL_0065: { int32_t L_8 = V_4; return L_8; } } extern "C" int32_t Matrix4x4_GetHashCode_m4034747639_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_GetHashCode_m4034747639(_thisAdjusted, method); } // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m3210071278 (Matrix4x4_t1817901843 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_Equals_m3210071278_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); Vector4_t3319028937 V_2; memset(&V_2, 0, sizeof(V_2)); Vector4_t3319028937 V_3; memset(&V_3, 0, sizeof(V_3)); Vector4_t3319028937 V_4; memset(&V_4, 0, sizeof(V_4)); Vector4_t3319028937 V_5; memset(&V_5, 0, sizeof(V_5)); int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_t1817901843_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_00bc; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Matrix4x4_t1817901843 *)((Matrix4x4_t1817901843 *)UnBox(L_1, Matrix4x4_t1817901843_il2cpp_TypeInfo_var)))); Vector4_t3319028937 L_2 = Matrix4x4_GetColumn_m461504848(__this, 0, /*hidden argument*/NULL); V_2 = L_2; Vector4_t3319028937 L_3 = Matrix4x4_GetColumn_m461504848((&V_1), 0, /*hidden argument*/NULL); Vector4_t3319028937 L_4 = L_3; RuntimeObject * L_5 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_4); bool L_6 = Vector4_Equals_m1779210055((&V_2), L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_00b5; } } { Vector4_t3319028937 L_7 = Matrix4x4_GetColumn_m461504848(__this, 1, /*hidden argument*/NULL); V_3 = L_7; Vector4_t3319028937 L_8 = Matrix4x4_GetColumn_m461504848((&V_1), 1, /*hidden argument*/NULL); Vector4_t3319028937 L_9 = L_8; RuntimeObject * L_10 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_9); bool L_11 = Vector4_Equals_m1779210055((&V_3), L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_00b5; } } { Vector4_t3319028937 L_12 = Matrix4x4_GetColumn_m461504848(__this, 2, /*hidden argument*/NULL); V_4 = L_12; Vector4_t3319028937 L_13 = Matrix4x4_GetColumn_m461504848((&V_1), 2, /*hidden argument*/NULL); Vector4_t3319028937 L_14 = L_13; RuntimeObject * L_15 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_14); bool L_16 = Vector4_Equals_m1779210055((&V_4), L_15, /*hidden argument*/NULL); if (!L_16) { goto IL_00b5; } } { Vector4_t3319028937 L_17 = Matrix4x4_GetColumn_m461504848(__this, 3, /*hidden argument*/NULL); V_5 = L_17; Vector4_t3319028937 L_18 = Matrix4x4_GetColumn_m461504848((&V_1), 3, /*hidden argument*/NULL); Vector4_t3319028937 L_19 = L_18; RuntimeObject * L_20 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_19); bool L_21 = Vector4_Equals_m1779210055((&V_5), L_20, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_21)); goto IL_00b6; } IL_00b5: { G_B7_0 = 0; } IL_00b6: { V_0 = (bool)G_B7_0; goto IL_00bc; } IL_00bc: { bool L_22 = V_0; return L_22; } } extern "C" bool Matrix4x4_Equals_m3210071278_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_Equals_m3210071278(_thisAdjusted, ___other0, method); } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_op_Multiply_m1876492807 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___lhs0, Matrix4x4_t1817901843 ___rhs1, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = (&___lhs0)->get_m00_0(); float L_1 = (&___rhs1)->get_m00_0(); float L_2 = (&___lhs0)->get_m01_4(); float L_3 = (&___rhs1)->get_m10_1(); float L_4 = (&___lhs0)->get_m02_8(); float L_5 = (&___rhs1)->get_m20_2(); float L_6 = (&___lhs0)->get_m03_12(); float L_7 = (&___rhs1)->get_m30_3(); (&V_0)->set_m00_0(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7))))); float L_8 = (&___lhs0)->get_m00_0(); float L_9 = (&___rhs1)->get_m01_4(); float L_10 = (&___lhs0)->get_m01_4(); float L_11 = (&___rhs1)->get_m11_5(); float L_12 = (&___lhs0)->get_m02_8(); float L_13 = (&___rhs1)->get_m21_6(); float L_14 = (&___lhs0)->get_m03_12(); float L_15 = (&___rhs1)->get_m31_7(); (&V_0)->set_m01_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15))))); float L_16 = (&___lhs0)->get_m00_0(); float L_17 = (&___rhs1)->get_m02_8(); float L_18 = (&___lhs0)->get_m01_4(); float L_19 = (&___rhs1)->get_m12_9(); float L_20 = (&___lhs0)->get_m02_8(); float L_21 = (&___rhs1)->get_m22_10(); float L_22 = (&___lhs0)->get_m03_12(); float L_23 = (&___rhs1)->get_m32_11(); (&V_0)->set_m02_8(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))))); float L_24 = (&___lhs0)->get_m00_0(); float L_25 = (&___rhs1)->get_m03_12(); float L_26 = (&___lhs0)->get_m01_4(); float L_27 = (&___rhs1)->get_m13_13(); float L_28 = (&___lhs0)->get_m02_8(); float L_29 = (&___rhs1)->get_m23_14(); float L_30 = (&___lhs0)->get_m03_12(); float L_31 = (&___rhs1)->get_m33_15(); (&V_0)->set_m03_12(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31))))); float L_32 = (&___lhs0)->get_m10_1(); float L_33 = (&___rhs1)->get_m00_0(); float L_34 = (&___lhs0)->get_m11_5(); float L_35 = (&___rhs1)->get_m10_1(); float L_36 = (&___lhs0)->get_m12_9(); float L_37 = (&___rhs1)->get_m20_2(); float L_38 = (&___lhs0)->get_m13_13(); float L_39 = (&___rhs1)->get_m30_3(); (&V_0)->set_m10_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), (float)((float)il2cpp_codegen_multiply((float)L_34, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)))), (float)((float)il2cpp_codegen_multiply((float)L_38, (float)L_39))))); float L_40 = (&___lhs0)->get_m10_1(); float L_41 = (&___rhs1)->get_m01_4(); float L_42 = (&___lhs0)->get_m11_5(); float L_43 = (&___rhs1)->get_m11_5(); float L_44 = (&___lhs0)->get_m12_9(); float L_45 = (&___rhs1)->get_m21_6(); float L_46 = (&___lhs0)->get_m13_13(); float L_47 = (&___rhs1)->get_m31_7(); (&V_0)->set_m11_5(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_40, (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_44, (float)L_45)))), (float)((float)il2cpp_codegen_multiply((float)L_46, (float)L_47))))); float L_48 = (&___lhs0)->get_m10_1(); float L_49 = (&___rhs1)->get_m02_8(); float L_50 = (&___lhs0)->get_m11_5(); float L_51 = (&___rhs1)->get_m12_9(); float L_52 = (&___lhs0)->get_m12_9(); float L_53 = (&___rhs1)->get_m22_10(); float L_54 = (&___lhs0)->get_m13_13(); float L_55 = (&___rhs1)->get_m32_11(); (&V_0)->set_m12_9(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_48, (float)L_49)), (float)((float)il2cpp_codegen_multiply((float)L_50, (float)L_51)))), (float)((float)il2cpp_codegen_multiply((float)L_52, (float)L_53)))), (float)((float)il2cpp_codegen_multiply((float)L_54, (float)L_55))))); float L_56 = (&___lhs0)->get_m10_1(); float L_57 = (&___rhs1)->get_m03_12(); float L_58 = (&___lhs0)->get_m11_5(); float L_59 = (&___rhs1)->get_m13_13(); float L_60 = (&___lhs0)->get_m12_9(); float L_61 = (&___rhs1)->get_m23_14(); float L_62 = (&___lhs0)->get_m13_13(); float L_63 = (&___rhs1)->get_m33_15(); (&V_0)->set_m13_13(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_56, (float)L_57)), (float)((float)il2cpp_codegen_multiply((float)L_58, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_60, (float)L_61)))), (float)((float)il2cpp_codegen_multiply((float)L_62, (float)L_63))))); float L_64 = (&___lhs0)->get_m20_2(); float L_65 = (&___rhs1)->get_m00_0(); float L_66 = (&___lhs0)->get_m21_6(); float L_67 = (&___rhs1)->get_m10_1(); float L_68 = (&___lhs0)->get_m22_10(); float L_69 = (&___rhs1)->get_m20_2(); float L_70 = (&___lhs0)->get_m23_14(); float L_71 = (&___rhs1)->get_m30_3(); (&V_0)->set_m20_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)), (float)((float)il2cpp_codegen_multiply((float)L_66, (float)L_67)))), (float)((float)il2cpp_codegen_multiply((float)L_68, (float)L_69)))), (float)((float)il2cpp_codegen_multiply((float)L_70, (float)L_71))))); float L_72 = (&___lhs0)->get_m20_2(); float L_73 = (&___rhs1)->get_m01_4(); float L_74 = (&___lhs0)->get_m21_6(); float L_75 = (&___rhs1)->get_m11_5(); float L_76 = (&___lhs0)->get_m22_10(); float L_77 = (&___rhs1)->get_m21_6(); float L_78 = (&___lhs0)->get_m23_14(); float L_79 = (&___rhs1)->get_m31_7(); (&V_0)->set_m21_6(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_72, (float)L_73)), (float)((float)il2cpp_codegen_multiply((float)L_74, (float)L_75)))), (float)((float)il2cpp_codegen_multiply((float)L_76, (float)L_77)))), (float)((float)il2cpp_codegen_multiply((float)L_78, (float)L_79))))); float L_80 = (&___lhs0)->get_m20_2(); float L_81 = (&___rhs1)->get_m02_8(); float L_82 = (&___lhs0)->get_m21_6(); float L_83 = (&___rhs1)->get_m12_9(); float L_84 = (&___lhs0)->get_m22_10(); float L_85 = (&___rhs1)->get_m22_10(); float L_86 = (&___lhs0)->get_m23_14(); float L_87 = (&___rhs1)->get_m32_11(); (&V_0)->set_m22_10(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_80, (float)L_81)), (float)((float)il2cpp_codegen_multiply((float)L_82, (float)L_83)))), (float)((float)il2cpp_codegen_multiply((float)L_84, (float)L_85)))), (float)((float)il2cpp_codegen_multiply((float)L_86, (float)L_87))))); float L_88 = (&___lhs0)->get_m20_2(); float L_89 = (&___rhs1)->get_m03_12(); float L_90 = (&___lhs0)->get_m21_6(); float L_91 = (&___rhs1)->get_m13_13(); float L_92 = (&___lhs0)->get_m22_10(); float L_93 = (&___rhs1)->get_m23_14(); float L_94 = (&___lhs0)->get_m23_14(); float L_95 = (&___rhs1)->get_m33_15(); (&V_0)->set_m23_14(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_88, (float)L_89)), (float)((float)il2cpp_codegen_multiply((float)L_90, (float)L_91)))), (float)((float)il2cpp_codegen_multiply((float)L_92, (float)L_93)))), (float)((float)il2cpp_codegen_multiply((float)L_94, (float)L_95))))); float L_96 = (&___lhs0)->get_m30_3(); float L_97 = (&___rhs1)->get_m00_0(); float L_98 = (&___lhs0)->get_m31_7(); float L_99 = (&___rhs1)->get_m10_1(); float L_100 = (&___lhs0)->get_m32_11(); float L_101 = (&___rhs1)->get_m20_2(); float L_102 = (&___lhs0)->get_m33_15(); float L_103 = (&___rhs1)->get_m30_3(); (&V_0)->set_m30_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_96, (float)L_97)), (float)((float)il2cpp_codegen_multiply((float)L_98, (float)L_99)))), (float)((float)il2cpp_codegen_multiply((float)L_100, (float)L_101)))), (float)((float)il2cpp_codegen_multiply((float)L_102, (float)L_103))))); float L_104 = (&___lhs0)->get_m30_3(); float L_105 = (&___rhs1)->get_m01_4(); float L_106 = (&___lhs0)->get_m31_7(); float L_107 = (&___rhs1)->get_m11_5(); float L_108 = (&___lhs0)->get_m32_11(); float L_109 = (&___rhs1)->get_m21_6(); float L_110 = (&___lhs0)->get_m33_15(); float L_111 = (&___rhs1)->get_m31_7(); (&V_0)->set_m31_7(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_104, (float)L_105)), (float)((float)il2cpp_codegen_multiply((float)L_106, (float)L_107)))), (float)((float)il2cpp_codegen_multiply((float)L_108, (float)L_109)))), (float)((float)il2cpp_codegen_multiply((float)L_110, (float)L_111))))); float L_112 = (&___lhs0)->get_m30_3(); float L_113 = (&___rhs1)->get_m02_8(); float L_114 = (&___lhs0)->get_m31_7(); float L_115 = (&___rhs1)->get_m12_9(); float L_116 = (&___lhs0)->get_m32_11(); float L_117 = (&___rhs1)->get_m22_10(); float L_118 = (&___lhs0)->get_m33_15(); float L_119 = (&___rhs1)->get_m32_11(); (&V_0)->set_m32_11(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_112, (float)L_113)), (float)((float)il2cpp_codegen_multiply((float)L_114, (float)L_115)))), (float)((float)il2cpp_codegen_multiply((float)L_116, (float)L_117)))), (float)((float)il2cpp_codegen_multiply((float)L_118, (float)L_119))))); float L_120 = (&___lhs0)->get_m30_3(); float L_121 = (&___rhs1)->get_m03_12(); float L_122 = (&___lhs0)->get_m31_7(); float L_123 = (&___rhs1)->get_m13_13(); float L_124 = (&___lhs0)->get_m32_11(); float L_125 = (&___rhs1)->get_m23_14(); float L_126 = (&___lhs0)->get_m33_15(); float L_127 = (&___rhs1)->get_m33_15(); (&V_0)->set_m33_15(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_120, (float)L_121)), (float)((float)il2cpp_codegen_multiply((float)L_122, (float)L_123)))), (float)((float)il2cpp_codegen_multiply((float)L_124, (float)L_125)))), (float)((float)il2cpp_codegen_multiply((float)L_126, (float)L_127))))); Matrix4x4_t1817901843 L_128 = V_0; V_1 = L_128; goto IL_0468; } IL_0468: { Matrix4x4_t1817901843 L_129 = V_1; return L_129; } } // UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_op_Multiply_m1839501195 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___lhs0, Vector4_t3319028937 ___vector1, const RuntimeMethod* method) { Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); Vector4_t3319028937 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = (&___lhs0)->get_m00_0(); float L_1 = (&___vector1)->get_x_1(); float L_2 = (&___lhs0)->get_m01_4(); float L_3 = (&___vector1)->get_y_2(); float L_4 = (&___lhs0)->get_m02_8(); float L_5 = (&___vector1)->get_z_3(); float L_6 = (&___lhs0)->get_m03_12(); float L_7 = (&___vector1)->get_w_4(); (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7))))); float L_8 = (&___lhs0)->get_m10_1(); float L_9 = (&___vector1)->get_x_1(); float L_10 = (&___lhs0)->get_m11_5(); float L_11 = (&___vector1)->get_y_2(); float L_12 = (&___lhs0)->get_m12_9(); float L_13 = (&___vector1)->get_z_3(); float L_14 = (&___lhs0)->get_m13_13(); float L_15 = (&___vector1)->get_w_4(); (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15))))); float L_16 = (&___lhs0)->get_m20_2(); float L_17 = (&___vector1)->get_x_1(); float L_18 = (&___lhs0)->get_m21_6(); float L_19 = (&___vector1)->get_y_2(); float L_20 = (&___lhs0)->get_m22_10(); float L_21 = (&___vector1)->get_z_3(); float L_22 = (&___lhs0)->get_m23_14(); float L_23 = (&___vector1)->get_w_4(); (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))))); float L_24 = (&___lhs0)->get_m30_3(); float L_25 = (&___vector1)->get_x_1(); float L_26 = (&___lhs0)->get_m31_7(); float L_27 = (&___vector1)->get_y_2(); float L_28 = (&___lhs0)->get_m32_11(); float L_29 = (&___vector1)->get_z_3(); float L_30 = (&___lhs0)->get_m33_15(); float L_31 = (&___vector1)->get_w_4(); (&V_0)->set_w_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31))))); Vector4_t3319028937 L_32 = V_0; V_1 = L_32; goto IL_0120; } IL_0120: { Vector4_t3319028937 L_33 = V_1; return L_33; } } // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_GetColumn_m461504848 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_GetColumn_m461504848_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector4_t3319028937 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___index0; switch (L_0) { case 0: { goto IL_001c; } case 1: { goto IL_003f; } case 2: { goto IL_0062; } case 3: { goto IL_0085; } } } { goto IL_00a8; } IL_001c: { float L_1 = __this->get_m00_0(); float L_2 = __this->get_m10_1(); float L_3 = __this->get_m20_2(); float L_4 = __this->get_m30_3(); Vector4_t3319028937 L_5; memset(&L_5, 0, sizeof(L_5)); Vector4__ctor_m2498754347((&L_5), L_1, L_2, L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_00b3; } IL_003f: { float L_6 = __this->get_m01_4(); float L_7 = __this->get_m11_5(); float L_8 = __this->get_m21_6(); float L_9 = __this->get_m31_7(); Vector4_t3319028937 L_10; memset(&L_10, 0, sizeof(L_10)); Vector4__ctor_m2498754347((&L_10), L_6, L_7, L_8, L_9, /*hidden argument*/NULL); V_0 = L_10; goto IL_00b3; } IL_0062: { float L_11 = __this->get_m02_8(); float L_12 = __this->get_m12_9(); float L_13 = __this->get_m22_10(); float L_14 = __this->get_m32_11(); Vector4_t3319028937 L_15; memset(&L_15, 0, sizeof(L_15)); Vector4__ctor_m2498754347((&L_15), L_11, L_12, L_13, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_00b3; } IL_0085: { float L_16 = __this->get_m03_12(); float L_17 = __this->get_m13_13(); float L_18 = __this->get_m23_14(); float L_19 = __this->get_m33_15(); Vector4_t3319028937 L_20; memset(&L_20, 0, sizeof(L_20)); Vector4__ctor_m2498754347((&L_20), L_16, L_17, L_18, L_19, /*hidden argument*/NULL); V_0 = L_20; goto IL_00b3; } IL_00a8: { IndexOutOfRangeException_t1578797820 * L_21 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_m3408750441(L_21, _stringLiteral1061665047, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21,Matrix4x4_GetColumn_m461504848_RuntimeMethod_var); } IL_00b3: { Vector4_t3319028937 L_22 = V_0; return L_22; } } extern "C" Vector4_t3319028937 Matrix4x4_GetColumn_m461504848_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_GetColumn_m461504848(_thisAdjusted, ___index0, method); } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); float V_1 = 0.0f; Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { float L_0 = __this->get_m00_0(); float L_1 = (&___point0)->get_x_1(); float L_2 = __this->get_m01_4(); float L_3 = (&___point0)->get_y_2(); float L_4 = __this->get_m02_8(); float L_5 = (&___point0)->get_z_3(); float L_6 = __this->get_m03_12(); (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6))); float L_7 = __this->get_m10_1(); float L_8 = (&___point0)->get_x_1(); float L_9 = __this->get_m11_5(); float L_10 = (&___point0)->get_y_2(); float L_11 = __this->get_m12_9(); float L_12 = (&___point0)->get_z_3(); float L_13 = __this->get_m13_13(); (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13))); float L_14 = __this->get_m20_2(); float L_15 = (&___point0)->get_x_1(); float L_16 = __this->get_m21_6(); float L_17 = (&___point0)->get_y_2(); float L_18 = __this->get_m22_10(); float L_19 = (&___point0)->get_z_3(); float L_20 = __this->get_m23_14(); (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20))); float L_21 = __this->get_m30_3(); float L_22 = (&___point0)->get_x_1(); float L_23 = __this->get_m31_7(); float L_24 = (&___point0)->get_y_2(); float L_25 = __this->get_m32_11(); float L_26 = (&___point0)->get_z_3(); float L_27 = __this->get_m33_15(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)))), (float)L_27)); float L_28 = V_1; V_1 = ((float)((float)(1.0f)/(float)L_28)); Vector3_t3722313464 * L_29 = (&V_0); float L_30 = L_29->get_x_1(); float L_31 = V_1; L_29->set_x_1(((float)il2cpp_codegen_multiply((float)L_30, (float)L_31))); Vector3_t3722313464 * L_32 = (&V_0); float L_33 = L_32->get_y_2(); float L_34 = V_1; L_32->set_y_2(((float)il2cpp_codegen_multiply((float)L_33, (float)L_34))); Vector3_t3722313464 * L_35 = (&V_0); float L_36 = L_35->get_z_3(); float L_37 = V_1; L_35->set_z_3(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37))); Vector3_t3722313464 L_38 = V_0; V_2 = L_38; goto IL_011f; } IL_011f: { Vector3_t3722313464 L_39 = V_2; return L_39; } } extern "C" Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_MultiplyPoint_m1575665487(_thisAdjusted, ___point0, method); } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = __this->get_m00_0(); float L_1 = (&___point0)->get_x_1(); float L_2 = __this->get_m01_4(); float L_3 = (&___point0)->get_y_2(); float L_4 = __this->get_m02_8(); float L_5 = (&___point0)->get_z_3(); float L_6 = __this->get_m03_12(); (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6))); float L_7 = __this->get_m10_1(); float L_8 = (&___point0)->get_x_1(); float L_9 = __this->get_m11_5(); float L_10 = (&___point0)->get_y_2(); float L_11 = __this->get_m12_9(); float L_12 = (&___point0)->get_z_3(); float L_13 = __this->get_m13_13(); (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13))); float L_14 = __this->get_m20_2(); float L_15 = (&___point0)->get_x_1(); float L_16 = __this->get_m21_6(); float L_17 = (&___point0)->get_y_2(); float L_18 = __this->get_m22_10(); float L_19 = (&___point0)->get_z_3(); float L_20 = __this->get_m23_14(); (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20))); Vector3_t3722313464 L_21 = V_0; V_1 = L_21; goto IL_00b6; } IL_00b6: { Vector3_t3722313464 L_22 = V_1; return L_22; } } extern "C" Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_MultiplyPoint3x4_m4145063176(_thisAdjusted, ___point0, method); } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyVector_m3808798942 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = __this->get_m00_0(); float L_1 = (&___vector0)->get_x_1(); float L_2 = __this->get_m01_4(); float L_3 = (&___vector0)->get_y_2(); float L_4 = __this->get_m02_8(); float L_5 = (&___vector0)->get_z_3(); (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))))); float L_6 = __this->get_m10_1(); float L_7 = (&___vector0)->get_x_1(); float L_8 = __this->get_m11_5(); float L_9 = (&___vector0)->get_y_2(); float L_10 = __this->get_m12_9(); float L_11 = (&___vector0)->get_z_3(); (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)))), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))); float L_12 = __this->get_m20_2(); float L_13 = (&___vector0)->get_x_1(); float L_14 = __this->get_m21_6(); float L_15 = (&___vector0)->get_y_2(); float L_16 = __this->get_m22_10(); float L_17 = (&___vector0)->get_z_3(); (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))))); Vector3_t3722313464 L_18 = V_0; V_1 = L_18; goto IL_00a1; } IL_00a1: { Vector3_t3722313464 L_19 = V_1; return L_19; } } extern "C" Vector3_t3722313464 Matrix4x4_MultiplyVector_m3808798942_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_MultiplyVector_m3808798942(_thisAdjusted, ___vector0, method); } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_Scale_m1924903112 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = (&___vector0)->get_x_1(); (&V_0)->set_m00_0(L_0); (&V_0)->set_m01_4((0.0f)); (&V_0)->set_m02_8((0.0f)); (&V_0)->set_m03_12((0.0f)); (&V_0)->set_m10_1((0.0f)); float L_1 = (&___vector0)->get_y_2(); (&V_0)->set_m11_5(L_1); (&V_0)->set_m12_9((0.0f)); (&V_0)->set_m13_13((0.0f)); (&V_0)->set_m20_2((0.0f)); (&V_0)->set_m21_6((0.0f)); float L_2 = (&___vector0)->get_z_3(); (&V_0)->set_m22_10(L_2); (&V_0)->set_m23_14((0.0f)); (&V_0)->set_m30_3((0.0f)); (&V_0)->set_m31_7((0.0f)); (&V_0)->set_m32_11((0.0f)); (&V_0)->set_m33_15((1.0f)); Matrix4x4_t1817901843 L_3 = V_0; V_1 = L_3; goto IL_00ce; } IL_00ce: { Matrix4x4_t1817901843 L_4 = V_1; return L_4; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_zero_m2898777066 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_get_zero_m2898777066_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var); Matrix4x4_t1817901843 L_0 = ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->get_zeroMatrix_16(); V_0 = L_0; goto IL_000c; } IL_000c: { Matrix4x4_t1817901843 L_1 = V_0; return L_1; } } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_identity_m1406790249 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_get_identity_m1406790249_MetadataUsageId); s_Il2CppMethodInitialized = true; } Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var); Matrix4x4_t1817901843 L_0 = ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->get_identityMatrix_17(); V_0 = L_0; goto IL_000c; } IL_000c: { Matrix4x4_t1817901843 L_1 = V_0; return L_1; } } // System.String UnityEngine.Matrix4x4::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m2476911929 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4_ToString_m2476911929_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16))); float L_1 = __this->get_m00_0(); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = __this->get_m01_4(); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = __this->get_m02_8(); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float L_13 = __this->get_m03_12(); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); ObjectU5BU5D_t2843939325* L_16 = L_12; float L_17 = __this->get_m10_1(); float L_18 = L_17; RuntimeObject * L_19 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_18); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_19); (L_16)->SetAt(static_cast(4), (RuntimeObject *)L_19); ObjectU5BU5D_t2843939325* L_20 = L_16; float L_21 = __this->get_m11_5(); float L_22 = L_21; RuntimeObject * L_23 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_22); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_23); (L_20)->SetAt(static_cast(5), (RuntimeObject *)L_23); ObjectU5BU5D_t2843939325* L_24 = L_20; float L_25 = __this->get_m12_9(); float L_26 = L_25; RuntimeObject * L_27 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_26); NullCheck(L_24); ArrayElementTypeCheck (L_24, L_27); (L_24)->SetAt(static_cast(6), (RuntimeObject *)L_27); ObjectU5BU5D_t2843939325* L_28 = L_24; float L_29 = __this->get_m13_13(); float L_30 = L_29; RuntimeObject * L_31 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_30); NullCheck(L_28); ArrayElementTypeCheck (L_28, L_31); (L_28)->SetAt(static_cast(7), (RuntimeObject *)L_31); ObjectU5BU5D_t2843939325* L_32 = L_28; float L_33 = __this->get_m20_2(); float L_34 = L_33; RuntimeObject * L_35 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_34); NullCheck(L_32); ArrayElementTypeCheck (L_32, L_35); (L_32)->SetAt(static_cast(8), (RuntimeObject *)L_35); ObjectU5BU5D_t2843939325* L_36 = L_32; float L_37 = __this->get_m21_6(); float L_38 = L_37; RuntimeObject * L_39 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_38); NullCheck(L_36); ArrayElementTypeCheck (L_36, L_39); (L_36)->SetAt(static_cast(((int32_t)9)), (RuntimeObject *)L_39); ObjectU5BU5D_t2843939325* L_40 = L_36; float L_41 = __this->get_m22_10(); float L_42 = L_41; RuntimeObject * L_43 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_42); NullCheck(L_40); ArrayElementTypeCheck (L_40, L_43); (L_40)->SetAt(static_cast(((int32_t)10)), (RuntimeObject *)L_43); ObjectU5BU5D_t2843939325* L_44 = L_40; float L_45 = __this->get_m23_14(); float L_46 = L_45; RuntimeObject * L_47 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_46); NullCheck(L_44); ArrayElementTypeCheck (L_44, L_47); (L_44)->SetAt(static_cast(((int32_t)11)), (RuntimeObject *)L_47); ObjectU5BU5D_t2843939325* L_48 = L_44; float L_49 = __this->get_m30_3(); float L_50 = L_49; RuntimeObject * L_51 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_50); NullCheck(L_48); ArrayElementTypeCheck (L_48, L_51); (L_48)->SetAt(static_cast(((int32_t)12)), (RuntimeObject *)L_51); ObjectU5BU5D_t2843939325* L_52 = L_48; float L_53 = __this->get_m31_7(); float L_54 = L_53; RuntimeObject * L_55 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_54); NullCheck(L_52); ArrayElementTypeCheck (L_52, L_55); (L_52)->SetAt(static_cast(((int32_t)13)), (RuntimeObject *)L_55); ObjectU5BU5D_t2843939325* L_56 = L_52; float L_57 = __this->get_m32_11(); float L_58 = L_57; RuntimeObject * L_59 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_58); NullCheck(L_56); ArrayElementTypeCheck (L_56, L_59); (L_56)->SetAt(static_cast(((int32_t)14)), (RuntimeObject *)L_59); ObjectU5BU5D_t2843939325* L_60 = L_56; float L_61 = __this->get_m33_15(); float L_62 = L_61; RuntimeObject * L_63 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_62); NullCheck(L_60); ArrayElementTypeCheck (L_60, L_63); (L_60)->SetAt(static_cast(((int32_t)15)), (RuntimeObject *)L_63); String_t* L_64 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3100565393, L_60, /*hidden argument*/NULL); V_0 = L_64; goto IL_00ff; } IL_00ff: { String_t* L_65 = V_0; return L_65; } } extern "C" String_t* Matrix4x4_ToString_m2476911929_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast(__this + 1); return Matrix4x4_ToString_m2476911929(_thisAdjusted, method); } // System.Void UnityEngine.Matrix4x4::.cctor() extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m829353309 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Matrix4x4__cctor_m829353309_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector4_t3319028937 L_0; memset(&L_0, 0, sizeof(L_0)); Vector4__ctor_m2498754347((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t3319028937 L_1; memset(&L_1, 0, sizeof(L_1)); Vector4__ctor_m2498754347((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t3319028937 L_2; memset(&L_2, 0, sizeof(L_2)); Vector4__ctor_m2498754347((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t3319028937 L_3; memset(&L_3, 0, sizeof(L_3)); Vector4__ctor_m2498754347((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_4; memset(&L_4, 0, sizeof(L_4)); Matrix4x4__ctor_m53065545((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4); Vector4_t3319028937 L_5; memset(&L_5, 0, sizeof(L_5)); Vector4__ctor_m2498754347((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t3319028937 L_6; memset(&L_6, 0, sizeof(L_6)); Vector4__ctor_m2498754347((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_t3319028937 L_7; memset(&L_7, 0, sizeof(L_7)); Vector4__ctor_m2498754347((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_t3319028937 L_8; memset(&L_8, 0, sizeof(L_8)); Vector4__ctor_m2498754347((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_9; memset(&L_9, 0, sizeof(L_9)); Matrix4x4__ctor_m53065545((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL); ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Mesh::.ctor() extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh__ctor_m2533762929_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); Mesh_Internal_Create_m2853543051(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m2853543051 (RuntimeObject * __this /* static, unused */, Mesh_t3648964284 * ___mono0, const RuntimeMethod* method) { typedef void (*Mesh_Internal_Create_m2853543051_ftn) (Mesh_t3648964284 *); static Mesh_Internal_Create_m2853543051_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_Internal_Create_m2853543051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)"); _il2cpp_icall_func(___mono0); } // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m17767641 (Mesh_t3648964284 * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) { typedef void (*Mesh_SetIndicesImpl_m17767641_ftn) (Mesh_t3648964284 *, int32_t, int32_t, RuntimeArray *, int32_t, bool, int32_t); static Mesh_SetIndicesImpl_m17767641_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetIndicesImpl_m17767641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)"); _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indices2, ___arraySize3, ___calculateBounds4, ___baseVertex5); } // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel) extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2109128075 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method) { typedef void (*Mesh_PrintErrorCantAccessChannel_m2109128075_ftn) (Mesh_t3648964284 *, int32_t); static Mesh_PrintErrorCantAccessChannel_m2109128075_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m2109128075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)"); _il2cpp_icall_func(__this, ___ch0); } // System.Boolean UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel) extern "C" IL2CPP_METHOD_ATTR bool Mesh_HasChannel_m4256962133 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method) { typedef bool (*Mesh_HasChannel_m4256962133_ftn) (Mesh_t3648964284 *, int32_t); static Mesh_HasChannel_m4256962133_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_HasChannel_m4256962133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel)"); bool retVal = _il2cpp_icall_func(__this, ___ch0); return retVal; } // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m2642100114 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method) { typedef void (*Mesh_SetArrayForChannelImpl_m2642100114_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t); static Mesh_SetArrayForChannelImpl_m2642100114_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_m2642100114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)"); _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4); } // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32) extern "C" IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m3084065604 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method) { typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t); static Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)"); RuntimeArray * retVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2); return retVal; } // System.Boolean UnityEngine.Mesh::get_canAccess() extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m2239225054 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { typedef bool (*Mesh_get_canAccess_m2239225054_ftn) (Mesh_t3648964284 *); static Mesh_get_canAccess_m2239225054_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_canAccess_m2239225054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Mesh::get_vertexCount() extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m884140614 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { typedef int32_t (*Mesh_get_vertexCount_m884140614_ftn) (Mesh_t3648964284 *); static Mesh_get_vertexCount_m884140614_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_vertexCount_m884140614_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m1688330970 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method) { typedef void (*Mesh_ClearImpl_m1688330970_ftn) (Mesh_t3648964284 *, bool); static Mesh_ClearImpl_m1688330970_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_ClearImpl_m1688330970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)"); _il2cpp_icall_func(__this, ___keepVertexLayout0); } // System.Void UnityEngine.Mesh::RecalculateBoundsImpl() extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m2362089642 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { typedef void (*Mesh_RecalculateBoundsImpl_m2362089642_ftn) (Mesh_t3648964284 *); static Mesh_RecalculateBoundsImpl_m2362089642_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m2362089642_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Mesh::MarkDynamicImpl() extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m206310269 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { typedef void (*Mesh_MarkDynamicImpl_m206310269_ftn) (Mesh_t3648964284 *); static Mesh_MarkDynamicImpl_m206310269_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m206310269_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()"); _il2cpp_icall_func(__this); } // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Mesh/InternalShaderChannel) extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m576040980 (RuntimeObject * __this /* static, unused */, int32_t ___channel0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_DefaultDimensionForChannel_m576040980_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___channel0; if (!L_0) { goto IL_000e; } } { int32_t L_1 = ___channel0; if ((!