/** * 音频事件 - 逻辑层 */ export default class AudioEventName { /**播放背景音乐 */ public readonly Audio_PlayMusic: string = "Audio_PlayAudio"; /**暂停背景音乐 */ public readonly Audio_PauseMusic: string = "Audio_PauseAudio"; /**恢复背景音乐 */ public readonly Audio_ResumeMusic: string = "Audio_ResumeAudio"; /**停止背景音乐 */ public readonly Audio_StopMusic: string = "Audio_StopAudio"; /**播放音效 */ public readonly Audio_PlaySound: string = "Audio_PlaySound"; /**暂停音效 */ public readonly Audio_PauseSound: string = "Audio_PauseSound"; /**恢复音效 */ public readonly Audio_ResumeSound: string = "Audio_ResumeSound"; /**停止音效 */ public readonly Audio_StopSound: string = "Audio_StopSound"; }