UnityEngine.cpp 954 B

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. IL2CPP_EXTERN_C_BEGIN
  17. IL2CPP_EXTERN_C_END
  18. #ifdef __clang__
  19. #pragma clang diagnostic push
  20. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21. #pragma clang diagnostic ignored "-Wunused-variable"
  22. #endif
  23. // <Module>
  24. struct U3CModuleU3E_tB308A2384DEB86F8845A4E61970976B8944B5DC4
  25. {
  26. public:
  27. public:
  28. };
  29. // System.Object
  30. struct Il2CppArrayBounds;
  31. // System.Array
  32. #ifdef __clang__
  33. #pragma clang diagnostic pop
  34. #endif
  35. #ifdef __clang__
  36. #pragma clang diagnostic push
  37. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38. #pragma clang diagnostic ignored "-Wunused-variable"
  39. #endif
  40. #ifdef __clang__
  41. #pragma clang diagnostic pop
  42. #endif