UnityEngine.UI.cpp 2.2 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. struct VirtActionInvoker0
  17. {
  18. typedef void (*Action)(void*, const RuntimeMethod*);
  19. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  20. {
  21. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  22. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  23. }
  24. };
  25. template <typename R>
  26. struct VirtFuncInvoker0
  27. {
  28. typedef R (*Func)(void*, const RuntimeMethod*);
  29. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  30. {
  31. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  32. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  33. }
  34. };
  35. template <typename T1, typename T2>
  36. struct VirtActionInvoker2
  37. {
  38. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  39. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  40. {
  41. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  42. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  43. }
  44. };
  45. template <typename R, typename T1>
  46. struct VirtFuncInvoker1
  47. {
  48. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  49. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  50. {
  51. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  52. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  53. }
  54. };
  55. template <typename T1>
  56. struct VirtActionInvoker1
  57. {
  58. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  59. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  60. {
  61. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  62. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  63. }
  64. };
  65. template <typename R, typename T1, typename T2, typename T3>
  66. struct VirtFuncInvoker3
  67. {
  68. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  69. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  70. {
  71. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  72. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  73. }
  74. };
  75. template <typename T1>
  76. struct InterfaceActionInvoker1
  77. {
  78. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  79. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  80. {
  81. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  82. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  83. }
  84. };
  85. struct InterfaceActionInvoker0
  86. {
  87. typedef void (*Action)(void*, const RuntimeMethod*);
  88. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  89. {
  90. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  91. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  92. }
  93. };
  94. template <typename R>
  95. struct InterfaceFuncInvoker0
  96. {
  97. typedef R (*Func)(void*, const RuntimeMethod*);
  98. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  99. {
  100. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  101. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  102. }
  103. };
  104. template <typename R, typename T1, typename T2>
  105. struct InterfaceFuncInvoker2
  106. {
  107. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  108. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  109. {
  110. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  111. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  112. }
  113. };
  114. // System.AsyncCallback
  115. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
  116. // System.Char[]
  117. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  118. // System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.EventSystems.PointerEventData>[]
  119. struct EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0;
  120. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  121. struct KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0;
  122. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
  123. struct ValueCollection_t19C23201FD11AE373C15EE2277543E87C2A30913;
  124. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  125. struct ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B;
  126. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  127. struct Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884;
  128. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  129. struct Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750;
  130. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
  131. struct Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81;
  132. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
  133. struct Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8;
  134. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  135. struct HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC;
  136. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
  137. struct HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B;
  138. // System.Collections.Generic.IComparer`1<UnityEngine.RaycastHit>
  139. struct IComparer_1_t6BBE8419EFFF8F18B6B35A2369442F8DC92A1412;
  140. // System.Collections.Generic.IEnumerable`1<System.Object>
  141. struct IEnumerable_1_t2F75FCBEC68AFE08982DA43985F9D04056E2BE73;
  142. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Dropdown/OptionData>
  143. struct IEnumerable_1_t6426A3338F21B0558B996270D881AECB388912EF;
  144. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  145. struct IEqualityComparer_1_t7B82AA0F8B96BAAA21E36DDF7A1FE4348BDDBE95;
  146. // System.Collections.Generic.IList`1<UnityEngine.Transform>
  147. struct IList_1_t2CE05980F8B9CC1149914C41DDAB66D7ABFC902A;
  148. // System.Collections.Generic.List`1<System.Int32>
  149. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226;
  150. // System.Collections.Generic.List`1<System.Object>
  151. struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D;
  152. // System.Collections.Generic.List`1<System.String>
  153. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3;
  154. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  155. struct List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14;
  156. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  157. struct List_1_t053DAB6E2110E276A0339D73497193F464BC1F82;
  158. // System.Collections.Generic.List`1<UnityEngine.Color32>
  159. struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5;
  160. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  161. struct List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176;
  162. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  163. struct List_1_tE44A303DE85018C722D021A9716A97568780A0E1;
  164. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  165. struct List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B;
  166. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  167. struct List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2;
  168. // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>
  169. struct List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2;
  170. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  171. struct List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137;
  172. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  173. struct List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098;
  174. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  175. struct List_1_t3D4152882C54B77C712688E910390D5C8E030463;
  176. // System.Collections.Generic.List`1<UnityEngine.Sprite>
  177. struct List_1_tF23BA9E080B0770882049C6DC281D5C589990D67;
  178. // System.Collections.Generic.List`1<UnityEngine.Transform>
  179. struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE;
  180. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>
  181. struct List_1_t836CD930F5F0862929A362435417DA9BCD4186F8;
  182. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
  183. struct List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83;
  184. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
  185. struct List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F;
  186. // System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>
  187. struct List_1_t0998F898063587B085A1FEFF73806FCB149A93AE;
  188. // System.Collections.Generic.List`1<UnityEngine.UI.IClipper>
  189. struct List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A;
  190. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  191. struct List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA;
  192. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  193. struct List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C;
  194. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  195. struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB;
  196. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  197. struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5;
  198. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  199. struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955;
  200. // System.Collections.Generic.Stack`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  201. struct Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32;
  202. // System.Collections.IDictionary
  203. struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
  204. // System.Collections.IEnumerator
  205. struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
  206. // System.Comparison`1<System.Object>
  207. struct Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4;
  208. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  209. struct Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703;
  210. // System.Comparison`1<UnityEngine.UI.ICanvasElement>
  211. struct Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC;
  212. // System.DelegateData
  213. struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
  214. // System.Delegate[]
  215. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  216. // System.Diagnostics.StackTrace[]
  217. struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
  218. // System.Exception
  219. struct Exception_t;
  220. // System.IAsyncResult
  221. struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
  222. // System.Int32[]
  223. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
  224. // System.IntPtr[]
  225. struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
  226. // System.NotSupportedException
  227. struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010;
  228. // System.Object[]
  229. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  230. // System.Reflection.Binder
  231. struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
  232. // System.Reflection.MemberFilter
  233. struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
  234. // System.Reflection.MethodInfo
  235. struct MethodInfo_t;
  236. // System.Runtime.Serialization.SafeSerializationManager
  237. struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
  238. // System.String
  239. struct String_t;
  240. // System.String[]
  241. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
  242. // System.Text.StringBuilder
  243. struct StringBuilder_t;
  244. // System.Type
  245. struct Type_t;
  246. // System.Type[]
  247. struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
  248. // System.ValueType
  249. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF;
  250. // System.Void
  251. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
  252. // UnityEngine.Behaviour
  253. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
  254. // UnityEngine.Camera
  255. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
  256. // UnityEngine.Camera/CameraCallback
  257. struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
  258. // UnityEngine.Canvas
  259. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591;
  260. // UnityEngine.Canvas/WillRenderCanvases
  261. struct WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE;
  262. // UnityEngine.CanvasGroup
  263. struct CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90;
  264. // UnityEngine.CanvasRenderer
  265. struct CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72;
  266. // UnityEngine.Canvas[]
  267. struct CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129;
  268. // UnityEngine.Collider
  269. struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF;
  270. // UnityEngine.Collider2D
  271. struct Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379;
  272. // UnityEngine.Component
  273. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
  274. // UnityEngine.Coroutine
  275. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC;
  276. // UnityEngine.Display
  277. struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57;
  278. // UnityEngine.Display/DisplaysUpdatedDelegate
  279. struct DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90;
  280. // UnityEngine.Display[]
  281. struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9;
  282. // UnityEngine.Event
  283. struct Event_t187FF6A6B357447B83EC2064823EE0AEC5263210;
  284. // UnityEngine.EventSystems.AbstractEventData
  285. struct AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6;
  286. // UnityEngine.EventSystems.AxisEventData
  287. struct AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442;
  288. // UnityEngine.EventSystems.BaseEventData
  289. struct BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5;
  290. // UnityEngine.EventSystems.BaseInput
  291. struct BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82;
  292. // UnityEngine.EventSystems.BaseInputModule
  293. struct BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939;
  294. // UnityEngine.EventSystems.BaseInputModule[]
  295. struct BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115;
  296. // UnityEngine.EventSystems.BaseInput[]
  297. struct BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3;
  298. // UnityEngine.EventSystems.BaseRaycaster
  299. struct BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966;
  300. // UnityEngine.EventSystems.BaseRaycaster[]
  301. struct BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6;
  302. // UnityEngine.EventSystems.EventSystem
  303. struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77;
  304. // UnityEngine.EventSystems.EventSystem[]
  305. struct EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604;
  306. // UnityEngine.EventSystems.EventTrigger
  307. struct EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298;
  308. // UnityEngine.EventSystems.EventTrigger/Entry
  309. struct Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E;
  310. // UnityEngine.EventSystems.EventTrigger/Entry[]
  311. struct EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C;
  312. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  313. struct TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793;
  314. // UnityEngine.EventSystems.ExecuteEvents/<>c
  315. struct U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C;
  316. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>
  317. struct EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C;
  318. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  319. struct EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27;
  320. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  321. struct EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258;
  322. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  323. struct EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8;
  324. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  325. struct EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1;
  326. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  327. struct EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5;
  328. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  329. struct EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20;
  330. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  331. struct EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418;
  332. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  333. struct EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB;
  334. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  335. struct EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E;
  336. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  337. struct EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E;
  338. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  339. struct EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4;
  340. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  341. struct EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA;
  342. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  343. struct EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6;
  344. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  345. struct EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A;
  346. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  347. struct EventFunction_1_t7521247C87411935E8A2CA38683533083459473F;
  348. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  349. struct EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B;
  350. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  351. struct EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173;
  352. // UnityEngine.EventSystems.IBeginDragHandler
  353. struct IBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4;
  354. // UnityEngine.EventSystems.ICancelHandler
  355. struct ICancelHandler_t868799EEEF8164176835C988494360950CFB75B3;
  356. // UnityEngine.EventSystems.IDeselectHandler
  357. struct IDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D;
  358. // UnityEngine.EventSystems.IDragHandler
  359. struct IDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B;
  360. // UnityEngine.EventSystems.IDropHandler
  361. struct IDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3;
  362. // UnityEngine.EventSystems.IEndDragHandler
  363. struct IEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070;
  364. // UnityEngine.EventSystems.IEventSystemHandler[]
  365. struct IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB;
  366. // UnityEngine.EventSystems.IInitializePotentialDragHandler
  367. struct IInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45;
  368. // UnityEngine.EventSystems.IMoveHandler
  369. struct IMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41;
  370. // UnityEngine.EventSystems.IPointerClickHandler
  371. struct IPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13;
  372. // UnityEngine.EventSystems.IPointerDownHandler
  373. struct IPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF;
  374. // UnityEngine.EventSystems.IPointerEnterHandler
  375. struct IPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B;
  376. // UnityEngine.EventSystems.IPointerExitHandler
  377. struct IPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF;
  378. // UnityEngine.EventSystems.IPointerUpHandler
  379. struct IPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102;
  380. // UnityEngine.EventSystems.IScrollHandler
  381. struct IScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B;
  382. // UnityEngine.EventSystems.ISelectHandler
  383. struct ISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4;
  384. // UnityEngine.EventSystems.ISubmitHandler
  385. struct ISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5;
  386. // UnityEngine.EventSystems.IUpdateSelectedHandler
  387. struct IUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0;
  388. // UnityEngine.EventSystems.Physics2DRaycaster
  389. struct Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972;
  390. // UnityEngine.EventSystems.PhysicsRaycaster
  391. struct PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C;
  392. // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer
  393. struct RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2;
  394. // UnityEngine.EventSystems.PointerEventData
  395. struct PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63;
  396. // UnityEngine.EventSystems.PointerInputModule
  397. struct PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C;
  398. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  399. struct ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D;
  400. // UnityEngine.EventSystems.PointerInputModule/ButtonState[]
  401. struct ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268;
  402. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  403. struct MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988;
  404. // UnityEngine.EventSystems.PointerInputModule/MouseState
  405. struct MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7;
  406. // UnityEngine.EventSystems.RaycastResult[]
  407. struct RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65;
  408. // UnityEngine.EventSystems.StandaloneInputModule
  409. struct StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5;
  410. // UnityEngine.EventSystems.TouchInputModule
  411. struct TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945;
  412. // UnityEngine.EventSystems.UIBehaviour
  413. struct UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70;
  414. // UnityEngine.Events.InvokableCallList
  415. struct InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F;
  416. // UnityEngine.Events.PersistentCallGroup
  417. struct PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F;
  418. // UnityEngine.Events.UnityAction
  419. struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4;
  420. // UnityEngine.Events.UnityAction`1<System.Boolean>
  421. struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC;
  422. // UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  423. struct UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A;
  424. // UnityEngine.Events.UnityAction`1<System.Object>
  425. struct UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9;
  426. // UnityEngine.Events.UnityAction`1<System.Single>
  427. struct UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9;
  428. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  429. struct UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D;
  430. // UnityEngine.Events.UnityEvent
  431. struct UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F;
  432. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  433. struct UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299;
  434. // UnityEngine.Events.UnityEvent`1<System.Int32>
  435. struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914;
  436. // UnityEngine.Events.UnityEvent`1<System.Object>
  437. struct UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D;
  438. // UnityEngine.Events.UnityEvent`1<System.Single>
  439. struct UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA;
  440. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  441. struct UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8;
  442. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  443. struct UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E;
  444. // UnityEngine.GameObject
  445. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
  446. // UnityEngine.GameObject[]
  447. struct GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520;
  448. // UnityEngine.Material
  449. struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
  450. // UnityEngine.Mesh
  451. struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
  452. // UnityEngine.MonoBehaviour
  453. struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
  454. // UnityEngine.Object
  455. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
  456. // UnityEngine.RaycastHit2D[]
  457. struct RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165;
  458. // UnityEngine.RaycastHit[]
  459. struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57;
  460. // UnityEngine.RectTransform
  461. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
  462. // UnityEngine.RectTransform/ReapplyDrivenProperties
  463. struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D;
  464. // UnityEngine.Renderer
  465. struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4;
  466. // UnityEngine.Sprite
  467. struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198;
  468. // UnityEngine.SpriteRenderer
  469. struct SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F;
  470. // UnityEngine.Sprite[]
  471. struct SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7;
  472. // UnityEngine.TextGenerator
  473. struct TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8;
  474. // UnityEngine.Texture2D
  475. struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
  476. // UnityEngine.TouchScreenKeyboard
  477. struct TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90;
  478. // UnityEngine.Transform
  479. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
  480. // UnityEngine.Transform[]
  481. struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804;
  482. // UnityEngine.UI.AnimationTriggers
  483. struct AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5;
  484. // UnityEngine.UI.AspectRatioFitter
  485. struct AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6;
  486. // UnityEngine.UI.BaseMeshEffect
  487. struct BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5;
  488. // UnityEngine.UI.BaseVertexEffect
  489. struct BaseVertexEffect_t1EF95AB1FC33A027710E7DC86D19F700156C4F6A;
  490. // UnityEngine.UI.Button
  491. struct Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B;
  492. // UnityEngine.UI.Button/<OnFinishSubmit>d__9
  493. struct U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54;
  494. // UnityEngine.UI.Button/ButtonClickedEvent
  495. struct ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB;
  496. // UnityEngine.UI.CanvasScaler
  497. struct CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564;
  498. // UnityEngine.UI.CanvasUpdateRegistry
  499. struct CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9;
  500. // UnityEngine.UI.ClipperRegistry
  501. struct ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F;
  502. // UnityEngine.UI.Collections.IndexedSet`1<System.Object>
  503. struct IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3;
  504. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>
  505. struct IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61;
  506. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>
  507. struct IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A;
  508. // UnityEngine.UI.ContentSizeFitter
  509. struct ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8;
  510. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  511. struct ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0;
  512. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  513. struct FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502;
  514. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  515. struct TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172;
  516. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
  517. struct TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF;
  518. // UnityEngine.UI.DefaultControls/DefaultRuntimeFactory
  519. struct DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2;
  520. // UnityEngine.UI.DefaultControls/IFactoryControls
  521. struct IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571;
  522. // UnityEngine.UI.Dropdown
  523. struct Dropdown_tF6331401084B1213CAB10587A6EC81461501930F;
  524. // UnityEngine.UI.Dropdown/<>c__DisplayClass62_0
  525. struct U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A;
  526. // UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74
  527. struct U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69;
  528. // UnityEngine.UI.Dropdown/DropdownEvent
  529. struct DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306;
  530. // UnityEngine.UI.Dropdown/DropdownItem
  531. struct DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46;
  532. // UnityEngine.UI.Dropdown/DropdownItem[]
  533. struct DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843;
  534. // UnityEngine.UI.Dropdown/OptionData
  535. struct OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831;
  536. // UnityEngine.UI.Dropdown/OptionDataList
  537. struct OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D;
  538. // UnityEngine.UI.Dropdown/OptionData[]
  539. struct OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8;
  540. // UnityEngine.UI.FontData
  541. struct FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494;
  542. // UnityEngine.UI.Graphic
  543. struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8;
  544. // UnityEngine.UI.GraphicRaycaster
  545. struct GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83;
  546. // UnityEngine.UI.ICanvasElement
  547. struct ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2;
  548. // UnityEngine.UI.IClipper
  549. struct IClipper_t548E5A5A4671DF46008ECF051372EFAEB16C867F;
  550. // UnityEngine.UI.Image
  551. struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E;
  552. // UnityEngine.UI.InputField
  553. struct InputField_t533609195B110760BCFF00B746C87D81969CB005;
  554. // UnityEngine.UI.InputField/OnChangeEvent
  555. struct OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A;
  556. // UnityEngine.UI.InputField/OnValidateInput
  557. struct OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0;
  558. // UnityEngine.UI.InputField/SubmitEvent
  559. struct SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A;
  560. // UnityEngine.UI.Mask
  561. struct Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB;
  562. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  563. struct CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4;
  564. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  565. struct ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC;
  566. // UnityEngine.UI.ObjectPool`1<System.Object>
  567. struct ObjectPool_1_t5BE4172BA33477BCA8E88EF395C26D7558DEB7E9;
  568. // UnityEngine.UI.RectMask2D
  569. struct RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B;
  570. // UnityEngine.UI.RectMask2D[]
  571. struct RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21;
  572. // UnityEngine.UI.RectangularVertexClipper
  573. struct RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91;
  574. // UnityEngine.UI.ReflectionMethodsCache
  575. struct ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A;
  576. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  577. struct GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095;
  578. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  579. struct GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4;
  580. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  581. struct GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D;
  582. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  583. struct Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE;
  584. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  585. struct Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F;
  586. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  587. struct RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE;
  588. // UnityEngine.UI.ScrollRect
  589. struct ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51;
  590. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  591. struct ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB;
  592. // UnityEngine.UI.Scrollbar
  593. struct Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389;
  594. // UnityEngine.UI.Scrollbar/ScrollEvent
  595. struct ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7;
  596. // UnityEngine.UI.Selectable
  597. struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A;
  598. // UnityEngine.UI.Selectable[]
  599. struct SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02;
  600. // UnityEngine.UI.Slider
  601. struct Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09;
  602. // UnityEngine.UI.Slider/SliderEvent
  603. struct SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C;
  604. // UnityEngine.UI.Text
  605. struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030;
  606. // UnityEngine.UI.Toggle
  607. struct Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106;
  608. // UnityEngine.UI.Toggle/ToggleEvent
  609. struct ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43;
  610. // UnityEngine.UI.ToggleGroup
  611. struct ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786;
  612. // UnityEngine.UI.VertexHelper
  613. struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F;
  614. // UnityEngine.UIVertex[]
  615. struct UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A;
  616. // UnityEngine.Vector2[]
  617. struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
  618. // UnityEngine.Vector3[]
  619. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  620. // UnityEngine.WaitForSecondsRealtime
  621. struct WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739;
  622. IL2CPP_EXTERN_C RuntimeClass* AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_il2cpp_TypeInfo_var;
  623. IL2CPP_EXTERN_C RuntimeClass* BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5_il2cpp_TypeInfo_var;
  624. IL2CPP_EXTERN_C RuntimeClass* ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB_il2cpp_TypeInfo_var;
  625. IL2CPP_EXTERN_C RuntimeClass* ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D_il2cpp_TypeInfo_var;
  626. IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var;
  627. IL2CPP_EXTERN_C RuntimeClass* ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var;
  628. IL2CPP_EXTERN_C RuntimeClass* ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var;
  629. IL2CPP_EXTERN_C RuntimeClass* ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0_il2cpp_TypeInfo_var;
  630. IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703_il2cpp_TypeInfo_var;
  631. IL2CPP_EXTERN_C RuntimeClass* Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC_il2cpp_TypeInfo_var;
  632. IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
  633. IL2CPP_EXTERN_C RuntimeClass* DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var;
  634. IL2CPP_EXTERN_C RuntimeClass* DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var;
  635. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750_il2cpp_TypeInfo_var;
  636. IL2CPP_EXTERN_C RuntimeClass* Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var;
  637. IL2CPP_EXTERN_C RuntimeClass* DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306_il2cpp_TypeInfo_var;
  638. IL2CPP_EXTERN_C RuntimeClass* Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var;
  639. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1_il2cpp_TypeInfo_var;
  640. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA_il2cpp_TypeInfo_var;
  641. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20_il2cpp_TypeInfo_var;
  642. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4_il2cpp_TypeInfo_var;
  643. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27_il2cpp_TypeInfo_var;
  644. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A_il2cpp_TypeInfo_var;
  645. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B_il2cpp_TypeInfo_var;
  646. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5_il2cpp_TypeInfo_var;
  647. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t7521247C87411935E8A2CA38683533083459473F_il2cpp_TypeInfo_var;
  648. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E_il2cpp_TypeInfo_var;
  649. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8_il2cpp_TypeInfo_var;
  650. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E_il2cpp_TypeInfo_var;
  651. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258_il2cpp_TypeInfo_var;
  652. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB_il2cpp_TypeInfo_var;
  653. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6_il2cpp_TypeInfo_var;
  654. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173_il2cpp_TypeInfo_var;
  655. IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418_il2cpp_TypeInfo_var;
  656. IL2CPP_EXTERN_C RuntimeClass* EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var;
  657. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  658. IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var;
  659. IL2CPP_EXTERN_C RuntimeClass* FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502_il2cpp_TypeInfo_var;
  660. IL2CPP_EXTERN_C RuntimeClass* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var;
  661. IL2CPP_EXTERN_C RuntimeClass* IBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_il2cpp_TypeInfo_var;
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  663. IL2CPP_EXTERN_C RuntimeClass* ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var;
  664. IL2CPP_EXTERN_C RuntimeClass* IClipper_t548E5A5A4671DF46008ECF051372EFAEB16C867F_il2cpp_TypeInfo_var;
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  669. IL2CPP_EXTERN_C RuntimeClass* IDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_il2cpp_TypeInfo_var;
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  671. IL2CPP_EXTERN_C RuntimeClass* IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571_il2cpp_TypeInfo_var;
  672. IL2CPP_EXTERN_C RuntimeClass* IInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_il2cpp_TypeInfo_var;
  673. IL2CPP_EXTERN_C RuntimeClass* IMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_il2cpp_TypeInfo_var;
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  675. IL2CPP_EXTERN_C RuntimeClass* IPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_il2cpp_TypeInfo_var;
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  679. IL2CPP_EXTERN_C RuntimeClass* IScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_il2cpp_TypeInfo_var;
  680. IL2CPP_EXTERN_C RuntimeClass* ISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_il2cpp_TypeInfo_var;
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  829. IL2CPP_EXTERN_C String_t* _stringLiteralFEACA56F70C915BCC63DA18ADA9707F8BC2618CE;
  830. IL2CPP_EXTERN_C String_t* _stringLiteralFF690B28AEC4D9B83774DB8CF0DF55185F949A97;
  831. IL2CPP_EXTERN_C const RuntimeMethod* Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_RuntimeMethod_var;
  832. IL2CPP_EXTERN_C const RuntimeMethod* CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_RuntimeMethod_var;
  833. IL2CPP_EXTERN_C const RuntimeMethod* CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_RuntimeMethod_var;
  834. IL2CPP_EXTERN_C const RuntimeMethod* Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC_RuntimeMethod_var;
  835. IL2CPP_EXTERN_C const RuntimeMethod* Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_RuntimeMethod_var;
  836. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC_RuntimeMethod_var;
  837. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E_RuntimeMethod_var;
  838. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var;
  839. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7_RuntimeMethod_var;
  840. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE_RuntimeMethod_var;
  841. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103_RuntimeMethod_var;
  842. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB_RuntimeMethod_var;
  843. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7_RuntimeMethod_var;
  844. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874_RuntimeMethod_var;
  845. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814_RuntimeMethod_var;
  846. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11_RuntimeMethod_var;
  847. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC_RuntimeMethod_var;
  848. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84_RuntimeMethod_var;
  849. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033_RuntimeMethod_var;
  850. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC_RuntimeMethod_var;
  851. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4_RuntimeMethod_var;
  852. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C_RuntimeMethod_var;
  853. IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838_RuntimeMethod_var;
  854. IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C_RuntimeMethod_var;
  855. IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294_RuntimeMethod_var;
  856. IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_RuntimeMethod_var;
  857. IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_RuntimeMethod_var;
  858. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB_RuntimeMethod_var;
  859. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3_RuntimeMethod_var;
  860. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8_RuntimeMethod_var;
  861. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333_RuntimeMethod_var;
  862. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_RuntimeMethod_var;
  863. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_RuntimeMethod_var;
  864. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE_RuntimeMethod_var;
  865. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08_RuntimeMethod_var;
  866. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932_RuntimeMethod_var;
  867. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74_RuntimeMethod_var;
  868. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A_RuntimeMethod_var;
  869. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E_RuntimeMethod_var;
  870. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C_RuntimeMethod_var;
  871. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7_RuntimeMethod_var;
  872. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E_RuntimeMethod_var;
  873. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE_RuntimeMethod_var;
  874. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839_RuntimeMethod_var;
  875. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27_RuntimeMethod_var;
  876. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49_RuntimeMethod_var;
  877. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788_RuntimeMethod_var;
  878. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257_RuntimeMethod_var;
  879. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93_RuntimeMethod_var;
  880. IL2CPP_EXTERN_C const RuntimeMethod* EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB_RuntimeMethod_var;
  881. IL2CPP_EXTERN_C const RuntimeMethod* EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_RuntimeMethod_var;
  882. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var;
  883. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var;
  884. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB_RuntimeMethod_var;
  885. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853_RuntimeMethod_var;
  886. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F_RuntimeMethod_var;
  887. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5_RuntimeMethod_var;
  888. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603_RuntimeMethod_var;
  889. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9_RuntimeMethod_var;
  890. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var;
  891. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var;
  892. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8_RuntimeMethod_var;
  893. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var;
  894. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88_RuntimeMethod_var;
  895. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E_RuntimeMethod_var;
  896. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var;
  897. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC_RuntimeMethod_var;
  898. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202_RuntimeMethod_var;
  899. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F_RuntimeMethod_var;
  900. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_RuntimeMethod_var;
  901. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_RuntimeMethod_var;
  902. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_RuntimeMethod_var;
  903. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_RuntimeMethod_var;
  904. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_RuntimeMethod_var;
  905. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_RuntimeMethod_var;
  906. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_RuntimeMethod_var;
  907. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_RuntimeMethod_var;
  908. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_RuntimeMethod_var;
  909. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_RuntimeMethod_var;
  910. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_RuntimeMethod_var;
  911. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_RuntimeMethod_var;
  912. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_RuntimeMethod_var;
  913. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_RuntimeMethod_var;
  914. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_RuntimeMethod_var;
  915. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_RuntimeMethod_var;
  916. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_RuntimeMethod_var;
  917. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var;
  918. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var;
  919. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04_RuntimeMethod_var;
  920. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2_RuntimeMethod_var;
  921. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505_RuntimeMethod_var;
  922. IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var;
  923. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A_RuntimeMethod_var;
  924. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95_RuntimeMethod_var;
  925. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618_RuntimeMethod_var;
  926. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83_RuntimeMethod_var;
  927. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F_RuntimeMethod_var;
  928. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25_RuntimeMethod_var;
  929. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56_RuntimeMethod_var;
  930. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80_RuntimeMethod_var;
  931. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0_RuntimeMethod_var;
  932. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A_RuntimeMethod_var;
  933. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2_RuntimeMethod_var;
  934. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var;
  935. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA_RuntimeMethod_var;
  936. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47_RuntimeMethod_var;
  937. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var;
  938. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7_RuntimeMethod_var;
  939. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var;
  940. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7_RuntimeMethod_var;
  941. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538_RuntimeMethod_var;
  942. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var;
  943. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11_RuntimeMethod_var;
  944. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A_RuntimeMethod_var;
  945. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93_RuntimeMethod_var;
  946. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994_RuntimeMethod_var;
  947. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238_RuntimeMethod_var;
  948. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9_RuntimeMethod_var;
  949. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var;
  950. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF_RuntimeMethod_var;
  951. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980_RuntimeMethod_var;
  952. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D_RuntimeMethod_var;
  953. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047_RuntimeMethod_var;
  954. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001_RuntimeMethod_var;
  955. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var;
  956. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68_RuntimeMethod_var;
  957. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var;
  958. IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15_RuntimeMethod_var;
  959. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6_RuntimeMethod_var;
  960. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_RuntimeMethod_var;
  961. IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_RuntimeMethod_var;
  962. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294_RuntimeMethod_var;
  963. IL2CPP_EXTERN_C const RuntimeMethod* ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3_RuntimeMethod_var;
  964. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164_RuntimeMethod_var;
  965. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150_RuntimeMethod_var;
  966. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_RuntimeMethod_var;
  967. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7_RuntimeMethod_var;
  968. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D_RuntimeMethod_var;
  969. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6_RuntimeMethod_var;
  970. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0_RuntimeMethod_var;
  971. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var;
  972. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE_RuntimeMethod_var;
  973. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8_RuntimeMethod_var;
  974. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89_RuntimeMethod_var;
  975. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var;
  976. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B_RuntimeMethod_var;
  977. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379_RuntimeMethod_var;
  978. IL2CPP_EXTERN_C const RuntimeMethod* List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712_RuntimeMethod_var;
  979. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787_RuntimeMethod_var;
  980. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7_RuntimeMethod_var;
  981. IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B_RuntimeMethod_var;
  982. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8_RuntimeMethod_var;
  983. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A_RuntimeMethod_var;
  984. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B_RuntimeMethod_var;
  985. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_RuntimeMethod_var;
  986. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE_RuntimeMethod_var;
  987. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733_RuntimeMethod_var;
  988. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_RuntimeMethod_var;
  989. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D_RuntimeMethod_var;
  990. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4_RuntimeMethod_var;
  991. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4_RuntimeMethod_var;
  992. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92_RuntimeMethod_var;
  993. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732_RuntimeMethod_var;
  994. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA_RuntimeMethod_var;
  995. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_RuntimeMethod_var;
  996. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_RuntimeMethod_var;
  997. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var;
  998. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var;
  999. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_RuntimeMethod_var;
  1000. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_RuntimeMethod_var;
  1001. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var;
  1002. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_RuntimeMethod_var;
  1003. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_RuntimeMethod_var;
  1004. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var;
  1005. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var;
  1006. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var;
  1007. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_RuntimeMethod_var;
  1008. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_RuntimeMethod_var;
  1009. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var;
  1010. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_RuntimeMethod_var;
  1011. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var;
  1012. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var;
  1013. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_RuntimeMethod_var;
  1014. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var;
  1015. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_RuntimeMethod_var;
  1016. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_RuntimeMethod_var;
  1017. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var;
  1018. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_RuntimeMethod_var;
  1019. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_RuntimeMethod_var;
  1020. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_RuntimeMethod_var;
  1021. IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44_RuntimeMethod_var;
  1022. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50_RuntimeMethod_var;
  1023. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90_RuntimeMethod_var;
  1024. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1_RuntimeMethod_var;
  1025. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA_RuntimeMethod_var;
  1026. IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_RuntimeMethod_var;
  1027. IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_RuntimeMethod_var;
  1028. IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_RuntimeMethod_var;
  1029. IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_RuntimeMethod_var;
  1030. IL2CPP_EXTERN_C const RuntimeMethod* U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_RuntimeMethod_var;
  1031. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_RuntimeMethod_var;
  1032. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass62_0_U3CShowU3Eb__0_m63D2341A7D8EC695D01B0F934D58C2F9C3F306A3_RuntimeMethod_var;
  1033. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C_RuntimeMethod_var;
  1034. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_RuntimeMethod_var;
  1035. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_RuntimeMethod_var;
  1036. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_RuntimeMethod_var;
  1037. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_RuntimeMethod_var;
  1038. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_RuntimeMethod_var;
  1039. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_RuntimeMethod_var;
  1040. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var;
  1041. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_RuntimeMethod_var;
  1042. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E_RuntimeMethod_var;
  1043. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_RuntimeMethod_var;
  1044. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_RuntimeMethod_var;
  1045. IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A_RuntimeMethod_var;
  1046. IL2CPP_EXTERN_C const RuntimeMethod* ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234_RuntimeMethod_var;
  1047. IL2CPP_EXTERN_C const RuntimeType* BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_0_0_0_var;
  1048. IL2CPP_EXTERN_C const RuntimeType* Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_0_0_0_var;
  1049. IL2CPP_EXTERN_C const RuntimeType* Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_0_0_0_var;
  1050. IL2CPP_EXTERN_C const RuntimeType* Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var;
  1051. IL2CPP_EXTERN_C const RuntimeType* InputField_t533609195B110760BCFF00B746C87D81969CB005_0_0_0_var;
  1052. IL2CPP_EXTERN_C const RuntimeType* Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_0_0_0_var;
  1053. IL2CPP_EXTERN_C const RuntimeType* RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8_0_0_0_var;
  1054. IL2CPP_EXTERN_C const RuntimeType* RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var;
  1055. IL2CPP_EXTERN_C const RuntimeType* ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_0_0_0_var;
  1056. IL2CPP_EXTERN_C const RuntimeType* Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_0_0_0_var;
  1057. IL2CPP_EXTERN_C const RuntimeType* Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_0_0_0_var;
  1058. IL2CPP_EXTERN_C const RuntimeType* Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var;
  1059. IL2CPP_EXTERN_C const RuntimeType* Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_0_0_0_var;
  1060. IL2CPP_EXTERN_C const uint32_t AnimationTriggers__ctor_mF0F35FC53FA65A88FEF8D4F52006FE957981C246_MetadataUsageId;
  1061. IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874_MetadataUsageId;
  1062. IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_OnDisable_m82534D7AD69F406A0A90A9E912B05658E7AD9A88_MetadataUsageId;
  1063. IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0_MetadataUsageId;
  1064. IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26_MetadataUsageId;
  1065. IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_set_aspectMode_mDF90DA2FC20507B35EC237C91C93A3DBB3CB4322_MetadataUsageId;
  1066. IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_set_aspectRatio_m3E56408CB25114762687C9C5398E34BBCBE8DB01_MetadataUsageId;
  1067. IL2CPP_EXTERN_C const uint32_t AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D_MetadataUsageId;
  1068. IL2CPP_EXTERN_C const uint32_t BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52_MetadataUsageId;
  1069. IL2CPP_EXTERN_C const uint32_t BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5_MetadataUsageId;
  1070. IL2CPP_EXTERN_C const uint32_t BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275_MetadataUsageId;
  1071. IL2CPP_EXTERN_C const uint32_t BaseInputModule_GetAxisEventData_m920ACD6398A0B3FD82E6990DF89B2A50DEE25990_MetadataUsageId;
  1072. IL2CPP_EXTERN_C const uint32_t BaseInputModule_GetBaseEventData_mB945B5DF7A5C2B825C7D542D944A7795D8F5F93F_MetadataUsageId;
  1073. IL2CPP_EXTERN_C const uint32_t BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF_MetadataUsageId;
  1074. IL2CPP_EXTERN_C const uint32_t BaseInputModule_OnEnable_mD8CAA2DE8AEC7907D84C40DEA7A0A83A8C530D5E_MetadataUsageId;
  1075. IL2CPP_EXTERN_C const uint32_t BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6_MetadataUsageId;
  1076. IL2CPP_EXTERN_C const uint32_t BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7_MetadataUsageId;
  1077. IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_ModifyMesh_m1E691826E2BD65C3D2B76E991842BC5671A3B295_MetadataUsageId;
  1078. IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_OnDidApplyAnimationProperties_mBAC052B0C5723BBFD501BA63F93C74BE3667B144_MetadataUsageId;
  1079. IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_OnDisable_mE6A5C8C62463E34A982933C7A77B2E2ECB91C8F1_MetadataUsageId;
  1080. IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_OnEnable_m34959EE194208A72A3D64460D0232CAD04398CAA_MetadataUsageId;
  1081. IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21_MetadataUsageId;
  1082. IL2CPP_EXTERN_C const uint32_t BaseRaycaster_OnDisable_m0FA75817BD8DADDF85C10E02B0067E835C80EE0C_MetadataUsageId;
  1083. IL2CPP_EXTERN_C const uint32_t BaseRaycaster_OnEnable_m31B91C059934DAB7FEA26D8D5A030CCF469778C1_MetadataUsageId;
  1084. IL2CPP_EXTERN_C const uint32_t BaseRaycaster_ToString_mED39E4461F0C708B924FC87DB5A2949917FF42F1_MetadataUsageId;
  1085. IL2CPP_EXTERN_C const uint32_t BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5_MetadataUsageId;
  1086. IL2CPP_EXTERN_C const uint32_t Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F_MetadataUsageId;
  1087. IL2CPP_EXTERN_C const uint32_t Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2_MetadataUsageId;
  1088. IL2CPP_EXTERN_C const uint32_t Button__ctor_m51451154939F30BAA6EB8B005BD480E2E20540CB_MetadataUsageId;
  1089. IL2CPP_EXTERN_C const uint32_t CanvasScaler_HandleScaleWithScreenSize_mB3430B5FD262C0826FF228EDC80AD0144F7826F6_MetadataUsageId;
  1090. IL2CPP_EXTERN_C const uint32_t CanvasScaler_Handle_m867273F56329565834F7793E05C970D8E32DA4B6_MetadataUsageId;
  1091. IL2CPP_EXTERN_C const uint32_t CanvasScaler_OnEnable_m4FDFAD573E34C335F6EBCC5CB0625353AF189E64_MetadataUsageId;
  1092. IL2CPP_EXTERN_C const uint32_t CanvasScaler_set_defaultSpriteDPI_m7509D86B586D726E29D2C21A2CB4E0C567BFF65A_MetadataUsageId;
  1093. IL2CPP_EXTERN_C const uint32_t CanvasScaler_set_referenceResolution_m816A6770562B655C056B255757993A589C1DFA4B_MetadataUsageId;
  1094. IL2CPP_EXTERN_C const uint32_t CanvasScaler_set_scaleFactor_mDA73D373B6D69FCD255C7784576B93079F2A6CC0_MetadataUsageId;
  1095. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0_MetadataUsageId;
  1096. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A_MetadataUsageId;
  1097. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B_MetadataUsageId;
  1098. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB_MetadataUsageId;
  1099. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E_MetadataUsageId;
  1100. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_IsRebuildingGraphics_m9675CE4A1FED3F73C3B0EDCD1DA90BB390EE2A03_MetadataUsageId;
  1101. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_IsRebuildingLayout_m067422BB24431C94CE3DC7FB25760351B3015D80_MetadataUsageId;
  1102. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250_MetadataUsageId;
  1103. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776_MetadataUsageId;
  1104. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_MetadataUsageId;
  1105. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78F01AB29AC2F8BA889E0D0A67CD150BE0006508_MetadataUsageId;
  1106. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mD64DEDFC14F5B52DE3A685CD1B132907A784D70D_MetadataUsageId;
  1107. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_MetadataUsageId;
  1108. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_mF9026CA6334F6B484FC243F0C1BFAE15EDBDEB11_MetadataUsageId;
  1109. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4D405FFBB41D68D0D1A260DBFBC196257EC95898_MetadataUsageId;
  1110. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m65BE77E918ACF3C08D0C2651B3120120AC7A5FD0_MetadataUsageId;
  1111. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry__cctor_m4816A252A4E24967FBEF0AD749DDE9B3F8D5FB44_MetadataUsageId;
  1112. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A_MetadataUsageId;
  1113. IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927_MetadataUsageId;
  1114. IL2CPP_EXTERN_C const uint32_t ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18_MetadataUsageId;
  1115. IL2CPP_EXTERN_C const uint32_t ClipperRegistry_Register_m3D9ADBB2F45433ABA125ADC70834A188BE5BB486_MetadataUsageId;
  1116. IL2CPP_EXTERN_C const uint32_t ClipperRegistry_Unregister_mA09C34BE5C5BC681695DA6F638C3CA585B236467_MetadataUsageId;
  1117. IL2CPP_EXTERN_C const uint32_t ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521_MetadataUsageId;
  1118. IL2CPP_EXTERN_C const uint32_t ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B_MetadataUsageId;
  1119. IL2CPP_EXTERN_C const uint32_t Clipping_FindCullAndClipWorldRect_mF3B79EF5BE61C8D2FCF12B428EA38A55FE1CA31A_MetadataUsageId;
  1120. IL2CPP_EXTERN_C const uint32_t ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21_MetadataUsageId;
  1121. IL2CPP_EXTERN_C const uint32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111_MetadataUsageId;
  1122. IL2CPP_EXTERN_C const uint32_t ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D_MetadataUsageId;
  1123. IL2CPP_EXTERN_C const uint32_t ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D_MetadataUsageId;
  1124. IL2CPP_EXTERN_C const uint32_t ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749_MetadataUsageId;
  1125. IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_OnDisable_m1E5A38232518EDD43A9B2265B2EB496F91C9DEB8_MetadataUsageId;
  1126. IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670_MetadataUsageId;
  1127. IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56_MetadataUsageId;
  1128. IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_set_horizontalFit_m38BB1F91ECB19CA55395886DE04404293568DE53_MetadataUsageId;
  1129. IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_set_verticalFit_mFE092A2EA456864549B62369A11A711230C181EF_MetadataUsageId;
  1130. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateButton_m73704B2DEB6F80CF622B31A7B14BBEC3A24737C2_MetadataUsageId;
  1131. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateDropdown_m00FF9DE1B54D5EA9B22EECC23EAB2D465538C0B2_MetadataUsageId;
  1132. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateImage_m5A948ACE15B86771B6F3EB7A8A74EBE938CEB3E6_MetadataUsageId;
  1133. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateInputField_mDF85B76D7CDE06E5E49F537EA5FDD8192DA5E65A_MetadataUsageId;
  1134. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreatePanel_m6CC4319B8D81426FC2A4E94CA836AB4F0ECA0205_MetadataUsageId;
  1135. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateRawImage_m3704C3F2E829FBCFEEDA34F27668000B1E6E5A02_MetadataUsageId;
  1136. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateScrollView_m18E2B79533E8C63917A90B112C7861D8777FAB89_MetadataUsageId;
  1137. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6_MetadataUsageId;
  1138. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateSlider_m2AF0A50D2FF4EB21A68A5DBF92076C8DB6D50C5B_MetadataUsageId;
  1139. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateText_mB0CA319F4BF0C8EC8773075885BD67D78A4582FE_MetadataUsageId;
  1140. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateToggle_m9F0611E37F71C5C077EB3D64D998A7117C830B7F_MetadataUsageId;
  1141. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184_MetadataUsageId;
  1142. IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988_MetadataUsageId;
  1143. IL2CPP_EXTERN_C const uint32_t DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A_MetadataUsageId;
  1144. IL2CPP_EXTERN_C const uint32_t DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1_MetadataUsageId;
  1145. IL2CPP_EXTERN_C const uint32_t DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A_MetadataUsageId;
  1146. IL2CPP_EXTERN_C const uint32_t DefaultControls__cctor_m2CFE7925A4D7254130F760EBE94A377BB86417A9_MetadataUsageId;
  1147. IL2CPP_EXTERN_C const uint32_t DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2UnityEngine_UI_MetadataUsageId;
  1148. IL2CPP_EXTERN_C const uint32_t DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_MetadataUsageId;
  1149. IL2CPP_EXTERN_C const uint32_t DefaultRuntimeFactory_CreateGameObject_m76DCCBEF0431C815F2AC2360614D4FF09F98E34C_MetadataUsageId;
  1150. IL2CPP_EXTERN_C const uint32_t DefaultRuntimeFactory__cctor_m917CD6F4766028435BE57F5EAFD83A887E0CA4E8_MetadataUsageId;
  1151. IL2CPP_EXTERN_C const uint32_t Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF_MetadataUsageId;
  1152. IL2CPP_EXTERN_C const uint32_t Dropdown_AddOptions_m00D0E094A726D9E20E42CDE57430879266456ABB_MetadataUsageId;
  1153. IL2CPP_EXTERN_C const uint32_t Dropdown_AddOptions_m07425DFFE48698B71FFAA7A88EA4EB9191A0A20D_MetadataUsageId;
  1154. IL2CPP_EXTERN_C const uint32_t Dropdown_AddOptions_m1F55A888671D01E7933300CEFF571556EE717AC8_MetadataUsageId;
  1155. IL2CPP_EXTERN_C const uint32_t Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB_MetadataUsageId;
  1156. IL2CPP_EXTERN_C const uint32_t Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2_MetadataUsageId;
  1157. IL2CPP_EXTERN_C const uint32_t Dropdown_Awake_mDEFE3A3991573E2C6942EF866CC4D2350481322E_MetadataUsageId;
  1158. IL2CPP_EXTERN_C const uint32_t Dropdown_ClearOptions_mC20522EBB5C22EFC938740AB7A2524EF8CCCDD0D_MetadataUsageId;
  1159. IL2CPP_EXTERN_C const uint32_t Dropdown_CreateBlocker_m036190311A5551395BC6DD3807D909F851AC8075_MetadataUsageId;
  1160. IL2CPP_EXTERN_C const uint32_t Dropdown_CreateDropdownList_m4C38DE76864D27BBA2033CD5DD72A88B1D2896A9_MetadataUsageId;
  1161. IL2CPP_EXTERN_C const uint32_t Dropdown_CreateItem_m591B3B4546D13786893F9930BE702F3A9AAE3CDC_MetadataUsageId;
  1162. IL2CPP_EXTERN_C const uint32_t Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF_MetadataUsageId;
  1163. IL2CPP_EXTERN_C const uint32_t Dropdown_DestroyBlocker_mEF1CA103B452EBED15714974CEE056CB44C17A58_MetadataUsageId;
  1164. IL2CPP_EXTERN_C const uint32_t Dropdown_DestroyDropdownList_m1049B8618DF9EFDC6504F4CF29F240252BCAC0A5_MetadataUsageId;
  1165. IL2CPP_EXTERN_C const uint32_t Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_MetadataUsageId;
  1166. IL2CPP_EXTERN_C const uint32_t Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E_MetadataUsageId;
  1167. IL2CPP_EXTERN_C const uint32_t Dropdown_OnDisable_m7CBB6617F6557D89C1E92EC5A7433426AADCF53C_MetadataUsageId;
  1168. IL2CPP_EXTERN_C const uint32_t Dropdown_OnSelectItem_m28AC73C405708C623F4EE5C42E61D5C8D2ECC011_MetadataUsageId;
  1169. IL2CPP_EXTERN_C const uint32_t Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1_MetadataUsageId;
  1170. IL2CPP_EXTERN_C const uint32_t Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_MetadataUsageId;
  1171. IL2CPP_EXTERN_C const uint32_t Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49_MetadataUsageId;
  1172. IL2CPP_EXTERN_C const uint32_t Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C_MetadataUsageId;
  1173. IL2CPP_EXTERN_C const uint32_t Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9_MetadataUsageId;
  1174. IL2CPP_EXTERN_C const uint32_t Dropdown__cctor_mC1DD8DB000D6E2DCA6CD41C429DDF120B6535442_MetadataUsageId;
  1175. IL2CPP_EXTERN_C const uint32_t Dropdown__ctor_m441023FADC43E0D5215546260F0230D92439AA9C_MetadataUsageId;
  1176. IL2CPP_EXTERN_C const uint32_t Entry__ctor_m646E309104AA1D549A0C07B948BE183013A927BF_MetadataUsageId;
  1177. IL2CPP_EXTERN_C const uint32_t EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662_MetadataUsageId;
  1178. IL2CPP_EXTERN_C const uint32_t EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513_MetadataUsageId;
  1179. IL2CPP_EXTERN_C const uint32_t EventSystem_OnDisable_m35EE11C87000577B20D754B063E0B5C6849FA7E4_MetadataUsageId;
  1180. IL2CPP_EXTERN_C const uint32_t EventSystem_OnEnable_mE18ECC7BE60F739FEE9ABA731010E46A965894ED_MetadataUsageId;
  1181. IL2CPP_EXTERN_C const uint32_t EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80_MetadataUsageId;
  1182. IL2CPP_EXTERN_C const uint32_t EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_MetadataUsageId;
  1183. IL2CPP_EXTERN_C const uint32_t EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A_MetadataUsageId;
  1184. IL2CPP_EXTERN_C const uint32_t EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3_MetadataUsageId;
  1185. IL2CPP_EXTERN_C const uint32_t EventSystem_ToString_mAD8804AA87C37BF28EE8712110C185E7135C15B5_MetadataUsageId;
  1186. IL2CPP_EXTERN_C const uint32_t EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A_MetadataUsageId;
  1187. IL2CPP_EXTERN_C const uint32_t EventSystem_Update_m62B9E3C3F69A8A22EE9BE644E9B44221140754ED_MetadataUsageId;
  1188. IL2CPP_EXTERN_C const uint32_t EventSystem__cctor_m97E5871EEF081006E2793E916D0723D59DBE6EAD_MetadataUsageId;
  1189. IL2CPP_EXTERN_C const uint32_t EventSystem__ctor_m7DCB0D2525B2EBA3458C5B6911231DCDFBB21104_MetadataUsageId;
  1190. IL2CPP_EXTERN_C const uint32_t EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89_MetadataUsageId;
  1191. IL2CPP_EXTERN_C const uint32_t EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD_MetadataUsageId;
  1192. IL2CPP_EXTERN_C const uint32_t EventSystem_set_current_mADC79D2345234F851DA554EF79746D43CC6B6951_MetadataUsageId;
  1193. IL2CPP_EXTERN_C const uint32_t EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890_MetadataUsageId;
  1194. IL2CPP_EXTERN_C const uint32_t EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A_MetadataUsageId;
  1195. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_MetadataUsageId;
  1196. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_MetadataUsageId;
  1197. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_MetadataUsageId;
  1198. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_MetadataUsageId;
  1199. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_MetadataUsageId;
  1200. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_MetadataUsageId;
  1201. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_MetadataUsageId;
  1202. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_MetadataUsageId;
  1203. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_MetadataUsageId;
  1204. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_MetadataUsageId;
  1205. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_MetadataUsageId;
  1206. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_MetadataUsageId;
  1207. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_MetadataUsageId;
  1208. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_MetadataUsageId;
  1209. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_MetadataUsageId;
  1210. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_MetadataUsageId;
  1211. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_MetadataUsageId;
  1212. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_GetEventChain_mD90FFC4A70E16AFA81AC6C9CFF174630F77C608C_MetadataUsageId;
  1213. IL2CPP_EXTERN_C const uint32_t ExecuteEvents__cctor_mCD47C80D80A3C5F1D3AEEF3ACD31AD1EE197A883_MetadataUsageId;
  1214. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31UnityEngine_UI_MetadataUsageId;
  1215. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_MetadataUsageId;
  1216. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995UnityEngine_UI_MetadataUsageId;
  1217. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_MetadataUsageId;
  1218. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668UnityEngine_UI_MetadataUsageId;
  1219. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_MetadataUsageId;
  1220. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179UnityEngine_UI_MetadataUsageId;
  1221. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_MetadataUsageId;
  1222. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAFUnityEngine_UI_MetadataUsageId;
  1223. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_MetadataUsageId;
  1224. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769UnityEngine_UI_MetadataUsageId;
  1225. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_MetadataUsageId;
  1226. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4UnityEngine_UI_MetadataUsageId;
  1227. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_MetadataUsageId;
  1228. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24UnityEngine_UI_MetadataUsageId;
  1229. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_MetadataUsageId;
  1230. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3UnityEngine_UI_MetadataUsageId;
  1231. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_MetadataUsageId;
  1232. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3UnityEngine_UI_MetadataUsageId;
  1233. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_MetadataUsageId;
  1234. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5UnityEngine_UI_MetadataUsageId;
  1235. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_MetadataUsageId;
  1236. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301UnityEngine_UI_MetadataUsageId;
  1237. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_MetadataUsageId;
  1238. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2UnityEngine_UI_MetadataUsageId;
  1239. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_MetadataUsageId;
  1240. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7UnityEngine_UI_MetadataUsageId;
  1241. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_MetadataUsageId;
  1242. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8UnityEngine_UI_MetadataUsageId;
  1243. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_MetadataUsageId;
  1244. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88UnityEngine_UI_MetadataUsageId;
  1245. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_MetadataUsageId;
  1246. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567UnityEngine_UI_MetadataUsageId;
  1247. IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_MetadataUsageId;
  1248. IL2CPP_EXTERN_C const uint32_t FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3_MetadataUsageId;
  1249. IL2CPP_EXTERN_C const uint32_t FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50_MetadataUsageId;
  1250. IL2CPP_EXTERN_C const uint32_t FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C_MetadataUsageId;
  1251. IL2CPP_EXTERN_C const uint32_t MouseState_AnyPressesThisFrame_m82FC431EAEE7573E5748685923194D4EB9540E2D_MetadataUsageId;
  1252. IL2CPP_EXTERN_C const uint32_t MouseState_AnyReleasesThisFrame_m330B78224B8AB1177B9BC160BDC015D3A9DB9309_MetadataUsageId;
  1253. IL2CPP_EXTERN_C const uint32_t MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE_MetadataUsageId;
  1254. IL2CPP_EXTERN_C const uint32_t MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09_MetadataUsageId;
  1255. IL2CPP_EXTERN_C const uint32_t Physics2DRaycaster_Raycast_m3CEA59B484E46F41A6F62B923AC23FB140DE8DF3_MetadataUsageId;
  1256. IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D_MetadataUsageId;
  1257. IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_Raycast_m790F8B5B886500FF2C7D8E966DA72400A4C2B55C_MetadataUsageId;
  1258. IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_get_depth_mFEEAAEECAF9522513EC430D6AED0C4FE64354708_MetadataUsageId;
  1259. IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_get_eventCamera_mA4D0809E09657E6B635FF54EA8178CA5280C297E_MetadataUsageId;
  1260. IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6_MetadataUsageId;
  1261. IL2CPP_EXTERN_C const uint32_t PointerEventData_ToString_mA94EE73CA98DC98D20DA590DE44C4FCCE9729A73_MetadataUsageId;
  1262. IL2CPP_EXTERN_C const uint32_t PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B_MetadataUsageId;
  1263. IL2CPP_EXTERN_C const uint32_t PointerEventData_get_enterEventCamera_m4DCBA203F50F1F4D30118573061FD4634D4B4915_MetadataUsageId;
  1264. IL2CPP_EXTERN_C const uint32_t PointerEventData_get_pressEventCamera_mC505603722C7C3CBEE8C56029C2CA6C5CC769E76_MetadataUsageId;
  1265. IL2CPP_EXTERN_C const uint32_t PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327_MetadataUsageId;
  1266. IL2CPP_EXTERN_C const uint32_t PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958_MetadataUsageId;
  1267. IL2CPP_EXTERN_C const uint32_t PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD_MetadataUsageId;
  1268. IL2CPP_EXTERN_C const uint32_t PointerInputModule_GetMousePointerEventData_m1BE3C022E0D9B001B96B9FB129FE57FEBFD13E7F_MetadataUsageId;
  1269. IL2CPP_EXTERN_C const uint32_t PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248_MetadataUsageId;
  1270. IL2CPP_EXTERN_C const uint32_t PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055_MetadataUsageId;
  1271. IL2CPP_EXTERN_C const uint32_t PointerInputModule_IsPointerOverGameObject_m8F735B4286B61B82E9C92966B99A9A2D575495F5_MetadataUsageId;
  1272. IL2CPP_EXTERN_C const uint32_t PointerInputModule_ProcessDrag_m1B953F6640DBD2E46508B18F4F281ED461DD1360_MetadataUsageId;
  1273. IL2CPP_EXTERN_C const uint32_t PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA_MetadataUsageId;
  1274. IL2CPP_EXTERN_C const uint32_t PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049_MetadataUsageId;
  1275. IL2CPP_EXTERN_C const uint32_t PointerInputModule_ToString_mD9C4C6C80C3CFD3A8C1E39D4F9A58A9E29DD1865_MetadataUsageId;
  1276. IL2CPP_EXTERN_C const uint32_t PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510_MetadataUsageId;
  1277. IL2CPP_EXTERN_C const uint32_t RaycastHitComparer__cctor_m1CEECC8D87DDE7315C8F0845658FC13E34CD4A31_MetadataUsageId;
  1278. IL2CPP_EXTERN_C const uint32_t RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7_MetadataUsageId;
  1279. IL2CPP_EXTERN_C const uint32_t RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21_MetadataUsageId;
  1280. IL2CPP_EXTERN_C const uint32_t RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813_MetadataUsageId;
  1281. IL2CPP_EXTERN_C const uint32_t RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A_MetadataUsageId;
  1282. IL2CPP_EXTERN_C const uint32_t RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740UnityEngine_UI_MetadataUsageId;
  1283. IL2CPP_EXTERN_C const uint32_t RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_MetadataUsageId;
  1284. IL2CPP_EXTERN_C const uint32_t RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624_MetadataUsageId;
  1285. IL2CPP_EXTERN_C const uint32_t RaycasterManager__cctor_mEF2E08745F0138B43512752C0E151055B953A3AF_MetadataUsageId;
  1286. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ActivateModule_m4861DB0128B954D53E51FB5A6CC1524346F76A1E_MetadataUsageId;
  1287. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A_MetadataUsageId;
  1288. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656_MetadataUsageId;
  1289. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4_MetadataUsageId;
  1290. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51_MetadataUsageId;
  1291. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1_MetadataUsageId;
  1292. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3_MetadataUsageId;
  1293. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA_MetadataUsageId;
  1294. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB_MetadataUsageId;
  1295. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ShouldActivateModule_mD6CF146E884E38E295E95C6AC3A355029E653D35_MetadataUsageId;
  1296. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_UpdateModule_m0525AD093E45EFB1FE8484731A81C3E45222EFB9_MetadataUsageId;
  1297. IL2CPP_EXTERN_C const uint32_t StandaloneInputModule__ctor_m7ACED26CC5670B0729809379560FCBE0D0311AC8_MetadataUsageId;
  1298. IL2CPP_EXTERN_C const uint32_t TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663_MetadataUsageId;
  1299. IL2CPP_EXTERN_C const uint32_t TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949_MetadataUsageId;
  1300. IL2CPP_EXTERN_C const uint32_t TouchInputModule_ShouldActivateModule_mB2F45197C70AC23D1250782612B10ACBC1262022_MetadataUsageId;
  1301. IL2CPP_EXTERN_C const uint32_t TouchInputModule_ToString_m532F4130976306175BFCF9831A6F470346995BD2_MetadataUsageId;
  1302. IL2CPP_EXTERN_C const uint32_t TouchInputModule_UpdateModule_mAA1097F92F5F1808251CB8D9BFD124AE2663AEDA_MetadataUsageId;
  1303. IL2CPP_EXTERN_C const uint32_t TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13_MetadataUsageId;
  1304. IL2CPP_EXTERN_C const uint32_t U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_MetadataUsageId;
  1305. IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_MetadataUsageId;
  1306. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__cctor_m61F9115D2905902E74081C1270593040BE0D9F4B_MetadataUsageId;
  1307. IL2CPP_EXTERN_C const uint32_t UIBehaviour_IsDestroyed_m169BA727AB81FF96092471C152C845EBE944A269_MetadataUsageId;
  1308. struct Delegate_t_marshaled_com;
  1309. struct Delegate_t_marshaled_pinvoke;
  1310. struct Exception_t_marshaled_com;
  1311. struct Exception_t_marshaled_pinvoke;
  1312. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  1313. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
  1314. struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
  1315. struct ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155;
  1316. struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9;
  1317. struct BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3;
  1318. struct BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6;
  1319. struct RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65;
  1320. struct RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165;
  1321. struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57;
  1322. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  1323. IL2CPP_EXTERN_C_BEGIN
  1324. IL2CPP_EXTERN_C_END
  1325. #ifdef __clang__
  1326. #pragma clang diagnostic push
  1327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1328. #pragma clang diagnostic ignored "-Wunused-variable"
  1329. #endif
  1330. // <Module>
  1331. struct U3CModuleU3E_t76DD45B11E728799BA16B6E93B81827DD86E5AEE
  1332. {
  1333. public:
  1334. public:
  1335. };
  1336. // System.Object
  1337. struct Il2CppArrayBounds;
  1338. // System.Array
  1339. // System.Collections.Generic.Dictionary`2_ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1340. struct ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B : public RuntimeObject
  1341. {
  1342. public:
  1343. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_ValueCollection::dictionary
  1344. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___dictionary_0;
  1345. public:
  1346. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B, ___dictionary_0)); }
  1347. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_dictionary_0() const { return ___dictionary_0; }
  1348. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  1349. inline void set_dictionary_0(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value)
  1350. {
  1351. ___dictionary_0 = value;
  1352. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  1353. }
  1354. };
  1355. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  1356. struct Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 : public RuntimeObject
  1357. {
  1358. public:
  1359. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  1360. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  1361. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  1362. EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0* ___entries_1;
  1363. // System.Int32 System.Collections.Generic.Dictionary`2::count
  1364. int32_t ___count_2;
  1365. // System.Int32 System.Collections.Generic.Dictionary`2::version
  1366. int32_t ___version_3;
  1367. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  1368. int32_t ___freeList_4;
  1369. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  1370. int32_t ___freeCount_5;
  1371. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  1372. RuntimeObject* ___comparer_6;
  1373. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  1374. KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 * ___keys_7;
  1375. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  1376. ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * ___values_8;
  1377. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  1378. RuntimeObject * ____syncRoot_9;
  1379. public:
  1380. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___buckets_0)); }
  1381. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  1382. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  1383. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  1384. {
  1385. ___buckets_0 = value;
  1386. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  1387. }
  1388. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___entries_1)); }
  1389. inline EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0* get_entries_1() const { return ___entries_1; }
  1390. inline EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0** get_address_of_entries_1() { return &___entries_1; }
  1391. inline void set_entries_1(EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0* value)
  1392. {
  1393. ___entries_1 = value;
  1394. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  1395. }
  1396. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___count_2)); }
  1397. inline int32_t get_count_2() const { return ___count_2; }
  1398. inline int32_t* get_address_of_count_2() { return &___count_2; }
  1399. inline void set_count_2(int32_t value)
  1400. {
  1401. ___count_2 = value;
  1402. }
  1403. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___version_3)); }
  1404. inline int32_t get_version_3() const { return ___version_3; }
  1405. inline int32_t* get_address_of_version_3() { return &___version_3; }
  1406. inline void set_version_3(int32_t value)
  1407. {
  1408. ___version_3 = value;
  1409. }
  1410. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___freeList_4)); }
  1411. inline int32_t get_freeList_4() const { return ___freeList_4; }
  1412. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  1413. inline void set_freeList_4(int32_t value)
  1414. {
  1415. ___freeList_4 = value;
  1416. }
  1417. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___freeCount_5)); }
  1418. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  1419. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  1420. inline void set_freeCount_5(int32_t value)
  1421. {
  1422. ___freeCount_5 = value;
  1423. }
  1424. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___comparer_6)); }
  1425. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  1426. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  1427. inline void set_comparer_6(RuntimeObject* value)
  1428. {
  1429. ___comparer_6 = value;
  1430. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  1431. }
  1432. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___keys_7)); }
  1433. inline KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 * get_keys_7() const { return ___keys_7; }
  1434. inline KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 ** get_address_of_keys_7() { return &___keys_7; }
  1435. inline void set_keys_7(KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 * value)
  1436. {
  1437. ___keys_7 = value;
  1438. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  1439. }
  1440. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___values_8)); }
  1441. inline ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * get_values_8() const { return ___values_8; }
  1442. inline ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B ** get_address_of_values_8() { return &___values_8; }
  1443. inline void set_values_8(ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * value)
  1444. {
  1445. ___values_8 = value;
  1446. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  1447. }
  1448. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ____syncRoot_9)); }
  1449. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  1450. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  1451. inline void set__syncRoot_9(RuntimeObject * value)
  1452. {
  1453. ____syncRoot_9 = value;
  1454. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  1455. }
  1456. };
  1457. // System.Collections.Generic.List`1<System.Object>
  1458. struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D : public RuntimeObject
  1459. {
  1460. public:
  1461. // T[] System.Collections.Generic.List`1::_items
  1462. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____items_1;
  1463. // System.Int32 System.Collections.Generic.List`1::_size
  1464. int32_t ____size_2;
  1465. // System.Int32 System.Collections.Generic.List`1::_version
  1466. int32_t ____version_3;
  1467. // System.Object System.Collections.Generic.List`1::_syncRoot
  1468. RuntimeObject * ____syncRoot_4;
  1469. public:
  1470. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____items_1)); }
  1471. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__items_1() const { return ____items_1; }
  1472. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__items_1() { return &____items_1; }
  1473. inline void set__items_1(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  1474. {
  1475. ____items_1 = value;
  1476. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1477. }
  1478. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____size_2)); }
  1479. inline int32_t get__size_2() const { return ____size_2; }
  1480. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1481. inline void set__size_2(int32_t value)
  1482. {
  1483. ____size_2 = value;
  1484. }
  1485. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____version_3)); }
  1486. inline int32_t get__version_3() const { return ____version_3; }
  1487. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1488. inline void set__version_3(int32_t value)
  1489. {
  1490. ____version_3 = value;
  1491. }
  1492. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____syncRoot_4)); }
  1493. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1494. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1495. inline void set__syncRoot_4(RuntimeObject * value)
  1496. {
  1497. ____syncRoot_4 = value;
  1498. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1499. }
  1500. };
  1501. struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields
  1502. {
  1503. public:
  1504. // T[] System.Collections.Generic.List`1::_emptyArray
  1505. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____emptyArray_5;
  1506. public:
  1507. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields, ____emptyArray_5)); }
  1508. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__emptyArray_5() const { return ____emptyArray_5; }
  1509. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1510. inline void set__emptyArray_5(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  1511. {
  1512. ____emptyArray_5 = value;
  1513. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1514. }
  1515. };
  1516. // System.Collections.Generic.List`1<System.String>
  1517. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 : public RuntimeObject
  1518. {
  1519. public:
  1520. // T[] System.Collections.Generic.List`1::_items
  1521. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____items_1;
  1522. // System.Int32 System.Collections.Generic.List`1::_size
  1523. int32_t ____size_2;
  1524. // System.Int32 System.Collections.Generic.List`1::_version
  1525. int32_t ____version_3;
  1526. // System.Object System.Collections.Generic.List`1::_syncRoot
  1527. RuntimeObject * ____syncRoot_4;
  1528. public:
  1529. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____items_1)); }
  1530. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__items_1() const { return ____items_1; }
  1531. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__items_1() { return &____items_1; }
  1532. inline void set__items_1(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  1533. {
  1534. ____items_1 = value;
  1535. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1536. }
  1537. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____size_2)); }
  1538. inline int32_t get__size_2() const { return ____size_2; }
  1539. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1540. inline void set__size_2(int32_t value)
  1541. {
  1542. ____size_2 = value;
  1543. }
  1544. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____version_3)); }
  1545. inline int32_t get__version_3() const { return ____version_3; }
  1546. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1547. inline void set__version_3(int32_t value)
  1548. {
  1549. ____version_3 = value;
  1550. }
  1551. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____syncRoot_4)); }
  1552. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1553. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1554. inline void set__syncRoot_4(RuntimeObject * value)
  1555. {
  1556. ____syncRoot_4 = value;
  1557. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1558. }
  1559. };
  1560. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields
  1561. {
  1562. public:
  1563. // T[] System.Collections.Generic.List`1::_emptyArray
  1564. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____emptyArray_5;
  1565. public:
  1566. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields, ____emptyArray_5)); }
  1567. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__emptyArray_5() const { return ____emptyArray_5; }
  1568. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1569. inline void set__emptyArray_5(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  1570. {
  1571. ____emptyArray_5 = value;
  1572. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1573. }
  1574. };
  1575. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  1576. struct List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 : public RuntimeObject
  1577. {
  1578. public:
  1579. // T[] System.Collections.Generic.List`1::_items
  1580. CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* ____items_1;
  1581. // System.Int32 System.Collections.Generic.List`1::_size
  1582. int32_t ____size_2;
  1583. // System.Int32 System.Collections.Generic.List`1::_version
  1584. int32_t ____version_3;
  1585. // System.Object System.Collections.Generic.List`1::_syncRoot
  1586. RuntimeObject * ____syncRoot_4;
  1587. public:
  1588. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____items_1)); }
  1589. inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* get__items_1() const { return ____items_1; }
  1590. inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129** get_address_of__items_1() { return &____items_1; }
  1591. inline void set__items_1(CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* value)
  1592. {
  1593. ____items_1 = value;
  1594. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1595. }
  1596. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____size_2)); }
  1597. inline int32_t get__size_2() const { return ____size_2; }
  1598. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1599. inline void set__size_2(int32_t value)
  1600. {
  1601. ____size_2 = value;
  1602. }
  1603. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____version_3)); }
  1604. inline int32_t get__version_3() const { return ____version_3; }
  1605. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1606. inline void set__version_3(int32_t value)
  1607. {
  1608. ____version_3 = value;
  1609. }
  1610. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____syncRoot_4)); }
  1611. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1612. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1613. inline void set__syncRoot_4(RuntimeObject * value)
  1614. {
  1615. ____syncRoot_4 = value;
  1616. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1617. }
  1618. };
  1619. struct List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14_StaticFields
  1620. {
  1621. public:
  1622. // T[] System.Collections.Generic.List`1::_emptyArray
  1623. CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* ____emptyArray_5;
  1624. public:
  1625. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14_StaticFields, ____emptyArray_5)); }
  1626. inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* get__emptyArray_5() const { return ____emptyArray_5; }
  1627. inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1628. inline void set__emptyArray_5(CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* value)
  1629. {
  1630. ____emptyArray_5 = value;
  1631. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1632. }
  1633. };
  1634. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  1635. struct List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 : public RuntimeObject
  1636. {
  1637. public:
  1638. // T[] System.Collections.Generic.List`1::_items
  1639. BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* ____items_1;
  1640. // System.Int32 System.Collections.Generic.List`1::_size
  1641. int32_t ____size_2;
  1642. // System.Int32 System.Collections.Generic.List`1::_version
  1643. int32_t ____version_3;
  1644. // System.Object System.Collections.Generic.List`1::_syncRoot
  1645. RuntimeObject * ____syncRoot_4;
  1646. public:
  1647. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____items_1)); }
  1648. inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* get__items_1() const { return ____items_1; }
  1649. inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115** get_address_of__items_1() { return &____items_1; }
  1650. inline void set__items_1(BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* value)
  1651. {
  1652. ____items_1 = value;
  1653. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1654. }
  1655. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____size_2)); }
  1656. inline int32_t get__size_2() const { return ____size_2; }
  1657. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1658. inline void set__size_2(int32_t value)
  1659. {
  1660. ____size_2 = value;
  1661. }
  1662. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____version_3)); }
  1663. inline int32_t get__version_3() const { return ____version_3; }
  1664. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1665. inline void set__version_3(int32_t value)
  1666. {
  1667. ____version_3 = value;
  1668. }
  1669. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____syncRoot_4)); }
  1670. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1671. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1672. inline void set__syncRoot_4(RuntimeObject * value)
  1673. {
  1674. ____syncRoot_4 = value;
  1675. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1676. }
  1677. };
  1678. struct List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176_StaticFields
  1679. {
  1680. public:
  1681. // T[] System.Collections.Generic.List`1::_emptyArray
  1682. BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* ____emptyArray_5;
  1683. public:
  1684. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176_StaticFields, ____emptyArray_5)); }
  1685. inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* get__emptyArray_5() const { return ____emptyArray_5; }
  1686. inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1687. inline void set__emptyArray_5(BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* value)
  1688. {
  1689. ____emptyArray_5 = value;
  1690. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1691. }
  1692. };
  1693. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  1694. struct List_1_tE44A303DE85018C722D021A9716A97568780A0E1 : public RuntimeObject
  1695. {
  1696. public:
  1697. // T[] System.Collections.Generic.List`1::_items
  1698. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* ____items_1;
  1699. // System.Int32 System.Collections.Generic.List`1::_size
  1700. int32_t ____size_2;
  1701. // System.Int32 System.Collections.Generic.List`1::_version
  1702. int32_t ____version_3;
  1703. // System.Object System.Collections.Generic.List`1::_syncRoot
  1704. RuntimeObject * ____syncRoot_4;
  1705. public:
  1706. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____items_1)); }
  1707. inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* get__items_1() const { return ____items_1; }
  1708. inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6** get_address_of__items_1() { return &____items_1; }
  1709. inline void set__items_1(BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* value)
  1710. {
  1711. ____items_1 = value;
  1712. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1713. }
  1714. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____size_2)); }
  1715. inline int32_t get__size_2() const { return ____size_2; }
  1716. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1717. inline void set__size_2(int32_t value)
  1718. {
  1719. ____size_2 = value;
  1720. }
  1721. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____version_3)); }
  1722. inline int32_t get__version_3() const { return ____version_3; }
  1723. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1724. inline void set__version_3(int32_t value)
  1725. {
  1726. ____version_3 = value;
  1727. }
  1728. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____syncRoot_4)); }
  1729. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1730. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1731. inline void set__syncRoot_4(RuntimeObject * value)
  1732. {
  1733. ____syncRoot_4 = value;
  1734. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1735. }
  1736. };
  1737. struct List_1_tE44A303DE85018C722D021A9716A97568780A0E1_StaticFields
  1738. {
  1739. public:
  1740. // T[] System.Collections.Generic.List`1::_emptyArray
  1741. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* ____emptyArray_5;
  1742. public:
  1743. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1_StaticFields, ____emptyArray_5)); }
  1744. inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* get__emptyArray_5() const { return ____emptyArray_5; }
  1745. inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1746. inline void set__emptyArray_5(BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* value)
  1747. {
  1748. ____emptyArray_5 = value;
  1749. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1750. }
  1751. };
  1752. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  1753. struct List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B : public RuntimeObject
  1754. {
  1755. public:
  1756. // T[] System.Collections.Generic.List`1::_items
  1757. EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* ____items_1;
  1758. // System.Int32 System.Collections.Generic.List`1::_size
  1759. int32_t ____size_2;
  1760. // System.Int32 System.Collections.Generic.List`1::_version
  1761. int32_t ____version_3;
  1762. // System.Object System.Collections.Generic.List`1::_syncRoot
  1763. RuntimeObject * ____syncRoot_4;
  1764. public:
  1765. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____items_1)); }
  1766. inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* get__items_1() const { return ____items_1; }
  1767. inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604** get_address_of__items_1() { return &____items_1; }
  1768. inline void set__items_1(EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* value)
  1769. {
  1770. ____items_1 = value;
  1771. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1772. }
  1773. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____size_2)); }
  1774. inline int32_t get__size_2() const { return ____size_2; }
  1775. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1776. inline void set__size_2(int32_t value)
  1777. {
  1778. ____size_2 = value;
  1779. }
  1780. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____version_3)); }
  1781. inline int32_t get__version_3() const { return ____version_3; }
  1782. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1783. inline void set__version_3(int32_t value)
  1784. {
  1785. ____version_3 = value;
  1786. }
  1787. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____syncRoot_4)); }
  1788. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1789. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1790. inline void set__syncRoot_4(RuntimeObject * value)
  1791. {
  1792. ____syncRoot_4 = value;
  1793. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1794. }
  1795. };
  1796. struct List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B_StaticFields
  1797. {
  1798. public:
  1799. // T[] System.Collections.Generic.List`1::_emptyArray
  1800. EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* ____emptyArray_5;
  1801. public:
  1802. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B_StaticFields, ____emptyArray_5)); }
  1803. inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* get__emptyArray_5() const { return ____emptyArray_5; }
  1804. inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1805. inline void set__emptyArray_5(EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* value)
  1806. {
  1807. ____emptyArray_5 = value;
  1808. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1809. }
  1810. };
  1811. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry>
  1812. struct List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 : public RuntimeObject
  1813. {
  1814. public:
  1815. // T[] System.Collections.Generic.List`1::_items
  1816. EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* ____items_1;
  1817. // System.Int32 System.Collections.Generic.List`1::_size
  1818. int32_t ____size_2;
  1819. // System.Int32 System.Collections.Generic.List`1::_version
  1820. int32_t ____version_3;
  1821. // System.Object System.Collections.Generic.List`1::_syncRoot
  1822. RuntimeObject * ____syncRoot_4;
  1823. public:
  1824. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____items_1)); }
  1825. inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* get__items_1() const { return ____items_1; }
  1826. inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C** get_address_of__items_1() { return &____items_1; }
  1827. inline void set__items_1(EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* value)
  1828. {
  1829. ____items_1 = value;
  1830. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1831. }
  1832. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____size_2)); }
  1833. inline int32_t get__size_2() const { return ____size_2; }
  1834. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1835. inline void set__size_2(int32_t value)
  1836. {
  1837. ____size_2 = value;
  1838. }
  1839. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____version_3)); }
  1840. inline int32_t get__version_3() const { return ____version_3; }
  1841. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1842. inline void set__version_3(int32_t value)
  1843. {
  1844. ____version_3 = value;
  1845. }
  1846. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____syncRoot_4)); }
  1847. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1848. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1849. inline void set__syncRoot_4(RuntimeObject * value)
  1850. {
  1851. ____syncRoot_4 = value;
  1852. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1853. }
  1854. };
  1855. struct List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2_StaticFields
  1856. {
  1857. public:
  1858. // T[] System.Collections.Generic.List`1::_emptyArray
  1859. EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* ____emptyArray_5;
  1860. public:
  1861. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2_StaticFields, ____emptyArray_5)); }
  1862. inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* get__emptyArray_5() const { return ____emptyArray_5; }
  1863. inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1864. inline void set__emptyArray_5(EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* value)
  1865. {
  1866. ____emptyArray_5 = value;
  1867. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1868. }
  1869. };
  1870. // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>
  1871. struct List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 : public RuntimeObject
  1872. {
  1873. public:
  1874. // T[] System.Collections.Generic.List`1::_items
  1875. IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* ____items_1;
  1876. // System.Int32 System.Collections.Generic.List`1::_size
  1877. int32_t ____size_2;
  1878. // System.Int32 System.Collections.Generic.List`1::_version
  1879. int32_t ____version_3;
  1880. // System.Object System.Collections.Generic.List`1::_syncRoot
  1881. RuntimeObject * ____syncRoot_4;
  1882. public:
  1883. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____items_1)); }
  1884. inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* get__items_1() const { return ____items_1; }
  1885. inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB** get_address_of__items_1() { return &____items_1; }
  1886. inline void set__items_1(IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* value)
  1887. {
  1888. ____items_1 = value;
  1889. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1890. }
  1891. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____size_2)); }
  1892. inline int32_t get__size_2() const { return ____size_2; }
  1893. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1894. inline void set__size_2(int32_t value)
  1895. {
  1896. ____size_2 = value;
  1897. }
  1898. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____version_3)); }
  1899. inline int32_t get__version_3() const { return ____version_3; }
  1900. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1901. inline void set__version_3(int32_t value)
  1902. {
  1903. ____version_3 = value;
  1904. }
  1905. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____syncRoot_4)); }
  1906. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1907. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1908. inline void set__syncRoot_4(RuntimeObject * value)
  1909. {
  1910. ____syncRoot_4 = value;
  1911. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1912. }
  1913. };
  1914. struct List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2_StaticFields
  1915. {
  1916. public:
  1917. // T[] System.Collections.Generic.List`1::_emptyArray
  1918. IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* ____emptyArray_5;
  1919. public:
  1920. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2_StaticFields, ____emptyArray_5)); }
  1921. inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* get__emptyArray_5() const { return ____emptyArray_5; }
  1922. inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1923. inline void set__emptyArray_5(IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* value)
  1924. {
  1925. ____emptyArray_5 = value;
  1926. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1927. }
  1928. };
  1929. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule_ButtonState>
  1930. struct List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 : public RuntimeObject
  1931. {
  1932. public:
  1933. // T[] System.Collections.Generic.List`1::_items
  1934. ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* ____items_1;
  1935. // System.Int32 System.Collections.Generic.List`1::_size
  1936. int32_t ____size_2;
  1937. // System.Int32 System.Collections.Generic.List`1::_version
  1938. int32_t ____version_3;
  1939. // System.Object System.Collections.Generic.List`1::_syncRoot
  1940. RuntimeObject * ____syncRoot_4;
  1941. public:
  1942. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____items_1)); }
  1943. inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* get__items_1() const { return ____items_1; }
  1944. inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268** get_address_of__items_1() { return &____items_1; }
  1945. inline void set__items_1(ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* value)
  1946. {
  1947. ____items_1 = value;
  1948. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1949. }
  1950. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____size_2)); }
  1951. inline int32_t get__size_2() const { return ____size_2; }
  1952. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1953. inline void set__size_2(int32_t value)
  1954. {
  1955. ____size_2 = value;
  1956. }
  1957. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____version_3)); }
  1958. inline int32_t get__version_3() const { return ____version_3; }
  1959. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1960. inline void set__version_3(int32_t value)
  1961. {
  1962. ____version_3 = value;
  1963. }
  1964. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____syncRoot_4)); }
  1965. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1966. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1967. inline void set__syncRoot_4(RuntimeObject * value)
  1968. {
  1969. ____syncRoot_4 = value;
  1970. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1971. }
  1972. };
  1973. struct List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137_StaticFields
  1974. {
  1975. public:
  1976. // T[] System.Collections.Generic.List`1::_emptyArray
  1977. ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* ____emptyArray_5;
  1978. public:
  1979. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137_StaticFields, ____emptyArray_5)); }
  1980. inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* get__emptyArray_5() const { return ____emptyArray_5; }
  1981. inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1982. inline void set__emptyArray_5(ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* value)
  1983. {
  1984. ____emptyArray_5 = value;
  1985. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1986. }
  1987. };
  1988. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  1989. struct List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 : public RuntimeObject
  1990. {
  1991. public:
  1992. // T[] System.Collections.Generic.List`1::_items
  1993. RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* ____items_1;
  1994. // System.Int32 System.Collections.Generic.List`1::_size
  1995. int32_t ____size_2;
  1996. // System.Int32 System.Collections.Generic.List`1::_version
  1997. int32_t ____version_3;
  1998. // System.Object System.Collections.Generic.List`1::_syncRoot
  1999. RuntimeObject * ____syncRoot_4;
  2000. public:
  2001. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____items_1)); }
  2002. inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* get__items_1() const { return ____items_1; }
  2003. inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65** get_address_of__items_1() { return &____items_1; }
  2004. inline void set__items_1(RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* value)
  2005. {
  2006. ____items_1 = value;
  2007. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2008. }
  2009. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____size_2)); }
  2010. inline int32_t get__size_2() const { return ____size_2; }
  2011. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2012. inline void set__size_2(int32_t value)
  2013. {
  2014. ____size_2 = value;
  2015. }
  2016. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____version_3)); }
  2017. inline int32_t get__version_3() const { return ____version_3; }
  2018. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2019. inline void set__version_3(int32_t value)
  2020. {
  2021. ____version_3 = value;
  2022. }
  2023. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____syncRoot_4)); }
  2024. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2025. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2026. inline void set__syncRoot_4(RuntimeObject * value)
  2027. {
  2028. ____syncRoot_4 = value;
  2029. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2030. }
  2031. };
  2032. struct List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098_StaticFields
  2033. {
  2034. public:
  2035. // T[] System.Collections.Generic.List`1::_emptyArray
  2036. RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* ____emptyArray_5;
  2037. public:
  2038. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098_StaticFields, ____emptyArray_5)); }
  2039. inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* get__emptyArray_5() const { return ____emptyArray_5; }
  2040. inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2041. inline void set__emptyArray_5(RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* value)
  2042. {
  2043. ____emptyArray_5 = value;
  2044. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2045. }
  2046. };
  2047. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  2048. struct List_1_t3D4152882C54B77C712688E910390D5C8E030463 : public RuntimeObject
  2049. {
  2050. public:
  2051. // T[] System.Collections.Generic.List`1::_items
  2052. GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ____items_1;
  2053. // System.Int32 System.Collections.Generic.List`1::_size
  2054. int32_t ____size_2;
  2055. // System.Int32 System.Collections.Generic.List`1::_version
  2056. int32_t ____version_3;
  2057. // System.Object System.Collections.Generic.List`1::_syncRoot
  2058. RuntimeObject * ____syncRoot_4;
  2059. public:
  2060. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____items_1)); }
  2061. inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get__items_1() const { return ____items_1; }
  2062. inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of__items_1() { return &____items_1; }
  2063. inline void set__items_1(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
  2064. {
  2065. ____items_1 = value;
  2066. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2067. }
  2068. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____size_2)); }
  2069. inline int32_t get__size_2() const { return ____size_2; }
  2070. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2071. inline void set__size_2(int32_t value)
  2072. {
  2073. ____size_2 = value;
  2074. }
  2075. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____version_3)); }
  2076. inline int32_t get__version_3() const { return ____version_3; }
  2077. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2078. inline void set__version_3(int32_t value)
  2079. {
  2080. ____version_3 = value;
  2081. }
  2082. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____syncRoot_4)); }
  2083. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2084. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2085. inline void set__syncRoot_4(RuntimeObject * value)
  2086. {
  2087. ____syncRoot_4 = value;
  2088. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2089. }
  2090. };
  2091. struct List_1_t3D4152882C54B77C712688E910390D5C8E030463_StaticFields
  2092. {
  2093. public:
  2094. // T[] System.Collections.Generic.List`1::_emptyArray
  2095. GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ____emptyArray_5;
  2096. public:
  2097. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463_StaticFields, ____emptyArray_5)); }
  2098. inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get__emptyArray_5() const { return ____emptyArray_5; }
  2099. inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2100. inline void set__emptyArray_5(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
  2101. {
  2102. ____emptyArray_5 = value;
  2103. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2104. }
  2105. };
  2106. // System.Collections.Generic.List`1<UnityEngine.Sprite>
  2107. struct List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 : public RuntimeObject
  2108. {
  2109. public:
  2110. // T[] System.Collections.Generic.List`1::_items
  2111. SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ____items_1;
  2112. // System.Int32 System.Collections.Generic.List`1::_size
  2113. int32_t ____size_2;
  2114. // System.Int32 System.Collections.Generic.List`1::_version
  2115. int32_t ____version_3;
  2116. // System.Object System.Collections.Generic.List`1::_syncRoot
  2117. RuntimeObject * ____syncRoot_4;
  2118. public:
  2119. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____items_1)); }
  2120. inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* get__items_1() const { return ____items_1; }
  2121. inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7** get_address_of__items_1() { return &____items_1; }
  2122. inline void set__items_1(SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* value)
  2123. {
  2124. ____items_1 = value;
  2125. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2126. }
  2127. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____size_2)); }
  2128. inline int32_t get__size_2() const { return ____size_2; }
  2129. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2130. inline void set__size_2(int32_t value)
  2131. {
  2132. ____size_2 = value;
  2133. }
  2134. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____version_3)); }
  2135. inline int32_t get__version_3() const { return ____version_3; }
  2136. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2137. inline void set__version_3(int32_t value)
  2138. {
  2139. ____version_3 = value;
  2140. }
  2141. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____syncRoot_4)); }
  2142. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2143. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2144. inline void set__syncRoot_4(RuntimeObject * value)
  2145. {
  2146. ____syncRoot_4 = value;
  2147. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2148. }
  2149. };
  2150. struct List_1_tF23BA9E080B0770882049C6DC281D5C589990D67_StaticFields
  2151. {
  2152. public:
  2153. // T[] System.Collections.Generic.List`1::_emptyArray
  2154. SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ____emptyArray_5;
  2155. public:
  2156. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67_StaticFields, ____emptyArray_5)); }
  2157. inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* get__emptyArray_5() const { return ____emptyArray_5; }
  2158. inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2159. inline void set__emptyArray_5(SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* value)
  2160. {
  2161. ____emptyArray_5 = value;
  2162. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2163. }
  2164. };
  2165. // System.Collections.Generic.List`1<UnityEngine.Transform>
  2166. struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE : public RuntimeObject
  2167. {
  2168. public:
  2169. // T[] System.Collections.Generic.List`1::_items
  2170. TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ____items_1;
  2171. // System.Int32 System.Collections.Generic.List`1::_size
  2172. int32_t ____size_2;
  2173. // System.Int32 System.Collections.Generic.List`1::_version
  2174. int32_t ____version_3;
  2175. // System.Object System.Collections.Generic.List`1::_syncRoot
  2176. RuntimeObject * ____syncRoot_4;
  2177. public:
  2178. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____items_1)); }
  2179. inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* get__items_1() const { return ____items_1; }
  2180. inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804** get_address_of__items_1() { return &____items_1; }
  2181. inline void set__items_1(TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* value)
  2182. {
  2183. ____items_1 = value;
  2184. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2185. }
  2186. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____size_2)); }
  2187. inline int32_t get__size_2() const { return ____size_2; }
  2188. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2189. inline void set__size_2(int32_t value)
  2190. {
  2191. ____size_2 = value;
  2192. }
  2193. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____version_3)); }
  2194. inline int32_t get__version_3() const { return ____version_3; }
  2195. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2196. inline void set__version_3(int32_t value)
  2197. {
  2198. ____version_3 = value;
  2199. }
  2200. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____syncRoot_4)); }
  2201. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2202. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2203. inline void set__syncRoot_4(RuntimeObject * value)
  2204. {
  2205. ____syncRoot_4 = value;
  2206. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2207. }
  2208. };
  2209. struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE_StaticFields
  2210. {
  2211. public:
  2212. // T[] System.Collections.Generic.List`1::_emptyArray
  2213. TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ____emptyArray_5;
  2214. public:
  2215. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE_StaticFields, ____emptyArray_5)); }
  2216. inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* get__emptyArray_5() const { return ____emptyArray_5; }
  2217. inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2218. inline void set__emptyArray_5(TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* value)
  2219. {
  2220. ____emptyArray_5 = value;
  2221. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2222. }
  2223. };
  2224. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_DropdownItem>
  2225. struct List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 : public RuntimeObject
  2226. {
  2227. public:
  2228. // T[] System.Collections.Generic.List`1::_items
  2229. DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* ____items_1;
  2230. // System.Int32 System.Collections.Generic.List`1::_size
  2231. int32_t ____size_2;
  2232. // System.Int32 System.Collections.Generic.List`1::_version
  2233. int32_t ____version_3;
  2234. // System.Object System.Collections.Generic.List`1::_syncRoot
  2235. RuntimeObject * ____syncRoot_4;
  2236. public:
  2237. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____items_1)); }
  2238. inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* get__items_1() const { return ____items_1; }
  2239. inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843** get_address_of__items_1() { return &____items_1; }
  2240. inline void set__items_1(DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* value)
  2241. {
  2242. ____items_1 = value;
  2243. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2244. }
  2245. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____size_2)); }
  2246. inline int32_t get__size_2() const { return ____size_2; }
  2247. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2248. inline void set__size_2(int32_t value)
  2249. {
  2250. ____size_2 = value;
  2251. }
  2252. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____version_3)); }
  2253. inline int32_t get__version_3() const { return ____version_3; }
  2254. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2255. inline void set__version_3(int32_t value)
  2256. {
  2257. ____version_3 = value;
  2258. }
  2259. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____syncRoot_4)); }
  2260. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2261. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2262. inline void set__syncRoot_4(RuntimeObject * value)
  2263. {
  2264. ____syncRoot_4 = value;
  2265. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2266. }
  2267. };
  2268. struct List_1_t836CD930F5F0862929A362435417DA9BCD4186F8_StaticFields
  2269. {
  2270. public:
  2271. // T[] System.Collections.Generic.List`1::_emptyArray
  2272. DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* ____emptyArray_5;
  2273. public:
  2274. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8_StaticFields, ____emptyArray_5)); }
  2275. inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* get__emptyArray_5() const { return ____emptyArray_5; }
  2276. inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2277. inline void set__emptyArray_5(DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* value)
  2278. {
  2279. ____emptyArray_5 = value;
  2280. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2281. }
  2282. };
  2283. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData>
  2284. struct List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 : public RuntimeObject
  2285. {
  2286. public:
  2287. // T[] System.Collections.Generic.List`1::_items
  2288. OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* ____items_1;
  2289. // System.Int32 System.Collections.Generic.List`1::_size
  2290. int32_t ____size_2;
  2291. // System.Int32 System.Collections.Generic.List`1::_version
  2292. int32_t ____version_3;
  2293. // System.Object System.Collections.Generic.List`1::_syncRoot
  2294. RuntimeObject * ____syncRoot_4;
  2295. public:
  2296. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____items_1)); }
  2297. inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* get__items_1() const { return ____items_1; }
  2298. inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8** get_address_of__items_1() { return &____items_1; }
  2299. inline void set__items_1(OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* value)
  2300. {
  2301. ____items_1 = value;
  2302. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2303. }
  2304. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____size_2)); }
  2305. inline int32_t get__size_2() const { return ____size_2; }
  2306. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2307. inline void set__size_2(int32_t value)
  2308. {
  2309. ____size_2 = value;
  2310. }
  2311. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____version_3)); }
  2312. inline int32_t get__version_3() const { return ____version_3; }
  2313. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2314. inline void set__version_3(int32_t value)
  2315. {
  2316. ____version_3 = value;
  2317. }
  2318. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____syncRoot_4)); }
  2319. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2320. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2321. inline void set__syncRoot_4(RuntimeObject * value)
  2322. {
  2323. ____syncRoot_4 = value;
  2324. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2325. }
  2326. };
  2327. struct List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83_StaticFields
  2328. {
  2329. public:
  2330. // T[] System.Collections.Generic.List`1::_emptyArray
  2331. OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* ____emptyArray_5;
  2332. public:
  2333. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83_StaticFields, ____emptyArray_5)); }
  2334. inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* get__emptyArray_5() const { return ____emptyArray_5; }
  2335. inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2336. inline void set__emptyArray_5(OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* value)
  2337. {
  2338. ____emptyArray_5 = value;
  2339. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2340. }
  2341. };
  2342. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  2343. struct List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C : public RuntimeObject
  2344. {
  2345. public:
  2346. // T[] System.Collections.Generic.List`1::_items
  2347. RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* ____items_1;
  2348. // System.Int32 System.Collections.Generic.List`1::_size
  2349. int32_t ____size_2;
  2350. // System.Int32 System.Collections.Generic.List`1::_version
  2351. int32_t ____version_3;
  2352. // System.Object System.Collections.Generic.List`1::_syncRoot
  2353. RuntimeObject * ____syncRoot_4;
  2354. public:
  2355. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____items_1)); }
  2356. inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* get__items_1() const { return ____items_1; }
  2357. inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21** get_address_of__items_1() { return &____items_1; }
  2358. inline void set__items_1(RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* value)
  2359. {
  2360. ____items_1 = value;
  2361. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  2362. }
  2363. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____size_2)); }
  2364. inline int32_t get__size_2() const { return ____size_2; }
  2365. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2366. inline void set__size_2(int32_t value)
  2367. {
  2368. ____size_2 = value;
  2369. }
  2370. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____version_3)); }
  2371. inline int32_t get__version_3() const { return ____version_3; }
  2372. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2373. inline void set__version_3(int32_t value)
  2374. {
  2375. ____version_3 = value;
  2376. }
  2377. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____syncRoot_4)); }
  2378. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  2379. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  2380. inline void set__syncRoot_4(RuntimeObject * value)
  2381. {
  2382. ____syncRoot_4 = value;
  2383. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  2384. }
  2385. };
  2386. struct List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C_StaticFields
  2387. {
  2388. public:
  2389. // T[] System.Collections.Generic.List`1::_emptyArray
  2390. RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* ____emptyArray_5;
  2391. public:
  2392. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C_StaticFields, ____emptyArray_5)); }
  2393. inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* get__emptyArray_5() const { return ____emptyArray_5; }
  2394. inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  2395. inline void set__emptyArray_5(RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* value)
  2396. {
  2397. ____emptyArray_5 = value;
  2398. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  2399. }
  2400. };
  2401. // System.Reflection.MemberInfo
  2402. struct MemberInfo_t : public RuntimeObject
  2403. {
  2404. public:
  2405. public:
  2406. };
  2407. // System.String
  2408. struct String_t : public RuntimeObject
  2409. {
  2410. public:
  2411. // System.Int32 System.String::m_stringLength
  2412. int32_t ___m_stringLength_0;
  2413. // System.Char System.String::m_firstChar
  2414. Il2CppChar ___m_firstChar_1;
  2415. public:
  2416. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  2417. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  2418. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  2419. inline void set_m_stringLength_0(int32_t value)
  2420. {
  2421. ___m_stringLength_0 = value;
  2422. }
  2423. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  2424. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  2425. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  2426. inline void set_m_firstChar_1(Il2CppChar value)
  2427. {
  2428. ___m_firstChar_1 = value;
  2429. }
  2430. };
  2431. struct String_t_StaticFields
  2432. {
  2433. public:
  2434. // System.String System.String::Empty
  2435. String_t* ___Empty_5;
  2436. public:
  2437. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  2438. inline String_t* get_Empty_5() const { return ___Empty_5; }
  2439. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  2440. inline void set_Empty_5(String_t* value)
  2441. {
  2442. ___Empty_5 = value;
  2443. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  2444. }
  2445. };
  2446. // System.Text.StringBuilder
  2447. struct StringBuilder_t : public RuntimeObject
  2448. {
  2449. public:
  2450. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  2451. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___m_ChunkChars_0;
  2452. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  2453. StringBuilder_t * ___m_ChunkPrevious_1;
  2454. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  2455. int32_t ___m_ChunkLength_2;
  2456. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  2457. int32_t ___m_ChunkOffset_3;
  2458. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  2459. int32_t ___m_MaxCapacity_4;
  2460. public:
  2461. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  2462. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  2463. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  2464. inline void set_m_ChunkChars_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  2465. {
  2466. ___m_ChunkChars_0 = value;
  2467. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  2468. }
  2469. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  2470. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  2471. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  2472. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  2473. {
  2474. ___m_ChunkPrevious_1 = value;
  2475. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  2476. }
  2477. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  2478. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  2479. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  2480. inline void set_m_ChunkLength_2(int32_t value)
  2481. {
  2482. ___m_ChunkLength_2 = value;
  2483. }
  2484. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  2485. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  2486. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  2487. inline void set_m_ChunkOffset_3(int32_t value)
  2488. {
  2489. ___m_ChunkOffset_3 = value;
  2490. }
  2491. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  2492. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  2493. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  2494. inline void set_m_MaxCapacity_4(int32_t value)
  2495. {
  2496. ___m_MaxCapacity_4 = value;
  2497. }
  2498. };
  2499. // System.ValueType
  2500. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
  2501. {
  2502. public:
  2503. public:
  2504. };
  2505. // Native definition for P/Invoke marshalling of System.ValueType
  2506. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
  2507. {
  2508. };
  2509. // Native definition for COM marshalling of System.ValueType
  2510. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
  2511. {
  2512. };
  2513. // UnityEngine.EventSystems.AbstractEventData
  2514. struct AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 : public RuntimeObject
  2515. {
  2516. public:
  2517. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  2518. bool ___m_Used_0;
  2519. public:
  2520. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6, ___m_Used_0)); }
  2521. inline bool get_m_Used_0() const { return ___m_Used_0; }
  2522. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  2523. inline void set_m_Used_0(bool value)
  2524. {
  2525. ___m_Used_0 = value;
  2526. }
  2527. };
  2528. // UnityEngine.EventSystems.ExecuteEvents
  2529. struct ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985 : public RuntimeObject
  2530. {
  2531. public:
  2532. public:
  2533. };
  2534. struct ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields
  2535. {
  2536. public:
  2537. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerEnterHandler
  2538. EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ___s_PointerEnterHandler_0;
  2539. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerExitHandler
  2540. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ___s_PointerExitHandler_1;
  2541. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerDownHandler
  2542. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ___s_PointerDownHandler_2;
  2543. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerUpHandler
  2544. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ___s_PointerUpHandler_3;
  2545. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerClickHandler
  2546. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ___s_PointerClickHandler_4;
  2547. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_InitializePotentialDragHandler
  2548. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ___s_InitializePotentialDragHandler_5;
  2549. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_BeginDragHandler
  2550. EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ___s_BeginDragHandler_6;
  2551. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_DragHandler
  2552. EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ___s_DragHandler_7;
  2553. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_EndDragHandler
  2554. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ___s_EndDragHandler_8;
  2555. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::s_DropHandler
  2556. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ___s_DropHandler_9;
  2557. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::s_ScrollHandler
  2558. EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ___s_ScrollHandler_10;
  2559. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::s_UpdateSelectedHandler
  2560. EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ___s_UpdateSelectedHandler_11;
  2561. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::s_SelectHandler
  2562. EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ___s_SelectHandler_12;
  2563. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::s_DeselectHandler
  2564. EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ___s_DeselectHandler_13;
  2565. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::s_MoveHandler
  2566. EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ___s_MoveHandler_14;
  2567. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::s_SubmitHandler
  2568. EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ___s_SubmitHandler_15;
  2569. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::s_CancelHandler
  2570. EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ___s_CancelHandler_16;
  2571. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> UnityEngine.EventSystems.ExecuteEvents::s_HandlerListPool
  2572. ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * ___s_HandlerListPool_17;
  2573. // System.Collections.Generic.List`1<UnityEngine.Transform> UnityEngine.EventSystems.ExecuteEvents::s_InternalTransformList
  2574. List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * ___s_InternalTransformList_18;
  2575. public:
  2576. inline static int32_t get_offset_of_s_PointerEnterHandler_0() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerEnterHandler_0)); }
  2577. inline EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * get_s_PointerEnterHandler_0() const { return ___s_PointerEnterHandler_0; }
  2578. inline EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 ** get_address_of_s_PointerEnterHandler_0() { return &___s_PointerEnterHandler_0; }
  2579. inline void set_s_PointerEnterHandler_0(EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * value)
  2580. {
  2581. ___s_PointerEnterHandler_0 = value;
  2582. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerEnterHandler_0), (void*)value);
  2583. }
  2584. inline static int32_t get_offset_of_s_PointerExitHandler_1() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerExitHandler_1)); }
  2585. inline EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * get_s_PointerExitHandler_1() const { return ___s_PointerExitHandler_1; }
  2586. inline EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA ** get_address_of_s_PointerExitHandler_1() { return &___s_PointerExitHandler_1; }
  2587. inline void set_s_PointerExitHandler_1(EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * value)
  2588. {
  2589. ___s_PointerExitHandler_1 = value;
  2590. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerExitHandler_1), (void*)value);
  2591. }
  2592. inline static int32_t get_offset_of_s_PointerDownHandler_2() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerDownHandler_2)); }
  2593. inline EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * get_s_PointerDownHandler_2() const { return ___s_PointerDownHandler_2; }
  2594. inline EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E ** get_address_of_s_PointerDownHandler_2() { return &___s_PointerDownHandler_2; }
  2595. inline void set_s_PointerDownHandler_2(EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * value)
  2596. {
  2597. ___s_PointerDownHandler_2 = value;
  2598. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerDownHandler_2), (void*)value);
  2599. }
  2600. inline static int32_t get_offset_of_s_PointerUpHandler_3() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerUpHandler_3)); }
  2601. inline EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * get_s_PointerUpHandler_3() const { return ___s_PointerUpHandler_3; }
  2602. inline EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 ** get_address_of_s_PointerUpHandler_3() { return &___s_PointerUpHandler_3; }
  2603. inline void set_s_PointerUpHandler_3(EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * value)
  2604. {
  2605. ___s_PointerUpHandler_3 = value;
  2606. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerUpHandler_3), (void*)value);
  2607. }
  2608. inline static int32_t get_offset_of_s_PointerClickHandler_4() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerClickHandler_4)); }
  2609. inline EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * get_s_PointerClickHandler_4() const { return ___s_PointerClickHandler_4; }
  2610. inline EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E ** get_address_of_s_PointerClickHandler_4() { return &___s_PointerClickHandler_4; }
  2611. inline void set_s_PointerClickHandler_4(EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * value)
  2612. {
  2613. ___s_PointerClickHandler_4 = value;
  2614. Il2CppCodeGenWriteBarrier((void**)(&___s_PointerClickHandler_4), (void*)value);
  2615. }
  2616. inline static int32_t get_offset_of_s_InitializePotentialDragHandler_5() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_InitializePotentialDragHandler_5)); }
  2617. inline EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * get_s_InitializePotentialDragHandler_5() const { return ___s_InitializePotentialDragHandler_5; }
  2618. inline EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 ** get_address_of_s_InitializePotentialDragHandler_5() { return &___s_InitializePotentialDragHandler_5; }
  2619. inline void set_s_InitializePotentialDragHandler_5(EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * value)
  2620. {
  2621. ___s_InitializePotentialDragHandler_5 = value;
  2622. Il2CppCodeGenWriteBarrier((void**)(&___s_InitializePotentialDragHandler_5), (void*)value);
  2623. }
  2624. inline static int32_t get_offset_of_s_BeginDragHandler_6() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_BeginDragHandler_6)); }
  2625. inline EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * get_s_BeginDragHandler_6() const { return ___s_BeginDragHandler_6; }
  2626. inline EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 ** get_address_of_s_BeginDragHandler_6() { return &___s_BeginDragHandler_6; }
  2627. inline void set_s_BeginDragHandler_6(EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * value)
  2628. {
  2629. ___s_BeginDragHandler_6 = value;
  2630. Il2CppCodeGenWriteBarrier((void**)(&___s_BeginDragHandler_6), (void*)value);
  2631. }
  2632. inline static int32_t get_offset_of_s_DragHandler_7() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_DragHandler_7)); }
  2633. inline EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * get_s_DragHandler_7() const { return ___s_DragHandler_7; }
  2634. inline EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 ** get_address_of_s_DragHandler_7() { return &___s_DragHandler_7; }
  2635. inline void set_s_DragHandler_7(EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * value)
  2636. {
  2637. ___s_DragHandler_7 = value;
  2638. Il2CppCodeGenWriteBarrier((void**)(&___s_DragHandler_7), (void*)value);
  2639. }
  2640. inline static int32_t get_offset_of_s_EndDragHandler_8() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_EndDragHandler_8)); }
  2641. inline EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * get_s_EndDragHandler_8() const { return ___s_EndDragHandler_8; }
  2642. inline EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 ** get_address_of_s_EndDragHandler_8() { return &___s_EndDragHandler_8; }
  2643. inline void set_s_EndDragHandler_8(EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * value)
  2644. {
  2645. ___s_EndDragHandler_8 = value;
  2646. Il2CppCodeGenWriteBarrier((void**)(&___s_EndDragHandler_8), (void*)value);
  2647. }
  2648. inline static int32_t get_offset_of_s_DropHandler_9() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_DropHandler_9)); }
  2649. inline EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * get_s_DropHandler_9() const { return ___s_DropHandler_9; }
  2650. inline EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 ** get_address_of_s_DropHandler_9() { return &___s_DropHandler_9; }
  2651. inline void set_s_DropHandler_9(EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * value)
  2652. {
  2653. ___s_DropHandler_9 = value;
  2654. Il2CppCodeGenWriteBarrier((void**)(&___s_DropHandler_9), (void*)value);
  2655. }
  2656. inline static int32_t get_offset_of_s_ScrollHandler_10() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_ScrollHandler_10)); }
  2657. inline EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * get_s_ScrollHandler_10() const { return ___s_ScrollHandler_10; }
  2658. inline EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A ** get_address_of_s_ScrollHandler_10() { return &___s_ScrollHandler_10; }
  2659. inline void set_s_ScrollHandler_10(EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * value)
  2660. {
  2661. ___s_ScrollHandler_10 = value;
  2662. Il2CppCodeGenWriteBarrier((void**)(&___s_ScrollHandler_10), (void*)value);
  2663. }
  2664. inline static int32_t get_offset_of_s_UpdateSelectedHandler_11() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_UpdateSelectedHandler_11)); }
  2665. inline EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * get_s_UpdateSelectedHandler_11() const { return ___s_UpdateSelectedHandler_11; }
  2666. inline EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 ** get_address_of_s_UpdateSelectedHandler_11() { return &___s_UpdateSelectedHandler_11; }
  2667. inline void set_s_UpdateSelectedHandler_11(EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * value)
  2668. {
  2669. ___s_UpdateSelectedHandler_11 = value;
  2670. Il2CppCodeGenWriteBarrier((void**)(&___s_UpdateSelectedHandler_11), (void*)value);
  2671. }
  2672. inline static int32_t get_offset_of_s_SelectHandler_12() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_SelectHandler_12)); }
  2673. inline EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * get_s_SelectHandler_12() const { return ___s_SelectHandler_12; }
  2674. inline EventFunction_1_t7521247C87411935E8A2CA38683533083459473F ** get_address_of_s_SelectHandler_12() { return &___s_SelectHandler_12; }
  2675. inline void set_s_SelectHandler_12(EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * value)
  2676. {
  2677. ___s_SelectHandler_12 = value;
  2678. Il2CppCodeGenWriteBarrier((void**)(&___s_SelectHandler_12), (void*)value);
  2679. }
  2680. inline static int32_t get_offset_of_s_DeselectHandler_13() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_DeselectHandler_13)); }
  2681. inline EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * get_s_DeselectHandler_13() const { return ___s_DeselectHandler_13; }
  2682. inline EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 ** get_address_of_s_DeselectHandler_13() { return &___s_DeselectHandler_13; }
  2683. inline void set_s_DeselectHandler_13(EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * value)
  2684. {
  2685. ___s_DeselectHandler_13 = value;
  2686. Il2CppCodeGenWriteBarrier((void**)(&___s_DeselectHandler_13), (void*)value);
  2687. }
  2688. inline static int32_t get_offset_of_s_MoveHandler_14() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_MoveHandler_14)); }
  2689. inline EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * get_s_MoveHandler_14() const { return ___s_MoveHandler_14; }
  2690. inline EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB ** get_address_of_s_MoveHandler_14() { return &___s_MoveHandler_14; }
  2691. inline void set_s_MoveHandler_14(EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * value)
  2692. {
  2693. ___s_MoveHandler_14 = value;
  2694. Il2CppCodeGenWriteBarrier((void**)(&___s_MoveHandler_14), (void*)value);
  2695. }
  2696. inline static int32_t get_offset_of_s_SubmitHandler_15() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_SubmitHandler_15)); }
  2697. inline EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * get_s_SubmitHandler_15() const { return ___s_SubmitHandler_15; }
  2698. inline EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B ** get_address_of_s_SubmitHandler_15() { return &___s_SubmitHandler_15; }
  2699. inline void set_s_SubmitHandler_15(EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * value)
  2700. {
  2701. ___s_SubmitHandler_15 = value;
  2702. Il2CppCodeGenWriteBarrier((void**)(&___s_SubmitHandler_15), (void*)value);
  2703. }
  2704. inline static int32_t get_offset_of_s_CancelHandler_16() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_CancelHandler_16)); }
  2705. inline EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * get_s_CancelHandler_16() const { return ___s_CancelHandler_16; }
  2706. inline EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 ** get_address_of_s_CancelHandler_16() { return &___s_CancelHandler_16; }
  2707. inline void set_s_CancelHandler_16(EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * value)
  2708. {
  2709. ___s_CancelHandler_16 = value;
  2710. Il2CppCodeGenWriteBarrier((void**)(&___s_CancelHandler_16), (void*)value);
  2711. }
  2712. inline static int32_t get_offset_of_s_HandlerListPool_17() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_HandlerListPool_17)); }
  2713. inline ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * get_s_HandlerListPool_17() const { return ___s_HandlerListPool_17; }
  2714. inline ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC ** get_address_of_s_HandlerListPool_17() { return &___s_HandlerListPool_17; }
  2715. inline void set_s_HandlerListPool_17(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * value)
  2716. {
  2717. ___s_HandlerListPool_17 = value;
  2718. Il2CppCodeGenWriteBarrier((void**)(&___s_HandlerListPool_17), (void*)value);
  2719. }
  2720. inline static int32_t get_offset_of_s_InternalTransformList_18() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_InternalTransformList_18)); }
  2721. inline List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * get_s_InternalTransformList_18() const { return ___s_InternalTransformList_18; }
  2722. inline List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE ** get_address_of_s_InternalTransformList_18() { return &___s_InternalTransformList_18; }
  2723. inline void set_s_InternalTransformList_18(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * value)
  2724. {
  2725. ___s_InternalTransformList_18 = value;
  2726. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalTransformList_18), (void*)value);
  2727. }
  2728. };
  2729. // UnityEngine.EventSystems.ExecuteEvents_<>c
  2730. struct U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C : public RuntimeObject
  2731. {
  2732. public:
  2733. public:
  2734. };
  2735. struct U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields
  2736. {
  2737. public:
  2738. // UnityEngine.EventSystems.ExecuteEvents_<>c UnityEngine.EventSystems.ExecuteEvents_<>c::<>9
  2739. U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * ___U3CU3E9_0;
  2740. public:
  2741. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields, ___U3CU3E9_0)); }
  2742. inline U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  2743. inline U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  2744. inline void set_U3CU3E9_0(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * value)
  2745. {
  2746. ___U3CU3E9_0 = value;
  2747. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  2748. }
  2749. };
  2750. // UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer
  2751. struct RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 : public RuntimeObject
  2752. {
  2753. public:
  2754. public:
  2755. };
  2756. struct RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields
  2757. {
  2758. public:
  2759. // UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::instance
  2760. RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * ___instance_0;
  2761. public:
  2762. inline static int32_t get_offset_of_instance_0() { return static_cast<int32_t>(offsetof(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields, ___instance_0)); }
  2763. inline RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * get_instance_0() const { return ___instance_0; }
  2764. inline RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 ** get_address_of_instance_0() { return &___instance_0; }
  2765. inline void set_instance_0(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * value)
  2766. {
  2767. ___instance_0 = value;
  2768. Il2CppCodeGenWriteBarrier((void**)(&___instance_0), (void*)value);
  2769. }
  2770. };
  2771. // UnityEngine.EventSystems.PointerInputModule_MouseState
  2772. struct MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 : public RuntimeObject
  2773. {
  2774. public:
  2775. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule_ButtonState> UnityEngine.EventSystems.PointerInputModule_MouseState::m_TrackedButtons
  2776. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * ___m_TrackedButtons_0;
  2777. public:
  2778. inline static int32_t get_offset_of_m_TrackedButtons_0() { return static_cast<int32_t>(offsetof(MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7, ___m_TrackedButtons_0)); }
  2779. inline List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * get_m_TrackedButtons_0() const { return ___m_TrackedButtons_0; }
  2780. inline List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 ** get_address_of_m_TrackedButtons_0() { return &___m_TrackedButtons_0; }
  2781. inline void set_m_TrackedButtons_0(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * value)
  2782. {
  2783. ___m_TrackedButtons_0 = value;
  2784. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedButtons_0), (void*)value);
  2785. }
  2786. };
  2787. // UnityEngine.EventSystems.RaycasterManager
  2788. struct RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A : public RuntimeObject
  2789. {
  2790. public:
  2791. public:
  2792. };
  2793. struct RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields
  2794. {
  2795. public:
  2796. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::s_Raycasters
  2797. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * ___s_Raycasters_0;
  2798. public:
  2799. inline static int32_t get_offset_of_s_Raycasters_0() { return static_cast<int32_t>(offsetof(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields, ___s_Raycasters_0)); }
  2800. inline List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * get_s_Raycasters_0() const { return ___s_Raycasters_0; }
  2801. inline List_1_tE44A303DE85018C722D021A9716A97568780A0E1 ** get_address_of_s_Raycasters_0() { return &___s_Raycasters_0; }
  2802. inline void set_s_Raycasters_0(List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * value)
  2803. {
  2804. ___s_Raycasters_0 = value;
  2805. Il2CppCodeGenWriteBarrier((void**)(&___s_Raycasters_0), (void*)value);
  2806. }
  2807. };
  2808. // UnityEngine.Events.UnityEventBase
  2809. struct UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 : public RuntimeObject
  2810. {
  2811. public:
  2812. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2813. InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___m_Calls_0;
  2814. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2815. PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * ___m_PersistentCalls_1;
  2816. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2817. bool ___m_CallsDirty_2;
  2818. public:
  2819. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_Calls_0)); }
  2820. inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * get_m_Calls_0() const { return ___m_Calls_0; }
  2821. inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2822. inline void set_m_Calls_0(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * value)
  2823. {
  2824. ___m_Calls_0 = value;
  2825. Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
  2826. }
  2827. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_PersistentCalls_1)); }
  2828. inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2829. inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2830. inline void set_m_PersistentCalls_1(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * value)
  2831. {
  2832. ___m_PersistentCalls_1 = value;
  2833. Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
  2834. }
  2835. inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_CallsDirty_2)); }
  2836. inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
  2837. inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
  2838. inline void set_m_CallsDirty_2(bool value)
  2839. {
  2840. ___m_CallsDirty_2 = value;
  2841. }
  2842. };
  2843. // UnityEngine.UI.AnimationTriggers
  2844. struct AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 : public RuntimeObject
  2845. {
  2846. public:
  2847. // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger
  2848. String_t* ___m_NormalTrigger_5;
  2849. // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger
  2850. String_t* ___m_HighlightedTrigger_6;
  2851. // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger
  2852. String_t* ___m_PressedTrigger_7;
  2853. // System.String UnityEngine.UI.AnimationTriggers::m_SelectedTrigger
  2854. String_t* ___m_SelectedTrigger_8;
  2855. // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger
  2856. String_t* ___m_DisabledTrigger_9;
  2857. public:
  2858. inline static int32_t get_offset_of_m_NormalTrigger_5() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_NormalTrigger_5)); }
  2859. inline String_t* get_m_NormalTrigger_5() const { return ___m_NormalTrigger_5; }
  2860. inline String_t** get_address_of_m_NormalTrigger_5() { return &___m_NormalTrigger_5; }
  2861. inline void set_m_NormalTrigger_5(String_t* value)
  2862. {
  2863. ___m_NormalTrigger_5 = value;
  2864. Il2CppCodeGenWriteBarrier((void**)(&___m_NormalTrigger_5), (void*)value);
  2865. }
  2866. inline static int32_t get_offset_of_m_HighlightedTrigger_6() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_HighlightedTrigger_6)); }
  2867. inline String_t* get_m_HighlightedTrigger_6() const { return ___m_HighlightedTrigger_6; }
  2868. inline String_t** get_address_of_m_HighlightedTrigger_6() { return &___m_HighlightedTrigger_6; }
  2869. inline void set_m_HighlightedTrigger_6(String_t* value)
  2870. {
  2871. ___m_HighlightedTrigger_6 = value;
  2872. Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedTrigger_6), (void*)value);
  2873. }
  2874. inline static int32_t get_offset_of_m_PressedTrigger_7() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_PressedTrigger_7)); }
  2875. inline String_t* get_m_PressedTrigger_7() const { return ___m_PressedTrigger_7; }
  2876. inline String_t** get_address_of_m_PressedTrigger_7() { return &___m_PressedTrigger_7; }
  2877. inline void set_m_PressedTrigger_7(String_t* value)
  2878. {
  2879. ___m_PressedTrigger_7 = value;
  2880. Il2CppCodeGenWriteBarrier((void**)(&___m_PressedTrigger_7), (void*)value);
  2881. }
  2882. inline static int32_t get_offset_of_m_SelectedTrigger_8() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_SelectedTrigger_8)); }
  2883. inline String_t* get_m_SelectedTrigger_8() const { return ___m_SelectedTrigger_8; }
  2884. inline String_t** get_address_of_m_SelectedTrigger_8() { return &___m_SelectedTrigger_8; }
  2885. inline void set_m_SelectedTrigger_8(String_t* value)
  2886. {
  2887. ___m_SelectedTrigger_8 = value;
  2888. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedTrigger_8), (void*)value);
  2889. }
  2890. inline static int32_t get_offset_of_m_DisabledTrigger_9() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_DisabledTrigger_9)); }
  2891. inline String_t* get_m_DisabledTrigger_9() const { return ___m_DisabledTrigger_9; }
  2892. inline String_t** get_address_of_m_DisabledTrigger_9() { return &___m_DisabledTrigger_9; }
  2893. inline void set_m_DisabledTrigger_9(String_t* value)
  2894. {
  2895. ___m_DisabledTrigger_9 = value;
  2896. Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledTrigger_9), (void*)value);
  2897. }
  2898. };
  2899. // UnityEngine.UI.BaseVertexEffect
  2900. struct BaseVertexEffect_t1EF95AB1FC33A027710E7DC86D19F700156C4F6A : public RuntimeObject
  2901. {
  2902. public:
  2903. public:
  2904. };
  2905. // UnityEngine.UI.Button_<OnFinishSubmit>d__9
  2906. struct U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 : public RuntimeObject
  2907. {
  2908. public:
  2909. // System.Int32 UnityEngine.UI.Button_<OnFinishSubmit>d__9::<>1__state
  2910. int32_t ___U3CU3E1__state_0;
  2911. // System.Object UnityEngine.UI.Button_<OnFinishSubmit>d__9::<>2__current
  2912. RuntimeObject * ___U3CU3E2__current_1;
  2913. // UnityEngine.UI.Button UnityEngine.UI.Button_<OnFinishSubmit>d__9::<>4__this
  2914. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___U3CU3E4__this_2;
  2915. // System.Single UnityEngine.UI.Button_<OnFinishSubmit>d__9::<fadeTime>5__2
  2916. float ___U3CfadeTimeU3E5__2_3;
  2917. // System.Single UnityEngine.UI.Button_<OnFinishSubmit>d__9::<elapsedTime>5__3
  2918. float ___U3CelapsedTimeU3E5__3_4;
  2919. public:
  2920. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CU3E1__state_0)); }
  2921. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2922. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2923. inline void set_U3CU3E1__state_0(int32_t value)
  2924. {
  2925. ___U3CU3E1__state_0 = value;
  2926. }
  2927. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CU3E2__current_1)); }
  2928. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2929. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2930. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2931. {
  2932. ___U3CU3E2__current_1 = value;
  2933. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2934. }
  2935. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CU3E4__this_2)); }
  2936. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2937. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2938. inline void set_U3CU3E4__this_2(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  2939. {
  2940. ___U3CU3E4__this_2 = value;
  2941. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2942. }
  2943. inline static int32_t get_offset_of_U3CfadeTimeU3E5__2_3() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CfadeTimeU3E5__2_3)); }
  2944. inline float get_U3CfadeTimeU3E5__2_3() const { return ___U3CfadeTimeU3E5__2_3; }
  2945. inline float* get_address_of_U3CfadeTimeU3E5__2_3() { return &___U3CfadeTimeU3E5__2_3; }
  2946. inline void set_U3CfadeTimeU3E5__2_3(float value)
  2947. {
  2948. ___U3CfadeTimeU3E5__2_3 = value;
  2949. }
  2950. inline static int32_t get_offset_of_U3CelapsedTimeU3E5__3_4() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CelapsedTimeU3E5__3_4)); }
  2951. inline float get_U3CelapsedTimeU3E5__3_4() const { return ___U3CelapsedTimeU3E5__3_4; }
  2952. inline float* get_address_of_U3CelapsedTimeU3E5__3_4() { return &___U3CelapsedTimeU3E5__3_4; }
  2953. inline void set_U3CelapsedTimeU3E5__3_4(float value)
  2954. {
  2955. ___U3CelapsedTimeU3E5__3_4 = value;
  2956. }
  2957. };
  2958. // UnityEngine.UI.CanvasUpdateRegistry
  2959. struct CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 : public RuntimeObject
  2960. {
  2961. public:
  2962. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingLayoutUpdate
  2963. bool ___m_PerformingLayoutUpdate_1;
  2964. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingGraphicUpdate
  2965. bool ___m_PerformingGraphicUpdate_2;
  2966. // System.String[] UnityEngine.UI.CanvasUpdateRegistry::m_CanvasUpdateProfilerStrings
  2967. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___m_CanvasUpdateProfilerStrings_3;
  2968. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_LayoutRebuildQueue
  2969. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * ___m_LayoutRebuildQueue_5;
  2970. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_GraphicRebuildQueue
  2971. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * ___m_GraphicRebuildQueue_6;
  2972. public:
  2973. inline static int32_t get_offset_of_m_PerformingLayoutUpdate_1() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_PerformingLayoutUpdate_1)); }
  2974. inline bool get_m_PerformingLayoutUpdate_1() const { return ___m_PerformingLayoutUpdate_1; }
  2975. inline bool* get_address_of_m_PerformingLayoutUpdate_1() { return &___m_PerformingLayoutUpdate_1; }
  2976. inline void set_m_PerformingLayoutUpdate_1(bool value)
  2977. {
  2978. ___m_PerformingLayoutUpdate_1 = value;
  2979. }
  2980. inline static int32_t get_offset_of_m_PerformingGraphicUpdate_2() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_PerformingGraphicUpdate_2)); }
  2981. inline bool get_m_PerformingGraphicUpdate_2() const { return ___m_PerformingGraphicUpdate_2; }
  2982. inline bool* get_address_of_m_PerformingGraphicUpdate_2() { return &___m_PerformingGraphicUpdate_2; }
  2983. inline void set_m_PerformingGraphicUpdate_2(bool value)
  2984. {
  2985. ___m_PerformingGraphicUpdate_2 = value;
  2986. }
  2987. inline static int32_t get_offset_of_m_CanvasUpdateProfilerStrings_3() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_CanvasUpdateProfilerStrings_3)); }
  2988. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_m_CanvasUpdateProfilerStrings_3() const { return ___m_CanvasUpdateProfilerStrings_3; }
  2989. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_m_CanvasUpdateProfilerStrings_3() { return &___m_CanvasUpdateProfilerStrings_3; }
  2990. inline void set_m_CanvasUpdateProfilerStrings_3(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  2991. {
  2992. ___m_CanvasUpdateProfilerStrings_3 = value;
  2993. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasUpdateProfilerStrings_3), (void*)value);
  2994. }
  2995. inline static int32_t get_offset_of_m_LayoutRebuildQueue_5() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_LayoutRebuildQueue_5)); }
  2996. inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * get_m_LayoutRebuildQueue_5() const { return ___m_LayoutRebuildQueue_5; }
  2997. inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 ** get_address_of_m_LayoutRebuildQueue_5() { return &___m_LayoutRebuildQueue_5; }
  2998. inline void set_m_LayoutRebuildQueue_5(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * value)
  2999. {
  3000. ___m_LayoutRebuildQueue_5 = value;
  3001. Il2CppCodeGenWriteBarrier((void**)(&___m_LayoutRebuildQueue_5), (void*)value);
  3002. }
  3003. inline static int32_t get_offset_of_m_GraphicRebuildQueue_6() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_GraphicRebuildQueue_6)); }
  3004. inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * get_m_GraphicRebuildQueue_6() const { return ___m_GraphicRebuildQueue_6; }
  3005. inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 ** get_address_of_m_GraphicRebuildQueue_6() { return &___m_GraphicRebuildQueue_6; }
  3006. inline void set_m_GraphicRebuildQueue_6(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * value)
  3007. {
  3008. ___m_GraphicRebuildQueue_6 = value;
  3009. Il2CppCodeGenWriteBarrier((void**)(&___m_GraphicRebuildQueue_6), (void*)value);
  3010. }
  3011. };
  3012. struct CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields
  3013. {
  3014. public:
  3015. // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::s_Instance
  3016. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * ___s_Instance_0;
  3017. // System.Comparison`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::s_SortLayoutFunction
  3018. Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * ___s_SortLayoutFunction_7;
  3019. public:
  3020. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields, ___s_Instance_0)); }
  3021. inline CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * get_s_Instance_0() const { return ___s_Instance_0; }
  3022. inline CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  3023. inline void set_s_Instance_0(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * value)
  3024. {
  3025. ___s_Instance_0 = value;
  3026. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  3027. }
  3028. inline static int32_t get_offset_of_s_SortLayoutFunction_7() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields, ___s_SortLayoutFunction_7)); }
  3029. inline Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * get_s_SortLayoutFunction_7() const { return ___s_SortLayoutFunction_7; }
  3030. inline Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC ** get_address_of_s_SortLayoutFunction_7() { return &___s_SortLayoutFunction_7; }
  3031. inline void set_s_SortLayoutFunction_7(Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * value)
  3032. {
  3033. ___s_SortLayoutFunction_7 = value;
  3034. Il2CppCodeGenWriteBarrier((void**)(&___s_SortLayoutFunction_7), (void*)value);
  3035. }
  3036. };
  3037. // UnityEngine.UI.ClipperRegistry
  3038. struct ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F : public RuntimeObject
  3039. {
  3040. public:
  3041. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper> UnityEngine.UI.ClipperRegistry::m_Clippers
  3042. IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * ___m_Clippers_1;
  3043. public:
  3044. inline static int32_t get_offset_of_m_Clippers_1() { return static_cast<int32_t>(offsetof(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F, ___m_Clippers_1)); }
  3045. inline IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * get_m_Clippers_1() const { return ___m_Clippers_1; }
  3046. inline IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A ** get_address_of_m_Clippers_1() { return &___m_Clippers_1; }
  3047. inline void set_m_Clippers_1(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * value)
  3048. {
  3049. ___m_Clippers_1 = value;
  3050. Il2CppCodeGenWriteBarrier((void**)(&___m_Clippers_1), (void*)value);
  3051. }
  3052. };
  3053. struct ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields
  3054. {
  3055. public:
  3056. // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::s_Instance
  3057. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * ___s_Instance_0;
  3058. public:
  3059. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields, ___s_Instance_0)); }
  3060. inline ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * get_s_Instance_0() const { return ___s_Instance_0; }
  3061. inline ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  3062. inline void set_s_Instance_0(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * value)
  3063. {
  3064. ___s_Instance_0 = value;
  3065. Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
  3066. }
  3067. };
  3068. // UnityEngine.UI.Clipping
  3069. struct Clipping_t54CCE61957223C3A78768A2185E906846335DE25 : public RuntimeObject
  3070. {
  3071. public:
  3072. public:
  3073. };
  3074. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>
  3075. struct IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 : public RuntimeObject
  3076. {
  3077. public:
  3078. // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
  3079. List_1_t0998F898063587B085A1FEFF73806FCB149A93AE * ___m_List_0;
  3080. // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
  3081. Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 * ___m_Dictionary_1;
  3082. public:
  3083. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61, ___m_List_0)); }
  3084. inline List_1_t0998F898063587B085A1FEFF73806FCB149A93AE * get_m_List_0() const { return ___m_List_0; }
  3085. inline List_1_t0998F898063587B085A1FEFF73806FCB149A93AE ** get_address_of_m_List_0() { return &___m_List_0; }
  3086. inline void set_m_List_0(List_1_t0998F898063587B085A1FEFF73806FCB149A93AE * value)
  3087. {
  3088. ___m_List_0 = value;
  3089. Il2CppCodeGenWriteBarrier((void**)(&___m_List_0), (void*)value);
  3090. }
  3091. inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61, ___m_Dictionary_1)); }
  3092. inline Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 * get_m_Dictionary_1() const { return ___m_Dictionary_1; }
  3093. inline Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; }
  3094. inline void set_m_Dictionary_1(Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 * value)
  3095. {
  3096. ___m_Dictionary_1 = value;
  3097. Il2CppCodeGenWriteBarrier((void**)(&___m_Dictionary_1), (void*)value);
  3098. }
  3099. };
  3100. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>
  3101. struct IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A : public RuntimeObject
  3102. {
  3103. public:
  3104. // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
  3105. List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A * ___m_List_0;
  3106. // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
  3107. Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 * ___m_Dictionary_1;
  3108. public:
  3109. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A, ___m_List_0)); }
  3110. inline List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A * get_m_List_0() const { return ___m_List_0; }
  3111. inline List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A ** get_address_of_m_List_0() { return &___m_List_0; }
  3112. inline void set_m_List_0(List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A * value)
  3113. {
  3114. ___m_List_0 = value;
  3115. Il2CppCodeGenWriteBarrier((void**)(&___m_List_0), (void*)value);
  3116. }
  3117. inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A, ___m_Dictionary_1)); }
  3118. inline Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 * get_m_Dictionary_1() const { return ___m_Dictionary_1; }
  3119. inline Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; }
  3120. inline void set_m_Dictionary_1(Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 * value)
  3121. {
  3122. ___m_Dictionary_1 = value;
  3123. Il2CppCodeGenWriteBarrier((void**)(&___m_Dictionary_1), (void*)value);
  3124. }
  3125. };
  3126. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
  3127. struct TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF : public RuntimeObject
  3128. {
  3129. public:
  3130. // UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer
  3131. MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___m_CoroutineContainer_0;
  3132. // System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween
  3133. RuntimeObject* ___m_Tween_1;
  3134. public:
  3135. inline static int32_t get_offset_of_m_CoroutineContainer_0() { return static_cast<int32_t>(offsetof(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF, ___m_CoroutineContainer_0)); }
  3136. inline MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * get_m_CoroutineContainer_0() const { return ___m_CoroutineContainer_0; }
  3137. inline MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 ** get_address_of_m_CoroutineContainer_0() { return &___m_CoroutineContainer_0; }
  3138. inline void set_m_CoroutineContainer_0(MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * value)
  3139. {
  3140. ___m_CoroutineContainer_0 = value;
  3141. Il2CppCodeGenWriteBarrier((void**)(&___m_CoroutineContainer_0), (void*)value);
  3142. }
  3143. inline static int32_t get_offset_of_m_Tween_1() { return static_cast<int32_t>(offsetof(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF, ___m_Tween_1)); }
  3144. inline RuntimeObject* get_m_Tween_1() const { return ___m_Tween_1; }
  3145. inline RuntimeObject** get_address_of_m_Tween_1() { return &___m_Tween_1; }
  3146. inline void set_m_Tween_1(RuntimeObject* value)
  3147. {
  3148. ___m_Tween_1 = value;
  3149. Il2CppCodeGenWriteBarrier((void**)(&___m_Tween_1), (void*)value);
  3150. }
  3151. };
  3152. // UnityEngine.UI.DefaultControls_DefaultRuntimeFactory
  3153. struct DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 : public RuntimeObject
  3154. {
  3155. public:
  3156. public:
  3157. };
  3158. struct DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields
  3159. {
  3160. public:
  3161. // UnityEngine.UI.DefaultControls_IFactoryControls UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::Default
  3162. RuntimeObject* ___Default_0;
  3163. public:
  3164. inline static int32_t get_offset_of_Default_0() { return static_cast<int32_t>(offsetof(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields, ___Default_0)); }
  3165. inline RuntimeObject* get_Default_0() const { return ___Default_0; }
  3166. inline RuntimeObject** get_address_of_Default_0() { return &___Default_0; }
  3167. inline void set_Default_0(RuntimeObject* value)
  3168. {
  3169. ___Default_0 = value;
  3170. Il2CppCodeGenWriteBarrier((void**)(&___Default_0), (void*)value);
  3171. }
  3172. };
  3173. // UnityEngine.UI.Dropdown_<>c__DisplayClass62_0
  3174. struct U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A : public RuntimeObject
  3175. {
  3176. public:
  3177. // UnityEngine.UI.Dropdown_DropdownItem UnityEngine.UI.Dropdown_<>c__DisplayClass62_0::item
  3178. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___item_0;
  3179. // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown_<>c__DisplayClass62_0::<>4__this
  3180. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * ___U3CU3E4__this_1;
  3181. public:
  3182. inline static int32_t get_offset_of_item_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A, ___item_0)); }
  3183. inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * get_item_0() const { return ___item_0; }
  3184. inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 ** get_address_of_item_0() { return &___item_0; }
  3185. inline void set_item_0(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * value)
  3186. {
  3187. ___item_0 = value;
  3188. Il2CppCodeGenWriteBarrier((void**)(&___item_0), (void*)value);
  3189. }
  3190. inline static int32_t get_offset_of_U3CU3E4__this_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A, ___U3CU3E4__this_1)); }
  3191. inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * get_U3CU3E4__this_1() const { return ___U3CU3E4__this_1; }
  3192. inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F ** get_address_of_U3CU3E4__this_1() { return &___U3CU3E4__this_1; }
  3193. inline void set_U3CU3E4__this_1(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * value)
  3194. {
  3195. ___U3CU3E4__this_1 = value;
  3196. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_1), (void*)value);
  3197. }
  3198. };
  3199. // UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74
  3200. struct U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 : public RuntimeObject
  3201. {
  3202. public:
  3203. // System.Int32 UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::<>1__state
  3204. int32_t ___U3CU3E1__state_0;
  3205. // System.Object UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::<>2__current
  3206. RuntimeObject * ___U3CU3E2__current_1;
  3207. // System.Single UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::delay
  3208. float ___delay_2;
  3209. // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::<>4__this
  3210. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * ___U3CU3E4__this_3;
  3211. public:
  3212. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___U3CU3E1__state_0)); }
  3213. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  3214. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  3215. inline void set_U3CU3E1__state_0(int32_t value)
  3216. {
  3217. ___U3CU3E1__state_0 = value;
  3218. }
  3219. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___U3CU3E2__current_1)); }
  3220. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  3221. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  3222. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  3223. {
  3224. ___U3CU3E2__current_1 = value;
  3225. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  3226. }
  3227. inline static int32_t get_offset_of_delay_2() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___delay_2)); }
  3228. inline float get_delay_2() const { return ___delay_2; }
  3229. inline float* get_address_of_delay_2() { return &___delay_2; }
  3230. inline void set_delay_2(float value)
  3231. {
  3232. ___delay_2 = value;
  3233. }
  3234. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___U3CU3E4__this_3)); }
  3235. inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  3236. inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  3237. inline void set_U3CU3E4__this_3(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * value)
  3238. {
  3239. ___U3CU3E4__this_3 = value;
  3240. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  3241. }
  3242. };
  3243. // UnityEngine.UI.Dropdown_OptionData
  3244. struct OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 : public RuntimeObject
  3245. {
  3246. public:
  3247. // System.String UnityEngine.UI.Dropdown_OptionData::m_Text
  3248. String_t* ___m_Text_0;
  3249. // UnityEngine.Sprite UnityEngine.UI.Dropdown_OptionData::m_Image
  3250. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Image_1;
  3251. public:
  3252. inline static int32_t get_offset_of_m_Text_0() { return static_cast<int32_t>(offsetof(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831, ___m_Text_0)); }
  3253. inline String_t* get_m_Text_0() const { return ___m_Text_0; }
  3254. inline String_t** get_address_of_m_Text_0() { return &___m_Text_0; }
  3255. inline void set_m_Text_0(String_t* value)
  3256. {
  3257. ___m_Text_0 = value;
  3258. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_0), (void*)value);
  3259. }
  3260. inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831, ___m_Image_1)); }
  3261. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Image_1() const { return ___m_Image_1; }
  3262. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Image_1() { return &___m_Image_1; }
  3263. inline void set_m_Image_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  3264. {
  3265. ___m_Image_1 = value;
  3266. Il2CppCodeGenWriteBarrier((void**)(&___m_Image_1), (void*)value);
  3267. }
  3268. };
  3269. // UnityEngine.UI.Dropdown_OptionDataList
  3270. struct OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D : public RuntimeObject
  3271. {
  3272. public:
  3273. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData> UnityEngine.UI.Dropdown_OptionDataList::m_Options
  3274. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___m_Options_0;
  3275. public:
  3276. inline static int32_t get_offset_of_m_Options_0() { return static_cast<int32_t>(offsetof(OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D, ___m_Options_0)); }
  3277. inline List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * get_m_Options_0() const { return ___m_Options_0; }
  3278. inline List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 ** get_address_of_m_Options_0() { return &___m_Options_0; }
  3279. inline void set_m_Options_0(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * value)
  3280. {
  3281. ___m_Options_0 = value;
  3282. Il2CppCodeGenWriteBarrier((void**)(&___m_Options_0), (void*)value);
  3283. }
  3284. };
  3285. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  3286. struct ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC : public RuntimeObject
  3287. {
  3288. public:
  3289. // System.Collections.Generic.Stack`1<T> UnityEngine.UI.ObjectPool`1::m_Stack
  3290. Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 * ___m_Stack_0;
  3291. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnGet
  3292. UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___m_ActionOnGet_1;
  3293. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnRelease
  3294. UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___m_ActionOnRelease_2;
  3295. // System.Int32 UnityEngine.UI.ObjectPool`1::<countAll>k__BackingField
  3296. int32_t ___U3CcountAllU3Ek__BackingField_3;
  3297. public:
  3298. inline static int32_t get_offset_of_m_Stack_0() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___m_Stack_0)); }
  3299. inline Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 * get_m_Stack_0() const { return ___m_Stack_0; }
  3300. inline Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 ** get_address_of_m_Stack_0() { return &___m_Stack_0; }
  3301. inline void set_m_Stack_0(Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 * value)
  3302. {
  3303. ___m_Stack_0 = value;
  3304. Il2CppCodeGenWriteBarrier((void**)(&___m_Stack_0), (void*)value);
  3305. }
  3306. inline static int32_t get_offset_of_m_ActionOnGet_1() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___m_ActionOnGet_1)); }
  3307. inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * get_m_ActionOnGet_1() const { return ___m_ActionOnGet_1; }
  3308. inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A ** get_address_of_m_ActionOnGet_1() { return &___m_ActionOnGet_1; }
  3309. inline void set_m_ActionOnGet_1(UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * value)
  3310. {
  3311. ___m_ActionOnGet_1 = value;
  3312. Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnGet_1), (void*)value);
  3313. }
  3314. inline static int32_t get_offset_of_m_ActionOnRelease_2() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___m_ActionOnRelease_2)); }
  3315. inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * get_m_ActionOnRelease_2() const { return ___m_ActionOnRelease_2; }
  3316. inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A ** get_address_of_m_ActionOnRelease_2() { return &___m_ActionOnRelease_2; }
  3317. inline void set_m_ActionOnRelease_2(UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * value)
  3318. {
  3319. ___m_ActionOnRelease_2 = value;
  3320. Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnRelease_2), (void*)value);
  3321. }
  3322. inline static int32_t get_offset_of_U3CcountAllU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___U3CcountAllU3Ek__BackingField_3)); }
  3323. inline int32_t get_U3CcountAllU3Ek__BackingField_3() const { return ___U3CcountAllU3Ek__BackingField_3; }
  3324. inline int32_t* get_address_of_U3CcountAllU3Ek__BackingField_3() { return &___U3CcountAllU3Ek__BackingField_3; }
  3325. inline void set_U3CcountAllU3Ek__BackingField_3(int32_t value)
  3326. {
  3327. ___U3CcountAllU3Ek__BackingField_3 = value;
  3328. }
  3329. };
  3330. // UnityEngine.UI.ReflectionMethodsCache
  3331. struct ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A : public RuntimeObject
  3332. {
  3333. public:
  3334. // UnityEngine.UI.ReflectionMethodsCache_Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  3335. Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F * ___raycast3D_0;
  3336. // UnityEngine.UI.ReflectionMethodsCache_RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  3337. RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * ___raycast3DAll_1;
  3338. // UnityEngine.UI.ReflectionMethodsCache_GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  3339. GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * ___getRaycastNonAlloc_2;
  3340. // UnityEngine.UI.ReflectionMethodsCache_Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  3341. Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE * ___raycast2D_3;
  3342. // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  3343. GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * ___getRayIntersectionAll_4;
  3344. // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  3345. GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * ___getRayIntersectionAllNonAlloc_5;
  3346. public:
  3347. inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___raycast3D_0)); }
  3348. inline Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F * get_raycast3D_0() const { return ___raycast3D_0; }
  3349. inline Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F ** get_address_of_raycast3D_0() { return &___raycast3D_0; }
  3350. inline void set_raycast3D_0(Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F * value)
  3351. {
  3352. ___raycast3D_0 = value;
  3353. Il2CppCodeGenWriteBarrier((void**)(&___raycast3D_0), (void*)value);
  3354. }
  3355. inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___raycast3DAll_1)); }
  3356. inline RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * get_raycast3DAll_1() const { return ___raycast3DAll_1; }
  3357. inline RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; }
  3358. inline void set_raycast3DAll_1(RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * value)
  3359. {
  3360. ___raycast3DAll_1 = value;
  3361. Il2CppCodeGenWriteBarrier((void**)(&___raycast3DAll_1), (void*)value);
  3362. }
  3363. inline static int32_t get_offset_of_getRaycastNonAlloc_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___getRaycastNonAlloc_2)); }
  3364. inline GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * get_getRaycastNonAlloc_2() const { return ___getRaycastNonAlloc_2; }
  3365. inline GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D ** get_address_of_getRaycastNonAlloc_2() { return &___getRaycastNonAlloc_2; }
  3366. inline void set_getRaycastNonAlloc_2(GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * value)
  3367. {
  3368. ___getRaycastNonAlloc_2 = value;
  3369. Il2CppCodeGenWriteBarrier((void**)(&___getRaycastNonAlloc_2), (void*)value);
  3370. }
  3371. inline static int32_t get_offset_of_raycast2D_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___raycast2D_3)); }
  3372. inline Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE * get_raycast2D_3() const { return ___raycast2D_3; }
  3373. inline Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE ** get_address_of_raycast2D_3() { return &___raycast2D_3; }
  3374. inline void set_raycast2D_3(Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE * value)
  3375. {
  3376. ___raycast2D_3 = value;
  3377. Il2CppCodeGenWriteBarrier((void**)(&___raycast2D_3), (void*)value);
  3378. }
  3379. inline static int32_t get_offset_of_getRayIntersectionAll_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___getRayIntersectionAll_4)); }
  3380. inline GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * get_getRayIntersectionAll_4() const { return ___getRayIntersectionAll_4; }
  3381. inline GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 ** get_address_of_getRayIntersectionAll_4() { return &___getRayIntersectionAll_4; }
  3382. inline void set_getRayIntersectionAll_4(GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * value)
  3383. {
  3384. ___getRayIntersectionAll_4 = value;
  3385. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAll_4), (void*)value);
  3386. }
  3387. inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___getRayIntersectionAllNonAlloc_5)); }
  3388. inline GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * get_getRayIntersectionAllNonAlloc_5() const { return ___getRayIntersectionAllNonAlloc_5; }
  3389. inline GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 ** get_address_of_getRayIntersectionAllNonAlloc_5() { return &___getRayIntersectionAllNonAlloc_5; }
  3390. inline void set_getRayIntersectionAllNonAlloc_5(GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * value)
  3391. {
  3392. ___getRayIntersectionAllNonAlloc_5 = value;
  3393. Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAllNonAlloc_5), (void*)value);
  3394. }
  3395. };
  3396. struct ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_StaticFields
  3397. {
  3398. public:
  3399. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  3400. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * ___s_ReflectionMethodsCache_6;
  3401. public:
  3402. inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_StaticFields, ___s_ReflectionMethodsCache_6)); }
  3403. inline ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; }
  3404. inline ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; }
  3405. inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * value)
  3406. {
  3407. ___s_ReflectionMethodsCache_6 = value;
  3408. Il2CppCodeGenWriteBarrier((void**)(&___s_ReflectionMethodsCache_6), (void*)value);
  3409. }
  3410. };
  3411. // UnityEngine.YieldInstruction
  3412. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject
  3413. {
  3414. public:
  3415. public:
  3416. };
  3417. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  3418. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  3419. {
  3420. };
  3421. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  3422. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  3423. {
  3424. };
  3425. // <PrivateImplementationDetails>___StaticArrayInitTypeSizeU3D12
  3426. struct __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8
  3427. {
  3428. public:
  3429. union
  3430. {
  3431. struct
  3432. {
  3433. union
  3434. {
  3435. };
  3436. };
  3437. uint8_t __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8__padding[12];
  3438. };
  3439. public:
  3440. };
  3441. // System.Boolean
  3442. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
  3443. {
  3444. public:
  3445. // System.Boolean System.Boolean::m_value
  3446. bool ___m_value_0;
  3447. public:
  3448. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
  3449. inline bool get_m_value_0() const { return ___m_value_0; }
  3450. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  3451. inline void set_m_value_0(bool value)
  3452. {
  3453. ___m_value_0 = value;
  3454. }
  3455. };
  3456. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
  3457. {
  3458. public:
  3459. // System.String System.Boolean::TrueString
  3460. String_t* ___TrueString_5;
  3461. // System.String System.Boolean::FalseString
  3462. String_t* ___FalseString_6;
  3463. public:
  3464. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
  3465. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  3466. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  3467. inline void set_TrueString_5(String_t* value)
  3468. {
  3469. ___TrueString_5 = value;
  3470. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  3471. }
  3472. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
  3473. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  3474. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  3475. inline void set_FalseString_6(String_t* value)
  3476. {
  3477. ___FalseString_6 = value;
  3478. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  3479. }
  3480. };
  3481. // System.Byte
  3482. struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07
  3483. {
  3484. public:
  3485. // System.Byte System.Byte::m_value
  3486. uint8_t ___m_value_0;
  3487. public:
  3488. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
  3489. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  3490. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  3491. inline void set_m_value_0(uint8_t value)
  3492. {
  3493. ___m_value_0 = value;
  3494. }
  3495. };
  3496. // System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator<System.Int32,System.Object>
  3497. struct Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6
  3498. {
  3499. public:
  3500. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::dictionary
  3501. Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * ___dictionary_0;
  3502. // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::index
  3503. int32_t ___index_1;
  3504. // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::version
  3505. int32_t ___version_2;
  3506. // TValue System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::currentValue
  3507. RuntimeObject * ___currentValue_3;
  3508. public:
  3509. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___dictionary_0)); }
  3510. inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * get_dictionary_0() const { return ___dictionary_0; }
  3511. inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3512. inline void set_dictionary_0(Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * value)
  3513. {
  3514. ___dictionary_0 = value;
  3515. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3516. }
  3517. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___index_1)); }
  3518. inline int32_t get_index_1() const { return ___index_1; }
  3519. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3520. inline void set_index_1(int32_t value)
  3521. {
  3522. ___index_1 = value;
  3523. }
  3524. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___version_2)); }
  3525. inline int32_t get_version_2() const { return ___version_2; }
  3526. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3527. inline void set_version_2(int32_t value)
  3528. {
  3529. ___version_2 = value;
  3530. }
  3531. inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___currentValue_3)); }
  3532. inline RuntimeObject * get_currentValue_3() const { return ___currentValue_3; }
  3533. inline RuntimeObject ** get_address_of_currentValue_3() { return &___currentValue_3; }
  3534. inline void set_currentValue_3(RuntimeObject * value)
  3535. {
  3536. ___currentValue_3 = value;
  3537. Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value);
  3538. }
  3539. };
  3540. // System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3541. struct Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871
  3542. {
  3543. public:
  3544. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::dictionary
  3545. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___dictionary_0;
  3546. // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::index
  3547. int32_t ___index_1;
  3548. // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::version
  3549. int32_t ___version_2;
  3550. // TValue System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::currentValue
  3551. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___currentValue_3;
  3552. public:
  3553. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___dictionary_0)); }
  3554. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_dictionary_0() const { return ___dictionary_0; }
  3555. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  3556. inline void set_dictionary_0(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value)
  3557. {
  3558. ___dictionary_0 = value;
  3559. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  3560. }
  3561. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___index_1)); }
  3562. inline int32_t get_index_1() const { return ___index_1; }
  3563. inline int32_t* get_address_of_index_1() { return &___index_1; }
  3564. inline void set_index_1(int32_t value)
  3565. {
  3566. ___index_1 = value;
  3567. }
  3568. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___version_2)); }
  3569. inline int32_t get_version_2() const { return ___version_2; }
  3570. inline int32_t* get_address_of_version_2() { return &___version_2; }
  3571. inline void set_version_2(int32_t value)
  3572. {
  3573. ___version_2 = value;
  3574. }
  3575. inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___currentValue_3)); }
  3576. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_currentValue_3() const { return ___currentValue_3; }
  3577. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_currentValue_3() { return &___currentValue_3; }
  3578. inline void set_currentValue_3(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value)
  3579. {
  3580. ___currentValue_3 = value;
  3581. Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value);
  3582. }
  3583. };
  3584. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  3585. struct KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367
  3586. {
  3587. public:
  3588. // TKey System.Collections.Generic.KeyValuePair`2::key
  3589. int32_t ___key_0;
  3590. // TValue System.Collections.Generic.KeyValuePair`2::value
  3591. RuntimeObject * ___value_1;
  3592. public:
  3593. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367, ___key_0)); }
  3594. inline int32_t get_key_0() const { return ___key_0; }
  3595. inline int32_t* get_address_of_key_0() { return &___key_0; }
  3596. inline void set_key_0(int32_t value)
  3597. {
  3598. ___key_0 = value;
  3599. }
  3600. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367, ___value_1)); }
  3601. inline RuntimeObject * get_value_1() const { return ___value_1; }
  3602. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  3603. inline void set_value_1(RuntimeObject * value)
  3604. {
  3605. ___value_1 = value;
  3606. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3607. }
  3608. };
  3609. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  3610. struct KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413
  3611. {
  3612. public:
  3613. // TKey System.Collections.Generic.KeyValuePair`2::key
  3614. int32_t ___key_0;
  3615. // TValue System.Collections.Generic.KeyValuePair`2::value
  3616. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___value_1;
  3617. public:
  3618. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413, ___key_0)); }
  3619. inline int32_t get_key_0() const { return ___key_0; }
  3620. inline int32_t* get_address_of_key_0() { return &___key_0; }
  3621. inline void set_key_0(int32_t value)
  3622. {
  3623. ___key_0 = value;
  3624. }
  3625. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413, ___value_1)); }
  3626. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_value_1() const { return ___value_1; }
  3627. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_value_1() { return &___value_1; }
  3628. inline void set_value_1(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value)
  3629. {
  3630. ___value_1 = value;
  3631. Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
  3632. }
  3633. };
  3634. // System.Enum
  3635. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
  3636. {
  3637. public:
  3638. public:
  3639. };
  3640. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
  3641. {
  3642. public:
  3643. // System.Char[] System.Enum::enumSeperatorCharArray
  3644. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
  3645. public:
  3646. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
  3647. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  3648. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  3649. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  3650. {
  3651. ___enumSeperatorCharArray_0 = value;
  3652. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  3653. }
  3654. };
  3655. // Native definition for P/Invoke marshalling of System.Enum
  3656. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
  3657. {
  3658. };
  3659. // Native definition for COM marshalling of System.Enum
  3660. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
  3661. {
  3662. };
  3663. // System.Int32
  3664. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
  3665. {
  3666. public:
  3667. // System.Int32 System.Int32::m_value
  3668. int32_t ___m_value_0;
  3669. public:
  3670. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
  3671. inline int32_t get_m_value_0() const { return ___m_value_0; }
  3672. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3673. inline void set_m_value_0(int32_t value)
  3674. {
  3675. ___m_value_0 = value;
  3676. }
  3677. };
  3678. // System.IntPtr
  3679. struct IntPtr_t
  3680. {
  3681. public:
  3682. // System.Void* System.IntPtr::m_value
  3683. void* ___m_value_0;
  3684. public:
  3685. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  3686. inline void* get_m_value_0() const { return ___m_value_0; }
  3687. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  3688. inline void set_m_value_0(void* value)
  3689. {
  3690. ___m_value_0 = value;
  3691. }
  3692. };
  3693. struct IntPtr_t_StaticFields
  3694. {
  3695. public:
  3696. // System.IntPtr System.IntPtr::Zero
  3697. intptr_t ___Zero_1;
  3698. public:
  3699. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  3700. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  3701. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  3702. inline void set_Zero_1(intptr_t value)
  3703. {
  3704. ___Zero_1 = value;
  3705. }
  3706. };
  3707. // System.Single
  3708. struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
  3709. {
  3710. public:
  3711. // System.Single System.Single::m_value
  3712. float ___m_value_0;
  3713. public:
  3714. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
  3715. inline float get_m_value_0() const { return ___m_value_0; }
  3716. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  3717. inline void set_m_value_0(float value)
  3718. {
  3719. ___m_value_0 = value;
  3720. }
  3721. };
  3722. // System.Void
  3723. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
  3724. {
  3725. public:
  3726. union
  3727. {
  3728. struct
  3729. {
  3730. };
  3731. uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
  3732. };
  3733. public:
  3734. };
  3735. // UnityEngine.Color
  3736. struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
  3737. {
  3738. public:
  3739. // System.Single UnityEngine.Color::r
  3740. float ___r_0;
  3741. // System.Single UnityEngine.Color::g
  3742. float ___g_1;
  3743. // System.Single UnityEngine.Color::b
  3744. float ___b_2;
  3745. // System.Single UnityEngine.Color::a
  3746. float ___a_3;
  3747. public:
  3748. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
  3749. inline float get_r_0() const { return ___r_0; }
  3750. inline float* get_address_of_r_0() { return &___r_0; }
  3751. inline void set_r_0(float value)
  3752. {
  3753. ___r_0 = value;
  3754. }
  3755. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
  3756. inline float get_g_1() const { return ___g_1; }
  3757. inline float* get_address_of_g_1() { return &___g_1; }
  3758. inline void set_g_1(float value)
  3759. {
  3760. ___g_1 = value;
  3761. }
  3762. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
  3763. inline float get_b_2() const { return ___b_2; }
  3764. inline float* get_address_of_b_2() { return &___b_2; }
  3765. inline void set_b_2(float value)
  3766. {
  3767. ___b_2 = value;
  3768. }
  3769. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
  3770. inline float get_a_3() const { return ___a_3; }
  3771. inline float* get_address_of_a_3() { return &___a_3; }
  3772. inline void set_a_3(float value)
  3773. {
  3774. ___a_3 = value;
  3775. }
  3776. };
  3777. // UnityEngine.Color32
  3778. struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23
  3779. {
  3780. public:
  3781. union
  3782. {
  3783. #pragma pack(push, tp, 1)
  3784. struct
  3785. {
  3786. // System.Int32 UnityEngine.Color32::rgba
  3787. int32_t ___rgba_0;
  3788. };
  3789. #pragma pack(pop, tp)
  3790. struct
  3791. {
  3792. int32_t ___rgba_0_forAlignmentOnly;
  3793. };
  3794. #pragma pack(push, tp, 1)
  3795. struct
  3796. {
  3797. // System.Byte UnityEngine.Color32::r
  3798. uint8_t ___r_1;
  3799. };
  3800. #pragma pack(pop, tp)
  3801. struct
  3802. {
  3803. uint8_t ___r_1_forAlignmentOnly;
  3804. };
  3805. #pragma pack(push, tp, 1)
  3806. struct
  3807. {
  3808. char ___g_2_OffsetPadding[1];
  3809. // System.Byte UnityEngine.Color32::g
  3810. uint8_t ___g_2;
  3811. };
  3812. #pragma pack(pop, tp)
  3813. struct
  3814. {
  3815. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  3816. uint8_t ___g_2_forAlignmentOnly;
  3817. };
  3818. #pragma pack(push, tp, 1)
  3819. struct
  3820. {
  3821. char ___b_3_OffsetPadding[2];
  3822. // System.Byte UnityEngine.Color32::b
  3823. uint8_t ___b_3;
  3824. };
  3825. #pragma pack(pop, tp)
  3826. struct
  3827. {
  3828. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  3829. uint8_t ___b_3_forAlignmentOnly;
  3830. };
  3831. #pragma pack(push, tp, 1)
  3832. struct
  3833. {
  3834. char ___a_4_OffsetPadding[3];
  3835. // System.Byte UnityEngine.Color32::a
  3836. uint8_t ___a_4;
  3837. };
  3838. #pragma pack(pop, tp)
  3839. struct
  3840. {
  3841. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  3842. uint8_t ___a_4_forAlignmentOnly;
  3843. };
  3844. };
  3845. public:
  3846. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); }
  3847. inline int32_t get_rgba_0() const { return ___rgba_0; }
  3848. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  3849. inline void set_rgba_0(int32_t value)
  3850. {
  3851. ___rgba_0 = value;
  3852. }
  3853. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); }
  3854. inline uint8_t get_r_1() const { return ___r_1; }
  3855. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  3856. inline void set_r_1(uint8_t value)
  3857. {
  3858. ___r_1 = value;
  3859. }
  3860. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); }
  3861. inline uint8_t get_g_2() const { return ___g_2; }
  3862. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  3863. inline void set_g_2(uint8_t value)
  3864. {
  3865. ___g_2 = value;
  3866. }
  3867. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); }
  3868. inline uint8_t get_b_3() const { return ___b_3; }
  3869. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  3870. inline void set_b_3(uint8_t value)
  3871. {
  3872. ___b_3 = value;
  3873. }
  3874. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); }
  3875. inline uint8_t get_a_4() const { return ___a_4; }
  3876. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  3877. inline void set_a_4(uint8_t value)
  3878. {
  3879. ___a_4 = value;
  3880. }
  3881. };
  3882. // UnityEngine.DrivenRectTransformTracker
  3883. struct DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03
  3884. {
  3885. public:
  3886. union
  3887. {
  3888. struct
  3889. {
  3890. };
  3891. uint8_t DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03__padding[1];
  3892. };
  3893. public:
  3894. };
  3895. // UnityEngine.EventSystems.BaseEventData
  3896. struct BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 : public AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6
  3897. {
  3898. public:
  3899. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  3900. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___m_EventSystem_1;
  3901. public:
  3902. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5, ___m_EventSystem_1)); }
  3903. inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  3904. inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  3905. inline void set_m_EventSystem_1(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * value)
  3906. {
  3907. ___m_EventSystem_1 = value;
  3908. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
  3909. }
  3910. };
  3911. // UnityEngine.Events.UnityEvent
  3912. struct UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
  3913. {
  3914. public:
  3915. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  3916. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
  3917. public:
  3918. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F, ___m_InvokeArray_3)); }
  3919. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3920. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3921. inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  3922. {
  3923. ___m_InvokeArray_3 = value;
  3924. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3925. }
  3926. };
  3927. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  3928. struct UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
  3929. {
  3930. public:
  3931. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3932. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
  3933. public:
  3934. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299, ___m_InvokeArray_3)); }
  3935. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3936. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3937. inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  3938. {
  3939. ___m_InvokeArray_3 = value;
  3940. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3941. }
  3942. };
  3943. // UnityEngine.Events.UnityEvent`1<System.Int32>
  3944. struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
  3945. {
  3946. public:
  3947. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3948. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
  3949. public:
  3950. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914, ___m_InvokeArray_3)); }
  3951. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3952. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3953. inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  3954. {
  3955. ___m_InvokeArray_3 = value;
  3956. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3957. }
  3958. };
  3959. // UnityEngine.Events.UnityEvent`1<System.Single>
  3960. struct UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
  3961. {
  3962. public:
  3963. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3964. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
  3965. public:
  3966. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA, ___m_InvokeArray_3)); }
  3967. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3968. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3969. inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  3970. {
  3971. ___m_InvokeArray_3 = value;
  3972. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3973. }
  3974. };
  3975. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  3976. struct UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
  3977. {
  3978. public:
  3979. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3980. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
  3981. public:
  3982. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8, ___m_InvokeArray_3)); }
  3983. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  3984. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  3985. inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  3986. {
  3987. ___m_InvokeArray_3 = value;
  3988. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  3989. }
  3990. };
  3991. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  3992. struct UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
  3993. {
  3994. public:
  3995. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3996. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;
  3997. public:
  3998. inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E, ___m_InvokeArray_3)); }
  3999. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
  4000. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
  4001. inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  4002. {
  4003. ___m_InvokeArray_3 = value;
  4004. Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
  4005. }
  4006. };
  4007. // UnityEngine.LayerMask
  4008. struct LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0
  4009. {
  4010. public:
  4011. // System.Int32 UnityEngine.LayerMask::m_Mask
  4012. int32_t ___m_Mask_0;
  4013. public:
  4014. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0, ___m_Mask_0)); }
  4015. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4016. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4017. inline void set_m_Mask_0(int32_t value)
  4018. {
  4019. ___m_Mask_0 = value;
  4020. }
  4021. };
  4022. // UnityEngine.Rect
  4023. struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
  4024. {
  4025. public:
  4026. // System.Single UnityEngine.Rect::m_XMin
  4027. float ___m_XMin_0;
  4028. // System.Single UnityEngine.Rect::m_YMin
  4029. float ___m_YMin_1;
  4030. // System.Single UnityEngine.Rect::m_Width
  4031. float ___m_Width_2;
  4032. // System.Single UnityEngine.Rect::m_Height
  4033. float ___m_Height_3;
  4034. public:
  4035. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
  4036. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  4037. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  4038. inline void set_m_XMin_0(float value)
  4039. {
  4040. ___m_XMin_0 = value;
  4041. }
  4042. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
  4043. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  4044. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  4045. inline void set_m_YMin_1(float value)
  4046. {
  4047. ___m_YMin_1 = value;
  4048. }
  4049. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
  4050. inline float get_m_Width_2() const { return ___m_Width_2; }
  4051. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  4052. inline void set_m_Width_2(float value)
  4053. {
  4054. ___m_Width_2 = value;
  4055. }
  4056. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
  4057. inline float get_m_Height_3() const { return ___m_Height_3; }
  4058. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  4059. inline void set_m_Height_3(float value)
  4060. {
  4061. ___m_Height_3 = value;
  4062. }
  4063. };
  4064. // UnityEngine.UI.CoroutineTween.FloatTween
  4065. struct FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A
  4066. {
  4067. public:
  4068. // UnityEngine.UI.CoroutineTween.FloatTween_FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target
  4069. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * ___m_Target_0;
  4070. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue
  4071. float ___m_StartValue_1;
  4072. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue
  4073. float ___m_TargetValue_2;
  4074. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration
  4075. float ___m_Duration_3;
  4076. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale
  4077. bool ___m_IgnoreTimeScale_4;
  4078. public:
  4079. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_Target_0)); }
  4080. inline FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * get_m_Target_0() const { return ___m_Target_0; }
  4081. inline FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  4082. inline void set_m_Target_0(FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * value)
  4083. {
  4084. ___m_Target_0 = value;
  4085. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  4086. }
  4087. inline static int32_t get_offset_of_m_StartValue_1() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_StartValue_1)); }
  4088. inline float get_m_StartValue_1() const { return ___m_StartValue_1; }
  4089. inline float* get_address_of_m_StartValue_1() { return &___m_StartValue_1; }
  4090. inline void set_m_StartValue_1(float value)
  4091. {
  4092. ___m_StartValue_1 = value;
  4093. }
  4094. inline static int32_t get_offset_of_m_TargetValue_2() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_TargetValue_2)); }
  4095. inline float get_m_TargetValue_2() const { return ___m_TargetValue_2; }
  4096. inline float* get_address_of_m_TargetValue_2() { return &___m_TargetValue_2; }
  4097. inline void set_m_TargetValue_2(float value)
  4098. {
  4099. ___m_TargetValue_2 = value;
  4100. }
  4101. inline static int32_t get_offset_of_m_Duration_3() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_Duration_3)); }
  4102. inline float get_m_Duration_3() const { return ___m_Duration_3; }
  4103. inline float* get_address_of_m_Duration_3() { return &___m_Duration_3; }
  4104. inline void set_m_Duration_3(float value)
  4105. {
  4106. ___m_Duration_3 = value;
  4107. }
  4108. inline static int32_t get_offset_of_m_IgnoreTimeScale_4() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_IgnoreTimeScale_4)); }
  4109. inline bool get_m_IgnoreTimeScale_4() const { return ___m_IgnoreTimeScale_4; }
  4110. inline bool* get_address_of_m_IgnoreTimeScale_4() { return &___m_IgnoreTimeScale_4; }
  4111. inline void set_m_IgnoreTimeScale_4(bool value)
  4112. {
  4113. ___m_IgnoreTimeScale_4 = value;
  4114. }
  4115. };
  4116. // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween
  4117. struct FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke
  4118. {
  4119. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * ___m_Target_0;
  4120. float ___m_StartValue_1;
  4121. float ___m_TargetValue_2;
  4122. float ___m_Duration_3;
  4123. int32_t ___m_IgnoreTimeScale_4;
  4124. };
  4125. // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween
  4126. struct FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com
  4127. {
  4128. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * ___m_Target_0;
  4129. float ___m_StartValue_1;
  4130. float ___m_TargetValue_2;
  4131. float ___m_Duration_3;
  4132. int32_t ___m_IgnoreTimeScale_4;
  4133. };
  4134. // UnityEngine.UI.DefaultControls_Resources
  4135. struct Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4
  4136. {
  4137. public:
  4138. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::standard
  4139. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___standard_0;
  4140. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::background
  4141. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___background_1;
  4142. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::inputField
  4143. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___inputField_2;
  4144. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::knob
  4145. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___knob_3;
  4146. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::checkmark
  4147. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___checkmark_4;
  4148. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::dropdown
  4149. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___dropdown_5;
  4150. // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::mask
  4151. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___mask_6;
  4152. public:
  4153. inline static int32_t get_offset_of_standard_0() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___standard_0)); }
  4154. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_standard_0() const { return ___standard_0; }
  4155. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_standard_0() { return &___standard_0; }
  4156. inline void set_standard_0(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4157. {
  4158. ___standard_0 = value;
  4159. Il2CppCodeGenWriteBarrier((void**)(&___standard_0), (void*)value);
  4160. }
  4161. inline static int32_t get_offset_of_background_1() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___background_1)); }
  4162. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_background_1() const { return ___background_1; }
  4163. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_background_1() { return &___background_1; }
  4164. inline void set_background_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4165. {
  4166. ___background_1 = value;
  4167. Il2CppCodeGenWriteBarrier((void**)(&___background_1), (void*)value);
  4168. }
  4169. inline static int32_t get_offset_of_inputField_2() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___inputField_2)); }
  4170. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_inputField_2() const { return ___inputField_2; }
  4171. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_inputField_2() { return &___inputField_2; }
  4172. inline void set_inputField_2(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4173. {
  4174. ___inputField_2 = value;
  4175. Il2CppCodeGenWriteBarrier((void**)(&___inputField_2), (void*)value);
  4176. }
  4177. inline static int32_t get_offset_of_knob_3() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___knob_3)); }
  4178. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_knob_3() const { return ___knob_3; }
  4179. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_knob_3() { return &___knob_3; }
  4180. inline void set_knob_3(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4181. {
  4182. ___knob_3 = value;
  4183. Il2CppCodeGenWriteBarrier((void**)(&___knob_3), (void*)value);
  4184. }
  4185. inline static int32_t get_offset_of_checkmark_4() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___checkmark_4)); }
  4186. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_checkmark_4() const { return ___checkmark_4; }
  4187. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_checkmark_4() { return &___checkmark_4; }
  4188. inline void set_checkmark_4(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4189. {
  4190. ___checkmark_4 = value;
  4191. Il2CppCodeGenWriteBarrier((void**)(&___checkmark_4), (void*)value);
  4192. }
  4193. inline static int32_t get_offset_of_dropdown_5() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___dropdown_5)); }
  4194. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_dropdown_5() const { return ___dropdown_5; }
  4195. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_dropdown_5() { return &___dropdown_5; }
  4196. inline void set_dropdown_5(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4197. {
  4198. ___dropdown_5 = value;
  4199. Il2CppCodeGenWriteBarrier((void**)(&___dropdown_5), (void*)value);
  4200. }
  4201. inline static int32_t get_offset_of_mask_6() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___mask_6)); }
  4202. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_mask_6() const { return ___mask_6; }
  4203. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_mask_6() { return &___mask_6; }
  4204. inline void set_mask_6(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4205. {
  4206. ___mask_6 = value;
  4207. Il2CppCodeGenWriteBarrier((void**)(&___mask_6), (void*)value);
  4208. }
  4209. };
  4210. // Native definition for P/Invoke marshalling of UnityEngine.UI.DefaultControls/Resources
  4211. struct Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke
  4212. {
  4213. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___standard_0;
  4214. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___background_1;
  4215. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___inputField_2;
  4216. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___knob_3;
  4217. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___checkmark_4;
  4218. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___dropdown_5;
  4219. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___mask_6;
  4220. };
  4221. // Native definition for COM marshalling of UnityEngine.UI.DefaultControls/Resources
  4222. struct Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com
  4223. {
  4224. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___standard_0;
  4225. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___background_1;
  4226. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___inputField_2;
  4227. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___knob_3;
  4228. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___checkmark_4;
  4229. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___dropdown_5;
  4230. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___mask_6;
  4231. };
  4232. // UnityEngine.UI.SpriteState
  4233. struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A
  4234. {
  4235. public:
  4236. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  4237. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0;
  4238. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  4239. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1;
  4240. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
  4241. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2;
  4242. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  4243. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3;
  4244. public:
  4245. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_HighlightedSprite_0)); }
  4246. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  4247. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  4248. inline void set_m_HighlightedSprite_0(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4249. {
  4250. ___m_HighlightedSprite_0 = value;
  4251. Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
  4252. }
  4253. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_PressedSprite_1)); }
  4254. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  4255. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  4256. inline void set_m_PressedSprite_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4257. {
  4258. ___m_PressedSprite_1 = value;
  4259. Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
  4260. }
  4261. inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_SelectedSprite_2)); }
  4262. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
  4263. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
  4264. inline void set_m_SelectedSprite_2(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4265. {
  4266. ___m_SelectedSprite_2 = value;
  4267. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
  4268. }
  4269. inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_DisabledSprite_3)); }
  4270. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
  4271. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
  4272. inline void set_m_DisabledSprite_3(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  4273. {
  4274. ___m_DisabledSprite_3 = value;
  4275. Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
  4276. }
  4277. };
  4278. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  4279. struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A_marshaled_pinvoke
  4280. {
  4281. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0;
  4282. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1;
  4283. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2;
  4284. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3;
  4285. };
  4286. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  4287. struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A_marshaled_com
  4288. {
  4289. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0;
  4290. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1;
  4291. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2;
  4292. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3;
  4293. };
  4294. // UnityEngine.Vector2
  4295. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
  4296. {
  4297. public:
  4298. // System.Single UnityEngine.Vector2::x
  4299. float ___x_0;
  4300. // System.Single UnityEngine.Vector2::y
  4301. float ___y_1;
  4302. public:
  4303. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
  4304. inline float get_x_0() const { return ___x_0; }
  4305. inline float* get_address_of_x_0() { return &___x_0; }
  4306. inline void set_x_0(float value)
  4307. {
  4308. ___x_0 = value;
  4309. }
  4310. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
  4311. inline float get_y_1() const { return ___y_1; }
  4312. inline float* get_address_of_y_1() { return &___y_1; }
  4313. inline void set_y_1(float value)
  4314. {
  4315. ___y_1 = value;
  4316. }
  4317. };
  4318. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
  4319. {
  4320. public:
  4321. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4322. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
  4323. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4324. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
  4325. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4326. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
  4327. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4328. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
  4329. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4330. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
  4331. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4332. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
  4333. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4334. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
  4335. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4336. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
  4337. public:
  4338. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
  4339. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
  4340. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4341. inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4342. {
  4343. ___zeroVector_2 = value;
  4344. }
  4345. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
  4346. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
  4347. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
  4348. inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4349. {
  4350. ___oneVector_3 = value;
  4351. }
  4352. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
  4353. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
  4354. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
  4355. inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4356. {
  4357. ___upVector_4 = value;
  4358. }
  4359. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
  4360. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
  4361. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
  4362. inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4363. {
  4364. ___downVector_5 = value;
  4365. }
  4366. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
  4367. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
  4368. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
  4369. inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4370. {
  4371. ___leftVector_6 = value;
  4372. }
  4373. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
  4374. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
  4375. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
  4376. inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4377. {
  4378. ___rightVector_7 = value;
  4379. }
  4380. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
  4381. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4382. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4383. inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4384. {
  4385. ___positiveInfinityVector_8 = value;
  4386. }
  4387. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
  4388. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4389. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4390. inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  4391. {
  4392. ___negativeInfinityVector_9 = value;
  4393. }
  4394. };
  4395. // UnityEngine.Vector3
  4396. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
  4397. {
  4398. public:
  4399. // System.Single UnityEngine.Vector3::x
  4400. float ___x_2;
  4401. // System.Single UnityEngine.Vector3::y
  4402. float ___y_3;
  4403. // System.Single UnityEngine.Vector3::z
  4404. float ___z_4;
  4405. public:
  4406. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
  4407. inline float get_x_2() const { return ___x_2; }
  4408. inline float* get_address_of_x_2() { return &___x_2; }
  4409. inline void set_x_2(float value)
  4410. {
  4411. ___x_2 = value;
  4412. }
  4413. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
  4414. inline float get_y_3() const { return ___y_3; }
  4415. inline float* get_address_of_y_3() { return &___y_3; }
  4416. inline void set_y_3(float value)
  4417. {
  4418. ___y_3 = value;
  4419. }
  4420. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
  4421. inline float get_z_4() const { return ___z_4; }
  4422. inline float* get_address_of_z_4() { return &___z_4; }
  4423. inline void set_z_4(float value)
  4424. {
  4425. ___z_4 = value;
  4426. }
  4427. };
  4428. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
  4429. {
  4430. public:
  4431. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  4432. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
  4433. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  4434. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
  4435. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  4436. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
  4437. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  4438. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
  4439. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  4440. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
  4441. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  4442. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
  4443. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  4444. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
  4445. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  4446. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
  4447. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  4448. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
  4449. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  4450. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
  4451. public:
  4452. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
  4453. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
  4454. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4455. inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4456. {
  4457. ___zeroVector_5 = value;
  4458. }
  4459. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
  4460. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
  4461. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
  4462. inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4463. {
  4464. ___oneVector_6 = value;
  4465. }
  4466. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
  4467. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
  4468. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
  4469. inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4470. {
  4471. ___upVector_7 = value;
  4472. }
  4473. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
  4474. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
  4475. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
  4476. inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4477. {
  4478. ___downVector_8 = value;
  4479. }
  4480. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
  4481. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
  4482. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
  4483. inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4484. {
  4485. ___leftVector_9 = value;
  4486. }
  4487. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
  4488. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
  4489. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
  4490. inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4491. {
  4492. ___rightVector_10 = value;
  4493. }
  4494. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
  4495. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
  4496. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  4497. inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4498. {
  4499. ___forwardVector_11 = value;
  4500. }
  4501. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
  4502. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
  4503. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
  4504. inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4505. {
  4506. ___backVector_12 = value;
  4507. }
  4508. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
  4509. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  4510. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  4511. inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4512. {
  4513. ___positiveInfinityVector_13 = value;
  4514. }
  4515. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
  4516. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  4517. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  4518. inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  4519. {
  4520. ___negativeInfinityVector_14 = value;
  4521. }
  4522. };
  4523. // UnityEngine.Vector4
  4524. struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E
  4525. {
  4526. public:
  4527. // System.Single UnityEngine.Vector4::x
  4528. float ___x_1;
  4529. // System.Single UnityEngine.Vector4::y
  4530. float ___y_2;
  4531. // System.Single UnityEngine.Vector4::z
  4532. float ___z_3;
  4533. // System.Single UnityEngine.Vector4::w
  4534. float ___w_4;
  4535. public:
  4536. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
  4537. inline float get_x_1() const { return ___x_1; }
  4538. inline float* get_address_of_x_1() { return &___x_1; }
  4539. inline void set_x_1(float value)
  4540. {
  4541. ___x_1 = value;
  4542. }
  4543. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
  4544. inline float get_y_2() const { return ___y_2; }
  4545. inline float* get_address_of_y_2() { return &___y_2; }
  4546. inline void set_y_2(float value)
  4547. {
  4548. ___y_2 = value;
  4549. }
  4550. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
  4551. inline float get_z_3() const { return ___z_3; }
  4552. inline float* get_address_of_z_3() { return &___z_3; }
  4553. inline void set_z_3(float value)
  4554. {
  4555. ___z_3 = value;
  4556. }
  4557. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
  4558. inline float get_w_4() const { return ___w_4; }
  4559. inline float* get_address_of_w_4() { return &___w_4; }
  4560. inline void set_w_4(float value)
  4561. {
  4562. ___w_4 = value;
  4563. }
  4564. };
  4565. struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
  4566. {
  4567. public:
  4568. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  4569. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5;
  4570. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  4571. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6;
  4572. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  4573. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7;
  4574. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  4575. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8;
  4576. public:
  4577. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
  4578. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; }
  4579. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  4580. inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  4581. {
  4582. ___zeroVector_5 = value;
  4583. }
  4584. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
  4585. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; }
  4586. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
  4587. inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  4588. {
  4589. ___oneVector_6 = value;
  4590. }
  4591. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
  4592. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  4593. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  4594. inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  4595. {
  4596. ___positiveInfinityVector_7 = value;
  4597. }
  4598. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
  4599. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  4600. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  4601. inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  4602. {
  4603. ___negativeInfinityVector_8 = value;
  4604. }
  4605. };
  4606. // <PrivateImplementationDetails>
  4607. struct U3CPrivateImplementationDetailsU3E_tC8332394FBFEEB4B73459A35E182942340DA3537 : public RuntimeObject
  4608. {
  4609. public:
  4610. public:
  4611. };
  4612. struct U3CPrivateImplementationDetailsU3E_tC8332394FBFEEB4B73459A35E182942340DA3537_StaticFields
  4613. {
  4614. public:
  4615. // <PrivateImplementationDetails>___StaticArrayInitTypeSizeU3D12 <PrivateImplementationDetails>::7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46
  4616. __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0;
  4617. public:
  4618. inline static int32_t get_offset_of_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_tC8332394FBFEEB4B73459A35E182942340DA3537_StaticFields, ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0)); }
  4619. inline __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 get_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() const { return ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; }
  4620. inline __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 * get_address_of_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return &___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; }
  4621. inline void set_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0(__StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 value)
  4622. {
  4623. ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0 = value;
  4624. }
  4625. };
  4626. // System.Collections.Generic.Dictionary`2_Enumerator<System.Int32,System.Object>
  4627. struct Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7
  4628. {
  4629. public:
  4630. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::dictionary
  4631. Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * ___dictionary_0;
  4632. // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::version
  4633. int32_t ___version_1;
  4634. // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::index
  4635. int32_t ___index_2;
  4636. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::current
  4637. KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 ___current_3;
  4638. // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::getEnumeratorRetType
  4639. int32_t ___getEnumeratorRetType_4;
  4640. public:
  4641. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___dictionary_0)); }
  4642. inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * get_dictionary_0() const { return ___dictionary_0; }
  4643. inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  4644. inline void set_dictionary_0(Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * value)
  4645. {
  4646. ___dictionary_0 = value;
  4647. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  4648. }
  4649. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___version_1)); }
  4650. inline int32_t get_version_1() const { return ___version_1; }
  4651. inline int32_t* get_address_of_version_1() { return &___version_1; }
  4652. inline void set_version_1(int32_t value)
  4653. {
  4654. ___version_1 = value;
  4655. }
  4656. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___index_2)); }
  4657. inline int32_t get_index_2() const { return ___index_2; }
  4658. inline int32_t* get_address_of_index_2() { return &___index_2; }
  4659. inline void set_index_2(int32_t value)
  4660. {
  4661. ___index_2 = value;
  4662. }
  4663. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___current_3)); }
  4664. inline KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 get_current_3() const { return ___current_3; }
  4665. inline KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * get_address_of_current_3() { return &___current_3; }
  4666. inline void set_current_3(KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 value)
  4667. {
  4668. ___current_3 = value;
  4669. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  4670. }
  4671. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___getEnumeratorRetType_4)); }
  4672. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  4673. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  4674. inline void set_getEnumeratorRetType_4(int32_t value)
  4675. {
  4676. ___getEnumeratorRetType_4 = value;
  4677. }
  4678. };
  4679. // System.Collections.Generic.Dictionary`2_Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  4680. struct Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF
  4681. {
  4682. public:
  4683. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::dictionary
  4684. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___dictionary_0;
  4685. // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::version
  4686. int32_t ___version_1;
  4687. // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::index
  4688. int32_t ___index_2;
  4689. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::current
  4690. KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 ___current_3;
  4691. // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::getEnumeratorRetType
  4692. int32_t ___getEnumeratorRetType_4;
  4693. public:
  4694. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___dictionary_0)); }
  4695. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_dictionary_0() const { return ___dictionary_0; }
  4696. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  4697. inline void set_dictionary_0(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value)
  4698. {
  4699. ___dictionary_0 = value;
  4700. Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
  4701. }
  4702. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___version_1)); }
  4703. inline int32_t get_version_1() const { return ___version_1; }
  4704. inline int32_t* get_address_of_version_1() { return &___version_1; }
  4705. inline void set_version_1(int32_t value)
  4706. {
  4707. ___version_1 = value;
  4708. }
  4709. inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___index_2)); }
  4710. inline int32_t get_index_2() const { return ___index_2; }
  4711. inline int32_t* get_address_of_index_2() { return &___index_2; }
  4712. inline void set_index_2(int32_t value)
  4713. {
  4714. ___index_2 = value;
  4715. }
  4716. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___current_3)); }
  4717. inline KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 get_current_3() const { return ___current_3; }
  4718. inline KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * get_address_of_current_3() { return &___current_3; }
  4719. inline void set_current_3(KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 value)
  4720. {
  4721. ___current_3 = value;
  4722. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
  4723. }
  4724. inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___getEnumeratorRetType_4)); }
  4725. inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
  4726. inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
  4727. inline void set_getEnumeratorRetType_4(int32_t value)
  4728. {
  4729. ___getEnumeratorRetType_4 = value;
  4730. }
  4731. };
  4732. // System.Delegate
  4733. struct Delegate_t : public RuntimeObject
  4734. {
  4735. public:
  4736. // System.IntPtr System.Delegate::method_ptr
  4737. Il2CppMethodPointer ___method_ptr_0;
  4738. // System.IntPtr System.Delegate::invoke_impl
  4739. intptr_t ___invoke_impl_1;
  4740. // System.Object System.Delegate::m_target
  4741. RuntimeObject * ___m_target_2;
  4742. // System.IntPtr System.Delegate::method
  4743. intptr_t ___method_3;
  4744. // System.IntPtr System.Delegate::delegate_trampoline
  4745. intptr_t ___delegate_trampoline_4;
  4746. // System.IntPtr System.Delegate::extra_arg
  4747. intptr_t ___extra_arg_5;
  4748. // System.IntPtr System.Delegate::method_code
  4749. intptr_t ___method_code_6;
  4750. // System.Reflection.MethodInfo System.Delegate::method_info
  4751. MethodInfo_t * ___method_info_7;
  4752. // System.Reflection.MethodInfo System.Delegate::original_method_info
  4753. MethodInfo_t * ___original_method_info_8;
  4754. // System.DelegateData System.Delegate::data
  4755. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  4756. // System.Boolean System.Delegate::method_is_virtual
  4757. bool ___method_is_virtual_10;
  4758. public:
  4759. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  4760. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  4761. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  4762. inline void set_method_ptr_0(Il2CppMethodPointer value)
  4763. {
  4764. ___method_ptr_0 = value;
  4765. }
  4766. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  4767. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  4768. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  4769. inline void set_invoke_impl_1(intptr_t value)
  4770. {
  4771. ___invoke_impl_1 = value;
  4772. }
  4773. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  4774. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  4775. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  4776. inline void set_m_target_2(RuntimeObject * value)
  4777. {
  4778. ___m_target_2 = value;
  4779. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  4780. }
  4781. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  4782. inline intptr_t get_method_3() const { return ___method_3; }
  4783. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  4784. inline void set_method_3(intptr_t value)
  4785. {
  4786. ___method_3 = value;
  4787. }
  4788. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  4789. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  4790. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  4791. inline void set_delegate_trampoline_4(intptr_t value)
  4792. {
  4793. ___delegate_trampoline_4 = value;
  4794. }
  4795. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  4796. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  4797. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  4798. inline void set_extra_arg_5(intptr_t value)
  4799. {
  4800. ___extra_arg_5 = value;
  4801. }
  4802. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  4803. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  4804. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  4805. inline void set_method_code_6(intptr_t value)
  4806. {
  4807. ___method_code_6 = value;
  4808. }
  4809. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  4810. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  4811. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  4812. inline void set_method_info_7(MethodInfo_t * value)
  4813. {
  4814. ___method_info_7 = value;
  4815. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  4816. }
  4817. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  4818. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  4819. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  4820. inline void set_original_method_info_8(MethodInfo_t * value)
  4821. {
  4822. ___original_method_info_8 = value;
  4823. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  4824. }
  4825. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  4826. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
  4827. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
  4828. inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
  4829. {
  4830. ___data_9 = value;
  4831. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  4832. }
  4833. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  4834. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  4835. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  4836. inline void set_method_is_virtual_10(bool value)
  4837. {
  4838. ___method_is_virtual_10 = value;
  4839. }
  4840. };
  4841. // Native definition for P/Invoke marshalling of System.Delegate
  4842. struct Delegate_t_marshaled_pinvoke
  4843. {
  4844. intptr_t ___method_ptr_0;
  4845. intptr_t ___invoke_impl_1;
  4846. Il2CppIUnknown* ___m_target_2;
  4847. intptr_t ___method_3;
  4848. intptr_t ___delegate_trampoline_4;
  4849. intptr_t ___extra_arg_5;
  4850. intptr_t ___method_code_6;
  4851. MethodInfo_t * ___method_info_7;
  4852. MethodInfo_t * ___original_method_info_8;
  4853. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  4854. int32_t ___method_is_virtual_10;
  4855. };
  4856. // Native definition for COM marshalling of System.Delegate
  4857. struct Delegate_t_marshaled_com
  4858. {
  4859. intptr_t ___method_ptr_0;
  4860. intptr_t ___invoke_impl_1;
  4861. Il2CppIUnknown* ___m_target_2;
  4862. intptr_t ___method_3;
  4863. intptr_t ___delegate_trampoline_4;
  4864. intptr_t ___extra_arg_5;
  4865. intptr_t ___method_code_6;
  4866. MethodInfo_t * ___method_info_7;
  4867. MethodInfo_t * ___original_method_info_8;
  4868. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  4869. int32_t ___method_is_virtual_10;
  4870. };
  4871. // System.Exception
  4872. struct Exception_t : public RuntimeObject
  4873. {
  4874. public:
  4875. // System.String System.Exception::_className
  4876. String_t* ____className_1;
  4877. // System.String System.Exception::_message
  4878. String_t* ____message_2;
  4879. // System.Collections.IDictionary System.Exception::_data
  4880. RuntimeObject* ____data_3;
  4881. // System.Exception System.Exception::_innerException
  4882. Exception_t * ____innerException_4;
  4883. // System.String System.Exception::_helpURL
  4884. String_t* ____helpURL_5;
  4885. // System.Object System.Exception::_stackTrace
  4886. RuntimeObject * ____stackTrace_6;
  4887. // System.String System.Exception::_stackTraceString
  4888. String_t* ____stackTraceString_7;
  4889. // System.String System.Exception::_remoteStackTraceString
  4890. String_t* ____remoteStackTraceString_8;
  4891. // System.Int32 System.Exception::_remoteStackIndex
  4892. int32_t ____remoteStackIndex_9;
  4893. // System.Object System.Exception::_dynamicMethods
  4894. RuntimeObject * ____dynamicMethods_10;
  4895. // System.Int32 System.Exception::_HResult
  4896. int32_t ____HResult_11;
  4897. // System.String System.Exception::_source
  4898. String_t* ____source_12;
  4899. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  4900. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  4901. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  4902. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  4903. // System.IntPtr[] System.Exception::native_trace_ips
  4904. IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
  4905. public:
  4906. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  4907. inline String_t* get__className_1() const { return ____className_1; }
  4908. inline String_t** get_address_of__className_1() { return &____className_1; }
  4909. inline void set__className_1(String_t* value)
  4910. {
  4911. ____className_1 = value;
  4912. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  4913. }
  4914. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  4915. inline String_t* get__message_2() const { return ____message_2; }
  4916. inline String_t** get_address_of__message_2() { return &____message_2; }
  4917. inline void set__message_2(String_t* value)
  4918. {
  4919. ____message_2 = value;
  4920. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  4921. }
  4922. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  4923. inline RuntimeObject* get__data_3() const { return ____data_3; }
  4924. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  4925. inline void set__data_3(RuntimeObject* value)
  4926. {
  4927. ____data_3 = value;
  4928. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  4929. }
  4930. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  4931. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  4932. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  4933. inline void set__innerException_4(Exception_t * value)
  4934. {
  4935. ____innerException_4 = value;
  4936. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  4937. }
  4938. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  4939. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  4940. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  4941. inline void set__helpURL_5(String_t* value)
  4942. {
  4943. ____helpURL_5 = value;
  4944. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  4945. }
  4946. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  4947. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  4948. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  4949. inline void set__stackTrace_6(RuntimeObject * value)
  4950. {
  4951. ____stackTrace_6 = value;
  4952. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  4953. }
  4954. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  4955. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  4956. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  4957. inline void set__stackTraceString_7(String_t* value)
  4958. {
  4959. ____stackTraceString_7 = value;
  4960. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  4961. }
  4962. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  4963. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  4964. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  4965. inline void set__remoteStackTraceString_8(String_t* value)
  4966. {
  4967. ____remoteStackTraceString_8 = value;
  4968. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  4969. }
  4970. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  4971. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  4972. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  4973. inline void set__remoteStackIndex_9(int32_t value)
  4974. {
  4975. ____remoteStackIndex_9 = value;
  4976. }
  4977. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  4978. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  4979. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  4980. inline void set__dynamicMethods_10(RuntimeObject * value)
  4981. {
  4982. ____dynamicMethods_10 = value;
  4983. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  4984. }
  4985. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  4986. inline int32_t get__HResult_11() const { return ____HResult_11; }
  4987. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  4988. inline void set__HResult_11(int32_t value)
  4989. {
  4990. ____HResult_11 = value;
  4991. }
  4992. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  4993. inline String_t* get__source_12() const { return ____source_12; }
  4994. inline String_t** get_address_of__source_12() { return &____source_12; }
  4995. inline void set__source_12(String_t* value)
  4996. {
  4997. ____source_12 = value;
  4998. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  4999. }
  5000. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  5001. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  5002. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  5003. inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
  5004. {
  5005. ____safeSerializationManager_13 = value;
  5006. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  5007. }
  5008. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  5009. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
  5010. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  5011. inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
  5012. {
  5013. ___captured_traces_14 = value;
  5014. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  5015. }
  5016. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  5017. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  5018. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  5019. inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
  5020. {
  5021. ___native_trace_ips_15 = value;
  5022. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  5023. }
  5024. };
  5025. struct Exception_t_StaticFields
  5026. {
  5027. public:
  5028. // System.Object System.Exception::s_EDILock
  5029. RuntimeObject * ___s_EDILock_0;
  5030. public:
  5031. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  5032. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  5033. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  5034. inline void set_s_EDILock_0(RuntimeObject * value)
  5035. {
  5036. ___s_EDILock_0 = value;
  5037. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  5038. }
  5039. };
  5040. // Native definition for P/Invoke marshalling of System.Exception
  5041. struct Exception_t_marshaled_pinvoke
  5042. {
  5043. char* ____className_1;
  5044. char* ____message_2;
  5045. RuntimeObject* ____data_3;
  5046. Exception_t_marshaled_pinvoke* ____innerException_4;
  5047. char* ____helpURL_5;
  5048. Il2CppIUnknown* ____stackTrace_6;
  5049. char* ____stackTraceString_7;
  5050. char* ____remoteStackTraceString_8;
  5051. int32_t ____remoteStackIndex_9;
  5052. Il2CppIUnknown* ____dynamicMethods_10;
  5053. int32_t ____HResult_11;
  5054. char* ____source_12;
  5055. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  5056. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  5057. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  5058. };
  5059. // Native definition for COM marshalling of System.Exception
  5060. struct Exception_t_marshaled_com
  5061. {
  5062. Il2CppChar* ____className_1;
  5063. Il2CppChar* ____message_2;
  5064. RuntimeObject* ____data_3;
  5065. Exception_t_marshaled_com* ____innerException_4;
  5066. Il2CppChar* ____helpURL_5;
  5067. Il2CppIUnknown* ____stackTrace_6;
  5068. Il2CppChar* ____stackTraceString_7;
  5069. Il2CppChar* ____remoteStackTraceString_8;
  5070. int32_t ____remoteStackIndex_9;
  5071. Il2CppIUnknown* ____dynamicMethods_10;
  5072. int32_t ____HResult_11;
  5073. Il2CppChar* ____source_12;
  5074. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  5075. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  5076. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  5077. };
  5078. // System.Int32Enum
  5079. struct Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD
  5080. {
  5081. public:
  5082. // System.Int32 System.Int32Enum::value__
  5083. int32_t ___value___2;
  5084. public:
  5085. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); }
  5086. inline int32_t get_value___2() const { return ___value___2; }
  5087. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5088. inline void set_value___2(int32_t value)
  5089. {
  5090. ___value___2 = value;
  5091. }
  5092. };
  5093. // System.Reflection.BindingFlags
  5094. struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
  5095. {
  5096. public:
  5097. // System.Int32 System.Reflection.BindingFlags::value__
  5098. int32_t ___value___2;
  5099. public:
  5100. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
  5101. inline int32_t get_value___2() const { return ___value___2; }
  5102. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5103. inline void set_value___2(int32_t value)
  5104. {
  5105. ___value___2 = value;
  5106. }
  5107. };
  5108. // System.RuntimeTypeHandle
  5109. struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
  5110. {
  5111. public:
  5112. // System.IntPtr System.RuntimeTypeHandle::value
  5113. intptr_t ___value_0;
  5114. public:
  5115. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
  5116. inline intptr_t get_value_0() const { return ___value_0; }
  5117. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  5118. inline void set_value_0(intptr_t value)
  5119. {
  5120. ___value_0 = value;
  5121. }
  5122. };
  5123. // UnityEngine.Bounds
  5124. struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
  5125. {
  5126. public:
  5127. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  5128. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
  5129. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  5130. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
  5131. public:
  5132. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
  5133. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
  5134. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
  5135. inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5136. {
  5137. ___m_Center_0 = value;
  5138. }
  5139. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
  5140. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
  5141. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  5142. inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5143. {
  5144. ___m_Extents_1 = value;
  5145. }
  5146. };
  5147. // UnityEngine.Coroutine
  5148. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
  5149. {
  5150. public:
  5151. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  5152. intptr_t ___m_Ptr_0;
  5153. public:
  5154. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); }
  5155. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5156. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5157. inline void set_m_Ptr_0(intptr_t value)
  5158. {
  5159. ___m_Ptr_0 = value;
  5160. }
  5161. };
  5162. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  5163. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  5164. {
  5165. intptr_t ___m_Ptr_0;
  5166. };
  5167. // Native definition for COM marshalling of UnityEngine.Coroutine
  5168. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  5169. {
  5170. intptr_t ___m_Ptr_0;
  5171. };
  5172. // UnityEngine.CursorLockMode
  5173. struct CursorLockMode_tF9B28266D253124BE56C232B7ED2D9F7CC3D1E38
  5174. {
  5175. public:
  5176. // System.Int32 UnityEngine.CursorLockMode::value__
  5177. int32_t ___value___2;
  5178. public:
  5179. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_tF9B28266D253124BE56C232B7ED2D9F7CC3D1E38, ___value___2)); }
  5180. inline int32_t get_value___2() const { return ___value___2; }
  5181. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5182. inline void set_value___2(int32_t value)
  5183. {
  5184. ___value___2 = value;
  5185. }
  5186. };
  5187. // UnityEngine.Display
  5188. struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 : public RuntimeObject
  5189. {
  5190. public:
  5191. // System.IntPtr UnityEngine.Display::nativeDisplay
  5192. intptr_t ___nativeDisplay_0;
  5193. public:
  5194. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57, ___nativeDisplay_0)); }
  5195. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  5196. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  5197. inline void set_nativeDisplay_0(intptr_t value)
  5198. {
  5199. ___nativeDisplay_0 = value;
  5200. }
  5201. };
  5202. struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields
  5203. {
  5204. public:
  5205. // UnityEngine.Display[] UnityEngine.Display::displays
  5206. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* ___displays_1;
  5207. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  5208. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * ____mainDisplay_2;
  5209. // UnityEngine.Display_DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  5210. DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * ___onDisplaysUpdated_3;
  5211. public:
  5212. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___displays_1)); }
  5213. inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* get_displays_1() const { return ___displays_1; }
  5214. inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9** get_address_of_displays_1() { return &___displays_1; }
  5215. inline void set_displays_1(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* value)
  5216. {
  5217. ___displays_1 = value;
  5218. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  5219. }
  5220. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ____mainDisplay_2)); }
  5221. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  5222. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  5223. inline void set__mainDisplay_2(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value)
  5224. {
  5225. ____mainDisplay_2 = value;
  5226. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  5227. }
  5228. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___onDisplaysUpdated_3)); }
  5229. inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  5230. inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  5231. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * value)
  5232. {
  5233. ___onDisplaysUpdated_3 = value;
  5234. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  5235. }
  5236. };
  5237. // UnityEngine.DrivenTransformProperties
  5238. struct DrivenTransformProperties_tE19A09F25C763B9190D4F0CD90ABC01F1C6CEC5F
  5239. {
  5240. public:
  5241. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  5242. int32_t ___value___2;
  5243. public:
  5244. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_tE19A09F25C763B9190D4F0CD90ABC01F1C6CEC5F, ___value___2)); }
  5245. inline int32_t get_value___2() const { return ___value___2; }
  5246. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5247. inline void set_value___2(int32_t value)
  5248. {
  5249. ___value___2 = value;
  5250. }
  5251. };
  5252. // UnityEngine.EventSystems.EventHandle
  5253. struct EventHandle_tF6428A551850EC70E06F4140A2D3121C4B0DC64E
  5254. {
  5255. public:
  5256. // System.Int32 UnityEngine.EventSystems.EventHandle::value__
  5257. int32_t ___value___2;
  5258. public:
  5259. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventHandle_tF6428A551850EC70E06F4140A2D3121C4B0DC64E, ___value___2)); }
  5260. inline int32_t get_value___2() const { return ___value___2; }
  5261. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5262. inline void set_value___2(int32_t value)
  5263. {
  5264. ___value___2 = value;
  5265. }
  5266. };
  5267. // UnityEngine.EventSystems.EventTrigger_TriggerEvent
  5268. struct TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 : public UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E
  5269. {
  5270. public:
  5271. public:
  5272. };
  5273. // UnityEngine.EventSystems.EventTriggerType
  5274. struct EventTriggerType_t1F93B498A28A60FC59EBD7B6AC28C25CABA3E0DE
  5275. {
  5276. public:
  5277. // System.Int32 UnityEngine.EventSystems.EventTriggerType::value__
  5278. int32_t ___value___2;
  5279. public:
  5280. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventTriggerType_t1F93B498A28A60FC59EBD7B6AC28C25CABA3E0DE, ___value___2)); }
  5281. inline int32_t get_value___2() const { return ___value___2; }
  5282. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5283. inline void set_value___2(int32_t value)
  5284. {
  5285. ___value___2 = value;
  5286. }
  5287. };
  5288. // UnityEngine.EventSystems.MoveDirection
  5289. struct MoveDirection_t82C25470C79BBE899C5E27B312A983D7FF457E1B
  5290. {
  5291. public:
  5292. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  5293. int32_t ___value___2;
  5294. public:
  5295. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MoveDirection_t82C25470C79BBE899C5E27B312A983D7FF457E1B, ___value___2)); }
  5296. inline int32_t get_value___2() const { return ___value___2; }
  5297. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5298. inline void set_value___2(int32_t value)
  5299. {
  5300. ___value___2 = value;
  5301. }
  5302. };
  5303. // UnityEngine.EventSystems.PointerEventData_FramePressState
  5304. struct FramePressState_t14175B3126231E1E65C038FBC84A1C6A24E3E79E
  5305. {
  5306. public:
  5307. // System.Int32 UnityEngine.EventSystems.PointerEventData_FramePressState::value__
  5308. int32_t ___value___2;
  5309. public:
  5310. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FramePressState_t14175B3126231E1E65C038FBC84A1C6A24E3E79E, ___value___2)); }
  5311. inline int32_t get_value___2() const { return ___value___2; }
  5312. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5313. inline void set_value___2(int32_t value)
  5314. {
  5315. ___value___2 = value;
  5316. }
  5317. };
  5318. // UnityEngine.EventSystems.PointerEventData_InputButton
  5319. struct InputButton_tCC7470F9FD2AFE525243394F0215B47D4BF86AB0
  5320. {
  5321. public:
  5322. // System.Int32 UnityEngine.EventSystems.PointerEventData_InputButton::value__
  5323. int32_t ___value___2;
  5324. public:
  5325. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tCC7470F9FD2AFE525243394F0215B47D4BF86AB0, ___value___2)); }
  5326. inline int32_t get_value___2() const { return ___value___2; }
  5327. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5328. inline void set_value___2(int32_t value)
  5329. {
  5330. ___value___2 = value;
  5331. }
  5332. };
  5333. // UnityEngine.EventSystems.RaycastResult
  5334. struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91
  5335. {
  5336. public:
  5337. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  5338. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0;
  5339. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  5340. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1;
  5341. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  5342. float ___distance_2;
  5343. // System.Single UnityEngine.EventSystems.RaycastResult::index
  5344. float ___index_3;
  5345. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  5346. int32_t ___depth_4;
  5347. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  5348. int32_t ___sortingLayer_5;
  5349. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  5350. int32_t ___sortingOrder_6;
  5351. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  5352. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition_7;
  5353. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  5354. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldNormal_8;
  5355. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  5356. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition_9;
  5357. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  5358. int32_t ___displayIndex_10;
  5359. public:
  5360. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___m_GameObject_0)); }
  5361. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_GameObject_0() const { return ___m_GameObject_0; }
  5362. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  5363. inline void set_m_GameObject_0(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  5364. {
  5365. ___m_GameObject_0 = value;
  5366. Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
  5367. }
  5368. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___module_1)); }
  5369. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * get_module_1() const { return ___module_1; }
  5370. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** get_address_of_module_1() { return &___module_1; }
  5371. inline void set_module_1(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value)
  5372. {
  5373. ___module_1 = value;
  5374. Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
  5375. }
  5376. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___distance_2)); }
  5377. inline float get_distance_2() const { return ___distance_2; }
  5378. inline float* get_address_of_distance_2() { return &___distance_2; }
  5379. inline void set_distance_2(float value)
  5380. {
  5381. ___distance_2 = value;
  5382. }
  5383. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___index_3)); }
  5384. inline float get_index_3() const { return ___index_3; }
  5385. inline float* get_address_of_index_3() { return &___index_3; }
  5386. inline void set_index_3(float value)
  5387. {
  5388. ___index_3 = value;
  5389. }
  5390. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___depth_4)); }
  5391. inline int32_t get_depth_4() const { return ___depth_4; }
  5392. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  5393. inline void set_depth_4(int32_t value)
  5394. {
  5395. ___depth_4 = value;
  5396. }
  5397. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___sortingLayer_5)); }
  5398. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  5399. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  5400. inline void set_sortingLayer_5(int32_t value)
  5401. {
  5402. ___sortingLayer_5 = value;
  5403. }
  5404. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___sortingOrder_6)); }
  5405. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  5406. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  5407. inline void set_sortingOrder_6(int32_t value)
  5408. {
  5409. ___sortingOrder_6 = value;
  5410. }
  5411. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___worldPosition_7)); }
  5412. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_worldPosition_7() const { return ___worldPosition_7; }
  5413. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  5414. inline void set_worldPosition_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5415. {
  5416. ___worldPosition_7 = value;
  5417. }
  5418. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___worldNormal_8)); }
  5419. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_worldNormal_8() const { return ___worldNormal_8; }
  5420. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  5421. inline void set_worldNormal_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5422. {
  5423. ___worldNormal_8 = value;
  5424. }
  5425. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___screenPosition_9)); }
  5426. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_screenPosition_9() const { return ___screenPosition_9; }
  5427. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  5428. inline void set_screenPosition_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5429. {
  5430. ___screenPosition_9 = value;
  5431. }
  5432. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___displayIndex_10)); }
  5433. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  5434. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  5435. inline void set_displayIndex_10(int32_t value)
  5436. {
  5437. ___displayIndex_10 = value;
  5438. }
  5439. };
  5440. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  5441. struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke
  5442. {
  5443. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0;
  5444. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1;
  5445. float ___distance_2;
  5446. float ___index_3;
  5447. int32_t ___depth_4;
  5448. int32_t ___sortingLayer_5;
  5449. int32_t ___sortingOrder_6;
  5450. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition_7;
  5451. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldNormal_8;
  5452. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition_9;
  5453. int32_t ___displayIndex_10;
  5454. };
  5455. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  5456. struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com
  5457. {
  5458. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0;
  5459. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1;
  5460. float ___distance_2;
  5461. float ___index_3;
  5462. int32_t ___depth_4;
  5463. int32_t ___sortingLayer_5;
  5464. int32_t ___sortingOrder_6;
  5465. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition_7;
  5466. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldNormal_8;
  5467. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition_9;
  5468. int32_t ___displayIndex_10;
  5469. };
  5470. // UnityEngine.EventSystems.StandaloneInputModule_InputMode
  5471. struct InputMode_t6C81C4F84B743FC877C53380040470BE273BA79D
  5472. {
  5473. public:
  5474. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule_InputMode::value__
  5475. int32_t ___value___2;
  5476. public:
  5477. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputMode_t6C81C4F84B743FC877C53380040470BE273BA79D, ___value___2)); }
  5478. inline int32_t get_value___2() const { return ___value___2; }
  5479. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5480. inline void set_value___2(int32_t value)
  5481. {
  5482. ___value___2 = value;
  5483. }
  5484. };
  5485. // UnityEngine.FontStyle
  5486. struct FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3
  5487. {
  5488. public:
  5489. // System.Int32 UnityEngine.FontStyle::value__
  5490. int32_t ___value___2;
  5491. public:
  5492. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3, ___value___2)); }
  5493. inline int32_t get_value___2() const { return ___value___2; }
  5494. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5495. inline void set_value___2(int32_t value)
  5496. {
  5497. ___value___2 = value;
  5498. }
  5499. };
  5500. // UnityEngine.IMECompositionMode
  5501. struct IMECompositionMode_t491836CA4BD289253C9FF16B3C158744C8598CE2
  5502. {
  5503. public:
  5504. // System.Int32 UnityEngine.IMECompositionMode::value__
  5505. int32_t ___value___2;
  5506. public:
  5507. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IMECompositionMode_t491836CA4BD289253C9FF16B3C158744C8598CE2, ___value___2)); }
  5508. inline int32_t get_value___2() const { return ___value___2; }
  5509. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5510. inline void set_value___2(int32_t value)
  5511. {
  5512. ___value___2 = value;
  5513. }
  5514. };
  5515. // UnityEngine.Object
  5516. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
  5517. {
  5518. public:
  5519. // System.IntPtr UnityEngine.Object::m_CachedPtr
  5520. intptr_t ___m_CachedPtr_0;
  5521. public:
  5522. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
  5523. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  5524. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  5525. inline void set_m_CachedPtr_0(intptr_t value)
  5526. {
  5527. ___m_CachedPtr_0 = value;
  5528. }
  5529. };
  5530. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
  5531. {
  5532. public:
  5533. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  5534. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  5535. public:
  5536. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  5537. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  5538. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  5539. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  5540. {
  5541. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  5542. }
  5543. };
  5544. // Native definition for P/Invoke marshalling of UnityEngine.Object
  5545. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  5546. {
  5547. intptr_t ___m_CachedPtr_0;
  5548. };
  5549. // Native definition for COM marshalling of UnityEngine.Object
  5550. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  5551. {
  5552. intptr_t ___m_CachedPtr_0;
  5553. };
  5554. // UnityEngine.OperatingSystemFamily
  5555. struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE
  5556. {
  5557. public:
  5558. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  5559. int32_t ___value___2;
  5560. public:
  5561. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); }
  5562. inline int32_t get_value___2() const { return ___value___2; }
  5563. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5564. inline void set_value___2(int32_t value)
  5565. {
  5566. ___value___2 = value;
  5567. }
  5568. };
  5569. // UnityEngine.Ray
  5570. struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2
  5571. {
  5572. public:
  5573. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  5574. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0;
  5575. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  5576. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1;
  5577. public:
  5578. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
  5579. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; }
  5580. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  5581. inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5582. {
  5583. ___m_Origin_0 = value;
  5584. }
  5585. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
  5586. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; }
  5587. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  5588. inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5589. {
  5590. ___m_Direction_1 = value;
  5591. }
  5592. };
  5593. // UnityEngine.RaycastHit
  5594. struct RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3
  5595. {
  5596. public:
  5597. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  5598. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Point_0;
  5599. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  5600. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_1;
  5601. // System.UInt32 UnityEngine.RaycastHit::m_FaceID
  5602. uint32_t ___m_FaceID_2;
  5603. // System.Single UnityEngine.RaycastHit::m_Distance
  5604. float ___m_Distance_3;
  5605. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  5606. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_UV_4;
  5607. // System.Int32 UnityEngine.RaycastHit::m_Collider
  5608. int32_t ___m_Collider_5;
  5609. public:
  5610. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Point_0)); }
  5611. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Point_0() const { return ___m_Point_0; }
  5612. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Point_0() { return &___m_Point_0; }
  5613. inline void set_m_Point_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5614. {
  5615. ___m_Point_0 = value;
  5616. }
  5617. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Normal_1)); }
  5618. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_1() const { return ___m_Normal_1; }
  5619. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  5620. inline void set_m_Normal_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5621. {
  5622. ___m_Normal_1 = value;
  5623. }
  5624. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_FaceID_2)); }
  5625. inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  5626. inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  5627. inline void set_m_FaceID_2(uint32_t value)
  5628. {
  5629. ___m_FaceID_2 = value;
  5630. }
  5631. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Distance_3)); }
  5632. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  5633. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  5634. inline void set_m_Distance_3(float value)
  5635. {
  5636. ___m_Distance_3 = value;
  5637. }
  5638. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_UV_4)); }
  5639. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_UV_4() const { return ___m_UV_4; }
  5640. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_UV_4() { return &___m_UV_4; }
  5641. inline void set_m_UV_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5642. {
  5643. ___m_UV_4 = value;
  5644. }
  5645. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Collider_5)); }
  5646. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  5647. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  5648. inline void set_m_Collider_5(int32_t value)
  5649. {
  5650. ___m_Collider_5 = value;
  5651. }
  5652. };
  5653. // UnityEngine.RaycastHit2D
  5654. struct RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE
  5655. {
  5656. public:
  5657. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  5658. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Centroid_0;
  5659. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  5660. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Point_1;
  5661. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  5662. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Normal_2;
  5663. // System.Single UnityEngine.RaycastHit2D::m_Distance
  5664. float ___m_Distance_3;
  5665. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  5666. float ___m_Fraction_4;
  5667. // System.Int32 UnityEngine.RaycastHit2D::m_Collider
  5668. int32_t ___m_Collider_5;
  5669. public:
  5670. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Centroid_0)); }
  5671. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Centroid_0() const { return ___m_Centroid_0; }
  5672. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  5673. inline void set_m_Centroid_0(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5674. {
  5675. ___m_Centroid_0 = value;
  5676. }
  5677. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Point_1)); }
  5678. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Point_1() const { return ___m_Point_1; }
  5679. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Point_1() { return &___m_Point_1; }
  5680. inline void set_m_Point_1(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5681. {
  5682. ___m_Point_1 = value;
  5683. }
  5684. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Normal_2)); }
  5685. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Normal_2() const { return ___m_Normal_2; }
  5686. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  5687. inline void set_m_Normal_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5688. {
  5689. ___m_Normal_2 = value;
  5690. }
  5691. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Distance_3)); }
  5692. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  5693. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  5694. inline void set_m_Distance_3(float value)
  5695. {
  5696. ___m_Distance_3 = value;
  5697. }
  5698. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Fraction_4)); }
  5699. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  5700. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  5701. inline void set_m_Fraction_4(float value)
  5702. {
  5703. ___m_Fraction_4 = value;
  5704. }
  5705. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Collider_5)); }
  5706. inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
  5707. inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
  5708. inline void set_m_Collider_5(int32_t value)
  5709. {
  5710. ___m_Collider_5 = value;
  5711. }
  5712. };
  5713. // UnityEngine.RectTransform_Axis
  5714. struct Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39
  5715. {
  5716. public:
  5717. // System.Int32 UnityEngine.RectTransform_Axis::value__
  5718. int32_t ___value___2;
  5719. public:
  5720. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39, ___value___2)); }
  5721. inline int32_t get_value___2() const { return ___value___2; }
  5722. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5723. inline void set_value___2(int32_t value)
  5724. {
  5725. ___value___2 = value;
  5726. }
  5727. };
  5728. // UnityEngine.RenderMode
  5729. struct RenderMode_tB54632E74CDC4A990E815EB8C3CC515D3A9E2F60
  5730. {
  5731. public:
  5732. // System.Int32 UnityEngine.RenderMode::value__
  5733. int32_t ___value___2;
  5734. public:
  5735. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tB54632E74CDC4A990E815EB8C3CC515D3A9E2F60, ___value___2)); }
  5736. inline int32_t get_value___2() const { return ___value___2; }
  5737. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5738. inline void set_value___2(int32_t value)
  5739. {
  5740. ___value___2 = value;
  5741. }
  5742. };
  5743. // UnityEngine.TextAnchor
  5744. struct TextAnchor_tEC19034D476659A5E05366C63564F34DD30E7C57
  5745. {
  5746. public:
  5747. // System.Int32 UnityEngine.TextAnchor::value__
  5748. int32_t ___value___2;
  5749. public:
  5750. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tEC19034D476659A5E05366C63564F34DD30E7C57, ___value___2)); }
  5751. inline int32_t get_value___2() const { return ___value___2; }
  5752. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5753. inline void set_value___2(int32_t value)
  5754. {
  5755. ___value___2 = value;
  5756. }
  5757. };
  5758. // UnityEngine.TouchPhase
  5759. struct TouchPhase_t7E9CEC3DD059E32F847242513BD6CE30866AB2A6
  5760. {
  5761. public:
  5762. // System.Int32 UnityEngine.TouchPhase::value__
  5763. int32_t ___value___2;
  5764. public:
  5765. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_t7E9CEC3DD059E32F847242513BD6CE30866AB2A6, ___value___2)); }
  5766. inline int32_t get_value___2() const { return ___value___2; }
  5767. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5768. inline void set_value___2(int32_t value)
  5769. {
  5770. ___value___2 = value;
  5771. }
  5772. };
  5773. // UnityEngine.TouchScreenKeyboardType
  5774. struct TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602
  5775. {
  5776. public:
  5777. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  5778. int32_t ___value___2;
  5779. public:
  5780. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602, ___value___2)); }
  5781. inline int32_t get_value___2() const { return ___value___2; }
  5782. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5783. inline void set_value___2(int32_t value)
  5784. {
  5785. ___value___2 = value;
  5786. }
  5787. };
  5788. // UnityEngine.TouchType
  5789. struct TouchType_tBBD83025576FC017B10484014B5C396613A02B8E
  5790. {
  5791. public:
  5792. // System.Int32 UnityEngine.TouchType::value__
  5793. int32_t ___value___2;
  5794. public:
  5795. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_tBBD83025576FC017B10484014B5C396613A02B8E, ___value___2)); }
  5796. inline int32_t get_value___2() const { return ___value___2; }
  5797. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5798. inline void set_value___2(int32_t value)
  5799. {
  5800. ___value___2 = value;
  5801. }
  5802. };
  5803. // UnityEngine.UI.AspectRatioFitter_AspectMode
  5804. struct AspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A
  5805. {
  5806. public:
  5807. // System.Int32 UnityEngine.UI.AspectRatioFitter_AspectMode::value__
  5808. int32_t ___value___2;
  5809. public:
  5810. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A, ___value___2)); }
  5811. inline int32_t get_value___2() const { return ___value___2; }
  5812. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5813. inline void set_value___2(int32_t value)
  5814. {
  5815. ___value___2 = value;
  5816. }
  5817. };
  5818. // UnityEngine.UI.Button_ButtonClickedEvent
  5819. struct ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB : public UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F
  5820. {
  5821. public:
  5822. public:
  5823. };
  5824. // UnityEngine.UI.CanvasScaler_ScaleMode
  5825. struct ScaleMode_t38950B182EA5E1C8589AB5E02F36FEABB8A5CAA6
  5826. {
  5827. public:
  5828. // System.Int32 UnityEngine.UI.CanvasScaler_ScaleMode::value__
  5829. int32_t ___value___2;
  5830. public:
  5831. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScaleMode_t38950B182EA5E1C8589AB5E02F36FEABB8A5CAA6, ___value___2)); }
  5832. inline int32_t get_value___2() const { return ___value___2; }
  5833. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5834. inline void set_value___2(int32_t value)
  5835. {
  5836. ___value___2 = value;
  5837. }
  5838. };
  5839. // UnityEngine.UI.CanvasScaler_ScreenMatchMode
  5840. struct ScreenMatchMode_t61C3A62F8F54F705D47C2C37B06DC8083238C133
  5841. {
  5842. public:
  5843. // System.Int32 UnityEngine.UI.CanvasScaler_ScreenMatchMode::value__
  5844. int32_t ___value___2;
  5845. public:
  5846. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScreenMatchMode_t61C3A62F8F54F705D47C2C37B06DC8083238C133, ___value___2)); }
  5847. inline int32_t get_value___2() const { return ___value___2; }
  5848. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5849. inline void set_value___2(int32_t value)
  5850. {
  5851. ___value___2 = value;
  5852. }
  5853. };
  5854. // UnityEngine.UI.CanvasScaler_Unit
  5855. struct Unit_tD24A4DB24016D1A6B46579640E170359F76F8313
  5856. {
  5857. public:
  5858. // System.Int32 UnityEngine.UI.CanvasScaler_Unit::value__
  5859. int32_t ___value___2;
  5860. public:
  5861. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Unit_tD24A4DB24016D1A6B46579640E170359F76F8313, ___value___2)); }
  5862. inline int32_t get_value___2() const { return ___value___2; }
  5863. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5864. inline void set_value___2(int32_t value)
  5865. {
  5866. ___value___2 = value;
  5867. }
  5868. };
  5869. // UnityEngine.UI.CanvasUpdate
  5870. struct CanvasUpdate_t101AC9B078FFAAC6BDA703E7439B320BC19E9AF6
  5871. {
  5872. public:
  5873. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  5874. int32_t ___value___2;
  5875. public:
  5876. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CanvasUpdate_t101AC9B078FFAAC6BDA703E7439B320BC19E9AF6, ___value___2)); }
  5877. inline int32_t get_value___2() const { return ___value___2; }
  5878. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5879. inline void set_value___2(int32_t value)
  5880. {
  5881. ___value___2 = value;
  5882. }
  5883. };
  5884. // UnityEngine.UI.ColorBlock
  5885. struct ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA
  5886. {
  5887. public:
  5888. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  5889. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_NormalColor_0;
  5890. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  5891. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_HighlightedColor_1;
  5892. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  5893. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_PressedColor_2;
  5894. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
  5895. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_SelectedColor_3;
  5896. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  5897. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_DisabledColor_4;
  5898. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  5899. float ___m_ColorMultiplier_5;
  5900. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  5901. float ___m_FadeDuration_6;
  5902. public:
  5903. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_NormalColor_0)); }
  5904. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  5905. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  5906. inline void set_m_NormalColor_0(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  5907. {
  5908. ___m_NormalColor_0 = value;
  5909. }
  5910. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_HighlightedColor_1)); }
  5911. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  5912. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  5913. inline void set_m_HighlightedColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  5914. {
  5915. ___m_HighlightedColor_1 = value;
  5916. }
  5917. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_PressedColor_2)); }
  5918. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  5919. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  5920. inline void set_m_PressedColor_2(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  5921. {
  5922. ___m_PressedColor_2 = value;
  5923. }
  5924. inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_SelectedColor_3)); }
  5925. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
  5926. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
  5927. inline void set_m_SelectedColor_3(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  5928. {
  5929. ___m_SelectedColor_3 = value;
  5930. }
  5931. inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_DisabledColor_4)); }
  5932. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
  5933. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
  5934. inline void set_m_DisabledColor_4(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  5935. {
  5936. ___m_DisabledColor_4 = value;
  5937. }
  5938. inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_ColorMultiplier_5)); }
  5939. inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
  5940. inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
  5941. inline void set_m_ColorMultiplier_5(float value)
  5942. {
  5943. ___m_ColorMultiplier_5 = value;
  5944. }
  5945. inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_FadeDuration_6)); }
  5946. inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
  5947. inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
  5948. inline void set_m_FadeDuration_6(float value)
  5949. {
  5950. ___m_FadeDuration_6 = value;
  5951. }
  5952. };
  5953. // UnityEngine.UI.ContentSizeFitter_FitMode
  5954. struct FitMode_tBF783E77415F7063B468C18E758F738D83D60A08
  5955. {
  5956. public:
  5957. // System.Int32 UnityEngine.UI.ContentSizeFitter_FitMode::value__
  5958. int32_t ___value___2;
  5959. public:
  5960. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FitMode_tBF783E77415F7063B468C18E758F738D83D60A08, ___value___2)); }
  5961. inline int32_t get_value___2() const { return ___value___2; }
  5962. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5963. inline void set_value___2(int32_t value)
  5964. {
  5965. ___value___2 = value;
  5966. }
  5967. };
  5968. // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenCallback
  5969. struct ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 : public UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8
  5970. {
  5971. public:
  5972. public:
  5973. };
  5974. // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode
  5975. struct ColorTweenMode_tDCE018D37330F576ACCD00D16CAF91AE55315F2F
  5976. {
  5977. public:
  5978. // System.Int32 UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode::value__
  5979. int32_t ___value___2;
  5980. public:
  5981. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorTweenMode_tDCE018D37330F576ACCD00D16CAF91AE55315F2F, ___value___2)); }
  5982. inline int32_t get_value___2() const { return ___value___2; }
  5983. inline int32_t* get_address_of_value___2() { return &___value___2; }
  5984. inline void set_value___2(int32_t value)
  5985. {
  5986. ___value___2 = value;
  5987. }
  5988. };
  5989. // UnityEngine.UI.CoroutineTween.FloatTween_FloatTweenCallback
  5990. struct FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 : public UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA
  5991. {
  5992. public:
  5993. public:
  5994. };
  5995. // UnityEngine.UI.DefaultControls
  5996. struct DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2 : public RuntimeObject
  5997. {
  5998. public:
  5999. public:
  6000. };
  6001. struct DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields
  6002. {
  6003. public:
  6004. // UnityEngine.UI.DefaultControls_IFactoryControls UnityEngine.UI.DefaultControls::m_CurrentFactory
  6005. RuntimeObject* ___m_CurrentFactory_0;
  6006. // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThickElementSize
  6007. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___s_ThickElementSize_4;
  6008. // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThinElementSize
  6009. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___s_ThinElementSize_5;
  6010. // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ImageElementSize
  6011. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___s_ImageElementSize_6;
  6012. // UnityEngine.Color UnityEngine.UI.DefaultControls::s_DefaultSelectableColor
  6013. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___s_DefaultSelectableColor_7;
  6014. // UnityEngine.Color UnityEngine.UI.DefaultControls::s_PanelColor
  6015. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___s_PanelColor_8;
  6016. // UnityEngine.Color UnityEngine.UI.DefaultControls::s_TextColor
  6017. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___s_TextColor_9;
  6018. public:
  6019. inline static int32_t get_offset_of_m_CurrentFactory_0() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___m_CurrentFactory_0)); }
  6020. inline RuntimeObject* get_m_CurrentFactory_0() const { return ___m_CurrentFactory_0; }
  6021. inline RuntimeObject** get_address_of_m_CurrentFactory_0() { return &___m_CurrentFactory_0; }
  6022. inline void set_m_CurrentFactory_0(RuntimeObject* value)
  6023. {
  6024. ___m_CurrentFactory_0 = value;
  6025. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFactory_0), (void*)value);
  6026. }
  6027. inline static int32_t get_offset_of_s_ThickElementSize_4() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_ThickElementSize_4)); }
  6028. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_s_ThickElementSize_4() const { return ___s_ThickElementSize_4; }
  6029. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_s_ThickElementSize_4() { return &___s_ThickElementSize_4; }
  6030. inline void set_s_ThickElementSize_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6031. {
  6032. ___s_ThickElementSize_4 = value;
  6033. }
  6034. inline static int32_t get_offset_of_s_ThinElementSize_5() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_ThinElementSize_5)); }
  6035. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_s_ThinElementSize_5() const { return ___s_ThinElementSize_5; }
  6036. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_s_ThinElementSize_5() { return &___s_ThinElementSize_5; }
  6037. inline void set_s_ThinElementSize_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6038. {
  6039. ___s_ThinElementSize_5 = value;
  6040. }
  6041. inline static int32_t get_offset_of_s_ImageElementSize_6() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_ImageElementSize_6)); }
  6042. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_s_ImageElementSize_6() const { return ___s_ImageElementSize_6; }
  6043. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_s_ImageElementSize_6() { return &___s_ImageElementSize_6; }
  6044. inline void set_s_ImageElementSize_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6045. {
  6046. ___s_ImageElementSize_6 = value;
  6047. }
  6048. inline static int32_t get_offset_of_s_DefaultSelectableColor_7() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_DefaultSelectableColor_7)); }
  6049. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_s_DefaultSelectableColor_7() const { return ___s_DefaultSelectableColor_7; }
  6050. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_s_DefaultSelectableColor_7() { return &___s_DefaultSelectableColor_7; }
  6051. inline void set_s_DefaultSelectableColor_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  6052. {
  6053. ___s_DefaultSelectableColor_7 = value;
  6054. }
  6055. inline static int32_t get_offset_of_s_PanelColor_8() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_PanelColor_8)); }
  6056. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_s_PanelColor_8() const { return ___s_PanelColor_8; }
  6057. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_s_PanelColor_8() { return &___s_PanelColor_8; }
  6058. inline void set_s_PanelColor_8(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  6059. {
  6060. ___s_PanelColor_8 = value;
  6061. }
  6062. inline static int32_t get_offset_of_s_TextColor_9() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_TextColor_9)); }
  6063. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_s_TextColor_9() const { return ___s_TextColor_9; }
  6064. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_s_TextColor_9() { return &___s_TextColor_9; }
  6065. inline void set_s_TextColor_9(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  6066. {
  6067. ___s_TextColor_9 = value;
  6068. }
  6069. };
  6070. // UnityEngine.UI.Dropdown_DropdownEvent
  6071. struct DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 : public UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914
  6072. {
  6073. public:
  6074. public:
  6075. };
  6076. // UnityEngine.UI.GraphicRaycaster_BlockingObjects
  6077. struct BlockingObjects_tFC334A7FDC8003C26A58D8FF24EDD045C49F9E23
  6078. {
  6079. public:
  6080. // System.Int32 UnityEngine.UI.GraphicRaycaster_BlockingObjects::value__
  6081. int32_t ___value___2;
  6082. public:
  6083. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlockingObjects_tFC334A7FDC8003C26A58D8FF24EDD045C49F9E23, ___value___2)); }
  6084. inline int32_t get_value___2() const { return ___value___2; }
  6085. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6086. inline void set_value___2(int32_t value)
  6087. {
  6088. ___value___2 = value;
  6089. }
  6090. };
  6091. // UnityEngine.UI.Image_FillMethod
  6092. struct FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5
  6093. {
  6094. public:
  6095. // System.Int32 UnityEngine.UI.Image_FillMethod::value__
  6096. int32_t ___value___2;
  6097. public:
  6098. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5, ___value___2)); }
  6099. inline int32_t get_value___2() const { return ___value___2; }
  6100. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6101. inline void set_value___2(int32_t value)
  6102. {
  6103. ___value___2 = value;
  6104. }
  6105. };
  6106. // UnityEngine.UI.Image_Type
  6107. struct Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A
  6108. {
  6109. public:
  6110. // System.Int32 UnityEngine.UI.Image_Type::value__
  6111. int32_t ___value___2;
  6112. public:
  6113. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A, ___value___2)); }
  6114. inline int32_t get_value___2() const { return ___value___2; }
  6115. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6116. inline void set_value___2(int32_t value)
  6117. {
  6118. ___value___2 = value;
  6119. }
  6120. };
  6121. // UnityEngine.UI.InputField_CharacterValidation
  6122. struct CharacterValidation_t2661E1767E01D63D4C8CE8F95C53C617118F206E
  6123. {
  6124. public:
  6125. // System.Int32 UnityEngine.UI.InputField_CharacterValidation::value__
  6126. int32_t ___value___2;
  6127. public:
  6128. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CharacterValidation_t2661E1767E01D63D4C8CE8F95C53C617118F206E, ___value___2)); }
  6129. inline int32_t get_value___2() const { return ___value___2; }
  6130. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6131. inline void set_value___2(int32_t value)
  6132. {
  6133. ___value___2 = value;
  6134. }
  6135. };
  6136. // UnityEngine.UI.InputField_ContentType
  6137. struct ContentType_t8F7DB5382A51BC2D99814DEB6BCD904D5E5B2048
  6138. {
  6139. public:
  6140. // System.Int32 UnityEngine.UI.InputField_ContentType::value__
  6141. int32_t ___value___2;
  6142. public:
  6143. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ContentType_t8F7DB5382A51BC2D99814DEB6BCD904D5E5B2048, ___value___2)); }
  6144. inline int32_t get_value___2() const { return ___value___2; }
  6145. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6146. inline void set_value___2(int32_t value)
  6147. {
  6148. ___value___2 = value;
  6149. }
  6150. };
  6151. // UnityEngine.UI.InputField_InputType
  6152. struct InputType_t1726189312457C509B0693B5ACDB9DA7387EB54A
  6153. {
  6154. public:
  6155. // System.Int32 UnityEngine.UI.InputField_InputType::value__
  6156. int32_t ___value___2;
  6157. public:
  6158. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputType_t1726189312457C509B0693B5ACDB9DA7387EB54A, ___value___2)); }
  6159. inline int32_t get_value___2() const { return ___value___2; }
  6160. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6161. inline void set_value___2(int32_t value)
  6162. {
  6163. ___value___2 = value;
  6164. }
  6165. };
  6166. // UnityEngine.UI.InputField_LineType
  6167. struct LineType_t9C34D02DDDA75D3E914ADD9E417258B40D56DED6
  6168. {
  6169. public:
  6170. // System.Int32 UnityEngine.UI.InputField_LineType::value__
  6171. int32_t ___value___2;
  6172. public:
  6173. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LineType_t9C34D02DDDA75D3E914ADD9E417258B40D56DED6, ___value___2)); }
  6174. inline int32_t get_value___2() const { return ___value___2; }
  6175. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6176. inline void set_value___2(int32_t value)
  6177. {
  6178. ___value___2 = value;
  6179. }
  6180. };
  6181. // UnityEngine.UI.Navigation_Mode
  6182. struct Mode_t93F92BD50B147AE38D82BA33FA77FD247A59FE26
  6183. {
  6184. public:
  6185. // System.Int32 UnityEngine.UI.Navigation_Mode::value__
  6186. int32_t ___value___2;
  6187. public:
  6188. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t93F92BD50B147AE38D82BA33FA77FD247A59FE26, ___value___2)); }
  6189. inline int32_t get_value___2() const { return ___value___2; }
  6190. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6191. inline void set_value___2(int32_t value)
  6192. {
  6193. ___value___2 = value;
  6194. }
  6195. };
  6196. // UnityEngine.UI.ScrollRect_MovementType
  6197. struct MovementType_t78F2436465C40CA3C70631E1E5F088EA7A15C97A
  6198. {
  6199. public:
  6200. // System.Int32 UnityEngine.UI.ScrollRect_MovementType::value__
  6201. int32_t ___value___2;
  6202. public:
  6203. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MovementType_t78F2436465C40CA3C70631E1E5F088EA7A15C97A, ___value___2)); }
  6204. inline int32_t get_value___2() const { return ___value___2; }
  6205. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6206. inline void set_value___2(int32_t value)
  6207. {
  6208. ___value___2 = value;
  6209. }
  6210. };
  6211. // UnityEngine.UI.ScrollRect_ScrollbarVisibility
  6212. struct ScrollbarVisibility_t4D6A5D8EF1681A91CED9F04283D0C882DCE1531F
  6213. {
  6214. public:
  6215. // System.Int32 UnityEngine.UI.ScrollRect_ScrollbarVisibility::value__
  6216. int32_t ___value___2;
  6217. public:
  6218. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t4D6A5D8EF1681A91CED9F04283D0C882DCE1531F, ___value___2)); }
  6219. inline int32_t get_value___2() const { return ___value___2; }
  6220. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6221. inline void set_value___2(int32_t value)
  6222. {
  6223. ___value___2 = value;
  6224. }
  6225. };
  6226. // UnityEngine.UI.Scrollbar_Direction
  6227. struct Direction_t7DC57FCC1DB6C12E88B2227EEEE2FCEF3F1483FF
  6228. {
  6229. public:
  6230. // System.Int32 UnityEngine.UI.Scrollbar_Direction::value__
  6231. int32_t ___value___2;
  6232. public:
  6233. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_t7DC57FCC1DB6C12E88B2227EEEE2FCEF3F1483FF, ___value___2)); }
  6234. inline int32_t get_value___2() const { return ___value___2; }
  6235. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6236. inline void set_value___2(int32_t value)
  6237. {
  6238. ___value___2 = value;
  6239. }
  6240. };
  6241. // UnityEngine.UI.Selectable_SelectionState
  6242. struct SelectionState_tF089B96B46A592693753CBF23C52A3887632D210
  6243. {
  6244. public:
  6245. // System.Int32 UnityEngine.UI.Selectable_SelectionState::value__
  6246. int32_t ___value___2;
  6247. public:
  6248. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SelectionState_tF089B96B46A592693753CBF23C52A3887632D210, ___value___2)); }
  6249. inline int32_t get_value___2() const { return ___value___2; }
  6250. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6251. inline void set_value___2(int32_t value)
  6252. {
  6253. ___value___2 = value;
  6254. }
  6255. };
  6256. // UnityEngine.UI.Selectable_Transition
  6257. struct Transition_tA9261C608B54C52324084A0B080E7A3E0548A181
  6258. {
  6259. public:
  6260. // System.Int32 UnityEngine.UI.Selectable_Transition::value__
  6261. int32_t ___value___2;
  6262. public:
  6263. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_tA9261C608B54C52324084A0B080E7A3E0548A181, ___value___2)); }
  6264. inline int32_t get_value___2() const { return ___value___2; }
  6265. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6266. inline void set_value___2(int32_t value)
  6267. {
  6268. ___value___2 = value;
  6269. }
  6270. };
  6271. // UnityEngine.UI.Slider_Direction
  6272. struct Direction_tAAEBCB52D43F1B8F5DBB1A6F1025F9D02852B67E
  6273. {
  6274. public:
  6275. // System.Int32 UnityEngine.UI.Slider_Direction::value__
  6276. int32_t ___value___2;
  6277. public:
  6278. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_tAAEBCB52D43F1B8F5DBB1A6F1025F9D02852B67E, ___value___2)); }
  6279. inline int32_t get_value___2() const { return ___value___2; }
  6280. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6281. inline void set_value___2(int32_t value)
  6282. {
  6283. ___value___2 = value;
  6284. }
  6285. };
  6286. // UnityEngine.UI.Toggle_ToggleEvent
  6287. struct ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 : public UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299
  6288. {
  6289. public:
  6290. public:
  6291. };
  6292. // UnityEngine.UI.Toggle_ToggleTransition
  6293. struct ToggleTransition_t45980EB1352FF47B2D8D8EBC90385AB68939046D
  6294. {
  6295. public:
  6296. // System.Int32 UnityEngine.UI.Toggle_ToggleTransition::value__
  6297. int32_t ___value___2;
  6298. public:
  6299. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ToggleTransition_t45980EB1352FF47B2D8D8EBC90385AB68939046D, ___value___2)); }
  6300. inline int32_t get_value___2() const { return ___value___2; }
  6301. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6302. inline void set_value___2(int32_t value)
  6303. {
  6304. ___value___2 = value;
  6305. }
  6306. };
  6307. // UnityEngine.UI.VertexHelper
  6308. struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F : public RuntimeObject
  6309. {
  6310. public:
  6311. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  6312. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___m_Positions_0;
  6313. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  6314. List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___m_Colors_1;
  6315. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv0S
  6316. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv0S_2;
  6317. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv1S
  6318. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv1S_3;
  6319. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv2S
  6320. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv2S_4;
  6321. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv3S
  6322. List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv3S_5;
  6323. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  6324. List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___m_Normals_6;
  6325. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  6326. List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___m_Tangents_7;
  6327. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  6328. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___m_Indices_8;
  6329. // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
  6330. bool ___m_ListsInitalized_11;
  6331. public:
  6332. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Positions_0)); }
  6333. inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * get_m_Positions_0() const { return ___m_Positions_0; }
  6334. inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  6335. inline void set_m_Positions_0(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * value)
  6336. {
  6337. ___m_Positions_0 = value;
  6338. Il2CppCodeGenWriteBarrier((void**)(&___m_Positions_0), (void*)value);
  6339. }
  6340. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Colors_1)); }
  6341. inline List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * get_m_Colors_1() const { return ___m_Colors_1; }
  6342. inline List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  6343. inline void set_m_Colors_1(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * value)
  6344. {
  6345. ___m_Colors_1 = value;
  6346. Il2CppCodeGenWriteBarrier((void**)(&___m_Colors_1), (void*)value);
  6347. }
  6348. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv0S_2)); }
  6349. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  6350. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  6351. inline void set_m_Uv0S_2(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value)
  6352. {
  6353. ___m_Uv0S_2 = value;
  6354. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv0S_2), (void*)value);
  6355. }
  6356. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv1S_3)); }
  6357. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  6358. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  6359. inline void set_m_Uv1S_3(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value)
  6360. {
  6361. ___m_Uv1S_3 = value;
  6362. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv1S_3), (void*)value);
  6363. }
  6364. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv2S_4)); }
  6365. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  6366. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  6367. inline void set_m_Uv2S_4(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value)
  6368. {
  6369. ___m_Uv2S_4 = value;
  6370. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv2S_4), (void*)value);
  6371. }
  6372. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv3S_5)); }
  6373. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  6374. inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  6375. inline void set_m_Uv3S_5(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value)
  6376. {
  6377. ___m_Uv3S_5 = value;
  6378. Il2CppCodeGenWriteBarrier((void**)(&___m_Uv3S_5), (void*)value);
  6379. }
  6380. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Normals_6)); }
  6381. inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * get_m_Normals_6() const { return ___m_Normals_6; }
  6382. inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  6383. inline void set_m_Normals_6(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * value)
  6384. {
  6385. ___m_Normals_6 = value;
  6386. Il2CppCodeGenWriteBarrier((void**)(&___m_Normals_6), (void*)value);
  6387. }
  6388. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Tangents_7)); }
  6389. inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * get_m_Tangents_7() const { return ___m_Tangents_7; }
  6390. inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  6391. inline void set_m_Tangents_7(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * value)
  6392. {
  6393. ___m_Tangents_7 = value;
  6394. Il2CppCodeGenWriteBarrier((void**)(&___m_Tangents_7), (void*)value);
  6395. }
  6396. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Indices_8)); }
  6397. inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_m_Indices_8() const { return ___m_Indices_8; }
  6398. inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  6399. inline void set_m_Indices_8(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
  6400. {
  6401. ___m_Indices_8 = value;
  6402. Il2CppCodeGenWriteBarrier((void**)(&___m_Indices_8), (void*)value);
  6403. }
  6404. inline static int32_t get_offset_of_m_ListsInitalized_11() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_ListsInitalized_11)); }
  6405. inline bool get_m_ListsInitalized_11() const { return ___m_ListsInitalized_11; }
  6406. inline bool* get_address_of_m_ListsInitalized_11() { return &___m_ListsInitalized_11; }
  6407. inline void set_m_ListsInitalized_11(bool value)
  6408. {
  6409. ___m_ListsInitalized_11 = value;
  6410. }
  6411. };
  6412. struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_StaticFields
  6413. {
  6414. public:
  6415. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  6416. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___s_DefaultTangent_9;
  6417. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  6418. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___s_DefaultNormal_10;
  6419. public:
  6420. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_StaticFields, ___s_DefaultTangent_9)); }
  6421. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  6422. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  6423. inline void set_s_DefaultTangent_9(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  6424. {
  6425. ___s_DefaultTangent_9 = value;
  6426. }
  6427. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_StaticFields, ___s_DefaultNormal_10)); }
  6428. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  6429. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  6430. inline void set_s_DefaultNormal_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  6431. {
  6432. ___s_DefaultNormal_10 = value;
  6433. }
  6434. };
  6435. // UnityEngine.UISystemProfilerApi_SampleType
  6436. struct SampleType_t2144AEAF3447ACAFCE1C13AF669F63192F8E75EC
  6437. {
  6438. public:
  6439. // System.Int32 UnityEngine.UISystemProfilerApi_SampleType::value__
  6440. int32_t ___value___2;
  6441. public:
  6442. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SampleType_t2144AEAF3447ACAFCE1C13AF669F63192F8E75EC, ___value___2)); }
  6443. inline int32_t get_value___2() const { return ___value___2; }
  6444. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6445. inline void set_value___2(int32_t value)
  6446. {
  6447. ___value___2 = value;
  6448. }
  6449. };
  6450. // System.MulticastDelegate
  6451. struct MulticastDelegate_t : public Delegate_t
  6452. {
  6453. public:
  6454. // System.Delegate[] System.MulticastDelegate::delegates
  6455. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
  6456. public:
  6457. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  6458. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
  6459. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
  6460. inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
  6461. {
  6462. ___delegates_11 = value;
  6463. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  6464. }
  6465. };
  6466. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  6467. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  6468. {
  6469. Delegate_t_marshaled_pinvoke** ___delegates_11;
  6470. };
  6471. // Native definition for COM marshalling of System.MulticastDelegate
  6472. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  6473. {
  6474. Delegate_t_marshaled_com** ___delegates_11;
  6475. };
  6476. // System.SystemException
  6477. struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t
  6478. {
  6479. public:
  6480. public:
  6481. };
  6482. // System.Type
  6483. struct Type_t : public MemberInfo_t
  6484. {
  6485. public:
  6486. // System.RuntimeTypeHandle System.Type::_impl
  6487. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
  6488. public:
  6489. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  6490. inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
  6491. inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
  6492. inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
  6493. {
  6494. ____impl_9 = value;
  6495. }
  6496. };
  6497. struct Type_t_StaticFields
  6498. {
  6499. public:
  6500. // System.Reflection.MemberFilter System.Type::FilterAttribute
  6501. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
  6502. // System.Reflection.MemberFilter System.Type::FilterName
  6503. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
  6504. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  6505. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
  6506. // System.Object System.Type::Missing
  6507. RuntimeObject * ___Missing_3;
  6508. // System.Char System.Type::Delimiter
  6509. Il2CppChar ___Delimiter_4;
  6510. // System.Type[] System.Type::EmptyTypes
  6511. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
  6512. // System.Reflection.Binder System.Type::defaultBinder
  6513. Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
  6514. public:
  6515. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  6516. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  6517. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  6518. inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  6519. {
  6520. ___FilterAttribute_0 = value;
  6521. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  6522. }
  6523. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  6524. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
  6525. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  6526. inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  6527. {
  6528. ___FilterName_1 = value;
  6529. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  6530. }
  6531. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  6532. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  6533. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  6534. inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  6535. {
  6536. ___FilterNameIgnoreCase_2 = value;
  6537. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  6538. }
  6539. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  6540. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  6541. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  6542. inline void set_Missing_3(RuntimeObject * value)
  6543. {
  6544. ___Missing_3 = value;
  6545. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  6546. }
  6547. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  6548. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  6549. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  6550. inline void set_Delimiter_4(Il2CppChar value)
  6551. {
  6552. ___Delimiter_4 = value;
  6553. }
  6554. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  6555. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  6556. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  6557. inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
  6558. {
  6559. ___EmptyTypes_5 = value;
  6560. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  6561. }
  6562. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  6563. inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  6564. inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  6565. inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
  6566. {
  6567. ___defaultBinder_6 = value;
  6568. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  6569. }
  6570. };
  6571. // UnityEngine.Component
  6572. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  6573. {
  6574. public:
  6575. public:
  6576. };
  6577. // UnityEngine.EventSystems.AxisEventData
  6578. struct AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 : public BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5
  6579. {
  6580. public:
  6581. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  6582. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CmoveVectorU3Ek__BackingField_2;
  6583. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  6584. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  6585. public:
  6586. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442, ___U3CmoveVectorU3Ek__BackingField_2)); }
  6587. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  6588. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  6589. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6590. {
  6591. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  6592. }
  6593. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442, ___U3CmoveDirU3Ek__BackingField_3)); }
  6594. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  6595. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  6596. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  6597. {
  6598. ___U3CmoveDirU3Ek__BackingField_3 = value;
  6599. }
  6600. };
  6601. // UnityEngine.EventSystems.EventTrigger_Entry
  6602. struct Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E : public RuntimeObject
  6603. {
  6604. public:
  6605. // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger_Entry::eventID
  6606. int32_t ___eventID_0;
  6607. // UnityEngine.EventSystems.EventTrigger_TriggerEvent UnityEngine.EventSystems.EventTrigger_Entry::callback
  6608. TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * ___callback_1;
  6609. public:
  6610. inline static int32_t get_offset_of_eventID_0() { return static_cast<int32_t>(offsetof(Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E, ___eventID_0)); }
  6611. inline int32_t get_eventID_0() const { return ___eventID_0; }
  6612. inline int32_t* get_address_of_eventID_0() { return &___eventID_0; }
  6613. inline void set_eventID_0(int32_t value)
  6614. {
  6615. ___eventID_0 = value;
  6616. }
  6617. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E, ___callback_1)); }
  6618. inline TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * get_callback_1() const { return ___callback_1; }
  6619. inline TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 ** get_address_of_callback_1() { return &___callback_1; }
  6620. inline void set_callback_1(TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * value)
  6621. {
  6622. ___callback_1 = value;
  6623. Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value);
  6624. }
  6625. };
  6626. // UnityEngine.EventSystems.PointerEventData
  6627. struct PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 : public BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5
  6628. {
  6629. public:
  6630. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  6631. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CpointerEnterU3Ek__BackingField_2;
  6632. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  6633. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_PointerPress_3;
  6634. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  6635. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3ClastPressU3Ek__BackingField_4;
  6636. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  6637. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CrawPointerPressU3Ek__BackingField_5;
  6638. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  6639. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CpointerDragU3Ek__BackingField_6;
  6640. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  6641. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___U3CpointerCurrentRaycastU3Ek__BackingField_7;
  6642. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  6643. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___U3CpointerPressRaycastU3Ek__BackingField_8;
  6644. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  6645. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___hovered_9;
  6646. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  6647. bool ___U3CeligibleForClickU3Ek__BackingField_10;
  6648. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  6649. int32_t ___U3CpointerIdU3Ek__BackingField_11;
  6650. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  6651. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CpositionU3Ek__BackingField_12;
  6652. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  6653. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CdeltaU3Ek__BackingField_13;
  6654. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  6655. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CpressPositionU3Ek__BackingField_14;
  6656. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  6657. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___U3CworldPositionU3Ek__BackingField_15;
  6658. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  6659. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___U3CworldNormalU3Ek__BackingField_16;
  6660. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  6661. float ___U3CclickTimeU3Ek__BackingField_17;
  6662. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  6663. int32_t ___U3CclickCountU3Ek__BackingField_18;
  6664. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  6665. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CscrollDeltaU3Ek__BackingField_19;
  6666. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  6667. bool ___U3CuseDragThresholdU3Ek__BackingField_20;
  6668. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  6669. bool ___U3CdraggingU3Ek__BackingField_21;
  6670. // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  6671. int32_t ___U3CbuttonU3Ek__BackingField_22;
  6672. public:
  6673. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerEnterU3Ek__BackingField_2)); }
  6674. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  6675. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  6676. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  6677. {
  6678. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  6679. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
  6680. }
  6681. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___m_PointerPress_3)); }
  6682. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  6683. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  6684. inline void set_m_PointerPress_3(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  6685. {
  6686. ___m_PointerPress_3 = value;
  6687. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
  6688. }
  6689. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3ClastPressU3Ek__BackingField_4)); }
  6690. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  6691. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  6692. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  6693. {
  6694. ___U3ClastPressU3Ek__BackingField_4 = value;
  6695. Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
  6696. }
  6697. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  6698. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  6699. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  6700. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  6701. {
  6702. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  6703. Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
  6704. }
  6705. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerDragU3Ek__BackingField_6)); }
  6706. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  6707. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  6708. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  6709. {
  6710. ___U3CpointerDragU3Ek__BackingField_6 = value;
  6711. Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
  6712. }
  6713. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerCurrentRaycastU3Ek__BackingField_7)); }
  6714. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 get_U3CpointerCurrentRaycastU3Ek__BackingField_7() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  6715. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  6716. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_7(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value)
  6717. {
  6718. ___U3CpointerCurrentRaycastU3Ek__BackingField_7 = value;
  6719. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_7))->___m_GameObject_0), (void*)NULL);
  6720. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6721. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_7))->___module_1), (void*)NULL);
  6722. #endif
  6723. }
  6724. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerPressRaycastU3Ek__BackingField_8)); }
  6725. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 get_U3CpointerPressRaycastU3Ek__BackingField_8() const { return ___U3CpointerPressRaycastU3Ek__BackingField_8; }
  6726. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return &___U3CpointerPressRaycastU3Ek__BackingField_8; }
  6727. inline void set_U3CpointerPressRaycastU3Ek__BackingField_8(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value)
  6728. {
  6729. ___U3CpointerPressRaycastU3Ek__BackingField_8 = value;
  6730. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
  6731. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6732. Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
  6733. #endif
  6734. }
  6735. inline static int32_t get_offset_of_hovered_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___hovered_9)); }
  6736. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_hovered_9() const { return ___hovered_9; }
  6737. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_hovered_9() { return &___hovered_9; }
  6738. inline void set_hovered_9(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  6739. {
  6740. ___hovered_9 = value;
  6741. Il2CppCodeGenWriteBarrier((void**)(&___hovered_9), (void*)value);
  6742. }
  6743. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CeligibleForClickU3Ek__BackingField_10)); }
  6744. inline bool get_U3CeligibleForClickU3Ek__BackingField_10() const { return ___U3CeligibleForClickU3Ek__BackingField_10; }
  6745. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_10() { return &___U3CeligibleForClickU3Ek__BackingField_10; }
  6746. inline void set_U3CeligibleForClickU3Ek__BackingField_10(bool value)
  6747. {
  6748. ___U3CeligibleForClickU3Ek__BackingField_10 = value;
  6749. }
  6750. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerIdU3Ek__BackingField_11)); }
  6751. inline int32_t get_U3CpointerIdU3Ek__BackingField_11() const { return ___U3CpointerIdU3Ek__BackingField_11; }
  6752. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_11() { return &___U3CpointerIdU3Ek__BackingField_11; }
  6753. inline void set_U3CpointerIdU3Ek__BackingField_11(int32_t value)
  6754. {
  6755. ___U3CpointerIdU3Ek__BackingField_11 = value;
  6756. }
  6757. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpositionU3Ek__BackingField_12)); }
  6758. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CpositionU3Ek__BackingField_12() const { return ___U3CpositionU3Ek__BackingField_12; }
  6759. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CpositionU3Ek__BackingField_12() { return &___U3CpositionU3Ek__BackingField_12; }
  6760. inline void set_U3CpositionU3Ek__BackingField_12(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6761. {
  6762. ___U3CpositionU3Ek__BackingField_12 = value;
  6763. }
  6764. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CdeltaU3Ek__BackingField_13)); }
  6765. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CdeltaU3Ek__BackingField_13() const { return ___U3CdeltaU3Ek__BackingField_13; }
  6766. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CdeltaU3Ek__BackingField_13() { return &___U3CdeltaU3Ek__BackingField_13; }
  6767. inline void set_U3CdeltaU3Ek__BackingField_13(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6768. {
  6769. ___U3CdeltaU3Ek__BackingField_13 = value;
  6770. }
  6771. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpressPositionU3Ek__BackingField_14)); }
  6772. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CpressPositionU3Ek__BackingField_14() const { return ___U3CpressPositionU3Ek__BackingField_14; }
  6773. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CpressPositionU3Ek__BackingField_14() { return &___U3CpressPositionU3Ek__BackingField_14; }
  6774. inline void set_U3CpressPositionU3Ek__BackingField_14(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6775. {
  6776. ___U3CpressPositionU3Ek__BackingField_14 = value;
  6777. }
  6778. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CworldPositionU3Ek__BackingField_15)); }
  6779. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_U3CworldPositionU3Ek__BackingField_15() const { return ___U3CworldPositionU3Ek__BackingField_15; }
  6780. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CworldPositionU3Ek__BackingField_15() { return &___U3CworldPositionU3Ek__BackingField_15; }
  6781. inline void set_U3CworldPositionU3Ek__BackingField_15(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  6782. {
  6783. ___U3CworldPositionU3Ek__BackingField_15 = value;
  6784. }
  6785. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CworldNormalU3Ek__BackingField_16)); }
  6786. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_U3CworldNormalU3Ek__BackingField_16() const { return ___U3CworldNormalU3Ek__BackingField_16; }
  6787. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CworldNormalU3Ek__BackingField_16() { return &___U3CworldNormalU3Ek__BackingField_16; }
  6788. inline void set_U3CworldNormalU3Ek__BackingField_16(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  6789. {
  6790. ___U3CworldNormalU3Ek__BackingField_16 = value;
  6791. }
  6792. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CclickTimeU3Ek__BackingField_17)); }
  6793. inline float get_U3CclickTimeU3Ek__BackingField_17() const { return ___U3CclickTimeU3Ek__BackingField_17; }
  6794. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_17() { return &___U3CclickTimeU3Ek__BackingField_17; }
  6795. inline void set_U3CclickTimeU3Ek__BackingField_17(float value)
  6796. {
  6797. ___U3CclickTimeU3Ek__BackingField_17 = value;
  6798. }
  6799. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CclickCountU3Ek__BackingField_18)); }
  6800. inline int32_t get_U3CclickCountU3Ek__BackingField_18() const { return ___U3CclickCountU3Ek__BackingField_18; }
  6801. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_18() { return &___U3CclickCountU3Ek__BackingField_18; }
  6802. inline void set_U3CclickCountU3Ek__BackingField_18(int32_t value)
  6803. {
  6804. ___U3CclickCountU3Ek__BackingField_18 = value;
  6805. }
  6806. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CscrollDeltaU3Ek__BackingField_19)); }
  6807. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CscrollDeltaU3Ek__BackingField_19() const { return ___U3CscrollDeltaU3Ek__BackingField_19; }
  6808. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CscrollDeltaU3Ek__BackingField_19() { return &___U3CscrollDeltaU3Ek__BackingField_19; }
  6809. inline void set_U3CscrollDeltaU3Ek__BackingField_19(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6810. {
  6811. ___U3CscrollDeltaU3Ek__BackingField_19 = value;
  6812. }
  6813. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CuseDragThresholdU3Ek__BackingField_20)); }
  6814. inline bool get_U3CuseDragThresholdU3Ek__BackingField_20() const { return ___U3CuseDragThresholdU3Ek__BackingField_20; }
  6815. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_20() { return &___U3CuseDragThresholdU3Ek__BackingField_20; }
  6816. inline void set_U3CuseDragThresholdU3Ek__BackingField_20(bool value)
  6817. {
  6818. ___U3CuseDragThresholdU3Ek__BackingField_20 = value;
  6819. }
  6820. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CdraggingU3Ek__BackingField_21)); }
  6821. inline bool get_U3CdraggingU3Ek__BackingField_21() const { return ___U3CdraggingU3Ek__BackingField_21; }
  6822. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_21() { return &___U3CdraggingU3Ek__BackingField_21; }
  6823. inline void set_U3CdraggingU3Ek__BackingField_21(bool value)
  6824. {
  6825. ___U3CdraggingU3Ek__BackingField_21 = value;
  6826. }
  6827. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CbuttonU3Ek__BackingField_22)); }
  6828. inline int32_t get_U3CbuttonU3Ek__BackingField_22() const { return ___U3CbuttonU3Ek__BackingField_22; }
  6829. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_22() { return &___U3CbuttonU3Ek__BackingField_22; }
  6830. inline void set_U3CbuttonU3Ek__BackingField_22(int32_t value)
  6831. {
  6832. ___U3CbuttonU3Ek__BackingField_22 = value;
  6833. }
  6834. };
  6835. // UnityEngine.EventSystems.PointerInputModule_ButtonState
  6836. struct ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D : public RuntimeObject
  6837. {
  6838. public:
  6839. // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerInputModule_ButtonState::m_Button
  6840. int32_t ___m_Button_0;
  6841. // UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData UnityEngine.EventSystems.PointerInputModule_ButtonState::m_EventData
  6842. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___m_EventData_1;
  6843. public:
  6844. inline static int32_t get_offset_of_m_Button_0() { return static_cast<int32_t>(offsetof(ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D, ___m_Button_0)); }
  6845. inline int32_t get_m_Button_0() const { return ___m_Button_0; }
  6846. inline int32_t* get_address_of_m_Button_0() { return &___m_Button_0; }
  6847. inline void set_m_Button_0(int32_t value)
  6848. {
  6849. ___m_Button_0 = value;
  6850. }
  6851. inline static int32_t get_offset_of_m_EventData_1() { return static_cast<int32_t>(offsetof(ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D, ___m_EventData_1)); }
  6852. inline MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * get_m_EventData_1() const { return ___m_EventData_1; }
  6853. inline MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 ** get_address_of_m_EventData_1() { return &___m_EventData_1; }
  6854. inline void set_m_EventData_1(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * value)
  6855. {
  6856. ___m_EventData_1 = value;
  6857. Il2CppCodeGenWriteBarrier((void**)(&___m_EventData_1), (void*)value);
  6858. }
  6859. };
  6860. // UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData
  6861. struct MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 : public RuntimeObject
  6862. {
  6863. public:
  6864. // UnityEngine.EventSystems.PointerEventData_FramePressState UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::buttonState
  6865. int32_t ___buttonState_0;
  6866. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::buttonData
  6867. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___buttonData_1;
  6868. public:
  6869. inline static int32_t get_offset_of_buttonState_0() { return static_cast<int32_t>(offsetof(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988, ___buttonState_0)); }
  6870. inline int32_t get_buttonState_0() const { return ___buttonState_0; }
  6871. inline int32_t* get_address_of_buttonState_0() { return &___buttonState_0; }
  6872. inline void set_buttonState_0(int32_t value)
  6873. {
  6874. ___buttonState_0 = value;
  6875. }
  6876. inline static int32_t get_offset_of_buttonData_1() { return static_cast<int32_t>(offsetof(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988, ___buttonData_1)); }
  6877. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_buttonData_1() const { return ___buttonData_1; }
  6878. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_buttonData_1() { return &___buttonData_1; }
  6879. inline void set_buttonData_1(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value)
  6880. {
  6881. ___buttonData_1 = value;
  6882. Il2CppCodeGenWriteBarrier((void**)(&___buttonData_1), (void*)value);
  6883. }
  6884. };
  6885. // UnityEngine.GameObject
  6886. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  6887. {
  6888. public:
  6889. public:
  6890. };
  6891. // UnityEngine.Mesh
  6892. struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  6893. {
  6894. public:
  6895. public:
  6896. };
  6897. // UnityEngine.Sprite
  6898. struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  6899. {
  6900. public:
  6901. public:
  6902. };
  6903. // UnityEngine.Touch
  6904. struct Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8
  6905. {
  6906. public:
  6907. // System.Int32 UnityEngine.Touch::m_FingerId
  6908. int32_t ___m_FingerId_0;
  6909. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  6910. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Position_1;
  6911. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  6912. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_RawPosition_2;
  6913. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  6914. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PositionDelta_3;
  6915. // System.Single UnityEngine.Touch::m_TimeDelta
  6916. float ___m_TimeDelta_4;
  6917. // System.Int32 UnityEngine.Touch::m_TapCount
  6918. int32_t ___m_TapCount_5;
  6919. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  6920. int32_t ___m_Phase_6;
  6921. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  6922. int32_t ___m_Type_7;
  6923. // System.Single UnityEngine.Touch::m_Pressure
  6924. float ___m_Pressure_8;
  6925. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  6926. float ___m_maximumPossiblePressure_9;
  6927. // System.Single UnityEngine.Touch::m_Radius
  6928. float ___m_Radius_10;
  6929. // System.Single UnityEngine.Touch::m_RadiusVariance
  6930. float ___m_RadiusVariance_11;
  6931. // System.Single UnityEngine.Touch::m_AltitudeAngle
  6932. float ___m_AltitudeAngle_12;
  6933. // System.Single UnityEngine.Touch::m_AzimuthAngle
  6934. float ___m_AzimuthAngle_13;
  6935. public:
  6936. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_FingerId_0)); }
  6937. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  6938. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  6939. inline void set_m_FingerId_0(int32_t value)
  6940. {
  6941. ___m_FingerId_0 = value;
  6942. }
  6943. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Position_1)); }
  6944. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Position_1() const { return ___m_Position_1; }
  6945. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Position_1() { return &___m_Position_1; }
  6946. inline void set_m_Position_1(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6947. {
  6948. ___m_Position_1 = value;
  6949. }
  6950. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_RawPosition_2)); }
  6951. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  6952. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  6953. inline void set_m_RawPosition_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6954. {
  6955. ___m_RawPosition_2 = value;
  6956. }
  6957. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_PositionDelta_3)); }
  6958. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  6959. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  6960. inline void set_m_PositionDelta_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  6961. {
  6962. ___m_PositionDelta_3 = value;
  6963. }
  6964. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_TimeDelta_4)); }
  6965. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  6966. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  6967. inline void set_m_TimeDelta_4(float value)
  6968. {
  6969. ___m_TimeDelta_4 = value;
  6970. }
  6971. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_TapCount_5)); }
  6972. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  6973. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  6974. inline void set_m_TapCount_5(int32_t value)
  6975. {
  6976. ___m_TapCount_5 = value;
  6977. }
  6978. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Phase_6)); }
  6979. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  6980. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  6981. inline void set_m_Phase_6(int32_t value)
  6982. {
  6983. ___m_Phase_6 = value;
  6984. }
  6985. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Type_7)); }
  6986. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  6987. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  6988. inline void set_m_Type_7(int32_t value)
  6989. {
  6990. ___m_Type_7 = value;
  6991. }
  6992. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Pressure_8)); }
  6993. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  6994. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  6995. inline void set_m_Pressure_8(float value)
  6996. {
  6997. ___m_Pressure_8 = value;
  6998. }
  6999. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_maximumPossiblePressure_9)); }
  7000. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  7001. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  7002. inline void set_m_maximumPossiblePressure_9(float value)
  7003. {
  7004. ___m_maximumPossiblePressure_9 = value;
  7005. }
  7006. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Radius_10)); }
  7007. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  7008. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  7009. inline void set_m_Radius_10(float value)
  7010. {
  7011. ___m_Radius_10 = value;
  7012. }
  7013. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_RadiusVariance_11)); }
  7014. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  7015. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  7016. inline void set_m_RadiusVariance_11(float value)
  7017. {
  7018. ___m_RadiusVariance_11 = value;
  7019. }
  7020. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_AltitudeAngle_12)); }
  7021. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  7022. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  7023. inline void set_m_AltitudeAngle_12(float value)
  7024. {
  7025. ___m_AltitudeAngle_12 = value;
  7026. }
  7027. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_AzimuthAngle_13)); }
  7028. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  7029. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  7030. inline void set_m_AzimuthAngle_13(float value)
  7031. {
  7032. ___m_AzimuthAngle_13 = value;
  7033. }
  7034. };
  7035. // UnityEngine.UI.CoroutineTween.ColorTween
  7036. struct ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228
  7037. {
  7038. public:
  7039. // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target
  7040. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * ___m_Target_0;
  7041. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor
  7042. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_StartColor_1;
  7043. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor
  7044. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_TargetColor_2;
  7045. // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode
  7046. int32_t ___m_TweenMode_3;
  7047. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration
  7048. float ___m_Duration_4;
  7049. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale
  7050. bool ___m_IgnoreTimeScale_5;
  7051. public:
  7052. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_Target_0)); }
  7053. inline ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * get_m_Target_0() const { return ___m_Target_0; }
  7054. inline ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  7055. inline void set_m_Target_0(ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * value)
  7056. {
  7057. ___m_Target_0 = value;
  7058. Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
  7059. }
  7060. inline static int32_t get_offset_of_m_StartColor_1() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_StartColor_1)); }
  7061. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_StartColor_1() const { return ___m_StartColor_1; }
  7062. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_StartColor_1() { return &___m_StartColor_1; }
  7063. inline void set_m_StartColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  7064. {
  7065. ___m_StartColor_1 = value;
  7066. }
  7067. inline static int32_t get_offset_of_m_TargetColor_2() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_TargetColor_2)); }
  7068. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_TargetColor_2() const { return ___m_TargetColor_2; }
  7069. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_TargetColor_2() { return &___m_TargetColor_2; }
  7070. inline void set_m_TargetColor_2(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  7071. {
  7072. ___m_TargetColor_2 = value;
  7073. }
  7074. inline static int32_t get_offset_of_m_TweenMode_3() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_TweenMode_3)); }
  7075. inline int32_t get_m_TweenMode_3() const { return ___m_TweenMode_3; }
  7076. inline int32_t* get_address_of_m_TweenMode_3() { return &___m_TweenMode_3; }
  7077. inline void set_m_TweenMode_3(int32_t value)
  7078. {
  7079. ___m_TweenMode_3 = value;
  7080. }
  7081. inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_Duration_4)); }
  7082. inline float get_m_Duration_4() const { return ___m_Duration_4; }
  7083. inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
  7084. inline void set_m_Duration_4(float value)
  7085. {
  7086. ___m_Duration_4 = value;
  7087. }
  7088. inline static int32_t get_offset_of_m_IgnoreTimeScale_5() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_IgnoreTimeScale_5)); }
  7089. inline bool get_m_IgnoreTimeScale_5() const { return ___m_IgnoreTimeScale_5; }
  7090. inline bool* get_address_of_m_IgnoreTimeScale_5() { return &___m_IgnoreTimeScale_5; }
  7091. inline void set_m_IgnoreTimeScale_5(bool value)
  7092. {
  7093. ___m_IgnoreTimeScale_5 = value;
  7094. }
  7095. };
  7096. // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween
  7097. struct ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke
  7098. {
  7099. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * ___m_Target_0;
  7100. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_StartColor_1;
  7101. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_TargetColor_2;
  7102. int32_t ___m_TweenMode_3;
  7103. float ___m_Duration_4;
  7104. int32_t ___m_IgnoreTimeScale_5;
  7105. };
  7106. // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween
  7107. struct ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com
  7108. {
  7109. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * ___m_Target_0;
  7110. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_StartColor_1;
  7111. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_TargetColor_2;
  7112. int32_t ___m_TweenMode_3;
  7113. float ___m_Duration_4;
  7114. int32_t ___m_IgnoreTimeScale_5;
  7115. };
  7116. // UnityEngine.UI.Navigation
  7117. struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07
  7118. {
  7119. public:
  7120. // UnityEngine.UI.Navigation_Mode UnityEngine.UI.Navigation::m_Mode
  7121. int32_t ___m_Mode_0;
  7122. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  7123. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1;
  7124. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  7125. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2;
  7126. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  7127. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3;
  7128. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  7129. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4;
  7130. public:
  7131. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_Mode_0)); }
  7132. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  7133. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  7134. inline void set_m_Mode_0(int32_t value)
  7135. {
  7136. ___m_Mode_0 = value;
  7137. }
  7138. inline static int32_t get_offset_of_m_SelectOnUp_1() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnUp_1)); }
  7139. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnUp_1() const { return ___m_SelectOnUp_1; }
  7140. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnUp_1() { return &___m_SelectOnUp_1; }
  7141. inline void set_m_SelectOnUp_1(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
  7142. {
  7143. ___m_SelectOnUp_1 = value;
  7144. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_1), (void*)value);
  7145. }
  7146. inline static int32_t get_offset_of_m_SelectOnDown_2() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnDown_2)); }
  7147. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnDown_2() const { return ___m_SelectOnDown_2; }
  7148. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnDown_2() { return &___m_SelectOnDown_2; }
  7149. inline void set_m_SelectOnDown_2(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
  7150. {
  7151. ___m_SelectOnDown_2 = value;
  7152. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_2), (void*)value);
  7153. }
  7154. inline static int32_t get_offset_of_m_SelectOnLeft_3() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnLeft_3)); }
  7155. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnLeft_3() const { return ___m_SelectOnLeft_3; }
  7156. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnLeft_3() { return &___m_SelectOnLeft_3; }
  7157. inline void set_m_SelectOnLeft_3(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
  7158. {
  7159. ___m_SelectOnLeft_3 = value;
  7160. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_3), (void*)value);
  7161. }
  7162. inline static int32_t get_offset_of_m_SelectOnRight_4() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnRight_4)); }
  7163. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnRight_4() const { return ___m_SelectOnRight_4; }
  7164. inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnRight_4() { return &___m_SelectOnRight_4; }
  7165. inline void set_m_SelectOnRight_4(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
  7166. {
  7167. ___m_SelectOnRight_4 = value;
  7168. Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_4), (void*)value);
  7169. }
  7170. };
  7171. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  7172. struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07_marshaled_pinvoke
  7173. {
  7174. int32_t ___m_Mode_0;
  7175. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1;
  7176. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2;
  7177. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3;
  7178. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4;
  7179. };
  7180. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  7181. struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07_marshaled_com
  7182. {
  7183. int32_t ___m_Mode_0;
  7184. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1;
  7185. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2;
  7186. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3;
  7187. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4;
  7188. };
  7189. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  7190. struct Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 : public MulticastDelegate_t
  7191. {
  7192. public:
  7193. public:
  7194. };
  7195. // System.Comparison`1<UnityEngine.UI.ICanvasElement>
  7196. struct Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC : public MulticastDelegate_t
  7197. {
  7198. public:
  7199. public:
  7200. };
  7201. // System.NotSupportedException
  7202. struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  7203. {
  7204. public:
  7205. public:
  7206. };
  7207. // UnityEngine.Behaviour
  7208. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  7209. {
  7210. public:
  7211. public:
  7212. };
  7213. // UnityEngine.Canvas_WillRenderCanvases
  7214. struct WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE : public MulticastDelegate_t
  7215. {
  7216. public:
  7217. public:
  7218. };
  7219. // UnityEngine.Collider
  7220. struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  7221. {
  7222. public:
  7223. public:
  7224. };
  7225. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  7226. struct EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 : public MulticastDelegate_t
  7227. {
  7228. public:
  7229. public:
  7230. };
  7231. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  7232. struct EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 : public MulticastDelegate_t
  7233. {
  7234. public:
  7235. public:
  7236. };
  7237. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  7238. struct EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 : public MulticastDelegate_t
  7239. {
  7240. public:
  7241. public:
  7242. };
  7243. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  7244. struct EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 : public MulticastDelegate_t
  7245. {
  7246. public:
  7247. public:
  7248. };
  7249. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  7250. struct EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 : public MulticastDelegate_t
  7251. {
  7252. public:
  7253. public:
  7254. };
  7255. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  7256. struct EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 : public MulticastDelegate_t
  7257. {
  7258. public:
  7259. public:
  7260. };
  7261. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  7262. struct EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 : public MulticastDelegate_t
  7263. {
  7264. public:
  7265. public:
  7266. };
  7267. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  7268. struct EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB : public MulticastDelegate_t
  7269. {
  7270. public:
  7271. public:
  7272. };
  7273. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  7274. struct EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E : public MulticastDelegate_t
  7275. {
  7276. public:
  7277. public:
  7278. };
  7279. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  7280. struct EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E : public MulticastDelegate_t
  7281. {
  7282. public:
  7283. public:
  7284. };
  7285. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  7286. struct EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 : public MulticastDelegate_t
  7287. {
  7288. public:
  7289. public:
  7290. };
  7291. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  7292. struct EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA : public MulticastDelegate_t
  7293. {
  7294. public:
  7295. public:
  7296. };
  7297. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  7298. struct EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 : public MulticastDelegate_t
  7299. {
  7300. public:
  7301. public:
  7302. };
  7303. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  7304. struct EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A : public MulticastDelegate_t
  7305. {
  7306. public:
  7307. public:
  7308. };
  7309. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  7310. struct EventFunction_1_t7521247C87411935E8A2CA38683533083459473F : public MulticastDelegate_t
  7311. {
  7312. public:
  7313. public:
  7314. };
  7315. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  7316. struct EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B : public MulticastDelegate_t
  7317. {
  7318. public:
  7319. public:
  7320. };
  7321. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  7322. struct EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 : public MulticastDelegate_t
  7323. {
  7324. public:
  7325. public:
  7326. };
  7327. // UnityEngine.Events.UnityAction
  7328. struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 : public MulticastDelegate_t
  7329. {
  7330. public:
  7331. public:
  7332. };
  7333. // UnityEngine.Events.UnityAction`1<System.Boolean>
  7334. struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC : public MulticastDelegate_t
  7335. {
  7336. public:
  7337. public:
  7338. };
  7339. // UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  7340. struct UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A : public MulticastDelegate_t
  7341. {
  7342. public:
  7343. public:
  7344. };
  7345. // UnityEngine.Events.UnityAction`1<System.Single>
  7346. struct UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 : public MulticastDelegate_t
  7347. {
  7348. public:
  7349. public:
  7350. };
  7351. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  7352. struct UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D : public MulticastDelegate_t
  7353. {
  7354. public:
  7355. public:
  7356. };
  7357. // UnityEngine.Renderer
  7358. struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  7359. {
  7360. public:
  7361. public:
  7362. };
  7363. // UnityEngine.Transform
  7364. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  7365. {
  7366. public:
  7367. public:
  7368. };
  7369. // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllCallback
  7370. struct GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 : public MulticastDelegate_t
  7371. {
  7372. public:
  7373. public:
  7374. };
  7375. // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback
  7376. struct GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 : public MulticastDelegate_t
  7377. {
  7378. public:
  7379. public:
  7380. };
  7381. // UnityEngine.UI.ReflectionMethodsCache_GetRaycastNonAllocCallback
  7382. struct GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D : public MulticastDelegate_t
  7383. {
  7384. public:
  7385. public:
  7386. };
  7387. // UnityEngine.UI.ReflectionMethodsCache_RaycastAllCallback
  7388. struct RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE : public MulticastDelegate_t
  7389. {
  7390. public:
  7391. public:
  7392. };
  7393. // UnityEngine.Camera
  7394. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  7395. {
  7396. public:
  7397. public:
  7398. };
  7399. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
  7400. {
  7401. public:
  7402. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
  7403. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
  7404. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
  7405. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
  7406. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
  7407. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;
  7408. public:
  7409. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
  7410. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
  7411. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  7412. inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  7413. {
  7414. ___onPreCull_4 = value;
  7415. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  7416. }
  7417. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
  7418. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
  7419. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  7420. inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  7421. {
  7422. ___onPreRender_5 = value;
  7423. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  7424. }
  7425. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
  7426. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
  7427. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  7428. inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  7429. {
  7430. ___onPostRender_6 = value;
  7431. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  7432. }
  7433. };
  7434. // UnityEngine.Canvas
  7435. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  7436. {
  7437. public:
  7438. public:
  7439. };
  7440. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields
  7441. {
  7442. public:
  7443. // UnityEngine.Canvas_WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  7444. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___willRenderCanvases_4;
  7445. public:
  7446. inline static int32_t get_offset_of_willRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields, ___willRenderCanvases_4)); }
  7447. inline WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * get_willRenderCanvases_4() const { return ___willRenderCanvases_4; }
  7448. inline WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE ** get_address_of_willRenderCanvases_4() { return &___willRenderCanvases_4; }
  7449. inline void set_willRenderCanvases_4(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * value)
  7450. {
  7451. ___willRenderCanvases_4 = value;
  7452. Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_4), (void*)value);
  7453. }
  7454. };
  7455. // UnityEngine.CanvasGroup
  7456. struct CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  7457. {
  7458. public:
  7459. public:
  7460. };
  7461. // UnityEngine.Collider2D
  7462. struct Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  7463. {
  7464. public:
  7465. public:
  7466. };
  7467. // UnityEngine.MonoBehaviour
  7468. struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  7469. {
  7470. public:
  7471. public:
  7472. };
  7473. // UnityEngine.RectTransform
  7474. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA
  7475. {
  7476. public:
  7477. public:
  7478. };
  7479. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields
  7480. {
  7481. public:
  7482. // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  7483. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4;
  7484. public:
  7485. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); }
  7486. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  7487. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  7488. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value)
  7489. {
  7490. ___reapplyDrivenProperties_4 = value;
  7491. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  7492. }
  7493. };
  7494. // UnityEngine.SpriteRenderer
  7495. struct SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
  7496. {
  7497. public:
  7498. public:
  7499. };
  7500. // UnityEngine.EventSystems.EventTrigger
  7501. struct EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  7502. {
  7503. public:
  7504. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> UnityEngine.EventSystems.EventTrigger::m_Delegates
  7505. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___m_Delegates_4;
  7506. public:
  7507. inline static int32_t get_offset_of_m_Delegates_4() { return static_cast<int32_t>(offsetof(EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298, ___m_Delegates_4)); }
  7508. inline List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * get_m_Delegates_4() const { return ___m_Delegates_4; }
  7509. inline List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 ** get_address_of_m_Delegates_4() { return &___m_Delegates_4; }
  7510. inline void set_m_Delegates_4(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * value)
  7511. {
  7512. ___m_Delegates_4 = value;
  7513. Il2CppCodeGenWriteBarrier((void**)(&___m_Delegates_4), (void*)value);
  7514. }
  7515. };
  7516. // UnityEngine.EventSystems.UIBehaviour
  7517. struct UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  7518. {
  7519. public:
  7520. public:
  7521. };
  7522. // UnityEngine.UI.Dropdown_DropdownItem
  7523. struct DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  7524. {
  7525. public:
  7526. // UnityEngine.UI.Text UnityEngine.UI.Dropdown_DropdownItem::m_Text
  7527. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_Text_4;
  7528. // UnityEngine.UI.Image UnityEngine.UI.Dropdown_DropdownItem::m_Image
  7529. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_Image_5;
  7530. // UnityEngine.RectTransform UnityEngine.UI.Dropdown_DropdownItem::m_RectTransform
  7531. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_6;
  7532. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown_DropdownItem::m_Toggle
  7533. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___m_Toggle_7;
  7534. public:
  7535. inline static int32_t get_offset_of_m_Text_4() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_Text_4)); }
  7536. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_Text_4() const { return ___m_Text_4; }
  7537. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_Text_4() { return &___m_Text_4; }
  7538. inline void set_m_Text_4(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  7539. {
  7540. ___m_Text_4 = value;
  7541. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_4), (void*)value);
  7542. }
  7543. inline static int32_t get_offset_of_m_Image_5() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_Image_5)); }
  7544. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_Image_5() const { return ___m_Image_5; }
  7545. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_Image_5() { return &___m_Image_5; }
  7546. inline void set_m_Image_5(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  7547. {
  7548. ___m_Image_5 = value;
  7549. Il2CppCodeGenWriteBarrier((void**)(&___m_Image_5), (void*)value);
  7550. }
  7551. inline static int32_t get_offset_of_m_RectTransform_6() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_RectTransform_6)); }
  7552. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_6() const { return ___m_RectTransform_6; }
  7553. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_6() { return &___m_RectTransform_6; }
  7554. inline void set_m_RectTransform_6(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  7555. {
  7556. ___m_RectTransform_6 = value;
  7557. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_6), (void*)value);
  7558. }
  7559. inline static int32_t get_offset_of_m_Toggle_7() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_Toggle_7)); }
  7560. inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * get_m_Toggle_7() const { return ___m_Toggle_7; }
  7561. inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 ** get_address_of_m_Toggle_7() { return &___m_Toggle_7; }
  7562. inline void set_m_Toggle_7(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * value)
  7563. {
  7564. ___m_Toggle_7 = value;
  7565. Il2CppCodeGenWriteBarrier((void**)(&___m_Toggle_7), (void*)value);
  7566. }
  7567. };
  7568. // UnityEngine.EventSystems.BaseInput
  7569. struct BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7570. {
  7571. public:
  7572. public:
  7573. };
  7574. // UnityEngine.EventSystems.BaseInputModule
  7575. struct BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7576. {
  7577. public:
  7578. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  7579. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___m_RaycastResultCache_4;
  7580. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  7581. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * ___m_AxisEventData_5;
  7582. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  7583. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___m_EventSystem_6;
  7584. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  7585. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___m_BaseEventData_7;
  7586. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  7587. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * ___m_InputOverride_8;
  7588. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  7589. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * ___m_DefaultInput_9;
  7590. public:
  7591. inline static int32_t get_offset_of_m_RaycastResultCache_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_RaycastResultCache_4)); }
  7592. inline List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * get_m_RaycastResultCache_4() const { return ___m_RaycastResultCache_4; }
  7593. inline List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 ** get_address_of_m_RaycastResultCache_4() { return &___m_RaycastResultCache_4; }
  7594. inline void set_m_RaycastResultCache_4(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * value)
  7595. {
  7596. ___m_RaycastResultCache_4 = value;
  7597. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResultCache_4), (void*)value);
  7598. }
  7599. inline static int32_t get_offset_of_m_AxisEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_AxisEventData_5)); }
  7600. inline AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * get_m_AxisEventData_5() const { return ___m_AxisEventData_5; }
  7601. inline AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 ** get_address_of_m_AxisEventData_5() { return &___m_AxisEventData_5; }
  7602. inline void set_m_AxisEventData_5(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * value)
  7603. {
  7604. ___m_AxisEventData_5 = value;
  7605. Il2CppCodeGenWriteBarrier((void**)(&___m_AxisEventData_5), (void*)value);
  7606. }
  7607. inline static int32_t get_offset_of_m_EventSystem_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_EventSystem_6)); }
  7608. inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * get_m_EventSystem_6() const { return ___m_EventSystem_6; }
  7609. inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 ** get_address_of_m_EventSystem_6() { return &___m_EventSystem_6; }
  7610. inline void set_m_EventSystem_6(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * value)
  7611. {
  7612. ___m_EventSystem_6 = value;
  7613. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_6), (void*)value);
  7614. }
  7615. inline static int32_t get_offset_of_m_BaseEventData_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_BaseEventData_7)); }
  7616. inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * get_m_BaseEventData_7() const { return ___m_BaseEventData_7; }
  7617. inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 ** get_address_of_m_BaseEventData_7() { return &___m_BaseEventData_7; }
  7618. inline void set_m_BaseEventData_7(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * value)
  7619. {
  7620. ___m_BaseEventData_7 = value;
  7621. Il2CppCodeGenWriteBarrier((void**)(&___m_BaseEventData_7), (void*)value);
  7622. }
  7623. inline static int32_t get_offset_of_m_InputOverride_8() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_InputOverride_8)); }
  7624. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * get_m_InputOverride_8() const { return ___m_InputOverride_8; }
  7625. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** get_address_of_m_InputOverride_8() { return &___m_InputOverride_8; }
  7626. inline void set_m_InputOverride_8(BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value)
  7627. {
  7628. ___m_InputOverride_8 = value;
  7629. Il2CppCodeGenWriteBarrier((void**)(&___m_InputOverride_8), (void*)value);
  7630. }
  7631. inline static int32_t get_offset_of_m_DefaultInput_9() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_DefaultInput_9)); }
  7632. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * get_m_DefaultInput_9() const { return ___m_DefaultInput_9; }
  7633. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** get_address_of_m_DefaultInput_9() { return &___m_DefaultInput_9; }
  7634. inline void set_m_DefaultInput_9(BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value)
  7635. {
  7636. ___m_DefaultInput_9 = value;
  7637. Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultInput_9), (void*)value);
  7638. }
  7639. };
  7640. // UnityEngine.EventSystems.BaseRaycaster
  7641. struct BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7642. {
  7643. public:
  7644. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster
  7645. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___m_RootRaycaster_4;
  7646. public:
  7647. inline static int32_t get_offset_of_m_RootRaycaster_4() { return static_cast<int32_t>(offsetof(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966, ___m_RootRaycaster_4)); }
  7648. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * get_m_RootRaycaster_4() const { return ___m_RootRaycaster_4; }
  7649. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** get_address_of_m_RootRaycaster_4() { return &___m_RootRaycaster_4; }
  7650. inline void set_m_RootRaycaster_4(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value)
  7651. {
  7652. ___m_RootRaycaster_4 = value;
  7653. Il2CppCodeGenWriteBarrier((void**)(&___m_RootRaycaster_4), (void*)value);
  7654. }
  7655. };
  7656. // UnityEngine.EventSystems.EventSystem
  7657. struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7658. {
  7659. public:
  7660. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  7661. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * ___m_SystemInputModules_4;
  7662. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  7663. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * ___m_CurrentInputModule_5;
  7664. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  7665. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_FirstSelected_7;
  7666. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  7667. bool ___m_sendNavigationEvents_8;
  7668. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  7669. int32_t ___m_DragThreshold_9;
  7670. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  7671. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_CurrentSelected_10;
  7672. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  7673. bool ___m_HasFocus_11;
  7674. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  7675. bool ___m_SelectionGuard_12;
  7676. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  7677. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___m_DummyData_13;
  7678. public:
  7679. inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_SystemInputModules_4)); }
  7680. inline List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; }
  7681. inline List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; }
  7682. inline void set_m_SystemInputModules_4(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * value)
  7683. {
  7684. ___m_SystemInputModules_4 = value;
  7685. Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value);
  7686. }
  7687. inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_CurrentInputModule_5)); }
  7688. inline BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; }
  7689. inline BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; }
  7690. inline void set_m_CurrentInputModule_5(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * value)
  7691. {
  7692. ___m_CurrentInputModule_5 = value;
  7693. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value);
  7694. }
  7695. inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_FirstSelected_7)); }
  7696. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; }
  7697. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; }
  7698. inline void set_m_FirstSelected_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  7699. {
  7700. ___m_FirstSelected_7 = value;
  7701. Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value);
  7702. }
  7703. inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_sendNavigationEvents_8)); }
  7704. inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; }
  7705. inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; }
  7706. inline void set_m_sendNavigationEvents_8(bool value)
  7707. {
  7708. ___m_sendNavigationEvents_8 = value;
  7709. }
  7710. inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_DragThreshold_9)); }
  7711. inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; }
  7712. inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; }
  7713. inline void set_m_DragThreshold_9(int32_t value)
  7714. {
  7715. ___m_DragThreshold_9 = value;
  7716. }
  7717. inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_CurrentSelected_10)); }
  7718. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; }
  7719. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; }
  7720. inline void set_m_CurrentSelected_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  7721. {
  7722. ___m_CurrentSelected_10 = value;
  7723. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value);
  7724. }
  7725. inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_HasFocus_11)); }
  7726. inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; }
  7727. inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; }
  7728. inline void set_m_HasFocus_11(bool value)
  7729. {
  7730. ___m_HasFocus_11 = value;
  7731. }
  7732. inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_SelectionGuard_12)); }
  7733. inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; }
  7734. inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; }
  7735. inline void set_m_SelectionGuard_12(bool value)
  7736. {
  7737. ___m_SelectionGuard_12 = value;
  7738. }
  7739. inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_DummyData_13)); }
  7740. inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * get_m_DummyData_13() const { return ___m_DummyData_13; }
  7741. inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; }
  7742. inline void set_m_DummyData_13(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * value)
  7743. {
  7744. ___m_DummyData_13 = value;
  7745. Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value);
  7746. }
  7747. };
  7748. struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields
  7749. {
  7750. public:
  7751. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  7752. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * ___m_EventSystems_6;
  7753. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  7754. Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * ___s_RaycastComparer_14;
  7755. public:
  7756. inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields, ___m_EventSystems_6)); }
  7757. inline List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * get_m_EventSystems_6() const { return ___m_EventSystems_6; }
  7758. inline List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; }
  7759. inline void set_m_EventSystems_6(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * value)
  7760. {
  7761. ___m_EventSystems_6 = value;
  7762. Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value);
  7763. }
  7764. inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields, ___s_RaycastComparer_14)); }
  7765. inline Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; }
  7766. inline Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; }
  7767. inline void set_s_RaycastComparer_14(Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * value)
  7768. {
  7769. ___s_RaycastComparer_14 = value;
  7770. Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value);
  7771. }
  7772. };
  7773. // UnityEngine.UI.AspectRatioFitter
  7774. struct AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7775. {
  7776. public:
  7777. // UnityEngine.UI.AspectRatioFitter_AspectMode UnityEngine.UI.AspectRatioFitter::m_AspectMode
  7778. int32_t ___m_AspectMode_4;
  7779. // System.Single UnityEngine.UI.AspectRatioFitter::m_AspectRatio
  7780. float ___m_AspectRatio_5;
  7781. // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::m_Rect
  7782. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Rect_6;
  7783. // System.Boolean UnityEngine.UI.AspectRatioFitter::m_DelayedSetDirty
  7784. bool ___m_DelayedSetDirty_7;
  7785. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.AspectRatioFitter::m_Tracker
  7786. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_8;
  7787. public:
  7788. inline static int32_t get_offset_of_m_AspectMode_4() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_AspectMode_4)); }
  7789. inline int32_t get_m_AspectMode_4() const { return ___m_AspectMode_4; }
  7790. inline int32_t* get_address_of_m_AspectMode_4() { return &___m_AspectMode_4; }
  7791. inline void set_m_AspectMode_4(int32_t value)
  7792. {
  7793. ___m_AspectMode_4 = value;
  7794. }
  7795. inline static int32_t get_offset_of_m_AspectRatio_5() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_AspectRatio_5)); }
  7796. inline float get_m_AspectRatio_5() const { return ___m_AspectRatio_5; }
  7797. inline float* get_address_of_m_AspectRatio_5() { return &___m_AspectRatio_5; }
  7798. inline void set_m_AspectRatio_5(float value)
  7799. {
  7800. ___m_AspectRatio_5 = value;
  7801. }
  7802. inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_Rect_6)); }
  7803. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Rect_6() const { return ___m_Rect_6; }
  7804. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Rect_6() { return &___m_Rect_6; }
  7805. inline void set_m_Rect_6(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  7806. {
  7807. ___m_Rect_6 = value;
  7808. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value);
  7809. }
  7810. inline static int32_t get_offset_of_m_DelayedSetDirty_7() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_DelayedSetDirty_7)); }
  7811. inline bool get_m_DelayedSetDirty_7() const { return ___m_DelayedSetDirty_7; }
  7812. inline bool* get_address_of_m_DelayedSetDirty_7() { return &___m_DelayedSetDirty_7; }
  7813. inline void set_m_DelayedSetDirty_7(bool value)
  7814. {
  7815. ___m_DelayedSetDirty_7 = value;
  7816. }
  7817. inline static int32_t get_offset_of_m_Tracker_8() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_Tracker_8)); }
  7818. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_8() const { return ___m_Tracker_8; }
  7819. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_8() { return &___m_Tracker_8; }
  7820. inline void set_m_Tracker_8(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value)
  7821. {
  7822. ___m_Tracker_8 = value;
  7823. }
  7824. };
  7825. // UnityEngine.UI.BaseMeshEffect
  7826. struct BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7827. {
  7828. public:
  7829. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  7830. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_Graphic_4;
  7831. public:
  7832. inline static int32_t get_offset_of_m_Graphic_4() { return static_cast<int32_t>(offsetof(BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5, ___m_Graphic_4)); }
  7833. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_Graphic_4() const { return ___m_Graphic_4; }
  7834. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_Graphic_4() { return &___m_Graphic_4; }
  7835. inline void set_m_Graphic_4(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
  7836. {
  7837. ___m_Graphic_4 = value;
  7838. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_4), (void*)value);
  7839. }
  7840. };
  7841. // UnityEngine.UI.CanvasScaler
  7842. struct CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7843. {
  7844. public:
  7845. // UnityEngine.UI.CanvasScaler_ScaleMode UnityEngine.UI.CanvasScaler::m_UiScaleMode
  7846. int32_t ___m_UiScaleMode_4;
  7847. // System.Single UnityEngine.UI.CanvasScaler::m_ReferencePixelsPerUnit
  7848. float ___m_ReferencePixelsPerUnit_5;
  7849. // System.Single UnityEngine.UI.CanvasScaler::m_ScaleFactor
  7850. float ___m_ScaleFactor_6;
  7851. // UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::m_ReferenceResolution
  7852. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_ReferenceResolution_7;
  7853. // UnityEngine.UI.CanvasScaler_ScreenMatchMode UnityEngine.UI.CanvasScaler::m_ScreenMatchMode
  7854. int32_t ___m_ScreenMatchMode_8;
  7855. // System.Single UnityEngine.UI.CanvasScaler::m_MatchWidthOrHeight
  7856. float ___m_MatchWidthOrHeight_9;
  7857. // UnityEngine.UI.CanvasScaler_Unit UnityEngine.UI.CanvasScaler::m_PhysicalUnit
  7858. int32_t ___m_PhysicalUnit_11;
  7859. // System.Single UnityEngine.UI.CanvasScaler::m_FallbackScreenDPI
  7860. float ___m_FallbackScreenDPI_12;
  7861. // System.Single UnityEngine.UI.CanvasScaler::m_DefaultSpriteDPI
  7862. float ___m_DefaultSpriteDPI_13;
  7863. // System.Single UnityEngine.UI.CanvasScaler::m_DynamicPixelsPerUnit
  7864. float ___m_DynamicPixelsPerUnit_14;
  7865. // UnityEngine.Canvas UnityEngine.UI.CanvasScaler::m_Canvas
  7866. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_15;
  7867. // System.Single UnityEngine.UI.CanvasScaler::m_PrevScaleFactor
  7868. float ___m_PrevScaleFactor_16;
  7869. // System.Single UnityEngine.UI.CanvasScaler::m_PrevReferencePixelsPerUnit
  7870. float ___m_PrevReferencePixelsPerUnit_17;
  7871. public:
  7872. inline static int32_t get_offset_of_m_UiScaleMode_4() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_UiScaleMode_4)); }
  7873. inline int32_t get_m_UiScaleMode_4() const { return ___m_UiScaleMode_4; }
  7874. inline int32_t* get_address_of_m_UiScaleMode_4() { return &___m_UiScaleMode_4; }
  7875. inline void set_m_UiScaleMode_4(int32_t value)
  7876. {
  7877. ___m_UiScaleMode_4 = value;
  7878. }
  7879. inline static int32_t get_offset_of_m_ReferencePixelsPerUnit_5() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ReferencePixelsPerUnit_5)); }
  7880. inline float get_m_ReferencePixelsPerUnit_5() const { return ___m_ReferencePixelsPerUnit_5; }
  7881. inline float* get_address_of_m_ReferencePixelsPerUnit_5() { return &___m_ReferencePixelsPerUnit_5; }
  7882. inline void set_m_ReferencePixelsPerUnit_5(float value)
  7883. {
  7884. ___m_ReferencePixelsPerUnit_5 = value;
  7885. }
  7886. inline static int32_t get_offset_of_m_ScaleFactor_6() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ScaleFactor_6)); }
  7887. inline float get_m_ScaleFactor_6() const { return ___m_ScaleFactor_6; }
  7888. inline float* get_address_of_m_ScaleFactor_6() { return &___m_ScaleFactor_6; }
  7889. inline void set_m_ScaleFactor_6(float value)
  7890. {
  7891. ___m_ScaleFactor_6 = value;
  7892. }
  7893. inline static int32_t get_offset_of_m_ReferenceResolution_7() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ReferenceResolution_7)); }
  7894. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_ReferenceResolution_7() const { return ___m_ReferenceResolution_7; }
  7895. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_ReferenceResolution_7() { return &___m_ReferenceResolution_7; }
  7896. inline void set_m_ReferenceResolution_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  7897. {
  7898. ___m_ReferenceResolution_7 = value;
  7899. }
  7900. inline static int32_t get_offset_of_m_ScreenMatchMode_8() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ScreenMatchMode_8)); }
  7901. inline int32_t get_m_ScreenMatchMode_8() const { return ___m_ScreenMatchMode_8; }
  7902. inline int32_t* get_address_of_m_ScreenMatchMode_8() { return &___m_ScreenMatchMode_8; }
  7903. inline void set_m_ScreenMatchMode_8(int32_t value)
  7904. {
  7905. ___m_ScreenMatchMode_8 = value;
  7906. }
  7907. inline static int32_t get_offset_of_m_MatchWidthOrHeight_9() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_MatchWidthOrHeight_9)); }
  7908. inline float get_m_MatchWidthOrHeight_9() const { return ___m_MatchWidthOrHeight_9; }
  7909. inline float* get_address_of_m_MatchWidthOrHeight_9() { return &___m_MatchWidthOrHeight_9; }
  7910. inline void set_m_MatchWidthOrHeight_9(float value)
  7911. {
  7912. ___m_MatchWidthOrHeight_9 = value;
  7913. }
  7914. inline static int32_t get_offset_of_m_PhysicalUnit_11() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_PhysicalUnit_11)); }
  7915. inline int32_t get_m_PhysicalUnit_11() const { return ___m_PhysicalUnit_11; }
  7916. inline int32_t* get_address_of_m_PhysicalUnit_11() { return &___m_PhysicalUnit_11; }
  7917. inline void set_m_PhysicalUnit_11(int32_t value)
  7918. {
  7919. ___m_PhysicalUnit_11 = value;
  7920. }
  7921. inline static int32_t get_offset_of_m_FallbackScreenDPI_12() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_FallbackScreenDPI_12)); }
  7922. inline float get_m_FallbackScreenDPI_12() const { return ___m_FallbackScreenDPI_12; }
  7923. inline float* get_address_of_m_FallbackScreenDPI_12() { return &___m_FallbackScreenDPI_12; }
  7924. inline void set_m_FallbackScreenDPI_12(float value)
  7925. {
  7926. ___m_FallbackScreenDPI_12 = value;
  7927. }
  7928. inline static int32_t get_offset_of_m_DefaultSpriteDPI_13() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_DefaultSpriteDPI_13)); }
  7929. inline float get_m_DefaultSpriteDPI_13() const { return ___m_DefaultSpriteDPI_13; }
  7930. inline float* get_address_of_m_DefaultSpriteDPI_13() { return &___m_DefaultSpriteDPI_13; }
  7931. inline void set_m_DefaultSpriteDPI_13(float value)
  7932. {
  7933. ___m_DefaultSpriteDPI_13 = value;
  7934. }
  7935. inline static int32_t get_offset_of_m_DynamicPixelsPerUnit_14() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_DynamicPixelsPerUnit_14)); }
  7936. inline float get_m_DynamicPixelsPerUnit_14() const { return ___m_DynamicPixelsPerUnit_14; }
  7937. inline float* get_address_of_m_DynamicPixelsPerUnit_14() { return &___m_DynamicPixelsPerUnit_14; }
  7938. inline void set_m_DynamicPixelsPerUnit_14(float value)
  7939. {
  7940. ___m_DynamicPixelsPerUnit_14 = value;
  7941. }
  7942. inline static int32_t get_offset_of_m_Canvas_15() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_Canvas_15)); }
  7943. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_15() const { return ___m_Canvas_15; }
  7944. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_15() { return &___m_Canvas_15; }
  7945. inline void set_m_Canvas_15(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value)
  7946. {
  7947. ___m_Canvas_15 = value;
  7948. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_15), (void*)value);
  7949. }
  7950. inline static int32_t get_offset_of_m_PrevScaleFactor_16() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_PrevScaleFactor_16)); }
  7951. inline float get_m_PrevScaleFactor_16() const { return ___m_PrevScaleFactor_16; }
  7952. inline float* get_address_of_m_PrevScaleFactor_16() { return &___m_PrevScaleFactor_16; }
  7953. inline void set_m_PrevScaleFactor_16(float value)
  7954. {
  7955. ___m_PrevScaleFactor_16 = value;
  7956. }
  7957. inline static int32_t get_offset_of_m_PrevReferencePixelsPerUnit_17() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_PrevReferencePixelsPerUnit_17)); }
  7958. inline float get_m_PrevReferencePixelsPerUnit_17() const { return ___m_PrevReferencePixelsPerUnit_17; }
  7959. inline float* get_address_of_m_PrevReferencePixelsPerUnit_17() { return &___m_PrevReferencePixelsPerUnit_17; }
  7960. inline void set_m_PrevReferencePixelsPerUnit_17(float value)
  7961. {
  7962. ___m_PrevReferencePixelsPerUnit_17 = value;
  7963. }
  7964. };
  7965. // UnityEngine.UI.ContentSizeFitter
  7966. struct ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  7967. {
  7968. public:
  7969. // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::m_HorizontalFit
  7970. int32_t ___m_HorizontalFit_4;
  7971. // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::m_VerticalFit
  7972. int32_t ___m_VerticalFit_5;
  7973. // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::m_Rect
  7974. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Rect_6;
  7975. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ContentSizeFitter::m_Tracker
  7976. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_7;
  7977. public:
  7978. inline static int32_t get_offset_of_m_HorizontalFit_4() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_HorizontalFit_4)); }
  7979. inline int32_t get_m_HorizontalFit_4() const { return ___m_HorizontalFit_4; }
  7980. inline int32_t* get_address_of_m_HorizontalFit_4() { return &___m_HorizontalFit_4; }
  7981. inline void set_m_HorizontalFit_4(int32_t value)
  7982. {
  7983. ___m_HorizontalFit_4 = value;
  7984. }
  7985. inline static int32_t get_offset_of_m_VerticalFit_5() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_VerticalFit_5)); }
  7986. inline int32_t get_m_VerticalFit_5() const { return ___m_VerticalFit_5; }
  7987. inline int32_t* get_address_of_m_VerticalFit_5() { return &___m_VerticalFit_5; }
  7988. inline void set_m_VerticalFit_5(int32_t value)
  7989. {
  7990. ___m_VerticalFit_5 = value;
  7991. }
  7992. inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_Rect_6)); }
  7993. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Rect_6() const { return ___m_Rect_6; }
  7994. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Rect_6() { return &___m_Rect_6; }
  7995. inline void set_m_Rect_6(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  7996. {
  7997. ___m_Rect_6 = value;
  7998. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value);
  7999. }
  8000. inline static int32_t get_offset_of_m_Tracker_7() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_Tracker_7)); }
  8001. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_7() const { return ___m_Tracker_7; }
  8002. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_7() { return &___m_Tracker_7; }
  8003. inline void set_m_Tracker_7(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value)
  8004. {
  8005. ___m_Tracker_7 = value;
  8006. }
  8007. };
  8008. // UnityEngine.UI.Graphic
  8009. struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  8010. {
  8011. public:
  8012. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  8013. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_Material_6;
  8014. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  8015. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_7;
  8016. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  8017. bool ___m_SkipLayoutUpdate_8;
  8018. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  8019. bool ___m_SkipMaterialUpdate_9;
  8020. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  8021. bool ___m_RaycastTarget_10;
  8022. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  8023. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_11;
  8024. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  8025. CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * ___m_CanvasRenderer_12;
  8026. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  8027. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_13;
  8028. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  8029. bool ___m_VertsDirty_14;
  8030. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  8031. bool ___m_MaterialDirty_15;
  8032. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  8033. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyLayoutCallback_16;
  8034. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  8035. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyVertsCallback_17;
  8036. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  8037. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyMaterialCallback_18;
  8038. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  8039. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m_CachedMesh_21;
  8040. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  8041. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___m_CachedUvs_22;
  8042. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  8043. TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * ___m_ColorTweenRunner_23;
  8044. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  8045. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24;
  8046. public:
  8047. inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Material_6)); }
  8048. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_Material_6() const { return ___m_Material_6; }
  8049. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_Material_6() { return &___m_Material_6; }
  8050. inline void set_m_Material_6(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  8051. {
  8052. ___m_Material_6 = value;
  8053. Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
  8054. }
  8055. inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Color_7)); }
  8056. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_Color_7() const { return ___m_Color_7; }
  8057. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Color_7() { return &___m_Color_7; }
  8058. inline void set_m_Color_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  8059. {
  8060. ___m_Color_7 = value;
  8061. }
  8062. inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipLayoutUpdate_8)); }
  8063. inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
  8064. inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
  8065. inline void set_m_SkipLayoutUpdate_8(bool value)
  8066. {
  8067. ___m_SkipLayoutUpdate_8 = value;
  8068. }
  8069. inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipMaterialUpdate_9)); }
  8070. inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
  8071. inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
  8072. inline void set_m_SkipMaterialUpdate_9(bool value)
  8073. {
  8074. ___m_SkipMaterialUpdate_9 = value;
  8075. }
  8076. inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RaycastTarget_10)); }
  8077. inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
  8078. inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
  8079. inline void set_m_RaycastTarget_10(bool value)
  8080. {
  8081. ___m_RaycastTarget_10 = value;
  8082. }
  8083. inline static int32_t get_offset_of_m_RectTransform_11() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RectTransform_11)); }
  8084. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_11() const { return ___m_RectTransform_11; }
  8085. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_11() { return &___m_RectTransform_11; }
  8086. inline void set_m_RectTransform_11(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8087. {
  8088. ___m_RectTransform_11 = value;
  8089. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_11), (void*)value);
  8090. }
  8091. inline static int32_t get_offset_of_m_CanvasRenderer_12() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CanvasRenderer_12)); }
  8092. inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * get_m_CanvasRenderer_12() const { return ___m_CanvasRenderer_12; }
  8093. inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 ** get_address_of_m_CanvasRenderer_12() { return &___m_CanvasRenderer_12; }
  8094. inline void set_m_CanvasRenderer_12(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * value)
  8095. {
  8096. ___m_CanvasRenderer_12 = value;
  8097. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_12), (void*)value);
  8098. }
  8099. inline static int32_t get_offset_of_m_Canvas_13() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Canvas_13)); }
  8100. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_13() const { return ___m_Canvas_13; }
  8101. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_13() { return &___m_Canvas_13; }
  8102. inline void set_m_Canvas_13(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value)
  8103. {
  8104. ___m_Canvas_13 = value;
  8105. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_13), (void*)value);
  8106. }
  8107. inline static int32_t get_offset_of_m_VertsDirty_14() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_VertsDirty_14)); }
  8108. inline bool get_m_VertsDirty_14() const { return ___m_VertsDirty_14; }
  8109. inline bool* get_address_of_m_VertsDirty_14() { return &___m_VertsDirty_14; }
  8110. inline void set_m_VertsDirty_14(bool value)
  8111. {
  8112. ___m_VertsDirty_14 = value;
  8113. }
  8114. inline static int32_t get_offset_of_m_MaterialDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_MaterialDirty_15)); }
  8115. inline bool get_m_MaterialDirty_15() const { return ___m_MaterialDirty_15; }
  8116. inline bool* get_address_of_m_MaterialDirty_15() { return &___m_MaterialDirty_15; }
  8117. inline void set_m_MaterialDirty_15(bool value)
  8118. {
  8119. ___m_MaterialDirty_15 = value;
  8120. }
  8121. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_16() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyLayoutCallback_16)); }
  8122. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyLayoutCallback_16() const { return ___m_OnDirtyLayoutCallback_16; }
  8123. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyLayoutCallback_16() { return &___m_OnDirtyLayoutCallback_16; }
  8124. inline void set_m_OnDirtyLayoutCallback_16(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
  8125. {
  8126. ___m_OnDirtyLayoutCallback_16 = value;
  8127. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_16), (void*)value);
  8128. }
  8129. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyVertsCallback_17)); }
  8130. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyVertsCallback_17() const { return ___m_OnDirtyVertsCallback_17; }
  8131. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyVertsCallback_17() { return &___m_OnDirtyVertsCallback_17; }
  8132. inline void set_m_OnDirtyVertsCallback_17(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
  8133. {
  8134. ___m_OnDirtyVertsCallback_17 = value;
  8135. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_17), (void*)value);
  8136. }
  8137. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyMaterialCallback_18)); }
  8138. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyMaterialCallback_18() const { return ___m_OnDirtyMaterialCallback_18; }
  8139. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyMaterialCallback_18() { return &___m_OnDirtyMaterialCallback_18; }
  8140. inline void set_m_OnDirtyMaterialCallback_18(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
  8141. {
  8142. ___m_OnDirtyMaterialCallback_18 = value;
  8143. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_18), (void*)value);
  8144. }
  8145. inline static int32_t get_offset_of_m_CachedMesh_21() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedMesh_21)); }
  8146. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_m_CachedMesh_21() const { return ___m_CachedMesh_21; }
  8147. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_m_CachedMesh_21() { return &___m_CachedMesh_21; }
  8148. inline void set_m_CachedMesh_21(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
  8149. {
  8150. ___m_CachedMesh_21 = value;
  8151. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_21), (void*)value);
  8152. }
  8153. inline static int32_t get_offset_of_m_CachedUvs_22() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedUvs_22)); }
  8154. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_m_CachedUvs_22() const { return ___m_CachedUvs_22; }
  8155. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_m_CachedUvs_22() { return &___m_CachedUvs_22; }
  8156. inline void set_m_CachedUvs_22(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  8157. {
  8158. ___m_CachedUvs_22 = value;
  8159. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_22), (void*)value);
  8160. }
  8161. inline static int32_t get_offset_of_m_ColorTweenRunner_23() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_ColorTweenRunner_23)); }
  8162. inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * get_m_ColorTweenRunner_23() const { return ___m_ColorTweenRunner_23; }
  8163. inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 ** get_address_of_m_ColorTweenRunner_23() { return &___m_ColorTweenRunner_23; }
  8164. inline void set_m_ColorTweenRunner_23(TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * value)
  8165. {
  8166. ___m_ColorTweenRunner_23 = value;
  8167. Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_23), (void*)value);
  8168. }
  8169. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24)); }
  8170. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; }
  8171. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; }
  8172. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_24(bool value)
  8173. {
  8174. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24 = value;
  8175. }
  8176. };
  8177. struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields
  8178. {
  8179. public:
  8180. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  8181. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultUI_4;
  8182. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  8183. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___s_WhiteTexture_5;
  8184. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  8185. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___s_Mesh_19;
  8186. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  8187. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * ___s_VertexHelper_20;
  8188. public:
  8189. inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_DefaultUI_4)); }
  8190. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
  8191. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
  8192. inline void set_s_DefaultUI_4(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  8193. {
  8194. ___s_DefaultUI_4 = value;
  8195. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
  8196. }
  8197. inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_WhiteTexture_5)); }
  8198. inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
  8199. inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
  8200. inline void set_s_WhiteTexture_5(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
  8201. {
  8202. ___s_WhiteTexture_5 = value;
  8203. Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
  8204. }
  8205. inline static int32_t get_offset_of_s_Mesh_19() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_Mesh_19)); }
  8206. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_s_Mesh_19() const { return ___s_Mesh_19; }
  8207. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_s_Mesh_19() { return &___s_Mesh_19; }
  8208. inline void set_s_Mesh_19(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
  8209. {
  8210. ___s_Mesh_19 = value;
  8211. Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_19), (void*)value);
  8212. }
  8213. inline static int32_t get_offset_of_s_VertexHelper_20() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_VertexHelper_20)); }
  8214. inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * get_s_VertexHelper_20() const { return ___s_VertexHelper_20; }
  8215. inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F ** get_address_of_s_VertexHelper_20() { return &___s_VertexHelper_20; }
  8216. inline void set_s_VertexHelper_20(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * value)
  8217. {
  8218. ___s_VertexHelper_20 = value;
  8219. Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_20), (void*)value);
  8220. }
  8221. };
  8222. // UnityEngine.UI.Mask
  8223. struct Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  8224. {
  8225. public:
  8226. // UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform
  8227. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_4;
  8228. // System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic
  8229. bool ___m_ShowMaskGraphic_5;
  8230. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic
  8231. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_Graphic_6;
  8232. // UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial
  8233. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_MaskMaterial_7;
  8234. // UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial
  8235. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_UnmaskMaterial_8;
  8236. public:
  8237. inline static int32_t get_offset_of_m_RectTransform_4() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_RectTransform_4)); }
  8238. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_4() const { return ___m_RectTransform_4; }
  8239. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_4() { return &___m_RectTransform_4; }
  8240. inline void set_m_RectTransform_4(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8241. {
  8242. ___m_RectTransform_4 = value;
  8243. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_4), (void*)value);
  8244. }
  8245. inline static int32_t get_offset_of_m_ShowMaskGraphic_5() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_ShowMaskGraphic_5)); }
  8246. inline bool get_m_ShowMaskGraphic_5() const { return ___m_ShowMaskGraphic_5; }
  8247. inline bool* get_address_of_m_ShowMaskGraphic_5() { return &___m_ShowMaskGraphic_5; }
  8248. inline void set_m_ShowMaskGraphic_5(bool value)
  8249. {
  8250. ___m_ShowMaskGraphic_5 = value;
  8251. }
  8252. inline static int32_t get_offset_of_m_Graphic_6() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_Graphic_6)); }
  8253. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_Graphic_6() const { return ___m_Graphic_6; }
  8254. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_Graphic_6() { return &___m_Graphic_6; }
  8255. inline void set_m_Graphic_6(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
  8256. {
  8257. ___m_Graphic_6 = value;
  8258. Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_6), (void*)value);
  8259. }
  8260. inline static int32_t get_offset_of_m_MaskMaterial_7() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_MaskMaterial_7)); }
  8261. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_MaskMaterial_7() const { return ___m_MaskMaterial_7; }
  8262. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_MaskMaterial_7() { return &___m_MaskMaterial_7; }
  8263. inline void set_m_MaskMaterial_7(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  8264. {
  8265. ___m_MaskMaterial_7 = value;
  8266. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_7), (void*)value);
  8267. }
  8268. inline static int32_t get_offset_of_m_UnmaskMaterial_8() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_UnmaskMaterial_8)); }
  8269. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_UnmaskMaterial_8() const { return ___m_UnmaskMaterial_8; }
  8270. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_UnmaskMaterial_8() { return &___m_UnmaskMaterial_8; }
  8271. inline void set_m_UnmaskMaterial_8(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  8272. {
  8273. ___m_UnmaskMaterial_8 = value;
  8274. Il2CppCodeGenWriteBarrier((void**)(&___m_UnmaskMaterial_8), (void*)value);
  8275. }
  8276. };
  8277. // UnityEngine.UI.RectMask2D
  8278. struct RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  8279. {
  8280. public:
  8281. // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
  8282. RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 * ___m_VertexClipper_4;
  8283. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
  8284. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_5;
  8285. // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> UnityEngine.UI.RectMask2D::m_MaskableTargets
  8286. HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B * ___m_MaskableTargets_6;
  8287. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
  8288. HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC * ___m_ClipTargets_7;
  8289. // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
  8290. bool ___m_ShouldRecalculateClipRects_8;
  8291. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
  8292. List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * ___m_Clippers_9;
  8293. // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
  8294. Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___m_LastClipRectCanvasSpace_10;
  8295. // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
  8296. bool ___m_ForceClip_11;
  8297. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
  8298. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_12;
  8299. // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
  8300. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_13;
  8301. public:
  8302. inline static int32_t get_offset_of_m_VertexClipper_4() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_VertexClipper_4)); }
  8303. inline RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 * get_m_VertexClipper_4() const { return ___m_VertexClipper_4; }
  8304. inline RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 ** get_address_of_m_VertexClipper_4() { return &___m_VertexClipper_4; }
  8305. inline void set_m_VertexClipper_4(RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 * value)
  8306. {
  8307. ___m_VertexClipper_4 = value;
  8308. Il2CppCodeGenWriteBarrier((void**)(&___m_VertexClipper_4), (void*)value);
  8309. }
  8310. inline static int32_t get_offset_of_m_RectTransform_5() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_RectTransform_5)); }
  8311. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_5() const { return ___m_RectTransform_5; }
  8312. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_5() { return &___m_RectTransform_5; }
  8313. inline void set_m_RectTransform_5(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8314. {
  8315. ___m_RectTransform_5 = value;
  8316. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_5), (void*)value);
  8317. }
  8318. inline static int32_t get_offset_of_m_MaskableTargets_6() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_MaskableTargets_6)); }
  8319. inline HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B * get_m_MaskableTargets_6() const { return ___m_MaskableTargets_6; }
  8320. inline HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B ** get_address_of_m_MaskableTargets_6() { return &___m_MaskableTargets_6; }
  8321. inline void set_m_MaskableTargets_6(HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B * value)
  8322. {
  8323. ___m_MaskableTargets_6 = value;
  8324. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskableTargets_6), (void*)value);
  8325. }
  8326. inline static int32_t get_offset_of_m_ClipTargets_7() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_ClipTargets_7)); }
  8327. inline HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC * get_m_ClipTargets_7() const { return ___m_ClipTargets_7; }
  8328. inline HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC ** get_address_of_m_ClipTargets_7() { return &___m_ClipTargets_7; }
  8329. inline void set_m_ClipTargets_7(HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC * value)
  8330. {
  8331. ___m_ClipTargets_7 = value;
  8332. Il2CppCodeGenWriteBarrier((void**)(&___m_ClipTargets_7), (void*)value);
  8333. }
  8334. inline static int32_t get_offset_of_m_ShouldRecalculateClipRects_8() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_ShouldRecalculateClipRects_8)); }
  8335. inline bool get_m_ShouldRecalculateClipRects_8() const { return ___m_ShouldRecalculateClipRects_8; }
  8336. inline bool* get_address_of_m_ShouldRecalculateClipRects_8() { return &___m_ShouldRecalculateClipRects_8; }
  8337. inline void set_m_ShouldRecalculateClipRects_8(bool value)
  8338. {
  8339. ___m_ShouldRecalculateClipRects_8 = value;
  8340. }
  8341. inline static int32_t get_offset_of_m_Clippers_9() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Clippers_9)); }
  8342. inline List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * get_m_Clippers_9() const { return ___m_Clippers_9; }
  8343. inline List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C ** get_address_of_m_Clippers_9() { return &___m_Clippers_9; }
  8344. inline void set_m_Clippers_9(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * value)
  8345. {
  8346. ___m_Clippers_9 = value;
  8347. Il2CppCodeGenWriteBarrier((void**)(&___m_Clippers_9), (void*)value);
  8348. }
  8349. inline static int32_t get_offset_of_m_LastClipRectCanvasSpace_10() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_LastClipRectCanvasSpace_10)); }
  8350. inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_m_LastClipRectCanvasSpace_10() const { return ___m_LastClipRectCanvasSpace_10; }
  8351. inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_m_LastClipRectCanvasSpace_10() { return &___m_LastClipRectCanvasSpace_10; }
  8352. inline void set_m_LastClipRectCanvasSpace_10(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value)
  8353. {
  8354. ___m_LastClipRectCanvasSpace_10 = value;
  8355. }
  8356. inline static int32_t get_offset_of_m_ForceClip_11() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_ForceClip_11)); }
  8357. inline bool get_m_ForceClip_11() const { return ___m_ForceClip_11; }
  8358. inline bool* get_address_of_m_ForceClip_11() { return &___m_ForceClip_11; }
  8359. inline void set_m_ForceClip_11(bool value)
  8360. {
  8361. ___m_ForceClip_11 = value;
  8362. }
  8363. inline static int32_t get_offset_of_m_Canvas_12() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Canvas_12)); }
  8364. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_12() const { return ___m_Canvas_12; }
  8365. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_12() { return &___m_Canvas_12; }
  8366. inline void set_m_Canvas_12(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value)
  8367. {
  8368. ___m_Canvas_12 = value;
  8369. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_12), (void*)value);
  8370. }
  8371. inline static int32_t get_offset_of_m_Corners_13() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Corners_13)); }
  8372. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_13() const { return ___m_Corners_13; }
  8373. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_13() { return &___m_Corners_13; }
  8374. inline void set_m_Corners_13(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  8375. {
  8376. ___m_Corners_13 = value;
  8377. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_13), (void*)value);
  8378. }
  8379. };
  8380. // UnityEngine.UI.ScrollRect
  8381. struct ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  8382. {
  8383. public:
  8384. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
  8385. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Content_4;
  8386. // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
  8387. bool ___m_Horizontal_5;
  8388. // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
  8389. bool ___m_Vertical_6;
  8390. // UnityEngine.UI.ScrollRect_MovementType UnityEngine.UI.ScrollRect::m_MovementType
  8391. int32_t ___m_MovementType_7;
  8392. // System.Single UnityEngine.UI.ScrollRect::m_Elasticity
  8393. float ___m_Elasticity_8;
  8394. // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
  8395. bool ___m_Inertia_9;
  8396. // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
  8397. float ___m_DecelerationRate_10;
  8398. // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
  8399. float ___m_ScrollSensitivity_11;
  8400. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
  8401. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Viewport_12;
  8402. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
  8403. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___m_HorizontalScrollbar_13;
  8404. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
  8405. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___m_VerticalScrollbar_14;
  8406. // UnityEngine.UI.ScrollRect_ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
  8407. int32_t ___m_HorizontalScrollbarVisibility_15;
  8408. // UnityEngine.UI.ScrollRect_ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
  8409. int32_t ___m_VerticalScrollbarVisibility_16;
  8410. // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
  8411. float ___m_HorizontalScrollbarSpacing_17;
  8412. // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
  8413. float ___m_VerticalScrollbarSpacing_18;
  8414. // UnityEngine.UI.ScrollRect_ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
  8415. ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB * ___m_OnValueChanged_19;
  8416. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
  8417. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PointerStartLocalCursor_20;
  8418. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
  8419. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_ContentStartPosition_21;
  8420. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
  8421. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_ViewRect_22;
  8422. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
  8423. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_ContentBounds_23;
  8424. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
  8425. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_ViewBounds_24;
  8426. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
  8427. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Velocity_25;
  8428. // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
  8429. bool ___m_Dragging_26;
  8430. // System.Boolean UnityEngine.UI.ScrollRect::m_Scrolling
  8431. bool ___m_Scrolling_27;
  8432. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
  8433. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PrevPosition_28;
  8434. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
  8435. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_PrevContentBounds_29;
  8436. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
  8437. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_PrevViewBounds_30;
  8438. // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
  8439. bool ___m_HasRebuiltLayout_31;
  8440. // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
  8441. bool ___m_HSliderExpand_32;
  8442. // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
  8443. bool ___m_VSliderExpand_33;
  8444. // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
  8445. float ___m_HSliderHeight_34;
  8446. // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
  8447. float ___m_VSliderWidth_35;
  8448. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
  8449. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Rect_36;
  8450. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
  8451. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HorizontalScrollbarRect_37;
  8452. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
  8453. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_VerticalScrollbarRect_38;
  8454. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
  8455. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_39;
  8456. // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
  8457. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_40;
  8458. public:
  8459. inline static int32_t get_offset_of_m_Content_4() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Content_4)); }
  8460. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Content_4() const { return ___m_Content_4; }
  8461. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Content_4() { return &___m_Content_4; }
  8462. inline void set_m_Content_4(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8463. {
  8464. ___m_Content_4 = value;
  8465. Il2CppCodeGenWriteBarrier((void**)(&___m_Content_4), (void*)value);
  8466. }
  8467. inline static int32_t get_offset_of_m_Horizontal_5() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Horizontal_5)); }
  8468. inline bool get_m_Horizontal_5() const { return ___m_Horizontal_5; }
  8469. inline bool* get_address_of_m_Horizontal_5() { return &___m_Horizontal_5; }
  8470. inline void set_m_Horizontal_5(bool value)
  8471. {
  8472. ___m_Horizontal_5 = value;
  8473. }
  8474. inline static int32_t get_offset_of_m_Vertical_6() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Vertical_6)); }
  8475. inline bool get_m_Vertical_6() const { return ___m_Vertical_6; }
  8476. inline bool* get_address_of_m_Vertical_6() { return &___m_Vertical_6; }
  8477. inline void set_m_Vertical_6(bool value)
  8478. {
  8479. ___m_Vertical_6 = value;
  8480. }
  8481. inline static int32_t get_offset_of_m_MovementType_7() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_MovementType_7)); }
  8482. inline int32_t get_m_MovementType_7() const { return ___m_MovementType_7; }
  8483. inline int32_t* get_address_of_m_MovementType_7() { return &___m_MovementType_7; }
  8484. inline void set_m_MovementType_7(int32_t value)
  8485. {
  8486. ___m_MovementType_7 = value;
  8487. }
  8488. inline static int32_t get_offset_of_m_Elasticity_8() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Elasticity_8)); }
  8489. inline float get_m_Elasticity_8() const { return ___m_Elasticity_8; }
  8490. inline float* get_address_of_m_Elasticity_8() { return &___m_Elasticity_8; }
  8491. inline void set_m_Elasticity_8(float value)
  8492. {
  8493. ___m_Elasticity_8 = value;
  8494. }
  8495. inline static int32_t get_offset_of_m_Inertia_9() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Inertia_9)); }
  8496. inline bool get_m_Inertia_9() const { return ___m_Inertia_9; }
  8497. inline bool* get_address_of_m_Inertia_9() { return &___m_Inertia_9; }
  8498. inline void set_m_Inertia_9(bool value)
  8499. {
  8500. ___m_Inertia_9 = value;
  8501. }
  8502. inline static int32_t get_offset_of_m_DecelerationRate_10() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_DecelerationRate_10)); }
  8503. inline float get_m_DecelerationRate_10() const { return ___m_DecelerationRate_10; }
  8504. inline float* get_address_of_m_DecelerationRate_10() { return &___m_DecelerationRate_10; }
  8505. inline void set_m_DecelerationRate_10(float value)
  8506. {
  8507. ___m_DecelerationRate_10 = value;
  8508. }
  8509. inline static int32_t get_offset_of_m_ScrollSensitivity_11() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ScrollSensitivity_11)); }
  8510. inline float get_m_ScrollSensitivity_11() const { return ___m_ScrollSensitivity_11; }
  8511. inline float* get_address_of_m_ScrollSensitivity_11() { return &___m_ScrollSensitivity_11; }
  8512. inline void set_m_ScrollSensitivity_11(float value)
  8513. {
  8514. ___m_ScrollSensitivity_11 = value;
  8515. }
  8516. inline static int32_t get_offset_of_m_Viewport_12() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Viewport_12)); }
  8517. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Viewport_12() const { return ___m_Viewport_12; }
  8518. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Viewport_12() { return &___m_Viewport_12; }
  8519. inline void set_m_Viewport_12(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8520. {
  8521. ___m_Viewport_12 = value;
  8522. Il2CppCodeGenWriteBarrier((void**)(&___m_Viewport_12), (void*)value);
  8523. }
  8524. inline static int32_t get_offset_of_m_HorizontalScrollbar_13() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbar_13)); }
  8525. inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * get_m_HorizontalScrollbar_13() const { return ___m_HorizontalScrollbar_13; }
  8526. inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 ** get_address_of_m_HorizontalScrollbar_13() { return &___m_HorizontalScrollbar_13; }
  8527. inline void set_m_HorizontalScrollbar_13(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * value)
  8528. {
  8529. ___m_HorizontalScrollbar_13 = value;
  8530. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbar_13), (void*)value);
  8531. }
  8532. inline static int32_t get_offset_of_m_VerticalScrollbar_14() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbar_14)); }
  8533. inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * get_m_VerticalScrollbar_14() const { return ___m_VerticalScrollbar_14; }
  8534. inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 ** get_address_of_m_VerticalScrollbar_14() { return &___m_VerticalScrollbar_14; }
  8535. inline void set_m_VerticalScrollbar_14(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * value)
  8536. {
  8537. ___m_VerticalScrollbar_14 = value;
  8538. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbar_14), (void*)value);
  8539. }
  8540. inline static int32_t get_offset_of_m_HorizontalScrollbarVisibility_15() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbarVisibility_15)); }
  8541. inline int32_t get_m_HorizontalScrollbarVisibility_15() const { return ___m_HorizontalScrollbarVisibility_15; }
  8542. inline int32_t* get_address_of_m_HorizontalScrollbarVisibility_15() { return &___m_HorizontalScrollbarVisibility_15; }
  8543. inline void set_m_HorizontalScrollbarVisibility_15(int32_t value)
  8544. {
  8545. ___m_HorizontalScrollbarVisibility_15 = value;
  8546. }
  8547. inline static int32_t get_offset_of_m_VerticalScrollbarVisibility_16() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbarVisibility_16)); }
  8548. inline int32_t get_m_VerticalScrollbarVisibility_16() const { return ___m_VerticalScrollbarVisibility_16; }
  8549. inline int32_t* get_address_of_m_VerticalScrollbarVisibility_16() { return &___m_VerticalScrollbarVisibility_16; }
  8550. inline void set_m_VerticalScrollbarVisibility_16(int32_t value)
  8551. {
  8552. ___m_VerticalScrollbarVisibility_16 = value;
  8553. }
  8554. inline static int32_t get_offset_of_m_HorizontalScrollbarSpacing_17() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbarSpacing_17)); }
  8555. inline float get_m_HorizontalScrollbarSpacing_17() const { return ___m_HorizontalScrollbarSpacing_17; }
  8556. inline float* get_address_of_m_HorizontalScrollbarSpacing_17() { return &___m_HorizontalScrollbarSpacing_17; }
  8557. inline void set_m_HorizontalScrollbarSpacing_17(float value)
  8558. {
  8559. ___m_HorizontalScrollbarSpacing_17 = value;
  8560. }
  8561. inline static int32_t get_offset_of_m_VerticalScrollbarSpacing_18() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbarSpacing_18)); }
  8562. inline float get_m_VerticalScrollbarSpacing_18() const { return ___m_VerticalScrollbarSpacing_18; }
  8563. inline float* get_address_of_m_VerticalScrollbarSpacing_18() { return &___m_VerticalScrollbarSpacing_18; }
  8564. inline void set_m_VerticalScrollbarSpacing_18(float value)
  8565. {
  8566. ___m_VerticalScrollbarSpacing_18 = value;
  8567. }
  8568. inline static int32_t get_offset_of_m_OnValueChanged_19() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_OnValueChanged_19)); }
  8569. inline ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB * get_m_OnValueChanged_19() const { return ___m_OnValueChanged_19; }
  8570. inline ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB ** get_address_of_m_OnValueChanged_19() { return &___m_OnValueChanged_19; }
  8571. inline void set_m_OnValueChanged_19(ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB * value)
  8572. {
  8573. ___m_OnValueChanged_19 = value;
  8574. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_19), (void*)value);
  8575. }
  8576. inline static int32_t get_offset_of_m_PointerStartLocalCursor_20() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PointerStartLocalCursor_20)); }
  8577. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PointerStartLocalCursor_20() const { return ___m_PointerStartLocalCursor_20; }
  8578. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PointerStartLocalCursor_20() { return &___m_PointerStartLocalCursor_20; }
  8579. inline void set_m_PointerStartLocalCursor_20(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  8580. {
  8581. ___m_PointerStartLocalCursor_20 = value;
  8582. }
  8583. inline static int32_t get_offset_of_m_ContentStartPosition_21() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ContentStartPosition_21)); }
  8584. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_ContentStartPosition_21() const { return ___m_ContentStartPosition_21; }
  8585. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_ContentStartPosition_21() { return &___m_ContentStartPosition_21; }
  8586. inline void set_m_ContentStartPosition_21(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  8587. {
  8588. ___m_ContentStartPosition_21 = value;
  8589. }
  8590. inline static int32_t get_offset_of_m_ViewRect_22() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ViewRect_22)); }
  8591. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_ViewRect_22() const { return ___m_ViewRect_22; }
  8592. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_ViewRect_22() { return &___m_ViewRect_22; }
  8593. inline void set_m_ViewRect_22(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8594. {
  8595. ___m_ViewRect_22 = value;
  8596. Il2CppCodeGenWriteBarrier((void**)(&___m_ViewRect_22), (void*)value);
  8597. }
  8598. inline static int32_t get_offset_of_m_ContentBounds_23() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ContentBounds_23)); }
  8599. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_ContentBounds_23() const { return ___m_ContentBounds_23; }
  8600. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_ContentBounds_23() { return &___m_ContentBounds_23; }
  8601. inline void set_m_ContentBounds_23(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value)
  8602. {
  8603. ___m_ContentBounds_23 = value;
  8604. }
  8605. inline static int32_t get_offset_of_m_ViewBounds_24() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ViewBounds_24)); }
  8606. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_ViewBounds_24() const { return ___m_ViewBounds_24; }
  8607. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_ViewBounds_24() { return &___m_ViewBounds_24; }
  8608. inline void set_m_ViewBounds_24(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value)
  8609. {
  8610. ___m_ViewBounds_24 = value;
  8611. }
  8612. inline static int32_t get_offset_of_m_Velocity_25() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Velocity_25)); }
  8613. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Velocity_25() const { return ___m_Velocity_25; }
  8614. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Velocity_25() { return &___m_Velocity_25; }
  8615. inline void set_m_Velocity_25(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  8616. {
  8617. ___m_Velocity_25 = value;
  8618. }
  8619. inline static int32_t get_offset_of_m_Dragging_26() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Dragging_26)); }
  8620. inline bool get_m_Dragging_26() const { return ___m_Dragging_26; }
  8621. inline bool* get_address_of_m_Dragging_26() { return &___m_Dragging_26; }
  8622. inline void set_m_Dragging_26(bool value)
  8623. {
  8624. ___m_Dragging_26 = value;
  8625. }
  8626. inline static int32_t get_offset_of_m_Scrolling_27() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Scrolling_27)); }
  8627. inline bool get_m_Scrolling_27() const { return ___m_Scrolling_27; }
  8628. inline bool* get_address_of_m_Scrolling_27() { return &___m_Scrolling_27; }
  8629. inline void set_m_Scrolling_27(bool value)
  8630. {
  8631. ___m_Scrolling_27 = value;
  8632. }
  8633. inline static int32_t get_offset_of_m_PrevPosition_28() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PrevPosition_28)); }
  8634. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PrevPosition_28() const { return ___m_PrevPosition_28; }
  8635. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PrevPosition_28() { return &___m_PrevPosition_28; }
  8636. inline void set_m_PrevPosition_28(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  8637. {
  8638. ___m_PrevPosition_28 = value;
  8639. }
  8640. inline static int32_t get_offset_of_m_PrevContentBounds_29() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PrevContentBounds_29)); }
  8641. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_PrevContentBounds_29() const { return ___m_PrevContentBounds_29; }
  8642. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_PrevContentBounds_29() { return &___m_PrevContentBounds_29; }
  8643. inline void set_m_PrevContentBounds_29(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value)
  8644. {
  8645. ___m_PrevContentBounds_29 = value;
  8646. }
  8647. inline static int32_t get_offset_of_m_PrevViewBounds_30() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PrevViewBounds_30)); }
  8648. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_PrevViewBounds_30() const { return ___m_PrevViewBounds_30; }
  8649. inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_PrevViewBounds_30() { return &___m_PrevViewBounds_30; }
  8650. inline void set_m_PrevViewBounds_30(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value)
  8651. {
  8652. ___m_PrevViewBounds_30 = value;
  8653. }
  8654. inline static int32_t get_offset_of_m_HasRebuiltLayout_31() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HasRebuiltLayout_31)); }
  8655. inline bool get_m_HasRebuiltLayout_31() const { return ___m_HasRebuiltLayout_31; }
  8656. inline bool* get_address_of_m_HasRebuiltLayout_31() { return &___m_HasRebuiltLayout_31; }
  8657. inline void set_m_HasRebuiltLayout_31(bool value)
  8658. {
  8659. ___m_HasRebuiltLayout_31 = value;
  8660. }
  8661. inline static int32_t get_offset_of_m_HSliderExpand_32() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HSliderExpand_32)); }
  8662. inline bool get_m_HSliderExpand_32() const { return ___m_HSliderExpand_32; }
  8663. inline bool* get_address_of_m_HSliderExpand_32() { return &___m_HSliderExpand_32; }
  8664. inline void set_m_HSliderExpand_32(bool value)
  8665. {
  8666. ___m_HSliderExpand_32 = value;
  8667. }
  8668. inline static int32_t get_offset_of_m_VSliderExpand_33() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VSliderExpand_33)); }
  8669. inline bool get_m_VSliderExpand_33() const { return ___m_VSliderExpand_33; }
  8670. inline bool* get_address_of_m_VSliderExpand_33() { return &___m_VSliderExpand_33; }
  8671. inline void set_m_VSliderExpand_33(bool value)
  8672. {
  8673. ___m_VSliderExpand_33 = value;
  8674. }
  8675. inline static int32_t get_offset_of_m_HSliderHeight_34() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HSliderHeight_34)); }
  8676. inline float get_m_HSliderHeight_34() const { return ___m_HSliderHeight_34; }
  8677. inline float* get_address_of_m_HSliderHeight_34() { return &___m_HSliderHeight_34; }
  8678. inline void set_m_HSliderHeight_34(float value)
  8679. {
  8680. ___m_HSliderHeight_34 = value;
  8681. }
  8682. inline static int32_t get_offset_of_m_VSliderWidth_35() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VSliderWidth_35)); }
  8683. inline float get_m_VSliderWidth_35() const { return ___m_VSliderWidth_35; }
  8684. inline float* get_address_of_m_VSliderWidth_35() { return &___m_VSliderWidth_35; }
  8685. inline void set_m_VSliderWidth_35(float value)
  8686. {
  8687. ___m_VSliderWidth_35 = value;
  8688. }
  8689. inline static int32_t get_offset_of_m_Rect_36() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Rect_36)); }
  8690. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Rect_36() const { return ___m_Rect_36; }
  8691. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Rect_36() { return &___m_Rect_36; }
  8692. inline void set_m_Rect_36(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8693. {
  8694. ___m_Rect_36 = value;
  8695. Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_36), (void*)value);
  8696. }
  8697. inline static int32_t get_offset_of_m_HorizontalScrollbarRect_37() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbarRect_37)); }
  8698. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HorizontalScrollbarRect_37() const { return ___m_HorizontalScrollbarRect_37; }
  8699. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HorizontalScrollbarRect_37() { return &___m_HorizontalScrollbarRect_37; }
  8700. inline void set_m_HorizontalScrollbarRect_37(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8701. {
  8702. ___m_HorizontalScrollbarRect_37 = value;
  8703. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbarRect_37), (void*)value);
  8704. }
  8705. inline static int32_t get_offset_of_m_VerticalScrollbarRect_38() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbarRect_38)); }
  8706. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_VerticalScrollbarRect_38() const { return ___m_VerticalScrollbarRect_38; }
  8707. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_VerticalScrollbarRect_38() { return &___m_VerticalScrollbarRect_38; }
  8708. inline void set_m_VerticalScrollbarRect_38(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  8709. {
  8710. ___m_VerticalScrollbarRect_38 = value;
  8711. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbarRect_38), (void*)value);
  8712. }
  8713. inline static int32_t get_offset_of_m_Tracker_39() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Tracker_39)); }
  8714. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_39() const { return ___m_Tracker_39; }
  8715. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_39() { return &___m_Tracker_39; }
  8716. inline void set_m_Tracker_39(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value)
  8717. {
  8718. ___m_Tracker_39 = value;
  8719. }
  8720. inline static int32_t get_offset_of_m_Corners_40() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Corners_40)); }
  8721. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_40() const { return ___m_Corners_40; }
  8722. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_40() { return &___m_Corners_40; }
  8723. inline void set_m_Corners_40(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  8724. {
  8725. ___m_Corners_40 = value;
  8726. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_40), (void*)value);
  8727. }
  8728. };
  8729. // UnityEngine.UI.Selectable
  8730. struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  8731. {
  8732. public:
  8733. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  8734. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 ___m_Navigation_6;
  8735. // UnityEngine.UI.Selectable_Transition UnityEngine.UI.Selectable::m_Transition
  8736. int32_t ___m_Transition_7;
  8737. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  8738. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___m_Colors_8;
  8739. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  8740. SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A ___m_SpriteState_9;
  8741. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  8742. AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * ___m_AnimationTriggers_10;
  8743. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  8744. bool ___m_Interactable_11;
  8745. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  8746. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_TargetGraphic_12;
  8747. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  8748. bool ___m_GroupsAllowInteraction_13;
  8749. // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
  8750. int32_t ___m_CurrentIndex_14;
  8751. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  8752. bool ___U3CisPointerInsideU3Ek__BackingField_15;
  8753. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  8754. bool ___U3CisPointerDownU3Ek__BackingField_16;
  8755. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  8756. bool ___U3ChasSelectionU3Ek__BackingField_17;
  8757. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  8758. List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 * ___m_CanvasGroupCache_18;
  8759. public:
  8760. inline static int32_t get_offset_of_m_Navigation_6() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Navigation_6)); }
  8761. inline Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 get_m_Navigation_6() const { return ___m_Navigation_6; }
  8762. inline Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * get_address_of_m_Navigation_6() { return &___m_Navigation_6; }
  8763. inline void set_m_Navigation_6(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 value)
  8764. {
  8765. ___m_Navigation_6 = value;
  8766. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnUp_1), (void*)NULL);
  8767. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8768. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnDown_2), (void*)NULL);
  8769. #endif
  8770. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8771. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnLeft_3), (void*)NULL);
  8772. #endif
  8773. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8774. Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnRight_4), (void*)NULL);
  8775. #endif
  8776. }
  8777. inline static int32_t get_offset_of_m_Transition_7() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Transition_7)); }
  8778. inline int32_t get_m_Transition_7() const { return ___m_Transition_7; }
  8779. inline int32_t* get_address_of_m_Transition_7() { return &___m_Transition_7; }
  8780. inline void set_m_Transition_7(int32_t value)
  8781. {
  8782. ___m_Transition_7 = value;
  8783. }
  8784. inline static int32_t get_offset_of_m_Colors_8() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Colors_8)); }
  8785. inline ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA get_m_Colors_8() const { return ___m_Colors_8; }
  8786. inline ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * get_address_of_m_Colors_8() { return &___m_Colors_8; }
  8787. inline void set_m_Colors_8(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA value)
  8788. {
  8789. ___m_Colors_8 = value;
  8790. }
  8791. inline static int32_t get_offset_of_m_SpriteState_9() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_SpriteState_9)); }
  8792. inline SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A get_m_SpriteState_9() const { return ___m_SpriteState_9; }
  8793. inline SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A * get_address_of_m_SpriteState_9() { return &___m_SpriteState_9; }
  8794. inline void set_m_SpriteState_9(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A value)
  8795. {
  8796. ___m_SpriteState_9 = value;
  8797. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_HighlightedSprite_0), (void*)NULL);
  8798. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8799. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_PressedSprite_1), (void*)NULL);
  8800. #endif
  8801. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8802. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_SelectedSprite_2), (void*)NULL);
  8803. #endif
  8804. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  8805. Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_DisabledSprite_3), (void*)NULL);
  8806. #endif
  8807. }
  8808. inline static int32_t get_offset_of_m_AnimationTriggers_10() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_AnimationTriggers_10)); }
  8809. inline AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * get_m_AnimationTriggers_10() const { return ___m_AnimationTriggers_10; }
  8810. inline AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 ** get_address_of_m_AnimationTriggers_10() { return &___m_AnimationTriggers_10; }
  8811. inline void set_m_AnimationTriggers_10(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * value)
  8812. {
  8813. ___m_AnimationTriggers_10 = value;
  8814. Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_10), (void*)value);
  8815. }
  8816. inline static int32_t get_offset_of_m_Interactable_11() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Interactable_11)); }
  8817. inline bool get_m_Interactable_11() const { return ___m_Interactable_11; }
  8818. inline bool* get_address_of_m_Interactable_11() { return &___m_Interactable_11; }
  8819. inline void set_m_Interactable_11(bool value)
  8820. {
  8821. ___m_Interactable_11 = value;
  8822. }
  8823. inline static int32_t get_offset_of_m_TargetGraphic_12() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_TargetGraphic_12)); }
  8824. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_TargetGraphic_12() const { return ___m_TargetGraphic_12; }
  8825. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_TargetGraphic_12() { return &___m_TargetGraphic_12; }
  8826. inline void set_m_TargetGraphic_12(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
  8827. {
  8828. ___m_TargetGraphic_12 = value;
  8829. Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_12), (void*)value);
  8830. }
  8831. inline static int32_t get_offset_of_m_GroupsAllowInteraction_13() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_GroupsAllowInteraction_13)); }
  8832. inline bool get_m_GroupsAllowInteraction_13() const { return ___m_GroupsAllowInteraction_13; }
  8833. inline bool* get_address_of_m_GroupsAllowInteraction_13() { return &___m_GroupsAllowInteraction_13; }
  8834. inline void set_m_GroupsAllowInteraction_13(bool value)
  8835. {
  8836. ___m_GroupsAllowInteraction_13 = value;
  8837. }
  8838. inline static int32_t get_offset_of_m_CurrentIndex_14() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_CurrentIndex_14)); }
  8839. inline int32_t get_m_CurrentIndex_14() const { return ___m_CurrentIndex_14; }
  8840. inline int32_t* get_address_of_m_CurrentIndex_14() { return &___m_CurrentIndex_14; }
  8841. inline void set_m_CurrentIndex_14(int32_t value)
  8842. {
  8843. ___m_CurrentIndex_14 = value;
  8844. }
  8845. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3CisPointerInsideU3Ek__BackingField_15)); }
  8846. inline bool get_U3CisPointerInsideU3Ek__BackingField_15() const { return ___U3CisPointerInsideU3Ek__BackingField_15; }
  8847. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_15() { return &___U3CisPointerInsideU3Ek__BackingField_15; }
  8848. inline void set_U3CisPointerInsideU3Ek__BackingField_15(bool value)
  8849. {
  8850. ___U3CisPointerInsideU3Ek__BackingField_15 = value;
  8851. }
  8852. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3CisPointerDownU3Ek__BackingField_16)); }
  8853. inline bool get_U3CisPointerDownU3Ek__BackingField_16() const { return ___U3CisPointerDownU3Ek__BackingField_16; }
  8854. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_16() { return &___U3CisPointerDownU3Ek__BackingField_16; }
  8855. inline void set_U3CisPointerDownU3Ek__BackingField_16(bool value)
  8856. {
  8857. ___U3CisPointerDownU3Ek__BackingField_16 = value;
  8858. }
  8859. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3ChasSelectionU3Ek__BackingField_17)); }
  8860. inline bool get_U3ChasSelectionU3Ek__BackingField_17() const { return ___U3ChasSelectionU3Ek__BackingField_17; }
  8861. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_17() { return &___U3ChasSelectionU3Ek__BackingField_17; }
  8862. inline void set_U3ChasSelectionU3Ek__BackingField_17(bool value)
  8863. {
  8864. ___U3ChasSelectionU3Ek__BackingField_17 = value;
  8865. }
  8866. inline static int32_t get_offset_of_m_CanvasGroupCache_18() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_CanvasGroupCache_18)); }
  8867. inline List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 * get_m_CanvasGroupCache_18() const { return ___m_CanvasGroupCache_18; }
  8868. inline List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 ** get_address_of_m_CanvasGroupCache_18() { return &___m_CanvasGroupCache_18; }
  8869. inline void set_m_CanvasGroupCache_18(List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 * value)
  8870. {
  8871. ___m_CanvasGroupCache_18 = value;
  8872. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_18), (void*)value);
  8873. }
  8874. };
  8875. struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields
  8876. {
  8877. public:
  8878. // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
  8879. SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* ___s_Selectables_4;
  8880. // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
  8881. int32_t ___s_SelectableCount_5;
  8882. public:
  8883. inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields, ___s_Selectables_4)); }
  8884. inline SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* get_s_Selectables_4() const { return ___s_Selectables_4; }
  8885. inline SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
  8886. inline void set_s_Selectables_4(SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* value)
  8887. {
  8888. ___s_Selectables_4 = value;
  8889. Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
  8890. }
  8891. inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields, ___s_SelectableCount_5)); }
  8892. inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
  8893. inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
  8894. inline void set_s_SelectableCount_5(int32_t value)
  8895. {
  8896. ___s_SelectableCount_5 = value;
  8897. }
  8898. };
  8899. // UnityEngine.EventSystems.PhysicsRaycaster
  8900. struct PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C : public BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966
  8901. {
  8902. public:
  8903. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera
  8904. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___m_EventCamera_6;
  8905. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask
  8906. LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___m_EventMask_7;
  8907. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_MaxRayIntersections
  8908. int32_t ___m_MaxRayIntersections_8;
  8909. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_LastMaxRayIntersections
  8910. int32_t ___m_LastMaxRayIntersections_9;
  8911. // UnityEngine.RaycastHit[] UnityEngine.EventSystems.PhysicsRaycaster::m_Hits
  8912. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___m_Hits_10;
  8913. public:
  8914. inline static int32_t get_offset_of_m_EventCamera_6() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_EventCamera_6)); }
  8915. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_m_EventCamera_6() const { return ___m_EventCamera_6; }
  8916. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_m_EventCamera_6() { return &___m_EventCamera_6; }
  8917. inline void set_m_EventCamera_6(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  8918. {
  8919. ___m_EventCamera_6 = value;
  8920. Il2CppCodeGenWriteBarrier((void**)(&___m_EventCamera_6), (void*)value);
  8921. }
  8922. inline static int32_t get_offset_of_m_EventMask_7() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_EventMask_7)); }
  8923. inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 get_m_EventMask_7() const { return ___m_EventMask_7; }
  8924. inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_m_EventMask_7() { return &___m_EventMask_7; }
  8925. inline void set_m_EventMask_7(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 value)
  8926. {
  8927. ___m_EventMask_7 = value;
  8928. }
  8929. inline static int32_t get_offset_of_m_MaxRayIntersections_8() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_MaxRayIntersections_8)); }
  8930. inline int32_t get_m_MaxRayIntersections_8() const { return ___m_MaxRayIntersections_8; }
  8931. inline int32_t* get_address_of_m_MaxRayIntersections_8() { return &___m_MaxRayIntersections_8; }
  8932. inline void set_m_MaxRayIntersections_8(int32_t value)
  8933. {
  8934. ___m_MaxRayIntersections_8 = value;
  8935. }
  8936. inline static int32_t get_offset_of_m_LastMaxRayIntersections_9() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_LastMaxRayIntersections_9)); }
  8937. inline int32_t get_m_LastMaxRayIntersections_9() const { return ___m_LastMaxRayIntersections_9; }
  8938. inline int32_t* get_address_of_m_LastMaxRayIntersections_9() { return &___m_LastMaxRayIntersections_9; }
  8939. inline void set_m_LastMaxRayIntersections_9(int32_t value)
  8940. {
  8941. ___m_LastMaxRayIntersections_9 = value;
  8942. }
  8943. inline static int32_t get_offset_of_m_Hits_10() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_Hits_10)); }
  8944. inline RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* get_m_Hits_10() const { return ___m_Hits_10; }
  8945. inline RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57** get_address_of_m_Hits_10() { return &___m_Hits_10; }
  8946. inline void set_m_Hits_10(RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* value)
  8947. {
  8948. ___m_Hits_10 = value;
  8949. Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_10), (void*)value);
  8950. }
  8951. };
  8952. // UnityEngine.EventSystems.PointerInputModule
  8953. struct PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C : public BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939
  8954. {
  8955. public:
  8956. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData
  8957. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___m_PointerData_14;
  8958. // UnityEngine.EventSystems.PointerInputModule_MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState
  8959. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * ___m_MouseState_15;
  8960. public:
  8961. inline static int32_t get_offset_of_m_PointerData_14() { return static_cast<int32_t>(offsetof(PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C, ___m_PointerData_14)); }
  8962. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_m_PointerData_14() const { return ___m_PointerData_14; }
  8963. inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_m_PointerData_14() { return &___m_PointerData_14; }
  8964. inline void set_m_PointerData_14(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value)
  8965. {
  8966. ___m_PointerData_14 = value;
  8967. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerData_14), (void*)value);
  8968. }
  8969. inline static int32_t get_offset_of_m_MouseState_15() { return static_cast<int32_t>(offsetof(PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C, ___m_MouseState_15)); }
  8970. inline MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * get_m_MouseState_15() const { return ___m_MouseState_15; }
  8971. inline MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 ** get_address_of_m_MouseState_15() { return &___m_MouseState_15; }
  8972. inline void set_m_MouseState_15(MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * value)
  8973. {
  8974. ___m_MouseState_15 = value;
  8975. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseState_15), (void*)value);
  8976. }
  8977. };
  8978. // UnityEngine.UI.Button
  8979. struct Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
  8980. {
  8981. public:
  8982. // UnityEngine.UI.Button_ButtonClickedEvent UnityEngine.UI.Button::m_OnClick
  8983. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * ___m_OnClick_19;
  8984. public:
  8985. inline static int32_t get_offset_of_m_OnClick_19() { return static_cast<int32_t>(offsetof(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B, ___m_OnClick_19)); }
  8986. inline ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * get_m_OnClick_19() const { return ___m_OnClick_19; }
  8987. inline ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB ** get_address_of_m_OnClick_19() { return &___m_OnClick_19; }
  8988. inline void set_m_OnClick_19(ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * value)
  8989. {
  8990. ___m_OnClick_19 = value;
  8991. Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_19), (void*)value);
  8992. }
  8993. };
  8994. // UnityEngine.UI.Dropdown
  8995. struct Dropdown_tF6331401084B1213CAB10587A6EC81461501930F : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
  8996. {
  8997. public:
  8998. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::m_Template
  8999. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Template_19;
  9000. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_CaptionText
  9001. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_CaptionText_20;
  9002. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_CaptionImage
  9003. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_CaptionImage_21;
  9004. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_ItemText
  9005. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_ItemText_22;
  9006. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_ItemImage
  9007. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_ItemImage_23;
  9008. // System.Int32 UnityEngine.UI.Dropdown::m_Value
  9009. int32_t ___m_Value_24;
  9010. // UnityEngine.UI.Dropdown_OptionDataList UnityEngine.UI.Dropdown::m_Options
  9011. OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * ___m_Options_25;
  9012. // UnityEngine.UI.Dropdown_DropdownEvent UnityEngine.UI.Dropdown::m_OnValueChanged
  9013. DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * ___m_OnValueChanged_26;
  9014. // System.Single UnityEngine.UI.Dropdown::m_AlphaFadeSpeed
  9015. float ___m_AlphaFadeSpeed_27;
  9016. // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Dropdown
  9017. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_Dropdown_28;
  9018. // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Blocker
  9019. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_Blocker_29;
  9020. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_DropdownItem> UnityEngine.UI.Dropdown::m_Items
  9021. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * ___m_Items_30;
  9022. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> UnityEngine.UI.Dropdown::m_AlphaTweenRunner
  9023. TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * ___m_AlphaTweenRunner_31;
  9024. // System.Boolean UnityEngine.UI.Dropdown::validTemplate
  9025. bool ___validTemplate_32;
  9026. public:
  9027. inline static int32_t get_offset_of_m_Template_19() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Template_19)); }
  9028. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Template_19() const { return ___m_Template_19; }
  9029. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Template_19() { return &___m_Template_19; }
  9030. inline void set_m_Template_19(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9031. {
  9032. ___m_Template_19 = value;
  9033. Il2CppCodeGenWriteBarrier((void**)(&___m_Template_19), (void*)value);
  9034. }
  9035. inline static int32_t get_offset_of_m_CaptionText_20() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_CaptionText_20)); }
  9036. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_CaptionText_20() const { return ___m_CaptionText_20; }
  9037. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_CaptionText_20() { return &___m_CaptionText_20; }
  9038. inline void set_m_CaptionText_20(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  9039. {
  9040. ___m_CaptionText_20 = value;
  9041. Il2CppCodeGenWriteBarrier((void**)(&___m_CaptionText_20), (void*)value);
  9042. }
  9043. inline static int32_t get_offset_of_m_CaptionImage_21() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_CaptionImage_21)); }
  9044. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_CaptionImage_21() const { return ___m_CaptionImage_21; }
  9045. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_CaptionImage_21() { return &___m_CaptionImage_21; }
  9046. inline void set_m_CaptionImage_21(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  9047. {
  9048. ___m_CaptionImage_21 = value;
  9049. Il2CppCodeGenWriteBarrier((void**)(&___m_CaptionImage_21), (void*)value);
  9050. }
  9051. inline static int32_t get_offset_of_m_ItemText_22() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_ItemText_22)); }
  9052. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_ItemText_22() const { return ___m_ItemText_22; }
  9053. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_ItemText_22() { return &___m_ItemText_22; }
  9054. inline void set_m_ItemText_22(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  9055. {
  9056. ___m_ItemText_22 = value;
  9057. Il2CppCodeGenWriteBarrier((void**)(&___m_ItemText_22), (void*)value);
  9058. }
  9059. inline static int32_t get_offset_of_m_ItemImage_23() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_ItemImage_23)); }
  9060. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_ItemImage_23() const { return ___m_ItemImage_23; }
  9061. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_ItemImage_23() { return &___m_ItemImage_23; }
  9062. inline void set_m_ItemImage_23(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  9063. {
  9064. ___m_ItemImage_23 = value;
  9065. Il2CppCodeGenWriteBarrier((void**)(&___m_ItemImage_23), (void*)value);
  9066. }
  9067. inline static int32_t get_offset_of_m_Value_24() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Value_24)); }
  9068. inline int32_t get_m_Value_24() const { return ___m_Value_24; }
  9069. inline int32_t* get_address_of_m_Value_24() { return &___m_Value_24; }
  9070. inline void set_m_Value_24(int32_t value)
  9071. {
  9072. ___m_Value_24 = value;
  9073. }
  9074. inline static int32_t get_offset_of_m_Options_25() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Options_25)); }
  9075. inline OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * get_m_Options_25() const { return ___m_Options_25; }
  9076. inline OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D ** get_address_of_m_Options_25() { return &___m_Options_25; }
  9077. inline void set_m_Options_25(OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * value)
  9078. {
  9079. ___m_Options_25 = value;
  9080. Il2CppCodeGenWriteBarrier((void**)(&___m_Options_25), (void*)value);
  9081. }
  9082. inline static int32_t get_offset_of_m_OnValueChanged_26() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_OnValueChanged_26)); }
  9083. inline DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * get_m_OnValueChanged_26() const { return ___m_OnValueChanged_26; }
  9084. inline DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 ** get_address_of_m_OnValueChanged_26() { return &___m_OnValueChanged_26; }
  9085. inline void set_m_OnValueChanged_26(DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * value)
  9086. {
  9087. ___m_OnValueChanged_26 = value;
  9088. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_26), (void*)value);
  9089. }
  9090. inline static int32_t get_offset_of_m_AlphaFadeSpeed_27() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_AlphaFadeSpeed_27)); }
  9091. inline float get_m_AlphaFadeSpeed_27() const { return ___m_AlphaFadeSpeed_27; }
  9092. inline float* get_address_of_m_AlphaFadeSpeed_27() { return &___m_AlphaFadeSpeed_27; }
  9093. inline void set_m_AlphaFadeSpeed_27(float value)
  9094. {
  9095. ___m_AlphaFadeSpeed_27 = value;
  9096. }
  9097. inline static int32_t get_offset_of_m_Dropdown_28() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Dropdown_28)); }
  9098. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_Dropdown_28() const { return ___m_Dropdown_28; }
  9099. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_Dropdown_28() { return &___m_Dropdown_28; }
  9100. inline void set_m_Dropdown_28(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9101. {
  9102. ___m_Dropdown_28 = value;
  9103. Il2CppCodeGenWriteBarrier((void**)(&___m_Dropdown_28), (void*)value);
  9104. }
  9105. inline static int32_t get_offset_of_m_Blocker_29() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Blocker_29)); }
  9106. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_Blocker_29() const { return ___m_Blocker_29; }
  9107. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_Blocker_29() { return &___m_Blocker_29; }
  9108. inline void set_m_Blocker_29(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9109. {
  9110. ___m_Blocker_29 = value;
  9111. Il2CppCodeGenWriteBarrier((void**)(&___m_Blocker_29), (void*)value);
  9112. }
  9113. inline static int32_t get_offset_of_m_Items_30() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Items_30)); }
  9114. inline List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * get_m_Items_30() const { return ___m_Items_30; }
  9115. inline List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 ** get_address_of_m_Items_30() { return &___m_Items_30; }
  9116. inline void set_m_Items_30(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * value)
  9117. {
  9118. ___m_Items_30 = value;
  9119. Il2CppCodeGenWriteBarrier((void**)(&___m_Items_30), (void*)value);
  9120. }
  9121. inline static int32_t get_offset_of_m_AlphaTweenRunner_31() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_AlphaTweenRunner_31)); }
  9122. inline TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * get_m_AlphaTweenRunner_31() const { return ___m_AlphaTweenRunner_31; }
  9123. inline TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF ** get_address_of_m_AlphaTweenRunner_31() { return &___m_AlphaTweenRunner_31; }
  9124. inline void set_m_AlphaTweenRunner_31(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * value)
  9125. {
  9126. ___m_AlphaTweenRunner_31 = value;
  9127. Il2CppCodeGenWriteBarrier((void**)(&___m_AlphaTweenRunner_31), (void*)value);
  9128. }
  9129. inline static int32_t get_offset_of_validTemplate_32() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___validTemplate_32)); }
  9130. inline bool get_validTemplate_32() const { return ___validTemplate_32; }
  9131. inline bool* get_address_of_validTemplate_32() { return &___validTemplate_32; }
  9132. inline void set_validTemplate_32(bool value)
  9133. {
  9134. ___validTemplate_32 = value;
  9135. }
  9136. };
  9137. struct Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields
  9138. {
  9139. public:
  9140. // UnityEngine.UI.Dropdown_OptionData UnityEngine.UI.Dropdown::s_NoOptionData
  9141. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___s_NoOptionData_33;
  9142. public:
  9143. inline static int32_t get_offset_of_s_NoOptionData_33() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields, ___s_NoOptionData_33)); }
  9144. inline OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * get_s_NoOptionData_33() const { return ___s_NoOptionData_33; }
  9145. inline OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 ** get_address_of_s_NoOptionData_33() { return &___s_NoOptionData_33; }
  9146. inline void set_s_NoOptionData_33(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * value)
  9147. {
  9148. ___s_NoOptionData_33 = value;
  9149. Il2CppCodeGenWriteBarrier((void**)(&___s_NoOptionData_33), (void*)value);
  9150. }
  9151. };
  9152. // UnityEngine.UI.GraphicRaycaster
  9153. struct GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83 : public BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966
  9154. {
  9155. public:
  9156. // System.Boolean UnityEngine.UI.GraphicRaycaster::m_IgnoreReversedGraphics
  9157. bool ___m_IgnoreReversedGraphics_6;
  9158. // UnityEngine.UI.GraphicRaycaster_BlockingObjects UnityEngine.UI.GraphicRaycaster::m_BlockingObjects
  9159. int32_t ___m_BlockingObjects_7;
  9160. // UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::m_BlockingMask
  9161. LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___m_BlockingMask_8;
  9162. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::m_Canvas
  9163. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_9;
  9164. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::m_RaycastResults
  9165. List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * ___m_RaycastResults_10;
  9166. public:
  9167. inline static int32_t get_offset_of_m_IgnoreReversedGraphics_6() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_IgnoreReversedGraphics_6)); }
  9168. inline bool get_m_IgnoreReversedGraphics_6() const { return ___m_IgnoreReversedGraphics_6; }
  9169. inline bool* get_address_of_m_IgnoreReversedGraphics_6() { return &___m_IgnoreReversedGraphics_6; }
  9170. inline void set_m_IgnoreReversedGraphics_6(bool value)
  9171. {
  9172. ___m_IgnoreReversedGraphics_6 = value;
  9173. }
  9174. inline static int32_t get_offset_of_m_BlockingObjects_7() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_BlockingObjects_7)); }
  9175. inline int32_t get_m_BlockingObjects_7() const { return ___m_BlockingObjects_7; }
  9176. inline int32_t* get_address_of_m_BlockingObjects_7() { return &___m_BlockingObjects_7; }
  9177. inline void set_m_BlockingObjects_7(int32_t value)
  9178. {
  9179. ___m_BlockingObjects_7 = value;
  9180. }
  9181. inline static int32_t get_offset_of_m_BlockingMask_8() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_BlockingMask_8)); }
  9182. inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 get_m_BlockingMask_8() const { return ___m_BlockingMask_8; }
  9183. inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_m_BlockingMask_8() { return &___m_BlockingMask_8; }
  9184. inline void set_m_BlockingMask_8(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 value)
  9185. {
  9186. ___m_BlockingMask_8 = value;
  9187. }
  9188. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_Canvas_9)); }
  9189. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  9190. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  9191. inline void set_m_Canvas_9(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value)
  9192. {
  9193. ___m_Canvas_9 = value;
  9194. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_9), (void*)value);
  9195. }
  9196. inline static int32_t get_offset_of_m_RaycastResults_10() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_RaycastResults_10)); }
  9197. inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * get_m_RaycastResults_10() const { return ___m_RaycastResults_10; }
  9198. inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F ** get_address_of_m_RaycastResults_10() { return &___m_RaycastResults_10; }
  9199. inline void set_m_RaycastResults_10(List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * value)
  9200. {
  9201. ___m_RaycastResults_10 = value;
  9202. Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResults_10), (void*)value);
  9203. }
  9204. };
  9205. struct GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_StaticFields
  9206. {
  9207. public:
  9208. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::s_SortedGraphics
  9209. List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * ___s_SortedGraphics_11;
  9210. public:
  9211. inline static int32_t get_offset_of_s_SortedGraphics_11() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_StaticFields, ___s_SortedGraphics_11)); }
  9212. inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * get_s_SortedGraphics_11() const { return ___s_SortedGraphics_11; }
  9213. inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F ** get_address_of_s_SortedGraphics_11() { return &___s_SortedGraphics_11; }
  9214. inline void set_s_SortedGraphics_11(List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * value)
  9215. {
  9216. ___s_SortedGraphics_11 = value;
  9217. Il2CppCodeGenWriteBarrier((void**)(&___s_SortedGraphics_11), (void*)value);
  9218. }
  9219. };
  9220. // UnityEngine.UI.InputField
  9221. struct InputField_t533609195B110760BCFF00B746C87D81969CB005 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
  9222. {
  9223. public:
  9224. // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard
  9225. TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * ___m_Keyboard_19;
  9226. // UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent
  9227. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_TextComponent_21;
  9228. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder
  9229. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_Placeholder_22;
  9230. // UnityEngine.UI.InputField_ContentType UnityEngine.UI.InputField::m_ContentType
  9231. int32_t ___m_ContentType_23;
  9232. // UnityEngine.UI.InputField_InputType UnityEngine.UI.InputField::m_InputType
  9233. int32_t ___m_InputType_24;
  9234. // System.Char UnityEngine.UI.InputField::m_AsteriskChar
  9235. Il2CppChar ___m_AsteriskChar_25;
  9236. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType
  9237. int32_t ___m_KeyboardType_26;
  9238. // UnityEngine.UI.InputField_LineType UnityEngine.UI.InputField::m_LineType
  9239. int32_t ___m_LineType_27;
  9240. // System.Boolean UnityEngine.UI.InputField::m_HideMobileInput
  9241. bool ___m_HideMobileInput_28;
  9242. // UnityEngine.UI.InputField_CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation
  9243. int32_t ___m_CharacterValidation_29;
  9244. // System.Int32 UnityEngine.UI.InputField::m_CharacterLimit
  9245. int32_t ___m_CharacterLimit_30;
  9246. // UnityEngine.UI.InputField_SubmitEvent UnityEngine.UI.InputField::m_OnEndEdit
  9247. SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A * ___m_OnEndEdit_31;
  9248. // UnityEngine.UI.InputField_OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged
  9249. OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A * ___m_OnValueChanged_32;
  9250. // UnityEngine.UI.InputField_OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput
  9251. OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 * ___m_OnValidateInput_33;
  9252. // UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor
  9253. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_CaretColor_34;
  9254. // System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor
  9255. bool ___m_CustomCaretColor_35;
  9256. // UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor
  9257. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_SelectionColor_36;
  9258. // System.String UnityEngine.UI.InputField::m_Text
  9259. String_t* ___m_Text_37;
  9260. // System.Single UnityEngine.UI.InputField::m_CaretBlinkRate
  9261. float ___m_CaretBlinkRate_38;
  9262. // System.Int32 UnityEngine.UI.InputField::m_CaretWidth
  9263. int32_t ___m_CaretWidth_39;
  9264. // System.Boolean UnityEngine.UI.InputField::m_ReadOnly
  9265. bool ___m_ReadOnly_40;
  9266. // System.Int32 UnityEngine.UI.InputField::m_CaretPosition
  9267. int32_t ___m_CaretPosition_41;
  9268. // System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition
  9269. int32_t ___m_CaretSelectPosition_42;
  9270. // UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans
  9271. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___caretRectTrans_43;
  9272. // UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts
  9273. UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ___m_CursorVerts_44;
  9274. // UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache
  9275. TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_InputTextCache_45;
  9276. // UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer
  9277. CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * ___m_CachedInputRenderer_46;
  9278. // System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback
  9279. bool ___m_PreventFontCallback_47;
  9280. // UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh
  9281. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m_Mesh_48;
  9282. // System.Boolean UnityEngine.UI.InputField::m_AllowInput
  9283. bool ___m_AllowInput_49;
  9284. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate
  9285. bool ___m_ShouldActivateNextUpdate_50;
  9286. // System.Boolean UnityEngine.UI.InputField::m_UpdateDrag
  9287. bool ___m_UpdateDrag_51;
  9288. // System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds
  9289. bool ___m_DragPositionOutOfBounds_52;
  9290. // System.Boolean UnityEngine.UI.InputField::m_CaretVisible
  9291. bool ___m_CaretVisible_55;
  9292. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine
  9293. Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___m_BlinkCoroutine_56;
  9294. // System.Single UnityEngine.UI.InputField::m_BlinkStartTime
  9295. float ___m_BlinkStartTime_57;
  9296. // System.Int32 UnityEngine.UI.InputField::m_DrawStart
  9297. int32_t ___m_DrawStart_58;
  9298. // System.Int32 UnityEngine.UI.InputField::m_DrawEnd
  9299. int32_t ___m_DrawEnd_59;
  9300. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine
  9301. Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___m_DragCoroutine_60;
  9302. // System.String UnityEngine.UI.InputField::m_OriginalText
  9303. String_t* ___m_OriginalText_61;
  9304. // System.Boolean UnityEngine.UI.InputField::m_WasCanceled
  9305. bool ___m_WasCanceled_62;
  9306. // System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition
  9307. bool ___m_HasDoneFocusTransition_63;
  9308. // UnityEngine.WaitForSecondsRealtime UnityEngine.UI.InputField::m_WaitForSecondsRealtime
  9309. WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 * ___m_WaitForSecondsRealtime_64;
  9310. // System.Boolean UnityEngine.UI.InputField::m_TouchKeyboardAllowsInPlaceEditing
  9311. bool ___m_TouchKeyboardAllowsInPlaceEditing_65;
  9312. // UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent
  9313. Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 * ___m_ProcessingEvent_67;
  9314. public:
  9315. inline static int32_t get_offset_of_m_Keyboard_19() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Keyboard_19)); }
  9316. inline TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * get_m_Keyboard_19() const { return ___m_Keyboard_19; }
  9317. inline TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 ** get_address_of_m_Keyboard_19() { return &___m_Keyboard_19; }
  9318. inline void set_m_Keyboard_19(TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * value)
  9319. {
  9320. ___m_Keyboard_19 = value;
  9321. Il2CppCodeGenWriteBarrier((void**)(&___m_Keyboard_19), (void*)value);
  9322. }
  9323. inline static int32_t get_offset_of_m_TextComponent_21() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_TextComponent_21)); }
  9324. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_TextComponent_21() const { return ___m_TextComponent_21; }
  9325. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_TextComponent_21() { return &___m_TextComponent_21; }
  9326. inline void set_m_TextComponent_21(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  9327. {
  9328. ___m_TextComponent_21 = value;
  9329. Il2CppCodeGenWriteBarrier((void**)(&___m_TextComponent_21), (void*)value);
  9330. }
  9331. inline static int32_t get_offset_of_m_Placeholder_22() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Placeholder_22)); }
  9332. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_Placeholder_22() const { return ___m_Placeholder_22; }
  9333. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_Placeholder_22() { return &___m_Placeholder_22; }
  9334. inline void set_m_Placeholder_22(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
  9335. {
  9336. ___m_Placeholder_22 = value;
  9337. Il2CppCodeGenWriteBarrier((void**)(&___m_Placeholder_22), (void*)value);
  9338. }
  9339. inline static int32_t get_offset_of_m_ContentType_23() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ContentType_23)); }
  9340. inline int32_t get_m_ContentType_23() const { return ___m_ContentType_23; }
  9341. inline int32_t* get_address_of_m_ContentType_23() { return &___m_ContentType_23; }
  9342. inline void set_m_ContentType_23(int32_t value)
  9343. {
  9344. ___m_ContentType_23 = value;
  9345. }
  9346. inline static int32_t get_offset_of_m_InputType_24() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_InputType_24)); }
  9347. inline int32_t get_m_InputType_24() const { return ___m_InputType_24; }
  9348. inline int32_t* get_address_of_m_InputType_24() { return &___m_InputType_24; }
  9349. inline void set_m_InputType_24(int32_t value)
  9350. {
  9351. ___m_InputType_24 = value;
  9352. }
  9353. inline static int32_t get_offset_of_m_AsteriskChar_25() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_AsteriskChar_25)); }
  9354. inline Il2CppChar get_m_AsteriskChar_25() const { return ___m_AsteriskChar_25; }
  9355. inline Il2CppChar* get_address_of_m_AsteriskChar_25() { return &___m_AsteriskChar_25; }
  9356. inline void set_m_AsteriskChar_25(Il2CppChar value)
  9357. {
  9358. ___m_AsteriskChar_25 = value;
  9359. }
  9360. inline static int32_t get_offset_of_m_KeyboardType_26() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_KeyboardType_26)); }
  9361. inline int32_t get_m_KeyboardType_26() const { return ___m_KeyboardType_26; }
  9362. inline int32_t* get_address_of_m_KeyboardType_26() { return &___m_KeyboardType_26; }
  9363. inline void set_m_KeyboardType_26(int32_t value)
  9364. {
  9365. ___m_KeyboardType_26 = value;
  9366. }
  9367. inline static int32_t get_offset_of_m_LineType_27() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_LineType_27)); }
  9368. inline int32_t get_m_LineType_27() const { return ___m_LineType_27; }
  9369. inline int32_t* get_address_of_m_LineType_27() { return &___m_LineType_27; }
  9370. inline void set_m_LineType_27(int32_t value)
  9371. {
  9372. ___m_LineType_27 = value;
  9373. }
  9374. inline static int32_t get_offset_of_m_HideMobileInput_28() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_HideMobileInput_28)); }
  9375. inline bool get_m_HideMobileInput_28() const { return ___m_HideMobileInput_28; }
  9376. inline bool* get_address_of_m_HideMobileInput_28() { return &___m_HideMobileInput_28; }
  9377. inline void set_m_HideMobileInput_28(bool value)
  9378. {
  9379. ___m_HideMobileInput_28 = value;
  9380. }
  9381. inline static int32_t get_offset_of_m_CharacterValidation_29() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CharacterValidation_29)); }
  9382. inline int32_t get_m_CharacterValidation_29() const { return ___m_CharacterValidation_29; }
  9383. inline int32_t* get_address_of_m_CharacterValidation_29() { return &___m_CharacterValidation_29; }
  9384. inline void set_m_CharacterValidation_29(int32_t value)
  9385. {
  9386. ___m_CharacterValidation_29 = value;
  9387. }
  9388. inline static int32_t get_offset_of_m_CharacterLimit_30() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CharacterLimit_30)); }
  9389. inline int32_t get_m_CharacterLimit_30() const { return ___m_CharacterLimit_30; }
  9390. inline int32_t* get_address_of_m_CharacterLimit_30() { return &___m_CharacterLimit_30; }
  9391. inline void set_m_CharacterLimit_30(int32_t value)
  9392. {
  9393. ___m_CharacterLimit_30 = value;
  9394. }
  9395. inline static int32_t get_offset_of_m_OnEndEdit_31() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OnEndEdit_31)); }
  9396. inline SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A * get_m_OnEndEdit_31() const { return ___m_OnEndEdit_31; }
