TypesInScenes.xml 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221
  1. <linker>
  2. <assembly fullname="UnityEngine">
  3. <type fullname="UnityEngine.Object" preserve="nothing"/>
  4. <type fullname="UnityEditor.VFXManager" preserve="nothing"/>
  5. <type fullname="UnityEditor.PlayerSettings" preserve="nothing"/>
  6. <type fullname="UnityEngine.Material" preserve="nothing"/>
  7. <type fullname="UnityEngine.TextAsset" preserve="nothing"/>
  8. <type fullname="UnityEngine.Shader" preserve="nothing"/>
  9. <type fullname="UnityEditor.MonoScript" preserve="nothing"/>
  10. <type fullname="UnityEditor.AudioManager" preserve="nothing"/>
  11. <type fullname="UnityEditor.PhysicsManager" preserve="nothing"/>
  12. <type fullname="UnityEditor.TimeManager" preserve="nothing"/>
  13. <type fullname="UnityEditor.InputManager" preserve="nothing"/>
  14. <type fullname="UnityEditor.TagManager" preserve="nothing"/>
  15. <type fullname="UnityEditor.MonoManager" preserve="nothing"/>
  16. <type fullname="UnityEngine.Rendering.GraphicsSettings" preserve="nothing"/>
  17. <type fullname="UnityEngine.QualitySettings" preserve="nothing"/>
  18. <type fullname="UnityEditor.Physics2DSettings" preserve="nothing"/>
  19. <type fullname="UnityEngine.AnimationClip" preserve="nothing"/>
  20. <type fullname="UnityEngine.SkinnedMeshRenderer" preserve="nothing"/>
  21. <type fullname="UnityEngine.MeshRenderer" preserve="nothing"/>
  22. <type fullname="UnityEngine.AudioBehaviour" preserve="nothing"/>
  23. <type fullname="UnityEngine.MeshCollider" preserve="nothing"/>
  24. <type fullname="UnityEngine.CapsuleCollider" preserve="nothing"/>
  25. <type fullname="UnityEngine.BoxCollider" preserve="nothing"/>
  26. <type fullname="UnityEngine.SphereCollider" preserve="nothing"/>
  27. <type fullname="UnityEngine.BoxCollider2D" preserve="nothing"/>
  28. <type fullname="UnityEngine.Canvas" preserve="nothing"/>
  29. <type fullname="UnityEngine.RectTransform" preserve="nothing"/>
  30. <type fullname="UnityEngine.Animator" preserve="nothing"/>
  31. <type fullname="UnityEngine.RuntimeAnimatorController" preserve="nothing"/>
  32. <type fullname="UnityEngine.Motion" preserve="nothing"/>
  33. <type fullname="UnityEngine.Avatar" preserve="nothing"/>
  34. <type fullname="UnityEditor.Animations.AnimatorController" preserve="nothing"/>
  35. <type fullname="UnityEngine.LightmapSettings" preserve="nothing"/>
  36. <type fullname="UnityEngine.Sprite" preserve="nothing"/>
  37. <type fullname="UnityEngine.ParticleSystem" preserve="nothing"/>
  38. <type fullname="UnityEngine.Texture2D" preserve="nothing"/>
  39. <type fullname="UnityEngine.Renderer" preserve="nothing"/>
  40. <type fullname="UnityEngine.CanvasGroup" preserve="nothing"/>
  41. <type fullname="UnityEngine.Behaviour" preserve="nothing"/>
  42. <type fullname="UnityEngine.MonoBehaviour" preserve="nothing"/>
  43. <type fullname="UnityEngine.Transform" preserve="nothing"/>
  44. <type fullname="UnityEngine.Component" preserve="nothing"/>
  45. <type fullname="UnityEngine.GameObject" preserve="nothing"/>
  46. <type fullname="UnityEngine.RenderSettings" preserve="nothing"/>
  47. <type fullname="UnityEngine.OcclusionArea" preserve="nothing"/>
  48. <type fullname="UnityEngine.AudioClip" preserve="nothing"/>
  49. <type fullname="UnityEngine.Collider" preserve="nothing"/>
  50. <type fullname="UnityEngine.Rigidbody" preserve="nothing"/>
  51. <type fullname="UnityEngine.AudioSource" preserve="nothing"/>
  52. <type fullname="UnityEngine.AudioListener" preserve="nothing"/>
  53. <type fullname="UnityEngine.Font" preserve="nothing"/>
