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- //
- // PluginInterface.m
- // Unity-iPhone
- //
- // Created by Xillscar on 12-7-10.
- // Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
- //
- //#import "Unity3DPluginManager.h"
- extern "C" {
- void U3dNdCallFunctionNoReturn(const char * function,int length,int types[],const char * args[])
- {
- return ;
- }
- bool U3dNdCallFunctionReturnBool(const char * function,int length,int types[],const char * args[])
- {
- return true;
- }
- int8_t U3dNdCallFunctionReturnInt8(const char * function,int length,int types[],const char * args[])
- {
- return 0;
- }
- int16_t U3dNdCallFunctionReturnInt16(const char * function,int length,int types[],const char * args[])
- {
- return 0;
- }
- int32_t U3dNdCallFunctionReturnInt32(const char * function,int length,int types[],const char * args[])
- {
- return 0;
- }
- int64_t U3dNdCallFunctionReturnInt64(const char * function,int length,int types[],const char * args[])
- {
- return 0;
- }
- float_t U3dNdCallFunctionReturnFloat(const char * function,int length,int types[],const char * args[])
- {
- return 0;
- }
- double_t U3dNdCallFunctionReturnDouble(const char * function,int length,int types[],const char * args[])
- {
- return 0;
- }
- const char * U3dNdCallFunctionReturnString(const char * function,int length,int types[],const char * args[])
- {
- return nil;
- }
- }
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