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- #pragma once
- // small helper for getting texture from CMSampleBuffer
- typedef struct
- CMVideoSampling
- {
- void* cvTextureCache;
- void* cvTextureCacheTexture;
- void* cvImageBuffer;
- }
- CMVideoSampling;
- void CMVideoSampling_Initialize(CMVideoSampling* sampling);
- void CMVideoSampling_Uninitialize(CMVideoSampling* sampling);
- intptr_t CMVideoSampling_ImageBuffer(CMVideoSampling* sampling, CVImageBufferRef buffer, size_t* w, size_t* h);
- intptr_t CMVideoSampling_SampleBuffer(CMVideoSampling* sampling, void* buffer, size_t* w, size_t* h); // buffer is CMSampleBufferRef
- intptr_t CMVideoSampling_LastSampledTexture(CMVideoSampling* sampling);
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