  54. <type fullname="UnityEngine.PhysicMaterial" preserve="nothing"/>
  55. <type fullname="UnityEngine.CanvasRenderer" preserve="nothing"/>
  56. <type fullname="UnityEngine.Texture" preserve="nothing"/>
  57. <type fullname="UnityEngine.Camera" preserve="nothing"/>
  58. <type fullname="UnityEngine.RenderTexture" preserve="nothing"/>
  59. <type fullname="UnityEngine.FlareLayer" preserve="nothing"/>
  60. <type fullname="UnityEngine.Mesh" preserve="nothing"/>
  61. <type fullname="UnityEngine.SpriteRenderer" preserve="nothing"/>
  62. <type fullname="UnityEngine.MeshFilter" preserve="nothing"/>
  63. <type fullname="UnityEngine.Collider2D" preserve="nothing"/>
  64. <type fullname="UnityEngine.ParticleSystemRenderer" preserve="nothing"/>
  65. </assembly>
  66. <assembly fullname="Assembly-CSharp">
  67. <type fullname="AiBegin" preserve="nothing"/>
  68. <type fullname="BollEffcts" preserve="nothing"/>
  69. <type fullname="BuyADS" preserve="nothing"/>
  70. <type fullname="CameraController" preserve="nothing"/>
  71. <type fullname="Camerafolow" preserve="nothing"/>
  72. <type fullname="Canvatbuyshop" preserve="nothing"/>
  73. <type fullname="Chekdestroi" preserve="nothing"/>
  74. <type fullname="Delaystart" preserve="nothing"/>
  75. <type fullname="DonDestroi" preserve="nothing"/>
  76. <type fullname="Effectswendie" preserve="nothing"/>
  77. <type fullname="FPS" preserve="nothing"/>
  78. <type fullname="FenPin" preserve="nothing"/>
  79. <type fullname="GoddCPUshow" preserve="nothing"/>
  80. <type fullname="Hide" preserve="nothing"/>
  81. <type fullname="HidecoinEffct" preserve="nothing"/>
  82. <type fullname="IKanimation" preserve="nothing"/>
  83. <type fullname="IkEmty" preserve="nothing"/>
  84. <type fullname="Intheitem" preserve="nothing"/>
  85. <type fullname="Item2Controller" preserve="nothing"/>
  86. <type fullname="Itemmaxspeed" preserve="nothing"/>
  87. <type fullname="Makeship" preserve="nothing"/>
  88. <type fullname="Makesupway" preserve="nothing"/>
  89. <type fullname="Manageritem" preserve="nothing"/>
  90. <type fullname="ManagernewSceen" preserve="nothing"/>
  91. <type fullname="MessageHandler" preserve="nothing"/>
  92. <type fullname="NewHighscore" preserve="nothing"/>
  93. <type fullname="Onhaveitemgiay" preserve="nothing"/>
  94. <type fullname="Pausegame" preserve="nothing"/>
  95. <type fullname="Perencamera" preserve="nothing"/>
  96. <type fullname="PlayerController" preserve="nothing"/>
  97. <type fullname="Playermuving" preserve="nothing"/>
  98. <type fullname="QFramework.RunGame.GameRoot" preserve="nothing"/>
  99. <type fullname="QFramework.RunGame.Launcher" preserve="nothing"/>
  100. <type fullname="QFramework.RunGame.UI3dFrame" preserve="nothing"/>
  101. <type fullname="QFramework.RunGame.UIAlertPanel" preserve="nothing"/>
  102. <type fullname="QFramework.RunGame.UIEffectIPanel" preserve="nothing"/>
  103. <type fullname="QFramework.RunGame.UIEmptyPanel" preserve="nothing"/>
  104. <type fullname="QFramework.RunGame.UIFriendPanel" preserve="nothing"/>
  105. <type fullname="QFramework.RunGame.UIFriendPanel_Cell1" preserve="nothing"/>
  106. <type fullname="QFramework.RunGame.UIFriendPanel_Cell2" preserve="nothing"/>
  107. <type fullname="QFramework.RunGame.UIFriendPanel_Cell3" preserve="nothing"/>
  108. <type fullname="QFramework.RunGame.UIGameRunPanel" preserve="nothing"/>
  109. <type fullname="QFramework.RunGame.UIInputPanel" preserve="nothing"/>
  110. <type fullname="QFramework.RunGame.UILaunchPanel" preserve="nothing"/>
  111. <type fullname="QFramework.RunGame.UILoadAnimPanel" preserve="nothing"/>
  112. <type fullname="QFramework.RunGame.UILoadingPanel" preserve="nothing"/>