  9397. inline SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A ** get_address_of_m_OnEndEdit_31() { return &___m_OnEndEdit_31; }
  9398. inline void set_m_OnEndEdit_31(SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A * value)
  9399. {
  9400. ___m_OnEndEdit_31 = value;
  9401. Il2CppCodeGenWriteBarrier((void**)(&___m_OnEndEdit_31), (void*)value);
  9402. }
  9403. inline static int32_t get_offset_of_m_OnValueChanged_32() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OnValueChanged_32)); }
  9404. inline OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A * get_m_OnValueChanged_32() const { return ___m_OnValueChanged_32; }
  9405. inline OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A ** get_address_of_m_OnValueChanged_32() { return &___m_OnValueChanged_32; }
  9406. inline void set_m_OnValueChanged_32(OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A * value)
  9407. {
  9408. ___m_OnValueChanged_32 = value;
  9409. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_32), (void*)value);
  9410. }
  9411. inline static int32_t get_offset_of_m_OnValidateInput_33() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OnValidateInput_33)); }
  9412. inline OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 * get_m_OnValidateInput_33() const { return ___m_OnValidateInput_33; }
  9413. inline OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 ** get_address_of_m_OnValidateInput_33() { return &___m_OnValidateInput_33; }
  9414. inline void set_m_OnValidateInput_33(OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 * value)
  9415. {
  9416. ___m_OnValidateInput_33 = value;
  9417. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValidateInput_33), (void*)value);
  9418. }
  9419. inline static int32_t get_offset_of_m_CaretColor_34() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretColor_34)); }
  9420. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_CaretColor_34() const { return ___m_CaretColor_34; }
  9421. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_CaretColor_34() { return &___m_CaretColor_34; }
  9422. inline void set_m_CaretColor_34(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  9423. {
  9424. ___m_CaretColor_34 = value;
  9425. }
  9426. inline static int32_t get_offset_of_m_CustomCaretColor_35() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CustomCaretColor_35)); }
  9427. inline bool get_m_CustomCaretColor_35() const { return ___m_CustomCaretColor_35; }
  9428. inline bool* get_address_of_m_CustomCaretColor_35() { return &___m_CustomCaretColor_35; }
  9429. inline void set_m_CustomCaretColor_35(bool value)
  9430. {
  9431. ___m_CustomCaretColor_35 = value;
  9432. }
  9433. inline static int32_t get_offset_of_m_SelectionColor_36() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_SelectionColor_36)); }
  9434. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_SelectionColor_36() const { return ___m_SelectionColor_36; }
  9435. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_SelectionColor_36() { return &___m_SelectionColor_36; }
  9436. inline void set_m_SelectionColor_36(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  9437. {
  9438. ___m_SelectionColor_36 = value;
  9439. }
  9440. inline static int32_t get_offset_of_m_Text_37() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Text_37)); }
  9441. inline String_t* get_m_Text_37() const { return ___m_Text_37; }
  9442. inline String_t** get_address_of_m_Text_37() { return &___m_Text_37; }
  9443. inline void set_m_Text_37(String_t* value)
  9444. {
  9445. ___m_Text_37 = value;
  9446. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_37), (void*)value);
  9447. }
  9448. inline static int32_t get_offset_of_m_CaretBlinkRate_38() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretBlinkRate_38)); }
  9449. inline float get_m_CaretBlinkRate_38() const { return ___m_CaretBlinkRate_38; }
  9450. inline float* get_address_of_m_CaretBlinkRate_38() { return &___m_CaretBlinkRate_38; }
  9451. inline void set_m_CaretBlinkRate_38(float value)
  9452. {
  9453. ___m_CaretBlinkRate_38 = value;
  9454. }
  9455. inline static int32_t get_offset_of_m_CaretWidth_39() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretWidth_39)); }
  9456. inline int32_t get_m_CaretWidth_39() const { return ___m_CaretWidth_39; }
  9457. inline int32_t* get_address_of_m_CaretWidth_39() { return &___m_CaretWidth_39; }
  9458. inline void set_m_CaretWidth_39(int32_t value)
  9459. {
  9460. ___m_CaretWidth_39 = value;
  9461. }
  9462. inline static int32_t get_offset_of_m_ReadOnly_40() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ReadOnly_40)); }
  9463. inline bool get_m_ReadOnly_40() const { return ___m_ReadOnly_40; }
  9464. inline bool* get_address_of_m_ReadOnly_40() { return &___m_ReadOnly_40; }
  9465. inline void set_m_ReadOnly_40(bool value)
  9466. {
  9467. ___m_ReadOnly_40 = value;
  9468. }
  9469. inline static int32_t get_offset_of_m_CaretPosition_41() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretPosition_41)); }
  9470. inline int32_t get_m_CaretPosition_41() const { return ___m_CaretPosition_41; }
  9471. inline int32_t* get_address_of_m_CaretPosition_41() { return &___m_CaretPosition_41; }
  9472. inline void set_m_CaretPosition_41(int32_t value)
  9473. {
  9474. ___m_CaretPosition_41 = value;
  9475. }
  9476. inline static int32_t get_offset_of_m_CaretSelectPosition_42() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretSelectPosition_42)); }
  9477. inline int32_t get_m_CaretSelectPosition_42() const { return ___m_CaretSelectPosition_42; }
  9478. inline int32_t* get_address_of_m_CaretSelectPosition_42() { return &___m_CaretSelectPosition_42; }
  9479. inline void set_m_CaretSelectPosition_42(int32_t value)
  9480. {
  9481. ___m_CaretSelectPosition_42 = value;
  9482. }
  9483. inline static int32_t get_offset_of_caretRectTrans_43() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___caretRectTrans_43)); }
  9484. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_caretRectTrans_43() const { return ___caretRectTrans_43; }
  9485. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_caretRectTrans_43() { return &___caretRectTrans_43; }
  9486. inline void set_caretRectTrans_43(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9487. {
  9488. ___caretRectTrans_43 = value;
  9489. Il2CppCodeGenWriteBarrier((void**)(&___caretRectTrans_43), (void*)value);
  9490. }
  9491. inline static int32_t get_offset_of_m_CursorVerts_44() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CursorVerts_44)); }
  9492. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get_m_CursorVerts_44() const { return ___m_CursorVerts_44; }
  9493. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of_m_CursorVerts_44() { return &___m_CursorVerts_44; }
  9494. inline void set_m_CursorVerts_44(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value)
  9495. {
  9496. ___m_CursorVerts_44 = value;
  9497. Il2CppCodeGenWriteBarrier((void**)(&___m_CursorVerts_44), (void*)value);
  9498. }
  9499. inline static int32_t get_offset_of_m_InputTextCache_45() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_InputTextCache_45)); }
  9500. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_InputTextCache_45() const { return ___m_InputTextCache_45; }
  9501. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_InputTextCache_45() { return &___m_InputTextCache_45; }
  9502. inline void set_m_InputTextCache_45(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
  9503. {
  9504. ___m_InputTextCache_45 = value;
  9505. Il2CppCodeGenWriteBarrier((void**)(&___m_InputTextCache_45), (void*)value);
  9506. }
  9507. inline static int32_t get_offset_of_m_CachedInputRenderer_46() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CachedInputRenderer_46)); }
  9508. inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * get_m_CachedInputRenderer_46() const { return ___m_CachedInputRenderer_46; }
  9509. inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 ** get_address_of_m_CachedInputRenderer_46() { return &___m_CachedInputRenderer_46; }
  9510. inline void set_m_CachedInputRenderer_46(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * value)
  9511. {
  9512. ___m_CachedInputRenderer_46 = value;
  9513. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedInputRenderer_46), (void*)value);
  9514. }
  9515. inline static int32_t get_offset_of_m_PreventFontCallback_47() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_PreventFontCallback_47)); }
  9516. inline bool get_m_PreventFontCallback_47() const { return ___m_PreventFontCallback_47; }
  9517. inline bool* get_address_of_m_PreventFontCallback_47() { return &___m_PreventFontCallback_47; }
  9518. inline void set_m_PreventFontCallback_47(bool value)
  9519. {
  9520. ___m_PreventFontCallback_47 = value;
  9521. }
  9522. inline static int32_t get_offset_of_m_Mesh_48() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Mesh_48)); }
  9523. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_m_Mesh_48() const { return ___m_Mesh_48; }
  9524. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_m_Mesh_48() { return &___m_Mesh_48; }
  9525. inline void set_m_Mesh_48(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
  9526. {
  9527. ___m_Mesh_48 = value;
  9528. Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_48), (void*)value);
  9529. }
  9530. inline static int32_t get_offset_of_m_AllowInput_49() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_AllowInput_49)); }
  9531. inline bool get_m_AllowInput_49() const { return ___m_AllowInput_49; }
  9532. inline bool* get_address_of_m_AllowInput_49() { return &___m_AllowInput_49; }
  9533. inline void set_m_AllowInput_49(bool value)
  9534. {
  9535. ___m_AllowInput_49 = value;
  9536. }
  9537. inline static int32_t get_offset_of_m_ShouldActivateNextUpdate_50() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ShouldActivateNextUpdate_50)); }
  9538. inline bool get_m_ShouldActivateNextUpdate_50() const { return ___m_ShouldActivateNextUpdate_50; }
  9539. inline bool* get_address_of_m_ShouldActivateNextUpdate_50() { return &___m_ShouldActivateNextUpdate_50; }
  9540. inline void set_m_ShouldActivateNextUpdate_50(bool value)
  9541. {
  9542. ___m_ShouldActivateNextUpdate_50 = value;
  9543. }
  9544. inline static int32_t get_offset_of_m_UpdateDrag_51() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_UpdateDrag_51)); }
  9545. inline bool get_m_UpdateDrag_51() const { return ___m_UpdateDrag_51; }
  9546. inline bool* get_address_of_m_UpdateDrag_51() { return &___m_UpdateDrag_51; }
  9547. inline void set_m_UpdateDrag_51(bool value)
  9548. {
  9549. ___m_UpdateDrag_51 = value;
  9550. }
  9551. inline static int32_t get_offset_of_m_DragPositionOutOfBounds_52() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DragPositionOutOfBounds_52)); }
  9552. inline bool get_m_DragPositionOutOfBounds_52() const { return ___m_DragPositionOutOfBounds_52; }
  9553. inline bool* get_address_of_m_DragPositionOutOfBounds_52() { return &___m_DragPositionOutOfBounds_52; }
  9554. inline void set_m_DragPositionOutOfBounds_52(bool value)
  9555. {
  9556. ___m_DragPositionOutOfBounds_52 = value;
  9557. }
  9558. inline static int32_t get_offset_of_m_CaretVisible_55() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretVisible_55)); }
  9559. inline bool get_m_CaretVisible_55() const { return ___m_CaretVisible_55; }
  9560. inline bool* get_address_of_m_CaretVisible_55() { return &___m_CaretVisible_55; }
  9561. inline void set_m_CaretVisible_55(bool value)
  9562. {
  9563. ___m_CaretVisible_55 = value;
  9564. }
  9565. inline static int32_t get_offset_of_m_BlinkCoroutine_56() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_BlinkCoroutine_56)); }
  9566. inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * get_m_BlinkCoroutine_56() const { return ___m_BlinkCoroutine_56; }
  9567. inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC ** get_address_of_m_BlinkCoroutine_56() { return &___m_BlinkCoroutine_56; }
  9568. inline void set_m_BlinkCoroutine_56(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * value)
  9569. {
  9570. ___m_BlinkCoroutine_56 = value;
  9571. Il2CppCodeGenWriteBarrier((void**)(&___m_BlinkCoroutine_56), (void*)value);
  9572. }
  9573. inline static int32_t get_offset_of_m_BlinkStartTime_57() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_BlinkStartTime_57)); }
  9574. inline float get_m_BlinkStartTime_57() const { return ___m_BlinkStartTime_57; }
  9575. inline float* get_address_of_m_BlinkStartTime_57() { return &___m_BlinkStartTime_57; }
  9576. inline void set_m_BlinkStartTime_57(float value)
  9577. {
  9578. ___m_BlinkStartTime_57 = value;
  9579. }
  9580. inline static int32_t get_offset_of_m_DrawStart_58() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DrawStart_58)); }
  9581. inline int32_t get_m_DrawStart_58() const { return ___m_DrawStart_58; }
  9582. inline int32_t* get_address_of_m_DrawStart_58() { return &___m_DrawStart_58; }
  9583. inline void set_m_DrawStart_58(int32_t value)
  9584. {
  9585. ___m_DrawStart_58 = value;
  9586. }
  9587. inline static int32_t get_offset_of_m_DrawEnd_59() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DrawEnd_59)); }
  9588. inline int32_t get_m_DrawEnd_59() const { return ___m_DrawEnd_59; }
  9589. inline int32_t* get_address_of_m_DrawEnd_59() { return &___m_DrawEnd_59; }
  9590. inline void set_m_DrawEnd_59(int32_t value)
  9591. {
  9592. ___m_DrawEnd_59 = value;
  9593. }
  9594. inline static int32_t get_offset_of_m_DragCoroutine_60() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DragCoroutine_60)); }
  9595. inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * get_m_DragCoroutine_60() const { return ___m_DragCoroutine_60; }
  9596. inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC ** get_address_of_m_DragCoroutine_60() { return &___m_DragCoroutine_60; }
  9597. inline void set_m_DragCoroutine_60(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * value)
  9598. {
  9599. ___m_DragCoroutine_60 = value;
  9600. Il2CppCodeGenWriteBarrier((void**)(&___m_DragCoroutine_60), (void*)value);
  9601. }
  9602. inline static int32_t get_offset_of_m_OriginalText_61() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OriginalText_61)); }
  9603. inline String_t* get_m_OriginalText_61() const { return ___m_OriginalText_61; }
  9604. inline String_t** get_address_of_m_OriginalText_61() { return &___m_OriginalText_61; }
  9605. inline void set_m_OriginalText_61(String_t* value)
  9606. {
  9607. ___m_OriginalText_61 = value;
  9608. Il2CppCodeGenWriteBarrier((void**)(&___m_OriginalText_61), (void*)value);
  9609. }
  9610. inline static int32_t get_offset_of_m_WasCanceled_62() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_WasCanceled_62)); }
  9611. inline bool get_m_WasCanceled_62() const { return ___m_WasCanceled_62; }
  9612. inline bool* get_address_of_m_WasCanceled_62() { return &___m_WasCanceled_62; }
  9613. inline void set_m_WasCanceled_62(bool value)
  9614. {
  9615. ___m_WasCanceled_62 = value;
  9616. }
  9617. inline static int32_t get_offset_of_m_HasDoneFocusTransition_63() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_HasDoneFocusTransition_63)); }
  9618. inline bool get_m_HasDoneFocusTransition_63() const { return ___m_HasDoneFocusTransition_63; }
  9619. inline bool* get_address_of_m_HasDoneFocusTransition_63() { return &___m_HasDoneFocusTransition_63; }
  9620. inline void set_m_HasDoneFocusTransition_63(bool value)
  9621. {
  9622. ___m_HasDoneFocusTransition_63 = value;
  9623. }
  9624. inline static int32_t get_offset_of_m_WaitForSecondsRealtime_64() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_WaitForSecondsRealtime_64)); }
  9625. inline WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 * get_m_WaitForSecondsRealtime_64() const { return ___m_WaitForSecondsRealtime_64; }
  9626. inline WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 ** get_address_of_m_WaitForSecondsRealtime_64() { return &___m_WaitForSecondsRealtime_64; }
  9627. inline void set_m_WaitForSecondsRealtime_64(WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 * value)
  9628. {
  9629. ___m_WaitForSecondsRealtime_64 = value;
  9630. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitForSecondsRealtime_64), (void*)value);
  9631. }
  9632. inline static int32_t get_offset_of_m_TouchKeyboardAllowsInPlaceEditing_65() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_TouchKeyboardAllowsInPlaceEditing_65)); }
  9633. inline bool get_m_TouchKeyboardAllowsInPlaceEditing_65() const { return ___m_TouchKeyboardAllowsInPlaceEditing_65; }
  9634. inline bool* get_address_of_m_TouchKeyboardAllowsInPlaceEditing_65() { return &___m_TouchKeyboardAllowsInPlaceEditing_65; }
  9635. inline void set_m_TouchKeyboardAllowsInPlaceEditing_65(bool value)
  9636. {
  9637. ___m_TouchKeyboardAllowsInPlaceEditing_65 = value;
  9638. }
  9639. inline static int32_t get_offset_of_m_ProcessingEvent_67() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ProcessingEvent_67)); }
  9640. inline Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 * get_m_ProcessingEvent_67() const { return ___m_ProcessingEvent_67; }
  9641. inline Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 ** get_address_of_m_ProcessingEvent_67() { return &___m_ProcessingEvent_67; }
  9642. inline void set_m_ProcessingEvent_67(Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 * value)
  9643. {
  9644. ___m_ProcessingEvent_67 = value;
  9645. Il2CppCodeGenWriteBarrier((void**)(&___m_ProcessingEvent_67), (void*)value);
  9646. }
  9647. };
  9648. struct InputField_t533609195B110760BCFF00B746C87D81969CB005_StaticFields
  9649. {
  9650. public:
  9651. // System.Char[] UnityEngine.UI.InputField::kSeparators
  9652. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___kSeparators_20;
  9653. public:
  9654. inline static int32_t get_offset_of_kSeparators_20() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005_StaticFields, ___kSeparators_20)); }
  9655. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_kSeparators_20() const { return ___kSeparators_20; }
  9656. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_kSeparators_20() { return &___kSeparators_20; }
  9657. inline void set_kSeparators_20(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  9658. {
  9659. ___kSeparators_20 = value;
  9660. Il2CppCodeGenWriteBarrier((void**)(&___kSeparators_20), (void*)value);
  9661. }
  9662. };
  9663. // UnityEngine.UI.MaskableGraphic
  9664. struct MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F : public Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8
  9665. {
  9666. public:
  9667. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  9668. bool ___m_ShouldRecalculateStencil_25;
  9669. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  9670. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_MaskMaterial_26;
  9671. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  9672. RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * ___m_ParentMask_27;
  9673. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  9674. bool ___m_Maskable_28;
  9675. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  9676. bool ___m_IncludeForMasking_29;
  9677. // UnityEngine.UI.MaskableGraphic_CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  9678. CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * ___m_OnCullStateChanged_30;
  9679. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  9680. bool ___m_ShouldRecalculate_31;
  9681. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  9682. int32_t ___m_StencilValue_32;
  9683. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  9684. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_33;
  9685. public:
  9686. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculateStencil_25)); }
  9687. inline bool get_m_ShouldRecalculateStencil_25() const { return ___m_ShouldRecalculateStencil_25; }
  9688. inline bool* get_address_of_m_ShouldRecalculateStencil_25() { return &___m_ShouldRecalculateStencil_25; }
  9689. inline void set_m_ShouldRecalculateStencil_25(bool value)
  9690. {
  9691. ___m_ShouldRecalculateStencil_25 = value;
  9692. }
  9693. inline static int32_t get_offset_of_m_MaskMaterial_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_MaskMaterial_26)); }
  9694. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_MaskMaterial_26() const { return ___m_MaskMaterial_26; }
  9695. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_MaskMaterial_26() { return &___m_MaskMaterial_26; }
  9696. inline void set_m_MaskMaterial_26(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  9697. {
  9698. ___m_MaskMaterial_26 = value;
  9699. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_26), (void*)value);
  9700. }
  9701. inline static int32_t get_offset_of_m_ParentMask_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ParentMask_27)); }
  9702. inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * get_m_ParentMask_27() const { return ___m_ParentMask_27; }
  9703. inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B ** get_address_of_m_ParentMask_27() { return &___m_ParentMask_27; }
  9704. inline void set_m_ParentMask_27(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * value)
  9705. {
  9706. ___m_ParentMask_27 = value;
  9707. Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_27), (void*)value);
  9708. }
  9709. inline static int32_t get_offset_of_m_Maskable_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Maskable_28)); }
  9710. inline bool get_m_Maskable_28() const { return ___m_Maskable_28; }
  9711. inline bool* get_address_of_m_Maskable_28() { return &___m_Maskable_28; }
  9712. inline void set_m_Maskable_28(bool value)
  9713. {
  9714. ___m_Maskable_28 = value;
  9715. }
  9716. inline static int32_t get_offset_of_m_IncludeForMasking_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_IncludeForMasking_29)); }
  9717. inline bool get_m_IncludeForMasking_29() const { return ___m_IncludeForMasking_29; }
  9718. inline bool* get_address_of_m_IncludeForMasking_29() { return &___m_IncludeForMasking_29; }
  9719. inline void set_m_IncludeForMasking_29(bool value)
  9720. {
  9721. ___m_IncludeForMasking_29 = value;
  9722. }
  9723. inline static int32_t get_offset_of_m_OnCullStateChanged_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_OnCullStateChanged_30)); }
  9724. inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * get_m_OnCullStateChanged_30() const { return ___m_OnCullStateChanged_30; }
  9725. inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 ** get_address_of_m_OnCullStateChanged_30() { return &___m_OnCullStateChanged_30; }
  9726. inline void set_m_OnCullStateChanged_30(CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * value)
  9727. {
  9728. ___m_OnCullStateChanged_30 = value;
  9729. Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_30), (void*)value);
  9730. }
  9731. inline static int32_t get_offset_of_m_ShouldRecalculate_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculate_31)); }
  9732. inline bool get_m_ShouldRecalculate_31() const { return ___m_ShouldRecalculate_31; }
  9733. inline bool* get_address_of_m_ShouldRecalculate_31() { return &___m_ShouldRecalculate_31; }
  9734. inline void set_m_ShouldRecalculate_31(bool value)
  9735. {
  9736. ___m_ShouldRecalculate_31 = value;
  9737. }
  9738. inline static int32_t get_offset_of_m_StencilValue_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_StencilValue_32)); }
  9739. inline int32_t get_m_StencilValue_32() const { return ___m_StencilValue_32; }
  9740. inline int32_t* get_address_of_m_StencilValue_32() { return &___m_StencilValue_32; }
  9741. inline void set_m_StencilValue_32(int32_t value)
  9742. {
  9743. ___m_StencilValue_32 = value;
  9744. }
  9745. inline static int32_t get_offset_of_m_Corners_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Corners_33)); }
  9746. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_33() const { return ___m_Corners_33; }
  9747. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_33() { return &___m_Corners_33; }
  9748. inline void set_m_Corners_33(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  9749. {
  9750. ___m_Corners_33 = value;
  9751. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_33), (void*)value);
  9752. }
  9753. };
  9754. // UnityEngine.UI.Scrollbar
  9755. struct Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
  9756. {
  9757. public:
  9758. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  9759. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HandleRect_19;
  9760. // UnityEngine.UI.Scrollbar_Direction UnityEngine.UI.Scrollbar::m_Direction
  9761. int32_t ___m_Direction_20;
  9762. // System.Single UnityEngine.UI.Scrollbar::m_Value
  9763. float ___m_Value_21;
  9764. // System.Single UnityEngine.UI.Scrollbar::m_Size
  9765. float ___m_Size_22;
  9766. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  9767. int32_t ___m_NumberOfSteps_23;
  9768. // UnityEngine.UI.Scrollbar_ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  9769. ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 * ___m_OnValueChanged_24;
  9770. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  9771. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_ContainerRect_25;
  9772. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  9773. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Offset_26;
  9774. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  9775. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_27;
  9776. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  9777. Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___m_PointerDownRepeat_28;
  9778. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  9779. bool ___isPointerDownAndNotDragging_29;
  9780. // System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals
  9781. bool ___m_DelayedUpdateVisuals_30;
  9782. public:
  9783. inline static int32_t get_offset_of_m_HandleRect_19() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_HandleRect_19)); }
  9784. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HandleRect_19() const { return ___m_HandleRect_19; }
  9785. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HandleRect_19() { return &___m_HandleRect_19; }
  9786. inline void set_m_HandleRect_19(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9787. {
  9788. ___m_HandleRect_19 = value;
  9789. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_19), (void*)value);
  9790. }
  9791. inline static int32_t get_offset_of_m_Direction_20() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Direction_20)); }
  9792. inline int32_t get_m_Direction_20() const { return ___m_Direction_20; }
  9793. inline int32_t* get_address_of_m_Direction_20() { return &___m_Direction_20; }
  9794. inline void set_m_Direction_20(int32_t value)
  9795. {
  9796. ___m_Direction_20 = value;
  9797. }
  9798. inline static int32_t get_offset_of_m_Value_21() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Value_21)); }
  9799. inline float get_m_Value_21() const { return ___m_Value_21; }
  9800. inline float* get_address_of_m_Value_21() { return &___m_Value_21; }
  9801. inline void set_m_Value_21(float value)
  9802. {
  9803. ___m_Value_21 = value;
  9804. }
  9805. inline static int32_t get_offset_of_m_Size_22() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Size_22)); }
  9806. inline float get_m_Size_22() const { return ___m_Size_22; }
  9807. inline float* get_address_of_m_Size_22() { return &___m_Size_22; }
  9808. inline void set_m_Size_22(float value)
  9809. {
  9810. ___m_Size_22 = value;
  9811. }
  9812. inline static int32_t get_offset_of_m_NumberOfSteps_23() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_NumberOfSteps_23)); }
  9813. inline int32_t get_m_NumberOfSteps_23() const { return ___m_NumberOfSteps_23; }
  9814. inline int32_t* get_address_of_m_NumberOfSteps_23() { return &___m_NumberOfSteps_23; }
  9815. inline void set_m_NumberOfSteps_23(int32_t value)
  9816. {
  9817. ___m_NumberOfSteps_23 = value;
  9818. }
  9819. inline static int32_t get_offset_of_m_OnValueChanged_24() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_OnValueChanged_24)); }
  9820. inline ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 * get_m_OnValueChanged_24() const { return ___m_OnValueChanged_24; }
  9821. inline ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 ** get_address_of_m_OnValueChanged_24() { return &___m_OnValueChanged_24; }
  9822. inline void set_m_OnValueChanged_24(ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 * value)
  9823. {
  9824. ___m_OnValueChanged_24 = value;
  9825. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_24), (void*)value);
  9826. }
  9827. inline static int32_t get_offset_of_m_ContainerRect_25() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_ContainerRect_25)); }
  9828. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_ContainerRect_25() const { return ___m_ContainerRect_25; }
  9829. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_ContainerRect_25() { return &___m_ContainerRect_25; }
  9830. inline void set_m_ContainerRect_25(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9831. {
  9832. ___m_ContainerRect_25 = value;
  9833. Il2CppCodeGenWriteBarrier((void**)(&___m_ContainerRect_25), (void*)value);
  9834. }
  9835. inline static int32_t get_offset_of_m_Offset_26() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Offset_26)); }
  9836. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Offset_26() const { return ___m_Offset_26; }
  9837. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Offset_26() { return &___m_Offset_26; }
  9838. inline void set_m_Offset_26(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  9839. {
  9840. ___m_Offset_26 = value;
  9841. }
  9842. inline static int32_t get_offset_of_m_Tracker_27() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Tracker_27)); }
  9843. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_27() const { return ___m_Tracker_27; }
  9844. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_27() { return &___m_Tracker_27; }
  9845. inline void set_m_Tracker_27(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value)
  9846. {
  9847. ___m_Tracker_27 = value;
  9848. }
  9849. inline static int32_t get_offset_of_m_PointerDownRepeat_28() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_PointerDownRepeat_28)); }
  9850. inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * get_m_PointerDownRepeat_28() const { return ___m_PointerDownRepeat_28; }
  9851. inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC ** get_address_of_m_PointerDownRepeat_28() { return &___m_PointerDownRepeat_28; }
  9852. inline void set_m_PointerDownRepeat_28(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * value)
  9853. {
  9854. ___m_PointerDownRepeat_28 = value;
  9855. Il2CppCodeGenWriteBarrier((void**)(&___m_PointerDownRepeat_28), (void*)value);
  9856. }
  9857. inline static int32_t get_offset_of_isPointerDownAndNotDragging_29() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___isPointerDownAndNotDragging_29)); }
  9858. inline bool get_isPointerDownAndNotDragging_29() const { return ___isPointerDownAndNotDragging_29; }
  9859. inline bool* get_address_of_isPointerDownAndNotDragging_29() { return &___isPointerDownAndNotDragging_29; }
  9860. inline void set_isPointerDownAndNotDragging_29(bool value)
  9861. {
  9862. ___isPointerDownAndNotDragging_29 = value;
  9863. }
  9864. inline static int32_t get_offset_of_m_DelayedUpdateVisuals_30() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_DelayedUpdateVisuals_30)); }
  9865. inline bool get_m_DelayedUpdateVisuals_30() const { return ___m_DelayedUpdateVisuals_30; }
  9866. inline bool* get_address_of_m_DelayedUpdateVisuals_30() { return &___m_DelayedUpdateVisuals_30; }
  9867. inline void set_m_DelayedUpdateVisuals_30(bool value)
  9868. {
  9869. ___m_DelayedUpdateVisuals_30 = value;
  9870. }
  9871. };
  9872. // UnityEngine.UI.Slider
  9873. struct Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
  9874. {
  9875. public:
  9876. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillRect
  9877. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_FillRect_19;
  9878. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleRect
  9879. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HandleRect_20;
  9880. // UnityEngine.UI.Slider_Direction UnityEngine.UI.Slider::m_Direction
  9881. int32_t ___m_Direction_21;
  9882. // System.Single UnityEngine.UI.Slider::m_MinValue
  9883. float ___m_MinValue_22;
  9884. // System.Single UnityEngine.UI.Slider::m_MaxValue
  9885. float ___m_MaxValue_23;
  9886. // System.Boolean UnityEngine.UI.Slider::m_WholeNumbers
  9887. bool ___m_WholeNumbers_24;
  9888. // System.Single UnityEngine.UI.Slider::m_Value
  9889. float ___m_Value_25;
  9890. // UnityEngine.UI.Slider_SliderEvent UnityEngine.UI.Slider::m_OnValueChanged
  9891. SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C * ___m_OnValueChanged_26;
  9892. // UnityEngine.UI.Image UnityEngine.UI.Slider::m_FillImage
  9893. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_FillImage_27;
  9894. // UnityEngine.Transform UnityEngine.UI.Slider::m_FillTransform
  9895. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_FillTransform_28;
  9896. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillContainerRect
  9897. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_FillContainerRect_29;
  9898. // UnityEngine.Transform UnityEngine.UI.Slider::m_HandleTransform
  9899. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_HandleTransform_30;
  9900. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleContainerRect
  9901. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HandleContainerRect_31;
  9902. // UnityEngine.Vector2 UnityEngine.UI.Slider::m_Offset
  9903. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Offset_32;
  9904. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Slider::m_Tracker
  9905. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_33;
  9906. // System.Boolean UnityEngine.UI.Slider::m_DelayedUpdateVisuals
  9907. bool ___m_DelayedUpdateVisuals_34;
  9908. public:
  9909. inline static int32_t get_offset_of_m_FillRect_19() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillRect_19)); }
  9910. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_FillRect_19() const { return ___m_FillRect_19; }
  9911. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_FillRect_19() { return &___m_FillRect_19; }
  9912. inline void set_m_FillRect_19(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9913. {
  9914. ___m_FillRect_19 = value;
  9915. Il2CppCodeGenWriteBarrier((void**)(&___m_FillRect_19), (void*)value);
  9916. }
  9917. inline static int32_t get_offset_of_m_HandleRect_20() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_HandleRect_20)); }
  9918. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HandleRect_20() const { return ___m_HandleRect_20; }
  9919. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HandleRect_20() { return &___m_HandleRect_20; }
  9920. inline void set_m_HandleRect_20(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9921. {
  9922. ___m_HandleRect_20 = value;
  9923. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_20), (void*)value);
  9924. }
  9925. inline static int32_t get_offset_of_m_Direction_21() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Direction_21)); }
  9926. inline int32_t get_m_Direction_21() const { return ___m_Direction_21; }
  9927. inline int32_t* get_address_of_m_Direction_21() { return &___m_Direction_21; }
  9928. inline void set_m_Direction_21(int32_t value)
  9929. {
  9930. ___m_Direction_21 = value;
  9931. }
  9932. inline static int32_t get_offset_of_m_MinValue_22() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_MinValue_22)); }
  9933. inline float get_m_MinValue_22() const { return ___m_MinValue_22; }
  9934. inline float* get_address_of_m_MinValue_22() { return &___m_MinValue_22; }
  9935. inline void set_m_MinValue_22(float value)
  9936. {
  9937. ___m_MinValue_22 = value;
  9938. }
  9939. inline static int32_t get_offset_of_m_MaxValue_23() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_MaxValue_23)); }
  9940. inline float get_m_MaxValue_23() const { return ___m_MaxValue_23; }
  9941. inline float* get_address_of_m_MaxValue_23() { return &___m_MaxValue_23; }
  9942. inline void set_m_MaxValue_23(float value)
  9943. {
  9944. ___m_MaxValue_23 = value;
  9945. }
  9946. inline static int32_t get_offset_of_m_WholeNumbers_24() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_WholeNumbers_24)); }
  9947. inline bool get_m_WholeNumbers_24() const { return ___m_WholeNumbers_24; }
  9948. inline bool* get_address_of_m_WholeNumbers_24() { return &___m_WholeNumbers_24; }
  9949. inline void set_m_WholeNumbers_24(bool value)
  9950. {
  9951. ___m_WholeNumbers_24 = value;
  9952. }
  9953. inline static int32_t get_offset_of_m_Value_25() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Value_25)); }
  9954. inline float get_m_Value_25() const { return ___m_Value_25; }
  9955. inline float* get_address_of_m_Value_25() { return &___m_Value_25; }
  9956. inline void set_m_Value_25(float value)
  9957. {
  9958. ___m_Value_25 = value;
  9959. }
  9960. inline static int32_t get_offset_of_m_OnValueChanged_26() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_OnValueChanged_26)); }
  9961. inline SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C * get_m_OnValueChanged_26() const { return ___m_OnValueChanged_26; }
  9962. inline SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C ** get_address_of_m_OnValueChanged_26() { return &___m_OnValueChanged_26; }
  9963. inline void set_m_OnValueChanged_26(SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C * value)
  9964. {
  9965. ___m_OnValueChanged_26 = value;
  9966. Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_26), (void*)value);
  9967. }
  9968. inline static int32_t get_offset_of_m_FillImage_27() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillImage_27)); }
  9969. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_FillImage_27() const { return ___m_FillImage_27; }
  9970. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_FillImage_27() { return &___m_FillImage_27; }
  9971. inline void set_m_FillImage_27(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  9972. {
  9973. ___m_FillImage_27 = value;
  9974. Il2CppCodeGenWriteBarrier((void**)(&___m_FillImage_27), (void*)value);
  9975. }
  9976. inline static int32_t get_offset_of_m_FillTransform_28() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillTransform_28)); }
  9977. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_FillTransform_28() const { return ___m_FillTransform_28; }
  9978. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_FillTransform_28() { return &___m_FillTransform_28; }
  9979. inline void set_m_FillTransform_28(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9980. {
  9981. ___m_FillTransform_28 = value;
  9982. Il2CppCodeGenWriteBarrier((void**)(&___m_FillTransform_28), (void*)value);
  9983. }
  9984. inline static int32_t get_offset_of_m_FillContainerRect_29() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillContainerRect_29)); }
  9985. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_FillContainerRect_29() const { return ___m_FillContainerRect_29; }
  9986. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_FillContainerRect_29() { return &___m_FillContainerRect_29; }
  9987. inline void set_m_FillContainerRect_29(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  9988. {
  9989. ___m_FillContainerRect_29 = value;
  9990. Il2CppCodeGenWriteBarrier((void**)(&___m_FillContainerRect_29), (void*)value);
  9991. }
  9992. inline static int32_t get_offset_of_m_HandleTransform_30() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_HandleTransform_30)); }
  9993. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_HandleTransform_30() const { return ___m_HandleTransform_30; }
  9994. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_HandleTransform_30() { return &___m_HandleTransform_30; }
  9995. inline void set_m_HandleTransform_30(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9996. {
  9997. ___m_HandleTransform_30 = value;
  9998. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleTransform_30), (void*)value);
  9999. }
  10000. inline static int32_t get_offset_of_m_HandleContainerRect_31() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_HandleContainerRect_31)); }
  10001. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HandleContainerRect_31() const { return ___m_HandleContainerRect_31; }
  10002. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HandleContainerRect_31() { return &___m_HandleContainerRect_31; }
  10003. inline void set_m_HandleContainerRect_31(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  10004. {
  10005. ___m_HandleContainerRect_31 = value;
  10006. Il2CppCodeGenWriteBarrier((void**)(&___m_HandleContainerRect_31), (void*)value);
  10007. }
  10008. inline static int32_t get_offset_of_m_Offset_32() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Offset_32)); }
  10009. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Offset_32() const { return ___m_Offset_32; }
  10010. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Offset_32() { return &___m_Offset_32; }
  10011. inline void set_m_Offset_32(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10012. {
  10013. ___m_Offset_32 = value;
  10014. }
  10015. inline static int32_t get_offset_of_m_Tracker_33() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Tracker_33)); }
  10016. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_33() const { return ___m_Tracker_33; }
  10017. inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_33() { return &___m_Tracker_33; }
  10018. inline void set_m_Tracker_33(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value)
  10019. {
  10020. ___m_Tracker_33 = value;
  10021. }
  10022. inline static int32_t get_offset_of_m_DelayedUpdateVisuals_34() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_DelayedUpdateVisuals_34)); }
  10023. inline bool get_m_DelayedUpdateVisuals_34() const { return ___m_DelayedUpdateVisuals_34; }
  10024. inline bool* get_address_of_m_DelayedUpdateVisuals_34() { return &___m_DelayedUpdateVisuals_34; }
  10025. inline void set_m_DelayedUpdateVisuals_34(bool value)
  10026. {
  10027. ___m_DelayedUpdateVisuals_34 = value;
  10028. }
  10029. };
  10030. // UnityEngine.UI.Toggle
  10031. struct Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
  10032. {
  10033. public:
  10034. // UnityEngine.UI.Toggle_ToggleTransition UnityEngine.UI.Toggle::toggleTransition
  10035. int32_t ___toggleTransition_19;
  10036. // UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
  10037. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___graphic_20;
  10038. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
  10039. ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * ___m_Group_21;
  10040. // UnityEngine.UI.Toggle_ToggleEvent UnityEngine.UI.Toggle::onValueChanged
  10041. ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * ___onValueChanged_22;
  10042. // System.Boolean UnityEngine.UI.Toggle::m_IsOn
  10043. bool ___m_IsOn_23;
  10044. public:
  10045. inline static int32_t get_offset_of_toggleTransition_19() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___toggleTransition_19)); }
  10046. inline int32_t get_toggleTransition_19() const { return ___toggleTransition_19; }
  10047. inline int32_t* get_address_of_toggleTransition_19() { return &___toggleTransition_19; }
  10048. inline void set_toggleTransition_19(int32_t value)
  10049. {
  10050. ___toggleTransition_19 = value;
  10051. }
  10052. inline static int32_t get_offset_of_graphic_20() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___graphic_20)); }
  10053. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_graphic_20() const { return ___graphic_20; }
  10054. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_graphic_20() { return &___graphic_20; }
  10055. inline void set_graphic_20(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
  10056. {
  10057. ___graphic_20 = value;
  10058. Il2CppCodeGenWriteBarrier((void**)(&___graphic_20), (void*)value);
  10059. }
  10060. inline static int32_t get_offset_of_m_Group_21() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___m_Group_21)); }
  10061. inline ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * get_m_Group_21() const { return ___m_Group_21; }
  10062. inline ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 ** get_address_of_m_Group_21() { return &___m_Group_21; }
  10063. inline void set_m_Group_21(ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * value)
  10064. {
  10065. ___m_Group_21 = value;
  10066. Il2CppCodeGenWriteBarrier((void**)(&___m_Group_21), (void*)value);
  10067. }
  10068. inline static int32_t get_offset_of_onValueChanged_22() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___onValueChanged_22)); }
  10069. inline ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * get_onValueChanged_22() const { return ___onValueChanged_22; }
  10070. inline ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 ** get_address_of_onValueChanged_22() { return &___onValueChanged_22; }
  10071. inline void set_onValueChanged_22(ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * value)
  10072. {
  10073. ___onValueChanged_22 = value;
  10074. Il2CppCodeGenWriteBarrier((void**)(&___onValueChanged_22), (void*)value);
  10075. }
  10076. inline static int32_t get_offset_of_m_IsOn_23() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___m_IsOn_23)); }
  10077. inline bool get_m_IsOn_23() const { return ___m_IsOn_23; }
  10078. inline bool* get_address_of_m_IsOn_23() { return &___m_IsOn_23; }
  10079. inline void set_m_IsOn_23(bool value)
  10080. {
  10081. ___m_IsOn_23 = value;
  10082. }
  10083. };
  10084. // UnityEngine.EventSystems.Physics2DRaycaster
  10085. struct Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972 : public PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C
  10086. {
  10087. public:
  10088. // UnityEngine.RaycastHit2D[] UnityEngine.EventSystems.Physics2DRaycaster::m_Hits
  10089. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* ___m_Hits_11;
  10090. public:
  10091. inline static int32_t get_offset_of_m_Hits_11() { return static_cast<int32_t>(offsetof(Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972, ___m_Hits_11)); }
  10092. inline RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* get_m_Hits_11() const { return ___m_Hits_11; }
  10093. inline RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165** get_address_of_m_Hits_11() { return &___m_Hits_11; }
  10094. inline void set_m_Hits_11(RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* value)
  10095. {
  10096. ___m_Hits_11 = value;
  10097. Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_11), (void*)value);
  10098. }
  10099. };
  10100. // UnityEngine.EventSystems.StandaloneInputModule
  10101. struct StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 : public PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C
  10102. {
  10103. public:
  10104. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_PrevActionTime
  10105. float ___m_PrevActionTime_16;
  10106. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMoveVector
  10107. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_LastMoveVector_17;
  10108. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule::m_ConsecutiveMoveCount
  10109. int32_t ___m_ConsecutiveMoveCount_18;
  10110. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMousePosition
  10111. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_LastMousePosition_19;
  10112. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_MousePosition
  10113. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_MousePosition_20;
  10114. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::m_CurrentFocusedGameObject
  10115. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_CurrentFocusedGameObject_21;
  10116. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.StandaloneInputModule::m_InputPointerEvent
  10117. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___m_InputPointerEvent_22;
  10118. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_HorizontalAxis
  10119. String_t* ___m_HorizontalAxis_23;
  10120. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_VerticalAxis
  10121. String_t* ___m_VerticalAxis_24;
  10122. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_SubmitButton
  10123. String_t* ___m_SubmitButton_25;
  10124. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_CancelButton
  10125. String_t* ___m_CancelButton_26;
  10126. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_InputActionsPerSecond
  10127. float ___m_InputActionsPerSecond_27;
  10128. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_RepeatDelay
  10129. float ___m_RepeatDelay_28;
  10130. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::m_ForceModuleActive
  10131. bool ___m_ForceModuleActive_29;
  10132. public:
  10133. inline static int32_t get_offset_of_m_PrevActionTime_16() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_PrevActionTime_16)); }
  10134. inline float get_m_PrevActionTime_16() const { return ___m_PrevActionTime_16; }
  10135. inline float* get_address_of_m_PrevActionTime_16() { return &___m_PrevActionTime_16; }
  10136. inline void set_m_PrevActionTime_16(float value)
  10137. {
  10138. ___m_PrevActionTime_16 = value;
  10139. }
  10140. inline static int32_t get_offset_of_m_LastMoveVector_17() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_LastMoveVector_17)); }
  10141. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_LastMoveVector_17() const { return ___m_LastMoveVector_17; }
  10142. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_LastMoveVector_17() { return &___m_LastMoveVector_17; }
  10143. inline void set_m_LastMoveVector_17(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10144. {
  10145. ___m_LastMoveVector_17 = value;
  10146. }
  10147. inline static int32_t get_offset_of_m_ConsecutiveMoveCount_18() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_ConsecutiveMoveCount_18)); }
  10148. inline int32_t get_m_ConsecutiveMoveCount_18() const { return ___m_ConsecutiveMoveCount_18; }
  10149. inline int32_t* get_address_of_m_ConsecutiveMoveCount_18() { return &___m_ConsecutiveMoveCount_18; }
  10150. inline void set_m_ConsecutiveMoveCount_18(int32_t value)
  10151. {
  10152. ___m_ConsecutiveMoveCount_18 = value;
  10153. }
  10154. inline static int32_t get_offset_of_m_LastMousePosition_19() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_LastMousePosition_19)); }
  10155. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_LastMousePosition_19() const { return ___m_LastMousePosition_19; }
  10156. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_LastMousePosition_19() { return &___m_LastMousePosition_19; }
  10157. inline void set_m_LastMousePosition_19(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10158. {
  10159. ___m_LastMousePosition_19 = value;
  10160. }
  10161. inline static int32_t get_offset_of_m_MousePosition_20() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_MousePosition_20)); }
  10162. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_MousePosition_20() const { return ___m_MousePosition_20; }
  10163. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_MousePosition_20() { return &___m_MousePosition_20; }
  10164. inline void set_m_MousePosition_20(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10165. {
  10166. ___m_MousePosition_20 = value;
  10167. }
  10168. inline static int32_t get_offset_of_m_CurrentFocusedGameObject_21() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_CurrentFocusedGameObject_21)); }
  10169. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_CurrentFocusedGameObject_21() const { return ___m_CurrentFocusedGameObject_21; }
  10170. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_CurrentFocusedGameObject_21() { return &___m_CurrentFocusedGameObject_21; }
  10171. inline void set_m_CurrentFocusedGameObject_21(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10172. {
  10173. ___m_CurrentFocusedGameObject_21 = value;
  10174. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFocusedGameObject_21), (void*)value);
  10175. }
  10176. inline static int32_t get_offset_of_m_InputPointerEvent_22() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_InputPointerEvent_22)); }
  10177. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_m_InputPointerEvent_22() const { return ___m_InputPointerEvent_22; }
  10178. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_m_InputPointerEvent_22() { return &___m_InputPointerEvent_22; }
  10179. inline void set_m_InputPointerEvent_22(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value)
  10180. {
  10181. ___m_InputPointerEvent_22 = value;
  10182. Il2CppCodeGenWriteBarrier((void**)(&___m_InputPointerEvent_22), (void*)value);
  10183. }
  10184. inline static int32_t get_offset_of_m_HorizontalAxis_23() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_HorizontalAxis_23)); }
  10185. inline String_t* get_m_HorizontalAxis_23() const { return ___m_HorizontalAxis_23; }
  10186. inline String_t** get_address_of_m_HorizontalAxis_23() { return &___m_HorizontalAxis_23; }
  10187. inline void set_m_HorizontalAxis_23(String_t* value)
  10188. {
  10189. ___m_HorizontalAxis_23 = value;
  10190. Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalAxis_23), (void*)value);
  10191. }
  10192. inline static int32_t get_offset_of_m_VerticalAxis_24() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_VerticalAxis_24)); }
  10193. inline String_t* get_m_VerticalAxis_24() const { return ___m_VerticalAxis_24; }
  10194. inline String_t** get_address_of_m_VerticalAxis_24() { return &___m_VerticalAxis_24; }
  10195. inline void set_m_VerticalAxis_24(String_t* value)
  10196. {
  10197. ___m_VerticalAxis_24 = value;
  10198. Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalAxis_24), (void*)value);
  10199. }
  10200. inline static int32_t get_offset_of_m_SubmitButton_25() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_SubmitButton_25)); }
  10201. inline String_t* get_m_SubmitButton_25() const { return ___m_SubmitButton_25; }
  10202. inline String_t** get_address_of_m_SubmitButton_25() { return &___m_SubmitButton_25; }
  10203. inline void set_m_SubmitButton_25(String_t* value)
  10204. {
  10205. ___m_SubmitButton_25 = value;
  10206. Il2CppCodeGenWriteBarrier((void**)(&___m_SubmitButton_25), (void*)value);
  10207. }
  10208. inline static int32_t get_offset_of_m_CancelButton_26() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_CancelButton_26)); }
  10209. inline String_t* get_m_CancelButton_26() const { return ___m_CancelButton_26; }
  10210. inline String_t** get_address_of_m_CancelButton_26() { return &___m_CancelButton_26; }
  10211. inline void set_m_CancelButton_26(String_t* value)
  10212. {
  10213. ___m_CancelButton_26 = value;
  10214. Il2CppCodeGenWriteBarrier((void**)(&___m_CancelButton_26), (void*)value);
  10215. }
  10216. inline static int32_t get_offset_of_m_InputActionsPerSecond_27() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_InputActionsPerSecond_27)); }
  10217. inline float get_m_InputActionsPerSecond_27() const { return ___m_InputActionsPerSecond_27; }
  10218. inline float* get_address_of_m_InputActionsPerSecond_27() { return &___m_InputActionsPerSecond_27; }
  10219. inline void set_m_InputActionsPerSecond_27(float value)
  10220. {
  10221. ___m_InputActionsPerSecond_27 = value;
  10222. }
  10223. inline static int32_t get_offset_of_m_RepeatDelay_28() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_RepeatDelay_28)); }
  10224. inline float get_m_RepeatDelay_28() const { return ___m_RepeatDelay_28; }
  10225. inline float* get_address_of_m_RepeatDelay_28() { return &___m_RepeatDelay_28; }
  10226. inline void set_m_RepeatDelay_28(float value)
  10227. {
  10228. ___m_RepeatDelay_28 = value;
  10229. }
  10230. inline static int32_t get_offset_of_m_ForceModuleActive_29() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_ForceModuleActive_29)); }
  10231. inline bool get_m_ForceModuleActive_29() const { return ___m_ForceModuleActive_29; }
  10232. inline bool* get_address_of_m_ForceModuleActive_29() { return &___m_ForceModuleActive_29; }
  10233. inline void set_m_ForceModuleActive_29(bool value)
  10234. {
  10235. ___m_ForceModuleActive_29 = value;
  10236. }
  10237. };
  10238. // UnityEngine.EventSystems.TouchInputModule
  10239. struct TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 : public PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C
  10240. {
  10241. public:
  10242. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_LastMousePosition
  10243. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_LastMousePosition_16;
  10244. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_MousePosition
  10245. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_MousePosition_17;
  10246. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.TouchInputModule::m_InputPointerEvent
  10247. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___m_InputPointerEvent_18;
  10248. // System.Boolean UnityEngine.EventSystems.TouchInputModule::m_ForceModuleActive
  10249. bool ___m_ForceModuleActive_19;
  10250. public:
  10251. inline static int32_t get_offset_of_m_LastMousePosition_16() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_LastMousePosition_16)); }
  10252. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_LastMousePosition_16() const { return ___m_LastMousePosition_16; }
  10253. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_LastMousePosition_16() { return &___m_LastMousePosition_16; }
  10254. inline void set_m_LastMousePosition_16(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10255. {
  10256. ___m_LastMousePosition_16 = value;
  10257. }
  10258. inline static int32_t get_offset_of_m_MousePosition_17() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_MousePosition_17)); }
  10259. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_MousePosition_17() const { return ___m_MousePosition_17; }
  10260. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_MousePosition_17() { return &___m_MousePosition_17; }
  10261. inline void set_m_MousePosition_17(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10262. {
  10263. ___m_MousePosition_17 = value;
  10264. }
  10265. inline static int32_t get_offset_of_m_InputPointerEvent_18() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_InputPointerEvent_18)); }
  10266. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_m_InputPointerEvent_18() const { return ___m_InputPointerEvent_18; }
  10267. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_m_InputPointerEvent_18() { return &___m_InputPointerEvent_18; }
  10268. inline void set_m_InputPointerEvent_18(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value)
  10269. {
  10270. ___m_InputPointerEvent_18 = value;
  10271. Il2CppCodeGenWriteBarrier((void**)(&___m_InputPointerEvent_18), (void*)value);
  10272. }
  10273. inline static int32_t get_offset_of_m_ForceModuleActive_19() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_ForceModuleActive_19)); }
  10274. inline bool get_m_ForceModuleActive_19() const { return ___m_ForceModuleActive_19; }
  10275. inline bool* get_address_of_m_ForceModuleActive_19() { return &___m_ForceModuleActive_19; }
  10276. inline void set_m_ForceModuleActive_19(bool value)
  10277. {
  10278. ___m_ForceModuleActive_19 = value;
  10279. }
  10280. };
  10281. // UnityEngine.UI.Image
  10282. struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F
  10283. {
  10284. public:
  10285. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  10286. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_35;
  10287. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  10288. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_OverrideSprite_36;
  10289. // UnityEngine.UI.Image_Type UnityEngine.UI.Image::m_Type
  10290. int32_t ___m_Type_37;
  10291. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  10292. bool ___m_PreserveAspect_38;
  10293. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  10294. bool ___m_FillCenter_39;
  10295. // UnityEngine.UI.Image_FillMethod UnityEngine.UI.Image::m_FillMethod
  10296. int32_t ___m_FillMethod_40;
  10297. // System.Single UnityEngine.UI.Image::m_FillAmount
  10298. float ___m_FillAmount_41;
  10299. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  10300. bool ___m_FillClockwise_42;
  10301. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  10302. int32_t ___m_FillOrigin_43;
  10303. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  10304. float ___m_AlphaHitTestMinimumThreshold_44;
  10305. // System.Boolean UnityEngine.UI.Image::m_Tracked
  10306. bool ___m_Tracked_45;
  10307. // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
  10308. bool ___m_UseSpriteMesh_46;
  10309. // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
  10310. float ___m_PixelsPerUnitMultiplier_47;
  10311. // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
  10312. float ___m_CachedReferencePixelsPerUnit_48;
  10313. public:
  10314. inline static int32_t get_offset_of_m_Sprite_35() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Sprite_35)); }
  10315. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Sprite_35() const { return ___m_Sprite_35; }
  10316. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Sprite_35() { return &___m_Sprite_35; }
  10317. inline void set_m_Sprite_35(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  10318. {
  10319. ___m_Sprite_35 = value;
  10320. Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_35), (void*)value);
  10321. }
  10322. inline static int32_t get_offset_of_m_OverrideSprite_36() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_OverrideSprite_36)); }
  10323. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_OverrideSprite_36() const { return ___m_OverrideSprite_36; }
  10324. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_OverrideSprite_36() { return &___m_OverrideSprite_36; }
  10325. inline void set_m_OverrideSprite_36(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  10326. {
  10327. ___m_OverrideSprite_36 = value;
  10328. Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_36), (void*)value);
  10329. }
  10330. inline static int32_t get_offset_of_m_Type_37() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Type_37)); }
  10331. inline int32_t get_m_Type_37() const { return ___m_Type_37; }
  10332. inline int32_t* get_address_of_m_Type_37() { return &___m_Type_37; }
  10333. inline void set_m_Type_37(int32_t value)
  10334. {
  10335. ___m_Type_37 = value;
  10336. }
  10337. inline static int32_t get_offset_of_m_PreserveAspect_38() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PreserveAspect_38)); }
  10338. inline bool get_m_PreserveAspect_38() const { return ___m_PreserveAspect_38; }
  10339. inline bool* get_address_of_m_PreserveAspect_38() { return &___m_PreserveAspect_38; }
  10340. inline void set_m_PreserveAspect_38(bool value)
  10341. {
  10342. ___m_PreserveAspect_38 = value;
  10343. }
  10344. inline static int32_t get_offset_of_m_FillCenter_39() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillCenter_39)); }
  10345. inline bool get_m_FillCenter_39() const { return ___m_FillCenter_39; }
  10346. inline bool* get_address_of_m_FillCenter_39() { return &___m_FillCenter_39; }
  10347. inline void set_m_FillCenter_39(bool value)
  10348. {
  10349. ___m_FillCenter_39 = value;
  10350. }
  10351. inline static int32_t get_offset_of_m_FillMethod_40() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillMethod_40)); }
  10352. inline int32_t get_m_FillMethod_40() const { return ___m_FillMethod_40; }
  10353. inline int32_t* get_address_of_m_FillMethod_40() { return &___m_FillMethod_40; }
  10354. inline void set_m_FillMethod_40(int32_t value)
  10355. {
  10356. ___m_FillMethod_40 = value;
  10357. }
  10358. inline static int32_t get_offset_of_m_FillAmount_41() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillAmount_41)); }
  10359. inline float get_m_FillAmount_41() const { return ___m_FillAmount_41; }
  10360. inline float* get_address_of_m_FillAmount_41() { return &___m_FillAmount_41; }
  10361. inline void set_m_FillAmount_41(float value)
  10362. {
  10363. ___m_FillAmount_41 = value;
  10364. }
  10365. inline static int32_t get_offset_of_m_FillClockwise_42() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillClockwise_42)); }
  10366. inline bool get_m_FillClockwise_42() const { return ___m_FillClockwise_42; }
  10367. inline bool* get_address_of_m_FillClockwise_42() { return &___m_FillClockwise_42; }
  10368. inline void set_m_FillClockwise_42(bool value)
  10369. {
  10370. ___m_FillClockwise_42 = value;
  10371. }
  10372. inline static int32_t get_offset_of_m_FillOrigin_43() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillOrigin_43)); }
  10373. inline int32_t get_m_FillOrigin_43() const { return ___m_FillOrigin_43; }
  10374. inline int32_t* get_address_of_m_FillOrigin_43() { return &___m_FillOrigin_43; }
  10375. inline void set_m_FillOrigin_43(int32_t value)
  10376. {
  10377. ___m_FillOrigin_43 = value;
  10378. }
  10379. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_44() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_AlphaHitTestMinimumThreshold_44)); }
  10380. inline float get_m_AlphaHitTestMinimumThreshold_44() const { return ___m_AlphaHitTestMinimumThreshold_44; }
  10381. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_44() { return &___m_AlphaHitTestMinimumThreshold_44; }
  10382. inline void set_m_AlphaHitTestMinimumThreshold_44(float value)
  10383. {
  10384. ___m_AlphaHitTestMinimumThreshold_44 = value;
  10385. }
  10386. inline static int32_t get_offset_of_m_Tracked_45() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Tracked_45)); }
  10387. inline bool get_m_Tracked_45() const { return ___m_Tracked_45; }
  10388. inline bool* get_address_of_m_Tracked_45() { return &___m_Tracked_45; }
  10389. inline void set_m_Tracked_45(bool value)
  10390. {
  10391. ___m_Tracked_45 = value;
  10392. }
  10393. inline static int32_t get_offset_of_m_UseSpriteMesh_46() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_UseSpriteMesh_46)); }
  10394. inline bool get_m_UseSpriteMesh_46() const { return ___m_UseSpriteMesh_46; }
  10395. inline bool* get_address_of_m_UseSpriteMesh_46() { return &___m_UseSpriteMesh_46; }
  10396. inline void set_m_UseSpriteMesh_46(bool value)
  10397. {
  10398. ___m_UseSpriteMesh_46 = value;
  10399. }
  10400. inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_47() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PixelsPerUnitMultiplier_47)); }
  10401. inline float get_m_PixelsPerUnitMultiplier_47() const { return ___m_PixelsPerUnitMultiplier_47; }
  10402. inline float* get_address_of_m_PixelsPerUnitMultiplier_47() { return &___m_PixelsPerUnitMultiplier_47; }
  10403. inline void set_m_PixelsPerUnitMultiplier_47(float value)
  10404. {
  10405. ___m_PixelsPerUnitMultiplier_47 = value;
  10406. }
  10407. inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_48() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_CachedReferencePixelsPerUnit_48)); }
  10408. inline float get_m_CachedReferencePixelsPerUnit_48() const { return ___m_CachedReferencePixelsPerUnit_48; }
  10409. inline float* get_address_of_m_CachedReferencePixelsPerUnit_48() { return &___m_CachedReferencePixelsPerUnit_48; }
  10410. inline void set_m_CachedReferencePixelsPerUnit_48(float value)
  10411. {
  10412. ___m_CachedReferencePixelsPerUnit_48 = value;
  10413. }
  10414. };
  10415. struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields
  10416. {
  10417. public:
  10418. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  10419. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_ETC1DefaultUI_34;
  10420. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  10421. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_VertScratch_49;
  10422. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  10423. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_UVScratch_50;
  10424. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  10425. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Xy_51;
  10426. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  10427. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Uv_52;
  10428. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  10429. List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * ___m_TrackedTexturelessImages_53;
  10430. // System.Boolean UnityEngine.UI.Image::s_Initialized
  10431. bool ___s_Initialized_54;
  10432. public:
  10433. inline static int32_t get_offset_of_s_ETC1DefaultUI_34() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_ETC1DefaultUI_34)); }
  10434. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_ETC1DefaultUI_34() const { return ___s_ETC1DefaultUI_34; }
  10435. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_ETC1DefaultUI_34() { return &___s_ETC1DefaultUI_34; }
  10436. inline void set_s_ETC1DefaultUI_34(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  10437. {
  10438. ___s_ETC1DefaultUI_34 = value;
  10439. Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_34), (void*)value);
  10440. }
  10441. inline static int32_t get_offset_of_s_VertScratch_49() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_VertScratch_49)); }
  10442. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_VertScratch_49() const { return ___s_VertScratch_49; }
  10443. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_VertScratch_49() { return &___s_VertScratch_49; }
  10444. inline void set_s_VertScratch_49(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  10445. {
  10446. ___s_VertScratch_49 = value;
  10447. Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_49), (void*)value);
  10448. }
  10449. inline static int32_t get_offset_of_s_UVScratch_50() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_UVScratch_50)); }
  10450. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_UVScratch_50() const { return ___s_UVScratch_50; }
  10451. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_UVScratch_50() { return &___s_UVScratch_50; }
  10452. inline void set_s_UVScratch_50(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  10453. {
  10454. ___s_UVScratch_50 = value;
  10455. Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_50), (void*)value);
  10456. }
  10457. inline static int32_t get_offset_of_s_Xy_51() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Xy_51)); }
  10458. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Xy_51() const { return ___s_Xy_51; }
  10459. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Xy_51() { return &___s_Xy_51; }
  10460. inline void set_s_Xy_51(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  10461. {
  10462. ___s_Xy_51 = value;
  10463. Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_51), (void*)value);
  10464. }
  10465. inline static int32_t get_offset_of_s_Uv_52() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Uv_52)); }
  10466. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Uv_52() const { return ___s_Uv_52; }
  10467. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Uv_52() { return &___s_Uv_52; }
  10468. inline void set_s_Uv_52(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  10469. {
  10470. ___s_Uv_52 = value;
  10471. Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_52), (void*)value);
  10472. }
  10473. inline static int32_t get_offset_of_m_TrackedTexturelessImages_53() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___m_TrackedTexturelessImages_53)); }
  10474. inline List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * get_m_TrackedTexturelessImages_53() const { return ___m_TrackedTexturelessImages_53; }
  10475. inline List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA ** get_address_of_m_TrackedTexturelessImages_53() { return &___m_TrackedTexturelessImages_53; }
  10476. inline void set_m_TrackedTexturelessImages_53(List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * value)
  10477. {
  10478. ___m_TrackedTexturelessImages_53 = value;
  10479. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_53), (void*)value);
  10480. }
  10481. inline static int32_t get_offset_of_s_Initialized_54() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Initialized_54)); }
  10482. inline bool get_s_Initialized_54() const { return ___s_Initialized_54; }
  10483. inline bool* get_address_of_s_Initialized_54() { return &___s_Initialized_54; }
  10484. inline void set_s_Initialized_54(bool value)
  10485. {
  10486. ___s_Initialized_54 = value;
  10487. }
  10488. };
  10489. // UnityEngine.UI.Text
  10490. struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F
  10491. {
  10492. public:
  10493. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  10494. FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * ___m_FontData_34;
  10495. // System.String UnityEngine.UI.Text::m_Text
  10496. String_t* ___m_Text_35;
  10497. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  10498. TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCache_36;
  10499. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  10500. TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCacheForLayout_37;
  10501. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  10502. bool ___m_DisableFontTextureRebuiltCallback_39;
  10503. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  10504. UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ___m_TempVerts_40;
  10505. public:
  10506. inline static int32_t get_offset_of_m_FontData_34() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_FontData_34)); }
  10507. inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * get_m_FontData_34() const { return ___m_FontData_34; }
  10508. inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 ** get_address_of_m_FontData_34() { return &___m_FontData_34; }
  10509. inline void set_m_FontData_34(FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * value)
  10510. {
  10511. ___m_FontData_34 = value;
  10512. Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_34), (void*)value);
  10513. }
  10514. inline static int32_t get_offset_of_m_Text_35() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_Text_35)); }
  10515. inline String_t* get_m_Text_35() const { return ___m_Text_35; }
  10516. inline String_t** get_address_of_m_Text_35() { return &___m_Text_35; }
  10517. inline void set_m_Text_35(String_t* value)
  10518. {
  10519. ___m_Text_35 = value;
  10520. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_35), (void*)value);
  10521. }
  10522. inline static int32_t get_offset_of_m_TextCache_36() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCache_36)); }
  10523. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCache_36() const { return ___m_TextCache_36; }
  10524. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCache_36() { return &___m_TextCache_36; }
  10525. inline void set_m_TextCache_36(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
  10526. {
  10527. ___m_TextCache_36 = value;
  10528. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_36), (void*)value);
  10529. }
  10530. inline static int32_t get_offset_of_m_TextCacheForLayout_37() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCacheForLayout_37)); }
  10531. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCacheForLayout_37() const { return ___m_TextCacheForLayout_37; }
  10532. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCacheForLayout_37() { return &___m_TextCacheForLayout_37; }
  10533. inline void set_m_TextCacheForLayout_37(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
  10534. {
  10535. ___m_TextCacheForLayout_37 = value;
  10536. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_37), (void*)value);
  10537. }
  10538. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_39() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_DisableFontTextureRebuiltCallback_39)); }
  10539. inline bool get_m_DisableFontTextureRebuiltCallback_39() const { return ___m_DisableFontTextureRebuiltCallback_39; }
  10540. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_39() { return &___m_DisableFontTextureRebuiltCallback_39; }
  10541. inline void set_m_DisableFontTextureRebuiltCallback_39(bool value)
  10542. {
  10543. ___m_DisableFontTextureRebuiltCallback_39 = value;
  10544. }
  10545. inline static int32_t get_offset_of_m_TempVerts_40() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TempVerts_40)); }
  10546. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get_m_TempVerts_40() const { return ___m_TempVerts_40; }
  10547. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of_m_TempVerts_40() { return &___m_TempVerts_40; }
  10548. inline void set_m_TempVerts_40(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value)
  10549. {
  10550. ___m_TempVerts_40 = value;
  10551. Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_40), (void*)value);
  10552. }
  10553. };
  10554. struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields
  10555. {
  10556. public:
  10557. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  10558. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultText_38;
  10559. public:
  10560. inline static int32_t get_offset_of_s_DefaultText_38() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields, ___s_DefaultText_38)); }
  10561. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultText_38() const { return ___s_DefaultText_38; }
  10562. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultText_38() { return &___s_DefaultText_38; }
  10563. inline void set_s_DefaultText_38(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  10564. {
  10565. ___s_DefaultText_38 = value;
  10566. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_38), (void*)value);
  10567. }
  10568. };
  10569. #ifdef __clang__
  10570. #pragma clang diagnostic pop
  10571. #endif
  10572. // UnityEngine.EventSystems.BaseInput[]
  10573. struct BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3 : public RuntimeArray
  10574. {
  10575. public:
  10576. ALIGN_FIELD (8) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * m_Items[1];
  10577. public:
  10578. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * GetAt(il2cpp_array_size_t index) const
  10579. {
  10580. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10581. return m_Items[index];
  10582. }
  10583. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** GetAddressAt(il2cpp_array_size_t index)
  10584. {
  10585. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10586. return m_Items + index;
  10587. }
  10588. inline void SetAt(il2cpp_array_size_t index, BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value)
  10589. {
  10590. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10591. m_Items[index] = value;
  10592. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10593. }
  10594. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * GetAtUnchecked(il2cpp_array_size_t index) const
  10595. {
  10596. return m_Items[index];
  10597. }
  10598. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10599. {
  10600. return m_Items + index;
  10601. }
  10602. inline void SetAtUnchecked(il2cpp_array_size_t index, BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value)
  10603. {
  10604. m_Items[index] = value;
  10605. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10606. }
  10607. };
  10608. // UnityEngine.EventSystems.BaseRaycaster[]
  10609. struct BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6 : public RuntimeArray
  10610. {
  10611. public:
  10612. ALIGN_FIELD (8) BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * m_Items[1];
  10613. public:
  10614. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * GetAt(il2cpp_array_size_t index) const
  10615. {
  10616. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10617. return m_Items[index];
  10618. }
  10619. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** GetAddressAt(il2cpp_array_size_t index)
  10620. {
  10621. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10622. return m_Items + index;
  10623. }
  10624. inline void SetAt(il2cpp_array_size_t index, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value)
  10625. {
  10626. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10627. m_Items[index] = value;
  10628. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10629. }
  10630. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * GetAtUnchecked(il2cpp_array_size_t index) const
  10631. {
  10632. return m_Items[index];
  10633. }
  10634. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10635. {
  10636. return m_Items + index;
  10637. }
  10638. inline void SetAtUnchecked(il2cpp_array_size_t index, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value)
  10639. {
  10640. m_Items[index] = value;
  10641. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10642. }
  10643. };
  10644. // System.Object[]
  10645. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray
  10646. {
  10647. public:
  10648. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  10649. public:
  10650. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  10651. {
  10652. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10653. return m_Items[index];
  10654. }
  10655. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  10656. {
  10657. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10658. return m_Items + index;
  10659. }
  10660. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  10661. {
  10662. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10663. m_Items[index] = value;
  10664. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10665. }
  10666. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  10667. {
  10668. return m_Items[index];
  10669. }
  10670. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10671. {
  10672. return m_Items + index;
  10673. }
  10674. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  10675. {
  10676. m_Items[index] = value;
  10677. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10678. }
  10679. };
  10680. // UnityEngine.RaycastHit2D[]
  10681. struct RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165 : public RuntimeArray
  10682. {
  10683. public:
  10684. ALIGN_FIELD (8) RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE m_Items[1];
  10685. public:
  10686. inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE GetAt(il2cpp_array_size_t index) const
  10687. {
  10688. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10689. return m_Items[index];
  10690. }
  10691. inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * GetAddressAt(il2cpp_array_size_t index)
  10692. {
  10693. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10694. return m_Items + index;
  10695. }
  10696. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE value)
  10697. {
  10698. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10699. m_Items[index] = value;
  10700. }
  10701. inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE GetAtUnchecked(il2cpp_array_size_t index) const
  10702. {
  10703. return m_Items[index];
  10704. }
  10705. inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10706. {
  10707. return m_Items + index;
  10708. }
  10709. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE value)
  10710. {
  10711. m_Items[index] = value;
  10712. }
  10713. };
  10714. // UnityEngine.RaycastHit[]
  10715. struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57 : public RuntimeArray
  10716. {
  10717. public:
  10718. ALIGN_FIELD (8) RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 m_Items[1];
  10719. public:
  10720. inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAt(il2cpp_array_size_t index) const
  10721. {
  10722. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10723. return m_Items[index];
  10724. }
  10725. inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAt(il2cpp_array_size_t index)
  10726. {
  10727. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10728. return m_Items + index;
  10729. }
  10730. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value)
  10731. {
  10732. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10733. m_Items[index] = value;
  10734. }
  10735. inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAtUnchecked(il2cpp_array_size_t index) const
  10736. {
  10737. return m_Items[index];
  10738. }
  10739. inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10740. {
  10741. return m_Items + index;
  10742. }
  10743. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value)
  10744. {
  10745. m_Items[index] = value;
  10746. }
  10747. };
  10748. // UnityEngine.Display[]
  10749. struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9 : public RuntimeArray
  10750. {
  10751. public:
  10752. ALIGN_FIELD (8) Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * m_Items[1];
  10753. public:
  10754. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAt(il2cpp_array_size_t index) const
  10755. {
  10756. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10757. return m_Items[index];
  10758. }
  10759. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAt(il2cpp_array_size_t index)
  10760. {
  10761. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10762. return m_Items + index;
  10763. }
  10764. inline void SetAt(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value)
  10765. {
  10766. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10767. m_Items[index] = value;
  10768. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10769. }
  10770. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAtUnchecked(il2cpp_array_size_t index) const
  10771. {
  10772. return m_Items[index];
  10773. }
  10774. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10775. {
  10776. return m_Items + index;
  10777. }
  10778. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value)
  10779. {
  10780. m_Items[index] = value;
  10781. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10782. }
  10783. };
  10784. // System.String[]
  10785. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
  10786. {
  10787. public:
  10788. ALIGN_FIELD (8) String_t* m_Items[1];
  10789. public:
  10790. inline String_t* GetAt(il2cpp_array_size_t index) const
  10791. {
  10792. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10793. return m_Items[index];
  10794. }
  10795. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  10796. {
  10797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10798. return m_Items + index;
  10799. }
  10800. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  10801. {
  10802. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10803. m_Items[index] = value;
  10804. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10805. }
  10806. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  10807. {
  10808. return m_Items[index];
  10809. }
  10810. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10811. {
  10812. return m_Items + index;
  10813. }
  10814. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  10815. {
  10816. m_Items[index] = value;
  10817. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10818. }
  10819. };
  10820. // System.Type[]
  10821. struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F : public RuntimeArray
  10822. {
  10823. public:
  10824. ALIGN_FIELD (8) Type_t * m_Items[1];
  10825. public:
  10826. inline Type_t * GetAt(il2cpp_array_size_t index) const
  10827. {
  10828. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10829. return m_Items[index];
  10830. }
  10831. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  10832. {
  10833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10834. return m_Items + index;
  10835. }
  10836. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  10837. {
  10838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10839. m_Items[index] = value;
  10840. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10841. }
  10842. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  10843. {
  10844. return m_Items[index];
  10845. }
  10846. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10847. {
  10848. return m_Items + index;
  10849. }
  10850. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  10851. {
  10852. m_Items[index] = value;
  10853. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10854. }
  10855. };
  10856. // UnityEngine.Component[]
  10857. struct ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155 : public RuntimeArray
  10858. {
  10859. public:
  10860. ALIGN_FIELD (8) Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * m_Items[1];
  10861. public:
  10862. inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GetAt(il2cpp_array_size_t index) const
  10863. {
  10864. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10865. return m_Items[index];
  10866. }
  10867. inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 ** GetAddressAt(il2cpp_array_size_t index)
  10868. {
  10869. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10870. return m_Items + index;
  10871. }
  10872. inline void SetAt(il2cpp_array_size_t index, Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * value)
  10873. {
  10874. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10875. m_Items[index] = value;
  10876. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10877. }
  10878. inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GetAtUnchecked(il2cpp_array_size_t index) const
  10879. {
  10880. return m_Items[index];
  10881. }
  10882. inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10883. {
  10884. return m_Items + index;
  10885. }
  10886. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * value)
  10887. {
  10888. m_Items[index] = value;
  10889. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10890. }
  10891. };
  10892. // UnityEngine.Vector3[]
  10893. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28 : public RuntimeArray
  10894. {
  10895. public:
  10896. ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 m_Items[1];
  10897. public:
  10898. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAt(il2cpp_array_size_t index) const
  10899. {
  10900. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10901. return m_Items[index];
  10902. }
  10903. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index)
  10904. {
  10905. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10906. return m_Items + index;
  10907. }
  10908. inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  10909. {
  10910. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10911. m_Items[index] = value;
  10912. }
  10913. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAtUnchecked(il2cpp_array_size_t index) const
  10914. {
  10915. return m_Items[index];
  10916. }
  10917. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10918. {
  10919. return m_Items + index;
  10920. }
  10921. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  10922. {
  10923. m_Items[index] = value;
  10924. }
  10925. };
  10926. // UnityEngine.EventSystems.RaycastResult[]
  10927. struct RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65 : public RuntimeArray
  10928. {
  10929. public:
  10930. ALIGN_FIELD (8) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 m_Items[1];
  10931. public:
  10932. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 GetAt(il2cpp_array_size_t index) const
  10933. {
  10934. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10935. return m_Items[index];
  10936. }
  10937. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * GetAddressAt(il2cpp_array_size_t index)
  10938. {
  10939. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10940. return m_Items + index;
  10941. }
  10942. inline void SetAt(il2cpp_array_size_t index, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value)
  10943. {
  10944. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10945. m_Items[index] = value;
  10946. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL);
  10947. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  10948. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL);
  10949. #endif
  10950. }
  10951. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 GetAtUnchecked(il2cpp_array_size_t index) const
  10952. {
  10953. return m_Items[index];
  10954. }
  10955. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10956. {
  10957. return m_Items + index;
  10958. }
  10959. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value)
  10960. {
  10961. m_Items[index] = value;
  10962. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL);
  10963. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  10964. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL);
  10965. #endif
  10966. }
  10967. };
  10968. // !!0[] UnityEngine.Component::GetComponents<System.Object>()
  10969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Component_GetComponents_TisRuntimeObject_mDC1D023FE07F73E1E8433D1E896D5F1250180C10_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  10970. // !!0 UnityEngine.GameObject::AddComponent<System.Object>()
  10971. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  10972. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  10973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  10974. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32)
  10975. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, int32_t ___index0, const RuntimeMethod* method);
  10976. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  10977. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method);
  10978. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  10979. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method);
  10980. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  10981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C * ___functor2, const RuntimeMethod* method);
  10982. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  10983. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  10984. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  10985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  10986. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  10987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  10988. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  10989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  10990. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor()
  10991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method);
  10992. // !!0[] UnityEngine.Component::GetComponentsInParent<System.Object>()
  10993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Component_GetComponentsInParent_TisRuntimeObject_m4C178287A7D9F411324F0D20D7214B40AC502A26_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  10994. // System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(!0)
  10995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_IndexOf_m98E4245F46A6D90AE3E96EFF3880D50ED6E2C728_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  10996. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  10997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m50D861A91F15E3169935F47FB656C3ED5486E74E_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method);
  10998. // System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,!0)
  10999. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_m327E513FB78F72441BBF2756AFCC788F89A4FA52_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, RuntimeObject * ___item1, const RuntimeMethod* method);
  11000. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  11002. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>)
  11003. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m9B0DA96E1F1AAD212E866E859274F715A808BBC5_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___results0, const RuntimeMethod* method);
  11004. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  11005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method);
  11006. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>)
  11007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * ___comparison0, const RuntimeMethod* method);
  11008. // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr)
  11009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_gshared (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11010. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(!0)
  11011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
  11012. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  11013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, const RuntimeMethod* method);
  11014. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<System.Object>(UnityEngine.EventSystems.BaseEventData)
  11015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ExecuteEvents_ValidateEventData_TisRuntimeObject_mC0CCF6A7FE6F32C0C6B0FB70F163257D9A07F211_gshared (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___data0, const RuntimeMethod* method);
  11016. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared (EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11018. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared (UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11020. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  11021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m5A29AD1D0B7DD5C4F207B1659FF168D4BF7C0D01_gshared (ObjectPool_1_t5BE4172BA33477BCA8E88EF395C26D7558DEB7E9 * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___actionOnGet0, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___actionOnRelease1, const RuntimeMethod* method);
  11022. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  11023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___capacity0, const RuntimeMethod* method);
  11024. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  11025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  11026. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  11027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___item0, const RuntimeMethod* method);
  11028. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>)
  11029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_gshared (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method);
  11030. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  11031. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m867F6DA953678D0333A55270B7C6EF38EFC293FF_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method);
  11032. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(!0,!1)
  11033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mF7AEA0EFA07EEBC1A4B283A26A7CB720EE7A4C20_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  11034. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(!0)
  11035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m2204D6D532702FD13AB2A9AD8DB538E4E8FB1913_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, int32_t ___key0, const RuntimeMethod* method);
  11036. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values()
  11037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueCollection_t19C23201FD11AE373C15EE2277543E87C2A30913 * Dictionary_2_get_Values_m07CB5FB90C539E49DBB6DFF53E2D791819568978_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method);
  11038. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator()
  11039. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 ValueCollection_GetEnumerator_mE3FC38B611CBB8E3B330812AB32E6A9B58300C79_gshared (ValueCollection_t19C23201FD11AE373C15EE2277543E87C2A30913 * __this, const RuntimeMethod* method);
  11040. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current()
  11041. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m7478A1B54D9B92E960D1E1C1E95C475E4E6627F7_gshared_inline (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method);
  11042. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext()
  11043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mEC2938FD01311789888F82425F685083D1171E32_gshared (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method);
  11044. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose()
  11045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mB0A9FE8FC5264460EA74FDA394BA5952C00D5E5D_gshared (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method);
  11046. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear()
  11047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m0A844810F20B37C73BBE7E1B059856D5DAF18294_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method);
  11048. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
  11049. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 Dictionary_2_GetEnumerator_mC4CC8729DB01471BF1ABD5331EFDB28A6C278E6A_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method);
  11050. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
  11051. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 Enumerator_get_Current_m06BE1BB610C63E4879934D506F770C25B6BBA73E_gshared_inline (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method);
  11052. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value()
  11053. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m6A192504C64D61B2B59FF5641E62E5094F3914C1_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method);
  11054. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key()
  11055. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m3BF2B782A34C5DBE7E9F7F1D0B69F9D248B6DD94_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method);
  11056. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
  11057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mB386E7259BB364D109750B49CD9572D0B7EE28A8_gshared (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method);
  11058. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
  11059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m81ED3FDA0AA1BEEA5A2C8E108347EF4D03752310_gshared (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method);
  11060. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject)
  11061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method);
  11062. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  11063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m7D745ADE56151C2895459668F4A4242985E526D8_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method);
  11064. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  11065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_mE08D561E86879A26245096C572A8593279383FDB_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11066. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C * ___callbackFunction2, const RuntimeMethod* method);
  11068. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString()
  11069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* KeyValuePair_2_ToString_mA08653D28F24D8EEBE68DDFE8B80981F50847AD6_gshared (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method);
  11070. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T)
  11071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m9E98202B88F58047BA33B2C7CA923AB4C93FD022_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11072. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  11073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_gshared (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  11074. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::.ctor()
  11075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1__ctor_mA9E3CAA05341D4863E3080C31170AB64AAED0573_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, const RuntimeMethod* method);
  11076. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Count()
  11077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IndexedSet_1_get_Count_mA8B3EBDB71AD001C6D39FA35D79D7516C1C267E4_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, const RuntimeMethod* method);
  11078. // T UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Item(System.Int32)
  11079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * IndexedSet_1_get_Item_m982CBDB4CDA1A497EC25A60EC17AB8F7B2D51BC0_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, int32_t ___index0, const RuntimeMethod* method);
  11080. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::RemoveAt(System.Int32)
  11081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_RemoveAt_mBFCEF1CBBC140206B5DFCAE8205161429441E0EA_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, int32_t ___index0, const RuntimeMethod* method);
  11082. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Sort(System.Comparison`1<T>)
  11083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Sort_m0365BC9CE6449DBD358C479FB244D07FE72F36E7_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4 * ___sortLayoutFunction0, const RuntimeMethod* method);
  11084. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Clear()
  11085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Clear_m689CFB50CED51E5F519BEEF51B8D8C6FFBF41FB9_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, const RuntimeMethod* method);
  11086. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Contains(T)
  11087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Contains_mCA290D982CEDEE20068188B38AC28A45CDDC9D13_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11088. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::AddUnique(T)
  11089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_AddUnique_m90A07ACAD8A4E562C11674ED9598E5DE3AFE5F48_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11090. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Remove(T)
  11091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Remove_m8C62E0808CB2D9452B58F1CB736C431F04CA1F4B_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  11092. // System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_m3445CDEBFFF4A3A9EAED69CBCC2D247630CA5BD4_gshared (Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11094. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0)
  11095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_gshared (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___arg00, const RuntimeMethod* method);
  11096. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  11097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_gshared (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___call0, const RuntimeMethod* method);
  11098. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  11099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_gshared (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, const RuntimeMethod* method);
  11100. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  11101. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_gshared (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, float ___arg00, const RuntimeMethod* method);
  11102. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  11103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_gshared (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___call0, const RuntimeMethod* method);
  11104. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  11105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_gshared (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, const RuntimeMethod* method);
  11106. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(!0)
  11107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method);
  11108. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor()
  11109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_gshared (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, const RuntimeMethod* method);
  11110. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour)
  11111. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_gshared_inline (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___coroutineContainer0, const RuntimeMethod* method);
  11112. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  11113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m629B40CD4286736C328FA496AAFC388F697CF984_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  11114. // !!0 UnityEngine.Component::GetComponentInChildren<System.Object>()
  11115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInChildren_TisRuntimeObject_m06B65DD1CC6DFB48DB4DEE2CC185788D42837D30_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  11116. // T UnityEngine.UI.Dropdown::GetOrAddComponent<System.Object>(UnityEngine.GameObject)
  11117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method);
  11118. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Object>::Get()
  11119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ListPool_1_Get_mEE963F0CFA2D9BE7F593624F2825F9C8E326217D_gshared (const RuntimeMethod* method);
  11120. // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  11121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_m8E934276B44FBF476F4215C21957EB22DD6D6F4E_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___includeInactive0, List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___results1, const RuntimeMethod* method);
  11122. // System.Void UnityEngine.UI.ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>)
  11123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_mA153831D5786A134340D88D3C5C14451A188C6B6_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___toRelease0, const RuntimeMethod* method);
  11124. // !!0 UnityEngine.GameObject::GetComponentInChildren<System.Object>()
  11125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponentInChildren_TisRuntimeObject_mF2869D54987BDCEE9F39FF2F62D1FB1016744718_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  11126. // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
  11127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_gshared (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11128. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  11129. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_gshared (UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 * __this, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___call0, const RuntimeMethod* method);
  11130. // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0)
  11131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_mFBEB99FAFA7C81868D18C2A17C94AF512CD872EC_gshared (RuntimeObject * ___original0, const RuntimeMethod* method);
  11132. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  11133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_gshared (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11134. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T)
  11135. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_gshared (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A ___info0, const RuntimeMethod* method);
  11136. // System.Void System.Object::.ctor()
  11137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
  11138. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  11139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method);
  11140. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  11141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (const RuntimeMethod* method);
  11142. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2)
  11143. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  11144. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection)
  11145. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, int32_t ___value0, const RuntimeMethod* method);
  11146. // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor()
  11147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData__ctor_mE768723F461440691FA9218643BEC7692B816B36 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method);
  11148. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  11149. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11150. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  11151. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11152. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  11153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___selected0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointer1, const RuntimeMethod* method);
  11154. // System.String UnityEngine.Input::get_compositionString()
  11155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C (const RuntimeMethod* method);
  11156. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  11157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10 (const RuntimeMethod* method);
  11158. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  11159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6 (int32_t ___value0, const RuntimeMethod* method);
  11160. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  11161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8 (const RuntimeMethod* method);
  11162. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  11163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  11164. // System.Boolean UnityEngine.Input::get_mousePresent()
  11165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05 (const RuntimeMethod* method);
  11166. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  11167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A (int32_t ___button0, const RuntimeMethod* method);
  11168. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  11169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC (int32_t ___button0, const RuntimeMethod* method);
  11170. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  11171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79 (int32_t ___button0, const RuntimeMethod* method);
  11172. // UnityEngine.Vector2 UnityEngine.UI.MultipleDisplayUtilities::GetMousePositionRelativeToMainDisplayResolution()
  11173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2D3CB08174B28122E201011E77C0A1BE762C948C (const RuntimeMethod* method);
  11174. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  11175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D (const RuntimeMethod* method);
  11176. // System.Boolean UnityEngine.Input::get_touchSupported()
  11177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9 (const RuntimeMethod* method);
  11178. // System.Int32 UnityEngine.Input::get_touchCount()
  11179. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E (const RuntimeMethod* method);
  11180. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  11181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F (int32_t ___index0, const RuntimeMethod* method);
  11182. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  11183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21 (String_t* ___axisName0, const RuntimeMethod* method);
  11184. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  11185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0 (String_t* ___buttonName0, const RuntimeMethod* method);
  11186. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  11187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  11188. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  11189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  11190. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  11191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  11192. // !!0[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInput>()
  11193. inline BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  11194. {
  11195. return (( BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mDC1D023FE07F73E1E8433D1E896D5F1250180C10_gshared)(__this, method);
  11196. }
  11197. // System.Type System.Object::GetType()
  11198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method);
  11199. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  11200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method);
  11201. // System.Boolean System.Type::op_Equality(System.Type,System.Type)
  11202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8 (Type_t * ___left0, Type_t * ___right1, const RuntimeMethod* method);
  11203. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  11204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  11205. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.EventSystems.BaseInput>()
  11206. inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  11207. {
  11208. return (( BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method);
  11209. }
  11210. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  11211. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  11212. // !!0 UnityEngine.Component::GetComponent<UnityEngine.EventSystems.EventSystem>()
  11213. inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  11214. {
  11215. return (( EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  11216. }
  11217. // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules()
  11218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11219. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  11220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  11221. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32)
  11222. inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, int32_t ___index0, const RuntimeMethod* method)
  11223. {
  11224. return (( RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_gshared_inline)(__this, ___index0, method);
  11225. }
  11226. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  11227. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method);
  11228. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  11229. inline int32_t List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method)
  11230. {
  11231. return (( int32_t (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, const RuntimeMethod*))List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_gshared_inline)(__this, method);
  11232. }
  11233. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single)
  11234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52 (float ___x0, float ___y1, float ___deadZone2, const RuntimeMethod* method);
  11235. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  11236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  11237. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  11238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method);
  11239. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  11240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  11241. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  11242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11243. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  11244. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11245. // !0 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32)
  11246. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_inline (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, int32_t ___index0, const RuntimeMethod* method)
  11247. {
  11248. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  11249. }
  11250. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  11251. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline (const RuntimeMethod* method);
  11252. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11253. inline bool ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ___functor2, const RuntimeMethod* method)
  11254. {
  11255. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11256. }
  11257. // System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count()
  11258. inline int32_t List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_inline (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, const RuntimeMethod* method)
  11259. {
  11260. return (( int32_t (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  11261. }
  11262. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear()
  11263. inline void List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8 (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, const RuntimeMethod* method)
  11264. {
  11265. (( void (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method);
  11266. }
  11267. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  11268. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
  11269. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  11270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method);
  11271. // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject)
  11272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g10, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g21, const RuntimeMethod* method);
  11273. // System.Boolean System.Collections.Generic.List`1<UnityEngine.GameObject>::Remove(!0)
  11274. inline bool List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___item0, const RuntimeMethod* method)
  11275. {
  11276. return (( bool (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method);
  11277. }
  11278. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler()
  11279. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_inline (const RuntimeMethod* method);
  11280. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerEnterHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11281. inline bool ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ___functor2, const RuntimeMethod* method)
  11282. {
  11283. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11284. }
  11285. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Add(!0)
  11286. inline void List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6 (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___item0, const RuntimeMethod* method)
  11287. {
  11288. (( void (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  11289. }
  11290. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  11291. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method);
  11292. // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  11293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method);
  11294. // System.Boolean UnityEngine.Behaviour::get_enabled()
  11295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
  11296. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  11297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  11298. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor()
  11299. inline void List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method)
  11300. {
  11301. (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, const RuntimeMethod*))List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_gshared)(__this, method);
  11302. }
  11303. // !!0[] UnityEngine.Component::GetComponentsInParent<UnityEngine.EventSystems.BaseRaycaster>()
  11304. inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  11305. {
  11306. return (( BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m4C178287A7D9F411324F0D20D7214B40AC502A26_gshared)(__this, method);
  11307. }
  11308. // System.String System.String::Concat(System.Object[])
  11309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
  11310. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  11311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method);
  11312. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  11313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method);
  11314. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  11315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_m5A9FF86F647810726B4AE9F8C15862F353FBDAFD (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  11316. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  11317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mBB0F5D46FF7791D80FE6E4EE1932433246D5B7CB (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  11318. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Count()
  11319. inline int32_t List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_inline (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, const RuntimeMethod* method)
  11320. {
  11321. return (( int32_t (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  11322. }
  11323. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Item(System.Int32)
  11324. inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_inline (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, int32_t ___index0, const RuntimeMethod* method)
  11325. {
  11326. return (( EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  11327. }
  11328. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::IndexOf(!0)
  11329. inline int32_t List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712 (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item0, const RuntimeMethod* method)
  11330. {
  11331. return (( int32_t (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_IndexOf_m98E4245F46A6D90AE3E96EFF3880D50ED6E2C728_gshared)(__this, ___item0, method);
  11332. }
  11333. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::RemoveAt(System.Int32)
  11334. inline void List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, int32_t ___index0, const RuntimeMethod* method)
  11335. {
  11336. (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m50D861A91F15E3169935F47FB656C3ED5486E74E_gshared)(__this, ___index0, method);
  11337. }
  11338. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Insert(System.Int32,!0)
  11339. inline void List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787 (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, int32_t ___index0, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item1, const RuntimeMethod* method)
  11340. {
  11341. (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, int32_t, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_Insert_m327E513FB78F72441BBF2756AFCC788F89A4FA52_gshared)(__this, ___index0, ___item1, method);
  11342. }
  11343. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::.ctor()
  11344. inline void List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4 (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, const RuntimeMethod* method)
  11345. {
  11346. (( void (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  11347. }
  11348. // System.Void UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInputModule>(System.Collections.Generic.List`1<!!0>)
  11349. inline void Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * ___results0, const RuntimeMethod* method)
  11350. {
  11351. (( void (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m9B0DA96E1F1AAD212E866E859274F715A808BBC5_gshared)(__this, ___results0, method);
  11352. }
  11353. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Count()
  11354. inline int32_t List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, const RuntimeMethod* method)
  11355. {
  11356. return (( int32_t (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  11357. }
  11358. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Item(System.Int32)
  11359. inline BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, int32_t ___index0, const RuntimeMethod* method)
  11360. {
  11361. return (( BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  11362. }
  11363. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::RemoveAt(System.Int32)
  11364. inline void List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7 (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, int32_t ___index0, const RuntimeMethod* method)
  11365. {
  11366. (( void (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m50D861A91F15E3169935F47FB656C3ED5486E74E_gshared)(__this, ___index0, method);
  11367. }
  11368. // System.String System.String::Concat(System.Object,System.Object,System.Object)
  11369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC (RuntimeObject * ___arg00, RuntimeObject * ___arg11, RuntimeObject * ___arg22, const RuntimeMethod* method);
  11370. // System.Void UnityEngine.Debug::LogError(System.Object)
  11371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method);
  11372. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler()
  11373. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_inline (const RuntimeMethod* method);
  11374. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDeselectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11375. inline bool ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ___functor2, const RuntimeMethod* method)
  11376. {
  11377. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11378. }
  11379. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler()
  11380. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_inline (const RuntimeMethod* method);
  11381. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11382. inline bool ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ___functor2, const RuntimeMethod* method)
  11383. {
  11384. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t7521247C87411935E8A2CA38683533083459473F *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11385. }
  11386. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache()
  11387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11388. // System.Single UnityEngine.Camera::get_depth()
  11389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  11390. // System.Int32 System.Int32::CompareTo(System.Int32)
  11391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195 (int32_t* __this, int32_t ___value0, const RuntimeMethod* method);
  11392. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  11393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8 (int32_t ___id0, const RuntimeMethod* method);
  11394. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::get_rootRaycaster()
  11395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method);
  11396. // System.Int32 System.Single::CompareTo(System.Single)
  11397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC (float* __this, float ___value0, const RuntimeMethod* method);
  11398. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  11399. inline void List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method)
  11400. {
  11401. (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, const RuntimeMethod*))List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_gshared)(__this, method);
  11402. }
  11403. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  11404. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_inline (const RuntimeMethod* method);
  11405. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Item(System.Int32)
  11406. inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_inline (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, int32_t ___index0, const RuntimeMethod* method)
  11407. {
  11408. return (( BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  11409. }
  11410. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Count()
  11411. inline int32_t List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_inline (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, const RuntimeMethod* method)
  11412. {
  11413. return (( int32_t (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  11414. }
  11415. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>)
  11416. inline void List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * ___comparison0, const RuntimeMethod* method)
  11417. {
  11418. (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 *, const RuntimeMethod*))List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_gshared)(__this, ___comparison0, method);
  11419. }
  11420. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32)
  11421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, int32_t ___pointerId0, const RuntimeMethod* method);
  11422. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Add(!0)
  11423. inline void List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item0, const RuntimeMethod* method)
  11424. {
  11425. (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  11426. }
  11427. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Remove(!0)
  11428. inline bool List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item0, const RuntimeMethod* method)
  11429. {
  11430. return (( bool (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method);
  11431. }
  11432. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  11433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD (const RuntimeMethod* method);
  11434. // System.Void UnityEngine.EventSystems.EventSystem::TickModules()
  11435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11436. // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule)
  11437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * ___module0, const RuntimeMethod* method);
  11438. // System.Void System.Text.StringBuilder::.ctor()
  11439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E (StringBuilder_t * __this, const RuntimeMethod* method);
  11440. // System.String System.String::Concat(System.Object,System.Object)
  11441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method);
  11442. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String)
  11443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  11444. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine()
  11445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9 (StringBuilder_t * __this, const RuntimeMethod* method);
  11446. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::.ctor()
  11447. inline void List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, const RuntimeMethod* method)
  11448. {
  11449. (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  11450. }
  11451. // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr)
  11452. inline void Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374 (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11453. {
  11454. (( void (*) (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_gshared)(__this, ___object0, ___method1, method);
  11455. }
  11456. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_triggers()
  11457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method);
  11458. // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>)
  11459. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C_inline (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method);
  11460. // System.Void UnityEngine.MonoBehaviour::.ctor()
  11461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method);
  11462. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::.ctor()
  11463. inline void List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733 (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * __this, const RuntimeMethod* method)
  11464. {
  11465. (( void (*) (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  11466. }
  11467. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Count()
  11468. inline int32_t List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_inline (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * __this, const RuntimeMethod* method)
  11469. {
  11470. return (( int32_t (*) (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  11471. }
  11472. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Item(System.Int32)
  11473. inline Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_inline (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * __this, int32_t ___index0, const RuntimeMethod* method)
  11474. {
  11475. return (( Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * (*) (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  11476. }
  11477. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::Invoke(!0)
  11478. inline void UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___arg00, const RuntimeMethod* method)
  11479. {
  11480. (( void (*) (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, const RuntimeMethod*))UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared)(__this, ___arg00, method);
  11481. }
  11482. // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData)
  11483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, int32_t ___id0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method);
  11484. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  11485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13 (TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * __this, const RuntimeMethod* method);
  11486. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::.ctor()
  11487. inline void UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E * __this, const RuntimeMethod* method)
  11488. {
  11489. (( void (*) (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E *, const RuntimeMethod*))UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared)(__this, method);
  11490. }
  11491. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.PointerEventData>(UnityEngine.EventSystems.BaseEventData)
  11492. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___data0, const RuntimeMethod* method)
  11493. {
  11494. return (( PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * (*) (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_mC0CCF6A7FE6F32C0C6B0FB70F163257D9A07F211_gshared)(___data0, method);
  11495. }
  11496. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.AxisEventData>(UnityEngine.EventSystems.BaseEventData)
  11497. inline AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___data0, const RuntimeMethod* method)
  11498. {
  11499. return (( AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * (*) (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_mC0CCF6A7FE6F32C0C6B0FB70F163257D9A07F211_gshared)(___data0, method);
  11500. }
  11501. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>::.ctor(System.Object,System.IntPtr)
  11502. inline void EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7 (EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11503. {
  11504. (( void (*) (EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11505. }
  11506. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>::.ctor(System.Object,System.IntPtr)
  11507. inline void EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E (EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11508. {
  11509. (( void (*) (EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11510. }
  11511. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>::.ctor(System.Object,System.IntPtr)
  11512. inline void EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E (EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11513. {
  11514. (( void (*) (EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11515. }
  11516. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>::.ctor(System.Object,System.IntPtr)
  11517. inline void EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C (EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11518. {
  11519. (( void (*) (EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11520. }
  11521. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>::.ctor(System.Object,System.IntPtr)
  11522. inline void EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB (EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11523. {
  11524. (( void (*) (EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11525. }
  11526. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>::.ctor(System.Object,System.IntPtr)
  11527. inline void EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27 (EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11528. {
  11529. (( void (*) (EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11530. }
  11531. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>::.ctor(System.Object,System.IntPtr)
  11532. inline void EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257 (EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11533. {
  11534. (( void (*) (EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11535. }
  11536. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>::.ctor(System.Object,System.IntPtr)
  11537. inline void EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE (EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11538. {
  11539. (( void (*) (EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11540. }
  11541. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>::.ctor(System.Object,System.IntPtr)
  11542. inline void EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788 (EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11543. {
  11544. (( void (*) (EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11545. }
  11546. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>::.ctor(System.Object,System.IntPtr)
  11547. inline void EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A (EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11548. {
  11549. (( void (*) (EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11550. }
  11551. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>::.ctor(System.Object,System.IntPtr)
  11552. inline void EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49 (EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11553. {
  11554. (( void (*) (EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11555. }
  11556. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>::.ctor(System.Object,System.IntPtr)
  11557. inline void EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74 (EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11558. {
  11559. (( void (*) (EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11560. }
  11561. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>::.ctor(System.Object,System.IntPtr)
  11562. inline void EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839 (EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11563. {
  11564. (( void (*) (EventFunction_1_t7521247C87411935E8A2CA38683533083459473F *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11565. }
  11566. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>::.ctor(System.Object,System.IntPtr)
  11567. inline void EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08 (EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11568. {
  11569. (( void (*) (EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11570. }
  11571. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>::.ctor(System.Object,System.IntPtr)
  11572. inline void EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE (EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11573. {
  11574. (( void (*) (EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11575. }
  11576. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>::.ctor(System.Object,System.IntPtr)
  11577. inline void EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93 (EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11578. {
  11579. (( void (*) (EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11580. }
  11581. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>::.ctor(System.Object,System.IntPtr)
  11582. inline void EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932 (EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11583. {
  11584. (( void (*) (EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method);
  11585. }
  11586. // System.Void UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(System.Object,System.IntPtr)
  11587. inline void UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11588. {
  11589. (( void (*) (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared)(__this, ___object0, ___method1, method);
  11590. }
  11591. // System.Void UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  11592. inline void ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44 (ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * __this, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___actionOnGet0, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___actionOnRelease1, const RuntimeMethod* method)
  11593. {
  11594. (( void (*) (ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC *, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *, const RuntimeMethod*))ObjectPool_1__ctor_m5A29AD1D0B7DD5C4F207B1659FF168D4BF7C0D01_gshared)(__this, ___actionOnGet0, ___actionOnRelease1, method);
  11595. }
  11596. // System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor(System.Int32)
  11597. inline void List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732 (List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * __this, int32_t ___capacity0, const RuntimeMethod* method)
  11598. {
  11599. (( void (*) (List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE *, int32_t, const RuntimeMethod*))List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared)(__this, ___capacity0, method);
  11600. }
  11601. // System.Void UnityEngine.EventSystems.ExecuteEvents/<>c::.ctor()
  11602. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA3946064CEB17BF67A4B63F6E1716F3F7F27803A (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * __this, const RuntimeMethod* method);
  11603. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>::Clear()
  11604. inline void List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89 (List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 * __this, const RuntimeMethod* method)
  11605. {
  11606. (( void (*) (List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method);
  11607. }
  11608. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  11609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_m1A3C04070C6C1E3C4449D3BB4AD7C880D336D4CA (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method);
  11610. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  11611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method);
  11612. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  11613. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method);
  11614. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  11615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B (const RuntimeMethod* method);
  11616. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  11617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method);
  11618. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  11619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* GetRayIntersectionAllCallback_Invoke_m659B47C0727BE9179B3A96FD36AEA5216E66046D (GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  11620. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  11621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m6AAA07D1E9D27E50C3C647F368AA504E2A1BFE9B (GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  11622. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  11623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * RaycastHit2D_get_collider_m6A7EC53B2E179C2EFF4F29018A132B2979CBE976 (RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * __this, const RuntimeMethod* method);
  11624. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.SpriteRenderer>()
  11625. inline SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  11626. {
  11627. return (( SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  11628. }
  11629. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  11630. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
  11631. // UnityEngine.Transform UnityEngine.Component::get_transform()
  11632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  11633. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  11634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11635. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  11636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RaycastHit2D_get_point_mC567E234B1B673C3A9819023C3DC97C781443098 (RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * __this, const RuntimeMethod* method);
  11637. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  11638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___v0, const RuntimeMethod* method);
  11639. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  11640. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method);
  11641. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
  11642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RaycastHit2D_get_normal_m9F0974E4514AD56C00FCF6FF4CDF10AED62FE6E4 (RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * __this, const RuntimeMethod* method);
  11643. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  11644. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11645. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  11646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
  11647. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  11648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
  11649. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  11650. inline void List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___item0, const RuntimeMethod* method)
  11651. {
  11652. (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 , const RuntimeMethod*))List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_gshared)(__this, ___item0, method);
  11653. }
  11654. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  11655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 (int32_t ___intVal0, const RuntimeMethod* method);
  11656. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  11657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m3F94FA62302E9BCB5290515C9D5C4DC1265F5C0F (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method);
  11658. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>()
  11659. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  11660. {
  11661. return (( Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  11662. }
  11663. // UnityEngine.Camera UnityEngine.Camera::get_main()
  11664. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (const RuntimeMethod* method);
  11665. // System.Int32 UnityEngine.Camera::get_cullingMask()
  11666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  11667. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  11668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5 (LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___mask0, const RuntimeMethod* method);
  11669. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  11670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inputMouseCoordinates0, const RuntimeMethod* method);
  11671. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  11672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
  11673. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  11674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method);
  11675. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  11676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  11677. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  11678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  11679. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  11680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
  11681. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  11682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, const RuntimeMethod* method);
  11683. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  11684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
  11685. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  11686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method);
  11687. // System.Single UnityEngine.Camera::get_farClipPlane()
  11688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  11689. // System.Single UnityEngine.Camera::get_nearClipPlane()
  11690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  11691. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  11692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* RaycastAllCallback_Invoke_mCB0725E11A9E028E20E64D78BCA8D9029CAE051E (RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  11693. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  11694. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_mF56C0670E33CB12DF1A8C16277E26A56EE1C7E20 (GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  11695. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>)
  11696. inline void Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96 (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method)
  11697. {
  11698. (( void (*) (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57*, int32_t, int32_t, RuntimeObject*, const RuntimeMethod*))Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_gshared)(___array0, ___index1, ___length2, ___comparer3, method);
  11699. }
  11700. // UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  11701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
  11702. // System.Single UnityEngine.RaycastHit::get_distance()
  11703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
  11704. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  11705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
  11706. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  11707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
  11708. // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.ctor()
  11709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_m1039CBA952391889242A9F00EA05958986E392B2 (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * __this, const RuntimeMethod* method);
  11710. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor()
  11711. inline void List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, const RuntimeMethod* method)
  11712. {
  11713. (( void (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  11714. }
  11715. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  11716. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method);
  11717. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  11718. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method);
  11719. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  11720. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  11721. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  11722. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  11723. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  11724. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  11725. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  11726. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, float ___value0, const RuntimeMethod* method);
  11727. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  11728. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method);
  11729. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  11730. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  11731. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  11732. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method);
  11733. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  11734. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method);
  11735. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  11736. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method);
  11737. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  11738. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11739. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  11740. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11741. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  11742. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11743. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  11744. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11745. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  11746. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
  11747. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  11748. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11749. // System.String System.Boolean::ToString()
  11750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m62D1EFD5F6D5F6B6AF0D14A07BF5741C94413301 (bool* __this, const RuntimeMethod* method);
  11751. // System.String System.String::Concat(System.String,System.String)
  11752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  11753. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  11754. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11755. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  11756. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11757. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  11758. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11759. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  11760. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11761. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  11762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method);
  11763. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(!0,!1&)
  11764. inline bool Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, int32_t ___key0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** ___value1, const RuntimeMethod* method)
  11765. {
  11766. return (( bool (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, int32_t, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m867F6DA953678D0333A55270B7C6EF38EFC293FF_gshared)(__this, ___key0, ___value1, method);
  11767. }
  11768. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  11769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method);
  11770. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(!0,!1)
  11771. inline void Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, int32_t ___key0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___value1, const RuntimeMethod* method)
  11772. {
  11773. (( void (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, int32_t, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *, const RuntimeMethod*))Dictionary_2_Add_mF7AEA0EFA07EEBC1A4B283A26A7CB720EE7A4C20_gshared)(__this, ___key0, ___value1, method);
  11774. }
  11775. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  11776. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11777. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(!0)
  11778. inline bool Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, int32_t ___key0, const RuntimeMethod* method)
  11779. {
  11780. return (( bool (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, int32_t, const RuntimeMethod*))Dictionary_2_Remove_m2204D6D532702FD13AB2A9AD8DB538E4E8FB1913_gshared)(__this, ___key0, method);
  11781. }
  11782. // System.Int32 UnityEngine.Touch::get_fingerId()
  11783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  11784. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  11785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** ___data1, bool ___create2, const RuntimeMethod* method);
  11786. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  11787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  11788. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  11789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  11790. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  11791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method);
  11792. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  11793. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method);
  11794. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  11795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___raycastResults1, const RuntimeMethod* method);
  11796. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  11797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___candidates0, const RuntimeMethod* method);
  11798. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  11799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method);
  11800. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  11801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1 (const RuntimeMethod* method);
  11802. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  11803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___from0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___to1, const RuntimeMethod* method);
  11804. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  11805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___buttonId0, const RuntimeMethod* method);
  11806. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  11807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data2, const RuntimeMethod* method);
  11808. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  11809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___currentPointerData0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___newEnterTarget1, const RuntimeMethod* method);
  11810. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  11811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_mDF9C046AEE3228B95BECFCF01AE4C45D318EB486 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11812. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  11813. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11814. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  11815. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  11816. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  11817. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11818. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  11819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pressPos0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method);
  11820. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  11821. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_inline (const RuntimeMethod* method);
  11822. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11823. inline bool ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ___functor2, const RuntimeMethod* method)
  11824. {
  11825. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11826. }
  11827. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  11828. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline (const RuntimeMethod* method);
  11829. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11830. inline bool ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ___functor2, const RuntimeMethod* method)
  11831. {
  11832. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11833. }
  11834. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  11835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
  11836. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  11837. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
  11838. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  11839. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_inline (const RuntimeMethod* method);
  11840. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  11841. inline bool ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ___functor2, const RuntimeMethod* method)
  11842. {
  11843. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  11844. }
  11845. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  11846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, const RuntimeMethod* method);
  11847. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values()
  11848. inline ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method)
  11849. {
  11850. return (( ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2_get_Values_m07CB5FB90C539E49DBB6DFF53E2D791819568978_gshared)(__this, method);
  11851. }
  11852. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  11853. inline Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234 (ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * __this, const RuntimeMethod* method)
  11854. {
  11855. return (( Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 (*) (ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B *, const RuntimeMethod*))ValueCollection_GetEnumerator_mE3FC38B611CBB8E3B330812AB32E6A9B58300C79_gshared)(__this, method);
  11856. }
  11857. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  11858. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_inline (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 * __this, const RuntimeMethod* method)
  11859. {
  11860. return (( PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * (*) (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *, const RuntimeMethod*))Enumerator_get_Current_m7478A1B54D9B92E960D1E1C1E95C475E4E6627F7_gshared_inline)(__this, method);
  11861. }
  11862. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  11863. inline bool Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333 (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 * __this, const RuntimeMethod* method)
  11864. {
  11865. return (( bool (*) (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *, const RuntimeMethod*))Enumerator_MoveNext_mEC2938FD01311789888F82425F685083D1171E32_gshared)(__this, method);
  11866. }
  11867. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  11868. inline void Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3 (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 * __this, const RuntimeMethod* method)
  11869. {
  11870. (( void (*) (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *, const RuntimeMethod*))Enumerator_Dispose_mB0A9FE8FC5264460EA74FDA394BA5952C00D5E5D_gshared)(__this, method);
  11871. }
  11872. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear()
  11873. inline void Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method)
  11874. {
  11875. (( void (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2_Clear_m0A844810F20B37C73BBE7E1B059856D5DAF18294_gshared)(__this, method);
  11876. }
  11877. // System.Void System.Text.StringBuilder::.ctor(System.String)
  11878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m53E278FB62B3EAEFAF82890C97219B9B5E2A56C3 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  11879. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  11880. inline Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method)
  11881. {
  11882. return (( Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_mC4CC8729DB01471BF1ABD5331EFDB28A6C278E6A_gshared)(__this, method);
  11883. }
  11884. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  11885. inline KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_inline (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF * __this, const RuntimeMethod* method)
  11886. {
  11887. return (( KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 (*) (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *, const RuntimeMethod*))Enumerator_get_Current_m06BE1BB610C63E4879934D506F770C25B6BBA73E_gshared_inline)(__this, method);
  11888. }
  11889. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value()
  11890. inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_inline (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * __this, const RuntimeMethod* method)
  11891. {
  11892. return (( PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * (*) (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m6A192504C64D61B2B59FF5641E62E5094F3914C1_gshared_inline)(__this, method);
  11893. }
  11894. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key()
  11895. inline int32_t KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_inline (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * __this, const RuntimeMethod* method)
  11896. {
  11897. return (( int32_t (*) (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m3BF2B782A34C5DBE7E9F7F1D0B69F9D248B6DD94_gshared_inline)(__this, method);
  11898. }
  11899. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  11900. inline bool Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8 (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF * __this, const RuntimeMethod* method)
  11901. {
  11902. return (( bool (*) (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *, const RuntimeMethod*))Enumerator_MoveNext_mB386E7259BB364D109750B49CD9572D0B7EE28A8_gshared)(__this, method);
  11903. }
  11904. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  11905. inline void Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF * __this, const RuntimeMethod* method)
  11906. {
  11907. (( void (*) (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *, const RuntimeMethod*))Enumerator_Dispose_m81ED3FDA0AA1BEEA5A2C8E108347EF4D03752310_gshared)(__this, method);
  11908. }
  11909. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject)
  11910. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method)
  11911. {
  11912. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method);
  11913. }
  11914. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor()
  11915. inline void Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method)
  11916. {
  11917. (( void (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2__ctor_m7D745ADE56151C2895459668F4A4242985E526D8_gshared)(__this, method);
  11918. }
  11919. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  11920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method);
  11921. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  11922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method);
  11923. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Item(System.Int32)
  11924. inline ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, int32_t ___index0, const RuntimeMethod* method)
  11925. {
  11926. return (( ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  11927. }
  11928. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  11929. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method);
  11930. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  11931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method);
  11932. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Count()
  11933. inline int32_t List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, const RuntimeMethod* method)
  11934. {
  11935. return (( int32_t (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  11936. }
  11937. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  11938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method);
  11939. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  11940. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method);
  11941. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  11942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_mECE4E89A3E0BAD4B2C1E14E142DD30893CA7267A (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method);
  11943. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  11944. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, int32_t ___value0, const RuntimeMethod* method);
  11945. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  11946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m2A5351DCA22508A2E1D85890CD69D223F4926A25 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method);
  11947. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  11948. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___value0, const RuntimeMethod* method);
  11949. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::Add(!0)
  11950. inline void List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150 (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * ___item0, const RuntimeMethod* method)
  11951. {
  11952. (( void (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  11953. }
  11954. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  11955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, const RuntimeMethod* method);
  11956. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::.ctor()
  11957. inline void List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92 (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, const RuntimeMethod* method)
  11958. {
  11959. (( void (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  11960. }
  11961. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  11962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method);
  11963. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  11964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method);
  11965. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  11966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v0, const RuntimeMethod* method);
  11967. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  11968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method);
  11969. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(!0)
  11970. inline bool List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379 (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___item0, const RuntimeMethod* method)
  11971. {
  11972. return (( bool (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *, const RuntimeMethod*))List_1_Contains_mE08D561E86879A26245096C572A8593279383FDB_gshared)(__this, ___item0, method);
  11973. }
  11974. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(!0)
  11975. inline void List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0 (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___item0, const RuntimeMethod* method)
  11976. {
  11977. (( void (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  11978. }
  11979. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(!0)
  11980. inline bool List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8 (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___item0, const RuntimeMethod* method)
  11981. {
  11982. return (( bool (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method);
  11983. }
  11984. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor()
  11985. inline void List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, const RuntimeMethod* method)
  11986. {
  11987. (( void (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  11988. }
  11989. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  11990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method);
  11991. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  11992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D (const RuntimeMethod* method);
  11993. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  11994. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  11995. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  11996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  11997. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  11998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo1, const RuntimeMethod* method);
  11999. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject)
  12000. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method)
  12001. {
  12002. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method);
  12003. }
  12004. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  12005. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline (const RuntimeMethod* method);
  12006. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12007. inline bool ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ___functor2, const RuntimeMethod* method)
  12008. {
  12009. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12010. }
  12011. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  12012. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline (const RuntimeMethod* method);
  12013. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IDropHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12014. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ___callbackFunction2, const RuntimeMethod* method)
  12015. {
  12016. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  12017. }
  12018. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  12019. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline (const RuntimeMethod* method);
  12020. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IEndDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12021. inline bool ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ___functor2, const RuntimeMethod* method)
  12022. {
  12023. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12024. }
  12025. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  12026. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method);
  12027. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  12028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method);
  12029. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  12030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m1F16D868703EBA8610E0C2DF86B4760F934631D7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method);
  12031. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  12032. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  12033. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  12034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method);
  12035. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  12036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method);
  12037. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  12038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  12039. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  12040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_mFEED66642E804A218DD34A9C5F0F8EAA5CA3B019 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  12041. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  12042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m54B75447C4D230F1FBB2E9A440B323403CC176C0 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  12043. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  12044. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method);
  12045. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  12046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  12047. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  12048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  12049. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  12050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  12051. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  12052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method);
  12053. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  12054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method);
  12055. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  12056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data0, const RuntimeMethod* method);
  12057. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  12058. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method);
  12059. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  12060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointerEvent1, const RuntimeMethod* method);
  12061. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  12062. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline (const RuntimeMethod* method);
  12063. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerDownHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12064. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ___callbackFunction2, const RuntimeMethod* method)
  12065. {
  12066. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  12067. }
  12068. // System.Single UnityEngine.Time::get_unscaledTime()
  12069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472 (const RuntimeMethod* method);
  12070. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  12071. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  12072. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  12073. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  12074. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject)
  12075. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method)
  12076. {
  12077. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method);
  12078. }
  12079. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  12080. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline (const RuntimeMethod* method);
  12081. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IInitializePotentialDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12082. inline bool ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ___functor2, const RuntimeMethod* method)
  12083. {
  12084. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12085. }
  12086. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12087. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ___callbackFunction2, const RuntimeMethod* method)
  12088. {
  12089. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  12090. }
  12091. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  12092. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_inline (const RuntimeMethod* method);
  12093. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISubmitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12094. inline bool ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ___functor2, const RuntimeMethod* method)
  12095. {
  12096. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12097. }
  12098. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  12099. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_inline (const RuntimeMethod* method);
  12100. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ICancelHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12101. inline bool ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ___functor2, const RuntimeMethod* method)
  12102. {
  12103. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12104. }
  12105. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  12106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method);
  12107. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  12108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_m34F6A75BE3FC6F728233811943AC4406C7D905BA (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___lhs0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rhs1, const RuntimeMethod* method);
  12109. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  12110. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method);
  12111. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  12112. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_inline (const RuntimeMethod* method);
  12113. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12114. inline bool ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ___functor2, const RuntimeMethod* method)
  12115. {
  12116. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12117. }
  12118. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  12119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, int32_t ___id0, const RuntimeMethod* method);
  12120. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  12121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___data0, const RuntimeMethod* method);
  12122. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject)
  12123. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method)
  12124. {
  12125. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method);
  12126. }
  12127. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  12128. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_inline (const RuntimeMethod* method);
  12129. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12130. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ___callbackFunction2, const RuntimeMethod* method)
  12131. {
  12132. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method);
  12133. }
  12134. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  12135. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_inline (const RuntimeMethod* method);
  12136. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IUpdateSelectedHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  12137. inline bool ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ___functor2, const RuntimeMethod* method)
  12138. {
  12139. return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method);
  12140. }
  12141. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  12142. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F_inline (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method);
  12143. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  12144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method);
  12145. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  12146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method);
  12147. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  12148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_m6A97A06586A000FF8C4C14DEEEE64E6876A79F08 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method);
  12149. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  12150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method);
  12151. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::ToString()
  12152. inline String_t* KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6 (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * __this, const RuntimeMethod* method)
  12153. {
  12154. return (( String_t* (*) (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *, const RuntimeMethod*))KeyValuePair_2_ToString_mA08653D28F24D8EEBE68DDFE8B80981F50847AD6_gshared)(__this, method);
  12155. }
  12156. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  12157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61 (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
  12158. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.AspectRatioFitter/AspectMode>(T&,T)
  12159. inline bool SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  12160. {
  12161. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m9E98202B88F58047BA33B2C7CA923AB4C93FD022_gshared)(___currentValue0, ___newValue1, method);
  12162. }
  12163. // System.Void UnityEngine.UI.AspectRatioFitter::SetDirty()
  12164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method);
  12165. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  12166. inline bool SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method)
  12167. {
  12168. return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_gshared)(___currentValue0, ___newValue1, method);
  12169. }
  12170. // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  12171. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  12172. {
  12173. return (( RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  12174. }
  12175. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89 (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, const RuntimeMethod* method);
  12177. // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::get_rectTransform()
  12178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method);
  12179. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  12180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, const RuntimeMethod* method);
  12181. // System.Void UnityEngine.UI.AspectRatioFitter::UpdateRect()
  12182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method);
  12183. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___driver0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method);
  12185. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  12186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  12187. // System.Single UnityEngine.Rect::get_height()
  12188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12189. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  12190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method);
  12191. // System.Single UnityEngine.Rect::get_width()
  12192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12193. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  12194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12195. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  12196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED (const RuntimeMethod* method);
  12197. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  12198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12199. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  12200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12201. // UnityEngine.Vector2 UnityEngine.UI.AspectRatioFitter::GetParentSize()
  12202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method);
  12203. // System.Single UnityEngine.UI.AspectRatioFitter::get_aspectRatio()
  12204. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method);
  12205. // System.Single UnityEngine.UI.AspectRatioFitter::GetSizeDeltaToProduceSize(System.Single,System.Int32)
  12206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, float ___size0, int32_t ___axis1, const RuntimeMethod* method);
  12207. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  12208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12209. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  12210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, const RuntimeMethod* method);
  12211. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  12212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  12213. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  12214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  12215. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  12216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12217. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  12218. inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  12219. {
  12220. return (( Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  12221. }
  12222. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  12223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method);
  12224. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  12225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_m36C4FA9136D24E5F7EE389E17CDA2A3D581220DC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  12226. // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh)
  12227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_m798A4537737219B31DC65597A980514488DB1C76 (VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m0, const RuntimeMethod* method);
  12228. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  12229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m42F81894DE19863AC187F06DFB7922A71BC29247 (VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method);
  12230. // System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor()
  12231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_mEF3C31A6254EBAB9F98F8DAAE499700531B18681 (ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * __this, const RuntimeMethod* method);
  12232. // System.Void UnityEngine.UI.Selectable::.ctor()
  12233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_mDADF3659E1B861470987564058F1D0B89FF3660A (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method);
  12234. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  12235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method);
  12236. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  12237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, const RuntimeMethod* method);
  12238. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  12239. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method);
  12240. // System.Void UnityEngine.UI.Button::Press()
  12241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method);
  12242. // System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit()
  12243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method);
  12244. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  12245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  12246. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::.ctor(System.Int32)
  12247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m7ADCF9803F4A2AD6F3555209BCF182C603989A6F (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  12248. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors()
  12249. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method);
  12250. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  12251. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12252. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  12253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2 (const RuntimeMethod* method);
  12254. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
  12255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_m37B79D51884A49924B92D1AE1BAA354C55CA1FD0 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method);
  12256. // System.Void System.NotSupportedException::.ctor()
  12257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33 (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * __this, const RuntimeMethod* method);
  12258. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  12259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, const RuntimeMethod* method);
  12260. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method);
  12262. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3 (float ___f0, const RuntimeMethod* method);
  12264. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Canvas>()
  12265. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  12266. {
  12267. return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  12268. }
  12269. // System.Void UnityEngine.UI.CanvasScaler::SetScaleFactor(System.Single)
  12270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___scaleFactor0, const RuntimeMethod* method);
  12271. // System.Void UnityEngine.UI.CanvasScaler::SetReferencePixelsPerUnit(System.Single)
  12272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___referencePixelsPerUnit0, const RuntimeMethod* method);
  12273. // System.Boolean UnityEngine.Canvas::get_isRootCanvas()
  12274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method);
  12275. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  12276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method);
  12277. // System.Int32 UnityEngine.Screen::get_width()
  12278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (const RuntimeMethod* method);
  12279. // System.Int32 UnityEngine.Screen::get_height()
  12280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (const RuntimeMethod* method);
  12281. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  12282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method);
  12283. // System.Int32 UnityEngine.Display::get_renderingWidth()
  12284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method);
  12285. // System.Int32 UnityEngine.Display::get_renderingHeight()
  12286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method);
  12287. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  12288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B (float ___f0, float ___p1, const RuntimeMethod* method);
  12289. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  12290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method);
  12291. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  12292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (float ___a0, float ___b1, const RuntimeMethod* method);
  12293. // System.Single UnityEngine.Screen::get_dpi()
  12294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 (const RuntimeMethod* method);
  12295. // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single)
  12296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, float ___value0, const RuntimeMethod* method);
  12297. // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)
  12298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, float ___value0, const RuntimeMethod* method);
  12299. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::.ctor()
  12300. inline void IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, const RuntimeMethod* method)
  12301. {
  12302. (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, const RuntimeMethod*))IndexedSet_1__ctor_mA9E3CAA05341D4863E3080C31170AB64AAED0573_gshared)(__this, method);
  12303. }
  12304. // System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr)
  12305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m9AB0D8B934BE573C4B3ABBAA313984B054B4B885 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  12306. // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  12307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___value0, const RuntimeMethod* method);
  12308. // System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor()
  12309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method);
  12310. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Count()
  12311. inline int32_t IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, const RuntimeMethod* method)
  12312. {
  12313. return (( int32_t (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, const RuntimeMethod*))IndexedSet_1_get_Count_mA8B3EBDB71AD001C6D39FA35D79D7516C1C267E4_gshared)(__this, method);
  12314. }
  12315. // T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32)
  12316. inline RuntimeObject* IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, int32_t ___index0, const RuntimeMethod* method)
  12317. {
  12318. return (( RuntimeObject* (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_m982CBDB4CDA1A497EC25A60EC17AB8F7B2D51BC0_gshared)(__this, ___index0, method);
  12319. }
  12320. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::RemoveAt(System.Int32)
  12321. inline void IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, int32_t ___index0, const RuntimeMethod* method)
  12322. {
  12323. (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, int32_t, const RuntimeMethod*))IndexedSet_1_RemoveAt_mBFCEF1CBBC140206B5DFCAE8205161429441E0EA_gshared)(__this, ___index0, method);
  12324. }
  12325. // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)
  12326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B (int32_t ___type0, const RuntimeMethod* method);
  12327. // System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems()
  12328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method);
  12329. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Sort(System.Comparison`1<T>)
  12330. inline void IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * ___sortLayoutFunction0, const RuntimeMethod* method)
  12331. {
  12332. (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC *, const RuntimeMethod*))IndexedSet_1_Sort_m0365BC9CE6449DBD358C479FB244D07FE72F36E7_gshared)(__this, ___sortLayoutFunction0, method);
  12333. }
  12334. // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance()
  12335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927 (const RuntimeMethod* method);
  12336. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement)
  12337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  12338. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  12339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E (Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
  12340. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Clear()
  12341. inline void IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, const RuntimeMethod* method)
  12342. {
  12343. (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, const RuntimeMethod*))IndexedSet_1_Clear_m689CFB50CED51E5F519BEEF51B8D8C6FFBF41FB9_gshared)(__this, method);
  12344. }
  12345. // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)
  12346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A (int32_t ___type0, const RuntimeMethod* method);
  12347. // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance()
  12348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B (const RuntimeMethod* method);
  12349. // System.Void UnityEngine.UI.ClipperRegistry::Cull()
  12350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method);
  12351. // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform)
  12352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___child0, const RuntimeMethod* method);
  12353. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  12354. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  12355. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Contains(T)
  12356. inline bool IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  12357. {
  12358. return (( bool (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Contains_mCA290D982CEDEE20068188B38AC28A45CDDC9D13_gshared)(__this, ___item0, method);
  12359. }
  12360. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::AddUnique(T)
  12361. inline bool IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  12362. {
  12363. return (( bool (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_m90A07ACAD8A4E562C11674ED9598E5DE3AFE5F48_gshared)(__this, ___item0, method);
  12364. }
  12365. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  12366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  12367. // System.String System.String::Format(System.String,System.Object)
  12368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  12369. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  12370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  12371. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  12372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  12373. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Remove(T)
  12374. inline bool IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  12375. {
  12376. return (( bool (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_m8C62E0808CB2D9452B58F1CB736C431F04CA1F4B_gshared)(__this, ___item0, method);
  12377. }
  12378. // System.Void System.Comparison`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Object,System.IntPtr)
  12379. inline void Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC (Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12380. {
  12381. (( void (*) (Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m3445CDEBFFF4A3A9EAED69CBCC2D247630CA5BD4_gshared)(__this, ___object0, ___method1, method);
  12382. }
  12383. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::.ctor()
  12384. inline void IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, const RuntimeMethod* method)
  12385. {
  12386. (( void (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, const RuntimeMethod*))IndexedSet_1__ctor_mA9E3CAA05341D4863E3080C31170AB64AAED0573_gshared)(__this, method);
  12387. }
  12388. // System.Void UnityEngine.UI.ClipperRegistry::.ctor()
  12389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method);
  12390. // T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Item(System.Int32)
  12391. inline RuntimeObject* IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, int32_t ___index0, const RuntimeMethod* method)
  12392. {
  12393. return (( RuntimeObject* (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_m982CBDB4CDA1A497EC25A60EC17AB8F7B2D51BC0_gshared)(__this, ___index0, method);
  12394. }
  12395. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Count()
  12396. inline int32_t IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, const RuntimeMethod* method)
  12397. {
  12398. return (( int32_t (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, const RuntimeMethod*))IndexedSet_1_get_Count_mA8B3EBDB71AD001C6D39FA35D79D7516C1C267E4_gshared)(__this, method);
  12399. }
  12400. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::AddUnique(T)
  12401. inline bool IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  12402. {
  12403. return (( bool (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_m90A07ACAD8A4E562C11674ED9598E5DE3AFE5F48_gshared)(__this, ___item0, method);
  12404. }
  12405. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::Remove(T)
  12406. inline bool IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  12407. {
  12408. return (( bool (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_m8C62E0808CB2D9452B58F1CB736C431F04CA1F4B_gshared)(__this, ___item0, method);
  12409. }
  12410. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count()
  12411. inline int32_t List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_inline (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * __this, const RuntimeMethod* method)
  12412. {
  12413. return (( int32_t (*) (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  12414. }
  12415. // !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32)
  12416. inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * __this, int32_t ___index0, const RuntimeMethod* method)
  12417. {
  12418. return (( RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * (*) (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  12419. }
  12420. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
  12421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectMask2D_get_canvasRect_m2CFEAC92FBAE3C1E500CAD0BDB3D6CDD263558BA (RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * __this, const RuntimeMethod* method);
  12422. // System.Single UnityEngine.Rect::get_xMin()
  12423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12424. // System.Single UnityEngine.Rect::get_xMax()
  12425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12426. // System.Single UnityEngine.Rect::get_yMin()
  12427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12428. // System.Single UnityEngine.Rect::get_yMax()
  12429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12430. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  12431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  12432. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
  12433. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12434. // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color)
  12435. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12436. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
  12437. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12438. // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color)
  12439. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12440. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
  12441. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12442. // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color)
  12443. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12444. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor()
  12445. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12446. // System.Void UnityEngine.UI.ColorBlock::set_selectedColor(UnityEngine.Color)
  12447. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12448. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
  12449. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12450. // System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color)
  12451. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12452. // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
  12453. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12454. // System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single)
  12455. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method);
  12456. // System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single)
  12457. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method);
  12458. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12460. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  12461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___c0, const RuntimeMethod* method);
  12462. // System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock)
  12463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___other0, const RuntimeMethod* method);
  12464. // System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object)
  12465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  12466. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  12467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___lhs0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___rhs1, const RuntimeMethod* method);
  12468. // System.Int32 System.ValueType::GetHashCode()
  12469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ValueType_GetHashCode_m48E9FA7FFC7C27D876E764A94E3CF2039ED6C9F9 (RuntimeObject * __this, const RuntimeMethod* method);
  12470. // System.Int32 UnityEngine.UI.ColorBlock::GetHashCode()
  12471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method);
  12472. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ContentSizeFitter/FitMode>(T&,T)
  12473. inline bool SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
  12474. {
  12475. return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m9E98202B88F58047BA33B2C7CA923AB4C93FD022_gshared)(___currentValue0, ___newValue1, method);
  12476. }
  12477. // System.Void UnityEngine.UI.ContentSizeFitter::SetDirty()
  12478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method);
  12479. // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::get_rectTransform()
  12480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method);
  12481. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_verticalFit()
  12482. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method);
  12483. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_horizontalFit()
  12484. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method);
  12485. // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32)
  12486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m8A7CF1EB3F3D1CDC9FFA33F34761322F42701CB3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  12487. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32)
  12488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_mC035133B1A561870CB8FE14212D8E71BFF1742F6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  12489. // System.Void UnityEngine.UI.ContentSizeFitter::HandleSelfFittingAlongAxis(System.Int32)
  12490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___axis0, const RuntimeMethod* method);
  12491. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor()
  12492. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12493. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
  12494. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12495. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor()
  12496. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12497. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
  12498. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method);
  12499. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode()
  12500. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12501. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode)
  12502. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, int32_t ___value0, const RuntimeMethod* method);
  12503. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration()
  12504. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12505. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
  12506. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___value0, const RuntimeMethod* method);
  12507. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale()
  12508. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12509. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
  12510. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, bool ___value0, const RuntimeMethod* method);
  12511. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget()
  12512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12513. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  12514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___a0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___b1, float ___t2, const RuntimeMethod* method);
  12515. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0)
  12516. inline void UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___arg00, const RuntimeMethod* method)
  12517. {
  12518. (( void (*) (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 , const RuntimeMethod*))UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_gshared)(__this, ___arg00, method);
  12519. }
  12520. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single)
  12521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___floatPercentage0, const RuntimeMethod* method);
  12522. // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor()
  12523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D (ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * __this, const RuntimeMethod* method);
  12524. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  12525. inline void UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1 (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___call0, const RuntimeMethod* method)
  12526. {
  12527. (( void (*) (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 *, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D *, const RuntimeMethod*))UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_gshared)(__this, ___call0, method);
  12528. }
  12529. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
  12530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___callback0, const RuntimeMethod* method);
  12531. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale()
  12532. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12533. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration()
  12534. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method);
  12535. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  12536. inline void UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553 (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, const RuntimeMethod* method)
  12537. {
  12538. (( void (*) (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 *, const RuntimeMethod*))UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_gshared)(__this, method);
  12539. }
  12540. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue()
  12541. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12542. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
  12543. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method);
  12544. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue()
  12545. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12546. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
  12547. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method);
  12548. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration()
  12549. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12550. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
  12551. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method);
  12552. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale()
  12553. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12554. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
  12555. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, bool ___value0, const RuntimeMethod* method);
  12556. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget()
  12557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12558. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  12559. inline void UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, float ___arg00, const RuntimeMethod* method)
  12560. {
  12561. (( void (*) (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_gshared)(__this, ___arg00, method);
  12562. }
  12563. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single)
  12564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___floatPercentage0, const RuntimeMethod* method);
  12565. // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor()
  12566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3 (FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * __this, const RuntimeMethod* method);
  12567. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  12568. inline void UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8 (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___call0, const RuntimeMethod* method)
  12569. {
  12570. (( void (*) (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA *, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 *, const RuntimeMethod*))UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_gshared)(__this, ___call0, method);
  12571. }
  12572. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
  12573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___callback0, const RuntimeMethod* method);
  12574. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale()
  12575. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12576. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration()
  12577. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method);
  12578. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  12579. inline void UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, const RuntimeMethod* method)
  12580. {
  12581. (( void (*) (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA *, const RuntimeMethod*))UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_gshared)(__this, method);
  12582. }
  12583. // UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls::get_factory()
  12584. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline (const RuntimeMethod* method);
  12585. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>()
  12586. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12587. {
  12588. return (( RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12589. }
  12590. // System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject)
  12591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___child0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, const RuntimeMethod* method);
  12592. // System.Void UnityEngine.UI.Text::AssignDefaultFont()
  12593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m6667512908BFA6FCAF388E44993574590990212A (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, const RuntimeMethod* method);
  12594. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  12595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  12596. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  12597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  12598. // System.Int32 UnityEngine.GameObject::get_layer()
  12599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  12600. // System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32)
  12601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, int32_t ___layer1, const RuntimeMethod* method);
  12602. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  12603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, int32_t ___value0, const RuntimeMethod* method);
  12604. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  12605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method);
  12606. // System.Int32 UnityEngine.Transform::get_childCount()
  12607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  12608. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2,System.Type[])
  12609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184 (String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method);
  12610. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Image>()
  12611. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12612. {
  12613. return (( Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12614. }
  12615. // System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
  12616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646 (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method);
  12617. // System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type)
  12618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, int32_t ___value0, const RuntimeMethod* method);
  12619. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject,System.Type[])
  12620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988 (String_t* ___name0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method);
  12621. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Button>()
  12622. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12623. {
  12624. return (( Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12625. }
  12626. // System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable)
  12627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___slider0, const RuntimeMethod* method);
  12628. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Text>()
  12629. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12630. {
  12631. return (( Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12632. }
  12633. // System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor)
  12634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29 (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, int32_t ___value0, const RuntimeMethod* method);
  12635. // System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text)
  12636. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___lbl0, const RuntimeMethod* method);
  12637. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Slider>()
  12638. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12639. {
  12640. return (( Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12641. }
  12642. // System.Void UnityEngine.UI.Slider::set_fillRect(UnityEngine.RectTransform)
  12643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_fillRect_m7055CC8682DDB328A754116BDAE0AF6DFFF437AF (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12644. // System.Void UnityEngine.UI.Slider::set_handleRect(UnityEngine.RectTransform)
  12645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_handleRect_m25A60ED142D621A5243E48AEDE097986FA3B2E10 (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12646. // System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic)
  12647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___value0, const RuntimeMethod* method);
  12648. // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
  12649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_direction_m804216132A017C3D68832C8941B49B4038B5A72E (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * __this, int32_t ___value0, const RuntimeMethod* method);
  12650. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Scrollbar>()
  12651. inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12652. {
  12653. return (( Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12654. }
  12655. // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
  12656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_mF48210CE73FD1F67BAC1CAD76FA07132FDBA5C40 (Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12657. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Toggle>()
  12658. inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12659. {
  12660. return (( Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12661. }
  12662. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  12663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, bool ___value0, const RuntimeMethod* method);
  12664. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  12665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12666. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  12667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12668. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.InputField>()
  12669. inline InputField_t533609195B110760BCFF00B746C87D81969CB005 * GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12670. {
  12671. return (( InputField_t533609195B110760BCFF00B746C87D81969CB005 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12672. }
  12673. // System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean)
  12674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_supportRichText_mE34FE6932EE7B93912E760AB30DC5F48DD8F98FB (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, bool ___value0, const RuntimeMethod* method);
  12675. // System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle)
  12676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontStyle_mF63C76D954DB1E7BC689FE3BE02E14FABECAADF1 (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, int32_t ___value0, const RuntimeMethod* method);
  12677. // System.Void UnityEngine.UI.InputField::set_textComponent(UnityEngine.UI.Text)
  12678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_textComponent_m6706EFF9E1F112E923041792E86515FB0E9A0661 (InputField_t533609195B110760BCFF00B746C87D81969CB005 * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method);
  12679. // System.Void UnityEngine.UI.InputField::set_placeholder(UnityEngine.UI.Graphic)
  12680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_placeholder_m1DBBD3A9F82F0660B33CE7B08CE62BD2CCA5E859 (InputField_t533609195B110760BCFF00B746C87D81969CB005 * __this, Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___value0, const RuntimeMethod* method);
  12681. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls/Resources)
  12682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method);
  12683. // System.Void UnityEngine.Object::set_name(System.String)
  12684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method);
  12685. // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
  12686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_mA9024B104537EDF63AFF1C437A8F0D193CA562F8 (Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method);
  12687. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  12688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E (const RuntimeMethod* method);
  12689. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  12690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  12691. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  12692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  12693. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.ScrollRect>()
  12694. inline ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12695. {
  12696. return (( ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12697. }
  12698. // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
  12699. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12700. // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
  12701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_mBBD71C770D85A0C3B131B919255CEE568EA48506 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12702. // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
  12703. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m62275F56268C9EF22F5E71F68BC8026779A60B7E_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, bool ___value0, const RuntimeMethod* method);
  12704. // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
  12705. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m2953F8BC5ABFDD067D5DDC54AE15953DBD754942_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method);
  12706. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
  12707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_mF02C8BDC24D4FB53A5B25ACFC61B9134BC5ABB61 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___value0, const RuntimeMethod* method);
  12708. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  12709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m20B34375553122E7EEA5BEEDBFD80E87E18177F6 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method);
  12710. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
  12711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m782C4FC20B2D4C50D151344F6E501BD03BBBD8B5 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, float ___value0, const RuntimeMethod* method);
  12712. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Mask>()
  12713. inline Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12714. {
  12715. return (( Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12716. }
  12717. // System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean)
  12718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m26E107B60ECE971C8EC07A92755F3DB5308CF568 (Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * __this, bool ___value0, const RuntimeMethod* method);
  12719. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Dropdown>()
  12720. inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12721. {
  12722. return (( Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  12723. }
  12724. // System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform)
  12725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_template_m2B92A6B03345CAFB7C987C648B6FC075420DF85A (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12726. // System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text)
  12727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionText_mFF1957B5BFA13D2295B54A092E863D0F582A3054 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method);
  12728. // System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text)
  12729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m3FA2FA21BFB8D097F11F642B4061544FE97A250D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method);
  12730. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown::get_options()
  12731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12732. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor()
  12733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method);
  12734. // System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
  12735. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, String_t* ___value0, const RuntimeMethod* method);
  12736. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Add(!0)
  12737. inline void List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___item0, const RuntimeMethod* method)
  12738. {
  12739. (( void (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  12740. }
  12741. // System.Void UnityEngine.UI.Dropdown::RefreshShownValue()
  12742. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12743. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  12744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___value0, const RuntimeMethod* method);
  12745. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  12746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441 (const RuntimeMethod* method);
  12747. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
  12748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_mA67D54C0D2CE7E492F6E58190EE00BB1A46BFC3A (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___value0, const RuntimeMethod* method);
  12749. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  12750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_m2D6DB4D340121E55942254C331B5EA343D0ED082 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method);
  12751. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
  12752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_m22675D0F7497561D02FC4171023BD297688D445F (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, float ___value0, const RuntimeMethod* method);
  12753. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  12754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  12755. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  12756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components1, const RuntimeMethod* method);
  12757. // System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.ctor()
  12758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_mC84BC30364958D9A5EEE040D5D4BE254393809CF (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * __this, const RuntimeMethod* method);
  12759. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options()
  12760. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * OptionDataList_get_options_mEA305423DD1C0F201310F97CFD3FD1B89F063ED0_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, const RuntimeMethod* method);
  12761. // System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  12762. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionDataList_set_options_m674C45F57F90F85B6E33EF4C05BD0F0E236BF823_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___value0, const RuntimeMethod* method);
  12763. // System.Void UnityEngine.UI.Dropdown::Set(System.Int32,System.Boolean)
  12764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, bool ___sendCallback1, const RuntimeMethod* method);
  12765. // System.Boolean UnityEngine.Application::get_isPlaying()
  12766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5 (const RuntimeMethod* method);
  12767. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Count()
  12768. inline int32_t List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, const RuntimeMethod* method)
  12769. {
  12770. return (( int32_t (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  12771. }
  12772. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  12773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method);
  12774. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(!0)
  12775. inline void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method)
  12776. {
  12777. (( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared)(__this, ___arg00, method);
  12778. }
  12779. // System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor()
  12780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList__ctor_m658891495892A98D411AC971EE3EF96C01560F73 (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, const RuntimeMethod* method);
  12781. // System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor()
  12782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownEvent__ctor_m9E61AABA58765E640C5044E5C82574ED362D2875 (DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * __this, const RuntimeMethod* method);
  12783. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::.ctor()
  12784. inline void List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4 (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, const RuntimeMethod* method)
  12785. {
  12786. (( void (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  12787. }
  12788. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor()
  12789. inline void TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, const RuntimeMethod* method)
  12790. {
  12791. (( void (*) (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *, const RuntimeMethod*))TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_gshared)(__this, method);
  12792. }
  12793. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour)
  12794. inline void TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_inline (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___coroutineContainer0, const RuntimeMethod* method)
  12795. {
  12796. (( void (*) (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, const RuntimeMethod*))TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_gshared_inline)(__this, ___coroutineContainer0, method);
  12797. }
  12798. // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
  12799. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, const RuntimeMethod* method);
  12800. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  12801. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, bool ___value0, const RuntimeMethod* method);
  12802. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  12803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_m9717CD32EA9B3C678EB0D73CCF59C801C5E5207C (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method);
  12804. // System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList()
  12805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12806. // System.Void UnityEngine.UI.Selectable::OnDisable()
  12807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m258B5CEC8D2EA2F2FF1225CB76970EF089BF6349 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method);
  12808. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Item(System.Int32)
  12809. inline OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_inline (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, int32_t ___index0, const RuntimeMethod* method)
  12810. {
  12811. return (( OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  12812. }
  12813. // System.String UnityEngine.UI.Dropdown/OptionData::get_text()
  12814. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method);
  12815. // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image()
  12816. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method);
  12817. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12818. inline void List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164 (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  12819. {
  12820. (( void (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m629B40CD4286736C328FA496AAFC388F697CF984_gshared)(__this, ___collection0, method);
  12821. }
  12822. // !0 System.Collections.Generic.List`1<System.String>::get_Item(System.Int32)
  12823. inline String_t* List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_inline (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, int32_t ___index0, const RuntimeMethod* method)
  12824. {
  12825. return (( String_t* (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  12826. }
  12827. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String)
  12828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m8AA4FDEB8771F714C90DF651743B77E0C75DEC00 (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, String_t* ___text0, const RuntimeMethod* method);
  12829. // System.Int32 System.Collections.Generic.List`1<System.String>::get_Count()
  12830. inline int32_t List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_inline (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, const RuntimeMethod* method)
  12831. {
  12832. return (( int32_t (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  12833. }
  12834. // !0 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Item(System.Int32)
  12835. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_inline (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * __this, int32_t ___index0, const RuntimeMethod* method)
  12836. {
  12837. return (( Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * (*) (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  12838. }
  12839. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite)
  12840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m024A52D2CDF4A551D94A861B1D5255D528BC6FF2 (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___image0, const RuntimeMethod* method);
  12841. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Count()
  12842. inline int32_t List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_inline (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * __this, const RuntimeMethod* method)
  12843. {
  12844. return (( int32_t (*) (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  12845. }
  12846. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Clear()
  12847. inline void List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, const RuntimeMethod* method)
  12848. {
  12849. (( void (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method);
  12850. }
  12851. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  12852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
  12853. // !!0 UnityEngine.Component::GetComponentInChildren<UnityEngine.UI.Toggle>()
  12854. inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  12855. {
  12856. return (( Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_m06B65DD1CC6DFB48DB4DEE2CC185788D42837D30_gshared)(__this, method);
  12857. }
  12858. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template()
  12859. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12860. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText()
  12861. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12862. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  12863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, const RuntimeMethod* method);
  12864. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage()
  12865. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12866. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown/DropdownItem>()
  12867. inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12868. {
  12869. return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method);
  12870. }
  12871. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text)
  12872. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_text_m2F87962E683F7DCF4CCD6CEA4E4E4562E89F939E_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method);
  12873. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image)
  12874. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_image_mEACD24E324362E50180808DEF29E160E52C81BDC_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method);
  12875. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle)
  12876. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_m4D3247AE384827C5F3C49FFDADECED4A91B3B5CE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___value0, const RuntimeMethod* method);
  12877. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform)
  12878. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_mEDEAE741CC3B0473F332D9B55B413EA290889240_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method);
  12879. // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.Canvas>(UnityEngine.GameObject)
  12880. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method)
  12881. {
  12882. return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared)(___go0, method);
  12883. }
  12884. // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean)
  12885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, bool ___value0, const RuntimeMethod* method);
  12886. // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32)
  12887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method);
  12888. // !!0[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseRaycaster>()
  12889. inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  12890. {
  12891. return (( BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mDC1D023FE07F73E1E8433D1E896D5F1250180C10_gshared)(__this, method);
  12892. }
  12893. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method);
  12895. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12897. // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.UI.GraphicRaycaster>(UnityEngine.GameObject)
  12898. inline GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83 * Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method)
  12899. {
  12900. return (( GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared)(___go0, method);
  12901. }
  12902. // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.CanvasGroup>(UnityEngine.GameObject)
  12903. inline CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method)
  12904. {
  12905. return (( CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared)(___go0, method);
  12906. }
  12907. // System.Void UnityEngine.UI.Dropdown::Show()
  12908. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12909. // System.Void UnityEngine.UI.Dropdown::Hide()
  12910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12911. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get()
  12912. inline List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294 (const RuntimeMethod* method)
  12913. {
  12914. return (( List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * (*) (const RuntimeMethod*))ListPool_1_Get_mEE963F0CFA2D9BE7F593624F2825F9C8E326217D_gshared)(method);
  12915. }
  12916. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  12917. inline void GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___includeInactive0, List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * ___results1, const RuntimeMethod* method)
  12918. {
  12919. (( void (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, bool, List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m8E934276B44FBF476F4215C21957EB22DD6D6F4E_gshared)(__this, ___includeInactive0, ___results1, method);
  12920. }
  12921. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
  12922. inline int32_t List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * __this, const RuntimeMethod* method)
  12923. {
  12924. return (( int32_t (*) (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  12925. }
  12926. // !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
  12927. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * __this, int32_t ___index0, const RuntimeMethod* method)
  12928. {
  12929. return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  12930. }
  12931. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>)
  12932. inline void ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3 (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * ___toRelease0, const RuntimeMethod* method)
  12933. {
  12934. (( void (*) (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, const RuntimeMethod*))ListPool_1_Release_mA153831D5786A134340D88D3C5C14451A188C6B6_gshared)(___toRelease0, method);
  12935. }
  12936. // System.Void UnityEngine.UI.Dropdown::SetupTemplate()
  12937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12938. // System.Int32 UnityEngine.Canvas::get_sortingLayerID()
  12939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method);
  12940. // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32)
  12941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method);
  12942. // !!0 UnityEngine.GameObject::GetComponentInChildren<UnityEngine.UI.Dropdown/DropdownItem>()
  12943. inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  12944. {
  12945. return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponentInChildren_TisRuntimeObject_mF2869D54987BDCEE9F39FF2F62D1FB1016744718_gshared)(__this, method);
  12946. }
  12947. // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform()
  12948. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method);
  12949. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  12950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12951. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  12952. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  12953. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  12954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method);
  12955. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  12956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  12957. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Clear()
  12958. inline void List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, const RuntimeMethod* method)
  12959. {
  12960. (( void (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method);
  12961. }
  12962. // System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass62_0::.ctor()
  12963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass62_0__ctor_mE4628B27FE0F4517EFB2699040AFEB957D6A5FA8 (U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * __this, const RuntimeMethod* method);
  12964. // System.Int32 UnityEngine.UI.Dropdown::get_value()
  12965. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method);
  12966. // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown/OptionData,System.Boolean,UnityEngine.UI.Dropdown/DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>)
  12967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___data0, bool ___selected1, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___itemTemplate2, List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * ___items3, const RuntimeMethod* method);
  12968. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
  12969. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method);
  12970. // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
  12971. inline void UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5 (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12972. {
  12973. (( void (*) (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_gshared)(__this, ___object0, ___method1, method);
  12974. }
  12975. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  12976. inline void UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF (UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 * __this, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___call0, const RuntimeMethod* method)
  12977. {
  12978. (( void (*) (UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 *, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *, const RuntimeMethod*))UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_gshared)(__this, ___call0, method);
  12979. }
  12980. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  12981. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, const RuntimeMethod* method);
  12982. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  12983. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method);
  12984. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  12985. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, int32_t ___value0, const RuntimeMethod* method);
  12986. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  12987. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EEC959195918EDDBF71B0D640D42BB85061D0A5_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method);
  12988. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  12989. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m3429A471ECA0295B871C161960FB3F8C1D1D3571_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method);
  12990. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  12991. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m51D5BC3AE8C05E4233269B961ADA98BB3FBF9D53_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method);
  12992. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  12993. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mB61F72B8B577FB9424150F42EC57767A8F3B4453_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method);
  12994. // System.Void UnityEngine.UI.Selectable::set_navigation(UnityEngine.UI.Navigation)
  12995. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_navigation_m9680DCFEEBF25F70A64BF24B5890A429CB389029 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 ___value0, const RuntimeMethod* method);
  12996. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Count()
  12997. inline int32_t List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, const RuntimeMethod* method)
  12998. {
  12999. return (( int32_t (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  13000. }
  13001. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  13002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method);
  13003. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  13004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method);
  13005. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  13006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, int32_t ___index0, const RuntimeMethod* method);
  13007. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  13008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method);
  13009. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Item(System.Int32)
  13010. inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, int32_t ___index0, const RuntimeMethod* method)
  13011. {
  13012. return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  13013. }
  13014. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  13015. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  13016. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  13017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  13018. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single)
  13019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method);
  13020. // System.Void UnityEngine.GameObject::.ctor(System.String)
  13021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, const RuntimeMethod* method);
  13022. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.RectTransform>()
  13023. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  13024. {
  13025. return (( RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method);
  13026. }
  13027. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  13028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB (const RuntimeMethod* method);
  13029. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Canvas>()
  13030. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  13031. {
  13032. return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method);
  13033. }
  13034. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>()
  13035. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  13036. {
  13037. return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  13038. }
  13039. // System.Int32 UnityEngine.Canvas::get_sortingOrder()
  13040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method);
  13041. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Image>()
  13042. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  13043. {
  13044. return (( Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method);
  13045. }
  13046. // UnityEngine.Color UnityEngine.Color::get_clear()
  13047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360 (const RuntimeMethod* method);
  13048. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Button>()
  13049. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  13050. {
  13051. return (( Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method);
  13052. }
  13053. // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
  13054. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817_inline (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method);
  13055. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  13056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  13057. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  13058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m31973FDDC5BB0B2828AB6EF519EC4FD6563499C9 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___call0, const RuntimeMethod* method);
  13059. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  13060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
  13061. // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0)
  13062. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___original0, const RuntimeMethod* method)