(((uint32_t)L_1) == ((uint32_t)1)))) { goto IL_0015; } } IL_000e: { V_0 = 3; goto IL_004f; } IL_0015: { int32_t L_2 = ___channel0; if ((((int32_t)L_2) < ((int32_t)3))) { goto IL_002a; } } { int32_t L_3 = ___channel0; if ((((int32_t)L_3) > ((int32_t)6))) { goto IL_002a; } } { V_0 = 2; goto IL_004f; } IL_002a: { int32_t L_4 = ___channel0; if ((((int32_t)L_4) == ((int32_t)7))) { goto IL_0038; } } { int32_t L_5 = ___channel0; if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_003f; } } IL_0038: { V_0 = 4; goto IL_004f; } IL_003f: { ArgumentException_t132251570 * L_6 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_6, _stringLiteral722687134, _stringLiteral470911652, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6,Mesh_DefaultDimensionForChannel_m576040980_RuntimeMethod_var); } IL_004f: { int32_t L_7 = V_0; return L_7; } } // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m2565120436 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesCount4, const RuntimeMethod* method) { { bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_001e; } } { int32_t L_1 = ___channel0; int32_t L_2 = ___format1; int32_t L_3 = ___dim2; RuntimeArray * L_4 = ___values3; int32_t L_5 = ___valuesCount4; Mesh_SetArrayForChannelImpl_m2642100114(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); goto IL_0025; } IL_001e: { int32_t L_6 = ___channel0; Mesh_PrintErrorCantAccessChannel_m2109128075(__this, L_6, /*hidden argument*/NULL); } IL_0025: { return; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_vertices_m3585684815 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_vertices_m3585684815_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t1718750761* V_0 = NULL; { Vector3U5BU5D_t1718750761* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector3U5BU5D_t1718750761* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_vertices_m2084450642 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_set_vertices_m2084450642_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3U5BU5D_t1718750761* L_0 = ___value0; Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, 0, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var); return; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals() extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_normals_m4099615978 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_get_normals_m4099615978_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t1718750761* V_0 = NULL; { Vector3U5BU5D_t1718750761* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var); V_0 = L_0; goto IL_000e; } IL_000e: { Vector3U5BU5D_t1718750761* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_normals_m332514528 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_set_normals_m332514528_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3U5BU5D_t1718750761* L_0 = ___value0; Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, 1, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_tangents_m1592250690 (Mesh_t3648964284 * __this, Vector4U5BU5D_t934056436* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_set_tangents_m1592250690_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector4U5BU5D_t934056436* L_0 = ___value0; Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403(__this, 7, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv_m1258646872 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_set_uv_m1258646872_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector2U5BU5D_t1457185986* L_0 = ___value0; Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, 3, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors_m2218481242 (Mesh_t3648964284 * __this, ColorU5BU5D_t941916413* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_set_colors_m2218481242_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ColorU5BU5D_t941916413* L_0 = ___value0; Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770(__this, 2, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors32_m645370667 (Mesh_t3648964284 * __this, Color32U5BU5D_t3850468773* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_set_colors32_m645370667_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Color32U5BU5D_t3850468773* L_0 = ___value0; Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508(__this, 2, 2, 1, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m1546924005 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_PrintErrorCantAccessIndices_m1546924005_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_1 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral2035879822, L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) extern "C" IL2CPP_METHOD_ATTR void Mesh_set_triangles_m255556250 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___value0, const RuntimeMethod* method) { { bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0021; } } { Int32U5BU5D_t385246372* L_1 = ___value0; Int32U5BU5D_t385246372* L_2 = ___value0; int32_t L_3 = NoAllocHelpers_SafeLength_m3994544446(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_2, /*hidden argument*/NULL); Mesh_SetTrianglesImpl_m1015576670(__this, (-1), (RuntimeArray *)(RuntimeArray *)L_1, L_3, (bool)1, 0, /*hidden argument*/NULL); goto IL_0027; } IL_0021: { Mesh_PrintErrorCantAccessIndices_m1546924005(__this, /*hidden argument*/NULL); } IL_0027: { return; } } // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m1015576670 (Mesh_t3648964284 * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method) { { int32_t L_0 = ___submesh0; RuntimeArray * L_1 = ___triangles1; int32_t L_2 = ___arraySize2; bool L_3 = ___calculateBounds3; int32_t L_4 = ___baseVertex4; Mesh_SetIndicesImpl_m17767641(__this, L_0, 0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::Clear() extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { { Mesh_ClearImpl_m1688330970(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateBounds() extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m39931642 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mesh_RecalculateBounds_m39931642_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0017; } } { Mesh_RecalculateBoundsImpl_m2362089642(__this, /*hidden argument*/NULL); goto IL_002c; } IL_0017: { String_t* L_1 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral604301846, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); } IL_002c: { return; } } // System.Void UnityEngine.Mesh::MarkDynamic() extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m813264685 (Mesh_t3648964284 * __this, const RuntimeMethod* method) { { bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0012; } } { Mesh_MarkDynamicImpl_m206310269(__this, /*hidden argument*/NULL); } IL_0012: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_sharedMesh_m1726897210 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method) { typedef Mesh_t3648964284 * (*MeshFilter_get_sharedMesh_m1726897210_ftn) (MeshFilter_t3523625662 *); static MeshFilter_get_sharedMesh_m1726897210_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_get_sharedMesh_m1726897210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()"); Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m2173122548 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method) { typedef void (*MeshFilter_set_sharedMesh_m2173122548_ftn) (MeshFilter_t3523625662 *, Mesh_t3648964284 *); static MeshFilter_set_sharedMesh_m2173122548_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m2173122548_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_mesh_m3346355278 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method) { typedef Mesh_t3648964284 * (*MeshFilter_get_mesh_m3346355278_ftn) (MeshFilter_t3523625662 *); static MeshFilter_get_mesh_m3346355278_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_get_mesh_m3346355278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_mesh()"); Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_m1415871686 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method) { typedef void (*MeshFilter_set_mesh_m1415871686_ftn) (MeshFilter_t3523625662 *, Mesh_t3648964284 *); static MeshFilter_set_mesh_m1415871686_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_set_mesh_m1415871686_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MonoBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4227543964 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method) { typedef void (*MonoBehaviour_Invoke_m4227543964_ftn) (MonoBehaviour_t3962482529 *, String_t*, float); static MonoBehaviour_Invoke_m4227543964_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Invoke_m4227543964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)"); _il2cpp_icall_func(__this, ___methodName0, ___time1); } // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m650519629 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method) { typedef void (*MonoBehaviour_InvokeRepeating_m650519629_ftn) (MonoBehaviour_t3962482529 *, String_t*, float, float); static MonoBehaviour_InvokeRepeating_m650519629_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_InvokeRepeating_m650519629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___methodName0, ___time1, ___repeatRate2); } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m2180046661 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_CancelInvoke_m2180046661_ftn) (MonoBehaviour_t3962482529 *, String_t*); static MonoBehaviour_CancelInvoke_m2180046661_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m2180046661_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(System.String)"); _il2cpp_icall_func(__this, ___methodName0); } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { Coroutine_t3829159415 * V_0 = NULL; { RuntimeObject* L_0 = ___routine0; Coroutine_t3829159415 * L_1 = MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { Coroutine_t3829159415 * L_2 = V_0; return L_2; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*); static MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)"); Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___routine0); return retVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_m1654577315_ftn) (MonoBehaviour_t3962482529 *, String_t*, RuntimeObject *); static MonoBehaviour_StartCoroutine_m1654577315_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_m1654577315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)"); Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1); return retVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String) extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m2618285814 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; Coroutine_t3829159415 * V_1 = NULL; { V_0 = NULL; String_t* L_0 = ___methodName0; RuntimeObject * L_1 = V_0; Coroutine_t3829159415 * L_2 = MonoBehaviour_StartCoroutine_m1654577315(__this, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0011; } IL_0011: { Coroutine_t3829159415 * L_3 = V_1; return L_3; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1962070247 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutine_m1962070247_ftn) (MonoBehaviour_t3962482529 *, String_t*); static MonoBehaviour_StopCoroutine_m1962070247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1962070247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)"); _il2cpp_icall_func(__this, ___methodName0); } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m615723318 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___routine0; MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*); static MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)"); _il2cpp_icall_func(__this, ___routine0); } // System.Void UnityEngine.MonoBehaviour::print(System.Object) extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_print_m330341231 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MonoBehaviour_print_m330341231_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___message0; IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_Log_m4051431634(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.NativeClassAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute__ctor_m2882942384 (NativeClassAttribute_t2601352714 * __this, String_t* ___qualifiedCppName0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___qualifiedCppName0; NativeClassAttribute_set_QualifiedNativeName_m817439736(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String) extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CQualifiedNativeNameU3Ek__BackingField_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m2639507345 (PlayerConnection_t3081694049 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection__ctor_m2639507345_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t3411787513 * L_0 = (PlayerEditorConnectionEvents_t3411787513 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var); PlayerEditorConnectionEvents__ctor_m3177489832(L_0, /*hidden argument*/NULL); __this->set_m_PlayerEditorConnectionEvents_2(L_0); List_1_t128053199 * L_1 = (List_1_t128053199 *)il2cpp_codegen_object_new(List_1_t128053199_il2cpp_TypeInfo_var); List_1__ctor_m1628857705(L_1, /*hidden argument*/List_1__ctor_m1628857705_RuntimeMethod_var); __this->set_m_connectedPlayers_3(L_1); ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_get_instance_m1750121257_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayerConnection_t3081694049 * V_0 = NULL; { PlayerConnection_t3081694049 * L_0 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { PlayerConnection_t3081694049 * L_2 = PlayerConnection_CreateInstance_m902052006(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_2; goto IL_0028; } IL_001d: { PlayerConnection_t3081694049 * L_3 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); V_0 = L_3; goto IL_0028; } IL_0028: { PlayerConnection_t3081694049 * L_4 = V_0; return L_4; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m902052006_MetadataUsageId); s_Il2CppMethodInitialized = true; } PlayerConnection_t3081694049 * V_0 = NULL; { PlayerConnection_t3081694049 * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var); ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->set_s_Instance_4(L_0); PlayerConnection_t3081694049 * L_1 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); NullCheck(L_1); Object_set_hideFlags_m1648752846(L_1, ((int32_t)61), /*hidden argument*/NULL); PlayerConnection_t3081694049 * L_2 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4(); V_0 = L_2; goto IL_0022; } IL_0022: { PlayerConnection_t3081694049 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m1914517467 (RuntimeObject * __this /* static, unused */, intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId); s_Il2CppMethodInitialized = true; } ByteU5BU5D_t4116647657* V_0 = NULL; { V_0 = (ByteU5BU5D_t4116647657*)NULL; uint64_t L_0 = ___size1; if ((!(((uint64_t)L_0) > ((uint64_t)(((int64_t)((int64_t)0))))))) { goto IL_001f; } } { uint64_t L_1 = ___size1; if ((uint64_t)(L_1) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(),PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var); V_0 = ((ByteU5BU5D_t4116647657*)SZArrayNew(ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_1)))); intptr_t L_2 = ___data0; ByteU5BU5D_t4116647657* L_3 = V_0; uint64_t L_4 = ___size1; IL2CPP_RUNTIME_CLASS_INIT(Marshal_t1757017490_il2cpp_TypeInfo_var); Marshal_Copy_m1222846562(NULL /*static, unused*/, L_2, L_3, 0, (((int32_t)((int32_t)L_4))), /*hidden argument*/NULL); } IL_001f: { PlayerConnection_t3081694049 * L_5 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_5); PlayerEditorConnectionEvents_t3411787513 * L_6 = L_5->get_m_PlayerEditorConnectionEvents_2(); String_t* L_7 = ___messageId3; Guid_t L_8; memset(&L_8, 0, sizeof(L_8)); Guid__ctor_m2423264394((&L_8), L_7, /*hidden argument*/NULL); ByteU5BU5D_t4116647657* L_9 = V_0; uint64_t L_10 = ___guid2; NullCheck(L_6); PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713(L_6, L_8, L_9, (((int32_t)((int32_t)L_10))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m1706913195 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_0); List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3(); int32_t L_2 = ___playerId0; NullCheck(L_1); List_1_Add_m697420525(L_1, L_2, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var); PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_3); PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2(); NullCheck(L_4); ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_connectionEvent_1(); int32_t L_6 = ___playerId0; NullCheck(L_5); UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m1697017309 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_0); List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3(); int32_t L_2 = ___playerId0; NullCheck(L_1); List_1_Remove_m3037048099(L_1, L_2, /*hidden argument*/List_1_Remove_m3037048099_RuntimeMethod_var); PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL); NullCheck(L_3); PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2(); NullCheck(L_4); ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_disconnectionEvent_2(); int32_t L_6 = ___playerId0; NullCheck(L_5); UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId); s_Il2CppMethodInitialized = true; } { List_1_t3157010512 * L_0 = (List_1_t3157010512 *)il2cpp_codegen_object_new(List_1_t3157010512_il2cpp_TypeInfo_var); List_1__ctor_m134154014(L_0, /*hidden argument*/List_1__ctor_m134154014_RuntimeMethod_var); __this->set_messageTypeSubscribers_0(L_0); ConnectionChangeEvent_t3251856151 * L_1 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m764126802(L_1, /*hidden argument*/NULL); __this->set_connectionEvent_1(L_1); ConnectionChangeEvent_t3251856151 * L_2 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m764126802(L_2, /*hidden argument*/NULL); __this->set_disconnectionEvent_2(L_2); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId); s_Il2CppMethodInitialized = true; } U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * V_0 = NULL; RuntimeObject* V_1 = NULL; MessageEventArgs_t1170575784 * V_2 = NULL; MessageEventArgs_t1170575784 * V_3 = NULL; MessageTypeSubscribers_t1684935770 * V_4 = NULL; RuntimeObject* V_5 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_0 = (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 *)il2cpp_codegen_object_new(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var); U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_1 = V_0; Guid_t L_2 = ___messageId0; NullCheck(L_1); L_1->set_messageId_0(L_2); List_1_t3157010512 * L_3 = __this->get_messageTypeSubscribers_0(); U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_4 = V_0; intptr_t L_5 = (intptr_t)U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var; Func_2_t2172606577 * L_6 = (Func_2_t2172606577 *)il2cpp_codegen_object_new(Func_2_t2172606577_il2cpp_TypeInfo_var); Func_2__ctor_m302082295(L_6, L_4, L_5, /*hidden argument*/Func_2__ctor_m302082295_RuntimeMethod_var); RuntimeObject* L_7 = Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(NULL /*static, unused*/, L_3, L_6, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var); V_1 = L_7; RuntimeObject* L_8 = V_1; bool L_9 = Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(NULL /*static, unused*/, L_8, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var); if (L_9) { goto IL_0051; } } { U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_10 = V_0; NullCheck(L_10); Guid_t L_11 = L_10->get_messageId_0(); Guid_t L_12 = L_11; RuntimeObject * L_13 = Box(Guid_t_il2cpp_TypeInfo_var, &L_12); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_14 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral3307764161, L_13, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogError_m2850623458(NULL /*static, unused*/, L_14, /*hidden argument*/NULL); goto IL_00ad; } IL_0051: { MessageEventArgs_t1170575784 * L_15 = (MessageEventArgs_t1170575784 *)il2cpp_codegen_object_new(MessageEventArgs_t1170575784_il2cpp_TypeInfo_var); MessageEventArgs__ctor_m14798785(L_15, /*hidden argument*/NULL); V_3 = L_15; MessageEventArgs_t1170575784 * L_16 = V_3; int32_t L_17 = ___playerId2; NullCheck(L_16); L_16->set_playerId_0(L_17); MessageEventArgs_t1170575784 * L_18 = V_3; ByteU5BU5D_t4116647657* L_19 = ___data1; NullCheck(L_18); L_18->set_data_1(L_19); MessageEventArgs_t1170575784 * L_20 = V_3; V_2 = L_20; RuntimeObject* L_21 = V_1; NullCheck(L_21); RuntimeObject* L_22 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1 System.Collections.Generic.IEnumerable`1::GetEnumerator() */, IEnumerable_1_t664788659_il2cpp_TypeInfo_var, L_21); V_5 = L_22; } IL_0070: try { // begin try (depth: 1) { goto IL_008d; } IL_0075: { RuntimeObject* L_23 = V_5; NullCheck(L_23); MessageTypeSubscribers_t1684935770 * L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1684935770 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1::get_Current() */, IEnumerator_1_t2117506238_il2cpp_TypeInfo_var, L_23); V_4 = L_24; MessageTypeSubscribers_t1684935770 * L_25 = V_4; NullCheck(L_25); MessageEvent_t1491597365 * L_26 = L_25->get_messageCallback_2(); MessageEventArgs_t1170575784 * L_27 = V_2; NullCheck(L_26); UnityEvent_1_Invoke_m1904070161(L_26, L_27, /*hidden argument*/UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var); } IL_008d: { RuntimeObject* L_28 = V_5; NullCheck(L_28); bool L_29 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_28); if (L_29) { goto IL_0075; } } IL_0099: { IL2CPP_LEAVE(0xAD, FINALLY_009e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_009e; } FINALLY_009e: { // begin finally (depth: 1) { RuntimeObject* L_30 = V_5; if (!L_30) { goto IL_00ac; } } IL_00a5: { RuntimeObject* L_31 = V_5; NullCheck(L_31); InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_31); } IL_00ac: { IL2CPP_END_FINALLY(158) } } // end finally (depth: 1) IL2CPP_CLEANUP(158) { IL2CPP_JUMP_TBL(0xAD, IL_00ad) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_00ad: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::.ctor() extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/c__AnonStorey0::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers) extern "C" IL2CPP_METHOD_ATTR bool U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, MessageTypeSubscribers_t1684935770 * ___x0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { MessageTypeSubscribers_t1684935770 * L_0 = ___x0; NullCheck(L_0); Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_m1143155832(L_0, /*hidden argument*/NULL); Guid_t L_2 = __this->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); bool L_3 = Guid_op_Equality_m4289903222(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m764126802_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m3816765192(__this, /*hidden argument*/UnityEvent_1__ctor_m3816765192_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MessageEvent__ctor_m1231650089_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m1298757307(__this, /*hidden argument*/UnityEvent_1__ctor_m1298757307_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor() extern "C" IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_m1543468991 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_subscriberCount_1(0); MessageEvent_t1491597365 * L_0 = (MessageEvent_t1491597365 *)il2cpp_codegen_object_new(MessageEvent_t1491597365_il2cpp_TypeInfo_var); MessageEvent__ctor_m1231650089(L_0, /*hidden argument*/NULL); __this->set_messageCallback_2(L_0); Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId() extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method) { Guid_t V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = __this->get_m_messageTypeId_0(); Guid_t L_1; memset(&L_1, 0, sizeof(L_1)); Guid__ctor_m2423264394((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Guid_t L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array) extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { RuntimeArray * L_0 = ___values0; if (!L_0) { goto IL_0012; } } { RuntimeArray * L_1 = ___values0; NullCheck(L_1); int32_t L_2 = Array_get_Length_m21610649(L_1, /*hidden argument*/NULL); G_B3_0 = L_2; goto IL_0013; } IL_0012: { G_B3_0 = 0; } IL_0013: { V_0 = G_B3_0; goto IL_0019; } IL_0019: { int32_t L_3 = V_0; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled) { } // System.Void UnityEngine.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method) { typedef Object_t631007953 * (*Object_Internal_CloneSingle_m1021157572_ftn) (Object_t631007953 *); static Object_Internal_CloneSingle_m1021157572_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Internal_CloneSingle_m1021157572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)"); Object_t631007953 * retVal = _il2cpp_icall_func(___data0); return retVal; } // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn) (); static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method) { typedef void (*Object_Destroy_m3118546832_ftn) (Object_t631007953 *, float); static Object_Destroy_m3118546832_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Destroy_m3118546832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)"); _il2cpp_icall_func(___obj0, ___t1); } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Destroy_m565254235_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { V_0 = (0.0f); Object_t631007953 * L_0 = ___obj0; float L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_Destroy_m3118546832(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method) { typedef void (*Object_DestroyImmediate_m2288369078_ftn) (Object_t631007953 *, bool); static Object_DestroyImmediate_m2288369078_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DestroyImmediate_m2288369078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)"); _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1); } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m3193525861 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_DestroyImmediate_m3193525861_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)0; Object_t631007953 * L_0 = ___obj0; bool L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_DestroyImmediate_m2288369078(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Object_FindObjectsOfType_m2295101757_ftn) (Type_t *); static Object_FindObjectsOfType_m2295101757_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_FindObjectsOfType_m2295101757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0); return retVal; } // System.String UnityEngine.Object::get_name() extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method) { typedef String_t* (*Object_get_name_m4211327027_ftn) (Object_t631007953 *); static Object_get_name_m4211327027_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_get_name_m4211327027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_name()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Object::set_name(System.String) extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*Object_set_name_m291480324_ftn) (Object_t631007953 *, String_t*); static Object_set_name_m291480324_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_set_name_m291480324_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_name(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m166252750 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, const RuntimeMethod* method) { typedef void (*Object_DontDestroyOnLoad_m166252750_ftn) (Object_t631007953 *); static Object_DontDestroyOnLoad_m166252750_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DontDestroyOnLoad_m166252750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)"); _il2cpp_icall_func(___target0); } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Object_set_hideFlags_m1648752846_ftn) (Object_t631007953 *, int32_t); static Object_set_hideFlags_m1648752846_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_set_hideFlags_m1648752846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)"); _il2cpp_icall_func(__this, ___value0); } // System.String UnityEngine.Object::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m3272709752 (Object_t631007953 * __this, const RuntimeMethod* method) { typedef String_t* (*Object_ToString_m3272709752_ftn) (Object_t631007953 *); static Object_ToString_m3272709752_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_ToString_m3272709752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Object::GetInstanceID() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_GetInstanceID_m1255174761_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { intptr_t L_0 = __this->get_m_CachedPtr_0(); bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_001d; } } { V_0 = 0; goto IL_0056; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); int32_t L_2 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); if ((!(((uint32_t)L_2) == ((uint32_t)(-1))))) { goto IL_0032; } } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); int32_t L_3 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257(NULL /*static, unused*/, /*hidden argument*/NULL); ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_3); } IL_0032: { intptr_t* L_4 = __this->get_address_of_m_CachedPtr_0(); int64_t L_5 = IntPtr_ToInt64_m192765549(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); int32_t L_6 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); intptr_t L_7; memset(&L_7, 0, sizeof(L_7)); IntPtr__ctor_m987476171((&L_7), ((int64_t)il2cpp_codegen_add((int64_t)L_5, (int64_t)(((int64_t)((int64_t)L_6))))), /*hidden argument*/NULL); void* L_8 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); V_0 = (*((int32_t*)L_8)); goto IL_0056; } IL_0056: { int32_t L_9 = V_0; return L_9; } } // System.Int32 UnityEngine.Object::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m1944636947 (Object_t631007953 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Object_GetHashCode_m2705121830(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Object::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_Equals_m4262027856 (Object_t631007953 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Equals_m4262027856_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_0, Object_t631007953_il2cpp_TypeInfo_var)); Object_t631007953 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_002c; } } { RuntimeObject * L_3 = ___other0; if (!L_3) { goto IL_002c; } } { RuntimeObject * L_4 = ___other0; if (((Object_t631007953 *)IsInstClass((RuntimeObject*)L_4, Object_t631007953_il2cpp_TypeInfo_var))) { goto IL_002c; } } { V_1 = (bool)0; goto IL_0039; } IL_002c: { Object_t631007953 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_6 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, __this, L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0039; } IL_0039: { bool L_7 = V_1; return L_7; } } // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Implicit_m3574996620_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___exists0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_CompareBaseObjects_m2405226032_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Object_t631007953 * L_0 = ___lhs0; V_0 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); Object_t631007953 * L_1 = ___rhs1; V_1 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_001e; } } { bool L_3 = V_0; if (!L_3) { goto IL_001e; } } { V_2 = (bool)1; goto IL_0055; } IL_001e: { bool L_4 = V_1; if (!L_4) { goto IL_0033; } } { Object_t631007953 * L_5 = ___lhs0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_6 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_5, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0055; } IL_0033: { bool L_7 = V_0; if (!L_7) { goto IL_0048; } } { Object_t631007953 * L_8 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_9 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); goto IL_0055; } IL_0048: { Object_t631007953 * L_10 = ___lhs0; Object_t631007953 * L_11 = ___rhs1; bool L_12 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); V_2 = L_12; goto IL_0055; } IL_0055: { bool L_13 = V_2; return L_13; } } // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m3095908075_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___o0; NullCheck(L_0); intptr_t L_1 = Object_GetCachedPtr_m151292858(L_0, /*hidden argument*/NULL); bool L_2 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_1, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { bool L_3 = V_0; return L_3; } } // System.IntPtr UnityEngine.Object::GetCachedPtr() extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method) { intptr_t V_0; memset(&V_0, 0, sizeof(V_0)); { intptr_t L_0 = __this->get_m_CachedPtr_0(); V_0 = L_0; goto IL_000d; } IL_000d: { intptr_t L_1 = V_0; return L_1; } } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m3403600534 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_Instantiate_m3403600534_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { Object_t631007953 * L_0 = ___original0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_0, _stringLiteral2475671027, /*hidden argument*/NULL); Object_t631007953 * L_1 = ___original0; Object_t631007953 * L_2 = Object_Internal_CloneSingle_m1021157572(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0018; } IL_0018: { Object_t631007953 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String) extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_CheckNullArgument_m4237608654_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___arg0; if (L_0) { goto IL_000e; } } { String_t* L_1 = ___message1; ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_2, L_1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Object_CheckNullArgument_m4237608654_RuntimeMethod_var); } IL_000e: { return; } } // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_FindObjectOfType_m67275058 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_FindObjectOfType_m67275058_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t1417781964* V_0 = NULL; Object_t631007953 * V_1 = NULL; { Type_t * L_0 = ___type0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); ObjectU5BU5D_t1417781964* L_1 = Object_FindObjectsOfType_m2295101757(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; ObjectU5BU5D_t1417781964* L_2 = V_0; NullCheck(L_2); if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))))) <= ((int32_t)0))) { goto IL_001a; } } { ObjectU5BU5D_t1417781964* L_3 = V_0; NullCheck(L_3); int32_t L_4 = 0; Object_t631007953 * L_5 = (L_3)->GetAt(static_cast(L_4)); V_1 = L_5; goto IL_0021; } IL_001a: { V_1 = (Object_t631007953 *)NULL; goto IL_0021; } IL_0021: { Object_t631007953 * L_6 = V_1; return L_6; } } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Equality_m1810815630_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___x0; Object_t631007953 * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object_op_Inequality_m4071470834_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_t631007953 * L_0 = ___x0; Object_t631007953 * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Object::.cctor() extern "C" IL2CPP_METHOD_ATTR void Object__cctor_m2398773973 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Object__cctor_m2398773973_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane__ctor_m2890438515_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___inNormal0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_Normalize_m2941713846(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); __this->set_m_Normal_0(L_1); Vector3_t3722313464 L_2 = __this->get_m_Normal_0(); Vector3_t3722313464 L_3 = ___inPoint1; float L_4 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); __this->set_m_Distance_1(((-L_4))); return; } } extern "C" void Plane__ctor_m2890438515_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method) { Plane_t1000493321 * _thisAdjusted = reinterpret_cast(__this + 1); Plane__ctor_m2890438515(_thisAdjusted, ___inNormal0, ___inPoint1, method); } // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane_Raycast_m62370169_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; { Vector3_t3722313464 L_0 = Ray_get_direction_m761601601((&___ray0), /*hidden argument*/NULL); Vector3_t3722313464 L_1 = __this->get_m_Normal_0(); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Vector3_t3722313464 L_3 = Ray_get_origin_m2819290985((&___ray0), /*hidden argument*/NULL); Vector3_t3722313464 L_4 = __this->get_m_Normal_0(); float L_5 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); float L_6 = __this->get_m_Distance_1(); V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6)); float L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); bool L_8 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_7, (0.0f), /*hidden argument*/NULL); if (!L_8) { goto IL_004e; } } { float* L_9 = ___enter1; *((float*)(L_9)) = (float)(0.0f); V_2 = (bool)0; goto IL_0062; } IL_004e: { float* L_10 = ___enter1; float L_11 = V_1; float L_12 = V_0; *((float*)(L_10)) = (float)((float)((float)L_11/(float)L_12)); float* L_13 = ___enter1; V_2 = (bool)((((float)(*((float*)L_13))) > ((float)(0.0f)))? 