  113. <type fullname="QFramework.RunGame.UILocalMatchIIPanel" preserve="nothing"/>
  114. <type fullname="QFramework.RunGame.UILocalMatchIIPanel_Sel" preserve="nothing"/>
  115. <type fullname="QFramework.RunGame.UILocalMatchIPanel" preserve="nothing"/>
  116. <type fullname="QFramework.RunGame.UIMailPanel" preserve="nothing"/>
  117. <type fullname="QFramework.RunGame.UIMailPanelPop1" preserve="nothing"/>
  118. <type fullname="QFramework.RunGame.UIMailPanelPop1_Cell1" preserve="nothing"/>
  119. <type fullname="QFramework.RunGame.UIMailPanel_Cell1" preserve="nothing"/>
  120. <type fullname="QFramework.RunGame.UIMainPanel" preserve="nothing"/>
  121. <type fullname="QFramework.RunGame.UIMatchFriendPanel" preserve="nothing"/>
  122. <type fullname="QFramework.RunGame.UIMatchFriendSelPanel" preserve="nothing"/>
  123. <type fullname="QFramework.RunGame.UIMatchInvitePanel" preserve="nothing"/>
  124. <type fullname="QFramework.RunGame.UIMatchInvitePanel_Cell1" preserve="nothing"/>
  125. <type fullname="QFramework.RunGame.UIMatchRdmPanel" preserve="nothing"/>
  126. <type fullname="QFramework.RunGame.UIMissionPanel" preserve="nothing"/>
  127. <type fullname="QFramework.RunGame.UIMissionPanel_Cell1" preserve="nothing"/>
  128. <type fullname="QFramework.RunGame.UIMissionPanel_Cell2" preserve="nothing"/>
  129. <type fullname="QFramework.RunGame.UIMissionPanel_Cell3" preserve="nothing"/>
  130. <type fullname="QFramework.RunGame.UIMutilPlaySelePanel" preserve="nothing"/>
  131. <type fullname="QFramework.RunGame.UIPlayerInfoPanel" preserve="nothing"/>
  132. <type fullname="QFramework.RunGame.UIRankPanel" preserve="nothing"/>
  133. <type fullname="QFramework.RunGame.UIRankPanel_Cell1" preserve="nothing"/>
  134. <type fullname="QFramework.RunGame.UIResultPanel" preserve="nothing"/>
  135. <type fullname="QFramework.RunGame.UIResultPanel_Cell1" preserve="nothing"/>
  136. <type fullname="QFramework.RunGame.UIRewardPopPanel" preserve="nothing"/>
  137. <type fullname="QFramework.RunGame.UIShopPanel" preserve="nothing"/>
  138. <type fullname="QFramework.RunGame.UIShopPanelPop1" preserve="nothing"/>
  139. <type fullname="QFramework.RunGame.UIShopPanel_Cell1" preserve="nothing"/>
  140. <type fullname="QFramework.RunGame.UIShopPanel_OpenBox" preserve="nothing"/>
  141. <type fullname="QFramework.RunGame.UITestPanel" preserve="nothing"/>
  142. <type fullname="QFramework.RunGame.UIToastPanel" preserve="nothing"/>
  143. <type fullname="QFramework.RunGame.UIToastPanel_Text" preserve="nothing"/>
  144. <type fullname="QFramework.RunGame.UIToastPanel_Text2" preserve="nothing"/>
  145. <type fullname="QFramework.RunGame.UIToastPanel_Text3" preserve="nothing"/>
  146. <type fullname="QFramework.RunGame.UIUseItems" preserve="nothing"/>
  147. <type fullname="QFramework.RunGame.UIUseItems_Item" preserve="nothing"/>
  148. <type fullname="ShipMuvinginItro" preserve="nothing"/>
  149. <type fullname="Shipmuving" preserve="nothing"/>
  150. <type fullname="ShowCcterlost" preserve="nothing"/>
  151. <type fullname="ShowCharacterinmenulost" preserve="nothing"/>
  152. <type fullname="Showandhide" preserve="nothing"/>
  153. <type fullname="Showhide" preserve="nothing"/>
  154. <type fullname="SliderCicle" preserve="nothing"/>
  155. <type fullname="Slideraxspeed" preserve="nothing"/>
  156. <type fullname="Soundmanager" preserve="nothing"/>
  157. <type fullname="SwipeControls" preserve="nothing"/>
  158. <type fullname="TestShadow" preserve="nothing"/>
  159. <type fullname="UIAnchor" preserve="nothing"/>
  160. <type fullname="UIResize" preserve="nothing"/>