  13063. {
  13064. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mFBEB99FAFA7C81868D18C2A17C94AF512CD872EC_gshared)(___original0, method);
  13065. }
  13066. // !!0 UnityEngine.Object::Instantiate<UnityEngine.UI.Dropdown/DropdownItem>(!!0)
  13067. inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50 (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___original0, const RuntimeMethod* method)
  13068. {
  13069. return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mFBEB99FAFA7C81868D18C2A17C94AF512CD872EC_gshared)(___original0, method);
  13070. }
  13071. // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text()
  13072. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method);
  13073. // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image()
  13074. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method);
  13075. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Add(!0)
  13076. inline void List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7 (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___item0, const RuntimeMethod* method)
  13077. {
  13078. (( void (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  13079. }
  13080. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasGroup>()
  13081. inline CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  13082. {
  13083. return (( CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  13084. }
  13085. // System.Single UnityEngine.CanvasGroup::get_alpha()
  13086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method);
  13087. // System.Boolean System.Single::Equals(System.Single)
  13088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method);
  13089. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  13090. inline void UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  13091. {
  13092. (( void (*) (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_gshared)(__this, ___object0, ___method1, method);
  13093. }
  13094. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T)
  13095. inline void TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A ___info0, const RuntimeMethod* method)
  13096. {
  13097. (( void (*) (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A , const RuntimeMethod*))TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_gshared)(__this, ___info0, method);
  13098. }
  13099. // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
  13100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, float ___value0, const RuntimeMethod* method);
  13101. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single)
  13102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___alpha1, const RuntimeMethod* method);
  13103. // System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single)
  13104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___delay0, const RuntimeMethod* method);
  13105. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::.ctor(System.Int32)
  13106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__74__ctor_mAD9EFC641FEA13E4B5E4BE5013C1784223CAEC3E (U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  13107. // System.Void UnityEngine.UI.Dropdown::set_value(System.Int32)
  13108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_value_m155A45649AB62AC1B7AB10213EA556F22E8E91F3 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, const RuntimeMethod* method);
  13109. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  13110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550 (const RuntimeMethod* method);
  13111. #ifdef __clang__
  13112. #pragma clang diagnostic push
  13113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13114. #pragma clang diagnostic ignored "-Wunused-variable"
  13115. #endif
  13116. #ifdef __clang__
  13117. #pragma clang diagnostic pop
  13118. #endif
  13119. #ifdef __clang__
  13120. #pragma clang diagnostic push
  13121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13122. #pragma clang diagnostic ignored "-Wunused-variable"
  13123. #endif
  13124. #ifdef __clang__
  13125. #pragma clang diagnostic pop
  13126. #endif
  13127. #ifdef __clang__
  13128. #pragma clang diagnostic push
  13129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13130. #pragma clang diagnostic ignored "-Wunused-variable"
  13131. #endif
  13132. #ifdef __clang__
  13133. #pragma clang diagnostic pop
  13134. #endif
  13135. #ifdef __clang__
  13136. #pragma clang diagnostic push
  13137. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13138. #pragma clang diagnostic ignored "-Wunused-variable"
  13139. #endif
  13140. // System.Void UnityEngine.EventSystems.AbstractEventData::Reset()
  13141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData_Reset_mF1DD0330808CADC4720AF29F268500B5B2905489 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method)
  13142. {
  13143. {
  13144. // m_Used = false;
  13145. __this->set_m_Used_0((bool)0);
  13146. // }
  13147. return;
  13148. }
  13149. }
  13150. // System.Void UnityEngine.EventSystems.AbstractEventData::Use()
  13151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData_Use_mF5CFA55F6C0995C78C1975842F503F2A321CCB45 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method)
  13152. {
  13153. {
  13154. // m_Used = true;
  13155. __this->set_m_Used_0((bool)1);
  13156. // }
  13157. return;
  13158. }
  13159. }
  13160. // System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used()
  13161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AbstractEventData_get_used_m8B10645CCCD75CAE08799E835150E4009D64CDC8 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method)
  13162. {
  13163. {
  13164. // get { return m_Used; }
  13165. bool L_0 = __this->get_m_Used_0();
  13166. return L_0;
  13167. }
  13168. }
  13169. // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor()
  13170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData__ctor_mE768723F461440691FA9218643BEC7692B816B36 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method)
  13171. {
  13172. {
  13173. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  13174. return;
  13175. }
  13176. }
  13177. #ifdef __clang__
  13178. #pragma clang diagnostic pop
  13179. #endif
  13180. #ifdef __clang__
  13181. #pragma clang diagnostic push
  13182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13183. #pragma clang diagnostic ignored "-Wunused-variable"
  13184. #endif
  13185. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::get_moveVector()
  13186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D AxisEventData_get_moveVector_mCB9151FF8AFE8DC43886E715AD4B9932644DC171 (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method)
  13187. {
  13188. {
  13189. // public Vector2 moveVector { get; set; }
  13190. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CmoveVectorU3Ek__BackingField_2();
  13191. return L_0;
  13192. }
  13193. }
  13194. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2)
  13195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3 (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  13196. {
  13197. {
  13198. // public Vector2 moveVector { get; set; }
  13199. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  13200. __this->set_U3CmoveVectorU3Ek__BackingField_2(L_0);
  13201. return;
  13202. }
  13203. }
  13204. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  13205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4 (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method)
  13206. {
  13207. {
  13208. // public MoveDirection moveDir { get; set; }
  13209. int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3();
  13210. return L_0;
  13211. }
  13212. }
  13213. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection)
  13214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, int32_t ___value0, const RuntimeMethod* method)
  13215. {
  13216. {
  13217. // public MoveDirection moveDir { get; set; }
  13218. int32_t L_0 = ___value0;
  13219. __this->set_U3CmoveDirU3Ek__BackingField_3(L_0);
  13220. return;
  13221. }
  13222. }
  13223. // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  13224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method)
  13225. {
  13226. static bool s_Il2CppMethodInitialized;
  13227. if (!s_Il2CppMethodInitialized)
  13228. {
  13229. il2cpp_codegen_initialize_method (AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D_MetadataUsageId);
  13230. s_Il2CppMethodInitialized = true;
  13231. }
  13232. {
  13233. // : base(eventSystem)
  13234. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = ___eventSystem0;
  13235. BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(__this, L_0, /*hidden argument*/NULL);
  13236. // moveVector = Vector2.zero;
  13237. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  13238. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  13239. AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline(__this, L_1, /*hidden argument*/NULL);
  13240. // moveDir = MoveDirection.None;
  13241. AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline(__this, 4, /*hidden argument*/NULL);
  13242. // }
  13243. return;
  13244. }
  13245. }
  13246. #ifdef __clang__
  13247. #pragma clang diagnostic pop
  13248. #endif
  13249. #ifdef __clang__
  13250. #pragma clang diagnostic push
  13251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13252. #pragma clang diagnostic ignored "-Wunused-variable"
  13253. #endif
  13254. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  13255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method)
  13256. {
  13257. {
  13258. // public BaseEventData(EventSystem eventSystem)
  13259. AbstractEventData__ctor_mE768723F461440691FA9218643BEC7692B816B36(__this, /*hidden argument*/NULL);
  13260. // m_EventSystem = eventSystem;
  13261. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = ___eventSystem0;
  13262. __this->set_m_EventSystem_1(L_0);
  13263. // }
  13264. return;
  13265. }
  13266. }
  13267. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.BaseEventData::get_currentInputModule()
  13268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * BaseEventData_get_currentInputModule_m0887B0CB20374A4AA10D4C1B480E305581533512 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, const RuntimeMethod* method)
  13269. {
  13270. {
  13271. // get { return m_EventSystem.currentInputModule; }
  13272. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_1();
  13273. NullCheck(L_0);
  13274. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_1 = EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891_inline(L_0, /*hidden argument*/NULL);
  13275. return L_1;
  13276. }
  13277. }
  13278. // UnityEngine.GameObject UnityEngine.EventSystems.BaseEventData::get_selectedObject()
  13279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * BaseEventData_get_selectedObject_m234C3A09897246D2BF97D43017C9AE476BD91770 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, const RuntimeMethod* method)
  13280. {
  13281. {
  13282. // get { return m_EventSystem.currentSelectedGameObject; }
  13283. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_1();
  13284. NullCheck(L_0);
  13285. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_0, /*hidden argument*/NULL);
  13286. return L_1;
  13287. }
  13288. }
  13289. // System.Void UnityEngine.EventSystems.BaseEventData::set_selectedObject(UnityEngine.GameObject)
  13290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData_set_selectedObject_m8B7E784D728FE3078625FF45A1B5859E37092A2D (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  13291. {
  13292. {
  13293. // set { m_EventSystem.SetSelectedGameObject(value, this); }
  13294. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_1();
  13295. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___value0;
  13296. NullCheck(L_0);
  13297. EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_0, L_1, __this, /*hidden argument*/NULL);
  13298. // set { m_EventSystem.SetSelectedGameObject(value, this); }
  13299. return;
  13300. }
  13301. }
  13302. #ifdef __clang__
  13303. #pragma clang diagnostic pop
  13304. #endif
  13305. #ifdef __clang__
  13306. #pragma clang diagnostic push
  13307. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13308. #pragma clang diagnostic ignored "-Wunused-variable"
  13309. #endif
  13310. // System.String UnityEngine.EventSystems.BaseInput::get_compositionString()
  13311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BaseInput_get_compositionString_m55FC44652CE283EC56A7E07186F6EF6160B0A122 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13312. {
  13313. {
  13314. // get { return Input.compositionString; }
  13315. String_t* L_0 = Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C(/*hidden argument*/NULL);
  13316. return L_0;
  13317. }
  13318. }
  13319. // UnityEngine.IMECompositionMode UnityEngine.EventSystems.BaseInput::get_imeCompositionMode()
  13320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInput_get_imeCompositionMode_mC26A90D1DDE30CEE508412D8F1FEA5AD37671DA8 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13321. {
  13322. {
  13323. // get { return Input.imeCompositionMode; }
  13324. int32_t L_0 = Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10(/*hidden argument*/NULL);
  13325. return L_0;
  13326. }
  13327. }
  13328. // System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  13329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput_set_imeCompositionMode_mC83B4474B044D31D81FF18CD35AE6E9CEC5A6BC3 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___value0, const RuntimeMethod* method)
  13330. {
  13331. {
  13332. // set { Input.imeCompositionMode = value; }
  13333. int32_t L_0 = ___value0;
  13334. Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6(L_0, /*hidden argument*/NULL);
  13335. // set { Input.imeCompositionMode = value; }
  13336. return;
  13337. }
  13338. }
  13339. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_compositionCursorPos()
  13340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D BaseInput_get_compositionCursorPos_m08E6856B2A7240E1FEF880323757BDF8A4917046 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13341. {
  13342. {
  13343. // get { return Input.compositionCursorPos; }
  13344. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8(/*hidden argument*/NULL);
  13345. return L_0;
  13346. }
  13347. }
  13348. // System.Void UnityEngine.EventSystems.BaseInput::set_compositionCursorPos(UnityEngine.Vector2)
  13349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput_set_compositionCursorPos_m48AAACE26E07BE130D5533F1BAA26741FD8B0F82 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  13350. {
  13351. {
  13352. // set { Input.compositionCursorPos = value; }
  13353. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  13354. Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326(L_0, /*hidden argument*/NULL);
  13355. // set { Input.compositionCursorPos = value; }
  13356. return;
  13357. }
  13358. }
  13359. // System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent()
  13360. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_get_mousePresent_mFA34ADCAE87E52208D112B46C1F8ABCEC60D585C (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13361. {
  13362. {
  13363. // get { return Input.mousePresent; }
  13364. bool L_0 = Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05(/*hidden argument*/NULL);
  13365. return L_0;
  13366. }
  13367. }
  13368. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32)
  13369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonDown_m5891841C7252506A8A6BDBD2DAC6A60A234E7CC5 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___button0, const RuntimeMethod* method)
  13370. {
  13371. {
  13372. // return Input.GetMouseButtonDown(button);
  13373. int32_t L_0 = ___button0;
  13374. bool L_1 = Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A(L_0, /*hidden argument*/NULL);
  13375. return L_1;
  13376. }
  13377. }
  13378. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32)
  13379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonUp_mEAADD66C40FDBE90A787E6892081B89A816B7768 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___button0, const RuntimeMethod* method)
  13380. {
  13381. {
  13382. // return Input.GetMouseButtonUp(button);
  13383. int32_t L_0 = ___button0;
  13384. bool L_1 = Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC(L_0, /*hidden argument*/NULL);
  13385. return L_1;
  13386. }
  13387. }
  13388. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32)
  13389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButton_m2F512EB6088BEB4D69F3FF07115653C4E4E62A77 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___button0, const RuntimeMethod* method)
  13390. {
  13391. {
  13392. // return Input.GetMouseButton(button);
  13393. int32_t L_0 = ___button0;
  13394. bool L_1 = Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79(L_0, /*hidden argument*/NULL);
  13395. return L_1;
  13396. }
  13397. }
  13398. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition()
  13399. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D BaseInput_get_mousePosition_m020D1FB7D27B45D19303B7B9E05038F2C7DA02ED (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13400. {
  13401. {
  13402. // get { return MultipleDisplayUtilities.GetMousePositionRelativeToMainDisplayResolution(); }
  13403. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2D3CB08174B28122E201011E77C0A1BE762C948C(/*hidden argument*/NULL);
  13404. return L_0;
  13405. }
  13406. }
  13407. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta()
  13408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D BaseInput_get_mouseScrollDelta_mBF6C6F5DD4C626413DEB5081A34D58C2F178389F (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13409. {
  13410. {
  13411. // get { return Input.mouseScrollDelta; }
  13412. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D(/*hidden argument*/NULL);
  13413. return L_0;
  13414. }
  13415. }
  13416. // System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported()
  13417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_get_touchSupported_mDDDA5078A3F2B0E8B3B5181C9B8DC4D10C9B57D9 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13418. {
  13419. {
  13420. // get { return Input.touchSupported; }
  13421. bool L_0 = Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9(/*hidden argument*/NULL);
  13422. return L_0;
  13423. }
  13424. }
  13425. // System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount()
  13426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInput_get_touchCount_m81840E0A652F5C646D18F6E0E13B4D6D4319435F (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13427. {
  13428. {
  13429. // get { return Input.touchCount; }
  13430. int32_t L_0 = Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E(/*hidden argument*/NULL);
  13431. return L_0;
  13432. }
  13433. }
  13434. // UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32)
  13435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 BaseInput_GetTouch_m156C4B5ADC8DE91BADE25D16422FDBB1B7B052A5 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___index0, const RuntimeMethod* method)
  13436. {
  13437. {
  13438. // return Input.GetTouch(index);
  13439. int32_t L_0 = ___index0;
  13440. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_1 = Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F(L_0, /*hidden argument*/NULL);
  13441. return L_1;
  13442. }
  13443. }
  13444. // System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String)
  13445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BaseInput_GetAxisRaw_mB6FE3749F8E040C6C86EDBBB8F0DC9E9B8A3D5B8 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, String_t* ___axisName0, const RuntimeMethod* method)
  13446. {
  13447. {
  13448. // return Input.GetAxisRaw(axisName);
  13449. String_t* L_0 = ___axisName0;
  13450. float L_1 = Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21(L_0, /*hidden argument*/NULL);
  13451. return L_1;
  13452. }
  13453. }
  13454. // System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String)
  13455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetButtonDown_m3EBF9A26EF50036386640FE5089DAB8EFF7B48BA (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, String_t* ___buttonName0, const RuntimeMethod* method)
  13456. {
  13457. {
  13458. // return Input.GetButtonDown(buttonName);
  13459. String_t* L_0 = ___buttonName0;
  13460. bool L_1 = Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0(L_0, /*hidden argument*/NULL);
  13461. return L_1;
  13462. }
  13463. }
  13464. // System.Void UnityEngine.EventSystems.BaseInput::.ctor()
  13465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput__ctor_m33F85C42EA9300A022A8328A83D1CB9FCEC6F042 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method)
  13466. {
  13467. {
  13468. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  13469. return;
  13470. }
  13471. }
  13472. #ifdef __clang__
  13473. #pragma clang diagnostic pop
  13474. #endif
  13475. #ifdef __clang__
  13476. #pragma clang diagnostic push
  13477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13478. #pragma clang diagnostic ignored "-Wunused-variable"
  13479. #endif
  13480. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  13481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  13482. {
  13483. static bool s_Il2CppMethodInitialized;
  13484. if (!s_Il2CppMethodInitialized)
  13485. {
  13486. il2cpp_codegen_initialize_method (BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7_MetadataUsageId);
  13487. s_Il2CppMethodInitialized = true;
  13488. }
  13489. BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* V_0 = NULL;
  13490. int32_t V_1 = 0;
  13491. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * V_2 = NULL;
  13492. {
  13493. // if (m_InputOverride != null)
  13494. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = __this->get_m_InputOverride_8();
  13495. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13496. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13497. if (!L_1)
  13498. {
  13499. goto IL_0015;
  13500. }
  13501. }
  13502. {
  13503. // return m_InputOverride;
  13504. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_2 = __this->get_m_InputOverride_8();
  13505. return L_2;
  13506. }
  13507. IL_0015:
  13508. {
  13509. // if (m_DefaultInput == null)
  13510. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = __this->get_m_DefaultInput_9();
  13511. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13512. bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13513. if (!L_4)
  13514. {
  13515. goto IL_0084;
  13516. }
  13517. }
  13518. {
  13519. // var inputs = GetComponents<BaseInput>();
  13520. BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* L_5 = Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874(__this, /*hidden argument*/Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874_RuntimeMethod_var);
  13521. // foreach (var baseInput in inputs)
  13522. V_0 = L_5;
  13523. V_1 = 0;
  13524. goto IL_005f;
  13525. }
  13526. IL_002e:
  13527. {
  13528. // foreach (var baseInput in inputs)
  13529. BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* L_6 = V_0;
  13530. int32_t L_7 = V_1;
  13531. NullCheck(L_6);
  13532. int32_t L_8 = L_7;
  13533. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  13534. V_2 = L_9;
  13535. // if (baseInput != null && baseInput.GetType() == typeof(BaseInput))
  13536. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_10 = V_2;
  13537. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13538. bool L_11 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_10, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13539. if (!L_11)
  13540. {
  13541. goto IL_005b;
  13542. }
  13543. }
  13544. {
  13545. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_12 = V_2;
  13546. NullCheck(L_12);
  13547. Type_t * L_13 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_12, /*hidden argument*/NULL);
  13548. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_0_0_0_var) };
  13549. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13550. Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
  13551. bool L_16 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_13, L_15, /*hidden argument*/NULL);
  13552. if (!L_16)
  13553. {
  13554. goto IL_005b;
  13555. }
  13556. }
  13557. {
  13558. // m_DefaultInput = baseInput;
  13559. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_17 = V_2;
  13560. __this->set_m_DefaultInput_9(L_17);
  13561. // break;
  13562. goto IL_0065;
  13563. }
  13564. IL_005b:
  13565. {
  13566. int32_t L_18 = V_1;
  13567. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  13568. }
  13569. IL_005f:
  13570. {
  13571. // foreach (var baseInput in inputs)
  13572. int32_t L_19 = V_1;
  13573. BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* L_20 = V_0;
  13574. NullCheck(L_20);
  13575. if ((((int32_t)L_19) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))))
  13576. {
  13577. goto IL_002e;
  13578. }
  13579. }
  13580. IL_0065:
  13581. {
  13582. // if (m_DefaultInput == null)
  13583. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_21 = __this->get_m_DefaultInput_9();
  13584. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13585. bool L_22 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_21, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13586. if (!L_22)
  13587. {
  13588. goto IL_0084;
  13589. }
  13590. }
  13591. {
  13592. // m_DefaultInput = gameObject.AddComponent<BaseInput>();
  13593. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
  13594. NullCheck(L_23);
  13595. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_24 = GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A(L_23, /*hidden argument*/GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A_RuntimeMethod_var);
  13596. __this->set_m_DefaultInput_9(L_24);
  13597. }
  13598. IL_0084:
  13599. {
  13600. // return m_DefaultInput;
  13601. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_25 = __this->get_m_DefaultInput_9();
  13602. return L_25;
  13603. }
  13604. }
  13605. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_inputOverride()
  13606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * BaseInputModule_get_inputOverride_m3C63C410A33009ACB7EAFB776066F734110391B8 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  13607. {
  13608. {
  13609. // get { return m_InputOverride; }
  13610. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = __this->get_m_InputOverride_8();
  13611. return L_0;
  13612. }
  13613. }
  13614. // System.Void UnityEngine.EventSystems.BaseInputModule::set_inputOverride(UnityEngine.EventSystems.BaseInput)
  13615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_set_inputOverride_mE88337B26EC069A3866174887FF59B1CD5C7EB85 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * ___value0, const RuntimeMethod* method)
  13616. {
  13617. {
  13618. // set { m_InputOverride = value; }
  13619. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = ___value0;
  13620. __this->set_m_InputOverride_8(L_0);
  13621. // set { m_InputOverride = value; }
  13622. return;
  13623. }
  13624. }
  13625. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  13626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  13627. {
  13628. {
  13629. // get { return m_EventSystem; }
  13630. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_6();
  13631. return L_0;
  13632. }
  13633. }
  13634. // System.Void UnityEngine.EventSystems.BaseInputModule::OnEnable()
  13635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_OnEnable_mD8CAA2DE8AEC7907D84C40DEA7A0A83A8C530D5E (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  13636. {
  13637. static bool s_Il2CppMethodInitialized;
  13638. if (!s_Il2CppMethodInitialized)
  13639. {
  13640. il2cpp_codegen_initialize_method (BaseInputModule_OnEnable_mD8CAA2DE8AEC7907D84C40DEA7A0A83A8C530D5E_MetadataUsageId);
  13641. s_Il2CppMethodInitialized = true;
  13642. }
  13643. {
  13644. // base.OnEnable();
  13645. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  13646. // m_EventSystem = GetComponent<EventSystem>();
  13647. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7(__this, /*hidden argument*/Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7_RuntimeMethod_var);
  13648. __this->set_m_EventSystem_6(L_0);
  13649. // m_EventSystem.UpdateModules();
  13650. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = __this->get_m_EventSystem_6();
  13651. NullCheck(L_1);
  13652. EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A(L_1, /*hidden argument*/NULL);
  13653. // }
  13654. return;
  13655. }
  13656. }
  13657. // System.Void UnityEngine.EventSystems.BaseInputModule::OnDisable()
  13658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_OnDisable_m22FEF0A66345808B69CDDCFE47E506645EB1013C (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  13659. {
  13660. {
  13661. // m_EventSystem.UpdateModules();
  13662. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_6();
  13663. NullCheck(L_0);
  13664. EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A(L_0, /*hidden argument*/NULL);
  13665. // base.OnDisable();
  13666. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  13667. // }
  13668. return;
  13669. }
  13670. }
  13671. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  13672. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___candidates0, const RuntimeMethod* method)
  13673. {
  13674. static bool s_Il2CppMethodInitialized;
  13675. if (!s_Il2CppMethodInitialized)
  13676. {
  13677. il2cpp_codegen_initialize_method (BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275_MetadataUsageId);
  13678. s_Il2CppMethodInitialized = true;
  13679. }
  13680. int32_t V_0 = 0;
  13681. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1;
  13682. memset((&V_1), 0, sizeof(V_1));
  13683. {
  13684. // for (var i = 0; i < candidates.Count; ++i)
  13685. V_0 = 0;
  13686. goto IL_0027;
  13687. }
  13688. IL_0004:
  13689. {
  13690. // if (candidates[i].gameObject == null)
  13691. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_0 = ___candidates0;
  13692. int32_t L_1 = V_0;
  13693. NullCheck(L_0);
  13694. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_2 = List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_RuntimeMethod_var);
  13695. V_1 = L_2;
  13696. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL);
  13697. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13698. bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13699. if (L_4)
  13700. {
  13701. goto IL_0023;
  13702. }
  13703. }
  13704. {
  13705. // return candidates[i];
  13706. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_5 = ___candidates0;
  13707. int32_t L_6 = V_0;
  13708. NullCheck(L_5);
  13709. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_7 = List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_RuntimeMethod_var);
  13710. return L_7;
  13711. }
  13712. IL_0023:
  13713. {
  13714. // for (var i = 0; i < candidates.Count; ++i)
  13715. int32_t L_8 = V_0;
  13716. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  13717. }
  13718. IL_0027:
  13719. {
  13720. // for (var i = 0; i < candidates.Count; ++i)
  13721. int32_t L_9 = V_0;
  13722. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_10 = ___candidates0;
  13723. NullCheck(L_10);
  13724. int32_t L_11 = List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline(L_10, /*hidden argument*/List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var);
  13725. if ((((int32_t)L_9) < ((int32_t)L_11)))
  13726. {
  13727. goto IL_0004;
  13728. }
  13729. }
  13730. {
  13731. // return new RaycastResult();
  13732. il2cpp_codegen_initobj((&V_1), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ));
  13733. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_12 = V_1;
  13734. return L_12;
  13735. }
  13736. }
  13737. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single)
  13738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_mF99EA376D26F543AF0C3B10CC67AB9493054AA53 (float ___x0, float ___y1, const RuntimeMethod* method)
  13739. {
  13740. {
  13741. // return DetermineMoveDirection(x, y, 0.6f);
  13742. float L_0 = ___x0;
  13743. float L_1 = ___y1;
  13744. int32_t L_2 = BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52(L_0, L_1, (0.6f), /*hidden argument*/NULL);
  13745. return L_2;
  13746. }
  13747. }
  13748. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single)
  13749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52 (float ___x0, float ___y1, float ___deadZone2, const RuntimeMethod* method)
  13750. {
  13751. static bool s_Il2CppMethodInitialized;
  13752. if (!s_Il2CppMethodInitialized)
  13753. {
  13754. il2cpp_codegen_initialize_method (BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52_MetadataUsageId);
  13755. s_Il2CppMethodInitialized = true;
  13756. }
  13757. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  13758. memset((&V_0), 0, sizeof(V_0));
  13759. {
  13760. // if (new Vector2(x, y).sqrMagnitude < deadZone * deadZone)
  13761. float L_0 = ___x0;
  13762. float L_1 = ___y1;
  13763. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  13764. memset((&L_2), 0, sizeof(L_2));
  13765. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
  13766. V_0 = L_2;
  13767. float L_3 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  13768. float L_4 = ___deadZone2;
  13769. float L_5 = ___deadZone2;
  13770. if ((!(((float)L_3) < ((float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))))))
  13771. {
  13772. goto IL_0016;
  13773. }
  13774. }
  13775. {
  13776. // return MoveDirection.None;
  13777. return (int32_t)(4);
  13778. }
  13779. IL_0016:
  13780. {
  13781. // if (Mathf.Abs(x) > Mathf.Abs(y))
  13782. float L_6 = ___x0;
  13783. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  13784. float L_7 = fabsf(L_6);
  13785. float L_8 = ___y1;
  13786. float L_9 = fabsf(L_8);
  13787. if ((!(((float)L_7) > ((float)L_9))))
  13788. {
  13789. goto IL_0030;
  13790. }
  13791. }
  13792. {
  13793. // if (x > 0)
  13794. float L_10 = ___x0;
  13795. if ((!(((float)L_10) > ((float)(0.0f)))))
  13796. {
  13797. goto IL_002e;
  13798. }
  13799. }
  13800. {
  13801. // return MoveDirection.Right;
  13802. return (int32_t)(2);
  13803. }
  13804. IL_002e:
  13805. {
  13806. // return MoveDirection.Left;
  13807. return (int32_t)(0);
  13808. }
  13809. IL_0030:
  13810. {
  13811. // if (y > 0)
  13812. float L_11 = ___y1;
  13813. if ((!(((float)L_11) > ((float)(0.0f)))))
  13814. {
  13815. goto IL_003a;
  13816. }
  13817. }
  13818. {
  13819. // return MoveDirection.Up;
  13820. return (int32_t)(1);
  13821. }
  13822. IL_003a:
  13823. {
  13824. // return MoveDirection.Down;
  13825. return (int32_t)(3);
  13826. }
  13827. }
  13828. // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject)
  13829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g10, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g21, const RuntimeMethod* method)
  13830. {
  13831. static bool s_Il2CppMethodInitialized;
  13832. if (!s_Il2CppMethodInitialized)
  13833. {
  13834. il2cpp_codegen_initialize_method (BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5_MetadataUsageId);
  13835. s_Il2CppMethodInitialized = true;
  13836. }
  13837. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  13838. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
  13839. {
  13840. // if (g1 == null || g2 == null)
  13841. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___g10;
  13842. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13843. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13844. if (L_1)
  13845. {
  13846. goto IL_0012;
  13847. }
  13848. }
  13849. {
  13850. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = ___g21;
  13851. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13852. bool L_3 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13853. if (!L_3)
  13854. {
  13855. goto IL_0014;
  13856. }
  13857. }
  13858. IL_0012:
  13859. {
  13860. // return null;
  13861. return (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL;
  13862. }
  13863. IL_0014:
  13864. {
  13865. // var t1 = g1.transform;
  13866. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___g10;
  13867. NullCheck(L_4);
  13868. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_4, /*hidden argument*/NULL);
  13869. V_0 = L_5;
  13870. goto IL_004d;
  13871. }
  13872. IL_001d:
  13873. {
  13874. // var t2 = g2.transform;
  13875. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___g21;
  13876. NullCheck(L_6);
  13877. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_6, /*hidden argument*/NULL);
  13878. V_1 = L_7;
  13879. goto IL_003d;
  13880. }
  13881. IL_0026:
  13882. {
  13883. // if (t1 == t2)
  13884. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = V_0;
  13885. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = V_1;
  13886. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13887. bool L_10 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_8, L_9, /*hidden argument*/NULL);
  13888. if (!L_10)
  13889. {
  13890. goto IL_0036;
  13891. }
  13892. }
  13893. {
  13894. // return t1.gameObject;
  13895. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = V_0;
  13896. NullCheck(L_11);
  13897. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_11, /*hidden argument*/NULL);
  13898. return L_12;
  13899. }
  13900. IL_0036:
  13901. {
  13902. // t2 = t2.parent;
  13903. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = V_1;
  13904. NullCheck(L_13);
  13905. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_14 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_13, /*hidden argument*/NULL);
  13906. V_1 = L_14;
  13907. }
  13908. IL_003d:
  13909. {
  13910. // while (t2 != null)
  13911. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = V_1;
  13912. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13913. bool L_16 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_15, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13914. if (L_16)
  13915. {
  13916. goto IL_0026;
  13917. }
  13918. }
  13919. {
  13920. // t1 = t1.parent;
  13921. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_17 = V_0;
  13922. NullCheck(L_17);
  13923. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_18 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_17, /*hidden argument*/NULL);
  13924. V_0 = L_18;
  13925. }
  13926. IL_004d:
  13927. {
  13928. // while (t1 != null)
  13929. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_19 = V_0;
  13930. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13931. bool L_20 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_19, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13932. if (L_20)
  13933. {
  13934. goto IL_001d;
  13935. }
  13936. }
  13937. {
  13938. // return null;
  13939. return (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL;
  13940. }
  13941. }
  13942. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  13943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___currentPointerData0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___newEnterTarget1, const RuntimeMethod* method)
  13944. {
  13945. static bool s_Il2CppMethodInitialized;
  13946. if (!s_Il2CppMethodInitialized)
  13947. {
  13948. il2cpp_codegen_initialize_method (BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF_MetadataUsageId);
  13949. s_Il2CppMethodInitialized = true;
  13950. }
  13951. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  13952. int32_t V_1 = 0;
  13953. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_2 = NULL;
  13954. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_3 = NULL;
  13955. {
  13956. // if (newEnterTarget == null || currentPointerData.pointerEnter == null)
  13957. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___newEnterTarget1;
  13958. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13959. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13960. if (L_1)
  13961. {
  13962. goto IL_0017;
  13963. }
  13964. }
  13965. {
  13966. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ___currentPointerData0;
  13967. NullCheck(L_2);
  13968. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_2, /*hidden argument*/NULL);
  13969. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  13970. bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  13971. if (!L_4)
  13972. {
  13973. goto IL_0061;
  13974. }
  13975. }
  13976. IL_0017:
  13977. {
  13978. // for (var i = 0; i < currentPointerData.hovered.Count; ++i)
  13979. V_1 = 0;
  13980. goto IL_0037;
  13981. }
  13982. IL_001b:
  13983. {
  13984. // ExecuteEvents.Execute(currentPointerData.hovered[i], currentPointerData, ExecuteEvents.pointerExitHandler);
  13985. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = ___currentPointerData0;
  13986. NullCheck(L_5);
  13987. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_6 = L_5->get_hovered_9();
  13988. int32_t L_7 = V_1;
  13989. NullCheck(L_6);
  13990. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_RuntimeMethod_var);
  13991. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___currentPointerData0;
  13992. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  13993. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_10 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL);
  13994. ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E(L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E_RuntimeMethod_var);
  13995. // for (var i = 0; i < currentPointerData.hovered.Count; ++i)
  13996. int32_t L_11 = V_1;
  13997. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  13998. }
  13999. IL_0037:
  14000. {
  14001. // for (var i = 0; i < currentPointerData.hovered.Count; ++i)
  14002. int32_t L_12 = V_1;
  14003. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___currentPointerData0;
  14004. NullCheck(L_13);
  14005. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_14 = L_13->get_hovered_9();
  14006. NullCheck(L_14);
  14007. int32_t L_15 = List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_inline(L_14, /*hidden argument*/List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_RuntimeMethod_var);
  14008. if ((((int32_t)L_12) < ((int32_t)L_15)))
  14009. {
  14010. goto IL_001b;
  14011. }
  14012. }
  14013. {
  14014. // currentPointerData.hovered.Clear();
  14015. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___currentPointerData0;
  14016. NullCheck(L_16);
  14017. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_17 = L_16->get_hovered_9();
  14018. NullCheck(L_17);
  14019. List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8(L_17, /*hidden argument*/List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8_RuntimeMethod_var);
  14020. // if (newEnterTarget == null)
  14021. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = ___newEnterTarget1;
  14022. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14023. bool L_19 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_18, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14024. if (!L_19)
  14025. {
  14026. goto IL_0061;
  14027. }
  14028. }
  14029. {
  14030. // currentPointerData.pointerEnter = null;
  14031. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_20 = ___currentPointerData0;
  14032. NullCheck(L_20);
  14033. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_20, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  14034. // return;
  14035. return;
  14036. }
  14037. IL_0061:
  14038. {
  14039. // if (currentPointerData.pointerEnter == newEnterTarget && newEnterTarget)
  14040. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___currentPointerData0;
  14041. NullCheck(L_21);
  14042. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_21, /*hidden argument*/NULL);
  14043. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = ___newEnterTarget1;
  14044. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14045. bool L_24 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_22, L_23, /*hidden argument*/NULL);
  14046. if (!L_24)
  14047. {
  14048. goto IL_0078;
  14049. }
  14050. }
  14051. {
  14052. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = ___newEnterTarget1;
  14053. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14054. bool L_26 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_25, /*hidden argument*/NULL);
  14055. if (!L_26)
  14056. {
  14057. goto IL_0078;
  14058. }
  14059. }
  14060. {
  14061. // return;
  14062. return;
  14063. }
  14064. IL_0078:
  14065. {
  14066. // GameObject commonRoot = FindCommonRoot(currentPointerData.pointerEnter, newEnterTarget);
  14067. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_27 = ___currentPointerData0;
  14068. NullCheck(L_27);
  14069. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_27, /*hidden argument*/NULL);
  14070. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = ___newEnterTarget1;
  14071. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5(L_28, L_29, /*hidden argument*/NULL);
  14072. V_0 = L_30;
  14073. // if (currentPointerData.pointerEnter != null)
  14074. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_31 = ___currentPointerData0;
  14075. NullCheck(L_31);
  14076. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_32 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_31, /*hidden argument*/NULL);
  14077. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14078. bool L_33 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_32, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14079. if (!L_33)
  14080. {
  14081. goto IL_00ec;
  14082. }
  14083. }
  14084. {
  14085. // Transform t = currentPointerData.pointerEnter.transform;
  14086. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = ___currentPointerData0;
  14087. NullCheck(L_34);
  14088. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_34, /*hidden argument*/NULL);
  14089. NullCheck(L_35);
  14090. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_36 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_35, /*hidden argument*/NULL);
  14091. V_2 = L_36;
  14092. goto IL_00e3;
  14093. }
  14094. IL_00a1:
  14095. {
  14096. // if (commonRoot != null && commonRoot.transform == t)
  14097. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = V_0;
  14098. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14099. bool L_38 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_37, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14100. if (!L_38)
  14101. {
  14102. goto IL_00b8;
  14103. }
  14104. }
  14105. {
  14106. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_39 = V_0;
  14107. NullCheck(L_39);
  14108. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_39, /*hidden argument*/NULL);
  14109. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_41 = V_2;
  14110. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14111. bool L_42 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_40, L_41, /*hidden argument*/NULL);
  14112. if (L_42)
  14113. {
  14114. goto IL_00ec;
  14115. }
  14116. }
  14117. IL_00b8:
  14118. {
  14119. // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerExitHandler);
  14120. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = V_2;
  14121. NullCheck(L_43);
  14122. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_43, /*hidden argument*/NULL);
  14123. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___currentPointerData0;
  14124. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  14125. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_46 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL);
  14126. ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E(L_44, L_45, L_46, /*hidden argument*/ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E_RuntimeMethod_var);
  14127. // currentPointerData.hovered.Remove(t.gameObject);
  14128. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_47 = ___currentPointerData0;
  14129. NullCheck(L_47);
  14130. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_48 = L_47->get_hovered_9();
  14131. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_49 = V_2;
  14132. NullCheck(L_49);
  14133. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_49, /*hidden argument*/NULL);
  14134. NullCheck(L_48);
  14135. List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B(L_48, L_50, /*hidden argument*/List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B_RuntimeMethod_var);
  14136. // t = t.parent;
  14137. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_51 = V_2;
  14138. NullCheck(L_51);
  14139. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_52 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_51, /*hidden argument*/NULL);
  14140. V_2 = L_52;
  14141. }
  14142. IL_00e3:
  14143. {
  14144. // while (t != null)
  14145. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = V_2;
  14146. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14147. bool L_54 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_53, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14148. if (L_54)
  14149. {
  14150. goto IL_00a1;
  14151. }
  14152. }
  14153. IL_00ec:
  14154. {
  14155. // currentPointerData.pointerEnter = newEnterTarget;
  14156. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_55 = ___currentPointerData0;
  14157. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = ___newEnterTarget1;
  14158. NullCheck(L_55);
  14159. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_55, L_56, /*hidden argument*/NULL);
  14160. // if (newEnterTarget != null)
  14161. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = ___newEnterTarget1;
  14162. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14163. bool L_58 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_57, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14164. if (!L_58)
  14165. {
  14166. goto IL_0146;
  14167. }
  14168. }
  14169. {
  14170. // Transform t = newEnterTarget.transform;
  14171. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = ___newEnterTarget1;
  14172. NullCheck(L_59);
  14173. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_60 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_59, /*hidden argument*/NULL);
  14174. V_3 = L_60;
  14175. goto IL_012f;
  14176. }
  14177. IL_0105:
  14178. {
  14179. // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerEnterHandler);
  14180. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_61 = V_3;
  14181. NullCheck(L_61);
  14182. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_61, /*hidden argument*/NULL);
  14183. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = ___currentPointerData0;
  14184. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  14185. EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_64 = ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_inline(/*hidden argument*/NULL);
  14186. ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88_RuntimeMethod_var);
  14187. // currentPointerData.hovered.Add(t.gameObject);
  14188. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_65 = ___currentPointerData0;
  14189. NullCheck(L_65);
  14190. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_66 = L_65->get_hovered_9();
  14191. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_67 = V_3;
  14192. NullCheck(L_67);
  14193. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_67, /*hidden argument*/NULL);
  14194. NullCheck(L_66);
  14195. List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6(L_66, L_68, /*hidden argument*/List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6_RuntimeMethod_var);
  14196. // t = t.parent;
  14197. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_69 = V_3;
  14198. NullCheck(L_69);
  14199. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_70 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_69, /*hidden argument*/NULL);
  14200. V_3 = L_70;
  14201. }
  14202. IL_012f:
  14203. {
  14204. // while (t != null && t.gameObject != commonRoot)
  14205. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_71 = V_3;
  14206. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14207. bool L_72 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_71, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14208. if (!L_72)
  14209. {
  14210. goto IL_0146;
  14211. }
  14212. }
  14213. {
  14214. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_73 = V_3;
  14215. NullCheck(L_73);
  14216. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_73, /*hidden argument*/NULL);
  14217. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = V_0;
  14218. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14219. bool L_76 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_74, L_75, /*hidden argument*/NULL);
  14220. if (L_76)
  14221. {
  14222. goto IL_0105;
  14223. }
  14224. }
  14225. IL_0146:
  14226. {
  14227. // }
  14228. return;
  14229. }
  14230. }
  14231. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single)
  14232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * BaseInputModule_GetAxisEventData_m920ACD6398A0B3FD82E6990DF89B2A50DEE25990 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, float ___x0, float ___y1, float ___moveDeadZone2, const RuntimeMethod* method)
  14233. {
  14234. static bool s_Il2CppMethodInitialized;
  14235. if (!s_Il2CppMethodInitialized)
  14236. {
  14237. il2cpp_codegen_initialize_method (BaseInputModule_GetAxisEventData_m920ACD6398A0B3FD82E6990DF89B2A50DEE25990_MetadataUsageId);
  14238. s_Il2CppMethodInitialized = true;
  14239. }
  14240. {
  14241. // if (m_AxisEventData == null)
  14242. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_0 = __this->get_m_AxisEventData_5();
  14243. if (L_0)
  14244. {
  14245. goto IL_0019;
  14246. }
  14247. }
  14248. {
  14249. // m_AxisEventData = new AxisEventData(eventSystem);
  14250. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  14251. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_2 = (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 *)il2cpp_codegen_object_new(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_il2cpp_TypeInfo_var);
  14252. AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D(L_2, L_1, /*hidden argument*/NULL);
  14253. __this->set_m_AxisEventData_5(L_2);
  14254. }
  14255. IL_0019:
  14256. {
  14257. // m_AxisEventData.Reset();
  14258. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_3 = __this->get_m_AxisEventData_5();
  14259. NullCheck(L_3);
  14260. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3);
  14261. // m_AxisEventData.moveVector = new Vector2(x, y);
  14262. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_4 = __this->get_m_AxisEventData_5();
  14263. float L_5 = ___x0;
  14264. float L_6 = ___y1;
  14265. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7;
  14266. memset((&L_7), 0, sizeof(L_7));
  14267. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_7), L_5, L_6, /*hidden argument*/NULL);
  14268. NullCheck(L_4);
  14269. AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline(L_4, L_7, /*hidden argument*/NULL);
  14270. // m_AxisEventData.moveDir = DetermineMoveDirection(x, y, moveDeadZone);
  14271. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_8 = __this->get_m_AxisEventData_5();
  14272. float L_9 = ___x0;
  14273. float L_10 = ___y1;
  14274. float L_11 = ___moveDeadZone2;
  14275. int32_t L_12 = BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52(L_9, L_10, L_11, /*hidden argument*/NULL);
  14276. NullCheck(L_8);
  14277. AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline(L_8, L_12, /*hidden argument*/NULL);
  14278. // return m_AxisEventData;
  14279. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_13 = __this->get_m_AxisEventData_5();
  14280. return L_13;
  14281. }
  14282. }
  14283. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData()
  14284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * BaseInputModule_GetBaseEventData_mB945B5DF7A5C2B825C7D542D944A7795D8F5F93F (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14285. {
  14286. static bool s_Il2CppMethodInitialized;
  14287. if (!s_Il2CppMethodInitialized)
  14288. {
  14289. il2cpp_codegen_initialize_method (BaseInputModule_GetBaseEventData_mB945B5DF7A5C2B825C7D542D944A7795D8F5F93F_MetadataUsageId);
  14290. s_Il2CppMethodInitialized = true;
  14291. }
  14292. {
  14293. // if (m_BaseEventData == null)
  14294. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = __this->get_m_BaseEventData_7();
  14295. if (L_0)
  14296. {
  14297. goto IL_0019;
  14298. }
  14299. }
  14300. {
  14301. // m_BaseEventData = new BaseEventData(eventSystem);
  14302. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  14303. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_2 = (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *)il2cpp_codegen_object_new(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5_il2cpp_TypeInfo_var);
  14304. BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(L_2, L_1, /*hidden argument*/NULL);
  14305. __this->set_m_BaseEventData_7(L_2);
  14306. }
  14307. IL_0019:
  14308. {
  14309. // m_BaseEventData.Reset();
  14310. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_3 = __this->get_m_BaseEventData_7();
  14311. NullCheck(L_3);
  14312. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3);
  14313. // return m_BaseEventData;
  14314. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_4 = __this->get_m_BaseEventData_7();
  14315. return L_4;
  14316. }
  14317. }
  14318. // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32)
  14319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_IsPointerOverGameObject_m4255E7C2D628B5E4524D02A2E26158DDE8640CF5 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  14320. {
  14321. {
  14322. // return false;
  14323. return (bool)0;
  14324. }
  14325. }
  14326. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  14327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14328. {
  14329. {
  14330. // return enabled && gameObject.activeInHierarchy;
  14331. bool L_0 = Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB(__this, /*hidden argument*/NULL);
  14332. if (!L_0)
  14333. {
  14334. goto IL_0014;
  14335. }
  14336. }
  14337. {
  14338. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
  14339. NullCheck(L_1);
  14340. bool L_2 = GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF(L_1, /*hidden argument*/NULL);
  14341. return L_2;
  14342. }
  14343. IL_0014:
  14344. {
  14345. return (bool)0;
  14346. }
  14347. }
  14348. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  14349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14350. {
  14351. {
  14352. // {}
  14353. return;
  14354. }
  14355. }
  14356. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  14357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m1F16D868703EBA8610E0C2DF86B4760F934631D7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14358. {
  14359. {
  14360. // {}
  14361. return;
  14362. }
  14363. }
  14364. // System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule()
  14365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_UpdateModule_m8A5973C39616DF6C34041F93014C2469DC667DE2 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14366. {
  14367. {
  14368. // {}
  14369. return;
  14370. }
  14371. }
  14372. // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported()
  14373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_IsModuleSupported_mD2BB3DD4CF96C31549AED158F0753AE345C01647 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14374. {
  14375. {
  14376. // return true;
  14377. return (bool)1;
  14378. }
  14379. }
  14380. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  14381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  14382. {
  14383. static bool s_Il2CppMethodInitialized;
  14384. if (!s_Il2CppMethodInitialized)
  14385. {
  14386. il2cpp_codegen_initialize_method (BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6_MetadataUsageId);
  14387. s_Il2CppMethodInitialized = true;
  14388. }
  14389. {
  14390. // protected List<RaycastResult> m_RaycastResultCache = new List<RaycastResult>();
  14391. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_0 = (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *)il2cpp_codegen_object_new(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098_il2cpp_TypeInfo_var);
  14392. List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C(L_0, /*hidden argument*/List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_RuntimeMethod_var);
  14393. __this->set_m_RaycastResultCache_4(L_0);
  14394. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  14395. return;
  14396. }
  14397. }
  14398. #ifdef __clang__
  14399. #pragma clang diagnostic pop
  14400. #endif
  14401. #ifdef __clang__
  14402. #pragma clang diagnostic push
  14403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14404. #pragma clang diagnostic ignored "-Wunused-variable"
  14405. #endif
  14406. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_priority()
  14407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_priority_mF085F1BF77E4D69D84A8ACCFF61FBD80EB55AF50 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14408. {
  14409. {
  14410. // get { return 0; }
  14411. return 0;
  14412. }
  14413. }
  14414. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
  14415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_m03BB34962FDC88F04B94A160138EC8C49BB50595 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14416. {
  14417. {
  14418. // get { return int.MinValue; }
  14419. return ((int32_t)-2147483648LL);
  14420. }
  14421. }
  14422. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
  14423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_mEF4CA94A52D130A2546E094C2C492B7DEAD6F3C4 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14424. {
  14425. {
  14426. // get { return int.MinValue; }
  14427. return ((int32_t)-2147483648LL);
  14428. }
  14429. }
  14430. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::get_rootRaycaster()
  14431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14432. {
  14433. static bool s_Il2CppMethodInitialized;
  14434. if (!s_Il2CppMethodInitialized)
  14435. {
  14436. il2cpp_codegen_initialize_method (BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5_MetadataUsageId);
  14437. s_Il2CppMethodInitialized = true;
  14438. }
  14439. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* V_0 = NULL;
  14440. {
  14441. // if (m_RootRaycaster == null)
  14442. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_0 = __this->get_m_RootRaycaster_4();
  14443. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14444. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14445. if (!L_1)
  14446. {
  14447. goto IL_0026;
  14448. }
  14449. }
  14450. {
  14451. // var baseRaycasters = GetComponentsInParent<BaseRaycaster>();
  14452. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_2 = Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB(__this, /*hidden argument*/Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB_RuntimeMethod_var);
  14453. V_0 = L_2;
  14454. // if (baseRaycasters.Length != 0)
  14455. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_3 = V_0;
  14456. NullCheck(L_3);
  14457. if (!(((RuntimeArray*)L_3)->max_length))
  14458. {
  14459. goto IL_0026;
  14460. }
  14461. }
  14462. {
  14463. // m_RootRaycaster = baseRaycasters[baseRaycasters.Length - 1];
  14464. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_4 = V_0;
  14465. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_5 = V_0;
  14466. NullCheck(L_5);
  14467. NullCheck(L_4);
  14468. int32_t L_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))), (int32_t)1));
  14469. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  14470. __this->set_m_RootRaycaster_4(L_7);
  14471. }
  14472. IL_0026:
  14473. {
  14474. // return m_RootRaycaster;
  14475. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_8 = __this->get_m_RootRaycaster_4();
  14476. return L_8;
  14477. }
  14478. }
  14479. // System.String UnityEngine.EventSystems.BaseRaycaster::ToString()
  14480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BaseRaycaster_ToString_mED39E4461F0C708B924FC87DB5A2949917FF42F1 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14481. {
  14482. static bool s_Il2CppMethodInitialized;
  14483. if (!s_Il2CppMethodInitialized)
  14484. {
  14485. il2cpp_codegen_initialize_method (BaseRaycaster_ToString_mED39E4461F0C708B924FC87DB5A2949917FF42F1_MetadataUsageId);
  14486. s_Il2CppMethodInitialized = true;
  14487. }
  14488. {
  14489. // return "Name: " + gameObject + "\n" +
  14490. // "eventCamera: " + eventCamera + "\n" +
  14491. // "sortOrderPriority: " + sortOrderPriority + "\n" +
  14492. // "renderOrderPriority: " + renderOrderPriority;
  14493. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)8);
  14494. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  14495. NullCheck(L_1);
  14496. ArrayElementTypeCheck (L_1, _stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18);
  14497. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18);
  14498. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = L_1;
  14499. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
  14500. NullCheck(L_2);
  14501. ArrayElementTypeCheck (L_2, L_3);
  14502. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_3);
  14503. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = L_2;
  14504. NullCheck(L_4);
  14505. ArrayElementTypeCheck (L_4, _stringLiteralA53DA7D7D636A66DEDDF02BF5FB029B23420855D);
  14506. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralA53DA7D7D636A66DEDDF02BF5FB029B23420855D);
  14507. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_4;
  14508. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_6 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  14509. NullCheck(L_5);
  14510. ArrayElementTypeCheck (L_5, L_6);
  14511. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_6);
  14512. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_7 = L_5;
  14513. NullCheck(L_7);
  14514. ArrayElementTypeCheck (L_7, _stringLiteralFE5D4890220D7DE3BF590AAA7D90B77F91BF18C6);
  14515. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteralFE5D4890220D7DE3BF590AAA7D90B77F91BF18C6);
  14516. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_7;
  14517. int32_t L_9 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, __this);
  14518. int32_t L_10 = L_9;
  14519. RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
  14520. NullCheck(L_8);
  14521. ArrayElementTypeCheck (L_8, L_11);
  14522. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_11);
  14523. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = L_8;
  14524. NullCheck(L_12);
  14525. ArrayElementTypeCheck (L_12, _stringLiteralE91EE57CA5E869F09C37997152F0455B45223508);
  14526. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteralE91EE57CA5E869F09C37997152F0455B45223508);
  14527. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_12;
  14528. int32_t L_14 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, __this);
  14529. int32_t L_15 = L_14;
  14530. RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
  14531. NullCheck(L_13);
  14532. ArrayElementTypeCheck (L_13, L_16);
  14533. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_16);
  14534. String_t* L_17 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_13, /*hidden argument*/NULL);
  14535. return L_17;
  14536. }
  14537. }
  14538. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnEnable()
  14539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnEnable_m31B91C059934DAB7FEA26D8D5A030CCF469778C1 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14540. {
  14541. static bool s_Il2CppMethodInitialized;
  14542. if (!s_Il2CppMethodInitialized)
  14543. {
  14544. il2cpp_codegen_initialize_method (BaseRaycaster_OnEnable_m31B91C059934DAB7FEA26D8D5A030CCF469778C1_MetadataUsageId);
  14545. s_Il2CppMethodInitialized = true;
  14546. }
  14547. {
  14548. // base.OnEnable();
  14549. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  14550. // RaycasterManager.AddRaycaster(this);
  14551. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  14552. RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A(__this, /*hidden argument*/NULL);
  14553. // }
  14554. return;
  14555. }
  14556. }
  14557. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnDisable()
  14558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnDisable_m0FA75817BD8DADDF85C10E02B0067E835C80EE0C (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14559. {
  14560. static bool s_Il2CppMethodInitialized;
  14561. if (!s_Il2CppMethodInitialized)
  14562. {
  14563. il2cpp_codegen_initialize_method (BaseRaycaster_OnDisable_m0FA75817BD8DADDF85C10E02B0067E835C80EE0C_MetadataUsageId);
  14564. s_Il2CppMethodInitialized = true;
  14565. }
  14566. {
  14567. // RaycasterManager.RemoveRaycasters(this);
  14568. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  14569. RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624(__this, /*hidden argument*/NULL);
  14570. // base.OnDisable();
  14571. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  14572. // }
  14573. return;
  14574. }
  14575. }
  14576. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnCanvasHierarchyChanged()
  14577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnCanvasHierarchyChanged_m4DBBF545F6C74CFC7C375D7A7C42AD7F1B3CE17F (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14578. {
  14579. {
  14580. // base.OnCanvasHierarchyChanged();
  14581. UIBehaviour_OnCanvasHierarchyChanged_m5A9FF86F647810726B4AE9F8C15862F353FBDAFD(__this, /*hidden argument*/NULL);
  14582. // m_RootRaycaster = null;
  14583. __this->set_m_RootRaycaster_4((BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *)NULL);
  14584. // }
  14585. return;
  14586. }
  14587. }
  14588. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnTransformParentChanged()
  14589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnTransformParentChanged_mD98668AF752E710CB0A8A863695E3957B2972083 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14590. {
  14591. {
  14592. // base.OnTransformParentChanged();
  14593. UIBehaviour_OnTransformParentChanged_mBB0F5D46FF7791D80FE6E4EE1932433246D5B7CB(__this, /*hidden argument*/NULL);
  14594. // m_RootRaycaster = null;
  14595. __this->set_m_RootRaycaster_4((BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *)NULL);
  14596. // }
  14597. return;
  14598. }
  14599. }
  14600. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  14601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m3F94FA62302E9BCB5290515C9D5C4DC1265F5C0F (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method)
  14602. {
  14603. {
  14604. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  14605. return;
  14606. }
  14607. }
  14608. #ifdef __clang__
  14609. #pragma clang diagnostic pop
  14610. #endif
  14611. #ifdef __clang__
  14612. #pragma clang diagnostic push
  14613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14614. #pragma clang diagnostic ignored "-Wunused-variable"
  14615. #endif
  14616. #ifdef __clang__
  14617. #pragma clang diagnostic pop
  14618. #endif
  14619. #ifdef __clang__
  14620. #pragma clang diagnostic push
  14621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14622. #pragma clang diagnostic ignored "-Wunused-variable"
  14623. #endif
  14624. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  14625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD (const RuntimeMethod* method)
  14626. {
  14627. static bool s_Il2CppMethodInitialized;
  14628. if (!s_Il2CppMethodInitialized)
  14629. {
  14630. il2cpp_codegen_initialize_method (EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD_MetadataUsageId);
  14631. s_Il2CppMethodInitialized = true;
  14632. }
  14633. {
  14634. // get { return m_EventSystems.Count > 0 ? m_EventSystems[0] : null; }
  14635. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  14636. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  14637. NullCheck(L_0);
  14638. int32_t L_1 = List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_inline(L_0, /*hidden argument*/List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_RuntimeMethod_var);
  14639. if ((((int32_t)L_1) > ((int32_t)0)))
  14640. {
  14641. goto IL_000f;
  14642. }
  14643. }
  14644. {
  14645. return (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *)NULL;
  14646. }
  14647. IL_000f:
  14648. {
  14649. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  14650. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_2 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  14651. NullCheck(L_2);
  14652. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_3 = List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_inline(L_2, 0, /*hidden argument*/List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_RuntimeMethod_var);
  14653. return L_3;
  14654. }
  14655. }
  14656. // System.Void UnityEngine.EventSystems.EventSystem::set_current(UnityEngine.EventSystems.EventSystem)
  14657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_current_mADC79D2345234F851DA554EF79746D43CC6B6951 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___value0, const RuntimeMethod* method)
  14658. {
  14659. static bool s_Il2CppMethodInitialized;
  14660. if (!s_Il2CppMethodInitialized)
  14661. {
  14662. il2cpp_codegen_initialize_method (EventSystem_set_current_mADC79D2345234F851DA554EF79746D43CC6B6951_MetadataUsageId);
  14663. s_Il2CppMethodInitialized = true;
  14664. }
  14665. int32_t V_0 = 0;
  14666. {
  14667. // int index = m_EventSystems.IndexOf(value);
  14668. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  14669. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  14670. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = ___value0;
  14671. NullCheck(L_0);
  14672. int32_t L_2 = List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712(L_0, L_1, /*hidden argument*/List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712_RuntimeMethod_var);
  14673. V_0 = L_2;
  14674. // if (index >= 0)
  14675. int32_t L_3 = V_0;
  14676. if ((((int32_t)L_3) < ((int32_t)0)))
  14677. {
  14678. goto IL_0027;
  14679. }
  14680. }
  14681. {
  14682. // m_EventSystems.RemoveAt(index);
  14683. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  14684. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_4 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  14685. int32_t L_5 = V_0;
  14686. NullCheck(L_4);
  14687. List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B(L_4, L_5, /*hidden argument*/List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B_RuntimeMethod_var);
  14688. // m_EventSystems.Insert(0, value);
  14689. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_6 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  14690. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = ___value0;
  14691. NullCheck(L_6);
  14692. List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787(L_6, 0, L_7, /*hidden argument*/List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787_RuntimeMethod_var);
  14693. }
  14694. IL_0027:
  14695. {
  14696. // }
  14697. return;
  14698. }
  14699. }
  14700. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  14701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14702. {
  14703. {
  14704. // get { return m_sendNavigationEvents; }
  14705. bool L_0 = __this->get_m_sendNavigationEvents_8();
  14706. return L_0;
  14707. }
  14708. }
  14709. // System.Void UnityEngine.EventSystems.EventSystem::set_sendNavigationEvents(System.Boolean)
  14710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_sendNavigationEvents_m211BD472505E223CD056E46DFB3D53BBFCE9F02B (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, bool ___value0, const RuntimeMethod* method)
  14711. {
  14712. {
  14713. // set { m_sendNavigationEvents = value; }
  14714. bool L_0 = ___value0;
  14715. __this->set_m_sendNavigationEvents_8(L_0);
  14716. // set { m_sendNavigationEvents = value; }
  14717. return;
  14718. }
  14719. }
  14720. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  14721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14722. {
  14723. {
  14724. // get { return m_DragThreshold; }
  14725. int32_t L_0 = __this->get_m_DragThreshold_9();
  14726. return L_0;
  14727. }
  14728. }
  14729. // System.Void UnityEngine.EventSystems.EventSystem::set_pixelDragThreshold(System.Int32)
  14730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_pixelDragThreshold_m71146B09FD2FDC1CC2BD228AFCCB424007DAB269 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, int32_t ___value0, const RuntimeMethod* method)
  14731. {
  14732. {
  14733. // set { m_DragThreshold = value; }
  14734. int32_t L_0 = ___value0;
  14735. __this->set_m_DragThreshold_9(L_0);
  14736. // set { m_DragThreshold = value; }
  14737. return;
  14738. }
  14739. }
  14740. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  14741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14742. {
  14743. {
  14744. // get { return m_CurrentInputModule; }
  14745. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5();
  14746. return L_0;
  14747. }
  14748. }
  14749. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  14750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14751. {
  14752. {
  14753. // get { return m_FirstSelected; }
  14754. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_FirstSelected_7();
  14755. return L_0;
  14756. }
  14757. }
  14758. // System.Void UnityEngine.EventSystems.EventSystem::set_firstSelectedGameObject(UnityEngine.GameObject)
  14759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_firstSelectedGameObject_m3B6CA2C6EDC32EAE5FAF1F7B6A52F5B00A882381 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  14760. {
  14761. {
  14762. // set { m_FirstSelected = value; }
  14763. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  14764. __this->set_m_FirstSelected_7(L_0);
  14765. // set { m_FirstSelected = value; }
  14766. return;
  14767. }
  14768. }
  14769. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  14770. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14771. {
  14772. {
  14773. // get { return m_CurrentSelected; }
  14774. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_CurrentSelected_10();
  14775. return L_0;
  14776. }
  14777. }
  14778. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_lastSelectedGameObject()
  14779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_lastSelectedGameObject_m761188B5E33641891010B7BBBEEDDB1F267A6A29 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14780. {
  14781. {
  14782. // get { return null; }
  14783. return (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL;
  14784. }
  14785. }
  14786. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  14787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14788. {
  14789. {
  14790. // get { return m_HasFocus; }
  14791. bool L_0 = __this->get_m_HasFocus_11();
  14792. return L_0;
  14793. }
  14794. }
  14795. // System.Void UnityEngine.EventSystems.EventSystem::.ctor()
  14796. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem__ctor_m7DCB0D2525B2EBA3458C5B6911231DCDFBB21104 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14797. {
  14798. static bool s_Il2CppMethodInitialized;
  14799. if (!s_Il2CppMethodInitialized)
  14800. {
  14801. il2cpp_codegen_initialize_method (EventSystem__ctor_m7DCB0D2525B2EBA3458C5B6911231DCDFBB21104_MetadataUsageId);
  14802. s_Il2CppMethodInitialized = true;
  14803. }
  14804. {
  14805. // private List<BaseInputModule> m_SystemInputModules = new List<BaseInputModule>();
  14806. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_0 = (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *)il2cpp_codegen_object_new(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176_il2cpp_TypeInfo_var);
  14807. List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4(L_0, /*hidden argument*/List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4_RuntimeMethod_var);
  14808. __this->set_m_SystemInputModules_4(L_0);
  14809. // private bool m_sendNavigationEvents = true;
  14810. __this->set_m_sendNavigationEvents_8((bool)1);
  14811. // private int m_DragThreshold = 10;
  14812. __this->set_m_DragThreshold_9(((int32_t)10));
  14813. // private bool m_HasFocus = true;
  14814. __this->set_m_HasFocus_11((bool)1);
  14815. // protected EventSystem()
  14816. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  14817. // {}
  14818. return;
  14819. }
  14820. }
  14821. // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules()
  14822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14823. {
  14824. static bool s_Il2CppMethodInitialized;
  14825. if (!s_Il2CppMethodInitialized)
  14826. {
  14827. il2cpp_codegen_initialize_method (EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A_MetadataUsageId);
  14828. s_Il2CppMethodInitialized = true;
  14829. }
  14830. int32_t V_0 = 0;
  14831. {
  14832. // GetComponents(m_SystemInputModules);
  14833. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_0 = __this->get_m_SystemInputModules_4();
  14834. Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7(__this, L_0, /*hidden argument*/Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7_RuntimeMethod_var);
  14835. // for (int i = m_SystemInputModules.Count - 1; i >= 0; i--)
  14836. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_1 = __this->get_m_SystemInputModules_4();
  14837. NullCheck(L_1);
  14838. int32_t L_2 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_1, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var);
  14839. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)1));
  14840. goto IL_0052;
  14841. }
  14842. IL_001c:
  14843. {
  14844. // if (m_SystemInputModules[i] && m_SystemInputModules[i].IsActive())
  14845. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_3 = __this->get_m_SystemInputModules_4();
  14846. int32_t L_4 = V_0;
  14847. NullCheck(L_3);
  14848. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_5 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var);
  14849. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14850. bool L_6 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_5, /*hidden argument*/NULL);
  14851. if (!L_6)
  14852. {
  14853. goto IL_0042;
  14854. }
  14855. }
  14856. {
  14857. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_7 = __this->get_m_SystemInputModules_4();
  14858. int32_t L_8 = V_0;
  14859. NullCheck(L_7);
  14860. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var);
  14861. NullCheck(L_9);
  14862. bool L_10 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_9);
  14863. if (L_10)
  14864. {
  14865. goto IL_004e;
  14866. }
  14867. }
  14868. IL_0042:
  14869. {
  14870. // m_SystemInputModules.RemoveAt(i);
  14871. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_11 = __this->get_m_SystemInputModules_4();
  14872. int32_t L_12 = V_0;
  14873. NullCheck(L_11);
  14874. List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7(L_11, L_12, /*hidden argument*/List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7_RuntimeMethod_var);
  14875. }
  14876. IL_004e:
  14877. {
  14878. // for (int i = m_SystemInputModules.Count - 1; i >= 0; i--)
  14879. int32_t L_13 = V_0;
  14880. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  14881. }
  14882. IL_0052:
  14883. {
  14884. // for (int i = m_SystemInputModules.Count - 1; i >= 0; i--)
  14885. int32_t L_14 = V_0;
  14886. if ((((int32_t)L_14) >= ((int32_t)0)))
  14887. {
  14888. goto IL_001c;
  14889. }
  14890. }
  14891. {
  14892. // }
  14893. return;
  14894. }
  14895. }
  14896. // System.Boolean UnityEngine.EventSystems.EventSystem::get_alreadySelecting()
  14897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m419F4730CDDE5B742056F931D7445F6E4AD92B7D (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14898. {
  14899. {
  14900. // get { return m_SelectionGuard; }
  14901. bool L_0 = __this->get_m_SelectionGuard_12();
  14902. return L_0;
  14903. }
  14904. }
  14905. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  14906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___selected0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointer1, const RuntimeMethod* method)
  14907. {
  14908. static bool s_Il2CppMethodInitialized;
  14909. if (!s_Il2CppMethodInitialized)
  14910. {
  14911. il2cpp_codegen_initialize_method (EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A_MetadataUsageId);
  14912. s_Il2CppMethodInitialized = true;
  14913. }
  14914. {
  14915. // if (m_SelectionGuard)
  14916. bool L_0 = __this->get_m_SelectionGuard_12();
  14917. if (!L_0)
  14918. {
  14919. goto IL_001e;
  14920. }
  14921. }
  14922. {
  14923. // Debug.LogError("Attempting to select " + selected + "while already selecting an object.");
  14924. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___selected0;
  14925. String_t* L_2 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(_stringLiteral010E6E29C1AD8B2F96ACE95AC05261B4DD7464BF, L_1, _stringLiteralD183B328807554B505B1663986ABE7300574A46F, /*hidden argument*/NULL);
  14926. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  14927. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL);
  14928. // return;
  14929. return;
  14930. }
  14931. IL_001e:
  14932. {
  14933. // m_SelectionGuard = true;
  14934. __this->set_m_SelectionGuard_12((bool)1);
  14935. // if (selected == m_CurrentSelected)
  14936. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = ___selected0;
  14937. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = __this->get_m_CurrentSelected_10();
  14938. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  14939. bool L_5 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, L_4, /*hidden argument*/NULL);
  14940. if (!L_5)
  14941. {
  14942. goto IL_003b;
  14943. }
  14944. }
  14945. {
  14946. // m_SelectionGuard = false;
  14947. __this->set_m_SelectionGuard_12((bool)0);
  14948. // return;
  14949. return;
  14950. }
  14951. IL_003b:
  14952. {
  14953. // ExecuteEvents.Execute(m_CurrentSelected, pointer, ExecuteEvents.deselectHandler);
  14954. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = __this->get_m_CurrentSelected_10();
  14955. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_7 = ___pointer1;
  14956. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  14957. EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_8 = ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_inline(/*hidden argument*/NULL);
  14958. ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603(L_6, L_7, L_8, /*hidden argument*/ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603_RuntimeMethod_var);
  14959. // m_CurrentSelected = selected;
  14960. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = ___selected0;
  14961. __this->set_m_CurrentSelected_10(L_9);
  14962. // ExecuteEvents.Execute(m_CurrentSelected, pointer, ExecuteEvents.selectHandler);
  14963. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = __this->get_m_CurrentSelected_10();
  14964. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_11 = ___pointer1;
  14965. EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_12 = ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_inline(/*hidden argument*/NULL);
  14966. ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC(L_10, L_11, L_12, /*hidden argument*/ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC_RuntimeMethod_var);
  14967. // m_SelectionGuard = false;
  14968. __this->set_m_SelectionGuard_12((bool)0);
  14969. // }
  14970. return;
  14971. }
  14972. }
  14973. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache()
  14974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  14975. {
  14976. static bool s_Il2CppMethodInitialized;
  14977. if (!s_Il2CppMethodInitialized)
  14978. {
  14979. il2cpp_codegen_initialize_method (EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89_MetadataUsageId);
  14980. s_Il2CppMethodInitialized = true;
  14981. }
  14982. {
  14983. // if (m_DummyData == null)
  14984. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = __this->get_m_DummyData_13();
  14985. if (L_0)
  14986. {
  14987. goto IL_0014;
  14988. }
  14989. }
  14990. {
  14991. // m_DummyData = new BaseEventData(this);
  14992. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *)il2cpp_codegen_object_new(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5_il2cpp_TypeInfo_var);
  14993. BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(L_1, __this, /*hidden argument*/NULL);
  14994. __this->set_m_DummyData_13(L_1);
  14995. }
  14996. IL_0014:
  14997. {
  14998. // return m_DummyData;
  14999. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_2 = __this->get_m_DummyData_13();
  15000. return L_2;
  15001. }
  15002. }
  15003. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  15004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_mBAD02D750DCDEFFE322C9373646E28396084ABE1 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___selected0, const RuntimeMethod* method)
  15005. {
  15006. {
  15007. // SetSelectedGameObject(selected, baseEventDataCache);
  15008. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___selected0;
  15009. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89(__this, /*hidden argument*/NULL);
  15010. EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(__this, L_0, L_1, /*hidden argument*/NULL);
  15011. // }
  15012. return;
  15013. }
  15014. }
  15015. // System.Int32 UnityEngine.EventSystems.EventSystem::RaycastComparer(UnityEngine.EventSystems.RaycastResult,UnityEngine.EventSystems.RaycastResult)
  15016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___lhs0, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___rhs1, const RuntimeMethod* method)
  15017. {
  15018. static bool s_Il2CppMethodInitialized;
  15019. if (!s_Il2CppMethodInitialized)
  15020. {
  15021. il2cpp_codegen_initialize_method (EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_MetadataUsageId);
  15022. s_Il2CppMethodInitialized = true;
  15023. }
  15024. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
  15025. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_1 = NULL;
  15026. int32_t V_2 = 0;
  15027. int32_t V_3 = 0;
  15028. int32_t V_4 = 0;
  15029. {
  15030. // if (lhs.module != rhs.module)
  15031. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___lhs0;
  15032. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = L_0.get_module_1();
  15033. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_2 = ___rhs1;
  15034. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_3 = L_2.get_module_1();
  15035. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15036. bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, L_3, /*hidden argument*/NULL);
  15037. if (!L_4)
  15038. {
  15039. goto IL_00de;
  15040. }
  15041. }
  15042. {
  15043. // var lhsEventCamera = lhs.module.eventCamera;
  15044. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_5 = ___lhs0;
  15045. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_6 = L_5.get_module_1();
  15046. NullCheck(L_6);
  15047. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_7 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_6);
  15048. V_0 = L_7;
  15049. // var rhsEventCamera = rhs.module.eventCamera;
  15050. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_8 = ___rhs1;
  15051. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_9 = L_8.get_module_1();
  15052. NullCheck(L_9);
  15053. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_10 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_9);
  15054. V_1 = L_10;
  15055. // if (lhsEventCamera != null && rhsEventCamera != null && lhsEventCamera.depth != rhsEventCamera.depth)
  15056. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_11 = V_0;
  15057. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15058. bool L_12 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_11, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15059. if (!L_12)
  15060. {
  15061. goto IL_0070;
  15062. }
  15063. }
  15064. {
  15065. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = V_1;
  15066. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15067. bool L_14 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_13, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15068. if (!L_14)
  15069. {
  15070. goto IL_0070;
  15071. }
  15072. }
  15073. {
  15074. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_15 = V_0;
  15075. NullCheck(L_15);
  15076. float L_16 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_15, /*hidden argument*/NULL);
  15077. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_17 = V_1;
  15078. NullCheck(L_17);
  15079. float L_18 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_17, /*hidden argument*/NULL);
  15080. if ((((float)L_16) == ((float)L_18)))
  15081. {
  15082. goto IL_0070;
  15083. }
  15084. }
  15085. {
  15086. // if (lhsEventCamera.depth < rhsEventCamera.depth)
  15087. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = V_0;
  15088. NullCheck(L_19);
  15089. float L_20 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_19, /*hidden argument*/NULL);
  15090. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_21 = V_1;
  15091. NullCheck(L_21);
  15092. float L_22 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_21, /*hidden argument*/NULL);
  15093. if ((!(((float)L_20) < ((float)L_22))))
  15094. {
  15095. goto IL_005e;
  15096. }
  15097. }
  15098. {
  15099. // return 1;
  15100. return 1;
  15101. }
  15102. IL_005e:
  15103. {
  15104. // if (lhsEventCamera.depth == rhsEventCamera.depth)
  15105. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_23 = V_0;
  15106. NullCheck(L_23);
  15107. float L_24 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_23, /*hidden argument*/NULL);
  15108. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_25 = V_1;
  15109. NullCheck(L_25);
  15110. float L_26 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_25, /*hidden argument*/NULL);
  15111. if ((!(((float)L_24) == ((float)L_26))))
  15112. {
  15113. goto IL_006e;
  15114. }
  15115. }
  15116. {
  15117. // return 0;
  15118. return 0;
  15119. }
  15120. IL_006e:
  15121. {
  15122. // return -1;
  15123. return (-1);
  15124. }
  15125. IL_0070:
  15126. {
  15127. // if (lhs.module.sortOrderPriority != rhs.module.sortOrderPriority)
  15128. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_27 = ___lhs0;
  15129. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_28 = L_27.get_module_1();
  15130. NullCheck(L_28);
  15131. int32_t L_29 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_28);
  15132. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_30 = ___rhs1;
  15133. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_31 = L_30.get_module_1();
  15134. NullCheck(L_31);
  15135. int32_t L_32 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_31);
  15136. if ((((int32_t)L_29) == ((int32_t)L_32)))
  15137. {
  15138. goto IL_00a7;
  15139. }
  15140. }
  15141. {
  15142. // return rhs.module.sortOrderPriority.CompareTo(lhs.module.sortOrderPriority);
  15143. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_33 = ___rhs1;
  15144. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_34 = L_33.get_module_1();
  15145. NullCheck(L_34);
  15146. int32_t L_35 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_34);
  15147. V_2 = L_35;
  15148. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_36 = ___lhs0;
  15149. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_37 = L_36.get_module_1();
  15150. NullCheck(L_37);
  15151. int32_t L_38 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_37);
  15152. int32_t L_39 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)(&V_2), L_38, /*hidden argument*/NULL);
  15153. return L_39;
  15154. }
  15155. IL_00a7:
  15156. {
  15157. // if (lhs.module.renderOrderPriority != rhs.module.renderOrderPriority)
  15158. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_40 = ___lhs0;
  15159. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_41 = L_40.get_module_1();
  15160. NullCheck(L_41);
  15161. int32_t L_42 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_41);
  15162. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_43 = ___rhs1;
  15163. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_44 = L_43.get_module_1();
  15164. NullCheck(L_44);
  15165. int32_t L_45 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_44);
  15166. if ((((int32_t)L_42) == ((int32_t)L_45)))
  15167. {
  15168. goto IL_00de;
  15169. }
  15170. }
  15171. {
  15172. // return rhs.module.renderOrderPriority.CompareTo(lhs.module.renderOrderPriority);
  15173. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_46 = ___rhs1;
  15174. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_47 = L_46.get_module_1();
  15175. NullCheck(L_47);
  15176. int32_t L_48 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_47);
  15177. V_2 = L_48;
  15178. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_49 = ___lhs0;
  15179. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_50 = L_49.get_module_1();
  15180. NullCheck(L_50);
  15181. int32_t L_51 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_50);
  15182. int32_t L_52 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)(&V_2), L_51, /*hidden argument*/NULL);
  15183. return L_52;
  15184. }
  15185. IL_00de:
  15186. {
  15187. // if (lhs.sortingLayer != rhs.sortingLayer)
  15188. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_53 = ___lhs0;
  15189. int32_t L_54 = L_53.get_sortingLayer_5();
  15190. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_55 = ___rhs1;
  15191. int32_t L_56 = L_55.get_sortingLayer_5();
  15192. if ((((int32_t)L_54) == ((int32_t)L_56)))
  15193. {
  15194. goto IL_010f;
  15195. }
  15196. }
  15197. {
  15198. // var rid = SortingLayer.GetLayerValueFromID(rhs.sortingLayer);
  15199. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_57 = ___rhs1;
  15200. int32_t L_58 = L_57.get_sortingLayer_5();
  15201. int32_t L_59 = SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8(L_58, /*hidden argument*/NULL);
  15202. V_3 = L_59;
  15203. // var lid = SortingLayer.GetLayerValueFromID(lhs.sortingLayer);
  15204. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_60 = ___lhs0;
  15205. int32_t L_61 = L_60.get_sortingLayer_5();
  15206. int32_t L_62 = SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8(L_61, /*hidden argument*/NULL);
  15207. V_4 = L_62;
  15208. // return rid.CompareTo(lid);
  15209. int32_t L_63 = V_4;
  15210. int32_t L_64 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)(&V_3), L_63, /*hidden argument*/NULL);
  15211. return L_64;
  15212. }
  15213. IL_010f:
  15214. {
  15215. // if (lhs.sortingOrder != rhs.sortingOrder)
  15216. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_65 = ___lhs0;
  15217. int32_t L_66 = L_65.get_sortingOrder_6();
  15218. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_67 = ___rhs1;
  15219. int32_t L_68 = L_67.get_sortingOrder_6();
  15220. if ((((int32_t)L_66) == ((int32_t)L_68)))
  15221. {
  15222. goto IL_0130;
  15223. }
  15224. }
  15225. {
  15226. // return rhs.sortingOrder.CompareTo(lhs.sortingOrder);
  15227. int32_t* L_69 = (&___rhs1)->get_address_of_sortingOrder_6();
  15228. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_70 = ___lhs0;
  15229. int32_t L_71 = L_70.get_sortingOrder_6();
  15230. int32_t L_72 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)L_69, L_71, /*hidden argument*/NULL);
  15231. return L_72;
  15232. }
  15233. IL_0130:
  15234. {
  15235. // if (lhs.depth != rhs.depth && lhs.module.rootRaycaster == rhs.module.rootRaycaster)
  15236. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_73 = ___lhs0;
  15237. int32_t L_74 = L_73.get_depth_4();
  15238. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_75 = ___rhs1;
  15239. int32_t L_76 = L_75.get_depth_4();
  15240. if ((((int32_t)L_74) == ((int32_t)L_76)))
  15241. {
  15242. goto IL_016e;
  15243. }
  15244. }
  15245. {
  15246. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_77 = ___lhs0;
  15247. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_78 = L_77.get_module_1();
  15248. NullCheck(L_78);
  15249. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_79 = BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5(L_78, /*hidden argument*/NULL);
  15250. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_80 = ___rhs1;
  15251. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_81 = L_80.get_module_1();
  15252. NullCheck(L_81);
  15253. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_82 = BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5(L_81, /*hidden argument*/NULL);
  15254. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15255. bool L_83 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_79, L_82, /*hidden argument*/NULL);
  15256. if (!L_83)
  15257. {
  15258. goto IL_016e;
  15259. }
  15260. }
  15261. {
  15262. // return rhs.depth.CompareTo(lhs.depth);
  15263. int32_t* L_84 = (&___rhs1)->get_address_of_depth_4();
  15264. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_85 = ___lhs0;
  15265. int32_t L_86 = L_85.get_depth_4();
  15266. int32_t L_87 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)L_84, L_86, /*hidden argument*/NULL);
  15267. return L_87;
  15268. }
  15269. IL_016e:
  15270. {
  15271. // if (lhs.distance != rhs.distance)
  15272. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_88 = ___lhs0;
  15273. float L_89 = L_88.get_distance_2();
  15274. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_90 = ___rhs1;
  15275. float L_91 = L_90.get_distance_2();
  15276. if ((((float)L_89) == ((float)L_91)))
  15277. {
  15278. goto IL_018f;
  15279. }
  15280. }
  15281. {
  15282. // return lhs.distance.CompareTo(rhs.distance);
  15283. float* L_92 = (&___lhs0)->get_address_of_distance_2();
  15284. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_93 = ___rhs1;
  15285. float L_94 = L_93.get_distance_2();
  15286. int32_t L_95 = Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC((float*)L_92, L_94, /*hidden argument*/NULL);
  15287. return L_95;
  15288. }
  15289. IL_018f:
  15290. {
  15291. // return lhs.index.CompareTo(rhs.index);
  15292. float* L_96 = (&___lhs0)->get_address_of_index_3();
  15293. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_97 = ___rhs1;
  15294. float L_98 = L_97.get_index_3();
  15295. int32_t L_99 = Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC((float*)L_96, L_98, /*hidden argument*/NULL);
  15296. return L_99;
  15297. }
  15298. }
  15299. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  15300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___raycastResults1, const RuntimeMethod* method)
  15301. {
  15302. static bool s_Il2CppMethodInitialized;
  15303. if (!s_Il2CppMethodInitialized)
  15304. {
  15305. il2cpp_codegen_initialize_method (EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80_MetadataUsageId);
  15306. s_Il2CppMethodInitialized = true;
  15307. }
  15308. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * V_0 = NULL;
  15309. int32_t V_1 = 0;
  15310. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * V_2 = NULL;
  15311. {
  15312. // raycastResults.Clear();
  15313. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_0 = ___raycastResults1;
  15314. NullCheck(L_0);
  15315. List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2(L_0, /*hidden argument*/List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var);
  15316. // var modules = RaycasterManager.GetRaycasters();
  15317. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  15318. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_1 = RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_inline(/*hidden argument*/NULL);
  15319. V_0 = L_1;
  15320. // for (int i = 0; i < modules.Count; ++i)
  15321. V_1 = 0;
  15322. goto IL_0035;
  15323. }
  15324. IL_0010:
  15325. {
  15326. // var module = modules[i];
  15327. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_2 = V_0;
  15328. int32_t L_3 = V_1;
  15329. NullCheck(L_2);
  15330. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_RuntimeMethod_var);
  15331. V_2 = L_4;
  15332. // if (module == null || !module.IsActive())
  15333. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_5 = V_2;
  15334. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15335. bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15336. if (L_6)
  15337. {
  15338. goto IL_0031;
  15339. }
  15340. }
  15341. {
  15342. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_7 = V_2;
  15343. NullCheck(L_7);
  15344. bool L_8 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_7);
  15345. if (!L_8)
  15346. {
  15347. goto IL_0031;
  15348. }
  15349. }
  15350. {
  15351. // module.Raycast(eventData, raycastResults);
  15352. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_9 = V_2;
  15353. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___eventData0;
  15354. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_11 = ___raycastResults1;
  15355. NullCheck(L_9);
  15356. VirtActionInvoker2< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * >::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) */, L_9, L_10, L_11);
  15357. }
  15358. IL_0031:
  15359. {
  15360. // for (int i = 0; i < modules.Count; ++i)
  15361. int32_t L_12 = V_1;
  15362. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  15363. }
  15364. IL_0035:
  15365. {
  15366. // for (int i = 0; i < modules.Count; ++i)
  15367. int32_t L_13 = V_1;
  15368. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_14 = V_0;
  15369. NullCheck(L_14);
  15370. int32_t L_15 = List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_inline(L_14, /*hidden argument*/List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_RuntimeMethod_var);
  15371. if ((((int32_t)L_13) < ((int32_t)L_15)))
  15372. {
  15373. goto IL_0010;
  15374. }
  15375. }
  15376. {
  15377. // raycastResults.Sort(s_RaycastComparer);
  15378. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_16 = ___raycastResults1;
  15379. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  15380. Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * L_17 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_s_RaycastComparer_14();
  15381. NullCheck(L_16);
  15382. List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737(L_16, L_17, /*hidden argument*/List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_RuntimeMethod_var);
  15383. // }
  15384. return;
  15385. }
  15386. }
  15387. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject()
  15388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m6E12F740DD96F03F15AC324D6426C475A48506D0 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  15389. {
  15390. {
  15391. // return IsPointerOverGameObject(PointerInputModule.kMouseLeftId);
  15392. bool L_0 = EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513(__this, (-1), /*hidden argument*/NULL);
  15393. return L_0;
  15394. }
  15395. }
  15396. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32)
  15397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  15398. {
  15399. static bool s_Il2CppMethodInitialized;
  15400. if (!s_Il2CppMethodInitialized)
  15401. {
  15402. il2cpp_codegen_initialize_method (EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513_MetadataUsageId);
  15403. s_Il2CppMethodInitialized = true;
  15404. }
  15405. {
  15406. // if (m_CurrentInputModule == null)
  15407. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5();
  15408. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15409. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15410. if (!L_1)
  15411. {
  15412. goto IL_0010;
  15413. }
  15414. }
  15415. {
  15416. // return false;
  15417. return (bool)0;
  15418. }
  15419. IL_0010:
  15420. {
  15421. // return m_CurrentInputModule.IsPointerOverGameObject(pointerId);
  15422. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_2 = __this->get_m_CurrentInputModule_5();
  15423. int32_t L_3 = ___pointerId0;
  15424. NullCheck(L_2);
  15425. bool L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(20 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32) */, L_2, L_3);
  15426. return L_4;
  15427. }
  15428. }
  15429. // System.Void UnityEngine.EventSystems.EventSystem::OnEnable()
  15430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnEnable_mE18ECC7BE60F739FEE9ABA731010E46A965894ED (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  15431. {
  15432. static bool s_Il2CppMethodInitialized;
  15433. if (!s_Il2CppMethodInitialized)
  15434. {
  15435. il2cpp_codegen_initialize_method (EventSystem_OnEnable_mE18ECC7BE60F739FEE9ABA731010E46A965894ED_MetadataUsageId);
  15436. s_Il2CppMethodInitialized = true;
  15437. }
  15438. {
  15439. // base.OnEnable();
  15440. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  15441. // m_EventSystems.Add(this);
  15442. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  15443. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  15444. NullCheck(L_0);
  15445. List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D(L_0, __this, /*hidden argument*/List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D_RuntimeMethod_var);
  15446. // }
  15447. return;
  15448. }
  15449. }
  15450. // System.Void UnityEngine.EventSystems.EventSystem::OnDisable()
  15451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnDisable_m35EE11C87000577B20D754B063E0B5C6849FA7E4 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  15452. {
  15453. static bool s_Il2CppMethodInitialized;
  15454. if (!s_Il2CppMethodInitialized)
  15455. {
  15456. il2cpp_codegen_initialize_method (EventSystem_OnDisable_m35EE11C87000577B20D754B063E0B5C6849FA7E4_MetadataUsageId);
  15457. s_Il2CppMethodInitialized = true;
  15458. }
  15459. {
  15460. // if (m_CurrentInputModule != null)
  15461. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5();
  15462. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15463. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15464. if (!L_1)
  15465. {
  15466. goto IL_0020;
  15467. }
  15468. }
  15469. {
  15470. // m_CurrentInputModule.DeactivateModule();
  15471. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_2 = __this->get_m_CurrentInputModule_5();
  15472. NullCheck(L_2);
  15473. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_2);
  15474. // m_CurrentInputModule = null;
  15475. __this->set_m_CurrentInputModule_5((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)NULL);
  15476. }
  15477. IL_0020:
  15478. {
  15479. // m_EventSystems.Remove(this);
  15480. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  15481. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_3 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6();
  15482. NullCheck(L_3);
  15483. List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A(L_3, __this, /*hidden argument*/List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A_RuntimeMethod_var);
  15484. // base.OnDisable();
  15485. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  15486. // }
  15487. return;
  15488. }
  15489. }
  15490. // System.Void UnityEngine.EventSystems.EventSystem::TickModules()
  15491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  15492. {
  15493. static bool s_Il2CppMethodInitialized;
  15494. if (!s_Il2CppMethodInitialized)
  15495. {
  15496. il2cpp_codegen_initialize_method (EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3_MetadataUsageId);
  15497. s_Il2CppMethodInitialized = true;
  15498. }
  15499. int32_t V_0 = 0;
  15500. {
  15501. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15502. V_0 = 0;
  15503. goto IL_002d;
  15504. }
  15505. IL_0004:
  15506. {
  15507. // if (m_SystemInputModules[i] != null)
  15508. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_0 = __this->get_m_SystemInputModules_4();
  15509. int32_t L_1 = V_0;
  15510. NullCheck(L_0);
  15511. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_2 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var);
  15512. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15513. bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15514. if (!L_3)
  15515. {
  15516. goto IL_0029;
  15517. }
  15518. }
  15519. {
  15520. // m_SystemInputModules[i].UpdateModule();
  15521. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_4 = __this->get_m_SystemInputModules_4();
  15522. int32_t L_5 = V_0;
  15523. NullCheck(L_4);
  15524. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_6 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var);
  15525. NullCheck(L_6);
  15526. VirtActionInvoker0::Invoke(24 /* System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule() */, L_6);
  15527. }
  15528. IL_0029:
  15529. {
  15530. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15531. int32_t L_7 = V_0;
  15532. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  15533. }
  15534. IL_002d:
  15535. {
  15536. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15537. int32_t L_8 = V_0;
  15538. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_9 = __this->get_m_SystemInputModules_4();
  15539. NullCheck(L_9);
  15540. int32_t L_10 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_9, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var);
  15541. if ((((int32_t)L_8) < ((int32_t)L_10)))
  15542. {
  15543. goto IL_0004;
  15544. }
  15545. }
  15546. {
  15547. // }
  15548. return;
  15549. }
  15550. }
  15551. // System.Void UnityEngine.EventSystems.EventSystem::OnApplicationFocus(System.Boolean)
  15552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnApplicationFocus_m9DC07EB33D438D53366AC8EA989AA8325A1BE276 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, bool ___hasFocus0, const RuntimeMethod* method)
  15553. {
  15554. {
  15555. // m_HasFocus = hasFocus;
  15556. bool L_0 = ___hasFocus0;
  15557. __this->set_m_HasFocus_11(L_0);
  15558. // }
  15559. return;
  15560. }
  15561. }
  15562. // System.Void UnityEngine.EventSystems.EventSystem::Update()
  15563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_Update_m62B9E3C3F69A8A22EE9BE644E9B44221140754ED (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  15564. {
  15565. static bool s_Il2CppMethodInitialized;
  15566. if (!s_Il2CppMethodInitialized)
  15567. {
  15568. il2cpp_codegen_initialize_method (EventSystem_Update_m62B9E3C3F69A8A22EE9BE644E9B44221140754ED_MetadataUsageId);
  15569. s_Il2CppMethodInitialized = true;
  15570. }
  15571. bool V_0 = false;
  15572. int32_t V_1 = 0;
  15573. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * V_2 = NULL;
  15574. int32_t V_3 = 0;
  15575. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * V_4 = NULL;
  15576. {
  15577. // if (current != this)
  15578. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var);
  15579. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD(/*hidden argument*/NULL);
  15580. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15581. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, __this, /*hidden argument*/NULL);
  15582. if (!L_1)
  15583. {
  15584. goto IL_000e;
  15585. }
  15586. }
  15587. {
  15588. // return;
  15589. return;
  15590. }
  15591. IL_000e:
  15592. {
  15593. // TickModules();
  15594. EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3(__this, /*hidden argument*/NULL);
  15595. // bool changedModule = false;
  15596. V_0 = (bool)0;
  15597. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15598. V_1 = 0;
  15599. goto IL_0054;
  15600. }
  15601. IL_001a:
  15602. {
  15603. // var module = m_SystemInputModules[i];
  15604. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_2 = __this->get_m_SystemInputModules_4();
  15605. int32_t L_3 = V_1;
  15606. NullCheck(L_2);
  15607. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_4 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var);
  15608. V_2 = L_4;
  15609. // if (module.IsModuleSupported() && module.ShouldActivateModule())
  15610. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_5 = V_2;
  15611. NullCheck(L_5);
  15612. bool L_6 = VirtFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_5);
  15613. if (!L_6)
  15614. {
  15615. goto IL_0050;
  15616. }
  15617. }
  15618. {
  15619. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_7 = V_2;
  15620. NullCheck(L_7);
  15621. bool L_8 = VirtFuncInvoker0< bool >::Invoke(21 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule() */, L_7);
  15622. if (!L_8)
  15623. {
  15624. goto IL_0050;
  15625. }
  15626. }
  15627. {
  15628. // if (m_CurrentInputModule != module)
  15629. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = __this->get_m_CurrentInputModule_5();
  15630. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_10 = V_2;
  15631. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15632. bool L_11 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_9, L_10, /*hidden argument*/NULL);
  15633. if (!L_11)
  15634. {
  15635. goto IL_0062;
  15636. }
  15637. }
  15638. {
  15639. // ChangeEventModule(module);
  15640. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_12 = V_2;
  15641. EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662(__this, L_12, /*hidden argument*/NULL);
  15642. // changedModule = true;
  15643. V_0 = (bool)1;
  15644. // break;
  15645. goto IL_0062;
  15646. }
  15647. IL_0050:
  15648. {
  15649. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15650. int32_t L_13 = V_1;
  15651. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  15652. }
  15653. IL_0054:
  15654. {
  15655. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15656. int32_t L_14 = V_1;
  15657. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_15 = __this->get_m_SystemInputModules_4();
  15658. NullCheck(L_15);
  15659. int32_t L_16 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_15, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var);
  15660. if ((((int32_t)L_14) < ((int32_t)L_16)))
  15661. {
  15662. goto IL_001a;
  15663. }
  15664. }
  15665. IL_0062:
  15666. {
  15667. // if (m_CurrentInputModule == null)
  15668. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_17 = __this->get_m_CurrentInputModule_5();
  15669. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15670. bool L_18 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_17, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15671. if (!L_18)
  15672. {
  15673. goto IL_00a9;
  15674. }
  15675. }
  15676. {
  15677. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15678. V_3 = 0;
  15679. goto IL_009b;
  15680. }
  15681. IL_0074:
  15682. {
  15683. // var module = m_SystemInputModules[i];
  15684. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_19 = __this->get_m_SystemInputModules_4();
  15685. int32_t L_20 = V_3;
  15686. NullCheck(L_19);
  15687. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_21 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_19, L_20, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var);
  15688. V_4 = L_21;
  15689. // if (module.IsModuleSupported())
  15690. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_22 = V_4;
  15691. NullCheck(L_22);
  15692. bool L_23 = VirtFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_22);
  15693. if (!L_23)
  15694. {
  15695. goto IL_0097;
  15696. }
  15697. }
  15698. {
  15699. // ChangeEventModule(module);
  15700. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_24 = V_4;
  15701. EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662(__this, L_24, /*hidden argument*/NULL);
  15702. // changedModule = true;
  15703. V_0 = (bool)1;
  15704. // break;
  15705. goto IL_00a9;
  15706. }
  15707. IL_0097:
  15708. {
  15709. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15710. int32_t L_25 = V_3;
  15711. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  15712. }
  15713. IL_009b:
  15714. {
  15715. // for (var i = 0; i < m_SystemInputModules.Count; i++)
  15716. int32_t L_26 = V_3;
  15717. List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_27 = __this->get_m_SystemInputModules_4();
  15718. NullCheck(L_27);
  15719. int32_t L_28 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_27, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var);
  15720. if ((((int32_t)L_26) < ((int32_t)L_28)))
  15721. {
  15722. goto IL_0074;
  15723. }
  15724. }
  15725. IL_00a9:
  15726. {
  15727. // if (!changedModule && m_CurrentInputModule != null)
  15728. bool L_29 = V_0;
  15729. if (L_29)
  15730. {
  15731. goto IL_00c5;
  15732. }
  15733. }
  15734. {
  15735. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_30 = __this->get_m_CurrentInputModule_5();
  15736. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15737. bool L_31 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_30, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15738. if (!L_31)
  15739. {
  15740. goto IL_00c5;
  15741. }
  15742. }
  15743. {
  15744. // m_CurrentInputModule.Process();
  15745. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_32 = __this->get_m_CurrentInputModule_5();
  15746. NullCheck(L_32);
  15747. VirtActionInvoker0::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseInputModule::Process() */, L_32);
  15748. }
  15749. IL_00c5:
  15750. {
  15751. // }
  15752. return;
  15753. }
  15754. }
  15755. // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule)
  15756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * ___module0, const RuntimeMethod* method)
  15757. {
  15758. static bool s_Il2CppMethodInitialized;
  15759. if (!s_Il2CppMethodInitialized)
  15760. {
  15761. il2cpp_codegen_initialize_method (EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662_MetadataUsageId);
  15762. s_Il2CppMethodInitialized = true;
  15763. }
  15764. {
  15765. // if (m_CurrentInputModule == module)
  15766. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5();
  15767. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_1 = ___module0;
  15768. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15769. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, L_1, /*hidden argument*/NULL);
  15770. if (!L_2)
  15771. {
  15772. goto IL_000f;
  15773. }
  15774. }
  15775. {
  15776. // return;
  15777. return;
  15778. }
  15779. IL_000f:
  15780. {
  15781. // if (m_CurrentInputModule != null)
  15782. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_3 = __this->get_m_CurrentInputModule_5();
  15783. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15784. bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15785. if (!L_4)
  15786. {
  15787. goto IL_0028;
  15788. }
  15789. }
  15790. {
  15791. // m_CurrentInputModule.DeactivateModule();
  15792. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_5 = __this->get_m_CurrentInputModule_5();
  15793. NullCheck(L_5);
  15794. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_5);
  15795. }
  15796. IL_0028:
  15797. {
  15798. // if (module != null)
  15799. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_6 = ___module0;
  15800. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15801. bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15802. if (!L_7)
  15803. {
  15804. goto IL_0037;
  15805. }
  15806. }
  15807. {
  15808. // module.ActivateModule();
  15809. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_8 = ___module0;
  15810. NullCheck(L_8);
  15811. VirtActionInvoker0::Invoke(23 /* System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule() */, L_8);
  15812. }
  15813. IL_0037:
  15814. {
  15815. // m_CurrentInputModule = module;
  15816. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = ___module0;
  15817. __this->set_m_CurrentInputModule_5(L_9);
  15818. // }
  15819. return;
  15820. }
  15821. }
  15822. // System.String UnityEngine.EventSystems.EventSystem::ToString()
  15823. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* EventSystem_ToString_mAD8804AA87C37BF28EE8712110C185E7135C15B5 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  15824. {
  15825. static bool s_Il2CppMethodInitialized;
  15826. if (!s_Il2CppMethodInitialized)
  15827. {
  15828. il2cpp_codegen_initialize_method (EventSystem_ToString_mAD8804AA87C37BF28EE8712110C185E7135C15B5_MetadataUsageId);
  15829. s_Il2CppMethodInitialized = true;
  15830. }
  15831. StringBuilder_t * G_B2_0 = NULL;
  15832. StringBuilder_t * G_B2_1 = NULL;
  15833. StringBuilder_t * G_B1_0 = NULL;
  15834. StringBuilder_t * G_B1_1 = NULL;
  15835. String_t* G_B3_0 = NULL;
  15836. StringBuilder_t * G_B3_1 = NULL;
  15837. StringBuilder_t * G_B3_2 = NULL;
  15838. {
  15839. // var sb = new StringBuilder();
  15840. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  15841. StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E(L_0, /*hidden argument*/NULL);
  15842. // sb.AppendLine("<b>Selected:</b>" + currentSelectedGameObject);
  15843. StringBuilder_t * L_1 = L_0;
  15844. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(__this, /*hidden argument*/NULL);
  15845. String_t* L_3 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralAD737CBF90EFA86DCA21CC004A5DCE55F06D4646, L_2, /*hidden argument*/NULL);
  15846. NullCheck(L_1);
  15847. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_1, L_3, /*hidden argument*/NULL);
  15848. // sb.AppendLine();
  15849. StringBuilder_t * L_4 = L_1;
  15850. NullCheck(L_4);
  15851. StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9(L_4, /*hidden argument*/NULL);
  15852. // sb.AppendLine();
  15853. StringBuilder_t * L_5 = L_4;
  15854. NullCheck(L_5);
  15855. StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9(L_5, /*hidden argument*/NULL);
  15856. // sb.AppendLine(m_CurrentInputModule != null ? m_CurrentInputModule.ToString() : "No module");
  15857. StringBuilder_t * L_6 = L_5;
  15858. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_7 = __this->get_m_CurrentInputModule_5();
  15859. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  15860. bool L_8 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_7, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  15861. G_B1_0 = L_6;
  15862. G_B1_1 = L_6;
  15863. if (L_8)
  15864. {
  15865. G_B2_0 = L_6;
  15866. G_B2_1 = L_6;
  15867. goto IL_0040;
  15868. }
  15869. }
  15870. {
  15871. G_B3_0 = _stringLiteralF12C9C9C288DFB90FCEBA6E6D47A236F536DED95;
  15872. G_B3_1 = G_B1_0;
  15873. G_B3_2 = G_B1_1;
  15874. goto IL_004b;
  15875. }
  15876. IL_0040:
  15877. {
  15878. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = __this->get_m_CurrentInputModule_5();
  15879. NullCheck(L_9);
  15880. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  15881. G_B3_0 = L_10;
  15882. G_B3_1 = G_B2_0;
  15883. G_B3_2 = G_B2_1;
  15884. }
  15885. IL_004b:
  15886. {
  15887. NullCheck(G_B3_1);
  15888. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  15889. // return sb.ToString();
  15890. NullCheck(G_B3_2);
  15891. String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B3_2);
  15892. return L_11;
  15893. }
  15894. }
  15895. // System.Void UnityEngine.EventSystems.EventSystem::.cctor()
  15896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem__cctor_m97E5871EEF081006E2793E916D0723D59DBE6EAD (const RuntimeMethod* method)
  15897. {
  15898. static bool s_Il2CppMethodInitialized;
  15899. if (!s_Il2CppMethodInitialized)
  15900. {
  15901. il2cpp_codegen_initialize_method (EventSystem__cctor_m97E5871EEF081006E2793E916D0723D59DBE6EAD_MetadataUsageId);
  15902. s_Il2CppMethodInitialized = true;
  15903. }
  15904. {
  15905. // private static List<EventSystem> m_EventSystems = new List<EventSystem>();
  15906. List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *)il2cpp_codegen_object_new(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B_il2cpp_TypeInfo_var);
  15907. List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D(L_0, /*hidden argument*/List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D_RuntimeMethod_var);
  15908. ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->set_m_EventSystems_6(L_0);
  15909. // private static readonly Comparison<RaycastResult> s_RaycastComparer = RaycastComparer;
  15910. Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * L_1 = (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 *)il2cpp_codegen_object_new(Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703_il2cpp_TypeInfo_var);
  15911. Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374(L_1, NULL, (intptr_t)((intptr_t)EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_RuntimeMethod_var);
  15912. ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->set_s_RaycastComparer_14(L_1);
  15913. return;
  15914. }
  15915. }
  15916. #ifdef __clang__
  15917. #pragma clang diagnostic pop
  15918. #endif
  15919. #ifdef __clang__
  15920. #pragma clang diagnostic push
  15921. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15922. #pragma clang diagnostic ignored "-Wunused-variable"
  15923. #endif
  15924. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> UnityEngine.EventSystems.EventTrigger::get_delegates()
  15925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * EventTrigger_get_delegates_mA3A792558AA5B16BB51CDF02BDDF8E9DCFED158C (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method)
  15926. {
  15927. {
  15928. // public List<Entry> delegates { get { return triggers; } set { triggers = value; } }
  15929. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A(__this, /*hidden argument*/NULL);
  15930. return L_0;
  15931. }
  15932. }
  15933. // System.Void UnityEngine.EventSystems.EventTrigger::set_delegates(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry>)
  15934. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_set_delegates_mCDACA955115E5F10D9C077A4CE5A2F25D5D38AED (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method)
  15935. {
  15936. {
  15937. // public List<Entry> delegates { get { return triggers; } set { triggers = value; } }
  15938. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = ___value0;
  15939. EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C_inline(__this, L_0, /*hidden argument*/NULL);
  15940. // public List<Entry> delegates { get { return triggers; } set { triggers = value; } }
  15941. return;
  15942. }
  15943. }
  15944. // System.Void UnityEngine.EventSystems.EventTrigger::.ctor()
  15945. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger__ctor_mE62DEDD1565721A55B77AEE673402A3F23A1A795 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method)
  15946. {
  15947. {
  15948. // protected EventTrigger()
  15949. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  15950. // {}
  15951. return;
  15952. }
  15953. }
  15954. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> UnityEngine.EventSystems.EventTrigger::get_triggers()
  15955. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method)
  15956. {
  15957. static bool s_Il2CppMethodInitialized;
  15958. if (!s_Il2CppMethodInitialized)
  15959. {
  15960. il2cpp_codegen_initialize_method (EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A_MetadataUsageId);
  15961. s_Il2CppMethodInitialized = true;
  15962. }
  15963. {
  15964. // if (m_Delegates == null)
  15965. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = __this->get_m_Delegates_4();
  15966. if (L_0)
  15967. {
  15968. goto IL_0013;
  15969. }
  15970. }
  15971. {
  15972. // m_Delegates = new List<Entry>();
  15973. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_1 = (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *)il2cpp_codegen_object_new(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2_il2cpp_TypeInfo_var);
  15974. List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733(L_1, /*hidden argument*/List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733_RuntimeMethod_var);
  15975. __this->set_m_Delegates_4(L_1);
  15976. }
  15977. IL_0013:
  15978. {
  15979. // return m_Delegates;
  15980. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_2 = __this->get_m_Delegates_4();
  15981. return L_2;
  15982. }
  15983. }
  15984. // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry>)
  15985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method)
  15986. {
  15987. {
  15988. // set { m_Delegates = value; }
  15989. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = ___value0;
  15990. __this->set_m_Delegates_4(L_0);
  15991. // set { m_Delegates = value; }
  15992. return;
  15993. }
  15994. }
  15995. // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData)
  15996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, int32_t ___id0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  15997. {
  15998. static bool s_Il2CppMethodInitialized;
  15999. if (!s_Il2CppMethodInitialized)
  16000. {
  16001. il2cpp_codegen_initialize_method (EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890_MetadataUsageId);
  16002. s_Il2CppMethodInitialized = true;
  16003. }
  16004. int32_t V_0 = 0;
  16005. int32_t V_1 = 0;
  16006. Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * V_2 = NULL;
  16007. {
  16008. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  16009. V_0 = 0;
  16010. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  16011. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A(__this, /*hidden argument*/NULL);
  16012. NullCheck(L_0);
  16013. int32_t L_1 = List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_inline(L_0, /*hidden argument*/List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_RuntimeMethod_var);
  16014. V_1 = L_1;
  16015. goto IL_003e;
  16016. }
  16017. IL_0010:
  16018. {
  16019. // var ent = triggers[i];
  16020. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_2 = EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A(__this, /*hidden argument*/NULL);
  16021. int32_t L_3 = V_0;
  16022. NullCheck(L_2);
  16023. Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_4 = List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_RuntimeMethod_var);
  16024. V_2 = L_4;
  16025. // if (ent.eventID == id && ent.callback != null)
  16026. Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_5 = V_2;
  16027. NullCheck(L_5);
  16028. int32_t L_6 = L_5->get_eventID_0();
  16029. int32_t L_7 = ___id0;
  16030. if ((!(((uint32_t)L_6) == ((uint32_t)L_7))))
  16031. {
  16032. goto IL_003a;
  16033. }
  16034. }
  16035. {
  16036. Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_8 = V_2;
  16037. NullCheck(L_8);
  16038. TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * L_9 = L_8->get_callback_1();
  16039. if (!L_9)
  16040. {
  16041. goto IL_003a;
  16042. }
  16043. }
  16044. {
  16045. // ent.callback.Invoke(eventData);
  16046. Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_10 = V_2;
  16047. NullCheck(L_10);
  16048. TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * L_11 = L_10->get_callback_1();
  16049. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_12 = ___eventData1;
  16050. NullCheck(L_11);
  16051. UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E(L_11, L_12, /*hidden argument*/UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E_RuntimeMethod_var);
  16052. }
  16053. IL_003a:
  16054. {
  16055. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  16056. int32_t L_13 = V_0;
  16057. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  16058. }
  16059. IL_003e:
  16060. {
  16061. // for (int i = 0, imax = triggers.Count; i < imax; ++i)
  16062. int32_t L_14 = V_0;
  16063. int32_t L_15 = V_1;
  16064. if ((((int32_t)L_14) < ((int32_t)L_15)))
  16065. {
  16066. goto IL_0010;
  16067. }
  16068. }
  16069. {
  16070. // }
  16071. return;
  16072. }
  16073. }
  16074. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  16075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerEnter_m04B452EA2C2516F98483F6EC242B6E321D6B5B40 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16076. {
  16077. {
  16078. // Execute(EventTriggerType.PointerEnter, eventData);
  16079. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16080. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 0, L_0, /*hidden argument*/NULL);
  16081. // }
  16082. return;
  16083. }
  16084. }
  16085. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerExit(UnityEngine.EventSystems.PointerEventData)
  16086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerExit_mF5EF9969978928D43D54F521F5D4F376D2339A7E (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16087. {
  16088. {
  16089. // Execute(EventTriggerType.PointerExit, eventData);
  16090. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16091. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 1, L_0, /*hidden argument*/NULL);
  16092. // }
  16093. return;
  16094. }
  16095. }
  16096. // System.Void UnityEngine.EventSystems.EventTrigger::OnDrag(UnityEngine.EventSystems.PointerEventData)
  16097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDrag_m5D9429B4EBFA5D7F759959B907DA492703B861C7 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16098. {
  16099. {
  16100. // Execute(EventTriggerType.Drag, eventData);
  16101. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16102. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 5, L_0, /*hidden argument*/NULL);
  16103. // }
  16104. return;
  16105. }
  16106. }
  16107. // System.Void UnityEngine.EventSystems.EventTrigger::OnDrop(UnityEngine.EventSystems.PointerEventData)
  16108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDrop_m790E82403AB8D54A0EA5FE1DF9C95D14870125C4 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16109. {
  16110. {
  16111. // Execute(EventTriggerType.Drop, eventData);
  16112. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16113. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 6, L_0, /*hidden argument*/NULL);
  16114. // }
  16115. return;
  16116. }
  16117. }
  16118. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  16119. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerDown_mA287796A4055EB6364E660BE570206FC6F1DF46E (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16120. {
  16121. {
  16122. // Execute(EventTriggerType.PointerDown, eventData);
  16123. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16124. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 2, L_0, /*hidden argument*/NULL);
  16125. // }
  16126. return;
  16127. }
  16128. }
  16129. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  16130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerUp_m6DE8F821DED7D2DB1DB37374D4898B6141AF4689 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16131. {
  16132. {
  16133. // Execute(EventTriggerType.PointerUp, eventData);
  16134. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16135. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 3, L_0, /*hidden argument*/NULL);
  16136. // }
  16137. return;
  16138. }
  16139. }
  16140. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  16141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerClick_m5246E16B5764AB16420082BF7ECA58F6C06F622F (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16142. {
  16143. {
  16144. // Execute(EventTriggerType.PointerClick, eventData);
  16145. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16146. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 4, L_0, /*hidden argument*/NULL);
  16147. // }
  16148. return;
  16149. }
  16150. }
  16151. // System.Void UnityEngine.EventSystems.EventTrigger::OnSelect(UnityEngine.EventSystems.BaseEventData)
  16152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnSelect_mA9FDA907A6286FFA9F5BD9FB63D627B39B7591B9 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  16153. {
  16154. {
  16155. // Execute(EventTriggerType.Select, eventData);
  16156. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0;
  16157. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)9), L_0, /*hidden argument*/NULL);
  16158. // }
  16159. return;
  16160. }
  16161. }
  16162. // System.Void UnityEngine.EventSystems.EventTrigger::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  16163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDeselect_mCBB9E32B7B8319CDE1D4199F3205C949D2A588B0 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  16164. {
  16165. {
  16166. // Execute(EventTriggerType.Deselect, eventData);
  16167. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0;
  16168. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)10), L_0, /*hidden argument*/NULL);
  16169. // }
  16170. return;
  16171. }
  16172. }
  16173. // System.Void UnityEngine.EventSystems.EventTrigger::OnScroll(UnityEngine.EventSystems.PointerEventData)
  16174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnScroll_mF20D72F4751F7F184B0916BB3C198418D0C08AFA (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16175. {
  16176. {
  16177. // Execute(EventTriggerType.Scroll, eventData);
  16178. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16179. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 7, L_0, /*hidden argument*/NULL);
  16180. // }
  16181. return;
  16182. }
  16183. }
  16184. // System.Void UnityEngine.EventSystems.EventTrigger::OnMove(UnityEngine.EventSystems.AxisEventData)
  16185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnMove_m9D1B943ADA57BC17D5E38259D58513D8A7AF04A6 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * ___eventData0, const RuntimeMethod* method)
  16186. {
  16187. {
  16188. // Execute(EventTriggerType.Move, eventData);
  16189. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_0 = ___eventData0;
  16190. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)11), L_0, /*hidden argument*/NULL);
  16191. // }
  16192. return;
  16193. }
  16194. }
  16195. // System.Void UnityEngine.EventSystems.EventTrigger::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)
  16196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnUpdateSelected_mE19A22DB72549942C6E8E935D73846E364D05587 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  16197. {
  16198. {
  16199. // Execute(EventTriggerType.UpdateSelected, eventData);
  16200. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0;
  16201. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 8, L_0, /*hidden argument*/NULL);
  16202. // }
  16203. return;
  16204. }
  16205. }
  16206. // System.Void UnityEngine.EventSystems.EventTrigger::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  16207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnInitializePotentialDrag_mD1299225787F1132CE52885AA6EFB1609348AB39 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16208. {
  16209. {
  16210. // Execute(EventTriggerType.InitializePotentialDrag, eventData);
  16211. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16212. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)12), L_0, /*hidden argument*/NULL);
  16213. // }
  16214. return;
  16215. }
  16216. }
  16217. // System.Void UnityEngine.EventSystems.EventTrigger::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  16218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnBeginDrag_m4B64A8BBE2C33FB05920E9166D205EBE471AC7FE (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16219. {
  16220. {
  16221. // Execute(EventTriggerType.BeginDrag, eventData);
  16222. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16223. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)13), L_0, /*hidden argument*/NULL);
  16224. // }
  16225. return;
  16226. }
  16227. }
  16228. // System.Void UnityEngine.EventSystems.EventTrigger::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  16229. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnEndDrag_mB7B2D7B3602649D660633584CCFEAC5B23D29EEB (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  16230. {
  16231. {
  16232. // Execute(EventTriggerType.EndDrag, eventData);
  16233. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  16234. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)14), L_0, /*hidden argument*/NULL);
  16235. // }
  16236. return;
  16237. }
  16238. }
  16239. // System.Void UnityEngine.EventSystems.EventTrigger::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  16240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnSubmit_m27A7419DF201835D24B4FE2FA1EA771D03B19DC3 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  16241. {
  16242. {
  16243. // Execute(EventTriggerType.Submit, eventData);
  16244. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0;
  16245. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)15), L_0, /*hidden argument*/NULL);
  16246. // }
  16247. return;
  16248. }
  16249. }
  16250. // System.Void UnityEngine.EventSystems.EventTrigger::OnCancel(UnityEngine.EventSystems.BaseEventData)
  16251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnCancel_mF2EFE2A47874BF335F9BED5C583F1F32667CA20C (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  16252. {
  16253. {
  16254. // Execute(EventTriggerType.Cancel, eventData);
  16255. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0;
  16256. EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)16), L_0, /*hidden argument*/NULL);
  16257. // }
  16258. return;
  16259. }
  16260. }
  16261. #ifdef __clang__
  16262. #pragma clang diagnostic pop
  16263. #endif
  16264. #ifdef __clang__
  16265. #pragma clang diagnostic push
  16266. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16267. #pragma clang diagnostic ignored "-Wunused-variable"
  16268. #endif
  16269. // System.Void UnityEngine.EventSystems.EventTrigger_Entry::.ctor()
  16270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Entry__ctor_m646E309104AA1D549A0C07B948BE183013A927BF (Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * __this, const RuntimeMethod* method)
  16271. {
  16272. static bool s_Il2CppMethodInitialized;
  16273. if (!s_Il2CppMethodInitialized)
  16274. {
  16275. il2cpp_codegen_initialize_method (Entry__ctor_m646E309104AA1D549A0C07B948BE183013A927BF_MetadataUsageId);
  16276. s_Il2CppMethodInitialized = true;
  16277. }
  16278. {
  16279. // public EventTriggerType eventID = EventTriggerType.PointerClick;
  16280. __this->set_eventID_0(4);
  16281. // public TriggerEvent callback = new TriggerEvent();
  16282. TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * L_0 = (TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 *)il2cpp_codegen_object_new(TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793_il2cpp_TypeInfo_var);
  16283. TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13(L_0, /*hidden argument*/NULL);
  16284. __this->set_callback_1(L_0);
  16285. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  16286. return;
  16287. }
  16288. }
  16289. #ifdef __clang__
  16290. #pragma clang diagnostic pop
  16291. #endif
  16292. #ifdef __clang__
  16293. #pragma clang diagnostic push
  16294. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16295. #pragma clang diagnostic ignored "-Wunused-variable"
  16296. #endif
  16297. // System.Void UnityEngine.EventSystems.EventTrigger_TriggerEvent::.ctor()
  16298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13 (TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * __this, const RuntimeMethod* method)
  16299. {
  16300. static bool s_Il2CppMethodInitialized;
  16301. if (!s_Il2CppMethodInitialized)
  16302. {
  16303. il2cpp_codegen_initialize_method (TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13_MetadataUsageId);
  16304. s_Il2CppMethodInitialized = true;
  16305. }
  16306. {
  16307. UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A(__this, /*hidden argument*/UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A_RuntimeMethod_var);
  16308. return;
  16309. }
  16310. }
  16311. #ifdef __clang__
  16312. #pragma clang diagnostic pop
  16313. #endif
  16314. #ifdef __clang__
  16315. #pragma clang diagnostic push
  16316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16317. #pragma clang diagnostic ignored "-Wunused-variable"
  16318. #endif
  16319. #ifdef __clang__
  16320. #pragma clang diagnostic pop
  16321. #endif
  16322. #ifdef __clang__
  16323. #pragma clang diagnostic push
  16324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16325. #pragma clang diagnostic ignored "-Wunused-variable"
  16326. #endif
  16327. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerEnterHandler,UnityEngine.EventSystems.BaseEventData)
  16328. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16329. {
  16330. static bool s_Il2CppMethodInitialized;
  16331. if (!s_Il2CppMethodInitialized)
  16332. {
  16333. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_MetadataUsageId);
  16334. s_Il2CppMethodInitialized = true;
  16335. }
  16336. {
  16337. // handler.OnPointerEnter(ValidateEventData<PointerEventData>(eventData));
  16338. RuntimeObject* L_0 = ___handler0;
  16339. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16340. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16341. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16342. NullCheck(L_0);
  16343. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerEnterHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData) */, IPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_il2cpp_TypeInfo_var, L_0, L_2);
  16344. // }
  16345. return;
  16346. }
  16347. }
  16348. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerExitHandler,UnityEngine.EventSystems.BaseEventData)
  16349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16350. {
  16351. static bool s_Il2CppMethodInitialized;
  16352. if (!s_Il2CppMethodInitialized)
  16353. {
  16354. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_MetadataUsageId);
  16355. s_Il2CppMethodInitialized = true;
  16356. }
  16357. {
  16358. // handler.OnPointerExit(ValidateEventData<PointerEventData>(eventData));
  16359. RuntimeObject* L_0 = ___handler0;
  16360. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16361. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16362. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16363. NullCheck(L_0);
  16364. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerExitHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData) */, IPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_il2cpp_TypeInfo_var, L_0, L_2);
  16365. // }
  16366. return;
  16367. }
  16368. }
  16369. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerDownHandler,UnityEngine.EventSystems.BaseEventData)
  16370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16371. {
  16372. static bool s_Il2CppMethodInitialized;
  16373. if (!s_Il2CppMethodInitialized)
  16374. {
  16375. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_MetadataUsageId);
  16376. s_Il2CppMethodInitialized = true;
  16377. }
  16378. {
  16379. // handler.OnPointerDown(ValidateEventData<PointerEventData>(eventData));
  16380. RuntimeObject* L_0 = ___handler0;
  16381. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16382. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16383. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16384. NullCheck(L_0);
  16385. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerDownHandler::OnPointerDown(UnityEngine.EventSystems.PointerEventData) */, IPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_il2cpp_TypeInfo_var, L_0, L_2);
  16386. // }
  16387. return;
  16388. }
  16389. }
  16390. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerUpHandler,UnityEngine.EventSystems.BaseEventData)
  16391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16392. {
  16393. static bool s_Il2CppMethodInitialized;
  16394. if (!s_Il2CppMethodInitialized)
  16395. {
  16396. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_MetadataUsageId);
  16397. s_Il2CppMethodInitialized = true;
  16398. }
  16399. {
  16400. // handler.OnPointerUp(ValidateEventData<PointerEventData>(eventData));
  16401. RuntimeObject* L_0 = ___handler0;
  16402. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16403. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16404. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16405. NullCheck(L_0);
  16406. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerUpHandler::OnPointerUp(UnityEngine.EventSystems.PointerEventData) */, IPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_il2cpp_TypeInfo_var, L_0, L_2);
  16407. // }
  16408. return;
  16409. }
  16410. }
  16411. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData)
  16412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16413. {
  16414. static bool s_Il2CppMethodInitialized;
  16415. if (!s_Il2CppMethodInitialized)
  16416. {
  16417. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_MetadataUsageId);
  16418. s_Il2CppMethodInitialized = true;
  16419. }
  16420. {
  16421. // handler.OnPointerClick(ValidateEventData<PointerEventData>(eventData));
  16422. RuntimeObject* L_0 = ___handler0;
  16423. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16424. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16425. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16426. NullCheck(L_0);
  16427. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerClickHandler::OnPointerClick(UnityEngine.EventSystems.PointerEventData) */, IPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_il2cpp_TypeInfo_var, L_0, L_2);
  16428. // }
  16429. return;
  16430. }
  16431. }
  16432. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IInitializePotentialDragHandler,UnityEngine.EventSystems.BaseEventData)
  16433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16434. {
  16435. static bool s_Il2CppMethodInitialized;
  16436. if (!s_Il2CppMethodInitialized)
  16437. {
  16438. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_MetadataUsageId);
  16439. s_Il2CppMethodInitialized = true;
  16440. }
  16441. {
  16442. // handler.OnInitializePotentialDrag(ValidateEventData<PointerEventData>(eventData));
  16443. RuntimeObject* L_0 = ___handler0;
  16444. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16445. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16446. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16447. NullCheck(L_0);
  16448. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IInitializePotentialDragHandler::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData) */, IInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_il2cpp_TypeInfo_var, L_0, L_2);
  16449. // }
  16450. return;
  16451. }
  16452. }
  16453. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IBeginDragHandler,UnityEngine.EventSystems.BaseEventData)
  16454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16455. {
  16456. static bool s_Il2CppMethodInitialized;
  16457. if (!s_Il2CppMethodInitialized)
  16458. {
  16459. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_MetadataUsageId);
  16460. s_Il2CppMethodInitialized = true;
  16461. }
  16462. {
  16463. // handler.OnBeginDrag(ValidateEventData<PointerEventData>(eventData));
  16464. RuntimeObject* L_0 = ___handler0;
  16465. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16466. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16467. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16468. NullCheck(L_0);
  16469. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IBeginDragHandler::OnBeginDrag(UnityEngine.EventSystems.PointerEventData) */, IBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_il2cpp_TypeInfo_var, L_0, L_2);
  16470. // }
  16471. return;
  16472. }
  16473. }
  16474. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDragHandler,UnityEngine.EventSystems.BaseEventData)
  16475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16476. {
  16477. static bool s_Il2CppMethodInitialized;
  16478. if (!s_Il2CppMethodInitialized)
  16479. {
  16480. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_MetadataUsageId);
  16481. s_Il2CppMethodInitialized = true;
  16482. }
  16483. {
  16484. // handler.OnDrag(ValidateEventData<PointerEventData>(eventData));
  16485. RuntimeObject* L_0 = ___handler0;
  16486. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16487. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16488. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16489. NullCheck(L_0);
  16490. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDragHandler::OnDrag(UnityEngine.EventSystems.PointerEventData) */, IDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_il2cpp_TypeInfo_var, L_0, L_2);
  16491. // }
  16492. return;
  16493. }
  16494. }
  16495. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData)
  16496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16497. {
  16498. static bool s_Il2CppMethodInitialized;
  16499. if (!s_Il2CppMethodInitialized)
  16500. {
  16501. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_MetadataUsageId);
  16502. s_Il2CppMethodInitialized = true;
  16503. }
  16504. {
  16505. // handler.OnEndDrag(ValidateEventData<PointerEventData>(eventData));
  16506. RuntimeObject* L_0 = ___handler0;
  16507. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16508. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16509. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16510. NullCheck(L_0);
  16511. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IEndDragHandler::OnEndDrag(UnityEngine.EventSystems.PointerEventData) */, IEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_il2cpp_TypeInfo_var, L_0, L_2);
  16512. // }
  16513. return;
  16514. }
  16515. }
  16516. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData)
  16517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16518. {
  16519. static bool s_Il2CppMethodInitialized;
  16520. if (!s_Il2CppMethodInitialized)
  16521. {
  16522. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_MetadataUsageId);
  16523. s_Il2CppMethodInitialized = true;
  16524. }
  16525. {
  16526. // handler.OnDrop(ValidateEventData<PointerEventData>(eventData));
  16527. RuntimeObject* L_0 = ___handler0;
  16528. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16529. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16530. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16531. NullCheck(L_0);
  16532. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDropHandler::OnDrop(UnityEngine.EventSystems.PointerEventData) */, IDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_il2cpp_TypeInfo_var, L_0, L_2);
  16533. // }
  16534. return;
  16535. }
  16536. }
  16537. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IScrollHandler,UnityEngine.EventSystems.BaseEventData)
  16538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16539. {
  16540. static bool s_Il2CppMethodInitialized;
  16541. if (!s_Il2CppMethodInitialized)
  16542. {
  16543. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_MetadataUsageId);
  16544. s_Il2CppMethodInitialized = true;
  16545. }
  16546. {
  16547. // handler.OnScroll(ValidateEventData<PointerEventData>(eventData));
  16548. RuntimeObject* L_0 = ___handler0;
  16549. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16550. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16551. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var);
  16552. NullCheck(L_0);
  16553. InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IScrollHandler::OnScroll(UnityEngine.EventSystems.PointerEventData) */, IScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_il2cpp_TypeInfo_var, L_0, L_2);
  16554. // }
  16555. return;
  16556. }
  16557. }
  16558. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IUpdateSelectedHandler,UnityEngine.EventSystems.BaseEventData)
  16559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16560. {
  16561. static bool s_Il2CppMethodInitialized;
  16562. if (!s_Il2CppMethodInitialized)
  16563. {
  16564. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_MetadataUsageId);
  16565. s_Il2CppMethodInitialized = true;
  16566. }
  16567. {
  16568. // handler.OnUpdateSelected(eventData);
  16569. RuntimeObject* L_0 = ___handler0;
  16570. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16571. NullCheck(L_0);
  16572. InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IUpdateSelectedHandler::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData) */, IUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_il2cpp_TypeInfo_var, L_0, L_1);
  16573. // }
  16574. return;
  16575. }
  16576. }
  16577. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISelectHandler,UnityEngine.EventSystems.BaseEventData)
  16578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16579. {
  16580. static bool s_Il2CppMethodInitialized;
  16581. if (!s_Il2CppMethodInitialized)
  16582. {
  16583. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_MetadataUsageId);
  16584. s_Il2CppMethodInitialized = true;
  16585. }
  16586. {
  16587. // handler.OnSelect(eventData);
  16588. RuntimeObject* L_0 = ___handler0;
  16589. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16590. NullCheck(L_0);
  16591. InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISelectHandler::OnSelect(UnityEngine.EventSystems.BaseEventData) */, ISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_il2cpp_TypeInfo_var, L_0, L_1);
  16592. // }
  16593. return;
  16594. }
  16595. }
  16596. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDeselectHandler,UnityEngine.EventSystems.BaseEventData)
  16597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16598. {
  16599. static bool s_Il2CppMethodInitialized;
  16600. if (!s_Il2CppMethodInitialized)
  16601. {
  16602. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_MetadataUsageId);
  16603. s_Il2CppMethodInitialized = true;
  16604. }
  16605. {
  16606. // handler.OnDeselect(eventData);
  16607. RuntimeObject* L_0 = ___handler0;
  16608. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16609. NullCheck(L_0);
  16610. InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDeselectHandler::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, IDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_il2cpp_TypeInfo_var, L_0, L_1);
  16611. // }
  16612. return;
  16613. }
  16614. }
  16615. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IMoveHandler,UnityEngine.EventSystems.BaseEventData)
  16616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16617. {
  16618. static bool s_Il2CppMethodInitialized;
  16619. if (!s_Il2CppMethodInitialized)
  16620. {
  16621. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_MetadataUsageId);
  16622. s_Il2CppMethodInitialized = true;
  16623. }
  16624. {
  16625. // handler.OnMove(ValidateEventData<AxisEventData>(eventData));
  16626. RuntimeObject* L_0 = ___handler0;
  16627. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16628. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16629. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_2 = ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505_RuntimeMethod_var);
  16630. NullCheck(L_0);
  16631. InterfaceActionInvoker1< AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IMoveHandler::OnMove(UnityEngine.EventSystems.AxisEventData) */, IMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_il2cpp_TypeInfo_var, L_0, L_2);
  16632. // }
  16633. return;
  16634. }
  16635. }
  16636. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData)
  16637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16638. {
  16639. static bool s_Il2CppMethodInitialized;
  16640. if (!s_Il2CppMethodInitialized)
  16641. {
  16642. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_MetadataUsageId);
  16643. s_Il2CppMethodInitialized = true;
  16644. }
  16645. {
  16646. // handler.OnSubmit(eventData);
  16647. RuntimeObject* L_0 = ___handler0;
  16648. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16649. NullCheck(L_0);
  16650. InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISubmitHandler::OnSubmit(UnityEngine.EventSystems.BaseEventData) */, ISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_il2cpp_TypeInfo_var, L_0, L_1);
  16651. // }
  16652. return;
  16653. }
  16654. }
  16655. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ICancelHandler,UnityEngine.EventSystems.BaseEventData)
  16656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method)
  16657. {
  16658. static bool s_Il2CppMethodInitialized;
  16659. if (!s_Il2CppMethodInitialized)
  16660. {
  16661. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_MetadataUsageId);
  16662. s_Il2CppMethodInitialized = true;
  16663. }
  16664. {
  16665. // handler.OnCancel(eventData);
  16666. RuntimeObject* L_0 = ___handler0;
  16667. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1;
  16668. NullCheck(L_0);
  16669. InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ICancelHandler::OnCancel(UnityEngine.EventSystems.BaseEventData) */, ICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_il2cpp_TypeInfo_var, L_0, L_1);
  16670. // }
  16671. return;
  16672. }
  16673. }
  16674. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler()
  16675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5 (const RuntimeMethod* method)
  16676. {
  16677. static bool s_Il2CppMethodInitialized;
  16678. if (!s_Il2CppMethodInitialized)
  16679. {
  16680. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_MetadataUsageId);
  16681. s_Il2CppMethodInitialized = true;
  16682. }
  16683. {
  16684. // get { return s_PointerEnterHandler; }
  16685. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16686. EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerEnterHandler_0();
  16687. return L_0;
  16688. }
  16689. }
  16690. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  16691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301 (const RuntimeMethod* method)
  16692. {
  16693. static bool s_Il2CppMethodInitialized;
  16694. if (!s_Il2CppMethodInitialized)
  16695. {
  16696. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_MetadataUsageId);
  16697. s_Il2CppMethodInitialized = true;
  16698. }
  16699. {
  16700. // get { return s_PointerExitHandler; }
  16701. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16702. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerExitHandler_1();
  16703. return L_0;
  16704. }
  16705. }
  16706. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  16707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3 (const RuntimeMethod* method)
  16708. {
  16709. static bool s_Il2CppMethodInitialized;
  16710. if (!s_Il2CppMethodInitialized)
  16711. {
  16712. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_MetadataUsageId);
  16713. s_Il2CppMethodInitialized = true;
  16714. }
  16715. {
  16716. // get { return s_PointerDownHandler; }
  16717. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16718. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerDownHandler_2();
  16719. return L_0;
  16720. }
  16721. }
  16722. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  16723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2 (const RuntimeMethod* method)
  16724. {
  16725. static bool s_Il2CppMethodInitialized;
  16726. if (!s_Il2CppMethodInitialized)
  16727. {
  16728. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_MetadataUsageId);
  16729. s_Il2CppMethodInitialized = true;
  16730. }
  16731. {
  16732. // get { return s_PointerUpHandler; }
  16733. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16734. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerUpHandler_3();
  16735. return L_0;
  16736. }
  16737. }
  16738. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  16739. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3 (const RuntimeMethod* method)
  16740. {
  16741. static bool s_Il2CppMethodInitialized;
  16742. if (!s_Il2CppMethodInitialized)
  16743. {
  16744. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_MetadataUsageId);
  16745. s_Il2CppMethodInitialized = true;
  16746. }
  16747. {
  16748. // get { return s_PointerClickHandler; }
  16749. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16750. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerClickHandler_4();
  16751. return L_0;
  16752. }
  16753. }
  16754. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  16755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4 (const RuntimeMethod* method)
  16756. {
  16757. static bool s_Il2CppMethodInitialized;
  16758. if (!s_Il2CppMethodInitialized)
  16759. {
  16760. il2cpp_codegen_initialize_method (ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_MetadataUsageId);
  16761. s_Il2CppMethodInitialized = true;
  16762. }
  16763. {
  16764. // get { return s_InitializePotentialDragHandler; }
  16765. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16766. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_InitializePotentialDragHandler_5();
  16767. return L_0;
  16768. }
  16769. }
  16770. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  16771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31 (const RuntimeMethod* method)
  16772. {
  16773. static bool s_Il2CppMethodInitialized;
  16774. if (!s_Il2CppMethodInitialized)
  16775. {
  16776. il2cpp_codegen_initialize_method (ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_MetadataUsageId);
  16777. s_Il2CppMethodInitialized = true;
  16778. }
  16779. {
  16780. // get { return s_BeginDragHandler; }
  16781. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16782. EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_BeginDragHandler_6();
  16783. return L_0;
  16784. }
  16785. }
  16786. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  16787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179 (const RuntimeMethod* method)
  16788. {
  16789. static bool s_Il2CppMethodInitialized;
  16790. if (!s_Il2CppMethodInitialized)
  16791. {
  16792. il2cpp_codegen_initialize_method (ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_MetadataUsageId);
  16793. s_Il2CppMethodInitialized = true;
  16794. }
  16795. {
  16796. // get { return s_DragHandler; }
  16797. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16798. EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DragHandler_7();
  16799. return L_0;
  16800. }
  16801. }
  16802. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  16803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769 (const RuntimeMethod* method)
  16804. {
  16805. static bool s_Il2CppMethodInitialized;
  16806. if (!s_Il2CppMethodInitialized)
  16807. {
  16808. il2cpp_codegen_initialize_method (ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_MetadataUsageId);
  16809. s_Il2CppMethodInitialized = true;
  16810. }
  16811. {
  16812. // get { return s_EndDragHandler; }
  16813. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16814. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_EndDragHandler_8();
  16815. return L_0;
  16816. }
  16817. }
  16818. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  16819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF (const RuntimeMethod* method)
  16820. {
  16821. static bool s_Il2CppMethodInitialized;
  16822. if (!s_Il2CppMethodInitialized)
  16823. {
  16824. il2cpp_codegen_initialize_method (ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_MetadataUsageId);
  16825. s_Il2CppMethodInitialized = true;
  16826. }
  16827. {
  16828. // get { return s_DropHandler; }
  16829. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16830. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DropHandler_9();
  16831. return L_0;
  16832. }
  16833. }
  16834. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  16835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7 (const RuntimeMethod* method)
  16836. {
  16837. static bool s_Il2CppMethodInitialized;
  16838. if (!s_Il2CppMethodInitialized)
  16839. {
  16840. il2cpp_codegen_initialize_method (ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_MetadataUsageId);
  16841. s_Il2CppMethodInitialized = true;
  16842. }
  16843. {
  16844. // get { return s_ScrollHandler; }
  16845. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16846. EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_ScrollHandler_10();
  16847. return L_0;
  16848. }
  16849. }
  16850. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  16851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567 (const RuntimeMethod* method)
  16852. {
  16853. static bool s_Il2CppMethodInitialized;
  16854. if (!s_Il2CppMethodInitialized)
  16855. {
  16856. il2cpp_codegen_initialize_method (ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_MetadataUsageId);
  16857. s_Il2CppMethodInitialized = true;
  16858. }
  16859. {
  16860. // get { return s_UpdateSelectedHandler; }
  16861. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16862. EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_UpdateSelectedHandler_11();
  16863. return L_0;
  16864. }
  16865. }
  16866. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler()
  16867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8 (const RuntimeMethod* method)
  16868. {
  16869. static bool s_Il2CppMethodInitialized;
  16870. if (!s_Il2CppMethodInitialized)
  16871. {
  16872. il2cpp_codegen_initialize_method (ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_MetadataUsageId);
  16873. s_Il2CppMethodInitialized = true;
  16874. }
  16875. {
  16876. // get { return s_SelectHandler; }
  16877. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16878. EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SelectHandler_12();
  16879. return L_0;
  16880. }
  16881. }
  16882. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler()
  16883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668 (const RuntimeMethod* method)
  16884. {
  16885. static bool s_Il2CppMethodInitialized;
  16886. if (!s_Il2CppMethodInitialized)
  16887. {
  16888. il2cpp_codegen_initialize_method (ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_MetadataUsageId);
  16889. s_Il2CppMethodInitialized = true;
  16890. }
  16891. {
  16892. // get { return s_DeselectHandler; }
  16893. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16894. EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DeselectHandler_13();
  16895. return L_0;
  16896. }
  16897. }
  16898. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  16899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24 (const RuntimeMethod* method)
  16900. {
  16901. static bool s_Il2CppMethodInitialized;
  16902. if (!s_Il2CppMethodInitialized)
  16903. {
  16904. il2cpp_codegen_initialize_method (ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_MetadataUsageId);
  16905. s_Il2CppMethodInitialized = true;
  16906. }
  16907. {
  16908. // get { return s_MoveHandler; }
  16909. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16910. EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_MoveHandler_14();
  16911. return L_0;
  16912. }
  16913. }
  16914. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  16915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88 (const RuntimeMethod* method)
  16916. {
  16917. static bool s_Il2CppMethodInitialized;
  16918. if (!s_Il2CppMethodInitialized)
  16919. {
  16920. il2cpp_codegen_initialize_method (ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_MetadataUsageId);
  16921. s_Il2CppMethodInitialized = true;
  16922. }
  16923. {
  16924. // get { return s_SubmitHandler; }
  16925. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16926. EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SubmitHandler_15();
  16927. return L_0;
  16928. }
  16929. }
  16930. // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  16931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995 (const RuntimeMethod* method)
  16932. {
  16933. static bool s_Il2CppMethodInitialized;
  16934. if (!s_Il2CppMethodInitialized)
  16935. {
  16936. il2cpp_codegen_initialize_method (ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_MetadataUsageId);
  16937. s_Il2CppMethodInitialized = true;
  16938. }
  16939. {
  16940. // get { return s_CancelHandler; }
  16941. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  16942. EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_CancelHandler_16();
  16943. return L_0;
  16944. }
  16945. }
  16946. // System.Void UnityEngine.EventSystems.ExecuteEvents::GetEventChain(UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Transform>)
  16947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_GetEventChain_mD90FFC4A70E16AFA81AC6C9CFF174630F77C608C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, RuntimeObject* ___eventChain1, const RuntimeMethod* method)
  16948. {
  16949. static bool s_Il2CppMethodInitialized;
  16950. if (!s_Il2CppMethodInitialized)
  16951. {
  16952. il2cpp_codegen_initialize_method (ExecuteEvents_GetEventChain_mD90FFC4A70E16AFA81AC6C9CFF174630F77C608C_MetadataUsageId);
  16953. s_Il2CppMethodInitialized = true;
  16954. }
  16955. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  16956. {
  16957. // eventChain.Clear();
  16958. RuntimeObject* L_0 = ___eventChain1;
  16959. NullCheck(L_0);
  16960. InterfaceActionInvoker0::Invoke(3 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Clear() */, ICollection_1_t21607AC8487026EFE9C161F3D741B37145799D41_il2cpp_TypeInfo_var, L_0);
  16961. // if (root == null)
  16962. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___root0;
  16963. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  16964. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  16965. if (!L_2)
  16966. {
  16967. goto IL_0010;
  16968. }
  16969. }
  16970. {
  16971. // return;
  16972. return;
  16973. }
  16974. IL_0010:
  16975. {
  16976. // var t = root.transform;
  16977. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = ___root0;
  16978. NullCheck(L_3);
  16979. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_3, /*hidden argument*/NULL);
  16980. V_0 = L_4;
  16981. goto IL_0027;
  16982. }
  16983. IL_0019:
  16984. {
  16985. // eventChain.Add(t);
  16986. RuntimeObject* L_5 = ___eventChain1;
  16987. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = V_0;
  16988. NullCheck(L_5);
  16989. InterfaceActionInvoker1< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Add(!0) */, ICollection_1_t21607AC8487026EFE9C161F3D741B37145799D41_il2cpp_TypeInfo_var, L_5, L_6);
  16990. // t = t.parent;
  16991. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = V_0;
  16992. NullCheck(L_7);
  16993. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_7, /*hidden argument*/NULL);
  16994. V_0 = L_8;
  16995. }
  16996. IL_0027:
  16997. {
  16998. // while (t != null)
  16999. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = V_0;
  17000. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17001. bool L_10 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_9, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17002. if (L_10)
  17003. {
  17004. goto IL_0019;
  17005. }
  17006. }
  17007. {
  17008. // }
  17009. return;
  17010. }
  17011. }
  17012. // System.Void UnityEngine.EventSystems.ExecuteEvents::.cctor()
  17013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents__cctor_mCD47C80D80A3C5F1D3AEEF3ACD31AD1EE197A883 (const RuntimeMethod* method)
  17014. {
  17015. static bool s_Il2CppMethodInitialized;
  17016. if (!s_Il2CppMethodInitialized)
  17017. {
  17018. il2cpp_codegen_initialize_method (ExecuteEvents__cctor_mCD47C80D80A3C5F1D3AEEF3ACD31AD1EE197A883_MetadataUsageId);
  17019. s_Il2CppMethodInitialized = true;
  17020. }
  17021. {
  17022. // private static readonly EventFunction<IPointerEnterHandler> s_PointerEnterHandler = Execute;
  17023. EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_0 = (EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 *)il2cpp_codegen_object_new(EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4_il2cpp_TypeInfo_var);
  17024. EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7(L_0, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7_RuntimeMethod_var);
  17025. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerEnterHandler_0(L_0);
  17026. // private static readonly EventFunction<IPointerExitHandler> s_PointerExitHandler = Execute;
  17027. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_1 = (EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *)il2cpp_codegen_object_new(EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA_il2cpp_TypeInfo_var);
  17028. EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E(L_1, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E_RuntimeMethod_var);
  17029. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerExitHandler_1(L_1);
  17030. // private static readonly EventFunction<IPointerDownHandler> s_PointerDownHandler = Execute;
  17031. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_2 = (EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E *)il2cpp_codegen_object_new(EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E_il2cpp_TypeInfo_var);
  17032. EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E(L_2, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E_RuntimeMethod_var);
  17033. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerDownHandler_2(L_2);
  17034. // private static readonly EventFunction<IPointerUpHandler> s_PointerUpHandler = Execute;
  17035. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_3 = (EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 *)il2cpp_codegen_object_new(EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6_il2cpp_TypeInfo_var);
  17036. EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C(L_3, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C_RuntimeMethod_var);
  17037. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerUpHandler_3(L_3);
  17038. // private static readonly EventFunction<IPointerClickHandler> s_PointerClickHandler = Execute;
  17039. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_4 = (EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E *)il2cpp_codegen_object_new(EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E_il2cpp_TypeInfo_var);
  17040. EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB(L_4, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB_RuntimeMethod_var);
  17041. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerClickHandler_4(L_4);
  17042. // private static readonly EventFunction<IInitializePotentialDragHandler> s_InitializePotentialDragHandler = Execute;
  17043. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_5 = (EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 *)il2cpp_codegen_object_new(EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418_il2cpp_TypeInfo_var);
  17044. EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27(L_5, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27_RuntimeMethod_var);
  17045. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_InitializePotentialDragHandler_5(L_5);
  17046. // private static readonly EventFunction<IBeginDragHandler> s_BeginDragHandler = Execute;
  17047. EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_6 = (EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 *)il2cpp_codegen_object_new(EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27_il2cpp_TypeInfo_var);
  17048. EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257(L_6, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257_RuntimeMethod_var);
  17049. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_BeginDragHandler_6(L_6);
  17050. // private static readonly EventFunction<IDragHandler> s_DragHandler = Execute;
  17051. EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_7 = (EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 *)il2cpp_codegen_object_new(EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1_il2cpp_TypeInfo_var);
  17052. EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE(L_7, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE_RuntimeMethod_var);
  17053. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_DragHandler_7(L_7);
  17054. // private static readonly EventFunction<IEndDragHandler> s_EndDragHandler = Execute;
  17055. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_8 = (EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 *)il2cpp_codegen_object_new(EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20_il2cpp_TypeInfo_var);
  17056. EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788(L_8, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788_RuntimeMethod_var);
  17057. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_EndDragHandler_8(L_8);
  17058. // private static readonly EventFunction<IDropHandler> s_DropHandler = Execute;
  17059. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_9 = (EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 *)il2cpp_codegen_object_new(EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5_il2cpp_TypeInfo_var);
  17060. EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A(L_9, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A_RuntimeMethod_var);
  17061. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_DropHandler_9(L_9);
  17062. // private static readonly EventFunction<IScrollHandler> s_ScrollHandler = Execute;
  17063. EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_10 = (EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A *)il2cpp_codegen_object_new(EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A_il2cpp_TypeInfo_var);
  17064. EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49(L_10, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49_RuntimeMethod_var);
  17065. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_ScrollHandler_10(L_10);
  17066. // private static readonly EventFunction<IUpdateSelectedHandler> s_UpdateSelectedHandler = Execute;
  17067. EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_11 = (EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 *)il2cpp_codegen_object_new(EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173_il2cpp_TypeInfo_var);
  17068. EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74(L_11, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74_RuntimeMethod_var);
  17069. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_UpdateSelectedHandler_11(L_11);
  17070. // private static readonly EventFunction<ISelectHandler> s_SelectHandler = Execute;
  17071. EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_12 = (EventFunction_1_t7521247C87411935E8A2CA38683533083459473F *)il2cpp_codegen_object_new(EventFunction_1_t7521247C87411935E8A2CA38683533083459473F_il2cpp_TypeInfo_var);
  17072. EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839(L_12, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839_RuntimeMethod_var);
  17073. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_SelectHandler_12(L_12);
  17074. // private static readonly EventFunction<IDeselectHandler> s_DeselectHandler = Execute;
  17075. EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_13 = (EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 *)il2cpp_codegen_object_new(EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8_il2cpp_TypeInfo_var);
  17076. EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08(L_13, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08_RuntimeMethod_var);
  17077. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_DeselectHandler_13(L_13);
  17078. // private static readonly EventFunction<IMoveHandler> s_MoveHandler = Execute;
  17079. EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_14 = (EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB *)il2cpp_codegen_object_new(EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB_il2cpp_TypeInfo_var);
  17080. EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE(L_14, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE_RuntimeMethod_var);
  17081. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_MoveHandler_14(L_14);
  17082. // private static readonly EventFunction<ISubmitHandler> s_SubmitHandler = Execute;
  17083. EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_15 = (EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B *)il2cpp_codegen_object_new(EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B_il2cpp_TypeInfo_var);
  17084. EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93(L_15, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93_RuntimeMethod_var);
  17085. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_SubmitHandler_15(L_15);
  17086. // private static readonly EventFunction<ICancelHandler> s_CancelHandler = Execute;
  17087. EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_16 = (EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 *)il2cpp_codegen_object_new(EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258_il2cpp_TypeInfo_var);
  17088. EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932(L_16, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932_RuntimeMethod_var);
  17089. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_CancelHandler_16(L_16);
  17090. // private static readonly ObjectPool<List<IEventSystemHandler>> s_HandlerListPool = new ObjectPool<List<IEventSystemHandler>>(null, l => l.Clear());
  17091. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var);
  17092. U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * L_17 = ((U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  17093. UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * L_18 = (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *)il2cpp_codegen_object_new(UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A_il2cpp_TypeInfo_var);
  17094. UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C(L_18, L_17, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C_RuntimeMethod_var);
  17095. ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * L_19 = (ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC *)il2cpp_codegen_object_new(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC_il2cpp_TypeInfo_var);
  17096. ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44(L_19, (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *)NULL, L_18, /*hidden argument*/ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44_RuntimeMethod_var);
  17097. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_HandlerListPool_17(L_19);
  17098. // private static readonly List<Transform> s_InternalTransformList = new List<Transform>(30);
  17099. List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * L_20 = (List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE *)il2cpp_codegen_object_new(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE_il2cpp_TypeInfo_var);
  17100. List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732(L_20, ((int32_t)30), /*hidden argument*/List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732_RuntimeMethod_var);
  17101. ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_InternalTransformList_18(L_20);
  17102. return;
  17103. }
  17104. }
  17105. #ifdef __clang__
  17106. #pragma clang diagnostic pop
  17107. #endif
  17108. #ifdef __clang__
  17109. #pragma clang diagnostic push
  17110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17111. #pragma clang diagnostic ignored "-Wunused-variable"
  17112. #endif
  17113. // System.Void UnityEngine.EventSystems.ExecuteEvents_<>c::.cctor()
  17114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m61F9115D2905902E74081C1270593040BE0D9F4B (const RuntimeMethod* method)
  17115. {
  17116. static bool s_Il2CppMethodInitialized;
  17117. if (!s_Il2CppMethodInitialized)
  17118. {
  17119. il2cpp_codegen_initialize_method (U3CU3Ec__cctor_m61F9115D2905902E74081C1270593040BE0D9F4B_MetadataUsageId);
  17120. s_Il2CppMethodInitialized = true;
  17121. }
  17122. {
  17123. U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * L_0 = (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C *)il2cpp_codegen_object_new(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var);
  17124. U3CU3Ec__ctor_mA3946064CEB17BF67A4B63F6E1716F3F7F27803A(L_0, /*hidden argument*/NULL);
  17125. ((U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  17126. return;
  17127. }
  17128. }
  17129. // System.Void UnityEngine.EventSystems.ExecuteEvents_<>c::.ctor()
  17130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA3946064CEB17BF67A4B63F6E1716F3F7F27803A (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * __this, const RuntimeMethod* method)
  17131. {
  17132. {
  17133. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  17134. return;
  17135. }
  17136. }
  17137. // System.Void UnityEngine.EventSystems.ExecuteEvents_<>c::<.cctor>b__79_0(System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>)
  17138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56 (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * __this, List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 * ___l0, const RuntimeMethod* method)
  17139. {
  17140. static bool s_Il2CppMethodInitialized;
  17141. if (!s_Il2CppMethodInitialized)
  17142. {
  17143. il2cpp_codegen_initialize_method (U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_MetadataUsageId);
  17144. s_Il2CppMethodInitialized = true;
  17145. }
  17146. {
  17147. // private static readonly ObjectPool<List<IEventSystemHandler>> s_HandlerListPool = new ObjectPool<List<IEventSystemHandler>>(null, l => l.Clear());
  17148. List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 * L_0 = ___l0;
  17149. NullCheck(L_0);
  17150. List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89(L_0, /*hidden argument*/List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89_RuntimeMethod_var);
  17151. return;
  17152. }
  17153. }
  17154. #ifdef __clang__
  17155. #pragma clang diagnostic pop
  17156. #endif
  17157. #ifdef __clang__
  17158. #pragma clang diagnostic push
  17159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17160. #pragma clang diagnostic ignored "-Wunused-variable"
  17161. #endif
  17162. #ifdef __clang__
  17163. #pragma clang diagnostic pop
  17164. #endif
  17165. #ifdef __clang__
  17166. #pragma clang diagnostic push
  17167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17168. #pragma clang diagnostic ignored "-Wunused-variable"
  17169. #endif
  17170. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::.ctor()
  17171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster__ctor_m460236B9F5697BA8777DF3D770AC0D394497748D (Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972 * __this, const RuntimeMethod* method)
  17172. {
  17173. {
  17174. // protected Physics2DRaycaster()
  17175. PhysicsRaycaster__ctor_m1A3C04070C6C1E3C4449D3BB4AD7C880D336D4CA(__this, /*hidden argument*/NULL);
  17176. // {}
  17177. return;
  17178. }
  17179. }
  17180. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  17181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster_Raycast_m3CEA59B484E46F41A6F62B923AC23FB140DE8DF3 (Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___resultAppendList1, const RuntimeMethod* method)
  17182. {
  17183. static bool s_Il2CppMethodInitialized;
  17184. if (!s_Il2CppMethodInitialized)
  17185. {
  17186. il2cpp_codegen_initialize_method (Physics2DRaycaster_Raycast_m3CEA59B484E46F41A6F62B923AC23FB140DE8DF3_MetadataUsageId);
  17187. s_Il2CppMethodInitialized = true;
  17188. }
  17189. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0;
  17190. memset((&V_0), 0, sizeof(V_0));
  17191. float V_1 = 0.0f;
  17192. int32_t V_2 = 0;
  17193. int32_t V_3 = 0;
  17194. int32_t V_4 = 0;
  17195. int32_t V_5 = 0;
  17196. SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * V_6 = NULL;
  17197. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_7;
  17198. memset((&V_7), 0, sizeof(V_7));
  17199. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_8;
  17200. memset((&V_8), 0, sizeof(V_8));
  17201. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B15_0 = NULL;
  17202. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B14_0 = NULL;
  17203. int32_t G_B16_0 = 0;
  17204. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B16_1 = NULL;
  17205. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B18_0 = NULL;
  17206. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B17_0 = NULL;
  17207. int32_t G_B19_0 = 0;
  17208. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B19_1 = NULL;
  17209. {
  17210. // Ray ray = new Ray();
  17211. il2cpp_codegen_initobj((&V_0), sizeof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ));
  17212. // float distanceToClipPlane = 0;
  17213. V_1 = (0.0f);
  17214. // int displayIndex = 0;
  17215. V_2 = 0;
  17216. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  17217. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  17218. bool L_1 = PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D(__this, L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_0), (int32_t*)(&V_2), (float*)(&V_1), /*hidden argument*/NULL);
  17219. if (L_1)
  17220. {
  17221. goto IL_0020;
  17222. }
  17223. }
  17224. {
  17225. // return;
  17226. return;
  17227. }
  17228. IL_0020:
  17229. {
  17230. // int hitCount = 0;
  17231. V_3 = 0;
  17232. // if (maxRayIntersections == 0)
  17233. int32_t L_2 = PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline(__this, /*hidden argument*/NULL);
  17234. if (L_2)
  17235. {
  17236. goto IL_005f;
  17237. }
  17238. }
  17239. {
  17240. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAll == null)
  17241. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17242. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_3 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17243. NullCheck(L_3);
  17244. GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * L_4 = L_3->get_getRayIntersectionAll_4();
  17245. if (L_4)
  17246. {
  17247. goto IL_0037;
  17248. }
  17249. }
  17250. {
  17251. // return;
  17252. return;
  17253. }
  17254. IL_0037:
  17255. {
  17256. // m_Hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, finalEventMask);
  17257. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17258. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_5 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17259. NullCheck(L_5);
  17260. GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * L_6 = L_5->get_getRayIntersectionAll_4();
  17261. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_7 = V_0;
  17262. float L_8 = V_1;
  17263. int32_t L_9 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL);
  17264. NullCheck(L_6);
  17265. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_10 = GetRayIntersectionAllCallback_Invoke_m659B47C0727BE9179B3A96FD36AEA5216E66046D(L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  17266. __this->set_m_Hits_11(L_10);
  17267. // hitCount = m_Hits.Length;
  17268. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_11 = __this->get_m_Hits_11();
  17269. NullCheck(L_11);
  17270. V_3 = (((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))));
  17271. // }
  17272. goto IL_00b5;
  17273. }
  17274. IL_005f:
  17275. {
  17276. // if (ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc == null)
  17277. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17278. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_12 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17279. NullCheck(L_12);
  17280. GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * L_13 = L_12->get_getRayIntersectionAllNonAlloc_5();
  17281. if (L_13)
  17282. {
  17283. goto IL_006c;
  17284. }
  17285. }
  17286. {
  17287. // return;
  17288. return;
  17289. }
  17290. IL_006c:
  17291. {
  17292. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  17293. int32_t L_14 = ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->get_m_LastMaxRayIntersections_9();
  17294. int32_t L_15 = ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->get_m_MaxRayIntersections_8();
  17295. if ((((int32_t)L_14) == ((int32_t)L_15)))
  17296. {
  17297. goto IL_0097;
  17298. }
  17299. }
  17300. {
  17301. // m_Hits = new RaycastHit2D[maxRayIntersections];
  17302. int32_t L_16 = PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline(__this, /*hidden argument*/NULL);
  17303. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_17 = (RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165*)(RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165*)SZArrayNew(RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165_il2cpp_TypeInfo_var, (uint32_t)L_16);
  17304. __this->set_m_Hits_11(L_17);
  17305. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  17306. int32_t L_18 = ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->get_m_MaxRayIntersections_8();
  17307. ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->set_m_LastMaxRayIntersections_9(L_18);
  17308. }
  17309. IL_0097:
  17310. {
  17311. // hitCount = ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  17312. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17313. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_19 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17314. NullCheck(L_19);
  17315. GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * L_20 = L_19->get_getRayIntersectionAllNonAlloc_5();
  17316. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_21 = V_0;
  17317. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_22 = __this->get_m_Hits_11();
  17318. float L_23 = V_1;
  17319. int32_t L_24 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL);
  17320. NullCheck(L_20);
  17321. int32_t L_25 = GetRayIntersectionAllNonAllocCallback_Invoke_m6AAA07D1E9D27E50C3C647F368AA504E2A1BFE9B(L_20, L_21, L_22, L_23, L_24, /*hidden argument*/NULL);
  17322. V_3 = L_25;
  17323. }
  17324. IL_00b5:
  17325. {
  17326. // if (hitCount != 0)
  17327. int32_t L_26 = V_3;
  17328. if (!L_26)
  17329. {
  17330. goto IL_01f5;
  17331. }
  17332. }
  17333. {
  17334. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17335. V_4 = 0;
  17336. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17337. int32_t L_27 = V_3;
  17338. V_5 = L_27;
  17339. goto IL_01ec;
  17340. }
  17341. IL_00c6:
  17342. {
  17343. // var sr = m_Hits[b].collider.gameObject.GetComponent<SpriteRenderer>();
  17344. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_28 = __this->get_m_Hits_11();
  17345. int32_t L_29 = V_4;
  17346. NullCheck(L_28);
  17347. Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_30 = RaycastHit2D_get_collider_m6A7EC53B2E179C2EFF4F29018A132B2979CBE976((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_28)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_29))), /*hidden argument*/NULL);
  17348. NullCheck(L_30);
  17349. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_30, /*hidden argument*/NULL);
  17350. NullCheck(L_31);
  17351. SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_32 = GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538(L_31, /*hidden argument*/GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538_RuntimeMethod_var);
  17352. V_6 = L_32;
  17353. // var result = new RaycastResult
  17354. // {
  17355. // gameObject = m_Hits[b].collider.gameObject,
  17356. // module = this,
  17357. // distance = Vector3.Distance(eventCamera.transform.position, m_Hits[b].point),
  17358. // worldPosition = m_Hits[b].point,
  17359. // worldNormal = m_Hits[b].normal,
  17360. // screenPosition = eventData.position,
  17361. // displayIndex = displayIndex,
  17362. // index = resultAppendList.Count,
  17363. // sortingLayer = sr != null ? sr.sortingLayerID : 0,
  17364. // sortingOrder = sr != null ? sr.sortingOrder : 0
  17365. // };
  17366. il2cpp_codegen_initobj((&V_8), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ));
  17367. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_33 = __this->get_m_Hits_11();
  17368. int32_t L_34 = V_4;
  17369. NullCheck(L_33);
  17370. Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_35 = RaycastHit2D_get_collider_m6A7EC53B2E179C2EFF4F29018A132B2979CBE976((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_33)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_34))), /*hidden argument*/NULL);
  17371. NullCheck(L_35);
  17372. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_35, /*hidden argument*/NULL);
  17373. RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_8), L_36, /*hidden argument*/NULL);
  17374. (&V_8)->set_module_1(__this);
  17375. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_37 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17376. NullCheck(L_37);
  17377. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_38 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_37, /*hidden argument*/NULL);
  17378. NullCheck(L_38);
  17379. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_38, /*hidden argument*/NULL);
  17380. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_40 = __this->get_m_Hits_11();
  17381. int32_t L_41 = V_4;
  17382. NullCheck(L_40);
  17383. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_42 = RaycastHit2D_get_point_mC567E234B1B673C3A9819023C3DC97C781443098((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_40)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_41))), /*hidden argument*/NULL);
  17384. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  17385. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_42, /*hidden argument*/NULL);
  17386. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  17387. float L_44 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_39, L_43, /*hidden argument*/NULL);
  17388. (&V_8)->set_distance_2(L_44);
  17389. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_45 = __this->get_m_Hits_11();
  17390. int32_t L_46 = V_4;
  17391. NullCheck(L_45);
  17392. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_47 = RaycastHit2D_get_point_mC567E234B1B673C3A9819023C3DC97C781443098((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_45)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_46))), /*hidden argument*/NULL);
  17393. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_47, /*hidden argument*/NULL);
  17394. (&V_8)->set_worldPosition_7(L_48);
  17395. RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_49 = __this->get_m_Hits_11();
  17396. int32_t L_50 = V_4;
  17397. NullCheck(L_49);
  17398. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_51 = RaycastHit2D_get_normal_m9F0974E4514AD56C00FCF6FF4CDF10AED62FE6E4((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_49)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_50))), /*hidden argument*/NULL);
  17399. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_52 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_51, /*hidden argument*/NULL);
  17400. (&V_8)->set_worldNormal_8(L_52);
  17401. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = ___eventData0;
  17402. NullCheck(L_53);
  17403. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_54 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_53, /*hidden argument*/NULL);
  17404. (&V_8)->set_screenPosition_9(L_54);
  17405. int32_t L_55 = V_2;
  17406. (&V_8)->set_displayIndex_10(L_55);
  17407. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_56 = ___resultAppendList1;
  17408. NullCheck(L_56);
  17409. int32_t L_57 = List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline(L_56, /*hidden argument*/List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var);
  17410. (&V_8)->set_index_3((((float)((float)L_57))));
  17411. SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_58 = V_6;
  17412. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17413. bool L_59 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_58, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17414. G_B14_0 = (&V_8);
  17415. if (L_59)
  17416. {
  17417. G_B15_0 = (&V_8);
  17418. goto IL_01b3;
  17419. }
  17420. }
  17421. {
  17422. G_B16_0 = 0;
  17423. G_B16_1 = G_B14_0;
  17424. goto IL_01ba;
  17425. }
  17426. IL_01b3:
  17427. {
  17428. SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_60 = V_6;
  17429. NullCheck(L_60);
  17430. int32_t L_61 = Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85(L_60, /*hidden argument*/NULL);
  17431. G_B16_0 = L_61;
  17432. G_B16_1 = G_B15_0;
  17433. }
  17434. IL_01ba:
  17435. {
  17436. G_B16_1->set_sortingLayer_5(G_B16_0);
  17437. SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_62 = V_6;
  17438. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17439. bool L_63 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_62, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17440. G_B17_0 = (&V_8);
  17441. if (L_63)
  17442. {
  17443. G_B18_0 = (&V_8);
  17444. goto IL_01ce;
  17445. }
  17446. }
  17447. {
  17448. G_B19_0 = 0;
  17449. G_B19_1 = G_B17_0;
  17450. goto IL_01d5;
  17451. }
  17452. IL_01ce:
  17453. {
  17454. SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_64 = V_6;
  17455. NullCheck(L_64);
  17456. int32_t L_65 = Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF(L_64, /*hidden argument*/NULL);
  17457. G_B19_0 = L_65;
  17458. G_B19_1 = G_B18_0;
  17459. }
  17460. IL_01d5:
  17461. {
  17462. G_B19_1->set_sortingOrder_6(G_B19_0);
  17463. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_66 = V_8;
  17464. V_7 = L_66;
  17465. // resultAppendList.Add(result);
  17466. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_67 = ___resultAppendList1;
  17467. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_68 = V_7;
  17468. NullCheck(L_67);
  17469. List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37(L_67, L_68, /*hidden argument*/List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_RuntimeMethod_var);
  17470. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17471. int32_t L_69 = V_4;
  17472. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1));
  17473. }
  17474. IL_01ec:
  17475. {
  17476. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17477. int32_t L_70 = V_4;
  17478. int32_t L_71 = V_5;
  17479. if ((((int32_t)L_70) < ((int32_t)L_71)))
  17480. {
  17481. goto IL_00c6;
  17482. }
  17483. }
  17484. IL_01f5:
  17485. {
  17486. // }
  17487. return;
  17488. }
  17489. }
  17490. #ifdef __clang__
  17491. #pragma clang diagnostic pop
  17492. #endif
  17493. #ifdef __clang__
  17494. #pragma clang diagnostic push
  17495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17496. #pragma clang diagnostic ignored "-Wunused-variable"
  17497. #endif
  17498. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  17499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_m1A3C04070C6C1E3C4449D3BB4AD7C880D336D4CA (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  17500. {
  17501. {
  17502. // protected LayerMask m_EventMask = kNoEventMaskSet;
  17503. LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_0 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300((-1), /*hidden argument*/NULL);
  17504. __this->set_m_EventMask_7(L_0);
  17505. // protected PhysicsRaycaster()
  17506. BaseRaycaster__ctor_m3F94FA62302E9BCB5290515C9D5C4DC1265F5C0F(__this, /*hidden argument*/NULL);
  17507. // {}
  17508. return;
  17509. }
  17510. }
  17511. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::get_eventCamera()
  17512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PhysicsRaycaster_get_eventCamera_mA4D0809E09657E6B635FF54EA8178CA5280C297E (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  17513. {
  17514. static bool s_Il2CppMethodInitialized;
  17515. if (!s_Il2CppMethodInitialized)
  17516. {
  17517. il2cpp_codegen_initialize_method (PhysicsRaycaster_get_eventCamera_mA4D0809E09657E6B635FF54EA8178CA5280C297E_MetadataUsageId);
  17518. s_Il2CppMethodInitialized = true;
  17519. }
  17520. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B4_0 = NULL;
  17521. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B3_0 = NULL;
  17522. {
  17523. // if (m_EventCamera == null)
  17524. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = __this->get_m_EventCamera_6();
  17525. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17526. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17527. if (!L_1)
  17528. {
  17529. goto IL_001a;
  17530. }
  17531. }
  17532. {
  17533. // m_EventCamera = GetComponent<Camera>();
  17534. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E(__this, /*hidden argument*/Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E_RuntimeMethod_var);
  17535. __this->set_m_EventCamera_6(L_2);
  17536. }
  17537. IL_001a:
  17538. {
  17539. // return m_EventCamera ?? Camera.main;
  17540. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = __this->get_m_EventCamera_6();
  17541. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = L_3;
  17542. G_B3_0 = L_4;
  17543. if (L_4)
  17544. {
  17545. G_B4_0 = L_4;
  17546. goto IL_0029;
  17547. }
  17548. }
  17549. {
  17550. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL);
  17551. G_B4_0 = L_5;
  17552. }
  17553. IL_0029:
  17554. {
  17555. return G_B4_0;
  17556. }
  17557. }
  17558. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_depth()
  17559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_depth_mFEEAAEECAF9522513EC430D6AED0C4FE64354708 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  17560. {
  17561. static bool s_Il2CppMethodInitialized;
  17562. if (!s_Il2CppMethodInitialized)
  17563. {
  17564. il2cpp_codegen_initialize_method (PhysicsRaycaster_get_depth_mFEEAAEECAF9522513EC430D6AED0C4FE64354708_MetadataUsageId);
  17565. s_Il2CppMethodInitialized = true;
  17566. }
  17567. {
  17568. // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; }
  17569. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17570. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17571. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17572. if (L_1)
  17573. {
  17574. goto IL_0014;
  17575. }
  17576. }
  17577. {
  17578. return ((int32_t)16777215);
  17579. }
  17580. IL_0014:
  17581. {
  17582. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17583. NullCheck(L_2);
  17584. float L_3 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_2, /*hidden argument*/NULL);
  17585. return (((int32_t)((int32_t)L_3)));
  17586. }
  17587. }
  17588. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  17589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  17590. {
  17591. static bool s_Il2CppMethodInitialized;
  17592. if (!s_Il2CppMethodInitialized)
  17593. {
  17594. il2cpp_codegen_initialize_method (PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6_MetadataUsageId);
  17595. s_Il2CppMethodInitialized = true;
  17596. }
  17597. {
  17598. // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; }
  17599. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17600. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17601. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17602. if (L_1)
  17603. {
  17604. goto IL_0010;
  17605. }
  17606. }
  17607. {
  17608. return (-1);
  17609. }
  17610. IL_0010:
  17611. {
  17612. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17613. NullCheck(L_2);
  17614. int32_t L_3 = Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD(L_2, /*hidden argument*/NULL);
  17615. LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_4 = __this->get_m_EventMask_7();
  17616. int32_t L_5 = LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5(L_4, /*hidden argument*/NULL);
  17617. return ((int32_t)((int32_t)L_3&(int32_t)L_5));
  17618. }
  17619. }
  17620. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::get_eventMask()
  17621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 PhysicsRaycaster_get_eventMask_m11D96704635B15FCD194B02B421807362676BE98 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  17622. {
  17623. {
  17624. // get { return m_EventMask; }
  17625. LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_0 = __this->get_m_EventMask_7();
  17626. return L_0;
  17627. }
  17628. }
  17629. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_eventMask(UnityEngine.LayerMask)
  17630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_eventMask_m59EAB6D3AA1F0FF53AAA32A0F62E240C60EAD7CB (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___value0, const RuntimeMethod* method)
  17631. {
  17632. {
  17633. // set { m_EventMask = value; }
  17634. LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_0 = ___value0;
  17635. __this->set_m_EventMask_7(L_0);
  17636. // set { m_EventMask = value; }
  17637. return;
  17638. }
  17639. }
  17640. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  17641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  17642. {
  17643. {
  17644. // get { return m_MaxRayIntersections; }
  17645. int32_t L_0 = __this->get_m_MaxRayIntersections_8();
  17646. return L_0;
  17647. }
  17648. }
  17649. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_maxRayIntersections(System.Int32)
  17650. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_maxRayIntersections_m730A3F32F27E041B9AC49012E4B954C6152DC3D4 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, int32_t ___value0, const RuntimeMethod* method)
  17651. {
  17652. {
  17653. // set { m_MaxRayIntersections = value; }
  17654. int32_t L_0 = ___value0;
  17655. __this->set_m_MaxRayIntersections_8(L_0);
  17656. // set { m_MaxRayIntersections = value; }
  17657. return;
  17658. }
  17659. }
  17660. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  17661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method)
  17662. {
  17663. static bool s_Il2CppMethodInitialized;
  17664. if (!s_Il2CppMethodInitialized)
  17665. {
  17666. il2cpp_codegen_initialize_method (PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D_MetadataUsageId);
  17667. s_Il2CppMethodInitialized = true;
  17668. }
  17669. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  17670. memset((&V_0), 0, sizeof(V_0));
  17671. float V_1 = 0.0f;
  17672. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_2;
  17673. memset((&V_2), 0, sizeof(V_2));
  17674. float* G_B10_0 = NULL;
  17675. float* G_B9_0 = NULL;
  17676. float G_B11_0 = 0.0f;
  17677. float* G_B11_1 = NULL;
  17678. {
  17679. // if (eventCamera == null)
  17680. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17681. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  17682. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  17683. if (!L_1)
  17684. {
  17685. goto IL_0010;
  17686. }
  17687. }
  17688. {
  17689. // return false;
  17690. return (bool)0;
  17691. }
  17692. IL_0010:
  17693. {
  17694. // var eventPosition = Display.RelativeMouseAt(eventData.position);
  17695. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ___eventData0;
  17696. NullCheck(L_2);
  17697. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_2, /*hidden argument*/NULL);
  17698. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  17699. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_3, /*hidden argument*/NULL);
  17700. IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var);
  17701. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93(L_4, /*hidden argument*/NULL);
  17702. V_0 = L_5;
  17703. // if (eventPosition != Vector3.zero)
  17704. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = V_0;
  17705. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  17706. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  17707. bool L_8 = Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E(L_6, L_7, /*hidden argument*/NULL);
  17708. if (!L_8)
  17709. {
  17710. goto IL_0048;
  17711. }
  17712. }
  17713. {
  17714. // eventDisplayIndex = (int)eventPosition.z;
  17715. int32_t* L_9 = ___eventDisplayIndex2;
  17716. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_0;
  17717. float L_11 = L_10.get_z_4();
  17718. *((int32_t*)L_9) = (int32_t)(((int32_t)((int32_t)L_11)));
  17719. // if (eventDisplayIndex != eventCamera.targetDisplay)
  17720. int32_t* L_12 = ___eventDisplayIndex2;
  17721. int32_t L_13 = *((int32_t*)L_12);
  17722. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17723. NullCheck(L_14);
  17724. int32_t L_15 = Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731(L_14, /*hidden argument*/NULL);
  17725. if ((((int32_t)L_13) == ((int32_t)L_15)))
  17726. {
  17727. goto IL_0054;
  17728. }
  17729. }
  17730. {
  17731. // return false;
  17732. return (bool)0;
  17733. }
  17734. IL_0048:
  17735. {
  17736. // eventPosition = eventData.position;
  17737. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___eventData0;
  17738. NullCheck(L_16);
  17739. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_16, /*hidden argument*/NULL);
  17740. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  17741. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_17, /*hidden argument*/NULL);
  17742. V_0 = L_18;
  17743. }
  17744. IL_0054:
  17745. {
  17746. // if (!eventCamera.pixelRect.Contains(eventPosition))
  17747. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17748. NullCheck(L_19);
  17749. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_20 = Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317(L_19, /*hidden argument*/NULL);
  17750. V_2 = L_20;
  17751. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = V_0;
  17752. bool L_22 = Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_2), L_21, /*hidden argument*/NULL);
  17753. if (L_22)
  17754. {
  17755. goto IL_006c;
  17756. }
  17757. }
  17758. {
  17759. // return false;
  17760. return (bool)0;
  17761. }
  17762. IL_006c:
  17763. {
  17764. // ray = eventCamera.ScreenPointToRay(eventPosition);
  17765. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * L_23 = ___ray1;
  17766. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_24 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17767. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = V_0;
  17768. NullCheck(L_24);
  17769. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_26 = Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3(L_24, L_25, /*hidden argument*/NULL);
  17770. *(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)L_23 = L_26;
  17771. // float projectionDirection = ray.direction.z;
  17772. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * L_27 = ___ray1;
  17773. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)L_27, /*hidden argument*/NULL);
  17774. float L_29 = L_28.get_z_4();
  17775. V_1 = L_29;
  17776. // distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
  17777. // ? Mathf.Infinity
  17778. // : Mathf.Abs((eventCamera.farClipPlane - eventCamera.nearClipPlane) / projectionDirection);
  17779. float* L_30 = ___distanceToClipPlane3;
  17780. float L_31 = V_1;
  17781. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  17782. bool L_32 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E((0.0f), L_31, /*hidden argument*/NULL);
  17783. G_B9_0 = L_30;
  17784. if (L_32)
  17785. {
  17786. G_B10_0 = L_30;
  17787. goto IL_00b9;
  17788. }
  17789. }
  17790. {
  17791. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_33 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17792. NullCheck(L_33);
  17793. float L_34 = Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B(L_33, /*hidden argument*/NULL);
  17794. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_35 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  17795. NullCheck(L_35);
  17796. float L_36 = Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C(L_35, /*hidden argument*/NULL);
  17797. float L_37 = V_1;
  17798. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  17799. float L_38 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_34, (float)L_36))/(float)L_37)));
  17800. G_B11_0 = L_38;
  17801. G_B11_1 = G_B9_0;
  17802. goto IL_00be;
  17803. }
  17804. IL_00b9:
  17805. {
  17806. G_B11_0 = (std::numeric_limits<float>::infinity());
  17807. G_B11_1 = G_B10_0;
  17808. }
  17809. IL_00be:
  17810. {
  17811. *((float*)G_B11_1) = (float)G_B11_0;
  17812. // return true;
  17813. return (bool)1;
  17814. }
  17815. }
  17816. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  17817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_Raycast_m790F8B5B886500FF2C7D8E966DA72400A4C2B55C (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___resultAppendList1, const RuntimeMethod* method)
  17818. {
  17819. static bool s_Il2CppMethodInitialized;
  17820. if (!s_Il2CppMethodInitialized)
  17821. {
  17822. il2cpp_codegen_initialize_method (PhysicsRaycaster_Raycast_m790F8B5B886500FF2C7D8E966DA72400A4C2B55C_MetadataUsageId);
  17823. s_Il2CppMethodInitialized = true;
  17824. }
  17825. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0;
  17826. memset((&V_0), 0, sizeof(V_0));
  17827. int32_t V_1 = 0;
  17828. float V_2 = 0.0f;
  17829. int32_t V_3 = 0;
  17830. int32_t V_4 = 0;
  17831. int32_t V_5 = 0;
  17832. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_6;
  17833. memset((&V_6), 0, sizeof(V_6));
  17834. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_7;
  17835. memset((&V_7), 0, sizeof(V_7));
  17836. {
  17837. // Ray ray = new Ray();
  17838. il2cpp_codegen_initobj((&V_0), sizeof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ));
  17839. // int displayIndex = 0;
  17840. V_1 = 0;
  17841. // float distanceToClipPlane = 0;
  17842. V_2 = (0.0f);
  17843. // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane))
  17844. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  17845. bool L_1 = PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D(__this, L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_0), (int32_t*)(&V_1), (float*)(&V_2), /*hidden argument*/NULL);
  17846. if (L_1)
  17847. {
  17848. goto IL_0020;
  17849. }
  17850. }
  17851. {
  17852. // return;
  17853. return;
  17854. }
  17855. IL_0020:
  17856. {
  17857. // int hitCount = 0;
  17858. V_3 = 0;
  17859. // if (m_MaxRayIntersections == 0)
  17860. int32_t L_2 = __this->get_m_MaxRayIntersections_8();
  17861. if (L_2)
  17862. {
  17863. goto IL_005f;
  17864. }
  17865. }
  17866. {
  17867. // if (ReflectionMethodsCache.Singleton.raycast3DAll == null)
  17868. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17869. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_3 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17870. NullCheck(L_3);
  17871. RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * L_4 = L_3->get_raycast3DAll_1();
  17872. if (L_4)
  17873. {
  17874. goto IL_0037;
  17875. }
  17876. }
  17877. {
  17878. // return;
  17879. return;
  17880. }
  17881. IL_0037:
  17882. {
  17883. // m_Hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, finalEventMask);
  17884. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17885. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_5 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17886. NullCheck(L_5);
  17887. RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * L_6 = L_5->get_raycast3DAll_1();
  17888. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_7 = V_0;
  17889. float L_8 = V_2;
  17890. int32_t L_9 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL);
  17891. NullCheck(L_6);
  17892. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_10 = RaycastAllCallback_Invoke_mCB0725E11A9E028E20E64D78BCA8D9029CAE051E(L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  17893. __this->set_m_Hits_10(L_10);
  17894. // hitCount = m_Hits.Length;
  17895. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_11 = __this->get_m_Hits_10();
  17896. NullCheck(L_11);
  17897. V_3 = (((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))));
  17898. // }
  17899. goto IL_00b5;
  17900. }
  17901. IL_005f:
  17902. {
  17903. // if (ReflectionMethodsCache.Singleton.getRaycastNonAlloc == null)
  17904. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17905. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_12 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17906. NullCheck(L_12);
  17907. GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * L_13 = L_12->get_getRaycastNonAlloc_2();
  17908. if (L_13)
  17909. {
  17910. goto IL_006c;
  17911. }
  17912. }
  17913. {
  17914. // return;
  17915. return;
  17916. }
  17917. IL_006c:
  17918. {
  17919. // if (m_LastMaxRayIntersections != m_MaxRayIntersections)
  17920. int32_t L_14 = __this->get_m_LastMaxRayIntersections_9();
  17921. int32_t L_15 = __this->get_m_MaxRayIntersections_8();
  17922. if ((((int32_t)L_14) == ((int32_t)L_15)))
  17923. {
  17924. goto IL_0097;
  17925. }
  17926. }
  17927. {
  17928. // m_Hits = new RaycastHit[m_MaxRayIntersections];
  17929. int32_t L_16 = __this->get_m_MaxRayIntersections_8();
  17930. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_17 = (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57*)(RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57*)SZArrayNew(RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_il2cpp_TypeInfo_var, (uint32_t)L_16);
  17931. __this->set_m_Hits_10(L_17);
  17932. // m_LastMaxRayIntersections = m_MaxRayIntersections;
  17933. int32_t L_18 = __this->get_m_MaxRayIntersections_8();
  17934. __this->set_m_LastMaxRayIntersections_9(L_18);
  17935. }
  17936. IL_0097:
  17937. {
  17938. // hitCount = ReflectionMethodsCache.Singleton.getRaycastNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask);
  17939. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var);
  17940. ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_19 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL);
  17941. NullCheck(L_19);
  17942. GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * L_20 = L_19->get_getRaycastNonAlloc_2();
  17943. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_21 = V_0;
  17944. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_22 = __this->get_m_Hits_10();
  17945. float L_23 = V_2;
  17946. int32_t L_24 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL);
  17947. NullCheck(L_20);
  17948. int32_t L_25 = GetRaycastNonAllocCallback_Invoke_mF56C0670E33CB12DF1A8C16277E26A56EE1C7E20(L_20, L_21, L_22, L_23, L_24, /*hidden argument*/NULL);
  17949. V_3 = L_25;
  17950. }
  17951. IL_00b5:
  17952. {
  17953. // if (hitCount != 0)
  17954. int32_t L_26 = V_3;
  17955. if (!L_26)
  17956. {
  17957. goto IL_01a3;
  17958. }
  17959. }
  17960. {
  17961. // if (hitCount > 1)
  17962. int32_t L_27 = V_3;
  17963. if ((((int32_t)L_27) <= ((int32_t)1)))
  17964. {
  17965. goto IL_00d1;
  17966. }
  17967. }
  17968. {
  17969. // System.Array.Sort(m_Hits, 0, hitCount, RaycastHitComparer.instance);
  17970. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_28 = __this->get_m_Hits_10();
  17971. int32_t L_29 = V_3;
  17972. IL2CPP_RUNTIME_CLASS_INIT(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var);
  17973. RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * L_30 = ((RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var))->get_instance_0();
  17974. Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96(L_28, 0, L_29, L_30, /*hidden argument*/Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_RuntimeMethod_var);
  17975. }
  17976. IL_00d1:
  17977. {
  17978. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17979. V_4 = 0;
  17980. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  17981. int32_t L_31 = V_3;
  17982. V_5 = L_31;
  17983. goto IL_019a;
  17984. }
  17985. IL_00dc:
  17986. {
  17987. // var result = new RaycastResult
  17988. // {
  17989. // gameObject = m_Hits[b].collider.gameObject,
  17990. // module = this,
  17991. // distance = m_Hits[b].distance,
  17992. // worldPosition = m_Hits[b].point,
  17993. // worldNormal = m_Hits[b].normal,
  17994. // screenPosition = eventData.position,
  17995. // displayIndex = displayIndex,
  17996. // index = resultAppendList.Count,
  17997. // sortingLayer = 0,
  17998. // sortingOrder = 0
  17999. // };
  18000. il2cpp_codegen_initobj((&V_7), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ));
  18001. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_32 = __this->get_m_Hits_10();
  18002. int32_t L_33 = V_4;
  18003. NullCheck(L_32);
  18004. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_34 = RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_32)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_33))), /*hidden argument*/NULL);
  18005. NullCheck(L_34);
  18006. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_34, /*hidden argument*/NULL);
  18007. RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_7), L_35, /*hidden argument*/NULL);
  18008. (&V_7)->set_module_1(__this);
  18009. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_36 = __this->get_m_Hits_10();
  18010. int32_t L_37 = V_4;
  18011. NullCheck(L_36);
  18012. float L_38 = RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_37))), /*hidden argument*/NULL);
  18013. (&V_7)->set_distance_2(L_38);
  18014. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_39 = __this->get_m_Hits_10();
  18015. int32_t L_40 = V_4;
  18016. NullCheck(L_39);
  18017. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), /*hidden argument*/NULL);
  18018. (&V_7)->set_worldPosition_7(L_41);
  18019. RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_42 = __this->get_m_Hits_10();
  18020. int32_t L_43 = V_4;
  18021. NullCheck(L_42);
  18022. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_42)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_43))), /*hidden argument*/NULL);
  18023. (&V_7)->set_worldNormal_8(L_44);
  18024. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___eventData0;
  18025. NullCheck(L_45);
  18026. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_46 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_45, /*hidden argument*/NULL);
  18027. (&V_7)->set_screenPosition_9(L_46);
  18028. int32_t L_47 = V_1;
  18029. (&V_7)->set_displayIndex_10(L_47);
  18030. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_48 = ___resultAppendList1;
  18031. NullCheck(L_48);
  18032. int32_t L_49 = List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline(L_48, /*hidden argument*/List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var);
  18033. (&V_7)->set_index_3((((float)((float)L_49))));
  18034. (&V_7)->set_sortingLayer_5(0);
  18035. (&V_7)->set_sortingOrder_6(0);
  18036. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_50 = V_7;
  18037. V_6 = L_50;
  18038. // resultAppendList.Add(result);
  18039. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_51 = ___resultAppendList1;
  18040. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_52 = V_6;
  18041. NullCheck(L_51);
  18042. List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37(L_51, L_52, /*hidden argument*/List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_RuntimeMethod_var);
  18043. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18044. int32_t L_53 = V_4;
  18045. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1));
  18046. }
  18047. IL_019a:
  18048. {
  18049. // for (int b = 0, bmax = hitCount; b < bmax; ++b)
  18050. int32_t L_54 = V_4;
  18051. int32_t L_55 = V_5;
  18052. if ((((int32_t)L_54) < ((int32_t)L_55)))
  18053. {
  18054. goto IL_00dc;
  18055. }
  18056. }
  18057. IL_01a3:
  18058. {
  18059. // }
  18060. return;
  18061. }
  18062. }
  18063. #ifdef __clang__
  18064. #pragma clang diagnostic pop
  18065. #endif
  18066. #ifdef __clang__
  18067. #pragma clang diagnostic push
  18068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18069. #pragma clang diagnostic ignored "-Wunused-variable"
  18070. #endif
  18071. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::Compare(UnityEngine.RaycastHit,UnityEngine.RaycastHit)
  18072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RaycastHitComparer_Compare_m5A17D56D0EF75419CCCAEFE522E86A44C1EFD46B (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * __this, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 ___x0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 ___y1, const RuntimeMethod* method)
  18073. {
  18074. float V_0 = 0.0f;
  18075. {
  18076. // return x.distance.CompareTo(y.distance);
  18077. float L_0 = RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&___x0), /*hidden argument*/NULL);
  18078. V_0 = L_0;
  18079. float L_1 = RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&___y1), /*hidden argument*/NULL);
  18080. int32_t L_2 = Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC((float*)(&V_0), L_1, /*hidden argument*/NULL);
  18081. return L_2;
  18082. }
  18083. }
  18084. // System.Void UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::.ctor()
  18085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_m1039CBA952391889242A9F00EA05958986E392B2 (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * __this, const RuntimeMethod* method)
  18086. {
  18087. {
  18088. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  18089. return;
  18090. }
  18091. }
  18092. // System.Void UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::.cctor()
  18093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__cctor_m1CEECC8D87DDE7315C8F0845658FC13E34CD4A31 (const RuntimeMethod* method)
  18094. {
  18095. static bool s_Il2CppMethodInitialized;
  18096. if (!s_Il2CppMethodInitialized)
  18097. {
  18098. il2cpp_codegen_initialize_method (RaycastHitComparer__cctor_m1CEECC8D87DDE7315C8F0845658FC13E34CD4A31_MetadataUsageId);
  18099. s_Il2CppMethodInitialized = true;
  18100. }
  18101. {
  18102. // public static RaycastHitComparer instance = new RaycastHitComparer();
  18103. RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * L_0 = (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 *)il2cpp_codegen_object_new(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var);
  18104. RaycastHitComparer__ctor_m1039CBA952391889242A9F00EA05958986E392B2(L_0, /*hidden argument*/NULL);
  18105. ((RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var))->set_instance_0(L_0);
  18106. return;
  18107. }
  18108. }
  18109. #ifdef __clang__
  18110. #pragma clang diagnostic pop
  18111. #endif
  18112. #ifdef __clang__
  18113. #pragma clang diagnostic push
  18114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18115. #pragma clang diagnostic ignored "-Wunused-variable"
  18116. #endif
  18117. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  18118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18119. {
  18120. {
  18121. // public GameObject pointerEnter { get; set; }
  18122. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  18123. return L_0;
  18124. }
  18125. }
  18126. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  18127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  18128. {
  18129. {
  18130. // public GameObject pointerEnter { get; set; }
  18131. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  18132. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  18133. return;
  18134. }
  18135. }
  18136. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  18137. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18138. {
  18139. {
  18140. // public GameObject lastPress { get; private set; }
  18141. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  18142. return L_0;
  18143. }
  18144. }
  18145. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  18146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  18147. {
  18148. {
  18149. // public GameObject lastPress { get; private set; }
  18150. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  18151. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  18152. return;
  18153. }
  18154. }
  18155. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_rawPointerPress()
  18156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_rawPointerPress_m6CECEFBAD7C50F04BD65172000B0BB916578B494 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18157. {
  18158. {
  18159. // public GameObject rawPointerPress { get; set; }
  18160. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CrawPointerPressU3Ek__BackingField_5();
  18161. return L_0;
  18162. }
  18163. }
  18164. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  18165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  18166. {
  18167. {
  18168. // public GameObject rawPointerPress { get; set; }
  18169. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  18170. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  18171. return;
  18172. }
  18173. }
  18174. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  18175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18176. {
  18177. {
  18178. // public GameObject pointerDrag { get; set; }
  18179. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  18180. return L_0;
  18181. }
  18182. }
  18183. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  18184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  18185. {
  18186. {
  18187. // public GameObject pointerDrag { get; set; }
  18188. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  18189. __this->set_U3CpointerDragU3Ek__BackingField_6(L_0);
  18190. return;
  18191. }
  18192. }
  18193. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  18194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18195. {
  18196. {
  18197. // public RaycastResult pointerCurrentRaycast { get; set; }
  18198. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_7();
  18199. return L_0;
  18200. }
  18201. }
  18202. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  18203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method)
  18204. {
  18205. {
  18206. // public RaycastResult pointerCurrentRaycast { get; set; }
  18207. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0;
  18208. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_7(L_0);
  18209. return;
  18210. }
  18211. }
  18212. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  18213. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18214. {
  18215. {
  18216. // public RaycastResult pointerPressRaycast { get; set; }
  18217. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_8();
  18218. return L_0;
  18219. }
  18220. }
  18221. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  18222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method)
  18223. {
  18224. {
  18225. // public RaycastResult pointerPressRaycast { get; set; }
  18226. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0;
  18227. __this->set_U3CpointerPressRaycastU3Ek__BackingField_8(L_0);
  18228. return;
  18229. }
  18230. }
  18231. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  18232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18233. {
  18234. {
  18235. // public bool eligibleForClick { get; set; }
  18236. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_10();
  18237. return L_0;
  18238. }
  18239. }
  18240. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  18241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method)
  18242. {
  18243. {
  18244. // public bool eligibleForClick { get; set; }
  18245. bool L_0 = ___value0;
  18246. __this->set_U3CeligibleForClickU3Ek__BackingField_10(L_0);
  18247. return;
  18248. }
  18249. }
  18250. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  18251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18252. {
  18253. {
  18254. // public int pointerId { get; set; }
  18255. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_11();
  18256. return L_0;
  18257. }
  18258. }
  18259. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  18260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method)
  18261. {
  18262. {
  18263. // public int pointerId { get; set; }
  18264. int32_t L_0 = ___value0;
  18265. __this->set_U3CpointerIdU3Ek__BackingField_11(L_0);
  18266. return;
  18267. }
  18268. }
  18269. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  18270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18271. {
  18272. {
  18273. // public Vector2 position { get; set; }
  18274. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpositionU3Ek__BackingField_12();
  18275. return L_0;
  18276. }
  18277. }
  18278. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  18279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  18280. {
  18281. {
  18282. // public Vector2 position { get; set; }
  18283. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  18284. __this->set_U3CpositionU3Ek__BackingField_12(L_0);
  18285. return;
  18286. }
  18287. }
  18288. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  18289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18290. {
  18291. {
  18292. // public Vector2 delta { get; set; }
  18293. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CdeltaU3Ek__BackingField_13();
  18294. return L_0;
  18295. }
  18296. }
  18297. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  18298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  18299. {
  18300. {
  18301. // public Vector2 delta { get; set; }
  18302. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  18303. __this->set_U3CdeltaU3Ek__BackingField_13(L_0);
  18304. return;
  18305. }
  18306. }
  18307. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  18308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18309. {
  18310. {
  18311. // public Vector2 pressPosition { get; set; }
  18312. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpressPositionU3Ek__BackingField_14();
  18313. return L_0;
  18314. }
  18315. }
  18316. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  18317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  18318. {
  18319. {
  18320. // public Vector2 pressPosition { get; set; }
  18321. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  18322. __this->set_U3CpressPositionU3Ek__BackingField_14(L_0);
  18323. return;
  18324. }
  18325. }
  18326. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldPosition()
  18327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 PointerEventData_get_worldPosition_mF0DC1B57F31BB6FB8FFDD666603FF0909940EFA8 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18328. {
  18329. {
  18330. // public Vector3 worldPosition { get; set; }
  18331. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_U3CworldPositionU3Ek__BackingField_15();
  18332. return L_0;
  18333. }
  18334. }
  18335. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldPosition(UnityEngine.Vector3)
  18336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldPosition_mFF9BABD0B8DC58FC94CE7C775EA7BD1A72177EB6 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  18337. {
  18338. {
  18339. // public Vector3 worldPosition { get; set; }
  18340. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
  18341. __this->set_U3CworldPositionU3Ek__BackingField_15(L_0);
  18342. return;
  18343. }
  18344. }
  18345. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldNormal()
  18346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 PointerEventData_get_worldNormal_m310D7AC52A1EBD88080267B39ADA66A6EC778D26 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18347. {
  18348. {
  18349. // public Vector3 worldNormal { get; set; }
  18350. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_U3CworldNormalU3Ek__BackingField_16();
  18351. return L_0;
  18352. }
  18353. }
  18354. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldNormal(UnityEngine.Vector3)
  18355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldNormal_m1D2167440E774418D7F59F1A0E0D8E637C398519 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  18356. {
  18357. {
  18358. // public Vector3 worldNormal { get; set; }
  18359. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
  18360. __this->set_U3CworldNormalU3Ek__BackingField_16(L_0);
  18361. return;
  18362. }
  18363. }
  18364. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  18365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18366. {
  18367. {
  18368. // public float clickTime { get; set; }
  18369. float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_17();
  18370. return L_0;
  18371. }
  18372. }
  18373. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  18374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, float ___value0, const RuntimeMethod* method)
  18375. {
  18376. {
  18377. // public float clickTime { get; set; }
  18378. float L_0 = ___value0;
  18379. __this->set_U3CclickTimeU3Ek__BackingField_17(L_0);
  18380. return;
  18381. }
  18382. }
  18383. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  18384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18385. {
  18386. {
  18387. // public int clickCount { get; set; }
  18388. int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_18();
  18389. return L_0;
  18390. }
  18391. }
  18392. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  18393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method)
  18394. {
  18395. {
  18396. // public int clickCount { get; set; }
  18397. int32_t L_0 = ___value0;
  18398. __this->set_U3CclickCountU3Ek__BackingField_18(L_0);
  18399. return;
  18400. }
  18401. }
  18402. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  18403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18404. {
  18405. {
  18406. // public Vector2 scrollDelta { get; set; }
  18407. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_19();
  18408. return L_0;
  18409. }
  18410. }
  18411. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  18412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  18413. {
  18414. {
  18415. // public Vector2 scrollDelta { get; set; }
  18416. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  18417. __this->set_U3CscrollDeltaU3Ek__BackingField_19(L_0);
  18418. return;
  18419. }
  18420. }
  18421. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  18422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18423. {
  18424. {
  18425. // public bool useDragThreshold { get; set; }
  18426. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_20();
  18427. return L_0;
  18428. }
  18429. }
  18430. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  18431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method)
  18432. {
  18433. {
  18434. // public bool useDragThreshold { get; set; }
  18435. bool L_0 = ___value0;
  18436. __this->set_U3CuseDragThresholdU3Ek__BackingField_20(L_0);
  18437. return;
  18438. }
  18439. }
  18440. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  18441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18442. {
  18443. {
  18444. // public bool dragging { get; set; }
  18445. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_21();
  18446. return L_0;
  18447. }
  18448. }
  18449. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  18450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method)
  18451. {
  18452. {
  18453. // public bool dragging { get; set; }
  18454. bool L_0 = ___value0;
  18455. __this->set_U3CdraggingU3Ek__BackingField_21(L_0);
  18456. return;
  18457. }
  18458. }
  18459. // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  18460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18461. {
  18462. {
  18463. // public InputButton button { get; set; }
  18464. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_22();
  18465. return L_0;
  18466. }
  18467. }
  18468. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData_InputButton)
  18469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method)
  18470. {
  18471. {
  18472. // public InputButton button { get; set; }
  18473. int32_t L_0 = ___value0;
  18474. __this->set_U3CbuttonU3Ek__BackingField_22(L_0);
  18475. return;
  18476. }
  18477. }
  18478. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  18479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method)
  18480. {
  18481. static bool s_Il2CppMethodInitialized;
  18482. if (!s_Il2CppMethodInitialized)
  18483. {
  18484. il2cpp_codegen_initialize_method (PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B_MetadataUsageId);
  18485. s_Il2CppMethodInitialized = true;
  18486. }
  18487. {
  18488. // public List<GameObject> hovered = new List<GameObject>();
  18489. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_0 = (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *)il2cpp_codegen_object_new(List_1_t3D4152882C54B77C712688E910390D5C8E030463_il2cpp_TypeInfo_var);
  18490. List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA(L_0, /*hidden argument*/List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA_RuntimeMethod_var);
  18491. __this->set_hovered_9(L_0);
  18492. // public PointerEventData(EventSystem eventSystem) : base(eventSystem)
  18493. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = ___eventSystem0;
  18494. BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(__this, L_1, /*hidden argument*/NULL);
  18495. // eligibleForClick = false;
  18496. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(__this, (bool)0, /*hidden argument*/NULL);
  18497. // pointerId = -1;
  18498. PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline(__this, (-1), /*hidden argument*/NULL);
  18499. // position = Vector2.zero; // Current position of the mouse or touch event
  18500. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  18501. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  18502. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(__this, L_2, /*hidden argument*/NULL);
  18503. // delta = Vector2.zero; // Delta since last update
  18504. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  18505. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(__this, L_3, /*hidden argument*/NULL);
  18506. // pressPosition = Vector2.zero; // Delta since the event started being tracked
  18507. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  18508. PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(__this, L_4, /*hidden argument*/NULL);
  18509. // clickTime = 0.0f; // The last time a click event was sent out (used for double-clicks)
  18510. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(__this, (0.0f), /*hidden argument*/NULL);
  18511. // clickCount = 0; // Number of clicks in a row. 2 for a double-click for example.
