#pragma once #include #include //------------------------------------------------------------------------------ // // ensuring proper compiler/xcode/whatever selection // #ifndef __clang__ #error Please use clang compiler. #endif // NOT the best way but apple do not care about adding extensions properly #if __clang_major__ < 7 #error Please use Xcode 7.0 or newer #endif #if !defined(__IPHONE_9_0) || __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_9_0 #error Please use iOS SDK 9.0 or newer #endif #if defined(TARGET_OS_TV) && TARGET_OS_TV && !defined(__TVOS_9_0) #error Please use tvOS SDK 9.0 or newer #endif #if !defined(__IPHONE_7_0) || __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0 #error Please target iOS 7.0 or newer #endif //------------------------------------------------------------------------------ // // defines for target platform // #define UNITY_TRAMPOLINE_IN_USE 1 #if defined(TARGET_OS_TV) && TARGET_OS_TV #define PLATFORM_TVOS 0 #define PLATFORM_IOS 1 #else #define PLATFORM_TVOS 0 #define PLATFORM_IOS 1 #endif #define PLATFORM_OSX 0 //------------------------------------------------------------------------------ // // defines for sdk/target version // #if !TARGET_IPHONE_SIMULATOR && !TARGET_TVOS_SIMULATOR #define UNITY_CAN_USE_METAL 1 #elif TARGET_IPHONE_SIMULATOR && defined(__IPHONE_13_0) #define UNITY_CAN_USE_METAL 1 #elif TARGET_TVOS_SIMULATOR && defined(__TVOS_13_0) #define UNITY_CAN_USE_METAL 1 #else #define UNITY_CAN_USE_METAL 0 #endif // It's hard to figure out which SDK we are using as the availability macros defined in the SDK // have various quirks. // // It's not possible to use *_VERSION_MAX_ALLOWED macros because they not always corresponded to // the SDK version. In particular, __TV_OS_VERSION_MAX_ALLOWED was out of sync in all Xcode dot // releases except the first so far. // // The highest __IPHONE_X_Y or __TVOS_X_Y macro that is defined in Availability.h correctly // corresponds to the version of the SDK (at least in each Xcode version since 6.0 up to 9.0). // However, some other headers (e.g. System/Library/Frameworks/QuartzCore.framework/Headers/CABase.h // in SDKs up to 9.3) may define the macros itself and this does not correspond to the what's in // Availability.h. Thus we make sure to include "Preprocessor.h" before the CABase.h header. #if defined(CABASE_H) #error "Please include Preprocessor.h before other includes" #endif #if defined(__IPHONE_10_0) #define UNITY_HAS_IOSSDK_10_0 1 #else #define UNITY_HAS_IOSSDK_10_0 0 #endif #if defined(__IPHONE_10_2) #define UNITY_HAS_IOSSDK_10_2 1 #else #define UNITY_HAS_IOSSDK_10_2 0 #endif #if defined(__IPHONE_10_3) #define UNITY_HAS_IOSSDK_10_3 1 #else #define UNITY_HAS_IOSSDK_10_3 0 #endif #if defined(__IPHONE_11_0) #define UNITY_HAS_IOSSDK_11_0 1 #else #define UNITY_HAS_IOSSDK_11_0 0 #endif #if defined(__TVOS_10_0) #define UNITY_HAS_TVOSSDK_10_0 1 #else #define UNITY_HAS_TVOSSDK_10_0 0 #endif #if defined(__TVOS_10_2) #define UNITY_HAS_TVOSSDK_10_2 1 #else #define UNITY_HAS_TVOSSDK_10_2 0 #endif #if defined(__TVOS_11_0) #define UNITY_HAS_TVOSSDK_11_0 1 #else #define UNITY_HAS_TVOSSDK_11_0 0 #endif // The following UNITY_USES_* flags disable functionality in the trampoline project // whenever the user does not use it from his scripts. We detect the API usage and // adjust the value of these flags whenever the project is built (including when the // project is appended) #define UNITY_USES_REMOTE_NOTIFICATIONS 0 #define UNITY_USES_WEBCAM 0 #define UNITY_USES_MICROPHONE 0 #define UNITY_USES_REPLAY_KIT 0 #define UNITY_USES_IAD 0 #define UNITY_SNAPSHOT_VIEW_ON_APPLICATION_PAUSE 1 #define UNITY_DEVELOPER_BUILD 0 #define UNITY_USES_LOCATION 0 #define USE_IL2CPP_PCH 0 #define UNITY_SUPPORT_ROTATION PLATFORM_IOS #if PLATFORM_TVOS #define UNITY_TVOS_ORIENTATION landscapeLeft #endif #if PLATFORM_IOS // available in ios9 sdk which is min requirement #define UNITY_REPLAY_KIT_AVAILABLE UNITY_USES_REPLAY_KIT #elif PLATFORM_TVOS // available in tvos10 sdk which is min requirement #define UNITY_REPLAY_KIT_AVAILABLE UNITY_USES_REPLAY_KIT && defined(__TVOS_10_0) #else #define UNITY_REPLAY_KIT_AVAILABLE 0 #endif // On tvOS simulator we implement a fake remote as tvOS simulator does not support controllers (yet) #define UNITY_TVOS_SIMULATOR_FAKE_REMOTE (PLATFORM_TVOS && TARGET_TVOS_SIMULATOR)