#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // UnityEngine.Tilemaps.ITilemap struct ITilemap_t3496540090; // UnityEngine.Tilemaps.Tilemap struct Tilemap_t1578933799; // UnityEngine.Tilemaps.Tile struct Tile_t1378929773; // UnityEngine.Tilemaps.TileBase struct TileBase_t3985733243; // UnityEngine.Sprite struct Sprite_t280657092; // UnityEngine.GameObject struct GameObject_t1113636619; // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522; // System.String struct String_t; // System.Char[] struct CharU5BU5D_t3528271667; // System.Void struct Void_t1185182177; // UnityEngine.Sprite[] struct SpriteU5BU5D_t2581906349; extern RuntimeClass* ITilemap_t3496540090_il2cpp_TypeInfo_var; extern const uint32_t ITilemap_CreateInstance_m2624613551_MetadataUsageId; extern RuntimeClass* Matrix4x4_t1817901843_il2cpp_TypeInfo_var; extern const uint32_t Tile__ctor_m646807577_MetadataUsageId; struct SpriteU5BU5D_t2581906349; #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H #ifndef U3CMODULEU3E_T692745553_H #define U3CMODULEU3E_T692745553_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t692745553 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // U3CMODULEU3E_T692745553_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H struct Il2CppArrayBounds; #ifndef RUNTIMEARRAY_H #define RUNTIMEARRAY_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Array #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEARRAY_H #ifndef ITILEMAP_T3496540090_H #define ITILEMAP_T3496540090_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.ITilemap struct ITilemap_t3496540090 : public RuntimeObject { public: // UnityEngine.Tilemaps.Tilemap UnityEngine.Tilemaps.ITilemap::m_Tilemap Tilemap_t1578933799 * ___m_Tilemap_1; public: inline static int32_t get_offset_of_m_Tilemap_1() { return static_cast(offsetof(ITilemap_t3496540090, ___m_Tilemap_1)); } inline Tilemap_t1578933799 * get_m_Tilemap_1() const { return ___m_Tilemap_1; } inline Tilemap_t1578933799 ** get_address_of_m_Tilemap_1() { return &___m_Tilemap_1; } inline void set_m_Tilemap_1(Tilemap_t1578933799 * value) { ___m_Tilemap_1 = value; Il2CppCodeGenWriteBarrier((&___m_Tilemap_1), value); } }; struct ITilemap_t3496540090_StaticFields { public: // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::s_Instance ITilemap_t3496540090 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast(offsetof(ITilemap_t3496540090_StaticFields, ___s_Instance_0)); } inline ITilemap_t3496540090 * get_s_Instance_0() const { return ___s_Instance_0; } inline ITilemap_t3496540090 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(ITilemap_t3496540090 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((&___s_Instance_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ITILEMAP_T3496540090_H #ifndef BOOLEAN_T97287965_H #define BOOLEAN_T97287965_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean struct Boolean_t97287965 { public: // System.Boolean System.Boolean::m_value bool ___m_value_2; public: inline static int32_t get_offset_of_m_value_2() { return static_cast(offsetof(Boolean_t97287965, ___m_value_2)); } inline bool get_m_value_2() const { return ___m_value_2; } inline bool* get_address_of_m_value_2() { return &___m_value_2; } inline void set_m_value_2(bool value) { ___m_value_2 = value; } }; struct Boolean_t97287965_StaticFields { public: // System.String System.Boolean::FalseString String_t* ___FalseString_0; // System.String System.Boolean::TrueString String_t* ___TrueString_1; public: inline static int32_t get_offset_of_FalseString_0() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); } inline String_t* get_FalseString_0() const { return ___FalseString_0; } inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; } inline void set_FalseString_0(String_t* value) { ___FalseString_0 = value; Il2CppCodeGenWriteBarrier((&___FalseString_0), value); } inline static int32_t get_offset_of_TrueString_1() { return static_cast(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); } inline String_t* get_TrueString_1() const { return ___TrueString_1; } inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; } inline void set_TrueString_1(String_t* value) { ___TrueString_1 = value; Il2CppCodeGenWriteBarrier((&___TrueString_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BOOLEAN_T97287965_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef MATRIX4X4_T1817901843_H #define MATRIX4X4_T1817901843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Matrix4x4 struct Matrix4x4_t1817901843 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t1817901843, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t1817901843_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t1817901843 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t1817901843 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t1817901843 value) { ___identityMatrix_17 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATRIX4X4_T1817901843_H #ifndef COLOR_T2555686324_H #define COLOR_T2555686324_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color struct Color_t2555686324 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t2555686324, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t2555686324, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t2555686324, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t2555686324, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLOR_T2555686324_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef VECTOR3INT_T741115188_H #define VECTOR3INT_T741115188_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3Int struct Vector3Int_t741115188 { public: // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector3Int_t741115188, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector3Int_t741115188, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } inline static int32_t get_offset_of_m_Z_2() { return static_cast(offsetof(Vector3Int_t741115188, ___m_Z_2)); } inline int32_t get_m_Z_2() const { return ___m_Z_2; } inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; } inline void set_m_Z_2(int32_t value) { ___m_Z_2 = value; } }; struct Vector3Int_t741115188_StaticFields { public: // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero Vector3Int_t741115188 ___s_Zero_3; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One Vector3Int_t741115188 ___s_One_4; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up Vector3Int_t741115188 ___s_Up_5; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down Vector3Int_t741115188 ___s_Down_6; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left Vector3Int_t741115188 ___s_Left_7; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right Vector3Int_t741115188 ___s_Right_8; public: inline static int32_t get_offset_of_s_Zero_3() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Zero_3)); } inline Vector3Int_t741115188 get_s_Zero_3() const { return ___s_Zero_3; } inline Vector3Int_t741115188 * get_address_of_s_Zero_3() { return &___s_Zero_3; } inline void set_s_Zero_3(Vector3Int_t741115188 value) { ___s_Zero_3 = value; } inline static int32_t get_offset_of_s_One_4() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_One_4)); } inline Vector3Int_t741115188 get_s_One_4() const { return ___s_One_4; } inline Vector3Int_t741115188 * get_address_of_s_One_4() { return &___s_One_4; } inline void set_s_One_4(Vector3Int_t741115188 value) { ___s_One_4 = value; } inline static int32_t get_offset_of_s_Up_5() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Up_5)); } inline Vector3Int_t741115188 get_s_Up_5() const { return ___s_Up_5; } inline Vector3Int_t741115188 * get_address_of_s_Up_5() { return &___s_Up_5; } inline void set_s_Up_5(Vector3Int_t741115188 value) { ___s_Up_5 = value; } inline static int32_t get_offset_of_s_Down_6() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Down_6)); } inline Vector3Int_t741115188 get_s_Down_6() const { return ___s_Down_6; } inline Vector3Int_t741115188 * get_address_of_s_Down_6() { return &___s_Down_6; } inline void set_s_Down_6(Vector3Int_t741115188 value) { ___s_Down_6 = value; } inline static int32_t get_offset_of_s_Left_7() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Left_7)); } inline Vector3Int_t741115188 get_s_Left_7() const { return ___s_Left_7; } inline Vector3Int_t741115188 * get_address_of_s_Left_7() { return &___s_Left_7; } inline void set_s_Left_7(Vector3Int_t741115188 value) { ___s_Left_7 = value; } inline static int32_t get_offset_of_s_Right_8() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Right_8)); } inline Vector3Int_t741115188 get_s_Right_8() const { return ___s_Right_8; } inline Vector3Int_t741115188 * get_address_of_s_Right_8() { return &___s_Right_8; } inline void set_s_Right_8(Vector3Int_t741115188 value) { ___s_Right_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3INT_T741115188_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef TILEANIMATIONDATA_T649120048_H #define TILEANIMATIONDATA_T649120048_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t649120048 { public: // UnityEngine.Sprite[] UnityEngine.Tilemaps.TileAnimationData::m_AnimatedSprites SpriteU5BU5D_t2581906349* ___m_AnimatedSprites_0; // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationSpeed float ___m_AnimationSpeed_1; // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationStartTime float ___m_AnimationStartTime_2; public: inline static int32_t get_offset_of_m_AnimatedSprites_0() { return static_cast(offsetof(TileAnimationData_t649120048, ___m_AnimatedSprites_0)); } inline SpriteU5BU5D_t2581906349* get_m_AnimatedSprites_0() const { return ___m_AnimatedSprites_0; } inline SpriteU5BU5D_t2581906349** get_address_of_m_AnimatedSprites_0() { return &___m_AnimatedSprites_0; } inline void set_m_AnimatedSprites_0(SpriteU5BU5D_t2581906349* value) { ___m_AnimatedSprites_0 = value; Il2CppCodeGenWriteBarrier((&___m_AnimatedSprites_0), value); } inline static int32_t get_offset_of_m_AnimationSpeed_1() { return static_cast(offsetof(TileAnimationData_t649120048, ___m_AnimationSpeed_1)); } inline float get_m_AnimationSpeed_1() const { return ___m_AnimationSpeed_1; } inline float* get_address_of_m_AnimationSpeed_1() { return &___m_AnimationSpeed_1; } inline void set_m_AnimationSpeed_1(float value) { ___m_AnimationSpeed_1 = value; } inline static int32_t get_offset_of_m_AnimationStartTime_2() { return static_cast(offsetof(TileAnimationData_t649120048, ___m_AnimationStartTime_2)); } inline float get_m_AnimationStartTime_2() const { return ___m_AnimationStartTime_2; } inline float* get_address_of_m_AnimationStartTime_2() { return &___m_AnimationStartTime_2; } inline void set_m_AnimationStartTime_2(float value) { ___m_AnimationStartTime_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t649120048_marshaled_pinvoke { SpriteU5BU5D_t2581906349* ___m_AnimatedSprites_0; float ___m_AnimationSpeed_1; float ___m_AnimationStartTime_2; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t649120048_marshaled_com { SpriteU5BU5D_t2581906349* ___m_AnimatedSprites_0; float ___m_AnimationSpeed_1; float ___m_AnimationStartTime_2; }; #endif // TILEANIMATIONDATA_T649120048_H #ifndef COLLIDERTYPE_T2056028780_H #define COLLIDERTYPE_T2056028780_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.Tile/ColliderType struct ColliderType_t2056028780 { public: // System.Int32 UnityEngine.Tilemaps.Tile/ColliderType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ColliderType_t2056028780, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COLLIDERTYPE_T2056028780_H #ifndef TILEFLAGS_T2429973456_H #define TILEFLAGS_T2429973456_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.TileFlags struct TileFlags_t2429973456 { public: // System.Int32 UnityEngine.Tilemaps.TileFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TileFlags_t2429973456, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TILEFLAGS_T2429973456_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef SCRIPTABLEOBJECT_T2528358522_H #define SCRIPTABLEOBJECT_T2528358522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com { }; #endif // SCRIPTABLEOBJECT_T2528358522_H #ifndef GAMEOBJECT_T1113636619_H #define GAMEOBJECT_T1113636619_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject struct GameObject_t1113636619 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GAMEOBJECT_T1113636619_H #ifndef SPRITE_T280657092_H #define SPRITE_T280657092_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprite struct Sprite_t280657092 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SPRITE_T280657092_H #ifndef TILEDATA_T2042394239_H #define TILEDATA_T2042394239_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.TileData struct TileData_t2042394239 { public: // UnityEngine.Sprite UnityEngine.Tilemaps.TileData::m_Sprite Sprite_t280657092 * ___m_Sprite_0; // UnityEngine.Color UnityEngine.Tilemaps.TileData::m_Color Color_t2555686324 ___m_Color_1; // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.TileData::m_Transform Matrix4x4_t1817901843 ___m_Transform_2; // UnityEngine.GameObject UnityEngine.Tilemaps.TileData::m_GameObject GameObject_t1113636619 * ___m_GameObject_3; // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.TileData::m_Flags int32_t ___m_Flags_4; // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.TileData::m_ColliderType int32_t ___m_ColliderType_5; public: inline static int32_t get_offset_of_m_Sprite_0() { return static_cast(offsetof(TileData_t2042394239, ___m_Sprite_0)); } inline Sprite_t280657092 * get_m_Sprite_0() const { return ___m_Sprite_0; } inline Sprite_t280657092 ** get_address_of_m_Sprite_0() { return &___m_Sprite_0; } inline void set_m_Sprite_0(Sprite_t280657092 * value) { ___m_Sprite_0 = value; Il2CppCodeGenWriteBarrier((&___m_Sprite_0), value); } inline static int32_t get_offset_of_m_Color_1() { return static_cast(offsetof(TileData_t2042394239, ___m_Color_1)); } inline Color_t2555686324 get_m_Color_1() const { return ___m_Color_1; } inline Color_t2555686324 * get_address_of_m_Color_1() { return &___m_Color_1; } inline void set_m_Color_1(Color_t2555686324 value) { ___m_Color_1 = value; } inline static int32_t get_offset_of_m_Transform_2() { return static_cast(offsetof(TileData_t2042394239, ___m_Transform_2)); } inline Matrix4x4_t1817901843 get_m_Transform_2() const { return ___m_Transform_2; } inline Matrix4x4_t1817901843 * get_address_of_m_Transform_2() { return &___m_Transform_2; } inline void set_m_Transform_2(Matrix4x4_t1817901843 value) { ___m_Transform_2 = value; } inline static int32_t get_offset_of_m_GameObject_3() { return static_cast(offsetof(TileData_t2042394239, ___m_GameObject_3)); } inline GameObject_t1113636619 * get_m_GameObject_3() const { return ___m_GameObject_3; } inline GameObject_t1113636619 ** get_address_of_m_GameObject_3() { return &___m_GameObject_3; } inline void set_m_GameObject_3(GameObject_t1113636619 * value) { ___m_GameObject_3 = value; Il2CppCodeGenWriteBarrier((&___m_GameObject_3), value); } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(TileData_t2042394239, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_ColliderType_5() { return static_cast(offsetof(TileData_t2042394239, ___m_ColliderType_5)); } inline int32_t get_m_ColliderType_5() const { return ___m_ColliderType_5; } inline int32_t* get_address_of_m_ColliderType_5() { return &___m_ColliderType_5; } inline void set_m_ColliderType_5(int32_t value) { ___m_ColliderType_5 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileData struct TileData_t2042394239_marshaled_pinvoke { Sprite_t280657092 * ___m_Sprite_0; Color_t2555686324 ___m_Color_1; Matrix4x4_t1817901843 ___m_Transform_2; GameObject_t1113636619 * ___m_GameObject_3; int32_t ___m_Flags_4; int32_t ___m_ColliderType_5; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.TileData struct TileData_t2042394239_marshaled_com { Sprite_t280657092 * ___m_Sprite_0; Color_t2555686324 ___m_Color_1; Matrix4x4_t1817901843 ___m_Transform_2; GameObject_t1113636619 * ___m_GameObject_3; int32_t ___m_Flags_4; int32_t ___m_ColliderType_5; }; #endif // TILEDATA_T2042394239_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef BEHAVIOUR_T1437897464_H #define BEHAVIOUR_T1437897464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Behaviour struct Behaviour_t1437897464 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BEHAVIOUR_T1437897464_H #ifndef TILEBASE_T3985733243_H #define TILEBASE_T3985733243_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.TileBase struct TileBase_t3985733243 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TILEBASE_T3985733243_H #ifndef TILE_T1378929773_H #define TILE_T1378929773_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.Tile struct Tile_t1378929773 : public TileBase_t3985733243 { public: // UnityEngine.Sprite UnityEngine.Tilemaps.Tile::m_Sprite Sprite_t280657092 * ___m_Sprite_2; // UnityEngine.Color UnityEngine.Tilemaps.Tile::m_Color Color_t2555686324 ___m_Color_3; // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::m_Transform Matrix4x4_t1817901843 ___m_Transform_4; // UnityEngine.GameObject UnityEngine.Tilemaps.Tile::m_InstancedGameObject GameObject_t1113636619 * ___m_InstancedGameObject_5; // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::m_Flags int32_t ___m_Flags_6; // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.Tile::m_ColliderType int32_t ___m_ColliderType_7; public: inline static int32_t get_offset_of_m_Sprite_2() { return static_cast(offsetof(Tile_t1378929773, ___m_Sprite_2)); } inline Sprite_t280657092 * get_m_Sprite_2() const { return ___m_Sprite_2; } inline Sprite_t280657092 ** get_address_of_m_Sprite_2() { return &___m_Sprite_2; } inline void set_m_Sprite_2(Sprite_t280657092 * value) { ___m_Sprite_2 = value; Il2CppCodeGenWriteBarrier((&___m_Sprite_2), value); } inline static int32_t get_offset_of_m_Color_3() { return static_cast(offsetof(Tile_t1378929773, ___m_Color_3)); } inline Color_t2555686324 get_m_Color_3() const { return ___m_Color_3; } inline Color_t2555686324 * get_address_of_m_Color_3() { return &___m_Color_3; } inline void set_m_Color_3(Color_t2555686324 value) { ___m_Color_3 = value; } inline static int32_t get_offset_of_m_Transform_4() { return static_cast(offsetof(Tile_t1378929773, ___m_Transform_4)); } inline Matrix4x4_t1817901843 get_m_Transform_4() const { return ___m_Transform_4; } inline Matrix4x4_t1817901843 * get_address_of_m_Transform_4() { return &___m_Transform_4; } inline void set_m_Transform_4(Matrix4x4_t1817901843 value) { ___m_Transform_4 = value; } inline static int32_t get_offset_of_m_InstancedGameObject_5() { return static_cast(offsetof(Tile_t1378929773, ___m_InstancedGameObject_5)); } inline GameObject_t1113636619 * get_m_InstancedGameObject_5() const { return ___m_InstancedGameObject_5; } inline GameObject_t1113636619 ** get_address_of_m_InstancedGameObject_5() { return &___m_InstancedGameObject_5; } inline void set_m_InstancedGameObject_5(GameObject_t1113636619 * value) { ___m_InstancedGameObject_5 = value; Il2CppCodeGenWriteBarrier((&___m_InstancedGameObject_5), value); } inline static int32_t get_offset_of_m_Flags_6() { return static_cast(offsetof(Tile_t1378929773, ___m_Flags_6)); } inline int32_t get_m_Flags_6() const { return ___m_Flags_6; } inline int32_t* get_address_of_m_Flags_6() { return &___m_Flags_6; } inline void set_m_Flags_6(int32_t value) { ___m_Flags_6 = value; } inline static int32_t get_offset_of_m_ColliderType_7() { return static_cast(offsetof(Tile_t1378929773, ___m_ColliderType_7)); } inline int32_t get_m_ColliderType_7() const { return ___m_ColliderType_7; } inline int32_t* get_address_of_m_ColliderType_7() { return &___m_ColliderType_7; } inline void set_m_ColliderType_7(int32_t value) { ___m_ColliderType_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TILE_T1378929773_H #ifndef GRIDLAYOUT_T754322041_H #define GRIDLAYOUT_T754322041_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GridLayout struct GridLayout_t754322041 : public Behaviour_t1437897464 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // GRIDLAYOUT_T754322041_H #ifndef TILEMAP_T1578933799_H #define TILEMAP_T1578933799_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Tilemaps.Tilemap struct Tilemap_t1578933799 : public GridLayout_t754322041 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TILEMAP_T1578933799_H // UnityEngine.Sprite[] struct SpriteU5BU5D_t2581906349 : public RuntimeArray { public: ALIGN_FIELD (8) Sprite_t280657092 * m_Items[1]; public: inline Sprite_t280657092 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Sprite_t280657092 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Sprite_t280657092 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } inline Sprite_t280657092 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Sprite_t280657092 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Sprite_t280657092 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier(m_Items + index, value); } }; // System.Void System.Object::.ctor() extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int) extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m1116399155 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.ITilemap::.ctor() extern "C" IL2CPP_METHOD_ATTR void ITilemap__ctor_m1535076762 (ITilemap_t3496540090 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_identity_m1406790249 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void TileBase__ctor_m587868030 (TileBase_t3985733243 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR void TileData_set_sprite_m2765088979 (TileData_t2042394239 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void TileData_set_color_m2031655830 (TileData_t2042394239 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void TileData_set_transform_m1036780625 (TileData_t2042394239 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject) extern "C" IL2CPP_METHOD_ATTR void TileData_set_gameObject_m4268609905 (TileData_t2042394239 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags) extern "C" IL2CPP_METHOD_ATTR void TileData_set_flags_m4161876872 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType) extern "C" IL2CPP_METHOD_ATTR void TileData_set_colliderType_m1558905503 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int) extern "C" IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_m959177989 (ITilemap_t3496540090 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&) extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_m3594480345 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 * ___position0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.ITilemap::.ctor() extern "C" IL2CPP_METHOD_ATTR void ITilemap__ctor_m1535076762 (ITilemap_t3496540090 * __this, const RuntimeMethod* method) { { Object__ctor_m297566312(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int) extern "C" IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_m959177989 (ITilemap_t3496540090 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method) { { Tilemap_t1578933799 * L_0 = __this->get_m_Tilemap_1(); Vector3Int_t741115188 L_1 = ___position0; NullCheck(L_0); Tilemap_RefreshTile_m1116399155(L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::CreateInstance() extern "C" IL2CPP_METHOD_ATTR ITilemap_t3496540090 * ITilemap_CreateInstance_m2624613551 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ITilemap_CreateInstance_m2624613551_MetadataUsageId); s_Il2CppMethodInitialized = true; } ITilemap_t3496540090 * V_0 = NULL; { ITilemap_t3496540090 * L_0 = (ITilemap_t3496540090 *)il2cpp_codegen_object_new(ITilemap_t3496540090_il2cpp_TypeInfo_var); ITilemap__ctor_m1535076762(L_0, /*hidden argument*/NULL); ((ITilemap_t3496540090_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t3496540090_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0); ITilemap_t3496540090 * L_1 = ((ITilemap_t3496540090_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t3496540090_il2cpp_TypeInfo_var))->get_s_Instance_0(); V_0 = L_1; goto IL_0016; } IL_0016: { ITilemap_t3496540090 * L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.Tile::.ctor() extern "C" IL2CPP_METHOD_ATTR void Tile__ctor_m646807577 (Tile_t1378929773 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Tile__ctor_m646807577_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Color_t2555686324 L_0 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL); __this->set_m_Color_3(L_0); IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var); Matrix4x4_t1817901843 L_1 = Matrix4x4_get_identity_m1406790249(NULL /*static, unused*/, /*hidden argument*/NULL); __this->set_m_Transform_4(L_1); __this->set_m_Flags_6(1); __this->set_m_ColliderType_7(1); TileBase__ctor_m587868030(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.Tile::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) extern "C" IL2CPP_METHOD_ATTR void Tile_GetTileData_m1811823766 (Tile_t1378929773 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, TileData_t2042394239 * ___tileData2, const RuntimeMethod* method) { { TileData_t2042394239 * L_0 = ___tileData2; Sprite_t280657092 * L_1 = __this->get_m_Sprite_2(); TileData_set_sprite_m2765088979(L_0, L_1, /*hidden argument*/NULL); TileData_t2042394239 * L_2 = ___tileData2; Color_t2555686324 L_3 = __this->get_m_Color_3(); TileData_set_color_m2031655830(L_2, L_3, /*hidden argument*/NULL); TileData_t2042394239 * L_4 = ___tileData2; Matrix4x4_t1817901843 L_5 = __this->get_m_Transform_4(); TileData_set_transform_m1036780625(L_4, L_5, /*hidden argument*/NULL); TileData_t2042394239 * L_6 = ___tileData2; GameObject_t1113636619 * L_7 = __this->get_m_InstancedGameObject_5(); TileData_set_gameObject_m4268609905(L_6, L_7, /*hidden argument*/NULL); TileData_t2042394239 * L_8 = ___tileData2; int32_t L_9 = __this->get_m_Flags_6(); TileData_set_flags_m4161876872(L_8, L_9, /*hidden argument*/NULL); TileData_t2042394239 * L_10 = ___tileData2; int32_t L_11 = __this->get_m_ColliderType_7(); TileData_set_colliderType_m1558905503(L_10, L_11, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData extern "C" void TileAnimationData_t649120048_marshal_pinvoke(const TileAnimationData_t649120048& unmarshaled, TileAnimationData_t649120048_marshaled_pinvoke& marshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL); } extern "C" void TileAnimationData_t649120048_marshal_pinvoke_back(const TileAnimationData_t649120048_marshaled_pinvoke& marshaled, TileAnimationData_t649120048& unmarshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData extern "C" void TileAnimationData_t649120048_marshal_pinvoke_cleanup(TileAnimationData_t649120048_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData extern "C" void TileAnimationData_t649120048_marshal_com(const TileAnimationData_t649120048& unmarshaled, TileAnimationData_t649120048_marshaled_com& marshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL); } extern "C" void TileAnimationData_t649120048_marshal_com_back(const TileAnimationData_t649120048_marshaled_com& marshaled, TileAnimationData_t649120048& unmarshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData extern "C" void TileAnimationData_t649120048_marshal_com_cleanup(TileAnimationData_t649120048_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.TileBase::.ctor() extern "C" IL2CPP_METHOD_ATTR void TileBase__ctor_m587868030 (TileBase_t3985733243 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TileBase::RefreshTile(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) extern "C" IL2CPP_METHOD_ATTR void TileBase_RefreshTile_m2649746093 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, const RuntimeMethod* method) { { ITilemap_t3496540090 * L_0 = ___tilemap1; Vector3Int_t741115188 L_1 = ___position0; NullCheck(L_0); ITilemap_RefreshTile_m959177989(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) extern "C" IL2CPP_METHOD_ATTR void TileBase_GetTileData_m1994442890 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, TileData_t2042394239 * ___tileData2, const RuntimeMethod* method) { { return; } } // System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&) extern "C" IL2CPP_METHOD_ATTR bool TileBase_GetTileAnimationData_m904755430 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, TileAnimationData_t649120048 * ___tileAnimationData2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0008; } IL_0008: { bool L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Tilemaps.TileBase::StartUp(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.GameObject) extern "C" IL2CPP_METHOD_ATTR bool TileBase_StartUp_m4197002915 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, GameObject_t1113636619 * ___go2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0008; } IL_0008: { bool L_0 = V_0; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData extern "C" void TileData_t2042394239_marshal_pinvoke(const TileData_t2042394239& unmarshaled, TileData_t2042394239_marshaled_pinvoke& marshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL); } extern "C" void TileData_t2042394239_marshal_pinvoke_back(const TileData_t2042394239_marshaled_pinvoke& marshaled, TileData_t2042394239& unmarshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData extern "C" void TileData_t2042394239_marshal_pinvoke_cleanup(TileData_t2042394239_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData extern "C" void TileData_t2042394239_marshal_com(const TileData_t2042394239& unmarshaled, TileData_t2042394239_marshaled_com& marshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL); } extern "C" void TileData_t2042394239_marshal_com_back(const TileData_t2042394239_marshaled_com& marshaled, TileData_t2042394239& unmarshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData extern "C" void TileData_t2042394239_marshal_com_cleanup(TileData_t2042394239_marshaled_com& marshaled) { } // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite) extern "C" IL2CPP_METHOD_ATTR void TileData_set_sprite_m2765088979 (TileData_t2042394239 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method) { { Sprite_t280657092 * L_0 = ___value0; __this->set_m_Sprite_0(L_0); return; } } extern "C" void TileData_set_sprite_m2765088979_AdjustorThunk (RuntimeObject * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method) { TileData_t2042394239 * _thisAdjusted = reinterpret_cast(__this + 1); TileData_set_sprite_m2765088979(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color) extern "C" IL2CPP_METHOD_ATTR void TileData_set_color_m2031655830 (TileData_t2042394239 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { { Color_t2555686324 L_0 = ___value0; __this->set_m_Color_1(L_0); return; } } extern "C" void TileData_set_color_m2031655830_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method) { TileData_t2042394239 * _thisAdjusted = reinterpret_cast(__this + 1); TileData_set_color_m2031655830(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4) extern "C" IL2CPP_METHOD_ATTR void TileData_set_transform_m1036780625 (TileData_t2042394239 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method) { { Matrix4x4_t1817901843 L_0 = ___value0; __this->set_m_Transform_2(L_0); return; } } extern "C" void TileData_set_transform_m1036780625_AdjustorThunk (RuntimeObject * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method) { TileData_t2042394239 * _thisAdjusted = reinterpret_cast(__this + 1); TileData_set_transform_m1036780625(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject) extern "C" IL2CPP_METHOD_ATTR void TileData_set_gameObject_m4268609905 (TileData_t2042394239 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method) { { GameObject_t1113636619 * L_0 = ___value0; __this->set_m_GameObject_3(L_0); return; } } extern "C" void TileData_set_gameObject_m4268609905_AdjustorThunk (RuntimeObject * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method) { TileData_t2042394239 * _thisAdjusted = reinterpret_cast(__this + 1); TileData_set_gameObject_m4268609905(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags) extern "C" IL2CPP_METHOD_ATTR void TileData_set_flags_m4161876872 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_Flags_4(L_0); return; } } extern "C" void TileData_set_flags_m4161876872_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { TileData_t2042394239 * _thisAdjusted = reinterpret_cast(__this + 1); TileData_set_flags_m4161876872(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType) extern "C" IL2CPP_METHOD_ATTR void TileData_set_colliderType_m1558905503 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_ColliderType_5(L_0); return; } } extern "C" void TileData_set_colliderType_m1558905503_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { TileData_t2042394239 * _thisAdjusted = reinterpret_cast(__this + 1); TileData_set_colliderType_m1558905503(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int) extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m1116399155 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method) { { Tilemap_RefreshTile_Injected_m3594480345(__this, (&___position0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&) extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_m3594480345 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 * ___position0, const RuntimeMethod* method) { typedef void (*Tilemap_RefreshTile_Injected_m3594480345_ftn) (Tilemap_t1578933799 *, Vector3Int_t741115188 *); static Tilemap_RefreshTile_Injected_m3594480345_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Tilemap_RefreshTile_Injected_m3594480345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)"); _il2cpp_icall_func(__this, ___position0); } #ifdef __clang__ #pragma clang diagnostic pop #endif