  18512. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(__this, 0, /*hidden argument*/NULL);
  18513. // scrollDelta = Vector2.zero;
  18514. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  18515. PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline(__this, L_5, /*hidden argument*/NULL);
  18516. // useDragThreshold = true;
  18517. PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(__this, (bool)1, /*hidden argument*/NULL);
  18518. // dragging = false;
  18519. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(__this, (bool)0, /*hidden argument*/NULL);
  18520. // button = InputButton.Left;
  18521. PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(__this, 0, /*hidden argument*/NULL);
  18522. // }
  18523. return;
  18524. }
  18525. }
  18526. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  18527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_mDF9C046AEE3228B95BECFCF01AE4C45D318EB486 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18528. {
  18529. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  18530. memset((&V_0), 0, sizeof(V_0));
  18531. {
  18532. // return delta.sqrMagnitude > 0.0f;
  18533. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline(__this, /*hidden argument*/NULL);
  18534. V_0 = L_0;
  18535. float L_1 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  18536. return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  18537. }
  18538. }
  18539. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  18540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_m16BCB03C28009700C2F8AF6FF159E532D7DB0D1D (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18541. {
  18542. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  18543. memset((&V_0), 0, sizeof(V_0));
  18544. {
  18545. // return scrollDelta.sqrMagnitude > 0.0f;
  18546. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline(__this, /*hidden argument*/NULL);
  18547. V_0 = L_0;
  18548. float L_1 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  18549. return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  18550. }
  18551. }
  18552. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  18553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PointerEventData_get_enterEventCamera_m4DCBA203F50F1F4D30118573061FD4634D4B4915 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18554. {
  18555. static bool s_Il2CppMethodInitialized;
  18556. if (!s_Il2CppMethodInitialized)
  18557. {
  18558. il2cpp_codegen_initialize_method (PointerEventData_get_enterEventCamera_m4DCBA203F50F1F4D30118573061FD4634D4B4915_MetadataUsageId);
  18559. s_Il2CppMethodInitialized = true;
  18560. }
  18561. {
  18562. // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; }
  18563. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(__this, /*hidden argument*/NULL);
  18564. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = L_0.get_module_1();
  18565. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  18566. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  18567. if (L_2)
  18568. {
  18569. goto IL_0024;
  18570. }
  18571. }
  18572. {
  18573. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_3 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(__this, /*hidden argument*/NULL);
  18574. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = L_3.get_module_1();
  18575. NullCheck(L_4);
  18576. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  18577. return L_5;
  18578. }
  18579. IL_0024:
  18580. {
  18581. return (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)NULL;
  18582. }
  18583. }
  18584. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  18585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PointerEventData_get_pressEventCamera_mC505603722C7C3CBEE8C56029C2CA6C5CC769E76 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18586. {
  18587. static bool s_Il2CppMethodInitialized;
  18588. if (!s_Il2CppMethodInitialized)
  18589. {
  18590. il2cpp_codegen_initialize_method (PointerEventData_get_pressEventCamera_mC505603722C7C3CBEE8C56029C2CA6C5CC769E76_MetadataUsageId);
  18591. s_Il2CppMethodInitialized = true;
  18592. }
  18593. {
  18594. // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; }
  18595. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline(__this, /*hidden argument*/NULL);
  18596. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = L_0.get_module_1();
  18597. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  18598. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  18599. if (L_2)
  18600. {
  18601. goto IL_0024;
  18602. }
  18603. }
  18604. {
  18605. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_3 = PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline(__this, /*hidden argument*/NULL);
  18606. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = L_3.get_module_1();
  18607. NullCheck(L_4);
  18608. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  18609. return L_5;
  18610. }
  18611. IL_0024:
  18612. {
  18613. return (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)NULL;
  18614. }
  18615. }
  18616. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  18617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18618. {
  18619. {
  18620. // get { return m_PointerPress; }
  18621. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_PointerPress_3();
  18622. return L_0;
  18623. }
  18624. }
  18625. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  18626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  18627. {
  18628. static bool s_Il2CppMethodInitialized;
  18629. if (!s_Il2CppMethodInitialized)
  18630. {
  18631. il2cpp_codegen_initialize_method (PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327_MetadataUsageId);
  18632. s_Il2CppMethodInitialized = true;
  18633. }
  18634. {
  18635. // if (m_PointerPress == value)
  18636. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_PointerPress_3();
  18637. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___value0;
  18638. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  18639. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, L_1, /*hidden argument*/NULL);
  18640. if (!L_2)
  18641. {
  18642. goto IL_000f;
  18643. }
  18644. }
  18645. {
  18646. // return;
  18647. return;
  18648. }
  18649. IL_000f:
  18650. {
  18651. // lastPress = m_PointerPress;
  18652. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = __this->get_m_PointerPress_3();
  18653. PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D_inline(__this, L_3, /*hidden argument*/NULL);
  18654. // m_PointerPress = value;
  18655. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___value0;
  18656. __this->set_m_PointerPress_3(L_4);
  18657. // }
  18658. return;
  18659. }
  18660. }
  18661. // System.String UnityEngine.EventSystems.PointerEventData::ToString()
  18662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerEventData_ToString_mA94EE73CA98DC98D20DA590DE44C4FCCE9729A73 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  18663. {
  18664. static bool s_Il2CppMethodInitialized;
  18665. if (!s_Il2CppMethodInitialized)
  18666. {
  18667. il2cpp_codegen_initialize_method (PointerEventData_ToString_mA94EE73CA98DC98D20DA590DE44C4FCCE9729A73_MetadataUsageId);
  18668. s_Il2CppMethodInitialized = true;
  18669. }
  18670. bool V_0 = false;
  18671. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1;
  18672. memset((&V_1), 0, sizeof(V_1));
  18673. {
  18674. // var sb = new StringBuilder();
  18675. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  18676. StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E(L_0, /*hidden argument*/NULL);
  18677. // sb.AppendLine("<b>Position</b>: " + position);
  18678. StringBuilder_t * L_1 = L_0;
  18679. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(__this, /*hidden argument*/NULL);
  18680. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = L_2;
  18681. RuntimeObject * L_4 = Box(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var, &L_3);
  18682. String_t* L_5 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral4824754A1208E36BE5BD9D7741EF31DE24A446E9, L_4, /*hidden argument*/NULL);
  18683. NullCheck(L_1);
  18684. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_1, L_5, /*hidden argument*/NULL);
  18685. // sb.AppendLine("<b>delta</b>: " + delta);
  18686. StringBuilder_t * L_6 = L_1;
  18687. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline(__this, /*hidden argument*/NULL);
  18688. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = L_7;
  18689. RuntimeObject * L_9 = Box(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var, &L_8);
  18690. String_t* L_10 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral6410AFC3D8EAF1300CE14A4A75B1AE311B46BB3D, L_9, /*hidden argument*/NULL);
  18691. NullCheck(L_6);
  18692. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_6, L_10, /*hidden argument*/NULL);
  18693. // sb.AppendLine("<b>eligibleForClick</b>: " + eligibleForClick);
  18694. StringBuilder_t * L_11 = L_6;
  18695. bool L_12 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(__this, /*hidden argument*/NULL);
  18696. V_0 = L_12;
  18697. String_t* L_13 = Boolean_ToString_m62D1EFD5F6D5F6B6AF0D14A07BF5741C94413301((bool*)(&V_0), /*hidden argument*/NULL);
  18698. String_t* L_14 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral143485F6AB09A04EFA8592FAF451842930E013D3, L_13, /*hidden argument*/NULL);
  18699. NullCheck(L_11);
  18700. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_11, L_14, /*hidden argument*/NULL);
  18701. // sb.AppendLine("<b>pointerEnter</b>: " + pointerEnter);
  18702. StringBuilder_t * L_15 = L_11;
  18703. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_16 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(__this, /*hidden argument*/NULL);
  18704. String_t* L_17 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralD9F0B728F8B41C0FBCF325CDFF95574BEF3D0305, L_16, /*hidden argument*/NULL);
  18705. NullCheck(L_15);
  18706. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_15, L_17, /*hidden argument*/NULL);
  18707. // sb.AppendLine("<b>pointerPress</b>: " + pointerPress);
  18708. StringBuilder_t * L_18 = L_15;
  18709. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(__this, /*hidden argument*/NULL);
  18710. String_t* L_20 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralE27F38C29D9E829679BBE04626F26354087DA51E, L_19, /*hidden argument*/NULL);
  18711. NullCheck(L_18);
  18712. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_18, L_20, /*hidden argument*/NULL);
  18713. // sb.AppendLine("<b>lastPointerPress</b>: " + lastPress);
  18714. StringBuilder_t * L_21 = L_18;
  18715. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(__this, /*hidden argument*/NULL);
  18716. String_t* L_23 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralAFB34D479A439057F4F8B32689E246CCA223FB77, L_22, /*hidden argument*/NULL);
  18717. NullCheck(L_21);
  18718. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_21, L_23, /*hidden argument*/NULL);
  18719. // sb.AppendLine("<b>pointerDrag</b>: " + pointerDrag);
  18720. StringBuilder_t * L_24 = L_21;
  18721. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(__this, /*hidden argument*/NULL);
  18722. String_t* L_26 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral47FEFC2A679A931B5B0109A5DD4B8A8F0AB83F67, L_25, /*hidden argument*/NULL);
  18723. NullCheck(L_24);
  18724. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_24, L_26, /*hidden argument*/NULL);
  18725. // sb.AppendLine("<b>Use Drag Threshold</b>: " + useDragThreshold);
  18726. StringBuilder_t * L_27 = L_24;
  18727. bool L_28 = PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline(__this, /*hidden argument*/NULL);
  18728. V_0 = L_28;
  18729. String_t* L_29 = Boolean_ToString_m62D1EFD5F6D5F6B6AF0D14A07BF5741C94413301((bool*)(&V_0), /*hidden argument*/NULL);
  18730. String_t* L_30 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralEC9482C230F7C1C7344A86ED0825D6F622A35F6E, L_29, /*hidden argument*/NULL);
  18731. NullCheck(L_27);
  18732. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_27, L_30, /*hidden argument*/NULL);
  18733. // sb.AppendLine("<b>Current Raycast:</b>");
  18734. StringBuilder_t * L_31 = L_27;
  18735. NullCheck(L_31);
  18736. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_31, _stringLiteral02869C465F7A1307EFAFE70D034A1B7E195D20C8, /*hidden argument*/NULL);
  18737. // sb.AppendLine(pointerCurrentRaycast.ToString());
  18738. StringBuilder_t * L_32 = L_31;
  18739. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_33 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(__this, /*hidden argument*/NULL);
  18740. V_1 = L_33;
  18741. String_t* L_34 = RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL);
  18742. NullCheck(L_32);
  18743. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_32, L_34, /*hidden argument*/NULL);
  18744. // sb.AppendLine("<b>Press Raycast:</b>");
  18745. StringBuilder_t * L_35 = L_32;
  18746. NullCheck(L_35);
  18747. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_35, _stringLiteral44AACA94704A8DFDF396F166B996163D7D00F479, /*hidden argument*/NULL);
  18748. // sb.AppendLine(pointerPressRaycast.ToString());
  18749. StringBuilder_t * L_36 = L_35;
  18750. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_37 = PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline(__this, /*hidden argument*/NULL);
  18751. V_1 = L_37;
  18752. String_t* L_38 = RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL);
  18753. NullCheck(L_36);
  18754. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_36, L_38, /*hidden argument*/NULL);
  18755. // return sb.ToString();
  18756. NullCheck(L_36);
  18757. String_t* L_39 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_36);
  18758. return L_39;
  18759. }
  18760. }
  18761. #ifdef __clang__
  18762. #pragma clang diagnostic pop
  18763. #endif
  18764. #ifdef __clang__
  18765. #pragma clang diagnostic push
  18766. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18767. #pragma clang diagnostic ignored "-Wunused-variable"
  18768. #endif
  18769. #ifdef __clang__
  18770. #pragma clang diagnostic pop
  18771. #endif
  18772. #ifdef __clang__
  18773. #pragma clang diagnostic push
  18774. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18775. #pragma clang diagnostic ignored "-Wunused-variable"
  18776. #endif
  18777. #ifdef __clang__
  18778. #pragma clang diagnostic pop
  18779. #endif
  18780. #ifdef __clang__
  18781. #pragma clang diagnostic push
  18782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18783. #pragma clang diagnostic ignored "-Wunused-variable"
  18784. #endif
  18785. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  18786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** ___data1, bool ___create2, const RuntimeMethod* method)
  18787. {
  18788. static bool s_Il2CppMethodInitialized;
  18789. if (!s_Il2CppMethodInitialized)
  18790. {
  18791. il2cpp_codegen_initialize_method (PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248_MetadataUsageId);
  18792. s_Il2CppMethodInitialized = true;
  18793. }
  18794. {
  18795. // if (!m_PointerData.TryGetValue(id, out data) && create)
  18796. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_0 = __this->get_m_PointerData_14();
  18797. int32_t L_1 = ___id0;
  18798. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** L_2 = ___data1;
  18799. NullCheck(L_0);
  18800. bool L_3 = Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC(L_0, L_1, (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)L_2, /*hidden argument*/Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC_RuntimeMethod_var);
  18801. bool L_4 = ___create2;
  18802. if (!((int32_t)((int32_t)((((int32_t)L_3) == ((int32_t)0))? 1 : 0)&(int32_t)L_4)))
  18803. {
  18804. goto IL_0038;
  18805. }
  18806. }
  18807. {
  18808. // data = new PointerEventData(eventSystem)
  18809. // {
  18810. // pointerId = id,
  18811. // };
  18812. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** L_5 = ___data1;
  18813. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_6 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  18814. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *)il2cpp_codegen_object_new(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_il2cpp_TypeInfo_var);
  18815. PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B(L_7, L_6, /*hidden argument*/NULL);
  18816. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = L_7;
  18817. int32_t L_9 = ___id0;
  18818. NullCheck(L_8);
  18819. PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline(L_8, L_9, /*hidden argument*/NULL);
  18820. *((RuntimeObject **)L_5) = (RuntimeObject *)L_8;
  18821. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)L_8);
  18822. // m_PointerData.Add(id, data);
  18823. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_10 = __this->get_m_PointerData_14();
  18824. int32_t L_11 = ___id0;
  18825. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** L_12 = ___data1;
  18826. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = *((PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)L_12);
  18827. NullCheck(L_10);
  18828. Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11(L_10, L_11, L_13, /*hidden argument*/Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11_RuntimeMethod_var);
  18829. // return true;
  18830. return (bool)1;
  18831. }
  18832. IL_0038:
  18833. {
  18834. // return false;
  18835. return (bool)0;
  18836. }
  18837. }
  18838. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  18839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data0, const RuntimeMethod* method)
  18840. {
  18841. static bool s_Il2CppMethodInitialized;
  18842. if (!s_Il2CppMethodInitialized)
  18843. {
  18844. il2cpp_codegen_initialize_method (PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA_MetadataUsageId);
  18845. s_Il2CppMethodInitialized = true;
  18846. }
  18847. {
  18848. // m_PointerData.Remove(data.pointerId);
  18849. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_0 = __this->get_m_PointerData_14();
  18850. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = ___data0;
  18851. NullCheck(L_1);
  18852. int32_t L_2 = PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6_inline(L_1, /*hidden argument*/NULL);
  18853. NullCheck(L_0);
  18854. Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033(L_0, L_2, /*hidden argument*/Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033_RuntimeMethod_var);
  18855. // }
  18856. return;
  18857. }
  18858. }
  18859. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  18860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method)
  18861. {
  18862. static bool s_Il2CppMethodInitialized;
  18863. if (!s_Il2CppMethodInitialized)
  18864. {
  18865. il2cpp_codegen_initialize_method (PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055_MetadataUsageId);
  18866. s_Il2CppMethodInitialized = true;
  18867. }
  18868. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL;
  18869. bool V_1 = false;
  18870. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2;
  18871. memset((&V_2), 0, sizeof(V_2));
  18872. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_3;
  18873. memset((&V_3), 0, sizeof(V_3));
  18874. bool* G_B2_0 = NULL;
  18875. bool* G_B1_0 = NULL;
  18876. int32_t G_B3_0 = 0;
  18877. bool* G_B3_1 = NULL;
  18878. bool* G_B5_0 = NULL;
  18879. bool* G_B4_0 = NULL;
  18880. int32_t G_B6_0 = 0;
  18881. bool* G_B6_1 = NULL;
  18882. {
  18883. // var created = GetPointerData(input.fingerId, out pointerData, true);
  18884. int32_t L_0 = Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18885. bool L_1 = PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, L_0, (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_0), (bool)1, /*hidden argument*/NULL);
  18886. V_1 = L_1;
  18887. // pointerData.Reset();
  18888. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0;
  18889. NullCheck(L_2);
  18890. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_2);
  18891. // pressed = created || (input.phase == TouchPhase.Began);
  18892. bool* L_3 = ___pressed1;
  18893. bool L_4 = V_1;
  18894. G_B1_0 = L_3;
  18895. if (L_4)
  18896. {
  18897. G_B2_0 = L_3;
  18898. goto IL_0027;
  18899. }
  18900. }
  18901. {
  18902. int32_t L_5 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18903. G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  18904. G_B3_1 = G_B1_0;
  18905. goto IL_0028;
  18906. }
  18907. IL_0027:
  18908. {
  18909. G_B3_0 = 1;
  18910. G_B3_1 = G_B2_0;
  18911. }
  18912. IL_0028:
  18913. {
  18914. *((int8_t*)G_B3_1) = (int8_t)G_B3_0;
  18915. // released = (input.phase == TouchPhase.Canceled) || (input.phase == TouchPhase.Ended);
  18916. bool* L_6 = ___released2;
  18917. int32_t L_7 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18918. G_B4_0 = L_6;
  18919. if ((((int32_t)L_7) == ((int32_t)4)))
  18920. {
  18921. G_B5_0 = L_6;
  18922. goto IL_0040;
  18923. }
  18924. }
  18925. {
  18926. int32_t L_8 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18927. G_B6_0 = ((((int32_t)L_8) == ((int32_t)3))? 1 : 0);
  18928. G_B6_1 = G_B4_0;
  18929. goto IL_0041;
  18930. }
  18931. IL_0040:
  18932. {
  18933. G_B6_0 = 1;
  18934. G_B6_1 = G_B5_0;
  18935. }
  18936. IL_0041:
  18937. {
  18938. *((int8_t*)G_B6_1) = (int8_t)G_B6_0;
  18939. // if (created)
  18940. bool L_9 = V_1;
  18941. if (!L_9)
  18942. {
  18943. goto IL_0052;
  18944. }
  18945. }
  18946. {
  18947. // pointerData.position = input.position;
  18948. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_0;
  18949. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18950. NullCheck(L_10);
  18951. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_10, L_11, /*hidden argument*/NULL);
  18952. }
  18953. IL_0052:
  18954. {
  18955. // if (pressed)
  18956. bool* L_12 = ___pressed1;
  18957. int32_t L_13 = *((uint8_t*)L_12);
  18958. if (!L_13)
  18959. {
  18960. goto IL_0063;
  18961. }
  18962. }
  18963. {
  18964. // pointerData.delta = Vector2.zero;
  18965. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = V_0;
  18966. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  18967. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  18968. NullCheck(L_14);
  18969. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_14, L_15, /*hidden argument*/NULL);
  18970. goto IL_007b;
  18971. }
  18972. IL_0063:
  18973. {
  18974. // pointerData.delta = input.position - pointerData.position;
  18975. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = V_0;
  18976. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18977. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_18 = V_0;
  18978. NullCheck(L_18);
  18979. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_18, /*hidden argument*/NULL);
  18980. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  18981. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_20 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_17, L_19, /*hidden argument*/NULL);
  18982. NullCheck(L_16);
  18983. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_16, L_20, /*hidden argument*/NULL);
  18984. }
  18985. IL_007b:
  18986. {
  18987. // pointerData.position = input.position;
  18988. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = V_0;
  18989. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_22 = Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18990. NullCheck(L_21);
  18991. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_21, L_22, /*hidden argument*/NULL);
  18992. // pointerData.button = PointerEventData.InputButton.Left;
  18993. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_23 = V_0;
  18994. NullCheck(L_23);
  18995. PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_23, 0, /*hidden argument*/NULL);
  18996. // if (input.phase == TouchPhase.Canceled)
  18997. int32_t L_24 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL);
  18998. if ((!(((uint32_t)L_24) == ((uint32_t)4))))
  18999. {
  19000. goto IL_00aa;
  19001. }
  19002. }
  19003. {
  19004. // pointerData.pointerCurrentRaycast = new RaycastResult();
  19005. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_25 = V_0;
  19006. il2cpp_codegen_initobj((&V_2), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ));
  19007. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_26 = V_2;
  19008. NullCheck(L_25);
  19009. PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_25, L_26, /*hidden argument*/NULL);
  19010. // }
  19011. goto IL_00da;
  19012. }
  19013. IL_00aa:
  19014. {
  19015. // eventSystem.RaycastAll(pointerData, m_RaycastResultCache);
  19016. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_27 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  19017. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_28 = V_0;
  19018. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_29 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4();
  19019. NullCheck(L_27);
  19020. EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80(L_27, L_28, L_29, /*hidden argument*/NULL);
  19021. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  19022. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_30 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4();
  19023. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_31 = BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275(L_30, /*hidden argument*/NULL);
  19024. V_3 = L_31;
  19025. // pointerData.pointerCurrentRaycast = raycast;
  19026. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_32 = V_0;
  19027. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_33 = V_3;
  19028. NullCheck(L_32);
  19029. PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_32, L_33, /*hidden argument*/NULL);
  19030. // m_RaycastResultCache.Clear();
  19031. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_34 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4();
  19032. NullCheck(L_34);
  19033. List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2(L_34, /*hidden argument*/List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var);
  19034. }
  19035. IL_00da:
  19036. {
  19037. // return pointerData;
  19038. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = V_0;
  19039. return L_35;
  19040. }
  19041. }
  19042. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  19043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___from0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___to1, const RuntimeMethod* method)
  19044. {
  19045. {
  19046. // @to.position = @from.position;
  19047. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___to1;
  19048. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = ___from0;
  19049. NullCheck(L_1);
  19050. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_1, /*hidden argument*/NULL);
  19051. NullCheck(L_0);
  19052. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_0, L_2, /*hidden argument*/NULL);
  19053. // @to.delta = @from.delta;
  19054. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = ___to1;
  19055. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___from0;
  19056. NullCheck(L_4);
  19057. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline(L_4, /*hidden argument*/NULL);
  19058. NullCheck(L_3);
  19059. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_3, L_5, /*hidden argument*/NULL);
  19060. // @to.scrollDelta = @from.scrollDelta;
  19061. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___to1;
  19062. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = ___from0;
  19063. NullCheck(L_7);
  19064. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline(L_7, /*hidden argument*/NULL);
  19065. NullCheck(L_6);
  19066. PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline(L_6, L_8, /*hidden argument*/NULL);
  19067. // @to.pointerCurrentRaycast = @from.pointerCurrentRaycast;
  19068. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___to1;
  19069. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___from0;
  19070. NullCheck(L_10);
  19071. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_11 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_10, /*hidden argument*/NULL);
  19072. NullCheck(L_9);
  19073. PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_9, L_11, /*hidden argument*/NULL);
  19074. // @to.pointerEnter = @from.pointerEnter;
  19075. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___to1;
  19076. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___from0;
  19077. NullCheck(L_13);
  19078. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_13, /*hidden argument*/NULL);
  19079. NullCheck(L_12);
  19080. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_12, L_14, /*hidden argument*/NULL);
  19081. // }
  19082. return;
  19083. }
  19084. }
  19085. // UnityEngine.EventSystems.PointerEventData_FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  19086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___buttonId0, const RuntimeMethod* method)
  19087. {
  19088. bool V_0 = false;
  19089. bool V_1 = false;
  19090. {
  19091. // var pressed = input.GetMouseButtonDown(buttonId);
  19092. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  19093. int32_t L_1 = ___buttonId0;
  19094. NullCheck(L_0);
  19095. bool L_2 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_0, L_1);
  19096. V_0 = L_2;
  19097. // var released = input.GetMouseButtonUp(buttonId);
  19098. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  19099. int32_t L_4 = ___buttonId0;
  19100. NullCheck(L_3);
  19101. bool L_5 = VirtFuncInvoker1< bool, int32_t >::Invoke(24 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) */, L_3, L_4);
  19102. V_1 = L_5;
  19103. // if (pressed && released)
  19104. bool L_6 = V_0;
  19105. bool L_7 = V_1;
  19106. if (!((int32_t)((int32_t)L_6&(int32_t)L_7)))
  19107. {
  19108. goto IL_0021;
  19109. }
  19110. }
  19111. {
  19112. // return PointerEventData.FramePressState.PressedAndReleased;
  19113. return (int32_t)(2);
  19114. }
  19115. IL_0021:
  19116. {
  19117. // if (pressed)
  19118. bool L_8 = V_0;
  19119. if (!L_8)
  19120. {
  19121. goto IL_0026;
  19122. }
  19123. }
  19124. {
  19125. // return PointerEventData.FramePressState.Pressed;
  19126. return (int32_t)(0);
  19127. }
  19128. IL_0026:
  19129. {
  19130. // if (released)
  19131. bool L_9 = V_1;
  19132. if (!L_9)
  19133. {
  19134. goto IL_002b;
  19135. }
  19136. }
  19137. {
  19138. // return PointerEventData.FramePressState.Released;
  19139. return (int32_t)(1);
  19140. }
  19141. IL_002b:
  19142. {
  19143. // return PointerEventData.FramePressState.NotChanged;
  19144. return (int32_t)(3);
  19145. }
  19146. }
  19147. // UnityEngine.EventSystems.PointerInputModule_MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData()
  19148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * PointerInputModule_GetMousePointerEventData_mA8B6C810AE130118AA18CD4BD35F8F5BCE0D7E07 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method)
  19149. {
  19150. {
  19151. // return GetMousePointerEventData(0);
  19152. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_0 = VirtFuncInvoker1< MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  19153. return L_0;
  19154. }
  19155. }
  19156. // UnityEngine.EventSystems.PointerInputModule_MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32)
  19157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * PointerInputModule_GetMousePointerEventData_m1BE3C022E0D9B001B96B9FB129FE57FEBFD13E7F (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, const RuntimeMethod* method)
  19158. {
  19159. static bool s_Il2CppMethodInitialized;
  19160. if (!s_Il2CppMethodInitialized)
  19161. {
  19162. il2cpp_codegen_initialize_method (PointerInputModule_GetMousePointerEventData_m1BE3C022E0D9B001B96B9FB129FE57FEBFD13E7F_MetadataUsageId);
  19163. s_Il2CppMethodInitialized = true;
  19164. }
  19165. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL;
  19166. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  19167. memset((&V_1), 0, sizeof(V_1));
  19168. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2;
  19169. memset((&V_2), 0, sizeof(V_2));
  19170. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_3 = NULL;
  19171. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_4 = NULL;
  19172. {
  19173. // var created = GetPointerData(kMouseLeftId, out leftData, true);
  19174. bool L_0 = PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, (-1), (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_0), (bool)1, /*hidden argument*/NULL);
  19175. // leftData.Reset();
  19176. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = V_0;
  19177. NullCheck(L_1);
  19178. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_1);
  19179. // if (created)
  19180. if (!L_0)
  19181. {
  19182. goto IL_0023;
  19183. }
  19184. }
  19185. {
  19186. // leftData.position = input.mousePosition;
  19187. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0;
  19188. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  19189. NullCheck(L_3);
  19190. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3);
  19191. NullCheck(L_2);
  19192. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_2, L_4, /*hidden argument*/NULL);
  19193. }
  19194. IL_0023:
  19195. {
  19196. // Vector2 pos = input.mousePosition;
  19197. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_5 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  19198. NullCheck(L_5);
  19199. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  19200. V_1 = L_6;
  19201. // if (Cursor.lockState == CursorLockMode.Locked)
  19202. int32_t L_7 = Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1(/*hidden argument*/NULL);
  19203. if ((!(((uint32_t)L_7) == ((uint32_t)1))))
  19204. {
  19205. goto IL_0059;
  19206. }
  19207. }
  19208. {
  19209. // leftData.position = new Vector2(-1.0f, -1.0f);
  19210. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = V_0;
  19211. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9;
  19212. memset((&L_9), 0, sizeof(L_9));
  19213. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_9), (-1.0f), (-1.0f), /*hidden argument*/NULL);
  19214. NullCheck(L_8);
  19215. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_8, L_9, /*hidden argument*/NULL);
  19216. // leftData.delta = Vector2.zero;
  19217. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_0;
  19218. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  19219. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  19220. NullCheck(L_10);
  19221. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_10, L_11, /*hidden argument*/NULL);
  19222. // }
  19223. goto IL_0072;
  19224. }
  19225. IL_0059:
  19226. {
  19227. // leftData.delta = pos - leftData.position;
  19228. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_0;
  19229. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = V_1;
  19230. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = V_0;
  19231. NullCheck(L_14);
  19232. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_14, /*hidden argument*/NULL);
  19233. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  19234. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_16 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_13, L_15, /*hidden argument*/NULL);
  19235. NullCheck(L_12);
  19236. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_12, L_16, /*hidden argument*/NULL);
  19237. // leftData.position = pos;
  19238. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = V_0;
  19239. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_18 = V_1;
  19240. NullCheck(L_17);
  19241. PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_17, L_18, /*hidden argument*/NULL);
  19242. }
  19243. IL_0072:
  19244. {
  19245. // leftData.scrollDelta = input.mouseScrollDelta;
  19246. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = V_0;
  19247. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_20 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  19248. NullCheck(L_20);
  19249. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(27 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() */, L_20);
  19250. NullCheck(L_19);
  19251. PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline(L_19, L_21, /*hidden argument*/NULL);
  19252. // leftData.button = PointerEventData.InputButton.Left;
  19253. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_22 = V_0;
  19254. NullCheck(L_22);
  19255. PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_22, 0, /*hidden argument*/NULL);
  19256. // eventSystem.RaycastAll(leftData, m_RaycastResultCache);
  19257. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_23 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  19258. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_24 = V_0;
  19259. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_25 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4();
  19260. NullCheck(L_23);
  19261. EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80(L_23, L_24, L_25, /*hidden argument*/NULL);
  19262. // var raycast = FindFirstRaycast(m_RaycastResultCache);
  19263. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_26 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4();
  19264. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_27 = BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275(L_26, /*hidden argument*/NULL);
  19265. V_2 = L_27;
  19266. // leftData.pointerCurrentRaycast = raycast;
  19267. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_28 = V_0;
  19268. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_29 = V_2;
  19269. NullCheck(L_28);
  19270. PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_28, L_29, /*hidden argument*/NULL);
  19271. // m_RaycastResultCache.Clear();
  19272. List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_30 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4();
  19273. NullCheck(L_30);
  19274. List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2(L_30, /*hidden argument*/List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var);
  19275. // GetPointerData(kMouseRightId, out rightData, true);
  19276. PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, ((int32_t)-2), (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_3), (bool)1, /*hidden argument*/NULL);
  19277. // CopyFromTo(leftData, rightData);
  19278. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_31 = V_0;
  19279. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_32 = V_3;
  19280. PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687(__this, L_31, L_32, /*hidden argument*/NULL);
  19281. // rightData.button = PointerEventData.InputButton.Right;
  19282. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_33 = V_3;
  19283. NullCheck(L_33);
  19284. PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_33, 1, /*hidden argument*/NULL);
  19285. // GetPointerData(kMouseMiddleId, out middleData, true);
  19286. PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, ((int32_t)-3), (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_4), (bool)1, /*hidden argument*/NULL);
  19287. // CopyFromTo(leftData, middleData);
  19288. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = V_0;
  19289. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = V_4;
  19290. PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687(__this, L_34, L_35, /*hidden argument*/NULL);
  19291. // middleData.button = PointerEventData.InputButton.Middle;
  19292. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = V_4;
  19293. NullCheck(L_36);
  19294. PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_36, 2, /*hidden argument*/NULL);
  19295. // m_MouseState.SetButtonState(PointerEventData.InputButton.Left, StateForMouseButton(0), leftData);
  19296. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_37 = __this->get_m_MouseState_15();
  19297. int32_t L_38 = PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22(__this, 0, /*hidden argument*/NULL);
  19298. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = V_0;
  19299. NullCheck(L_37);
  19300. MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2(L_37, 0, L_38, L_39, /*hidden argument*/NULL);
  19301. // m_MouseState.SetButtonState(PointerEventData.InputButton.Right, StateForMouseButton(1), rightData);
  19302. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_40 = __this->get_m_MouseState_15();
  19303. int32_t L_41 = PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22(__this, 1, /*hidden argument*/NULL);
  19304. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = V_3;
  19305. NullCheck(L_40);
  19306. MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2(L_40, 1, L_41, L_42, /*hidden argument*/NULL);
  19307. // m_MouseState.SetButtonState(PointerEventData.InputButton.Middle, StateForMouseButton(2), middleData);
  19308. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_43 = __this->get_m_MouseState_15();
  19309. int32_t L_44 = PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22(__this, 2, /*hidden argument*/NULL);
  19310. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = V_4;
  19311. NullCheck(L_43);
  19312. MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2(L_43, 2, L_44, L_45, /*hidden argument*/NULL);
  19313. // return m_MouseState;
  19314. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_46 = __this->get_m_MouseState_15();
  19315. return L_46;
  19316. }
  19317. }
  19318. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  19319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, const RuntimeMethod* method)
  19320. {
  19321. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL;
  19322. {
  19323. // GetPointerData(id, out data, false);
  19324. int32_t L_0 = ___id0;
  19325. PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, L_0, (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_0), (bool)0, /*hidden argument*/NULL);
  19326. // return data;
  19327. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = V_0;
  19328. return L_1;
  19329. }
  19330. }
  19331. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  19332. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pressPos0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method)
  19333. {
  19334. static bool s_Il2CppMethodInitialized;
  19335. if (!s_Il2CppMethodInitialized)
  19336. {
  19337. il2cpp_codegen_initialize_method (PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049_MetadataUsageId);
  19338. s_Il2CppMethodInitialized = true;
  19339. }
  19340. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  19341. memset((&V_0), 0, sizeof(V_0));
  19342. {
  19343. // if (!useDragThreshold)
  19344. bool L_0 = ___useDragThreshold3;
  19345. if (L_0)
  19346. {
  19347. goto IL_0005;
  19348. }
  19349. }
  19350. {
  19351. // return true;
  19352. return (bool)1;
  19353. }
  19354. IL_0005:
  19355. {
  19356. // return (pressPos - currentPos).sqrMagnitude >= threshold * threshold;
  19357. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = ___pressPos0;
  19358. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___currentPos1;
  19359. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  19360. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_1, L_2, /*hidden argument*/NULL);
  19361. V_0 = L_3;
  19362. float L_4 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  19363. float L_5 = ___threshold2;
  19364. float L_6 = ___threshold2;
  19365. return (bool)((((int32_t)((!(((float)L_4) >= ((float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19366. }
  19367. }
  19368. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData)
  19369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessMove_mF69B051D56D97F33857794A5EBB0A952AEAA276F (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, const RuntimeMethod* method)
  19370. {
  19371. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  19372. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1;
  19373. memset((&V_1), 0, sizeof(V_1));
  19374. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B3_0 = NULL;
  19375. {
  19376. // var targetGO = (Cursor.lockState == CursorLockMode.Locked ? null : pointerEvent.pointerCurrentRaycast.gameObject);
  19377. int32_t L_0 = Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1(/*hidden argument*/NULL);
  19378. if ((((int32_t)L_0) == ((int32_t)1)))
  19379. {
  19380. goto IL_0018;
  19381. }
  19382. }
  19383. {
  19384. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = ___pointerEvent0;
  19385. NullCheck(L_1);
  19386. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_2 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_1, /*hidden argument*/NULL);
  19387. V_1 = L_2;
  19388. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL);
  19389. G_B3_0 = L_3;
  19390. goto IL_0019;
  19391. }
  19392. IL_0018:
  19393. {
  19394. G_B3_0 = ((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)(NULL));
  19395. }
  19396. IL_0019:
  19397. {
  19398. V_0 = G_B3_0;
  19399. // HandlePointerExitAndEnter(pointerEvent, targetGO);
  19400. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___pointerEvent0;
  19401. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = V_0;
  19402. BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_4, L_5, /*hidden argument*/NULL);
  19403. // }
  19404. return;
  19405. }
  19406. }
  19407. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData)
  19408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessDrag_m1B953F6640DBD2E46508B18F4F281ED461DD1360 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, const RuntimeMethod* method)
  19409. {
  19410. static bool s_Il2CppMethodInitialized;
  19411. if (!s_Il2CppMethodInitialized)
  19412. {
  19413. il2cpp_codegen_initialize_method (PointerInputModule_ProcessDrag_m1B953F6640DBD2E46508B18F4F281ED461DD1360_MetadataUsageId);
  19414. s_Il2CppMethodInitialized = true;
  19415. }
  19416. {
  19417. // if (!pointerEvent.IsPointerMoving() ||
  19418. // Cursor.lockState == CursorLockMode.Locked ||
  19419. // pointerEvent.pointerDrag == null)
  19420. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0;
  19421. NullCheck(L_0);
  19422. bool L_1 = PointerEventData_IsPointerMoving_mDF9C046AEE3228B95BECFCF01AE4C45D318EB486(L_0, /*hidden argument*/NULL);
  19423. if (!L_1)
  19424. {
  19425. goto IL_001e;
  19426. }
  19427. }
  19428. {
  19429. int32_t L_2 = Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1(/*hidden argument*/NULL);
  19430. if ((((int32_t)L_2) == ((int32_t)1)))
  19431. {
  19432. goto IL_001e;
  19433. }
  19434. }
  19435. {
  19436. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = ___pointerEvent0;
  19437. NullCheck(L_3);
  19438. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_3, /*hidden argument*/NULL);
  19439. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  19440. bool L_5 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  19441. if (!L_5)
  19442. {
  19443. goto IL_001f;
  19444. }
  19445. }
  19446. IL_001e:
  19447. {
  19448. // return;
  19449. return;
  19450. }
  19451. IL_001f:
  19452. {
  19453. // if (!pointerEvent.dragging
  19454. // && ShouldStartDrag(pointerEvent.pressPosition, pointerEvent.position, eventSystem.pixelDragThreshold, pointerEvent.useDragThreshold))
  19455. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___pointerEvent0;
  19456. NullCheck(L_6);
  19457. bool L_7 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_6, /*hidden argument*/NULL);
  19458. if (L_7)
  19459. {
  19460. goto IL_0065;
  19461. }
  19462. }
  19463. {
  19464. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = ___pointerEvent0;
  19465. NullCheck(L_8);
  19466. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624_inline(L_8, /*hidden argument*/NULL);
  19467. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0;
  19468. NullCheck(L_10);
  19469. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_10, /*hidden argument*/NULL);
  19470. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_12 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  19471. NullCheck(L_12);
  19472. int32_t L_13 = EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3_inline(L_12, /*hidden argument*/NULL);
  19473. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = ___pointerEvent0;
  19474. NullCheck(L_14);
  19475. bool L_15 = PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline(L_14, /*hidden argument*/NULL);
  19476. bool L_16 = PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049(L_9, L_11, (((float)((float)L_13))), L_15, /*hidden argument*/NULL);
  19477. if (!L_16)
  19478. {
  19479. goto IL_0065;
  19480. }
  19481. }
  19482. {
  19483. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.beginDragHandler);
  19484. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = ___pointerEvent0;
  19485. NullCheck(L_17);
  19486. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_17, /*hidden argument*/NULL);
  19487. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = ___pointerEvent0;
  19488. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  19489. EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_20 = ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_inline(/*hidden argument*/NULL);
  19490. ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F(L_18, L_19, L_20, /*hidden argument*/ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F_RuntimeMethod_var);
  19491. // pointerEvent.dragging = true;
  19492. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___pointerEvent0;
  19493. NullCheck(L_21);
  19494. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_21, (bool)1, /*hidden argument*/NULL);
  19495. }
  19496. IL_0065:
  19497. {
  19498. // if (pointerEvent.dragging)
  19499. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_22 = ___pointerEvent0;
  19500. NullCheck(L_22);
  19501. bool L_23 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_22, /*hidden argument*/NULL);
  19502. if (!L_23)
  19503. {
  19504. goto IL_00b9;
  19505. }
  19506. }
  19507. {
  19508. // if (pointerEvent.pointerPress != pointerEvent.pointerDrag)
  19509. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_24 = ___pointerEvent0;
  19510. NullCheck(L_24);
  19511. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_24, /*hidden argument*/NULL);
  19512. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0;
  19513. NullCheck(L_26);
  19514. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_26, /*hidden argument*/NULL);
  19515. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  19516. bool L_28 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_25, L_27, /*hidden argument*/NULL);
  19517. if (!L_28)
  19518. {
  19519. goto IL_00a7;
  19520. }
  19521. }
  19522. {
  19523. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  19524. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_29 = ___pointerEvent0;
  19525. NullCheck(L_29);
  19526. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_29, /*hidden argument*/NULL);
  19527. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_31 = ___pointerEvent0;
  19528. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  19529. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_32 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL);
  19530. ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_30, L_31, L_32, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var);
  19531. // pointerEvent.eligibleForClick = false;
  19532. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_33 = ___pointerEvent0;
  19533. NullCheck(L_33);
  19534. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_33, (bool)0, /*hidden argument*/NULL);
  19535. // pointerEvent.pointerPress = null;
  19536. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = ___pointerEvent0;
  19537. NullCheck(L_34);
  19538. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_34, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  19539. // pointerEvent.rawPointerPress = null;
  19540. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = ___pointerEvent0;
  19541. NullCheck(L_35);
  19542. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_35, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  19543. }
  19544. IL_00a7:
  19545. {
  19546. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.dragHandler);
  19547. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = ___pointerEvent0;
  19548. NullCheck(L_36);
  19549. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_36, /*hidden argument*/NULL);
  19550. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_38 = ___pointerEvent0;
  19551. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  19552. EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_39 = ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_inline(/*hidden argument*/NULL);
  19553. ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9(L_37, L_38, L_39, /*hidden argument*/ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9_RuntimeMethod_var);
  19554. }
  19555. IL_00b9:
  19556. {
  19557. // }
  19558. return;
  19559. }
  19560. }
  19561. // System.Boolean UnityEngine.EventSystems.PointerInputModule::IsPointerOverGameObject(System.Int32)
  19562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_IsPointerOverGameObject_m8F735B4286B61B82E9C92966B99A9A2D575495F5 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  19563. {
  19564. static bool s_Il2CppMethodInitialized;
  19565. if (!s_Il2CppMethodInitialized)
  19566. {
  19567. il2cpp_codegen_initialize_method (PointerInputModule_IsPointerOverGameObject_m8F735B4286B61B82E9C92966B99A9A2D575495F5_MetadataUsageId);
  19568. s_Il2CppMethodInitialized = true;
  19569. }
  19570. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL;
  19571. {
  19572. // var lastPointer = GetLastPointerEventData(pointerId);
  19573. int32_t L_0 = ___pointerId0;
  19574. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5(__this, L_0, /*hidden argument*/NULL);
  19575. V_0 = L_1;
  19576. // if (lastPointer != null)
  19577. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0;
  19578. if (!L_2)
  19579. {
  19580. goto IL_0018;
  19581. }
  19582. }
  19583. {
  19584. // return lastPointer.pointerEnter != null;
  19585. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = V_0;
  19586. NullCheck(L_3);
  19587. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_3, /*hidden argument*/NULL);
  19588. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  19589. bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  19590. return L_5;
  19591. }
  19592. IL_0018:
  19593. {
  19594. // return false;
  19595. return (bool)0;
  19596. }
  19597. }
  19598. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  19599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method)
  19600. {
  19601. static bool s_Il2CppMethodInitialized;
  19602. if (!s_Il2CppMethodInitialized)
  19603. {
  19604. il2cpp_codegen_initialize_method (PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958_MetadataUsageId);
  19605. s_Il2CppMethodInitialized = true;
  19606. }
  19607. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * V_0 = NULL;
  19608. Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 V_1;
  19609. memset((&V_1), 0, sizeof(V_1));
  19610. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_2 = NULL;
  19611. Exception_t * __last_unhandled_exception = 0;
  19612. NO_UNUSED_WARNING (__last_unhandled_exception);
  19613. Exception_t * __exception_local = 0;
  19614. NO_UNUSED_WARNING (__exception_local);
  19615. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  19616. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  19617. NO_UNUSED_WARNING (__leave_targets);
  19618. {
  19619. // var baseEventData = GetBaseEventData();
  19620. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  19621. V_0 = L_0;
  19622. // foreach (var pointer in m_PointerData.Values)
  19623. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_1 = __this->get_m_PointerData_14();
  19624. NullCheck(L_1);
  19625. ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * L_2 = Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C(L_1, /*hidden argument*/Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C_RuntimeMethod_var);
  19626. NullCheck(L_2);
  19627. Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 L_3 = ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234(L_2, /*hidden argument*/ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234_RuntimeMethod_var);
  19628. V_1 = L_3;
  19629. }
  19630. IL_0018:
  19631. try
  19632. { // begin try (depth: 1)
  19633. {
  19634. goto IL_002a;
  19635. }
  19636. IL_001a:
  19637. {
  19638. // foreach (var pointer in m_PointerData.Values)
  19639. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_inline((Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_RuntimeMethod_var);
  19640. V_2 = L_4;
  19641. // HandlePointerExitAndEnter(pointer, null);
  19642. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = V_2;
  19643. BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_5, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  19644. }
  19645. IL_002a:
  19646. {
  19647. // foreach (var pointer in m_PointerData.Values)
  19648. bool L_6 = Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333((Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333_RuntimeMethod_var);
  19649. if (L_6)
  19650. {
  19651. goto IL_001a;
  19652. }
  19653. }
  19654. IL_0033:
  19655. {
  19656. IL2CPP_LEAVE(0x43, FINALLY_0035);
  19657. }
  19658. } // end try (depth: 1)
  19659. catch(Il2CppExceptionWrapper& e)
  19660. {
  19661. __last_unhandled_exception = (Exception_t *)e.ex;
  19662. goto FINALLY_0035;
  19663. }
  19664. FINALLY_0035:
  19665. { // begin finally (depth: 1)
  19666. Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3((Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3_RuntimeMethod_var);
  19667. IL2CPP_END_FINALLY(53)
  19668. } // end finally (depth: 1)
  19669. IL2CPP_CLEANUP(53)
  19670. {
  19671. IL2CPP_JUMP_TBL(0x43, IL_0043)
  19672. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19673. }
  19674. IL_0043:
  19675. {
  19676. // m_PointerData.Clear();
  19677. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_7 = __this->get_m_PointerData_14();
  19678. NullCheck(L_7);
  19679. Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC(L_7, /*hidden argument*/Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC_RuntimeMethod_var);
  19680. // eventSystem.SetSelectedGameObject(null, baseEventData);
  19681. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_8 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  19682. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_9 = V_0;
  19683. NullCheck(L_8);
  19684. EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_8, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, L_9, /*hidden argument*/NULL);
  19685. // }
  19686. return;
  19687. }
  19688. }
  19689. // System.String UnityEngine.EventSystems.PointerInputModule::ToString()
  19690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerInputModule_ToString_mD9C4C6C80C3CFD3A8C1E39D4F9A58A9E29DD1865 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method)
  19691. {
  19692. static bool s_Il2CppMethodInitialized;
  19693. if (!s_Il2CppMethodInitialized)
  19694. {
  19695. il2cpp_codegen_initialize_method (PointerInputModule_ToString_mD9C4C6C80C3CFD3A8C1E39D4F9A58A9E29DD1865_MetadataUsageId);
  19696. s_Il2CppMethodInitialized = true;
  19697. }
  19698. StringBuilder_t * V_0 = NULL;
  19699. Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF V_1;
  19700. memset((&V_1), 0, sizeof(V_1));
  19701. KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 V_2;
  19702. memset((&V_2), 0, sizeof(V_2));
  19703. Exception_t * __last_unhandled_exception = 0;
  19704. NO_UNUSED_WARNING (__last_unhandled_exception);
  19705. Exception_t * __exception_local = 0;
  19706. NO_UNUSED_WARNING (__exception_local);
  19707. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  19708. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  19709. NO_UNUSED_WARNING (__leave_targets);
  19710. {
  19711. // var sb = new StringBuilder("<b>Pointer Input Module of type: </b>" + GetType());
  19712. Type_t * L_0 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL);
  19713. String_t* L_1 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralE977CAF15E7FB7C956766F120C920C4681ABA4A4, L_0, /*hidden argument*/NULL);
  19714. StringBuilder_t * L_2 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  19715. StringBuilder__ctor_m53E278FB62B3EAEFAF82890C97219B9B5E2A56C3(L_2, L_1, /*hidden argument*/NULL);
  19716. V_0 = L_2;
  19717. // sb.AppendLine();
  19718. StringBuilder_t * L_3 = V_0;
  19719. NullCheck(L_3);
  19720. StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9(L_3, /*hidden argument*/NULL);
  19721. // foreach (var pointer in m_PointerData)
  19722. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_4 = __this->get_m_PointerData_14();
  19723. NullCheck(L_4);
  19724. Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF L_5 = Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84(L_4, /*hidden argument*/Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84_RuntimeMethod_var);
  19725. V_1 = L_5;
  19726. }
  19727. IL_0029:
  19728. try
  19729. { // begin try (depth: 1)
  19730. {
  19731. goto IL_006c;
  19732. }
  19733. IL_002b:
  19734. {
  19735. // foreach (var pointer in m_PointerData)
  19736. KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 L_6 = Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_inline((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_1), /*hidden argument*/Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_RuntimeMethod_var);
  19737. V_2 = L_6;
  19738. // if (pointer.Value == null)
  19739. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_inline((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_RuntimeMethod_var);
  19740. if (!L_7)
  19741. {
  19742. goto IL_006c;
  19743. }
  19744. }
  19745. IL_003c:
  19746. {
  19747. // sb.AppendLine("<B>Pointer:</b> " + pointer.Key);
  19748. StringBuilder_t * L_8 = V_0;
  19749. int32_t L_9 = KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_inline((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_RuntimeMethod_var);
  19750. int32_t L_10 = L_9;
  19751. RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
  19752. String_t* L_12 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral30E23F5B45079EDF760E25405EF8980EBB8B47EF, L_11, /*hidden argument*/NULL);
  19753. NullCheck(L_8);
  19754. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_8, L_12, /*hidden argument*/NULL);
  19755. // sb.AppendLine(pointer.Value.ToString());
  19756. StringBuilder_t * L_13 = V_0;
  19757. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_inline((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_RuntimeMethod_var);
  19758. NullCheck(L_14);
  19759. String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_14);
  19760. NullCheck(L_13);
  19761. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_13, L_15, /*hidden argument*/NULL);
  19762. }
  19763. IL_006c:
  19764. {
  19765. // foreach (var pointer in m_PointerData)
  19766. bool L_16 = Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8_RuntimeMethod_var);
  19767. if (L_16)
  19768. {
  19769. goto IL_002b;
  19770. }
  19771. }
  19772. IL_0075:
  19773. {
  19774. IL2CPP_LEAVE(0x85, FINALLY_0077);
  19775. }
  19776. } // end try (depth: 1)
  19777. catch(Il2CppExceptionWrapper& e)
  19778. {
  19779. __last_unhandled_exception = (Exception_t *)e.ex;
  19780. goto FINALLY_0077;
  19781. }
  19782. FINALLY_0077:
  19783. { // begin finally (depth: 1)
  19784. Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_1), /*hidden argument*/Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB_RuntimeMethod_var);
  19785. IL2CPP_END_FINALLY(119)
  19786. } // end finally (depth: 1)
  19787. IL2CPP_CLEANUP(119)
  19788. {
  19789. IL2CPP_JUMP_TBL(0x85, IL_0085)
  19790. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19791. }
  19792. IL_0085:
  19793. {
  19794. // return sb.ToString();
  19795. StringBuilder_t * L_17 = V_0;
  19796. NullCheck(L_17);
  19797. String_t* L_18 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_17);
  19798. return L_18;
  19799. }
  19800. }
  19801. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  19802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointerEvent1, const RuntimeMethod* method)
  19803. {
  19804. static bool s_Il2CppMethodInitialized;
  19805. if (!s_Il2CppMethodInitialized)
  19806. {
  19807. il2cpp_codegen_initialize_method (PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD_MetadataUsageId);
  19808. s_Il2CppMethodInitialized = true;
  19809. }
  19810. {
  19811. // var selectHandlerGO = ExecuteEvents.GetEventHandler<ISelectHandler>(currentOverGo);
  19812. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___currentOverGo0;
  19813. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  19814. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2(L_0, /*hidden argument*/ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2_RuntimeMethod_var);
  19815. // if (selectHandlerGO != eventSystem.currentSelectedGameObject)
  19816. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_2 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  19817. NullCheck(L_2);
  19818. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_2, /*hidden argument*/NULL);
  19819. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  19820. bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, L_3, /*hidden argument*/NULL);
  19821. if (!L_4)
  19822. {
  19823. goto IL_0025;
  19824. }
  19825. }
  19826. {
  19827. // eventSystem.SetSelectedGameObject(null, pointerEvent);
  19828. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_5 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  19829. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_6 = ___pointerEvent1;
  19830. NullCheck(L_5);
  19831. EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_5, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, L_6, /*hidden argument*/NULL);
  19832. }
  19833. IL_0025:
  19834. {
  19835. // }
  19836. return;
  19837. }
  19838. }
  19839. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  19840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method)
  19841. {
  19842. static bool s_Il2CppMethodInitialized;
  19843. if (!s_Il2CppMethodInitialized)
  19844. {
  19845. il2cpp_codegen_initialize_method (PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510_MetadataUsageId);
  19846. s_Il2CppMethodInitialized = true;
  19847. }
  19848. {
  19849. // protected Dictionary<int, PointerEventData> m_PointerData = new Dictionary<int, PointerEventData>();
  19850. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_0 = (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *)il2cpp_codegen_object_new(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750_il2cpp_TypeInfo_var);
  19851. Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4(L_0, /*hidden argument*/Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4_RuntimeMethod_var);
  19852. __this->set_m_PointerData_14(L_0);
  19853. // private readonly MouseState m_MouseState = new MouseState();
  19854. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_1 = (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *)il2cpp_codegen_object_new(MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7_il2cpp_TypeInfo_var);
  19855. MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09(L_1, /*hidden argument*/NULL);
  19856. __this->set_m_MouseState_15(L_1);
  19857. BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6(__this, /*hidden argument*/NULL);
  19858. return;
  19859. }
  19860. }
  19861. #ifdef __clang__
  19862. #pragma clang diagnostic pop
  19863. #endif
  19864. #ifdef __clang__
  19865. #pragma clang diagnostic push
  19866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19867. #pragma clang diagnostic ignored "-Wunused-variable"
  19868. #endif
  19869. // UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData UnityEngine.EventSystems.PointerInputModule_ButtonState::get_eventData()
  19870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method)
  19871. {
  19872. {
  19873. // get { return m_EventData; }
  19874. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = __this->get_m_EventData_1();
  19875. return L_0;
  19876. }
  19877. }
  19878. // System.Void UnityEngine.EventSystems.PointerInputModule_ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData)
  19879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___value0, const RuntimeMethod* method)
  19880. {
  19881. {
  19882. // set { m_EventData = value; }
  19883. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = ___value0;
  19884. __this->set_m_EventData_1(L_0);
  19885. // set { m_EventData = value; }
  19886. return;
  19887. }
  19888. }
  19889. // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerInputModule_ButtonState::get_button()
  19890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3 (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method)
  19891. {
  19892. {
  19893. // get { return m_Button; }
  19894. int32_t L_0 = __this->get_m_Button_0();
  19895. return L_0;
  19896. }
  19897. }
  19898. // System.Void UnityEngine.EventSystems.PointerInputModule_ButtonState::set_button(UnityEngine.EventSystems.PointerEventData_InputButton)
  19899. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971 (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, int32_t ___value0, const RuntimeMethod* method)
  19900. {
  19901. {
  19902. // set { m_Button = value; }
  19903. int32_t L_0 = ___value0;
  19904. __this->set_m_Button_0(L_0);
  19905. // set { m_Button = value; }
  19906. return;
  19907. }
  19908. }
  19909. // System.Void UnityEngine.EventSystems.PointerInputModule_ButtonState::.ctor()
  19910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_mECE4E89A3E0BAD4B2C1E14E142DD30893CA7267A (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method)
  19911. {
  19912. {
  19913. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  19914. return;
  19915. }
  19916. }
  19917. #ifdef __clang__
  19918. #pragma clang diagnostic pop
  19919. #endif
  19920. #ifdef __clang__
  19921. #pragma clang diagnostic push
  19922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19923. #pragma clang diagnostic ignored "-Wunused-variable"
  19924. #endif
  19925. // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::PressedThisFrame()
  19926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method)
  19927. {
  19928. {
  19929. // return buttonState == PointerEventData.FramePressState.Pressed || buttonState == PointerEventData.FramePressState.PressedAndReleased;
  19930. int32_t L_0 = __this->get_buttonState_0();
  19931. if (!L_0)
  19932. {
  19933. goto IL_0012;
  19934. }
  19935. }
  19936. {
  19937. int32_t L_1 = __this->get_buttonState_0();
  19938. return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  19939. }
  19940. IL_0012:
  19941. {
  19942. return (bool)1;
  19943. }
  19944. }
  19945. // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::ReleasedThisFrame()
  19946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method)
  19947. {
  19948. {
  19949. // return buttonState == PointerEventData.FramePressState.Released || buttonState == PointerEventData.FramePressState.PressedAndReleased;
  19950. int32_t L_0 = __this->get_buttonState_0();
  19951. if ((((int32_t)L_0) == ((int32_t)1)))
  19952. {
  19953. goto IL_0013;
  19954. }
  19955. }
  19956. {
  19957. int32_t L_1 = __this->get_buttonState_0();
  19958. return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  19959. }
  19960. IL_0013:
  19961. {
  19962. return (bool)1;
  19963. }
  19964. }
  19965. // System.Void UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::.ctor()
  19966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m2A5351DCA22508A2E1D85890CD69D223F4926A25 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method)
  19967. {
  19968. {
  19969. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  19970. return;
  19971. }
  19972. }
  19973. #ifdef __clang__
  19974. #pragma clang diagnostic pop
  19975. #endif
  19976. #ifdef __clang__
  19977. #pragma clang diagnostic push
  19978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19979. #pragma clang diagnostic ignored "-Wunused-variable"
  19980. #endif
  19981. // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseState::AnyPressesThisFrame()
  19982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyPressesThisFrame_m82FC431EAEE7573E5748685923194D4EB9540E2D (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method)
  19983. {
  19984. static bool s_Il2CppMethodInitialized;
  19985. if (!s_Il2CppMethodInitialized)
  19986. {
  19987. il2cpp_codegen_initialize_method (MouseState_AnyPressesThisFrame_m82FC431EAEE7573E5748685923194D4EB9540E2D_MetadataUsageId);
  19988. s_Il2CppMethodInitialized = true;
  19989. }
  19990. int32_t V_0 = 0;
  19991. {
  19992. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  19993. V_0 = 0;
  19994. goto IL_0022;
  19995. }
  19996. IL_0004:
  19997. {
  19998. // if (m_TrackedButtons[i].eventData.PressedThisFrame())
  19999. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = __this->get_m_TrackedButtons_0();
  20000. int32_t L_1 = V_0;
  20001. NullCheck(L_0);
  20002. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var);
  20003. NullCheck(L_2);
  20004. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL);
  20005. NullCheck(L_3);
  20006. bool L_4 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_3, /*hidden argument*/NULL);
  20007. if (!L_4)
  20008. {
  20009. goto IL_001e;
  20010. }
  20011. }
  20012. {
  20013. // return true;
  20014. return (bool)1;
  20015. }
  20016. IL_001e:
  20017. {
  20018. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20019. int32_t L_5 = V_0;
  20020. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  20021. }
  20022. IL_0022:
  20023. {
  20024. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20025. int32_t L_6 = V_0;
  20026. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_7 = __this->get_m_TrackedButtons_0();
  20027. NullCheck(L_7);
  20028. int32_t L_8 = List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline(L_7, /*hidden argument*/List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var);
  20029. if ((((int32_t)L_6) < ((int32_t)L_8)))
  20030. {
  20031. goto IL_0004;
  20032. }
  20033. }
  20034. {
  20035. // return false;
  20036. return (bool)0;
  20037. }
  20038. }
  20039. // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseState::AnyReleasesThisFrame()
  20040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyReleasesThisFrame_m330B78224B8AB1177B9BC160BDC015D3A9DB9309 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method)
  20041. {
  20042. static bool s_Il2CppMethodInitialized;
  20043. if (!s_Il2CppMethodInitialized)
  20044. {
  20045. il2cpp_codegen_initialize_method (MouseState_AnyReleasesThisFrame_m330B78224B8AB1177B9BC160BDC015D3A9DB9309_MetadataUsageId);
  20046. s_Il2CppMethodInitialized = true;
  20047. }
  20048. int32_t V_0 = 0;
  20049. {
  20050. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20051. V_0 = 0;
  20052. goto IL_0022;
  20053. }
  20054. IL_0004:
  20055. {
  20056. // if (m_TrackedButtons[i].eventData.ReleasedThisFrame())
  20057. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = __this->get_m_TrackedButtons_0();
  20058. int32_t L_1 = V_0;
  20059. NullCheck(L_0);
  20060. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var);
  20061. NullCheck(L_2);
  20062. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL);
  20063. NullCheck(L_3);
  20064. bool L_4 = MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6(L_3, /*hidden argument*/NULL);
  20065. if (!L_4)
  20066. {
  20067. goto IL_001e;
  20068. }
  20069. }
  20070. {
  20071. // return true;
  20072. return (bool)1;
  20073. }
  20074. IL_001e:
  20075. {
  20076. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20077. int32_t L_5 = V_0;
  20078. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  20079. }
  20080. IL_0022:
  20081. {
  20082. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20083. int32_t L_6 = V_0;
  20084. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_7 = __this->get_m_TrackedButtons_0();
  20085. NullCheck(L_7);
  20086. int32_t L_8 = List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline(L_7, /*hidden argument*/List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var);
  20087. if ((((int32_t)L_6) < ((int32_t)L_8)))
  20088. {
  20089. goto IL_0004;
  20090. }
  20091. }
  20092. {
  20093. // return false;
  20094. return (bool)0;
  20095. }
  20096. }
  20097. // UnityEngine.EventSystems.PointerInputModule_ButtonState UnityEngine.EventSystems.PointerInputModule_MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData_InputButton)
  20098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, const RuntimeMethod* method)
  20099. {
  20100. static bool s_Il2CppMethodInitialized;
  20101. if (!s_Il2CppMethodInitialized)
  20102. {
  20103. il2cpp_codegen_initialize_method (MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE_MetadataUsageId);
  20104. s_Il2CppMethodInitialized = true;
  20105. }
  20106. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * V_0 = NULL;
  20107. int32_t V_1 = 0;
  20108. {
  20109. // ButtonState tracked = null;
  20110. V_0 = (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D *)NULL;
  20111. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20112. V_1 = 0;
  20113. goto IL_002d;
  20114. }
  20115. IL_0006:
  20116. {
  20117. // if (m_TrackedButtons[i].button == button)
  20118. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = __this->get_m_TrackedButtons_0();
  20119. int32_t L_1 = V_1;
  20120. NullCheck(L_0);
  20121. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var);
  20122. NullCheck(L_2);
  20123. int32_t L_3 = ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3_inline(L_2, /*hidden argument*/NULL);
  20124. int32_t L_4 = ___button0;
  20125. if ((!(((uint32_t)L_3) == ((uint32_t)L_4))))
  20126. {
  20127. goto IL_0029;
  20128. }
  20129. }
  20130. {
  20131. // tracked = m_TrackedButtons[i];
  20132. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_5 = __this->get_m_TrackedButtons_0();
  20133. int32_t L_6 = V_1;
  20134. NullCheck(L_5);
  20135. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_7 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var);
  20136. V_0 = L_7;
  20137. // break;
  20138. goto IL_003b;
  20139. }
  20140. IL_0029:
  20141. {
  20142. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20143. int32_t L_8 = V_1;
  20144. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  20145. }
  20146. IL_002d:
  20147. {
  20148. // for (int i = 0; i < m_TrackedButtons.Count; i++)
  20149. int32_t L_9 = V_1;
  20150. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_10 = __this->get_m_TrackedButtons_0();
  20151. NullCheck(L_10);
  20152. int32_t L_11 = List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline(L_10, /*hidden argument*/List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var);
  20153. if ((((int32_t)L_9) < ((int32_t)L_11)))
  20154. {
  20155. goto IL_0006;
  20156. }
  20157. }
  20158. IL_003b:
  20159. {
  20160. // if (tracked == null)
  20161. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_12 = V_0;
  20162. if (L_12)
  20163. {
  20164. goto IL_0062;
  20165. }
  20166. }
  20167. {
  20168. // tracked = new ButtonState { button = button, eventData = new MouseButtonEventData() };
  20169. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_13 = (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D *)il2cpp_codegen_object_new(ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D_il2cpp_TypeInfo_var);
  20170. ButtonState__ctor_mECE4E89A3E0BAD4B2C1E14E142DD30893CA7267A(L_13, /*hidden argument*/NULL);
  20171. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_14 = L_13;
  20172. int32_t L_15 = ___button0;
  20173. NullCheck(L_14);
  20174. ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971_inline(L_14, L_15, /*hidden argument*/NULL);
  20175. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_16 = L_14;
  20176. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_17 = (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 *)il2cpp_codegen_object_new(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988_il2cpp_TypeInfo_var);
  20177. MouseButtonEventData__ctor_m2A5351DCA22508A2E1D85890CD69D223F4926A25(L_17, /*hidden argument*/NULL);
  20178. NullCheck(L_16);
  20179. ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD_inline(L_16, L_17, /*hidden argument*/NULL);
  20180. V_0 = L_16;
  20181. // m_TrackedButtons.Add(tracked);
  20182. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_18 = __this->get_m_TrackedButtons_0();
  20183. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_19 = V_0;
  20184. NullCheck(L_18);
  20185. List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150(L_18, L_19, /*hidden argument*/List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150_RuntimeMethod_var);
  20186. }
  20187. IL_0062:
  20188. {
  20189. // return tracked;
  20190. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_20 = V_0;
  20191. return L_20;
  20192. }
  20193. }
  20194. // System.Void UnityEngine.EventSystems.PointerInputModule_MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData_InputButton,UnityEngine.EventSystems.PointerEventData_FramePressState,UnityEngine.EventSystems.PointerEventData)
  20195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data2, const RuntimeMethod* method)
  20196. {
  20197. {
  20198. // var toModify = GetButtonState(button);
  20199. int32_t L_0 = ___button0;
  20200. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_1 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(__this, L_0, /*hidden argument*/NULL);
  20201. // toModify.eventData.buttonState = stateForMouseButton;
  20202. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = L_1;
  20203. NullCheck(L_2);
  20204. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL);
  20205. int32_t L_4 = ___stateForMouseButton1;
  20206. NullCheck(L_3);
  20207. L_3->set_buttonState_0(L_4);
  20208. // toModify.eventData.buttonData = data;
  20209. NullCheck(L_2);
  20210. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL);
  20211. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___data2;
  20212. NullCheck(L_5);
  20213. L_5->set_buttonData_1(L_6);
  20214. // }
  20215. return;
  20216. }
  20217. }
  20218. // System.Void UnityEngine.EventSystems.PointerInputModule_MouseState::.ctor()
  20219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method)
  20220. {
  20221. static bool s_Il2CppMethodInitialized;
  20222. if (!s_Il2CppMethodInitialized)
  20223. {
  20224. il2cpp_codegen_initialize_method (MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09_MetadataUsageId);
  20225. s_Il2CppMethodInitialized = true;
  20226. }
  20227. {
  20228. // private List<ButtonState> m_TrackedButtons = new List<ButtonState>();
  20229. List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *)il2cpp_codegen_object_new(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137_il2cpp_TypeInfo_var);
  20230. List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92(L_0, /*hidden argument*/List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92_RuntimeMethod_var);
  20231. __this->set_m_TrackedButtons_0(L_0);
  20232. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  20233. return;
  20234. }
  20235. }
  20236. #ifdef __clang__
  20237. #pragma clang diagnostic pop
  20238. #endif
  20239. #ifdef __clang__
  20240. #pragma clang diagnostic push
  20241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20242. #pragma clang diagnostic ignored "-Wunused-variable"
  20243. #endif
  20244. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  20245. IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_pinvoke(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke& marshaled)
  20246. {
  20247. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  20248. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  20249. }
  20250. IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_pinvoke_back(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke& marshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled)
  20251. {
  20252. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  20253. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  20254. }
  20255. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  20256. IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_pinvoke_cleanup(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke& marshaled)
  20257. {
  20258. }
  20259. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  20260. IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_com(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com& marshaled)
  20261. {
  20262. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  20263. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  20264. }
  20265. IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_com_back(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com& marshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled)
  20266. {
  20267. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  20268. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL);
  20269. }
  20270. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  20271. IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_com_cleanup(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com& marshaled)
  20272. {
  20273. }
  20274. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  20275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method)
  20276. {
  20277. {
  20278. // get { return m_GameObject; }
  20279. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_GameObject_0();
  20280. return L_0;
  20281. }
  20282. }
  20283. IL2CPP_EXTERN_C GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20284. {
  20285. int32_t _offset = 1;
  20286. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset);
  20287. return RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline(_thisAdjusted, method);
  20288. }
  20289. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  20290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  20291. {
  20292. {
  20293. // set { m_GameObject = value; }
  20294. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  20295. __this->set_m_GameObject_0(L_0);
  20296. // set { m_GameObject = value; }
  20297. return;
  20298. }
  20299. }
  20300. IL2CPP_EXTERN_C void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_AdjustorThunk (RuntimeObject * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  20301. {
  20302. int32_t _offset = 1;
  20303. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset);
  20304. RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline(_thisAdjusted, ___value0, method);
  20305. }
  20306. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  20307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method)
  20308. {
  20309. static bool s_Il2CppMethodInitialized;
  20310. if (!s_Il2CppMethodInitialized)
  20311. {
  20312. il2cpp_codegen_initialize_method (RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813_MetadataUsageId);
  20313. s_Il2CppMethodInitialized = true;
  20314. }
  20315. {
  20316. // get { return module != null && gameObject != null; }
  20317. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_0 = __this->get_module_1();
  20318. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  20319. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  20320. if (!L_1)
  20321. {
  20322. goto IL_001b;
  20323. }
  20324. }
  20325. {
  20326. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, /*hidden argument*/NULL);
  20327. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  20328. bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  20329. return L_3;
  20330. }
  20331. IL_001b:
  20332. {
  20333. return (bool)0;
  20334. }
  20335. }
  20336. IL2CPP_EXTERN_C bool RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20337. {
  20338. int32_t _offset = 1;
  20339. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset);
  20340. return RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813(_thisAdjusted, method);
  20341. }
  20342. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  20343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method)
  20344. {
  20345. static bool s_Il2CppMethodInitialized;
  20346. if (!s_Il2CppMethodInitialized)
  20347. {
  20348. il2cpp_codegen_initialize_method (RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7_MetadataUsageId);
  20349. s_Il2CppMethodInitialized = true;
  20350. }
  20351. {
  20352. // gameObject = null;
  20353. RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  20354. // module = null;
  20355. __this->set_module_1((BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *)NULL);
  20356. // distance = 0;
  20357. __this->set_distance_2((0.0f));
  20358. // index = 0;
  20359. __this->set_index_3((0.0f));
  20360. // depth = 0;
  20361. __this->set_depth_4(0);
  20362. // sortingLayer = 0;
  20363. __this->set_sortingLayer_5(0);
  20364. // sortingOrder = 0;
  20365. __this->set_sortingOrder_6(0);
  20366. // worldNormal = Vector3.up;
  20367. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  20368. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL);
  20369. __this->set_worldNormal_8(L_0);
  20370. // worldPosition = Vector3.zero;
  20371. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  20372. __this->set_worldPosition_7(L_1);
  20373. // screenPosition = Vector3.zero;
  20374. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  20375. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  20376. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_2, /*hidden argument*/NULL);
  20377. __this->set_screenPosition_9(L_3);
  20378. // }
  20379. return;
  20380. }
  20381. }
  20382. IL2CPP_EXTERN_C void RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20383. {
  20384. int32_t _offset = 1;
  20385. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset);
  20386. RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7(_thisAdjusted, method);
  20387. }
  20388. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  20389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method)
  20390. {
  20391. static bool s_Il2CppMethodInitialized;
  20392. if (!s_Il2CppMethodInitialized)
  20393. {
  20394. il2cpp_codegen_initialize_method (RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21_MetadataUsageId);
  20395. s_Il2CppMethodInitialized = true;
  20396. }
  20397. {
  20398. // if (!isValid)
  20399. bool L_0 = RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, /*hidden argument*/NULL);
  20400. if (L_0)
  20401. {
  20402. goto IL_000e;
  20403. }
  20404. }
  20405. {
  20406. // return "";
  20407. return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  20408. }
  20409. IL_000e:
  20410. {
  20411. // return "Name: " + gameObject + "\n" +
  20412. // "module: " + module + "\n" +
  20413. // "distance: " + distance + "\n" +
  20414. // "index: " + index + "\n" +
  20415. // "depth: " + depth + "\n" +
  20416. // "worldNormal: " + worldNormal + "\n" +
  20417. // "worldPosition: " + worldPosition + "\n" +
  20418. // "screenPosition: " + screenPosition + "\n" +
  20419. // "module.sortOrderPriority: " + module.sortOrderPriority + "\n" +
  20420. // "module.renderOrderPriority: " + module.renderOrderPriority + "\n" +
  20421. // "sortingLayer: " + sortingLayer + "\n" +
  20422. // "sortingOrder: " + sortingOrder;
  20423. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24));
  20424. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = L_1;
  20425. NullCheck(L_2);
  20426. ArrayElementTypeCheck (L_2, _stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18);
  20427. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18);
  20428. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = L_2;
  20429. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, /*hidden argument*/NULL);
  20430. NullCheck(L_3);
  20431. ArrayElementTypeCheck (L_3, L_4);
  20432. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_4);
  20433. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_3;
  20434. NullCheck(L_5);
  20435. ArrayElementTypeCheck (L_5, _stringLiteral0D7BD1E1A6D6CC41541CAED056D3FA640CF2173A);
  20436. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral0D7BD1E1A6D6CC41541CAED056D3FA640CF2173A);
  20437. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_5;
  20438. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_7 = __this->get_module_1();
  20439. NullCheck(L_6);
  20440. ArrayElementTypeCheck (L_6, L_7);
  20441. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_7);
  20442. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_6;
  20443. NullCheck(L_8);
  20444. ArrayElementTypeCheck (L_8, _stringLiteral86FCAF1AF93C617D1364DC367624A8FEB943281A);
  20445. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral86FCAF1AF93C617D1364DC367624A8FEB943281A);
  20446. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_8;
  20447. float L_10 = __this->get_distance_2();
  20448. float L_11 = L_10;
  20449. RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
  20450. NullCheck(L_9);
  20451. ArrayElementTypeCheck (L_9, L_12);
  20452. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_12);
  20453. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
  20454. NullCheck(L_13);
  20455. ArrayElementTypeCheck (L_13, _stringLiteralEA81BA6C8195F7C4BA52AB477DAA6FB3F054E78C);
  20456. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteralEA81BA6C8195F7C4BA52AB477DAA6FB3F054E78C);
  20457. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_14 = L_13;
  20458. float L_15 = __this->get_index_3();
  20459. float L_16 = L_15;
  20460. RuntimeObject * L_17 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_16);
  20461. NullCheck(L_14);
  20462. ArrayElementTypeCheck (L_14, L_17);
  20463. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_17);
  20464. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_18 = L_14;
  20465. NullCheck(L_18);
  20466. ArrayElementTypeCheck (L_18, _stringLiteral49E2F6FB28F86D062992BC1F71EB61C7BC53B964);
  20467. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)_stringLiteral49E2F6FB28F86D062992BC1F71EB61C7BC53B964);
  20468. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_19 = L_18;
  20469. int32_t L_20 = __this->get_depth_4();
  20470. int32_t L_21 = L_20;
  20471. RuntimeObject * L_22 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_21);
  20472. NullCheck(L_19);
  20473. ArrayElementTypeCheck (L_19, L_22);
  20474. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_22);
  20475. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_23 = L_19;
  20476. NullCheck(L_23);
  20477. ArrayElementTypeCheck (L_23, _stringLiteral2841B878355F39CF0C546606D1CF252D22A1DAD5);
  20478. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)_stringLiteral2841B878355F39CF0C546606D1CF252D22A1DAD5);
  20479. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_24 = L_23;
  20480. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = __this->get_worldNormal_8();
  20481. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = L_25;
  20482. RuntimeObject * L_27 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_26);
  20483. NullCheck(L_24);
  20484. ArrayElementTypeCheck (L_24, L_27);
  20485. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_27);
  20486. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_28 = L_24;
  20487. NullCheck(L_28);
  20488. ArrayElementTypeCheck (L_28, _stringLiteralE13A74B55744F7132E82D2E2F858E909AA015BD6);
  20489. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)_stringLiteralE13A74B55744F7132E82D2E2F858E909AA015BD6);
  20490. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_29 = L_28;
  20491. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_30 = __this->get_worldPosition_7();
  20492. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = L_30;
  20493. RuntimeObject * L_32 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_31);
  20494. NullCheck(L_29);
  20495. ArrayElementTypeCheck (L_29, L_32);
  20496. (L_29)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_32);
  20497. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_33 = L_29;
  20498. NullCheck(L_33);
  20499. ArrayElementTypeCheck (L_33, _stringLiteral021205C69E7E9853CA18CEC944EBD38DE0CF1ED3);
  20500. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)_stringLiteral021205C69E7E9853CA18CEC944EBD38DE0CF1ED3);
  20501. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_34 = L_33;
  20502. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_35 = __this->get_screenPosition_9();
  20503. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_36 = L_35;
  20504. RuntimeObject * L_37 = Box(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var, &L_36);
  20505. NullCheck(L_34);
  20506. ArrayElementTypeCheck (L_34, L_37);
  20507. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_37);
  20508. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_38 = L_34;
  20509. NullCheck(L_38);
  20510. ArrayElementTypeCheck (L_38, _stringLiteral411E9525B9036979E55C8D646CD3061E1A7F05BF);
  20511. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (RuntimeObject *)_stringLiteral411E9525B9036979E55C8D646CD3061E1A7F05BF);
  20512. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_39 = L_38;
  20513. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_40 = __this->get_module_1();
  20514. NullCheck(L_40);
  20515. int32_t L_41 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_40);
  20516. int32_t L_42 = L_41;
  20517. RuntimeObject * L_43 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_42);
  20518. NullCheck(L_39);
  20519. ArrayElementTypeCheck (L_39, L_43);
  20520. (L_39)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (RuntimeObject *)L_43);
  20521. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_44 = L_39;
  20522. NullCheck(L_44);
  20523. ArrayElementTypeCheck (L_44, _stringLiteral5B8FC322C1D72815FAD8B0094956D17A4863C6EB);
  20524. (L_44)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (RuntimeObject *)_stringLiteral5B8FC322C1D72815FAD8B0094956D17A4863C6EB);
  20525. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_45 = L_44;
  20526. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_46 = __this->get_module_1();
  20527. NullCheck(L_46);
  20528. int32_t L_47 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_46);
  20529. int32_t L_48 = L_47;
  20530. RuntimeObject * L_49 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_48);
  20531. NullCheck(L_45);
  20532. ArrayElementTypeCheck (L_45, L_49);
  20533. (L_45)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (RuntimeObject *)L_49);
  20534. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_50 = L_45;
  20535. NullCheck(L_50);
  20536. ArrayElementTypeCheck (L_50, _stringLiteralF35202D0911AF00D4E18E90B7CC54B66CD6BF389);
  20537. (L_50)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (RuntimeObject *)_stringLiteralF35202D0911AF00D4E18E90B7CC54B66CD6BF389);
  20538. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_51 = L_50;
  20539. int32_t L_52 = __this->get_sortingLayer_5();
  20540. int32_t L_53 = L_52;
  20541. RuntimeObject * L_54 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_53);
  20542. NullCheck(L_51);
  20543. ArrayElementTypeCheck (L_51, L_54);
  20544. (L_51)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (RuntimeObject *)L_54);
  20545. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_55 = L_51;
  20546. NullCheck(L_55);
  20547. ArrayElementTypeCheck (L_55, _stringLiteral5A1ED5E4E065D820146BA039740194DED01DC8FD);
  20548. (L_55)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (RuntimeObject *)_stringLiteral5A1ED5E4E065D820146BA039740194DED01DC8FD);
  20549. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_56 = L_55;
  20550. int32_t L_57 = __this->get_sortingOrder_6();
  20551. int32_t L_58 = L_57;
  20552. RuntimeObject * L_59 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_58);
  20553. NullCheck(L_56);
  20554. ArrayElementTypeCheck (L_56, L_59);
  20555. (L_56)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (RuntimeObject *)L_59);
  20556. String_t* L_60 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_56, /*hidden argument*/NULL);
  20557. return L_60;
  20558. }
  20559. }
  20560. IL2CPP_EXTERN_C String_t* RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20561. {
  20562. int32_t _offset = 1;
  20563. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset);
  20564. return RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21(_thisAdjusted, method);
  20565. }
  20566. #ifdef __clang__
  20567. #pragma clang diagnostic pop
  20568. #endif
  20569. #ifdef __clang__
  20570. #pragma clang diagnostic push
  20571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20572. #pragma clang diagnostic ignored "-Wunused-variable"
  20573. #endif
  20574. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  20575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method)
  20576. {
  20577. static bool s_Il2CppMethodInitialized;
  20578. if (!s_Il2CppMethodInitialized)
  20579. {
  20580. il2cpp_codegen_initialize_method (RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A_MetadataUsageId);
  20581. s_Il2CppMethodInitialized = true;
  20582. }
  20583. {
  20584. // if (s_Raycasters.Contains(baseRaycaster))
  20585. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  20586. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  20587. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = ___baseRaycaster0;
  20588. NullCheck(L_0);
  20589. bool L_2 = List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379(L_0, L_1, /*hidden argument*/List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379_RuntimeMethod_var);
  20590. if (!L_2)
  20591. {
  20592. goto IL_000e;
  20593. }
  20594. }
  20595. {
  20596. // return;
  20597. return;
  20598. }
  20599. IL_000e:
  20600. {
  20601. // s_Raycasters.Add(baseRaycaster);
  20602. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  20603. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_3 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  20604. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = ___baseRaycaster0;
  20605. NullCheck(L_3);
  20606. List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0(L_3, L_4, /*hidden argument*/List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0_RuntimeMethod_var);
  20607. // }
  20608. return;
  20609. }
  20610. }
  20611. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  20612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740 (const RuntimeMethod* method)
  20613. {
  20614. static bool s_Il2CppMethodInitialized;
  20615. if (!s_Il2CppMethodInitialized)
  20616. {
  20617. il2cpp_codegen_initialize_method (RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_MetadataUsageId);
  20618. s_Il2CppMethodInitialized = true;
  20619. }
  20620. {
  20621. // return s_Raycasters;
  20622. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  20623. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  20624. return L_0;
  20625. }
  20626. }
  20627. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  20628. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method)
  20629. {
  20630. static bool s_Il2CppMethodInitialized;
  20631. if (!s_Il2CppMethodInitialized)
  20632. {
  20633. il2cpp_codegen_initialize_method (RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624_MetadataUsageId);
  20634. s_Il2CppMethodInitialized = true;
  20635. }
  20636. {
  20637. // if (!s_Raycasters.Contains(baseRaycaster))
  20638. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  20639. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  20640. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = ___baseRaycaster0;
  20641. NullCheck(L_0);
  20642. bool L_2 = List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379(L_0, L_1, /*hidden argument*/List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379_RuntimeMethod_var);
  20643. if (L_2)
  20644. {
  20645. goto IL_000e;
  20646. }
  20647. }
  20648. {
  20649. // return;
  20650. return;
  20651. }
  20652. IL_000e:
  20653. {
  20654. // s_Raycasters.Remove(baseRaycaster);
  20655. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  20656. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_3 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  20657. BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = ___baseRaycaster0;
  20658. NullCheck(L_3);
  20659. List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8(L_3, L_4, /*hidden argument*/List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8_RuntimeMethod_var);
  20660. // }
  20661. return;
  20662. }
  20663. }
  20664. // System.Void UnityEngine.EventSystems.RaycasterManager::.cctor()
  20665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager__cctor_mEF2E08745F0138B43512752C0E151055B953A3AF (const RuntimeMethod* method)
  20666. {
  20667. static bool s_Il2CppMethodInitialized;
  20668. if (!s_Il2CppMethodInitialized)
  20669. {
  20670. il2cpp_codegen_initialize_method (RaycasterManager__cctor_mEF2E08745F0138B43512752C0E151055B953A3AF_MetadataUsageId);
  20671. s_Il2CppMethodInitialized = true;
  20672. }
  20673. {
  20674. // private static readonly List<BaseRaycaster> s_Raycasters = new List<BaseRaycaster>();
  20675. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *)il2cpp_codegen_object_new(List_1_tE44A303DE85018C722D021A9716A97568780A0E1_il2cpp_TypeInfo_var);
  20676. List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE(L_0, /*hidden argument*/List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE_RuntimeMethod_var);
  20677. ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->set_s_Raycasters_0(L_0);
  20678. return;
  20679. }
  20680. }
  20681. #ifdef __clang__
  20682. #pragma clang diagnostic pop
  20683. #endif
  20684. #ifdef __clang__
  20685. #pragma clang diagnostic push
  20686. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20687. #pragma clang diagnostic ignored "-Wunused-variable"
  20688. #endif
  20689. // System.Void UnityEngine.EventSystems.StandaloneInputModule::.ctor()
  20690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule__ctor_m7ACED26CC5670B0729809379560FCBE0D0311AC8 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20691. {
  20692. static bool s_Il2CppMethodInitialized;
  20693. if (!s_Il2CppMethodInitialized)
  20694. {
  20695. il2cpp_codegen_initialize_method (StandaloneInputModule__ctor_m7ACED26CC5670B0729809379560FCBE0D0311AC8_MetadataUsageId);
  20696. s_Il2CppMethodInitialized = true;
  20697. }
  20698. {
  20699. // private string m_HorizontalAxis = "Horizontal";
  20700. __this->set_m_HorizontalAxis_23(_stringLiteral4F57A1CE99E68A7B05C42D0A7EA0070EAFABD31C);
  20701. // private string m_VerticalAxis = "Vertical";
  20702. __this->set_m_VerticalAxis_24(_stringLiteral4B937CC841D82F8936CEF1EFB88708AB5B0F1EE5);
  20703. // private string m_SubmitButton = "Submit";
  20704. __this->set_m_SubmitButton_25(_stringLiteral2DACF65959849884A011F36F76A04EEBEA94C5EA);
  20705. // private string m_CancelButton = "Cancel";
  20706. __this->set_m_CancelButton_26(_stringLiteral77DFD2135F4DB726C47299BB55BE26F7F4525A46);
  20707. // private float m_InputActionsPerSecond = 10;
  20708. __this->set_m_InputActionsPerSecond_27((10.0f));
  20709. // private float m_RepeatDelay = 0.5f;
  20710. __this->set_m_RepeatDelay_28((0.5f));
  20711. // protected StandaloneInputModule()
  20712. PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510(__this, /*hidden argument*/NULL);
  20713. // }
  20714. return;
  20715. }
  20716. }
  20717. // UnityEngine.EventSystems.StandaloneInputModule_InputMode UnityEngine.EventSystems.StandaloneInputModule::get_inputMode()
  20718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StandaloneInputModule_get_inputMode_m9E4FF00674C049A7F600D0CC5D278F474232B3D4 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20719. {
  20720. {
  20721. // get { return InputMode.Mouse; }
  20722. return (int32_t)(0);
  20723. }
  20724. }
  20725. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_allowActivationOnMobileDevice()
  20726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_allowActivationOnMobileDevice_mEBF5E05C6A412A45CCB07502C4798DCE743FDAEF (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20727. {
  20728. {
  20729. // get { return m_ForceModuleActive; }
  20730. bool L_0 = __this->get_m_ForceModuleActive_29();
  20731. return L_0;
  20732. }
  20733. }
  20734. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_allowActivationOnMobileDevice(System.Boolean)
  20735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_allowActivationOnMobileDevice_m00941F74B0F6A1EB46E2BD52FF4907BE0617D547 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, bool ___value0, const RuntimeMethod* method)
  20736. {
  20737. {
  20738. // set { m_ForceModuleActive = value; }
  20739. bool L_0 = ___value0;
  20740. __this->set_m_ForceModuleActive_29(L_0);
  20741. // set { m_ForceModuleActive = value; }
  20742. return;
  20743. }
  20744. }
  20745. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_forceModuleActive()
  20746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_forceModuleActive_m6D41F04E01F96727E0246D6B74F63E0312E25022 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20747. {
  20748. {
  20749. // get { return m_ForceModuleActive; }
  20750. bool L_0 = __this->get_m_ForceModuleActive_29();
  20751. return L_0;
  20752. }
  20753. }
  20754. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_forceModuleActive(System.Boolean)
  20755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_forceModuleActive_m0438ABF86C05D6ACCE740D0464190AB0B2B44134 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, bool ___value0, const RuntimeMethod* method)
  20756. {
  20757. {
  20758. // set { m_ForceModuleActive = value; }
  20759. bool L_0 = ___value0;
  20760. __this->set_m_ForceModuleActive_29(L_0);
  20761. // set { m_ForceModuleActive = value; }
  20762. return;
  20763. }
  20764. }
  20765. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_inputActionsPerSecond()
  20766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_inputActionsPerSecond_m9F5DE02D9DF4B16A6E0D0F36CB0CD293AB9C14EC (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20767. {
  20768. {
  20769. // get { return m_InputActionsPerSecond; }
  20770. float L_0 = __this->get_m_InputActionsPerSecond_27();
  20771. return L_0;
  20772. }
  20773. }
  20774. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_inputActionsPerSecond(System.Single)
  20775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_inputActionsPerSecond_m13D9F85BEB9BBE3C28498C3248C298AD86129950 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, float ___value0, const RuntimeMethod* method)
  20776. {
  20777. {
  20778. // set { m_InputActionsPerSecond = value; }
  20779. float L_0 = ___value0;
  20780. __this->set_m_InputActionsPerSecond_27(L_0);
  20781. // set { m_InputActionsPerSecond = value; }
  20782. return;
  20783. }
  20784. }
  20785. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_repeatDelay()
  20786. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_repeatDelay_m4FE04D7CFC8C789C9503E841FC5E0711CB0F8986 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20787. {
  20788. {
  20789. // get { return m_RepeatDelay; }
  20790. float L_0 = __this->get_m_RepeatDelay_28();
  20791. return L_0;
  20792. }
  20793. }
  20794. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_repeatDelay(System.Single)
  20795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_repeatDelay_mD0B81B79DE60C3C26CAF2CDF1DAC32D02B148AFD (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, float ___value0, const RuntimeMethod* method)
  20796. {
  20797. {
  20798. // set { m_RepeatDelay = value; }
  20799. float L_0 = ___value0;
  20800. __this->set_m_RepeatDelay_28(L_0);
  20801. // set { m_RepeatDelay = value; }
  20802. return;
  20803. }
  20804. }
  20805. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_horizontalAxis()
  20806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_horizontalAxis_m0C0B26CDBBBD3AC956FBF77BB177BD719DF41791 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20807. {
  20808. {
  20809. // get { return m_HorizontalAxis; }
  20810. String_t* L_0 = __this->get_m_HorizontalAxis_23();
  20811. return L_0;
  20812. }
  20813. }
  20814. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_horizontalAxis(System.String)
  20815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_horizontalAxis_m6458621A42F073F7CC8EDF884E3FBC3C2BBAA7B1 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method)
  20816. {
  20817. {
  20818. // set { m_HorizontalAxis = value; }
  20819. String_t* L_0 = ___value0;
  20820. __this->set_m_HorizontalAxis_23(L_0);
  20821. // set { m_HorizontalAxis = value; }
  20822. return;
  20823. }
  20824. }
  20825. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_verticalAxis()
  20826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_verticalAxis_mDF726FB43588DFA1D52E4CD825637B577EE06ED6 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20827. {
  20828. {
  20829. // get { return m_VerticalAxis; }
  20830. String_t* L_0 = __this->get_m_VerticalAxis_24();
  20831. return L_0;
  20832. }
  20833. }
  20834. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_verticalAxis(System.String)
  20835. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_verticalAxis_mA75D79740A9057B319CF78A49209A35243E16948 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method)
  20836. {
  20837. {
  20838. // set { m_VerticalAxis = value; }
  20839. String_t* L_0 = ___value0;
  20840. __this->set_m_VerticalAxis_24(L_0);
  20841. // set { m_VerticalAxis = value; }
  20842. return;
  20843. }
  20844. }
  20845. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_submitButton()
  20846. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_submitButton_m19B44B9FA36F84540E00BBBF7AA38799D2F2B0B3 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20847. {
  20848. {
  20849. // get { return m_SubmitButton; }
  20850. String_t* L_0 = __this->get_m_SubmitButton_25();
  20851. return L_0;
  20852. }
  20853. }
  20854. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_submitButton(System.String)
  20855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_submitButton_m4DB70E5FBAAE564C3CFD6C8908B9B19D247949A8 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method)
  20856. {
  20857. {
  20858. // set { m_SubmitButton = value; }
  20859. String_t* L_0 = ___value0;
  20860. __this->set_m_SubmitButton_25(L_0);
  20861. // set { m_SubmitButton = value; }
  20862. return;
  20863. }
  20864. }
  20865. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_cancelButton()
  20866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_cancelButton_m0FB6DBE18639C06D6A124D89F2754F21D0F4CD76 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20867. {
  20868. {
  20869. // get { return m_CancelButton; }
  20870. String_t* L_0 = __this->get_m_CancelButton_26();
  20871. return L_0;
  20872. }
  20873. }
  20874. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_cancelButton(System.String)
  20875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_cancelButton_m4E19B22DEAF8E7C5F3C3A29B0198173772CB8A26 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method)
  20876. {
  20877. {
  20878. // set { m_CancelButton = value; }
  20879. String_t* L_0 = ___value0;
  20880. __this->set_m_CancelButton_26(L_0);
  20881. // set { m_CancelButton = value; }
  20882. return;
  20883. }
  20884. }
  20885. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  20886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20887. {
  20888. int32_t V_0 = 0;
  20889. {
  20890. // switch (SystemInfo.operatingSystemFamily)
  20891. int32_t L_0 = SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D(/*hidden argument*/NULL);
  20892. V_0 = L_0;
  20893. int32_t L_1 = V_0;
  20894. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1))) <= ((uint32_t)2))))
  20895. {
  20896. goto IL_000e;
  20897. }
  20898. }
  20899. {
  20900. // return true;
  20901. return (bool)1;
  20902. }
  20903. IL_000e:
  20904. {
  20905. // return false;
  20906. return (bool)0;
  20907. }
  20908. }
  20909. // System.Void UnityEngine.EventSystems.StandaloneInputModule::UpdateModule()
  20910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_UpdateModule_m0525AD093E45EFB1FE8484731A81C3E45222EFB9 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  20911. {
  20912. static bool s_Il2CppMethodInitialized;
  20913. if (!s_Il2CppMethodInitialized)
  20914. {
  20915. il2cpp_codegen_initialize_method (StandaloneInputModule_UpdateModule_m0525AD093E45EFB1FE8484731A81C3E45222EFB9_MetadataUsageId);
  20916. s_Il2CppMethodInitialized = true;
  20917. }
  20918. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_0;
  20919. memset((&V_0), 0, sizeof(V_0));
  20920. {
  20921. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  20922. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  20923. NullCheck(L_0);
  20924. bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL);
  20925. if (L_1)
  20926. {
  20927. goto IL_0064;
  20928. }
  20929. }
  20930. {
  20931. bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C(__this, /*hidden argument*/NULL);
  20932. if (!L_2)
  20933. {
  20934. goto IL_0064;
  20935. }
  20936. }
  20937. {
  20938. // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging)
  20939. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = __this->get_m_InputPointerEvent_22();
  20940. if (!L_3)
  20941. {
  20942. goto IL_005c;
  20943. }
  20944. }
  20945. {
  20946. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = __this->get_m_InputPointerEvent_22();
  20947. NullCheck(L_4);
  20948. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_4, /*hidden argument*/NULL);
  20949. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  20950. bool L_6 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  20951. if (!L_6)
  20952. {
  20953. goto IL_005c;
  20954. }
  20955. }
  20956. {
  20957. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = __this->get_m_InputPointerEvent_22();
  20958. NullCheck(L_7);
  20959. bool L_8 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_7, /*hidden argument*/NULL);
  20960. if (!L_8)
  20961. {
  20962. goto IL_005c;
  20963. }
  20964. }
  20965. {
  20966. // ReleaseMouse(m_InputPointerEvent, m_InputPointerEvent.pointerCurrentRaycast.gameObject);
  20967. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = __this->get_m_InputPointerEvent_22();
  20968. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = __this->get_m_InputPointerEvent_22();
  20969. NullCheck(L_10);
  20970. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_11 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_10, /*hidden argument*/NULL);
  20971. V_0 = L_11;
  20972. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_0), /*hidden argument*/NULL);
  20973. StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1(__this, L_9, L_12, /*hidden argument*/NULL);
  20974. }
  20975. IL_005c:
  20976. {
  20977. // m_InputPointerEvent = null;
  20978. __this->set_m_InputPointerEvent_22((PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *)NULL);
  20979. // return;
  20980. return;
  20981. }
  20982. IL_0064:
  20983. {
  20984. // m_LastMousePosition = m_MousePosition;
  20985. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = __this->get_m_MousePosition_20();
  20986. __this->set_m_LastMousePosition_19(L_13);
  20987. // m_MousePosition = input.mousePosition;
  20988. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_14 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  20989. NullCheck(L_14);
  20990. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14);
  20991. __this->set_m_MousePosition_20(L_15);
  20992. // }
  20993. return;
  20994. }
  20995. }
  20996. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  20997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo1, const RuntimeMethod* method)
  20998. {
  20999. static bool s_Il2CppMethodInitialized;
  21000. if (!s_Il2CppMethodInitialized)
  21001. {
  21002. il2cpp_codegen_initialize_method (StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1_MetadataUsageId);
  21003. s_Il2CppMethodInitialized = true;
  21004. }
  21005. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  21006. {
  21007. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  21008. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0;
  21009. NullCheck(L_0);
  21010. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_0, /*hidden argument*/NULL);
  21011. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ___pointerEvent0;
  21012. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21013. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_3 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL);
  21014. ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_1, L_2, L_3, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var);
  21015. // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  21016. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___currentOverGo1;
  21017. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_4, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var);
  21018. V_0 = L_5;
  21019. // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick)
  21020. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___pointerEvent0;
  21021. NullCheck(L_6);
  21022. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_6, /*hidden argument*/NULL);
  21023. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = V_0;
  21024. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21025. bool L_9 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_7, L_8, /*hidden argument*/NULL);
  21026. if (!L_9)
  21027. {
  21028. goto IL_0043;
  21029. }
  21030. }
  21031. {
  21032. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0;
  21033. NullCheck(L_10);
  21034. bool L_11 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(L_10, /*hidden argument*/NULL);
  21035. if (!L_11)
  21036. {
  21037. goto IL_0043;
  21038. }
  21039. }
  21040. {
  21041. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler);
  21042. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___pointerEvent0;
  21043. NullCheck(L_12);
  21044. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_12, /*hidden argument*/NULL);
  21045. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = ___pointerEvent0;
  21046. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21047. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_15 = ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline(/*hidden argument*/NULL);
  21048. ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB(L_13, L_14, L_15, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var);
  21049. // }
  21050. goto IL_0066;
  21051. }
  21052. IL_0043:
  21053. {
  21054. // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  21055. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___pointerEvent0;
  21056. NullCheck(L_16);
  21057. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_16, /*hidden argument*/NULL);
  21058. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21059. bool L_18 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_17, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21060. if (!L_18)
  21061. {
  21062. goto IL_0066;
  21063. }
  21064. }
  21065. {
  21066. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = ___pointerEvent0;
  21067. NullCheck(L_19);
  21068. bool L_20 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_19, /*hidden argument*/NULL);
  21069. if (!L_20)
  21070. {
  21071. goto IL_0066;
  21072. }
  21073. }
  21074. {
  21075. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  21076. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = ___currentOverGo1;
  21077. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_22 = ___pointerEvent0;
  21078. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21079. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_23 = ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline(/*hidden argument*/NULL);
  21080. ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE(L_21, L_22, L_23, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var);
  21081. }
  21082. IL_0066:
  21083. {
  21084. // pointerEvent.eligibleForClick = false;
  21085. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_24 = ___pointerEvent0;
  21086. NullCheck(L_24);
  21087. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_24, (bool)0, /*hidden argument*/NULL);
  21088. // pointerEvent.pointerPress = null;
  21089. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_25 = ___pointerEvent0;
  21090. NullCheck(L_25);
  21091. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_25, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21092. // pointerEvent.rawPointerPress = null;
  21093. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0;
  21094. NullCheck(L_26);
  21095. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_26, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21096. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  21097. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_27 = ___pointerEvent0;
  21098. NullCheck(L_27);
  21099. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_27, /*hidden argument*/NULL);
  21100. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21101. bool L_29 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_28, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21102. if (!L_29)
  21103. {
  21104. goto IL_00a3;
  21105. }
  21106. }
  21107. {
  21108. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_30 = ___pointerEvent0;
  21109. NullCheck(L_30);
  21110. bool L_31 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_30, /*hidden argument*/NULL);
  21111. if (!L_31)
  21112. {
  21113. goto IL_00a3;
  21114. }
  21115. }
  21116. {
  21117. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  21118. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_32 = ___pointerEvent0;
  21119. NullCheck(L_32);
  21120. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_33 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_32, /*hidden argument*/NULL);
  21121. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = ___pointerEvent0;
  21122. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21123. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_35 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL);
  21124. ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_33, L_34, L_35, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var);
  21125. }
  21126. IL_00a3:
  21127. {
  21128. // pointerEvent.dragging = false;
  21129. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = ___pointerEvent0;
  21130. NullCheck(L_36);
  21131. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_36, (bool)0, /*hidden argument*/NULL);
  21132. // pointerEvent.pointerDrag = null;
  21133. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_37 = ___pointerEvent0;
  21134. NullCheck(L_37);
  21135. PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_37, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21136. // if (currentOverGo != pointerEvent.pointerEnter)
  21137. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_38 = ___currentOverGo1;
  21138. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = ___pointerEvent0;
  21139. NullCheck(L_39);
  21140. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_40 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_39, /*hidden argument*/NULL);
  21141. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21142. bool L_41 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_38, L_40, /*hidden argument*/NULL);
  21143. if (!L_41)
  21144. {
  21145. goto IL_00cf;
  21146. }
  21147. }
  21148. {
  21149. // HandlePointerExitAndEnter(pointerEvent, null);
  21150. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = ___pointerEvent0;
  21151. BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_42, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21152. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  21153. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_43 = ___pointerEvent0;
  21154. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = ___currentOverGo1;
  21155. BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_43, L_44, /*hidden argument*/NULL);
  21156. }
  21157. IL_00cf:
  21158. {
  21159. // m_InputPointerEvent = pointerEvent;
  21160. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___pointerEvent0;
  21161. __this->set_m_InputPointerEvent_22(L_45);
  21162. // }
  21163. return;
  21164. }
  21165. }
  21166. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::IsModuleSupported()
  21167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_IsModuleSupported_mB6AE0DFF7278B18B24FD5FC1D1ACE571D26FCABA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21168. {
  21169. {
  21170. // return m_ForceModuleActive || input.mousePresent || input.touchSupported;
  21171. bool L_0 = __this->get_m_ForceModuleActive_29();
  21172. if (L_0)
  21173. {
  21174. goto IL_0021;
  21175. }
  21176. }
  21177. {
  21178. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_1 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21179. NullCheck(L_1);
  21180. bool L_2 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_1);
  21181. if (L_2)
  21182. {
  21183. goto IL_0021;
  21184. }
  21185. }
  21186. {
  21187. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21188. NullCheck(L_3);
  21189. bool L_4 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_3);
  21190. return L_4;
  21191. }
  21192. IL_0021:
  21193. {
  21194. return (bool)1;
  21195. }
  21196. }
  21197. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldActivateModule()
  21198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldActivateModule_mD6CF146E884E38E295E95C6AC3A355029E653D35 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21199. {
  21200. static bool s_Il2CppMethodInitialized;
  21201. if (!s_Il2CppMethodInitialized)
  21202. {
  21203. il2cpp_codegen_initialize_method (StandaloneInputModule_ShouldActivateModule_mD6CF146E884E38E295E95C6AC3A355029E653D35_MetadataUsageId);
  21204. s_Il2CppMethodInitialized = true;
  21205. }
  21206. bool V_0 = false;
  21207. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  21208. memset((&V_1), 0, sizeof(V_1));
  21209. {
  21210. // if (!base.ShouldActivateModule())
  21211. bool L_0 = BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD(__this, /*hidden argument*/NULL);
  21212. if (L_0)
  21213. {
  21214. goto IL_000a;
  21215. }
  21216. }
  21217. {
  21218. // return false;
  21219. return (bool)0;
  21220. }
  21221. IL_000a:
  21222. {
  21223. // var shouldActivate = m_ForceModuleActive;
  21224. bool L_1 = __this->get_m_ForceModuleActive_29();
  21225. V_0 = L_1;
  21226. // shouldActivate |= input.GetButtonDown(m_SubmitButton);
  21227. bool L_2 = V_0;
  21228. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21229. String_t* L_4 = __this->get_m_SubmitButton_25();
  21230. NullCheck(L_3);
  21231. bool L_5 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_3, L_4);
  21232. V_0 = (bool)((int32_t)((int32_t)L_2|(int32_t)L_5));
  21233. // shouldActivate |= input.GetButtonDown(m_CancelButton);
  21234. bool L_6 = V_0;
  21235. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_7 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21236. String_t* L_8 = __this->get_m_CancelButton_26();
  21237. NullCheck(L_7);
  21238. bool L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  21239. V_0 = (bool)((int32_t)((int32_t)L_6|(int32_t)L_9));
  21240. // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_HorizontalAxis), 0.0f);
  21241. bool L_10 = V_0;
  21242. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_11 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21243. String_t* L_12 = __this->get_m_HorizontalAxis_23();
  21244. NullCheck(L_11);
  21245. float L_13 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_11, L_12);
  21246. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  21247. bool L_14 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_13, (0.0f), /*hidden argument*/NULL);
  21248. V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)((((int32_t)L_14) == ((int32_t)0))? 1 : 0)));
  21249. // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_VerticalAxis), 0.0f);
  21250. bool L_15 = V_0;
  21251. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_16 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21252. String_t* L_17 = __this->get_m_VerticalAxis_24();
  21253. NullCheck(L_16);
  21254. float L_18 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_16, L_17);
  21255. bool L_19 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_18, (0.0f), /*hidden argument*/NULL);
  21256. V_0 = (bool)((int32_t)((int32_t)L_15|(int32_t)((((int32_t)L_19) == ((int32_t)0))? 1 : 0)));
  21257. // shouldActivate |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f;
  21258. bool L_20 = V_0;
  21259. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = __this->get_m_MousePosition_20();
  21260. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_22 = __this->get_m_LastMousePosition_19();
  21261. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  21262. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_21, L_22, /*hidden argument*/NULL);
  21263. V_1 = L_23;
  21264. float L_24 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_1), /*hidden argument*/NULL);
  21265. V_0 = (bool)((int32_t)((int32_t)L_20|(int32_t)((((float)L_24) > ((float)(0.0f)))? 1 : 0)));
  21266. // shouldActivate |= input.GetMouseButtonDown(0);
  21267. bool L_25 = V_0;
  21268. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_26 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21269. NullCheck(L_26);
  21270. bool L_27 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_26, 0);
  21271. V_0 = (bool)((int32_t)((int32_t)L_25|(int32_t)L_27));
  21272. // if (input.touchCount > 0)
  21273. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_28 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21274. NullCheck(L_28);
  21275. int32_t L_29 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_28);
  21276. if ((((int32_t)L_29) <= ((int32_t)0)))
  21277. {
  21278. goto IL_00bd;
  21279. }
  21280. }
  21281. {
  21282. // shouldActivate = true;
  21283. V_0 = (bool)1;
  21284. }
  21285. IL_00bd:
  21286. {
  21287. // return shouldActivate;
  21288. bool L_30 = V_0;
  21289. return L_30;
  21290. }
  21291. }
  21292. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ActivateModule()
  21293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ActivateModule_m4861DB0128B954D53E51FB5A6CC1524346F76A1E (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21294. {
  21295. static bool s_Il2CppMethodInitialized;
  21296. if (!s_Il2CppMethodInitialized)
  21297. {
  21298. il2cpp_codegen_initialize_method (StandaloneInputModule_ActivateModule_m4861DB0128B954D53E51FB5A6CC1524346F76A1E_MetadataUsageId);
  21299. s_Il2CppMethodInitialized = true;
  21300. }
  21301. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  21302. {
  21303. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  21304. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21305. NullCheck(L_0);
  21306. bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL);
  21307. if (L_1)
  21308. {
  21309. goto IL_0016;
  21310. }
  21311. }
  21312. {
  21313. bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C(__this, /*hidden argument*/NULL);
  21314. if (!L_2)
  21315. {
  21316. goto IL_0016;
  21317. }
  21318. }
  21319. {
  21320. // return;
  21321. return;
  21322. }
  21323. IL_0016:
  21324. {
  21325. // base.ActivateModule();
  21326. BaseInputModule_ActivateModule_m1F16D868703EBA8610E0C2DF86B4760F934631D7(__this, /*hidden argument*/NULL);
  21327. // m_MousePosition = input.mousePosition;
  21328. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21329. NullCheck(L_3);
  21330. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3);
  21331. __this->set_m_MousePosition_20(L_4);
  21332. // m_LastMousePosition = input.mousePosition;
  21333. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_5 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21334. NullCheck(L_5);
  21335. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  21336. __this->set_m_LastMousePosition_19(L_6);
  21337. // var toSelect = eventSystem.currentSelectedGameObject;
  21338. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21339. NullCheck(L_7);
  21340. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_7, /*hidden argument*/NULL);
  21341. V_0 = L_8;
  21342. // if (toSelect == null)
  21343. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0;
  21344. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21345. bool L_10 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_9, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21346. if (!L_10)
  21347. {
  21348. goto IL_005f;
  21349. }
  21350. }
  21351. {
  21352. // toSelect = eventSystem.firstSelectedGameObject;
  21353. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_11 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21354. NullCheck(L_11);
  21355. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1_inline(L_11, /*hidden argument*/NULL);
  21356. V_0 = L_12;
  21357. }
  21358. IL_005f:
  21359. {
  21360. // eventSystem.SetSelectedGameObject(toSelect, GetBaseEventData());
  21361. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_13 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21362. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = V_0;
  21363. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_15 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  21364. NullCheck(L_13);
  21365. EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_13, L_14, L_15, /*hidden argument*/NULL);
  21366. // }
  21367. return;
  21368. }
  21369. }
  21370. // System.Void UnityEngine.EventSystems.StandaloneInputModule::DeactivateModule()
  21371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_DeactivateModule_m3495EC499261ADF166421DB15383F2808614CFDA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21372. {
  21373. {
  21374. // base.DeactivateModule();
  21375. BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249(__this, /*hidden argument*/NULL);
  21376. // ClearSelection();
  21377. PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958(__this, /*hidden argument*/NULL);
  21378. // }
  21379. return;
  21380. }
  21381. }
  21382. // System.Void UnityEngine.EventSystems.StandaloneInputModule::Process()
  21383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_Process_mBF40EA3762B85C417E6F88D531174D05A7FFCE75 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21384. {
  21385. bool V_0 = false;
  21386. {
  21387. // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus())
  21388. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21389. NullCheck(L_0);
  21390. bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL);
  21391. if (L_1)
  21392. {
  21393. goto IL_0016;
  21394. }
  21395. }
  21396. {
  21397. bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C(__this, /*hidden argument*/NULL);
  21398. if (!L_2)
  21399. {
  21400. goto IL_0016;
  21401. }
  21402. }
  21403. {
  21404. // return;
  21405. return;
  21406. }
  21407. IL_0016:
  21408. {
  21409. // bool usedEvent = SendUpdateEventToSelectedObject();
  21410. bool L_3 = StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB(__this, /*hidden argument*/NULL);
  21411. V_0 = L_3;
  21412. // if (!ProcessTouchEvents() && input.mousePresent)
  21413. bool L_4 = StandaloneInputModule_ProcessTouchEvents_mFEED66642E804A218DD34A9C5F0F8EAA5CA3B019(__this, /*hidden argument*/NULL);
  21414. if (L_4)
  21415. {
  21416. goto IL_0038;
  21417. }
  21418. }
  21419. {
  21420. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_5 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21421. NullCheck(L_5);
  21422. bool L_6 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_5);
  21423. if (!L_6)
  21424. {
  21425. goto IL_0038;
  21426. }
  21427. }
  21428. {
  21429. // ProcessMouseEvent();
  21430. StandaloneInputModule_ProcessMouseEvent_m54B75447C4D230F1FBB2E9A440B323403CC176C0(__this, /*hidden argument*/NULL);
  21431. }
  21432. IL_0038:
  21433. {
  21434. // if (eventSystem.sendNavigationEvents)
  21435. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21436. NullCheck(L_7);
  21437. bool L_8 = EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3_inline(L_7, /*hidden argument*/NULL);
  21438. if (!L_8)
  21439. {
  21440. goto IL_005b;
  21441. }
  21442. }
  21443. {
  21444. // if (!usedEvent)
  21445. bool L_9 = V_0;
  21446. if (L_9)
  21447. {
  21448. goto IL_0051;
  21449. }
  21450. }
  21451. {
  21452. // usedEvent |= SendMoveEventToSelectedObject();
  21453. bool L_10 = V_0;
  21454. bool L_11 = StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3(__this, /*hidden argument*/NULL);
  21455. V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)L_11));
  21456. }
  21457. IL_0051:
  21458. {
  21459. // if (!usedEvent)
  21460. bool L_12 = V_0;
  21461. if (L_12)
  21462. {
  21463. goto IL_005b;
  21464. }
  21465. }
  21466. {
  21467. // SendSubmitEventToSelectedObject();
  21468. StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA(__this, /*hidden argument*/NULL);
  21469. }
  21470. IL_005b:
  21471. {
  21472. // }
  21473. return;
  21474. }
  21475. }
  21476. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  21477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_mFEED66642E804A218DD34A9C5F0F8EAA5CA3B019 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21478. {
  21479. int32_t V_0 = 0;
  21480. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 V_1;
  21481. memset((&V_1), 0, sizeof(V_1));
  21482. bool V_2 = false;
  21483. bool V_3 = false;
  21484. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_4 = NULL;
  21485. {
  21486. // for (int i = 0; i < input.touchCount; ++i)
  21487. V_0 = 0;
  21488. goto IL_0053;
  21489. }
  21490. IL_0004:
  21491. {
  21492. // Touch touch = input.GetTouch(i);
  21493. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21494. int32_t L_1 = V_0;
  21495. NullCheck(L_0);
  21496. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_2 = VirtFuncInvoker1< Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  21497. V_1 = L_2;
  21498. // if (touch.type == TouchType.Indirect)
  21499. int32_t L_3 = Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&V_1), /*hidden argument*/NULL);
  21500. if ((((int32_t)L_3) == ((int32_t)1)))
  21501. {
  21502. goto IL_004f;
  21503. }
  21504. }
  21505. {
  21506. // var pointer = GetTouchPointerEventData(touch, out pressed, out released);
  21507. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_4 = V_1;
  21508. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055(__this, L_4, (bool*)(&V_3), (bool*)(&V_2), /*hidden argument*/NULL);
  21509. V_4 = L_5;
  21510. // ProcessTouchPress(pointer, pressed, released);
  21511. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = V_4;
  21512. bool L_7 = V_3;
  21513. bool L_8 = V_2;
  21514. StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51(__this, L_6, L_7, L_8, /*hidden argument*/NULL);
  21515. // if (!released)
  21516. bool L_9 = V_2;
  21517. if (L_9)
  21518. {
  21519. goto IL_0047;
  21520. }
  21521. }
  21522. {
  21523. // ProcessMove(pointer);
  21524. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_4;
  21525. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  21526. // ProcessDrag(pointer);
  21527. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = V_4;
  21528. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  21529. // }
  21530. goto IL_004f;
  21531. }
  21532. IL_0047:
  21533. {
  21534. // RemovePointerData(pointer);
  21535. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_4;
  21536. PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA(__this, L_12, /*hidden argument*/NULL);
  21537. }
  21538. IL_004f:
  21539. {
  21540. // for (int i = 0; i < input.touchCount; ++i)
  21541. int32_t L_13 = V_0;
  21542. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  21543. }
  21544. IL_0053:
  21545. {
  21546. // for (int i = 0; i < input.touchCount; ++i)
  21547. int32_t L_14 = V_0;
  21548. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_15 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21549. NullCheck(L_15);
  21550. int32_t L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  21551. if ((((int32_t)L_14) < ((int32_t)L_16)))
  21552. {
  21553. goto IL_0004;
  21554. }
  21555. }
  21556. {
  21557. // return input.touchCount > 0;
  21558. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_17 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21559. NullCheck(L_17);
  21560. int32_t L_18 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_17);
  21561. return (bool)((((int32_t)L_18) > ((int32_t)0))? 1 : 0);
  21562. }
  21563. }
  21564. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  21565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method)
  21566. {
  21567. static bool s_Il2CppMethodInitialized;
  21568. if (!s_Il2CppMethodInitialized)
  21569. {
  21570. il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51_MetadataUsageId);
  21571. s_Il2CppMethodInitialized = true;
  21572. }
  21573. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  21574. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1;
  21575. memset((&V_1), 0, sizeof(V_1));
  21576. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL;
  21577. float V_3 = 0.0f;
  21578. int32_t V_4 = 0;
  21579. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL;
  21580. {
  21581. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  21582. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0;
  21583. NullCheck(L_0);
  21584. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_1 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_0, /*hidden argument*/NULL);
  21585. V_1 = L_1;
  21586. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL);
  21587. V_0 = L_2;
  21588. // if (pressed)
  21589. bool L_3 = ___pressed1;
  21590. if (!L_3)
  21591. {
  21592. goto IL_0125;
  21593. }
  21594. }
  21595. {
  21596. // pointerEvent.eligibleForClick = true;
  21597. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___pointerEvent0;
  21598. NullCheck(L_4);
  21599. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_4, (bool)1, /*hidden argument*/NULL);
  21600. // pointerEvent.delta = Vector2.zero;
  21601. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = ___pointerEvent0;
  21602. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  21603. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  21604. NullCheck(L_5);
  21605. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_5, L_6, /*hidden argument*/NULL);
  21606. // pointerEvent.dragging = false;
  21607. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = ___pointerEvent0;
  21608. NullCheck(L_7);
  21609. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_7, (bool)0, /*hidden argument*/NULL);
  21610. // pointerEvent.useDragThreshold = true;
  21611. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = ___pointerEvent0;
  21612. NullCheck(L_8);
  21613. PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(L_8, (bool)1, /*hidden argument*/NULL);
  21614. // pointerEvent.pressPosition = pointerEvent.position;
  21615. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___pointerEvent0;
  21616. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0;
  21617. NullCheck(L_10);
  21618. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_10, /*hidden argument*/NULL);
  21619. NullCheck(L_9);
  21620. PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(L_9, L_11, /*hidden argument*/NULL);
  21621. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  21622. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___pointerEvent0;
  21623. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___pointerEvent0;
  21624. NullCheck(L_13);
  21625. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_14 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_13, /*hidden argument*/NULL);
  21626. NullCheck(L_12);
  21627. PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline(L_12, L_14, /*hidden argument*/NULL);
  21628. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  21629. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0;
  21630. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___pointerEvent0;
  21631. PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD(__this, L_15, L_16, /*hidden argument*/NULL);
  21632. // if (pointerEvent.pointerEnter != currentOverGo)
  21633. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = ___pointerEvent0;
  21634. NullCheck(L_17);
  21635. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_17, /*hidden argument*/NULL);
  21636. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = V_0;
  21637. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21638. bool L_20 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, L_19, /*hidden argument*/NULL);
  21639. if (!L_20)
  21640. {
  21641. goto IL_0072;
  21642. }
  21643. }
  21644. {
  21645. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  21646. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___pointerEvent0;
  21647. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_0;
  21648. BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_21, L_22, /*hidden argument*/NULL);
  21649. // pointerEvent.pointerEnter = currentOverGo;
  21650. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_23 = ___pointerEvent0;
  21651. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0;
  21652. NullCheck(L_23);
  21653. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_23, L_24, /*hidden argument*/NULL);
  21654. }
  21655. IL_0072:
  21656. {
  21657. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  21658. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = V_0;
  21659. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0;
  21660. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21661. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_27 = ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline(/*hidden argument*/NULL);
  21662. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706(L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var);
  21663. V_2 = L_28;
  21664. // if (newPressed == null)
  21665. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_2;
  21666. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21667. bool L_30 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_29, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21668. if (!L_30)
  21669. {
  21670. goto IL_008f;
  21671. }
  21672. }
  21673. {
  21674. // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  21675. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = V_0;
  21676. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21677. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var);
  21678. V_2 = L_32;
  21679. }
  21680. IL_008f:
  21681. {
  21682. // float time = Time.unscaledTime;
  21683. float L_33 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL);
  21684. V_3 = L_33;
  21685. // if (newPressed == pointerEvent.lastPress)
  21686. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = V_2;
  21687. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = ___pointerEvent0;
  21688. NullCheck(L_35);
  21689. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(L_35, /*hidden argument*/NULL);
  21690. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21691. bool L_37 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_34, L_36, /*hidden argument*/NULL);
  21692. if (!L_37)
  21693. {
  21694. goto IL_00d6;
  21695. }
  21696. }
  21697. {
  21698. // var diffTime = time - pointerEvent.clickTime;
  21699. float L_38 = V_3;
  21700. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = ___pointerEvent0;
  21701. NullCheck(L_39);
  21702. float L_40 = PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline(L_39, /*hidden argument*/NULL);
  21703. // if (diffTime < 0.3f)
  21704. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))) < ((float)(0.3f)))))
  21705. {
  21706. goto IL_00c6;
  21707. }
  21708. }
  21709. {
  21710. // ++pointerEvent.clickCount;
  21711. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_41 = ___pointerEvent0;
  21712. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = L_41;
  21713. NullCheck(L_42);
  21714. int32_t L_43 = PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline(L_42, /*hidden argument*/NULL);
  21715. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  21716. int32_t L_44 = V_4;
  21717. NullCheck(L_42);
  21718. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_42, L_44, /*hidden argument*/NULL);
  21719. goto IL_00cd;
  21720. }
  21721. IL_00c6:
  21722. {
  21723. // pointerEvent.clickCount = 1;
  21724. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___pointerEvent0;
  21725. NullCheck(L_45);
  21726. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_45, 1, /*hidden argument*/NULL);
  21727. }
  21728. IL_00cd:
  21729. {
  21730. // pointerEvent.clickTime = time;
  21731. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_46 = ___pointerEvent0;
  21732. float L_47 = V_3;
  21733. NullCheck(L_46);
  21734. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_46, L_47, /*hidden argument*/NULL);
  21735. // }
  21736. goto IL_00dd;
  21737. }
  21738. IL_00d6:
  21739. {
  21740. // pointerEvent.clickCount = 1;
  21741. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_48 = ___pointerEvent0;
  21742. NullCheck(L_48);
  21743. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_48, 1, /*hidden argument*/NULL);
  21744. }
  21745. IL_00dd:
  21746. {
  21747. // pointerEvent.pointerPress = newPressed;
  21748. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_49 = ___pointerEvent0;
  21749. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = V_2;
  21750. NullCheck(L_49);
  21751. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_49, L_50, /*hidden argument*/NULL);
  21752. // pointerEvent.rawPointerPress = currentOverGo;
  21753. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_51 = ___pointerEvent0;
  21754. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0;
  21755. NullCheck(L_51);
  21756. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_51, L_52, /*hidden argument*/NULL);
  21757. // pointerEvent.clickTime = time;
  21758. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = ___pointerEvent0;
  21759. float L_54 = V_3;
  21760. NullCheck(L_53);
  21761. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_53, L_54, /*hidden argument*/NULL);
  21762. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  21763. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_55 = ___pointerEvent0;
  21764. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = V_0;
  21765. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21766. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99(L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var);
  21767. NullCheck(L_55);
  21768. PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_55, L_57, /*hidden argument*/NULL);
  21769. // if (pointerEvent.pointerDrag != null)
  21770. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_58 = ___pointerEvent0;
  21771. NullCheck(L_58);
  21772. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_58, /*hidden argument*/NULL);
  21773. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21774. bool L_60 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_59, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21775. if (!L_60)
  21776. {
  21777. goto IL_011e;
  21778. }
  21779. }
  21780. {
  21781. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  21782. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_61 = ___pointerEvent0;
  21783. NullCheck(L_61);
  21784. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_61, /*hidden argument*/NULL);
  21785. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = ___pointerEvent0;
  21786. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21787. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_64 = ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline(/*hidden argument*/NULL);
  21788. ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var);
  21789. }
  21790. IL_011e:
  21791. {
  21792. // m_InputPointerEvent = pointerEvent;
  21793. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_65 = ___pointerEvent0;
  21794. __this->set_m_InputPointerEvent_22(L_65);
  21795. }
  21796. IL_0125:
  21797. {
  21798. // if (released)
  21799. bool L_66 = ___released2;
  21800. if (!L_66)
  21801. {
  21802. goto IL_01fe;
  21803. }
  21804. }
  21805. {
  21806. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  21807. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_67 = ___pointerEvent0;
  21808. NullCheck(L_67);
  21809. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_67, /*hidden argument*/NULL);
  21810. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_69 = ___pointerEvent0;
  21811. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21812. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_70 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL);
  21813. ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_68, L_69, L_70, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var);
  21814. // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  21815. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = V_0;
  21816. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_71, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var);
  21817. V_5 = L_72;
  21818. // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick)
  21819. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_73 = ___pointerEvent0;
  21820. NullCheck(L_73);
  21821. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_73, /*hidden argument*/NULL);
  21822. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = V_5;
  21823. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21824. bool L_76 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_74, L_75, /*hidden argument*/NULL);
  21825. if (!L_76)
  21826. {
  21827. goto IL_0170;
  21828. }
  21829. }
  21830. {
  21831. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_77 = ___pointerEvent0;
  21832. NullCheck(L_77);
  21833. bool L_78 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(L_77, /*hidden argument*/NULL);
  21834. if (!L_78)
  21835. {
  21836. goto IL_0170;
  21837. }
  21838. }
  21839. {
  21840. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler);
  21841. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_79 = ___pointerEvent0;
  21842. NullCheck(L_79);
  21843. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_79, /*hidden argument*/NULL);
  21844. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_81 = ___pointerEvent0;
  21845. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21846. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_82 = ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline(/*hidden argument*/NULL);
  21847. ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB(L_80, L_81, L_82, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var);
  21848. // }
  21849. goto IL_0193;
  21850. }
  21851. IL_0170:
  21852. {
  21853. // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  21854. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_83 = ___pointerEvent0;
  21855. NullCheck(L_83);
  21856. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_84 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_83, /*hidden argument*/NULL);
  21857. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21858. bool L_85 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_84, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21859. if (!L_85)
  21860. {
  21861. goto IL_0193;
  21862. }
  21863. }
  21864. {
  21865. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_86 = ___pointerEvent0;
  21866. NullCheck(L_86);
  21867. bool L_87 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_86, /*hidden argument*/NULL);
  21868. if (!L_87)
  21869. {
  21870. goto IL_0193;
  21871. }
  21872. }
  21873. {
  21874. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  21875. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_88 = V_0;
  21876. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_89 = ___pointerEvent0;
  21877. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21878. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_90 = ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline(/*hidden argument*/NULL);
  21879. ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE(L_88, L_89, L_90, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var);
  21880. }
  21881. IL_0193:
  21882. {
  21883. // pointerEvent.eligibleForClick = false;
  21884. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_91 = ___pointerEvent0;
  21885. NullCheck(L_91);
  21886. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_91, (bool)0, /*hidden argument*/NULL);
  21887. // pointerEvent.pointerPress = null;
  21888. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_92 = ___pointerEvent0;
  21889. NullCheck(L_92);
  21890. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_92, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21891. // pointerEvent.rawPointerPress = null;
  21892. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_93 = ___pointerEvent0;
  21893. NullCheck(L_93);
  21894. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_93, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21895. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  21896. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_94 = ___pointerEvent0;
  21897. NullCheck(L_94);
  21898. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_94, /*hidden argument*/NULL);
  21899. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21900. bool L_96 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_95, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21901. if (!L_96)
  21902. {
  21903. goto IL_01d0;
  21904. }
  21905. }
  21906. {
  21907. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_97 = ___pointerEvent0;
  21908. NullCheck(L_97);
  21909. bool L_98 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_97, /*hidden argument*/NULL);
  21910. if (!L_98)
  21911. {
  21912. goto IL_01d0;
  21913. }
  21914. }
  21915. {
  21916. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  21917. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_99 = ___pointerEvent0;
  21918. NullCheck(L_99);
  21919. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_100 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_99, /*hidden argument*/NULL);
  21920. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_101 = ___pointerEvent0;
  21921. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21922. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_102 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL);
  21923. ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_100, L_101, L_102, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var);
  21924. }
  21925. IL_01d0:
  21926. {
  21927. // pointerEvent.dragging = false;
  21928. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_103 = ___pointerEvent0;
  21929. NullCheck(L_103);
  21930. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_103, (bool)0, /*hidden argument*/NULL);
  21931. // pointerEvent.pointerDrag = null;
  21932. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_104 = ___pointerEvent0;
  21933. NullCheck(L_104);
  21934. PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_104, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21935. // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler);
  21936. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_105 = ___pointerEvent0;
  21937. NullCheck(L_105);
  21938. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_106 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_105, /*hidden argument*/NULL);
  21939. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_107 = ___pointerEvent0;
  21940. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  21941. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_108 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL);
  21942. ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB(L_106, L_107, L_108, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB_RuntimeMethod_var);
  21943. // pointerEvent.pointerEnter = null;
  21944. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_109 = ___pointerEvent0;
  21945. NullCheck(L_109);
  21946. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_109, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  21947. // m_InputPointerEvent = pointerEvent;
  21948. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_110 = ___pointerEvent0;
  21949. __this->set_m_InputPointerEvent_22(L_110);
  21950. }
  21951. IL_01fe:
  21952. {
  21953. // }
  21954. return;
  21955. }
  21956. }
  21957. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  21958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  21959. {
  21960. static bool s_Il2CppMethodInitialized;
  21961. if (!s_Il2CppMethodInitialized)
  21962. {
  21963. il2cpp_codegen_initialize_method (StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA_MetadataUsageId);
  21964. s_Il2CppMethodInitialized = true;
  21965. }
  21966. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * V_0 = NULL;
  21967. {
  21968. // if (eventSystem.currentSelectedGameObject == null)
  21969. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  21970. NullCheck(L_0);
  21971. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_0, /*hidden argument*/NULL);
  21972. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21973. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21974. if (!L_2)
  21975. {
  21976. goto IL_0015;
  21977. }
  21978. }
  21979. {
  21980. // return false;
  21981. return (bool)0;
  21982. }
  21983. IL_0015:
  21984. {
  21985. // var data = GetBaseEventData();
  21986. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_3 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  21987. V_0 = L_3;
  21988. // if (input.GetButtonDown(m_SubmitButton))
  21989. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_4 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  21990. String_t* L_5 = __this->get_m_SubmitButton_25();
  21991. NullCheck(L_4);
  21992. bool L_6 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_4, L_5);
  21993. if (!L_6)
  21994. {
  21995. goto IL_0046;
  21996. }
  21997. }
  21998. {
  21999. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.submitHandler);
  22000. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  22001. NullCheck(L_7);
  22002. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_7, /*hidden argument*/NULL);
  22003. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_9 = V_0;
  22004. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22005. EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_10 = ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_inline(/*hidden argument*/NULL);
  22006. ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202(L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202_RuntimeMethod_var);
  22007. }
  22008. IL_0046:
  22009. {
  22010. // if (input.GetButtonDown(m_CancelButton))
  22011. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_11 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22012. String_t* L_12 = __this->get_m_CancelButton_26();
  22013. NullCheck(L_11);
  22014. bool L_13 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_11, L_12);
  22015. if (!L_13)
  22016. {
  22017. goto IL_0070;
  22018. }
  22019. }
  22020. {
  22021. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.cancelHandler);
  22022. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_14 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  22023. NullCheck(L_14);
  22024. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_14, /*hidden argument*/NULL);
  22025. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_16 = V_0;
  22026. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22027. EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_17 = ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_inline(/*hidden argument*/NULL);
  22028. ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5(L_15, L_16, L_17, /*hidden argument*/ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5_RuntimeMethod_var);
  22029. }
  22030. IL_0070:
  22031. {
  22032. // return data.used;
  22033. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_18 = V_0;
  22034. NullCheck(L_18);
  22035. bool L_19 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_18);
  22036. return L_19;
  22037. }
  22038. }
  22039. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  22040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  22041. {
  22042. static bool s_Il2CppMethodInitialized;
  22043. if (!s_Il2CppMethodInitialized)
  22044. {
  22045. il2cpp_codegen_initialize_method (StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A_MetadataUsageId);
  22046. s_Il2CppMethodInitialized = true;
  22047. }
  22048. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  22049. memset((&V_0), 0, sizeof(V_0));
  22050. {
  22051. // Vector2 move = Vector2.zero;
  22052. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  22053. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  22054. V_0 = L_0;
  22055. // move.x = input.GetAxisRaw(m_HorizontalAxis);
  22056. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_1 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22057. String_t* L_2 = __this->get_m_HorizontalAxis_23();
  22058. NullCheck(L_1);
  22059. float L_3 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_1, L_2);
  22060. (&V_0)->set_x_0(L_3);
  22061. // move.y = input.GetAxisRaw(m_VerticalAxis);
  22062. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_4 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22063. String_t* L_5 = __this->get_m_VerticalAxis_24();
  22064. NullCheck(L_4);
  22065. float L_6 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_4, L_5);
  22066. (&V_0)->set_y_1(L_6);
  22067. // if (input.GetButtonDown(m_HorizontalAxis))
  22068. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_7 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22069. String_t* L_8 = __this->get_m_HorizontalAxis_23();
  22070. NullCheck(L_7);
  22071. bool L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  22072. if (!L_9)
  22073. {
  22074. goto IL_007b;
  22075. }
  22076. }
  22077. {
  22078. // if (move.x < 0)
  22079. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = V_0;
  22080. float L_11 = L_10.get_x_0();
  22081. if ((!(((float)L_11) < ((float)(0.0f)))))
  22082. {
  22083. goto IL_0062;
  22084. }
  22085. }
  22086. {
  22087. // move.x = -1f;
  22088. (&V_0)->set_x_0((-1.0f));
  22089. }
  22090. IL_0062:
  22091. {
  22092. // if (move.x > 0)
  22093. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_0;
  22094. float L_13 = L_12.get_x_0();
  22095. if ((!(((float)L_13) > ((float)(0.0f)))))
  22096. {
  22097. goto IL_007b;
  22098. }
  22099. }
  22100. {
  22101. // move.x = 1f;
  22102. (&V_0)->set_x_0((1.0f));
  22103. }
  22104. IL_007b:
  22105. {
  22106. // if (input.GetButtonDown(m_VerticalAxis))
  22107. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_14 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22108. String_t* L_15 = __this->get_m_VerticalAxis_24();
  22109. NullCheck(L_14);
  22110. bool L_16 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_14, L_15);
  22111. if (!L_16)
  22112. {
  22113. goto IL_00c0;
  22114. }
  22115. }
  22116. {
  22117. // if (move.y < 0)
  22118. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = V_0;
  22119. float L_18 = L_17.get_y_1();
  22120. if ((!(((float)L_18) < ((float)(0.0f)))))
  22121. {
  22122. goto IL_00a7;
  22123. }
  22124. }
  22125. {
  22126. // move.y = -1f;
  22127. (&V_0)->set_y_1((-1.0f));
  22128. }
  22129. IL_00a7:
  22130. {
  22131. // if (move.y > 0)
  22132. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = V_0;
  22133. float L_20 = L_19.get_y_1();
  22134. if ((!(((float)L_20) > ((float)(0.0f)))))
  22135. {
  22136. goto IL_00c0;
  22137. }
  22138. }
  22139. {
  22140. // move.y = 1f;
  22141. (&V_0)->set_y_1((1.0f));
  22142. }
  22143. IL_00c0:
  22144. {
  22145. // return move;
  22146. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = V_0;
  22147. return L_21;
  22148. }
  22149. }
  22150. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  22151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  22152. {
  22153. static bool s_Il2CppMethodInitialized;
  22154. if (!s_Il2CppMethodInitialized)
  22155. {
  22156. il2cpp_codegen_initialize_method (StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3_MetadataUsageId);
  22157. s_Il2CppMethodInitialized = true;
  22158. }
  22159. float V_0 = 0.0f;
  22160. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  22161. memset((&V_1), 0, sizeof(V_1));
  22162. bool V_2 = false;
  22163. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * V_3 = NULL;
  22164. {
  22165. // float time = Time.unscaledTime;
  22166. float L_0 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL);
  22167. V_0 = L_0;
  22168. // Vector2 movement = GetRawMoveVector();
  22169. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A(__this, /*hidden argument*/NULL);
  22170. V_1 = L_1;
  22171. // if (Mathf.Approximately(movement.x, 0f) && Mathf.Approximately(movement.y, 0f))
  22172. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = V_1;
  22173. float L_3 = L_2.get_x_0();
  22174. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  22175. bool L_4 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_3, (0.0f), /*hidden argument*/NULL);
  22176. if (!L_4)
  22177. {
  22178. goto IL_003a;
  22179. }
  22180. }
  22181. {
  22182. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_1;
  22183. float L_6 = L_5.get_y_1();
  22184. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  22185. bool L_7 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_6, (0.0f), /*hidden argument*/NULL);
  22186. if (!L_7)
  22187. {
  22188. goto IL_003a;
  22189. }
  22190. }
  22191. {