1 : 0); goto IL_0062; } IL_0062: { bool L_14 = V_2; return L_14; } } extern "C" bool Plane_Raycast_m62370169_AdjustorThunk (RuntimeObject * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method) { Plane_t1000493321 * _thisAdjusted = reinterpret_cast(__this + 1); return Plane_Raycast_m62370169(_thisAdjusted, ___ray0, ___enter1, method); } // System.String UnityEngine.Plane::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Plane_ToString_m1879648265_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); Vector3_t3722313464 * L_1 = __this->get_address_of_m_Normal_0(); float L_2 = L_1->get_x_1(); float L_3 = L_2; RuntimeObject * L_4 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_3); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_4); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_t2843939325* L_5 = L_0; Vector3_t3722313464 * L_6 = __this->get_address_of_m_Normal_0(); float L_7 = L_6->get_y_2(); float L_8 = L_7; RuntimeObject * L_9 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_8); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_9); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_9); ObjectU5BU5D_t2843939325* L_10 = L_5; Vector3_t3722313464 * L_11 = __this->get_address_of_m_Normal_0(); float L_12 = L_11->get_z_3(); float L_13 = L_12; RuntimeObject * L_14 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_13); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_14); (L_10)->SetAt(static_cast(2), (RuntimeObject *)L_14); ObjectU5BU5D_t2843939325* L_15 = L_10; float L_16 = __this->get_m_Distance_1(); float L_17 = L_16; RuntimeObject * L_18 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_17); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_18); (L_15)->SetAt(static_cast(3), (RuntimeObject *)L_18); String_t* L_19 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2230413967, L_15, /*hidden argument*/NULL); V_0 = L_19; goto IL_005e; } IL_005e: { String_t* L_20 = V_0; return L_20; } } extern "C" String_t* Plane_ToString_m1879648265_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Plane_t1000493321 * _thisAdjusted = reinterpret_cast(__this + 1); return Plane_ToString_m1879648265(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method) { { PlayableHandle_t1095853803 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } extern "C" void Playable__ctor_m3175303195_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); Playable__ctor_m3175303195(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable_get_Null_m3556999077_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t459825607 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var); Playable_t459825607 L_0 = ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->get_m_NullPlayable_1(); V_0 = L_0; goto IL_000c; } IL_000c: { Playable_t459825607 L_1 = V_0; return L_1; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableHandle_t1095853803 L_1 = V_0; return L_1; } } extern "C" PlayableHandle_t1095853803 Playable_GetHandle_m98909670_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); return Playable_GetHandle_m98909670(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = Playable_GetHandle_m98909670(__this, /*hidden argument*/NULL); PlayableHandle_t1095853803 L_1 = Playable_GetHandle_m98909670((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool Playable_Equals_m328753404_AdjustorThunk (RuntimeObject * __this, Playable_t459825607 ___other0, const RuntimeMethod* method) { Playable_t459825607 * _thisAdjusted = reinterpret_cast(__this + 1); return Playable_Equals_m328753404(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Playables.Playable::.cctor() extern "C" IL2CPP_METHOD_ATTR void Playable__cctor_m464525928 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Playable__cctor_m464525928_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL); Playable_t459825607 L_1; memset(&L_1, 0, sizeof(L_1)); Playable__ctor_m3175303195((&L_1), L_0, /*hidden argument*/NULL); ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableAsset::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } // System.Double UnityEngine.Playables.PlayableAsset::get_duration() extern "C" IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m3549083384 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m3549083384_MetadataUsageId); s_Il2CppMethodInitialized = true; } double V_0 = 0.0; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var); double L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1(); V_0 = L_0; goto IL_000c; } IL_000c: { double L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m2550417712 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, PlayableGraph_t3515989261 ___graph1, GameObject_t1113636619 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId); s_Il2CppMethodInitialized = true; } Playable_t459825607 V_0; memset(&V_0, 0, sizeof(V_0)); Playable_t459825607 * V_1 = NULL; { PlayableAsset_t3219022681 * L_0 = ___asset0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0018; } } { IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var); Playable_t459825607 L_2 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_2; goto IL_0021; } IL_0018: { PlayableAsset_t3219022681 * L_3 = ___asset0; PlayableGraph_t3515989261 L_4 = ___graph1; GameObject_t1113636619 * L_5 = ___go2; NullCheck(L_3); Playable_t459825607 L_6 = VirtFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_3, L_4, L_5); V_0 = L_6; } IL_0021: { void* L_7 = IntPtr_ToPointer_m4157623054((&___ptr3), /*hidden argument*/NULL); V_1 = (Playable_t459825607 *)L_7; Playable_t459825607 * L_8 = V_1; Playable_t459825607 L_9 = V_0; *(Playable_t459825607 *)L_8 = L_9; return; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m2090502339 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method) { double V_0 = 0.0; double* V_1 = NULL; { PlayableAsset_t3219022681 * L_0 = ___asset0; NullCheck(L_0); double L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0); V_0 = L_1; void* L_2 = IntPtr_ToPointer_m4157623054((&___ptrToDouble1), /*hidden argument*/NULL); V_1 = (double*)L_2; double* L_3 = V_1; double L_4 = V_0; *((double*)(L_3)) = (double)L_4; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor() extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Object UnityEngine.Playables.PlayableBehaviour::Clone() extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2851991741 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = Object_MemberwiseClone_m1474068832(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject * L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_pinvoke(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_pinvoke& marshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } extern "C" void PlayableBinding_t354260709_marshal_pinvoke_back(const PlayableBinding_t354260709_marshaled_pinvoke& marshaled, PlayableBinding_t354260709& unmarshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_pinvoke_cleanup(PlayableBinding_t354260709_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_com(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_com& marshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } extern "C" void PlayableBinding_t354260709_marshal_com_back(const PlayableBinding_t354260709_marshaled_com& marshaled, PlayableBinding_t354260709& unmarshaled) { Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding extern "C" void PlayableBinding_t354260709_marshal_com_cleanup(PlayableBinding_t354260709_marshaled_com& marshaled) { } // System.Void UnityEngine.Playables.PlayableBinding::.cctor() extern "C" IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m2159960528 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableBinding__cctor_m2159960528_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_None_0(((PlayableBindingU5BU5D_t829358056*)SZArrayNew(PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var, (uint32_t)0))); ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_DefaultDuration_1((std::numeric_limits::infinity())); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { PlayableHandle_t1095853803 V_0; memset(&V_0, 0, sizeof(V_0)); PlayableHandle_t1095853803 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableHandle_t1095853803 )); (&V_0)->set_m_Version_1(((int32_t)10)); PlayableHandle_t1095853803 L_0 = V_0; V_1 = L_0; goto IL_0019; } IL_0019: { PlayableHandle_t1095853803 L_1 = V_1; return L_1; } } // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method) { bool V_0 = false; { PlayableHandle_t1095853803 L_0 = ___x0; PlayableHandle_t1095853803 L_1 = ___y1; bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableHandle_Equals_m1666612586_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___p0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t1095853803_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_002a; } IL_0013: { RuntimeObject * L_1 = ___p0; bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, (*(PlayableHandle_t1095853803 *)__this), ((*(PlayableHandle_t1095853803 *)((PlayableHandle_t1095853803 *)UnBox(L_1, PlayableHandle_t1095853803_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_0 = L_2; goto IL_002a; } IL_002a: { bool L_3 = V_0; return L_3; } } extern "C" bool PlayableHandle_Equals_m1666612586_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_Equals_m1666612586(_thisAdjusted, ___p0, method); } // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL); int32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_002a; } IL_002a: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t PlayableHandle_GetHashCode_m1297878485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetHashCode_m1297878485(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = (&___lhs0)->get_m_Handle_0(); intptr_t L_1 = (&___rhs1)->get_m_Handle_0(); bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { int32_t L_3 = (&___lhs0)->get_m_Version_1(); int32_t L_4 = (&___rhs1)->get_m_Version_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_0032; } IL_0032: { bool L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { bool L_0 = PlayableHandle_IsValid_Injected_m2746805669(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" bool PlayableHandle_IsValid_m777349566_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_IsValid_m777349566(_thisAdjusted, method); } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method) { { Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m686992718(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return L_0; } } extern "C" Type_t * PlayableHandle_GetPlayableType_m432385838_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableHandle_GetPlayableType_m432385838(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableHandle_IsValid_Injected_m2746805669_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_IsValid_Injected_m2746805669_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m2746805669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)"); bool retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method) { typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m686992718_ftn) (PlayableHandle_t1095853803 *); static PlayableHandle_GetPlayableType_Injected_m686992718_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m686992718_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)"); Type_t * retVal = _il2cpp_icall_func(____unity_self0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method) { { PlayableOutputHandle_t4208053793 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } extern "C" void PlayableOutput__ctor_m3330119218_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method) { PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast(__this + 1); PlayableOutput__ctor_m3330119218(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 V_0; memset(&V_0, 0, sizeof(V_0)); { PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { PlayableOutputHandle_t4208053793 L_1 = V_0; return L_1; } } extern "C" PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutput_GetHandle_m777137769(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method) { bool V_0 = false; { PlayableOutputHandle_t4208053793 L_0 = PlayableOutput_GetHandle_m777137769(__this, /*hidden argument*/NULL); PlayableOutputHandle_t4208053793 L_1 = PlayableOutput_GetHandle_m777137769((&___other0), /*hidden argument*/NULL); bool L_2 = PlayableOutputHandle_op_Equality_m388301694(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0019; } IL_0019: { bool L_3 = V_0; return L_3; } } extern "C" bool PlayableOutput_Equals_m3146274716_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method) { PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutput_Equals_m3146274716(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Playables.PlayableOutput::.cctor() extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m2348686299 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutput__cctor_m2348686299_MetadataUsageId); s_Il2CppMethodInitialized = true; } { PlayableOutputHandle_t4208053793 L_0 = PlayableOutputHandle_get_Null_m1200584339(NULL /*static, unused*/, /*hidden argument*/NULL); PlayableOutput_t3179894105 L_1; memset(&L_1, 0, sizeof(L_1)); PlayableOutput__ctor_m3330119218((&L_1), L_0, /*hidden argument*/NULL); ((PlayableOutput_t3179894105_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t3179894105_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 V_0; memset(&V_0, 0, sizeof(V_0)); PlayableOutputHandle_t4208053793 V_1; memset(&V_1, 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableOutputHandle_t4208053793 )); (&V_0)->set_m_Version_1(((int32_t)2147483647LL)); PlayableOutputHandle_t4208053793 L_0 = V_0; V_1 = L_0; goto IL_001c; } IL_001c: { PlayableOutputHandle_t4208053793 L_1 = V_1; return L_1; } } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL); int32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_002a; } IL_002a: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t PlayableOutputHandle_GetHashCode_m2803245663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_GetHashCode_m2803245663(_thisAdjusted, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { PlayableOutputHandle_t4208053793 L_0 = ___lhs0; PlayableOutputHandle_t4208053793 L_1 = ___rhs1; bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m334596297_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___p0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var))) { goto IL_001f; } } { RuntimeObject * L_1 = ___p0; bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, (*(PlayableOutputHandle_t4208053793 *)__this), ((*(PlayableOutputHandle_t4208053793 *)((PlayableOutputHandle_t4208053793 *)UnBox(L_1, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0026; } IL_0026: { bool L_3 = V_0; return L_3; } } extern "C" bool PlayableOutputHandle_Equals_m334596297_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast(__this + 1); return PlayableOutputHandle_Equals_m334596297(_thisAdjusted, ___p0, method); } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = (&___lhs0)->get_m_Handle_0(); intptr_t L_1 = (&___rhs1)->get_m_Handle_0(); bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { int32_t L_3 = (&___lhs0)->get_m_Version_1(); int32_t L_4 = (&___rhs1)->get_m_Version_1(); G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_0032; } IL_0032: { bool L_5 = V_0; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetInt_m835861542_ftn) (String_t*, int32_t); static PlayerPrefs_TrySetInt_m835861542_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetInt_m835861542_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)"); bool retVal = _il2cpp_icall_func(___key0, ___value1); return retVal; } // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetFloat_m2507302512_ftn) (String_t*, float); static PlayerPrefs_TrySetFloat_m2507302512_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_m2507302512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)"); bool retVal = _il2cpp_icall_func(___key0, ___value1); return retVal; } // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetSetString_m1440604142_ftn) (String_t*, String_t*); static PlayerPrefs_TrySetSetString_m1440604142_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m1440604142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)"); bool retVal = _il2cpp_icall_func(___key0, ___value1); return retVal; } // System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m2842000469 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_SetInt_m2842000469_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___key0; int32_t L_1 = ___value1; bool L_2 = PlayerPrefs_TrySetInt_m835861542(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0018; } } { PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var); PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var); } IL_0018: { return; } } // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1299643124 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method) { typedef int32_t (*PlayerPrefs_GetInt_m1299643124_ftn) (String_t*, int32_t); static PlayerPrefs_GetInt_m1299643124_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetInt_m1299643124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___key0, ___defaultValue1); return retVal; } // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_m3161432420 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_SetFloat_m3161432420_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___key0; float L_1 = ___value1; bool L_2 = PlayerPrefs_TrySetFloat_m2507302512(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0018; } } { PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var); PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var); } IL_0018: { return; } } // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single) extern "C" IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m3293813615 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method) { typedef float (*PlayerPrefs_GetFloat_m3293813615_ftn) (String_t*, float); static PlayerPrefs_GetFloat_m3293813615_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetFloat_m3293813615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)"); float retVal = _il2cpp_icall_func(___key0, ___defaultValue1); return retVal; } // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m2101271233 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_SetString_m2101271233_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___key0; String_t* L_1 = ___value1; bool L_2 = PlayerPrefs_TrySetSetString_m1440604142(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_0018; } } { PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var); PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetString_m2101271233_RuntimeMethod_var); } IL_0018: { return; } } // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String) extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m614532710 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method) { typedef String_t* (*PlayerPrefs_GetString_m614532710_ftn) (String_t*, String_t*); static PlayerPrefs_GetString_m614532710_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetString_m614532710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)"); String_t* retVal = _il2cpp_icall_func(___key0, ___defaultValue1); return retVal; } // System.String UnityEngine.PlayerPrefs::GetString(System.String) extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m389913383 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PlayerPrefs_GetString_m389913383_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* V_1 = NULL; { V_0 = _stringLiteral757602046; String_t* L_0 = ___key0; String_t* L_1 = V_0; String_t* L_2 = PlayerPrefs_GetString_m614532710(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0014; } IL_0014: { String_t* L_3 = V_1; return L_3; } } // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String) extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_m2794939670 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_HasKey_m2794939670_ftn) (String_t*); static PlayerPrefs_HasKey_m2794939670_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_HasKey_m2794939670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)"); bool retVal = _il2cpp_icall_func(___key0); return retVal; } // System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_m2835763515 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method) { typedef void (*PlayerPrefs_DeleteKey_m2835763515_ftn) (String_t*); static PlayerPrefs_DeleteKey_m2835763515_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_DeleteKey_m2835763515_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)"); _il2cpp_icall_func(___key0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method) { { String_t* L_0 = ___error0; Exception__ctor_m1152696503(__this, L_0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyAttribute::.ctor() extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyName::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; PropertyName_t3749835189 L_1 = PropertyNameUtils_PropertyNameFromString_m3719796130(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); PropertyName__ctor_m3511806171(__this, L_1, /*hidden argument*/NULL); return; } } extern "C" void PropertyName__ctor_m1858502781_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); PropertyName__ctor_m1858502781(_thisAdjusted, ___name0, method); } // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method) { { int32_t L_0 = (&___other0)->get_id_0(); __this->set_id_0(L_0); return; } } extern "C" void PropertyName__ctor_m3511806171_AdjustorThunk (RuntimeObject * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); PropertyName__ctor_m3511806171(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.PropertyName::.ctor(System.Int32) extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method) { { int32_t L_0 = ___id0; __this->set_id_0(L_0); return; } } extern "C" void PropertyName__ctor_m912660408_AdjustorThunk (RuntimeObject * __this, int32_t ___id0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); PropertyName__ctor_m912660408(_thisAdjusted, ___id0, method); } // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = (&___lhs0)->get_id_0(); int32_t L_1 = (&___rhs1)->get_id_0(); V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0); goto IL_0017; } IL_0017: { bool L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.PropertyName::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_id_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t PropertyName_GetHashCode_m3570549176_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); return PropertyName_GetHashCode_m3570549176(_thisAdjusted, method); } // System.Boolean UnityEngine.PropertyName::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PropertyName_Equals_m2608649819_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___other0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t3749835189_il2cpp_TypeInfo_var))) { goto IL_001f; } } { RuntimeObject * L_1 = ___other0; bool L_2 = PropertyName_op_Equality_m2761233272(NULL /*static, unused*/, (*(PropertyName_t3749835189 *)__this), ((*(PropertyName_t3749835189 *)((PropertyName_t3749835189 *)UnBox(L_1, PropertyName_t3749835189_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0020; } IL_001f: { G_B3_0 = 0; } IL_0020: { V_0 = (bool)G_B3_0; goto IL_0026; } IL_0026: { bool L_3 = V_0; return L_3; } } extern "C" bool PropertyName_Equals_m2608649819_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); return PropertyName_Equals_m2608649819(_thisAdjusted, ___other0, method); } // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m1633828199 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { PropertyName_t3749835189 V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = ___name0; PropertyName_t3749835189 L_1; memset(&L_1, 0, sizeof(L_1)); PropertyName__ctor_m1858502781((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { PropertyName_t3749835189 L_2 = V_0; return L_2; } } // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.Int32) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m114733813 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method) { PropertyName_t3749835189 V_0; memset(&V_0, 0, sizeof(V_0)); { int32_t L_0 = ___id0; PropertyName_t3749835189 L_1; memset(&L_1, 0, sizeof(L_1)); PropertyName__ctor_m912660408((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { PropertyName_t3749835189 L_2 = V_0; return L_2; } } // System.String UnityEngine.PropertyName::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PropertyName_ToString_m3328159423_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { int32_t L_0 = __this->get_id_0(); int32_t L_1 = L_0; RuntimeObject * L_2 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_3 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3750091427, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_001c; } IL_001c: { String_t* L_4 = V_0; return L_4; } } extern "C" String_t* PropertyName_ToString_m3328159423_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast(__this + 1); return PropertyName_ToString_m3328159423(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String) extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { PropertyName_t3749835189 V_0; memset(&V_0, 0, sizeof(V_0)); { String_t* L_0 = ___name0; PropertyNameUtils_PropertyNameFromString_Injected_m1259736140(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL); PropertyName_t3749835189 L_1 = V_0; return L_1; } } // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&) extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method) { typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn) (String_t*, PropertyName_t3749835189 *); static PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)"); _il2cpp_icall_func(___name0, ___ret1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering) extern "C" IL2CPP_METHOD_ATTR void QualitySettings_set_anisotropicFiltering_m496017473 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*QualitySettings_set_anisotropicFiltering_m496017473_ftn) (int32_t); static QualitySettings_set_anisotropicFiltering_m496017473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_set_anisotropicFiltering_m496017473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.QualitySettings::get_pixelLightCount() extern "C" IL2CPP_METHOD_ATTR int32_t QualitySettings_get_pixelLightCount_m3013306133 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_pixelLightCount_m3013306133_ftn) (); static QualitySettings_get_pixelLightCount_m3013306133_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_pixelLightCount_m3013306133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_pixelLightCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32) extern "C" IL2CPP_METHOD_ATTR void QualitySettings_set_pixelLightCount_m3523654033 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*QualitySettings_set_pixelLightCount_m3523654033_ftn) (int32_t); static QualitySettings_set_pixelLightCount_m3523654033_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_set_pixelLightCount_m3523654033_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32) extern "C" IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m2791323429 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*QualitySettings_set_antiAliasing_m2791323429_ftn) (int32_t); static QualitySettings_set_antiAliasing_m2791323429_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_set_antiAliasing_m2791323429_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)"); _il2cpp_icall_func(___value0); } // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() extern "C" IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m2902748248 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_activeColorSpace_m2902748248_ftn) (); static QualitySettings_get_activeColorSpace_m2902748248_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m2902748248_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); float L_2 = ___z2; __this->set_z_2(L_2); float L_3 = ___w3; __this->set_w_3(L_3); return; } } extern "C" void Quaternion__ctor_m435141806_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion__ctor_m435141806(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AngleAxis_m1767165696 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 ___axis1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m1767165696_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___angle0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_AngleAxis_m2730801667(NULL /*static, unused*/, L_0, (&___axis1), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0012; } IL_0012: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn) (float, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___angle0, ___axis1, ___value2); } // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_FromToRotation_m3769621427 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_FromToRotation_m3769621427_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_FromToRotation_m3099147730(NULL /*static, unused*/, (&___fromDirection0), (&___toDirection1), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0013; } IL_0013: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___value2); } // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_LookRotation_m4040767668_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); Quaternion_t2301928331 V_2; memset(&V_2, 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_LookRotation_m332466264(NULL /*static, unused*/, (&___forward0), (&V_0), (&V_1), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { Quaternion_t2301928331 L_2 = V_2; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___forward0, ___upwards1, ___value2); } // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Slerp_m1234055455 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Slerp_m1234055455_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Slerp_m3239860062(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Lerp_m1238806789 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Lerp_m1238806789_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { float L_0 = ___t2; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Lerp_m2252429057(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_1 = V_0; V_1 = L_1; goto IL_0014; } IL_0014: { Quaternion_t2301928331 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3); } // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Inverse_m1311579081_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Inverse_m679736573(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___rotation0, ___value1); } // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_m3425202016_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (57.29578f), /*hidden argument*/NULL); Vector3_t3722313464 L_2 = Quaternion_Internal_MakePositive_m3555600883(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0021; } IL_0021: { Vector3_t3722313464 L_3 = V_0; return L_3; } } extern "C" Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_get_eulerAngles_m3425202016(_thisAdjusted, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Euler_m3049309462_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_4 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_3, (0.0174532924f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_5 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_001e; } IL_001e: { Quaternion_t2301928331 L_6 = V_0; return L_6; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Euler_m1803555822_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = ___euler0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_2 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Quaternion_t2301928331 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn) (Quaternion_t2301928331 *, Vector3_t3722313464 *); static Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___rotation0, ___value1); } // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420(NULL /*static, unused*/, (&___euler0), (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0011; } IL_0011: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method) { typedef void (*Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *); static Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___euler0, ___value1); } // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method) { { float L_0 = ___newX0; __this->set_x_0(L_0); float L_1 = ___newY1; __this->set_y_1(L_1); float L_2 = ___newZ2; __this->set_z_2(L_2); float L_3 = ___newW3; __this->set_w_3(L_3); return; } } extern "C" void Quaternion_Set_m3163249074_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); Quaternion_Set_m3163249074(_thisAdjusted, ___newX0, ___newY1, ___newZ2, ___newW3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_get_identity_m3722672781_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_0 = ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->get_identityQuaternion_4(); V_0 = L_0; goto IL_000c; } IL_000c: { Quaternion_t2301928331 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___lhs0)->get_w_3(); float L_1 = (&___rhs1)->get_x_0(); float L_2 = (&___lhs0)->get_x_0(); float L_3 = (&___rhs1)->get_w_3(); float L_4 = (&___lhs0)->get_y_1(); float L_5 = (&___rhs1)->get_z_2(); float L_6 = (&___lhs0)->get_z_2(); float L_7 = (&___rhs1)->get_y_1(); float L_8 = (&___lhs0)->get_w_3(); float L_9 = (&___rhs1)->get_y_1(); float L_10 = (&___lhs0)->get_y_1(); float L_11 = (&___rhs1)->get_w_3(); float L_12 = (&___lhs0)->get_z_2(); float L_13 = (&___rhs1)->get_x_0(); float L_14 = (&___lhs0)->get_x_0(); float L_15 = (&___rhs1)->get_z_2(); float L_16 = (&___lhs0)->get_w_3(); float L_17 = (&___rhs1)->get_z_2(); float L_18 = (&___lhs0)->get_z_2(); float L_19 = (&___rhs1)->get_w_3(); float L_20 = (&___lhs0)->get_x_0(); float L_21 = (&___rhs1)->get_y_1(); float L_22 = (&___lhs0)->get_y_1(); float L_23 = (&___rhs1)->get_x_0(); float L_24 = (&___lhs0)->get_w_3(); float L_25 = (&___rhs1)->get_w_3(); float L_26 = (&___lhs0)->get_x_0(); float L_27 = (&___rhs1)->get_x_0(); float L_28 = (&___lhs0)->get_y_1(); float L_29 = (&___rhs1)->get_y_1(); float L_30 = (&___lhs0)->get_z_2(); float L_31 = (&___rhs1)->get_z_2(); Quaternion_t2301928331 L_32; memset(&L_32, 0, sizeof(L_32)); Quaternion__ctor_m435141806((&L_32), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), /*hidden argument*/NULL); V_0 = L_32; goto IL_0108; } IL_0108: { Quaternion_t2301928331 L_33 = V_0; return L_33; } } // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; Vector3_t3722313464 V_12; memset(&V_12, 0, sizeof(V_12)); Vector3_t3722313464 V_13; memset(&V_13, 0, sizeof(V_13)); { float L_0 = (&___rotation0)->get_x_0(); V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)(2.0f))); float L_1 = (&___rotation0)->get_y_1(); V_1 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))); float L_2 = (&___rotation0)->get_z_2(); V_2 = ((float)il2cpp_codegen_multiply((float)L_2, (float)(2.0f))); float L_3 = (&___rotation0)->get_x_0(); float L_4 = V_0; V_3 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = (&___rotation0)->get_y_1(); float L_6 = V_1; V_4 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)); float L_7 = (&___rotation0)->get_z_2(); float L_8 = V_2; V_5 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)); float L_9 = (&___rotation0)->get_x_0(); float L_10 = V_1; V_6 = ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)); float L_11 = (&___rotation0)->get_x_0(); float L_12 = V_2; V_7 = ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)); float L_13 = (&___rotation0)->get_y_1(); float L_14 = V_2; V_8 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)); float L_15 = (&___rotation0)->get_w_3(); float L_16 = V_0; V_9 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)); float L_17 = (&___rotation0)->get_w_3(); float L_18 = V_1; V_10 = ((float)il2cpp_codegen_multiply((float)L_17, (float)L_18)); float L_19 = (&___rotation0)->get_w_3(); float L_20 = V_2; V_11 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)); float L_21 = V_4; float L_22 = V_5; float L_23 = (&___point1)->get_x_1(); float L_24 = V_6; float L_25 = V_11; float L_26 = (&___point1)->get_y_2(); float L_27 = V_7; float L_28 = V_10; float L_29 = (&___point1)->get_z_3(); (&V_12)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))), (float)L_23)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), (float)L_26)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_27, (float)L_28)), (float)L_29))))); float L_30 = V_6; float L_31 = V_11; float L_32 = (&___point1)->get_x_1(); float L_33 = V_3; float L_34 = V_5; float L_35 = (&___point1)->get_y_2(); float L_36 = V_8; float L_37 = V_9; float L_38 = (&___point1)->get_z_3(); (&V_12)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_30, (float)L_31)), (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_36, (float)L_37)), (float)L_38))))); float L_39 = V_7; float L_40 = V_10; float L_41 = (&___point1)->get_x_1(); float L_42 = V_8; float L_43 = V_9; float L_44 = (&___point1)->get_y_2(); float L_45 = V_3; float L_46 = V_4; float L_47 = (&___point1)->get_z_3(); (&V_12)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_39, (float)L_40)), (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_42, (float)L_43)), (float)L_44)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)))), (float)L_47))))); Vector3_t3722313464 L_48 = V_12; V_13 = L_48; goto IL_0136; } IL_0136: { Vector3_t3722313464 L_49 = V_13; return L_49; } } // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_op_Equality_m1582314779_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Quaternion_t2301928331 L_0 = ___lhs0; Quaternion_t2301928331 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); float L_2 = Quaternion_Dot_m1392781996(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((float)L_2) > ((float)(0.999999f)))? 1 : 0); goto IL_0015; } IL_0015: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m1948345154 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_op_Inequality_m1948345154_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Quaternion_t2301928331 L_0 = ___lhs0; Quaternion_t2301928331 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); bool L_2 = Quaternion_op_Equality_m1582314779(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = (&___a0)->get_x_0(); float L_1 = (&___b1)->get_x_0(); float L_2 = (&___a0)->get_y_1(); float L_3 = (&___b1)->get_y_1(); float L_4 = (&___a0)->get_z_2(); float L_5 = (&___b1)->get_z_2(); float L_6 = (&___a0)->get_w_3(); float L_7 = (&___b1)->get_w_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))); goto IL_0046; } IL_0046: { float L_8 = V_0; return L_8; } } // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; Vector3_t3722313464 V_2; memset(&V_2, 0, sizeof(V_2)); { V_0 = (-0.005729578f); float L_0 = V_0; V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0)); float L_1 = (&___euler0)->get_x_1(); float L_2 = V_0; if ((!