BehaviorEventName.ts 868 B

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  1. /**
  2. * 行为事件 - 逻辑层
  3. */
  4. export default class BehaviorEventName {
  5. /**设置行为数据 */
  6. public readonly Behavior_SetBehaviorData: string = "Behavior_SetBehaviorData";
  7. /**获得行为数据 */
  8. public readonly Behavior_GetBehaviorData: string = "Behavior_GetBehaviorData";
  9. /**设置前提数据 */
  10. public readonly Behavior_SetPreconditionData: string = "Behavior_SetPreconditionData";
  11. /**进入行为 */
  12. public readonly Behavior_EnterBehavior: string = "Behavior_EnterBehavior";
  13. /**离开行为 */
  14. public readonly Behavior_LeaveBehavior: string = "Behavior_LeaveBehavior";
  15. /**强制进入行为 */
  16. public readonly Behavior_ForceEnterBehavior: string = "Behavior_ForceEnterBehavior";
  17. /**强制离开行为 */
  18. public readonly Behavior_ForceLeaveBehavior: string = "Behavior_ForceLeaveBehavior";
  19. }