  22192. // m_ConsecutiveMoveCount = 0;
  22193. __this->set_m_ConsecutiveMoveCount_18(0);
  22194. // return false;
  22195. return (bool)0;
  22196. }
  22197. IL_003a:
  22198. {
  22199. // bool similarDir = (Vector2.Dot(movement, m_LastMoveVector) > 0);
  22200. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = V_1;
  22201. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = __this->get_m_LastMoveVector_17();
  22202. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  22203. float L_10 = Vector2_Dot_m34F6A75BE3FC6F728233811943AC4406C7D905BA(L_8, L_9, /*hidden argument*/NULL);
  22204. V_2 = (bool)((((float)L_10) > ((float)(0.0f)))? 1 : 0);
  22205. // if (similarDir && m_ConsecutiveMoveCount == 1)
  22206. bool L_11 = V_2;
  22207. if (!L_11)
  22208. {
  22209. goto IL_006c;
  22210. }
  22211. }
  22212. {
  22213. int32_t L_12 = __this->get_m_ConsecutiveMoveCount_18();
  22214. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  22215. {
  22216. goto IL_006c;
  22217. }
  22218. }
  22219. {
  22220. // if (time <= m_PrevActionTime + m_RepeatDelay)
  22221. float L_13 = V_0;
  22222. float L_14 = __this->get_m_PrevActionTime_16();
  22223. float L_15 = __this->get_m_RepeatDelay_28();
  22224. if ((!(((float)L_13) <= ((float)((float)il2cpp_codegen_add((float)L_14, (float)L_15))))))
  22225. {
  22226. goto IL_0084;
  22227. }
  22228. }
  22229. {
  22230. // return false;
  22231. return (bool)0;
  22232. }
  22233. IL_006c:
  22234. {
  22235. // if (time <= m_PrevActionTime + 1f / m_InputActionsPerSecond)
  22236. float L_16 = V_0;
  22237. float L_17 = __this->get_m_PrevActionTime_16();
  22238. float L_18 = __this->get_m_InputActionsPerSecond_27();
  22239. if ((!(((float)L_16) <= ((float)((float)il2cpp_codegen_add((float)L_17, (float)((float)((float)(1.0f)/(float)L_18))))))))
  22240. {
  22241. goto IL_0084;
  22242. }
  22243. }
  22244. {
  22245. // return false;
  22246. return (bool)0;
  22247. }
  22248. IL_0084:
  22249. {
  22250. // var axisEventData = GetAxisEventData(movement.x, movement.y, 0.6f);
  22251. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = V_1;
  22252. float L_20 = L_19.get_x_0();
  22253. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = V_1;
  22254. float L_22 = L_21.get_y_1();
  22255. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_23 = VirtFuncInvoker3< AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 *, float, float, float >::Invoke(18 /* UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single) */, __this, L_20, L_22, (0.6f));
  22256. V_3 = L_23;
  22257. // if (axisEventData.moveDir != MoveDirection.None)
  22258. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_24 = V_3;
  22259. NullCheck(L_24);
  22260. int32_t L_25 = AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4_inline(L_24, /*hidden argument*/NULL);
  22261. if ((((int32_t)L_25) == ((int32_t)4)))
  22262. {
  22263. goto IL_00e4;
  22264. }
  22265. }
  22266. {
  22267. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, axisEventData, ExecuteEvents.moveHandler);
  22268. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_26 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  22269. NullCheck(L_26);
  22270. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_26, /*hidden argument*/NULL);
  22271. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_28 = V_3;
  22272. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22273. EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_29 = ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_inline(/*hidden argument*/NULL);
  22274. ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8(L_27, L_28, L_29, /*hidden argument*/ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8_RuntimeMethod_var);
  22275. // if (!similarDir)
  22276. bool L_30 = V_2;
  22277. if (L_30)
  22278. {
  22279. goto IL_00c6;
  22280. }
  22281. }
  22282. {
  22283. // m_ConsecutiveMoveCount = 0;
  22284. __this->set_m_ConsecutiveMoveCount_18(0);
  22285. }
  22286. IL_00c6:
  22287. {
  22288. // m_ConsecutiveMoveCount++;
  22289. int32_t L_31 = __this->get_m_ConsecutiveMoveCount_18();
  22290. __this->set_m_ConsecutiveMoveCount_18(((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)));
  22291. // m_PrevActionTime = time;
  22292. float L_32 = V_0;
  22293. __this->set_m_PrevActionTime_16(L_32);
  22294. // m_LastMoveVector = movement;
  22295. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_33 = V_1;
  22296. __this->set_m_LastMoveVector_17(L_33);
  22297. // }
  22298. goto IL_00eb;
  22299. }
  22300. IL_00e4:
  22301. {
  22302. // m_ConsecutiveMoveCount = 0;
  22303. __this->set_m_ConsecutiveMoveCount_18(0);
  22304. }
  22305. IL_00eb:
  22306. {
  22307. // return axisEventData.used;
  22308. AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_34 = V_3;
  22309. NullCheck(L_34);
  22310. bool L_35 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_34);
  22311. return L_35;
  22312. }
  22313. }
  22314. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  22315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m54B75447C4D230F1FBB2E9A440B323403CC176C0 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  22316. {
  22317. {
  22318. // ProcessMouseEvent(0);
  22319. StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656(__this, 0, /*hidden argument*/NULL);
  22320. // }
  22321. return;
  22322. }
  22323. }
  22324. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ForceAutoSelect()
  22325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ForceAutoSelect_m89726C63D482B7D8529A5FD74E57FB8A92107F02 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  22326. {
  22327. {
  22328. // return false;
  22329. return (bool)0;
  22330. }
  22331. }
  22332. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  22333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, int32_t ___id0, const RuntimeMethod* method)
  22334. {
  22335. static bool s_Il2CppMethodInitialized;
  22336. if (!s_Il2CppMethodInitialized)
  22337. {
  22338. il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656_MetadataUsageId);
  22339. s_Il2CppMethodInitialized = true;
  22340. }
  22341. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * V_0 = NULL;
  22342. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * V_1 = NULL;
  22343. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2;
  22344. memset((&V_2), 0, sizeof(V_2));
  22345. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_3;
  22346. memset((&V_3), 0, sizeof(V_3));
  22347. {
  22348. // var mouseData = GetMousePointerEventData(id);
  22349. int32_t L_0 = ___id0;
  22350. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_1 = VirtFuncInvoker1< MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, L_0);
  22351. V_0 = L_1;
  22352. // var leftButtonData = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData;
  22353. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_2 = V_0;
  22354. NullCheck(L_2);
  22355. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_3 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_2, 0, /*hidden argument*/NULL);
  22356. NullCheck(L_3);
  22357. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_4 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_3, /*hidden argument*/NULL);
  22358. V_1 = L_4;
  22359. // m_CurrentFocusedGameObject = leftButtonData.buttonData.pointerCurrentRaycast.gameObject;
  22360. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = V_1;
  22361. NullCheck(L_5);
  22362. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = L_5->get_buttonData_1();
  22363. NullCheck(L_6);
  22364. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_7 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_6, /*hidden argument*/NULL);
  22365. V_2 = L_7;
  22366. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_2), /*hidden argument*/NULL);
  22367. __this->set_m_CurrentFocusedGameObject_21(L_8);
  22368. // ProcessMousePress(leftButtonData);
  22369. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_9 = V_1;
  22370. StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4(__this, L_9, /*hidden argument*/NULL);
  22371. // ProcessMove(leftButtonData.buttonData);
  22372. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_10 = V_1;
  22373. NullCheck(L_10);
  22374. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = L_10->get_buttonData_1();
  22375. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  22376. // ProcessDrag(leftButtonData.buttonData);
  22377. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_12 = V_1;
  22378. NullCheck(L_12);
  22379. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = L_12->get_buttonData_1();
  22380. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_13);
  22381. // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData);
  22382. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_14 = V_0;
  22383. NullCheck(L_14);
  22384. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_15 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_14, 1, /*hidden argument*/NULL);
  22385. NullCheck(L_15);
  22386. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_16 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_15, /*hidden argument*/NULL);
  22387. StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4(__this, L_16, /*hidden argument*/NULL);
  22388. // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData);
  22389. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_17 = V_0;
  22390. NullCheck(L_17);
  22391. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_18 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_17, 1, /*hidden argument*/NULL);
  22392. NullCheck(L_18);
  22393. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_19 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_18, /*hidden argument*/NULL);
  22394. NullCheck(L_19);
  22395. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_20 = L_19->get_buttonData_1();
  22396. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_20);
  22397. // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData);
  22398. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_21 = V_0;
  22399. NullCheck(L_21);
  22400. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_22 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_21, 2, /*hidden argument*/NULL);
  22401. NullCheck(L_22);
  22402. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_23 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_22, /*hidden argument*/NULL);
  22403. StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4(__this, L_23, /*hidden argument*/NULL);
  22404. // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData);
  22405. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_24 = V_0;
  22406. NullCheck(L_24);
  22407. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_25 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_24, 2, /*hidden argument*/NULL);
  22408. NullCheck(L_25);
  22409. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_26 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_25, /*hidden argument*/NULL);
  22410. NullCheck(L_26);
  22411. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_27 = L_26->get_buttonData_1();
  22412. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_27);
  22413. // if (!Mathf.Approximately(leftButtonData.buttonData.scrollDelta.sqrMagnitude, 0.0f))
  22414. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_28 = V_1;
  22415. NullCheck(L_28);
  22416. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_29 = L_28->get_buttonData_1();
  22417. NullCheck(L_29);
  22418. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_30 = PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline(L_29, /*hidden argument*/NULL);
  22419. V_3 = L_30;
  22420. float L_31 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_3), /*hidden argument*/NULL);
  22421. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  22422. bool L_32 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_31, (0.0f), /*hidden argument*/NULL);
  22423. if (L_32)
  22424. {
  22425. goto IL_00e7;
  22426. }
  22427. }
  22428. {
  22429. // var scrollHandler = ExecuteEvents.GetEventHandler<IScrollHandler>(leftButtonData.buttonData.pointerCurrentRaycast.gameObject);
  22430. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_33 = V_1;
  22431. NullCheck(L_33);
  22432. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = L_33->get_buttonData_1();
  22433. NullCheck(L_34);
  22434. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_35 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_34, /*hidden argument*/NULL);
  22435. V_2 = L_35;
  22436. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_2), /*hidden argument*/NULL);
  22437. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22438. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04(L_36, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04_RuntimeMethod_var);
  22439. // ExecuteEvents.ExecuteHierarchy(scrollHandler, leftButtonData.buttonData, ExecuteEvents.scrollHandler);
  22440. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_38 = V_1;
  22441. NullCheck(L_38);
  22442. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = L_38->get_buttonData_1();
  22443. EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_40 = ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_inline(/*hidden argument*/NULL);
  22444. ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853(L_37, L_39, L_40, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853_RuntimeMethod_var);
  22445. }
  22446. IL_00e7:
  22447. {
  22448. // }
  22449. return;
  22450. }
  22451. }
  22452. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  22453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  22454. {
  22455. static bool s_Il2CppMethodInitialized;
  22456. if (!s_Il2CppMethodInitialized)
  22457. {
  22458. il2cpp_codegen_initialize_method (StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB_MetadataUsageId);
  22459. s_Il2CppMethodInitialized = true;
  22460. }
  22461. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * V_0 = NULL;
  22462. {
  22463. // if (eventSystem.currentSelectedGameObject == null)
  22464. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  22465. NullCheck(L_0);
  22466. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_0, /*hidden argument*/NULL);
  22467. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  22468. bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  22469. if (!L_2)
  22470. {
  22471. goto IL_0015;
  22472. }
  22473. }
  22474. {
  22475. // return false;
  22476. return (bool)0;
  22477. }
  22478. IL_0015:
  22479. {
  22480. // var data = GetBaseEventData();
  22481. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_3 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  22482. V_0 = L_3;
  22483. // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.updateSelectedHandler);
  22484. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_4 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  22485. NullCheck(L_4);
  22486. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_4, /*hidden argument*/NULL);
  22487. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_6 = V_0;
  22488. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22489. EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_7 = ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_inline(/*hidden argument*/NULL);
  22490. ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F(L_5, L_6, L_7, /*hidden argument*/ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F_RuntimeMethod_var);
  22491. // return data.used;
  22492. BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_8 = V_0;
  22493. NullCheck(L_8);
  22494. bool L_9 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_8);
  22495. return L_9;
  22496. }
  22497. }
  22498. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData)
  22499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___data0, const RuntimeMethod* method)
  22500. {
  22501. static bool s_Il2CppMethodInitialized;
  22502. if (!s_Il2CppMethodInitialized)
  22503. {
  22504. il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4_MetadataUsageId);
  22505. s_Il2CppMethodInitialized = true;
  22506. }
  22507. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL;
  22508. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  22509. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2;
  22510. memset((&V_2), 0, sizeof(V_2));
  22511. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_3 = NULL;
  22512. float V_4 = 0.0f;
  22513. int32_t V_5 = 0;
  22514. {
  22515. // var pointerEvent = data.buttonData;
  22516. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = ___data0;
  22517. NullCheck(L_0);
  22518. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = L_0->get_buttonData_1();
  22519. V_0 = L_1;
  22520. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  22521. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0;
  22522. NullCheck(L_2);
  22523. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_3 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_2, /*hidden argument*/NULL);
  22524. V_2 = L_3;
  22525. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_2), /*hidden argument*/NULL);
  22526. V_1 = L_4;
  22527. // if (data.PressedThisFrame())
  22528. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = ___data0;
  22529. NullCheck(L_5);
  22530. bool L_6 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_5, /*hidden argument*/NULL);
  22531. if (!L_6)
  22532. {
  22533. goto IL_0118;
  22534. }
  22535. }
  22536. {
  22537. // pointerEvent.eligibleForClick = true;
  22538. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = V_0;
  22539. NullCheck(L_7);
  22540. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_7, (bool)1, /*hidden argument*/NULL);
  22541. // pointerEvent.delta = Vector2.zero;
  22542. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = V_0;
  22543. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  22544. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  22545. NullCheck(L_8);
  22546. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_8, L_9, /*hidden argument*/NULL);
  22547. // pointerEvent.dragging = false;
  22548. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_0;
  22549. NullCheck(L_10);
  22550. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_10, (bool)0, /*hidden argument*/NULL);
  22551. // pointerEvent.useDragThreshold = true;
  22552. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = V_0;
  22553. NullCheck(L_11);
  22554. PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(L_11, (bool)1, /*hidden argument*/NULL);
  22555. // pointerEvent.pressPosition = pointerEvent.position;
  22556. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_0;
  22557. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = V_0;
  22558. NullCheck(L_13);
  22559. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_13, /*hidden argument*/NULL);
  22560. NullCheck(L_12);
  22561. PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(L_12, L_14, /*hidden argument*/NULL);
  22562. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  22563. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_15 = V_0;
  22564. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = V_0;
  22565. NullCheck(L_16);
  22566. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_17 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_16, /*hidden argument*/NULL);
  22567. NullCheck(L_15);
  22568. PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline(L_15, L_17, /*hidden argument*/NULL);
  22569. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  22570. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_1;
  22571. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = V_0;
  22572. PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD(__this, L_18, L_19, /*hidden argument*/NULL);
  22573. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  22574. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = V_1;
  22575. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = V_0;
  22576. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22577. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_22 = ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline(/*hidden argument*/NULL);
  22578. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706(L_20, L_21, L_22, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var);
  22579. V_3 = L_23;
  22580. // if (newPressed == null)
  22581. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_3;
  22582. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  22583. bool L_25 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_24, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  22584. if (!L_25)
  22585. {
  22586. goto IL_007e;
  22587. }
  22588. }
  22589. {
  22590. // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  22591. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_26 = V_1;
  22592. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22593. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_26, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var);
  22594. V_3 = L_27;
  22595. }
  22596. IL_007e:
  22597. {
  22598. // float time = Time.unscaledTime;
  22599. float L_28 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL);
  22600. V_4 = L_28;
  22601. // if (newPressed == pointerEvent.lastPress)
  22602. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_3;
  22603. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_30 = V_0;
  22604. NullCheck(L_30);
  22605. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(L_30, /*hidden argument*/NULL);
  22606. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  22607. bool L_32 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_29, L_31, /*hidden argument*/NULL);
  22608. if (!L_32)
  22609. {
  22610. goto IL_00c8;
  22611. }
  22612. }
  22613. {
  22614. // var diffTime = time - pointerEvent.clickTime;
  22615. float L_33 = V_4;
  22616. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = V_0;
  22617. NullCheck(L_34);
  22618. float L_35 = PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline(L_34, /*hidden argument*/NULL);
  22619. // if (diffTime < 0.3f)
  22620. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_33, (float)L_35))) < ((float)(0.3f)))))
  22621. {
  22622. goto IL_00b7;
  22623. }
  22624. }
  22625. {
  22626. // ++pointerEvent.clickCount;
  22627. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = V_0;
  22628. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_37 = L_36;
  22629. NullCheck(L_37);
  22630. int32_t L_38 = PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline(L_37, /*hidden argument*/NULL);
  22631. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1));
  22632. int32_t L_39 = V_5;
  22633. NullCheck(L_37);
  22634. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_37, L_39, /*hidden argument*/NULL);
  22635. goto IL_00be;
  22636. }
  22637. IL_00b7:
  22638. {
  22639. // pointerEvent.clickCount = 1;
  22640. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_40 = V_0;
  22641. NullCheck(L_40);
  22642. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_40, 1, /*hidden argument*/NULL);
  22643. }
  22644. IL_00be:
  22645. {
  22646. // pointerEvent.clickTime = time;
  22647. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_41 = V_0;
  22648. float L_42 = V_4;
  22649. NullCheck(L_41);
  22650. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_41, L_42, /*hidden argument*/NULL);
  22651. // }
  22652. goto IL_00cf;
  22653. }
  22654. IL_00c8:
  22655. {
  22656. // pointerEvent.clickCount = 1;
  22657. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_43 = V_0;
  22658. NullCheck(L_43);
  22659. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_43, 1, /*hidden argument*/NULL);
  22660. }
  22661. IL_00cf:
  22662. {
  22663. // pointerEvent.pointerPress = newPressed;
  22664. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_44 = V_0;
  22665. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_45 = V_3;
  22666. NullCheck(L_44);
  22667. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_44, L_45, /*hidden argument*/NULL);
  22668. // pointerEvent.rawPointerPress = currentOverGo;
  22669. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_46 = V_0;
  22670. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_47 = V_1;
  22671. NullCheck(L_46);
  22672. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_46, L_47, /*hidden argument*/NULL);
  22673. // pointerEvent.clickTime = time;
  22674. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_48 = V_0;
  22675. float L_49 = V_4;
  22676. NullCheck(L_48);
  22677. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_48, L_49, /*hidden argument*/NULL);
  22678. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  22679. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_50 = V_0;
  22680. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_51 = V_1;
  22681. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22682. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99(L_51, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var);
  22683. NullCheck(L_50);
  22684. PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_50, L_52, /*hidden argument*/NULL);
  22685. // if (pointerEvent.pointerDrag != null)
  22686. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = V_0;
  22687. NullCheck(L_53);
  22688. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_54 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_53, /*hidden argument*/NULL);
  22689. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  22690. bool L_55 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_54, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  22691. if (!L_55)
  22692. {
  22693. goto IL_0111;
  22694. }
  22695. }
  22696. {
  22697. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  22698. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_56 = V_0;
  22699. NullCheck(L_56);
  22700. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_56, /*hidden argument*/NULL);
  22701. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_58 = V_0;
  22702. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22703. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_59 = ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline(/*hidden argument*/NULL);
  22704. ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40(L_57, L_58, L_59, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var);
  22705. }
  22706. IL_0111:
  22707. {
  22708. // m_InputPointerEvent = pointerEvent;
  22709. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_60 = V_0;
  22710. __this->set_m_InputPointerEvent_22(L_60);
  22711. }
  22712. IL_0118:
  22713. {
  22714. // if (data.ReleasedThisFrame())
  22715. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_61 = ___data0;
  22716. NullCheck(L_61);
  22717. bool L_62 = MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6(L_61, /*hidden argument*/NULL);
  22718. if (!L_62)
  22719. {
  22720. goto IL_0128;
  22721. }
  22722. }
  22723. {
  22724. // ReleaseMouse(pointerEvent, currentOverGo);
  22725. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = V_0;
  22726. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_64 = V_1;
  22727. StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1(__this, L_63, L_64, /*hidden argument*/NULL);
  22728. }
  22729. IL_0128:
  22730. {
  22731. // }
  22732. return;
  22733. }
  22734. }
  22735. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::GetCurrentFocusedGameObject()
  22736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * StandaloneInputModule_GetCurrentFocusedGameObject_mA354FCB4E2546E1F49D165207705A26D29EBB3D7 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method)
  22737. {
  22738. {
  22739. // return m_CurrentFocusedGameObject;
  22740. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_CurrentFocusedGameObject_21();
  22741. return L_0;
  22742. }
  22743. }
  22744. #ifdef __clang__
  22745. #pragma clang diagnostic pop
  22746. #endif
  22747. #ifdef __clang__
  22748. #pragma clang diagnostic push
  22749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22750. #pragma clang diagnostic ignored "-Wunused-variable"
  22751. #endif
  22752. #ifdef __clang__
  22753. #pragma clang diagnostic pop
  22754. #endif
  22755. #ifdef __clang__
  22756. #pragma clang diagnostic push
  22757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22758. #pragma clang diagnostic ignored "-Wunused-variable"
  22759. #endif
  22760. // System.Void UnityEngine.EventSystems.TouchInputModule::.ctor()
  22761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule__ctor_m170CD0EBE44E63A7061C8EA789455F21D0CB28ED (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22762. {
  22763. {
  22764. // protected TouchInputModule()
  22765. PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510(__this, /*hidden argument*/NULL);
  22766. // {}
  22767. return;
  22768. }
  22769. }
  22770. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_allowActivationOnStandalone()
  22771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_allowActivationOnStandalone_mEC3885BA609BB734A3E8D2966B6CE6EF84789DBA (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22772. {
  22773. {
  22774. // get { return m_ForceModuleActive; }
  22775. bool L_0 = __this->get_m_ForceModuleActive_19();
  22776. return L_0;
  22777. }
  22778. }
  22779. // System.Void UnityEngine.EventSystems.TouchInputModule::set_allowActivationOnStandalone(System.Boolean)
  22780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_allowActivationOnStandalone_mB68D39F944C1E53061FADE6C67249B0A850168AA (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, bool ___value0, const RuntimeMethod* method)
  22781. {
  22782. {
  22783. // set { m_ForceModuleActive = value; }
  22784. bool L_0 = ___value0;
  22785. __this->set_m_ForceModuleActive_19(L_0);
  22786. // set { m_ForceModuleActive = value; }
  22787. return;
  22788. }
  22789. }
  22790. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  22791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22792. {
  22793. {
  22794. // get { return m_ForceModuleActive; }
  22795. bool L_0 = __this->get_m_ForceModuleActive_19();
  22796. return L_0;
  22797. }
  22798. }
  22799. // System.Void UnityEngine.EventSystems.TouchInputModule::set_forceModuleActive(System.Boolean)
  22800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_forceModuleActive_m75A21D5518C85738F24D394A54981CC8BE4BC9D4 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, bool ___value0, const RuntimeMethod* method)
  22801. {
  22802. {
  22803. // set { m_ForceModuleActive = value; }
  22804. bool L_0 = ___value0;
  22805. __this->set_m_ForceModuleActive_19(L_0);
  22806. // set { m_ForceModuleActive = value; }
  22807. return;
  22808. }
  22809. }
  22810. // System.Void UnityEngine.EventSystems.TouchInputModule::UpdateModule()
  22811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_UpdateModule_mAA1097F92F5F1808251CB8D9BFD124AE2663AEDA (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22812. {
  22813. static bool s_Il2CppMethodInitialized;
  22814. if (!s_Il2CppMethodInitialized)
  22815. {
  22816. il2cpp_codegen_initialize_method (TouchInputModule_UpdateModule_mAA1097F92F5F1808251CB8D9BFD124AE2663AEDA_MetadataUsageId);
  22817. s_Il2CppMethodInitialized = true;
  22818. }
  22819. {
  22820. // if (!eventSystem.isFocused)
  22821. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL);
  22822. NullCheck(L_0);
  22823. bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL);
  22824. if (L_1)
  22825. {
  22826. goto IL_0058;
  22827. }
  22828. }
  22829. {
  22830. // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging)
  22831. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = __this->get_m_InputPointerEvent_18();
  22832. if (!L_2)
  22833. {
  22834. goto IL_0051;
  22835. }
  22836. }
  22837. {
  22838. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = __this->get_m_InputPointerEvent_18();
  22839. NullCheck(L_3);
  22840. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_3, /*hidden argument*/NULL);
  22841. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  22842. bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  22843. if (!L_5)
  22844. {
  22845. goto IL_0051;
  22846. }
  22847. }
  22848. {
  22849. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = __this->get_m_InputPointerEvent_18();
  22850. NullCheck(L_6);
  22851. bool L_7 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_6, /*hidden argument*/NULL);
  22852. if (!L_7)
  22853. {
  22854. goto IL_0051;
  22855. }
  22856. }
  22857. {
  22858. // ExecuteEvents.Execute(m_InputPointerEvent.pointerDrag, m_InputPointerEvent, ExecuteEvents.endDragHandler);
  22859. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = __this->get_m_InputPointerEvent_18();
  22860. NullCheck(L_8);
  22861. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_8, /*hidden argument*/NULL);
  22862. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = __this->get_m_InputPointerEvent_18();
  22863. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  22864. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_11 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL);
  22865. ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_9, L_10, L_11, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var);
  22866. }
  22867. IL_0051:
  22868. {
  22869. // m_InputPointerEvent = null;
  22870. __this->set_m_InputPointerEvent_18((PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *)NULL);
  22871. }
  22872. IL_0058:
  22873. {
  22874. // m_LastMousePosition = m_MousePosition;
  22875. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = __this->get_m_MousePosition_17();
  22876. __this->set_m_LastMousePosition_16(L_12);
  22877. // m_MousePosition = input.mousePosition;
  22878. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_13 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22879. NullCheck(L_13);
  22880. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_13);
  22881. __this->set_m_MousePosition_17(L_14);
  22882. // }
  22883. return;
  22884. }
  22885. }
  22886. // System.Boolean UnityEngine.EventSystems.TouchInputModule::IsModuleSupported()
  22887. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_IsModuleSupported_m0F4864F8FCBCA2AF3820A53EB3D8634FAB6763E5 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22888. {
  22889. {
  22890. // return forceModuleActive || input.touchSupported;
  22891. bool L_0 = TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F_inline(__this, /*hidden argument*/NULL);
  22892. if (L_0)
  22893. {
  22894. goto IL_0014;
  22895. }
  22896. }
  22897. {
  22898. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_1 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22899. NullCheck(L_1);
  22900. bool L_2 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_1);
  22901. return L_2;
  22902. }
  22903. IL_0014:
  22904. {
  22905. return (bool)1;
  22906. }
  22907. }
  22908. // System.Boolean UnityEngine.EventSystems.TouchInputModule::ShouldActivateModule()
  22909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_ShouldActivateModule_mB2F45197C70AC23D1250782612B10ACBC1262022 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22910. {
  22911. static bool s_Il2CppMethodInitialized;
  22912. if (!s_Il2CppMethodInitialized)
  22913. {
  22914. il2cpp_codegen_initialize_method (TouchInputModule_ShouldActivateModule_mB2F45197C70AC23D1250782612B10ACBC1262022_MetadataUsageId);
  22915. s_Il2CppMethodInitialized = true;
  22916. }
  22917. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  22918. memset((&V_0), 0, sizeof(V_0));
  22919. {
  22920. // if (!base.ShouldActivateModule())
  22921. bool L_0 = BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD(__this, /*hidden argument*/NULL);
  22922. if (L_0)
  22923. {
  22924. goto IL_000a;
  22925. }
  22926. }
  22927. {
  22928. // return false;
  22929. return (bool)0;
  22930. }
  22931. IL_000a:
  22932. {
  22933. // if (m_ForceModuleActive)
  22934. bool L_1 = __this->get_m_ForceModuleActive_19();
  22935. if (!L_1)
  22936. {
  22937. goto IL_0014;
  22938. }
  22939. }
  22940. {
  22941. // return true;
  22942. return (bool)1;
  22943. }
  22944. IL_0014:
  22945. {
  22946. // if (UseFakeInput())
  22947. bool L_2 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL);
  22948. if (!L_2)
  22949. {
  22950. goto IL_004a;
  22951. }
  22952. }
  22953. {
  22954. // bool wantsEnable = input.GetMouseButtonDown(0);
  22955. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22956. NullCheck(L_3);
  22957. bool L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_3, 0);
  22958. // wantsEnable |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f;
  22959. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = __this->get_m_MousePosition_17();
  22960. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = __this->get_m_LastMousePosition_16();
  22961. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  22962. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_5, L_6, /*hidden argument*/NULL);
  22963. V_0 = L_7;
  22964. float L_8 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  22965. // return wantsEnable;
  22966. return (bool)((int32_t)((int32_t)L_4|(int32_t)((((float)L_8) > ((float)(0.0f)))? 1 : 0)));
  22967. }
  22968. IL_004a:
  22969. {
  22970. // if (input.touchCount > 0)
  22971. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_9 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22972. NullCheck(L_9);
  22973. int32_t L_10 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_9);
  22974. if ((((int32_t)L_10) <= ((int32_t)0)))
  22975. {
  22976. goto IL_005a;
  22977. }
  22978. }
  22979. {
  22980. // return true;
  22981. return (bool)1;
  22982. }
  22983. IL_005a:
  22984. {
  22985. // return false;
  22986. return (bool)0;
  22987. }
  22988. }
  22989. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  22990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  22991. {
  22992. {
  22993. // return !input.touchSupported;
  22994. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  22995. NullCheck(L_0);
  22996. bool L_1 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_0);
  22997. return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  22998. }
  22999. }
  23000. // System.Void UnityEngine.EventSystems.TouchInputModule::Process()
  23001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_Process_mA3BE6F717B77FE0267EBF12C53E9EA990E40EE48 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  23002. {
  23003. {
  23004. // if (UseFakeInput())
  23005. bool L_0 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL);
  23006. if (!L_0)
  23007. {
  23008. goto IL_000f;
  23009. }
  23010. }
  23011. {
  23012. // FakeTouches();
  23013. TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663(__this, /*hidden argument*/NULL);
  23014. return;
  23015. }
  23016. IL_000f:
  23017. {
  23018. // ProcessTouchEvents();
  23019. TouchInputModule_ProcessTouchEvents_m6A97A06586A000FF8C4C14DEEEE64E6876A79F08(__this, /*hidden argument*/NULL);
  23020. // }
  23021. return;
  23022. }
  23023. }
  23024. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  23025. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  23026. {
  23027. static bool s_Il2CppMethodInitialized;
  23028. if (!s_Il2CppMethodInitialized)
  23029. {
  23030. il2cpp_codegen_initialize_method (TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663_MetadataUsageId);
  23031. s_Il2CppMethodInitialized = true;
  23032. }
  23033. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * V_0 = NULL;
  23034. {
  23035. // var pointerData = GetMousePointerEventData(0);
  23036. MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_0 = VirtFuncInvoker1< MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  23037. // var leftPressData = pointerData.GetButtonState(PointerEventData.InputButton.Left).eventData;
  23038. NullCheck(L_0);
  23039. ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_1 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_0, 0, /*hidden argument*/NULL);
  23040. NullCheck(L_1);
  23041. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_2 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_1, /*hidden argument*/NULL);
  23042. V_0 = L_2;
  23043. // if (leftPressData.PressedThisFrame())
  23044. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = V_0;
  23045. NullCheck(L_3);
  23046. bool L_4 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_3, /*hidden argument*/NULL);
  23047. if (!L_4)
  23048. {
  23049. goto IL_002b;
  23050. }
  23051. }
  23052. {
  23053. // leftPressData.buttonData.delta = Vector2.zero;
  23054. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = V_0;
  23055. NullCheck(L_5);
  23056. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = L_5->get_buttonData_1();
  23057. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  23058. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  23059. NullCheck(L_6);
  23060. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_6, L_7, /*hidden argument*/NULL);
  23061. }
  23062. IL_002b:
  23063. {
  23064. // ProcessTouchPress(leftPressData.buttonData, leftPressData.PressedThisFrame(), leftPressData.ReleasedThisFrame());
  23065. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_8 = V_0;
  23066. NullCheck(L_8);
  23067. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = L_8->get_buttonData_1();
  23068. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_10 = V_0;
  23069. NullCheck(L_10);
  23070. bool L_11 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_10, /*hidden argument*/NULL);
  23071. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_12 = V_0;
  23072. NullCheck(L_12);
  23073. bool L_13 = MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6(L_12, /*hidden argument*/NULL);
  23074. TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949(__this, L_9, L_11, L_13, /*hidden argument*/NULL);
  23075. // if (input.GetMouseButton(0))
  23076. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_14 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  23077. NullCheck(L_14);
  23078. bool L_15 = VirtFuncInvoker1< bool, int32_t >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32) */, L_14, 0);
  23079. if (!L_15)
  23080. {
  23081. goto IL_0069;
  23082. }
  23083. }
  23084. {
  23085. // ProcessMove(leftPressData.buttonData);
  23086. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_16 = V_0;
  23087. NullCheck(L_16);
  23088. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = L_16->get_buttonData_1();
  23089. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_17);
  23090. // ProcessDrag(leftPressData.buttonData);
  23091. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_18 = V_0;
  23092. NullCheck(L_18);
  23093. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = L_18->get_buttonData_1();
  23094. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_19);
  23095. }
  23096. IL_0069:
  23097. {
  23098. // }
  23099. return;
  23100. }
  23101. }
  23102. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  23103. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_m6A97A06586A000FF8C4C14DEEEE64E6876A79F08 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  23104. {
  23105. int32_t V_0 = 0;
  23106. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 V_1;
  23107. memset((&V_1), 0, sizeof(V_1));
  23108. bool V_2 = false;
  23109. bool V_3 = false;
  23110. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_4 = NULL;
  23111. {
  23112. // for (int i = 0; i < input.touchCount; ++i)
  23113. V_0 = 0;
  23114. goto IL_0053;
  23115. }
  23116. IL_0004:
  23117. {
  23118. // Touch touch = input.GetTouch(i);
  23119. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  23120. int32_t L_1 = V_0;
  23121. NullCheck(L_0);
  23122. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_2 = VirtFuncInvoker1< Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  23123. V_1 = L_2;
  23124. // if (touch.type == TouchType.Indirect)
  23125. int32_t L_3 = Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&V_1), /*hidden argument*/NULL);
  23126. if ((((int32_t)L_3) == ((int32_t)1)))
  23127. {
  23128. goto IL_004f;
  23129. }
  23130. }
  23131. {
  23132. // var pointer = GetTouchPointerEventData(touch, out pressed, out released);
  23133. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_4 = V_1;
  23134. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055(__this, L_4, (bool*)(&V_3), (bool*)(&V_2), /*hidden argument*/NULL);
  23135. V_4 = L_5;
  23136. // ProcessTouchPress(pointer, pressed, released);
  23137. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = V_4;
  23138. bool L_7 = V_3;
  23139. bool L_8 = V_2;
  23140. TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949(__this, L_6, L_7, L_8, /*hidden argument*/NULL);
  23141. // if (!released)
  23142. bool L_9 = V_2;
  23143. if (L_9)
  23144. {
  23145. goto IL_0047;
  23146. }
  23147. }
  23148. {
  23149. // ProcessMove(pointer);
  23150. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_4;
  23151. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  23152. // ProcessDrag(pointer);
  23153. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = V_4;
  23154. VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  23155. // }
  23156. goto IL_004f;
  23157. }
  23158. IL_0047:
  23159. {
  23160. // RemovePointerData(pointer);
  23161. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_4;
  23162. PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA(__this, L_12, /*hidden argument*/NULL);
  23163. }
  23164. IL_004f:
  23165. {
  23166. // for (int i = 0; i < input.touchCount; ++i)
  23167. int32_t L_13 = V_0;
  23168. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  23169. }
  23170. IL_0053:
  23171. {
  23172. // for (int i = 0; i < input.touchCount; ++i)
  23173. int32_t L_14 = V_0;
  23174. BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_15 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL);
  23175. NullCheck(L_15);
  23176. int32_t L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  23177. if ((((int32_t)L_14) < ((int32_t)L_16)))
  23178. {
  23179. goto IL_0004;
  23180. }
  23181. }
  23182. {
  23183. // }
  23184. return;
  23185. }
  23186. }
  23187. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  23188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method)
  23189. {
  23190. static bool s_Il2CppMethodInitialized;
  23191. if (!s_Il2CppMethodInitialized)
  23192. {
  23193. il2cpp_codegen_initialize_method (TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949_MetadataUsageId);
  23194. s_Il2CppMethodInitialized = true;
  23195. }
  23196. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  23197. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1;
  23198. memset((&V_1), 0, sizeof(V_1));
  23199. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL;
  23200. float V_3 = 0.0f;
  23201. int32_t V_4 = 0;
  23202. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL;
  23203. {
  23204. // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject;
  23205. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0;
  23206. NullCheck(L_0);
  23207. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_1 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_0, /*hidden argument*/NULL);
  23208. V_1 = L_1;
  23209. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL);
  23210. V_0 = L_2;
  23211. // if (pressed)
  23212. bool L_3 = ___pressed1;
  23213. if (!L_3)
  23214. {
  23215. goto IL_0125;
  23216. }
  23217. }
  23218. {
  23219. // pointerEvent.eligibleForClick = true;
  23220. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___pointerEvent0;
  23221. NullCheck(L_4);
  23222. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_4, (bool)1, /*hidden argument*/NULL);
  23223. // pointerEvent.delta = Vector2.zero;
  23224. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = ___pointerEvent0;
  23225. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  23226. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  23227. NullCheck(L_5);
  23228. PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_5, L_6, /*hidden argument*/NULL);
  23229. // pointerEvent.dragging = false;
  23230. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = ___pointerEvent0;
  23231. NullCheck(L_7);
  23232. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_7, (bool)0, /*hidden argument*/NULL);
  23233. // pointerEvent.useDragThreshold = true;
  23234. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = ___pointerEvent0;
  23235. NullCheck(L_8);
  23236. PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(L_8, (bool)1, /*hidden argument*/NULL);
  23237. // pointerEvent.pressPosition = pointerEvent.position;
  23238. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___pointerEvent0;
  23239. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0;
  23240. NullCheck(L_10);
  23241. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_10, /*hidden argument*/NULL);
  23242. NullCheck(L_9);
  23243. PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(L_9, L_11, /*hidden argument*/NULL);
  23244. // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast;
  23245. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___pointerEvent0;
  23246. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___pointerEvent0;
  23247. NullCheck(L_13);
  23248. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_14 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_13, /*hidden argument*/NULL);
  23249. NullCheck(L_12);
  23250. PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline(L_12, L_14, /*hidden argument*/NULL);
  23251. // DeselectIfSelectionChanged(currentOverGo, pointerEvent);
  23252. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0;
  23253. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___pointerEvent0;
  23254. PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD(__this, L_15, L_16, /*hidden argument*/NULL);
  23255. // if (pointerEvent.pointerEnter != currentOverGo)
  23256. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = ___pointerEvent0;
  23257. NullCheck(L_17);
  23258. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_17, /*hidden argument*/NULL);
  23259. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = V_0;
  23260. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23261. bool L_20 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, L_19, /*hidden argument*/NULL);
  23262. if (!L_20)
  23263. {
  23264. goto IL_0072;
  23265. }
  23266. }
  23267. {
  23268. // HandlePointerExitAndEnter(pointerEvent, currentOverGo);
  23269. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___pointerEvent0;
  23270. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_0;
  23271. BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_21, L_22, /*hidden argument*/NULL);
  23272. // pointerEvent.pointerEnter = currentOverGo;
  23273. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_23 = ___pointerEvent0;
  23274. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0;
  23275. NullCheck(L_23);
  23276. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_23, L_24, /*hidden argument*/NULL);
  23277. }
  23278. IL_0072:
  23279. {
  23280. // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler);
  23281. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = V_0;
  23282. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0;
  23283. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23284. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_27 = ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline(/*hidden argument*/NULL);
  23285. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706(L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var);
  23286. V_2 = L_28;
  23287. // if (newPressed == null)
  23288. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_2;
  23289. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23290. bool L_30 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_29, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  23291. if (!L_30)
  23292. {
  23293. goto IL_008f;
  23294. }
  23295. }
  23296. {
  23297. // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  23298. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = V_0;
  23299. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23300. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var);
  23301. V_2 = L_32;
  23302. }
  23303. IL_008f:
  23304. {
  23305. // float time = Time.unscaledTime;
  23306. float L_33 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL);
  23307. V_3 = L_33;
  23308. // if (newPressed == pointerEvent.lastPress)
  23309. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = V_2;
  23310. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = ___pointerEvent0;
  23311. NullCheck(L_35);
  23312. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(L_35, /*hidden argument*/NULL);
  23313. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23314. bool L_37 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_34, L_36, /*hidden argument*/NULL);
  23315. if (!L_37)
  23316. {
  23317. goto IL_00d6;
  23318. }
  23319. }
  23320. {
  23321. // var diffTime = time - pointerEvent.clickTime;
  23322. float L_38 = V_3;
  23323. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = ___pointerEvent0;
  23324. NullCheck(L_39);
  23325. float L_40 = PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline(L_39, /*hidden argument*/NULL);
  23326. // if (diffTime < 0.3f)
  23327. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))) < ((float)(0.3f)))))
  23328. {
  23329. goto IL_00c6;
  23330. }
  23331. }
  23332. {
  23333. // ++pointerEvent.clickCount;
  23334. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_41 = ___pointerEvent0;
  23335. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = L_41;
  23336. NullCheck(L_42);
  23337. int32_t L_43 = PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline(L_42, /*hidden argument*/NULL);
  23338. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  23339. int32_t L_44 = V_4;
  23340. NullCheck(L_42);
  23341. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_42, L_44, /*hidden argument*/NULL);
  23342. goto IL_00cd;
  23343. }
  23344. IL_00c6:
  23345. {
  23346. // pointerEvent.clickCount = 1;
  23347. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___pointerEvent0;
  23348. NullCheck(L_45);
  23349. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_45, 1, /*hidden argument*/NULL);
  23350. }
  23351. IL_00cd:
  23352. {
  23353. // pointerEvent.clickTime = time;
  23354. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_46 = ___pointerEvent0;
  23355. float L_47 = V_3;
  23356. NullCheck(L_46);
  23357. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_46, L_47, /*hidden argument*/NULL);
  23358. // }
  23359. goto IL_00dd;
  23360. }
  23361. IL_00d6:
  23362. {
  23363. // pointerEvent.clickCount = 1;
  23364. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_48 = ___pointerEvent0;
  23365. NullCheck(L_48);
  23366. PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_48, 1, /*hidden argument*/NULL);
  23367. }
  23368. IL_00dd:
  23369. {
  23370. // pointerEvent.pointerPress = newPressed;
  23371. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_49 = ___pointerEvent0;
  23372. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = V_2;
  23373. NullCheck(L_49);
  23374. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_49, L_50, /*hidden argument*/NULL);
  23375. // pointerEvent.rawPointerPress = currentOverGo;
  23376. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_51 = ___pointerEvent0;
  23377. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0;
  23378. NullCheck(L_51);
  23379. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_51, L_52, /*hidden argument*/NULL);
  23380. // pointerEvent.clickTime = time;
  23381. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = ___pointerEvent0;
  23382. float L_54 = V_3;
  23383. NullCheck(L_53);
  23384. PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_53, L_54, /*hidden argument*/NULL);
  23385. // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo);
  23386. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_55 = ___pointerEvent0;
  23387. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = V_0;
  23388. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23389. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99(L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var);
  23390. NullCheck(L_55);
  23391. PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_55, L_57, /*hidden argument*/NULL);
  23392. // if (pointerEvent.pointerDrag != null)
  23393. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_58 = ___pointerEvent0;
  23394. NullCheck(L_58);
  23395. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_58, /*hidden argument*/NULL);
  23396. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23397. bool L_60 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_59, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  23398. if (!L_60)
  23399. {
  23400. goto IL_011e;
  23401. }
  23402. }
  23403. {
  23404. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag);
  23405. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_61 = ___pointerEvent0;
  23406. NullCheck(L_61);
  23407. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_61, /*hidden argument*/NULL);
  23408. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = ___pointerEvent0;
  23409. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23410. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_64 = ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline(/*hidden argument*/NULL);
  23411. ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var);
  23412. }
  23413. IL_011e:
  23414. {
  23415. // m_InputPointerEvent = pointerEvent;
  23416. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_65 = ___pointerEvent0;
  23417. __this->set_m_InputPointerEvent_18(L_65);
  23418. }
  23419. IL_0125:
  23420. {
  23421. // if (released)
  23422. bool L_66 = ___released2;
  23423. if (!L_66)
  23424. {
  23425. goto IL_01fe;
  23426. }
  23427. }
  23428. {
  23429. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler);
  23430. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_67 = ___pointerEvent0;
  23431. NullCheck(L_67);
  23432. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_67, /*hidden argument*/NULL);
  23433. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_69 = ___pointerEvent0;
  23434. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23435. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_70 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL);
  23436. ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_68, L_69, L_70, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var);
  23437. // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo);
  23438. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = V_0;
  23439. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_71, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var);
  23440. V_5 = L_72;
  23441. // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick)
  23442. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_73 = ___pointerEvent0;
  23443. NullCheck(L_73);
  23444. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_73, /*hidden argument*/NULL);
  23445. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = V_5;
  23446. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23447. bool L_76 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_74, L_75, /*hidden argument*/NULL);
  23448. if (!L_76)
  23449. {
  23450. goto IL_0170;
  23451. }
  23452. }
  23453. {
  23454. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_77 = ___pointerEvent0;
  23455. NullCheck(L_77);
  23456. bool L_78 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(L_77, /*hidden argument*/NULL);
  23457. if (!L_78)
  23458. {
  23459. goto IL_0170;
  23460. }
  23461. }
  23462. {
  23463. // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler);
  23464. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_79 = ___pointerEvent0;
  23465. NullCheck(L_79);
  23466. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_79, /*hidden argument*/NULL);
  23467. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_81 = ___pointerEvent0;
  23468. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23469. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_82 = ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline(/*hidden argument*/NULL);
  23470. ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB(L_80, L_81, L_82, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var);
  23471. // }
  23472. goto IL_0193;
  23473. }
  23474. IL_0170:
  23475. {
  23476. // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  23477. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_83 = ___pointerEvent0;
  23478. NullCheck(L_83);
  23479. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_84 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_83, /*hidden argument*/NULL);
  23480. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23481. bool L_85 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_84, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  23482. if (!L_85)
  23483. {
  23484. goto IL_0193;
  23485. }
  23486. }
  23487. {
  23488. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_86 = ___pointerEvent0;
  23489. NullCheck(L_86);
  23490. bool L_87 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_86, /*hidden argument*/NULL);
  23491. if (!L_87)
  23492. {
  23493. goto IL_0193;
  23494. }
  23495. }
  23496. {
  23497. // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler);
  23498. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_88 = V_0;
  23499. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_89 = ___pointerEvent0;
  23500. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23501. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_90 = ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline(/*hidden argument*/NULL);
  23502. ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE(L_88, L_89, L_90, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var);
  23503. }
  23504. IL_0193:
  23505. {
  23506. // pointerEvent.eligibleForClick = false;
  23507. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_91 = ___pointerEvent0;
  23508. NullCheck(L_91);
  23509. PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_91, (bool)0, /*hidden argument*/NULL);
  23510. // pointerEvent.pointerPress = null;
  23511. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_92 = ___pointerEvent0;
  23512. NullCheck(L_92);
  23513. PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_92, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  23514. // pointerEvent.rawPointerPress = null;
  23515. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_93 = ___pointerEvent0;
  23516. NullCheck(L_93);
  23517. PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_93, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  23518. // if (pointerEvent.pointerDrag != null && pointerEvent.dragging)
  23519. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_94 = ___pointerEvent0;
  23520. NullCheck(L_94);
  23521. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_94, /*hidden argument*/NULL);
  23522. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23523. bool L_96 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_95, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  23524. if (!L_96)
  23525. {
  23526. goto IL_01d0;
  23527. }
  23528. }
  23529. {
  23530. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_97 = ___pointerEvent0;
  23531. NullCheck(L_97);
  23532. bool L_98 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_97, /*hidden argument*/NULL);
  23533. if (!L_98)
  23534. {
  23535. goto IL_01d0;
  23536. }
  23537. }
  23538. {
  23539. // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler);
  23540. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_99 = ___pointerEvent0;
  23541. NullCheck(L_99);
  23542. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_100 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_99, /*hidden argument*/NULL);
  23543. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_101 = ___pointerEvent0;
  23544. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23545. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_102 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL);
  23546. ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_100, L_101, L_102, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var);
  23547. }
  23548. IL_01d0:
  23549. {
  23550. // pointerEvent.dragging = false;
  23551. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_103 = ___pointerEvent0;
  23552. NullCheck(L_103);
  23553. PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_103, (bool)0, /*hidden argument*/NULL);
  23554. // pointerEvent.pointerDrag = null;
  23555. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_104 = ___pointerEvent0;
  23556. NullCheck(L_104);
  23557. PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_104, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  23558. // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler);
  23559. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_105 = ___pointerEvent0;
  23560. NullCheck(L_105);
  23561. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_106 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_105, /*hidden argument*/NULL);
  23562. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_107 = ___pointerEvent0;
  23563. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  23564. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_108 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL);
  23565. ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB(L_106, L_107, L_108, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB_RuntimeMethod_var);
  23566. // pointerEvent.pointerEnter = null;
  23567. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_109 = ___pointerEvent0;
  23568. NullCheck(L_109);
  23569. PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_109, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL);
  23570. // m_InputPointerEvent = pointerEvent;
  23571. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_110 = ___pointerEvent0;
  23572. __this->set_m_InputPointerEvent_18(L_110);
  23573. }
  23574. IL_01fe:
  23575. {
  23576. // }
  23577. return;
  23578. }
  23579. }
  23580. // System.Void UnityEngine.EventSystems.TouchInputModule::DeactivateModule()
  23581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_DeactivateModule_m33EF87C66E547851B2FB23168182DEB86066ACE1 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  23582. {
  23583. {
  23584. // base.DeactivateModule();
  23585. BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249(__this, /*hidden argument*/NULL);
  23586. // ClearSelection();
  23587. PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958(__this, /*hidden argument*/NULL);
  23588. // }
  23589. return;
  23590. }
  23591. }
  23592. // System.String UnityEngine.EventSystems.TouchInputModule::ToString()
  23593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchInputModule_ToString_m532F4130976306175BFCF9831A6F470346995BD2 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  23594. {
  23595. static bool s_Il2CppMethodInitialized;
  23596. if (!s_Il2CppMethodInitialized)
  23597. {
  23598. il2cpp_codegen_initialize_method (TouchInputModule_ToString_m532F4130976306175BFCF9831A6F470346995BD2_MetadataUsageId);
  23599. s_Il2CppMethodInitialized = true;
  23600. }
  23601. StringBuilder_t * V_0 = NULL;
  23602. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_1 = NULL;
  23603. Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF V_2;
  23604. memset((&V_2), 0, sizeof(V_2));
  23605. KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 V_3;
  23606. memset((&V_3), 0, sizeof(V_3));
  23607. Exception_t * __last_unhandled_exception = 0;
  23608. NO_UNUSED_WARNING (__last_unhandled_exception);
  23609. Exception_t * __exception_local = 0;
  23610. NO_UNUSED_WARNING (__exception_local);
  23611. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  23612. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  23613. NO_UNUSED_WARNING (__leave_targets);
  23614. StringBuilder_t * G_B2_0 = NULL;
  23615. StringBuilder_t * G_B1_0 = NULL;
  23616. String_t* G_B3_0 = NULL;
  23617. StringBuilder_t * G_B3_1 = NULL;
  23618. {
  23619. // var sb = new StringBuilder();
  23620. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  23621. StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E(L_0, /*hidden argument*/NULL);
  23622. V_0 = L_0;
  23623. // sb.AppendLine(UseFakeInput() ? "Input: Faked" : "Input: Touch");
  23624. StringBuilder_t * L_1 = V_0;
  23625. bool L_2 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL);
  23626. G_B1_0 = L_1;
  23627. if (L_2)
  23628. {
  23629. G_B2_0 = L_1;
  23630. goto IL_0016;
  23631. }
  23632. }
  23633. {
  23634. G_B3_0 = _stringLiteral4031A8B2594541E21BA9E8BEA517EEEE3F1F7835;
  23635. G_B3_1 = G_B1_0;
  23636. goto IL_001b;
  23637. }
  23638. IL_0016:
  23639. {
  23640. G_B3_0 = _stringLiteral722FEB9F2551722C44B4FF5999B3F955FBE8CE01;
  23641. G_B3_1 = G_B2_0;
  23642. }
  23643. IL_001b:
  23644. {
  23645. NullCheck(G_B3_1);
  23646. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  23647. // if (UseFakeInput())
  23648. bool L_3 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL);
  23649. if (!L_3)
  23650. {
  23651. goto IL_0043;
  23652. }
  23653. }
  23654. {
  23655. // var pointerData = GetLastPointerEventData(kMouseLeftId);
  23656. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5(__this, (-1), /*hidden argument*/NULL);
  23657. V_1 = L_4;
  23658. // if (pointerData != null)
  23659. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = V_1;
  23660. if (!L_5)
  23661. {
  23662. goto IL_0086;
  23663. }
  23664. }
  23665. {
  23666. // sb.AppendLine(pointerData.ToString());
  23667. StringBuilder_t * L_6 = V_0;
  23668. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = V_1;
  23669. NullCheck(L_7);
  23670. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_7);
  23671. NullCheck(L_6);
  23672. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_6, L_8, /*hidden argument*/NULL);
  23673. // }
  23674. goto IL_0086;
  23675. }
  23676. IL_0043:
  23677. {
  23678. // foreach (var pointerEventData in m_PointerData)
  23679. Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_9 = ((PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C *)__this)->get_m_PointerData_14();
  23680. NullCheck(L_9);
  23681. Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF L_10 = Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84(L_9, /*hidden argument*/Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84_RuntimeMethod_var);
  23682. V_2 = L_10;
  23683. }
  23684. IL_004f:
  23685. try
  23686. { // begin try (depth: 1)
  23687. {
  23688. goto IL_006d;
  23689. }
  23690. IL_0051:
  23691. {
  23692. // foreach (var pointerEventData in m_PointerData)
  23693. KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 L_11 = Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_inline((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_2), /*hidden argument*/Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_RuntimeMethod_var);
  23694. V_3 = L_11;
  23695. // sb.AppendLine(pointerEventData.ToString());
  23696. StringBuilder_t * L_12 = V_0;
  23697. String_t* L_13 = KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_3), /*hidden argument*/KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6_RuntimeMethod_var);
  23698. NullCheck(L_12);
  23699. StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_12, L_13, /*hidden argument*/NULL);
  23700. }
  23701. IL_006d:
  23702. {
  23703. // foreach (var pointerEventData in m_PointerData)
  23704. bool L_14 = Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_2), /*hidden argument*/Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8_RuntimeMethod_var);
  23705. if (L_14)
  23706. {
  23707. goto IL_0051;
  23708. }
  23709. }
  23710. IL_0076:
  23711. {
  23712. IL2CPP_LEAVE(0x86, FINALLY_0078);
  23713. }
  23714. } // end try (depth: 1)
  23715. catch(Il2CppExceptionWrapper& e)
  23716. {
  23717. __last_unhandled_exception = (Exception_t *)e.ex;
  23718. goto FINALLY_0078;
  23719. }
  23720. FINALLY_0078:
  23721. { // begin finally (depth: 1)
  23722. Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_2), /*hidden argument*/Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB_RuntimeMethod_var);
  23723. IL2CPP_END_FINALLY(120)
  23724. } // end finally (depth: 1)
  23725. IL2CPP_CLEANUP(120)
  23726. {
  23727. IL2CPP_JUMP_TBL(0x86, IL_0086)
  23728. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23729. }
  23730. IL_0086:
  23731. {
  23732. // return sb.ToString();
  23733. StringBuilder_t * L_15 = V_0;
  23734. NullCheck(L_15);
  23735. String_t* L_16 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_15);
  23736. return L_16;
  23737. }
  23738. }
  23739. #ifdef __clang__
  23740. #pragma clang diagnostic pop
  23741. #endif
  23742. #ifdef __clang__
  23743. #pragma clang diagnostic push
  23744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23745. #pragma clang diagnostic ignored "-Wunused-variable"
  23746. #endif
  23747. // System.Void UnityEngine.EventSystems.UIBehaviour::Awake()
  23748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Awake_m8283CBD45FF1CBA026DFD5F0319282EA464F8B33 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23749. {
  23750. {
  23751. // {}
  23752. return;
  23753. }
  23754. }
  23755. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  23756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23757. {
  23758. {
  23759. // {}
  23760. return;
  23761. }
  23762. }
  23763. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  23764. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_m9717CD32EA9B3C678EB0D73CCF59C801C5E5207C (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23765. {
  23766. {
  23767. // {}
  23768. return;
  23769. }
  23770. }
  23771. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  23772. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23773. {
  23774. {
  23775. // {}
  23776. return;
  23777. }
  23778. }
  23779. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  23780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_m12CAEB3F5221B9D061148F6D8FBFD0FDD90636F0 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23781. {
  23782. {
  23783. // {}
  23784. return;
  23785. }
  23786. }
  23787. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  23788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m88452BA640BCCC2769D3FBD0F3E82333A0936A16 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23789. {
  23790. {
  23791. // return isActiveAndEnabled;
  23792. bool L_0 = Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61(__this, /*hidden argument*/NULL);
  23793. return L_0;
  23794. }
  23795. }
  23796. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  23797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_mE273C2FDE70B13C9BCCC07C0FC83322EC03CC470 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23798. {
  23799. {
  23800. // {}
  23801. return;
  23802. }
  23803. }
  23804. // System.Void UnityEngine.EventSystems.UIBehaviour::OnBeforeTransformParentChanged()
  23805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnBeforeTransformParentChanged_mEA6FDD53F2468F7299110417A8B659B095A70EA5 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23806. {
  23807. {
  23808. // {}
  23809. return;
  23810. }
  23811. }
  23812. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  23813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mBB0F5D46FF7791D80FE6E4EE1932433246D5B7CB (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23814. {
  23815. {
  23816. // {}
  23817. return;
  23818. }
  23819. }
  23820. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  23821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_m36C4FA9136D24E5F7EE389E17CDA2A3D581220DC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23822. {
  23823. {
  23824. // {}
  23825. return;
  23826. }
  23827. }
  23828. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasGroupChanged()
  23829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasGroupChanged_mDB3CDCE40E08D3943F10655196188668D8A3F422 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23830. {
  23831. {
  23832. // {}
  23833. return;
  23834. }
  23835. }
  23836. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  23837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_m5A9FF86F647810726B4AE9F8C15862F353FBDAFD (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23838. {
  23839. {
  23840. // {}
  23841. return;
  23842. }
  23843. }
  23844. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsDestroyed()
  23845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsDestroyed_m169BA727AB81FF96092471C152C845EBE944A269 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23846. {
  23847. static bool s_Il2CppMethodInitialized;
  23848. if (!s_Il2CppMethodInitialized)
  23849. {
  23850. il2cpp_codegen_initialize_method (UIBehaviour_IsDestroyed_m169BA727AB81FF96092471C152C845EBE944A269_MetadataUsageId);
  23851. s_Il2CppMethodInitialized = true;
  23852. }
  23853. {
  23854. // return this == null;
  23855. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23856. bool L_0 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(__this, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  23857. return L_0;
  23858. }
  23859. }
  23860. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  23861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method)
  23862. {
  23863. {
  23864. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  23865. return;
  23866. }
  23867. }
  23868. #ifdef __clang__
  23869. #pragma clang diagnostic pop
  23870. #endif
  23871. #ifdef __clang__
  23872. #pragma clang diagnostic push
  23873. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23874. #pragma clang diagnostic ignored "-Wunused-variable"
  23875. #endif
  23876. // System.String UnityEngine.UI.AnimationTriggers::get_normalTrigger()
  23877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_m523D4A64E6677159ED80FC7E30E08F33658B3FE0 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method)
  23878. {
  23879. {
  23880. // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
  23881. String_t* L_0 = __this->get_m_NormalTrigger_5();
  23882. return L_0;
  23883. }
  23884. }
  23885. // System.Void UnityEngine.UI.AnimationTriggers::set_normalTrigger(System.String)
  23886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_normalTrigger_m8B1A7D283B031722F56F893F89578D4E14936A45 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method)
  23887. {
  23888. {
  23889. // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
  23890. String_t* L_0 = ___value0;
  23891. __this->set_m_NormalTrigger_5(L_0);
  23892. // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
  23893. return;
  23894. }
  23895. }
  23896. // System.String UnityEngine.UI.AnimationTriggers::get_highlightedTrigger()
  23897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_mA272B91B74330469F5732B2DE8624A62F5085B98 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method)
  23898. {
  23899. {
  23900. // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
  23901. String_t* L_0 = __this->get_m_HighlightedTrigger_6();
  23902. return L_0;
  23903. }
  23904. }
  23905. // System.Void UnityEngine.UI.AnimationTriggers::set_highlightedTrigger(System.String)
  23906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_highlightedTrigger_m4DECB61F087B3DA559E97FE431E44ECA8A466609 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method)
  23907. {
  23908. {
  23909. // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
  23910. String_t* L_0 = ___value0;
  23911. __this->set_m_HighlightedTrigger_6(L_0);
  23912. // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
  23913. return;
  23914. }
  23915. }
  23916. // System.String UnityEngine.UI.AnimationTriggers::get_pressedTrigger()
  23917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_m8D440CAC69B9DE329DA046D324BD61E3ED55FCD7 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method)
  23918. {
  23919. {
  23920. // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
  23921. String_t* L_0 = __this->get_m_PressedTrigger_7();
  23922. return L_0;
  23923. }
  23924. }
  23925. // System.Void UnityEngine.UI.AnimationTriggers::set_pressedTrigger(System.String)
  23926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_pressedTrigger_mB627531FBBC50BE9E3EA2B9EFE1A7C941F5942FB (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method)
  23927. {
  23928. {
  23929. // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
  23930. String_t* L_0 = ___value0;
  23931. __this->set_m_PressedTrigger_7(L_0);
  23932. // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
  23933. return;
  23934. }
  23935. }
  23936. // System.String UnityEngine.UI.AnimationTriggers::get_selectedTrigger()
  23937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_selectedTrigger_mCD9621B82B7E2AA88D2734C58BC6B07664BC976B (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method)
  23938. {
  23939. {
  23940. // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
  23941. String_t* L_0 = __this->get_m_SelectedTrigger_8();
  23942. return L_0;
  23943. }
  23944. }
  23945. // System.Void UnityEngine.UI.AnimationTriggers::set_selectedTrigger(System.String)
  23946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_selectedTrigger_m9FB5C4728FA04DA1E22F2B55A2A4453481A6F501 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method)
  23947. {
  23948. {
  23949. // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
  23950. String_t* L_0 = ___value0;
  23951. __this->set_m_SelectedTrigger_8(L_0);
  23952. // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
  23953. return;
  23954. }
  23955. }
  23956. // System.String UnityEngine.UI.AnimationTriggers::get_disabledTrigger()
  23957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_mC796C6111FDFF4DF411920AF82A95908D4E60A50 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method)
  23958. {
  23959. {
  23960. // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
  23961. String_t* L_0 = __this->get_m_DisabledTrigger_9();
  23962. return L_0;
  23963. }
  23964. }
  23965. // System.Void UnityEngine.UI.AnimationTriggers::set_disabledTrigger(System.String)
  23966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_disabledTrigger_m7F08D71BAC1A9D9A4F61E429A023141AC4293DBE (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method)
  23967. {
  23968. {
  23969. // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
  23970. String_t* L_0 = ___value0;
  23971. __this->set_m_DisabledTrigger_9(L_0);
  23972. // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
  23973. return;
  23974. }
  23975. }
  23976. // System.Void UnityEngine.UI.AnimationTriggers::.ctor()
  23977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers__ctor_mF0F35FC53FA65A88FEF8D4F52006FE957981C246 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method)
  23978. {
  23979. static bool s_Il2CppMethodInitialized;
  23980. if (!s_Il2CppMethodInitialized)
  23981. {
  23982. il2cpp_codegen_initialize_method (AnimationTriggers__ctor_mF0F35FC53FA65A88FEF8D4F52006FE957981C246_MetadataUsageId);
  23983. s_Il2CppMethodInitialized = true;
  23984. }
  23985. {
  23986. // private string m_NormalTrigger = kDefaultNormalAnimName;
  23987. __this->set_m_NormalTrigger_5(_stringLiteral45E118D0563EA8581F830F46E85B60AE714FAAE4);
  23988. // private string m_HighlightedTrigger = kDefaultHighlightedAnimName;
  23989. __this->set_m_HighlightedTrigger_6(_stringLiteralCECEF0F472756FE198ACC69BD5DFC1933414FBEA);
  23990. // private string m_PressedTrigger = kDefaultPressedAnimName;
  23991. __this->set_m_PressedTrigger_7(_stringLiteral6A3437AA2F331BB1885E8875A4E59267B93A0042);
  23992. // private string m_SelectedTrigger = kDefaultSelectedAnimName;
  23993. __this->set_m_SelectedTrigger_8(_stringLiteral9A976FC228B6B33656174EBD6DECCA02C9068378);
  23994. // private string m_DisabledTrigger = kDefaultDisabledAnimName;
  23995. __this->set_m_DisabledTrigger_9(_stringLiteralF4F4473DF8CB59F0A369AEBEE3D1509ADC0151C6);
  23996. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  23997. return;
  23998. }
  23999. }
  24000. #ifdef __clang__
  24001. #pragma clang diagnostic pop
  24002. #endif
  24003. #ifdef __clang__
  24004. #pragma clang diagnostic push
  24005. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24006. #pragma clang diagnostic ignored "-Wunused-variable"
  24007. #endif
  24008. // UnityEngine.UI.AspectRatioFitter_AspectMode UnityEngine.UI.AspectRatioFitter::get_aspectMode()
  24009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AspectRatioFitter_get_aspectMode_m9DC7F64E9AB97AAB413EEF9931EDEDF90ACE0B75 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24010. {
  24011. {
  24012. // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } }
  24013. int32_t L_0 = __this->get_m_AspectMode_4();
  24014. return L_0;
  24015. }
  24016. }
  24017. // System.Void UnityEngine.UI.AspectRatioFitter::set_aspectMode(UnityEngine.UI.AspectRatioFitter_AspectMode)
  24018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_set_aspectMode_mDF90DA2FC20507B35EC237C91C93A3DBB3CB4322 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, int32_t ___value0, const RuntimeMethod* method)
  24019. {
  24020. static bool s_Il2CppMethodInitialized;
  24021. if (!s_Il2CppMethodInitialized)
  24022. {
  24023. il2cpp_codegen_initialize_method (AspectRatioFitter_set_aspectMode_mDF90DA2FC20507B35EC237C91C93A3DBB3CB4322_MetadataUsageId);
  24024. s_Il2CppMethodInitialized = true;
  24025. }
  24026. {
  24027. // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } }
  24028. int32_t* L_0 = __this->get_address_of_m_AspectMode_4();
  24029. int32_t L_1 = ___value0;
  24030. bool L_2 = SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1_RuntimeMethod_var);
  24031. if (!L_2)
  24032. {
  24033. goto IL_0014;
  24034. }
  24035. }
  24036. {
  24037. // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } }
  24038. AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL);
  24039. }
  24040. IL_0014:
  24041. {
  24042. // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } }
  24043. return;
  24044. }
  24045. }
  24046. // System.Single UnityEngine.UI.AspectRatioFitter::get_aspectRatio()
  24047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24048. {
  24049. {
  24050. // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } }
  24051. float L_0 = __this->get_m_AspectRatio_5();
  24052. return L_0;
  24053. }
  24054. }
  24055. // System.Void UnityEngine.UI.AspectRatioFitter::set_aspectRatio(System.Single)
  24056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_set_aspectRatio_m3E56408CB25114762687C9C5398E34BBCBE8DB01 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, float ___value0, const RuntimeMethod* method)
  24057. {
  24058. static bool s_Il2CppMethodInitialized;
  24059. if (!s_Il2CppMethodInitialized)
  24060. {
  24061. il2cpp_codegen_initialize_method (AspectRatioFitter_set_aspectRatio_m3E56408CB25114762687C9C5398E34BBCBE8DB01_MetadataUsageId);
  24062. s_Il2CppMethodInitialized = true;
  24063. }
  24064. {
  24065. // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } }
  24066. float* L_0 = __this->get_address_of_m_AspectRatio_5();
  24067. float L_1 = ___value0;
  24068. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_RuntimeMethod_var);
  24069. if (!L_2)
  24070. {
  24071. goto IL_0014;
  24072. }
  24073. }
  24074. {
  24075. // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } }
  24076. AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL);
  24077. }
  24078. IL_0014:
  24079. {
  24080. // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } }
  24081. return;
  24082. }
  24083. }
  24084. // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::get_rectTransform()
  24085. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24086. {
  24087. static bool s_Il2CppMethodInitialized;
  24088. if (!s_Il2CppMethodInitialized)
  24089. {
  24090. il2cpp_codegen_initialize_method (AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26_MetadataUsageId);
  24091. s_Il2CppMethodInitialized = true;
  24092. }
  24093. {
  24094. // if (m_Rect == null)
  24095. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Rect_6();
  24096. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24097. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  24098. if (!L_1)
  24099. {
  24100. goto IL_001a;
  24101. }
  24102. }
  24103. {
  24104. // m_Rect = GetComponent<RectTransform>();
  24105. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103_RuntimeMethod_var);
  24106. __this->set_m_Rect_6(L_2);
  24107. }
  24108. IL_001a:
  24109. {
  24110. // return m_Rect;
  24111. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = __this->get_m_Rect_6();
  24112. return L_3;
  24113. }
  24114. }
  24115. // System.Void UnityEngine.UI.AspectRatioFitter::.ctor()
  24116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter__ctor_m2AC759B3A6146540893D7540C4FED29B4BF26CD9 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24117. {
  24118. {
  24119. // [SerializeField] private float m_AspectRatio = 1;
  24120. __this->set_m_AspectRatio_5((1.0f));
  24121. // protected AspectRatioFitter() {}
  24122. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  24123. // protected AspectRatioFitter() {}
  24124. return;
  24125. }
  24126. }
  24127. // System.Void UnityEngine.UI.AspectRatioFitter::OnEnable()
  24128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_OnEnable_m40B817004571F69A96776F46D000E6F24D21B08A (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24129. {
  24130. {
  24131. // base.OnEnable();
  24132. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  24133. // SetDirty();
  24134. AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL);
  24135. // }
  24136. return;
  24137. }
  24138. }
  24139. // System.Void UnityEngine.UI.AspectRatioFitter::OnDisable()
  24140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_OnDisable_m82534D7AD69F406A0A90A9E912B05658E7AD9A88 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24141. {
  24142. static bool s_Il2CppMethodInitialized;
  24143. if (!s_Il2CppMethodInitialized)
  24144. {
  24145. il2cpp_codegen_initialize_method (AspectRatioFitter_OnDisable_m82534D7AD69F406A0A90A9E912B05658E7AD9A88_MetadataUsageId);
  24146. s_Il2CppMethodInitialized = true;
  24147. }
  24148. {
  24149. // m_Tracker.Clear();
  24150. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_0 = __this->get_address_of_m_Tracker_8();
  24151. DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_0, /*hidden argument*/NULL);
  24152. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  24153. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24154. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t8D3501B43B1DE666140E2931FFA732B5B09EA5BD_il2cpp_TypeInfo_var);
  24155. LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A(L_1, /*hidden argument*/NULL);
  24156. // base.OnDisable();
  24157. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  24158. // }
  24159. return;
  24160. }
  24161. }
  24162. // System.Void UnityEngine.UI.AspectRatioFitter::Update()
  24163. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_Update_mA54B4CE8AE14353C5936E26AFD7797E42AB073F8 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24164. {
  24165. {
  24166. // if (m_DelayedSetDirty)
  24167. bool L_0 = __this->get_m_DelayedSetDirty_7();
  24168. if (!L_0)
  24169. {
  24170. goto IL_0015;
  24171. }
  24172. }
  24173. {
  24174. // m_DelayedSetDirty = false;
  24175. __this->set_m_DelayedSetDirty_7((bool)0);
  24176. // SetDirty();
  24177. AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL);
  24178. }
  24179. IL_0015:
  24180. {
  24181. // }
  24182. return;
  24183. }
  24184. }
  24185. // System.Void UnityEngine.UI.AspectRatioFitter::OnRectTransformDimensionsChange()
  24186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_OnRectTransformDimensionsChange_m221F31DD8F2247C30B942904590D71C0E018D973 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24187. {
  24188. {
  24189. // UpdateRect();
  24190. AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0(__this, /*hidden argument*/NULL);
  24191. // }
  24192. return;
  24193. }
  24194. }
  24195. // System.Void UnityEngine.UI.AspectRatioFitter::UpdateRect()
  24196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24197. {
  24198. static bool s_Il2CppMethodInitialized;
  24199. if (!s_Il2CppMethodInitialized)
  24200. {
  24201. il2cpp_codegen_initialize_method (AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0_MetadataUsageId);
  24202. s_Il2CppMethodInitialized = true;
  24203. }
  24204. int32_t V_0 = 0;
  24205. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_1;
  24206. memset((&V_1), 0, sizeof(V_1));
  24207. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2;
  24208. memset((&V_2), 0, sizeof(V_2));
  24209. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_3;
  24210. memset((&V_3), 0, sizeof(V_3));
  24211. {
  24212. // if (!IsActive())
  24213. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  24214. if (L_0)
  24215. {
  24216. goto IL_0009;
  24217. }
  24218. }
  24219. {
  24220. // return;
  24221. return;
  24222. }
  24223. IL_0009:
  24224. {
  24225. // m_Tracker.Clear();
  24226. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_1 = __this->get_address_of_m_Tracker_8();
  24227. DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_1, /*hidden argument*/NULL);
  24228. // switch (m_AspectMode)
  24229. int32_t L_2 = __this->get_m_AspectMode_4();
  24230. V_0 = L_2;
  24231. int32_t L_3 = V_0;
  24232. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)))
  24233. {
  24234. case 0:
  24235. {
  24236. goto IL_0072;
  24237. }
  24238. case 1:
  24239. {
  24240. goto IL_0034;
  24241. }
  24242. case 2:
  24243. {
  24244. goto IL_00b0;
  24245. }
  24246. case 3:
  24247. {
  24248. goto IL_00b0;
  24249. }
  24250. }
  24251. }
  24252. {
  24253. return;
  24254. }
  24255. IL_0034:
  24256. {
  24257. // m_Tracker.Add(this, rectTransform, DrivenTransformProperties.SizeDeltaX);
  24258. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_4 = __this->get_address_of_m_Tracker_8();
  24259. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24260. DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_4, __this, L_5, ((int32_t)4096), /*hidden argument*/NULL);
  24261. // rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, rectTransform.rect.height * m_AspectRatio);
  24262. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_6 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24263. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_7 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24264. NullCheck(L_7);
  24265. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_8 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_7, /*hidden argument*/NULL);
  24266. V_1 = L_8;
  24267. float L_9 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
  24268. float L_10 = __this->get_m_AspectRatio_5();
  24269. NullCheck(L_6);
  24270. RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_6, 0, ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)), /*hidden argument*/NULL);
  24271. // break;
  24272. return;
  24273. }
  24274. IL_0072:
  24275. {
  24276. // m_Tracker.Add(this, rectTransform, DrivenTransformProperties.SizeDeltaY);
  24277. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_11 = __this->get_address_of_m_Tracker_8();
  24278. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_12 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24279. DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_11, __this, L_12, ((int32_t)8192), /*hidden argument*/NULL);
  24280. // rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, rectTransform.rect.width / m_AspectRatio);
  24281. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_13 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24282. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_14 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24283. NullCheck(L_14);
  24284. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_15 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_14, /*hidden argument*/NULL);
  24285. V_1 = L_15;
  24286. float L_16 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
  24287. float L_17 = __this->get_m_AspectRatio_5();
  24288. NullCheck(L_13);
  24289. RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_13, 1, ((float)((float)L_16/(float)L_17)), /*hidden argument*/NULL);
  24290. // break;
  24291. return;
  24292. }
  24293. IL_00b0:
  24294. {
  24295. // m_Tracker.Add(this, rectTransform,
  24296. // DrivenTransformProperties.Anchors |
  24297. // DrivenTransformProperties.AnchoredPosition |
  24298. // DrivenTransformProperties.SizeDeltaX |
  24299. // DrivenTransformProperties.SizeDeltaY);
  24300. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_18 = __this->get_address_of_m_Tracker_8();
  24301. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_19 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24302. DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_18, __this, L_19, ((int32_t)16134), /*hidden argument*/NULL);
  24303. // rectTransform.anchorMin = Vector2.zero;
  24304. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_20 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24305. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  24306. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  24307. NullCheck(L_20);
  24308. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_20, L_21, /*hidden argument*/NULL);
  24309. // rectTransform.anchorMax = Vector2.one;
  24310. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_22 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24311. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  24312. NullCheck(L_22);
  24313. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_22, L_23, /*hidden argument*/NULL);
  24314. // rectTransform.anchoredPosition = Vector2.zero;
  24315. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_24 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24316. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_25 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  24317. NullCheck(L_24);
  24318. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_24, L_25, /*hidden argument*/NULL);
  24319. // Vector2 sizeDelta = Vector2.zero;
  24320. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_26 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  24321. V_2 = L_26;
  24322. // Vector2 parentSize = GetParentSize();
  24323. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_27 = AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874(__this, /*hidden argument*/NULL);
  24324. V_3 = L_27;
  24325. // if ((parentSize.y * aspectRatio < parentSize.x) ^ (m_AspectMode == AspectMode.FitInParent))
  24326. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_28 = V_3;
  24327. float L_29 = L_28.get_y_1();
  24328. float L_30 = AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline(__this, /*hidden argument*/NULL);
  24329. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_31 = V_3;
  24330. float L_32 = L_31.get_x_0();
  24331. int32_t L_33 = __this->get_m_AspectMode_4();
  24332. if (!((int32_t)((int32_t)((((float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_30))) < ((float)L_32))? 1 : 0)^(int32_t)((((int32_t)L_33) == ((int32_t)3))? 1 : 0))))
  24333. {
  24334. goto IL_0142;
  24335. }
  24336. }
  24337. {
  24338. // sizeDelta.y = GetSizeDeltaToProduceSize(parentSize.x / aspectRatio, 1);
  24339. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_34 = V_3;
  24340. float L_35 = L_34.get_x_0();
  24341. float L_36 = AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline(__this, /*hidden argument*/NULL);
  24342. float L_37 = AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC(__this, ((float)((float)L_35/(float)L_36)), 1, /*hidden argument*/NULL);
  24343. (&V_2)->set_y_1(L_37);
  24344. // }
  24345. goto IL_015d;
  24346. }
  24347. IL_0142:
  24348. {
  24349. // sizeDelta.x = GetSizeDeltaToProduceSize(parentSize.y * aspectRatio, 0);
  24350. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_38 = V_3;
  24351. float L_39 = L_38.get_y_1();
  24352. float L_40 = AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline(__this, /*hidden argument*/NULL);
  24353. float L_41 = AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC(__this, ((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)), 0, /*hidden argument*/NULL);
  24354. (&V_2)->set_x_0(L_41);
  24355. }
  24356. IL_015d:
  24357. {
  24358. // rectTransform.sizeDelta = sizeDelta;
  24359. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_42 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24360. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_43 = V_2;
  24361. NullCheck(L_42);
  24362. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_42, L_43, /*hidden argument*/NULL);
  24363. // }
  24364. return;
  24365. }
  24366. }
  24367. // System.Single UnityEngine.UI.AspectRatioFitter::GetSizeDeltaToProduceSize(System.Single,System.Int32)
  24368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, float ___size0, int32_t ___axis1, const RuntimeMethod* method)
  24369. {
  24370. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  24371. memset((&V_0), 0, sizeof(V_0));
  24372. {
  24373. // return size - GetParentSize()[axis] * (rectTransform.anchorMax[axis] - rectTransform.anchorMin[axis]);
  24374. float L_0 = ___size0;
  24375. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874(__this, /*hidden argument*/NULL);
  24376. V_0 = L_1;
  24377. int32_t L_2 = ___axis1;
  24378. float L_3 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_2, /*hidden argument*/NULL);
  24379. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_4 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24380. NullCheck(L_4);
  24381. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(L_4, /*hidden argument*/NULL);
  24382. V_0 = L_5;
  24383. int32_t L_6 = ___axis1;
  24384. float L_7 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_6, /*hidden argument*/NULL);
  24385. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24386. NullCheck(L_8);
  24387. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(L_8, /*hidden argument*/NULL);
  24388. V_0 = L_9;
  24389. int32_t L_10 = ___axis1;
  24390. float L_11 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_10, /*hidden argument*/NULL);
  24391. return ((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_11))))));
  24392. }
  24393. }
  24394. // UnityEngine.Vector2 UnityEngine.UI.AspectRatioFitter::GetParentSize()
  24395. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24396. {
  24397. static bool s_Il2CppMethodInitialized;
  24398. if (!s_Il2CppMethodInitialized)
  24399. {
  24400. il2cpp_codegen_initialize_method (AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874_MetadataUsageId);
  24401. s_Il2CppMethodInitialized = true;
  24402. }
  24403. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_0 = NULL;
  24404. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_1;
  24405. memset((&V_1), 0, sizeof(V_1));
  24406. {
  24407. // RectTransform parent = rectTransform.parent as RectTransform;
  24408. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL);
  24409. NullCheck(L_0);
  24410. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_0, /*hidden argument*/NULL);
  24411. V_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_1, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  24412. // if (!parent)
  24413. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = V_0;
  24414. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24415. bool L_3 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_2, /*hidden argument*/NULL);
  24416. if (L_3)
  24417. {
  24418. goto IL_001f;
  24419. }
  24420. }
  24421. {
  24422. // return Vector2.zero;
  24423. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  24424. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  24425. return L_4;
  24426. }
  24427. IL_001f:
  24428. {
  24429. // return parent.rect.size;
  24430. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = V_0;
  24431. NullCheck(L_5);
  24432. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_5, /*hidden argument*/NULL);
  24433. V_1 = L_6;
  24434. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
  24435. return L_7;
  24436. }
  24437. }
  24438. // System.Void UnityEngine.UI.AspectRatioFitter::SetLayoutHorizontal()
  24439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetLayoutHorizontal_m5B37DEF0AD6FD781A4B42FE51695709EFF139290 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24440. {
  24441. {
  24442. // public virtual void SetLayoutHorizontal() {}
  24443. return;
  24444. }
  24445. }
  24446. // System.Void UnityEngine.UI.AspectRatioFitter::SetLayoutVertical()
  24447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetLayoutVertical_m515415507DB485E9A58CF0583DCD20CC655A9374 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24448. {
  24449. {
  24450. // public virtual void SetLayoutVertical() {}
  24451. return;
  24452. }
  24453. }
  24454. // System.Void UnityEngine.UI.AspectRatioFitter::SetDirty()
  24455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  24456. {
  24457. {
  24458. // UpdateRect();
  24459. AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0(__this, /*hidden argument*/NULL);
  24460. // }
  24461. return;
  24462. }
  24463. }
  24464. #ifdef __clang__
  24465. #pragma clang diagnostic pop
  24466. #endif
  24467. #ifdef __clang__
  24468. #pragma clang diagnostic push
  24469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24470. #pragma clang diagnostic ignored "-Wunused-variable"
  24471. #endif
  24472. #ifdef __clang__
  24473. #pragma clang diagnostic pop
  24474. #endif
  24475. #ifdef __clang__
  24476. #pragma clang diagnostic push
  24477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24478. #pragma clang diagnostic ignored "-Wunused-variable"
  24479. #endif
  24480. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  24481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method)
  24482. {
  24483. static bool s_Il2CppMethodInitialized;
  24484. if (!s_Il2CppMethodInitialized)
  24485. {
  24486. il2cpp_codegen_initialize_method (BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21_MetadataUsageId);
  24487. s_Il2CppMethodInitialized = true;
  24488. }
  24489. {
  24490. // if (m_Graphic == null)
  24491. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = __this->get_m_Graphic_4();
  24492. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24493. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  24494. if (!L_1)
  24495. {
  24496. goto IL_001a;
  24497. }
  24498. }
  24499. {
  24500. // m_Graphic = GetComponent<Graphic>();
  24501. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE(__this, /*hidden argument*/Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE_RuntimeMethod_var);
  24502. __this->set_m_Graphic_4(L_2);
  24503. }
  24504. IL_001a:
  24505. {
  24506. // return m_Graphic;
  24507. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_3 = __this->get_m_Graphic_4();
  24508. return L_3;
  24509. }
  24510. }
  24511. // System.Void UnityEngine.UI.BaseMeshEffect::OnEnable()
  24512. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnEnable_m34959EE194208A72A3D64460D0232CAD04398CAA (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method)
  24513. {
  24514. static bool s_Il2CppMethodInitialized;
  24515. if (!s_Il2CppMethodInitialized)
  24516. {
  24517. il2cpp_codegen_initialize_method (BaseMeshEffect_OnEnable_m34959EE194208A72A3D64460D0232CAD04398CAA_MetadataUsageId);
  24518. s_Il2CppMethodInitialized = true;
  24519. }
  24520. {
  24521. // base.OnEnable();
  24522. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  24523. // if (graphic != null)
  24524. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL);
  24525. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24526. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  24527. if (!L_1)
  24528. {
  24529. goto IL_001f;
  24530. }
  24531. }
  24532. {
  24533. // graphic.SetVerticesDirty();
  24534. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL);
  24535. NullCheck(L_2);
  24536. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  24537. }
  24538. IL_001f:
  24539. {
  24540. // }
  24541. return;
  24542. }
  24543. }
  24544. // System.Void UnityEngine.UI.BaseMeshEffect::OnDisable()
  24545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDisable_mE6A5C8C62463E34A982933C7A77B2E2ECB91C8F1 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method)
  24546. {
  24547. static bool s_Il2CppMethodInitialized;
  24548. if (!s_Il2CppMethodInitialized)
  24549. {
  24550. il2cpp_codegen_initialize_method (BaseMeshEffect_OnDisable_mE6A5C8C62463E34A982933C7A77B2E2ECB91C8F1_MetadataUsageId);
  24551. s_Il2CppMethodInitialized = true;
  24552. }
  24553. {
  24554. // if (graphic != null)
  24555. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL);
  24556. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24557. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  24558. if (!L_1)
  24559. {
  24560. goto IL_0019;
  24561. }
  24562. }
  24563. {
  24564. // graphic.SetVerticesDirty();
  24565. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL);
  24566. NullCheck(L_2);
  24567. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  24568. }
  24569. IL_0019:
  24570. {
  24571. // base.OnDisable();
  24572. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  24573. // }
  24574. return;
  24575. }
  24576. }
  24577. // System.Void UnityEngine.UI.BaseMeshEffect::OnDidApplyAnimationProperties()
  24578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDidApplyAnimationProperties_mBAC052B0C5723BBFD501BA63F93C74BE3667B144 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method)
  24579. {
  24580. static bool s_Il2CppMethodInitialized;
  24581. if (!s_Il2CppMethodInitialized)
  24582. {
  24583. il2cpp_codegen_initialize_method (BaseMeshEffect_OnDidApplyAnimationProperties_mBAC052B0C5723BBFD501BA63F93C74BE3667B144_MetadataUsageId);
  24584. s_Il2CppMethodInitialized = true;
  24585. }
  24586. {
  24587. // if (graphic != null)
  24588. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL);
  24589. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24590. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  24591. if (!L_1)
  24592. {
  24593. goto IL_0019;
  24594. }
  24595. }
  24596. {
  24597. // graphic.SetVerticesDirty();
  24598. Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL);
  24599. NullCheck(L_2);
  24600. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  24601. }
  24602. IL_0019:
  24603. {
  24604. // base.OnDidApplyAnimationProperties();
  24605. UIBehaviour_OnDidApplyAnimationProperties_m36C4FA9136D24E5F7EE389E17CDA2A3D581220DC(__this, /*hidden argument*/NULL);
  24606. // }
  24607. return;
  24608. }
  24609. }
  24610. // System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.Mesh)
  24611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_ModifyMesh_m1E691826E2BD65C3D2B76E991842BC5671A3B295 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method)
  24612. {
  24613. static bool s_Il2CppMethodInitialized;
  24614. if (!s_Il2CppMethodInitialized)
  24615. {
  24616. il2cpp_codegen_initialize_method (BaseMeshEffect_ModifyMesh_m1E691826E2BD65C3D2B76E991842BC5671A3B295_MetadataUsageId);
  24617. s_Il2CppMethodInitialized = true;
  24618. }
  24619. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * V_0 = NULL;
  24620. Exception_t * __last_unhandled_exception = 0;
  24621. NO_UNUSED_WARNING (__last_unhandled_exception);
  24622. Exception_t * __exception_local = 0;
  24623. NO_UNUSED_WARNING (__exception_local);
  24624. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  24625. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  24626. NO_UNUSED_WARNING (__leave_targets);
  24627. {
  24628. // using (var vh = new VertexHelper(mesh))
  24629. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0;
  24630. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_1 = (VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F *)il2cpp_codegen_object_new(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_il2cpp_TypeInfo_var);
  24631. VertexHelper__ctor_m798A4537737219B31DC65597A980514488DB1C76(L_1, L_0, /*hidden argument*/NULL);
  24632. V_0 = L_1;
  24633. }
  24634. IL_0007:
  24635. try
  24636. { // begin try (depth: 1)
  24637. // ModifyMesh(vh);
  24638. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_2 = V_0;
  24639. VirtActionInvoker1< VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * >::Invoke(20 /* System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.UI.VertexHelper) */, __this, L_2);
  24640. // vh.FillMesh(mesh);
  24641. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_3 = V_0;
  24642. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_4 = ___mesh0;
  24643. NullCheck(L_3);
  24644. VertexHelper_FillMesh_m42F81894DE19863AC187F06DFB7922A71BC29247(L_3, L_4, /*hidden argument*/NULL);
  24645. // }
  24646. IL2CPP_LEAVE(0x21, FINALLY_0017);
  24647. } // end try (depth: 1)
  24648. catch(Il2CppExceptionWrapper& e)
  24649. {
  24650. __last_unhandled_exception = (Exception_t *)e.ex;
  24651. goto FINALLY_0017;
  24652. }
  24653. FINALLY_0017:
  24654. { // begin finally (depth: 1)
  24655. {
  24656. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_5 = V_0;
  24657. if (!L_5)
  24658. {
  24659. goto IL_0020;
  24660. }
  24661. }
  24662. IL_001a:
  24663. {
  24664. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_6 = V_0;
  24665. NullCheck(L_6);
  24666. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_6);
  24667. }
  24668. IL_0020:
  24669. {
  24670. IL2CPP_END_FINALLY(23)
  24671. }
  24672. } // end finally (depth: 1)
  24673. IL2CPP_CLEANUP(23)
  24674. {
  24675. IL2CPP_JUMP_TBL(0x21, IL_0021)
  24676. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24677. }
  24678. IL_0021:
  24679. {
  24680. // }
  24681. return;
  24682. }
  24683. }
  24684. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  24685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m12D1C94ABAD84C1F86D70908CAAAD9754372C09F (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method)
  24686. {
  24687. {
  24688. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  24689. return;
  24690. }
  24691. }
  24692. #ifdef __clang__
  24693. #pragma clang diagnostic pop
  24694. #endif
  24695. #ifdef __clang__
  24696. #pragma clang diagnostic push
  24697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24698. #pragma clang diagnostic ignored "-Wunused-variable"
  24699. #endif
  24700. // System.Void UnityEngine.UI.BaseVertexEffect::.ctor()
  24701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseVertexEffect__ctor_mA9DBADF41E794B1F6254174E99F4EAC83EDD8E54 (BaseVertexEffect_t1EF95AB1FC33A027710E7DC86D19F700156C4F6A * __this, const RuntimeMethod* method)
  24702. {
  24703. {
  24704. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  24705. return;
  24706. }
  24707. }
  24708. #ifdef __clang__
  24709. #pragma clang diagnostic pop
  24710. #endif
  24711. #ifdef __clang__
  24712. #pragma clang diagnostic push
  24713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24714. #pragma clang diagnostic ignored "-Wunused-variable"
  24715. #endif
  24716. // System.Void UnityEngine.UI.Button::.ctor()
  24717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button__ctor_m51451154939F30BAA6EB8B005BD480E2E20540CB (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method)
  24718. {
  24719. static bool s_Il2CppMethodInitialized;
  24720. if (!s_Il2CppMethodInitialized)
  24721. {
  24722. il2cpp_codegen_initialize_method (Button__ctor_m51451154939F30BAA6EB8B005BD480E2E20540CB_MetadataUsageId);
  24723. s_Il2CppMethodInitialized = true;
  24724. }
  24725. {
  24726. // private ButtonClickedEvent m_OnClick = new ButtonClickedEvent();
  24727. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = (ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB *)il2cpp_codegen_object_new(ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB_il2cpp_TypeInfo_var);
  24728. ButtonClickedEvent__ctor_mEF3C31A6254EBAB9F98F8DAAE499700531B18681(L_0, /*hidden argument*/NULL);
  24729. __this->set_m_OnClick_19(L_0);
  24730. // protected Button()
  24731. IL2CPP_RUNTIME_CLASS_INIT(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_il2cpp_TypeInfo_var);
  24732. Selectable__ctor_mDADF3659E1B861470987564058F1D0B89FF3660A(__this, /*hidden argument*/NULL);
  24733. // {}
  24734. return;
  24735. }
  24736. }
  24737. // UnityEngine.UI.Button_ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
  24738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method)
  24739. {
  24740. {
  24741. // get { return m_OnClick; }
  24742. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = __this->get_m_OnClick_19();
  24743. return L_0;
  24744. }
  24745. }
  24746. // System.Void UnityEngine.UI.Button::set_onClick(UnityEngine.UI.Button_ButtonClickedEvent)
  24747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_set_onClick_m007C337F4A5B1B2A48CAF3636F87FBFB62271BB9 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * ___value0, const RuntimeMethod* method)
  24748. {
  24749. {
  24750. // set { m_OnClick = value; }
  24751. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = ___value0;
  24752. __this->set_m_OnClick_19(L_0);
  24753. // set { m_OnClick = value; }
  24754. return;
  24755. }
  24756. }
  24757. // System.Void UnityEngine.UI.Button::Press()
  24758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method)
  24759. {
  24760. static bool s_Il2CppMethodInitialized;
  24761. if (!s_Il2CppMethodInitialized)
  24762. {
  24763. il2cpp_codegen_initialize_method (Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2_MetadataUsageId);
  24764. s_Il2CppMethodInitialized = true;
  24765. }
  24766. {
  24767. // if (!IsActive() || !IsInteractable())
  24768. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  24769. if (!L_0)
  24770. {
  24771. goto IL_0010;
  24772. }
  24773. }
  24774. {
  24775. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  24776. if (L_1)
  24777. {
  24778. goto IL_0011;
  24779. }
  24780. }
  24781. IL_0010:
  24782. {
  24783. // return;
  24784. return;
  24785. }
  24786. IL_0011:
  24787. {
  24788. // UISystemProfilerApi.AddMarker("Button.onClick", this);
  24789. UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA(_stringLiteral2E96AA908138601585C050B5A80C0D0F5A4B18CA, __this, /*hidden argument*/NULL);
  24790. // m_OnClick.Invoke();
  24791. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_2 = __this->get_m_OnClick_19();
  24792. NullCheck(L_2);
  24793. UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325(L_2, /*hidden argument*/NULL);
  24794. // }
  24795. return;
  24796. }
  24797. }
  24798. // System.Void UnityEngine.UI.Button::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  24799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_OnPointerClick_m33A14004B5EA59CBF8D0247CC9001CFD9D3CEFEC (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  24800. {
  24801. {
  24802. // if (eventData.button != PointerEventData.InputButton.Left)
  24803. PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0;
  24804. NullCheck(L_0);
  24805. int32_t L_1 = PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E_inline(L_0, /*hidden argument*/NULL);
  24806. if (!L_1)
  24807. {
  24808. goto IL_0009;
  24809. }
  24810. }
  24811. {
  24812. // return;
  24813. return;
  24814. }
  24815. IL_0009:
  24816. {
  24817. // Press();
  24818. Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2(__this, /*hidden argument*/NULL);
  24819. // }
  24820. return;
  24821. }
  24822. }
  24823. // System.Void UnityEngine.UI.Button::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  24824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_OnSubmit_m9004AD829B9FE03D54DF1BF7F796530A966F9A2E (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  24825. {
  24826. {
  24827. // Press();
  24828. Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2(__this, /*hidden argument*/NULL);
  24829. // if (!IsActive() || !IsInteractable())
  24830. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  24831. if (!L_0)
  24832. {
  24833. goto IL_0016;
  24834. }
  24835. }
  24836. {
  24837. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  24838. if (L_1)
  24839. {
  24840. goto IL_0017;
  24841. }
  24842. }
  24843. IL_0016:
  24844. {
  24845. // return;
  24846. return;
  24847. }
  24848. IL_0017:
  24849. {
  24850. // DoStateTransition(SelectionState.Pressed, false);
  24851. VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, 2, (bool)0);
  24852. // StartCoroutine(OnFinishSubmit());
  24853. RuntimeObject* L_2 = Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F(__this, /*hidden argument*/NULL);
  24854. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_2, /*hidden argument*/NULL);
  24855. // }
  24856. return;
  24857. }
  24858. }
  24859. // System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit()
  24860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method)
  24861. {
  24862. static bool s_Il2CppMethodInitialized;
  24863. if (!s_Il2CppMethodInitialized)
  24864. {
  24865. il2cpp_codegen_initialize_method (Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F_MetadataUsageId);
  24866. s_Il2CppMethodInitialized = true;
  24867. }
  24868. {
  24869. U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * L_0 = (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 *)il2cpp_codegen_object_new(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54_il2cpp_TypeInfo_var);
  24870. U3COnFinishSubmitU3Ed__9__ctor_m7ADCF9803F4A2AD6F3555209BCF182C603989A6F(L_0, 0, /*hidden argument*/NULL);
  24871. U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * L_1 = L_0;
  24872. NullCheck(L_1);
  24873. L_1->set_U3CU3E4__this_2(__this);
  24874. return L_1;
  24875. }
  24876. }
  24877. #ifdef __clang__
  24878. #pragma clang diagnostic pop
  24879. #endif
  24880. #ifdef __clang__
  24881. #pragma clang diagnostic push
  24882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24883. #pragma clang diagnostic ignored "-Wunused-variable"
  24884. #endif
  24885. // System.Void UnityEngine.UI.Button_<OnFinishSubmit>d__9::.ctor(System.Int32)
  24886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m7ADCF9803F4A2AD6F3555209BCF182C603989A6F (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  24887. {
  24888. {
  24889. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  24890. int32_t L_0 = ___U3CU3E1__state0;
  24891. __this->set_U3CU3E1__state_0(L_0);
  24892. return;
  24893. }
  24894. }
  24895. // System.Void UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.IDisposable.Dispose()
  24896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_IDisposable_Dispose_m4FFECE47D511034EBA7270B6F32310FE1DA30B2F (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method)
  24897. {
  24898. {
  24899. return;
  24900. }
  24901. }
  24902. // System.Boolean UnityEngine.UI.Button_<OnFinishSubmit>d__9::MoveNext()
  24903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COnFinishSubmitU3Ed__9_MoveNext_mD0D8375C1B07F8EF9D3F9DE25191F6D3F4459E57 (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method)
  24904. {
  24905. int32_t V_0 = 0;
  24906. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * V_1 = NULL;
  24907. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA V_2;
  24908. memset((&V_2), 0, sizeof(V_2));
  24909. {
  24910. int32_t L_0 = __this->get_U3CU3E1__state_0();
  24911. V_0 = L_0;
  24912. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_1 = __this->get_U3CU3E4__this_2();
  24913. V_1 = L_1;
  24914. int32_t L_2 = V_0;
  24915. if (!L_2)
  24916. {
  24917. goto IL_0017;
  24918. }
  24919. }
  24920. {
  24921. int32_t L_3 = V_0;
  24922. if ((((int32_t)L_3) == ((int32_t)1)))
  24923. {
  24924. goto IL_0061;
  24925. }
  24926. }
  24927. {
  24928. return (bool)0;
  24929. }
  24930. IL_0017:
  24931. {
  24932. __this->set_U3CU3E1__state_0((-1));
  24933. // var fadeTime = colors.fadeDuration;
  24934. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_4 = V_1;
  24935. NullCheck(L_4);
  24936. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_5 = Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline(L_4, /*hidden argument*/NULL);
  24937. V_2 = L_5;
  24938. float L_6 = ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_2), /*hidden argument*/NULL);
  24939. __this->set_U3CfadeTimeU3E5__2_3(L_6);
  24940. // var elapsedTime = 0f;
  24941. __this->set_U3CelapsedTimeU3E5__3_4((0.0f));
  24942. goto IL_0068;
  24943. }
  24944. IL_003f:
  24945. {
  24946. // elapsedTime += Time.unscaledDeltaTime;
  24947. float L_7 = __this->get_U3CelapsedTimeU3E5__3_4();
  24948. float L_8 = Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2(/*hidden argument*/NULL);
  24949. __this->set_U3CelapsedTimeU3E5__3_4(((float)il2cpp_codegen_add((float)L_7, (float)L_8)));
  24950. // yield return null;
  24951. __this->set_U3CU3E2__current_1(NULL);
  24952. __this->set_U3CU3E1__state_0(1);
  24953. return (bool)1;
  24954. }
  24955. IL_0061:
  24956. {
  24957. __this->set_U3CU3E1__state_0((-1));
  24958. }
  24959. IL_0068:
  24960. {
  24961. // while (elapsedTime < fadeTime)
  24962. float L_9 = __this->get_U3CelapsedTimeU3E5__3_4();
  24963. float L_10 = __this->get_U3CfadeTimeU3E5__2_3();
  24964. if ((((float)L_9) < ((float)L_10)))
  24965. {
  24966. goto IL_003f;
  24967. }
  24968. }
  24969. {
  24970. // DoStateTransition(currentSelectionState, false);
  24971. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_11 = V_1;
  24972. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_12 = V_1;
  24973. NullCheck(L_12);
  24974. int32_t L_13 = Selectable_get_currentSelectionState_m37B79D51884A49924B92D1AE1BAA354C55CA1FD0(L_12, /*hidden argument*/NULL);
  24975. NullCheck(L_11);
  24976. VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, L_11, L_13, (bool)0);
  24977. // }
  24978. return (bool)0;
  24979. }
  24980. }
  24981. // System.Object UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  24982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m18F63ADAE6DB6C2C632A5B28B07ACF80BE0DC4E8 (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method)
  24983. {
  24984. {
  24985. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  24986. return L_0;
  24987. }
  24988. }
  24989. // System.Void UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.Collections.IEnumerator.Reset()
  24990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6 (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method)
  24991. {
  24992. static bool s_Il2CppMethodInitialized;
  24993. if (!s_Il2CppMethodInitialized)
  24994. {
  24995. il2cpp_codegen_initialize_method (U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_MetadataUsageId);
  24996. s_Il2CppMethodInitialized = true;
  24997. }
  24998. {
  24999. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  25000. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  25001. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_RuntimeMethod_var);
  25002. }
  25003. }
  25004. // System.Object UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.Collections.IEnumerator.get_Current()
  25005. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_get_Current_mB42667ABE8F377D6B1D73BF708B17CA0A60DF68A (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method)
  25006. {
  25007. {
  25008. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  25009. return L_0;
  25010. }
  25011. }
  25012. #ifdef __clang__
  25013. #pragma clang diagnostic pop
  25014. #endif
  25015. #ifdef __clang__
  25016. #pragma clang diagnostic push
  25017. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25018. #pragma clang diagnostic ignored "-Wunused-variable"
  25019. #endif
  25020. // System.Void UnityEngine.UI.Button_ButtonClickedEvent::.ctor()
  25021. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_mEF3C31A6254EBAB9F98F8DAAE499700531B18681 (ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * __this, const RuntimeMethod* method)
  25022. {
  25023. {
  25024. UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028(__this, /*hidden argument*/NULL);
  25025. return;
  25026. }
  25027. }
  25028. #ifdef __clang__
  25029. #pragma clang diagnostic pop
  25030. #endif
  25031. #ifdef __clang__
  25032. #pragma clang diagnostic push
  25033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25034. #pragma clang diagnostic ignored "-Wunused-variable"
  25035. #endif
  25036. // UnityEngine.UI.CanvasScaler_ScaleMode UnityEngine.UI.CanvasScaler::get_uiScaleMode()
  25037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_uiScaleMode_m8D75124B20A8598DFEF27665EBE9C5925CB25301 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25038. {
  25039. {
  25040. // public ScaleMode uiScaleMode { get { return m_UiScaleMode; } set { m_UiScaleMode = value; } }
  25041. int32_t L_0 = __this->get_m_UiScaleMode_4();
  25042. return L_0;
  25043. }
  25044. }
  25045. // System.Void UnityEngine.UI.CanvasScaler::set_uiScaleMode(UnityEngine.UI.CanvasScaler_ScaleMode)
  25046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_uiScaleMode_m27A14E550C83FC847435C85081D912276730B467 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, int32_t ___value0, const RuntimeMethod* method)
  25047. {
  25048. {
  25049. // public ScaleMode uiScaleMode { get { return m_UiScaleMode; } set { m_UiScaleMode = value; } }
  25050. int32_t L_0 = ___value0;
  25051. __this->set_m_UiScaleMode_4(L_0);
  25052. // public ScaleMode uiScaleMode { get { return m_UiScaleMode; } set { m_UiScaleMode = value; } }
  25053. return;
  25054. }
  25055. }
  25056. // System.Single UnityEngine.UI.CanvasScaler::get_referencePixelsPerUnit()
  25057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_referencePixelsPerUnit_m74D7EF4EB4D71E99A30C975BFAFDAD8CACA73A57 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25058. {
  25059. {
  25060. // public float referencePixelsPerUnit { get { return m_ReferencePixelsPerUnit; } set { m_ReferencePixelsPerUnit = value; } }
  25061. float L_0 = __this->get_m_ReferencePixelsPerUnit_5();
  25062. return L_0;
  25063. }
  25064. }
  25065. // System.Void UnityEngine.UI.CanvasScaler::set_referencePixelsPerUnit(System.Single)
  25066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_referencePixelsPerUnit_m71C00FD0516FC9E580C828E684788ACAA60EAD28 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method)
  25067. {
  25068. {
  25069. // public float referencePixelsPerUnit { get { return m_ReferencePixelsPerUnit; } set { m_ReferencePixelsPerUnit = value; } }
  25070. float L_0 = ___value0;
  25071. __this->set_m_ReferencePixelsPerUnit_5(L_0);
  25072. // public float referencePixelsPerUnit { get { return m_ReferencePixelsPerUnit; } set { m_ReferencePixelsPerUnit = value; } }
  25073. return;
  25074. }
  25075. }
  25076. // System.Single UnityEngine.UI.CanvasScaler::get_scaleFactor()
  25077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_scaleFactor_m79BDE0DCD960EF17AF645344664F6C91A5519CAE (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25078. {
  25079. {
  25080. // public float scaleFactor { get { return m_ScaleFactor; } set { m_ScaleFactor = Mathf.Max(0.01f, value); } }
  25081. float L_0 = __this->get_m_ScaleFactor_6();
  25082. return L_0;
  25083. }
  25084. }
  25085. // System.Void UnityEngine.UI.CanvasScaler::set_scaleFactor(System.Single)
  25086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_scaleFactor_mDA73D373B6D69FCD255C7784576B93079F2A6CC0 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method)
  25087. {
  25088. static bool s_Il2CppMethodInitialized;
  25089. if (!s_Il2CppMethodInitialized)
  25090. {
  25091. il2cpp_codegen_initialize_method (CanvasScaler_set_scaleFactor_mDA73D373B6D69FCD255C7784576B93079F2A6CC0_MetadataUsageId);
  25092. s_Il2CppMethodInitialized = true;
  25093. }
  25094. {
  25095. // public float scaleFactor { get { return m_ScaleFactor; } set { m_ScaleFactor = Mathf.Max(0.01f, value); } }
  25096. float L_0 = ___value0;
  25097. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25098. float L_1 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((0.01f), L_0, /*hidden argument*/NULL);
  25099. __this->set_m_ScaleFactor_6(L_1);
  25100. // public float scaleFactor { get { return m_ScaleFactor; } set { m_ScaleFactor = Mathf.Max(0.01f, value); } }
  25101. return;
  25102. }
  25103. }
  25104. // UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::get_referenceResolution()
  25105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CanvasScaler_get_referenceResolution_m8CB18ECD76532AD9FAFA92D9D395AB1070730A8C (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25106. {
  25107. {
  25108. // return m_ReferenceResolution;
  25109. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_m_ReferenceResolution_7();
  25110. return L_0;
  25111. }
  25112. }
  25113. // System.Void UnityEngine.UI.CanvasScaler::set_referenceResolution(UnityEngine.Vector2)
  25114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_referenceResolution_m816A6770562B655C056B255757993A589C1DFA4B (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  25115. {
  25116. static bool s_Il2CppMethodInitialized;
  25117. if (!s_Il2CppMethodInitialized)
  25118. {
  25119. il2cpp_codegen_initialize_method (CanvasScaler_set_referenceResolution_m816A6770562B655C056B255757993A589C1DFA4B_MetadataUsageId);
  25120. s_Il2CppMethodInitialized = true;
  25121. }
  25122. {
  25123. // m_ReferenceResolution = value;
  25124. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  25125. __this->set_m_ReferenceResolution_7(L_0);
  25126. // if (m_ReferenceResolution.x > -k_MinimumResolution && m_ReferenceResolution.x < k_MinimumResolution) m_ReferenceResolution.x = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.x);
  25127. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_1 = __this->get_address_of_m_ReferenceResolution_7();
  25128. float L_2 = L_1->get_x_0();
  25129. if ((!(((float)L_2) > ((float)(-1.0E-05f)))))
  25130. {
  25131. goto IL_004c;
  25132. }
  25133. }
  25134. {
  25135. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_3 = __this->get_address_of_m_ReferenceResolution_7();
  25136. float L_4 = L_3->get_x_0();
  25137. if ((!(((float)L_4) < ((float)(1.0E-05f)))))
  25138. {
  25139. goto IL_004c;
  25140. }
  25141. }
  25142. {
  25143. // if (m_ReferenceResolution.x > -k_MinimumResolution && m_ReferenceResolution.x < k_MinimumResolution) m_ReferenceResolution.x = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.x);
  25144. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_5 = __this->get_address_of_m_ReferenceResolution_7();
  25145. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_6 = __this->get_address_of_m_ReferenceResolution_7();
  25146. float L_7 = L_6->get_x_0();
  25147. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25148. float L_8 = Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3(L_7, /*hidden argument*/NULL);
  25149. L_5->set_x_0(((float)il2cpp_codegen_multiply((float)(1.0E-05f), (float)L_8)));
  25150. }
  25151. IL_004c:
  25152. {
  25153. // if (m_ReferenceResolution.y > -k_MinimumResolution && m_ReferenceResolution.y < k_MinimumResolution) m_ReferenceResolution.y = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.y);
  25154. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_9 = __this->get_address_of_m_ReferenceResolution_7();
  25155. float L_10 = L_9->get_y_1();
  25156. if ((!(((float)L_10) > ((float)(-1.0E-05f)))))
  25157. {
  25158. goto IL_0091;
  25159. }
  25160. }
  25161. {
  25162. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_11 = __this->get_address_of_m_ReferenceResolution_7();
  25163. float L_12 = L_11->get_y_1();
  25164. if ((!(((float)L_12) < ((float)(1.0E-05f)))))
  25165. {
  25166. goto IL_0091;
  25167. }
  25168. }
  25169. {
  25170. // if (m_ReferenceResolution.y > -k_MinimumResolution && m_ReferenceResolution.y < k_MinimumResolution) m_ReferenceResolution.y = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.y);
  25171. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_13 = __this->get_address_of_m_ReferenceResolution_7();
  25172. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_14 = __this->get_address_of_m_ReferenceResolution_7();
  25173. float L_15 = L_14->get_y_1();
  25174. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25175. float L_16 = Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3(L_15, /*hidden argument*/NULL);
  25176. L_13->set_y_1(((float)il2cpp_codegen_multiply((float)(1.0E-05f), (float)L_16)));
  25177. }
  25178. IL_0091:
  25179. {
  25180. // }
  25181. return;
  25182. }
  25183. }
  25184. // UnityEngine.UI.CanvasScaler_ScreenMatchMode UnityEngine.UI.CanvasScaler::get_screenMatchMode()
  25185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_screenMatchMode_mD1444EF5D606499AE030E88AEACD0D4319C394F2 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25186. {
  25187. {
  25188. // public ScreenMatchMode screenMatchMode { get { return m_ScreenMatchMode; } set { m_ScreenMatchMode = value; } }
  25189. int32_t L_0 = __this->get_m_ScreenMatchMode_8();
  25190. return L_0;
  25191. }
  25192. }
  25193. // System.Void UnityEngine.UI.CanvasScaler::set_screenMatchMode(UnityEngine.UI.CanvasScaler_ScreenMatchMode)
  25194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_screenMatchMode_m48F770842F9333E077F5F57726F5074B140C43E9 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, int32_t ___value0, const RuntimeMethod* method)
  25195. {
  25196. {
  25197. // public ScreenMatchMode screenMatchMode { get { return m_ScreenMatchMode; } set { m_ScreenMatchMode = value; } }
  25198. int32_t L_0 = ___value0;
  25199. __this->set_m_ScreenMatchMode_8(L_0);
  25200. // public ScreenMatchMode screenMatchMode { get { return m_ScreenMatchMode; } set { m_ScreenMatchMode = value; } }
  25201. return;
  25202. }
  25203. }
  25204. // System.Single UnityEngine.UI.CanvasScaler::get_matchWidthOrHeight()
  25205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_matchWidthOrHeight_m7CF35A053967D576A0519D156E491D7D77AF363D (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25206. {
  25207. {
  25208. // public float matchWidthOrHeight { get { return m_MatchWidthOrHeight; } set { m_MatchWidthOrHeight = value; } }
  25209. float L_0 = __this->get_m_MatchWidthOrHeight_9();
  25210. return L_0;
  25211. }
  25212. }
  25213. // System.Void UnityEngine.UI.CanvasScaler::set_matchWidthOrHeight(System.Single)
  25214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_matchWidthOrHeight_m3A1FAAE9A6CA76AF4484C002AA8ED0B9C100F5BE (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method)
  25215. {
  25216. {
  25217. // public float matchWidthOrHeight { get { return m_MatchWidthOrHeight; } set { m_MatchWidthOrHeight = value; } }
  25218. float L_0 = ___value0;
  25219. __this->set_m_MatchWidthOrHeight_9(L_0);
  25220. // public float matchWidthOrHeight { get { return m_MatchWidthOrHeight; } set { m_MatchWidthOrHeight = value; } }
  25221. return;
  25222. }
  25223. }
  25224. // UnityEngine.UI.CanvasScaler_Unit UnityEngine.UI.CanvasScaler::get_physicalUnit()
  25225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_physicalUnit_m2F6DD4DFDDA3DE8652A5F295C1E66060D0D8E94A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25226. {
  25227. {
  25228. // public Unit physicalUnit { get { return m_PhysicalUnit; } set { m_PhysicalUnit = value; } }
  25229. int32_t L_0 = __this->get_m_PhysicalUnit_11();
  25230. return L_0;
  25231. }
  25232. }
  25233. // System.Void UnityEngine.UI.CanvasScaler::set_physicalUnit(UnityEngine.UI.CanvasScaler_Unit)
  25234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_physicalUnit_mC60DC2F6DC43C15C1EEB1EF64A653BF64DA7C06A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, int32_t ___value0, const RuntimeMethod* method)
  25235. {
  25236. {
  25237. // public Unit physicalUnit { get { return m_PhysicalUnit; } set { m_PhysicalUnit = value; } }
  25238. int32_t L_0 = ___value0;
  25239. __this->set_m_PhysicalUnit_11(L_0);
  25240. // public Unit physicalUnit { get { return m_PhysicalUnit; } set { m_PhysicalUnit = value; } }
  25241. return;
  25242. }
  25243. }
  25244. // System.Single UnityEngine.UI.CanvasScaler::get_fallbackScreenDPI()
  25245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_fallbackScreenDPI_mB24A47CA5792781C10AE198C2EE6988CCB9AB635 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25246. {
  25247. {
  25248. // public float fallbackScreenDPI { get { return m_FallbackScreenDPI; } set { m_FallbackScreenDPI = value; } }
  25249. float L_0 = __this->get_m_FallbackScreenDPI_12();
  25250. return L_0;
  25251. }
  25252. }
  25253. // System.Void UnityEngine.UI.CanvasScaler::set_fallbackScreenDPI(System.Single)
  25254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_fallbackScreenDPI_m4D32B6C619E00682EB8D0DE0F6D71BE6139250EF (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method)
  25255. {
  25256. {
  25257. // public float fallbackScreenDPI { get { return m_FallbackScreenDPI; } set { m_FallbackScreenDPI = value; } }
  25258. float L_0 = ___value0;
  25259. __this->set_m_FallbackScreenDPI_12(L_0);
  25260. // public float fallbackScreenDPI { get { return m_FallbackScreenDPI; } set { m_FallbackScreenDPI = value; } }
  25261. return;
  25262. }
  25263. }
  25264. // System.Single UnityEngine.UI.CanvasScaler::get_defaultSpriteDPI()
  25265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_defaultSpriteDPI_m670E425C6F635BDC28B2C2B5C71C65353A1E82FF (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25266. {
  25267. {
  25268. // public float defaultSpriteDPI { get { return m_DefaultSpriteDPI; } set { m_DefaultSpriteDPI = Mathf.Max(1, value); } }
  25269. float L_0 = __this->get_m_DefaultSpriteDPI_13();
  25270. return L_0;
  25271. }
  25272. }
  25273. // System.Void UnityEngine.UI.CanvasScaler::set_defaultSpriteDPI(System.Single)
  25274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_defaultSpriteDPI_m7509D86B586D726E29D2C21A2CB4E0C567BFF65A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method)
  25275. {
  25276. static bool s_Il2CppMethodInitialized;
  25277. if (!s_Il2CppMethodInitialized)
  25278. {
  25279. il2cpp_codegen_initialize_method (CanvasScaler_set_defaultSpriteDPI_m7509D86B586D726E29D2C21A2CB4E0C567BFF65A_MetadataUsageId);
  25280. s_Il2CppMethodInitialized = true;
  25281. }
  25282. {
  25283. // public float defaultSpriteDPI { get { return m_DefaultSpriteDPI; } set { m_DefaultSpriteDPI = Mathf.Max(1, value); } }
  25284. float L_0 = ___value0;
  25285. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25286. float L_1 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((1.0f), L_0, /*hidden argument*/NULL);
  25287. __this->set_m_DefaultSpriteDPI_13(L_1);
  25288. // public float defaultSpriteDPI { get { return m_DefaultSpriteDPI; } set { m_DefaultSpriteDPI = Mathf.Max(1, value); } }
  25289. return;
  25290. }
  25291. }
  25292. // System.Single UnityEngine.UI.CanvasScaler::get_dynamicPixelsPerUnit()
  25293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_dynamicPixelsPerUnit_m1D1058E155B70C06DD98C7C39B630848E803E155 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25294. {
  25295. {
  25296. // public float dynamicPixelsPerUnit { get { return m_DynamicPixelsPerUnit; } set { m_DynamicPixelsPerUnit = value; } }
  25297. float L_0 = __this->get_m_DynamicPixelsPerUnit_14();
  25298. return L_0;
  25299. }
  25300. }
  25301. // System.Void UnityEngine.UI.CanvasScaler::set_dynamicPixelsPerUnit(System.Single)
  25302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_dynamicPixelsPerUnit_m4D7A2EE8F92EAF2EC58886C851D828111FC34494 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method)
  25303. {
  25304. {
  25305. // public float dynamicPixelsPerUnit { get { return m_DynamicPixelsPerUnit; } set { m_DynamicPixelsPerUnit = value; } }
  25306. float L_0 = ___value0;
  25307. __this->set_m_DynamicPixelsPerUnit_14(L_0);
  25308. // public float dynamicPixelsPerUnit { get { return m_DynamicPixelsPerUnit; } set { m_DynamicPixelsPerUnit = value; } }
  25309. return;
  25310. }
  25311. }
  25312. // System.Void UnityEngine.UI.CanvasScaler::.ctor()
  25313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler__ctor_mBF6E3BBA137405C93E27640EF7E53F6B2808A8D6 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25314. {
  25315. {
  25316. // [SerializeField] protected float m_ReferencePixelsPerUnit = 100;
  25317. __this->set_m_ReferencePixelsPerUnit_5((100.0f));
  25318. // [SerializeField] protected float m_ScaleFactor = 1;
  25319. __this->set_m_ScaleFactor_6((1.0f));
  25320. // [SerializeField] protected Vector2 m_ReferenceResolution = new Vector2(800, 600);
  25321. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0;
  25322. memset((&L_0), 0, sizeof(L_0));
  25323. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_0), (800.0f), (600.0f), /*hidden argument*/NULL);
  25324. __this->set_m_ReferenceResolution_7(L_0);
  25325. // [SerializeField] protected Unit m_PhysicalUnit = Unit.Points;
  25326. __this->set_m_PhysicalUnit_11(3);
  25327. // [SerializeField] protected float m_FallbackScreenDPI = 96;
  25328. __this->set_m_FallbackScreenDPI_12((96.0f));
  25329. // [SerializeField] protected float m_DefaultSpriteDPI = 96;
  25330. __this->set_m_DefaultSpriteDPI_13((96.0f));
  25331. // [SerializeField] protected float m_DynamicPixelsPerUnit = 1;
  25332. __this->set_m_DynamicPixelsPerUnit_14((1.0f));
  25333. // private float m_PrevScaleFactor = 1;
  25334. __this->set_m_PrevScaleFactor_16((1.0f));
  25335. // private float m_PrevReferencePixelsPerUnit = 100;
  25336. __this->set_m_PrevReferencePixelsPerUnit_17((100.0f));
  25337. // protected CanvasScaler() {}
  25338. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  25339. // protected CanvasScaler() {}
  25340. return;
  25341. }
  25342. }
  25343. // System.Void UnityEngine.UI.CanvasScaler::OnEnable()
  25344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_OnEnable_m4FDFAD573E34C335F6EBCC5CB0625353AF189E64 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25345. {
  25346. static bool s_Il2CppMethodInitialized;
  25347. if (!s_Il2CppMethodInitialized)
  25348. {
  25349. il2cpp_codegen_initialize_method (CanvasScaler_OnEnable_m4FDFAD573E34C335F6EBCC5CB0625353AF189E64_MetadataUsageId);
  25350. s_Il2CppMethodInitialized = true;
  25351. }
  25352. {
  25353. // base.OnEnable();
  25354. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  25355. // m_Canvas = GetComponent<Canvas>();
  25356. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_0 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(__this, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var);
  25357. __this->set_m_Canvas_15(L_0);
  25358. // Handle();
  25359. VirtActionInvoker0::Invoke(18 /* System.Void UnityEngine.UI.CanvasScaler::Handle() */, __this);
  25360. // }
  25361. return;
  25362. }
  25363. }
  25364. // System.Void UnityEngine.UI.CanvasScaler::OnDisable()
  25365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_OnDisable_mC2B96434A71E3BCAE8C03B54D6BA51E22327F070 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25366. {
  25367. {
  25368. // SetScaleFactor(1);
  25369. CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, (1.0f), /*hidden argument*/NULL);
  25370. // SetReferencePixelsPerUnit(100);
  25371. CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, (100.0f), /*hidden argument*/NULL);
  25372. // base.OnDisable();
  25373. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  25374. // }
  25375. return;
  25376. }
  25377. }
  25378. // System.Void UnityEngine.UI.CanvasScaler::Update()
  25379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_Update_m0C2D0D69F590B3ABEC6DFEFBEA80CD62F79C63D0 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25380. {
  25381. {
  25382. // Handle();
  25383. VirtActionInvoker0::Invoke(18 /* System.Void UnityEngine.UI.CanvasScaler::Handle() */, __this);
  25384. // }
  25385. return;
  25386. }
  25387. }
  25388. // System.Void UnityEngine.UI.CanvasScaler::Handle()
  25389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_Handle_m867273F56329565834F7793E05C970D8E32DA4B6 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25390. {
  25391. static bool s_Il2CppMethodInitialized;
  25392. if (!s_Il2CppMethodInitialized)
  25393. {
  25394. il2cpp_codegen_initialize_method (CanvasScaler_Handle_m867273F56329565834F7793E05C970D8E32DA4B6_MetadataUsageId);
  25395. s_Il2CppMethodInitialized = true;
  25396. }
  25397. int32_t V_0 = 0;
  25398. {
  25399. // if (m_Canvas == null || !m_Canvas.isRootCanvas)
  25400. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_0 = __this->get_m_Canvas_15();
  25401. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  25402. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  25403. if (L_1)
  25404. {
  25405. goto IL_001b;
  25406. }
  25407. }
  25408. {
  25409. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15();
  25410. NullCheck(L_2);
  25411. bool L_3 = Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A(L_2, /*hidden argument*/NULL);
  25412. if (L_3)
  25413. {
  25414. goto IL_001c;
  25415. }
  25416. }
  25417. IL_001b:
  25418. {
  25419. // return;
  25420. return;
  25421. }
  25422. IL_001c:
  25423. {
  25424. // if (m_Canvas.renderMode == RenderMode.WorldSpace)
  25425. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_4 = __this->get_m_Canvas_15();
  25426. NullCheck(L_4);
  25427. int32_t L_5 = Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8(L_4, /*hidden argument*/NULL);
  25428. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  25429. {
  25430. goto IL_0031;
  25431. }
  25432. }
  25433. {
  25434. // HandleWorldCanvas();
  25435. VirtActionInvoker0::Invoke(19 /* System.Void UnityEngine.UI.CanvasScaler::HandleWorldCanvas() */, __this);
  25436. // return;
  25437. return;
  25438. }
  25439. IL_0031:
  25440. {
  25441. // switch (m_UiScaleMode)
  25442. int32_t L_6 = __this->get_m_UiScaleMode_4();
  25443. V_0 = L_6;
  25444. int32_t L_7 = V_0;
  25445. switch (L_7)
  25446. {
  25447. case 0:
  25448. {
  25449. goto IL_004b;
  25450. }
  25451. case 1:
  25452. {
  25453. goto IL_0052;
  25454. }
  25455. case 2:
  25456. {
  25457. goto IL_0059;
  25458. }
  25459. }
  25460. }
  25461. {
  25462. return;
  25463. }
  25464. IL_004b:
  25465. {
  25466. // case ScaleMode.ConstantPixelSize: HandleConstantPixelSize(); break;
  25467. VirtActionInvoker0::Invoke(20 /* System.Void UnityEngine.UI.CanvasScaler::HandleConstantPixelSize() */, __this);
  25468. // case ScaleMode.ConstantPixelSize: HandleConstantPixelSize(); break;
  25469. return;
  25470. }
  25471. IL_0052:
  25472. {
  25473. // case ScaleMode.ScaleWithScreenSize: HandleScaleWithScreenSize(); break;
  25474. VirtActionInvoker0::Invoke(21 /* System.Void UnityEngine.UI.CanvasScaler::HandleScaleWithScreenSize() */, __this);
  25475. // case ScaleMode.ScaleWithScreenSize: HandleScaleWithScreenSize(); break;
  25476. return;
  25477. }
  25478. IL_0059:
  25479. {
  25480. // case ScaleMode.ConstantPhysicalSize: HandleConstantPhysicalSize(); break;
  25481. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.UI.CanvasScaler::HandleConstantPhysicalSize() */, __this);
  25482. // }
  25483. return;
  25484. }
  25485. }
  25486. // System.Void UnityEngine.UI.CanvasScaler::HandleWorldCanvas()
  25487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleWorldCanvas_m0F9D6A0089798542BC7BD4772D782C00FBF643A2 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25488. {
  25489. {
  25490. // SetScaleFactor(m_DynamicPixelsPerUnit);
  25491. float L_0 = __this->get_m_DynamicPixelsPerUnit_14();
  25492. CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, L_0, /*hidden argument*/NULL);
  25493. // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit);
  25494. float L_1 = __this->get_m_ReferencePixelsPerUnit_5();
  25495. CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, L_1, /*hidden argument*/NULL);
  25496. // }
  25497. return;
  25498. }
  25499. }
  25500. // System.Void UnityEngine.UI.CanvasScaler::HandleConstantPixelSize()
  25501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleConstantPixelSize_m2FBD457CCC6225DFB1C3B7A5C737C45E5CBAEB39 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25502. {
  25503. {
  25504. // SetScaleFactor(m_ScaleFactor);
  25505. float L_0 = __this->get_m_ScaleFactor_6();
  25506. CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, L_0, /*hidden argument*/NULL);
  25507. // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit);
  25508. float L_1 = __this->get_m_ReferencePixelsPerUnit_5();
  25509. CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, L_1, /*hidden argument*/NULL);
  25510. // }
  25511. return;
  25512. }
  25513. }
  25514. // System.Void UnityEngine.UI.CanvasScaler::HandleScaleWithScreenSize()
  25515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleScaleWithScreenSize_mB3430B5FD262C0826FF228EDC80AD0144F7826F6 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25516. {
  25517. static bool s_Il2CppMethodInitialized;
  25518. if (!s_Il2CppMethodInitialized)
  25519. {
  25520. il2cpp_codegen_initialize_method (CanvasScaler_HandleScaleWithScreenSize_mB3430B5FD262C0826FF228EDC80AD0144F7826F6_MetadataUsageId);
  25521. s_Il2CppMethodInitialized = true;
  25522. }
  25523. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  25524. memset((&V_0), 0, sizeof(V_0));
  25525. int32_t V_1 = 0;
  25526. float V_2 = 0.0f;
  25527. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * V_3 = NULL;
  25528. int32_t V_4 = 0;
  25529. float V_5 = 0.0f;
  25530. float V_6 = 0.0f;
  25531. {
  25532. // Vector2 screenSize = new Vector2(Screen.width, Screen.height);
  25533. int32_t L_0 = Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3(/*hidden argument*/NULL);
  25534. int32_t L_1 = Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150(/*hidden argument*/NULL);
  25535. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), (((float)((float)L_0))), (((float)((float)L_1))), /*hidden argument*/NULL);
  25536. // int displayIndex = m_Canvas.targetDisplay;
  25537. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15();
  25538. NullCheck(L_2);
  25539. int32_t L_3 = Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D(L_2, /*hidden argument*/NULL);
  25540. V_1 = L_3;
  25541. // if (displayIndex > 0 && displayIndex < Display.displays.Length)
  25542. int32_t L_4 = V_1;
  25543. if ((((int32_t)L_4) <= ((int32_t)0)))
  25544. {
  25545. goto IL_004a;
  25546. }
  25547. }
  25548. {
  25549. int32_t L_5 = V_1;
  25550. IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var);
  25551. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_6 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1();
  25552. NullCheck(L_6);
  25553. if ((((int32_t)L_5) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length)))))))
  25554. {
  25555. goto IL_004a;
  25556. }
  25557. }
  25558. {
  25559. // Display disp = Display.displays[displayIndex];
  25560. IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var);
  25561. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_7 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1();
  25562. int32_t L_8 = V_1;
  25563. NullCheck(L_7);
  25564. int32_t L_9 = L_8;
  25565. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  25566. V_3 = L_10;
  25567. // screenSize = new Vector2(disp.renderingWidth, disp.renderingHeight);
  25568. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_11 = V_3;
  25569. NullCheck(L_11);
  25570. int32_t L_12 = Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12(L_11, /*hidden argument*/NULL);
  25571. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_13 = V_3;
  25572. NullCheck(L_13);
  25573. int32_t L_14 = Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0(L_13, /*hidden argument*/NULL);
  25574. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), (((float)((float)L_12))), (((float)((float)L_14))), /*hidden argument*/NULL);
  25575. }
  25576. IL_004a:
  25577. {
  25578. // float scaleFactor = 0;
  25579. V_2 = (0.0f);
  25580. // switch (m_ScreenMatchMode)
  25581. int32_t L_15 = __this->get_m_ScreenMatchMode_8();
  25582. V_4 = L_15;
  25583. int32_t L_16 = V_4;
  25584. switch (L_16)
  25585. {
  25586. case 0:
  25587. {
  25588. goto IL_0070;
  25589. }
  25590. case 1:
  25591. {
  25592. goto IL_00c8;
  25593. }
  25594. case 2:
  25595. {
  25596. goto IL_00f4;
  25597. }
  25598. }
  25599. }
  25600. {
  25601. goto IL_011e;
  25602. }
  25603. IL_0070:
  25604. {
  25605. // float logWidth = Mathf.Log(screenSize.x / m_ReferenceResolution.x, kLogBase);
  25606. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = V_0;
  25607. float L_18 = L_17.get_x_0();
  25608. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_19 = __this->get_address_of_m_ReferenceResolution_7();
  25609. float L_20 = L_19->get_x_0();
  25610. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25611. float L_21 = Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B(((float)((float)L_18/(float)L_20)), (2.0f), /*hidden argument*/NULL);
  25612. // float logHeight = Mathf.Log(screenSize.y / m_ReferenceResolution.y, kLogBase);
  25613. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_22 = V_0;
  25614. float L_23 = L_22.get_y_1();
  25615. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_24 = __this->get_address_of_m_ReferenceResolution_7();
  25616. float L_25 = L_24->get_y_1();
  25617. float L_26 = Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B(((float)((float)L_23/(float)L_25)), (2.0f), /*hidden argument*/NULL);
  25618. V_5 = L_26;
  25619. // float logWeightedAverage = Mathf.Lerp(logWidth, logHeight, m_MatchWidthOrHeight);
  25620. float L_27 = V_5;
  25621. float L_28 = __this->get_m_MatchWidthOrHeight_9();
  25622. float L_29 = Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364(L_21, L_27, L_28, /*hidden argument*/NULL);
  25623. V_6 = L_29;
  25624. // scaleFactor = Mathf.Pow(kLogBase, logWeightedAverage);
  25625. float L_30 = V_6;
  25626. float L_31 = powf((2.0f), L_30);
  25627. V_2 = L_31;
  25628. // break;
  25629. goto IL_011e;
  25630. }
  25631. IL_00c8:
  25632. {
  25633. // scaleFactor = Mathf.Min(screenSize.x / m_ReferenceResolution.x, screenSize.y / m_ReferenceResolution.y);
  25634. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_32 = V_0;
  25635. float L_33 = L_32.get_x_0();
  25636. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_34 = __this->get_address_of_m_ReferenceResolution_7();
  25637. float L_35 = L_34->get_x_0();
  25638. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_36 = V_0;
  25639. float L_37 = L_36.get_y_1();
  25640. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_38 = __this->get_address_of_m_ReferenceResolution_7();
  25641. float L_39 = L_38->get_y_1();
  25642. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25643. float L_40 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(((float)((float)L_33/(float)L_35)), ((float)((float)L_37/(float)L_39)), /*hidden argument*/NULL);
  25644. V_2 = L_40;
  25645. // break;
  25646. goto IL_011e;
  25647. }
  25648. IL_00f4:
  25649. {
  25650. // scaleFactor = Mathf.Max(screenSize.x / m_ReferenceResolution.x, screenSize.y / m_ReferenceResolution.y);
  25651. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_41 = V_0;
  25652. float L_42 = L_41.get_x_0();
  25653. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_43 = __this->get_address_of_m_ReferenceResolution_7();
  25654. float L_44 = L_43->get_x_0();
  25655. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_45 = V_0;
  25656. float L_46 = L_45.get_y_1();
  25657. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_47 = __this->get_address_of_m_ReferenceResolution_7();
  25658. float L_48 = L_47->get_y_1();
  25659. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25660. float L_49 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(((float)((float)L_42/(float)L_44)), ((float)((float)L_46/(float)L_48)), /*hidden argument*/NULL);
  25661. V_2 = L_49;
  25662. }
  25663. IL_011e:
  25664. {
  25665. // SetScaleFactor(scaleFactor);
  25666. float L_50 = V_2;
  25667. CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, L_50, /*hidden argument*/NULL);
  25668. // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit);
  25669. float L_51 = __this->get_m_ReferencePixelsPerUnit_5();
  25670. CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, L_51, /*hidden argument*/NULL);
  25671. // }
  25672. return;
  25673. }
  25674. }
  25675. // System.Void UnityEngine.UI.CanvasScaler::HandleConstantPhysicalSize()
  25676. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleConstantPhysicalSize_mE2459900B0F585298C659A103393011B42F721E9 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method)
  25677. {
  25678. float V_0 = 0.0f;
  25679. float V_1 = 0.0f;
  25680. float V_2 = 0.0f;
  25681. int32_t V_3 = 0;
  25682. float G_B3_0 = 0.0f;
  25683. {
  25684. // float currentDpi = Screen.dpi;
  25685. float L_0 = Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3(/*hidden argument*/NULL);
  25686. V_0 = L_0;
  25687. // float dpi = (currentDpi == 0 ? m_FallbackScreenDPI : currentDpi);
  25688. float L_1 = V_0;
  25689. if ((((float)L_1) == ((float)(0.0f))))
  25690. {
  25691. goto IL_0011;
  25692. }
  25693. }
  25694. {
  25695. float L_2 = V_0;
  25696. G_B3_0 = L_2;
  25697. goto IL_0017;
  25698. }
  25699. IL_0011:
  25700. {
  25701. float L_3 = __this->get_m_FallbackScreenDPI_12();
  25702. G_B3_0 = L_3;
  25703. }
  25704. IL_0017:
  25705. {
  25706. V_1 = G_B3_0;
  25707. // float targetDPI = 1;
  25708. V_2 = (1.0f);
  25709. // switch (m_PhysicalUnit)
  25710. int32_t L_4 = __this->get_m_PhysicalUnit_11();
  25711. V_3 = L_4;
  25712. int32_t L_5 = V_3;
  25713. switch (L_5)
  25714. {
  25715. case 0:
  25716. {
  25717. goto IL_0041;
  25718. }
  25719. case 1:
  25720. {
  25721. goto IL_0049;
  25722. }
  25723. case 2:
  25724. {
  25725. goto IL_0051;
  25726. }
  25727. case 3:
  25728. {
  25729. goto IL_0059;
  25730. }
  25731. case 4:
  25732. {
  25733. goto IL_0061;
  25734. }
  25735. }
  25736. }
  25737. {
  25738. goto IL_0067;
  25739. }
  25740. IL_0041:
  25741. {
  25742. // case Unit.Centimeters: targetDPI = 2.54f; break;
  25743. V_2 = (2.54f);
  25744. // case Unit.Centimeters: targetDPI = 2.54f; break;
  25745. goto IL_0067;
  25746. }
  25747. IL_0049:
  25748. {
  25749. // case Unit.Millimeters: targetDPI = 25.4f; break;
  25750. V_2 = (25.4f);
  25751. // case Unit.Millimeters: targetDPI = 25.4f; break;
  25752. goto IL_0067;
  25753. }
  25754. IL_0051:
  25755. {
  25756. // case Unit.Inches: targetDPI = 1; break;
  25757. V_2 = (1.0f);
  25758. // case Unit.Inches: targetDPI = 1; break;
  25759. goto IL_0067;
  25760. }
  25761. IL_0059:
  25762. {
  25763. // case Unit.Points: targetDPI = 72; break;
  25764. V_2 = (72.0f);
  25765. // case Unit.Points: targetDPI = 72; break;
  25766. goto IL_0067;
  25767. }
  25768. IL_0061:
  25769. {
  25770. // case Unit.Picas: targetDPI = 6; break;
  25771. V_2 = (6.0f);
  25772. }
  25773. IL_0067:
  25774. {
  25775. // SetScaleFactor(dpi / targetDPI);
  25776. float L_6 = V_1;
  25777. float L_7 = V_2;
  25778. CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, ((float)((float)L_6/(float)L_7)), /*hidden argument*/NULL);
  25779. // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit * targetDPI / m_DefaultSpriteDPI);
  25780. float L_8 = __this->get_m_ReferencePixelsPerUnit_5();
  25781. float L_9 = V_2;
  25782. float L_10 = __this->get_m_DefaultSpriteDPI_13();
  25783. CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, ((float)((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9))/(float)L_10)), /*hidden argument*/NULL);
  25784. // }
  25785. return;
  25786. }
  25787. }
  25788. // System.Void UnityEngine.UI.CanvasScaler::SetScaleFactor(System.Single)
  25789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___scaleFactor0, const RuntimeMethod* method)
  25790. {
  25791. {
  25792. // if (scaleFactor == m_PrevScaleFactor)
  25793. float L_0 = ___scaleFactor0;
  25794. float L_1 = __this->get_m_PrevScaleFactor_16();
  25795. if ((!(((float)L_0) == ((float)L_1))))
  25796. {
  25797. goto IL_000a;
  25798. }
  25799. }
  25800. {
  25801. // return;
  25802. return;
  25803. }
  25804. IL_000a:
  25805. {
  25806. // m_Canvas.scaleFactor = scaleFactor;
  25807. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15();
  25808. float L_3 = ___scaleFactor0;
  25809. NullCheck(L_2);
  25810. Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163(L_2, L_3, /*hidden argument*/NULL);
  25811. // m_PrevScaleFactor = scaleFactor;
  25812. float L_4 = ___scaleFactor0;
  25813. __this->set_m_PrevScaleFactor_16(L_4);
  25814. // }
  25815. return;
  25816. }
  25817. }
  25818. // System.Void UnityEngine.UI.CanvasScaler::SetReferencePixelsPerUnit(System.Single)
  25819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___referencePixelsPerUnit0, const RuntimeMethod* method)
  25820. {
  25821. {
  25822. // if (referencePixelsPerUnit == m_PrevReferencePixelsPerUnit)
  25823. float L_0 = ___referencePixelsPerUnit0;
  25824. float L_1 = __this->get_m_PrevReferencePixelsPerUnit_17();
  25825. if ((!(((float)L_0) == ((float)L_1))))
  25826. {
  25827. goto IL_000a;
  25828. }
  25829. }
  25830. {
  25831. // return;
  25832. return;
  25833. }
  25834. IL_000a:
  25835. {
  25836. // m_Canvas.referencePixelsPerUnit = referencePixelsPerUnit;
  25837. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15();
  25838. float L_3 = ___referencePixelsPerUnit0;
  25839. NullCheck(L_2);
  25840. Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341(L_2, L_3, /*hidden argument*/NULL);
  25841. // m_PrevReferencePixelsPerUnit = referencePixelsPerUnit;
  25842. float L_4 = ___referencePixelsPerUnit0;
  25843. __this->set_m_PrevReferencePixelsPerUnit_17(L_4);
  25844. // }
  25845. return;
  25846. }
  25847. }
  25848. #ifdef __clang__
  25849. #pragma clang diagnostic pop
  25850. #endif
  25851. #ifdef __clang__
  25852. #pragma clang diagnostic push
  25853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25854. #pragma clang diagnostic ignored "-Wunused-variable"
  25855. #endif
  25856. #ifdef __clang__
  25857. #pragma clang diagnostic pop
  25858. #endif
  25859. #ifdef __clang__
  25860. #pragma clang diagnostic push
  25861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25862. #pragma clang diagnostic ignored "-Wunused-variable"
  25863. #endif
  25864. #ifdef __clang__
  25865. #pragma clang diagnostic pop
  25866. #endif
  25867. #ifdef __clang__
  25868. #pragma clang diagnostic push
  25869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25870. #pragma clang diagnostic ignored "-Wunused-variable"
  25871. #endif
  25872. #ifdef __clang__
  25873. #pragma clang diagnostic pop
  25874. #endif
  25875. #ifdef __clang__
  25876. #pragma clang diagnostic push
  25877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25878. #pragma clang diagnostic ignored "-Wunused-variable"
  25879. #endif
  25880. #ifdef __clang__
  25881. #pragma clang diagnostic pop
  25882. #endif
  25883. #ifdef __clang__
  25884. #pragma clang diagnostic push
  25885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25886. #pragma clang diagnostic ignored "-Wunused-variable"
  25887. #endif
  25888. // System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor()
  25889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method)
  25890. {
  25891. static bool s_Il2CppMethodInitialized;
  25892. if (!s_Il2CppMethodInitialized)
  25893. {
  25894. il2cpp_codegen_initialize_method (CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A_MetadataUsageId);
  25895. s_Il2CppMethodInitialized = true;
  25896. }
  25897. {
  25898. // private string[] m_CanvasUpdateProfilerStrings = new string[] { "CanvasUpdate.Prelayout", "CanvasUpdate.Layout", "CanvasUpdate.PostLayout", "CanvasUpdate.PreRender", "CanvasUpdate.LatePreRender" };
  25899. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)SZArrayNew(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var, (uint32_t)5);
  25900. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = L_0;
  25901. NullCheck(L_1);
  25902. ArrayElementTypeCheck (L_1, _stringLiteral46F2235B24C7F49AC8F229D2E70105DEF3C9484F);
  25903. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral46F2235B24C7F49AC8F229D2E70105DEF3C9484F);
  25904. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_2 = L_1;
  25905. NullCheck(L_2);
  25906. ArrayElementTypeCheck (L_2, _stringLiteralDA71B1E606965A288B8200FEA58E98EE18C9B14E);
  25907. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteralDA71B1E606965A288B8200FEA58E98EE18C9B14E);
  25908. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_3 = L_2;
  25909. NullCheck(L_3);
  25910. ArrayElementTypeCheck (L_3, _stringLiteral762BA2D999A92E95CB6EC9A42B04D758AC576491);
  25911. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral762BA2D999A92E95CB6EC9A42B04D758AC576491);
  25912. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_4 = L_3;
  25913. NullCheck(L_4);
  25914. ArrayElementTypeCheck (L_4, _stringLiteralFDFE8E79983EAB6E42EC6A84923F9D664B0E9543);
  25915. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteralFDFE8E79983EAB6E42EC6A84923F9D664B0E9543);
  25916. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = L_4;
  25917. NullCheck(L_5);
  25918. ArrayElementTypeCheck (L_5, _stringLiteralB304892FE8DC52FEF071BBB2749D11A7C44478BC);
  25919. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralB304892FE8DC52FEF071BBB2749D11A7C44478BC);
  25920. __this->set_m_CanvasUpdateProfilerStrings_3(L_5);
  25921. // private readonly IndexedSet<ICanvasElement> m_LayoutRebuildQueue = new IndexedSet<ICanvasElement>();
  25922. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_6 = (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *)il2cpp_codegen_object_new(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61_il2cpp_TypeInfo_var);
  25923. IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047(L_6, /*hidden argument*/IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047_RuntimeMethod_var);
  25924. __this->set_m_LayoutRebuildQueue_5(L_6);
  25925. // private readonly IndexedSet<ICanvasElement> m_GraphicRebuildQueue = new IndexedSet<ICanvasElement>();
  25926. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_7 = (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *)il2cpp_codegen_object_new(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61_il2cpp_TypeInfo_var);
  25927. IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047(L_7, /*hidden argument*/IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047_RuntimeMethod_var);
  25928. __this->set_m_GraphicRebuildQueue_6(L_7);
  25929. // protected CanvasUpdateRegistry()
  25930. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  25931. // Canvas.willRenderCanvases += PerformUpdate;
  25932. WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_8 = (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)il2cpp_codegen_object_new(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE_il2cpp_TypeInfo_var);
  25933. WillRenderCanvases__ctor_m9AB0D8B934BE573C4B3ABBAA313984B054B4B885(L_8, __this, (intptr_t)((intptr_t)CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_RuntimeMethod_var), /*hidden argument*/NULL);
  25934. Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B(L_8, /*hidden argument*/NULL);
  25935. // }
  25936. return;
  25937. }
  25938. }
  25939. // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance()
  25940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927 (const RuntimeMethod* method)
  25941. {
  25942. static bool s_Il2CppMethodInitialized;
  25943. if (!s_Il2CppMethodInitialized)
  25944. {
  25945. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927_MetadataUsageId);
  25946. s_Il2CppMethodInitialized = true;
  25947. }
  25948. {
  25949. // if (s_Instance == null)
  25950. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  25951. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->get_s_Instance_0();
  25952. if (L_0)
  25953. {
  25954. goto IL_0011;
  25955. }
  25956. }
  25957. {
  25958. // s_Instance = new CanvasUpdateRegistry();
  25959. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_1 = (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 *)il2cpp_codegen_object_new(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  25960. CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A(L_1, /*hidden argument*/NULL);
  25961. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  25962. ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1);
  25963. }
  25964. IL_0011:
  25965. {
  25966. // return s_Instance;
  25967. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  25968. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_2 = ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->get_s_Instance_0();
  25969. return L_2;
  25970. }
  25971. }
  25972. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement)
  25973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  25974. {
  25975. static bool s_Il2CppMethodInitialized;
  25976. if (!s_Il2CppMethodInitialized)
  25977. {
  25978. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250_MetadataUsageId);
  25979. s_Il2CppMethodInitialized = true;
  25980. }
  25981. bool V_0 = false;
  25982. {
  25983. // var valid = element != null;
  25984. RuntimeObject* L_0 = ___element0;
  25985. V_0 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  25986. // var isUnityObject = element is Object;
  25987. RuntimeObject* L_1 = ___element0;
  25988. // if (isUnityObject)
  25989. if (!((!(((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_1, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0))
  25990. {
  25991. goto IL_001d;
  25992. }
  25993. }
  25994. {
  25995. // valid = (element as Object) != null; //Here we make use of the overloaded UnityEngine.Object == null, that checks if the native object is alive.