(((float)L_1) < ((float)L_2)))) { goto IL_0034; } } { Vector3_t3722313464 * L_3 = (&___euler0); float L_4 = L_3->get_x_1(); L_3->set_x_1(((float)il2cpp_codegen_add((float)L_4, (float)(360.0f)))); goto IL_0054; } IL_0034: { float L_5 = (&___euler0)->get_x_1(); float L_6 = V_1; if ((!(((float)L_5) > ((float)L_6)))) { goto IL_0054; } } { Vector3_t3722313464 * L_7 = (&___euler0); float L_8 = L_7->get_x_1(); L_7->set_x_1(((float)il2cpp_codegen_subtract((float)L_8, (float)(360.0f)))); } IL_0054: { float L_9 = (&___euler0)->get_y_2(); float L_10 = V_0; if ((!(((float)L_9) < ((float)L_10)))) { goto IL_0079; } } { Vector3_t3722313464 * L_11 = (&___euler0); float L_12 = L_11->get_y_2(); L_11->set_y_2(((float)il2cpp_codegen_add((float)L_12, (float)(360.0f)))); goto IL_0099; } IL_0079: { float L_13 = (&___euler0)->get_y_2(); float L_14 = V_1; if ((!(((float)L_13) > ((float)L_14)))) { goto IL_0099; } } { Vector3_t3722313464 * L_15 = (&___euler0); float L_16 = L_15->get_y_2(); L_15->set_y_2(((float)il2cpp_codegen_subtract((float)L_16, (float)(360.0f)))); } IL_0099: { float L_17 = (&___euler0)->get_z_3(); float L_18 = V_0; if ((!(((float)L_17) < ((float)L_18)))) { goto IL_00be; } } { Vector3_t3722313464 * L_19 = (&___euler0); float L_20 = L_19->get_z_3(); L_19->set_z_3(((float)il2cpp_codegen_add((float)L_20, (float)(360.0f)))); goto IL_00de; } IL_00be: { float L_21 = (&___euler0)->get_z_3(); float L_22 = V_1; if ((!(((float)L_21) > ((float)L_22)))) { goto IL_00de; } } { Vector3_t3722313464 * L_23 = (&___euler0); float L_24 = L_23->get_z_3(); L_23->set_z_3(((float)il2cpp_codegen_subtract((float)L_24, (float)(360.0f)))); } IL_00de: { Vector3_t3722313464 L_25 = ___euler0; V_2 = L_25; goto IL_00e5; } IL_00e5: { Vector3_t3722313464 L_26 = V_2; return L_26; } } // System.Int32 UnityEngine.Quaternion::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = __this->get_address_of_x_0(); int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL); float* L_2 = __this->get_address_of_y_1(); int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL); float* L_4 = __this->get_address_of_z_2(); int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL); float* L_6 = __this->get_address_of_w_3(); int32_t L_7 = Single_GetHashCode_m1558506138(L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0054; } IL_0054: { int32_t L_8 = V_0; return L_8; } } extern "C" int32_t Quaternion_GetHashCode_m2636680144_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_GetHashCode_m2636680144(_thisAdjusted, method); } // System.Boolean UnityEngine.Quaternion::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_Equals_m1863659319_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t2301928331_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_007a; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Quaternion_t2301928331 *)((Quaternion_t2301928331 *)UnBox(L_1, Quaternion_t2301928331_il2cpp_TypeInfo_var)))); float* L_2 = __this->get_address_of_x_0(); float L_3 = (&V_1)->get_x_0(); bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0073; } } { float* L_5 = __this->get_address_of_y_1(); float L_6 = (&V_1)->get_y_1(); bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0073; } } { float* L_8 = __this->get_address_of_z_2(); float L_9 = (&V_1)->get_z_2(); bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0073; } } { float* L_11 = __this->get_address_of_w_3(); float L_12 = (&V_1)->get_w_3(); bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_13)); goto IL_0074; } IL_0073: { G_B7_0 = 0; } IL_0074: { V_0 = (bool)G_B7_0; goto IL_007a; } IL_007a: { bool L_14 = V_0; return L_14; } } extern "C" bool Quaternion_Equals_m1863659319_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_Equals_m1863659319(_thisAdjusted, ___other0, method); } // System.String UnityEngine.Quaternion::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion_ToString_m2203056442_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); float L_1 = __this->get_x_0(); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = __this->get_y_1(); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = __this->get_z_2(); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float L_13 = __this->get_w_3(); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3651359435, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Quaternion_ToString_m2203056442_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast(__this + 1); return Quaternion_ToString_m2203056442(_thisAdjusted, method); } // System.Void UnityEngine.Quaternion::.cctor() extern "C" IL2CPP_METHOD_ATTR void Quaternion__cctor_m2965965177 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Quaternion__cctor_m2965965177_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Quaternion_t2301928331 L_0; memset(&L_0, 0, sizeof(L_0)); Quaternion__ctor_m435141806((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Random::InitState(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Random_InitState_m1442880541 (RuntimeObject * __this /* static, unused */, int32_t ___seed0, const RuntimeMethod* method) { typedef void (*Random_InitState_m1442880541_ftn) (int32_t); static Random_InitState_m1442880541_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_InitState_m1442880541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::InitState(System.Int32)"); _il2cpp_icall_func(___seed0); } // System.Single UnityEngine.Random::Range(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR float Random_Range_m2202990745 (RuntimeObject * __this /* static, unused */, float ___min0, float ___max1, const RuntimeMethod* method) { typedef float (*Random_Range_m2202990745_ftn) (float, float); static Random_Range_m2202990745_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_Range_m2202990745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)"); float retVal = _il2cpp_icall_func(___min0, ___max1); return retVal; } // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Random_Range_m4054026115 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___min0; int32_t L_1 = ___max1; int32_t L_2 = Random_RandomRangeInt_m2165800604(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000e; } IL_000e: { int32_t L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method) { typedef int32_t (*Random_RandomRangeInt_m2165800604_ftn) (int32_t, int32_t); static Random_RandomRangeInt_m2165800604_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_RandomRangeInt_m2165800604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___min0, ___max1); return retVal; } // System.Single UnityEngine.Random::get_value() extern "C" IL2CPP_METHOD_ATTR float Random_get_value_m3115885645 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Random_get_value_m3115885645_ftn) (); static Random_get_value_m3115885645_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_get_value_m3115885645_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_value()"); float retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Random_get_insideUnitSphere_m3252929179 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Random_INTERNAL_get_insideUnitSphere_m2687634800(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_000f; } IL_000f: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn) (Vector3_t3722313464 *); static Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void RangeAttribute__ctor_m32920615 (RangeAttribute_t3337244227 * __this, float ___min0, float ___max1, const RuntimeMethod* method) { { PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL); float L_0 = ___min0; __this->set_min_0(L_0); float L_1 = ___max1; __this->set_max_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.Ray::get_origin() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Origin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Ray_get_origin_m2819290985_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_get_origin_m2819290985(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Ray::get_direction() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Direction_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector3_t3722313464 L_1 = V_0; return L_1; } } extern "C" Vector3_t3722313464 Ray_get_direction_m761601601_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_get_direction_m761601601(_thisAdjusted, method); } // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray_GetPoint_m1852405345_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector3_t3722313464 L_0 = __this->get_m_Origin_0(); Vector3_t3722313464 L_1 = __this->get_m_Direction_1(); float L_2 = ___distance0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_001e; } IL_001e: { Vector3_t3722313464 L_5 = V_0; return L_5; } } extern "C" Vector3_t3722313464 Ray_GetPoint_m1852405345_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_GetPoint_m1852405345(_thisAdjusted, ___distance0, method); } // System.String UnityEngine.Ray::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Ray_ToString_m1732834890_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2)); Vector3_t3722313464 L_1 = __this->get_m_Origin_0(); Vector3_t3722313464 L_2 = L_1; RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; Vector3_t3722313464 L_5 = __this->get_m_Direction_1(); Vector3_t3722313464 L_6 = L_5; RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL); V_0 = L_8; goto IL_0033; } IL_0033: { String_t* L_9 = V_0; return L_9; } } extern "C" String_t* Ray_ToString_m1732834890_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Ray_t3785851493 * _thisAdjusted = reinterpret_cast(__this + 1); return Ray_ToString_m1732834890(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_m_XMin_0(L_0); float L_1 = ___y1; __this->set_m_YMin_1(L_1); float L_2 = ___width2; __this->set_m_Width_2(L_2); float L_3 = ___height3; __this->set_m_Height_3(L_3); return; } } extern "C" void Rect__ctor_m2614021312_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect__ctor_m2614021312(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method); } // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m499992824 (Rect_t2360479859 * __this, Rect_t2360479859 ___source0, const RuntimeMethod* method) { { float L_0 = (&___source0)->get_m_XMin_0(); __this->set_m_XMin_0(L_0); float L_1 = (&___source0)->get_m_YMin_1(); __this->set_m_YMin_1(L_1); float L_2 = (&___source0)->get_m_Width_2(); __this->set_m_Width_2(L_2); float L_3 = (&___source0)->get_m_Height_3(); __this->set_m_Height_3(L_3); return; } } extern "C" void Rect__ctor_m499992824_AdjustorThunk (RuntimeObject * __this, Rect_t2360479859 ___source0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect__ctor_m499992824(_thisAdjusted, ___source0, method); } // System.Single UnityEngine.Rect::get_x() extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_XMin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_x_m3839990490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_x_m3839990490(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_x(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_XMin_0(L_0); return; } } extern "C" void Rect_set_x_m2352063068_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_x_m2352063068(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_y() extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_YMin_1(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_y_m1501338330_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_y_m1501338330(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_y(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_YMin_1(L_0); return; } } extern "C" void Rect_set_y_m3702432190_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_y_m3702432190(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_center() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); float L_1 = __this->get_m_Width_2(); float L_2 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); float L_3 = __this->get_m_Height_3(); Vector2_t2156229523 L_4; memset(&L_4, 0, sizeof(L_4)); Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL); V_0 = L_4; goto IL_0032; } IL_0032: { Vector2_t2156229523 L_5 = V_0; return L_5; } } extern "C" Vector2_t2156229523 Rect_get_center_m138276653_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_center_m138276653(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { { float L_0 = (&___value0)->get_x_0(); float L_1 = __this->get_m_Width_2(); __this->set_m_XMin_0(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)((float)L_1/(float)(2.0f)))))); float L_2 = (&___value0)->get_y_1(); float L_3 = __this->get_m_Height_3(); __this->set_m_YMin_1(((float)il2cpp_codegen_subtract((float)L_2, (float)((float)((float)L_3/(float)(2.0f)))))); return; } } extern "C" void Rect_set_center_m691239672_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_center_m691239672(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_width() extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Width_2(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_width_m3421484486_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_width_m3421484486(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_width(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Width_2(L_0); return; } } extern "C" void Rect_set_width_m2963421158_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_width_m2963421158(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_height() extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Height_3(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_height_m1358425599_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_height_m1358425599(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_height(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Height_3(L_0); return; } } extern "C" void Rect_set_height_m1625569324_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_height_m1625569324(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_xMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_XMin_0(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_xMin_m581135837_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_xMin_m581135837(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_xMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; __this->set_m_XMin_0(L_1); float L_2 = V_0; float L_3 = __this->get_m_XMin_0(); __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); return; } } extern "C" void Rect_set_xMin_m2413290617_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_xMin_m2413290617(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_yMin() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_YMin_1(); V_0 = L_0; goto IL_000d; } IL_000d: { float L_1 = V_0; return L_1; } } extern "C" float Rect_get_yMin_m2601414109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_yMin_m2601414109(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_yMin(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; __this->set_m_YMin_1(L_1); float L_2 = V_0; float L_3 = __this->get_m_YMin_1(); __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); return; } } extern "C" void Rect_set_yMin_m2724127720_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_yMin_m2724127720(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_xMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Width_2(); float L_1 = __this->get_m_XMin_0(); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1)); goto IL_0014; } IL_0014: { float L_2 = V_0; return L_2; } } extern "C" float Rect_get_xMax_m3018144503_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_xMax_m3018144503(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_xMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = __this->get_m_XMin_0(); __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); return; } } extern "C" void Rect_set_xMax_m1720695099_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_xMax_m1720695099(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_yMax() extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Height_3(); float L_1 = __this->get_m_YMin_1(); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1)); goto IL_0014; } IL_0014: { float L_2 = V_0; return L_2; } } extern "C" float Rect_get_yMax_m743455479_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_get_yMax_m743455479(_thisAdjusted, method); } // System.Void UnityEngine.Rect::set_yMax(System.Single) extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = __this->get_m_YMin_1(); __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); return; } } extern "C" void Rect_set_yMax_m2031532394_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); Rect_set_yMax_m2031532394(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = (&___point0)->get_x_0(); float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL); if ((!(((float)L_0) >= ((float)L_1)))) { goto IL_0048; } } { float L_2 = (&___point0)->get_x_0(); float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_0048; } } { float L_4 = (&___point0)->get_y_1(); float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL); if ((!(((float)L_4) >= ((float)L_5)))) { goto IL_0048; } } { float L_6 = (&___point0)->get_y_1(); float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0049; } IL_0048: { G_B5_0 = 0; } IL_0049: { V_0 = (bool)G_B5_0; goto IL_004f; } IL_004f: { bool L_8 = V_0; return L_8; } } extern "C" bool Rect_Contains_m3188543637_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Contains_m3188543637(_thisAdjusted, ___point0, method); } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = (&___point0)->get_x_1(); float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL); if ((!(((float)L_0) >= ((float)L_1)))) { goto IL_0048; } } { float L_2 = (&___point0)->get_x_1(); float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_0048; } } { float L_4 = (&___point0)->get_y_2(); float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL); if ((!(((float)L_4) >= ((float)L_5)))) { goto IL_0048; } } { float L_6 = (&___point0)->get_y_2(); float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0049; } IL_0048: { G_B5_0 = 0; } IL_0049: { V_0 = (bool)G_B5_0; goto IL_004f; } IL_004f: { bool L_8 = V_0; return L_8; } } extern "C" bool Rect_Contains_m1232228501_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Contains_m1232228501(_thisAdjusted, ___point0, method); } // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m51778115 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Rect_t2360479859 L_0 = ___lhs0; Rect_t2360479859 L_1 = ___rhs1; bool L_2 = Rect_op_Equality_m3986168348(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = Rect_get_x_m3839990490((&___lhs0), /*hidden argument*/NULL); float L_1 = Rect_get_x_m3839990490((&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_0) == ((float)L_1)))) { goto IL_004c; } } { float L_2 = Rect_get_y_m1501338330((&___lhs0), /*hidden argument*/NULL); float L_3 = Rect_get_y_m1501338330((&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_2) == ((float)L_3)))) { goto IL_004c; } } { float L_4 = Rect_get_width_m3421484486((&___lhs0), /*hidden argument*/NULL); float L_5 = Rect_get_width_m3421484486((&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_4) == ((float)L_5)))) { goto IL_004c; } } { float L_6 = Rect_get_height_m1358425599((&___lhs0), /*hidden argument*/NULL); float L_7 = Rect_get_height_m1358425599((&___rhs1), /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0); goto IL_004d; } IL_004c: { G_B5_0 = 0; } IL_004d: { V_0 = (bool)G_B5_0; goto IL_0053; } IL_0053: { bool L_8 = V_0; return L_8; } } // System.Int32 UnityEngine.Rect::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; int32_t V_4 = 0; { float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Single_GetHashCode_m1558506138((&V_0), /*hidden argument*/NULL); float L_2 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL); V_1 = L_2; int32_t L_3 = Single_GetHashCode_m1558506138((&V_1), /*hidden argument*/NULL); float L_4 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = Single_GetHashCode_m1558506138((&V_2), /*hidden argument*/NULL); float L_6 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL); V_3 = L_6; int32_t L_7 = Single_GetHashCode_m1558506138((&V_3), /*hidden argument*/NULL); V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0061; } IL_0061: { int32_t L_8 = V_4; return L_8; } } extern "C" int32_t Rect_GetHashCode_m1816164252_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_GetHashCode_m1816164252(_thisAdjusted, method); } // System.Boolean UnityEngine.Rect::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Rect_Equals_m4169342960_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Rect_t2360479859 V_1; memset(&V_1, 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t2360479859_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_0088; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Rect_t2360479859 *)((Rect_t2360479859 *)UnBox(L_1, Rect_t2360479859_il2cpp_TypeInfo_var)))); float L_2 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); V_2 = L_2; float L_3 = Rect_get_x_m3839990490((&V_1), /*hidden argument*/NULL); bool L_4 = Single_Equals_m1601893879((&V_2), L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0081; } } { float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); V_3 = L_5; float L_6 = Rect_get_y_m1501338330((&V_1), /*hidden argument*/NULL); bool L_7 = Single_Equals_m1601893879((&V_3), L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0081; } } { float L_8 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL); V_4 = L_8; float L_9 = Rect_get_width_m3421484486((&V_1), /*hidden argument*/NULL); bool L_10 = Single_Equals_m1601893879((&V_4), L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0081; } } { float L_11 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL); V_5 = L_11; float L_12 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL); bool L_13 = Single_Equals_m1601893879((&V_5), L_12, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_13)); goto IL_0082; } IL_0081: { G_B7_0 = 0; } IL_0082: { V_0 = (bool)G_B7_0; goto IL_0088; } IL_0088: { bool L_14 = V_0; return L_14; } } extern "C" bool Rect_Equals_m4169342960_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_Equals_m4169342960(_thisAdjusted, ___other0, method); } // System.String UnityEngine.Rect::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Rect_ToString_m447614148_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); float L_1 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL); float L_2 = L_1; RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL); float L_6 = L_5; RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; float L_9 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL); float L_10 = L_9; RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; float L_13 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL); float L_14 = L_13; RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral736029419, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } extern "C" String_t* Rect_ToString_m447614148_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Rect_t2360479859 * _thisAdjusted = reinterpret_cast(__this + 1); return Rect_ToString_m447614148(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_pinvoke(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); if (unmarshaled.get_m_SourceStyle_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast(&marshaled.___m_SourceStyle_1)); il2cpp_codegen_com_raise_exception_if_failed(hr, false); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.get_m_SourceStyle_1()); } } else { marshaled.___m_SourceStyle_1 = NULL; } } extern "C" void RectOffset_t1369453676_marshal_pinvoke_back(const RectOffset_t1369453676_marshaled_pinvoke& marshaled, RectOffset_t1369453676& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); } else { unmarshaled.set_m_SourceStyle_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_pinvoke_cleanup(RectOffset_t1369453676_marshaled_pinvoke& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // Conversion methods for marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_com(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); if (unmarshaled.get_m_SourceStyle_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast(&marshaled.___m_SourceStyle_1)); il2cpp_codegen_com_raise_exception_if_failed(hr, true); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.get_m_SourceStyle_1()); } } else { marshaled.___m_SourceStyle_1 = NULL; } } extern "C" void RectOffset_t1369453676_marshal_com_back(const RectOffset_t1369453676_marshaled_com& marshaled, RectOffset_t1369453676& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); } else { unmarshaled.set_m_SourceStyle_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset extern "C" void RectOffset_t1369453676_marshal_com_cleanup(RectOffset_t1369453676_marshaled_com& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // System.Void UnityEngine.RectOffset::.ctor() extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m3236153262 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RectOffset_Init_m2028508611(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m2718275157 (RectOffset_t1369453676 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); RuntimeObject * L_0 = ___sourceStyle0; __this->set_m_SourceStyle_1(L_0); intptr_t L_1 = ___source1; __this->set_m_Ptr_0(L_1); return; } } // System.Void UnityEngine.RectOffset::Init() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef void (*RectOffset_Init_m2028508611_ftn) (RectOffset_t1369453676 *); static RectOffset_Init_m2028508611_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_Init_m2028508611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Init()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.RectOffset::Cleanup() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef void (*RectOffset_Cleanup_m2552807639_ftn) (RectOffset_t1369453676 *); static RectOffset_Cleanup_m2552807639_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_Cleanup_m2552807639_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Cleanup()"); _il2cpp_icall_func(__this); } // System.Int32 UnityEngine.RectOffset::get_left() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_left_m1232181034_ftn) (RectOffset_t1369453676 *); static RectOffset_get_left_m1232181034_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_left_m1232181034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_left(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_left_m432301222 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_left_m432301222_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_left_m432301222_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_left_m432301222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_right() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_right_m2294081512_ftn) (RectOffset_t1369453676 *); static RectOffset_get_right_m2294081512_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_right_m2294081512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_right(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_right_m807318764 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_right_m807318764_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_right_m807318764_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_right_m807318764_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_top() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_top_m2855347295_ftn) (RectOffset_t1369453676 *); static RectOffset_get_top_m2855347295_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_top_m2855347295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_top(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_top_m713260669 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_top_m713260669_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_top_m713260669_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_top_m713260669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_bottom() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_bottom_m890891527_ftn) (RectOffset_t1369453676 *); static RectOffset_get_bottom_m890891527_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_bottom_m890891527_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::set_bottom(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m2747419780 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RectOffset_set_bottom_m2747419780_ftn) (RectOffset_t1369453676 *, int32_t); static RectOffset_set_bottom_m2747419780_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_bottom_m2747419780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RectOffset::get_horizontal() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m2663785949 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_horizontal_m2663785949_ftn) (RectOffset_t1369453676 *); static RectOffset_get_horizontal_m2663785949_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_horizontal_m2663785949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.RectOffset::get_vertical() extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m2029961580 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_vertical_m2029961580_ftn) (RectOffset_t1369453676 *); static RectOffset_get_vertical_m2029961580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_vertical_m2029961580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.RectOffset::Finalize() extern "C" IL2CPP_METHOD_ATTR void RectOffset_Finalize_m3971587028 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) { RuntimeObject * L_0 = __this->get_m_SourceStyle_1(); if (L_0) { goto IL_0012; } } IL_000c: { RectOffset_Cleanup_m2552807639(__this, /*hidden argument*/NULL); } IL_0012: { IL2CPP_LEAVE(0x1E, FINALLY_0017); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0017; } FINALLY_0017: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(23) } // end finally (depth: 1) IL2CPP_CLEANUP(23) { IL2CPP_JUMP_TBL(0x1E, IL_001e) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_001e: { return; } } // System.String UnityEngine.RectOffset::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m2007443979 (RectOffset_t1369453676 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectOffset_ToString_m2007443979_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4)); int32_t L_1 = RectOffset_get_left_m1232181034(__this, /*hidden argument*/NULL); int32_t L_2 = L_1; RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2); NullCheck(L_0); ArrayElementTypeCheck (L_0, L_3); (L_0)->SetAt(static_cast(0), (RuntimeObject *)L_3); ObjectU5BU5D_t2843939325* L_4 = L_0; int32_t L_5 = RectOffset_get_right_m2294081512(__this, /*hidden argument*/NULL); int32_t L_6 = L_5; RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_7); (L_4)->SetAt(static_cast(1), (RuntimeObject *)L_7); ObjectU5BU5D_t2843939325* L_8 = L_4; int32_t L_9 = RectOffset_get_top_m2855347295(__this, /*hidden argument*/NULL); int32_t L_10 = L_9; RuntimeObject * L_11 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_10); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAt(static_cast(2), (RuntimeObject *)L_11); ObjectU5BU5D_t2843939325* L_12 = L_8; int32_t L_13 = RectOffset_get_bottom_m890891527(__this, /*hidden argument*/NULL); int32_t L_14 = L_13; RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_15); (L_12)->SetAt(static_cast(3), (RuntimeObject *)L_15); String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral376327292, L_12, /*hidden argument*/NULL); V_0 = L_16; goto IL_004f; } IL_004f: { String_t* L_17 = V_0; return L_17; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform) extern "C" IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m187867097 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2(); if (!L_0) { goto IL_0016; } } { ReapplyDrivenProperties_t1258266594 * L_1 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2(); RectTransform_t3704657025 * L_2 = ___driven0; NullCheck(L_1); ReapplyDrivenProperties_Invoke_m1151937880(L_1, L_2, /*hidden argument*/NULL); } IL_0016: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m836366652 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method) { if(__this->get_prev_9() != NULL) { ReapplyDrivenProperties_Invoke_m1151937880((ReapplyDrivenProperties_t1258266594 *)__this->get_prev_9(), ___driven0, method); } Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0(); RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3()); RuntimeObject* targetThis = __this->get_m_target_2(); il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); bool ___methodIsStatic = MethodIsStatic(targetMethod); if (___methodIsStatic) { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // open { typedef void (*FunctionPointerType) (RuntimeObject *, RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, ___driven0, targetMethod); } } else { // closed { typedef void (*FunctionPointerType) (RuntimeObject *, void*, RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___driven0, targetMethod); } } } else { if (il2cpp_codegen_method_parameter_count(targetMethod) == 1) { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0); else GenericVirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0); else VirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0); } } else { typedef void (*FunctionPointerType) (void*, RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod); } } else { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0); } } else { typedef void (*FunctionPointerType) (RectTransform_t3704657025 *, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod); } } } } // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m4260606555 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___driven0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult) extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m700307436 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityEngine.Renderer::GetMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef Material_t340375123 * (*Renderer_GetMaterial_m1815496413_ftn) (Renderer_t2627027031 *); static Renderer_GetMaterial_m1815496413_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterial_m1815496413_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef Material_t340375123 * (*Renderer_GetSharedMaterial_m156276941_ftn) (Renderer_t2627027031 *); static Renderer_GetSharedMaterial_m156276941_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterial_m156276941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()"); Material_t340375123 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterial_m1194250780_ftn) (Renderer_t2627027031 *, Material_t340375123 *); static Renderer_SetMaterial_m1194250780_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterial_m1194250780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___m0); } // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_t561872642* (*Renderer_GetMaterialArray_m2610428628_ftn) (Renderer_t2627027031 *); static Renderer_GetMaterialArray_m2610428628_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterialArray_m2610428628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()"); MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_t561872642* (*Renderer_GetSharedMaterialArray_m3184378747_ftn) (Renderer_t2627027031 *); static Renderer_GetSharedMaterialArray_m3184378747_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_m3184378747_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()"); MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterialArrayImpl_m832794933_ftn) (Renderer_t2627027031 *, MaterialU5BU5D_t561872642*); static Renderer_SetMaterialArrayImpl_m832794933_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterialArrayImpl_m832794933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])"); _il2cpp_icall_func(__this, ___m0); } // System.Boolean UnityEngine.Renderer::get_enabled() extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m3482452518 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_enabled_m3482452518_ftn) (Renderer_t2627027031 *); static Renderer_get_enabled_m3482452518_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_enabled_m3482452518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_enabled(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_enabled_m1727253150 