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- /**
- * 行为事件 - 逻辑层
- */
- export default class BehaviorEventName {
-
- /**设置行为数据 */
- public readonly Behavior_SetBehaviorData: string = "Behavior_SetBehaviorData";
- /**获得行为数据 */
- public readonly Behavior_GetBehaviorData: string = "Behavior_GetBehaviorData";
- /**设置前提数据 */
- public readonly Behavior_SetPreconditionData: string = "Behavior_SetPreconditionData";
- /**进入行为 */
- public readonly Behavior_EnterBehavior: string = "Behavior_EnterBehavior";
- /**离开行为 */
- public readonly Behavior_LeaveBehavior: string = "Behavior_LeaveBehavior";
- /**强制进入行为 */
- public readonly Behavior_ForceEnterBehavior: string = "Behavior_ForceEnterBehavior";
- /**强制离开行为 */
- public readonly Behavior_ForceLeaveBehavior: string = "Behavior_ForceLeaveBehavior";
- }
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