  25996. RuntimeObject* L_2 = ___element0;
  25997. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  25998. bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  25999. V_0 = L_3;
  26000. }
  26001. IL_001d:
  26002. {
  26003. // return valid;
  26004. bool L_4 = V_0;
  26005. return L_4;
  26006. }
  26007. }
  26008. // System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems()
  26009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method)
  26010. {
  26011. static bool s_Il2CppMethodInitialized;
  26012. if (!s_Il2CppMethodInitialized)
  26013. {
  26014. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0_MetadataUsageId);
  26015. s_Il2CppMethodInitialized = true;
  26016. }
  26017. int32_t V_0 = 0;
  26018. RuntimeObject* V_1 = NULL;
  26019. int32_t V_2 = 0;
  26020. RuntimeObject* V_3 = NULL;
  26021. {
  26022. // for (int i = m_LayoutRebuildQueue.Count - 1; i >= 0; --i)
  26023. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_0 = __this->get_m_LayoutRebuildQueue_5();
  26024. NullCheck(L_0);
  26025. int32_t L_1 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_0, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var);
  26026. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1));
  26027. goto IL_004c;
  26028. }
  26029. IL_0010:
  26030. {
  26031. // var item = m_LayoutRebuildQueue[i];
  26032. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_2 = __this->get_m_LayoutRebuildQueue_5();
  26033. int32_t L_3 = V_0;
  26034. NullCheck(L_2);
  26035. RuntimeObject* L_4 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_2, L_3, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26036. V_1 = L_4;
  26037. // if (item == null)
  26038. RuntimeObject* L_5 = V_1;
  26039. if (L_5)
  26040. {
  26041. goto IL_002e;
  26042. }
  26043. }
  26044. {
  26045. // m_LayoutRebuildQueue.RemoveAt(i);
  26046. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_6 = __this->get_m_LayoutRebuildQueue_5();
  26047. int32_t L_7 = V_0;
  26048. NullCheck(L_6);
  26049. IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_6, L_7, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var);
  26050. // continue;
  26051. goto IL_0048;
  26052. }
  26053. IL_002e:
  26054. {
  26055. // if (item.IsDestroyed())
  26056. RuntimeObject* L_8 = V_1;
  26057. NullCheck(L_8);
  26058. bool L_9 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_8);
  26059. if (!L_9)
  26060. {
  26061. goto IL_0048;
  26062. }
  26063. }
  26064. {
  26065. // m_LayoutRebuildQueue.RemoveAt(i);
  26066. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_10 = __this->get_m_LayoutRebuildQueue_5();
  26067. int32_t L_11 = V_0;
  26068. NullCheck(L_10);
  26069. IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_10, L_11, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var);
  26070. // item.LayoutComplete();
  26071. RuntimeObject* L_12 = V_1;
  26072. NullCheck(L_12);
  26073. InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_12);
  26074. }
  26075. IL_0048:
  26076. {
  26077. // for (int i = m_LayoutRebuildQueue.Count - 1; i >= 0; --i)
  26078. int32_t L_13 = V_0;
  26079. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  26080. }
  26081. IL_004c:
  26082. {
  26083. // for (int i = m_LayoutRebuildQueue.Count - 1; i >= 0; --i)
  26084. int32_t L_14 = V_0;
  26085. if ((((int32_t)L_14) >= ((int32_t)0)))
  26086. {
  26087. goto IL_0010;
  26088. }
  26089. }
  26090. {
  26091. // for (int i = m_GraphicRebuildQueue.Count - 1; i >= 0; --i)
  26092. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_15 = __this->get_m_GraphicRebuildQueue_6();
  26093. NullCheck(L_15);
  26094. int32_t L_16 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_15, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var);
  26095. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)1));
  26096. goto IL_009c;
  26097. }
  26098. IL_0060:
  26099. {
  26100. // var item = m_GraphicRebuildQueue[i];
  26101. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_17 = __this->get_m_GraphicRebuildQueue_6();
  26102. int32_t L_18 = V_2;
  26103. NullCheck(L_17);
  26104. RuntimeObject* L_19 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_17, L_18, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26105. V_3 = L_19;
  26106. // if (item == null)
  26107. RuntimeObject* L_20 = V_3;
  26108. if (L_20)
  26109. {
  26110. goto IL_007e;
  26111. }
  26112. }
  26113. {
  26114. // m_GraphicRebuildQueue.RemoveAt(i);
  26115. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_21 = __this->get_m_GraphicRebuildQueue_6();
  26116. int32_t L_22 = V_2;
  26117. NullCheck(L_21);
  26118. IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_21, L_22, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var);
  26119. // continue;
  26120. goto IL_0098;
  26121. }
  26122. IL_007e:
  26123. {
  26124. // if (item.IsDestroyed())
  26125. RuntimeObject* L_23 = V_3;
  26126. NullCheck(L_23);
  26127. bool L_24 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_23);
  26128. if (!L_24)
  26129. {
  26130. goto IL_0098;
  26131. }
  26132. }
  26133. {
  26134. // m_GraphicRebuildQueue.RemoveAt(i);
  26135. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_25 = __this->get_m_GraphicRebuildQueue_6();
  26136. int32_t L_26 = V_2;
  26137. NullCheck(L_25);
  26138. IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_25, L_26, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var);
  26139. // item.GraphicUpdateComplete();
  26140. RuntimeObject* L_27 = V_3;
  26141. NullCheck(L_27);
  26142. InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_27);
  26143. }
  26144. IL_0098:
  26145. {
  26146. // for (int i = m_GraphicRebuildQueue.Count - 1; i >= 0; --i)
  26147. int32_t L_28 = V_2;
  26148. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_28, (int32_t)1));
  26149. }
  26150. IL_009c:
  26151. {
  26152. // for (int i = m_GraphicRebuildQueue.Count - 1; i >= 0; --i)
  26153. int32_t L_29 = V_2;
  26154. if ((((int32_t)L_29) >= ((int32_t)0)))
  26155. {
  26156. goto IL_0060;
  26157. }
  26158. }
  26159. {
  26160. // }
  26161. return;
  26162. }
  26163. }
  26164. // System.Void UnityEngine.UI.CanvasUpdateRegistry::PerformUpdate()
  26165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method)
  26166. {
  26167. static bool s_Il2CppMethodInitialized;
  26168. if (!s_Il2CppMethodInitialized)
  26169. {
  26170. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_MetadataUsageId);
  26171. s_Il2CppMethodInitialized = true;
  26172. }
  26173. int32_t V_0 = 0;
  26174. int32_t V_1 = 0;
  26175. RuntimeObject* V_2 = NULL;
  26176. int32_t V_3 = 0;
  26177. int32_t V_4 = 0;
  26178. int32_t V_5 = 0;
  26179. RuntimeObject* V_6 = NULL;
  26180. int32_t V_7 = 0;
  26181. Exception_t * __last_unhandled_exception = 0;
  26182. NO_UNUSED_WARNING (__last_unhandled_exception);
  26183. Exception_t * __exception_local = 0;
  26184. NO_UNUSED_WARNING (__exception_local);
  26185. void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
  26186. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  26187. NO_UNUSED_WARNING (__leave_targets);
  26188. {
  26189. // UISystemProfilerApi.BeginSample(UISystemProfilerApi.SampleType.Layout);
  26190. UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B(0, /*hidden argument*/NULL);
  26191. // CleanInvalidItems();
  26192. CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0(__this, /*hidden argument*/NULL);
  26193. // m_PerformingLayoutUpdate = true;
  26194. __this->set_m_PerformingLayoutUpdate_1((bool)1);
  26195. // m_LayoutRebuildQueue.Sort(s_SortLayoutFunction);
  26196. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_0 = __this->get_m_LayoutRebuildQueue_5();
  26197. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26198. Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * L_1 = ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->get_s_SortLayoutFunction_7();
  26199. NullCheck(L_0);
  26200. IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D(L_0, L_1, /*hidden argument*/IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D_RuntimeMethod_var);
  26201. // for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++)
  26202. V_0 = 0;
  26203. goto IL_0071;
  26204. }
  26205. IL_0027:
  26206. {
  26207. // for (int j = 0; j < m_LayoutRebuildQueue.Count; j++)
  26208. V_1 = 0;
  26209. goto IL_005f;
  26210. }
  26211. IL_002b:
  26212. {
  26213. // var rebuild = instance.m_LayoutRebuildQueue[j];
  26214. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26215. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_2 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26216. NullCheck(L_2);
  26217. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_3 = L_2->get_m_LayoutRebuildQueue_5();
  26218. int32_t L_4 = V_1;
  26219. NullCheck(L_3);
  26220. RuntimeObject* L_5 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_3, L_4, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26221. V_2 = L_5;
  26222. }
  26223. IL_003c:
  26224. try
  26225. { // begin try (depth: 1)
  26226. {
  26227. // if (ObjectValidForUpdate(rebuild))
  26228. RuntimeObject* L_6 = V_2;
  26229. bool L_7 = CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250(__this, L_6, /*hidden argument*/NULL);
  26230. if (!L_7)
  26231. {
  26232. goto IL_004c;
  26233. }
  26234. }
  26235. IL_0045:
  26236. {
  26237. // rebuild.Rebuild((CanvasUpdate)i);
  26238. RuntimeObject* L_8 = V_2;
  26239. int32_t L_9 = V_0;
  26240. NullCheck(L_8);
  26241. InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_8, L_9);
  26242. }
  26243. IL_004c:
  26244. {
  26245. // }
  26246. goto IL_005b;
  26247. }
  26248. } // end try (depth: 1)
  26249. catch(Il2CppExceptionWrapper& e)
  26250. {
  26251. __exception_local = (Exception_t *)e.ex;
  26252. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  26253. goto CATCH_004e;
  26254. throw e;
  26255. }
  26256. CATCH_004e:
  26257. { // begin catch(System.Exception)
  26258. // Debug.LogException(e, rebuild.transform);
  26259. RuntimeObject* L_10 = V_2;
  26260. NullCheck(L_10);
  26261. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_10);
  26262. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  26263. Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E(((Exception_t *)__exception_local), L_11, /*hidden argument*/NULL);
  26264. // }
  26265. goto IL_005b;
  26266. } // end catch (depth: 1)
  26267. IL_005b:
  26268. {
  26269. // for (int j = 0; j < m_LayoutRebuildQueue.Count; j++)
  26270. int32_t L_12 = V_1;
  26271. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  26272. }
  26273. IL_005f:
  26274. {
  26275. // for (int j = 0; j < m_LayoutRebuildQueue.Count; j++)
  26276. int32_t L_13 = V_1;
  26277. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_14 = __this->get_m_LayoutRebuildQueue_5();
  26278. NullCheck(L_14);
  26279. int32_t L_15 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_14, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var);
  26280. if ((((int32_t)L_13) < ((int32_t)L_15)))
  26281. {
  26282. goto IL_002b;
  26283. }
  26284. }
  26285. {
  26286. // for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++)
  26287. int32_t L_16 = V_0;
  26288. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  26289. }
  26290. IL_0071:
  26291. {
  26292. // for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++)
  26293. int32_t L_17 = V_0;
  26294. if ((((int32_t)L_17) <= ((int32_t)2)))
  26295. {
  26296. goto IL_0027;
  26297. }
  26298. }
  26299. {
  26300. // for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i)
  26301. V_3 = 0;
  26302. goto IL_008e;
  26303. }
  26304. IL_0079:
  26305. {
  26306. // m_LayoutRebuildQueue[i].LayoutComplete();
  26307. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_18 = __this->get_m_LayoutRebuildQueue_5();
  26308. int32_t L_19 = V_3;
  26309. NullCheck(L_18);
  26310. RuntimeObject* L_20 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_18, L_19, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26311. NullCheck(L_20);
  26312. InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_20);
  26313. // for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i)
  26314. int32_t L_21 = V_3;
  26315. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
  26316. }
  26317. IL_008e:
  26318. {
  26319. // for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i)
  26320. int32_t L_22 = V_3;
  26321. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_23 = __this->get_m_LayoutRebuildQueue_5();
  26322. NullCheck(L_23);
  26323. int32_t L_24 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_23, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var);
  26324. if ((((int32_t)L_22) < ((int32_t)L_24)))
  26325. {
  26326. goto IL_0079;
  26327. }
  26328. }
  26329. {
  26330. // instance.m_LayoutRebuildQueue.Clear();
  26331. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26332. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_25 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26333. NullCheck(L_25);
  26334. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_26 = L_25->get_m_LayoutRebuildQueue_5();
  26335. NullCheck(L_26);
  26336. IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238(L_26, /*hidden argument*/IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238_RuntimeMethod_var);
  26337. // m_PerformingLayoutUpdate = false;
  26338. __this->set_m_PerformingLayoutUpdate_1((bool)0);
  26339. // UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Layout);
  26340. UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A(0, /*hidden argument*/NULL);
  26341. // UISystemProfilerApi.BeginSample(UISystemProfilerApi.SampleType.Render);
  26342. UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B(1, /*hidden argument*/NULL);
  26343. // ClipperRegistry.instance.Cull();
  26344. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_27 = ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B(/*hidden argument*/NULL);
  26345. NullCheck(L_27);
  26346. ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18(L_27, /*hidden argument*/NULL);
  26347. // m_PerformingGraphicUpdate = true;
  26348. __this->set_m_PerformingGraphicUpdate_2((bool)1);
  26349. // for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++)
  26350. V_4 = 3;
  26351. goto IL_013e;
  26352. }
  26353. IL_00d4:
  26354. {
  26355. // for (var k = 0; k < instance.m_GraphicRebuildQueue.Count; k++)
  26356. V_5 = 0;
  26357. goto IL_0125;
  26358. }
  26359. IL_00d9:
  26360. {
  26361. }
  26362. IL_00da:
  26363. try
  26364. { // begin try (depth: 1)
  26365. {
  26366. // var element = instance.m_GraphicRebuildQueue[k];
  26367. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26368. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_28 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26369. NullCheck(L_28);
  26370. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_29 = L_28->get_m_GraphicRebuildQueue_6();
  26371. int32_t L_30 = V_5;
  26372. NullCheck(L_29);
  26373. RuntimeObject* L_31 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_29, L_30, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26374. V_6 = L_31;
  26375. // if (ObjectValidForUpdate(element))
  26376. RuntimeObject* L_32 = V_6;
  26377. bool L_33 = CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250(__this, L_32, /*hidden argument*/NULL);
  26378. if (!L_33)
  26379. {
  26380. goto IL_0100;
  26381. }
  26382. }
  26383. IL_00f7:
  26384. {
  26385. // element.Rebuild((CanvasUpdate)i);
  26386. RuntimeObject* L_34 = V_6;
  26387. int32_t L_35 = V_4;
  26388. NullCheck(L_34);
  26389. InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_34, L_35);
  26390. }
  26391. IL_0100:
  26392. {
  26393. // }
  26394. goto IL_011f;
  26395. }
  26396. } // end try (depth: 1)
  26397. catch(Il2CppExceptionWrapper& e)
  26398. {
  26399. __exception_local = (Exception_t *)e.ex;
  26400. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  26401. goto CATCH_0102;
  26402. throw e;
  26403. }
  26404. CATCH_0102:
  26405. { // begin catch(System.Exception)
  26406. // Debug.LogException(e, instance.m_GraphicRebuildQueue[k].transform);
  26407. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26408. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_36 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26409. NullCheck(L_36);
  26410. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_37 = L_36->get_m_GraphicRebuildQueue_6();
  26411. int32_t L_38 = V_5;
  26412. NullCheck(L_37);
  26413. RuntimeObject* L_39 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_37, L_38, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26414. NullCheck(L_39);
  26415. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_39);
  26416. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  26417. Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E(((Exception_t *)__exception_local), L_40, /*hidden argument*/NULL);
  26418. // }
  26419. goto IL_011f;
  26420. } // end catch (depth: 1)
  26421. IL_011f:
  26422. {
  26423. // for (var k = 0; k < instance.m_GraphicRebuildQueue.Count; k++)
  26424. int32_t L_41 = V_5;
  26425. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1));
  26426. }
  26427. IL_0125:
  26428. {
  26429. // for (var k = 0; k < instance.m_GraphicRebuildQueue.Count; k++)
  26430. int32_t L_42 = V_5;
  26431. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26432. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_43 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26433. NullCheck(L_43);
  26434. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_44 = L_43->get_m_GraphicRebuildQueue_6();
  26435. NullCheck(L_44);
  26436. int32_t L_45 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_44, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var);
  26437. if ((((int32_t)L_42) < ((int32_t)L_45)))
  26438. {
  26439. goto IL_00d9;
  26440. }
  26441. }
  26442. {
  26443. // for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++)
  26444. int32_t L_46 = V_4;
  26445. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1));
  26446. }
  26447. IL_013e:
  26448. {
  26449. // for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++)
  26450. int32_t L_47 = V_4;
  26451. if ((((int32_t)L_47) < ((int32_t)5)))
  26452. {
  26453. goto IL_00d4;
  26454. }
  26455. }
  26456. {
  26457. // for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i)
  26458. V_7 = 0;
  26459. goto IL_0160;
  26460. }
  26461. IL_0148:
  26462. {
  26463. // m_GraphicRebuildQueue[i].GraphicUpdateComplete();
  26464. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_48 = __this->get_m_GraphicRebuildQueue_6();
  26465. int32_t L_49 = V_7;
  26466. NullCheck(L_48);
  26467. RuntimeObject* L_50 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_48, L_49, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var);
  26468. NullCheck(L_50);
  26469. InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_50);
  26470. // for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i)
  26471. int32_t L_51 = V_7;
  26472. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)1));
  26473. }
  26474. IL_0160:
  26475. {
  26476. // for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i)
  26477. int32_t L_52 = V_7;
  26478. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_53 = __this->get_m_GraphicRebuildQueue_6();
  26479. NullCheck(L_53);
  26480. int32_t L_54 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_53, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var);
  26481. if ((((int32_t)L_52) < ((int32_t)L_54)))
  26482. {
  26483. goto IL_0148;
  26484. }
  26485. }
  26486. {
  26487. // instance.m_GraphicRebuildQueue.Clear();
  26488. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26489. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_55 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26490. NullCheck(L_55);
  26491. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_56 = L_55->get_m_GraphicRebuildQueue_6();
  26492. NullCheck(L_56);
  26493. IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238(L_56, /*hidden argument*/IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238_RuntimeMethod_var);
  26494. // m_PerformingGraphicUpdate = false;
  26495. __this->set_m_PerformingGraphicUpdate_2((bool)0);
  26496. // UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Render);
  26497. UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A(1, /*hidden argument*/NULL);
  26498. // }
  26499. return;
  26500. }
  26501. }
  26502. // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform)
  26503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___child0, const RuntimeMethod* method)
  26504. {
  26505. static bool s_Il2CppMethodInitialized;
  26506. if (!s_Il2CppMethodInitialized)
  26507. {
  26508. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776_MetadataUsageId);
  26509. s_Il2CppMethodInitialized = true;
  26510. }
  26511. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  26512. int32_t V_1 = 0;
  26513. {
  26514. // if (child == null)
  26515. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___child0;
  26516. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  26517. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  26518. if (!L_1)
  26519. {
  26520. goto IL_000b;
  26521. }
  26522. }
  26523. {
  26524. // return 0;
  26525. return 0;
  26526. }
  26527. IL_000b:
  26528. {
  26529. // var parent = child.parent;
  26530. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = ___child0;
  26531. NullCheck(L_2);
  26532. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_2, /*hidden argument*/NULL);
  26533. V_0 = L_3;
  26534. // int count = 0;
  26535. V_1 = 0;
  26536. goto IL_0021;
  26537. }
  26538. IL_0016:
  26539. {
  26540. // count++;
  26541. int32_t L_4 = V_1;
  26542. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1));
  26543. // parent = parent.parent;
  26544. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_0;
  26545. NullCheck(L_5);
  26546. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL);
  26547. V_0 = L_6;
  26548. }
  26549. IL_0021:
  26550. {
  26551. // while (parent != null)
  26552. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = V_0;
  26553. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  26554. bool L_8 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_7, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  26555. if (L_8)
  26556. {
  26557. goto IL_0016;
  26558. }
  26559. }
  26560. {
  26561. // return count;
  26562. int32_t L_9 = V_1;
  26563. return L_9;
  26564. }
  26565. }
  26566. // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::SortLayoutList(UnityEngine.UI.ICanvasElement,UnityEngine.UI.ICanvasElement)
  26567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA (RuntimeObject* ___x0, RuntimeObject* ___y1, const RuntimeMethod* method)
  26568. {
  26569. static bool s_Il2CppMethodInitialized;
  26570. if (!s_Il2CppMethodInitialized)
  26571. {
  26572. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_MetadataUsageId);
  26573. s_Il2CppMethodInitialized = true;
  26574. }
  26575. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  26576. {
  26577. // Transform t1 = x.transform;
  26578. RuntimeObject* L_0 = ___x0;
  26579. NullCheck(L_0);
  26580. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_0);
  26581. // Transform t2 = y.transform;
  26582. RuntimeObject* L_2 = ___y1;
  26583. NullCheck(L_2);
  26584. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_2);
  26585. V_0 = L_3;
  26586. // return ParentCount(t1) - ParentCount(t2);
  26587. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26588. int32_t L_4 = CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776(L_1, /*hidden argument*/NULL);
  26589. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_0;
  26590. int32_t L_6 = CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776(L_5, /*hidden argument*/NULL);
  26591. return ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)L_6));
  26592. }
  26593. }
  26594. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  26595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mD64DEDFC14F5B52DE3A685CD1B132907A784D70D (RuntimeObject* ___element0, const RuntimeMethod* method)
  26596. {
  26597. static bool s_Il2CppMethodInitialized;
  26598. if (!s_Il2CppMethodInitialized)
  26599. {
  26600. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mD64DEDFC14F5B52DE3A685CD1B132907A784D70D_MetadataUsageId);
  26601. s_Il2CppMethodInitialized = true;
  26602. }
  26603. {
  26604. // instance.InternalRegisterCanvasElementForLayoutRebuild(element);
  26605. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26606. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26607. RuntimeObject* L_1 = ___element0;
  26608. NullCheck(L_0);
  26609. CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B(L_0, L_1, /*hidden argument*/NULL);
  26610. // }
  26611. return;
  26612. }
  26613. }
  26614. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  26615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4D405FFBB41D68D0D1A260DBFBC196257EC95898 (RuntimeObject* ___element0, const RuntimeMethod* method)
  26616. {
  26617. static bool s_Il2CppMethodInitialized;
  26618. if (!s_Il2CppMethodInitialized)
  26619. {
  26620. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4D405FFBB41D68D0D1A260DBFBC196257EC95898_MetadataUsageId);
  26621. s_Il2CppMethodInitialized = true;
  26622. }
  26623. {
  26624. // return instance.InternalRegisterCanvasElementForLayoutRebuild(element);
  26625. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26626. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26627. RuntimeObject* L_1 = ___element0;
  26628. NullCheck(L_0);
  26629. bool L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B(L_0, L_1, /*hidden argument*/NULL);
  26630. return L_2;
  26631. }
  26632. }
  26633. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  26634. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  26635. {
  26636. static bool s_Il2CppMethodInitialized;
  26637. if (!s_Il2CppMethodInitialized)
  26638. {
  26639. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B_MetadataUsageId);
  26640. s_Il2CppMethodInitialized = true;
  26641. }
  26642. {
  26643. // if (m_LayoutRebuildQueue.Contains(element))
  26644. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_0 = __this->get_m_LayoutRebuildQueue_5();
  26645. RuntimeObject* L_1 = ___element0;
  26646. NullCheck(L_0);
  26647. bool L_2 = IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9(L_0, L_1, /*hidden argument*/IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9_RuntimeMethod_var);
  26648. if (!L_2)
  26649. {
  26650. goto IL_0010;
  26651. }
  26652. }
  26653. {
  26654. // return false;
  26655. return (bool)0;
  26656. }
  26657. IL_0010:
  26658. {
  26659. // return m_LayoutRebuildQueue.AddUnique(element);
  26660. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_3 = __this->get_m_LayoutRebuildQueue_5();
  26661. RuntimeObject* L_4 = ___element0;
  26662. NullCheck(L_3);
  26663. bool L_5 = IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994(L_3, L_4, /*hidden argument*/IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994_RuntimeMethod_var);
  26664. return L_5;
  26665. }
  26666. }
  26667. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  26668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78F01AB29AC2F8BA889E0D0A67CD150BE0006508 (RuntimeObject* ___element0, const RuntimeMethod* method)
  26669. {
  26670. static bool s_Il2CppMethodInitialized;
  26671. if (!s_Il2CppMethodInitialized)
  26672. {
  26673. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78F01AB29AC2F8BA889E0D0A67CD150BE0006508_MetadataUsageId);
  26674. s_Il2CppMethodInitialized = true;
  26675. }
  26676. {
  26677. // instance.InternalRegisterCanvasElementForGraphicRebuild(element);
  26678. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26679. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26680. RuntimeObject* L_1 = ___element0;
  26681. NullCheck(L_0);
  26682. CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A(L_0, L_1, /*hidden argument*/NULL);
  26683. // }
  26684. return;
  26685. }
  26686. }
  26687. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  26688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_mF9026CA6334F6B484FC243F0C1BFAE15EDBDEB11 (RuntimeObject* ___element0, const RuntimeMethod* method)
  26689. {
  26690. static bool s_Il2CppMethodInitialized;
  26691. if (!s_Il2CppMethodInitialized)
  26692. {
  26693. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_mF9026CA6334F6B484FC243F0C1BFAE15EDBDEB11_MetadataUsageId);
  26694. s_Il2CppMethodInitialized = true;
  26695. }
  26696. {
  26697. // return instance.InternalRegisterCanvasElementForGraphicRebuild(element);
  26698. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26699. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26700. RuntimeObject* L_1 = ___element0;
  26701. NullCheck(L_0);
  26702. bool L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A(L_0, L_1, /*hidden argument*/NULL);
  26703. return L_2;
  26704. }
  26705. }
  26706. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  26707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  26708. {
  26709. static bool s_Il2CppMethodInitialized;
  26710. if (!s_Il2CppMethodInitialized)
  26711. {
  26712. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A_MetadataUsageId);
  26713. s_Il2CppMethodInitialized = true;
  26714. }
  26715. {
  26716. // if (m_PerformingGraphicUpdate)
  26717. bool L_0 = __this->get_m_PerformingGraphicUpdate_2();
  26718. if (!L_0)
  26719. {
  26720. goto IL_001a;
  26721. }
  26722. }
  26723. {
  26724. // Debug.LogError(string.Format("Trying to add {0} for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.", element));
  26725. RuntimeObject* L_1 = ___element0;
  26726. String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralD6A06A0B45F8310E2889D44E54EAE01DFA2767A7, L_1, /*hidden argument*/NULL);
  26727. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  26728. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL);
  26729. // return false;
  26730. return (bool)0;
  26731. }
  26732. IL_001a:
  26733. {
  26734. // return m_GraphicRebuildQueue.AddUnique(element);
  26735. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_3 = __this->get_m_GraphicRebuildQueue_6();
  26736. RuntimeObject* L_4 = ___element0;
  26737. NullCheck(L_3);
  26738. bool L_5 = IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994(L_3, L_4, /*hidden argument*/IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994_RuntimeMethod_var);
  26739. return L_5;
  26740. }
  26741. }
  26742. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  26743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m65BE77E918ACF3C08D0C2651B3120120AC7A5FD0 (RuntimeObject* ___element0, const RuntimeMethod* method)
  26744. {
  26745. static bool s_Il2CppMethodInitialized;
  26746. if (!s_Il2CppMethodInitialized)
  26747. {
  26748. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m65BE77E918ACF3C08D0C2651B3120120AC7A5FD0_MetadataUsageId);
  26749. s_Il2CppMethodInitialized = true;
  26750. }
  26751. {
  26752. // instance.InternalUnRegisterCanvasElementForLayoutRebuild(element);
  26753. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26754. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26755. RuntimeObject* L_1 = ___element0;
  26756. NullCheck(L_0);
  26757. CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E(L_0, L_1, /*hidden argument*/NULL);
  26758. // instance.InternalUnRegisterCanvasElementForGraphicRebuild(element);
  26759. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_2 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26760. RuntimeObject* L_3 = ___element0;
  26761. NullCheck(L_2);
  26762. CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB(L_2, L_3, /*hidden argument*/NULL);
  26763. // }
  26764. return;
  26765. }
  26766. }
  26767. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  26768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  26769. {
  26770. static bool s_Il2CppMethodInitialized;
  26771. if (!s_Il2CppMethodInitialized)
  26772. {
  26773. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E_MetadataUsageId);
  26774. s_Il2CppMethodInitialized = true;
  26775. }
  26776. {
  26777. // if (m_PerformingLayoutUpdate)
  26778. bool L_0 = __this->get_m_PerformingLayoutUpdate_1();
  26779. if (!L_0)
  26780. {
  26781. goto IL_0019;
  26782. }
  26783. }
  26784. {
  26785. // Debug.LogError(string.Format("Trying to remove {0} from rebuild list while we are already inside a rebuild loop. This is not supported.", element));
  26786. RuntimeObject* L_1 = ___element0;
  26787. String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralEBDA6601B7D5DC69F1D7C38173816D204DA06B9A, L_1, /*hidden argument*/NULL);
  26788. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  26789. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL);
  26790. // return;
  26791. return;
  26792. }
  26793. IL_0019:
  26794. {
  26795. // element.LayoutComplete();
  26796. RuntimeObject* L_3 = ___element0;
  26797. NullCheck(L_3);
  26798. InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_3);
  26799. // instance.m_LayoutRebuildQueue.Remove(element);
  26800. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26801. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_4 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26802. NullCheck(L_4);
  26803. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_5 = L_4->get_m_LayoutRebuildQueue_5();
  26804. RuntimeObject* L_6 = ___element0;
  26805. NullCheck(L_5);
  26806. IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980(L_5, L_6, /*hidden argument*/IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980_RuntimeMethod_var);
  26807. // }
  26808. return;
  26809. }
  26810. }
  26811. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  26812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  26813. {
  26814. static bool s_Il2CppMethodInitialized;
  26815. if (!s_Il2CppMethodInitialized)
  26816. {
  26817. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB_MetadataUsageId);
  26818. s_Il2CppMethodInitialized = true;
  26819. }
  26820. {
  26821. // if (m_PerformingGraphicUpdate)
  26822. bool L_0 = __this->get_m_PerformingGraphicUpdate_2();
  26823. if (!L_0)
  26824. {
  26825. goto IL_0019;
  26826. }
  26827. }
  26828. {
  26829. // Debug.LogError(string.Format("Trying to remove {0} from rebuild list while we are already inside a rebuild loop. This is not supported.", element));
  26830. RuntimeObject* L_1 = ___element0;
  26831. String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralEBDA6601B7D5DC69F1D7C38173816D204DA06B9A, L_1, /*hidden argument*/NULL);
  26832. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  26833. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL);
  26834. // return;
  26835. return;
  26836. }
  26837. IL_0019:
  26838. {
  26839. // element.GraphicUpdateComplete();
  26840. RuntimeObject* L_3 = ___element0;
  26841. NullCheck(L_3);
  26842. InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_3);
  26843. // instance.m_GraphicRebuildQueue.Remove(element);
  26844. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26845. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_4 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26846. NullCheck(L_4);
  26847. IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_5 = L_4->get_m_GraphicRebuildQueue_6();
  26848. RuntimeObject* L_6 = ___element0;
  26849. NullCheck(L_5);
  26850. IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980(L_5, L_6, /*hidden argument*/IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980_RuntimeMethod_var);
  26851. // }
  26852. return;
  26853. }
  26854. }
  26855. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  26856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m067422BB24431C94CE3DC7FB25760351B3015D80 (const RuntimeMethod* method)
  26857. {
  26858. static bool s_Il2CppMethodInitialized;
  26859. if (!s_Il2CppMethodInitialized)
  26860. {
  26861. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_IsRebuildingLayout_m067422BB24431C94CE3DC7FB25760351B3015D80_MetadataUsageId);
  26862. s_Il2CppMethodInitialized = true;
  26863. }
  26864. {
  26865. // return instance.m_PerformingLayoutUpdate;
  26866. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26867. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26868. NullCheck(L_0);
  26869. bool L_1 = L_0->get_m_PerformingLayoutUpdate_1();
  26870. return L_1;
  26871. }
  26872. }
  26873. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics()
  26874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_m9675CE4A1FED3F73C3B0EDCD1DA90BB390EE2A03 (const RuntimeMethod* method)
  26875. {
  26876. static bool s_Il2CppMethodInitialized;
  26877. if (!s_Il2CppMethodInitialized)
  26878. {
  26879. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_IsRebuildingGraphics_m9675CE4A1FED3F73C3B0EDCD1DA90BB390EE2A03_MetadataUsageId);
  26880. s_Il2CppMethodInitialized = true;
  26881. }
  26882. {
  26883. // return instance.m_PerformingGraphicUpdate;
  26884. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var);
  26885. CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL);
  26886. NullCheck(L_0);
  26887. bool L_1 = L_0->get_m_PerformingGraphicUpdate_2();
  26888. return L_1;
  26889. }
  26890. }
  26891. // System.Void UnityEngine.UI.CanvasUpdateRegistry::.cctor()
  26892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__cctor_m4816A252A4E24967FBEF0AD749DDE9B3F8D5FB44 (const RuntimeMethod* method)
  26893. {
  26894. static bool s_Il2CppMethodInitialized;
  26895. if (!s_Il2CppMethodInitialized)
  26896. {
  26897. il2cpp_codegen_initialize_method (CanvasUpdateRegistry__cctor_m4816A252A4E24967FBEF0AD749DDE9B3F8D5FB44_MetadataUsageId);
  26898. s_Il2CppMethodInitialized = true;
  26899. }
  26900. {
  26901. // private static readonly Comparison<ICanvasElement> s_SortLayoutFunction = SortLayoutList;
  26902. Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * L_0 = (Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC *)il2cpp_codegen_object_new(Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC_il2cpp_TypeInfo_var);
  26903. Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC(L_0, NULL, (intptr_t)((intptr_t)CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC_RuntimeMethod_var);
  26904. ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->set_s_SortLayoutFunction_7(L_0);
  26905. return;
  26906. }
  26907. }
  26908. #ifdef __clang__
  26909. #pragma clang diagnostic pop
  26910. #endif
  26911. #ifdef __clang__
  26912. #pragma clang diagnostic push
  26913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26914. #pragma clang diagnostic ignored "-Wunused-variable"
  26915. #endif
  26916. // System.Void UnityEngine.UI.ClipperRegistry::.ctor()
  26917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method)
  26918. {
  26919. static bool s_Il2CppMethodInitialized;
  26920. if (!s_Il2CppMethodInitialized)
  26921. {
  26922. il2cpp_codegen_initialize_method (ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521_MetadataUsageId);
  26923. s_Il2CppMethodInitialized = true;
  26924. }
  26925. {
  26926. // readonly IndexedSet<IClipper> m_Clippers = new IndexedSet<IClipper>();
  26927. IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_0 = (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *)il2cpp_codegen_object_new(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A_il2cpp_TypeInfo_var);
  26928. IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001(L_0, /*hidden argument*/IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001_RuntimeMethod_var);
  26929. __this->set_m_Clippers_1(L_0);
  26930. // protected ClipperRegistry()
  26931. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  26932. // }
  26933. return;
  26934. }
  26935. }
  26936. // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance()
  26937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B (const RuntimeMethod* method)
  26938. {
  26939. static bool s_Il2CppMethodInitialized;
  26940. if (!s_Il2CppMethodInitialized)
  26941. {
  26942. il2cpp_codegen_initialize_method (ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B_MetadataUsageId);
  26943. s_Il2CppMethodInitialized = true;
  26944. }
  26945. {
  26946. // if (s_Instance == null)
  26947. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_0 = ((ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26948. if (L_0)
  26949. {
  26950. goto IL_0011;
  26951. }
  26952. }
  26953. {
  26954. // s_Instance = new ClipperRegistry();
  26955. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_1 = (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F *)il2cpp_codegen_object_new(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var);
  26956. ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521(L_1, /*hidden argument*/NULL);
  26957. ((ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1);
  26958. }
  26959. IL_0011:
  26960. {
  26961. // return s_Instance;
  26962. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_2 = ((ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var))->get_s_Instance_0();
  26963. return L_2;
  26964. }
  26965. }
  26966. // System.Void UnityEngine.UI.ClipperRegistry::Cull()
  26967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method)
  26968. {
  26969. static bool s_Il2CppMethodInitialized;
  26970. if (!s_Il2CppMethodInitialized)
  26971. {
  26972. il2cpp_codegen_initialize_method (ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18_MetadataUsageId);
  26973. s_Il2CppMethodInitialized = true;
  26974. }
  26975. int32_t V_0 = 0;
  26976. {
  26977. // for (var i = 0; i < m_Clippers.Count; ++i)
  26978. V_0 = 0;
  26979. goto IL_0019;
  26980. }
  26981. IL_0004:
  26982. {
  26983. // m_Clippers[i].PerformClipping();
  26984. IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_0 = __this->get_m_Clippers_1();
  26985. int32_t L_1 = V_0;
  26986. NullCheck(L_0);
  26987. RuntimeObject* L_2 = IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15(L_0, L_1, /*hidden argument*/IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15_RuntimeMethod_var);
  26988. NullCheck(L_2);
  26989. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IClipper::PerformClipping() */, IClipper_t548E5A5A4671DF46008ECF051372EFAEB16C867F_il2cpp_TypeInfo_var, L_2);
  26990. // for (var i = 0; i < m_Clippers.Count; ++i)
  26991. int32_t L_3 = V_0;
  26992. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1));
  26993. }
  26994. IL_0019:
  26995. {
  26996. // for (var i = 0; i < m_Clippers.Count; ++i)
  26997. int32_t L_4 = V_0;
  26998. IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_5 = __this->get_m_Clippers_1();
  26999. NullCheck(L_5);
  27000. int32_t L_6 = IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68(L_5, /*hidden argument*/IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68_RuntimeMethod_var);
  27001. if ((((int32_t)L_4) < ((int32_t)L_6)))
  27002. {
  27003. goto IL_0004;
  27004. }
  27005. }
  27006. {
  27007. // }
  27008. return;
  27009. }
  27010. }
  27011. // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
  27012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m3D9ADBB2F45433ABA125ADC70834A188BE5BB486 (RuntimeObject* ___c0, const RuntimeMethod* method)
  27013. {
  27014. static bool s_Il2CppMethodInitialized;
  27015. if (!s_Il2CppMethodInitialized)
  27016. {
  27017. il2cpp_codegen_initialize_method (ClipperRegistry_Register_m3D9ADBB2F45433ABA125ADC70834A188BE5BB486_MetadataUsageId);
  27018. s_Il2CppMethodInitialized = true;
  27019. }
  27020. {
  27021. // if (c == null)
  27022. RuntimeObject* L_0 = ___c0;
  27023. if (L_0)
  27024. {
  27025. goto IL_0004;
  27026. }
  27027. }
  27028. {
  27029. // return;
  27030. return;
  27031. }
  27032. IL_0004:
  27033. {
  27034. // instance.m_Clippers.AddUnique(c);
  27035. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_1 = ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B(/*hidden argument*/NULL);
  27036. NullCheck(L_1);
  27037. IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_2 = L_1->get_m_Clippers_1();
  27038. RuntimeObject* L_3 = ___c0;
  27039. NullCheck(L_2);
  27040. IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93(L_2, L_3, /*hidden argument*/IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93_RuntimeMethod_var);
  27041. // }
  27042. return;
  27043. }
  27044. }
  27045. // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
  27046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_mA09C34BE5C5BC681695DA6F638C3CA585B236467 (RuntimeObject* ___c0, const RuntimeMethod* method)
  27047. {
  27048. static bool s_Il2CppMethodInitialized;
  27049. if (!s_Il2CppMethodInitialized)
  27050. {
  27051. il2cpp_codegen_initialize_method (ClipperRegistry_Unregister_mA09C34BE5C5BC681695DA6F638C3CA585B236467_MetadataUsageId);
  27052. s_Il2CppMethodInitialized = true;
  27053. }
  27054. {
  27055. // instance.m_Clippers.Remove(c);
  27056. ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_0 = ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B(/*hidden argument*/NULL);
  27057. NullCheck(L_0);
  27058. IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_1 = L_0->get_m_Clippers_1();
  27059. RuntimeObject* L_2 = ___c0;
  27060. NullCheck(L_1);
  27061. IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF(L_1, L_2, /*hidden argument*/IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF_RuntimeMethod_var);
  27062. // }
  27063. return;
  27064. }
  27065. }
  27066. #ifdef __clang__
  27067. #pragma clang diagnostic pop
  27068. #endif
  27069. #ifdef __clang__
  27070. #pragma clang diagnostic push
  27071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27072. #pragma clang diagnostic ignored "-Wunused-variable"
  27073. #endif
  27074. // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
  27075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Clipping_FindCullAndClipWorldRect_mF3B79EF5BE61C8D2FCF12B428EA38A55FE1CA31A (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method)
  27076. {
  27077. static bool s_Il2CppMethodInitialized;
  27078. if (!s_Il2CppMethodInitialized)
  27079. {
  27080. il2cpp_codegen_initialize_method (Clipping_FindCullAndClipWorldRect_mF3B79EF5BE61C8D2FCF12B428EA38A55FE1CA31A_MetadataUsageId);
  27081. s_Il2CppMethodInitialized = true;
  27082. }
  27083. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  27084. memset((&V_0), 0, sizeof(V_0));
  27085. float V_1 = 0.0f;
  27086. float V_2 = 0.0f;
  27087. float V_3 = 0.0f;
  27088. float V_4 = 0.0f;
  27089. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_5;
  27090. memset((&V_5), 0, sizeof(V_5));
  27091. int32_t V_6 = 0;
  27092. bool* G_B15_0 = NULL;
  27093. bool* G_B14_0 = NULL;
  27094. int32_t G_B16_0 = 0;
  27095. bool* G_B16_1 = NULL;
  27096. {
  27097. // if (rectMaskParents.Count == 0)
  27098. List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_0 = ___rectMaskParents0;
  27099. NullCheck(L_0);
  27100. int32_t L_1 = List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_inline(L_0, /*hidden argument*/List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_RuntimeMethod_var);
  27101. if (L_1)
  27102. {
  27103. goto IL_0016;
  27104. }
  27105. }
  27106. {
  27107. // validRect = false;
  27108. bool* L_2 = ___validRect1;
  27109. *((int8_t*)L_2) = (int8_t)0;
  27110. // return new Rect();
  27111. il2cpp_codegen_initobj((&V_5), sizeof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE ));
  27112. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = V_5;
  27113. return L_3;
  27114. }
  27115. IL_0016:
  27116. {
  27117. // Rect current = rectMaskParents[0].canvasRect;
  27118. List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_4 = ___rectMaskParents0;
  27119. NullCheck(L_4);
  27120. RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * L_5 = List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline(L_4, 0, /*hidden argument*/List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var);
  27121. NullCheck(L_5);
  27122. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6 = RectMask2D_get_canvasRect_m2CFEAC92FBAE3C1E500CAD0BDB3D6CDD263558BA(L_5, /*hidden argument*/NULL);
  27123. V_0 = L_6;
  27124. // float xMin = current.xMin;
  27125. float L_7 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27126. V_1 = L_7;
  27127. // float xMax = current.xMax;
  27128. float L_8 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27129. V_2 = L_8;
  27130. // float yMin = current.yMin;
  27131. float L_9 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27132. V_3 = L_9;
  27133. // float yMax = current.yMax;
  27134. float L_10 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27135. V_4 = L_10;
  27136. // for (var i = 1; i < rectMaskParents.Count; ++i)
  27137. V_6 = 1;
  27138. goto IL_00a7;
  27139. }
  27140. IL_0049:
  27141. {
  27142. // current = rectMaskParents[i].canvasRect;
  27143. List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_11 = ___rectMaskParents0;
  27144. int32_t L_12 = V_6;
  27145. NullCheck(L_11);
  27146. RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * L_13 = List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline(L_11, L_12, /*hidden argument*/List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var);
  27147. NullCheck(L_13);
  27148. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_14 = RectMask2D_get_canvasRect_m2CFEAC92FBAE3C1E500CAD0BDB3D6CDD263558BA(L_13, /*hidden argument*/NULL);
  27149. V_0 = L_14;
  27150. // if (xMin < current.xMin)
  27151. float L_15 = V_1;
  27152. float L_16 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27153. if ((!(((float)L_15) < ((float)L_16))))
  27154. {
  27155. goto IL_0069;
  27156. }
  27157. }
  27158. {
  27159. // xMin = current.xMin;
  27160. float L_17 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27161. V_1 = L_17;
  27162. }
  27163. IL_0069:
  27164. {
  27165. // if (yMin < current.yMin)
  27166. float L_18 = V_3;
  27167. float L_19 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27168. if ((!(((float)L_18) < ((float)L_19))))
  27169. {
  27170. goto IL_007b;
  27171. }
  27172. }
  27173. {
  27174. // yMin = current.yMin;
  27175. float L_20 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27176. V_3 = L_20;
  27177. }
  27178. IL_007b:
  27179. {
  27180. // if (xMax > current.xMax)
  27181. float L_21 = V_2;
  27182. float L_22 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27183. if ((!(((float)L_21) > ((float)L_22))))
  27184. {
  27185. goto IL_008d;
  27186. }
  27187. }
  27188. {
  27189. // xMax = current.xMax;
  27190. float L_23 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27191. V_2 = L_23;
  27192. }
  27193. IL_008d:
  27194. {
  27195. // if (yMax > current.yMax)
  27196. float L_24 = V_4;
  27197. float L_25 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27198. if ((!(((float)L_24) > ((float)L_25))))
  27199. {
  27200. goto IL_00a1;
  27201. }
  27202. }
  27203. {
  27204. // yMax = current.yMax;
  27205. float L_26 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  27206. V_4 = L_26;
  27207. }
  27208. IL_00a1:
  27209. {
  27210. // for (var i = 1; i < rectMaskParents.Count; ++i)
  27211. int32_t L_27 = V_6;
  27212. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1));
  27213. }
  27214. IL_00a7:
  27215. {
  27216. // for (var i = 1; i < rectMaskParents.Count; ++i)
  27217. int32_t L_28 = V_6;
  27218. List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_29 = ___rectMaskParents0;
  27219. NullCheck(L_29);
  27220. int32_t L_30 = List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_inline(L_29, /*hidden argument*/List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_RuntimeMethod_var);
  27221. if ((((int32_t)L_28) < ((int32_t)L_30)))
  27222. {
  27223. goto IL_0049;
  27224. }
  27225. }
  27226. {
  27227. // validRect = xMax > xMin && yMax > yMin;
  27228. bool* L_31 = ___validRect1;
  27229. float L_32 = V_2;
  27230. float L_33 = V_1;
  27231. G_B14_0 = L_31;
  27232. if ((!(((float)L_32) > ((float)L_33))))
  27233. {
  27234. G_B15_0 = L_31;
  27235. goto IL_00bd;
  27236. }
  27237. }
  27238. {
  27239. float L_34 = V_4;
  27240. float L_35 = V_3;
  27241. G_B16_0 = ((((float)L_34) > ((float)L_35))? 1 : 0);
  27242. G_B16_1 = G_B14_0;
  27243. goto IL_00be;
  27244. }
  27245. IL_00bd:
  27246. {
  27247. G_B16_0 = 0;
  27248. G_B16_1 = G_B15_0;
  27249. }
  27250. IL_00be:
  27251. {
  27252. *((int8_t*)G_B16_1) = (int8_t)G_B16_0;
  27253. // if (validRect)
  27254. bool* L_36 = ___validRect1;
  27255. int32_t L_37 = *((uint8_t*)L_36);
  27256. if (!L_37)
  27257. {
  27258. goto IL_00d2;
  27259. }
  27260. }
  27261. {
  27262. // return new Rect(xMin, yMin, xMax - xMin, yMax - yMin);
  27263. float L_38 = V_1;
  27264. float L_39 = V_3;
  27265. float L_40 = V_2;
  27266. float L_41 = V_1;
  27267. float L_42 = V_4;
  27268. float L_43 = V_3;
  27269. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_44;
  27270. memset((&L_44), 0, sizeof(L_44));
  27271. Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_44), L_38, L_39, ((float)il2cpp_codegen_subtract((float)L_40, (float)L_41)), ((float)il2cpp_codegen_subtract((float)L_42, (float)L_43)), /*hidden argument*/NULL);
  27272. return L_44;
  27273. }
  27274. IL_00d2:
  27275. {
  27276. // return new Rect();
  27277. il2cpp_codegen_initobj((&V_5), sizeof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE ));
  27278. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_45 = V_5;
  27279. return L_45;
  27280. }
  27281. }
  27282. #ifdef __clang__
  27283. #pragma clang diagnostic pop
  27284. #endif
  27285. #ifdef __clang__
  27286. #pragma clang diagnostic push
  27287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27288. #pragma clang diagnostic ignored "-Wunused-variable"
  27289. #endif
  27290. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
  27291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27292. {
  27293. {
  27294. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  27295. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_NormalColor_0();
  27296. return L_0;
  27297. }
  27298. }
  27299. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27300. {
  27301. int32_t _offset = 1;
  27302. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27303. return ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline(_thisAdjusted, method);
  27304. }
  27305. // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color)
  27306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27307. {
  27308. {
  27309. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  27310. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  27311. __this->set_m_NormalColor_0(L_0);
  27312. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  27313. return;
  27314. }
  27315. }
  27316. IL2CPP_EXTERN_C void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27317. {
  27318. int32_t _offset = 1;
  27319. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27320. ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_inline(_thisAdjusted, ___value0, method);
  27321. }
  27322. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
  27323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27324. {
  27325. {
  27326. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  27327. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_HighlightedColor_1();
  27328. return L_0;
  27329. }
  27330. }
  27331. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27332. {
  27333. int32_t _offset = 1;
  27334. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27335. return ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline(_thisAdjusted, method);
  27336. }
  27337. // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color)
  27338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27339. {
  27340. {
  27341. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  27342. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  27343. __this->set_m_HighlightedColor_1(L_0);
  27344. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  27345. return;
  27346. }
  27347. }
  27348. IL2CPP_EXTERN_C void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27349. {
  27350. int32_t _offset = 1;
  27351. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27352. ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline(_thisAdjusted, ___value0, method);
  27353. }
  27354. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
  27355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27356. {
  27357. {
  27358. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  27359. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_PressedColor_2();
  27360. return L_0;
  27361. }
  27362. }
  27363. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27364. {
  27365. int32_t _offset = 1;
  27366. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27367. return ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline(_thisAdjusted, method);
  27368. }
  27369. // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color)
  27370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27371. {
  27372. {
  27373. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  27374. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  27375. __this->set_m_PressedColor_2(L_0);
  27376. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  27377. return;
  27378. }
  27379. }
  27380. IL2CPP_EXTERN_C void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27381. {
  27382. int32_t _offset = 1;
  27383. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27384. ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline(_thisAdjusted, ___value0, method);
  27385. }
  27386. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor()
  27387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27388. {
  27389. {
  27390. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  27391. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_SelectedColor_3();
  27392. return L_0;
  27393. }
  27394. }
  27395. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27396. {
  27397. int32_t _offset = 1;
  27398. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27399. return ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline(_thisAdjusted, method);
  27400. }
  27401. // System.Void UnityEngine.UI.ColorBlock::set_selectedColor(UnityEngine.Color)
  27402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27403. {
  27404. {
  27405. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  27406. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  27407. __this->set_m_SelectedColor_3(L_0);
  27408. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  27409. return;
  27410. }
  27411. }
  27412. IL2CPP_EXTERN_C void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27413. {
  27414. int32_t _offset = 1;
  27415. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27416. ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_inline(_thisAdjusted, ___value0, method);
  27417. }
  27418. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
  27419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27420. {
  27421. {
  27422. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  27423. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_DisabledColor_4();
  27424. return L_0;
  27425. }
  27426. }
  27427. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27428. {
  27429. int32_t _offset = 1;
  27430. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27431. return ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline(_thisAdjusted, method);
  27432. }
  27433. // System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color)
  27434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27435. {
  27436. {
  27437. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  27438. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  27439. __this->set_m_DisabledColor_4(L_0);
  27440. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  27441. return;
  27442. }
  27443. }
  27444. IL2CPP_EXTERN_C void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  27445. {
  27446. int32_t _offset = 1;
  27447. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27448. ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline(_thisAdjusted, ___value0, method);
  27449. }
  27450. // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
  27451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27452. {
  27453. {
  27454. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  27455. float L_0 = __this->get_m_ColorMultiplier_5();
  27456. return L_0;
  27457. }
  27458. }
  27459. IL2CPP_EXTERN_C float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27460. {
  27461. int32_t _offset = 1;
  27462. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27463. return ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline(_thisAdjusted, method);
  27464. }
  27465. // System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single)
  27466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method)
  27467. {
  27468. {
  27469. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  27470. float L_0 = ___value0;
  27471. __this->set_m_ColorMultiplier_5(L_0);
  27472. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  27473. return;
  27474. }
  27475. }
  27476. IL2CPP_EXTERN_C void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  27477. {
  27478. int32_t _offset = 1;
  27479. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27480. ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline(_thisAdjusted, ___value0, method);
  27481. }
  27482. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  27483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27484. {
  27485. {
  27486. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  27487. float L_0 = __this->get_m_FadeDuration_6();
  27488. return L_0;
  27489. }
  27490. }
  27491. IL2CPP_EXTERN_C float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27492. {
  27493. int32_t _offset = 1;
  27494. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27495. return ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline(_thisAdjusted, method);
  27496. }
  27497. // System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single)
  27498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method)
  27499. {
  27500. {
  27501. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  27502. float L_0 = ___value0;
  27503. __this->set_m_FadeDuration_6(L_0);
  27504. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  27505. return;
  27506. }
  27507. }
  27508. IL2CPP_EXTERN_C void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  27509. {
  27510. int32_t _offset = 1;
  27511. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27512. ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline(_thisAdjusted, ___value0, method);
  27513. }
  27514. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::get_defaultColorBlock()
  27515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ColorBlock_get_defaultColorBlock_mD3AEFDABCF5F714D81FB2047A744930650EC223E (const RuntimeMethod* method)
  27516. {
  27517. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA V_0;
  27518. memset((&V_0), 0, sizeof(V_0));
  27519. {
  27520. // var c = new ColorBlock
  27521. // {
  27522. // m_NormalColor = new Color32(255, 255, 255, 255),
  27523. // m_HighlightedColor = new Color32(245, 245, 245, 255),
  27524. // m_PressedColor = new Color32(200, 200, 200, 255),
  27525. // m_SelectedColor = new Color32(245, 245, 245, 255),
  27526. // m_DisabledColor = new Color32(200, 200, 200, 128),
  27527. // colorMultiplier = 1.0f,
  27528. // fadeDuration = 0.1f
  27529. // };
  27530. il2cpp_codegen_initobj((&V_0), sizeof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ));
  27531. Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_0;
  27532. memset((&L_0), 0, sizeof(L_0));
  27533. Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  27534. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_0, /*hidden argument*/NULL);
  27535. (&V_0)->set_m_NormalColor_0(L_1);
  27536. Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_2;
  27537. memset((&L_2), 0, sizeof(L_2));
  27538. Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_2), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  27539. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_2, /*hidden argument*/NULL);
  27540. (&V_0)->set_m_HighlightedColor_1(L_3);
  27541. Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_4;
  27542. memset((&L_4), 0, sizeof(L_4));
  27543. Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_4), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  27544. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_4, /*hidden argument*/NULL);
  27545. (&V_0)->set_m_PressedColor_2(L_5);
  27546. Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_6;
  27547. memset((&L_6), 0, sizeof(L_6));
  27548. Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_6), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  27549. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_6, /*hidden argument*/NULL);
  27550. (&V_0)->set_m_SelectedColor_3(L_7);
  27551. Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_8;
  27552. memset((&L_8), 0, sizeof(L_8));
  27553. Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_8), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)128), /*hidden argument*/NULL);
  27554. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_8, /*hidden argument*/NULL);
  27555. (&V_0)->set_m_DisabledColor_4(L_9);
  27556. ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), (1.0f), /*hidden argument*/NULL);
  27557. ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), (0.1f), /*hidden argument*/NULL);
  27558. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_10 = V_0;
  27559. // return c;
  27560. return L_10;
  27561. }
  27562. }
  27563. // System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object)
  27564. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  27565. {
  27566. static bool s_Il2CppMethodInitialized;
  27567. if (!s_Il2CppMethodInitialized)
  27568. {
  27569. il2cpp_codegen_initialize_method (ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21_MetadataUsageId);
  27570. s_Il2CppMethodInitialized = true;
  27571. }
  27572. {
  27573. // if (!(obj is ColorBlock))
  27574. RuntimeObject * L_0 = ___obj0;
  27575. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var)))
  27576. {
  27577. goto IL_000a;
  27578. }
  27579. }
  27580. {
  27581. // return false;
  27582. return (bool)0;
  27583. }
  27584. IL_000a:
  27585. {
  27586. // return Equals((ColorBlock)obj);
  27587. RuntimeObject * L_1 = ___obj0;
  27588. bool L_2 = ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, ((*(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)UnBox(L_1, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  27589. return L_2;
  27590. }
  27591. }
  27592. IL2CPP_EXTERN_C bool ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  27593. {
  27594. int32_t _offset = 1;
  27595. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27596. return ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21(_thisAdjusted, ___obj0, method);
  27597. }
  27598. // System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock)
  27599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___other0, const RuntimeMethod* method)
  27600. {
  27601. {
  27602. // return normalColor == other.normalColor &&
  27603. // highlightedColor == other.highlightedColor &&
  27604. // pressedColor == other.pressedColor &&
  27605. // selectedColor == other.selectedColor &&
  27606. // disabledColor == other.disabledColor &&
  27607. // colorMultiplier == other.colorMultiplier &&
  27608. // fadeDuration == other.fadeDuration;
  27609. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27610. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27611. bool L_2 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_0, L_1, /*hidden argument*/NULL);
  27612. if (!L_2)
  27613. {
  27614. goto IL_0083;
  27615. }
  27616. }
  27617. {
  27618. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27619. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27620. bool L_5 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_3, L_4, /*hidden argument*/NULL);
  27621. if (!L_5)
  27622. {
  27623. goto IL_0083;
  27624. }
  27625. }
  27626. {
  27627. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27628. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27629. bool L_8 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_6, L_7, /*hidden argument*/NULL);
  27630. if (!L_8)
  27631. {
  27632. goto IL_0083;
  27633. }
  27634. }
  27635. {
  27636. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27637. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_10 = ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27638. bool L_11 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_9, L_10, /*hidden argument*/NULL);
  27639. if (!L_11)
  27640. {
  27641. goto IL_0083;
  27642. }
  27643. }
  27644. {
  27645. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_12 = ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27646. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_13 = ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27647. bool L_14 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_12, L_13, /*hidden argument*/NULL);
  27648. if (!L_14)
  27649. {
  27650. goto IL_0083;
  27651. }
  27652. }
  27653. {
  27654. float L_15 = ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27655. float L_16 = ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27656. if ((!(((float)L_15) == ((float)L_16))))
  27657. {
  27658. goto IL_0083;
  27659. }
  27660. }
  27661. {
  27662. float L_17 = ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL);
  27663. float L_18 = ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL);
  27664. return (bool)((((float)L_17) == ((float)L_18))? 1 : 0);
  27665. }
  27666. IL_0083:
  27667. {
  27668. return (bool)0;
  27669. }
  27670. }
  27671. IL2CPP_EXTERN_C bool ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C_AdjustorThunk (RuntimeObject * __this, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___other0, const RuntimeMethod* method)
  27672. {
  27673. int32_t _offset = 1;
  27674. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27675. return ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C(_thisAdjusted, ___other0, method);
  27676. }
  27677. // System.Boolean UnityEngine.UI.ColorBlock::op_Equality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock)
  27678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_op_Equality_m63592FF29309D3AF64710205FD9797D2E4AF4E3C (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point10, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point21, const RuntimeMethod* method)
  27679. {
  27680. {
  27681. // return point1.Equals(point2);
  27682. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = ___point21;
  27683. bool L_1 = ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___point10), L_0, /*hidden argument*/NULL);
  27684. return L_1;
  27685. }
  27686. }
  27687. // System.Boolean UnityEngine.UI.ColorBlock::op_Inequality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock)
  27688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_op_Inequality_mEC2D35C789210F1825B114A5E224B0FB6975C1A0 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point10, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point21, const RuntimeMethod* method)
  27689. {
  27690. {
  27691. // return !point1.Equals(point2);
  27692. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = ___point21;
  27693. bool L_1 = ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___point10), L_0, /*hidden argument*/NULL);
  27694. return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  27695. }
  27696. }
  27697. // System.Int32 UnityEngine.UI.ColorBlock::GetHashCode()
  27698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  27699. {
  27700. static bool s_Il2CppMethodInitialized;
  27701. if (!s_Il2CppMethodInitialized)
  27702. {
  27703. il2cpp_codegen_initialize_method (ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111_MetadataUsageId);
  27704. s_Il2CppMethodInitialized = true;
  27705. }
  27706. {
  27707. // return base.GetHashCode();
  27708. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = (*(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this);
  27709. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_1 = L_0;
  27710. RuntimeObject * L_2 = Box(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var, &L_1);
  27711. NullCheck((ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF *)L_2);
  27712. int32_t L_3 = ValueType_GetHashCode_m48E9FA7FFC7C27D876E764A94E3CF2039ED6C9F9((ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF *)L_2, /*hidden argument*/NULL);
  27713. return L_3;
  27714. }
  27715. }
  27716. IL2CPP_EXTERN_C int32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27717. {
  27718. int32_t _offset = 1;
  27719. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset);
  27720. return ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111(_thisAdjusted, method);
  27721. }
  27722. #ifdef __clang__
  27723. #pragma clang diagnostic pop
  27724. #endif
  27725. #ifdef __clang__
  27726. #pragma clang diagnostic push
  27727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27728. #pragma clang diagnostic ignored "-Wunused-variable"
  27729. #endif
  27730. // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::get_horizontalFit()
  27731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27732. {
  27733. {
  27734. // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } }
  27735. int32_t L_0 = __this->get_m_HorizontalFit_4();
  27736. return L_0;
  27737. }
  27738. }
  27739. // System.Void UnityEngine.UI.ContentSizeFitter::set_horizontalFit(UnityEngine.UI.ContentSizeFitter_FitMode)
  27740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_set_horizontalFit_m38BB1F91ECB19CA55395886DE04404293568DE53 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___value0, const RuntimeMethod* method)
  27741. {
  27742. static bool s_Il2CppMethodInitialized;
  27743. if (!s_Il2CppMethodInitialized)
  27744. {
  27745. il2cpp_codegen_initialize_method (ContentSizeFitter_set_horizontalFit_m38BB1F91ECB19CA55395886DE04404293568DE53_MetadataUsageId);
  27746. s_Il2CppMethodInitialized = true;
  27747. }
  27748. {
  27749. // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } }
  27750. int32_t* L_0 = __this->get_address_of_m_HorizontalFit_4();
  27751. int32_t L_1 = ___value0;
  27752. bool L_2 = SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA_RuntimeMethod_var);
  27753. if (!L_2)
  27754. {
  27755. goto IL_0014;
  27756. }
  27757. }
  27758. {
  27759. // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } }
  27760. ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL);
  27761. }
  27762. IL_0014:
  27763. {
  27764. // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } }
  27765. return;
  27766. }
  27767. }
  27768. // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::get_verticalFit()
  27769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27770. {
  27771. {
  27772. // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } }
  27773. int32_t L_0 = __this->get_m_VerticalFit_5();
  27774. return L_0;
  27775. }
  27776. }
  27777. // System.Void UnityEngine.UI.ContentSizeFitter::set_verticalFit(UnityEngine.UI.ContentSizeFitter_FitMode)
  27778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_set_verticalFit_mFE092A2EA456864549B62369A11A711230C181EF (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___value0, const RuntimeMethod* method)
  27779. {
  27780. static bool s_Il2CppMethodInitialized;
  27781. if (!s_Il2CppMethodInitialized)
  27782. {
  27783. il2cpp_codegen_initialize_method (ContentSizeFitter_set_verticalFit_mFE092A2EA456864549B62369A11A711230C181EF_MetadataUsageId);
  27784. s_Il2CppMethodInitialized = true;
  27785. }
  27786. {
  27787. // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } }
  27788. int32_t* L_0 = __this->get_address_of_m_VerticalFit_5();
  27789. int32_t L_1 = ___value0;
  27790. bool L_2 = SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA_RuntimeMethod_var);
  27791. if (!L_2)
  27792. {
  27793. goto IL_0014;
  27794. }
  27795. }
  27796. {
  27797. // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } }
  27798. ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL);
  27799. }
  27800. IL_0014:
  27801. {
  27802. // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } }
  27803. return;
  27804. }
  27805. }
  27806. // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::get_rectTransform()
  27807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27808. {
  27809. static bool s_Il2CppMethodInitialized;
  27810. if (!s_Il2CppMethodInitialized)
  27811. {
  27812. il2cpp_codegen_initialize_method (ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56_MetadataUsageId);
  27813. s_Il2CppMethodInitialized = true;
  27814. }
  27815. {
  27816. // if (m_Rect == null)
  27817. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Rect_6();
  27818. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  27819. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  27820. if (!L_1)
  27821. {
  27822. goto IL_001a;
  27823. }
  27824. }
  27825. {
  27826. // m_Rect = GetComponent<RectTransform>();
  27827. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103_RuntimeMethod_var);
  27828. __this->set_m_Rect_6(L_2);
  27829. }
  27830. IL_001a:
  27831. {
  27832. // return m_Rect;
  27833. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = __this->get_m_Rect_6();
  27834. return L_3;
  27835. }
  27836. }
  27837. // System.Void UnityEngine.UI.ContentSizeFitter::.ctor()
  27838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter__ctor_mBEE0AF95BB3FAFA553708EBC870D4FE2E3443B65 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27839. {
  27840. {
  27841. // protected ContentSizeFitter()
  27842. UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL);
  27843. // {}
  27844. return;
  27845. }
  27846. }
  27847. // System.Void UnityEngine.UI.ContentSizeFitter::OnEnable()
  27848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_OnEnable_m13D8C85D4331DD5890A140523A57221153FE2657 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27849. {
  27850. {
  27851. // base.OnEnable();
  27852. UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL);
  27853. // SetDirty();
  27854. ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL);
  27855. // }
  27856. return;
  27857. }
  27858. }
  27859. // System.Void UnityEngine.UI.ContentSizeFitter::OnDisable()
  27860. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_OnDisable_m1E5A38232518EDD43A9B2265B2EB496F91C9DEB8 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27861. {
  27862. static bool s_Il2CppMethodInitialized;
  27863. if (!s_Il2CppMethodInitialized)
  27864. {
  27865. il2cpp_codegen_initialize_method (ContentSizeFitter_OnDisable_m1E5A38232518EDD43A9B2265B2EB496F91C9DEB8_MetadataUsageId);
  27866. s_Il2CppMethodInitialized = true;
  27867. }
  27868. {
  27869. // m_Tracker.Clear();
  27870. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_0 = __this->get_address_of_m_Tracker_7();
  27871. DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_0, /*hidden argument*/NULL);
  27872. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  27873. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL);
  27874. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t8D3501B43B1DE666140E2931FFA732B5B09EA5BD_il2cpp_TypeInfo_var);
  27875. LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A(L_1, /*hidden argument*/NULL);
  27876. // base.OnDisable();
  27877. UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL);
  27878. // }
  27879. return;
  27880. }
  27881. }
  27882. // System.Void UnityEngine.UI.ContentSizeFitter::OnRectTransformDimensionsChange()
  27883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_OnRectTransformDimensionsChange_m42E361EACC44809C1FFC876582163D1E2D5FE0AC (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  27884. {
  27885. {
  27886. // SetDirty();
  27887. ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL);
  27888. // }
  27889. return;
  27890. }
  27891. }
  27892. // System.Void UnityEngine.UI.ContentSizeFitter::HandleSelfFittingAlongAxis(System.Int32)
  27893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___axis0, const RuntimeMethod* method)
  27894. {
  27895. int32_t V_0 = 0;
  27896. int32_t G_B3_0 = 0;
  27897. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * G_B7_0 = NULL;
  27898. ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * G_B7_1 = NULL;
  27899. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * G_B7_2 = NULL;
  27900. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * G_B6_0 = NULL;
  27901. ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * G_B6_1 = NULL;
  27902. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * G_B6_2 = NULL;
  27903. int32_t G_B8_0 = 0;
  27904. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * G_B8_1 = NULL;
  27905. ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * G_B8_2 = NULL;
  27906. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * G_B8_3 = NULL;
  27907. {
  27908. // FitMode fitting = (axis == 0 ? horizontalFit : verticalFit);
  27909. int32_t L_0 = ___axis0;
  27910. if (!L_0)
  27911. {
  27912. goto IL_000b;
  27913. }
  27914. }
  27915. {
  27916. int32_t L_1 = ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490_inline(__this, /*hidden argument*/NULL);
  27917. G_B3_0 = L_1;
  27918. goto IL_0011;
  27919. }
  27920. IL_000b:
  27921. {
  27922. int32_t L_2 = ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524_inline(__this, /*hidden argument*/NULL);
  27923. G_B3_0 = L_2;
  27924. }
  27925. IL_0011:
  27926. {
  27927. V_0 = G_B3_0;
  27928. // if (fitting == FitMode.Unconstrained)
  27929. int32_t L_3 = V_0;
  27930. if (L_3)
  27931. {
  27932. goto IL_0029;
  27933. }
  27934. }
  27935. {
  27936. // m_Tracker.Add(this, rectTransform, DrivenTransformProperties.None);
  27937. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_4 = __this->get_address_of_m_Tracker_7();
  27938. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL);
  27939. DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_4, __this, L_5, 0, /*hidden argument*/NULL);
  27940. // return;
  27941. return;
  27942. }
  27943. IL_0029:
  27944. {
  27945. // m_Tracker.Add(this, rectTransform, (axis == 0 ? DrivenTransformProperties.SizeDeltaX : DrivenTransformProperties.SizeDeltaY));
  27946. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_6 = __this->get_address_of_m_Tracker_7();
  27947. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_7 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL);
  27948. int32_t L_8 = ___axis0;
  27949. G_B6_0 = L_7;
  27950. G_B6_1 = __this;
  27951. G_B6_2 = L_6;
  27952. if (!L_8)
  27953. {
  27954. G_B7_0 = L_7;
  27955. G_B7_1 = __this;
  27956. G_B7_2 = L_6;
  27957. goto IL_0040;
  27958. }
  27959. }
  27960. {
  27961. G_B8_0 = ((int32_t)8192);
  27962. G_B8_1 = G_B6_0;
  27963. G_B8_2 = G_B6_1;
  27964. G_B8_3 = G_B6_2;
  27965. goto IL_0045;
  27966. }
  27967. IL_0040:
  27968. {
  27969. G_B8_0 = ((int32_t)4096);
  27970. G_B8_1 = G_B7_0;
  27971. G_B8_2 = G_B7_1;
  27972. G_B8_3 = G_B7_2;
  27973. }
  27974. IL_0045:
  27975. {
  27976. DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  27977. // if (fitting == FitMode.MinSize)
  27978. int32_t L_9 = V_0;
  27979. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  27980. {
  27981. goto IL_0067;
  27982. }
  27983. }
  27984. {
  27985. // rectTransform.SetSizeWithCurrentAnchors((RectTransform.Axis)axis, LayoutUtility.GetMinSize(m_Rect, axis));
  27986. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL);
  27987. int32_t L_11 = ___axis0;
  27988. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_12 = __this->get_m_Rect_6();
  27989. int32_t L_13 = ___axis0;
  27990. float L_14 = LayoutUtility_GetMinSize_m8A7CF1EB3F3D1CDC9FFA33F34761322F42701CB3(L_12, L_13, /*hidden argument*/NULL);
  27991. NullCheck(L_10);
  27992. RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_10, L_11, L_14, /*hidden argument*/NULL);
  27993. return;
  27994. }
  27995. IL_0067:
  27996. {
  27997. // rectTransform.SetSizeWithCurrentAnchors((RectTransform.Axis)axis, LayoutUtility.GetPreferredSize(m_Rect, axis));
  27998. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_15 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL);
  27999. int32_t L_16 = ___axis0;
  28000. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_17 = __this->get_m_Rect_6();
  28001. int32_t L_18 = ___axis0;
  28002. float L_19 = LayoutUtility_GetPreferredSize_mC035133B1A561870CB8FE14212D8E71BFF1742F6(L_17, L_18, /*hidden argument*/NULL);
  28003. NullCheck(L_15);
  28004. RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_15, L_16, L_19, /*hidden argument*/NULL);
  28005. // }
  28006. return;
  28007. }
  28008. }
  28009. // System.Void UnityEngine.UI.ContentSizeFitter::SetLayoutHorizontal()
  28010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetLayoutHorizontal_m7A86741FD35792D94D3ECD29F258EDB2C1C0E821 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  28011. {
  28012. {
  28013. // m_Tracker.Clear();
  28014. DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_0 = __this->get_address_of_m_Tracker_7();
  28015. DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_0, /*hidden argument*/NULL);
  28016. // HandleSelfFittingAlongAxis(0);
  28017. ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21(__this, 0, /*hidden argument*/NULL);
  28018. // }
  28019. return;
  28020. }
  28021. }
  28022. // System.Void UnityEngine.UI.ContentSizeFitter::SetLayoutVertical()
  28023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetLayoutVertical_m32994803FA0364E902848414EE2A906C4A540C7E (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  28024. {
  28025. {
  28026. // HandleSelfFittingAlongAxis(1);
  28027. ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21(__this, 1, /*hidden argument*/NULL);
  28028. // }
  28029. return;
  28030. }
  28031. }
  28032. // System.Void UnityEngine.UI.ContentSizeFitter::SetDirty()
  28033. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  28034. {
  28035. static bool s_Il2CppMethodInitialized;
  28036. if (!s_Il2CppMethodInitialized)
  28037. {
  28038. il2cpp_codegen_initialize_method (ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670_MetadataUsageId);
  28039. s_Il2CppMethodInitialized = true;
  28040. }
  28041. {
  28042. // if (!IsActive())
  28043. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  28044. if (L_0)
  28045. {
  28046. goto IL_0009;
  28047. }
  28048. }
  28049. {
  28050. // return;
  28051. return;
  28052. }
  28053. IL_0009:
  28054. {
  28055. // LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
  28056. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL);
  28057. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t8D3501B43B1DE666140E2931FFA732B5B09EA5BD_il2cpp_TypeInfo_var);
  28058. LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A(L_1, /*hidden argument*/NULL);
  28059. // }
  28060. return;
  28061. }
  28062. }
  28063. #ifdef __clang__
  28064. #pragma clang diagnostic pop
  28065. #endif
  28066. #ifdef __clang__
  28067. #pragma clang diagnostic push
  28068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28069. #pragma clang diagnostic ignored "-Wunused-variable"
  28070. #endif
  28071. #ifdef __clang__
  28072. #pragma clang diagnostic pop
  28073. #endif
  28074. #ifdef __clang__
  28075. #pragma clang diagnostic push
  28076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28077. #pragma clang diagnostic ignored "-Wunused-variable"
  28078. #endif
  28079. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  28080. IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_pinvoke(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke& marshaled)
  28081. {
  28082. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  28083. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28084. }
  28085. IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_pinvoke_back(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke& marshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled)
  28086. {
  28087. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  28088. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28089. }
  28090. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  28091. IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_pinvoke_cleanup(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke& marshaled)
  28092. {
  28093. }
  28094. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  28095. IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_com(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com& marshaled)
  28096. {
  28097. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  28098. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28099. }
  28100. IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_com_back(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com& marshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled)
  28101. {
  28102. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  28103. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28104. }
  28105. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  28106. IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_com_cleanup(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com& marshaled)
  28107. {
  28108. }
  28109. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor()
  28110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28111. {
  28112. {
  28113. // get { return m_StartColor; }
  28114. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_StartColor_1();
  28115. return L_0;
  28116. }
  28117. }
  28118. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28119. {
  28120. int32_t _offset = 1;
  28121. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28122. return ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_inline(_thisAdjusted, method);
  28123. }
  28124. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
  28125. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  28126. {
  28127. {
  28128. // set { m_StartColor = value; }
  28129. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  28130. __this->set_m_StartColor_1(L_0);
  28131. // set { m_StartColor = value; }
  28132. return;
  28133. }
  28134. }
  28135. IL2CPP_EXTERN_C void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  28136. {
  28137. int32_t _offset = 1;
  28138. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28139. ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_inline(_thisAdjusted, ___value0, method);
  28140. }
  28141. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor()
  28142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28143. {
  28144. {
  28145. // get { return m_TargetColor; }
  28146. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_TargetColor_2();
  28147. return L_0;
  28148. }
  28149. }
  28150. IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28151. {
  28152. int32_t _offset = 1;
  28153. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28154. return ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_inline(_thisAdjusted, method);
  28155. }
  28156. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
  28157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  28158. {
  28159. {
  28160. // set { m_TargetColor = value; }
  28161. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  28162. __this->set_m_TargetColor_2(L_0);
  28163. // set { m_TargetColor = value; }
  28164. return;
  28165. }
  28166. }
  28167. IL2CPP_EXTERN_C void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  28168. {
  28169. int32_t _offset = 1;
  28170. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28171. ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_inline(_thisAdjusted, ___value0, method);
  28172. }
  28173. // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode()
  28174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28175. {
  28176. {
  28177. // get { return m_TweenMode; }
  28178. int32_t L_0 = __this->get_m_TweenMode_3();
  28179. return L_0;
  28180. }
  28181. }
  28182. IL2CPP_EXTERN_C int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28183. {
  28184. int32_t _offset = 1;
  28185. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28186. return ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_inline(_thisAdjusted, method);
  28187. }
  28188. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode)
  28189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, int32_t ___value0, const RuntimeMethod* method)
  28190. {
  28191. {
  28192. // set { m_TweenMode = value; }
  28193. int32_t L_0 = ___value0;
  28194. __this->set_m_TweenMode_3(L_0);
  28195. // set { m_TweenMode = value; }
  28196. return;
  28197. }
  28198. }
  28199. IL2CPP_EXTERN_C void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  28200. {
  28201. int32_t _offset = 1;
  28202. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28203. ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_inline(_thisAdjusted, ___value0, method);
  28204. }
  28205. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration()
  28206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28207. {
  28208. {
  28209. // get { return m_Duration; }
  28210. float L_0 = __this->get_m_Duration_4();
  28211. return L_0;
  28212. }
  28213. }
  28214. IL2CPP_EXTERN_C float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28215. {
  28216. int32_t _offset = 1;
  28217. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28218. return ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_inline(_thisAdjusted, method);
  28219. }
  28220. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
  28221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___value0, const RuntimeMethod* method)
  28222. {
  28223. {
  28224. // set { m_Duration = value; }
  28225. float L_0 = ___value0;
  28226. __this->set_m_Duration_4(L_0);
  28227. // set { m_Duration = value; }
  28228. return;
  28229. }
  28230. }
  28231. IL2CPP_EXTERN_C void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28232. {
  28233. int32_t _offset = 1;
  28234. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28235. ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_inline(_thisAdjusted, ___value0, method);
  28236. }
  28237. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale()
  28238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28239. {
  28240. {
  28241. // get { return m_IgnoreTimeScale; }
  28242. bool L_0 = __this->get_m_IgnoreTimeScale_5();
  28243. return L_0;
  28244. }
  28245. }
  28246. IL2CPP_EXTERN_C bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28247. {
  28248. int32_t _offset = 1;
  28249. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28250. return ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_inline(_thisAdjusted, method);
  28251. }
  28252. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
  28253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, bool ___value0, const RuntimeMethod* method)
  28254. {
  28255. {
  28256. // set { m_IgnoreTimeScale = value; }
  28257. bool L_0 = ___value0;
  28258. __this->set_m_IgnoreTimeScale_5(L_0);
  28259. // set { m_IgnoreTimeScale = value; }
  28260. return;
  28261. }
  28262. }
  28263. IL2CPP_EXTERN_C void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  28264. {
  28265. int32_t _offset = 1;
  28266. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28267. ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_inline(_thisAdjusted, ___value0, method);
  28268. }
  28269. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single)
  28270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___floatPercentage0, const RuntimeMethod* method)
  28271. {
  28272. static bool s_Il2CppMethodInitialized;
  28273. if (!s_Il2CppMethodInitialized)
  28274. {
  28275. il2cpp_codegen_initialize_method (ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749_MetadataUsageId);
  28276. s_Il2CppMethodInitialized = true;
  28277. }
  28278. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
  28279. memset((&V_0), 0, sizeof(V_0));
  28280. {
  28281. // if (!ValidTarget())
  28282. bool L_0 = ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696((ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *)__this, /*hidden argument*/NULL);
  28283. if (L_0)
  28284. {
  28285. goto IL_0009;
  28286. }
  28287. }
  28288. {
  28289. // return;
  28290. return;
  28291. }
  28292. IL_0009:
  28293. {
  28294. // var newColor = Color.Lerp(m_StartColor, m_TargetColor, floatPercentage);
  28295. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = __this->get_m_StartColor_1();
  28296. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = __this->get_m_TargetColor_2();
  28297. float L_3 = ___floatPercentage0;
  28298. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46(L_1, L_2, L_3, /*hidden argument*/NULL);
  28299. V_0 = L_4;
  28300. // if (m_TweenMode == ColorTweenMode.Alpha)
  28301. int32_t L_5 = __this->get_m_TweenMode_3();
  28302. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  28303. {
  28304. goto IL_005d;
  28305. }
  28306. }
  28307. {
  28308. // newColor.r = m_StartColor.r;
  28309. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_6 = __this->get_address_of_m_StartColor_1();
  28310. float L_7 = L_6->get_r_0();
  28311. (&V_0)->set_r_0(L_7);
  28312. // newColor.g = m_StartColor.g;
  28313. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_8 = __this->get_address_of_m_StartColor_1();
  28314. float L_9 = L_8->get_g_1();
  28315. (&V_0)->set_g_1(L_9);
  28316. // newColor.b = m_StartColor.b;
  28317. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_10 = __this->get_address_of_m_StartColor_1();
  28318. float L_11 = L_10->get_b_2();
  28319. (&V_0)->set_b_2(L_11);
  28320. // }
  28321. goto IL_0078;
  28322. }
  28323. IL_005d:
  28324. {
  28325. // else if (m_TweenMode == ColorTweenMode.RGB)
  28326. int32_t L_12 = __this->get_m_TweenMode_3();
  28327. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  28328. {
  28329. goto IL_0078;
  28330. }
  28331. }
  28332. {
  28333. // newColor.a = m_StartColor.a;
  28334. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_13 = __this->get_address_of_m_StartColor_1();
  28335. float L_14 = L_13->get_a_3();
  28336. (&V_0)->set_a_3(L_14);
  28337. }
  28338. IL_0078:
  28339. {
  28340. // m_Target.Invoke(newColor);
  28341. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_15 = __this->get_m_Target_0();
  28342. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_16 = V_0;
  28343. NullCheck(L_15);
  28344. UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC(L_15, L_16, /*hidden argument*/UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_RuntimeMethod_var);
  28345. // }
  28346. return;
  28347. }
  28348. }
  28349. IL2CPP_EXTERN_C void ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749_AdjustorThunk (RuntimeObject * __this, float ___floatPercentage0, const RuntimeMethod* method)
  28350. {
  28351. int32_t _offset = 1;
  28352. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28353. ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749(_thisAdjusted, ___floatPercentage0, method);
  28354. }
  28355. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
  28356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___callback0, const RuntimeMethod* method)
  28357. {
  28358. static bool s_Il2CppMethodInitialized;
  28359. if (!s_Il2CppMethodInitialized)
  28360. {
  28361. il2cpp_codegen_initialize_method (ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D_MetadataUsageId);
  28362. s_Il2CppMethodInitialized = true;
  28363. }
  28364. {
  28365. // if (m_Target == null)
  28366. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_0 = __this->get_m_Target_0();
  28367. if (L_0)
  28368. {
  28369. goto IL_0013;
  28370. }
  28371. }
  28372. {
  28373. // m_Target = new ColorTweenCallback();
  28374. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_1 = (ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 *)il2cpp_codegen_object_new(ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0_il2cpp_TypeInfo_var);
  28375. ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D(L_1, /*hidden argument*/NULL);
  28376. __this->set_m_Target_0(L_1);
  28377. }
  28378. IL_0013:
  28379. {
  28380. // m_Target.AddListener(callback);
  28381. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_2 = __this->get_m_Target_0();
  28382. UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * L_3 = ___callback0;
  28383. NullCheck(L_2);
  28384. UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1(L_2, L_3, /*hidden argument*/UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_RuntimeMethod_var);
  28385. // }
  28386. return;
  28387. }
  28388. }
  28389. IL2CPP_EXTERN_C void ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D_AdjustorThunk (RuntimeObject * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___callback0, const RuntimeMethod* method)
  28390. {
  28391. int32_t _offset = 1;
  28392. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28393. ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D(_thisAdjusted, ___callback0, method);
  28394. }
  28395. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale()
  28396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28397. {
  28398. {
  28399. // return m_IgnoreTimeScale;
  28400. bool L_0 = __this->get_m_IgnoreTimeScale_5();
  28401. return L_0;
  28402. }
  28403. }
  28404. IL2CPP_EXTERN_C bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28405. {
  28406. int32_t _offset = 1;
  28407. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28408. return ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_inline(_thisAdjusted, method);
  28409. }
  28410. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration()
  28411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28412. {
  28413. {
  28414. // return m_Duration;
  28415. float L_0 = __this->get_m_Duration_4();
  28416. return L_0;
  28417. }
  28418. }
  28419. IL2CPP_EXTERN_C float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28420. {
  28421. int32_t _offset = 1;
  28422. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28423. return ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_inline(_thisAdjusted, method);
  28424. }
  28425. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget()
  28426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  28427. {
  28428. {
  28429. // return m_Target != null;
  28430. ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_0 = __this->get_m_Target_0();
  28431. return (bool)((!(((RuntimeObject*)(ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28432. }
  28433. }
  28434. IL2CPP_EXTERN_C bool ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28435. {
  28436. int32_t _offset = 1;
  28437. ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset);
  28438. return ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696(_thisAdjusted, method);
  28439. }
  28440. #ifdef __clang__
  28441. #pragma clang diagnostic pop
  28442. #endif
  28443. #ifdef __clang__
  28444. #pragma clang diagnostic push
  28445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28446. #pragma clang diagnostic ignored "-Wunused-variable"
  28447. #endif
  28448. // System.Void UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenCallback::.ctor()
  28449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D (ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * __this, const RuntimeMethod* method)
  28450. {
  28451. static bool s_Il2CppMethodInitialized;
  28452. if (!s_Il2CppMethodInitialized)
  28453. {
  28454. il2cpp_codegen_initialize_method (ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D_MetadataUsageId);
  28455. s_Il2CppMethodInitialized = true;
  28456. }
  28457. {
  28458. UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553(__this, /*hidden argument*/UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_RuntimeMethod_var);
  28459. return;
  28460. }
  28461. }
  28462. #ifdef __clang__
  28463. #pragma clang diagnostic pop
  28464. #endif
  28465. #ifdef __clang__
  28466. #pragma clang diagnostic push
  28467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28468. #pragma clang diagnostic ignored "-Wunused-variable"
  28469. #endif
  28470. #ifdef __clang__
  28471. #pragma clang diagnostic pop
  28472. #endif
  28473. #ifdef __clang__
  28474. #pragma clang diagnostic push
  28475. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28476. #pragma clang diagnostic ignored "-Wunused-variable"
  28477. #endif
  28478. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  28479. IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_pinvoke(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke& marshaled)
  28480. {
  28481. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  28482. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28483. }
  28484. IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_pinvoke_back(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke& marshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled)
  28485. {
  28486. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  28487. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28488. }
  28489. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  28490. IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_pinvoke_cleanup(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke& marshaled)
  28491. {
  28492. }
  28493. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  28494. IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_com(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com& marshaled)
  28495. {
  28496. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  28497. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28498. }
  28499. IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_com_back(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com& marshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled)
  28500. {
  28501. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  28502. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL);
  28503. }
  28504. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  28505. IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_com_cleanup(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com& marshaled)
  28506. {
  28507. }
  28508. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue()
  28509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28510. {
  28511. {
  28512. // get { return m_StartValue; }
  28513. float L_0 = __this->get_m_StartValue_1();
  28514. return L_0;
  28515. }
  28516. }
  28517. IL2CPP_EXTERN_C float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28518. {
  28519. int32_t _offset = 1;
  28520. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28521. return FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_inline(_thisAdjusted, method);
  28522. }
  28523. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
  28524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method)
  28525. {
  28526. {
  28527. // set { m_StartValue = value; }
  28528. float L_0 = ___value0;
  28529. __this->set_m_StartValue_1(L_0);
  28530. // set { m_StartValue = value; }
  28531. return;
  28532. }
  28533. }
  28534. IL2CPP_EXTERN_C void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28535. {
  28536. int32_t _offset = 1;
  28537. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28538. FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline(_thisAdjusted, ___value0, method);
  28539. }
  28540. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue()
  28541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28542. {
  28543. {
  28544. // get { return m_TargetValue; }
  28545. float L_0 = __this->get_m_TargetValue_2();
  28546. return L_0;
  28547. }
  28548. }
  28549. IL2CPP_EXTERN_C float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28550. {
  28551. int32_t _offset = 1;
  28552. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28553. return FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_inline(_thisAdjusted, method);
  28554. }
  28555. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
  28556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method)
  28557. {
  28558. {
  28559. // set { m_TargetValue = value; }
  28560. float L_0 = ___value0;
  28561. __this->set_m_TargetValue_2(L_0);
  28562. // set { m_TargetValue = value; }
  28563. return;
  28564. }
  28565. }
  28566. IL2CPP_EXTERN_C void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28567. {
  28568. int32_t _offset = 1;
  28569. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28570. FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline(_thisAdjusted, ___value0, method);
  28571. }
  28572. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration()
  28573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28574. {
  28575. {
  28576. // get { return m_Duration; }
  28577. float L_0 = __this->get_m_Duration_3();
  28578. return L_0;
  28579. }
  28580. }
  28581. IL2CPP_EXTERN_C float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28582. {
  28583. int32_t _offset = 1;
  28584. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28585. return FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_inline(_thisAdjusted, method);
  28586. }
  28587. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
  28588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method)
  28589. {
  28590. {
  28591. // set { m_Duration = value; }
  28592. float L_0 = ___value0;
  28593. __this->set_m_Duration_3(L_0);
  28594. // set { m_Duration = value; }
  28595. return;
  28596. }
  28597. }
  28598. IL2CPP_EXTERN_C void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  28599. {
  28600. int32_t _offset = 1;
  28601. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28602. FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline(_thisAdjusted, ___value0, method);
  28603. }
  28604. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale()
  28605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28606. {
  28607. {
  28608. // get { return m_IgnoreTimeScale; }
  28609. bool L_0 = __this->get_m_IgnoreTimeScale_4();
  28610. return L_0;
  28611. }
  28612. }
  28613. IL2CPP_EXTERN_C bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28614. {
  28615. int32_t _offset = 1;
  28616. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28617. return FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_inline(_thisAdjusted, method);
  28618. }
  28619. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
  28620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, bool ___value0, const RuntimeMethod* method)
  28621. {
  28622. {
  28623. // set { m_IgnoreTimeScale = value; }
  28624. bool L_0 = ___value0;
  28625. __this->set_m_IgnoreTimeScale_4(L_0);
  28626. // set { m_IgnoreTimeScale = value; }
  28627. return;
  28628. }
  28629. }
  28630. IL2CPP_EXTERN_C void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  28631. {
  28632. int32_t _offset = 1;
  28633. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28634. FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline(_thisAdjusted, ___value0, method);
  28635. }
  28636. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single)
  28637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___floatPercentage0, const RuntimeMethod* method)
  28638. {
  28639. static bool s_Il2CppMethodInitialized;
  28640. if (!s_Il2CppMethodInitialized)
  28641. {
  28642. il2cpp_codegen_initialize_method (FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C_MetadataUsageId);
  28643. s_Il2CppMethodInitialized = true;
  28644. }
  28645. float V_0 = 0.0f;
  28646. {
  28647. // if (!ValidTarget())
  28648. bool L_0 = FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)__this, /*hidden argument*/NULL);
  28649. if (L_0)
  28650. {
  28651. goto IL_0009;
  28652. }
  28653. }
  28654. {
  28655. // return;
  28656. return;
  28657. }
  28658. IL_0009:
  28659. {
  28660. // var newValue = Mathf.Lerp(m_StartValue, m_TargetValue, floatPercentage);
  28661. float L_1 = __this->get_m_StartValue_1();
  28662. float L_2 = __this->get_m_TargetValue_2();
  28663. float L_3 = ___floatPercentage0;
  28664. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  28665. float L_4 = Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364(L_1, L_2, L_3, /*hidden argument*/NULL);
  28666. V_0 = L_4;
  28667. // m_Target.Invoke(newValue);
  28668. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_5 = __this->get_m_Target_0();
  28669. float L_6 = V_0;
  28670. NullCheck(L_5);
  28671. UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_RuntimeMethod_var);
  28672. // }
  28673. return;
  28674. }
  28675. }
  28676. IL2CPP_EXTERN_C void FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C_AdjustorThunk (RuntimeObject * __this, float ___floatPercentage0, const RuntimeMethod* method)
  28677. {
  28678. int32_t _offset = 1;
  28679. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28680. FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C(_thisAdjusted, ___floatPercentage0, method);
  28681. }
  28682. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
  28683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___callback0, const RuntimeMethod* method)
  28684. {
  28685. static bool s_Il2CppMethodInitialized;
  28686. if (!s_Il2CppMethodInitialized)
  28687. {
  28688. il2cpp_codegen_initialize_method (FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50_MetadataUsageId);
  28689. s_Il2CppMethodInitialized = true;
  28690. }
  28691. {
  28692. // if (m_Target == null)
  28693. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_0 = __this->get_m_Target_0();
  28694. if (L_0)
  28695. {
  28696. goto IL_0013;
  28697. }
  28698. }
  28699. {
  28700. // m_Target = new FloatTweenCallback();
  28701. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_1 = (FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 *)il2cpp_codegen_object_new(FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502_il2cpp_TypeInfo_var);
  28702. FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3(L_1, /*hidden argument*/NULL);
  28703. __this->set_m_Target_0(L_1);
  28704. }
  28705. IL_0013:
  28706. {
  28707. // m_Target.AddListener(callback);
  28708. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_2 = __this->get_m_Target_0();
  28709. UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * L_3 = ___callback0;
  28710. NullCheck(L_2);
  28711. UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8(L_2, L_3, /*hidden argument*/UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_RuntimeMethod_var);
  28712. // }
  28713. return;
  28714. }
  28715. }
  28716. IL2CPP_EXTERN_C void FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50_AdjustorThunk (RuntimeObject * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___callback0, const RuntimeMethod* method)
  28717. {
  28718. int32_t _offset = 1;
  28719. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28720. FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50(_thisAdjusted, ___callback0, method);
  28721. }
  28722. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale()
  28723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28724. {
  28725. {
  28726. // return m_IgnoreTimeScale;
  28727. bool L_0 = __this->get_m_IgnoreTimeScale_4();
  28728. return L_0;
  28729. }
  28730. }
  28731. IL2CPP_EXTERN_C bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28732. {
  28733. int32_t _offset = 1;
  28734. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28735. return FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_inline(_thisAdjusted, method);
  28736. }
  28737. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration()
  28738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28739. {
  28740. {
  28741. // return m_Duration;
  28742. float L_0 = __this->get_m_Duration_3();
  28743. return L_0;
  28744. }
  28745. }
  28746. IL2CPP_EXTERN_C float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28747. {
  28748. int32_t _offset = 1;
  28749. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28750. return FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_inline(_thisAdjusted, method);
  28751. }
  28752. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget()
  28753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  28754. {
  28755. {
  28756. // return m_Target != null;
  28757. FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_0 = __this->get_m_Target_0();
  28758. return (bool)((!(((RuntimeObject*)(FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28759. }
  28760. }
  28761. IL2CPP_EXTERN_C bool FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  28762. {
  28763. int32_t _offset = 1;
  28764. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset);
  28765. return FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E(_thisAdjusted, method);
  28766. }
  28767. #ifdef __clang__
  28768. #pragma clang diagnostic pop
  28769. #endif
  28770. #ifdef __clang__
  28771. #pragma clang diagnostic push
  28772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28773. #pragma clang diagnostic ignored "-Wunused-variable"
  28774. #endif
  28775. // System.Void UnityEngine.UI.CoroutineTween.FloatTween_FloatTweenCallback::.ctor()
  28776. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3 (FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * __this, const RuntimeMethod* method)
  28777. {
  28778. static bool s_Il2CppMethodInitialized;
  28779. if (!s_Il2CppMethodInitialized)
  28780. {
  28781. il2cpp_codegen_initialize_method (FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3_MetadataUsageId);
  28782. s_Il2CppMethodInitialized = true;
  28783. }
  28784. {
  28785. UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D(__this, /*hidden argument*/UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_RuntimeMethod_var);
  28786. return;
  28787. }
  28788. }
  28789. #ifdef __clang__
  28790. #pragma clang diagnostic pop
  28791. #endif
  28792. #ifdef __clang__
  28793. #pragma clang diagnostic push
  28794. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28795. #pragma clang diagnostic ignored "-Wunused-variable"
  28796. #endif
  28797. // UnityEngine.UI.DefaultControls_IFactoryControls UnityEngine.UI.DefaultControls::get_factory()
  28798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2 (const RuntimeMethod* method)
  28799. {
  28800. static bool s_Il2CppMethodInitialized;
  28801. if (!s_Il2CppMethodInitialized)
  28802. {
  28803. il2cpp_codegen_initialize_method (DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_MetadataUsageId);
  28804. s_Il2CppMethodInitialized = true;
  28805. }
  28806. {
  28807. // get { return m_CurrentFactory; }
  28808. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  28809. RuntimeObject* L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_m_CurrentFactory_0();
  28810. return L_0;
  28811. }
  28812. }
  28813. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2,System.Type[])
  28814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184 (String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method)
  28815. {
  28816. static bool s_Il2CppMethodInitialized;
  28817. if (!s_Il2CppMethodInitialized)
  28818. {
  28819. il2cpp_codegen_initialize_method (DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184_MetadataUsageId);
  28820. s_Il2CppMethodInitialized = true;
  28821. }
  28822. {
  28823. // GameObject child = factory.CreateGameObject(name, components);
  28824. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  28825. RuntimeObject* L_0 = DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline(/*hidden argument*/NULL);
  28826. String_t* L_1 = ___name0;
  28827. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = ___components2;
  28828. NullCheck(L_0);
  28829. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = InterfaceFuncInvoker2< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, String_t*, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.DefaultControls/IFactoryControls::CreateGameObject(System.String,System.Type[]) */, IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  28830. // RectTransform rectTransform = child.GetComponent<RectTransform>();
  28831. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = L_3;
  28832. NullCheck(L_4);
  28833. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_4, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  28834. // rectTransform.sizeDelta = size;
  28835. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___size1;
  28836. NullCheck(L_5);
  28837. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_5, L_6, /*hidden argument*/NULL);
  28838. // return child;
  28839. return L_4;
  28840. }
  28841. }
  28842. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject,System.Type[])
  28843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988 (String_t* ___name0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method)
  28844. {
  28845. static bool s_Il2CppMethodInitialized;
  28846. if (!s_Il2CppMethodInitialized)
  28847. {
  28848. il2cpp_codegen_initialize_method (DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988_MetadataUsageId);
  28849. s_Il2CppMethodInitialized = true;
  28850. }
  28851. {
  28852. // GameObject go = factory.CreateGameObject(name, components);
  28853. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  28854. RuntimeObject* L_0 = DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline(/*hidden argument*/NULL);
  28855. String_t* L_1 = ___name0;
  28856. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = ___components2;
  28857. NullCheck(L_0);
  28858. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = InterfaceFuncInvoker2< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, String_t*, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.DefaultControls/IFactoryControls::CreateGameObject(System.String,System.Type[]) */, IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571_il2cpp_TypeInfo_var, L_0, L_1, L_2);
  28859. // SetParentAndAlign(go, parent);
  28860. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = L_3;
  28861. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = ___parent1;
  28862. DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_4, L_5, /*hidden argument*/NULL);
  28863. // return go;
  28864. return L_4;
  28865. }
  28866. }
  28867. // System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text)
  28868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___lbl0, const RuntimeMethod* method)
  28869. {
  28870. static bool s_Il2CppMethodInitialized;
  28871. if (!s_Il2CppMethodInitialized)
  28872. {
  28873. il2cpp_codegen_initialize_method (DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A_MetadataUsageId);
  28874. s_Il2CppMethodInitialized = true;
  28875. }
  28876. {
  28877. // lbl.color = s_TextColor;
  28878. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___lbl0;
  28879. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  28880. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_TextColor_9();
  28881. NullCheck(L_0);
  28882. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_0, L_1);
  28883. // lbl.AssignDefaultFont();
  28884. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_2 = ___lbl0;
  28885. NullCheck(L_2);
  28886. Text_AssignDefaultFont_m6667512908BFA6FCAF388E44993574590990212A(L_2, /*hidden argument*/NULL);
  28887. // }
  28888. return;
  28889. }
  28890. }
  28891. // System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable)
  28892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___slider0, const RuntimeMethod* method)
  28893. {
  28894. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA V_0;
  28895. memset((&V_0), 0, sizeof(V_0));
  28896. {
  28897. // ColorBlock colors = slider.colors;
  28898. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___slider0;
  28899. NullCheck(L_0);
  28900. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_1 = Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline(L_0, /*hidden argument*/NULL);
  28901. V_0 = L_1;
  28902. // colors.highlightedColor = new Color(0.882f, 0.882f, 0.882f);
  28903. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2;
  28904. memset((&L_2), 0, sizeof(L_2));
  28905. Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_2), (0.882f), (0.882f), (0.882f), /*hidden argument*/NULL);
  28906. ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), L_2, /*hidden argument*/NULL);
  28907. // colors.pressedColor = new Color(0.698f, 0.698f, 0.698f);
  28908. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3;
  28909. memset((&L_3), 0, sizeof(L_3));
  28910. Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_3), (0.698f), (0.698f), (0.698f), /*hidden argument*/NULL);
  28911. ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), L_3, /*hidden argument*/NULL);
  28912. // colors.disabledColor = new Color(0.521f, 0.521f, 0.521f);
  28913. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4;
  28914. memset((&L_4), 0, sizeof(L_4));
  28915. Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_4), (0.521f), (0.521f), (0.521f), /*hidden argument*/NULL);
  28916. ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), L_4, /*hidden argument*/NULL);
  28917. // }
  28918. return;
  28919. }
  28920. }
  28921. // System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject)
  28922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___child0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, const RuntimeMethod* method)
  28923. {
  28924. static bool s_Il2CppMethodInitialized;
  28925. if (!s_Il2CppMethodInitialized)
  28926. {
  28927. il2cpp_codegen_initialize_method (DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A_MetadataUsageId);
  28928. s_Il2CppMethodInitialized = true;
  28929. }
  28930. {
  28931. // if (parent == null)
  28932. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___parent1;
  28933. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  28934. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  28935. if (!L_1)
  28936. {
  28937. goto IL_000a;
  28938. }
  28939. }
  28940. {
  28941. // return;
  28942. return;
  28943. }
  28944. IL_000a:
  28945. {
  28946. // child.transform.SetParent(parent.transform, false);
  28947. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = ___child0;
  28948. NullCheck(L_2);
  28949. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_2, /*hidden argument*/NULL);
  28950. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___parent1;
  28951. NullCheck(L_4);
  28952. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_4, /*hidden argument*/NULL);
  28953. NullCheck(L_3);
  28954. Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_3, L_5, (bool)0, /*hidden argument*/NULL);
  28955. // SetLayerRecursively(child, parent.layer);
  28956. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___child0;
  28957. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = ___parent1;
  28958. NullCheck(L_7);
  28959. int32_t L_8 = GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8(L_7, /*hidden argument*/NULL);
  28960. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  28961. DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1(L_6, L_8, /*hidden argument*/NULL);
  28962. // }
  28963. return;
  28964. }
  28965. }
  28966. // System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32)
  28967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, int32_t ___layer1, const RuntimeMethod* method)
  28968. {
  28969. static bool s_Il2CppMethodInitialized;
  28970. if (!s_Il2CppMethodInitialized)
  28971. {
  28972. il2cpp_codegen_initialize_method (DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1_MetadataUsageId);
  28973. s_Il2CppMethodInitialized = true;
  28974. }
  28975. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  28976. int32_t V_1 = 0;
  28977. {
  28978. // go.layer = layer;
  28979. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___go0;
  28980. int32_t L_1 = ___layer1;
  28981. NullCheck(L_0);
  28982. GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907(L_0, L_1, /*hidden argument*/NULL);
  28983. // Transform t = go.transform;
  28984. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = ___go0;
  28985. NullCheck(L_2);
  28986. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_2, /*hidden argument*/NULL);
  28987. V_0 = L_3;
  28988. // for (int i = 0; i < t.childCount; i++)
  28989. V_1 = 0;
  28990. goto IL_0028;
  28991. }
  28992. IL_0012:
  28993. {
  28994. // SetLayerRecursively(t.GetChild(i).gameObject, layer);
  28995. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = V_0;
  28996. int32_t L_5 = V_1;
  28997. NullCheck(L_4);
  28998. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_4, L_5, /*hidden argument*/NULL);
  28999. NullCheck(L_6);
  29000. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_6, /*hidden argument*/NULL);
  29001. int32_t L_8 = ___layer1;
  29002. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29003. DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1(L_7, L_8, /*hidden argument*/NULL);
  29004. // for (int i = 0; i < t.childCount; i++)
  29005. int32_t L_9 = V_1;
  29006. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  29007. }
  29008. IL_0028:
  29009. {
  29010. // for (int i = 0; i < t.childCount; i++)
  29011. int32_t L_10 = V_1;
  29012. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = V_0;
  29013. NullCheck(L_11);
  29014. int32_t L_12 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_11, /*hidden argument*/NULL);
  29015. if ((((int32_t)L_10) < ((int32_t)L_12)))
  29016. {
  29017. goto IL_0012;
  29018. }
  29019. }
  29020. {
  29021. // }
  29022. return;
  29023. }
  29024. }
  29025. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreatePanel(UnityEngine.UI.DefaultControls_Resources)
  29026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreatePanel_m6CC4319B8D81426FC2A4E94CA836AB4F0ECA0205 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29027. {
  29028. static bool s_Il2CppMethodInitialized;
  29029. if (!s_Il2CppMethodInitialized)
  29030. {
  29031. il2cpp_codegen_initialize_method (DefaultControls_CreatePanel_m6CC4319B8D81426FC2A4E94CA836AB4F0ECA0205_MetadataUsageId);
  29032. s_Il2CppMethodInitialized = true;
  29033. }
  29034. {
  29035. // GameObject panelRoot = CreateUIElementRoot("Panel", s_ThickElementSize, typeof(Image));
  29036. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29037. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4();
  29038. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29039. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29040. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29041. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29042. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29043. NullCheck(L_2);
  29044. ArrayElementTypeCheck (L_2, L_4);
  29045. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29046. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral2F4BD749ECF708FF53A15E9E7904176BD92AD347, L_0, L_2, /*hidden argument*/NULL);
  29047. // RectTransform rectTransform = panelRoot.GetComponent<RectTransform>();
  29048. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = L_5;
  29049. NullCheck(L_6);
  29050. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_7 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_6, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29051. // rectTransform.anchorMin = Vector2.zero;
  29052. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = L_7;
  29053. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  29054. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29055. NullCheck(L_8);
  29056. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_8, L_9, /*hidden argument*/NULL);
  29057. // rectTransform.anchorMax = Vector2.one;
  29058. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = L_8;
  29059. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  29060. NullCheck(L_10);
  29061. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_10, L_11, /*hidden argument*/NULL);
  29062. // rectTransform.anchoredPosition = Vector2.zero;
  29063. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_12 = L_10;
  29064. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29065. NullCheck(L_12);
  29066. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_12, L_13, /*hidden argument*/NULL);
  29067. // rectTransform.sizeDelta = Vector2.zero;
  29068. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29069. NullCheck(L_12);
  29070. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_12, L_14, /*hidden argument*/NULL);
  29071. // Image image = panelRoot.GetComponent<Image>();
  29072. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = L_6;
  29073. NullCheck(L_15);
  29074. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_16 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_15, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29075. // image.sprite = resources.background;
  29076. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_17 = L_16;
  29077. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_18 = ___resources0;
  29078. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_19 = L_18.get_background_1();
  29079. NullCheck(L_17);
  29080. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_17, L_19, /*hidden argument*/NULL);
  29081. // image.type = Image.Type.Sliced;
  29082. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_20 = L_17;
  29083. NullCheck(L_20);
  29084. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_20, 1, /*hidden argument*/NULL);
  29085. // image.color = s_PanelColor;
  29086. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_21 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_PanelColor_8();
  29087. NullCheck(L_20);
  29088. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_20, L_21);
  29089. // return panelRoot;
  29090. return L_15;
  29091. }
  29092. }
  29093. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateButton(UnityEngine.UI.DefaultControls_Resources)
  29094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateButton_m73704B2DEB6F80CF622B31A7B14BBEC3A24737C2 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29095. {
  29096. static bool s_Il2CppMethodInitialized;
  29097. if (!s_Il2CppMethodInitialized)
  29098. {
  29099. il2cpp_codegen_initialize_method (DefaultControls_CreateButton_m73704B2DEB6F80CF622B31A7B14BBEC3A24737C2_MetadataUsageId);
  29100. s_Il2CppMethodInitialized = true;
  29101. }
  29102. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  29103. {
  29104. // GameObject buttonRoot = CreateUIElementRoot("Button", s_ThickElementSize, typeof(Image), typeof(Button));
  29105. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29106. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4();
  29107. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  29108. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29109. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29110. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29111. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29112. NullCheck(L_2);
  29113. ArrayElementTypeCheck (L_2, L_4);
  29114. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29115. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2;
  29116. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_0_0_0_var) };
  29117. Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
  29118. NullCheck(L_5);
  29119. ArrayElementTypeCheck (L_5, L_7);
  29120. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7);
  29121. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral794145F030FF721599A0353A9B2E59E9A92B9BF1, L_0, L_5, /*hidden argument*/NULL);
  29122. V_0 = L_8;
  29123. // GameObject childText = CreateUIObject("Text", buttonRoot, typeof(Text));
  29124. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0;
  29125. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29126. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10;
  29127. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  29128. Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
  29129. NullCheck(L_11);
  29130. ArrayElementTypeCheck (L_11, L_13);
  29131. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13);
  29132. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC3328C39B0E29F78E9FF45DB674248B1D245887D, L_9, L_11, /*hidden argument*/NULL);
  29133. // Image image = buttonRoot.GetComponent<Image>();
  29134. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0;
  29135. NullCheck(L_15);
  29136. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_16 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_15, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29137. // image.sprite = resources.standard;
  29138. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_17 = L_16;
  29139. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_18 = ___resources0;
  29140. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_19 = L_18.get_standard_0();
  29141. NullCheck(L_17);
  29142. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_17, L_19, /*hidden argument*/NULL);
  29143. // image.type = Image.Type.Sliced;
  29144. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_20 = L_17;
  29145. NullCheck(L_20);
  29146. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_20, 1, /*hidden argument*/NULL);
  29147. // image.color = s_DefaultSelectableColor;
  29148. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_21 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29149. NullCheck(L_20);
  29150. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_20, L_21);
  29151. // Button bt = buttonRoot.GetComponent<Button>();
  29152. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_0;
  29153. NullCheck(L_22);
  29154. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_23 = GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80(L_22, /*hidden argument*/GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80_RuntimeMethod_var);
  29155. // SetDefaultColorTransitionValues(bt);
  29156. DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_23, /*hidden argument*/NULL);
  29157. // Text text = childText.GetComponent<Text>();
  29158. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = L_14;
  29159. NullCheck(L_24);
  29160. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_25 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_24, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  29161. // text.text = "Button";
  29162. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_26 = L_25;
  29163. NullCheck(L_26);
  29164. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_26, _stringLiteral794145F030FF721599A0353A9B2E59E9A92B9BF1);
  29165. // text.alignment = TextAnchor.MiddleCenter;
  29166. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_27 = L_26;
  29167. NullCheck(L_27);
  29168. Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29(L_27, 4, /*hidden argument*/NULL);
  29169. // SetDefaultTextValues(text);
  29170. DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_27, /*hidden argument*/NULL);
  29171. // RectTransform textRectTransform = childText.GetComponent<RectTransform>();
  29172. NullCheck(L_24);
  29173. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_28 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_24, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29174. // textRectTransform.anchorMin = Vector2.zero;
  29175. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_29 = L_28;
  29176. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  29177. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_30 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29178. NullCheck(L_29);
  29179. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_29, L_30, /*hidden argument*/NULL);
  29180. // textRectTransform.anchorMax = Vector2.one;
  29181. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_31 = L_29;
  29182. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_32 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  29183. NullCheck(L_31);
  29184. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_31, L_32, /*hidden argument*/NULL);
  29185. // textRectTransform.sizeDelta = Vector2.zero;
  29186. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_33 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29187. NullCheck(L_31);
  29188. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_31, L_33, /*hidden argument*/NULL);
  29189. // return buttonRoot;
  29190. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = V_0;
  29191. return L_34;
  29192. }
  29193. }
  29194. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateText(UnityEngine.UI.DefaultControls_Resources)
  29195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateText_mB0CA319F4BF0C8EC8773075885BD67D78A4582FE (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29196. {
  29197. static bool s_Il2CppMethodInitialized;
  29198. if (!s_Il2CppMethodInitialized)
  29199. {
  29200. il2cpp_codegen_initialize_method (DefaultControls_CreateText_mB0CA319F4BF0C8EC8773075885BD67D78A4582FE_MetadataUsageId);
  29201. s_Il2CppMethodInitialized = true;
  29202. }
  29203. {
  29204. // GameObject go = CreateUIElementRoot("Text", s_ThickElementSize, typeof(Text));
  29205. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29206. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4();
  29207. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29208. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29209. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  29210. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29211. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29212. NullCheck(L_2);
  29213. ArrayElementTypeCheck (L_2, L_4);
  29214. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29215. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralC3328C39B0E29F78E9FF45DB674248B1D245887D, L_0, L_2, /*hidden argument*/NULL);
  29216. // Text lbl = go.GetComponent<Text>();
  29217. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = L_5;
  29218. NullCheck(L_6);
  29219. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_7 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_6, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  29220. // lbl.text = "New Text";
  29221. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_8 = L_7;
  29222. NullCheck(L_8);
  29223. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_8, _stringLiteral28578FAF0062012EBA720DFDE2523B539E900054);
  29224. // SetDefaultTextValues(lbl);
  29225. DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_8, /*hidden argument*/NULL);
  29226. // return go;
  29227. return L_6;
  29228. }
  29229. }
  29230. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateImage(UnityEngine.UI.DefaultControls_Resources)
  29231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateImage_m5A948ACE15B86771B6F3EB7A8A74EBE938CEB3E6 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29232. {
  29233. static bool s_Il2CppMethodInitialized;
  29234. if (!s_Il2CppMethodInitialized)
  29235. {
  29236. il2cpp_codegen_initialize_method (DefaultControls_CreateImage_m5A948ACE15B86771B6F3EB7A8A74EBE938CEB3E6_MetadataUsageId);
  29237. s_Il2CppMethodInitialized = true;
  29238. }
  29239. {
  29240. // GameObject go = CreateUIElementRoot("Image", s_ImageElementSize, typeof(Image));
  29241. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29242. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ImageElementSize_6();
  29243. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29244. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29245. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29246. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29247. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29248. NullCheck(L_2);
  29249. ArrayElementTypeCheck (L_2, L_4);
  29250. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29251. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral50E19FDA0D5B4B74A4A1A1D584E56578693A4EA4, L_0, L_2, /*hidden argument*/NULL);
  29252. // return go;
  29253. return L_5;
  29254. }
  29255. }
  29256. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateRawImage(UnityEngine.UI.DefaultControls_Resources)
  29257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateRawImage_m3704C3F2E829FBCFEEDA34F27668000B1E6E5A02 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29258. {
  29259. static bool s_Il2CppMethodInitialized;
  29260. if (!s_Il2CppMethodInitialized)
  29261. {
  29262. il2cpp_codegen_initialize_method (DefaultControls_CreateRawImage_m3704C3F2E829FBCFEEDA34F27668000B1E6E5A02_MetadataUsageId);
  29263. s_Il2CppMethodInitialized = true;
  29264. }
  29265. {
  29266. // GameObject go = CreateUIElementRoot("RawImage", s_ImageElementSize, typeof(RawImage));
  29267. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29268. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ImageElementSize_6();
  29269. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29270. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29271. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8_0_0_0_var) };
  29272. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29273. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29274. NullCheck(L_2);
  29275. ArrayElementTypeCheck (L_2, L_4);
  29276. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29277. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralFB64202B49F93523AA4F932B4BC04BD68BF1DC9F, L_0, L_2, /*hidden argument*/NULL);
  29278. // return go;
  29279. return L_5;
  29280. }
  29281. }
  29282. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateSlider(UnityEngine.UI.DefaultControls_Resources)
  29283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateSlider_m2AF0A50D2FF4EB21A68A5DBF92076C8DB6D50C5B (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29284. {
  29285. static bool s_Il2CppMethodInitialized;
  29286. if (!s_Il2CppMethodInitialized)
  29287. {
  29288. il2cpp_codegen_initialize_method (DefaultControls_CreateSlider_m2AF0A50D2FF4EB21A68A5DBF92076C8DB6D50C5B_MetadataUsageId);
  29289. s_Il2CppMethodInitialized = true;
  29290. }
  29291. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  29292. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  29293. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL;
  29294. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_3 = NULL;
  29295. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_4 = NULL;
  29296. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL;
  29297. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_6 = NULL;
  29298. {
  29299. // GameObject root = CreateUIElementRoot("Slider", s_ThinElementSize, typeof(Slider));
  29300. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29301. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThinElementSize_5();
  29302. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29303. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29304. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_0_0_0_var) };
  29305. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29306. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29307. NullCheck(L_2);
  29308. ArrayElementTypeCheck (L_2, L_4);
  29309. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29310. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralAA5DB7D82232EE34651EB5ADEA59B01C839EB843, L_0, L_2, /*hidden argument*/NULL);
  29311. V_0 = L_5;
  29312. // GameObject background = CreateUIObject("Background", root, typeof(Image));
  29313. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = V_0;
  29314. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_7 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29315. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_8 = L_7;
  29316. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29317. Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
  29318. NullCheck(L_8);
  29319. ArrayElementTypeCheck (L_8, L_10);
  29320. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_10);
  29321. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral64DD60FE1A049FE6DB3EB1369DEC2E42BF428E21, L_6, L_8, /*hidden argument*/NULL);
  29322. V_1 = L_11;
  29323. // GameObject fillArea = CreateUIObject("Fill Area", root, typeof(RectTransform));
  29324. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = V_0;
  29325. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_13 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29326. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = L_13;
  29327. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_15 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) };
  29328. Type_t * L_16 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_15, /*hidden argument*/NULL);
  29329. NullCheck(L_14);
  29330. ArrayElementTypeCheck (L_14, L_16);
  29331. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_16);
  29332. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralCAD12779BCC9AD20C6B50FEC90E3818C9473FEF6, L_12, L_14, /*hidden argument*/NULL);
  29333. V_2 = L_17;
  29334. // GameObject fill = CreateUIObject("Fill", fillArea, typeof(Image));
  29335. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_2;
  29336. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29337. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19;
  29338. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29339. Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL);
  29340. NullCheck(L_20);
  29341. ArrayElementTypeCheck (L_20, L_22);
  29342. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  29343. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral7ADB6736CF2C9AE017B128F98738FFBAE0E58655, L_18, L_20, /*hidden argument*/NULL);
  29344. V_3 = L_23;
  29345. // GameObject handleArea = CreateUIObject("Handle Slide Area", root, typeof(RectTransform));
  29346. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0;
  29347. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_25 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29348. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_26 = L_25;
  29349. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_27 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) };
  29350. Type_t * L_28 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_27, /*hidden argument*/NULL);
  29351. NullCheck(L_26);
  29352. ArrayElementTypeCheck (L_26, L_28);
  29353. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_28);
  29354. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral1A6434BFF89BE97BECFB2E7B808BB4F9E9F3F8ED, L_24, L_26, /*hidden argument*/NULL);
  29355. V_4 = L_29;
  29356. // GameObject handle = CreateUIObject("Handle", handleArea, typeof(Image));
  29357. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = V_4;
  29358. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_31 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29359. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_32 = L_31;
  29360. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_33 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29361. Type_t * L_34 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_33, /*hidden argument*/NULL);
  29362. NullCheck(L_32);
  29363. ArrayElementTypeCheck (L_32, L_34);
  29364. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_34);
  29365. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC0392B2B1C472815BA8D1A1E3B20F4A279BF6C50, L_30, L_32, /*hidden argument*/NULL);
  29366. V_5 = L_35;
  29367. // Image backgroundImage = background.GetComponent<Image>();
  29368. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = V_1;
  29369. NullCheck(L_36);
  29370. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_37 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_36, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29371. // backgroundImage.sprite = resources.background;
  29372. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_38 = L_37;
  29373. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_39 = ___resources0;
  29374. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_40 = L_39.get_background_1();
  29375. NullCheck(L_38);
  29376. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_38, L_40, /*hidden argument*/NULL);
  29377. // backgroundImage.type = Image.Type.Sliced;
  29378. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_41 = L_38;
  29379. NullCheck(L_41);
  29380. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_41, 1, /*hidden argument*/NULL);
  29381. // backgroundImage.color = s_DefaultSelectableColor;
  29382. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_42 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29383. NullCheck(L_41);
  29384. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_41, L_42);
  29385. // RectTransform backgroundRect = background.GetComponent<RectTransform>();
  29386. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = V_1;
  29387. NullCheck(L_43);
  29388. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_44 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_43, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29389. // backgroundRect.anchorMin = new Vector2(0, 0.25f);
  29390. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_45 = L_44;
  29391. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_46;
  29392. memset((&L_46), 0, sizeof(L_46));
  29393. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_46), (0.0f), (0.25f), /*hidden argument*/NULL);
  29394. NullCheck(L_45);
  29395. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_45, L_46, /*hidden argument*/NULL);
  29396. // backgroundRect.anchorMax = new Vector2(1, 0.75f);
  29397. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = L_45;
  29398. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_48;
  29399. memset((&L_48), 0, sizeof(L_48));
  29400. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_48), (1.0f), (0.75f), /*hidden argument*/NULL);
  29401. NullCheck(L_47);
  29402. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_47, L_48, /*hidden argument*/NULL);
  29403. // backgroundRect.sizeDelta = new Vector2(0, 0);
  29404. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_49;
  29405. memset((&L_49), 0, sizeof(L_49));
  29406. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_49), (0.0f), (0.0f), /*hidden argument*/NULL);
  29407. NullCheck(L_47);
  29408. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_47, L_49, /*hidden argument*/NULL);
  29409. // RectTransform fillAreaRect = fillArea.GetComponent<RectTransform>();
  29410. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = V_2;
  29411. NullCheck(L_50);
  29412. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_51 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_50, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29413. // fillAreaRect.anchorMin = new Vector2(0, 0.25f);
  29414. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = L_51;
  29415. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_53;
  29416. memset((&L_53), 0, sizeof(L_53));
  29417. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_53), (0.0f), (0.25f), /*hidden argument*/NULL);
  29418. NullCheck(L_52);
  29419. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_52, L_53, /*hidden argument*/NULL);
  29420. // fillAreaRect.anchorMax = new Vector2(1, 0.75f);
  29421. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = L_52;
  29422. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_55;
  29423. memset((&L_55), 0, sizeof(L_55));
  29424. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_55), (1.0f), (0.75f), /*hidden argument*/NULL);
  29425. NullCheck(L_54);
  29426. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_54, L_55, /*hidden argument*/NULL);
  29427. // fillAreaRect.anchoredPosition = new Vector2(-5, 0);
  29428. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_56 = L_54;
  29429. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_57;
  29430. memset((&L_57), 0, sizeof(L_57));
  29431. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_57), (-5.0f), (0.0f), /*hidden argument*/NULL);
  29432. NullCheck(L_56);
  29433. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_56, L_57, /*hidden argument*/NULL);
  29434. // fillAreaRect.sizeDelta = new Vector2(-20, 0);
  29435. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_58;
  29436. memset((&L_58), 0, sizeof(L_58));
  29437. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_58), (-20.0f), (0.0f), /*hidden argument*/NULL);
  29438. NullCheck(L_56);
  29439. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_56, L_58, /*hidden argument*/NULL);
  29440. // Image fillImage = fill.GetComponent<Image>();
  29441. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = V_3;
  29442. NullCheck(L_59);
  29443. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_60 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_59, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29444. // fillImage.sprite = resources.standard;
  29445. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_61 = L_60;
  29446. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_62 = ___resources0;
  29447. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_63 = L_62.get_standard_0();
  29448. NullCheck(L_61);
  29449. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_61, L_63, /*hidden argument*/NULL);
  29450. // fillImage.type = Image.Type.Sliced;
  29451. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_64 = L_61;
  29452. NullCheck(L_64);
  29453. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_64, 1, /*hidden argument*/NULL);
  29454. // fillImage.color = s_DefaultSelectableColor;
  29455. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_65 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29456. NullCheck(L_64);
  29457. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_64, L_65);
  29458. // RectTransform fillRect = fill.GetComponent<RectTransform>();
  29459. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_66 = V_3;
  29460. NullCheck(L_66);
  29461. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_67 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_66, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29462. // fillRect.sizeDelta = new Vector2(10, 0);
  29463. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68;
  29464. memset((&L_68), 0, sizeof(L_68));
  29465. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_68), (10.0f), (0.0f), /*hidden argument*/NULL);
  29466. NullCheck(L_67);
  29467. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_67, L_68, /*hidden argument*/NULL);
  29468. // RectTransform handleAreaRect = handleArea.GetComponent<RectTransform>();
  29469. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_69 = V_4;
  29470. NullCheck(L_69);
  29471. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_70 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_69, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29472. // handleAreaRect.sizeDelta = new Vector2(-20, 0);
  29473. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = L_70;
  29474. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_72;
  29475. memset((&L_72), 0, sizeof(L_72));
  29476. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_72), (-20.0f), (0.0f), /*hidden argument*/NULL);
  29477. NullCheck(L_71);
  29478. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_71, L_72, /*hidden argument*/NULL);
  29479. // handleAreaRect.anchorMin = new Vector2(0, 0);
  29480. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_73 = L_71;
  29481. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_74;
  29482. memset((&L_74), 0, sizeof(L_74));
  29483. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_74), (0.0f), (0.0f), /*hidden argument*/NULL);
  29484. NullCheck(L_73);
  29485. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_73, L_74, /*hidden argument*/NULL);
  29486. // handleAreaRect.anchorMax = new Vector2(1, 1);
  29487. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_75;
  29488. memset((&L_75), 0, sizeof(L_75));
  29489. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_75), (1.0f), (1.0f), /*hidden argument*/NULL);
  29490. NullCheck(L_73);
  29491. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_73, L_75, /*hidden argument*/NULL);
  29492. // Image handleImage = handle.GetComponent<Image>();
  29493. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_76 = V_5;
  29494. NullCheck(L_76);
  29495. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_77 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_76, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29496. V_6 = L_77;
  29497. // handleImage.sprite = resources.knob;
  29498. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_78 = V_6;
  29499. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_79 = ___resources0;
  29500. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_80 = L_79.get_knob_3();
  29501. NullCheck(L_78);
  29502. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_78, L_80, /*hidden argument*/NULL);
  29503. // handleImage.color = s_DefaultSelectableColor;
  29504. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_81 = V_6;
  29505. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_82 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29506. NullCheck(L_81);
  29507. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_81, L_82);
  29508. // RectTransform handleRect = handle.GetComponent<RectTransform>();
  29509. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_83 = V_5;
  29510. NullCheck(L_83);
  29511. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_84 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_83, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29512. // handleRect.sizeDelta = new Vector2(20, 0);
  29513. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_85;
  29514. memset((&L_85), 0, sizeof(L_85));
  29515. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_85), (20.0f), (0.0f), /*hidden argument*/NULL);
  29516. NullCheck(L_84);
  29517. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_84, L_85, /*hidden argument*/NULL);
  29518. // Slider slider = root.GetComponent<Slider>();
  29519. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_86 = V_0;
  29520. NullCheck(L_86);
  29521. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_87 = GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7(L_86, /*hidden argument*/GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7_RuntimeMethod_var);
  29522. // slider.fillRect = fill.GetComponent<RectTransform>();
  29523. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_88 = L_87;
  29524. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_89 = V_3;
  29525. NullCheck(L_89);
  29526. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_90 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_89, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29527. NullCheck(L_88);
  29528. Slider_set_fillRect_m7055CC8682DDB328A754116BDAE0AF6DFFF437AF(L_88, L_90, /*hidden argument*/NULL);
  29529. // slider.handleRect = handle.GetComponent<RectTransform>();
  29530. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_91 = L_88;
  29531. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_92 = V_5;
  29532. NullCheck(L_92);
  29533. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_93 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_92, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29534. NullCheck(L_91);
  29535. Slider_set_handleRect_m25A60ED142D621A5243E48AEDE097986FA3B2E10(L_91, L_93, /*hidden argument*/NULL);
  29536. // slider.targetGraphic = handleImage;
  29537. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_94 = L_91;
  29538. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_95 = V_6;
  29539. NullCheck(L_94);
  29540. Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_94, L_95, /*hidden argument*/NULL);
  29541. // slider.direction = Slider.Direction.LeftToRight;
  29542. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_96 = L_94;
  29543. NullCheck(L_96);
  29544. Slider_set_direction_m804216132A017C3D68832C8941B49B4038B5A72E(L_96, 0, /*hidden argument*/NULL);
  29545. // SetDefaultColorTransitionValues(slider);
  29546. DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_96, /*hidden argument*/NULL);
  29547. // return root;
  29548. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_97 = V_0;
  29549. return L_97;
  29550. }
  29551. }
  29552. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls_Resources)
  29553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29554. {
  29555. static bool s_Il2CppMethodInitialized;
  29556. if (!s_Il2CppMethodInitialized)
  29557. {
  29558. il2cpp_codegen_initialize_method (DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6_MetadataUsageId);
  29559. s_Il2CppMethodInitialized = true;
  29560. }
  29561. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  29562. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  29563. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_2 = NULL;
  29564. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_3 = NULL;
  29565. {
  29566. // GameObject scrollbarRoot = CreateUIElementRoot("Scrollbar", s_ThinElementSize, typeof(Image), typeof(Scrollbar));
  29567. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29568. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThinElementSize_5();
  29569. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  29570. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29571. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29572. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29573. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29574. NullCheck(L_2);
  29575. ArrayElementTypeCheck (L_2, L_4);
  29576. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29577. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2;
  29578. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_0_0_0_var) };
  29579. Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
  29580. NullCheck(L_5);
  29581. ArrayElementTypeCheck (L_5, L_7);
  29582. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7);
  29583. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralCD289AA6ADCBDEB8448BBE98E9F19873F2B45B16, L_0, L_5, /*hidden argument*/NULL);
  29584. V_0 = L_8;
  29585. // GameObject sliderArea = CreateUIObject("Sliding Area", scrollbarRoot, typeof(RectTransform));
  29586. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0;
  29587. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29588. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10;
  29589. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) };
  29590. Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
  29591. NullCheck(L_11);
  29592. ArrayElementTypeCheck (L_11, L_13);
  29593. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13);
  29594. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral564F9BE925CC7F60130686E7C28A11036FFBEBBA, L_9, L_11, /*hidden argument*/NULL);
  29595. V_1 = L_14;
  29596. // GameObject handle = CreateUIObject("Handle", sliderArea, typeof(Image));
  29597. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_1;
  29598. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29599. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16;
  29600. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29601. Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
  29602. NullCheck(L_17);
  29603. ArrayElementTypeCheck (L_17, L_19);
  29604. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19);
  29605. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC0392B2B1C472815BA8D1A1E3B20F4A279BF6C50, L_15, L_17, /*hidden argument*/NULL);
  29606. // Image bgImage = scrollbarRoot.GetComponent<Image>();
  29607. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = V_0;
  29608. NullCheck(L_21);
  29609. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_22 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_21, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29610. // bgImage.sprite = resources.background;
  29611. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_23 = L_22;
  29612. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_24 = ___resources0;
  29613. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_25 = L_24.get_background_1();
  29614. NullCheck(L_23);
  29615. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_23, L_25, /*hidden argument*/NULL);
  29616. // bgImage.type = Image.Type.Sliced;
  29617. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = L_23;
  29618. NullCheck(L_26);
  29619. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_26, 1, /*hidden argument*/NULL);
  29620. // bgImage.color = s_DefaultSelectableColor;
  29621. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_27 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29622. NullCheck(L_26);
  29623. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_26, L_27);
  29624. // Image handleImage = handle.GetComponent<Image>();
  29625. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = L_20;
  29626. NullCheck(L_28);
  29627. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_29 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_28, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29628. V_2 = L_29;
  29629. // handleImage.sprite = resources.standard;
  29630. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_30 = V_2;
  29631. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_31 = ___resources0;
  29632. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_32 = L_31.get_standard_0();
  29633. NullCheck(L_30);
  29634. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_30, L_32, /*hidden argument*/NULL);
  29635. // handleImage.type = Image.Type.Sliced;
  29636. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_33 = V_2;
  29637. NullCheck(L_33);
  29638. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_33, 1, /*hidden argument*/NULL);
  29639. // handleImage.color = s_DefaultSelectableColor;
  29640. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_34 = V_2;
  29641. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_35 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29642. NullCheck(L_34);
  29643. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_34, L_35);
  29644. // RectTransform sliderAreaRect = sliderArea.GetComponent<RectTransform>();
  29645. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = V_1;
  29646. NullCheck(L_36);
  29647. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_37 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_36, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29648. // sliderAreaRect.sizeDelta = new Vector2(-20, -20);
  29649. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_38 = L_37;
  29650. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_39;
  29651. memset((&L_39), 0, sizeof(L_39));
  29652. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_39), (-20.0f), (-20.0f), /*hidden argument*/NULL);
  29653. NullCheck(L_38);
  29654. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_38, L_39, /*hidden argument*/NULL);
  29655. // sliderAreaRect.anchorMin = Vector2.zero;
  29656. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_40 = L_38;
  29657. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  29658. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_41 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29659. NullCheck(L_40);
  29660. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_40, L_41, /*hidden argument*/NULL);
  29661. // sliderAreaRect.anchorMax = Vector2.one;
  29662. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_42 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  29663. NullCheck(L_40);
  29664. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_40, L_42, /*hidden argument*/NULL);
  29665. // RectTransform handleRect = handle.GetComponent<RectTransform>();
  29666. NullCheck(L_28);
  29667. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_43 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_28, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29668. V_3 = L_43;
  29669. // handleRect.sizeDelta = new Vector2(20, 20);
  29670. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_44 = V_3;
  29671. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_45;
  29672. memset((&L_45), 0, sizeof(L_45));
  29673. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_45), (20.0f), (20.0f), /*hidden argument*/NULL);
  29674. NullCheck(L_44);
  29675. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_44, L_45, /*hidden argument*/NULL);
  29676. // Scrollbar scrollbar = scrollbarRoot.GetComponent<Scrollbar>();
  29677. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_46 = V_0;
  29678. NullCheck(L_46);
  29679. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_47 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_46, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var);
  29680. // scrollbar.handleRect = handleRect;
  29681. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_48 = L_47;
  29682. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_49 = V_3;
  29683. NullCheck(L_48);
  29684. Scrollbar_set_handleRect_mF48210CE73FD1F67BAC1CAD76FA07132FDBA5C40(L_48, L_49, /*hidden argument*/NULL);
  29685. // scrollbar.targetGraphic = handleImage;
  29686. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_50 = L_48;
  29687. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_51 = V_2;
  29688. NullCheck(L_50);
  29689. Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_50, L_51, /*hidden argument*/NULL);
  29690. // SetDefaultColorTransitionValues(scrollbar);
  29691. DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_50, /*hidden argument*/NULL);
  29692. // return scrollbarRoot;
  29693. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0;
  29694. return L_52;
  29695. }
  29696. }
  29697. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateToggle(UnityEngine.UI.DefaultControls_Resources)
  29698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateToggle_m9F0611E37F71C5C077EB3D64D998A7117C830B7F (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29699. {
  29700. static bool s_Il2CppMethodInitialized;
  29701. if (!s_Il2CppMethodInitialized)
  29702. {
  29703. il2cpp_codegen_initialize_method (DefaultControls_CreateToggle_m9F0611E37F71C5C077EB3D64D998A7117C830B7F_MetadataUsageId);
  29704. s_Il2CppMethodInitialized = true;
  29705. }
  29706. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  29707. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  29708. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL;
  29709. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * V_3 = NULL;
  29710. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_4 = NULL;
  29711. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_5 = NULL;
  29712. {
  29713. // GameObject toggleRoot = CreateUIElementRoot("Toggle", s_ThinElementSize, typeof(Toggle));
  29714. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29715. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThinElementSize_5();
  29716. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29717. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29718. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_0_0_0_var) };
  29719. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29720. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29721. NullCheck(L_2);
  29722. ArrayElementTypeCheck (L_2, L_4);
  29723. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29724. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralD5E14B063514CB6630E55F0AEB0AD3B37897EFCA, L_0, L_2, /*hidden argument*/NULL);
  29725. V_0 = L_5;
  29726. // GameObject background = CreateUIObject("Background", toggleRoot, typeof(Image));
  29727. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = V_0;
  29728. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_7 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29729. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_8 = L_7;
  29730. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29731. Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
  29732. NullCheck(L_8);
  29733. ArrayElementTypeCheck (L_8, L_10);
  29734. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_10);
  29735. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral64DD60FE1A049FE6DB3EB1369DEC2E42BF428E21, L_6, L_8, /*hidden argument*/NULL);
  29736. V_1 = L_11;
  29737. // GameObject checkmark = CreateUIObject("Checkmark", background, typeof(Image));
  29738. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = V_1;
  29739. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_13 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29740. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = L_13;
  29741. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_15 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29742. Type_t * L_16 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_15, /*hidden argument*/NULL);
  29743. NullCheck(L_14);
  29744. ArrayElementTypeCheck (L_14, L_16);
  29745. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_16);
  29746. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral02D0D18716CB3B951810309E5A5A906EFF9A88A2, L_12, L_14, /*hidden argument*/NULL);
  29747. V_2 = L_17;
  29748. // GameObject childLabel = CreateUIObject("Label", toggleRoot, typeof(Text));
  29749. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_0;
  29750. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29751. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19;
  29752. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  29753. Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL);
  29754. NullCheck(L_20);
  29755. ArrayElementTypeCheck (L_20, L_22);
  29756. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  29757. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral74341E3C271DF3C784E595B804B1F90BE0F80429, L_18, L_20, /*hidden argument*/NULL);
  29758. // Toggle toggle = toggleRoot.GetComponent<Toggle>();
  29759. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0;
  29760. NullCheck(L_24);
  29761. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_25 = GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11(L_24, /*hidden argument*/GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11_RuntimeMethod_var);
  29762. V_3 = L_25;
  29763. // toggle.isOn = true;
  29764. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_26 = V_3;
  29765. NullCheck(L_26);
  29766. Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_26, (bool)1, /*hidden argument*/NULL);
  29767. // Image bgImage = background.GetComponent<Image>();
  29768. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = V_1;
  29769. NullCheck(L_27);
  29770. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_28 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_27, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29771. V_4 = L_28;
  29772. // bgImage.sprite = resources.standard;
  29773. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_29 = V_4;
  29774. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_30 = ___resources0;
  29775. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_31 = L_30.get_standard_0();
  29776. NullCheck(L_29);
  29777. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_29, L_31, /*hidden argument*/NULL);
  29778. // bgImage.type = Image.Type.Sliced;
  29779. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_32 = V_4;
  29780. NullCheck(L_32);
  29781. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_32, 1, /*hidden argument*/NULL);
  29782. // bgImage.color = s_DefaultSelectableColor;
  29783. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_33 = V_4;
  29784. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_34 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29785. NullCheck(L_33);
  29786. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_33, L_34);
  29787. // Image checkmarkImage = checkmark.GetComponent<Image>();
  29788. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = V_2;
  29789. NullCheck(L_35);
  29790. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_36 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_35, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29791. V_5 = L_36;
  29792. // checkmarkImage.sprite = resources.checkmark;
  29793. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_37 = V_5;
  29794. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_38 = ___resources0;
  29795. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_39 = L_38.get_checkmark_4();
  29796. NullCheck(L_37);
  29797. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_37, L_39, /*hidden argument*/NULL);
  29798. // Text label = childLabel.GetComponent<Text>();
  29799. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_40 = L_23;
  29800. NullCheck(L_40);
  29801. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_41 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_40, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  29802. // label.text = "Toggle";
  29803. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_42 = L_41;
  29804. NullCheck(L_42);
  29805. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_42, _stringLiteralD5E14B063514CB6630E55F0AEB0AD3B37897EFCA);
  29806. // SetDefaultTextValues(label);
  29807. DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_42, /*hidden argument*/NULL);
  29808. // toggle.graphic = checkmarkImage;
  29809. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_43 = V_3;
  29810. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_44 = V_5;
  29811. NullCheck(L_43);
  29812. L_43->set_graphic_20(L_44);
  29813. // toggle.targetGraphic = bgImage;
  29814. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_45 = V_3;
  29815. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_46 = V_4;
  29816. NullCheck(L_45);
  29817. Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_45, L_46, /*hidden argument*/NULL);
  29818. // SetDefaultColorTransitionValues(toggle);
  29819. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_47 = V_3;
  29820. DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_47, /*hidden argument*/NULL);
  29821. // RectTransform bgRect = background.GetComponent<RectTransform>();
  29822. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_48 = V_1;
  29823. NullCheck(L_48);
  29824. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_49 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_48, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29825. // bgRect.anchorMin = new Vector2(0f, 1f);
  29826. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_50 = L_49;
  29827. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_51;
  29828. memset((&L_51), 0, sizeof(L_51));
  29829. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_51), (0.0f), (1.0f), /*hidden argument*/NULL);
  29830. NullCheck(L_50);
  29831. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_50, L_51, /*hidden argument*/NULL);
  29832. // bgRect.anchorMax = new Vector2(0f, 1f);
  29833. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = L_50;
  29834. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_53;
  29835. memset((&L_53), 0, sizeof(L_53));
  29836. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_53), (0.0f), (1.0f), /*hidden argument*/NULL);
  29837. NullCheck(L_52);
  29838. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_52, L_53, /*hidden argument*/NULL);
  29839. // bgRect.anchoredPosition = new Vector2(10f, -10f);
  29840. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = L_52;
  29841. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_55;
  29842. memset((&L_55), 0, sizeof(L_55));
  29843. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_55), (10.0f), (-10.0f), /*hidden argument*/NULL);
  29844. NullCheck(L_54);
  29845. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_54, L_55, /*hidden argument*/NULL);
  29846. // bgRect.sizeDelta = new Vector2(kThinHeight, kThinHeight);
  29847. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_56;
  29848. memset((&L_56), 0, sizeof(L_56));
  29849. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_56), (20.0f), (20.0f), /*hidden argument*/NULL);
  29850. NullCheck(L_54);
  29851. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_54, L_56, /*hidden argument*/NULL);
  29852. // RectTransform checkmarkRect = checkmark.GetComponent<RectTransform>();
  29853. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_2;
  29854. NullCheck(L_57);
  29855. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_58 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_57, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29856. // checkmarkRect.anchorMin = new Vector2(0.5f, 0.5f);
  29857. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_59 = L_58;
  29858. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60;
  29859. memset((&L_60), 0, sizeof(L_60));
  29860. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_60), (0.5f), (0.5f), /*hidden argument*/NULL);
  29861. NullCheck(L_59);
  29862. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_59, L_60, /*hidden argument*/NULL);
  29863. // checkmarkRect.anchorMax = new Vector2(0.5f, 0.5f);
  29864. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_61 = L_59;
  29865. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_62;
  29866. memset((&L_62), 0, sizeof(L_62));
  29867. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_62), (0.5f), (0.5f), /*hidden argument*/NULL);
  29868. NullCheck(L_61);
  29869. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_61, L_62, /*hidden argument*/NULL);
  29870. // checkmarkRect.anchoredPosition = Vector2.zero;
  29871. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = L_61;
  29872. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  29873. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  29874. NullCheck(L_63);
  29875. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_63, L_64, /*hidden argument*/NULL);
  29876. // checkmarkRect.sizeDelta = new Vector2(20f, 20f);
  29877. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_65;
  29878. memset((&L_65), 0, sizeof(L_65));
  29879. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_65), (20.0f), (20.0f), /*hidden argument*/NULL);
  29880. NullCheck(L_63);
  29881. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_63, L_65, /*hidden argument*/NULL);
  29882. // RectTransform labelRect = childLabel.GetComponent<RectTransform>();
  29883. NullCheck(L_40);
  29884. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_66 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_40, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  29885. // labelRect.anchorMin = new Vector2(0f, 0f);
  29886. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_67 = L_66;
  29887. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68;
  29888. memset((&L_68), 0, sizeof(L_68));
  29889. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_68), (0.0f), (0.0f), /*hidden argument*/NULL);
  29890. NullCheck(L_67);
  29891. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_67, L_68, /*hidden argument*/NULL);
  29892. // labelRect.anchorMax = new Vector2(1f, 1f);
  29893. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_69 = L_67;
  29894. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_70;
  29895. memset((&L_70), 0, sizeof(L_70));
  29896. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_70), (1.0f), (1.0f), /*hidden argument*/NULL);
  29897. NullCheck(L_69);
  29898. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_69, L_70, /*hidden argument*/NULL);
  29899. // labelRect.offsetMin = new Vector2(23f, 1f);
  29900. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = L_69;
  29901. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_72;
  29902. memset((&L_72), 0, sizeof(L_72));
  29903. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_72), (23.0f), (1.0f), /*hidden argument*/NULL);
  29904. NullCheck(L_71);
  29905. RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_71, L_72, /*hidden argument*/NULL);
  29906. // labelRect.offsetMax = new Vector2(-5f, -2f);
  29907. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_73;
  29908. memset((&L_73), 0, sizeof(L_73));
  29909. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_73), (-5.0f), (-2.0f), /*hidden argument*/NULL);
  29910. NullCheck(L_71);
  29911. RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_71, L_73, /*hidden argument*/NULL);
  29912. // return toggleRoot;
  29913. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = V_0;
  29914. return L_74;
  29915. }
  29916. }
  29917. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateInputField(UnityEngine.UI.DefaultControls_Resources)
  29918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateInputField_mDF85B76D7CDE06E5E49F537EA5FDD8192DA5E65A (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  29919. {
  29920. static bool s_Il2CppMethodInitialized;
  29921. if (!s_Il2CppMethodInitialized)
  29922. {
  29923. il2cpp_codegen_initialize_method (DefaultControls_CreateInputField_mDF85B76D7CDE06E5E49F537EA5FDD8192DA5E65A_MetadataUsageId);
  29924. s_Il2CppMethodInitialized = true;
  29925. }
  29926. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  29927. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  29928. InputField_t533609195B110760BCFF00B746C87D81969CB005 * V_2 = NULL;
  29929. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_3 = NULL;
  29930. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_4 = NULL;
  29931. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_5;
  29932. memset((&V_5), 0, sizeof(V_5));
  29933. {
  29934. // GameObject root = CreateUIElementRoot("InputField", s_ThickElementSize, typeof(Image), typeof(InputField));
  29935. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  29936. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4();
  29937. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  29938. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  29939. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  29940. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29941. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  29942. NullCheck(L_2);
  29943. ArrayElementTypeCheck (L_2, L_4);
  29944. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  29945. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2;
  29946. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (InputField_t533609195B110760BCFF00B746C87D81969CB005_0_0_0_var) };
  29947. Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
  29948. NullCheck(L_5);
  29949. ArrayElementTypeCheck (L_5, L_7);
  29950. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7);
  29951. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralBDE4849D61262D79AEE48F2D9E10F7257C63A7CA, L_0, L_5, /*hidden argument*/NULL);
  29952. V_0 = L_8;
  29953. // GameObject childPlaceholder = CreateUIObject("Placeholder", root, typeof(Text));
  29954. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0;
  29955. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29956. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10;
  29957. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  29958. Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
  29959. NullCheck(L_11);
  29960. ArrayElementTypeCheck (L_11, L_13);
  29961. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13);
  29962. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralED212FA164B940B935EC0A25B32878A0917C7268, L_9, L_11, /*hidden argument*/NULL);
  29963. V_1 = L_14;
  29964. // GameObject childText = CreateUIObject("Text", root, typeof(Text));
  29965. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0;
  29966. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  29967. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16;
  29968. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  29969. Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
  29970. NullCheck(L_17);
  29971. ArrayElementTypeCheck (L_17, L_19);
  29972. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19);
  29973. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC3328C39B0E29F78E9FF45DB674248B1D245887D, L_15, L_17, /*hidden argument*/NULL);
  29974. // Image image = root.GetComponent<Image>();
  29975. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = V_0;
  29976. NullCheck(L_21);
  29977. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_22 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_21, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  29978. // image.sprite = resources.inputField;
  29979. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_23 = L_22;
  29980. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_24 = ___resources0;
  29981. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_25 = L_24.get_inputField_2();
  29982. NullCheck(L_23);
  29983. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_23, L_25, /*hidden argument*/NULL);
  29984. // image.type = Image.Type.Sliced;
  29985. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = L_23;
  29986. NullCheck(L_26);
  29987. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_26, 1, /*hidden argument*/NULL);
  29988. // image.color = s_DefaultSelectableColor;
  29989. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_27 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  29990. NullCheck(L_26);
  29991. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_26, L_27);
  29992. // InputField inputField = root.GetComponent<InputField>();
  29993. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = V_0;
  29994. NullCheck(L_28);
  29995. InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_29 = GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA(L_28, /*hidden argument*/GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA_RuntimeMethod_var);
  29996. V_2 = L_29;
  29997. // SetDefaultColorTransitionValues(inputField);
  29998. InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_30 = V_2;
  29999. DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_30, /*hidden argument*/NULL);
  30000. // Text text = childText.GetComponent<Text>();
  30001. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = L_20;
  30002. NullCheck(L_31);
  30003. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_32 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_31, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  30004. V_3 = L_32;
  30005. // text.text = "";
  30006. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_33 = V_3;
  30007. NullCheck(L_33);
  30008. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_33, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  30009. // text.supportRichText = false;
  30010. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_34 = V_3;
  30011. NullCheck(L_34);
  30012. Text_set_supportRichText_mE34FE6932EE7B93912E760AB30DC5F48DD8F98FB(L_34, (bool)0, /*hidden argument*/NULL);
  30013. // SetDefaultTextValues(text);
  30014. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_35 = V_3;
  30015. DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_35, /*hidden argument*/NULL);
  30016. // Text placeholder = childPlaceholder.GetComponent<Text>();
  30017. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = V_1;
  30018. NullCheck(L_36);
  30019. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_37 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_36, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  30020. V_4 = L_37;
  30021. // placeholder.text = "Enter text...";
  30022. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_38 = V_4;
  30023. NullCheck(L_38);
  30024. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_38, _stringLiteralF211CC2AA8CA0E451A49A1F44483A3C0A24BCFCA);
  30025. // placeholder.fontStyle = FontStyle.Italic;
  30026. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_39 = V_4;
  30027. NullCheck(L_39);
  30028. Text_set_fontStyle_mF63C76D954DB1E7BC689FE3BE02E14FABECAADF1(L_39, 2, /*hidden argument*/NULL);
  30029. // Color placeholderColor = text.color;
  30030. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_40 = V_3;
  30031. NullCheck(L_40);
  30032. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_41 = VirtFuncInvoker0< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_40);
  30033. V_5 = L_41;
  30034. // placeholderColor.a *= 0.5f;
  30035. float* L_42 = (&V_5)->get_address_of_a_3();
  30036. float* L_43 = L_42;
  30037. float L_44 = *((float*)L_43);
  30038. *((float*)L_43) = (float)((float)il2cpp_codegen_multiply((float)L_44, (float)(0.5f)));
  30039. // placeholder.color = placeholderColor;
  30040. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_45 = V_4;
  30041. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_46 = V_5;
  30042. NullCheck(L_45);
  30043. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_45, L_46);
  30044. // RectTransform textRectTransform = childText.GetComponent<RectTransform>();
  30045. NullCheck(L_31);
  30046. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_31, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30047. // textRectTransform.anchorMin = Vector2.zero;
  30048. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_48 = L_47;
  30049. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30050. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_49 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30051. NullCheck(L_48);
  30052. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_48, L_49, /*hidden argument*/NULL);
  30053. // textRectTransform.anchorMax = Vector2.one;
  30054. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_50 = L_48;
  30055. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_51 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30056. NullCheck(L_50);
  30057. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_50, L_51, /*hidden argument*/NULL);
  30058. // textRectTransform.sizeDelta = Vector2.zero;
  30059. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = L_50;
  30060. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_53 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30061. NullCheck(L_52);
  30062. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_52, L_53, /*hidden argument*/NULL);
  30063. // textRectTransform.offsetMin = new Vector2(10, 6);
  30064. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = L_52;
  30065. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_55;
  30066. memset((&L_55), 0, sizeof(L_55));
  30067. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_55), (10.0f), (6.0f), /*hidden argument*/NULL);
  30068. NullCheck(L_54);
  30069. RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_54, L_55, /*hidden argument*/NULL);
  30070. // textRectTransform.offsetMax = new Vector2(-10, -7);
  30071. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_56;
  30072. memset((&L_56), 0, sizeof(L_56));
  30073. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_56), (-10.0f), (-7.0f), /*hidden argument*/NULL);
  30074. NullCheck(L_54);
  30075. RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_54, L_56, /*hidden argument*/NULL);
  30076. // RectTransform placeholderRectTransform = childPlaceholder.GetComponent<RectTransform>();
  30077. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_1;
  30078. NullCheck(L_57);
  30079. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_58 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_57, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30080. // placeholderRectTransform.anchorMin = Vector2.zero;
  30081. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_59 = L_58;
  30082. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30083. NullCheck(L_59);
  30084. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_59, L_60, /*hidden argument*/NULL);
  30085. // placeholderRectTransform.anchorMax = Vector2.one;
  30086. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_61 = L_59;
  30087. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_62 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30088. NullCheck(L_61);
  30089. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_61, L_62, /*hidden argument*/NULL);
  30090. // placeholderRectTransform.sizeDelta = Vector2.zero;
  30091. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = L_61;
  30092. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30093. NullCheck(L_63);
  30094. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_63, L_64, /*hidden argument*/NULL);
  30095. // placeholderRectTransform.offsetMin = new Vector2(10, 6);
  30096. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_65 = L_63;
  30097. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66;
  30098. memset((&L_66), 0, sizeof(L_66));
  30099. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_66), (10.0f), (6.0f), /*hidden argument*/NULL);
  30100. NullCheck(L_65);
  30101. RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_65, L_66, /*hidden argument*/NULL);
  30102. // placeholderRectTransform.offsetMax = new Vector2(-10, -7);
  30103. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_67;
  30104. memset((&L_67), 0, sizeof(L_67));
  30105. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_67), (-10.0f), (-7.0f), /*hidden argument*/NULL);
  30106. NullCheck(L_65);
  30107. RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_65, L_67, /*hidden argument*/NULL);
  30108. // inputField.textComponent = text;
  30109. InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_68 = V_2;
  30110. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_69 = V_3;
  30111. NullCheck(L_68);
  30112. InputField_set_textComponent_m6706EFF9E1F112E923041792E86515FB0E9A0661(L_68, L_69, /*hidden argument*/NULL);
  30113. // inputField.placeholder = placeholder;
  30114. InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_70 = V_2;
  30115. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_71 = V_4;
  30116. NullCheck(L_70);
  30117. InputField_set_placeholder_m1DBBD3A9F82F0660B33CE7B08CE62BD2CCA5E859(L_70, L_71, /*hidden argument*/NULL);
  30118. // return root;
  30119. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = V_0;
  30120. return L_72;
  30121. }
  30122. }
  30123. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateDropdown(UnityEngine.UI.DefaultControls_Resources)
  30124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateDropdown_m00FF9DE1B54D5EA9B22EECC23EAB2D465538C0B2 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  30125. {
  30126. static bool s_Il2CppMethodInitialized;
  30127. if (!s_Il2CppMethodInitialized)
  30128. {
  30129. il2cpp_codegen_initialize_method (DefaultControls_CreateDropdown_m00FF9DE1B54D5EA9B22EECC23EAB2D465538C0B2_MetadataUsageId);
  30130. s_Il2CppMethodInitialized = true;
  30131. }
  30132. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  30133. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  30134. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL;
  30135. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_3 = NULL;
  30136. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_4 = NULL;
  30137. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL;
  30138. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_6 = NULL;
  30139. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_7 = NULL;
  30140. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_8 = NULL;
  30141. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * V_9 = NULL;
  30142. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_10 = NULL;
  30143. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_11 = NULL;
  30144. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_12 = NULL;
  30145. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_13 = NULL;
  30146. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_14 = NULL;
  30147. {
  30148. // GameObject root = CreateUIElementRoot("Dropdown", s_ThickElementSize, typeof(Image), typeof(Dropdown));
  30149. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  30150. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4();
  30151. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  30152. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  30153. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30154. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30155. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  30156. NullCheck(L_2);
  30157. ArrayElementTypeCheck (L_2, L_4);
  30158. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  30159. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2;
  30160. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_0_0_0_var) };
  30161. Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
  30162. NullCheck(L_5);
  30163. ArrayElementTypeCheck (L_5, L_7);
  30164. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7);
  30165. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralFC2D12B944ACEBE30DD287A5A171FEECA740C24D, L_0, L_5, /*hidden argument*/NULL);
  30166. V_0 = L_8;
  30167. // GameObject label = CreateUIObject("Label", root, typeof(Text));
  30168. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0;
  30169. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30170. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10;
  30171. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  30172. Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
  30173. NullCheck(L_11);
  30174. ArrayElementTypeCheck (L_11, L_13);
  30175. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13);
  30176. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral74341E3C271DF3C784E595B804B1F90BE0F80429, L_9, L_11, /*hidden argument*/NULL);
  30177. V_1 = L_14;
  30178. // GameObject arrow = CreateUIObject("Arrow", root, typeof(Image));
  30179. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0;
  30180. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30181. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16;
  30182. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30183. Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
  30184. NullCheck(L_17);
  30185. ArrayElementTypeCheck (L_17, L_19);
  30186. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19);
  30187. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral3A4758C3CC8DAC2D76026D0733816741F9B21D43, L_15, L_17, /*hidden argument*/NULL);
  30188. V_2 = L_20;
  30189. // GameObject template = CreateUIObject("Template", root, typeof(Image), typeof(ScrollRect));
  30190. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = V_0;
  30191. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_22 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  30192. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_23 = L_22;
  30193. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_24 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30194. Type_t * L_25 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_24, /*hidden argument*/NULL);
  30195. NullCheck(L_23);
  30196. ArrayElementTypeCheck (L_23, L_25);
  30197. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_25);
  30198. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_26 = L_23;
  30199. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_27 = { reinterpret_cast<intptr_t> (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_0_0_0_var) };
  30200. Type_t * L_28 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_27, /*hidden argument*/NULL);
  30201. NullCheck(L_26);
  30202. ArrayElementTypeCheck (L_26, L_28);
  30203. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_28);
  30204. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral3EC1AE061C27325C7ECB543ADF91235E22CBC9ED, L_21, L_26, /*hidden argument*/NULL);
  30205. V_3 = L_29;
  30206. // GameObject viewport = CreateUIObject("Viewport", template, typeof(Image), typeof(Mask));
  30207. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = V_3;
  30208. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_31 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  30209. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_32 = L_31;
  30210. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_33 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30211. Type_t * L_34 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_33, /*hidden argument*/NULL);
  30212. NullCheck(L_32);
  30213. ArrayElementTypeCheck (L_32, L_34);
  30214. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_34);
  30215. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_35 = L_32;
  30216. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_36 = { reinterpret_cast<intptr_t> (Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_0_0_0_var) };
  30217. Type_t * L_37 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_36, /*hidden argument*/NULL);
  30218. NullCheck(L_35);
  30219. ArrayElementTypeCheck (L_35, L_37);
  30220. (L_35)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_37);
  30221. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_38 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral09E594A52BE3A0E6E14D1A2606F909F43C8B96D0, L_30, L_35, /*hidden argument*/NULL);
  30222. V_4 = L_38;
  30223. // GameObject content = CreateUIObject("Content", viewport, typeof(RectTransform));
  30224. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_39 = V_4;
  30225. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_40 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30226. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_41 = L_40;
  30227. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_42 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) };
  30228. Type_t * L_43 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_42, /*hidden argument*/NULL);
  30229. NullCheck(L_41);
  30230. ArrayElementTypeCheck (L_41, L_43);
  30231. (L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_43);
  30232. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral4F9BE057F0EA5D2BA72FD2C810E8D7B9AA98B469, L_39, L_41, /*hidden argument*/NULL);
  30233. V_5 = L_44;
  30234. // GameObject item = CreateUIObject("Item", content, typeof(Toggle));
  30235. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_45 = V_5;
  30236. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_46 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30237. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_47 = L_46;
  30238. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_48 = { reinterpret_cast<intptr_t> (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_0_0_0_var) };
  30239. Type_t * L_49 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_48, /*hidden argument*/NULL);
  30240. NullCheck(L_47);
  30241. ArrayElementTypeCheck (L_47, L_49);
  30242. (L_47)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_49);
  30243. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralECDDA59AEA5EE67D7D854C969CCF7F4F4B4A4C54, L_45, L_47, /*hidden argument*/NULL);
  30244. V_6 = L_50;
  30245. // GameObject itemBackground = CreateUIObject("Item Background", item, typeof(Image));
  30246. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_51 = V_6;
  30247. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_52 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30248. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_53 = L_52;
  30249. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_54 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30250. Type_t * L_55 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_54, /*hidden argument*/NULL);
  30251. NullCheck(L_53);
  30252. ArrayElementTypeCheck (L_53, L_55);
  30253. (L_53)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_55);
  30254. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral96D7E9F2E4825831074F9250E51D3BA8B94AF597, L_51, L_53, /*hidden argument*/NULL);
  30255. V_7 = L_56;
  30256. // GameObject itemCheckmark = CreateUIObject("Item Checkmark", item, typeof(Image));
  30257. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_6;
  30258. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_58 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30259. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_59 = L_58;
  30260. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_60 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30261. Type_t * L_61 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_60, /*hidden argument*/NULL);
  30262. NullCheck(L_59);
  30263. ArrayElementTypeCheck (L_59, L_61);
  30264. (L_59)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_61);
  30265. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral9F963877002FE8B751675B18E72CE57B05DB38A5, L_57, L_59, /*hidden argument*/NULL);
  30266. V_8 = L_62;
  30267. // GameObject itemLabel = CreateUIObject("Item Label", item, typeof(Text));
  30268. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_63 = V_6;
  30269. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_64 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30270. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_65 = L_64;
  30271. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_66 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) };
  30272. Type_t * L_67 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_66, /*hidden argument*/NULL);
  30273. NullCheck(L_65);
  30274. ArrayElementTypeCheck (L_65, L_67);
  30275. (L_65)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_67);
  30276. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral2F0DBE96EDB83FAE28D899C9197D4DA6E4EABC5B, L_63, L_65, /*hidden argument*/NULL);
  30277. // GameObject scrollbar = CreateScrollbar(resources);
  30278. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_69 = ___resources0;
  30279. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_70 = DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6(L_69, /*hidden argument*/NULL);
  30280. // scrollbar.name = "Scrollbar";
  30281. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = L_70;
  30282. NullCheck(L_71);
  30283. Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_71, _stringLiteralCD289AA6ADCBDEB8448BBE98E9F19873F2B45B16, /*hidden argument*/NULL);
  30284. // SetParentAndAlign(scrollbar, template);
  30285. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = L_71;
  30286. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_73 = V_3;
  30287. DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_72, L_73, /*hidden argument*/NULL);
  30288. // Scrollbar scrollbarScrollbar = scrollbar.GetComponent<Scrollbar>();
  30289. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = L_72;
  30290. NullCheck(L_74);
  30291. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_75 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_74, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var);
  30292. V_9 = L_75;
  30293. // scrollbarScrollbar.SetDirection(Scrollbar.Direction.BottomToTop, true);
  30294. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_76 = V_9;
  30295. NullCheck(L_76);
  30296. Scrollbar_SetDirection_mA9024B104537EDF63AFF1C437A8F0D193CA562F8(L_76, 2, (bool)1, /*hidden argument*/NULL);
  30297. // RectTransform vScrollbarRT = scrollbar.GetComponent<RectTransform>();
  30298. NullCheck(L_74);
  30299. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_77 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_74, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30300. // vScrollbarRT.anchorMin = Vector2.right;
  30301. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_78 = L_77;
  30302. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30303. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_79 = Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E(/*hidden argument*/NULL);
  30304. NullCheck(L_78);
  30305. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_78, L_79, /*hidden argument*/NULL);
  30306. // vScrollbarRT.anchorMax = Vector2.one;
  30307. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_80 = L_78;
  30308. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_81 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30309. NullCheck(L_80);
  30310. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_80, L_81, /*hidden argument*/NULL);
  30311. // vScrollbarRT.pivot = Vector2.one;
  30312. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_82 = L_80;
  30313. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_83 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30314. NullCheck(L_82);
  30315. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_82, L_83, /*hidden argument*/NULL);
  30316. // vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0);
  30317. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_84 = L_82;
  30318. NullCheck(L_84);
  30319. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_85 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_84, /*hidden argument*/NULL);
  30320. float L_86 = L_85.get_x_0();
  30321. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_87;
  30322. memset((&L_87), 0, sizeof(L_87));
  30323. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_87), L_86, (0.0f), /*hidden argument*/NULL);
  30324. NullCheck(L_84);
  30325. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_84, L_87, /*hidden argument*/NULL);
  30326. // Text itemLabelText = itemLabel.GetComponent<Text>();
  30327. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_88 = L_68;
  30328. NullCheck(L_88);
  30329. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_89 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_88, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  30330. V_10 = L_89;
  30331. // SetDefaultTextValues(itemLabelText);
  30332. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_90 = V_10;
  30333. DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_90, /*hidden argument*/NULL);
  30334. // itemLabelText.alignment = TextAnchor.MiddleLeft;
  30335. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_91 = V_10;
  30336. NullCheck(L_91);
  30337. Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29(L_91, 3, /*hidden argument*/NULL);
  30338. // Image itemBackgroundImage = itemBackground.GetComponent<Image>();
  30339. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_92 = V_7;
  30340. NullCheck(L_92);
  30341. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_93 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_92, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  30342. V_11 = L_93;
  30343. // itemBackgroundImage.color = new Color32(245, 245, 245, 255);
  30344. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_94 = V_11;
  30345. Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_95;
  30346. memset((&L_95), 0, sizeof(L_95));
  30347. Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_95), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  30348. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_96 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_95, /*hidden argument*/NULL);
  30349. NullCheck(L_94);
  30350. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_94, L_96);
  30351. // Image itemCheckmarkImage = itemCheckmark.GetComponent<Image>();
  30352. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_97 = V_8;
  30353. NullCheck(L_97);
  30354. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_98 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_97, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  30355. V_12 = L_98;
  30356. // itemCheckmarkImage.sprite = resources.checkmark;
  30357. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_99 = V_12;
  30358. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_100 = ___resources0;
  30359. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_101 = L_100.get_checkmark_4();
  30360. NullCheck(L_99);
  30361. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_99, L_101, /*hidden argument*/NULL);
  30362. // Toggle itemToggle = item.GetComponent<Toggle>();
  30363. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_102 = V_6;
  30364. NullCheck(L_102);
  30365. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_103 = GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11(L_102, /*hidden argument*/GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11_RuntimeMethod_var);
  30366. // itemToggle.targetGraphic = itemBackgroundImage;
  30367. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_104 = L_103;
  30368. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_105 = V_11;
  30369. NullCheck(L_104);
  30370. Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_104, L_105, /*hidden argument*/NULL);
  30371. // itemToggle.graphic = itemCheckmarkImage;
  30372. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_106 = L_104;
  30373. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_107 = V_12;
  30374. NullCheck(L_106);
  30375. L_106->set_graphic_20(L_107);
  30376. // itemToggle.isOn = true;
  30377. NullCheck(L_106);
  30378. Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_106, (bool)1, /*hidden argument*/NULL);
  30379. // Image templateImage = template.GetComponent<Image>();
  30380. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_108 = V_3;
  30381. NullCheck(L_108);
  30382. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_109 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_108, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  30383. // templateImage.sprite = resources.standard;
  30384. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_110 = L_109;
  30385. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_111 = ___resources0;
  30386. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_112 = L_111.get_standard_0();
  30387. NullCheck(L_110);
  30388. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_110, L_112, /*hidden argument*/NULL);
  30389. // templateImage.type = Image.Type.Sliced;
  30390. NullCheck(L_110);
  30391. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_110, 1, /*hidden argument*/NULL);
  30392. // ScrollRect templateScrollRect = template.GetComponent<ScrollRect>();
  30393. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_113 = V_3;
  30394. NullCheck(L_113);
  30395. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_114 = GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7(L_113, /*hidden argument*/GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7_RuntimeMethod_var);
  30396. // templateScrollRect.content = content.GetComponent<RectTransform>();
  30397. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_115 = L_114;
  30398. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_116 = V_5;
  30399. NullCheck(L_116);
  30400. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_117 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_116, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30401. NullCheck(L_115);
  30402. ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline(L_115, L_117, /*hidden argument*/NULL);
  30403. // templateScrollRect.viewport = viewport.GetComponent<RectTransform>();
  30404. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_118 = L_115;
  30405. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_119 = V_4;
  30406. NullCheck(L_119);
  30407. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_120 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_119, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30408. NullCheck(L_118);
  30409. ScrollRect_set_viewport_mBBD71C770D85A0C3B131B919255CEE568EA48506(L_118, L_120, /*hidden argument*/NULL);
  30410. // templateScrollRect.horizontal = false;
  30411. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_121 = L_118;
  30412. NullCheck(L_121);
  30413. ScrollRect_set_horizontal_m62275F56268C9EF22F5E71F68BC8026779A60B7E_inline(L_121, (bool)0, /*hidden argument*/NULL);
  30414. // templateScrollRect.movementType = ScrollRect.MovementType.Clamped;
  30415. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_122 = L_121;
  30416. NullCheck(L_122);
  30417. ScrollRect_set_movementType_m2953F8BC5ABFDD067D5DDC54AE15953DBD754942_inline(L_122, 2, /*hidden argument*/NULL);
  30418. // templateScrollRect.verticalScrollbar = scrollbarScrollbar;
  30419. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_123 = L_122;
  30420. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_124 = V_9;
  30421. NullCheck(L_123);
  30422. ScrollRect_set_verticalScrollbar_mF02C8BDC24D4FB53A5B25ACFC61B9134BC5ABB61(L_123, L_124, /*hidden argument*/NULL);
  30423. // templateScrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
  30424. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_125 = L_123;
  30425. NullCheck(L_125);
  30426. ScrollRect_set_verticalScrollbarVisibility_m20B34375553122E7EEA5BEEDBFD80E87E18177F6(L_125, 2, /*hidden argument*/NULL);
  30427. // templateScrollRect.verticalScrollbarSpacing = -3;
  30428. NullCheck(L_125);
  30429. ScrollRect_set_verticalScrollbarSpacing_m782C4FC20B2D4C50D151344F6E501BD03BBBD8B5(L_125, (-3.0f), /*hidden argument*/NULL);
  30430. // Mask scrollRectMask = viewport.GetComponent<Mask>();
  30431. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_126 = V_4;
  30432. NullCheck(L_126);
  30433. Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * L_127 = GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47(L_126, /*hidden argument*/GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47_RuntimeMethod_var);
  30434. // scrollRectMask.showMaskGraphic = false;
  30435. NullCheck(L_127);
  30436. Mask_set_showMaskGraphic_m26E107B60ECE971C8EC07A92755F3DB5308CF568(L_127, (bool)0, /*hidden argument*/NULL);
  30437. // Image viewportImage = viewport.GetComponent<Image>();
  30438. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_128 = V_4;
  30439. NullCheck(L_128);
  30440. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_129 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_128, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  30441. // viewportImage.sprite = resources.mask;
  30442. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_130 = L_129;
  30443. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_131 = ___resources0;
  30444. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_132 = L_131.get_mask_6();
  30445. NullCheck(L_130);
  30446. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_130, L_132, /*hidden argument*/NULL);
  30447. // viewportImage.type = Image.Type.Sliced;
  30448. NullCheck(L_130);
  30449. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_130, 1, /*hidden argument*/NULL);
  30450. // Text labelText = label.GetComponent<Text>();
  30451. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_133 = V_1;
  30452. NullCheck(L_133);
  30453. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_134 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_133, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var);
  30454. V_13 = L_134;
  30455. // SetDefaultTextValues(labelText);
  30456. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_135 = V_13;
  30457. DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_135, /*hidden argument*/NULL);
  30458. // labelText.alignment = TextAnchor.MiddleLeft;
  30459. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_136 = V_13;
  30460. NullCheck(L_136);
  30461. Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29(L_136, 3, /*hidden argument*/NULL);
  30462. // Image arrowImage = arrow.GetComponent<Image>();
  30463. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_137 = V_2;
  30464. NullCheck(L_137);
  30465. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_138 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_137, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  30466. // arrowImage.sprite = resources.dropdown;
  30467. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_139 = ___resources0;
  30468. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_140 = L_139.get_dropdown_5();
  30469. NullCheck(L_138);
  30470. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_138, L_140, /*hidden argument*/NULL);
  30471. // Image backgroundImage = root.GetComponent<Image>();
  30472. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_141 = V_0;
  30473. NullCheck(L_141);
  30474. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_142 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_141, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  30475. V_14 = L_142;
  30476. // backgroundImage.sprite = resources.standard;
  30477. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_143 = V_14;
  30478. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_144 = ___resources0;
  30479. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_145 = L_144.get_standard_0();
  30480. NullCheck(L_143);
  30481. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_143, L_145, /*hidden argument*/NULL);
  30482. // backgroundImage.color = s_DefaultSelectableColor;
  30483. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_146 = V_14;
  30484. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_147 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7();
  30485. NullCheck(L_146);
  30486. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_146, L_147);
  30487. // backgroundImage.type = Image.Type.Sliced;
  30488. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_148 = V_14;
  30489. NullCheck(L_148);
  30490. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_148, 1, /*hidden argument*/NULL);
  30491. // Dropdown dropdown = root.GetComponent<Dropdown>();
  30492. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_149 = V_0;
  30493. NullCheck(L_149);
  30494. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_150 = GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2(L_149, /*hidden argument*/GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2_RuntimeMethod_var);
  30495. // dropdown.targetGraphic = backgroundImage;
  30496. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_151 = L_150;
  30497. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_152 = V_14;
  30498. NullCheck(L_151);
  30499. Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_151, L_152, /*hidden argument*/NULL);
  30500. // SetDefaultColorTransitionValues(dropdown);
  30501. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_153 = L_151;
  30502. DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_153, /*hidden argument*/NULL);
  30503. // dropdown.template = template.GetComponent<RectTransform>();
  30504. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_154 = L_153;
  30505. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_155 = V_3;
  30506. NullCheck(L_155);
  30507. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_156 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_155, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30508. NullCheck(L_154);
  30509. Dropdown_set_template_m2B92A6B03345CAFB7C987C648B6FC075420DF85A(L_154, L_156, /*hidden argument*/NULL);
  30510. // dropdown.captionText = labelText;
  30511. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_157 = L_154;
  30512. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_158 = V_13;
  30513. NullCheck(L_157);
  30514. Dropdown_set_captionText_mFF1957B5BFA13D2295B54A092E863D0F582A3054(L_157, L_158, /*hidden argument*/NULL);
  30515. // dropdown.itemText = itemLabelText;
  30516. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_159 = L_157;
  30517. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_160 = V_10;
  30518. NullCheck(L_159);
  30519. Dropdown_set_itemText_m3FA2FA21BFB8D097F11F642B4061544FE97A250D(L_159, L_160, /*hidden argument*/NULL);
  30520. // itemLabelText.text = "Option A";
  30521. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_161 = V_10;
  30522. NullCheck(L_161);
  30523. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_161, _stringLiteralF65F17E852927D59CCF5ED29D413A07B7FF6977A);
  30524. // dropdown.options.Add(new Dropdown.OptionData {text = "Option A"});
  30525. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_162 = L_159;
  30526. NullCheck(L_162);
  30527. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_163 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(L_162, /*hidden argument*/NULL);
  30528. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_164 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var);
  30529. OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_164, /*hidden argument*/NULL);
  30530. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_165 = L_164;
  30531. NullCheck(L_165);
  30532. OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline(L_165, _stringLiteralF65F17E852927D59CCF5ED29D413A07B7FF6977A, /*hidden argument*/NULL);
  30533. NullCheck(L_163);
  30534. List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_163, L_165, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var);
  30535. // dropdown.options.Add(new Dropdown.OptionData {text = "Option B"});
  30536. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_166 = L_162;
  30537. NullCheck(L_166);
  30538. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_167 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(L_166, /*hidden argument*/NULL);
  30539. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_168 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var);
  30540. OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_168, /*hidden argument*/NULL);
  30541. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_169 = L_168;
  30542. NullCheck(L_169);
  30543. OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline(L_169, _stringLiteral82434DCEAD715602381B1E58A901E55BFE52DDE7, /*hidden argument*/NULL);
  30544. NullCheck(L_167);
  30545. List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_167, L_169, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var);
  30546. // dropdown.options.Add(new Dropdown.OptionData {text = "Option C"});
  30547. Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_170 = L_166;
  30548. NullCheck(L_170);
  30549. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_171 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(L_170, /*hidden argument*/NULL);
  30550. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_172 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var);
  30551. OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_172, /*hidden argument*/NULL);
  30552. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_173 = L_172;
  30553. NullCheck(L_173);
  30554. OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline(L_173, _stringLiteralBBC3ECFBA5F94B95E90E1DB38E22C69A38723019, /*hidden argument*/NULL);
  30555. NullCheck(L_171);
  30556. List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_171, L_173, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var);
  30557. // dropdown.RefreshShownValue();
  30558. NullCheck(L_170);
  30559. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(L_170, /*hidden argument*/NULL);
  30560. // RectTransform labelRT = label.GetComponent<RectTransform>();
  30561. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_174 = V_1;
  30562. NullCheck(L_174);
  30563. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_175 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_174, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30564. // labelRT.anchorMin = Vector2.zero;
  30565. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_176 = L_175;
  30566. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_177 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30567. NullCheck(L_176);
  30568. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_176, L_177, /*hidden argument*/NULL);
  30569. // labelRT.anchorMax = Vector2.one;
  30570. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_178 = L_176;
  30571. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_179 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30572. NullCheck(L_178);
  30573. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_178, L_179, /*hidden argument*/NULL);
  30574. // labelRT.offsetMin = new Vector2(10, 6);
  30575. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_180 = L_178;
  30576. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_181;
  30577. memset((&L_181), 0, sizeof(L_181));
  30578. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_181), (10.0f), (6.0f), /*hidden argument*/NULL);
  30579. NullCheck(L_180);
  30580. RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_180, L_181, /*hidden argument*/NULL);
  30581. // labelRT.offsetMax = new Vector2(-25, -7);
  30582. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_182;
  30583. memset((&L_182), 0, sizeof(L_182));
  30584. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_182), (-25.0f), (-7.0f), /*hidden argument*/NULL);
  30585. NullCheck(L_180);
  30586. RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_180, L_182, /*hidden argument*/NULL);
  30587. // RectTransform arrowRT = arrow.GetComponent<RectTransform>();
  30588. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_183 = V_2;
  30589. NullCheck(L_183);
  30590. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_184 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_183, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30591. // arrowRT.anchorMin = new Vector2(1, 0.5f);
  30592. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_185 = L_184;
  30593. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_186;
  30594. memset((&L_186), 0, sizeof(L_186));
  30595. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_186), (1.0f), (0.5f), /*hidden argument*/NULL);
  30596. NullCheck(L_185);
  30597. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_185, L_186, /*hidden argument*/NULL);
  30598. // arrowRT.anchorMax = new Vector2(1, 0.5f);
  30599. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_187 = L_185;
  30600. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_188;
  30601. memset((&L_188), 0, sizeof(L_188));
  30602. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_188), (1.0f), (0.5f), /*hidden argument*/NULL);
  30603. NullCheck(L_187);
  30604. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_187, L_188, /*hidden argument*/NULL);
  30605. // arrowRT.sizeDelta = new Vector2(20, 20);
  30606. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_189 = L_187;
  30607. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_190;
  30608. memset((&L_190), 0, sizeof(L_190));
  30609. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_190), (20.0f), (20.0f), /*hidden argument*/NULL);
  30610. NullCheck(L_189);
  30611. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_189, L_190, /*hidden argument*/NULL);
  30612. // arrowRT.anchoredPosition = new Vector2(-15, 0);
  30613. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_191;
  30614. memset((&L_191), 0, sizeof(L_191));
  30615. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_191), (-15.0f), (0.0f), /*hidden argument*/NULL);
  30616. NullCheck(L_189);
  30617. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_189, L_191, /*hidden argument*/NULL);
  30618. // RectTransform templateRT = template.GetComponent<RectTransform>();
  30619. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_192 = V_3;
  30620. NullCheck(L_192);
  30621. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_193 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_192, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30622. // templateRT.anchorMin = new Vector2(0, 0);
