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- #pragma once
- #define ENABLE_INTERNAL_PROFILER 0
- // 4.x ENABLE_BLOCK_ON_GPU_PROFILER and 5.x ENABLE_GPU_TIMING were removed in favor of using xcode tools
- // INCLUDE_OPENGLES_IN_RENDER_TIME was removed
- #if ENABLE_INTERNAL_PROFILER
- void Profiler_InitProfiler();
- void Profiler_UninitProfiler();
- void Profiler_FrameStart();
- void Profiler_FrameEnd();
- void Profiler_FramePresent(const UnityFrameStats*);
- void Profiler_StartMSAAResolve();
- void Profiler_EndMSAAResolve();
- #else
- inline void Profiler_InitProfiler() {}
- inline void Profiler_UninitProfiler() {}
- inline void Profiler_FrameStart() {}
- inline void Profiler_FrameEnd() {}
- inline void Profiler_FramePresent(const struct UnityFrameStats*) {}
- inline void Profiler_StartMSAAResolve() {}
- inline void Profiler_EndMSAAResolve() {}
- #endif // ENABLE_INTERNAL_PROFILER
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