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_enabled_m1727253150_ftn) (Renderer_t2627027031 *, bool); static Renderer_set_enabled_m1727253150_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_enabled_m1727253150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_shadowCastingMode_m987547713_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_shadowCastingMode_m987547713_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_shadowCastingMode_m987547713_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_m108599289 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_receiveShadows_m108599289_ftn) (Renderer_t2627027031 *, bool); static Renderer_set_receiveShadows_m108599289_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_receiveShadows_m108599289_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_lightProbeUsage_m858788046_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_lightProbeUsage_m858788046_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_lightProbeUsage_m858788046_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_m784866423 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_reflectionProbeUsage_m784866423_ftn) (Renderer_t2627027031 *, int32_t); static Renderer_set_reflectionProbeUsage_m784866423_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_reflectionProbeUsage_m784866423_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Material UnityEngine.Renderer::get_material() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_material_m4171603682 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Material_t340375123 * V_0 = NULL; { Material_t340375123 * L_0 = Renderer_GetMaterial_m1815496413(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Material_t340375123 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_material_m1157964140 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method) { { Material_t340375123 * L_0 = ___value0; Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_sharedMaterial_m1936632411 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { Material_t340375123 * V_0 = NULL; { Material_t340375123 * L_0 = Renderer_GetSharedMaterial_m156276941(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Material_t340375123 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m2374163090 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method) { { Material_t340375123 * L_0 = ___value0; Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Renderer_SetMaterialArray_m1096125577_MetadataUsageId); s_Il2CppMethodInitialized = true; } { MaterialU5BU5D_t561872642* L_0 = ___m0; if (L_0) { goto IL_0012; } } { NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var); NullReferenceException__ctor_m3076065613(L_1, _stringLiteral3307613667, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var); } IL_0012: { MaterialU5BU5D_t561872642* L_2 = ___m0; Renderer_SetMaterialArrayImpl_m832794933(__this, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Material[] UnityEngine.Renderer::get_materials() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_materials_m2188790026 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { MaterialU5BU5D_t561872642* V_0 = NULL; { MaterialU5BU5D_t561872642* L_0 = Renderer_GetMaterialArray_m2610428628(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { MaterialU5BU5D_t561872642* L_1 = V_0; return L_1; } } // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials() extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_sharedMaterials_m76747498 (Renderer_t2627027031 * __this, const RuntimeMethod* method) { MaterialU5BU5D_t561872642* V_0 = NULL; { MaterialU5BU5D_t561872642* L_0 = Renderer_GetSharedMaterialArray_m3184378747(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { MaterialU5BU5D_t561872642* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[]) extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m2162241463 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___value0, const RuntimeMethod* method) { { MaterialU5BU5D_t561872642* L_0 = ___value0; Renderer_SetMaterialArray_m1096125577(__this, L_0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_m646924227 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientMode_m646924227_ftn) (int32_t); static RenderSettings_set_ambientMode_m646924227_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientMode_m646924227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)"); _il2cpp_icall_func(___value0); } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientLight_m198610958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { Color_t2555686324 V_0; memset(&V_0, 0, sizeof(V_0)); { RenderSettings_get_ambientLight_Injected_m1728742773(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL); Color_t2555686324 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m623762613 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method) { { RenderSettings_set_ambientLight_Injected_m2657169800(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientLight_Injected_m1728742773_ftn) (Color_t2555686324 *); static RenderSettings_get_ambientLight_Injected_m1728742773_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientLight_Injected_m1728742773_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&) extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method) { typedef void (*RenderSettings_set_ambientLight_Injected_m2657169800_ftn) (Color_t2555686324 *); static RenderSettings_set_ambientLight_Injected_m2657169800_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_set_ambientLight_Injected_m2657169800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture__ctor_m769234016 (RenderTexture_t2108887433 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method) { { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); RenderTexture_Internal_CreateRenderTexture_m3273952128(NULL /*static, unused*/, __this, /*hidden argument*/NULL); int32_t L_0 = ___width0; VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_0); int32_t L_1 = ___height1; VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_1); int32_t L_2 = ___depth2; RenderTexture_set_depth_m936447630(__this, L_2, /*hidden argument*/NULL); RenderTexture_set_format_m2479999990(__this, 7, /*hidden argument*/NULL); int32_t L_3 = QualitySettings_get_activeColorSpace_m2902748248(NULL /*static, unused*/, /*hidden argument*/NULL); RenderTexture_Internal_SetSRGBReadWrite_m1777240235(NULL /*static, unused*/, __this, (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor() extern "C" IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3368882316 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_CreateRenderTexture_m3273952128 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___rt0, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_CreateRenderTexture_m3273952128_ftn) (RenderTexture_t2108887433 *); static RenderTexture_Internal_CreateRenderTexture_m3273952128_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_CreateRenderTexture_m3273952128_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___rt0); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m3378328322 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; RenderTexture_t2108887433 * V_5 = NULL; { V_0 = (bool)0; V_1 = 0; V_2 = 0; V_3 = 1; V_4 = 0; int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depthBuffer2; int32_t L_3 = ___format3; int32_t L_4 = V_4; int32_t L_5 = V_3; int32_t L_6 = V_2; int32_t L_7 = V_1; bool L_8 = V_0; RenderTexture_t2108887433 * L_9 = RenderTexture_GetTemporary_m1832746092(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); V_5 = L_9; goto IL_0022; } IL_0022: { RenderTexture_t2108887433 * L_10 = V_5; return L_10; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 V_0; memset(&V_0, 0, sizeof(V_0)); RenderTexture_t2108887433 * V_1 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; RenderTextureDescriptor__ctor_m382365189((&V_0), L_0, L_1, /*hidden argument*/NULL); int32_t L_2 = ___depthBuffer2; RenderTextureDescriptor_set_depthBufferBits_m2738180586((&V_0), L_2, /*hidden argument*/NULL); int32_t L_3 = ___vrUsage7; RenderTextureDescriptor_set_vrUsage_m4041389224((&V_0), L_3, /*hidden argument*/NULL); int32_t L_4 = ___format3; RenderTextureDescriptor_set_colorFormat_m3409821771((&V_0), L_4, /*hidden argument*/NULL); int32_t L_5 = ___readWrite4; RenderTextureDescriptor_set_sRGB_m1977654705((&V_0), (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); int32_t L_6 = ___antiAliasing5; RenderTextureDescriptor_set_msaaSamples_m2884263852((&V_0), L_6, /*hidden argument*/NULL); int32_t L_7 = ___memorylessMode6; RenderTextureDescriptor_set_memoryless_m2505015318((&V_0), L_7, /*hidden argument*/NULL); bool L_8 = ___useDynamicScale8; RenderTextureDescriptor_set_useDynamicScale_m3336914221((&V_0), L_8, /*hidden argument*/NULL); RenderTextureDescriptor_t1974534975 L_9 = V_0; RenderTexture_t2108887433 * L_10 = RenderTexture_GetTemporary_m307390032(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); V_1 = L_10; goto IL_0059; } IL_0059: { RenderTexture_t2108887433 * L_11 = V_1; return L_11; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method) { RenderTexture_t2108887433 * V_0 = NULL; { RenderTexture_t2108887433 * L_0 = RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721(NULL /*static, unused*/, (&___desc0), /*hidden argument*/NULL); V_0 = L_0; goto IL_000e; } IL_000e: { RenderTexture_t2108887433 * L_1 = V_0; return L_1; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method) { typedef RenderTexture_t2108887433 * (*RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn) (RenderTextureDescriptor_t1974534975 *); static RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)"); RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(___desc0); return retVal; } // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m2400081536 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___temp0, const RuntimeMethod* method) { typedef void (*RenderTexture_ReleaseTemporary_m2400081536_ftn) (RenderTexture_t2108887433 *); static RenderTexture_ReleaseTemporary_m2400081536_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m2400081536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___temp0); } // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_Internal_GetWidth_m647592734_ftn) (RenderTexture_t2108887433 *); static RenderTexture_Internal_GetWidth_m647592734_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_GetWidth_m647592734_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)"); int32_t retVal = _il2cpp_icall_func(___mono0); return retVal; } // System.Void UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetWidth_m1838533947 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_SetWidth_m1838533947_ftn) (RenderTexture_t2108887433 *, int32_t); static RenderTexture_Internal_SetWidth_m1838533947_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_SetWidth_m1838533947_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32)"); _il2cpp_icall_func(___mono0, ___width1); } // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture) extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_Internal_GetHeight_m2848955502_ftn) (RenderTexture_t2108887433 *); static RenderTexture_Internal_GetHeight_m2848955502_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_GetHeight_m2848955502_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)"); int32_t retVal = _il2cpp_icall_func(___mono0); return retVal; } // System.Void UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetHeight_m464601256 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_SetHeight_m464601256_ftn) (RenderTexture_t2108887433 *, int32_t); static RenderTexture_Internal_SetHeight_m464601256_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_SetHeight_m464601256_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32)"); _il2cpp_icall_func(___mono0, ___width1); } // System.Void UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetSRGBReadWrite_m1777240235 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, bool ___sRGB1, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_SetSRGBReadWrite_m1777240235_ftn) (RenderTexture_t2108887433 *, bool); static RenderTexture_Internal_SetSRGBReadWrite_m1777240235_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_SetSRGBReadWrite_m1777240235_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean)"); _il2cpp_icall_func(___mono0, ___sRGB1); } // System.Int32 UnityEngine.RenderTexture::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m2160921386 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = RenderTexture_Internal_GetWidth_m647592734(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::set_width(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_width_m410512079 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; RenderTexture_Internal_SetWidth_m1838533947(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.RenderTexture::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m1018441327 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = RenderTexture_Internal_GetHeight_m2848955502(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::set_height(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_height_m1102706773 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; RenderTexture_Internal_SetHeight_m464601256(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::set_depth(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_depth_m936447630 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_depth_m936447630_ftn) (RenderTexture_t2108887433 *, int32_t); static RenderTexture_set_depth_m936447630_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_depth_m936447630_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_isPowerOfTwo_m3873419893 (RenderTexture_t2108887433 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_isPowerOfTwo_m3873419893_ftn) (RenderTexture_t2108887433 *, bool); static RenderTexture_set_isPowerOfTwo_m3873419893_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_isPowerOfTwo_m3873419893_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_format_m2479999990 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_format_m2479999990_ftn) (RenderTexture_t2108887433 *, int32_t); static RenderTexture_set_format_m2479999990_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_format_m2479999990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method) { RenderTexture_t2108887433 * V_0 = NULL; { RenderTextureDescriptor_t1974534975 L_0 = ___desc0; RenderTexture_ValidateRenderTextureDesc_m1651269986(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); RenderTextureDescriptor_set_createdFromScript_m2699911114((&___desc0), (bool)1, /*hidden argument*/NULL); RenderTextureDescriptor_t1974534975 L_1 = ___desc0; RenderTexture_t2108887433 * L_2 = RenderTexture_GetTemporary_Internal_m3558187963(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_001b; } IL_001b: { RenderTexture_t2108887433 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = RenderTextureDescriptor_get_width_m26344548((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_0) > ((int32_t)0))) { goto IL_001f; } } { ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_1, _stringLiteral3908233015, _stringLiteral1883665439, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_001f: { int32_t L_2 = RenderTextureDescriptor_get_height_m1891977024((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_2) > ((int32_t)0))) { goto IL_003d; } } { ArgumentException_t132251570 * L_3 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_3, _stringLiteral38843055, _stringLiteral800089163, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_003d: { int32_t L_4 = RenderTextureDescriptor_get_volumeDepth_m3098156076((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_4) > ((int32_t)0))) { goto IL_005b; } } { ArgumentException_t132251570 * L_5 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_5, _stringLiteral3846369605, _stringLiteral1421022474, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_005b: { int32_t L_6 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_6) == ((int32_t)1))) { goto IL_00a0; } } { int32_t L_7 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_7) == ((int32_t)2))) { goto IL_00a0; } } { int32_t L_8 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_8) == ((int32_t)4))) { goto IL_00a0; } } { int32_t L_9 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_9) == ((int32_t)8))) { goto IL_00a0; } } { ArgumentException_t132251570 * L_10 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_10, _stringLiteral1271320478, _stringLiteral3618127428, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_00a0: { int32_t L_11 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL); if (!L_11) { goto IL_00d9; } } { int32_t L_12 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_12) == ((int32_t)((int32_t)16)))) { goto IL_00d9; } } { int32_t L_13 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_13) == ((int32_t)((int32_t)24)))) { goto IL_00d9; } } { ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_14, _stringLiteral316747530, _stringLiteral686573026, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var); } IL_00d9: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; RenderTextureDescriptor__ctor_m505960146(__this, L_0, L_1, 7, 0, /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor__ctor_m382365189_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor__ctor_m382365189(_thisAdjusted, ___width0, ___height1, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t1974534975 )); int32_t L_0 = ___width0; RenderTextureDescriptor_set_width_m2491653054(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___height1; RenderTextureDescriptor_set_height_m2134913371(__this, L_1, /*hidden argument*/NULL); RenderTextureDescriptor_set_volumeDepth_m157981773(__this, 1, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m2884263852(__this, 1, /*hidden argument*/NULL); int32_t L_2 = ___colorFormat2; RenderTextureDescriptor_set_colorFormat_m3409821771(__this, L_2, /*hidden argument*/NULL); int32_t L_3 = ___depthBufferBits3; RenderTextureDescriptor_set_depthBufferBits_m2738180586(__this, L_3, /*hidden argument*/NULL); RenderTextureDescriptor_set_dimension_m2001855118(__this, 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_shadowSamplingMode_m370381400(__this, 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_vrUsage_m4041389224(__this, 0, /*hidden argument*/NULL); __this->set__flags_11(((int32_t)130)); RenderTextureDescriptor_set_memoryless_m2505015318(__this, 0, /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor__ctor_m505960146_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor__ctor_m505960146(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_width_m26344548_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_width_m26344548(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } extern "C" void RenderTextureDescriptor_set_width_m2491653054_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_width_m2491653054(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_height_m1891977024_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_height_m1891977024(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } extern "C" void RenderTextureDescriptor_set_height_m2134913371_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_height_m2134913371(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_msaaSamples_m2437860573(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } extern "C" void RenderTextureDescriptor_set_msaaSamples_m2884263852_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_msaaSamples_m2884263852(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3(); V_0 = L_0; goto IL_000c; } IL_000c: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_volumeDepth_m3098156076(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0); return; } } extern "C" void RenderTextureDescriptor_set_volumeDepth_m157981773_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_volumeDepth_m157981773(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CcolorFormatU3Ek__BackingField_5(L_0); return; } } extern "C" void RenderTextureDescriptor_set_colorFormat_m3409821771_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_colorFormat_m3409821771(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var); Int32U5BU5D_t385246372* L_0 = ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->get_depthFormatBits_7(); int32_t L_1 = __this->get__depthBufferBits_6(); NullCheck(L_0); int32_t L_2 = L_1; int32_t L_3 = (L_0)->GetAt(static_cast(L_2)); V_0 = L_3; goto IL_0013; } IL_0013: { int32_t L_4 = V_0; return L_4; } } extern "C" int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); return RenderTextureDescriptor_get_depthBufferBits_m2160829816(_thisAdjusted, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; if ((((int32_t)L_0) > ((int32_t)0))) { goto IL_0014; } } { __this->set__depthBufferBits_6(0); goto IL_002f; } IL_0014: { int32_t L_1 = ___value0; if ((((int32_t)L_1) > ((int32_t)((int32_t)16)))) { goto IL_0028; } } { __this->set__depthBufferBits_6(1); goto IL_002f; } IL_0028: { __this->set__depthBufferBits_6(2); } IL_002f: { return; } } extern "C" void RenderTextureDescriptor_set_depthBufferBits_m2738180586_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_depthBufferBits_m2738180586(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CdimensionU3Ek__BackingField_8(L_0); return; } } extern "C" void RenderTextureDescriptor_set_dimension_m2001855118_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_dimension_m2001855118(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CshadowSamplingModeU3Ek__BackingField_9(L_0); return; } } extern "C" void RenderTextureDescriptor_set_shadowSamplingMode_m370381400_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_shadowSamplingMode_m370381400(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvrUsageU3Ek__BackingField_10(L_0); return; } } extern "C" void RenderTextureDescriptor_set_vrUsage_m4041389224_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_vrUsage_m4041389224(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmemorylessU3Ek__BackingField_12(L_0); return; } } extern "C" void RenderTextureDescriptor_set_memoryless_m2505015318_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_memoryless_m2505015318(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { { bool L_0 = ___value0; if (!L_0) { goto IL_001c; } } { int32_t L_1 = __this->get__flags_11(); int32_t L_2 = ___flag1; __this->set__flags_11(((int32_t)((int32_t)L_1|(int32_t)L_2))); goto IL_002d; } IL_001c: { int32_t L_3 = __this->get__flags_11(); int32_t L_4 = ___flag1; __this->set__flags_11(((int32_t)((int32_t)L_3&(int32_t)((~L_4))))); } IL_002d: { return; } } extern "C" void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(_thisAdjusted, ___value0, ___flag1, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, 4, /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor_set_sRGB_m1977654705_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_sRGB_m1977654705(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)32), /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor_set_createdFromScript_m2699911114_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_createdFromScript_m2699911114(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)1024), /*hidden argument*/NULL); return; } } extern "C" void RenderTextureDescriptor_set_useDynamicScale_m3336914221_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast(__this + 1); RenderTextureDescriptor_set_useDynamicScale_m3336914221(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::.cctor() extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_m3115061957 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Int32U5BU5D_t385246372* L_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_0); (L_0)->SetAt(static_cast(1), (int32_t)((int32_t)16)); Int32U5BU5D_t385246372* L_1 = L_0; NullCheck(L_1); (L_1)->SetAt(static_cast(2), (int32_t)((int32_t)24)); ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->set_depthFormatBits_7(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RequireComponent::.ctor(System.Type) extern "C" IL2CPP_METHOD_ATTR void RequireComponent__ctor_m886241599 (RequireComponent_t3490506609 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); Type_t * L_0 = ___requiredComponent0; __this->set_m_Type0_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_pinvoke(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_pinvoke& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_back(const ResourceRequest_t3109103591_marshaled_pinvoke& marshaled, ResourceRequest_t3109103591& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_cleanup(ResourceRequest_t3109103591_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_com(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_com& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } extern "C" void ResourceRequest_t3109103591_marshal_com_back(const ResourceRequest_t3109103591_marshaled_com& marshaled, ResourceRequest_t3109103591& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest extern "C" void ResourceRequest_t3109103591_marshal_com_cleanup(ResourceRequest_t3109103591_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type) extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_FindObjectsOfTypeAll_m3764733868 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_t1417781964* (*Resources_FindObjectsOfTypeAll_m3764733868_ftn) (Type_t *); static Resources_FindObjectsOfTypeAll_m3764733868_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_FindObjectsOfTypeAll_m3764733868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)"); ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0); return retVal; } // UnityEngine.Object UnityEngine.Resources::Load(System.String) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3880010804 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_Load_m3880010804_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_t631007953 * V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast (Object_t631007953_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); Object_t631007953 * L_3 = Resources_Load_m3480190876(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0017; } IL_0017: { Object_t631007953 * L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method) { typedef Object_t631007953 * (*Resources_Load_m3480190876_ftn) (String_t*, Type_t *); static Resources_Load_m3480190876_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_Load_m3480190876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)"); Object_t631007953 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1); return retVal; } // System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object) extern "C" IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m4120664229 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___assetToUnload0, const RuntimeMethod* method) { typedef void (*Resources_UnloadAsset_m4120664229_ftn) (Object_t631007953 *); static Resources_UnloadAsset_m4120664229_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_UnloadAsset_m4120664229_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadAsset(UnityEngine.Object)"); _il2cpp_icall_func(___assetToUnload0); } // UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets() extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * Resources_UnloadUnusedAssets_m2836736321 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef AsyncOperation_t1445031843 * (*Resources_UnloadUnusedAssets_m2836736321_ftn) (); static Resources_UnloadUnusedAssets_m2836736321_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_UnloadUnusedAssets_m2836736321_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()"); AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.SceneManagement.Scene::get_handle() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Scene_get_handle_m1544696971_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Scene_t2348375561 * _thisAdjusted = reinterpret_cast(__this + 1); return Scene_get_handle_m1544696971(_thisAdjusted, method); } // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Scene_GetHashCode_m2998285532_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Scene_t2348375561 * _thisAdjusted = reinterpret_cast(__this + 1); return Scene_GetHashCode_m2998285532(_thisAdjusted, method); } // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Scene_Equals_m581999093_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Scene_t2348375561 V_1; memset(&V_1, 0, sizeof(V_1)); { RuntimeObject * L_0 = ___other0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t2348375561_il2cpp_TypeInfo_var))) { goto IL_0013; } } { V_0 = (bool)0; goto IL_002f; } IL_0013: { RuntimeObject * L_1 = ___other0; V_1 = ((*(Scene_t2348375561 *)((Scene_t2348375561 *)UnBox(L_1, Scene_t2348375561_il2cpp_TypeInfo_var)))); int32_t L_2 = Scene_get_handle_m1544696971(__this, /*hidden argument*/NULL); int32_t L_3 = Scene_get_handle_m1544696971((&V_1), /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0); goto IL_002f; } IL_002f: { bool L_4 = V_0; return L_4; } } extern "C" bool Scene_Equals_m581999093_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { Scene_t2348375561 * _thisAdjusted = reinterpret_cast(__this + 1); return Scene_Equals_m581999093(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String) extern "C" IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m1758133949 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; String_t* L_0 = ___sceneName0; int32_t L_1 = V_0; SceneManager_LoadScene_m2298600132(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m2298600132 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method) { int32_t G_B2_0 = 0; String_t* G_B2_1 = NULL; int32_t G_B1_0 = 0; String_t* G_B1_1 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; String_t* G_B3_2 = NULL; { String_t* L_0 = ___sceneName0; int32_t L_1 = ___mode1; G_B1_0 = (-1); G_B1_1 = L_0; if ((!(((uint32_t)L_1) == ((uint32_t)1)))) { G_B2_0 = (-1); G_B2_1 = L_0; goto IL_0010; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0011; } IL_0010: { G_B3_0 = 0; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0011: { SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323(NULL /*static, unused*/, G_B3_2, G_B3_1, (bool)G_B3_0, (bool)1, /*hidden argument*/NULL); return; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m18587237 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, const RuntimeMethod* method) { int32_t V_0 = 0; AsyncOperation_t1445031843 * V_1 = NULL; { V_0 = 0; String_t* L_0 = ___sceneName0; int32_t L_1 = V_0; AsyncOperation_t1445031843 * L_2 = SceneManager_LoadSceneAsync_m3146814238(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0010; } IL_0010: { AsyncOperation_t1445031843 * L_3 = V_1; return L_3; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m3146814238 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method) { AsyncOperation_t1445031843 * V_0 = NULL; int32_t G_B2_0 = 0; String_t* G_B2_1 = NULL; int32_t G_B1_0 = 0; String_t* G_B1_1 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; String_t* G_B3_2 = NULL; { String_t* L_0 = ___sceneName0; int32_t L_1 = ___mode1; G_B1_0 = (-1); G_B1_1 = L_0; if ((!(((uint32_t)L_1) == ((uint32_t)1)))) { G_B2_0 = (-1); G_B2_1 = L_0; goto IL_0010; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0011; } IL_0010: { G_B3_0 = 0; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0011: { AsyncOperation_t1445031843 * L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323(NULL /*static, unused*/, G_B3_2, G_B3_1, (bool)G_B3_0, (bool)0, /*hidden argument*/NULL); V_0 = L_2; goto IL_001d; } IL_001d: { AsyncOperation_t1445031843 * L_3 = V_0; return L_3; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method) { typedef AsyncOperation_t1445031843 * (*SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn) (String_t*, int32_t, bool, bool); static SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)"); AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___isAdditive2, ___mustCompleteNextFrame3); return retVal; } // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2) extern "C" IL2CPP_METHOD_ATTR void SceneManager_add_sceneLoaded_m3678832055 (RuntimeObject * __this /* static, unused */, UnityAction_2_t2165061829 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_add_sceneLoaded_m3678832055_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_2_t2165061829 * V_0 = NULL; UnityAction_2_t2165061829 * V_1 = NULL; { UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); V_0 = L_0; } IL_0006: { UnityAction_2_t2165061829 * L_1 = V_0; V_1 = L_1; UnityAction_2_t2165061829 * L_2 = V_1; UnityAction_2_t2165061829 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); UnityAction_2_t2165061829 * L_5 = V_0; UnityAction_2_t2165061829 * L_6 = InterlockedCompareExchangeImpl((((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_0()), ((UnityAction_2_t2165061829 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_t2165061829_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; UnityAction_2_t2165061829 * L_7 = V_0; UnityAction_2_t2165061829 * L_8 = V_1; if ((!(((RuntimeObject*)(UnityAction_2_t2165061829 *)L_7) == ((RuntimeObject*)(UnityAction_2_t2165061829 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2) extern "C" IL2CPP_METHOD_ATTR void SceneManager_remove_sceneLoaded_m2345981904 (RuntimeObject * __this /* static, unused */, UnityAction_2_t2165061829 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_remove_sceneLoaded_m2345981904_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_2_t2165061829 * V_0 = NULL; UnityAction_2_t2165061829 * V_1 = NULL; { UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); V_0 = L_0; } IL_0006: { UnityAction_2_t2165061829 * L_1 = V_0; V_1 = L_1; UnityAction_2_t2165061829 * L_2 = V_1; UnityAction_2_t2165061829 * L_3 = ___value0; Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL); UnityAction_2_t2165061829 * L_5 = V_0; UnityAction_2_t2165061829 * L_6 = InterlockedCompareExchangeImpl((((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_0()), ((UnityAction_2_t2165061829 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_t2165061829_il2cpp_TypeInfo_var)), L_5); V_0 = L_6; UnityAction_2_t2165061829 * L_7 = V_0; UnityAction_2_t2165061829 * L_8 = V_1; if ((!