  30623. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_194 = L_193;
  30624. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_195;
  30625. memset((&L_195), 0, sizeof(L_195));
  30626. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_195), (0.0f), (0.0f), /*hidden argument*/NULL);
  30627. NullCheck(L_194);
  30628. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_194, L_195, /*hidden argument*/NULL);
  30629. // templateRT.anchorMax = new Vector2(1, 0);
  30630. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_196 = L_194;
  30631. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_197;
  30632. memset((&L_197), 0, sizeof(L_197));
  30633. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_197), (1.0f), (0.0f), /*hidden argument*/NULL);
  30634. NullCheck(L_196);
  30635. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_196, L_197, /*hidden argument*/NULL);
  30636. // templateRT.pivot = new Vector2(0.5f, 1);
  30637. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_198 = L_196;
  30638. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_199;
  30639. memset((&L_199), 0, sizeof(L_199));
  30640. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_199), (0.5f), (1.0f), /*hidden argument*/NULL);
  30641. NullCheck(L_198);
  30642. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_198, L_199, /*hidden argument*/NULL);
  30643. // templateRT.anchoredPosition = new Vector2(0, 2);
  30644. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_200 = L_198;
  30645. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_201;
  30646. memset((&L_201), 0, sizeof(L_201));
  30647. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_201), (0.0f), (2.0f), /*hidden argument*/NULL);
  30648. NullCheck(L_200);
  30649. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_200, L_201, /*hidden argument*/NULL);
  30650. // templateRT.sizeDelta = new Vector2(0, 150);
  30651. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_202;
  30652. memset((&L_202), 0, sizeof(L_202));
  30653. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_202), (0.0f), (150.0f), /*hidden argument*/NULL);
  30654. NullCheck(L_200);
  30655. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_200, L_202, /*hidden argument*/NULL);
  30656. // RectTransform viewportRT = viewport.GetComponent<RectTransform>();
  30657. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_203 = V_4;
  30658. NullCheck(L_203);
  30659. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_204 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_203, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30660. // viewportRT.anchorMin = new Vector2(0, 0);
  30661. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_205 = L_204;
  30662. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_206;
  30663. memset((&L_206), 0, sizeof(L_206));
  30664. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_206), (0.0f), (0.0f), /*hidden argument*/NULL);
  30665. NullCheck(L_205);
  30666. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_205, L_206, /*hidden argument*/NULL);
  30667. // viewportRT.anchorMax = new Vector2(1, 1);
  30668. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_207 = L_205;
  30669. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_208;
  30670. memset((&L_208), 0, sizeof(L_208));
  30671. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_208), (1.0f), (1.0f), /*hidden argument*/NULL);
  30672. NullCheck(L_207);
  30673. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_207, L_208, /*hidden argument*/NULL);
  30674. // viewportRT.sizeDelta = new Vector2(-18, 0);
  30675. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_209 = L_207;
  30676. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_210;
  30677. memset((&L_210), 0, sizeof(L_210));
  30678. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_210), (-18.0f), (0.0f), /*hidden argument*/NULL);
  30679. NullCheck(L_209);
  30680. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_209, L_210, /*hidden argument*/NULL);
  30681. // viewportRT.pivot = new Vector2(0, 1);
  30682. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_211;
  30683. memset((&L_211), 0, sizeof(L_211));
  30684. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_211), (0.0f), (1.0f), /*hidden argument*/NULL);
  30685. NullCheck(L_209);
  30686. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_209, L_211, /*hidden argument*/NULL);
  30687. // RectTransform contentRT = content.GetComponent<RectTransform>();
  30688. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_212 = V_5;
  30689. NullCheck(L_212);
  30690. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_213 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_212, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30691. // contentRT.anchorMin = new Vector2(0f, 1);
  30692. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_214 = L_213;
  30693. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_215;
  30694. memset((&L_215), 0, sizeof(L_215));
  30695. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_215), (0.0f), (1.0f), /*hidden argument*/NULL);
  30696. NullCheck(L_214);
  30697. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_214, L_215, /*hidden argument*/NULL);
  30698. // contentRT.anchorMax = new Vector2(1f, 1);
  30699. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_216 = L_214;
  30700. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_217;
  30701. memset((&L_217), 0, sizeof(L_217));
  30702. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_217), (1.0f), (1.0f), /*hidden argument*/NULL);
  30703. NullCheck(L_216);
  30704. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_216, L_217, /*hidden argument*/NULL);
  30705. // contentRT.pivot = new Vector2(0.5f, 1);
  30706. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_218 = L_216;
  30707. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_219;
  30708. memset((&L_219), 0, sizeof(L_219));
  30709. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_219), (0.5f), (1.0f), /*hidden argument*/NULL);
  30710. NullCheck(L_218);
  30711. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_218, L_219, /*hidden argument*/NULL);
  30712. // contentRT.anchoredPosition = new Vector2(0, 0);
  30713. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_220 = L_218;
  30714. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_221;
  30715. memset((&L_221), 0, sizeof(L_221));
  30716. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_221), (0.0f), (0.0f), /*hidden argument*/NULL);
  30717. NullCheck(L_220);
  30718. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_220, L_221, /*hidden argument*/NULL);
  30719. // contentRT.sizeDelta = new Vector2(0, 28);
  30720. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_222;
  30721. memset((&L_222), 0, sizeof(L_222));
  30722. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_222), (0.0f), (28.0f), /*hidden argument*/NULL);
  30723. NullCheck(L_220);
  30724. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_220, L_222, /*hidden argument*/NULL);
  30725. // RectTransform itemRT = item.GetComponent<RectTransform>();
  30726. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_223 = V_6;
  30727. NullCheck(L_223);
  30728. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_224 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_223, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30729. // itemRT.anchorMin = new Vector2(0, 0.5f);
  30730. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_225 = L_224;
  30731. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_226;
  30732. memset((&L_226), 0, sizeof(L_226));
  30733. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_226), (0.0f), (0.5f), /*hidden argument*/NULL);
  30734. NullCheck(L_225);
  30735. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_225, L_226, /*hidden argument*/NULL);
  30736. // itemRT.anchorMax = new Vector2(1, 0.5f);
  30737. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_227 = L_225;
  30738. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_228;
  30739. memset((&L_228), 0, sizeof(L_228));
  30740. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_228), (1.0f), (0.5f), /*hidden argument*/NULL);
  30741. NullCheck(L_227);
  30742. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_227, L_228, /*hidden argument*/NULL);
  30743. // itemRT.sizeDelta = new Vector2(0, 20);
  30744. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_229;
  30745. memset((&L_229), 0, sizeof(L_229));
  30746. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_229), (0.0f), (20.0f), /*hidden argument*/NULL);
  30747. NullCheck(L_227);
  30748. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_227, L_229, /*hidden argument*/NULL);
  30749. // RectTransform itemBackgroundRT = itemBackground.GetComponent<RectTransform>();
  30750. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_230 = V_7;
  30751. NullCheck(L_230);
  30752. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_231 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_230, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30753. // itemBackgroundRT.anchorMin = Vector2.zero;
  30754. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_232 = L_231;
  30755. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_233 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30756. NullCheck(L_232);
  30757. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_232, L_233, /*hidden argument*/NULL);
  30758. // itemBackgroundRT.anchorMax = Vector2.one;
  30759. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_234 = L_232;
  30760. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_235 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30761. NullCheck(L_234);
  30762. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_234, L_235, /*hidden argument*/NULL);
  30763. // itemBackgroundRT.sizeDelta = Vector2.zero;
  30764. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_236 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30765. NullCheck(L_234);
  30766. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_234, L_236, /*hidden argument*/NULL);
  30767. // RectTransform itemCheckmarkRT = itemCheckmark.GetComponent<RectTransform>();
  30768. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_237 = V_8;
  30769. NullCheck(L_237);
  30770. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_238 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_237, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30771. // itemCheckmarkRT.anchorMin = new Vector2(0, 0.5f);
  30772. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_239 = L_238;
  30773. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_240;
  30774. memset((&L_240), 0, sizeof(L_240));
  30775. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_240), (0.0f), (0.5f), /*hidden argument*/NULL);
  30776. NullCheck(L_239);
  30777. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_239, L_240, /*hidden argument*/NULL);
  30778. // itemCheckmarkRT.anchorMax = new Vector2(0, 0.5f);
  30779. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_241 = L_239;
  30780. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_242;
  30781. memset((&L_242), 0, sizeof(L_242));
  30782. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_242), (0.0f), (0.5f), /*hidden argument*/NULL);
  30783. NullCheck(L_241);
  30784. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_241, L_242, /*hidden argument*/NULL);
  30785. // itemCheckmarkRT.sizeDelta = new Vector2(20, 20);
  30786. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_243 = L_241;
  30787. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_244;
  30788. memset((&L_244), 0, sizeof(L_244));
  30789. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_244), (20.0f), (20.0f), /*hidden argument*/NULL);
  30790. NullCheck(L_243);
  30791. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_243, L_244, /*hidden argument*/NULL);
  30792. // itemCheckmarkRT.anchoredPosition = new Vector2(10, 0);
  30793. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_245;
  30794. memset((&L_245), 0, sizeof(L_245));
  30795. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_245), (10.0f), (0.0f), /*hidden argument*/NULL);
  30796. NullCheck(L_243);
  30797. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_243, L_245, /*hidden argument*/NULL);
  30798. // RectTransform itemLabelRT = itemLabel.GetComponent<RectTransform>();
  30799. NullCheck(L_88);
  30800. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_246 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_88, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30801. // itemLabelRT.anchorMin = Vector2.zero;
  30802. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_247 = L_246;
  30803. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_248 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30804. NullCheck(L_247);
  30805. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_247, L_248, /*hidden argument*/NULL);
  30806. // itemLabelRT.anchorMax = Vector2.one;
  30807. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_249 = L_247;
  30808. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_250 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30809. NullCheck(L_249);
  30810. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_249, L_250, /*hidden argument*/NULL);
  30811. // itemLabelRT.offsetMin = new Vector2(20, 1);
  30812. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_251 = L_249;
  30813. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_252;
  30814. memset((&L_252), 0, sizeof(L_252));
  30815. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_252), (20.0f), (1.0f), /*hidden argument*/NULL);
  30816. NullCheck(L_251);
  30817. RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_251, L_252, /*hidden argument*/NULL);
  30818. // itemLabelRT.offsetMax = new Vector2(-10, -2);
  30819. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_253;
  30820. memset((&L_253), 0, sizeof(L_253));
  30821. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_253), (-10.0f), (-2.0f), /*hidden argument*/NULL);
  30822. NullCheck(L_251);
  30823. RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_251, L_253, /*hidden argument*/NULL);
  30824. // template.SetActive(false);
  30825. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_254 = V_3;
  30826. NullCheck(L_254);
  30827. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_254, (bool)0, /*hidden argument*/NULL);
  30828. // return root;
  30829. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_255 = V_0;
  30830. return L_255;
  30831. }
  30832. }
  30833. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollView(UnityEngine.UI.DefaultControls_Resources)
  30834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateScrollView_m18E2B79533E8C63917A90B112C7861D8777FAB89 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method)
  30835. {
  30836. static bool s_Il2CppMethodInitialized;
  30837. if (!s_Il2CppMethodInitialized)
  30838. {
  30839. il2cpp_codegen_initialize_method (DefaultControls_CreateScrollView_m18E2B79533E8C63917A90B112C7861D8777FAB89_MetadataUsageId);
  30840. s_Il2CppMethodInitialized = true;
  30841. }
  30842. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  30843. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
  30844. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL;
  30845. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_3 = NULL;
  30846. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_4 = NULL;
  30847. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_5 = NULL;
  30848. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_6 = NULL;
  30849. {
  30850. // GameObject root = CreateUIElementRoot("Scroll View", new Vector2(200, 200), typeof(Image), typeof(ScrollRect));
  30851. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0;
  30852. memset((&L_0), 0, sizeof(L_0));
  30853. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_0), (200.0f), (200.0f), /*hidden argument*/NULL);
  30854. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  30855. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1;
  30856. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30857. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30858. Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
  30859. NullCheck(L_2);
  30860. ArrayElementTypeCheck (L_2, L_4);
  30861. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  30862. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2;
  30863. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_0_0_0_var) };
  30864. Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
  30865. NullCheck(L_5);
  30866. ArrayElementTypeCheck (L_5, L_7);
  30867. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7);
  30868. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  30869. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral3005AF5906F0D0E9834355CBD9CF24C4332FFA1D, L_0, L_5, /*hidden argument*/NULL);
  30870. V_0 = L_8;
  30871. // GameObject viewport = CreateUIObject("Viewport", root, typeof(Image), typeof(Mask));
  30872. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0;
  30873. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
  30874. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10;
  30875. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) };
  30876. Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
  30877. NullCheck(L_11);
  30878. ArrayElementTypeCheck (L_11, L_13);
  30879. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13);
  30880. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = L_11;
  30881. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_15 = { reinterpret_cast<intptr_t> (Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_0_0_0_var) };
  30882. Type_t * L_16 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_15, /*hidden argument*/NULL);
  30883. NullCheck(L_14);
  30884. ArrayElementTypeCheck (L_14, L_16);
  30885. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_16);
  30886. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral09E594A52BE3A0E6E14D1A2606F909F43C8B96D0, L_9, L_14, /*hidden argument*/NULL);
  30887. V_1 = L_17;
  30888. // GameObject content = CreateUIObject("Content", viewport, typeof(RectTransform));
  30889. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_1;
  30890. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
  30891. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19;
  30892. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) };
  30893. Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL);
  30894. NullCheck(L_20);
  30895. ArrayElementTypeCheck (L_20, L_22);
  30896. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22);
  30897. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral4F9BE057F0EA5D2BA72FD2C810E8D7B9AA98B469, L_18, L_20, /*hidden argument*/NULL);
  30898. // GameObject hScrollbar = CreateScrollbar(resources);
  30899. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_24 = ___resources0;
  30900. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6(L_24, /*hidden argument*/NULL);
  30901. V_2 = L_25;
  30902. // hScrollbar.name = "Scrollbar Horizontal";
  30903. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_26 = V_2;
  30904. NullCheck(L_26);
  30905. Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_26, _stringLiteralEC9F7D96DE56795EBE514797581798242F817D49, /*hidden argument*/NULL);
  30906. // SetParentAndAlign(hScrollbar, root);
  30907. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = V_2;
  30908. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = V_0;
  30909. DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_27, L_28, /*hidden argument*/NULL);
  30910. // RectTransform hScrollbarRT = hScrollbar.GetComponent<RectTransform>();
  30911. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_2;
  30912. NullCheck(L_29);
  30913. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_30 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_29, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30914. V_3 = L_30;
  30915. // hScrollbarRT.anchorMin = Vector2.zero;
  30916. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_31 = V_3;
  30917. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30918. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_32 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30919. NullCheck(L_31);
  30920. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_31, L_32, /*hidden argument*/NULL);
  30921. // hScrollbarRT.anchorMax = Vector2.right;
  30922. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_33 = V_3;
  30923. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_34 = Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E(/*hidden argument*/NULL);
  30924. NullCheck(L_33);
  30925. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_33, L_34, /*hidden argument*/NULL);
  30926. // hScrollbarRT.pivot = Vector2.zero;
  30927. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_35 = V_3;
  30928. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_36 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30929. NullCheck(L_35);
  30930. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_35, L_36, /*hidden argument*/NULL);
  30931. // hScrollbarRT.sizeDelta = new Vector2(0, hScrollbarRT.sizeDelta.y);
  30932. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_37 = V_3;
  30933. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_38 = V_3;
  30934. NullCheck(L_38);
  30935. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_39 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_38, /*hidden argument*/NULL);
  30936. float L_40 = L_39.get_y_1();
  30937. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_41;
  30938. memset((&L_41), 0, sizeof(L_41));
  30939. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_41), (0.0f), L_40, /*hidden argument*/NULL);
  30940. NullCheck(L_37);
  30941. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_37, L_41, /*hidden argument*/NULL);
  30942. // GameObject vScrollbar = CreateScrollbar(resources);
  30943. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_42 = ___resources0;
  30944. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6(L_42, /*hidden argument*/NULL);
  30945. V_4 = L_43;
  30946. // vScrollbar.name = "Scrollbar Vertical";
  30947. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = V_4;
  30948. NullCheck(L_44);
  30949. Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_44, _stringLiteral2CA317AB11597AD5389641AFD61F772E8AD833A5, /*hidden argument*/NULL);
  30950. // SetParentAndAlign(vScrollbar, root);
  30951. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_45 = V_4;
  30952. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_46 = V_0;
  30953. DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_45, L_46, /*hidden argument*/NULL);
  30954. // vScrollbar.GetComponent<Scrollbar>().SetDirection(Scrollbar.Direction.BottomToTop, true);
  30955. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_47 = V_4;
  30956. NullCheck(L_47);
  30957. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_48 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_47, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var);
  30958. NullCheck(L_48);
  30959. Scrollbar_SetDirection_mA9024B104537EDF63AFF1C437A8F0D193CA562F8(L_48, 2, (bool)1, /*hidden argument*/NULL);
  30960. // RectTransform vScrollbarRT = vScrollbar.GetComponent<RectTransform>();
  30961. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_49 = V_4;
  30962. NullCheck(L_49);
  30963. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_50 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_49, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30964. // vScrollbarRT.anchorMin = Vector2.right;
  30965. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_51 = L_50;
  30966. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_52 = Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E(/*hidden argument*/NULL);
  30967. NullCheck(L_51);
  30968. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_51, L_52, /*hidden argument*/NULL);
  30969. // vScrollbarRT.anchorMax = Vector2.one;
  30970. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_53 = L_51;
  30971. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_54 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30972. NullCheck(L_53);
  30973. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_53, L_54, /*hidden argument*/NULL);
  30974. // vScrollbarRT.pivot = Vector2.one;
  30975. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_55 = L_53;
  30976. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_56 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  30977. NullCheck(L_55);
  30978. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_55, L_56, /*hidden argument*/NULL);
  30979. // vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0);
  30980. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_57 = L_55;
  30981. NullCheck(L_57);
  30982. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_58 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_57, /*hidden argument*/NULL);
  30983. float L_59 = L_58.get_x_0();
  30984. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60;
  30985. memset((&L_60), 0, sizeof(L_60));
  30986. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_60), L_59, (0.0f), /*hidden argument*/NULL);
  30987. NullCheck(L_57);
  30988. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_57, L_60, /*hidden argument*/NULL);
  30989. // RectTransform viewportRT = viewport.GetComponent<RectTransform>();
  30990. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_61 = V_1;
  30991. NullCheck(L_61);
  30992. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_62 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_61, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  30993. V_5 = L_62;
  30994. // viewportRT.anchorMin = Vector2.zero;
  30995. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = V_5;
  30996. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  30997. NullCheck(L_63);
  30998. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_63, L_64, /*hidden argument*/NULL);
  30999. // viewportRT.anchorMax = Vector2.one;
  31000. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_65 = V_5;
  31001. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  31002. NullCheck(L_65);
  31003. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_65, L_66, /*hidden argument*/NULL);
  31004. // viewportRT.sizeDelta = Vector2.zero;
  31005. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_67 = V_5;
  31006. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  31007. NullCheck(L_67);
  31008. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_67, L_68, /*hidden argument*/NULL);
  31009. // viewportRT.pivot = Vector2.up;
  31010. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_69 = V_5;
  31011. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_70 = Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441(/*hidden argument*/NULL);
  31012. NullCheck(L_69);
  31013. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_69, L_70, /*hidden argument*/NULL);
  31014. // RectTransform contentRT = content.GetComponent<RectTransform>();
  31015. NullCheck(L_23);
  31016. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_23, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var);
  31017. V_6 = L_71;
  31018. // contentRT.anchorMin = Vector2.up;
  31019. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_72 = V_6;
  31020. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_73 = Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441(/*hidden argument*/NULL);
  31021. NullCheck(L_72);
  31022. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_72, L_73, /*hidden argument*/NULL);
  31023. // contentRT.anchorMax = Vector2.one;
  31024. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_74 = V_6;
  31025. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_75 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  31026. NullCheck(L_74);
  31027. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_74, L_75, /*hidden argument*/NULL);
  31028. // contentRT.sizeDelta = new Vector2(0, 300);
  31029. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_76 = V_6;
  31030. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_77;
  31031. memset((&L_77), 0, sizeof(L_77));
  31032. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_77), (0.0f), (300.0f), /*hidden argument*/NULL);
  31033. NullCheck(L_76);
  31034. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_76, L_77, /*hidden argument*/NULL);
  31035. // contentRT.pivot = Vector2.up;
  31036. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_78 = V_6;
  31037. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_79 = Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441(/*hidden argument*/NULL);
  31038. NullCheck(L_78);
  31039. RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_78, L_79, /*hidden argument*/NULL);
  31040. // ScrollRect scrollRect = root.GetComponent<ScrollRect>();
  31041. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = V_0;
  31042. NullCheck(L_80);
  31043. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_81 = GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7(L_80, /*hidden argument*/GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7_RuntimeMethod_var);
  31044. // scrollRect.content = contentRT;
  31045. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_82 = L_81;
  31046. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_83 = V_6;
  31047. NullCheck(L_82);
  31048. ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline(L_82, L_83, /*hidden argument*/NULL);
  31049. // scrollRect.viewport = viewportRT;
  31050. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_84 = L_82;
  31051. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_85 = V_5;
  31052. NullCheck(L_84);
  31053. ScrollRect_set_viewport_mBBD71C770D85A0C3B131B919255CEE568EA48506(L_84, L_85, /*hidden argument*/NULL);
  31054. // scrollRect.horizontalScrollbar = hScrollbar.GetComponent<Scrollbar>();
  31055. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_86 = L_84;
  31056. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_87 = V_2;
  31057. NullCheck(L_87);
  31058. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_88 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_87, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var);
  31059. NullCheck(L_86);
  31060. ScrollRect_set_horizontalScrollbar_mA67D54C0D2CE7E492F6E58190EE00BB1A46BFC3A(L_86, L_88, /*hidden argument*/NULL);
  31061. // scrollRect.verticalScrollbar = vScrollbar.GetComponent<Scrollbar>();
  31062. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_89 = L_86;
  31063. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_90 = V_4;
  31064. NullCheck(L_90);
  31065. Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_91 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_90, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var);
  31066. NullCheck(L_89);
  31067. ScrollRect_set_verticalScrollbar_mF02C8BDC24D4FB53A5B25ACFC61B9134BC5ABB61(L_89, L_91, /*hidden argument*/NULL);
  31068. // scrollRect.horizontalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
  31069. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_92 = L_89;
  31070. NullCheck(L_92);
  31071. ScrollRect_set_horizontalScrollbarVisibility_m2D6DB4D340121E55942254C331B5EA343D0ED082(L_92, 2, /*hidden argument*/NULL);
  31072. // scrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
  31073. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_93 = L_92;
  31074. NullCheck(L_93);
  31075. ScrollRect_set_verticalScrollbarVisibility_m20B34375553122E7EEA5BEEDBFD80E87E18177F6(L_93, 2, /*hidden argument*/NULL);
  31076. // scrollRect.horizontalScrollbarSpacing = -3;
  31077. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_94 = L_93;
  31078. NullCheck(L_94);
  31079. ScrollRect_set_horizontalScrollbarSpacing_m22675D0F7497561D02FC4171023BD297688D445F(L_94, (-3.0f), /*hidden argument*/NULL);
  31080. // scrollRect.verticalScrollbarSpacing = -3;
  31081. NullCheck(L_94);
  31082. ScrollRect_set_verticalScrollbarSpacing_m782C4FC20B2D4C50D151344F6E501BD03BBBD8B5(L_94, (-3.0f), /*hidden argument*/NULL);
  31083. // Image rootImage = root.GetComponent<Image>();
  31084. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = V_0;
  31085. NullCheck(L_95);
  31086. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_96 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_95, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  31087. // rootImage.sprite = resources.background;
  31088. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_97 = L_96;
  31089. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_98 = ___resources0;
  31090. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_99 = L_98.get_background_1();
  31091. NullCheck(L_97);
  31092. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_97, L_99, /*hidden argument*/NULL);
  31093. // rootImage.type = Image.Type.Sliced;
  31094. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_100 = L_97;
  31095. NullCheck(L_100);
  31096. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_100, 1, /*hidden argument*/NULL);
  31097. // rootImage.color = s_PanelColor;
  31098. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_101 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_PanelColor_8();
  31099. NullCheck(L_100);
  31100. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_100, L_101);
  31101. // Mask viewportMask = viewport.GetComponent<Mask>();
  31102. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_102 = V_1;
  31103. NullCheck(L_102);
  31104. Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * L_103 = GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47(L_102, /*hidden argument*/GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47_RuntimeMethod_var);
  31105. // viewportMask.showMaskGraphic = false;
  31106. NullCheck(L_103);
  31107. Mask_set_showMaskGraphic_m26E107B60ECE971C8EC07A92755F3DB5308CF568(L_103, (bool)0, /*hidden argument*/NULL);
  31108. // Image viewportImage = viewport.GetComponent<Image>();
  31109. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_104 = V_1;
  31110. NullCheck(L_104);
  31111. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_105 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_104, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var);
  31112. // viewportImage.sprite = resources.mask;
  31113. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_106 = L_105;
  31114. Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_107 = ___resources0;
  31115. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_108 = L_107.get_mask_6();
  31116. NullCheck(L_106);
  31117. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_106, L_108, /*hidden argument*/NULL);
  31118. // viewportImage.type = Image.Type.Sliced;
  31119. NullCheck(L_106);
  31120. Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_106, 1, /*hidden argument*/NULL);
  31121. // return root;
  31122. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_109 = V_0;
  31123. return L_109;
  31124. }
  31125. }
  31126. // System.Void UnityEngine.UI.DefaultControls::.cctor()
  31127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls__cctor_m2CFE7925A4D7254130F760EBE94A377BB86417A9 (const RuntimeMethod* method)
  31128. {
  31129. static bool s_Il2CppMethodInitialized;
  31130. if (!s_Il2CppMethodInitialized)
  31131. {
  31132. il2cpp_codegen_initialize_method (DefaultControls__cctor_m2CFE7925A4D7254130F760EBE94A377BB86417A9_MetadataUsageId);
  31133. s_Il2CppMethodInitialized = true;
  31134. }
  31135. {
  31136. // static IFactoryControls m_CurrentFactory = DefaultRuntimeFactory.Default;
  31137. IL2CPP_RUNTIME_CLASS_INIT(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var);
  31138. RuntimeObject* L_0 = ((DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var))->get_Default_0();
  31139. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_m_CurrentFactory_0(L_0);
  31140. // private static Vector2 s_ThickElementSize = new Vector2(kWidth, kThickHeight);
  31141. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1;
  31142. memset((&L_1), 0, sizeof(L_1));
  31143. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_1), (160.0f), (30.0f), /*hidden argument*/NULL);
  31144. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_ThickElementSize_4(L_1);
  31145. // private static Vector2 s_ThinElementSize = new Vector2(kWidth, kThinHeight);
  31146. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  31147. memset((&L_2), 0, sizeof(L_2));
  31148. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), (160.0f), (20.0f), /*hidden argument*/NULL);
  31149. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_ThinElementSize_5(L_2);
  31150. // private static Vector2 s_ImageElementSize = new Vector2(100f, 100f);
  31151. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3;
  31152. memset((&L_3), 0, sizeof(L_3));
  31153. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_3), (100.0f), (100.0f), /*hidden argument*/NULL);
  31154. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_ImageElementSize_6(L_3);
  31155. // private static Color s_DefaultSelectableColor = new Color(1f, 1f, 1f, 1f);
  31156. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4;
  31157. memset((&L_4), 0, sizeof(L_4));
  31158. Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_4), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  31159. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_DefaultSelectableColor_7(L_4);
  31160. // private static Color s_PanelColor = new Color(1f, 1f, 1f, 0.392f);
  31161. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5;
  31162. memset((&L_5), 0, sizeof(L_5));
  31163. Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_5), (1.0f), (1.0f), (1.0f), (0.392f), /*hidden argument*/NULL);
  31164. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_PanelColor_8(L_5);
  31165. // private static Color s_TextColor = new Color(50f / 255f, 50f / 255f, 50f / 255f, 1f);
  31166. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6;
  31167. memset((&L_6), 0, sizeof(L_6));
  31168. Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_6), (0.196078435f), (0.196078435f), (0.196078435f), (1.0f), /*hidden argument*/NULL);
  31169. ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_TextColor_9(L_6);
  31170. return;
  31171. }
  31172. }
  31173. #ifdef __clang__
  31174. #pragma clang diagnostic pop
  31175. #endif
  31176. #ifdef __clang__
  31177. #pragma clang diagnostic push
  31178. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31179. #pragma clang diagnostic ignored "-Wunused-variable"
  31180. #endif
  31181. // UnityEngine.GameObject UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::CreateGameObject(System.String,System.Type[])
  31182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultRuntimeFactory_CreateGameObject_m76DCCBEF0431C815F2AC2360614D4FF09F98E34C (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * __this, String_t* ___name0, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components1, const RuntimeMethod* method)
  31183. {
  31184. static bool s_Il2CppMethodInitialized;
  31185. if (!s_Il2CppMethodInitialized)
  31186. {
  31187. il2cpp_codegen_initialize_method (DefaultRuntimeFactory_CreateGameObject_m76DCCBEF0431C815F2AC2360614D4FF09F98E34C_MetadataUsageId);
  31188. s_Il2CppMethodInitialized = true;
  31189. }
  31190. {
  31191. // return new GameObject(name, components);
  31192. String_t* L_0 = ___name0;
  31193. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = ___components1;
  31194. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var);
  31195. GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68(L_2, L_0, L_1, /*hidden argument*/NULL);
  31196. return L_2;
  31197. }
  31198. }
  31199. // System.Void UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::.ctor()
  31200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_mC84BC30364958D9A5EEE040D5D4BE254393809CF (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * __this, const RuntimeMethod* method)
  31201. {
  31202. {
  31203. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31204. return;
  31205. }
  31206. }
  31207. // System.Void UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::.cctor()
  31208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__cctor_m917CD6F4766028435BE57F5EAFD83A887E0CA4E8 (const RuntimeMethod* method)
  31209. {
  31210. static bool s_Il2CppMethodInitialized;
  31211. if (!s_Il2CppMethodInitialized)
  31212. {
  31213. il2cpp_codegen_initialize_method (DefaultRuntimeFactory__cctor_m917CD6F4766028435BE57F5EAFD83A887E0CA4E8_MetadataUsageId);
  31214. s_Il2CppMethodInitialized = true;
  31215. }
  31216. {
  31217. // public static IFactoryControls Default = new DefaultRuntimeFactory();
  31218. DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * L_0 = (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 *)il2cpp_codegen_object_new(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var);
  31219. DefaultRuntimeFactory__ctor_mC84BC30364958D9A5EEE040D5D4BE254393809CF(L_0, /*hidden argument*/NULL);
  31220. ((DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var))->set_Default_0(L_0);
  31221. return;
  31222. }
  31223. }
  31224. #ifdef __clang__
  31225. #pragma clang diagnostic pop
  31226. #endif
  31227. #ifdef __clang__
  31228. #pragma clang diagnostic push
  31229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31230. #pragma clang diagnostic ignored "-Wunused-variable"
  31231. #endif
  31232. // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
  31233. IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_pinvoke(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke& marshaled)
  31234. {
  31235. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  31236. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  31237. }
  31238. IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_pinvoke_back(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke& marshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled)
  31239. {
  31240. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  31241. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  31242. }
  31243. // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
  31244. IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_pinvoke_cleanup(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke& marshaled)
  31245. {
  31246. }
  31247. // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
  31248. IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_com(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com& marshaled)
  31249. {
  31250. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  31251. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  31252. }
  31253. IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_com_back(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com& marshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled)
  31254. {
  31255. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  31256. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
  31257. }
  31258. // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
  31259. IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_com_cleanup(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com& marshaled)
  31260. {
  31261. }
  31262. #ifdef __clang__
  31263. #pragma clang diagnostic pop
  31264. #endif
  31265. #ifdef __clang__
  31266. #pragma clang diagnostic push
  31267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31268. #pragma clang diagnostic ignored "-Wunused-variable"
  31269. #endif
  31270. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template()
  31271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31272. {
  31273. {
  31274. // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
  31275. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Template_19();
  31276. return L_0;
  31277. }
  31278. }
  31279. // System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform)
  31280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_template_m2B92A6B03345CAFB7C987C648B6FC075420DF85A (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method)
  31281. {
  31282. {
  31283. // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
  31284. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___value0;
  31285. __this->set_m_Template_19(L_0);
  31286. // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
  31287. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31288. // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
  31289. return;
  31290. }
  31291. }
  31292. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_captionText()
  31293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_captionText_m3E3FF20006F7EC8A8FD7ABBB7F9F723A0E3CD5FF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31294. {
  31295. {
  31296. // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
  31297. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_CaptionText_20();
  31298. return L_0;
  31299. }
  31300. }
  31301. // System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text)
  31302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionText_mFF1957B5BFA13D2295B54A092E863D0F582A3054 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method)
  31303. {
  31304. {
  31305. // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
  31306. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___value0;
  31307. __this->set_m_CaptionText_20(L_0);
  31308. // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
  31309. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31310. // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
  31311. return;
  31312. }
  31313. }
  31314. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_captionImage()
  31315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_captionImage_mB846CCDC2F81DEC05EFC9FA1E38505409B428253 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31316. {
  31317. {
  31318. // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
  31319. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_CaptionImage_21();
  31320. return L_0;
  31321. }
  31322. }
  31323. // System.Void UnityEngine.UI.Dropdown::set_captionImage(UnityEngine.UI.Image)
  31324. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionImage_mE671828EC16733683973D78B53EAAD8BF928C3FB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method)
  31325. {
  31326. {
  31327. // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
  31328. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = ___value0;
  31329. __this->set_m_CaptionImage_21(L_0);
  31330. // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
  31331. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31332. // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
  31333. return;
  31334. }
  31335. }
  31336. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText()
  31337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31338. {
  31339. {
  31340. // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
  31341. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_ItemText_22();
  31342. return L_0;
  31343. }
  31344. }
  31345. // System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text)
  31346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m3FA2FA21BFB8D097F11F642B4061544FE97A250D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method)
  31347. {
  31348. {
  31349. // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
  31350. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___value0;
  31351. __this->set_m_ItemText_22(L_0);
  31352. // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
  31353. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31354. // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
  31355. return;
  31356. }
  31357. }
  31358. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage()
  31359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31360. {
  31361. {
  31362. // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
  31363. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_ItemImage_23();
  31364. return L_0;
  31365. }
  31366. }
  31367. // System.Void UnityEngine.UI.Dropdown::set_itemImage(UnityEngine.UI.Image)
  31368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemImage_mF609D2C91FC45643A9F61E1F651BA1FC9DA4DF45 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method)
  31369. {
  31370. {
  31371. // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
  31372. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = ___value0;
  31373. __this->set_m_ItemImage_23(L_0);
  31374. // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
  31375. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31376. // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
  31377. return;
  31378. }
  31379. }
  31380. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData> UnityEngine.UI.Dropdown::get_options()
  31381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31382. {
  31383. {
  31384. // get { return m_Options.options; }
  31385. OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * L_0 = __this->get_m_Options_25();
  31386. NullCheck(L_0);
  31387. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = OptionDataList_get_options_mEA305423DD1C0F201310F97CFD3FD1B89F063ED0_inline(L_0, /*hidden argument*/NULL);
  31388. return L_1;
  31389. }
  31390. }
  31391. // System.Void UnityEngine.UI.Dropdown::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData>)
  31392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_options_m6606D7A610BA8B07CE330099250482F230B41CAB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___value0, const RuntimeMethod* method)
  31393. {
  31394. {
  31395. // set { m_Options.options = value; RefreshShownValue(); }
  31396. OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * L_0 = __this->get_m_Options_25();
  31397. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = ___value0;
  31398. NullCheck(L_0);
  31399. OptionDataList_set_options_m674C45F57F90F85B6E33EF4C05BD0F0E236BF823_inline(L_0, L_1, /*hidden argument*/NULL);
  31400. // set { m_Options.options = value; RefreshShownValue(); }
  31401. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31402. // set { m_Options.options = value; RefreshShownValue(); }
  31403. return;
  31404. }
  31405. }
  31406. // UnityEngine.UI.Dropdown_DropdownEvent UnityEngine.UI.Dropdown::get_onValueChanged()
  31407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * Dropdown_get_onValueChanged_m4EE82DC9AE8618C52CECA362EBDE6284F41E88FE (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31408. {
  31409. {
  31410. // public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  31411. DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_0 = __this->get_m_OnValueChanged_26();
  31412. return L_0;
  31413. }
  31414. }
  31415. // System.Void UnityEngine.UI.Dropdown::set_onValueChanged(UnityEngine.UI.Dropdown_DropdownEvent)
  31416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_onValueChanged_m5933FE1D9A345810C095C9152A5A3FDE97132C59 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * ___value0, const RuntimeMethod* method)
  31417. {
  31418. {
  31419. // public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  31420. DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_0 = ___value0;
  31421. __this->set_m_OnValueChanged_26(L_0);
  31422. // public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
  31423. return;
  31424. }
  31425. }
  31426. // System.Single UnityEngine.UI.Dropdown::get_alphaFadeSpeed()
  31427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Dropdown_get_alphaFadeSpeed_m6622DC342399634C72CE480D339380EDDFB41CBD (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31428. {
  31429. {
  31430. // public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
  31431. float L_0 = __this->get_m_AlphaFadeSpeed_27();
  31432. return L_0;
  31433. }
  31434. }
  31435. // System.Void UnityEngine.UI.Dropdown::set_alphaFadeSpeed(System.Single)
  31436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_alphaFadeSpeed_m8B30DC0B7FE44FBAFD99455204B6EA904A903107 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___value0, const RuntimeMethod* method)
  31437. {
  31438. {
  31439. // public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
  31440. float L_0 = ___value0;
  31441. __this->set_m_AlphaFadeSpeed_27(L_0);
  31442. // public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
  31443. return;
  31444. }
  31445. }
  31446. // System.Int32 UnityEngine.UI.Dropdown::get_value()
  31447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31448. {
  31449. {
  31450. // return m_Value;
  31451. int32_t L_0 = __this->get_m_Value_24();
  31452. return L_0;
  31453. }
  31454. }
  31455. // System.Void UnityEngine.UI.Dropdown::set_value(System.Int32)
  31456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_value_m155A45649AB62AC1B7AB10213EA556F22E8E91F3 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, const RuntimeMethod* method)
  31457. {
  31458. {
  31459. // Set(value);
  31460. int32_t L_0 = ___value0;
  31461. Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49(__this, L_0, (bool)1, /*hidden argument*/NULL);
  31462. // }
  31463. return;
  31464. }
  31465. }
  31466. // System.Void UnityEngine.UI.Dropdown::SetValueWithoutNotify(System.Int32)
  31467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetValueWithoutNotify_m6D653006F090CE272709B7A777589C338AE81362 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___input0, const RuntimeMethod* method)
  31468. {
  31469. {
  31470. // Set(input, false);
  31471. int32_t L_0 = ___input0;
  31472. Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49(__this, L_0, (bool)0, /*hidden argument*/NULL);
  31473. // }
  31474. return;
  31475. }
  31476. }
  31477. // System.Void UnityEngine.UI.Dropdown::Set(System.Int32,System.Boolean)
  31478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, bool ___sendCallback1, const RuntimeMethod* method)
  31479. {
  31480. static bool s_Il2CppMethodInitialized;
  31481. if (!s_Il2CppMethodInitialized)
  31482. {
  31483. il2cpp_codegen_initialize_method (Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49_MetadataUsageId);
  31484. s_Il2CppMethodInitialized = true;
  31485. }
  31486. {
  31487. // if (Application.isPlaying && (value == m_Value || options.Count == 0))
  31488. bool L_0 = Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5(/*hidden argument*/NULL);
  31489. if (!L_0)
  31490. {
  31491. goto IL_001e;
  31492. }
  31493. }
  31494. {
  31495. int32_t L_1 = ___value0;
  31496. int32_t L_2 = __this->get_m_Value_24();
  31497. if ((((int32_t)L_1) == ((int32_t)L_2)))
  31498. {
  31499. goto IL_001d;
  31500. }
  31501. }
  31502. {
  31503. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_3 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31504. NullCheck(L_3);
  31505. int32_t L_4 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_3, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var);
  31506. if (L_4)
  31507. {
  31508. goto IL_001e;
  31509. }
  31510. }
  31511. IL_001d:
  31512. {
  31513. // return;
  31514. return;
  31515. }
  31516. IL_001e:
  31517. {
  31518. // m_Value = Mathf.Clamp(value, 0, options.Count - 1);
  31519. int32_t L_5 = ___value0;
  31520. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_6 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31521. NullCheck(L_6);
  31522. int32_t L_7 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_6, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var);
  31523. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  31524. int32_t L_8 = Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389(L_5, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1)), /*hidden argument*/NULL);
  31525. __this->set_m_Value_24(L_8);
  31526. // RefreshShownValue();
  31527. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31528. // if (sendCallback)
  31529. bool L_9 = ___sendCallback1;
  31530. if (!L_9)
  31531. {
  31532. goto IL_005d;
  31533. }
  31534. }
  31535. {
  31536. // UISystemProfilerApi.AddMarker("Dropdown.value", this);
  31537. UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA(_stringLiteral2552DAA6D8E7210E423D5962E63BE9B909D92A30, __this, /*hidden argument*/NULL);
  31538. // m_OnValueChanged.Invoke(m_Value);
  31539. DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_10 = __this->get_m_OnValueChanged_26();
  31540. int32_t L_11 = __this->get_m_Value_24();
  31541. NullCheck(L_10);
  31542. UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_10, L_11, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var);
  31543. }
  31544. IL_005d:
  31545. {
  31546. // }
  31547. return;
  31548. }
  31549. }
  31550. // System.Void UnityEngine.UI.Dropdown::.ctor()
  31551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown__ctor_m441023FADC43E0D5215546260F0230D92439AA9C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31552. {
  31553. static bool s_Il2CppMethodInitialized;
  31554. if (!s_Il2CppMethodInitialized)
  31555. {
  31556. il2cpp_codegen_initialize_method (Dropdown__ctor_m441023FADC43E0D5215546260F0230D92439AA9C_MetadataUsageId);
  31557. s_Il2CppMethodInitialized = true;
  31558. }
  31559. {
  31560. // private OptionDataList m_Options = new OptionDataList();
  31561. OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * L_0 = (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D *)il2cpp_codegen_object_new(OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D_il2cpp_TypeInfo_var);
  31562. OptionDataList__ctor_m658891495892A98D411AC971EE3EF96C01560F73(L_0, /*hidden argument*/NULL);
  31563. __this->set_m_Options_25(L_0);
  31564. // private DropdownEvent m_OnValueChanged = new DropdownEvent();
  31565. DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_1 = (DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 *)il2cpp_codegen_object_new(DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306_il2cpp_TypeInfo_var);
  31566. DropdownEvent__ctor_m9E61AABA58765E640C5044E5C82574ED362D2875(L_1, /*hidden argument*/NULL);
  31567. __this->set_m_OnValueChanged_26(L_1);
  31568. // private float m_AlphaFadeSpeed = 0.15f;
  31569. __this->set_m_AlphaFadeSpeed_27((0.15f));
  31570. // private List<DropdownItem> m_Items = new List<DropdownItem>();
  31571. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_2 = (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *)il2cpp_codegen_object_new(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8_il2cpp_TypeInfo_var);
  31572. List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4(L_2, /*hidden argument*/List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4_RuntimeMethod_var);
  31573. __this->set_m_Items_30(L_2);
  31574. // protected Dropdown()
  31575. IL2CPP_RUNTIME_CLASS_INIT(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_il2cpp_TypeInfo_var);
  31576. Selectable__ctor_mDADF3659E1B861470987564058F1D0B89FF3660A(__this, /*hidden argument*/NULL);
  31577. // {}
  31578. return;
  31579. }
  31580. }
  31581. // System.Void UnityEngine.UI.Dropdown::Awake()
  31582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Awake_mDEFE3A3991573E2C6942EF866CC4D2350481322E (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31583. {
  31584. static bool s_Il2CppMethodInitialized;
  31585. if (!s_Il2CppMethodInitialized)
  31586. {
  31587. il2cpp_codegen_initialize_method (Dropdown_Awake_mDEFE3A3991573E2C6942EF866CC4D2350481322E_MetadataUsageId);
  31588. s_Il2CppMethodInitialized = true;
  31589. }
  31590. {
  31591. // m_AlphaTweenRunner = new TweenRunner<FloatTween>();
  31592. TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_0 = (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *)il2cpp_codegen_object_new(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF_il2cpp_TypeInfo_var);
  31593. TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE(L_0, /*hidden argument*/TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_RuntimeMethod_var);
  31594. __this->set_m_AlphaTweenRunner_31(L_0);
  31595. // m_AlphaTweenRunner.Init(this);
  31596. TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_1 = __this->get_m_AlphaTweenRunner_31();
  31597. NullCheck(L_1);
  31598. TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_inline(L_1, __this, /*hidden argument*/TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_RuntimeMethod_var);
  31599. // if (m_CaptionImage)
  31600. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_2 = __this->get_m_CaptionImage_21();
  31601. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31602. bool L_3 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_2, /*hidden argument*/NULL);
  31603. if (!L_3)
  31604. {
  31605. goto IL_0040;
  31606. }
  31607. }
  31608. {
  31609. // m_CaptionImage.enabled = (m_CaptionImage.sprite != null);
  31610. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_4 = __this->get_m_CaptionImage_21();
  31611. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_5 = __this->get_m_CaptionImage_21();
  31612. NullCheck(L_5);
  31613. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_6 = Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline(L_5, /*hidden argument*/NULL);
  31614. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31615. bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  31616. NullCheck(L_4);
  31617. Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_4, L_7, /*hidden argument*/NULL);
  31618. }
  31619. IL_0040:
  31620. {
  31621. // if (m_Template)
  31622. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = __this->get_m_Template_19();
  31623. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31624. bool L_9 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_8, /*hidden argument*/NULL);
  31625. if (!L_9)
  31626. {
  31627. goto IL_005e;
  31628. }
  31629. }
  31630. {
  31631. // m_Template.gameObject.SetActive(false);
  31632. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = __this->get_m_Template_19();
  31633. NullCheck(L_10);
  31634. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_10, /*hidden argument*/NULL);
  31635. NullCheck(L_11);
  31636. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_11, (bool)0, /*hidden argument*/NULL);
  31637. }
  31638. IL_005e:
  31639. {
  31640. // }
  31641. return;
  31642. }
  31643. }
  31644. // System.Void UnityEngine.UI.Dropdown::Start()
  31645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Start_m32F9113294B5F5EB5EFE41F9D2B6C49A516182E5 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31646. {
  31647. {
  31648. // base.Start();
  31649. UIBehaviour_Start_m9717CD32EA9B3C678EB0D73CCF59C801C5E5207C(__this, /*hidden argument*/NULL);
  31650. // RefreshShownValue();
  31651. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31652. // }
  31653. return;
  31654. }
  31655. }
  31656. // System.Void UnityEngine.UI.Dropdown::OnDisable()
  31657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnDisable_m7CBB6617F6557D89C1E92EC5A7433426AADCF53C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31658. {
  31659. static bool s_Il2CppMethodInitialized;
  31660. if (!s_Il2CppMethodInitialized)
  31661. {
  31662. il2cpp_codegen_initialize_method (Dropdown_OnDisable_m7CBB6617F6557D89C1E92EC5A7433426AADCF53C_MetadataUsageId);
  31663. s_Il2CppMethodInitialized = true;
  31664. }
  31665. {
  31666. // ImmediateDestroyDropdownList();
  31667. Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E(__this, /*hidden argument*/NULL);
  31668. // if (m_Blocker != null)
  31669. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Blocker_29();
  31670. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31671. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  31672. if (!L_1)
  31673. {
  31674. goto IL_0020;
  31675. }
  31676. }
  31677. {
  31678. // DestroyBlocker(m_Blocker);
  31679. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_m_Blocker_29();
  31680. VirtActionInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_2);
  31681. }
  31682. IL_0020:
  31683. {
  31684. // m_Blocker = null;
  31685. __this->set_m_Blocker_29((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
  31686. // base.OnDisable();
  31687. Selectable_OnDisable_m258B5CEC8D2EA2F2FF1225CB76970EF089BF6349(__this, /*hidden argument*/NULL);
  31688. // }
  31689. return;
  31690. }
  31691. }
  31692. // System.Void UnityEngine.UI.Dropdown::RefreshShownValue()
  31693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31694. {
  31695. static bool s_Il2CppMethodInitialized;
  31696. if (!s_Il2CppMethodInitialized)
  31697. {
  31698. il2cpp_codegen_initialize_method (Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1_MetadataUsageId);
  31699. s_Il2CppMethodInitialized = true;
  31700. }
  31701. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * V_0 = NULL;
  31702. {
  31703. // OptionData data = s_NoOptionData;
  31704. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var);
  31705. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_0 = ((Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var))->get_s_NoOptionData_33();
  31706. V_0 = L_0;
  31707. // if (options.Count > 0)
  31708. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31709. NullCheck(L_1);
  31710. int32_t L_2 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_1, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var);
  31711. if ((((int32_t)L_2) <= ((int32_t)0)))
  31712. {
  31713. goto IL_0039;
  31714. }
  31715. }
  31716. {
  31717. // data = options[Mathf.Clamp(m_Value, 0, options.Count - 1)];
  31718. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_3 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31719. int32_t L_4 = __this->get_m_Value_24();
  31720. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_5 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31721. NullCheck(L_5);
  31722. int32_t L_6 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_5, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var);
  31723. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  31724. int32_t L_7 = Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389(L_4, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1)), /*hidden argument*/NULL);
  31725. NullCheck(L_3);
  31726. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_8 = List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_inline(L_3, L_7, /*hidden argument*/List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_RuntimeMethod_var);
  31727. V_0 = L_8;
  31728. }
  31729. IL_0039:
  31730. {
  31731. // if (m_CaptionText)
  31732. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_9 = __this->get_m_CaptionText_20();
  31733. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31734. bool L_10 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_9, /*hidden argument*/NULL);
  31735. if (!L_10)
  31736. {
  31737. goto IL_0074;
  31738. }
  31739. }
  31740. {
  31741. // if (data != null && data.text != null)
  31742. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_11 = V_0;
  31743. if (!L_11)
  31744. {
  31745. goto IL_0064;
  31746. }
  31747. }
  31748. {
  31749. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_12 = V_0;
  31750. NullCheck(L_12);
  31751. String_t* L_13 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_12, /*hidden argument*/NULL);
  31752. if (!L_13)
  31753. {
  31754. goto IL_0064;
  31755. }
  31756. }
  31757. {
  31758. // m_CaptionText.text = data.text;
  31759. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_14 = __this->get_m_CaptionText_20();
  31760. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_15 = V_0;
  31761. NullCheck(L_15);
  31762. String_t* L_16 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_15, /*hidden argument*/NULL);
  31763. NullCheck(L_14);
  31764. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_14, L_16);
  31765. goto IL_0074;
  31766. }
  31767. IL_0064:
  31768. {
  31769. // m_CaptionText.text = "";
  31770. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_17 = __this->get_m_CaptionText_20();
  31771. NullCheck(L_17);
  31772. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_17, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  31773. }
  31774. IL_0074:
  31775. {
  31776. // if (m_CaptionImage)
  31777. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_18 = __this->get_m_CaptionImage_21();
  31778. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31779. bool L_19 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_18, /*hidden argument*/NULL);
  31780. if (!L_19)
  31781. {
  31782. goto IL_00bf;
  31783. }
  31784. }
  31785. {
  31786. // if (data != null)
  31787. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_20 = V_0;
  31788. if (!L_20)
  31789. {
  31790. goto IL_0097;
  31791. }
  31792. }
  31793. {
  31794. // m_CaptionImage.sprite = data.image;
  31795. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_21 = __this->get_m_CaptionImage_21();
  31796. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_22 = V_0;
  31797. NullCheck(L_22);
  31798. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_23 = OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline(L_22, /*hidden argument*/NULL);
  31799. NullCheck(L_21);
  31800. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_21, L_23, /*hidden argument*/NULL);
  31801. goto IL_00a3;
  31802. }
  31803. IL_0097:
  31804. {
  31805. // m_CaptionImage.sprite = null;
  31806. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_24 = __this->get_m_CaptionImage_21();
  31807. NullCheck(L_24);
  31808. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_24, (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *)NULL, /*hidden argument*/NULL);
  31809. }
  31810. IL_00a3:
  31811. {
  31812. // m_CaptionImage.enabled = (m_CaptionImage.sprite != null);
  31813. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_25 = __this->get_m_CaptionImage_21();
  31814. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = __this->get_m_CaptionImage_21();
  31815. NullCheck(L_26);
  31816. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_27 = Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline(L_26, /*hidden argument*/NULL);
  31817. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31818. bool L_28 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_27, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  31819. NullCheck(L_25);
  31820. Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_25, L_28, /*hidden argument*/NULL);
  31821. }
  31822. IL_00bf:
  31823. {
  31824. // }
  31825. return;
  31826. }
  31827. }
  31828. // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData>)
  31829. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m00D0E094A726D9E20E42CDE57430879266456ABB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___options0, const RuntimeMethod* method)
  31830. {
  31831. static bool s_Il2CppMethodInitialized;
  31832. if (!s_Il2CppMethodInitialized)
  31833. {
  31834. il2cpp_codegen_initialize_method (Dropdown_AddOptions_m00D0E094A726D9E20E42CDE57430879266456ABB_MetadataUsageId);
  31835. s_Il2CppMethodInitialized = true;
  31836. }
  31837. {
  31838. // this.options.AddRange(options);
  31839. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31840. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = ___options0;
  31841. NullCheck(L_0);
  31842. List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164(L_0, L_1, /*hidden argument*/List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164_RuntimeMethod_var);
  31843. // RefreshShownValue();
  31844. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31845. // }
  31846. return;
  31847. }
  31848. }
  31849. // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<System.String>)
  31850. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m1F55A888671D01E7933300CEFF571556EE717AC8 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___options0, const RuntimeMethod* method)
  31851. {
  31852. static bool s_Il2CppMethodInitialized;
  31853. if (!s_Il2CppMethodInitialized)
  31854. {
  31855. il2cpp_codegen_initialize_method (Dropdown_AddOptions_m1F55A888671D01E7933300CEFF571556EE717AC8_MetadataUsageId);
  31856. s_Il2CppMethodInitialized = true;
  31857. }
  31858. int32_t V_0 = 0;
  31859. {
  31860. // for (int i = 0; i < options.Count; i++)
  31861. V_0 = 0;
  31862. goto IL_001f;
  31863. }
  31864. IL_0004:
  31865. {
  31866. // this.options.Add(new OptionData(options[i]));
  31867. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31868. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_1 = ___options0;
  31869. int32_t L_2 = V_0;
  31870. NullCheck(L_1);
  31871. String_t* L_3 = List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_RuntimeMethod_var);
  31872. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_4 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var);
  31873. OptionData__ctor_m8AA4FDEB8771F714C90DF651743B77E0C75DEC00(L_4, L_3, /*hidden argument*/NULL);
  31874. NullCheck(L_0);
  31875. List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_0, L_4, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var);
  31876. // for (int i = 0; i < options.Count; i++)
  31877. int32_t L_5 = V_0;
  31878. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  31879. }
  31880. IL_001f:
  31881. {
  31882. // for (int i = 0; i < options.Count; i++)
  31883. int32_t L_6 = V_0;
  31884. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_7 = ___options0;
  31885. NullCheck(L_7);
  31886. int32_t L_8 = List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_inline(L_7, /*hidden argument*/List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_RuntimeMethod_var);
  31887. if ((((int32_t)L_6) < ((int32_t)L_8)))
  31888. {
  31889. goto IL_0004;
  31890. }
  31891. }
  31892. {
  31893. // RefreshShownValue();
  31894. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31895. // }
  31896. return;
  31897. }
  31898. }
  31899. // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.Sprite>)
  31900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m07425DFFE48698B71FFAA7A88EA4EB9191A0A20D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * ___options0, const RuntimeMethod* method)
  31901. {
  31902. static bool s_Il2CppMethodInitialized;
  31903. if (!s_Il2CppMethodInitialized)
  31904. {
  31905. il2cpp_codegen_initialize_method (Dropdown_AddOptions_m07425DFFE48698B71FFAA7A88EA4EB9191A0A20D_MetadataUsageId);
  31906. s_Il2CppMethodInitialized = true;
  31907. }
  31908. int32_t V_0 = 0;
  31909. {
  31910. // for (int i = 0; i < options.Count; i++)
  31911. V_0 = 0;
  31912. goto IL_001f;
  31913. }
  31914. IL_0004:
  31915. {
  31916. // this.options.Add(new OptionData(options[i]));
  31917. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31918. List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * L_1 = ___options0;
  31919. int32_t L_2 = V_0;
  31920. NullCheck(L_1);
  31921. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_3 = List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_RuntimeMethod_var);
  31922. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_4 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var);
  31923. OptionData__ctor_m024A52D2CDF4A551D94A861B1D5255D528BC6FF2(L_4, L_3, /*hidden argument*/NULL);
  31924. NullCheck(L_0);
  31925. List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_0, L_4, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var);
  31926. // for (int i = 0; i < options.Count; i++)
  31927. int32_t L_5 = V_0;
  31928. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  31929. }
  31930. IL_001f:
  31931. {
  31932. // for (int i = 0; i < options.Count; i++)
  31933. int32_t L_6 = V_0;
  31934. List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * L_7 = ___options0;
  31935. NullCheck(L_7);
  31936. int32_t L_8 = List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_inline(L_7, /*hidden argument*/List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_RuntimeMethod_var);
  31937. if ((((int32_t)L_6) < ((int32_t)L_8)))
  31938. {
  31939. goto IL_0004;
  31940. }
  31941. }
  31942. {
  31943. // RefreshShownValue();
  31944. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31945. // }
  31946. return;
  31947. }
  31948. }
  31949. // System.Void UnityEngine.UI.Dropdown::ClearOptions()
  31950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ClearOptions_mC20522EBB5C22EFC938740AB7A2524EF8CCCDD0D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31951. {
  31952. static bool s_Il2CppMethodInitialized;
  31953. if (!s_Il2CppMethodInitialized)
  31954. {
  31955. il2cpp_codegen_initialize_method (Dropdown_ClearOptions_mC20522EBB5C22EFC938740AB7A2524EF8CCCDD0D_MetadataUsageId);
  31956. s_Il2CppMethodInitialized = true;
  31957. }
  31958. {
  31959. // options.Clear();
  31960. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  31961. NullCheck(L_0);
  31962. List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE(L_0, /*hidden argument*/List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE_RuntimeMethod_var);
  31963. // m_Value = 0;
  31964. __this->set_m_Value_24(0);
  31965. // RefreshShownValue();
  31966. Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL);
  31967. // }
  31968. return;
  31969. }
  31970. }
  31971. // System.Void UnityEngine.UI.Dropdown::SetupTemplate()
  31972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  31973. {
  31974. static bool s_Il2CppMethodInitialized;
  31975. if (!s_Il2CppMethodInitialized)
  31976. {
  31977. il2cpp_codegen_initialize_method (Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C_MetadataUsageId);
  31978. s_Il2CppMethodInitialized = true;
  31979. }
  31980. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  31981. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * V_1 = NULL;
  31982. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_2 = NULL;
  31983. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_3 = NULL;
  31984. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_4 = NULL;
  31985. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_5 = NULL;
  31986. int32_t V_6 = 0;
  31987. Type_t * V_7 = NULL;
  31988. {
  31989. // validTemplate = false;
  31990. __this->set_validTemplate_32((bool)0);
  31991. // if (!m_Template)
  31992. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Template_19();
  31993. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  31994. bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
  31995. if (L_1)
  31996. {
  31997. goto IL_0020;
  31998. }
  31999. }
  32000. {
  32001. // Debug.LogError("The dropdown template is not assigned. The template needs to be assigned and must have a child GameObject with a Toggle component serving as the item.", this);
  32002. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  32003. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralA612F48B98C756C1FEAA6FC55AECCAF6E4329460, __this, /*hidden argument*/NULL);
  32004. // return;
  32005. return;
  32006. }
  32007. IL_0020:
  32008. {
  32009. // GameObject templateGo = m_Template.gameObject;
  32010. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = __this->get_m_Template_19();
  32011. NullCheck(L_2);
  32012. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_2, /*hidden argument*/NULL);
  32013. V_0 = L_3;
  32014. // templateGo.SetActive(true);
  32015. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = V_0;
  32016. NullCheck(L_4);
  32017. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_4, (bool)1, /*hidden argument*/NULL);
  32018. // Toggle itemToggle = m_Template.GetComponentInChildren<Toggle>();
  32019. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = __this->get_m_Template_19();
  32020. NullCheck(L_5);
  32021. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_6 = Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC(L_5, /*hidden argument*/Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC_RuntimeMethod_var);
  32022. V_1 = L_6;
  32023. // validTemplate = true;
  32024. __this->set_validTemplate_32((bool)1);
  32025. // if (!itemToggle || itemToggle.transform == template)
  32026. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_7 = V_1;
  32027. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32028. bool L_8 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_7, /*hidden argument*/NULL);
  32029. if (!L_8)
  32030. {
  32031. goto IL_0061;
  32032. }
  32033. }
  32034. {
  32035. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_9 = V_1;
  32036. NullCheck(L_9);
  32037. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_9, /*hidden argument*/NULL);
  32038. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_11 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL);
  32039. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32040. bool L_12 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_10, L_11, /*hidden argument*/NULL);
  32041. if (!L_12)
  32042. {
  32043. goto IL_007d;
  32044. }
  32045. }
  32046. IL_0061:
  32047. {
  32048. // validTemplate = false;
  32049. __this->set_validTemplate_32((bool)0);
  32050. // Debug.LogError("The dropdown template is not valid. The template must have a child GameObject with a Toggle component serving as the item.", template);
  32051. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_13 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL);
  32052. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  32053. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralFEACA56F70C915BCC63DA18ADA9707F8BC2618CE, L_13, /*hidden argument*/NULL);
  32054. // }
  32055. goto IL_0124;
  32056. }
  32057. IL_007d:
  32058. {
  32059. // else if (!(itemToggle.transform.parent is RectTransform))
  32060. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_14 = V_1;
  32061. NullCheck(L_14);
  32062. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_14, /*hidden argument*/NULL);
  32063. NullCheck(L_15);
  32064. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_16 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_15, /*hidden argument*/NULL);
  32065. if (((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_16, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)))
  32066. {
  32067. goto IL_00a8;
  32068. }
  32069. }
  32070. {
  32071. // validTemplate = false;
  32072. __this->set_validTemplate_32((bool)0);
  32073. // Debug.LogError("The dropdown template is not valid. The child GameObject with a Toggle component (the item) must have a RectTransform on its parent.", template);
  32074. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_17 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL);
  32075. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  32076. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteral2AEE32C4064725FCC569475A6985841039579F2F, L_17, /*hidden argument*/NULL);
  32077. // }
  32078. goto IL_0124;
  32079. }
  32080. IL_00a8:
  32081. {
  32082. // else if (itemText != null && !itemText.transform.IsChildOf(itemToggle.transform))
  32083. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_18 = Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline(__this, /*hidden argument*/NULL);
  32084. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32085. bool L_19 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32086. if (!L_19)
  32087. {
  32088. goto IL_00e7;
  32089. }
  32090. }
  32091. {
  32092. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_20 = Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline(__this, /*hidden argument*/NULL);
  32093. NullCheck(L_20);
  32094. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_21 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_20, /*hidden argument*/NULL);
  32095. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_22 = V_1;
  32096. NullCheck(L_22);
  32097. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_23 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_22, /*hidden argument*/NULL);
  32098. NullCheck(L_21);
  32099. bool L_24 = Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80(L_21, L_23, /*hidden argument*/NULL);
  32100. if (L_24)
  32101. {
  32102. goto IL_00e7;
  32103. }
  32104. }
  32105. {
  32106. // validTemplate = false;
  32107. __this->set_validTemplate_32((bool)0);
  32108. // Debug.LogError("The dropdown template is not valid. The Item Text must be on the item GameObject or children of it.", template);
  32109. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_25 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL);
  32110. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  32111. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralFF690B28AEC4D9B83774DB8CF0DF55185F949A97, L_25, /*hidden argument*/NULL);
  32112. // }
  32113. goto IL_0124;
  32114. }
  32115. IL_00e7:
  32116. {
  32117. // else if (itemImage != null && !itemImage.transform.IsChildOf(itemToggle.transform))
  32118. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline(__this, /*hidden argument*/NULL);
  32119. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32120. bool L_27 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_26, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32121. if (!L_27)
  32122. {
  32123. goto IL_0124;
  32124. }
  32125. }
  32126. {
  32127. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_28 = Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline(__this, /*hidden argument*/NULL);
  32128. NullCheck(L_28);
  32129. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_28, /*hidden argument*/NULL);
  32130. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_30 = V_1;
  32131. NullCheck(L_30);
  32132. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_31 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_30, /*hidden argument*/NULL);
  32133. NullCheck(L_29);
  32134. bool L_32 = Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80(L_29, L_31, /*hidden argument*/NULL);
  32135. if (L_32)
  32136. {
  32137. goto IL_0124;
  32138. }
  32139. }
  32140. {
  32141. // validTemplate = false;
  32142. __this->set_validTemplate_32((bool)0);
  32143. // Debug.LogError("The dropdown template is not valid. The Item Image must be on the item GameObject or children of it.", template);
  32144. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_33 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL);
  32145. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  32146. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralD5FBD98C76A709F16314AF71D2B65C99359F9B0D, L_33, /*hidden argument*/NULL);
  32147. }
  32148. IL_0124:
  32149. {
  32150. // if (!validTemplate)
  32151. bool L_34 = __this->get_validTemplate_32();
  32152. if (L_34)
  32153. {
  32154. goto IL_0134;
  32155. }
  32156. }
  32157. {
  32158. // templateGo.SetActive(false);
  32159. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = V_0;
  32160. NullCheck(L_35);
  32161. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_35, (bool)0, /*hidden argument*/NULL);
  32162. // return;
  32163. return;
  32164. }
  32165. IL_0134:
  32166. {
  32167. // DropdownItem item = itemToggle.gameObject.AddComponent<DropdownItem>();
  32168. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_36 = V_1;
  32169. NullCheck(L_36);
  32170. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_36, /*hidden argument*/NULL);
  32171. NullCheck(L_37);
  32172. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_38 = GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83(L_37, /*hidden argument*/GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83_RuntimeMethod_var);
  32173. // item.text = m_ItemText;
  32174. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_39 = L_38;
  32175. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_40 = __this->get_m_ItemText_22();
  32176. NullCheck(L_39);
  32177. DropdownItem_set_text_m2F87962E683F7DCF4CCD6CEA4E4E4562E89F939E_inline(L_39, L_40, /*hidden argument*/NULL);
  32178. // item.image = m_ItemImage;
  32179. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_41 = L_39;
  32180. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_42 = __this->get_m_ItemImage_23();
  32181. NullCheck(L_41);
  32182. DropdownItem_set_image_mEACD24E324362E50180808DEF29E160E52C81BDC_inline(L_41, L_42, /*hidden argument*/NULL);
  32183. // item.toggle = itemToggle;
  32184. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_43 = L_41;
  32185. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_44 = V_1;
  32186. NullCheck(L_43);
  32187. DropdownItem_set_toggle_m4D3247AE384827C5F3C49FFDADECED4A91B3B5CE_inline(L_43, L_44, /*hidden argument*/NULL);
  32188. // item.rectTransform = (RectTransform)itemToggle.transform;
  32189. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_45 = V_1;
  32190. NullCheck(L_45);
  32191. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_46 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_45, /*hidden argument*/NULL);
  32192. NullCheck(L_43);
  32193. DropdownItem_set_rectTransform_mEDEAE741CC3B0473F332D9B55B413EA290889240_inline(L_43, ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)CastclassSealed((RuntimeObject*)L_46, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  32194. // Canvas parentCanvas = null;
  32195. V_2 = (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *)NULL;
  32196. // Transform parentTransform = m_Template.parent;
  32197. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = __this->get_m_Template_19();
  32198. NullCheck(L_47);
  32199. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_48 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_47, /*hidden argument*/NULL);
  32200. V_3 = L_48;
  32201. goto IL_0195;
  32202. }
  32203. IL_017e:
  32204. {
  32205. // parentCanvas = parentTransform.GetComponent<Canvas>();
  32206. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_49 = V_3;
  32207. NullCheck(L_49);
  32208. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_50 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(L_49, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var);
  32209. V_2 = L_50;
  32210. // if (parentCanvas != null)
  32211. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_51 = V_2;
  32212. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32213. bool L_52 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_51, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32214. if (L_52)
  32215. {
  32216. goto IL_019e;
  32217. }
  32218. }
  32219. {
  32220. // parentTransform = parentTransform.parent;
  32221. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = V_3;
  32222. NullCheck(L_53);
  32223. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_54 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_53, /*hidden argument*/NULL);
  32224. V_3 = L_54;
  32225. }
  32226. IL_0195:
  32227. {
  32228. // while (parentTransform != null)
  32229. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_55 = V_3;
  32230. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32231. bool L_56 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_55, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32232. if (L_56)
  32233. {
  32234. goto IL_017e;
  32235. }
  32236. }
  32237. IL_019e:
  32238. {
  32239. // Canvas popupCanvas = GetOrAddComponent<Canvas>(templateGo);
  32240. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_0;
  32241. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var);
  32242. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_58 = Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C(L_57, /*hidden argument*/Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C_RuntimeMethod_var);
  32243. // popupCanvas.overrideSorting = true;
  32244. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_59 = L_58;
  32245. NullCheck(L_59);
  32246. Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015(L_59, (bool)1, /*hidden argument*/NULL);
  32247. // popupCanvas.sortingOrder = 30000;
  32248. NullCheck(L_59);
  32249. Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7(L_59, ((int32_t)30000), /*hidden argument*/NULL);
  32250. // if (parentCanvas != null)
  32251. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_60 = V_2;
  32252. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32253. bool L_61 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_60, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32254. if (!L_61)
  32255. {
  32256. goto IL_0204;
  32257. }
  32258. }
  32259. {
  32260. // Component[] components = parentCanvas.GetComponents<BaseRaycaster>();
  32261. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_62 = V_2;
  32262. NullCheck(L_62);
  32263. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_63 = Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814(L_62, /*hidden argument*/Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814_RuntimeMethod_var);
  32264. V_5 = (ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155*)L_63;
  32265. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_64 = V_5;
  32266. V_4 = L_64;
  32267. // for (int i = 0; i < components.Length; i++)
  32268. V_6 = 0;
  32269. goto IL_01fa;
  32270. }
  32271. IL_01cf:
  32272. {
  32273. // Type raycasterType = components[i].GetType();
  32274. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_65 = V_4;
  32275. int32_t L_66 = V_6;
  32276. NullCheck(L_65);
  32277. int32_t L_67 = L_66;
  32278. Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_68 = (L_65)->GetAt(static_cast<il2cpp_array_size_t>(L_67));
  32279. NullCheck(L_68);
  32280. Type_t * L_69 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_68, /*hidden argument*/NULL);
  32281. V_7 = L_69;
  32282. // if (templateGo.GetComponent(raycasterType) == null)
  32283. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_70 = V_0;
  32284. Type_t * L_71 = V_7;
  32285. NullCheck(L_70);
  32286. Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_72 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_70, L_71, /*hidden argument*/NULL);
  32287. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32288. bool L_73 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_72, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32289. if (!L_73)
  32290. {
  32291. goto IL_01f4;
  32292. }
  32293. }
  32294. {
  32295. // templateGo.AddComponent(raycasterType);
  32296. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = V_0;
  32297. Type_t * L_75 = V_7;
  32298. NullCheck(L_74);
  32299. GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_74, L_75, /*hidden argument*/NULL);
  32300. }
  32301. IL_01f4:
  32302. {
  32303. // for (int i = 0; i < components.Length; i++)
  32304. int32_t L_76 = V_6;
  32305. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_76, (int32_t)1));
  32306. }
  32307. IL_01fa:
  32308. {
  32309. // for (int i = 0; i < components.Length; i++)
  32310. int32_t L_77 = V_6;
  32311. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_78 = V_4;
  32312. NullCheck(L_78);
  32313. if ((((int32_t)L_77) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_78)->max_length)))))))
  32314. {
  32315. goto IL_01cf;
  32316. }
  32317. }
  32318. {
  32319. // }
  32320. goto IL_020b;
  32321. }
  32322. IL_0204:
  32323. {
  32324. // GetOrAddComponent<GraphicRaycaster>(templateGo);
  32325. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_79 = V_0;
  32326. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var);
  32327. Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294(L_79, /*hidden argument*/Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294_RuntimeMethod_var);
  32328. }
  32329. IL_020b:
  32330. {
  32331. // GetOrAddComponent<CanvasGroup>(templateGo);
  32332. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = V_0;
  32333. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var);
  32334. Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838(L_80, /*hidden argument*/Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838_RuntimeMethod_var);
  32335. // templateGo.SetActive(false);
  32336. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_81 = V_0;
  32337. NullCheck(L_81);
  32338. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_81, (bool)0, /*hidden argument*/NULL);
  32339. // validTemplate = true;
  32340. __this->set_validTemplate_32((bool)1);
  32341. // }
  32342. return;
  32343. }
  32344. }
  32345. // System.Void UnityEngine.UI.Dropdown::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  32346. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnPointerClick_m2D739C0E96E848C4384C7BFEF289259717593B3A (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method)
  32347. {
  32348. {
  32349. // Show();
  32350. Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9(__this, /*hidden argument*/NULL);
  32351. // }
  32352. return;
  32353. }
  32354. }
  32355. // System.Void UnityEngine.UI.Dropdown::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  32356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSubmit_m51215780EC68329BEE4F305748A1EFBB501EDE6B (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  32357. {
  32358. {
  32359. // Show();
  32360. Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9(__this, /*hidden argument*/NULL);
  32361. // }
  32362. return;
  32363. }
  32364. }
  32365. // System.Void UnityEngine.UI.Dropdown::OnCancel(UnityEngine.EventSystems.BaseEventData)
  32366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnCancel_mCB303E40BF5CA8862F28F6E377C74AD618C6A54B (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method)
  32367. {
  32368. {
  32369. // Hide();
  32370. Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8(__this, /*hidden argument*/NULL);
  32371. // }
  32372. return;
  32373. }
  32374. }
  32375. // System.Void UnityEngine.UI.Dropdown::Show()
  32376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  32377. {
  32378. static bool s_Il2CppMethodInitialized;
  32379. if (!s_Il2CppMethodInitialized)
  32380. {
  32381. il2cpp_codegen_initialize_method (Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9_MetadataUsageId);
  32382. s_Il2CppMethodInitialized = true;
  32383. }
  32384. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * V_0 = NULL;
  32385. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_1 = NULL;
  32386. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_2 = NULL;
  32387. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * V_3 = NULL;
  32388. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_4 = NULL;
  32389. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_5;
  32390. memset((&V_5), 0, sizeof(V_5));
  32391. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_6;
  32392. memset((&V_6), 0, sizeof(V_6));
  32393. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_7;
  32394. memset((&V_7), 0, sizeof(V_7));
  32395. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_8;
  32396. memset((&V_8), 0, sizeof(V_8));
  32397. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_9;
  32398. memset((&V_9), 0, sizeof(V_9));
  32399. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * V_10 = NULL;
  32400. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_11;
  32401. memset((&V_11), 0, sizeof(V_11));
  32402. float V_12 = 0.0f;
  32403. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* V_13 = NULL;
  32404. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_14 = NULL;
  32405. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_15;
  32406. memset((&V_15), 0, sizeof(V_15));
  32407. int32_t V_16 = 0;
  32408. int32_t V_17 = 0;
  32409. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * V_18 = NULL;
  32410. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * V_19 = NULL;
  32411. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 V_20;
  32412. memset((&V_20), 0, sizeof(V_20));
  32413. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 V_21;
  32414. memset((&V_21), 0, sizeof(V_21));
  32415. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_22;
  32416. memset((&V_22), 0, sizeof(V_22));
  32417. int32_t V_23 = 0;
  32418. bool V_24 = false;
  32419. int32_t V_25 = 0;
  32420. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_26;
  32421. memset((&V_26), 0, sizeof(V_26));
  32422. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_27;
  32423. memset((&V_27), 0, sizeof(V_27));
  32424. int32_t V_28 = 0;
  32425. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_29 = NULL;
  32426. {
  32427. // if (!IsActive() || !IsInteractable() || m_Dropdown != null)
  32428. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  32429. if (!L_0)
  32430. {
  32431. goto IL_001e;
  32432. }
  32433. }
  32434. {
  32435. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  32436. if (!L_1)
  32437. {
  32438. goto IL_001e;
  32439. }
  32440. }
  32441. {
  32442. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_m_Dropdown_28();
  32443. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32444. bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32445. if (!L_3)
  32446. {
  32447. goto IL_001f;
  32448. }
  32449. }
  32450. IL_001e:
  32451. {
  32452. // return;
  32453. return;
  32454. }
  32455. IL_001f:
  32456. {
  32457. // var list = ListPool<Canvas>.Get();
  32458. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC8893BDDEA491654D06C2BC46017B9267D683021_il2cpp_TypeInfo_var);
  32459. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_4 = ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294(/*hidden argument*/ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294_RuntimeMethod_var);
  32460. V_0 = L_4;
  32461. // gameObject.GetComponentsInParent(false, list);
  32462. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
  32463. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_6 = V_0;
  32464. NullCheck(L_5);
  32465. GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A(L_5, (bool)0, L_6, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A_RuntimeMethod_var);
  32466. // if (list.Count == 0)
  32467. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_7 = V_0;
  32468. NullCheck(L_7);
  32469. int32_t L_8 = List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline(L_7, /*hidden argument*/List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var);
  32470. if (L_8)
  32471. {
  32472. goto IL_003b;
  32473. }
  32474. }
  32475. {
  32476. // return;
  32477. return;
  32478. }
  32479. IL_003b:
  32480. {
  32481. // Canvas rootCanvas = list[list.Count - 1];
  32482. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_9 = V_0;
  32483. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_10 = V_0;
  32484. NullCheck(L_10);
  32485. int32_t L_11 = List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline(L_10, /*hidden argument*/List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var);
  32486. NullCheck(L_9);
  32487. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_12 = List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline(L_9, ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)), /*hidden argument*/List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var);
  32488. V_1 = L_12;
  32489. // for (int i = 0; i < list.Count; i++)
  32490. V_16 = 0;
  32491. goto IL_006f;
  32492. }
  32493. IL_004f:
  32494. {
  32495. // if (list[i].isRootCanvas)
  32496. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_13 = V_0;
  32497. int32_t L_14 = V_16;
  32498. NullCheck(L_13);
  32499. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_15 = List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var);
  32500. NullCheck(L_15);
  32501. bool L_16 = Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A(L_15, /*hidden argument*/NULL);
  32502. if (!L_16)
  32503. {
  32504. goto IL_0069;
  32505. }
  32506. }
  32507. {
  32508. // rootCanvas = list[i];
  32509. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_17 = V_0;
  32510. int32_t L_18 = V_16;
  32511. NullCheck(L_17);
  32512. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_19 = List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline(L_17, L_18, /*hidden argument*/List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var);
  32513. V_1 = L_19;
  32514. // break;
  32515. goto IL_0079;
  32516. }
  32517. IL_0069:
  32518. {
  32519. // for (int i = 0; i < list.Count; i++)
  32520. int32_t L_20 = V_16;
  32521. V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1));
  32522. }
  32523. IL_006f:
  32524. {
  32525. // for (int i = 0; i < list.Count; i++)
  32526. int32_t L_21 = V_16;
  32527. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_22 = V_0;
  32528. NullCheck(L_22);
  32529. int32_t L_23 = List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline(L_22, /*hidden argument*/List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var);
  32530. if ((((int32_t)L_21) < ((int32_t)L_23)))
  32531. {
  32532. goto IL_004f;
  32533. }
  32534. }
  32535. IL_0079:
  32536. {
  32537. // ListPool<Canvas>.Release(list);
  32538. List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_24 = V_0;
  32539. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC8893BDDEA491654D06C2BC46017B9267D683021_il2cpp_TypeInfo_var);
  32540. ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3(L_24, /*hidden argument*/ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3_RuntimeMethod_var);
  32541. // if (!validTemplate)
  32542. bool L_25 = __this->get_validTemplate_32();
  32543. if (L_25)
  32544. {
  32545. goto IL_0096;
  32546. }
  32547. }
  32548. {
  32549. // SetupTemplate();
  32550. Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C(__this, /*hidden argument*/NULL);
  32551. // if (!validTemplate)
  32552. bool L_26 = __this->get_validTemplate_32();
  32553. if (L_26)
  32554. {
  32555. goto IL_0096;
  32556. }
  32557. }
  32558. {
  32559. // return;
  32560. return;
  32561. }
  32562. IL_0096:
  32563. {
  32564. // m_Template.gameObject.SetActive(true);
  32565. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_27 = __this->get_m_Template_19();
  32566. NullCheck(L_27);
  32567. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_27, /*hidden argument*/NULL);
  32568. NullCheck(L_28);
  32569. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_28, (bool)1, /*hidden argument*/NULL);
  32570. // m_Template.GetComponent<Canvas>().sortingLayerID = rootCanvas.sortingLayerID;
  32571. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_29 = __this->get_m_Template_19();
  32572. NullCheck(L_29);
  32573. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_30 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(L_29, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var);
  32574. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_31 = V_1;
  32575. NullCheck(L_31);
  32576. int32_t L_32 = Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75(L_31, /*hidden argument*/NULL);
  32577. NullCheck(L_30);
  32578. Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747(L_30, L_32, /*hidden argument*/NULL);
  32579. // m_Dropdown = CreateDropdownList(m_Template.gameObject);
  32580. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_33 = __this->get_m_Template_19();
  32581. NullCheck(L_33);
  32582. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_33, /*hidden argument*/NULL);
  32583. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = VirtFuncInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(47 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject) */, __this, L_34);
  32584. __this->set_m_Dropdown_28(L_35);
  32585. // m_Dropdown.name = "Dropdown List";
  32586. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = __this->get_m_Dropdown_28();
  32587. NullCheck(L_36);
  32588. Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_36, _stringLiteralDA4A5529E49998E18123CD19ED2CDF7D0F9FCC86, /*hidden argument*/NULL);
  32589. // m_Dropdown.SetActive(true);
  32590. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = __this->get_m_Dropdown_28();
  32591. NullCheck(L_37);
  32592. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_37, (bool)1, /*hidden argument*/NULL);
  32593. // RectTransform dropdownRectTransform = m_Dropdown.transform as RectTransform;
  32594. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_38 = __this->get_m_Dropdown_28();
  32595. NullCheck(L_38);
  32596. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_39 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_38, /*hidden argument*/NULL);
  32597. V_2 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_39, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  32598. // dropdownRectTransform.SetParent(m_Template.transform.parent, false);
  32599. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_40 = V_2;
  32600. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_41 = __this->get_m_Template_19();
  32601. NullCheck(L_41);
  32602. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_42 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_41, /*hidden argument*/NULL);
  32603. NullCheck(L_42);
  32604. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_42, /*hidden argument*/NULL);
  32605. NullCheck(L_40);
  32606. Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_40, L_43, (bool)0, /*hidden argument*/NULL);
  32607. // DropdownItem itemTemplate = m_Dropdown.GetComponentInChildren<DropdownItem>();
  32608. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = __this->get_m_Dropdown_28();
  32609. NullCheck(L_44);
  32610. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_45 = GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56(L_44, /*hidden argument*/GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56_RuntimeMethod_var);
  32611. V_3 = L_45;
  32612. // GameObject content = itemTemplate.rectTransform.parent.gameObject;
  32613. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_46 = V_3;
  32614. NullCheck(L_46);
  32615. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_46, /*hidden argument*/NULL);
  32616. NullCheck(L_47);
  32617. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_48 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_47, /*hidden argument*/NULL);
  32618. NullCheck(L_48);
  32619. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_49 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_48, /*hidden argument*/NULL);
  32620. // RectTransform contentRectTransform = content.transform as RectTransform;
  32621. NullCheck(L_49);
  32622. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_50 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_49, /*hidden argument*/NULL);
  32623. V_4 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_50, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  32624. // itemTemplate.rectTransform.gameObject.SetActive(true);
  32625. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_51 = V_3;
  32626. NullCheck(L_51);
  32627. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_51, /*hidden argument*/NULL);
  32628. NullCheck(L_52);
  32629. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_53 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_52, /*hidden argument*/NULL);
  32630. NullCheck(L_53);
  32631. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_53, (bool)1, /*hidden argument*/NULL);
  32632. // Rect dropdownContentRect = contentRectTransform.rect;
  32633. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = V_4;
  32634. NullCheck(L_54);
  32635. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_55 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_54, /*hidden argument*/NULL);
  32636. V_5 = L_55;
  32637. // Rect itemTemplateRect = itemTemplate.rectTransform.rect;
  32638. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_56 = V_3;
  32639. NullCheck(L_56);
  32640. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_57 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_56, /*hidden argument*/NULL);
  32641. NullCheck(L_57);
  32642. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_58 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_57, /*hidden argument*/NULL);
  32643. V_6 = L_58;
  32644. // Vector2 offsetMin = itemTemplateRect.min - dropdownContentRect.min + (Vector2)itemTemplate.rectTransform.localPosition;
  32645. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_59 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_6), /*hidden argument*/NULL);
  32646. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_5), /*hidden argument*/NULL);
  32647. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  32648. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_61 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_59, L_60, /*hidden argument*/NULL);
  32649. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_62 = V_3;
  32650. NullCheck(L_62);
  32651. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_62, /*hidden argument*/NULL);
  32652. NullCheck(L_63);
  32653. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_64 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_63, /*hidden argument*/NULL);
  32654. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_65 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_64, /*hidden argument*/NULL);
  32655. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_61, L_65, /*hidden argument*/NULL);
  32656. V_7 = L_66;
  32657. // Vector2 offsetMax = itemTemplateRect.max - dropdownContentRect.max + (Vector2)itemTemplate.rectTransform.localPosition;
  32658. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_67 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_6), /*hidden argument*/NULL);
  32659. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_5), /*hidden argument*/NULL);
  32660. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_69 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_67, L_68, /*hidden argument*/NULL);
  32661. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_70 = V_3;
  32662. NullCheck(L_70);
  32663. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_70, /*hidden argument*/NULL);
  32664. NullCheck(L_71);
  32665. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_72 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_71, /*hidden argument*/NULL);
  32666. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_73 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_72, /*hidden argument*/NULL);
  32667. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_74 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_69, L_73, /*hidden argument*/NULL);
  32668. V_8 = L_74;
  32669. // Vector2 itemSize = itemTemplateRect.size;
  32670. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_75 = Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_6), /*hidden argument*/NULL);
  32671. V_9 = L_75;
  32672. // m_Items.Clear();
  32673. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_76 = __this->get_m_Items_30();
  32674. NullCheck(L_76);
  32675. List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B(L_76, /*hidden argument*/List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B_RuntimeMethod_var);
  32676. // Toggle prev = null;
  32677. V_10 = (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 *)NULL;
  32678. // for (int i = 0; i < options.Count; ++i)
  32679. V_17 = 0;
  32680. goto IL_032d;
  32681. }
  32682. IL_01da:
  32683. {
  32684. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_77 = (U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A_il2cpp_TypeInfo_var);
  32685. U3CU3Ec__DisplayClass62_0__ctor_mE4628B27FE0F4517EFB2699040AFEB957D6A5FA8(L_77, /*hidden argument*/NULL);
  32686. V_18 = L_77;
  32687. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_78 = V_18;
  32688. NullCheck(L_78);
  32689. L_78->set_U3CU3E4__this_1(__this);
  32690. // OptionData data = options[i];
  32691. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_79 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  32692. int32_t L_80 = V_17;
  32693. NullCheck(L_79);
  32694. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_81 = List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_inline(L_79, L_80, /*hidden argument*/List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_RuntimeMethod_var);
  32695. V_19 = L_81;
  32696. // DropdownItem item = AddItem(data, value == i, itemTemplate, m_Items);
  32697. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_82 = V_18;
  32698. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_83 = V_19;
  32699. int32_t L_84 = Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline(__this, /*hidden argument*/NULL);
  32700. int32_t L_85 = V_17;
  32701. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_86 = V_3;
  32702. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_87 = __this->get_m_Items_30();
  32703. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_88 = Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF(__this, L_83, (bool)((((int32_t)L_84) == ((int32_t)L_85))? 1 : 0), L_86, L_87, /*hidden argument*/NULL);
  32704. NullCheck(L_82);
  32705. L_82->set_item_0(L_88);
  32706. // if (item == null)
  32707. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_89 = V_18;
  32708. NullCheck(L_89);
  32709. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_90 = L_89->get_item_0();
  32710. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32711. bool L_91 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_90, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32712. if (L_91)
  32713. {
  32714. goto IL_0327;
  32715. }
  32716. }
  32717. {
  32718. // item.toggle.isOn = value == i;
  32719. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_92 = V_18;
  32720. NullCheck(L_92);
  32721. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_93 = L_92->get_item_0();
  32722. NullCheck(L_93);
  32723. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_94 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_93, /*hidden argument*/NULL);
  32724. int32_t L_95 = Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline(__this, /*hidden argument*/NULL);
  32725. int32_t L_96 = V_17;
  32726. NullCheck(L_94);
  32727. Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_94, (bool)((((int32_t)L_95) == ((int32_t)L_96))? 1 : 0), /*hidden argument*/NULL);
  32728. // item.toggle.onValueChanged.AddListener(x => OnSelectItem(item.toggle));
  32729. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_97 = V_18;
  32730. NullCheck(L_97);
  32731. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_98 = L_97->get_item_0();
  32732. NullCheck(L_98);
  32733. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_99 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_98, /*hidden argument*/NULL);
  32734. NullCheck(L_99);
  32735. ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * L_100 = L_99->get_onValueChanged_22();
  32736. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_101 = V_18;
  32737. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_102 = (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *)il2cpp_codegen_object_new(UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC_il2cpp_TypeInfo_var);
  32738. UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5(L_102, L_101, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass62_0_U3CShowU3Eb__0_m63D2341A7D8EC695D01B0F934D58C2F9C3F306A3_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_RuntimeMethod_var);
  32739. NullCheck(L_100);
  32740. UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF(L_100, L_102, /*hidden argument*/UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_RuntimeMethod_var);
  32741. // if (item.toggle.isOn)
  32742. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_103 = V_18;
  32743. NullCheck(L_103);
  32744. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_104 = L_103->get_item_0();
  32745. NullCheck(L_104);
  32746. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_105 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_104, /*hidden argument*/NULL);
  32747. NullCheck(L_105);
  32748. bool L_106 = Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline(L_105, /*hidden argument*/NULL);
  32749. if (!L_106)
  32750. {
  32751. goto IL_028c;
  32752. }
  32753. }
  32754. {
  32755. // item.toggle.Select();
  32756. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_107 = V_18;
  32757. NullCheck(L_107);
  32758. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_108 = L_107->get_item_0();
  32759. NullCheck(L_108);
  32760. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_109 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_108, /*hidden argument*/NULL);
  32761. NullCheck(L_109);
  32762. VirtActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, L_109);
  32763. }
  32764. IL_028c:
  32765. {
  32766. // if (prev != null)
  32767. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_110 = V_10;
  32768. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  32769. bool L_111 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_110, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  32770. if (!L_111)
  32771. {
  32772. goto IL_0319;
  32773. }
  32774. }
  32775. {
  32776. // Navigation prevNav = prev.navigation;
  32777. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_112 = V_10;
  32778. NullCheck(L_112);
  32779. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_113 = Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline(L_112, /*hidden argument*/NULL);
  32780. V_20 = L_113;
  32781. // Navigation toggleNav = item.toggle.navigation;
  32782. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_114 = V_18;
  32783. NullCheck(L_114);
  32784. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_115 = L_114->get_item_0();
  32785. NullCheck(L_115);
  32786. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_116 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_115, /*hidden argument*/NULL);
  32787. NullCheck(L_116);
  32788. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_117 = Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline(L_116, /*hidden argument*/NULL);
  32789. V_21 = L_117;
  32790. // prevNav.mode = Navigation.Mode.Explicit;
  32791. Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_20), 4, /*hidden argument*/NULL);
  32792. // toggleNav.mode = Navigation.Mode.Explicit;
  32793. Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_21), 4, /*hidden argument*/NULL);
  32794. // prevNav.selectOnDown = item.toggle;
  32795. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_118 = V_18;
  32796. NullCheck(L_118);
  32797. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_119 = L_118->get_item_0();
  32798. NullCheck(L_119);
  32799. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_120 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_119, /*hidden argument*/NULL);
  32800. Navigation_set_selectOnDown_m0EEC959195918EDDBF71B0D640D42BB85061D0A5_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_20), L_120, /*hidden argument*/NULL);
  32801. // prevNav.selectOnRight = item.toggle;
  32802. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_121 = V_18;
  32803. NullCheck(L_121);
  32804. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_122 = L_121->get_item_0();
  32805. NullCheck(L_122);
  32806. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_123 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_122, /*hidden argument*/NULL);
  32807. Navigation_set_selectOnRight_m3429A471ECA0295B871C161960FB3F8C1D1D3571_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_20), L_123, /*hidden argument*/NULL);
  32808. // toggleNav.selectOnLeft = prev;
  32809. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_124 = V_10;
  32810. Navigation_set_selectOnLeft_m51D5BC3AE8C05E4233269B961ADA98BB3FBF9D53_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_21), L_124, /*hidden argument*/NULL);
  32811. // toggleNav.selectOnUp = prev;
  32812. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_125 = V_10;
  32813. Navigation_set_selectOnUp_mB61F72B8B577FB9424150F42EC57767A8F3B4453_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_21), L_125, /*hidden argument*/NULL);
  32814. // prev.navigation = prevNav;
  32815. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_126 = V_10;
  32816. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_127 = V_20;
  32817. NullCheck(L_126);
  32818. Selectable_set_navigation_m9680DCFEEBF25F70A64BF24B5890A429CB389029(L_126, L_127, /*hidden argument*/NULL);
  32819. // item.toggle.navigation = toggleNav;
  32820. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_128 = V_18;
  32821. NullCheck(L_128);
  32822. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_129 = L_128->get_item_0();
  32823. NullCheck(L_129);
  32824. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_130 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_129, /*hidden argument*/NULL);
  32825. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_131 = V_21;
  32826. NullCheck(L_130);
  32827. Selectable_set_navigation_m9680DCFEEBF25F70A64BF24B5890A429CB389029(L_130, L_131, /*hidden argument*/NULL);
  32828. }
  32829. IL_0319:
  32830. {
  32831. // prev = item.toggle;
  32832. U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_132 = V_18;
  32833. NullCheck(L_132);
  32834. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_133 = L_132->get_item_0();
  32835. NullCheck(L_133);
  32836. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_134 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_133, /*hidden argument*/NULL);
  32837. V_10 = L_134;
  32838. }
  32839. IL_0327:
  32840. {
  32841. // for (int i = 0; i < options.Count; ++i)
  32842. int32_t L_135 = V_17;
  32843. V_17 = ((int32_t)il2cpp_codegen_add((int32_t)L_135, (int32_t)1));
  32844. }
  32845. IL_032d:
  32846. {
  32847. // for (int i = 0; i < options.Count; ++i)
  32848. int32_t L_136 = V_17;
  32849. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_137 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL);
  32850. NullCheck(L_137);
  32851. int32_t L_138 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_137, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var);
  32852. if ((((int32_t)L_136) < ((int32_t)L_138)))
  32853. {
  32854. goto IL_01da;
  32855. }
  32856. }
  32857. {
  32858. // Vector2 sizeDelta = contentRectTransform.sizeDelta;
  32859. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_139 = V_4;
  32860. NullCheck(L_139);
  32861. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_140 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_139, /*hidden argument*/NULL);
  32862. V_11 = L_140;
  32863. // sizeDelta.y = itemSize.y * m_Items.Count + offsetMin.y - offsetMax.y;
  32864. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_141 = V_9;
  32865. float L_142 = L_141.get_y_1();
  32866. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_143 = __this->get_m_Items_30();
  32867. NullCheck(L_143);
  32868. int32_t L_144 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_143, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var);
  32869. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_145 = V_7;
  32870. float L_146 = L_145.get_y_1();
  32871. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_147 = V_8;
  32872. float L_148 = L_147.get_y_1();
  32873. (&V_11)->set_y_1(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_142, (float)(((float)((float)L_144))))), (float)L_146)), (float)L_148)));
  32874. // contentRectTransform.sizeDelta = sizeDelta;
  32875. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_149 = V_4;
  32876. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_150 = V_11;
  32877. NullCheck(L_149);
  32878. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_149, L_150, /*hidden argument*/NULL);
  32879. // float extraSpace = dropdownRectTransform.rect.height - contentRectTransform.rect.height;
  32880. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_151 = V_2;
  32881. NullCheck(L_151);
  32882. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_152 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_151, /*hidden argument*/NULL);
  32883. V_22 = L_152;
  32884. float L_153 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_22), /*hidden argument*/NULL);
  32885. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_154 = V_4;
  32886. NullCheck(L_154);
  32887. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_155 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_154, /*hidden argument*/NULL);
  32888. V_22 = L_155;
  32889. float L_156 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_22), /*hidden argument*/NULL);
  32890. V_12 = ((float)il2cpp_codegen_subtract((float)L_153, (float)L_156));
  32891. // if (extraSpace > 0)
  32892. float L_157 = V_12;
  32893. if ((!(((float)L_157) > ((float)(0.0f)))))
  32894. {
  32895. goto IL_03cb;
  32896. }
  32897. }
  32898. {
  32899. // dropdownRectTransform.sizeDelta = new Vector2(dropdownRectTransform.sizeDelta.x, dropdownRectTransform.sizeDelta.y - extraSpace);
  32900. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_158 = V_2;
  32901. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_159 = V_2;
  32902. NullCheck(L_159);
  32903. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_160 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_159, /*hidden argument*/NULL);
  32904. float L_161 = L_160.get_x_0();
  32905. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_162 = V_2;
  32906. NullCheck(L_162);
  32907. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_163 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_162, /*hidden argument*/NULL);
  32908. float L_164 = L_163.get_y_1();
  32909. float L_165 = V_12;
  32910. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_166;
  32911. memset((&L_166), 0, sizeof(L_166));
  32912. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_166), L_161, ((float)il2cpp_codegen_subtract((float)L_164, (float)L_165)), /*hidden argument*/NULL);
  32913. NullCheck(L_158);
  32914. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_158, L_166, /*hidden argument*/NULL);
  32915. }
  32916. IL_03cb:
  32917. {
  32918. // Vector3[] corners = new Vector3[4];
  32919. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_167 = (Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*)(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*)SZArrayNew(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28_il2cpp_TypeInfo_var, (uint32_t)4);
  32920. V_13 = L_167;
  32921. // dropdownRectTransform.GetWorldCorners(corners);
  32922. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_168 = V_2;
  32923. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_169 = V_13;
  32924. NullCheck(L_168);
  32925. RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6(L_168, L_169, /*hidden argument*/NULL);
  32926. // RectTransform rootCanvasRectTransform = rootCanvas.transform as RectTransform;
  32927. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_170 = V_1;
  32928. NullCheck(L_170);
  32929. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_171 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_170, /*hidden argument*/NULL);
  32930. V_14 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_171, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  32931. // Rect rootCanvasRect = rootCanvasRectTransform.rect;
  32932. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_172 = V_14;
  32933. NullCheck(L_172);
  32934. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_173 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_172, /*hidden argument*/NULL);
  32935. V_15 = L_173;
  32936. // for (int axis = 0; axis < 2; axis++)
  32937. V_23 = 0;
  32938. goto IL_04bb;
  32939. }
  32940. IL_03f9:
  32941. {
  32942. // bool outside = false;
  32943. V_24 = (bool)0;
  32944. // for (int i = 0; i < 4; i++)
  32945. V_25 = 0;
  32946. goto IL_049f;
  32947. }
  32948. IL_0404:
  32949. {
  32950. // Vector3 corner = rootCanvasRectTransform.InverseTransformPoint(corners[i]);
  32951. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_174 = V_14;
  32952. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_175 = V_13;
  32953. int32_t L_176 = V_25;
  32954. NullCheck(L_175);
  32955. int32_t L_177 = L_176;
  32956. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_178 = (L_175)->GetAt(static_cast<il2cpp_array_size_t>(L_177));
  32957. NullCheck(L_174);
  32958. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_179 = Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47(L_174, L_178, /*hidden argument*/NULL);
  32959. V_26 = L_179;
  32960. // if ((corner[axis] < rootCanvasRect.min[axis] && !Mathf.Approximately(corner[axis], rootCanvasRect.min[axis])) ||
  32961. // (corner[axis] > rootCanvasRect.max[axis] && !Mathf.Approximately(corner[axis], rootCanvasRect.max[axis])))
  32962. int32_t L_180 = V_23;
  32963. float L_181 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_180, /*hidden argument*/NULL);
  32964. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_182 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL);
  32965. V_27 = L_182;
  32966. int32_t L_183 = V_23;
  32967. float L_184 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_183, /*hidden argument*/NULL);
  32968. if ((!(((float)L_181) < ((float)L_184))))
  32969. {
  32970. goto IL_0455;
  32971. }
  32972. }
  32973. {
  32974. int32_t L_185 = V_23;
  32975. float L_186 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_185, /*hidden argument*/NULL);
  32976. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_187 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL);
  32977. V_27 = L_187;
  32978. int32_t L_188 = V_23;
  32979. float L_189 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_188, /*hidden argument*/NULL);
  32980. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  32981. bool L_190 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_186, L_189, /*hidden argument*/NULL);
  32982. if (!L_190)
  32983. {
  32984. goto IL_0494;
  32985. }
  32986. }
  32987. IL_0455:
  32988. {
  32989. int32_t L_191 = V_23;
  32990. float L_192 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_191, /*hidden argument*/NULL);
  32991. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_193 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL);
  32992. V_27 = L_193;
  32993. int32_t L_194 = V_23;
  32994. float L_195 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_194, /*hidden argument*/NULL);
  32995. if ((!(((float)L_192) > ((float)L_195))))
  32996. {
  32997. goto IL_0499;
  32998. }
  32999. }
  33000. {
  33001. int32_t L_196 = V_23;
  33002. float L_197 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_196, /*hidden argument*/NULL);
  33003. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_198 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL);
  33004. V_27 = L_198;
  33005. int32_t L_199 = V_23;
  33006. float L_200 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_199, /*hidden argument*/NULL);
  33007. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  33008. bool L_201 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_197, L_200, /*hidden argument*/NULL);
  33009. if (L_201)
  33010. {
  33011. goto IL_0499;
  33012. }
  33013. }
  33014. IL_0494:
  33015. {
  33016. // outside = true;
  33017. V_24 = (bool)1;
  33018. // break;
  33019. goto IL_04a7;
  33020. }
  33021. IL_0499:
  33022. {
  33023. // for (int i = 0; i < 4; i++)
  33024. int32_t L_202 = V_25;
  33025. V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_202, (int32_t)1));
  33026. }
  33027. IL_049f:
  33028. {
  33029. // for (int i = 0; i < 4; i++)
  33030. int32_t L_203 = V_25;
  33031. if ((((int32_t)L_203) < ((int32_t)4)))
  33032. {
  33033. goto IL_0404;
  33034. }
  33035. }
  33036. IL_04a7:
  33037. {
  33038. // if (outside)
  33039. bool L_204 = V_24;
  33040. if (!L_204)
  33041. {
  33042. goto IL_04b5;
  33043. }
  33044. }
  33045. {
  33046. // RectTransformUtility.FlipLayoutOnAxis(dropdownRectTransform, axis, false, false);
  33047. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_205 = V_2;
  33048. int32_t L_206 = V_23;
  33049. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var);
  33050. RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE(L_205, L_206, (bool)0, (bool)0, /*hidden argument*/NULL);
  33051. }
  33052. IL_04b5:
  33053. {
  33054. // for (int axis = 0; axis < 2; axis++)
  33055. int32_t L_207 = V_23;
  33056. V_23 = ((int32_t)il2cpp_codegen_add((int32_t)L_207, (int32_t)1));
  33057. }
  33058. IL_04bb:
  33059. {
  33060. // for (int axis = 0; axis < 2; axis++)
  33061. int32_t L_208 = V_23;
  33062. if ((((int32_t)L_208) < ((int32_t)2)))
  33063. {
  33064. goto IL_03f9;
  33065. }
  33066. }
  33067. {
  33068. // for (int i = 0; i < m_Items.Count; i++)
  33069. V_28 = 0;
  33070. goto IL_058c;
  33071. }
  33072. IL_04cb:
  33073. {
  33074. // RectTransform itemRect = m_Items[i].rectTransform;
  33075. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_209 = __this->get_m_Items_30();
  33076. int32_t L_210 = V_28;
  33077. NullCheck(L_209);
  33078. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_211 = List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline(L_209, L_210, /*hidden argument*/List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var);
  33079. NullCheck(L_211);
  33080. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_212 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_211, /*hidden argument*/NULL);
  33081. V_29 = L_212;
  33082. // itemRect.anchorMin = new Vector2(itemRect.anchorMin.x, 0);
  33083. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_213 = V_29;
  33084. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_214 = V_29;
  33085. NullCheck(L_214);
  33086. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_215 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(L_214, /*hidden argument*/NULL);
  33087. float L_216 = L_215.get_x_0();
  33088. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_217;
  33089. memset((&L_217), 0, sizeof(L_217));
  33090. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_217), L_216, (0.0f), /*hidden argument*/NULL);
  33091. NullCheck(L_213);
  33092. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_213, L_217, /*hidden argument*/NULL);
  33093. // itemRect.anchorMax = new Vector2(itemRect.anchorMax.x, 0);
  33094. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_218 = V_29;
  33095. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_219 = V_29;
  33096. NullCheck(L_219);
  33097. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_220 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(L_219, /*hidden argument*/NULL);
  33098. float L_221 = L_220.get_x_0();
  33099. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_222;
  33100. memset((&L_222), 0, sizeof(L_222));
  33101. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_222), L_221, (0.0f), /*hidden argument*/NULL);
  33102. NullCheck(L_218);
  33103. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_218, L_222, /*hidden argument*/NULL);
  33104. // itemRect.anchoredPosition = new Vector2(itemRect.anchoredPosition.x, offsetMin.y + itemSize.y * (m_Items.Count - 1 - i) + itemSize.y * itemRect.pivot.y);
  33105. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_223 = V_29;
  33106. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_224 = V_29;
  33107. NullCheck(L_224);
  33108. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_225 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(L_224, /*hidden argument*/NULL);
  33109. float L_226 = L_225.get_x_0();
  33110. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_227 = V_7;
  33111. float L_228 = L_227.get_y_1();
  33112. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_229 = V_9;
  33113. float L_230 = L_229.get_y_1();
  33114. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_231 = __this->get_m_Items_30();
  33115. NullCheck(L_231);
  33116. int32_t L_232 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_231, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var);
  33117. int32_t L_233 = V_28;
  33118. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_234 = V_9;
  33119. float L_235 = L_234.get_y_1();
  33120. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_236 = V_29;
  33121. NullCheck(L_236);
  33122. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_237 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(L_236, /*hidden argument*/NULL);
  33123. float L_238 = L_237.get_y_1();
  33124. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_239;
  33125. memset((&L_239), 0, sizeof(L_239));
  33126. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_239), L_226, ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_228, (float)((float)il2cpp_codegen_multiply((float)L_230, (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_232, (int32_t)1)), (int32_t)L_233))))))))), (float)((float)il2cpp_codegen_multiply((float)L_235, (float)L_238)))), /*hidden argument*/NULL);
  33127. NullCheck(L_223);
  33128. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_223, L_239, /*hidden argument*/NULL);
  33129. // itemRect.sizeDelta = new Vector2(itemRect.sizeDelta.x, itemSize.y);
  33130. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_240 = V_29;
  33131. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_241 = V_29;
  33132. NullCheck(L_241);
  33133. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_242 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_241, /*hidden argument*/NULL);
  33134. float L_243 = L_242.get_x_0();
  33135. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_244 = V_9;
  33136. float L_245 = L_244.get_y_1();
  33137. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_246;
  33138. memset((&L_246), 0, sizeof(L_246));
  33139. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_246), L_243, L_245, /*hidden argument*/NULL);
  33140. NullCheck(L_240);
  33141. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_240, L_246, /*hidden argument*/NULL);
  33142. // for (int i = 0; i < m_Items.Count; i++)
  33143. int32_t L_247 = V_28;
  33144. V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_247, (int32_t)1));
  33145. }
  33146. IL_058c:
  33147. {
  33148. // for (int i = 0; i < m_Items.Count; i++)
  33149. int32_t L_248 = V_28;
  33150. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_249 = __this->get_m_Items_30();
  33151. NullCheck(L_249);
  33152. int32_t L_250 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_249, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var);
  33153. if ((((int32_t)L_248) < ((int32_t)L_250)))
  33154. {
  33155. goto IL_04cb;
  33156. }
  33157. }
  33158. {
  33159. // AlphaFadeList(m_AlphaFadeSpeed, 0f, 1f);
  33160. float L_251 = __this->get_m_AlphaFadeSpeed_27();
  33161. Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2(__this, L_251, (0.0f), (1.0f), /*hidden argument*/NULL);
  33162. // m_Template.gameObject.SetActive(false);
  33163. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_252 = __this->get_m_Template_19();
  33164. NullCheck(L_252);
  33165. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_253 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_252, /*hidden argument*/NULL);
  33166. NullCheck(L_253);
  33167. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_253, (bool)0, /*hidden argument*/NULL);
  33168. // itemTemplate.gameObject.SetActive(false);
  33169. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_254 = V_3;
  33170. NullCheck(L_254);
  33171. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_255 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_254, /*hidden argument*/NULL);
  33172. NullCheck(L_255);
  33173. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_255, (bool)0, /*hidden argument*/NULL);
  33174. // m_Blocker = CreateBlocker(rootCanvas);
  33175. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_256 = V_1;
  33176. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_257 = VirtFuncInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * >::Invoke(45 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas) */, __this, L_256);
  33177. __this->set_m_Blocker_29(L_257);
  33178. // }
  33179. return;
  33180. }
  33181. }
  33182. // UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas)
  33183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Dropdown_CreateBlocker_m036190311A5551395BC6DD3807D909F851AC8075 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___rootCanvas0, const RuntimeMethod* method)
  33184. {
  33185. static bool s_Il2CppMethodInitialized;
  33186. if (!s_Il2CppMethodInitialized)
  33187. {
  33188. il2cpp_codegen_initialize_method (Dropdown_CreateBlocker_m036190311A5551395BC6DD3807D909F851AC8075_MetadataUsageId);
  33189. s_Il2CppMethodInitialized = true;
  33190. }
  33191. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL;
  33192. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_1 = NULL;
  33193. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_2 = NULL;
  33194. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_3 = NULL;
  33195. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_4 = NULL;
  33196. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_5 = NULL;
  33197. int32_t V_6 = 0;
  33198. Type_t * V_7 = NULL;
  33199. {
  33200. // GameObject blocker = new GameObject("Blocker");
  33201. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var);
  33202. GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686(L_0, _stringLiteral7ED53365DD1C43099B49726626A637D3E0BD800E, /*hidden argument*/NULL);
  33203. V_0 = L_0;
  33204. // RectTransform blockerRect = blocker.AddComponent<RectTransform>();
  33205. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = V_0;
  33206. NullCheck(L_1);
  33207. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25(L_1, /*hidden argument*/GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25_RuntimeMethod_var);
  33208. // blockerRect.SetParent(rootCanvas.transform, false);
  33209. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = L_2;
  33210. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_4 = ___rootCanvas0;
  33211. NullCheck(L_4);
  33212. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_4, /*hidden argument*/NULL);
  33213. NullCheck(L_3);
  33214. Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_3, L_5, (bool)0, /*hidden argument*/NULL);
  33215. // blockerRect.anchorMin = Vector3.zero;
  33216. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_6 = L_3;
  33217. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  33218. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  33219. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  33220. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_7, /*hidden argument*/NULL);
  33221. NullCheck(L_6);
  33222. RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_6, L_8, /*hidden argument*/NULL);
  33223. // blockerRect.anchorMax = Vector3.one;
  33224. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_9 = L_6;
  33225. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB(/*hidden argument*/NULL);
  33226. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_10, /*hidden argument*/NULL);
  33227. NullCheck(L_9);
  33228. RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_9, L_11, /*hidden argument*/NULL);
  33229. // blockerRect.sizeDelta = Vector2.zero;
  33230. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  33231. NullCheck(L_9);
  33232. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_9, L_12, /*hidden argument*/NULL);
  33233. // Canvas blockerCanvas = blocker.AddComponent<Canvas>();
  33234. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = V_0;
  33235. NullCheck(L_13);
  33236. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_14 = GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618(L_13, /*hidden argument*/GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618_RuntimeMethod_var);
  33237. // blockerCanvas.overrideSorting = true;
  33238. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_15 = L_14;
  33239. NullCheck(L_15);
  33240. Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015(L_15, (bool)1, /*hidden argument*/NULL);
  33241. // Canvas dropdownCanvas = m_Dropdown.GetComponent<Canvas>();
  33242. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_16 = __this->get_m_Dropdown_28();
  33243. NullCheck(L_16);
  33244. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_17 = GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A(L_16, /*hidden argument*/GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A_RuntimeMethod_var);
  33245. V_1 = L_17;
  33246. // blockerCanvas.sortingLayerID = dropdownCanvas.sortingLayerID;
  33247. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_18 = L_15;
  33248. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_19 = V_1;
  33249. NullCheck(L_19);
  33250. int32_t L_20 = Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75(L_19, /*hidden argument*/NULL);
  33251. NullCheck(L_18);
  33252. Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747(L_18, L_20, /*hidden argument*/NULL);
  33253. // blockerCanvas.sortingOrder = dropdownCanvas.sortingOrder - 1;
  33254. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_21 = V_1;
  33255. NullCheck(L_21);
  33256. int32_t L_22 = Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540(L_21, /*hidden argument*/NULL);
  33257. NullCheck(L_18);
  33258. Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7(L_18, ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, (int32_t)1)), /*hidden argument*/NULL);
  33259. // Canvas parentCanvas = null;
  33260. V_2 = (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *)NULL;
  33261. // Transform parentTransform = m_Template.parent;
  33262. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_23 = __this->get_m_Template_19();
  33263. NullCheck(L_23);
  33264. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_24 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_23, /*hidden argument*/NULL);
  33265. V_3 = L_24;
  33266. goto IL_00a1;
  33267. }
  33268. IL_008a:
  33269. {
  33270. // parentCanvas = parentTransform.GetComponent<Canvas>();
  33271. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_25 = V_3;
  33272. NullCheck(L_25);
  33273. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_26 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(L_25, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var);
  33274. V_2 = L_26;
  33275. // if (parentCanvas != null)
  33276. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_27 = V_2;
  33277. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33278. bool L_28 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_27, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33279. if (L_28)
  33280. {
  33281. goto IL_00aa;
  33282. }
  33283. }
  33284. {
  33285. // parentTransform = parentTransform.parent;
  33286. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = V_3;
  33287. NullCheck(L_29);
  33288. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_30 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_29, /*hidden argument*/NULL);
  33289. V_3 = L_30;
  33290. }
  33291. IL_00a1:
  33292. {
  33293. // while (parentTransform != null)
  33294. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_31 = V_3;
  33295. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33296. bool L_32 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_31, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33297. if (L_32)
  33298. {
  33299. goto IL_008a;
  33300. }
  33301. }
  33302. IL_00aa:
  33303. {
  33304. // if (parentCanvas != null)
  33305. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_33 = V_2;
  33306. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33307. bool L_34 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_33, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33308. if (!L_34)
  33309. {
  33310. goto IL_00f9;
  33311. }
  33312. }
  33313. {
  33314. // Component[] components = parentCanvas.GetComponents<BaseRaycaster>();
  33315. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_35 = V_2;
  33316. NullCheck(L_35);
  33317. BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_36 = Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814(L_35, /*hidden argument*/Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814_RuntimeMethod_var);
  33318. V_5 = (ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155*)L_36;
  33319. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_37 = V_5;
  33320. V_4 = L_37;
  33321. // for (int i = 0; i < components.Length; i++)
  33322. V_6 = 0;
  33323. goto IL_00ef;
  33324. }
  33325. IL_00c4:
  33326. {
  33327. // Type raycasterType = components[i].GetType();
  33328. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_38 = V_4;
  33329. int32_t L_39 = V_6;
  33330. NullCheck(L_38);
  33331. int32_t L_40 = L_39;
  33332. Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_41 = (L_38)->GetAt(static_cast<il2cpp_array_size_t>(L_40));
  33333. NullCheck(L_41);
  33334. Type_t * L_42 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_41, /*hidden argument*/NULL);
  33335. V_7 = L_42;
  33336. // if (blocker.GetComponent(raycasterType) == null)
  33337. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = V_0;
  33338. Type_t * L_44 = V_7;
  33339. NullCheck(L_43);
  33340. Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_45 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_43, L_44, /*hidden argument*/NULL);
  33341. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33342. bool L_46 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_45, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33343. if (!L_46)
  33344. {
  33345. goto IL_00e9;
  33346. }
  33347. }
  33348. {
  33349. // blocker.AddComponent(raycasterType);
  33350. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_47 = V_0;
  33351. Type_t * L_48 = V_7;
  33352. NullCheck(L_47);
  33353. GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_47, L_48, /*hidden argument*/NULL);
  33354. }
  33355. IL_00e9:
  33356. {
  33357. // for (int i = 0; i < components.Length; i++)
  33358. int32_t L_49 = V_6;
  33359. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  33360. }
  33361. IL_00ef:
  33362. {
  33363. // for (int i = 0; i < components.Length; i++)
  33364. int32_t L_50 = V_6;
  33365. ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_51 = V_4;
  33366. NullCheck(L_51);
  33367. if ((((int32_t)L_50) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))))
  33368. {
  33369. goto IL_00c4;
  33370. }
  33371. }
  33372. {
  33373. // }
  33374. goto IL_0100;
  33375. }
  33376. IL_00f9:
  33377. {
  33378. // GetOrAddComponent<GraphicRaycaster>(blocker);
  33379. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0;
  33380. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var);
  33381. Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294(L_52, /*hidden argument*/Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294_RuntimeMethod_var);
  33382. }
  33383. IL_0100:
  33384. {
  33385. // Image blockerImage = blocker.AddComponent<Image>();
  33386. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_53 = V_0;
  33387. NullCheck(L_53);
  33388. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_54 = GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F(L_53, /*hidden argument*/GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F_RuntimeMethod_var);
  33389. // blockerImage.color = Color.clear;
  33390. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_55 = Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360(/*hidden argument*/NULL);
  33391. NullCheck(L_54);
  33392. VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_54, L_55);
  33393. // Button blockerButton = blocker.AddComponent<Button>();
  33394. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = V_0;
  33395. NullCheck(L_56);
  33396. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_57 = GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95(L_56, /*hidden argument*/GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95_RuntimeMethod_var);
  33397. // blockerButton.onClick.AddListener(Hide);
  33398. NullCheck(L_57);
  33399. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_58 = Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817_inline(L_57, /*hidden argument*/NULL);
  33400. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_59 = (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)il2cpp_codegen_object_new(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var);
  33401. UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC(L_59, __this, (intptr_t)((intptr_t)Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_RuntimeMethod_var), /*hidden argument*/NULL);
  33402. NullCheck(L_58);
  33403. UnityEvent_AddListener_m31973FDDC5BB0B2828AB6EF519EC4FD6563499C9(L_58, L_59, /*hidden argument*/NULL);
  33404. // return blocker;
  33405. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_60 = V_0;
  33406. return L_60;
  33407. }
  33408. }
  33409. // System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject)
  33410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyBlocker_mEF1CA103B452EBED15714974CEE056CB44C17A58 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___blocker0, const RuntimeMethod* method)
  33411. {
  33412. static bool s_Il2CppMethodInitialized;
  33413. if (!s_Il2CppMethodInitialized)
  33414. {
  33415. il2cpp_codegen_initialize_method (Dropdown_DestroyBlocker_mEF1CA103B452EBED15714974CEE056CB44C17A58_MetadataUsageId);
  33416. s_Il2CppMethodInitialized = true;
  33417. }
  33418. {
  33419. // Destroy(blocker);
  33420. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___blocker0;
  33421. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33422. Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_0, /*hidden argument*/NULL);
  33423. // }
  33424. return;
  33425. }
  33426. }
  33427. // UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject)
  33428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Dropdown_CreateDropdownList_m4C38DE76864D27BBA2033CD5DD72A88B1D2896A9 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___template0, const RuntimeMethod* method)
  33429. {
  33430. static bool s_Il2CppMethodInitialized;
  33431. if (!s_Il2CppMethodInitialized)
  33432. {
  33433. il2cpp_codegen_initialize_method (Dropdown_CreateDropdownList_m4C38DE76864D27BBA2033CD5DD72A88B1D2896A9_MetadataUsageId);
  33434. s_Il2CppMethodInitialized = true;
  33435. }
  33436. {
  33437. // return (GameObject)Instantiate(template);
  33438. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___template0;
  33439. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33440. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90(L_0, /*hidden argument*/Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90_RuntimeMethod_var);
  33441. return L_1;
  33442. }
  33443. }
  33444. // System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject)
  33445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyDropdownList_m1049B8618DF9EFDC6504F4CF29F240252BCAC0A5 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___dropdownList0, const RuntimeMethod* method)
  33446. {
  33447. static bool s_Il2CppMethodInitialized;
  33448. if (!s_Il2CppMethodInitialized)
  33449. {
  33450. il2cpp_codegen_initialize_method (Dropdown_DestroyDropdownList_m1049B8618DF9EFDC6504F4CF29F240252BCAC0A5_MetadataUsageId);
  33451. s_Il2CppMethodInitialized = true;
  33452. }
  33453. {
  33454. // Destroy(dropdownList);
  33455. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___dropdownList0;
  33456. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33457. Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_0, /*hidden argument*/NULL);
  33458. // }
  33459. return;
  33460. }
  33461. }
  33462. // UnityEngine.UI.Dropdown_DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown_DropdownItem)
  33463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Dropdown_CreateItem_m591B3B4546D13786893F9930BE702F3A9AAE3CDC (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___itemTemplate0, const RuntimeMethod* method)
  33464. {
  33465. static bool s_Il2CppMethodInitialized;
  33466. if (!s_Il2CppMethodInitialized)
  33467. {
  33468. il2cpp_codegen_initialize_method (Dropdown_CreateItem_m591B3B4546D13786893F9930BE702F3A9AAE3CDC_MetadataUsageId);
  33469. s_Il2CppMethodInitialized = true;
  33470. }
  33471. {
  33472. // return (DropdownItem)Instantiate(itemTemplate);
  33473. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_0 = ___itemTemplate0;
  33474. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33475. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_1 = Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50(L_0, /*hidden argument*/Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50_RuntimeMethod_var);
  33476. return L_1;
  33477. }
  33478. }
  33479. // System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown_DropdownItem)
  33480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyItem_mC2B1258A6EF53D30D7C7693BB62B63B12E3283AB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___item0, const RuntimeMethod* method)
  33481. {
  33482. {
  33483. // {}
  33484. return;
  33485. }
  33486. }
  33487. // UnityEngine.UI.Dropdown_DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown_OptionData,System.Boolean,UnityEngine.UI.Dropdown_DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_DropdownItem>)
  33488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___data0, bool ___selected1, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___itemTemplate2, List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * ___items3, const RuntimeMethod* method)
  33489. {
  33490. static bool s_Il2CppMethodInitialized;
  33491. if (!s_Il2CppMethodInitialized)
  33492. {
  33493. il2cpp_codegen_initialize_method (Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF_MetadataUsageId);
  33494. s_Il2CppMethodInitialized = true;
  33495. }
  33496. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * V_0 = NULL;
  33497. RuntimeObject * G_B2_0 = NULL;
  33498. String_t* G_B2_1 = NULL;
  33499. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B2_2 = NULL;
  33500. RuntimeObject * G_B1_0 = NULL;
  33501. String_t* G_B1_1 = NULL;
  33502. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B1_2 = NULL;
  33503. String_t* G_B3_0 = NULL;
  33504. RuntimeObject * G_B3_1 = NULL;
  33505. String_t* G_B3_2 = NULL;
  33506. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B3_3 = NULL;
  33507. {
  33508. // DropdownItem item = CreateItem(itemTemplate);
  33509. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_0 = ___itemTemplate2;
  33510. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_1 = VirtFuncInvoker1< DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 *, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * >::Invoke(49 /* UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_0);
  33511. V_0 = L_1;
  33512. // item.rectTransform.SetParent(itemTemplate.rectTransform.parent, false);
  33513. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_2 = V_0;
  33514. NullCheck(L_2);
  33515. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_2, /*hidden argument*/NULL);
  33516. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_4 = ___itemTemplate2;
  33517. NullCheck(L_4);
  33518. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_4, /*hidden argument*/NULL);
  33519. NullCheck(L_5);
  33520. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL);
  33521. NullCheck(L_3);
  33522. Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_3, L_6, (bool)0, /*hidden argument*/NULL);
  33523. // item.gameObject.SetActive(true);
  33524. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_7 = V_0;
  33525. NullCheck(L_7);
  33526. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_7, /*hidden argument*/NULL);
  33527. NullCheck(L_8);
  33528. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_8, (bool)1, /*hidden argument*/NULL);
  33529. // item.gameObject.name = "Item " + items.Count + (data.text != null ? ": " + data.text : "");
  33530. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_9 = V_0;
  33531. NullCheck(L_9);
  33532. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_9, /*hidden argument*/NULL);
  33533. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_11 = ___items3;
  33534. NullCheck(L_11);
  33535. int32_t L_12 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_11, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var);
  33536. int32_t L_13 = L_12;
  33537. RuntimeObject * L_14 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_13);
  33538. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_15 = ___data0;
  33539. NullCheck(L_15);
  33540. String_t* L_16 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_15, /*hidden argument*/NULL);
  33541. G_B1_0 = L_14;
  33542. G_B1_1 = _stringLiteral284E12472DB8D8A36F74982258C91605C9D47A2B;
  33543. G_B1_2 = L_10;
  33544. if (L_16)
  33545. {
  33546. G_B2_0 = L_14;
  33547. G_B2_1 = _stringLiteral284E12472DB8D8A36F74982258C91605C9D47A2B;
  33548. G_B2_2 = L_10;
  33549. goto IL_0051;
  33550. }
  33551. }
  33552. {
  33553. G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  33554. G_B3_1 = G_B1_0;
  33555. G_B3_2 = G_B1_1;
  33556. G_B3_3 = G_B1_2;
  33557. goto IL_0061;
  33558. }
  33559. IL_0051:
  33560. {
  33561. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_17 = ___data0;
  33562. NullCheck(L_17);
  33563. String_t* L_18 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_17, /*hidden argument*/NULL);
  33564. String_t* L_19 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77, L_18, /*hidden argument*/NULL);
  33565. G_B3_0 = L_19;
  33566. G_B3_1 = G_B2_0;
  33567. G_B3_2 = G_B2_1;
  33568. G_B3_3 = G_B2_2;
  33569. }
  33570. IL_0061:
  33571. {
  33572. String_t* L_20 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  33573. NullCheck(G_B3_3);
  33574. Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(G_B3_3, L_20, /*hidden argument*/NULL);
  33575. // if (item.toggle != null)
  33576. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_21 = V_0;
  33577. NullCheck(L_21);
  33578. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_22 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_21, /*hidden argument*/NULL);
  33579. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33580. bool L_23 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_22, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33581. if (!L_23)
  33582. {
  33583. goto IL_0085;
  33584. }
  33585. }
  33586. {
  33587. // item.toggle.isOn = false;
  33588. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_24 = V_0;
  33589. NullCheck(L_24);
  33590. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_25 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_24, /*hidden argument*/NULL);
  33591. NullCheck(L_25);
  33592. Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_25, (bool)0, /*hidden argument*/NULL);
  33593. }
  33594. IL_0085:
  33595. {
  33596. // if (item.text)
  33597. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_26 = V_0;
  33598. NullCheck(L_26);
  33599. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_27 = DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline(L_26, /*hidden argument*/NULL);
  33600. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33601. bool L_28 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_27, /*hidden argument*/NULL);
  33602. if (!L_28)
  33603. {
  33604. goto IL_00a3;
  33605. }
  33606. }
  33607. {
  33608. // item.text.text = data.text;
  33609. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_29 = V_0;
  33610. NullCheck(L_29);
  33611. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_30 = DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline(L_29, /*hidden argument*/NULL);
  33612. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_31 = ___data0;
  33613. NullCheck(L_31);
  33614. String_t* L_32 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_31, /*hidden argument*/NULL);
  33615. NullCheck(L_30);
  33616. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_30, L_32);
  33617. }
  33618. IL_00a3:
  33619. {
  33620. // if (item.image)
  33621. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_33 = V_0;
  33622. NullCheck(L_33);
  33623. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_34 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_33, /*hidden argument*/NULL);
  33624. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33625. bool L_35 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_34, /*hidden argument*/NULL);
  33626. if (!L_35)
  33627. {
  33628. goto IL_00dd;
  33629. }
  33630. }
  33631. {
  33632. // item.image.sprite = data.image;
  33633. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_36 = V_0;
  33634. NullCheck(L_36);
  33635. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_37 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_36, /*hidden argument*/NULL);
  33636. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_38 = ___data0;
  33637. NullCheck(L_38);
  33638. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_39 = OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline(L_38, /*hidden argument*/NULL);
  33639. NullCheck(L_37);
  33640. Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_37, L_39, /*hidden argument*/NULL);
  33641. // item.image.enabled = (item.image.sprite != null);
  33642. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_40 = V_0;
  33643. NullCheck(L_40);
  33644. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_41 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_40, /*hidden argument*/NULL);
  33645. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_42 = V_0;
  33646. NullCheck(L_42);
  33647. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_43 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_42, /*hidden argument*/NULL);
  33648. NullCheck(L_43);
  33649. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_44 = Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline(L_43, /*hidden argument*/NULL);
  33650. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33651. bool L_45 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_44, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33652. NullCheck(L_41);
  33653. Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_41, L_45, /*hidden argument*/NULL);
  33654. }
  33655. IL_00dd:
  33656. {
  33657. // items.Add(item);
  33658. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_46 = ___items3;
  33659. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_47 = V_0;
  33660. NullCheck(L_46);
  33661. List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7(L_46, L_47, /*hidden argument*/List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7_RuntimeMethod_var);
  33662. // return item;
  33663. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_48 = V_0;
  33664. return L_48;
  33665. }
  33666. }
  33667. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single)
  33668. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___alpha1, const RuntimeMethod* method)
  33669. {
  33670. static bool s_Il2CppMethodInitialized;
  33671. if (!s_Il2CppMethodInitialized)
  33672. {
  33673. il2cpp_codegen_initialize_method (Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB_MetadataUsageId);
  33674. s_Il2CppMethodInitialized = true;
  33675. }
  33676. CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * V_0 = NULL;
  33677. {
  33678. // CanvasGroup group = m_Dropdown.GetComponent<CanvasGroup>();
  33679. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Dropdown_28();
  33680. NullCheck(L_0);
  33681. CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * L_1 = GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0(L_0, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0_RuntimeMethod_var);
  33682. V_0 = L_1;
  33683. // AlphaFadeList(duration, group.alpha, alpha);
  33684. float L_2 = ___duration0;
  33685. CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * L_3 = V_0;
  33686. NullCheck(L_3);
  33687. float L_4 = CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E(L_3, /*hidden argument*/NULL);
  33688. float L_5 = ___alpha1;
  33689. Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2(__this, L_2, L_4, L_5, /*hidden argument*/NULL);
  33690. // }
  33691. return;
  33692. }
  33693. }
  33694. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single)
  33695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method)
  33696. {
  33697. static bool s_Il2CppMethodInitialized;
  33698. if (!s_Il2CppMethodInitialized)
  33699. {
  33700. il2cpp_codegen_initialize_method (Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2_MetadataUsageId);
  33701. s_Il2CppMethodInitialized = true;
  33702. }
  33703. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A V_0;
  33704. memset((&V_0), 0, sizeof(V_0));
  33705. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A V_1;
  33706. memset((&V_1), 0, sizeof(V_1));
  33707. {
  33708. // if (end.Equals(start))
  33709. float L_0 = ___start1;
  33710. bool L_1 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&___end2), L_0, /*hidden argument*/NULL);
  33711. if (!L_1)
  33712. {
  33713. goto IL_000b;
  33714. }
  33715. }
  33716. {
  33717. // return;
  33718. return;
  33719. }
  33720. IL_000b:
  33721. {
  33722. // FloatTween tween = new FloatTween {duration = duration, startValue = start, targetValue = end};
  33723. il2cpp_codegen_initobj((&V_1), sizeof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A ));
  33724. float L_2 = ___duration0;
  33725. FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_1), L_2, /*hidden argument*/NULL);
  33726. float L_3 = ___start1;
  33727. FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_1), L_3, /*hidden argument*/NULL);
  33728. float L_4 = ___end2;
  33729. FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_1), L_4, /*hidden argument*/NULL);
  33730. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A L_5 = V_1;
  33731. V_0 = L_5;
  33732. // tween.AddOnChangedCallback(SetAlpha);
  33733. UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * L_6 = (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 *)il2cpp_codegen_object_new(UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9_il2cpp_TypeInfo_var);
  33734. UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB(L_6, __this, (intptr_t)((intptr_t)Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_RuntimeMethod_var);
  33735. FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_0), L_6, /*hidden argument*/NULL);
  33736. // tween.ignoreTimeScale = true;
  33737. FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_0), (bool)1, /*hidden argument*/NULL);
  33738. // m_AlphaTweenRunner.StartTween(tween);
  33739. TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_7 = __this->get_m_AlphaTweenRunner_31();
  33740. FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A L_8 = V_0;
  33741. NullCheck(L_7);
  33742. TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE(L_7, L_8, /*hidden argument*/TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_RuntimeMethod_var);
  33743. // }
  33744. return;
  33745. }
  33746. }
  33747. // System.Void UnityEngine.UI.Dropdown::SetAlpha(System.Single)
  33748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___alpha0, const RuntimeMethod* method)
  33749. {
  33750. static bool s_Il2CppMethodInitialized;
  33751. if (!s_Il2CppMethodInitialized)
  33752. {
  33753. il2cpp_codegen_initialize_method (Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_MetadataUsageId);
  33754. s_Il2CppMethodInitialized = true;
  33755. }
  33756. {
  33757. // if (!m_Dropdown)
  33758. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Dropdown_28();
  33759. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33760. bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
  33761. if (L_1)
  33762. {
  33763. goto IL_000e;
  33764. }
  33765. }
  33766. {
  33767. // return;
  33768. return;
  33769. }
  33770. IL_000e:
  33771. {
  33772. // CanvasGroup group = m_Dropdown.GetComponent<CanvasGroup>();
  33773. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_m_Dropdown_28();
  33774. NullCheck(L_2);
  33775. CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * L_3 = GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0(L_2, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0_RuntimeMethod_var);
  33776. // group.alpha = alpha;
  33777. float L_4 = ___alpha0;
  33778. NullCheck(L_3);
  33779. CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D(L_3, L_4, /*hidden argument*/NULL);
  33780. // }
  33781. return;
  33782. }
  33783. }
  33784. // System.Void UnityEngine.UI.Dropdown::Hide()
  33785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  33786. {
  33787. static bool s_Il2CppMethodInitialized;
  33788. if (!s_Il2CppMethodInitialized)
  33789. {
  33790. il2cpp_codegen_initialize_method (Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_MetadataUsageId);
  33791. s_Il2CppMethodInitialized = true;
  33792. }
  33793. {
  33794. // if (m_Dropdown != null)
  33795. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Dropdown_28();
  33796. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33797. bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33798. if (!L_1)
  33799. {
  33800. goto IL_003a;
  33801. }
  33802. }
  33803. {
  33804. // AlphaFadeList(m_AlphaFadeSpeed, 0f);
  33805. float L_2 = __this->get_m_AlphaFadeSpeed_27();
  33806. Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB(__this, L_2, (0.0f), /*hidden argument*/NULL);
  33807. // if (IsActive())
  33808. bool L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  33809. if (!L_3)
  33810. {
  33811. goto IL_003a;
  33812. }
  33813. }
  33814. {
  33815. // StartCoroutine(DelayedDestroyDropdownList(m_AlphaFadeSpeed));
  33816. float L_4 = __this->get_m_AlphaFadeSpeed_27();
  33817. RuntimeObject* L_5 = Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF(__this, L_4, /*hidden argument*/NULL);
  33818. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_5, /*hidden argument*/NULL);
  33819. }
  33820. IL_003a:
  33821. {
  33822. // if (m_Blocker != null)
  33823. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = __this->get_m_Blocker_29();
  33824. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33825. bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33826. if (!L_7)
  33827. {
  33828. goto IL_0054;
  33829. }
  33830. }
  33831. {
  33832. // DestroyBlocker(m_Blocker);
  33833. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = __this->get_m_Blocker_29();
  33834. VirtActionInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_8);
  33835. }
  33836. IL_0054:
  33837. {
  33838. // m_Blocker = null;
  33839. __this->set_m_Blocker_29((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
  33840. // Select();
  33841. VirtActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, __this);
  33842. // }
  33843. return;
  33844. }
  33845. }
  33846. // System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single)
  33847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___delay0, const RuntimeMethod* method)
  33848. {
  33849. static bool s_Il2CppMethodInitialized;
  33850. if (!s_Il2CppMethodInitialized)
  33851. {
  33852. il2cpp_codegen_initialize_method (Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF_MetadataUsageId);
  33853. s_Il2CppMethodInitialized = true;
  33854. }
  33855. {
  33856. U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * L_0 = (U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 *)il2cpp_codegen_object_new(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69_il2cpp_TypeInfo_var);
  33857. U3CDelayedDestroyDropdownListU3Ed__74__ctor_mAD9EFC641FEA13E4B5E4BE5013C1784223CAEC3E(L_0, 0, /*hidden argument*/NULL);
  33858. U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * L_1 = L_0;
  33859. NullCheck(L_1);
  33860. L_1->set_U3CU3E4__this_3(__this);
  33861. U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * L_2 = L_1;
  33862. float L_3 = ___delay0;
  33863. NullCheck(L_2);
  33864. L_2->set_delay_2(L_3);
  33865. return L_2;
  33866. }
  33867. }
  33868. // System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList()
  33869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  33870. {
  33871. static bool s_Il2CppMethodInitialized;
  33872. if (!s_Il2CppMethodInitialized)
  33873. {
  33874. il2cpp_codegen_initialize_method (Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E_MetadataUsageId);
  33875. s_Il2CppMethodInitialized = true;
  33876. }
  33877. int32_t V_0 = 0;
  33878. {
  33879. // for (int i = 0; i < m_Items.Count; i++)
  33880. V_0 = 0;
  33881. goto IL_002e;
  33882. }
  33883. IL_0004:
  33884. {
  33885. // if (m_Items[i] != null)
  33886. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_0 = __this->get_m_Items_30();
  33887. int32_t L_1 = V_0;
  33888. NullCheck(L_0);
  33889. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_2 = List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var);
  33890. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33891. bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33892. if (!L_3)
  33893. {
  33894. goto IL_002a;
  33895. }
  33896. }
  33897. {
  33898. // DestroyItem(m_Items[i]);
  33899. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_4 = __this->get_m_Items_30();
  33900. int32_t L_5 = V_0;
  33901. NullCheck(L_4);
  33902. DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_6 = List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var);
  33903. VirtActionInvoker1< DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * >::Invoke(50 /* System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_6);
  33904. }
  33905. IL_002a:
  33906. {
  33907. // for (int i = 0; i < m_Items.Count; i++)
  33908. int32_t L_7 = V_0;
  33909. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  33910. }
  33911. IL_002e:
  33912. {
  33913. // for (int i = 0; i < m_Items.Count; i++)
  33914. int32_t L_8 = V_0;
  33915. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_9 = __this->get_m_Items_30();
  33916. NullCheck(L_9);
  33917. int32_t L_10 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_9, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var);
  33918. if ((((int32_t)L_8) < ((int32_t)L_10)))
  33919. {
  33920. goto IL_0004;
  33921. }
  33922. }
  33923. {
  33924. // m_Items.Clear();
  33925. List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_11 = __this->get_m_Items_30();
  33926. NullCheck(L_11);
  33927. List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B(L_11, /*hidden argument*/List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B_RuntimeMethod_var);
  33928. // if (m_Dropdown != null)
  33929. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = __this->get_m_Dropdown_28();
  33930. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  33931. bool L_13 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_12, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  33932. if (!L_13)
  33933. {
  33934. goto IL_0061;
  33935. }
  33936. }
  33937. {
  33938. // DestroyDropdownList(m_Dropdown);
  33939. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = __this->get_m_Dropdown_28();
  33940. VirtActionInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(48 /* System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject) */, __this, L_14);
  33941. }
  33942. IL_0061:
  33943. {
  33944. // m_Dropdown = null;
  33945. __this->set_m_Dropdown_28((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
  33946. // }
  33947. return;
  33948. }
  33949. }
  33950. // System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle)
  33951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m28AC73C405708C623F4EE5C42E61D5C8D2ECC011 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___toggle0, const RuntimeMethod* method)
  33952. {
  33953. static bool s_Il2CppMethodInitialized;
  33954. if (!s_Il2CppMethodInitialized)
  33955. {
  33956. il2cpp_codegen_initialize_method (Dropdown_OnSelectItem_m28AC73C405708C623F4EE5C42E61D5C8D2ECC011_MetadataUsageId);
  33957. s_Il2CppMethodInitialized = true;
  33958. }
  33959. int32_t V_0 = 0;
  33960. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
  33961. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_2 = NULL;
  33962. int32_t V_3 = 0;
  33963. {
  33964. // if (!toggle.isOn)
  33965. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = ___toggle0;
  33966. NullCheck(L_0);
  33967. bool L_1 = Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline(L_0, /*hidden argument*/NULL);
  33968. if (L_1)
  33969. {
  33970. goto IL_000f;
  33971. }
  33972. }
  33973. {
  33974. // toggle.isOn = true;
  33975. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_2 = ___toggle0;
  33976. NullCheck(L_2);
  33977. Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_2, (bool)1, /*hidden argument*/NULL);
  33978. }
  33979. IL_000f:
  33980. {
  33981. // int selectedIndex = -1;
  33982. V_0 = (-1);
  33983. // Transform tr = toggle.transform;
  33984. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_3 = ___toggle0;
  33985. NullCheck(L_3);
  33986. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_3, /*hidden argument*/NULL);
  33987. V_1 = L_4;
  33988. // Transform parent = tr.parent;
  33989. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1;
  33990. NullCheck(L_5);
  33991. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL);
  33992. V_2 = L_6;
  33993. // for (int i = 0; i < parent.childCount; i++)
  33994. V_3 = 0;
  33995. goto IL_003c;
  33996. }
  33997. IL_0023:
  33998. {
  33999. // if (parent.GetChild(i) == tr)
  34000. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = V_2;
  34001. int32_t L_8 = V_3;
  34002. NullCheck(L_7);
  34003. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_7, L_8, /*hidden argument*/NULL);
  34004. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = V_1;
  34005. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  34006. bool L_11 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_9, L_10, /*hidden argument*/NULL);
  34007. if (!L_11)
  34008. {
  34009. goto IL_0038;
  34010. }
  34011. }
  34012. {
  34013. // selectedIndex = i - 1;
  34014. int32_t L_12 = V_3;
  34015. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1));
  34016. // break;
  34017. goto IL_0045;
  34018. }
  34019. IL_0038:
  34020. {
  34021. // for (int i = 0; i < parent.childCount; i++)
  34022. int32_t L_13 = V_3;
  34023. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  34024. }
  34025. IL_003c:
  34026. {
  34027. // for (int i = 0; i < parent.childCount; i++)
  34028. int32_t L_14 = V_3;
  34029. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = V_2;
  34030. NullCheck(L_15);
  34031. int32_t L_16 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_15, /*hidden argument*/NULL);
  34032. if ((((int32_t)L_14) < ((int32_t)L_16)))
  34033. {
  34034. goto IL_0023;
  34035. }
  34036. }
  34037. IL_0045:
  34038. {
  34039. // if (selectedIndex < 0)
  34040. int32_t L_17 = V_0;
  34041. if ((((int32_t)L_17) >= ((int32_t)0)))
  34042. {
  34043. goto IL_004a;
  34044. }
  34045. }
  34046. {
  34047. // return;
  34048. return;
  34049. }
  34050. IL_004a:
  34051. {
  34052. // value = selectedIndex;
  34053. int32_t L_18 = V_0;
  34054. Dropdown_set_value_m155A45649AB62AC1B7AB10213EA556F22E8E91F3(__this, L_18, /*hidden argument*/NULL);
  34055. // Hide();
  34056. Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8(__this, /*hidden argument*/NULL);
  34057. // }
  34058. return;
  34059. }
  34060. }
  34061. // System.Void UnityEngine.UI.Dropdown::.cctor()
  34062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown__cctor_mC1DD8DB000D6E2DCA6CD41C429DDF120B6535442 (const RuntimeMethod* method)
  34063. {
  34064. static bool s_Il2CppMethodInitialized;
  34065. if (!s_Il2CppMethodInitialized)
  34066. {
  34067. il2cpp_codegen_initialize_method (Dropdown__cctor_mC1DD8DB000D6E2DCA6CD41C429DDF120B6535442_MetadataUsageId);
  34068. s_Il2CppMethodInitialized = true;
  34069. }
  34070. {
  34071. // private static OptionData s_NoOptionData = new OptionData();
  34072. OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_0 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var);
  34073. OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_0, /*hidden argument*/NULL);
  34074. ((Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var))->set_s_NoOptionData_33(L_0);
  34075. return;
  34076. }
  34077. }
  34078. #ifdef __clang__
  34079. #pragma clang diagnostic pop
  34080. #endif
  34081. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  34082. {
  34083. {
  34084. // public Vector2 moveVector { get; set; }
  34085. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  34086. __this->set_U3CmoveVectorU3Ek__BackingField_2(L_0);
  34087. return;
  34088. }
  34089. }
  34090. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, int32_t ___value0, const RuntimeMethod* method)
  34091. {
  34092. {
  34093. // public MoveDirection moveDir { get; set; }
  34094. int32_t L_0 = ___value0;
  34095. __this->set_U3CmoveDirU3Ek__BackingField_3(L_0);
  34096. return;
  34097. }
  34098. }
  34099. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  34100. {
  34101. {
  34102. // get { return m_CurrentInputModule; }
  34103. BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5();
  34104. return L_0;
  34105. }
  34106. }
  34107. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  34108. {
  34109. {
  34110. // get { return m_CurrentSelected; }
  34111. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_CurrentSelected_10();
  34112. return L_0;
  34113. }
  34114. }
  34115. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method)
  34116. {
  34117. {
  34118. // get { return m_GameObject; }
  34119. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_GameObject_0();
  34120. return L_0;
  34121. }
  34122. }
  34123. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34124. {
  34125. {
  34126. // public GameObject pointerEnter { get; set; }
  34127. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  34128. return L_0;
  34129. }
  34130. }
  34131. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline (const RuntimeMethod* method)
  34132. {
  34133. static bool s_Il2CppMethodInitialized;
  34134. if (!s_Il2CppMethodInitialized)
  34135. {
  34136. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301UnityEngine_UI_MetadataUsageId);
  34137. s_Il2CppMethodInitialized = true;
  34138. }
  34139. {
  34140. // get { return s_PointerExitHandler; }
  34141. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34142. EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerExitHandler_1();
  34143. return L_0;
  34144. }
  34145. }
  34146. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  34147. {
  34148. {
  34149. // public GameObject pointerEnter { get; set; }
  34150. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  34151. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  34152. return;
  34153. }
  34154. }
  34155. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_inline (const RuntimeMethod* method)
  34156. {
  34157. static bool s_Il2CppMethodInitialized;
  34158. if (!s_Il2CppMethodInitialized)
  34159. {
  34160. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5UnityEngine_UI_MetadataUsageId);
  34161. s_Il2CppMethodInitialized = true;
  34162. }
  34163. {
  34164. // get { return s_PointerEnterHandler; }
  34165. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34166. EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerEnterHandler_0();
  34167. return L_0;
  34168. }
  34169. }
  34170. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method)
  34171. {
  34172. {
  34173. // get { return m_EventSystem; }
  34174. EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_6();
  34175. return L_0;
  34176. }
  34177. }
  34178. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_inline (const RuntimeMethod* method)
  34179. {
  34180. static bool s_Il2CppMethodInitialized;
  34181. if (!s_Il2CppMethodInitialized)
  34182. {
  34183. il2cpp_codegen_initialize_method (ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668UnityEngine_UI_MetadataUsageId);
  34184. s_Il2CppMethodInitialized = true;
  34185. }
  34186. {
  34187. // get { return s_DeselectHandler; }
  34188. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34189. EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DeselectHandler_13();
  34190. return L_0;
  34191. }
  34192. }
  34193. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_inline (const RuntimeMethod* method)
  34194. {
  34195. static bool s_Il2CppMethodInitialized;
  34196. if (!s_Il2CppMethodInitialized)
  34197. {
  34198. il2cpp_codegen_initialize_method (ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8UnityEngine_UI_MetadataUsageId);
  34199. s_Il2CppMethodInitialized = true;
  34200. }
  34201. {
  34202. // get { return s_SelectHandler; }
  34203. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34204. EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SelectHandler_12();
  34205. return L_0;
  34206. }
  34207. }
  34208. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_inline (const RuntimeMethod* method)
  34209. {
  34210. static bool s_Il2CppMethodInitialized;
  34211. if (!s_Il2CppMethodInitialized)
  34212. {
  34213. il2cpp_codegen_initialize_method (RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740UnityEngine_UI_MetadataUsageId);
  34214. s_Il2CppMethodInitialized = true;
  34215. }
  34216. {
  34217. // return s_Raycasters;
  34218. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var);
  34219. List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  34220. return L_0;
  34221. }
  34222. }
  34223. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C_inline (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method)
  34224. {
  34225. {
  34226. // set { m_Delegates = value; }
  34227. List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = ___value0;
  34228. __this->set_m_Delegates_4(L_0);
  34229. // set { m_Delegates = value; }
  34230. return;
  34231. }
  34232. }
  34233. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method)
  34234. {
  34235. {
  34236. // get { return m_MaxRayIntersections; }
  34237. int32_t L_0 = __this->get_m_MaxRayIntersections_8();
  34238. return L_0;
  34239. }
  34240. }
  34241. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  34242. {
  34243. {
  34244. // set { m_GameObject = value; }
  34245. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  34246. __this->set_m_GameObject_0(L_0);
  34247. // set { m_GameObject = value; }
  34248. return;
  34249. }
  34250. }
  34251. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34252. {
  34253. {
  34254. // public Vector2 position { get; set; }
  34255. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpositionU3Ek__BackingField_12();
  34256. return L_0;
  34257. }
  34258. }
  34259. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method)
  34260. {
  34261. {
  34262. // public bool eligibleForClick { get; set; }
  34263. bool L_0 = ___value0;
  34264. __this->set_U3CeligibleForClickU3Ek__BackingField_10(L_0);
  34265. return;
  34266. }
  34267. }
  34268. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method)
  34269. {
  34270. {
  34271. // public int pointerId { get; set; }
  34272. int32_t L_0 = ___value0;
  34273. __this->set_U3CpointerIdU3Ek__BackingField_11(L_0);
  34274. return;
  34275. }
  34276. }
  34277. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  34278. {
  34279. {
  34280. // public Vector2 position { get; set; }
  34281. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  34282. __this->set_U3CpositionU3Ek__BackingField_12(L_0);
  34283. return;
  34284. }
  34285. }
  34286. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  34287. {
  34288. {
  34289. // public Vector2 delta { get; set; }
  34290. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  34291. __this->set_U3CdeltaU3Ek__BackingField_13(L_0);
  34292. return;
  34293. }
  34294. }
  34295. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  34296. {
  34297. {
  34298. // public Vector2 pressPosition { get; set; }
  34299. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  34300. __this->set_U3CpressPositionU3Ek__BackingField_14(L_0);
  34301. return;
  34302. }
  34303. }
  34304. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, float ___value0, const RuntimeMethod* method)
  34305. {
  34306. {
  34307. // public float clickTime { get; set; }
  34308. float L_0 = ___value0;
  34309. __this->set_U3CclickTimeU3Ek__BackingField_17(L_0);
  34310. return;
  34311. }
  34312. }
  34313. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method)
  34314. {
  34315. {
  34316. // public int clickCount { get; set; }
  34317. int32_t L_0 = ___value0;
  34318. __this->set_U3CclickCountU3Ek__BackingField_18(L_0);
  34319. return;
  34320. }
  34321. }
  34322. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  34323. {
  34324. {
  34325. // public Vector2 scrollDelta { get; set; }
  34326. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  34327. __this->set_U3CscrollDeltaU3Ek__BackingField_19(L_0);
  34328. return;
  34329. }
  34330. }
  34331. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method)
  34332. {
  34333. {
  34334. // public bool useDragThreshold { get; set; }
  34335. bool L_0 = ___value0;
  34336. __this->set_U3CuseDragThresholdU3Ek__BackingField_20(L_0);
  34337. return;
  34338. }
  34339. }
  34340. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method)
  34341. {
  34342. {
  34343. // public bool dragging { get; set; }
  34344. bool L_0 = ___value0;
  34345. __this->set_U3CdraggingU3Ek__BackingField_21(L_0);
  34346. return;
  34347. }
  34348. }
  34349. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method)
  34350. {
  34351. {
  34352. // public InputButton button { get; set; }
  34353. int32_t L_0 = ___value0;
  34354. __this->set_U3CbuttonU3Ek__BackingField_22(L_0);
  34355. return;
  34356. }
  34357. }
  34358. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34359. {
  34360. {
  34361. // public Vector2 delta { get; set; }
  34362. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CdeltaU3Ek__BackingField_13();
  34363. return L_0;
  34364. }
  34365. }
  34366. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34367. {
  34368. {
  34369. // public Vector2 scrollDelta { get; set; }
  34370. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_19();
  34371. return L_0;
  34372. }
  34373. }
  34374. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34375. {
  34376. {
  34377. // public RaycastResult pointerCurrentRaycast { get; set; }
  34378. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_7();
  34379. return L_0;
  34380. }
  34381. }
  34382. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34383. {
  34384. {
  34385. // public RaycastResult pointerPressRaycast { get; set; }
  34386. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_8();
  34387. return L_0;
  34388. }
  34389. }
  34390. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  34391. {
  34392. {
  34393. // public GameObject lastPress { get; private set; }
  34394. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  34395. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  34396. return;
  34397. }
  34398. }
  34399. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34400. {
  34401. {
  34402. // public bool eligibleForClick { get; set; }
  34403. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_10();
  34404. return L_0;
  34405. }
  34406. }
  34407. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34408. {
  34409. {
  34410. // get { return m_PointerPress; }
  34411. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_PointerPress_3();
  34412. return L_0;
  34413. }
  34414. }
  34415. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34416. {
  34417. {
  34418. // public GameObject lastPress { get; private set; }
  34419. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  34420. return L_0;
  34421. }
  34422. }
  34423. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34424. {
  34425. {
  34426. // public GameObject pointerDrag { get; set; }
  34427. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  34428. return L_0;
  34429. }
  34430. }
  34431. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34432. {
  34433. {
  34434. // public bool useDragThreshold { get; set; }
  34435. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_20();
  34436. return L_0;
  34437. }
  34438. }
  34439. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34440. {
  34441. {
  34442. // public int pointerId { get; set; }
  34443. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_11();
  34444. return L_0;
  34445. }
  34446. }
  34447. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method)
  34448. {
  34449. {
  34450. // public RaycastResult pointerCurrentRaycast { get; set; }
  34451. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0;
  34452. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_7(L_0);
  34453. return;
  34454. }
  34455. }
  34456. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34457. {
  34458. {
  34459. // public bool dragging { get; set; }
  34460. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_21();
  34461. return L_0;
  34462. }
  34463. }
  34464. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34465. {
  34466. {
  34467. // public Vector2 pressPosition { get; set; }
  34468. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpressPositionU3Ek__BackingField_14();
  34469. return L_0;
  34470. }
  34471. }
  34472. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  34473. {
  34474. {
  34475. // get { return m_DragThreshold; }
  34476. int32_t L_0 = __this->get_m_DragThreshold_9();
  34477. return L_0;
  34478. }
  34479. }
  34480. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_inline (const RuntimeMethod* method)
  34481. {
  34482. static bool s_Il2CppMethodInitialized;
  34483. if (!s_Il2CppMethodInitialized)
  34484. {
  34485. il2cpp_codegen_initialize_method (ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31UnityEngine_UI_MetadataUsageId);
  34486. s_Il2CppMethodInitialized = true;
  34487. }
  34488. {
  34489. // get { return s_BeginDragHandler; }
  34490. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34491. EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_BeginDragHandler_6();
  34492. return L_0;
  34493. }
  34494. }
  34495. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline (const RuntimeMethod* method)
  34496. {
  34497. static bool s_Il2CppMethodInitialized;
  34498. if (!s_Il2CppMethodInitialized)
  34499. {
  34500. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2UnityEngine_UI_MetadataUsageId);
  34501. s_Il2CppMethodInitialized = true;
  34502. }
  34503. {
  34504. // get { return s_PointerUpHandler; }
  34505. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34506. EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerUpHandler_3();
  34507. return L_0;
  34508. }
  34509. }
  34510. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  34511. {
  34512. {
  34513. // public GameObject rawPointerPress { get; set; }
  34514. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  34515. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  34516. return;
  34517. }
  34518. }
  34519. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_inline (const RuntimeMethod* method)
  34520. {
  34521. static bool s_Il2CppMethodInitialized;
  34522. if (!s_Il2CppMethodInitialized)
  34523. {
  34524. il2cpp_codegen_initialize_method (ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179UnityEngine_UI_MetadataUsageId);
  34525. s_Il2CppMethodInitialized = true;
  34526. }
  34527. {
  34528. // get { return s_DragHandler; }
  34529. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34530. EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DragHandler_7();
  34531. return L_0;
  34532. }
  34533. }
  34534. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method)
  34535. {
  34536. {
  34537. // get { return m_EventData; }
  34538. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = __this->get_m_EventData_1();
  34539. return L_0;
  34540. }
  34541. }
  34542. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method)
  34543. {
  34544. {
  34545. // get { return m_Button; }
  34546. int32_t L_0 = __this->get_m_Button_0();
  34547. return L_0;
  34548. }
  34549. }
  34550. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, int32_t ___value0, const RuntimeMethod* method)
  34551. {
  34552. {
  34553. // set { m_Button = value; }
  34554. int32_t L_0 = ___value0;
  34555. __this->set_m_Button_0(L_0);
  34556. // set { m_Button = value; }
  34557. return;
  34558. }
  34559. }
  34560. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___value0, const RuntimeMethod* method)
  34561. {
  34562. {
  34563. // set { m_EventData = value; }
  34564. MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = ___value0;
  34565. __this->set_m_EventData_1(L_0);
  34566. // set { m_EventData = value; }
  34567. return;
  34568. }
  34569. }
  34570. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  34571. {
  34572. {
  34573. // get { return m_HasFocus; }
  34574. bool L_0 = __this->get_m_HasFocus_11();
  34575. return L_0;
  34576. }
  34577. }
  34578. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline (const RuntimeMethod* method)
  34579. {
  34580. static bool s_Il2CppMethodInitialized;
  34581. if (!s_Il2CppMethodInitialized)
  34582. {
  34583. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3UnityEngine_UI_MetadataUsageId);
  34584. s_Il2CppMethodInitialized = true;
  34585. }
  34586. {
  34587. // get { return s_PointerClickHandler; }
  34588. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34589. EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerClickHandler_4();
  34590. return L_0;
  34591. }
  34592. }
  34593. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline (const RuntimeMethod* method)
  34594. {
  34595. static bool s_Il2CppMethodInitialized;
  34596. if (!s_Il2CppMethodInitialized)
  34597. {
  34598. il2cpp_codegen_initialize_method (ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAFUnityEngine_UI_MetadataUsageId);
  34599. s_Il2CppMethodInitialized = true;
  34600. }
  34601. {
  34602. // get { return s_DropHandler; }
  34603. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34604. EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DropHandler_9();
  34605. return L_0;
  34606. }
  34607. }
  34608. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline (const RuntimeMethod* method)
  34609. {
  34610. static bool s_Il2CppMethodInitialized;
  34611. if (!s_Il2CppMethodInitialized)
  34612. {
  34613. il2cpp_codegen_initialize_method (ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769UnityEngine_UI_MetadataUsageId);
  34614. s_Il2CppMethodInitialized = true;
  34615. }
  34616. {
  34617. // get { return s_EndDragHandler; }
  34618. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34619. EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_EndDragHandler_8();
  34620. return L_0;
  34621. }
  34622. }
  34623. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method)
  34624. {
  34625. {
  34626. // public GameObject pointerDrag { get; set; }
  34627. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0;
  34628. __this->set_U3CpointerDragU3Ek__BackingField_6(L_0);
  34629. return;
  34630. }
  34631. }
  34632. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  34633. {
  34634. {
  34635. // get { return m_FirstSelected; }
  34636. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_FirstSelected_7();
  34637. return L_0;
  34638. }
  34639. }
  34640. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method)
  34641. {
  34642. {
  34643. // get { return m_sendNavigationEvents; }
  34644. bool L_0 = __this->get_m_sendNavigationEvents_8();
  34645. return L_0;
  34646. }
  34647. }
  34648. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method)
  34649. {
  34650. {
  34651. // public RaycastResult pointerPressRaycast { get; set; }
  34652. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0;
  34653. __this->set_U3CpointerPressRaycastU3Ek__BackingField_8(L_0);
  34654. return;
  34655. }
  34656. }
  34657. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline (const RuntimeMethod* method)
  34658. {
  34659. static bool s_Il2CppMethodInitialized;
  34660. if (!s_Il2CppMethodInitialized)
  34661. {
  34662. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3UnityEngine_UI_MetadataUsageId);
  34663. s_Il2CppMethodInitialized = true;
  34664. }
  34665. {
  34666. // get { return s_PointerDownHandler; }
  34667. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34668. EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerDownHandler_2();
  34669. return L_0;
  34670. }
  34671. }
  34672. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34673. {
  34674. {
  34675. // public float clickTime { get; set; }
  34676. float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_17();
  34677. return L_0;
  34678. }
  34679. }
  34680. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34681. {
  34682. {
  34683. // public int clickCount { get; set; }
  34684. int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_18();
  34685. return L_0;
  34686. }
  34687. }
  34688. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline (const RuntimeMethod* method)
  34689. {
  34690. static bool s_Il2CppMethodInitialized;
  34691. if (!s_Il2CppMethodInitialized)
  34692. {
  34693. il2cpp_codegen_initialize_method (ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4UnityEngine_UI_MetadataUsageId);
  34694. s_Il2CppMethodInitialized = true;
  34695. }
  34696. {
  34697. // get { return s_InitializePotentialDragHandler; }
  34698. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34699. EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_InitializePotentialDragHandler_5();
  34700. return L_0;
  34701. }
  34702. }
  34703. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_inline (const RuntimeMethod* method)
  34704. {
  34705. static bool s_Il2CppMethodInitialized;
  34706. if (!s_Il2CppMethodInitialized)
  34707. {
  34708. il2cpp_codegen_initialize_method (ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88UnityEngine_UI_MetadataUsageId);
  34709. s_Il2CppMethodInitialized = true;
  34710. }
  34711. {
  34712. // get { return s_SubmitHandler; }
  34713. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34714. EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SubmitHandler_15();
  34715. return L_0;
  34716. }
  34717. }
  34718. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_inline (const RuntimeMethod* method)
  34719. {
  34720. static bool s_Il2CppMethodInitialized;
  34721. if (!s_Il2CppMethodInitialized)
  34722. {
  34723. il2cpp_codegen_initialize_method (ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995UnityEngine_UI_MetadataUsageId);
  34724. s_Il2CppMethodInitialized = true;
  34725. }
  34726. {
  34727. // get { return s_CancelHandler; }
  34728. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34729. EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_CancelHandler_16();
  34730. return L_0;
  34731. }
  34732. }
  34733. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method)
  34734. {
  34735. {
  34736. // public MoveDirection moveDir { get; set; }
  34737. int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3();
  34738. return L_0;
  34739. }
  34740. }
  34741. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_inline (const RuntimeMethod* method)
  34742. {
  34743. static bool s_Il2CppMethodInitialized;
  34744. if (!s_Il2CppMethodInitialized)
  34745. {
  34746. il2cpp_codegen_initialize_method (ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24UnityEngine_UI_MetadataUsageId);
  34747. s_Il2CppMethodInitialized = true;
  34748. }
  34749. {
  34750. // get { return s_MoveHandler; }
  34751. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34752. EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_MoveHandler_14();
  34753. return L_0;
  34754. }
  34755. }
  34756. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_inline (const RuntimeMethod* method)
  34757. {
  34758. static bool s_Il2CppMethodInitialized;
  34759. if (!s_Il2CppMethodInitialized)
  34760. {
  34761. il2cpp_codegen_initialize_method (ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7UnityEngine_UI_MetadataUsageId);
  34762. s_Il2CppMethodInitialized = true;
  34763. }
  34764. {
  34765. // get { return s_ScrollHandler; }
  34766. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34767. EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_ScrollHandler_10();
  34768. return L_0;
  34769. }
  34770. }
  34771. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_inline (const RuntimeMethod* method)
  34772. {
  34773. static bool s_Il2CppMethodInitialized;
  34774. if (!s_Il2CppMethodInitialized)
  34775. {
  34776. il2cpp_codegen_initialize_method (ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567UnityEngine_UI_MetadataUsageId);
  34777. s_Il2CppMethodInitialized = true;
  34778. }
  34779. {
  34780. // get { return s_UpdateSelectedHandler; }
  34781. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var);
  34782. EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_UpdateSelectedHandler_11();
  34783. return L_0;
  34784. }
  34785. }
  34786. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F_inline (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method)
  34787. {
  34788. {
  34789. // get { return m_ForceModuleActive; }
  34790. bool L_0 = __this->get_m_ForceModuleActive_19();
  34791. return L_0;
  34792. }
  34793. }
  34794. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method)
  34795. {
  34796. {
  34797. // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } }
  34798. float L_0 = __this->get_m_AspectRatio_5();
  34799. return L_0;
  34800. }
  34801. }
  34802. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method)
  34803. {
  34804. {
  34805. // public InputButton button { get; set; }
  34806. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_22();
  34807. return L_0;
  34808. }
  34809. }
  34810. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method)
  34811. {
  34812. {
  34813. // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } }
  34814. ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = __this->get_m_Colors_8();
  34815. return L_0;
  34816. }
  34817. }
  34818. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34819. {
  34820. {
  34821. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  34822. float L_0 = __this->get_m_FadeDuration_6();
  34823. return L_0;
  34824. }
  34825. }
  34826. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34827. {
  34828. {
  34829. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  34830. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_NormalColor_0();
  34831. return L_0;
  34832. }
  34833. }
  34834. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34835. {
  34836. {
  34837. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  34838. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34839. __this->set_m_NormalColor_0(L_0);
  34840. // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
  34841. return;
  34842. }
  34843. }
  34844. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34845. {
  34846. {
  34847. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  34848. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_HighlightedColor_1();
  34849. return L_0;
  34850. }
  34851. }
  34852. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34853. {
  34854. {
  34855. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  34856. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34857. __this->set_m_HighlightedColor_1(L_0);
  34858. // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
  34859. return;
  34860. }
  34861. }
  34862. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34863. {
  34864. {
  34865. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  34866. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_PressedColor_2();
  34867. return L_0;
  34868. }
  34869. }
  34870. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34871. {
  34872. {
  34873. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  34874. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34875. __this->set_m_PressedColor_2(L_0);
  34876. // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
  34877. return;
  34878. }
  34879. }
  34880. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34881. {
  34882. {
  34883. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  34884. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_SelectedColor_3();
  34885. return L_0;
  34886. }
  34887. }
  34888. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34889. {
  34890. {
  34891. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  34892. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34893. __this->set_m_SelectedColor_3(L_0);
  34894. // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
  34895. return;
  34896. }
  34897. }
  34898. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34899. {
  34900. {
  34901. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  34902. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_DisabledColor_4();
  34903. return L_0;
  34904. }
  34905. }
  34906. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34907. {
  34908. {
  34909. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  34910. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34911. __this->set_m_DisabledColor_4(L_0);
  34912. // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
  34913. return;
  34914. }
  34915. }
  34916. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method)
  34917. {
  34918. {
  34919. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  34920. float L_0 = __this->get_m_ColorMultiplier_5();
  34921. return L_0;
  34922. }
  34923. }
  34924. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method)
  34925. {
  34926. {
  34927. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  34928. float L_0 = ___value0;
  34929. __this->set_m_ColorMultiplier_5(L_0);
  34930. // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
  34931. return;
  34932. }
  34933. }
  34934. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method)
  34935. {
  34936. {
  34937. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  34938. float L_0 = ___value0;
  34939. __this->set_m_FadeDuration_6(L_0);
  34940. // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
  34941. return;
  34942. }
  34943. }
  34944. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  34945. {
  34946. {
  34947. // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } }
  34948. int32_t L_0 = __this->get_m_VerticalFit_5();
  34949. return L_0;
  34950. }
  34951. }
  34952. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method)
  34953. {
  34954. {
  34955. // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } }
  34956. int32_t L_0 = __this->get_m_HorizontalFit_4();
  34957. return L_0;
  34958. }
  34959. }
  34960. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  34961. {
  34962. {
  34963. // get { return m_StartColor; }
  34964. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_StartColor_1();
  34965. return L_0;
  34966. }
  34967. }
  34968. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34969. {
  34970. {
  34971. // set { m_StartColor = value; }
  34972. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34973. __this->set_m_StartColor_1(L_0);
  34974. // set { m_StartColor = value; }
  34975. return;
  34976. }
  34977. }
  34978. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  34979. {
  34980. {
  34981. // get { return m_TargetColor; }
  34982. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_TargetColor_2();
  34983. return L_0;
  34984. }
  34985. }
  34986. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  34987. {
  34988. {
  34989. // set { m_TargetColor = value; }
  34990. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0;
  34991. __this->set_m_TargetColor_2(L_0);
  34992. // set { m_TargetColor = value; }
  34993. return;
  34994. }
  34995. }
  34996. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  34997. {
  34998. {
  34999. // get { return m_TweenMode; }
  35000. int32_t L_0 = __this->get_m_TweenMode_3();
  35001. return L_0;
  35002. }
  35003. }
  35004. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, int32_t ___value0, const RuntimeMethod* method)
  35005. {
  35006. {
  35007. // set { m_TweenMode = value; }
  35008. int32_t L_0 = ___value0;
  35009. __this->set_m_TweenMode_3(L_0);
  35010. // set { m_TweenMode = value; }
  35011. return;
  35012. }
  35013. }
  35014. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  35015. {
  35016. {
  35017. // get { return m_Duration; }
  35018. float L_0 = __this->get_m_Duration_4();
  35019. return L_0;
  35020. }
  35021. }
  35022. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___value0, const RuntimeMethod* method)
  35023. {
  35024. {
  35025. // set { m_Duration = value; }
  35026. float L_0 = ___value0;
  35027. __this->set_m_Duration_4(L_0);
  35028. // set { m_Duration = value; }
  35029. return;
  35030. }
  35031. }
  35032. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  35033. {
  35034. {
  35035. // get { return m_IgnoreTimeScale; }
  35036. bool L_0 = __this->get_m_IgnoreTimeScale_5();
  35037. return L_0;
  35038. }
  35039. }
  35040. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, bool ___value0, const RuntimeMethod* method)
  35041. {
  35042. {
  35043. // set { m_IgnoreTimeScale = value; }
  35044. bool L_0 = ___value0;
  35045. __this->set_m_IgnoreTimeScale_5(L_0);
  35046. // set { m_IgnoreTimeScale = value; }
  35047. return;
  35048. }
  35049. }
  35050. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  35051. {
  35052. {
  35053. // return m_IgnoreTimeScale;
  35054. bool L_0 = __this->get_m_IgnoreTimeScale_5();
  35055. return L_0;
  35056. }
  35057. }
  35058. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method)
  35059. {
  35060. {
  35061. // return m_Duration;
  35062. float L_0 = __this->get_m_Duration_4();
  35063. return L_0;
  35064. }
  35065. }
  35066. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  35067. {
  35068. {
  35069. // get { return m_StartValue; }
  35070. float L_0 = __this->get_m_StartValue_1();
  35071. return L_0;
  35072. }
  35073. }
  35074. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method)
  35075. {
  35076. {
  35077. // set { m_StartValue = value; }
  35078. float L_0 = ___value0;
  35079. __this->set_m_StartValue_1(L_0);
  35080. // set { m_StartValue = value; }
  35081. return;
  35082. }
  35083. }
  35084. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  35085. {
  35086. {
  35087. // get { return m_TargetValue; }
  35088. float L_0 = __this->get_m_TargetValue_2();
  35089. return L_0;
  35090. }
  35091. }
  35092. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method)
  35093. {
  35094. {
  35095. // set { m_TargetValue = value; }
  35096. float L_0 = ___value0;
  35097. __this->set_m_TargetValue_2(L_0);
  35098. // set { m_TargetValue = value; }
  35099. return;
  35100. }
  35101. }
  35102. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  35103. {
  35104. {
  35105. // get { return m_Duration; }
  35106. float L_0 = __this->get_m_Duration_3();
  35107. return L_0;
  35108. }
  35109. }
  35110. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method)
  35111. {
  35112. {
  35113. // set { m_Duration = value; }
  35114. float L_0 = ___value0;
  35115. __this->set_m_Duration_3(L_0);
  35116. // set { m_Duration = value; }
  35117. return;
  35118. }
  35119. }
  35120. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  35121. {
  35122. {
  35123. // get { return m_IgnoreTimeScale; }
  35124. bool L_0 = __this->get_m_IgnoreTimeScale_4();
  35125. return L_0;
  35126. }
  35127. }
  35128. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, bool ___value0, const RuntimeMethod* method)
  35129. {
  35130. {
  35131. // set { m_IgnoreTimeScale = value; }
  35132. bool L_0 = ___value0;
  35133. __this->set_m_IgnoreTimeScale_4(L_0);
  35134. // set { m_IgnoreTimeScale = value; }
  35135. return;
  35136. }
  35137. }
  35138. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  35139. {
  35140. {
  35141. // return m_IgnoreTimeScale;
  35142. bool L_0 = __this->get_m_IgnoreTimeScale_4();
  35143. return L_0;
  35144. }
  35145. }
  35146. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method)
  35147. {
  35148. {
  35149. // return m_Duration;
  35150. float L_0 = __this->get_m_Duration_3();
  35151. return L_0;
  35152. }
  35153. }
  35154. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline (const RuntimeMethod* method)
  35155. {
  35156. static bool s_Il2CppMethodInitialized;
  35157. if (!s_Il2CppMethodInitialized)
  35158. {
  35159. il2cpp_codegen_initialize_method (DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2UnityEngine_UI_MetadataUsageId);
  35160. s_Il2CppMethodInitialized = true;
  35161. }
  35162. {
  35163. // get { return m_CurrentFactory; }
  35164. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var);
  35165. RuntimeObject* L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_m_CurrentFactory_0();
  35166. return L_0;
  35167. }
  35168. }
  35169. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method)
  35170. {
  35171. {
  35172. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  35173. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___value0;
  35174. __this->set_m_Content_4(L_0);
  35175. // public RectTransform content { get { return m_Content; } set { m_Content = value; } }
  35176. return;
  35177. }
  35178. }
  35179. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m62275F56268C9EF22F5E71F68BC8026779A60B7E_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, bool ___value0, const RuntimeMethod* method)
  35180. {
  35181. {
  35182. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  35183. bool L_0 = ___value0;
  35184. __this->set_m_Horizontal_5(L_0);
  35185. // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } }
  35186. return;
  35187. }
  35188. }
  35189. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m2953F8BC5ABFDD067D5DDC54AE15953DBD754942_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method)
  35190. {
  35191. {
  35192. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  35193. int32_t L_0 = ___value0;
  35194. __this->set_m_MovementType_7(L_0);
  35195. // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } }
  35196. return;
  35197. }
  35198. }
  35199. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, String_t* ___value0, const RuntimeMethod* method)
  35200. {
  35201. {
  35202. // public string text { get { return m_Text; } set { m_Text = value; } }
  35203. String_t* L_0 = ___value0;
  35204. __this->set_m_Text_0(L_0);
  35205. // public string text { get { return m_Text; } set { m_Text = value; } }
  35206. return;
  35207. }
  35208. }
  35209. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * OptionDataList_get_options_mEA305423DD1C0F201310F97CFD3FD1B89F063ED0_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, const RuntimeMethod* method)
  35210. {
  35211. {
  35212. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  35213. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = __this->get_m_Options_0();
  35214. return L_0;
  35215. }
  35216. }
  35217. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionDataList_set_options_m674C45F57F90F85B6E33EF4C05BD0F0E236BF823_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___value0, const RuntimeMethod* method)
  35218. {
  35219. {
  35220. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  35221. List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = ___value0;
  35222. __this->set_m_Options_0(L_0);
  35223. // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
  35224. return;
  35225. }
  35226. }
  35227. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, const RuntimeMethod* method)
  35228. {
  35229. {
  35230. // get { return m_Sprite; }
  35231. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = __this->get_m_Sprite_35();
  35232. return L_0;
  35233. }
  35234. }
  35235. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method)
  35236. {
  35237. {
  35238. // public string text { get { return m_Text; } set { m_Text = value; } }
  35239. String_t* L_0 = __this->get_m_Text_0();
  35240. return L_0;
  35241. }
  35242. }
  35243. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method)
  35244. {
  35245. {
  35246. // public Sprite image { get { return m_Image; } set { m_Image = value; } }
  35247. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = __this->get_m_Image_1();
  35248. return L_0;
  35249. }
  35250. }
  35251. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  35252. {
  35253. {
  35254. // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
  35255. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Template_19();
  35256. return L_0;
  35257. }
  35258. }
  35259. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  35260. {
  35261. {
  35262. // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
  35263. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_ItemText_22();
  35264. return L_0;
  35265. }
  35266. }
  35267. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  35268. {
  35269. {
  35270. // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
  35271. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_ItemImage_23();
  35272. return L_0;
  35273. }
  35274. }
  35275. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_text_m2F87962E683F7DCF4CCD6CEA4E4E4562E89F939E_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method)
  35276. {
  35277. {
  35278. // public Text text { get { return m_Text; } set { m_Text = value; } }
  35279. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___value0;
  35280. __this->set_m_Text_4(L_0);
  35281. // public Text text { get { return m_Text; } set { m_Text = value; } }
  35282. return;
  35283. }
  35284. }
  35285. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_image_mEACD24E324362E50180808DEF29E160E52C81BDC_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method)
  35286. {
  35287. {
  35288. // public Image image { get { return m_Image; } set { m_Image = value; } }
  35289. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = ___value0;
  35290. __this->set_m_Image_5(L_0);
  35291. // public Image image { get { return m_Image; } set { m_Image = value; } }
  35292. return;
  35293. }
  35294. }
  35295. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_m4D3247AE384827C5F3C49FFDADECED4A91B3B5CE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___value0, const RuntimeMethod* method)
  35296. {
  35297. {
  35298. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  35299. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = ___value0;
  35300. __this->set_m_Toggle_7(L_0);
  35301. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  35302. return;
  35303. }
  35304. }
  35305. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_mEDEAE741CC3B0473F332D9B55B413EA290889240_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method)
  35306. {
  35307. {
  35308. // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
  35309. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___value0;
  35310. __this->set_m_RectTransform_6(L_0);
  35311. // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
  35312. return;
  35313. }
  35314. }
  35315. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method)
  35316. {
  35317. {
  35318. // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
  35319. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_RectTransform_6();
  35320. return L_0;
  35321. }
  35322. }
  35323. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method)
  35324. {
  35325. {
  35326. // return m_Value;
  35327. int32_t L_0 = __this->get_m_Value_24();
  35328. return L_0;
  35329. }
  35330. }
  35331. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method)
  35332. {
  35333. {
  35334. // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
  35335. Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = __this->get_m_Toggle_7();
  35336. return L_0;
  35337. }
  35338. }
  35339. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, const RuntimeMethod* method)
  35340. {
  35341. {
  35342. // get { return m_IsOn; }
  35343. bool L_0 = __this->get_m_IsOn_23();
  35344. return L_0;
  35345. }
  35346. }
  35347. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method)
  35348. {
  35349. {
  35350. // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } }
  35351. Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_0 = __this->get_m_Navigation_6();
  35352. return L_0;
  35353. }
  35354. }
  35355. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, int32_t ___value0, const RuntimeMethod* method)
  35356. {
  35357. {
  35358. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  35359. int32_t L_0 = ___value0;
  35360. __this->set_m_Mode_0(L_0);
  35361. // public Mode mode { get { return m_Mode; } set { m_Mode = value; } }
  35362. return;
  35363. }
  35364. }
  35365. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EEC959195918EDDBF71B0D640D42BB85061D0A5_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method)
  35366. {
  35367. {
  35368. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  35369. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0;
  35370. __this->set_m_SelectOnDown_2(L_0);
  35371. // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } }
  35372. return;
  35373. }
  35374. }
  35375. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m3429A471ECA0295B871C161960FB3F8C1D1D3571_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method)
  35376. {
  35377. {
  35378. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  35379. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0;
  35380. __this->set_m_SelectOnRight_4(L_0);
  35381. // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } }
  35382. return;
  35383. }
  35384. }
  35385. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m51D5BC3AE8C05E4233269B961ADA98BB3FBF9D53_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method)
  35386. {
  35387. {
  35388. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  35389. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0;
  35390. __this->set_m_SelectOnLeft_3(L_0);
  35391. // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } }
  35392. return;
  35393. }
  35394. }
  35395. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mB61F72B8B577FB9424150F42EC57767A8F3B4453_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method)
  35396. {
  35397. {
  35398. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  35399. Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0;
  35400. __this->set_m_SelectOnUp_1(L_0);
  35401. // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } }
  35402. return;
  35403. }
  35404. }
  35405. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817_inline (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method)
  35406. {
  35407. {
  35408. // get { return m_OnClick; }
  35409. ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = __this->get_m_OnClick_19();
  35410. return L_0;
  35411. }
  35412. }
  35413. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method)
  35414. {
  35415. {
  35416. // public Text text { get { return m_Text; } set { m_Text = value; } }
  35417. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_Text_4();
  35418. return L_0;
  35419. }
  35420. }
  35421. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method)
  35422. {
  35423. {
  35424. // public Image image { get { return m_Image; } set { m_Image = value; } }
  35425. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_Image_5();
  35426. return L_0;
  35427. }
  35428. }
  35429. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, int32_t ___index0, const RuntimeMethod* method)
  35430. {
  35431. {
  35432. int32_t L_0 = ___index0;
  35433. int32_t L_1 = (int32_t)__this->get__size_2();
  35434. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  35435. {
  35436. goto IL_000e;
  35437. }
  35438. }
  35439. {
  35440. ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
  35441. }
  35442. IL_000e:
  35443. {
  35444. RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* L_2 = (RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65*)__this->get__items_1();
  35445. int32_t L_3 = ___index0;
  35446. RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65*)L_2, (int32_t)L_3);
  35447. return L_4;
  35448. }
  35449. }
  35450. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method)
  35451. {
  35452. {
  35453. int32_t L_0 = (int32_t)__this->get__size_2();
  35454. return L_0;
  35455. }
  35456. }
  35457. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method)
  35458. {
  35459. {
  35460. int32_t L_0 = ___index0;
  35461. int32_t L_1 = (int32_t)__this->get__size_2();
  35462. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  35463. {
  35464. goto IL_000e;
  35465. }
  35466. }
  35467. {
  35468. ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
  35469. }
  35470. IL_000e:
  35471. {
  35472. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)__this->get__items_1();
  35473. int32_t L_3 = ___index0;
  35474. RuntimeObject * L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)L_2, (int32_t)L_3);
  35475. return L_4;
  35476. }
  35477. }
  35478. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method)
  35479. {
  35480. {
  35481. int32_t L_0 = (int32_t)__this->get__size_2();
  35482. return L_0;
  35483. }
  35484. }
  35485. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m7478A1B54D9B92E960D1E1C1E95C475E4E6627F7_gshared_inline (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method)
  35486. {
  35487. {
  35488. RuntimeObject * L_0 = (RuntimeObject *)__this->get_currentValue_3();
  35489. return L_0;
  35490. }
  35491. }
  35492. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 Enumerator_get_Current_m06BE1BB610C63E4879934D506F770C25B6BBA73E_gshared_inline (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method)
  35493. {
  35494. {
  35495. KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 L_0 = (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 )__this->get_current_3();
  35496. return L_0;
  35497. }
  35498. }
  35499. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m6A192504C64D61B2B59FF5641E62E5094F3914C1_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method)
  35500. {
  35501. {
  35502. RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
  35503. return L_0;
  35504. }
  35505. }
  35506. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m3BF2B782A34C5DBE7E9F7F1D0B69F9D248B6DD94_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method)
  35507. {
  35508. {
  35509. int32_t L_0 = (int32_t)__this->get_key_0();
  35510. return L_0;
  35511. }
  35512. }
  35513. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_gshared_inline (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___coroutineContainer0, const RuntimeMethod* method)
  35514. {
  35515. {
  35516. // m_CoroutineContainer = coroutineContainer;
  35517. MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * L_0 = ___coroutineContainer0;
  35518. __this->set_m_CoroutineContainer_0(L_0);
  35519. // }
  35520. return;
  35521. }
  35522. }