  161. <type fullname="UIResize2" preserve="nothing"/>
  162. <type fullname="UImanager" preserve="nothing"/>
  163. <type fullname="UiBoxEffct" preserve="nothing"/>
  164. <type fullname="autoscale" preserve="nothing"/>
  165. <type fullname="checkposisonplayer" preserve="nothing"/>
  166. <type fullname="effectcoin" preserve="nothing"/>
  167. <type fullname="emty" preserve="nothing"/>
  168. <type fullname="fb" preserve="nothing"/>
  169. <type fullname="folow" preserve="nothing"/>
  170. <type fullname="goodAI" preserve="nothing"/>
  171. <type fullname="goodCPU" preserve="nothing"/>
  172. <type fullname="howtoplay" preserve="nothing"/>
  173. <type fullname="inthepanelpause" preserve="nothing"/>
  174. <type fullname="managerdata" preserve="nothing"/>
  175. <type fullname="mapitro" preserve="nothing"/>
  176. <type fullname="metrailstest" preserve="nothing"/>
  177. <type fullname="openitrotxt" preserve="nothing"/>
  178. <type fullname="paintcans" preserve="nothing"/>
  179. <type fullname="quaydoituong" preserve="nothing"/>
  180. <type fullname="rotaychilditem" preserve="nothing"/>
  181. <type fullname="shader" preserve="nothing"/>
  182. <type fullname="shipintest" preserve="nothing"/>
  183. </assembly>
  184. <assembly fullname="QFramework.UIKit">
  185. <type fullname="QFramework.Bind" preserve="nothing"/>
  186. <type fullname="QFramework.Hide" preserve="nothing"/>
  187. <type fullname="QFramework.UIManager" preserve="nothing"/>
  188. <type fullname="QFramework.UIPanelTester" preserve="nothing"/>
  189. <type fullname="QFramework.UIRoot" preserve="nothing"/>
  190. <type fullname="QFramework.ViewController" preserve="nothing"/>
  191. </assembly>
  192. <assembly fullname="Unity.TextMeshPro">
  193. <type fullname="TMPro.TMP_FontAsset" preserve="nothing"/>
  194. <type fullname="TMPro.TMP_Settings" preserve="nothing"/>
  195. <type fullname="TMPro.TMP_SpriteAsset" preserve="nothing"/>
  196. <type fullname="TMPro.TMP_StyleSheet" preserve="nothing"/>
  197. </assembly>
  198. <assembly fullname="UnityEngine.UI">
  199. <type fullname="UnityEngine.EventSystems.EventSystem" preserve="nothing"/>
  200. <type fullname="UnityEngine.EventSystems.EventTrigger" preserve="nothing"/>
  201. <type fullname="UnityEngine.EventSystems.StandaloneInputModule" preserve="nothing"/>
  202. <type fullname="UnityEngine.UI.AspectRatioFitter" preserve="nothing"/>
  203. <type fullname="UnityEngine.UI.Button" preserve="nothing"/>
  204. <type fullname="UnityEngine.UI.CanvasScaler" preserve="nothing"/>
  205. <type fullname="UnityEngine.UI.ContentSizeFitter" preserve="nothing"/>
  206. <type fullname="UnityEngine.UI.GraphicRaycaster" preserve="nothing"/>
  207. <type fullname="UnityEngine.UI.GridLayoutGroup" preserve="nothing"/>
  208. <type fullname="UnityEngine.UI.HorizontalLayoutGroup" preserve="nothing"/>
  209. <type fullname="UnityEngine.UI.Image" preserve="nothing"/>
  210. <type fullname="UnityEngine.UI.InputField" preserve="nothing"/>
  211. <type fullname="UnityEngine.UI.LayoutElement" preserve="nothing"/>
  212. <type fullname="UnityEngine.UI.Mask" preserve="nothing"/>
  213. <type fullname="UnityEngine.UI.Outline" preserve="nothing"/>
  214. <type fullname="UnityEngine.UI.RawImage" preserve="nothing"/>
  215. <type fullname="UnityEngine.UI.ScrollRect" preserve="nothing"/>
  216. <type fullname="UnityEngine.UI.Scrollbar" preserve="nothing"/>
  217. <type fullname="UnityEngine.UI.Slider" preserve="nothing"/>
  218. <type fullname="UnityEngine.UI.Text" preserve="nothing"/>
  219. <type fullname="UnityEngine.UI.VerticalLayoutGroup" preserve="nothing"/>
  220. </assembly>
  221. </linker>