(((RuntimeObject*)(UnityAction_2_t2165061829 *)L_7) == ((RuntimeObject*)(UnityAction_2_t2165061829 *)L_8)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m2694652025 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, int32_t ___mode1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); if (!L_0) { goto IL_0019; } } { UnityAction_2_t2165061829 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); Scene_t2348375561 L_2 = ___scene0; int32_t L_3 = ___mode1; NullCheck(L_1); UnityAction_2_Invoke_m1541286357(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m1541286357_RuntimeMethod_var); } IL_0019: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene) extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m3247148570 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityAction_1_t2933211702 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1(); if (!L_0) { goto IL_0018; } } { UnityAction_1_t2933211702 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1(); Scene_t2348375561 L_2 = ___scene0; NullCheck(L_1); UnityAction_1_Invoke_m3649732398(L_1, L_2, /*hidden argument*/UnityAction_1_Invoke_m3649732398_RuntimeMethod_var); } IL_0018: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m3676176255 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___previousActiveScene0, Scene_t2348375561 ___newActiveScene1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityAction_2_t1262235195 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2(); if (!L_0) { goto IL_0019; } } { UnityAction_2_t1262235195 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2(); Scene_t2348375561 L_2 = ___previousActiveScene0; Scene_t2348375561 L_3 = ___newActiveScene1; NullCheck(L_1); UnityAction_2_Invoke_m944492567(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m944492567_RuntimeMethod_var); } IL_0019: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Screen::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Screen_get_width_m345039817_ftn) (); static Screen_get_width_m345039817_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_width_m345039817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Screen::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Screen_get_height_m1623532518_ftn) (); static Screen_get_height_m1623532518_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_height_m1623532518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_m2277210665 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Screen_set_sleepTimeout_m2277210665_ftn) (int32_t); static Screen_set_sleepTimeout_m2277210665_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_set_sleepTimeout_m2277210665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)"); _il2cpp_icall_func(___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_pinvoke(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_back(const ScriptableObject_t2528358522_marshaled_pinvoke& marshaled, ScriptableObject_t2528358522& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_cleanup(ScriptableObject_t2528358522_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_com(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } extern "C" void ScriptableObject_t2528358522_marshal_com_back(const ScriptableObject_t2528358522_marshaled_com& marshaled, ScriptableObject_t2528358522& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject extern "C" void ScriptableObject_t2528358522_marshal_com_cleanup(ScriptableObject_t2528358522_marshaled_com& marshaled) { } // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableObject__ctor_m1310743131_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); ScriptableObject_Internal_CreateScriptableObject_m2945320968(NULL /*static, unused*/, __this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject) extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method) { typedef void (*ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn) (ScriptableObject_t2528358522 *); static ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)"); _il2cpp_icall_func(___self0); } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type) extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstance_m2611081756 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { ScriptableObject_t2528358522 * V_0 = NULL; { Type_t * L_0 = ___type0; ScriptableObject_t2528358522 * L_1 = ScriptableObject_CreateInstanceFromType_m1997111014(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000d; } IL_000d: { ScriptableObject_t2528358522 * L_2 = V_0; return L_2; } } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type) extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) { typedef ScriptableObject_t2528358522 * (*ScriptableObject_CreateInstanceFromType_m1997111014_ftn) (Type_t *); static ScriptableObject_CreateInstanceFromType_m1997111014_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_CreateInstanceFromType_m1997111014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)"); ScriptableObject_t2528358522 * retVal = _il2cpp_icall_func(___type0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m3367971602 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method) { { String_t* L_0 = ___sourceNamespace0; MovedFromAttribute__ctor_m1135483886(__this, L_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___sourceNamespace0; MovedFromAttribute_set_Namespace_m108902551(__this, L_0, /*hidden argument*/NULL); bool L_1 = ___isInDifferentAssembly1; MovedFromAttribute_set_IsInDifferentAssembly_m4025538826(__this, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method) { { String_t* L_0 = ___value0; __this->set_U3CNamespaceU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SendMouseEvents::SetMouseMoved() extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m2822596724 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1); return; } } // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId); s_Il2CppMethodInitialized = true; } GUILayer_t2783472903 * V_0 = NULL; GUIElement_t3567083079 * V_1 = NULL; { Camera_t4157153871 * L_0 = ___camera0; NullCheck(L_0); GUILayer_t2783472903 * L_1 = Component_GetComponent_TisGUILayer_t2783472903_m4244438908(L_0, /*hidden argument*/Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var); V_0 = L_1; GUILayer_t2783472903 * L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0052; } } { GUILayer_t2783472903 * L_4 = V_0; Vector3_t3722313464 L_5 = ___mousePosition1; NullCheck(L_4); GUIElement_t3567083079 * L_6 = GUILayer_HitTest_m512928460(L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; GUIElement_t3567083079 * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0041; } } { HitInfo_t3229609740 * L_9 = ___hitInfo2; GUIElement_t3567083079 * L_10 = V_1; NullCheck(L_10); GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL); L_9->set_target_0(L_11); HitInfo_t3229609740 * L_12 = ___hitInfo2; Camera_t4157153871 * L_13 = ___camera0; L_12->set_camera_1(L_13); goto IL_0051; } IL_0041: { HitInfo_t3229609740 * L_14 = ___hitInfo2; L_14->set_target_0((GameObject_t1113636619 *)NULL); HitInfo_t3229609740 * L_15 = ___hitInfo2; L_15->set_camera_1((Camera_t4157153871 *)NULL); } IL_0051: { } IL_0052: { return; } } // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m2140870850 (RuntimeObject * __this /* static, unused */, int32_t ___skipRTCameras0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; HitInfo_t3229609740 V_3; memset(&V_3, 0, sizeof(V_3)); Camera_t4157153871 * V_4 = NULL; CameraU5BU5D_t1709987734* V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; Vector3_t3722313464 V_8; memset(&V_8, 0, sizeof(V_8)); int32_t V_9 = 0; float V_10 = 0.0f; float V_11 = 0.0f; Vector2_t2156229523 V_12; memset(&V_12, 0, sizeof(V_12)); Rect_t2360479859 V_13; memset(&V_13, 0, sizeof(V_13)); Ray_t3785851493 V_14; memset(&V_14, 0, sizeof(V_14)); float V_15 = 0.0f; Vector3_t3722313464 V_16; memset(&V_16, 0, sizeof(V_16)); float V_17 = 0.0f; GameObject_t1113636619 * V_18 = NULL; GameObject_t1113636619 * V_19 = NULL; int32_t V_20 = 0; float G_B32_0 = 0.0f; { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Input_get_mousePosition_m1616496925(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = Camera_get_allCamerasCount_m528453758(NULL /*static, unused*/, /*hidden argument*/NULL); V_1 = L_1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_2 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); if (!L_2) { goto IL_0024; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_3 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); NullCheck(L_3); int32_t L_4 = V_1; if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))))) == ((int32_t)L_4))) { goto IL_002f; } } IL_0024: { int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_Cameras_4(((CameraU5BU5D_t1709987734*)SZArrayNew(CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var, (uint32_t)L_5))); } IL_002f: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_6 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); Camera_GetAllCameras_m668492922(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); V_2 = 0; goto IL_005e; } IL_0041: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_7 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); int32_t L_8 = V_2; NullCheck(L_7); il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_9 = V_3; *(HitInfo_t3229609740 *)((L_7)->GetAddressAt(static_cast(L_8))) = L_9; int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_005e: { int32_t L_11 = V_2; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_12 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_12); if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length))))))) { goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); bool L_13 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_s_MouseUsed_0(); if (L_13) { goto IL_0373; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); CameraU5BU5D_t1709987734* L_14 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4(); V_5 = L_14; V_6 = 0; goto IL_0367; } IL_0086: { CameraU5BU5D_t1709987734* L_15 = V_5; int32_t L_16 = V_6; NullCheck(L_15); int32_t L_17 = L_16; Camera_t4157153871 * L_18 = (L_15)->GetAt(static_cast(L_17)); V_4 = L_18; Camera_t4157153871 * L_19 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_20 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (L_20) { goto IL_00b3; } } { int32_t L_21 = ___skipRTCameras0; if (!L_21) { goto IL_00b8; } } { Camera_t4157153871 * L_22 = V_4; NullCheck(L_22); RenderTexture_t2108887433 * L_23 = Camera_get_targetTexture_m2278634983(L_22, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_24) { goto IL_00b8; } } IL_00b3: { goto IL_0361; } IL_00b8: { Camera_t4157153871 * L_25 = V_4; NullCheck(L_25); int32_t L_26 = Camera_get_targetDisplay_m2285699927(L_25, /*hidden argument*/NULL); V_7 = L_26; Vector3_t3722313464 L_27 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); Vector3_t3722313464 L_28 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_27, /*hidden argument*/NULL); V_8 = L_28; Vector3_t3722313464 L_29 = V_8; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_30 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL); bool L_31 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_01a5; } } { float L_32 = (&V_8)->get_z_3(); V_9 = (((int32_t)((int32_t)L_32))); int32_t L_33 = V_9; int32_t L_34 = V_7; if ((((int32_t)L_33) == ((int32_t)L_34))) { goto IL_00f3; } } { goto IL_0361; } IL_00f3: { int32_t L_35 = Screen_get_width_m345039817(NULL /*static, unused*/, /*hidden argument*/NULL); V_10 = (((float)((float)L_35))); int32_t L_36 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL); V_11 = (((float)((float)L_36))); int32_t L_37 = V_7; if ((((int32_t)L_37) <= ((int32_t)0))) { goto IL_013b; } } { int32_t L_38 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplayU5BU5D_t103034768* L_39 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); NullCheck(L_39); if ((((int32_t)L_38) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length))))))) { goto IL_013b; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var); DisplayU5BU5D_t103034768* L_40 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_41 = V_7; NullCheck(L_40); int32_t L_42 = L_41; Display_t1387065949 * L_43 = (L_40)->GetAt(static_cast(L_42)); NullCheck(L_43); int32_t L_44 = Display_get_systemWidth_m2423595549(L_43, /*hidden argument*/NULL); V_10 = (((float)((float)L_44))); DisplayU5BU5D_t103034768* L_45 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_46 = V_7; NullCheck(L_45); int32_t L_47 = L_46; Display_t1387065949 * L_48 = (L_45)->GetAt(static_cast(L_47)); NullCheck(L_48); int32_t L_49 = Display_get_systemHeight_m730809466(L_48, /*hidden argument*/NULL); V_11 = (((float)((float)L_49))); } IL_013b: { float L_50 = (&V_8)->get_x_1(); float L_51 = V_10; float L_52 = (&V_8)->get_y_2(); float L_53 = V_11; Vector2__ctor_m3970636864((&V_12), ((float)((float)L_50/(float)L_51)), ((float)((float)L_52/(float)L_53)), /*hidden argument*/NULL); float L_54 = (&V_12)->get_x_0(); if ((((float)L_54) < ((float)(0.0f)))) { goto IL_019a; } } { float L_55 = (&V_12)->get_x_0(); if ((((float)L_55) > ((float)(1.0f)))) { goto IL_019a; } } { float L_56 = (&V_12)->get_y_1(); if ((((float)L_56) < ((float)(0.0f)))) { goto IL_019a; } } { float L_57 = (&V_12)->get_y_1(); if ((!(((float)L_57) > ((float)(1.0f))))) { goto IL_019f; } } IL_019a: { goto IL_0361; } IL_019f: { goto IL_01aa; } IL_01a5: { Vector3_t3722313464 L_58 = V_0; V_8 = L_58; } IL_01aa: { Camera_t4157153871 * L_59 = V_4; NullCheck(L_59); Rect_t2360479859 L_60 = Camera_get_pixelRect_m2283183456(L_59, /*hidden argument*/NULL); V_13 = L_60; Vector3_t3722313464 L_61 = V_8; bool L_62 = Rect_Contains_m1232228501((&V_13), L_61, /*hidden argument*/NULL); if (L_62) { goto IL_01c6; } } { goto IL_0361; } IL_01c6: { Camera_t4157153871 * L_63 = V_4; Vector3_t3722313464 L_64 = V_8; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_65 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_65); SendMouseEvents_HitTestLegacyGUI_m579942228(NULL /*static, unused*/, L_63, L_64, ((L_65)->GetAddressAt(static_cast(0))), /*hidden argument*/NULL); Camera_t4157153871 * L_66 = V_4; NullCheck(L_66); int32_t L_67 = Camera_get_eventMask_m819189086(L_66, /*hidden argument*/NULL); if (L_67) { goto IL_01eb; } } { goto IL_0361; } IL_01eb: { Camera_t4157153871 * L_68 = V_4; Vector3_t3722313464 L_69 = V_8; NullCheck(L_68); Ray_t3785851493 L_70 = Camera_ScreenPointToRay_m3764635188(L_68, L_69, /*hidden argument*/NULL); V_14 = L_70; Vector3_t3722313464 L_71 = Ray_get_direction_m761601601((&V_14), /*hidden argument*/NULL); V_16 = L_71; float L_72 = (&V_16)->get_z_3(); V_15 = L_72; float L_73 = V_15; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); bool L_74 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (0.0f), L_73, /*hidden argument*/NULL); if (!L_74) { goto IL_0223; } } { G_B32_0 = (std::numeric_limits::infinity()); goto IL_023a; } IL_0223: { Camera_t4157153871 * L_75 = V_4; NullCheck(L_75); float L_76 = Camera_get_farClipPlane_m538536689(L_75, /*hidden argument*/NULL); Camera_t4157153871 * L_77 = V_4; NullCheck(L_77); float L_78 = Camera_get_nearClipPlane_m837839537(L_77, /*hidden argument*/NULL); float L_79 = V_15; IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var); float L_80 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_76, (float)L_78))/(float)L_79))); G_B32_0 = L_80; } IL_023a: { V_17 = G_B32_0; Camera_t4157153871 * L_81 = V_4; Ray_t3785851493 L_82 = V_14; float L_83 = V_17; Camera_t4157153871 * L_84 = V_4; NullCheck(L_84); int32_t L_85 = Camera_get_cullingMask_m679085748(L_84, /*hidden argument*/NULL); Camera_t4157153871 * L_86 = V_4; NullCheck(L_86); int32_t L_87 = Camera_get_eventMask_m819189086(L_86, /*hidden argument*/NULL); NullCheck(L_81); GameObject_t1113636619 * L_88 = Camera_RaycastTry_m3913529496(L_81, L_82, L_83, ((int32_t)((int32_t)L_85&(int32_t)L_87)), /*hidden argument*/NULL); V_18 = L_88; GameObject_t1113636619 * L_89 = V_18; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_90 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_89, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_90) { goto IL_0290; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_91 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_91); GameObject_t1113636619 * L_92 = V_18; ((L_91)->GetAddressAt(static_cast(1)))->set_target_0(L_92); HitInfoU5BU5D_t1685002053* L_93 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_93); Camera_t4157153871 * L_94 = V_4; ((L_93)->GetAddressAt(static_cast(1)))->set_camera_1(L_94); goto IL_02ce; } IL_0290: { Camera_t4157153871 * L_95 = V_4; NullCheck(L_95); int32_t L_96 = Camera_get_clearFlags_m992534691(L_95, /*hidden argument*/NULL); if ((((int32_t)L_96) == ((int32_t)1))) { goto IL_02aa; } } { Camera_t4157153871 * L_97 = V_4; NullCheck(L_97); int32_t L_98 = Camera_get_clearFlags_m992534691(L_97, /*hidden argument*/NULL); if ((!(((uint32_t)L_98) == ((uint32_t)2)))) { goto IL_02ce; } } IL_02aa: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_99 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_99); ((L_99)->GetAddressAt(static_cast(1)))->set_target_0((GameObject_t1113636619 *)NULL); HitInfoU5BU5D_t1685002053* L_100 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_100); ((L_100)->GetAddressAt(static_cast(1)))->set_camera_1((Camera_t4157153871 *)NULL); } IL_02ce: { Camera_t4157153871 * L_101 = V_4; Ray_t3785851493 L_102 = V_14; float L_103 = V_17; Camera_t4157153871 * L_104 = V_4; NullCheck(L_104); int32_t L_105 = Camera_get_cullingMask_m679085748(L_104, /*hidden argument*/NULL); Camera_t4157153871 * L_106 = V_4; NullCheck(L_106); int32_t L_107 = Camera_get_eventMask_m819189086(L_106, /*hidden argument*/NULL); NullCheck(L_101); GameObject_t1113636619 * L_108 = Camera_RaycastTry2D_m2460696262(L_101, L_102, L_103, ((int32_t)((int32_t)L_105&(int32_t)L_107)), /*hidden argument*/NULL); V_19 = L_108; GameObject_t1113636619 * L_109 = V_19; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_110 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_109, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_110) { goto IL_0322; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_111 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_111); GameObject_t1113636619 * L_112 = V_19; ((L_111)->GetAddressAt(static_cast(2)))->set_target_0(L_112); HitInfoU5BU5D_t1685002053* L_113 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_113); Camera_t4157153871 * L_114 = V_4; ((L_113)->GetAddressAt(static_cast(2)))->set_camera_1(L_114); goto IL_0360; } IL_0322: { Camera_t4157153871 * L_115 = V_4; NullCheck(L_115); int32_t L_116 = Camera_get_clearFlags_m992534691(L_115, /*hidden argument*/NULL); if ((((int32_t)L_116) == ((int32_t)1))) { goto IL_033c; } } { Camera_t4157153871 * L_117 = V_4; NullCheck(L_117); int32_t L_118 = Camera_get_clearFlags_m992534691(L_117, /*hidden argument*/NULL); if ((!(((uint32_t)L_118) == ((uint32_t)2)))) { goto IL_0360; } } IL_033c: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_119 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_119); ((L_119)->GetAddressAt(static_cast(2)))->set_target_0((GameObject_t1113636619 *)NULL); HitInfoU5BU5D_t1685002053* L_120 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_120); ((L_120)->GetAddressAt(static_cast(2)))->set_camera_1((Camera_t4157153871 *)NULL); } IL_0360: { } IL_0361: { int32_t L_121 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_121, (int32_t)1)); } IL_0367: { int32_t L_122 = V_6; CameraU5BU5D_t1709987734* L_123 = V_5; NullCheck(L_123); if ((((int32_t)L_122) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_123)->max_length))))))) { goto IL_0086; } } { } IL_0373: { V_20 = 0; goto IL_0399; } IL_037b: { int32_t L_124 = V_20; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_125 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); int32_t L_126 = V_20; NullCheck(L_125); SendMouseEvents_SendEvents_m1956471769(NULL /*static, unused*/, L_124, (*(HitInfo_t3229609740 *)((L_125)->GetAddressAt(static_cast(L_126)))), /*hidden argument*/NULL); int32_t L_127 = V_20; V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_127, (int32_t)1)); } IL_0399: { int32_t L_128 = V_20; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_129 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3(); NullCheck(L_129); if ((((int32_t)L_128) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_129)->max_length))))))) { goto IL_037b; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0); return; } } // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents_SendEvents_m1956471769_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; HitInfo_t3229609740 V_2; memset(&V_2, 0, sizeof(V_2)); { IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var); bool L_0 = Input_GetMouseButtonDown_m2081676745(NULL /*static, unused*/, 0, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = Input_GetMouseButton_m513753021(NULL /*static, unused*/, 0, /*hidden argument*/NULL); V_1 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_004f; } } { HitInfo_t3229609740 L_3 = ___hit1; bool L_4 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0049; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_5 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_6 = ___i0; NullCheck(L_5); HitInfo_t3229609740 L_7 = ___hit1; *(HitInfo_t3229609740 *)((L_5)->GetAddressAt(static_cast(L_6))) = L_7; HitInfoU5BU5D_t1685002053* L_8 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_9 = ___i0; NullCheck(L_8); HitInfo_SendMessage_m1343099429(((L_8)->GetAddressAt(static_cast(L_9))), _stringLiteral4015530243, /*hidden argument*/NULL); } IL_0049: { goto IL_0107; } IL_004f: { bool L_10 = V_1; if (L_10) { goto IL_00d6; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_11 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_12 = ___i0; NullCheck(L_11); bool L_13 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_11)->GetAddressAt(static_cast(L_12)))), /*hidden argument*/NULL); if (!L_13) { goto IL_00d0; } } { HitInfo_t3229609740 L_14 = ___hit1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_15 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_16 = ___i0; NullCheck(L_15); bool L_17 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_14, (*(HitInfo_t3229609740 *)((L_15)->GetAddressAt(static_cast(L_16)))), /*hidden argument*/NULL); if (!L_17) { goto IL_00a1; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_18 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_19 = ___i0; NullCheck(L_18); HitInfo_SendMessage_m1343099429(((L_18)->GetAddressAt(static_cast(L_19))), _stringLiteral2111035250, /*hidden argument*/NULL); } IL_00a1: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_20 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_21 = ___i0; NullCheck(L_20); HitInfo_SendMessage_m1343099429(((L_20)->GetAddressAt(static_cast(L_21))), _stringLiteral3620714913, /*hidden argument*/NULL); HitInfoU5BU5D_t1685002053* L_22 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_23 = ___i0; NullCheck(L_22); il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_24 = V_2; *(HitInfo_t3229609740 *)((L_22)->GetAddressAt(static_cast(L_23))) = L_24; } IL_00d0: { goto IL_0107; } IL_00d6: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_25 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_26 = ___i0; NullCheck(L_25); bool L_27 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_25)->GetAddressAt(static_cast(L_26)))), /*hidden argument*/NULL); if (!L_27) { goto IL_0107; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_28 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2(); int32_t L_29 = ___i0; NullCheck(L_28); HitInfo_SendMessage_m1343099429(((L_28)->GetAddressAt(static_cast(L_29))), _stringLiteral1641435443, /*hidden argument*/NULL); } IL_0107: { HitInfo_t3229609740 L_30 = ___hit1; IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_31 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_32 = ___i0; NullCheck(L_31); bool L_33 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_30, (*(HitInfo_t3229609740 *)((L_31)->GetAddressAt(static_cast(L_32)))), /*hidden argument*/NULL); if (!L_33) { goto IL_0140; } } { HitInfo_t3229609740 L_34 = ___hit1; bool L_35 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_34, /*hidden argument*/NULL); if (!L_35) { goto IL_013a; } } { HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL); } IL_013a: { goto IL_0198; } IL_0140: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_36 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_37 = ___i0; NullCheck(L_36); bool L_38 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_36)->GetAddressAt(static_cast(L_37)))), /*hidden argument*/NULL); if (!L_38) { goto IL_0172; } } { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_39 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_40 = ___i0; NullCheck(L_39); HitInfo_SendMessage_m1343099429(((L_39)->GetAddressAt(static_cast(L_40))), _stringLiteral4054394430, /*hidden argument*/NULL); } IL_0172: { HitInfo_t3229609740 L_41 = ___hit1; bool L_42 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_41, /*hidden argument*/NULL); if (!L_42) { goto IL_0197; } } { HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral2882627593, /*hidden argument*/NULL); HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL); } IL_0197: { } IL_0198: { IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var); HitInfoU5BU5D_t1685002053* L_43 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1(); int32_t L_44 = ___i0; NullCheck(L_43); HitInfo_t3229609740 L_45 = ___hit1; *(HitInfo_t3229609740 *)((L_43)->GetAddressAt(static_cast(L_44))) = L_45; return; } } // System.Void UnityEngine.SendMouseEvents::.cctor() extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m2378365934 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SendMouseEvents__cctor_m2378365934_MetadataUsageId); s_Il2CppMethodInitialized = true; } HitInfo_t3229609740 V_0; memset(&V_0, 0, sizeof(V_0)); HitInfo_t3229609740 V_1; memset(&V_1, 0, sizeof(V_1)); HitInfo_t3229609740 V_2; memset(&V_2, 0, sizeof(V_2)); HitInfo_t3229609740 V_3; memset(&V_3, 0, sizeof(V_3)); HitInfo_t3229609740 V_4; memset(&V_4, 0, sizeof(V_4)); HitInfo_t3229609740 V_5; memset(&V_5, 0, sizeof(V_5)); HitInfo_t3229609740 V_6; memset(&V_6, 0, sizeof(V_6)); HitInfo_t3229609740 V_7; memset(&V_7, 0, sizeof(V_7)); HitInfo_t3229609740 V_8; memset(&V_8, 0, sizeof(V_8)); { ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0); HitInfoU5BU5D_t1685002053* L_0 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_0); il2cpp_codegen_initobj((&V_0), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_1 = V_0; *(HitInfo_t3229609740 *)((L_0)->GetAddressAt(static_cast(0))) = L_1; HitInfoU5BU5D_t1685002053* L_2 = L_0; NullCheck(L_2); il2cpp_codegen_initobj((&V_1), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_3 = V_1; *(HitInfo_t3229609740 *)((L_2)->GetAddressAt(static_cast(1))) = L_3; HitInfoU5BU5D_t1685002053* L_4 = L_2; NullCheck(L_4); il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_5 = V_2; *(HitInfo_t3229609740 *)((L_4)->GetAddressAt(static_cast(2))) = L_5; ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_4); HitInfoU5BU5D_t1685002053* L_6 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_6); il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_7 = V_3; *(HitInfo_t3229609740 *)((L_6)->GetAddressAt(static_cast(0))) = L_7; HitInfoU5BU5D_t1685002053* L_8 = L_6; NullCheck(L_8); il2cpp_codegen_initobj((&V_4), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_9 = V_4; *(HitInfo_t3229609740 *)((L_8)->GetAddressAt(static_cast(1))) = L_9; HitInfoU5BU5D_t1685002053* L_10 = L_8; NullCheck(L_10); il2cpp_codegen_initobj((&V_5), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_11 = V_5; *(HitInfo_t3229609740 *)((L_10)->GetAddressAt(static_cast(2))) = L_11; ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_10); HitInfoU5BU5D_t1685002053* L_12 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3)); NullCheck(L_12); il2cpp_codegen_initobj((&V_6), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_13 = V_6; *(HitInfo_t3229609740 *)((L_12)->GetAddressAt(static_cast(0))) = L_13; HitInfoU5BU5D_t1685002053* L_14 = L_12; NullCheck(L_14); il2cpp_codegen_initobj((&V_7), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_15 = V_7; *(HitInfo_t3229609740 *)((L_14)->GetAddressAt(static_cast(1))) = L_15; HitInfoU5BU5D_t1685002053* L_16 = L_14; NullCheck(L_16); il2cpp_codegen_initobj((&V_8), sizeof(HitInfo_t3229609740 )); HitInfo_t3229609740 L_17 = V_8; *(HitInfo_t3229609740 *)((L_16)->GetAddressAt(static_cast(2))) = L_17; ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_16); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_pinvoke(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_pinvoke& marshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } extern "C" void HitInfo_t3229609740_marshal_pinvoke_back(const HitInfo_t3229609740_marshaled_pinvoke& marshaled, HitInfo_t3229609740& unmarshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_pinvoke_cleanup(HitInfo_t3229609740_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_com(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_com& marshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } extern "C" void HitInfo_t3229609740_marshal_com_back(const HitInfo_t3229609740_marshaled_com& marshaled, HitInfo_t3229609740& unmarshaled) { Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo extern "C" void HitInfo_t3229609740_marshal_com_cleanup(HitInfo_t3229609740_marshaled_com& marshaled) { } // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String) extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method) { { GameObject_t1113636619 * L_0 = __this->get_target_0(); String_t* L_1 = ___name0; NullCheck(L_0); GameObject_SendMessage_m3720186693(L_0, L_1, NULL, 1, /*hidden argument*/NULL); return; } } extern "C" void HitInfo_SendMessage_m1343099429_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method) { HitInfo_t3229609740 * _thisAdjusted = reinterpret_cast(__this + 1); HitInfo_SendMessage_m1343099429(_thisAdjusted, ___name0, method); } // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (HitInfo_op_Implicit_m665224877_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { GameObject_t1113636619 * L_0 = (&___exists0)->get_target_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0022; } } { Camera_t4157153871 * L_2 = (&___exists0)->get_camera_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { V_0 = (bool)G_B3_0; goto IL_0029; } IL_0029: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo) extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (HitInfo_Compare_m2336739674_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { GameObject_t1113636619 * L_0 = (&___lhs0)->get_target_0(); GameObject_t1113636619 * L_1 = (&___rhs1)->get_target_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002e; } } { Camera_t4157153871 * L_3 = (&___lhs0)->get_camera_1(); Camera_t4157153871 * L_4 = (&___rhs1)->get_camera_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002f; } IL_002e: { G_B3_0 = 0; } IL_002f: { V_0 = (bool)G_B3_0; goto IL_0035; } IL_0035: { bool L_6 = V_0; return L_6; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String) extern "C" IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m520861771 (FormerlySerializedAsAttribute_t2859083114 * __this, String_t* ___oldName0, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); String_t* L_0 = ___oldName0; __this->set_m_oldName_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SerializeField::.ctor() extern "C" IL2CPP_METHOD_ATTR void SerializeField__ctor_m808862924 (SerializeField_t3286833614 * __this, const RuntimeMethod* method) { { Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m3199342729 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId); s_Il2CppMethodInitialized = true; } { intptr_t L_0 = ___returnValueAddress1; bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL); if (!L_1) { goto IL_0021; } } { ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var); } IL_0021: { intptr_t L_3 = ___returnValueAddress1; void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL); RuntimeObject* L_5 = ___enumerator0; NullCheck(L_5); bool L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_5); *((int8_t*)(L_4)) = (int8_t)L_6; return; } } // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object) extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m2661944898 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t2843939325* V_0 = NULL; RuntimeObject * V_1 = NULL; { V_0 = (ObjectU5BU5D_t2843939325*)NULL; RuntimeObject * L_0 = ___variable2; if (!L_0) { goto IL_0016; } } { V_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1)); ObjectU5BU5D_t2843939325* L_1 = V_0; RuntimeObject * L_2 = ___variable2; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (RuntimeObject *)L_2); } IL_0016: { RuntimeObject * L_3 = ___behaviour0; NullCheck(L_3); Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL); String_t* L_5 = ___name1; RuntimeObject * L_6 = ___behaviour0; ObjectU5BU5D_t2843939325* L_7 = V_0; NullCheck(L_4); RuntimeObject * L_8 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2999457153 *, RuntimeObject *, ObjectU5BU5D_t2843939325*, ParameterModifierU5BU5D_t2943407543*, CultureInfo_t4157843068 *, StringU5BU5D_t1281789340* >::Invoke(81 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_4, L_5, ((int32_t)308), (Binder_t2999457153 *)NULL, L_6, L_7, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, (CultureInfo_t4157843068 *)NULL, (StringU5BU5D_t1281789340*)(StringU5BU5D_t1281789340*)NULL); V_1 = L_8; goto IL_0033; } IL_0033: { RuntimeObject * L_9 = V_1; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Shader::.ctor() extern "C" IL2CPP_METHOD_ATTR void Shader__ctor_m837260462 (Shader_t4151988712 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader__ctor_m837260462_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Shader UnityEngine.Shader::Find(System.String) extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Shader_Find_m2092206247 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { typedef Shader_t4151988712 * (*Shader_Find_m2092206247_ftn) (String_t*); static Shader_Find_m2092206247_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_Find_m2092206247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)"); Shader_t4151988712 * retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Boolean UnityEngine.Shader::get_isSupported() extern "C" IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m755080316 (Shader_t4151988712 * __this, const RuntimeMethod* method) { typedef bool (*Shader_get_isSupported_m755080316_ftn) (Shader_t4151988712 *); static Shader_get_isSupported_m755080316_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_isSupported_m755080316_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Shader::PropertyToID(System.String) extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Shader_PropertyToID_m1030499873_ftn) (String_t*); static Shader_PropertyToID_m1030499873_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_PropertyToID_m1030499873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones() extern "C" IL2CPP_METHOD_ATTR TransformU5BU5D_t807237628* SkinnedMeshRenderer_get_bones_m333719399 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef TransformU5BU5D_t807237628* (*SkinnedMeshRenderer_get_bones_m333719399_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_bones_m333719399_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_bones_m333719399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_bones()"); TransformU5BU5D_t807237628* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[]) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_bones_m4136734710 (SkinnedMeshRenderer_t245602842 * __this, TransformU5BU5D_t807237628* ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_bones_m4136734710_ftn) (SkinnedMeshRenderer_t245602842 *, TransformU5BU5D_t807237628*); static SkinnedMeshRenderer_set_bones_m4136734710_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_bones_m4136734710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkinnedMeshRenderer_get_rootBone_m1530334984 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*SkinnedMeshRenderer_get_rootBone_m1530334984_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_rootBone_m1530334984_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_rootBone_m1530334984_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_rootBone()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_rootBone_m4271355631 (SkinnedMeshRenderer_t245602842 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_rootBone_m4271355631_ftn) (SkinnedMeshRenderer_t245602842 *, Transform_t3600365921 *); static SkinnedMeshRenderer_set_rootBone_m4271355631_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_rootBone_m4271355631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh() extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SkinnedMeshRenderer_get_sharedMesh_m1611698282 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method) { typedef Mesh_t3648964284 * (*SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn) (SkinnedMeshRenderer_t245602842 *); static SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_sharedMesh()"); Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh) extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_sharedMesh_m2397334786 (SkinnedMeshRenderer_t245602842 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn) (SkinnedMeshRenderer_t245602842 *, Mesh_t3648964284 *); static SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityEngine.Skybox::get_material() extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Skybox_get_material_m3789022787 (Skybox_t2662837510 * __this, const RuntimeMethod* method) { typedef Material_t340375123 * (*Skybox_get_material_m3789022787_ftn) (Skybox_t2662837510 *); static Skybox_get_material_m3789022787_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Skybox_get_material_m3789022787_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()"); Material_t340375123 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Skybox::set_material(UnityEngine.Material) extern "C" IL2CPP_METHOD_ATTR void Skybox_set_material_m3176166872 (Skybox_t2662837510 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method) { typedef void (*Skybox_set_material_m3176166872_ftn) (Skybox_t2662837510 *, Material_t340375123 *); static Skybox_set_material_m3176166872_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Skybox_set_material_m3176166872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::set_material(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String) extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m830524047 (RuntimeObject * __this /* static, unused */, String_t* ___folder0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___folder0; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0); String_t* L_1 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); if (L_2) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_3 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_3); String_t* L_4 = String_Replace_m1273907647(L_3, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL); ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_4); } IL_002f: { return; } } // System.String UnityEngine.StackTraceUtility::ExtractStackTrace() extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_m3279197967 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId); s_Il2CppMethodInitialized = true; } StackTrace_t1598645457 * V_0 = NULL; String_t* V_1 = NULL; String_t* V_2 = NULL; { StackTrace_t1598645457 * L_0 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var); StackTrace__ctor_m1685176557(L_0, 1, (bool)1, /*hidden argument*/NULL); V_0 = L_0; StackTrace_t1598645457 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_1, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2); V_1 = L_3; String_t* L_4 = V_1; V_2 = L_4; goto IL_001c; } IL_001c: { String_t* L_5 = V_2; return L_5; } } // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object) extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___name0; V_0 = ((String_t*)CastclassSealed((RuntimeObject*)L_0, String_t_il2cpp_TypeInfo_var)); String_t* L_1 = V_0; NullCheck(L_1); bool L_2 = String_StartsWith_m1759067526(L_1, _stringLiteral3155606, /*hidden argument*/NULL); if (L_2) { goto IL_0065; } } { String_t* L_3 = V_0; NullCheck(L_3); bool L_4 = String_StartsWith_m1759067526(L_3, _stringLiteral2227937992, /*hidden argument*/NULL); if (L_4) { goto IL_0065; } } { String_t* L_5 = V_0; NullCheck(L_5); bool L_6 = String_StartsWith_m1759067526(L_5, _stringLiteral547166083, /*hidden argument*/NULL); if (L_6) { goto IL_0065; } } { String_t* L_7 = V_0; NullCheck(L_7); bool L_8 = String_StartsWith_m1759067526(L_7, _stringLiteral3960313174, /*hidden argument*/NULL); if (L_8) { goto IL_0065; } } { String_t* L_9 = V_0; NullCheck(L_9); bool L_10 = String_StartsWith_m1759067526(L_9, _stringLiteral1464230170, /*hidden argument*/NULL); if (L_10) { goto IL_0065; } } { String_t* L_11 = V_0; NullCheck(L_11); bool L_12 = String_StartsWith_m1759067526(L_11, _stringLiteral1625510709, /*hidden argument*/NULL); G_B7_0 = ((int32_t)(L_12)); goto IL_0066; } IL_0065: { G_B7_0 = 1; } IL_0066: { V_1 = (bool)G_B7_0; goto IL_006c; } IL_006c: { bool L_13 = V_1; return L_13; } } // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&) extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId); s_Il2CppMethodInitialized = true; } Exception_t * V_0 = NULL; StringBuilder_t * V_1 = NULL; String_t* V_2 = NULL; String_t* V_3 = NULL; String_t* V_4 = NULL; StackTrace_t1598645457 * V_5 = NULL; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___exceptiono0; if (L_0) { goto IL_0012; } } { ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_1, _stringLiteral1698478619, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var); } IL_0012: { RuntimeObject * L_2 = ___exceptiono0; V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_2, Exception_t_il2cpp_TypeInfo_var)); Exception_t * L_3 = V_0; if (L_3) { goto IL_002a; } } { ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var); ArgumentException__ctor_m1312628991(L_4, _stringLiteral2231172943, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var); } IL_002a: { Exception_t * L_5 = V_0; NullCheck(L_5); String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_5); if (L_6) { goto IL_003f; } } { G_B7_0 = ((int32_t)512); goto IL_004c; } IL_003f: { Exception_t * L_7 = V_0; NullCheck(L_7); String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7); NullCheck(L_8); int32_t L_9 = String_get_Length_m3847582255(L_8, /*hidden argument*/NULL); G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)2)); } IL_004c: { StringBuilder_t * L_10 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m2367297767(L_10, G_B7_0, /*hidden argument*/NULL); V_1 = L_10; String_t** L_11 = ___message1; *((RuntimeObject **)(L_11)) = (RuntimeObject *)_stringLiteral757602046; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_11), (RuntimeObject *)_stringLiteral757602046); V_2 = _stringLiteral757602046; goto IL_0106; } IL_0064: { String_t* L_12 = V_2; NullCheck(L_12); int32_t L_13 = String_get_Length_m3847582255(L_12, /*hidden argument*/NULL); if (L_13) { goto IL_007c; } } { Exception_t * L_14 = V_0; NullCheck(L_14); String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_14); V_2 = L_15; goto IL_008e; } IL_007c: { Exception_t * L_16 = V_0; NullCheck(L_16); String_t* L_17 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_16); String_t* L_18 = V_2; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_19 = String_Concat_m3755062657(NULL /*static, unused*/, L_17, _stringLiteral3452614566, L_18, /*hidden argument*/NULL); V_2 = L_19; } IL_008e: { Exception_t * L_20 = V_0; NullCheck(L_20); Type_t * L_21 = Exception_GetType_m2227967756(L_20, /*hidden argument*/NULL); NullCheck(L_21); String_t* L_22 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_21); V_3 = L_22; V_4 = _stringLiteral757602046; Exception_t * L_23 = V_0; NullCheck(L_23); String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23); if (!L_24) { goto IL_00b4; } } { Exception_t * L_25 = V_0; NullCheck(L_25); String_t* L_26 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_25); V_4 = L_26; } IL_00b4: { String_t* L_27 = V_4; NullCheck(L_27); String_t* L_28 = String_Trim_m923598732(L_27, /*hidden argument*/NULL); NullCheck(L_28); int32_t L_29 = String_get_Length_m3847582255(L_28, /*hidden argument*/NULL); if (!L_29) { goto IL_00dc; } } { String_t* L_30 = V_3; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_31 = String_Concat_m3937257545(NULL /*static, unused*/, L_30, _stringLiteral3450517398, /*hidden argument*/NULL); V_3 = L_31; String_t* L_32 = V_3; String_t* L_33 = V_4; String_t* L_34 = String_Concat_m3937257545(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL); V_3 = L_34; } IL_00dc: { String_t** L_35 = ___message1; String_t* L_36 = V_3; *((RuntimeObject **)(L_35)) = (RuntimeObject *)L_36; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_35), (RuntimeObject *)L_36); Exception_t * L_37 = V_0; NullCheck(L_37); Exception_t * L_38 = Exception_get_InnerException_m3836775(L_37, /*hidden argument*/NULL); if (!L_38) { goto IL_00fe; } } { String_t* L_39 = V_3; String_t* L_40 = V_2; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_41 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral3264019870, L_39, _stringLiteral3452614566, L_40, /*hidden argument*/NULL); V_2 = L_41; } IL_00fe: { Exception_t * L_42 = V_0; NullCheck(L_42); Exception_t * L_43 = Exception_get_InnerException_m3836775(L_42, /*hidden argument*/NULL); V_0 = L_43; } IL_0106: { Exception_t * L_44 = V_0; if (L_44) { goto IL_0064; } } { StringBuilder_t * L_45 = V_1; String_t* L_46 = V_2; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_47 = String_Concat_m3937257545(NULL /*static, unused*/, L_46, _stringLiteral3452614566, /*hidden argument*/NULL); NullCheck(L_45); StringBuilder_Append_m1965104174(L_45, L_47, /*hidden argument*/NULL); StackTrace_t1598645457 * L_48 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var); StackTrace__ctor_m1685176557(L_48, 1, (bool)1, /*hidden argument*/NULL); V_5 = L_48; StringBuilder_t * L_49 = V_1; StackTrace_t1598645457 * L_50 = V_5; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_51 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_50, /*hidden argument*/NULL); NullCheck(L_49); StringBuilder_Append_m1965104174(L_49, L_51, /*hidden argument*/NULL); String_t** L_52 = ___stackTrace2; StringBuilder_t * L_53 = V_1; NullCheck(L_53); String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_53); *((RuntimeObject **)(L_52)) = (RuntimeObject *)L_54; Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_52), (RuntimeObject *)L_54); return; } } // System.String UnityEngine.StackTraceUtility::PostprocessStacktrace(System.String,System.Boolean) extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_PostprocessStacktrace_m1043256299 (RuntimeObject * __this /* static, unused */, String_t* ___oldString0, bool ___stripEngineInternalInformation1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; StringU5BU5D_t1281789340* V_1 = NULL; StringBuilder_t * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; String_t* V_5 = NULL; int32_t V_6 = 0; int32_t V_7 = 0; int32_t V_8 = 0; int32_t V_9 = 0; { String_t* L_0 = ___oldString0; if (L_0) { goto IL_0012; } } { IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2(); V_0 = L_1; goto IL_02b3; } IL_0012: { String_t* L_2 = ___oldString0; CharU5BU5D_t3528271667* L_3 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1)); NullCheck(L_3); (L_3)->SetAt(static_cast(0), (Il2CppChar)((int32_t)10)); NullCheck(L_2); StringU5BU5D_t1281789340* L_4 = String_Split_m3646115398(L_2, L_3, /*hidden argument*/NULL); V_1 = L_4; String_t* L_5 = ___oldString0; NullCheck(L_5); int32_t L_6 = String_get_Length_m3847582255(L_5, /*hidden argument*/NULL); StringBuilder_t * L_7 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m2367297767(L_7, L_6, /*hidden argument*/NULL); V_2 = L_7; V_3 = 0; goto IL_0046; } IL_0037: { StringU5BU5D_t1281789340* L_8 = V_1; int32_t L_9 = V_3; StringU5BU5D_t1281789340* L_10 = V_1; int32_t L_11 = V_3; NullCheck(L_10); int32_t L_12 = L_11; String_t* L_13 = (L_10)->GetAt(static_cast(L_12)); NullCheck(L_13); String_t* L_14 = String_Trim_m923598732(L_13, /*hidden argument*/NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_14); (L_8)->SetAt(static_cast(L_9), (String_t*)L_14); int32_t L_15 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1)); } IL_0046: { int32_t L_16 = V_3; StringU5BU5D_t1281789340* L_17 = V_1; NullCheck(L_17); if ((((int32_t)L_16) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_17)->max_length))))))) { goto IL_0037; } } { V_4 = 0; goto IL_029d; } IL_0057: { StringU5BU5D_t1281789340* L_18 = V_1; int32_t L_19 = V_4; NullCheck(L_18); int32_t L_20 = L_19; String_t* L_21 = (L_18)->GetAt(static_cast(L_20)); V_5 = L_21; String_t* L_22 = V_5; NullCheck(L_22); int32_t L_23 = String_get_Length_m3847582255(L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_0079; } } { String_t* L_24 = V_5; NullCheck(L_24); Il2CppChar L_25 = String_get_Chars_m2986988803(L_24, 0, /*hidden argument*/NULL); if ((!(((uint32_t)L_25) == ((uint32_t)((int32_t)10))))) { goto IL_007e; } } IL_0079: { goto IL_0297; } IL_007e: { String_t* L_26 = V_5; NullCheck(L_26); bool L_27 = String_StartsWith_m1759067526(L_26, _stringLiteral1147544838, /*hidden argument*/NULL); if (!L_27) { goto IL_0094; } } { goto IL_0297; } IL_0094: { bool L_28 = ___stripEngineInternalInformation1; if (!L_28) { goto IL_00b0; } } { String_t* L_29 = V_5; NullCheck(L_29); bool L_30 = String_StartsWith_m1759067526(L_29, _stringLiteral1974486273, /*hidden argument*/NULL); if (!L_30) { goto IL_00b0; } } { goto IL_02a7; } IL_00b0: { bool L_31 = ___stripEngineInternalInformation1; if (!L_31) { goto IL_0107; } } { int32_t L_32 = V_4; StringU5BU5D_t1281789340* L_33 = V_1; NullCheck(L_33); if ((((int32_t)L_32) >= ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length)))), (int32_t)1))))) { goto IL_0107; } } { String_t* L_34 = V_5; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); bool L_35 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_34, /*hidden argument*/NULL); if (!L_35) { goto IL_0107; } } { StringU5BU5D_t1281789340* L_36 = V_1; int32_t L_37 = V_4; NullCheck(L_36); int32_t L_38 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); String_t* L_39 = (L_36)->GetAt(static_cast(L_38)); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); bool L_40 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_39, /*hidden argument*/NULL); if (!L_40) { goto IL_00e4; } } { goto IL_0297; } IL_00e4: { String_t* L_41 = V_5; NullCheck(L_41); int32_t L_42 = String_IndexOf_m1977622757(L_41, _stringLiteral3487100581, /*hidden argument*/NULL); V_6 = L_42; int32_t L_43 = V_6; if ((((int32_t)L_43) == ((int32_t)(-1)))) { goto IL_0106; } } { String_t* L_44 = V_5; int32_t L_45 = V_6; NullCheck(L_44); String_t* L_46 = String_Substring_m1610150815(L_44, 0, L_45, /*hidden argument*/NULL); V_5 = L_46; } IL_0106: { } IL_0107: { String_t* L_47 = V_5; NullCheck(L_47); int32_t L_48 = String_IndexOf_m1977622757(L_47, _stringLiteral4144164017, /*hidden argument*/NULL); if ((((int32_t)L_48) == ((int32_t)(-1)))) { goto IL_011e; } } { goto IL_0297; } IL_011e: { String_t* L_49 = V_5; NullCheck(L_49); int32_t L_50 = String_IndexOf_m1977622757(L_49, _stringLiteral3629554952, /*hidden argument*/NULL); if ((((int32_t)L_50) == ((int32_t)(-1)))) { goto IL_0135; } } { goto IL_0297; } IL_0135: { String_t* L_51 = V_5; NullCheck(L_51); int32_t L_52 = String_IndexOf_m1977622757(L_51, _stringLiteral461147025, /*hidden argument*/NULL); if ((((int32_t)L_52) == ((int32_t)(-1)))) { goto IL_014c; } } { goto IL_0297; } IL_014c: { bool L_53 = ___stripEngineInternalInformation1; if (!L_53) { goto IL_0179; } } { String_t* L_54 = V_5; NullCheck(L_54); bool L_55 = String_StartsWith_m1759067526(L_54, _stringLiteral3452614645, /*hidden argument*/NULL); if (!L_55) { goto IL_0179; } } { String_t* L_56 = V_5; NullCheck(L_56); bool L_57 = String_EndsWith_m1901926500(L_56, _stringLiteral3452614643, /*hidden argument*/NULL); if (!L_57) { goto IL_0179; } } { goto IL_0297; } IL_0179: { String_t* L_58 = V_5; NullCheck(L_58); bool L_59 = String_StartsWith_m1759067526(L_58, _stringLiteral3791036681, /*hidden argument*/NULL); if (!L_59) { goto IL_0197; } } { String_t* L_60 = V_5; NullCheck(L_60); String_t* L_61 = String_Remove_m562998446(L_60, 0, 3, /*hidden argument*/NULL); V_5 = L_61; } IL_0197: { String_t* L_62 = V_5; NullCheck(L_62); int32_t L_63 = String_IndexOf_m1977622757(L_62, _stringLiteral4163537911, /*hidden argument*/NULL); V_7 = L_63; V_8 = (-1); int32_t L_64 = V_7; if ((((int32_t)L_64) == ((int32_t)(-1)))) { goto IL_01c0; } } { String_t* L_65 = V_5; int32_t L_66 = V_7; NullCheck(L_65); int32_t L_67 = String_IndexOf_m3406607758(L_65, _stringLiteral3452614643, L_66, /*hidden argument*/NULL); V_8 = L_67; } IL_01c0: { int32_t L_68 = V_7; if ((((int32_t)L_68) == ((int32_t)(-1)))) { goto IL_01e5; } } { int32_t L_69 = V_8; int32_t L_70 = V_7; if ((((int32_t)L_69) <= ((int32_t)L_70))) { goto IL_01e5; } } { String_t* L_71 = V_5; int32_t L_72 = V_7; int32_t L_73 = V_8; int32_t L_74 = V_7; NullCheck(L_71); String_t* L_75 = String_Remove_m562998446(L_71, L_72, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_73, (int32_t)L_74)), (int32_t)1)), /*hidden argument*/NULL); V_5 = L_75; } IL_01e5: { String_t* L_76 = V_5; NullCheck(L_76); String_t* L_77 = String_Replace_m1273907647(L_76, _stringLiteral1311358384, _stringLiteral757602046, /*hidden argument*/NULL); V_5 = L_77; String_t* L_78 = V_5; NullCheck(L_78); String_t* L_79 = String_Replace_m1273907647(L_78, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL); V_5 = L_79; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_80 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_81 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_80, /*hidden argument*/NULL); if (L_81) { goto IL_022d; } } { String_t* L_82 = V_5; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_82); String_t* L_84 = String_Replace_m1273907647(L_82, L_83, _stringLiteral757602046, /*hidden argument*/NULL); V_5 = L_84; } IL_022d: { String_t* L_85 = V_5; NullCheck(L_85); String_t* L_86 = String_Replace_m3726209165(L_85, ((int32_t)92), ((int32_t)47), /*hidden argument*/NULL); V_5 = L_86; String_t* L_87 = V_5; NullCheck(L_87); int32_t L_88 = String_LastIndexOf_m2676535141(L_87, _stringLiteral4187617987, /*hidden argument*/NULL); V_9 = L_88; int32_t L_89 = V_9; if ((((int32_t)L_89) == ((int32_t)(-1)))) { goto IL_0283; } } { String_t* L_90 = V_5; int32_t L_91 = V_9; NullCheck(L_90); String_t* L_92 = String_Remove_m562998446(L_90, L_91, 5, /*hidden argument*/NULL); V_5 = L_92; String_t* L_93 = V_5; int32_t L_94 = V_9; NullCheck(L_93); String_t* L_95 = String_Insert_m3534971326(L_93, L_94, _stringLiteral2177867675, /*hidden argument*/NULL); V_5 = L_95; String_t* L_96 = V_5; String_t* L_97 = V_5; NullCheck(L_97); int32_t L_98 = String_get_Length_m3847582255(L_97, /*hidden argument*/NULL); NullCheck(L_96); String_t* L_99 = String_Insert_m3534971326(L_96, L_98, _stringLiteral3452614535, /*hidden argument*/NULL); V_5 = L_99; } IL_0283: { StringBuilder_t * L_100 = V_2; String_t* L_101 = V_5; IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); String_t* L_102 = String_Concat_m3937257545(NULL /*static, unused*/, L_101, _stringLiteral3452614566, /*hidden argument*/NULL); NullCheck(L_100); StringBuilder_Append_m1965104174(L_100, L_102, /*hidden argument*/NULL); } IL_0297: { int32_t L_103 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1)); } IL_029d: { int32_t L_104 = V_4; StringU5BU5D_t1281789340* L_105 = V_1; NullCheck(L_105); if ((((int32_t)L_104) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_105)->max_length))))))) { goto IL_0057; } } IL_02a7: { StringBuilder_t * L_106 = V_2; NullCheck(L_106); String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106); V_0 = L_107; goto IL_02b3; } IL_02b3: { String_t* L_108 = V_0; return L_108; } } // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace) extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringBuilder_t * V_0 = NULL; int32_t V_1 = 0; StackFrame_t3217253059 * V_2 = NULL; MethodBase_t * V_3 = NULL; Type_t * V_4 = NULL; String_t* V_5 = NULL; int32_t V_6 = 0; ParameterInfoU5BU5D_t390618515* V_7 = NULL; bool V_8 = false; String_t* V_9 = NULL; bool V_10 = false; int32_t V_11 = 0; String_t* V_12 = NULL; int32_t G_B27_0 = 0; int32_t G_B29_0 = 0; { StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m2367297767(L_0, ((int32_t)255), /*hidden argument*/NULL); V_0 = L_0; V_1 = 0; goto IL_02cb; } IL_0013: { StackTrace_t1598645457 * L_1 = ___stackTrace0; int32_t L_2 = V_1; NullCheck(L_1); StackFrame_t3217253059 * L_3 = VirtFuncInvoker1< StackFrame_t3217253059 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2); V_2 = L_3; StackFrame_t3217253059 * L_4 = V_2; NullCheck(L_4); MethodBase_t * L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(8 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4); V_3 = L_5; MethodBase_t * L_6 = V_3; if (L_6) { goto IL_002e; } } { goto IL_02c7; } IL_002e: { MethodBase_t * L_7 = V_3; NullCheck(L_7); Type_t * L_8 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_7); V_4 = L_8; Type_t * L_9 = V_4; if (L_9) { goto IL_0042; } } { goto IL_02c7; } IL_0042: { Type_t * L_10 = V_4; NullCheck(L_10); String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_10); V_5 = L_11; String_t* L_12 = V_5; if (!L_12) { goto IL_0075; } } { String_t* L_13 = V_5; NullCheck(L_13); int32_t L_14 = String_get_Length_m3847582255(L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0075; } } { StringBuilder_t * L_15 = V_0; String_t* L_16 = V_5; NullCheck(L_15); StringBuilder_Append_m1965104174(L_15, L_16, /*hidden argument*/NULL); StringBuilder_t * L_17 = V_0; NullCheck(L_17); StringBuilder_Append_m1965104174(L_17, _stringLiteral3452614530, /*hidden argument*/NULL); } IL_0075: { StringBuilder_t * L_18 = V_0; Type_t * L_19 = V_4; NullCheck(L_19); String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_19); NullCheck(L_18); StringBuilder_Append_m1965104174(L_18, L_20, /*hidden argument*/NULL); StringBuilder_t * L_21 = V_0; NullCheck(L_21); StringBuilder_Append_m1965104174(L_21, _stringLiteral3452614550, /*hidden argument*/NULL); StringBuilder_t * L_22 = V_0; MethodBase_t * L_23 = V_3; NullCheck(L_23); String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23); NullCheck(L_22); StringBuilder_Append_m1965104174(L_22, L_24, /*hidden argument*/NULL); StringBuilder_t * L_25 = V_0; NullCheck(L_25); StringBuilder_Append_m1965104174(L_25, _stringLiteral3452614536, /*hidden argument*/NULL); V_6 = 0; MethodBase_t * L_26 = V_3; NullCheck(L_26); ParameterInfoU5BU5D_t390618515* L_27 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_26); V_7 = L_27; V_8 = (bool)1; goto IL_00f4; } IL_00bb: { bool L_28 = V_8; if (L_28) { goto IL_00d4; } } { StringBuilder_t * L_29 = V_0; NullCheck(L_29); StringBuilder_Append_m1965104174(L_29, _stringLiteral3450517380, /*hidden argument*/NULL); goto IL_00d7; } IL_00d4: { V_8 = (bool)0; } IL_00d7: { StringBuilder_t * L_30 = V_0; ParameterInfoU5BU5D_t390618515* L_31 = V_7; int32_t L_32 = V_6; NullCheck(L_31); int32_t L_33 = L_32; ParameterInfo_t1861056598 * L_34 = (L_31)->GetAt(static_cast(L_33)); NullCheck(L_34); Type_t * L_35 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_34); NullCheck(L_35); String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_35); NullCheck(L_30); StringBuilder_Append_m1965104174(L_30, L_36, /*hidden argument*/NULL); int32_t L_37 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1)); } IL_00f4: { int32_t L_38 = V_6; ParameterInfoU5BU5D_t390618515* L_39 = V_7; NullCheck(L_39); if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length))))))) { goto IL_00bb; } } { StringBuilder_t * L_40 = V_0; NullCheck(L_40); StringBuilder_Append_m1965104174(L_40, _stringLiteral3452614535, /*hidden argument*/NULL); StackFrame_t3217253059 * L_41 = V_2; NullCheck(L_41); String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_41); V_9 = L_42; String_t* L_43 = V_9; if (!L_43) { goto IL_02ba; } } { Type_t * L_44 = V_4; NullCheck(L_44); String_t* L_45 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_44); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_46 = String_op_Equality_m920492651(NULL /*static, unused*/, L_45, _stringLiteral2678398999, /*hidden argument*/NULL); if (!L_46) { goto IL_0147; } } { Type_t * L_47 = V_4; NullCheck(L_47); String_t* L_48 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_47); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_49 = String_op_Equality_m920492651(NULL /*static, unused*/, L_48, _stringLiteral1552523976, /*hidden argument*/NULL); if (L_49) { goto IL_020c; } } IL_0147: { Type_t * L_50 = V_4; NullCheck(L_50); String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_52 = String_op_Equality_m920492651(NULL /*static, unused*/, L_51, _stringLiteral6580196, /*hidden argument*/NULL); if (!L_52) { goto IL_0173; } } { Type_t * L_53 = V_4; NullCheck(L_53); String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_53); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_55 = String_op_Equality_m920492651(NULL /*static, unused*/, L_54, _stringLiteral1552523976, /*hidden argument*/NULL); if (L_55) { goto IL_020c; } } IL_0173: { Type_t * L_56 = V_4; NullCheck(L_56); String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_58 = String_op_Equality_m920492651(NULL /*static, unused*/, L_57, _stringLiteral3402824819, /*hidden argument*/NULL); if (!L_58) { goto IL_019f; } } { Type_t * L_59 = V_4; NullCheck(L_59); String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_59); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_61 = String_op_Equality_m920492651(NULL /*static, unused*/, L_60, _stringLiteral1552523976, /*hidden argument*/NULL); if (L_61) { goto IL_020c; } } IL_019f: { Type_t * L_62 = V_4; NullCheck(L_62); String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_64 = String_op_Equality_m920492651(NULL /*static, unused*/, L_63, _stringLiteral1670073234, /*hidden argument*/NULL); if (!L_64) { goto IL_01cb; } } { Type_t * L_65 = V_4; NullCheck(L_65); String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_65); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_67 = String_op_Equality_m920492651(NULL /*static, unused*/, L_66, _stringLiteral1200226066, /*hidden argument*/NULL); if (L_67) { goto IL_020c; } } IL_01cb: { MethodBase_t * L_68 = V_3; NullCheck(L_68); String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_70 = String_op_Equality_m920492651(NULL /*static, unused*/, L_69, _stringLiteral61343007, /*hidden argument*/NULL); if (!L_70) { goto IL_0209; } } { Type_t * L_71 = V_4; NullCheck(L_71); String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_71); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_73 = String_op_Equality_m920492651(NULL /*static, unused*/, L_72, _stringLiteral681811338, /*hidden argument*/NULL); if (!L_73) { goto IL_0209; } } { Type_t * L_74 = V_4; NullCheck(L_74); String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_74); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_76 = String_op_Equality_m920492651(NULL /*static, unused*/, L_75, _stringLiteral1552523976, /*hidden argument*/NULL); G_B27_0 = ((int32_t)(L_76)); goto IL_020a; } IL_0209: { G_B27_0 = 0; } IL_020a: { G_B29_0 = G_B27_0; goto IL_020d; } IL_020c: { G_B29_0 = 1; } IL_020d: { V_10 = (bool)G_B29_0; bool L_77 = V_10; if (L_77) { goto IL_02b9; } } { StringBuilder_t * L_78 = V_0; NullCheck(L_78); StringBuilder_Append_m1965104174(L_78, _stringLiteral2177867675, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_79 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var); bool L_80 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_79, /*hidden argument*/NULL); if (L_80) { goto IL_027b; } } { String_t* L_81 = V_9; NullCheck(L_81); String_t* L_82 = String_Replace_m1273907647(L_81, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_82); bool L_84 = String_StartsWith_m1759067526(L_82, L_83, /*hidden argument*/NULL); if (!L_84) { goto IL_027a; } } { String_t* L_85 = V_9; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var); String_t* L_86 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_86); int32_t L_87 = String_get_Length_m3847582255(L_86, /*hidden argument*/NULL); String_t* L_88 = V_9; NullCheck(L_88); int32_t L_89 = String_get_Length_m3847582255(L_88, /*hidden argument*/NULL); String_t* L_90 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_90); int32_t L_91 = String_get_Length_m3847582255(L_90, /*hidden argument*/NULL); NullCheck(L_85); String_t* L_92 = String_Substring_m1610150815(L_85, L_87, ((int32_t)il2cpp_codegen_subtract((int32_t)L_89, (int32_t)L_91)), /*hidden argument*/NULL); V_9 = L_92; } IL_027a: { } IL_027b: { StringBuilder_t * L_93 = V_0; String_t* L_94 = V_9; NullCheck(L_93); StringBuilder_Append_m1965104174(L_93, L_94, /*hidden argument*/NULL); StringBuilder_t * L_95 = V_0; NullCheck(L_95); StringBuilder_Append_m1965104174(L_95, _stringLiteral3452614550, /*hidden argument*/NULL); StringBuilder_t * L_96 = V_0; StackFrame_t3217253059 * L_97 = V_2; NullCheck(L_97); int32_t L_98 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_97); V_11 = L_98; String_t* L_99 = Int32_ToString_m141394615((&V_11), /*hidden argument*/NULL); NullCheck(L_96); StringBuilder_Append_m1965104174(L_96, L_99, /*hidden argument*/NULL); StringBuilder_t * L_100 = V_0; NullCheck(L_100); StringBuilder_Append_m1965104174(L_100, _stringLiteral3452614535, /*hidden argument*/NULL); } IL_02b9: { } IL_02ba: { StringBuilder_t * L_101 = V_0; NullCheck(L_101); StringBuilder_Append_m1965104174(L_101, _stringLiteral3452614566, /*hidden argument*/NULL); } IL_02c7: { int32_t L_102 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1)); } IL_02cb: { int32_t L_103 = V_1; StackTrace_t1598645457 * L_104 = ___stackTrace0; NullCheck(L_104); int32_t L_105 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_104); if ((((int32_t)L_103) < ((int32_t)L_105))) { goto IL_0013; } } { StringBuilder_t * L_106 = V_0; NullCheck(L_106); String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106); V_12 = L_107; goto IL_02e4; } IL_02e4: { String_t* L_108 = V_12; return L_108; } } // System.Void UnityEngine.StackTraceUtility::.cctor() extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m1981266436 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility__cctor_m1981266436_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteral757602046); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.SystemInfo::get_operatingSystem() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_m1339206162 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_operatingSystem_m1339206162_ftn) (); static SystemInfo_get_operatingSystem_m1339206162_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_operatingSystem_m1339206162_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystem()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_systemMemorySize() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m2504687692 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_systemMemorySize_m2504687692_ftn) (); static SystemInfo_get_systemMemorySize_m2504687692_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_systemMemorySize_m2504687692_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_systemMemorySize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_m3781753670 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsMemorySize_m3781753670_ftn) (); static SystemInfo_get_graphicsMemorySize_m3781753670_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsMemorySize_m3781753670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsMemorySize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m3846242580 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_get_graphicsShaderLevel_m3846242580_ftn) (); static SystemInfo_get_graphicsShaderLevel_m3846242580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_graphicsShaderLevel_m3846242580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsShaderLevel()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsImageEffects_m2886934848 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsImageEffects_m2886934848_ftn) (); static SystemInfo_get_supportsImageEffects_m2886934848_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsImageEffects_m2886934848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsImageEffects()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m1663449629 (RuntimeObject * __this /* static, unused */, int32_t ___format0, const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn) (int32_t); static SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // System.String UnityEngine.SystemInfo::get_deviceModel() extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m4078951941 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef String_t* (*SystemInfo_get_deviceModel_m4078951941_ftn) (); static SystemInfo_get_deviceModel_m4078951941_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_deviceModel_m4078951941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceModel()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope() extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGyroscope_m274893028 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef bool (*SystemInfo_get_supportsGyroscope_m274893028_ftn) (); static SystemInfo_get_supportsGyroscope_m274893028_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_get_supportsGyroscope_m274893028_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsGyroscope()"); bool retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.TextAsset::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { typedef String_t* (*TextAsset_get_text_m2027878391_ftn) (TextAsset_t3022178571 *); static TextAsset_get_text_m2027878391_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_get_text_m2027878391_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Byte[] UnityEngine.TextAsset::get_bytes() extern "C" IL2CPP_METHOD_ATTR ByteU5BU5D_t4116647657* TextAsset_get_bytes_m1826471440 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { typedef ByteU5BU5D_t4116647657* (*TextAsset_get_bytes_m1826471440_ftn) (TextAsset_t3022178571 *); static TextAsset_get_bytes_m1826471440_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_get_bytes_m1826471440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()"); ByteU5BU5D_t4116647657* retVal = _il2cpp_icall_func(__this); return retVal; } // System.String UnityEngine.TextAsset::ToString() extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m2170047097 (TextAsset_t3022178571 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = TextAsset_get_text_m2027878391(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { String_t* L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture::.ctor() extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture__ctor_m3554519797_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); Object__ctor_m1087895580(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method) { typedef int32_t (*Texture_Internal_GetWidth_m629815273_ftn) (Texture_t3661962703 *); static Texture_Internal_GetWidth_m629815273_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_Internal_GetWidth_m629815273_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)"); int32_t retVal = _il2cpp_icall_func(___t0); return retVal; } // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture) extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method) { typedef int32_t (*Texture_Internal_GetHeight_m2885553040_ftn) (Texture_t3661962703 *); static Texture_Internal_GetHeight_m2885553040_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_Internal_GetHeight_m2885553040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)"); int32_t retVal = _il2cpp_icall_func(___t0); return retVal; } // System.Int32 UnityEngine.Texture::get_width() extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_width_m888163864 (Texture_t3661962703 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_Internal_GetWidth_m629815273(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_width(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture_set_width_m1057761909 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_set_width_m1057761909_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Exception_t * L_0 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var); Exception__ctor_m1152696503(L_0, _stringLiteral4005606335, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,Texture_set_width_m1057761909_RuntimeMethod_var); } } // System.Int32 UnityEngine.Texture::get_height() extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3786488511 (Texture_t3661962703 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_Internal_GetHeight_m2885553040(NULL /*static, unused*/, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_height(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture_set_height_m589028641 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_set_height_m589028641_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Exception_t * L_0 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var); Exception__ctor_m1152696503(L_0, _stringLiteral4005606335, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,Texture_set_height_m589028641_RuntimeMethod_var); } } // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) extern "C" IL2CPP_METHOD_ATTR void Texture_set_filterMode_m3078068058 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_filterMode_m3078068058_ftn) (Texture_t3661962703 *, int32_t); static Texture_set_filterMode_m3078068058_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_filterMode_m3078068058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m4149907611 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_anisoLevel_m4149907611_ftn) (Texture_t3661962703 *, int32_t); static Texture_set_anisoLevel_m4149907611_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_anisoLevel_m4149907611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) extern "C" IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m587872754 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapMode_m587872754_ftn) (Texture_t3661962703 *, int32_t); static Texture_set_wrapMode_m587872754_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapMode_m587872754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m373113269 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m373113269_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); int32_t L_0 = ___width0; int32_t L_1 = ___height1; Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, 4, (bool)1, (bool)0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m2862217990 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipmap3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m2862217990_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Texture__ctor_m3554519797(__this, /*hidden argument*/NULL); int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; bool L_3 = ___mipmap3; Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, L_2, L_3, (bool)0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method) { typedef void (*Texture2D_Internal_Create_m807587593_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, bool, bool, intptr_t); static Texture2D_Internal_Create_m807587593_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Internal_Create_m807587593_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)"); _il2cpp_icall_func(___mono0, ___width1, ___height2, ___format3, ___mipmap4, ___linear5, ___nativeTex6); } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[]) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m3008871897 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; ColorU5BU5D_t941916413* L_0 = ___colors0; int32_t L_1 = V_0; Texture2D_SetPixels_m568067555(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel1; V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31))))); int32_t L_2 = V_0; if ((((int32_t)L_2) >= ((int32_t)1))) { goto IL_0016; } } { V_0 = 1; } IL_0016: { int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_4 = ___miplevel1; V_1 = ((int32_t)((int32_t)L_3>>(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31))))); int32_t L_5 = V_1; if ((((int32_t)L_5) >= ((int32_t)1))) { goto IL_002b; } } { V_1 = 1; } IL_002b: { int32_t L_6 = V_0; int32_t L_7 = V_1; ColorU5BU5D_t941916413* L_8 = ___colors0; int32_t L_9 = ___miplevel1; Texture2D_SetPixels_m639021706(__this, 0, 0, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixels_m639021706_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t941916413*, int32_t); static Texture2D_SetPixels_m639021706_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixels_m639021706_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)"); _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5); } // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Texture2D_Apply_m2470606565_ftn) (Texture2D_t3840446185 *, bool, bool); static Texture2D_Apply_m2470606565_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Apply_m2470606565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Void UnityEngine.Texture2D::Apply() extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2271746283 (Texture2D_t3840446185 * __this, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { V_0 = (bool)0; V_1 = (bool)1; bool L_0 = V_1; bool L_1 = V_0; Texture2D_Apply_m2470606565(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32) extern "C" IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m3395504488 (Texture2D_t3840446185 * __this, Rect_t2360479859 ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)1; int32_t L_0 = ___destX1; int32_t L_1 = ___destY2; bool L_2 = V_0; Texture2D_INTERNAL_CALL_ReadPixels_m950051034(NULL /*static, unused*/, __this, (&___source0), L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method) { typedef void (*Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn) (Texture2D_t3840446185 *, Rect_t2360479859 *, int32_t, int32_t, bool); static Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(___self0, ___source1, ___destX2, ___destY3, ___recalculateMipMaps4); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Time::get_time() extern "C" IL2CPP_METHOD_ATTR float Time_get_time_m2907476221 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_time_m2907476221_ftn) (); static Time_get_time_m2907476221_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_time_m2907476221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_timeSinceLevelLoad() extern "C" IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_m2224611026 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_timeSinceLevelLoad_m2224611026_ftn) (); static Time_get_timeSinceLevelLoad_m2224611026_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeSinceLevelLoad_m2224611026_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeSinceLevelLoad()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_deltaTime() extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_deltaTime_m372706562_ftn) (); static Time_get_deltaTime_m372706562_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_deltaTime_m372706562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_timeScale() extern "C" IL2CPP_METHOD_ATTR float Time_get_timeScale_m701790074 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_timeScale_m701790074_ftn) (); static Time_get_timeScale_m701790074_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeScale_m701790074_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_timeScale(System.Single) extern "C" IL2CPP_METHOD_ATTR void Time_set_timeScale_m1127545364 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_timeScale_m1127545364_ftn) (float); static Time_set_timeScale_m1127545364_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_timeScale_m1127545364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.Time::get_frameCount() extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m1220035214 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef int32_t (*Time_get_frameCount_m1220035214_ftn) (); static Time_get_frameCount_m1220035214_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_frameCount_m1220035214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_realtimeSinceStartup() extern "C" IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m3141794964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { typedef float (*Time_get_realtimeSinceStartup_m3141794964_ftn) (); static Time_get_realtimeSinceStartup_m3141794964_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m3141794964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()"); float retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Touch::get_fingerId() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_FingerId_0(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Touch_get_fingerId_m859576425_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_fingerId_m859576425(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.Touch::get_position() extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method) { Vector2_t2156229523 V_0; memset(&V_0, 0, sizeof(V_0)); { Vector2_t2156229523 L_0 = __this->get_m_Position_1(); V_0 = L_0; goto IL_000d; } IL_000d: { Vector2_t2156229523 L_1 = V_0; return L_1; } } extern "C" Vector2_t2156229523 Touch_get_position_m3109777936_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_position_m3109777936(_thisAdjusted, method); } // System.Int32 UnityEngine.Touch::get_tapCount() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_m2125417096 (Touch_t1921856868 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_TapCount_5(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Touch_get_tapCount_m2125417096_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_tapCount_m2125417096(_thisAdjusted, method); } // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Phase_6(); V_0 = L_0; goto IL_000d; } IL_000d: { int32_t L_1 = V_0; return L_1; } } extern "C" int32_t Touch_get_phase_m214549210_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { Touch_t1921856868 * _thisAdjusted = reinterpret_cast(__this + 1); return Touch_get_phase_m214549210(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 V_0; memset(&V_0, 0, sizeof(V_0)); { Object__ctor_m297566312(__this, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 )); int32_t L_0 = ___keyboardType1; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(Convert_t2465617642_il2cpp_TypeInfo_var); uint32_t L_3 = Convert_ToUInt32_m668801151(NULL /*static, unused*/, L_2, /*hidden argument*/NULL); (&V_0)->set_keyboardType_0(L_3); bool L_4 = ___autocorrection2; uint32_t L_5 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_4, /*hidden argument*/NULL); (&V_0)->set_autocorrection_1(L_5); bool L_6 = ___multiline3; uint32_t L_7 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_6, /*hidden argument*/NULL); (&V_0)->set_multiline_2(L_7); bool L_8 = ___secure4; uint32_t L_9 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_8, /*hidden argument*/NULL); (&V_0)->set_secure_3(L_9); bool L_10 = ___alert5; uint32_t L_11 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_10, /*hidden argument*/NULL); (&V_0)->set_alert_4(L_11); String_t* L_12 = ___text0; String_t* L_13 = ___textPlaceholder6; TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092(__this, (&V_0), L_12, L_13, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.TouchScreenKeyboard::Destroy() extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_Destroy_m267768093_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_Destroy_m267768093_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_Destroy_m267768093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Destroy()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.TouchScreenKeyboard::Finalize() extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3415749170 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); int32_t __leave_target = 0; NO_UNUSED_WARNING (__leave_target); { } IL_0001: try { // begin try (depth: 1) TouchScreenKeyboard_Destroy_m267768093(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m3076187857(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn) (TouchScreenKeyboard_t731888065 *, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 *, String_t*, String_t*); static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)"); _il2cpp_icall_func(__this, ___arguments0, ___text1, ___textPlaceholder2); } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m43950298 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m43950298_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; TouchScreenKeyboard_t731888065 * V_2 = NULL; { V_0 = _stringLiteral757602046; V_1 = (bool)0; String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = V_1; String_t* L_6 = V_0; TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_001c; } IL_001c: { TouchScreenKeyboard_t731888065 * L_8 = V_2; return L_8; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m1537535032 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m1537535032_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; TouchScreenKeyboard_t731888065 * V_4 = NULL; { V_0 = _stringLiteral757602046; V_1 = (bool)0; V_2 = (bool)0; V_3 = (bool)0; String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = V_3; bool L_4 = V_2; bool L_5 = V_1; String_t* L_6 = V_0; TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_4 = L_7; goto IL_0020; } IL_0020: { TouchScreenKeyboard_t731888065 * L_8 = V_4; return L_8; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m231964201_MetadataUsageId); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_t731888065 * V_0 = NULL; { String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = ___alert5; String_t* L_6 = ___textPlaceholder6; TouchScreenKeyboard_t731888065 * L_7 = (TouchScreenKeyboard_t731888065 *)il2cpp_codegen_object_new(TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var); TouchScreenKeyboard__ctor_m2580357123(L_7, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0016; } IL_0016: { TouchScreenKeyboard_t731888065 * L_8 = V_0; return L_8; } } // System.String UnityEngine.TouchScreenKeyboard::get_text() extern "C" IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m1797464608 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef String_t* (*TouchScreenKeyboard_get_text_m1797464608_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_text_m1797464608_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m1797464608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m107652927 (TouchScreenKeyboard_t731888065 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_text_m107652927_ftn) (TouchScreenKeyboard_t731888065 *, String_t*); static TouchScreenKeyboard_set_text_m107652927_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m107652927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m1980731296 (TouchScreenKeyboard_t731888065 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_active_m1980731296_ftn) (TouchScreenKeyboard_t731888065 *, bool); static TouchScreenKeyboard_set_active_m1980731296_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m1980731296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.TouchScreenKeyboard::get_done() extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_done_m3615485155 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_done_m3615485155_ftn) (TouchScreenKeyboard_t731888065 *); static TouchScreenKeyboard_get_done_m3615485155_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_done_m3615485155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_done()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_pinvoke(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void TrackedReference_t1199777556_marshal_pinvoke_back(const TrackedReference_t1199777556_marshaled_pinvoke& marshaled, TrackedReference_t1199777556& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_pinvoke_cleanup(TrackedReference_t1199777556_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_com(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } extern "C" void TrackedReference_t1199777556_marshal_com_back(const TrackedReference_t1199777556_marshaled_com& marshaled, TrackedReference_t1199777556& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference extern "C" void TrackedReference_t1199777556_marshal_com_cleanup(TrackedReference_t1199777556_marshaled_com& marshaled) { } // System.Void UnityEngine.TrackedReference::.ctor() extern "C" IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3086593239 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TrackedReference_op_Equality_m3702354772_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; RuntimeObject * V_1 = NULL; bool V_2 = false; { TrackedReference_t1199777556 * L_0 = ___x0; V_0 = L_0; TrackedReference_t1199777556 * L_1 = ___y1; V_1 = L_1; RuntimeObject * L_2 = V_1; if (L_2) { goto IL_0018; } } { RuntimeObject * L_3 = V_0; if (L_3) { goto IL_0018; } } { V_2 = (bool)1; goto IL_0067; } IL_0018: { RuntimeObject * L_4 = V_1; if (L_4) { goto IL_0034; } } { TrackedReference_t1199777556 * L_5 = ___x0; NullCheck(L_5); intptr_t L_6 = L_5->get_m_Ptr_0(); bool L_7 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_6, (intptr_t)(0), /*hidden argument*/NULL); V_2 = L_7; goto IL_0067; } IL_0034: { RuntimeObject * L_8 = V_0; if (L_8) { goto IL_0050; } } { TrackedReference_t1199777556 * L_9 = ___y1; NullCheck(L_9); intptr_t L_10 = L_9->get_m_Ptr_0(); bool L_11 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_10, (intptr_t)(0), /*hidden argument*/NULL); V_2 = L_11; goto IL_0067; } IL_0050: { TrackedReference_t1199777556 * L_12 = ___x0; NullCheck(L_12); intptr_t L_13 = L_12->get_m_Ptr_0(); TrackedReference_t1199777556 * L_14 = ___y1; NullCheck(L_14); intptr_t L_15 = L_14->get_m_Ptr_0(); bool L_16 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_13, L_15, /*hidden argument*/NULL); V_2 = L_16; goto IL_0067; } IL_0067: { bool L_17 = V_2; return L_17; } } // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method) { bool V_0 = false; { TrackedReference_t1199777556 * L_0 = ___x0; TrackedReference_t1199777556 * L_1 = ___y1; bool L_2 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0011; } IL_0011: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.TrackedReference::Equals(System.Object) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m1342350606 (TrackedReference_t1199777556 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TrackedReference_Equals_m1342350606_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___o0; bool L_1 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, ((TrackedReference_t1199777556 *)IsInstClass((RuntimeObject*)L_0, TrackedReference_t1199777556_il2cpp_TypeInfo_var)), __this, /*hidden argument*/NULL); V_0 = L_1; goto IL_0013; } IL_0013: { bool L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.TrackedReference::GetHashCode() extern "C" IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m3645519794 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t L_0 = __this->get_m_Ptr_0(); int32_t L_1 = IntPtr_op_Explicit_m4220076518(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { int32_t L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference) extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_m166179420 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___exists0, const RuntimeMethod* method) { bool V_0 = false; { TrackedReference_t1199777556 * L_0 = ___exists0; bool L_1 = TrackedReference_op_Inequality_m832179495(NULL /*static, unused*/, L_0, (TrackedReference_t1199777556 *)NULL, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.TrailRenderer::get_startWidth() extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_startWidth_m3769354536 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method) { typedef float (*TrailRenderer_get_startWidth_m3769354536_ftn) (TrailRenderer_t1820797054 *); static TrailRenderer_get_startWidth_m3769354536_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_get_startWidth_m3769354536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_startWidth()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TrailRenderer::set_startWidth(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_startWidth_m3076749121 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*TrailRenderer_set_startWidth_m3076749121_ftn) (TrailRenderer_t1820797054 *, float); static TrailRenderer_set_startWidth_m3076749121_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_set_startWidth_m3076749121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_startWidth(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.TrailRenderer::get_endWidth() extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_endWidth_m2589892537 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method) { typedef float (*TrailRenderer_get_endWidth_m2589892537_ftn) (TrailRenderer_t1820797054 *); static TrailRenderer_get_endWidth_m2589892537_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_get_endWidth_m2589892537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_endWidth()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TrailRenderer::set_endWidth(System.Single) extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_endWidth_m637451409 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*TrailRenderer_set_endWidth_m637451409_ftn) (TrailRenderer_t1820797054 *, float); static TrailRenderer_set_endWidth_m637451409_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_set_endWidth_m637451409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_endWidth(System.Single)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform::.ctor() extern "C" IL2CPP_METHOD_ATTR void Transform__ctor_m3470711880 (Transform_t3600365921 * __this, const RuntimeMethod* method) { { Component__ctor_m1928064382(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_position() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_position_m1310184257(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_position_m3627767375(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_position_m1310184257_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_position_m1310184257_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_position_m1310184257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_position_m3627767375_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_set_position_m3627767375_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_position_m3627767375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localPosition_m1816167803(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_localPosition_m1936358505(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localPosition_m1816167803_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_localPosition_m1816167803_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localPosition_m1816167803_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_localPosition_m1936358505_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_set_localPosition_m1936358505_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_localPosition_m1936358505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_eulerAngles_m2743581774 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m135219616 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_eulerAngles_m135219616_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localEulerAngles_m2136926248 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Quaternion_t2301928331 L_0 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m4202601546 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_localEulerAngles_m4202601546_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Transform_set_localRotation_m19445462(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_right() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_right_m2535262102 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_right_m2535262102_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Transform::get_up() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_up_m3972993886 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_up_m3972993886_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // UnityEngine.Vector3 UnityEngine.Transform::get_forward() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_forward_m747522392 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_forward_m747522392_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_1 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0017; } IL_0017: { Vector3_t3722313464 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_forward_m1840797198 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_forward_m1840797198_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_t3722313464 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_1 = Quaternion_LookRotation_m4040767668(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_rotation_m2413441996(__this, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_rotation_m2375965701(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_rotation_m2413441996_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_get_rotation_m2413441996_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_rotation_m2413441996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_rotation_m2375965701_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_set_rotation_m2375965701_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_rotation_m2375965701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); Quaternion_t2301928331 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localRotation_m1111330565(__this, (&V_0), /*hidden argument*/NULL); Quaternion_t2301928331 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Quaternion_t2301928331 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_localRotation_m3824682417(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localRotation_m1111330565_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_get_localRotation_m1111330565_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localRotation_m1111330565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_localRotation_m3824682417_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *); static Transform_INTERNAL_set_localRotation_m3824682417_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_localRotation_m3824682417_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localScale_m3233655062(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method) { { Transform_INTERNAL_set_localScale_m1089294020(__this, (&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localScale_m3233655062_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_localScale_m3233655062_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localScale_m3233655062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_set_localScale_m1089294020_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_set_localScale_m1089294020_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_set_localScale_m1089294020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.Transform::get_parent() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Transform_t3600365921 * V_0 = NULL; { Transform_t3600365921 * L_0 = Transform_get_parentInternal_m1494967989(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { Transform_t3600365921 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_parent_m786917804_MetadataUsageId); s_Il2CppMethodInitialized = true; } { if (!((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t3704657025_il2cpp_TypeInfo_var))) { goto IL_0017; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var); Debug_LogWarning_m831581295(NULL /*static, unused*/, _stringLiteral821992081, __this, /*hidden argument*/NULL); } IL_0017: { Transform_t3600365921 * L_0 = ___value0; Transform_set_parentInternal_m2066300701(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_get_parentInternal_m1494967989_ftn) (Transform_t3600365921 *); static Transform_get_parentInternal_m1494967989_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_parentInternal_m1494967989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_parentInternal()"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_parentInternal_m2066300701_ftn) (Transform_t3600365921 *, Transform_t3600365921 *); static Transform_set_parentInternal_m2066300701_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_parentInternal_m2066300701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m381167889 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, const RuntimeMethod* method) { { Transform_t3600365921 * L_0 = ___parent0; Transform_SetParent_m273471670(__this, L_0, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method) { typedef void (*Transform_SetParent_m273471670_ftn) (Transform_t3600365921 *, Transform_t3600365921 *, bool); static Transform_SetParent_m273471670_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetParent_m273471670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)"); _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1); } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_worldToLocalMatrix_m399704877 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_worldToLocalMatrix_m2730237241(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *); static Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Matrix4x4_t1817901843 V_0; memset(&V_0, 0, sizeof(V_0)); Matrix4x4_t1817901843 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_localToWorldMatrix_m1917635696(__this, (&V_0), /*hidden argument*/NULL); Matrix4x4_t1817901843 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Matrix4x4_t1817901843 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *); static Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1810197270 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; Vector3_t3722313464 L_0 = ___translation0; int32_t L_1 = V_0; Transform_Translate_m1990195114(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Translate_m1990195114_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___relativeTo1; if (L_0) { goto IL_001e; } } { Vector3_t3722313464 L_1 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_2 = ___translation0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_3 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL); Transform_set_position_m3387557959(__this, L_3, /*hidden argument*/NULL); goto IL_0036; } IL_001e: { Vector3_t3722313464 L_4 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL); Vector3_t3722313464 L_5 = ___translation0; Vector3_t3722313464 L_6 = Transform_TransformDirection_m3784028109(__this, L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_7 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL); Transform_set_position_m3387557959(__this, L_7, /*hidden argument*/NULL); } IL_0036: { return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m720511863 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 1; Vector3_t3722313464 L_0 = ___eulerAngles0; int32_t L_1 = V_0; Transform_Rotate_m1886816857(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Rotate_m1886816857_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t2301928331 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = (&___eulerAngles0)->get_x_1(); float L_1 = (&___eulerAngles0)->get_y_2(); float L_2 = (&___eulerAngles0)->get_z_3(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_3 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; int32_t L_4 = ___relativeTo1; if ((!(((uint32_t)L_4) == ((uint32_t)1)))) { goto IL_003a; } } { Quaternion_t2301928331 L_5 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL); Quaternion_t2301928331 L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_7 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL); Transform_set_localRotation_m19445462(__this, L_7, /*hidden argument*/NULL); goto IL_0069; } IL_003a: { Quaternion_t2301928331 L_8 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); Quaternion_t2301928331 L_9 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var); Quaternion_t2301928331 L_10 = Quaternion_Inverse_m1311579081(NULL /*static, unused*/, L_9, /*hidden argument*/NULL); Quaternion_t2301928331 L_11 = V_0; Quaternion_t2301928331 L_12 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL); Quaternion_t2301928331 L_13 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL); Quaternion_t2301928331 L_14 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL); Quaternion_t2301928331 L_15 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_8, L_14, /*hidden argument*/NULL); Transform_set_rotation_m3524318132(__this, L_15, /*hidden argument*/NULL); } IL_0069: { return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m2637417695 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_m2637417695_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Transform_t3600365921 * L_0 = ___target0; IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { Transform_t3600365921 * L_2 = ___target0; NullCheck(L_2); Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = ___worldUp1; Transform_LookAt_m3639503211(__this, L_3, L_4, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method) { { Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&___worldUp1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3649447396 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_m3649447396_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var); Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL); V_0 = L_0; Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&V_0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_LookAt_m2070996757_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_LookAt_m2070996757_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_LookAt_m2070996757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___worldPosition1, ___worldUp2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_TransformDirection_m4281205641(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___direction1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___direction1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_TransformPoint_m4261269221(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m4024714202 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t3722313464 L_3; memset(&L_3, 0, sizeof(L_3)); Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t3722313464 L_4 = Transform_TransformPoint_m226827784(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector3_t3722313464 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_CALL_InverseTransformPoint_m821776309(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0012; } IL_0012: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *); static Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___self0, ___position1, ___value2); } // System.Int32 UnityEngine.Transform::get_childCount() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_get_childCount_m3145433196_ftn) (Transform_t3600365921 *); static Transform_get_childCount_m3145433196_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_childCount_m3145433196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::DetachChildren() extern "C" IL2CPP_METHOD_ATTR void Transform_DetachChildren_m3266231651 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef void (*Transform_DetachChildren_m3266231651_ftn) (Transform_t3600365921 *); static Transform_DetachChildren_m3266231651_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_DetachChildren_m3266231651_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::DetachChildren()"); _il2cpp_icall_func(__this); } // System.Int32 UnityEngine.Transform::GetSiblingIndex() extern "C" IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m798637244 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_GetSiblingIndex_m798637244_ftn) (Transform_t3600365921 *); static Transform_GetSiblingIndex_m798637244_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetSiblingIndex_m798637244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Transform UnityEngine.Transform::Find(System.String) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_Find_m1729760951 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_Find_m1729760951_ftn) (Transform_t3600365921 *, String_t*); static Transform_Find_m1729760951_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_Find_m1729760951_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Find(System.String)"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale() extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_lossyScale_m465496651 (Transform_t3600365921 * __this, const RuntimeMethod* method) { Vector3_t3722313464 V_0; memset(&V_0, 0, sizeof(V_0)); Vector3_t3722313464 V_1; memset(&V_1, 0, sizeof(V_1)); { Transform_INTERNAL_get_lossyScale_m4223921741(__this, (&V_0), /*hidden argument*/NULL); Vector3_t3722313464 L_0 = V_0; V_1 = L_0; goto IL_0010; } IL_0010: { Vector3_t3722313464 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&) extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_INTERNAL_get_lossyScale_m4223921741_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *); static Transform_INTERNAL_get_lossyScale_m4223921741_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_INTERNAL_get_lossyScale_m4223921741_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Transform::get_hasChanged() extern "C" IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m186929804 (Transform_t3600365921 * __this, const RuntimeMethod* method) { typedef bool (*Transform_get_hasChanged_m186929804_ftn) (Transform_t3600365921 *); static Transform_get_hasChanged_m186929804_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_hasChanged_m186929804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean) extern "C" IL2CPP_METHOD_ATTR void Transform_set_hasChanged_m4213723989 (Transform_t3600365921 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_hasChanged_m4213723989_ftn) (Transform_t3600365921 *, bool); static Transform_set_hasChanged_m4213723989_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_hasChanged_m4213723989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator() extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_m2717073726 (Transform_t3600365921 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_GetEnumerator_m2717073726_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_t3442430665 * L_0 = (Enumerator_t3442430665 *)il2cpp_codegen_object_new(Enumerator_t3442430665_il2cpp_TypeInfo_var); Enumerator__ctor_m1351041375(L_0, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000d; } IL_000d: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef Transform_t3600365921 * (*Transform_GetChild_m1092972975_ftn) (Transform_t3600365921 *, int32_t); static Transform_GetChild_m1092972975_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetChild_m1092972975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)"); Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___index0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif