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- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include "codegen/il2cpp-codegen-metadata.h"
- IL2CPP_EXTERN_C_BEGIN
- IL2CPP_EXTERN_C_END
- // 0x00000001 UnityEngine.Rigidbody UnityEngine.Collision::get_rigidbody()
- extern void Collision_get_rigidbody_m0D6A338F7DA1C6B62711034BBAF2444895D517C3 ();
- // 0x00000002 UnityEngine.Collider UnityEngine.Collision::get_collider()
- extern void Collision_get_collider_m52F32CFE0BC1925C72A5B8EB743BBEF628201352 ();
- // 0x00000003 UnityEngine.Transform UnityEngine.Collision::get_transform()
- extern void Collision_get_transform_m803F6EBEB0C30C9CA3484279D9ADB75C6352940C ();
- // 0x00000004 UnityEngine.GameObject UnityEngine.Collision::get_gameObject()
- extern void Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49 ();
- // 0x00000005 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
- extern void RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk ();
- // 0x00000006 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
- extern void RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk ();
- // 0x00000007 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
- extern void RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk ();
- // 0x00000008 System.Single UnityEngine.RaycastHit::get_distance()
- extern void RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk ();
- // 0x00000009 UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity()
- extern void Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8 ();
- // 0x0000000A System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3)
- extern void Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380 ();
- // 0x0000000B System.Void UnityEngine.Rigidbody::set_mass(System.Single)
- extern void Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9 ();
- // 0x0000000C System.Void UnityEngine.Rigidbody::set_useGravity(System.Boolean)
- extern void Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA ();
- // 0x0000000D System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3,UnityEngine.ForceMode)
- extern void Rigidbody_AddForce_mD64ACF772614FE36CFD8A477A07A407B35DF1A54 ();
- // 0x0000000E System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3)
- extern void Rigidbody_AddForce_mC8140D90B806634A733624F671C45AD7CDBEDB38 ();
- // 0x0000000F System.Void UnityEngine.Rigidbody::AddForce(System.Single,System.Single,System.Single)
- extern void Rigidbody_AddForce_m8FED8F9F25D39B7BAB50DA4A6C9465AACDA855E0 ();
- // 0x00000010 System.Void UnityEngine.Rigidbody::get_velocity_Injected(UnityEngine.Vector3&)
- extern void Rigidbody_get_velocity_Injected_m61C1628D08B48C8971E476FCBB9323CB5EB73DAC ();
- // 0x00000011 System.Void UnityEngine.Rigidbody::set_velocity_Injected(UnityEngine.Vector3&)
- extern void Rigidbody_set_velocity_Injected_mA0CBA4077CADA05CF30404564E8D6260EF60E07D ();
- // 0x00000012 System.Void UnityEngine.Rigidbody::AddForce_Injected(UnityEngine.Vector3&,UnityEngine.ForceMode)
- extern void Rigidbody_AddForce_Injected_mEB8DB621D03BE740C5CBD472E873FF8B6EF6C119 ();
- // 0x00000013 System.Void UnityEngine.Collider::set_enabled(System.Boolean)
- extern void Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B ();
- // 0x00000014 System.Void UnityEngine.CapsuleCollider::set_center(UnityEngine.Vector3)
- extern void CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6 ();
- // 0x00000015 System.Void UnityEngine.CapsuleCollider::set_radius(System.Single)
- extern void CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D ();
- // 0x00000016 System.Void UnityEngine.CapsuleCollider::set_height(System.Single)
- extern void CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6 ();
- // 0x00000017 System.Void UnityEngine.CapsuleCollider::set_center_Injected(UnityEngine.Vector3&)
- extern void CapsuleCollider_set_center_Injected_mE6B65C8E5FC795B8C3E1666FB675897F3139AFB3 ();
- // 0x00000018 System.String UnityEngine.PhysicsScene::ToString()
- extern void PhysicsScene_ToString_m192392A2C486E2F76AAC736C519CB117BD187BE9_AdjustorThunk ();
- // 0x00000019 System.Int32 UnityEngine.PhysicsScene::GetHashCode()
- extern void PhysicsScene_GetHashCode_m8B6554AA89D7DFD183573EA89E5ACF6B21E08654_AdjustorThunk ();
- // 0x0000001A System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
- extern void PhysicsScene_Equals_m538C6A86CCC4EF0546590BAC51E5D08ACC2CBEF9_AdjustorThunk ();
- // 0x0000001B System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
- extern void PhysicsScene_Equals_m25CC71614BEABB76B6FB618516B8807DAF8CDDF8_AdjustorThunk ();
- // 0x0000001C System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Raycast_mA90972A8E828722A26EBC754EABB3086BE6E2336_AdjustorThunk ();
- // 0x0000001D System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Internal_RaycastTest_m09DD752D166094AC2A6F19302F7DDB2EA88DE67F ();
- // 0x0000001E System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Raycast_m90D1AE1F641D9344BEBEF32E7AC0BAC883024C0B_AdjustorThunk ();
- // 0x0000001F System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Internal_Raycast_m2769B78FDCAA21C6F609DD709BADFF6F4B07C529 ();
- // 0x00000020 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Raycast_mFB4A1BB42BB1D950E3854A08DFE3ECCDEA3BCCB1_AdjustorThunk ();
- // 0x00000021 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Internal_RaycastNonAlloc_m9E5DAC724FC74D6B618C82BC8F19980E9636D5B1 ();
- // 0x00000022 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Internal_RaycastTest_Injected_m544D0227B2312D7431A9351ADA5082B390B4ADDF ();
- // 0x00000023 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Internal_Raycast_Injected_m039B99FEFE39873FF8B0F60F44DE817BF43D48DA ();
- // 0x00000024 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_m4A5BC29FB0D0AAFC1DE827838CE144F882FE632E ();
- // 0x00000025 System.Void UnityEngine.Physics::set_gravity(UnityEngine.Vector3)
- extern void Physics_set_gravity_m8CBAE25FDEDE9CF56AB64E929C6753CF093FF04E ();
- // 0x00000026 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
- extern void Physics_get_defaultPhysicsScene_mEA96CE906577479223C956BFF0B8D0B79BB47B30 ();
- // 0x00000027 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_Raycast_m511ECD9EF3223645EF104DDA50BB81C07F29717C ();
- // 0x00000028 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
- extern void Physics_Raycast_mC87F52EDC44BBBAFFED0D9DC92B37B11C6E07BEA ();
- // 0x00000029 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
- extern void Physics_Raycast_m0583CCAA9E2F3BD031F12FA080837E9A48EEC16D ();
- // 0x0000002A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
- extern void Physics_Raycast_m6FFBDC7166A2129B70027FC392D06C735F81C73E ();
- // 0x0000002B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_Raycast_m44270C2D7C8CD056B6D78DE60A4C91FCC0A225C1 ();
- // 0x0000002C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
- extern void Physics_Raycast_mFB0018A196CC9E45CA8A238899EA8B093264B024 ();
- // 0x0000002D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
- extern void Physics_Raycast_mBEC747ED0A7660BB12AA48B663CCBF7B1EE93D6B ();
- // 0x0000002E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
- extern void Physics_Raycast_m000FC36D038952F8AC5E3E562E7D39BAA8D1E287 ();
- // 0x0000002F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_Raycast_mF33E3BA9FDFE0D19B193D2AB05028B2086738D47 ();
- // 0x00000030 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
- extern void Physics_Raycast_m5BA453EA32F5B660CD9A537FED97B995971820E1 ();
- // 0x00000031 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
- extern void Physics_Raycast_m198FD20B3D1BC1634AE30E80E0FD1491D55417E5 ();
- // 0x00000032 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
- extern void Physics_Raycast_mF1112EC53F3393455B4ABA0E0092A58E3CD0114A ();
- // 0x00000033 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_Raycast_m6B6C7CB6DDED17F9B1905C606035A56FF9AE88F8 ();
- // 0x00000034 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
- extern void Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950 ();
- // 0x00000035 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
- extern void Physics_Raycast_mE1590EE4E2DC950A9FC2437E98EE8CD2EC2DEE67 ();
- // 0x00000036 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
- extern void Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495 ();
- // 0x00000037 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_Internal_RaycastAll_m366801D3E9D3DE8E9A94C5243D1FB2132DFDD851 ();
- // 0x00000038 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_RaycastAll_m6627435AE46B6720066FEEA5A80923420EE8FD2D ();
- // 0x00000039 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
- extern void Physics_RaycastAll_m4FC397E4B7FEF7B5C9D172F95D6FB32CFC0F66FC ();
- // 0x0000003A UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
- extern void Physics_RaycastAll_m93B94F31C64E8F64ACE18231FC85168D519B7F04 ();
- // 0x0000003B UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
- extern void Physics_RaycastAll_mE2ED29FCF8983C212F2628A8934CFAEBA4B683DE ();
- // 0x0000003C UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_RaycastAll_mF5DB872CCEFE1710439DB9939EACE1DCDEFE2A7D ();
- // 0x0000003D UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
- extern void Physics_RaycastAll_mE9ACFB603E337E2195E4B9419099E178F7FF82F4 ();
- // 0x0000003E UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
- extern void Physics_RaycastAll_m6D5629FD1D3E3B0001F2819C1AE8660A3949C51F ();
- // 0x0000003F UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
- extern void Physics_RaycastAll_m37C7F423486CE3ACBAB4F1A326B9EBD7572B4056 ();
- // 0x00000040 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_RaycastNonAlloc_m606B435CE959801C9B7D7111E49071E893C951DE ();
- // 0x00000041 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
- extern void Physics_RaycastNonAlloc_mBFDB05B1AA90C5D587A1BEA6BEE66FEF2DF89894 ();
- // 0x00000042 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
- extern void Physics_RaycastNonAlloc_m0A9CEF12FB7EE9C790609A15CBFE975725365CF9 ();
- // 0x00000043 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
- extern void Physics_RaycastNonAlloc_m9CC4B976EA1936076FFA1339BF6FBE78A2DA593F ();
- // 0x00000044 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_RaycastNonAlloc_m120ADF6BD8DF57A40E6B395299B03FAEE348973F ();
- // 0x00000045 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
- extern void Physics_RaycastNonAlloc_mA795C150FCE1F242C9806AAAFF04125594B56DDB ();
- // 0x00000046 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
- extern void Physics_RaycastNonAlloc_m63644DC59B0554846D62ED3BE3B5517BC97D3316 ();
- // 0x00000047 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
- extern void Physics_RaycastNonAlloc_mD4393134F4470C9B319603A6CD3FF601F5981C88 ();
- // 0x00000048 System.Void UnityEngine.Physics::set_gravity_Injected(UnityEngine.Vector3&)
- extern void Physics_set_gravity_Injected_m93CB6F03F9525A561EB01CED7600C3ECB91AC5EA ();
- // 0x00000049 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
- extern void Physics_get_defaultPhysicsScene_Injected_mEAB07CA5307D0DDB331A31E6A6BA28CF83009262 ();
- // 0x0000004A UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
- extern void Physics_Internal_RaycastAll_Injected_m1FD369E67F19BB09F85967481F69EB24B5247913 ();
- static Il2CppMethodPointer s_methodPointers[74] =
- {
- Collision_get_rigidbody_m0D6A338F7DA1C6B62711034BBAF2444895D517C3,
- Collision_get_collider_m52F32CFE0BC1925C72A5B8EB743BBEF628201352,
- Collision_get_transform_m803F6EBEB0C30C9CA3484279D9ADB75C6352940C,
- Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49,
- RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9_AdjustorThunk,
- RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001_AdjustorThunk,
- RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94_AdjustorThunk,
- RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543_AdjustorThunk,
- Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8,
- Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380,
- Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9,
- Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA,
- Rigidbody_AddForce_mD64ACF772614FE36CFD8A477A07A407B35DF1A54,
- Rigidbody_AddForce_mC8140D90B806634A733624F671C45AD7CDBEDB38,
- Rigidbody_AddForce_m8FED8F9F25D39B7BAB50DA4A6C9465AACDA855E0,
- Rigidbody_get_velocity_Injected_m61C1628D08B48C8971E476FCBB9323CB5EB73DAC,
- Rigidbody_set_velocity_Injected_mA0CBA4077CADA05CF30404564E8D6260EF60E07D,
- Rigidbody_AddForce_Injected_mEB8DB621D03BE740C5CBD472E873FF8B6EF6C119,
- Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B,
- CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6,
- CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D,
- CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6,
- CapsuleCollider_set_center_Injected_mE6B65C8E5FC795B8C3E1666FB675897F3139AFB3,
- PhysicsScene_ToString_m192392A2C486E2F76AAC736C519CB117BD187BE9_AdjustorThunk,
- PhysicsScene_GetHashCode_m8B6554AA89D7DFD183573EA89E5ACF6B21E08654_AdjustorThunk,
- PhysicsScene_Equals_m538C6A86CCC4EF0546590BAC51E5D08ACC2CBEF9_AdjustorThunk,
- PhysicsScene_Equals_m25CC71614BEABB76B6FB618516B8807DAF8CDDF8_AdjustorThunk,
- PhysicsScene_Raycast_mA90972A8E828722A26EBC754EABB3086BE6E2336_AdjustorThunk,
- PhysicsScene_Internal_RaycastTest_m09DD752D166094AC2A6F19302F7DDB2EA88DE67F,
- PhysicsScene_Raycast_m90D1AE1F641D9344BEBEF32E7AC0BAC883024C0B_AdjustorThunk,
- PhysicsScene_Internal_Raycast_m2769B78FDCAA21C6F609DD709BADFF6F4B07C529,
- PhysicsScene_Raycast_mFB4A1BB42BB1D950E3854A08DFE3ECCDEA3BCCB1_AdjustorThunk,
- PhysicsScene_Internal_RaycastNonAlloc_m9E5DAC724FC74D6B618C82BC8F19980E9636D5B1,
- PhysicsScene_Internal_RaycastTest_Injected_m544D0227B2312D7431A9351ADA5082B390B4ADDF,
- PhysicsScene_Internal_Raycast_Injected_m039B99FEFE39873FF8B0F60F44DE817BF43D48DA,
- PhysicsScene_Internal_RaycastNonAlloc_Injected_m4A5BC29FB0D0AAFC1DE827838CE144F882FE632E,
- Physics_set_gravity_m8CBAE25FDEDE9CF56AB64E929C6753CF093FF04E,
- Physics_get_defaultPhysicsScene_mEA96CE906577479223C956BFF0B8D0B79BB47B30,
- Physics_Raycast_m511ECD9EF3223645EF104DDA50BB81C07F29717C,
- Physics_Raycast_mC87F52EDC44BBBAFFED0D9DC92B37B11C6E07BEA,
- Physics_Raycast_m0583CCAA9E2F3BD031F12FA080837E9A48EEC16D,
- Physics_Raycast_m6FFBDC7166A2129B70027FC392D06C735F81C73E,
- Physics_Raycast_m44270C2D7C8CD056B6D78DE60A4C91FCC0A225C1,
- Physics_Raycast_mFB0018A196CC9E45CA8A238899EA8B093264B024,
- Physics_Raycast_mBEC747ED0A7660BB12AA48B663CCBF7B1EE93D6B,
- Physics_Raycast_m000FC36D038952F8AC5E3E562E7D39BAA8D1E287,
- Physics_Raycast_mF33E3BA9FDFE0D19B193D2AB05028B2086738D47,
- Physics_Raycast_m5BA453EA32F5B660CD9A537FED97B995971820E1,
- Physics_Raycast_m198FD20B3D1BC1634AE30E80E0FD1491D55417E5,
- Physics_Raycast_mF1112EC53F3393455B4ABA0E0092A58E3CD0114A,
- Physics_Raycast_m6B6C7CB6DDED17F9B1905C606035A56FF9AE88F8,
- Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950,
- Physics_Raycast_mE1590EE4E2DC950A9FC2437E98EE8CD2EC2DEE67,
- Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495,
- Physics_Internal_RaycastAll_m366801D3E9D3DE8E9A94C5243D1FB2132DFDD851,
- Physics_RaycastAll_m6627435AE46B6720066FEEA5A80923420EE8FD2D,
- Physics_RaycastAll_m4FC397E4B7FEF7B5C9D172F95D6FB32CFC0F66FC,
- Physics_RaycastAll_m93B94F31C64E8F64ACE18231FC85168D519B7F04,
- Physics_RaycastAll_mE2ED29FCF8983C212F2628A8934CFAEBA4B683DE,
- Physics_RaycastAll_mF5DB872CCEFE1710439DB9939EACE1DCDEFE2A7D,
- Physics_RaycastAll_mE9ACFB603E337E2195E4B9419099E178F7FF82F4,
- Physics_RaycastAll_m6D5629FD1D3E3B0001F2819C1AE8660A3949C51F,
- Physics_RaycastAll_m37C7F423486CE3ACBAB4F1A326B9EBD7572B4056,
- Physics_RaycastNonAlloc_m606B435CE959801C9B7D7111E49071E893C951DE,
- Physics_RaycastNonAlloc_mBFDB05B1AA90C5D587A1BEA6BEE66FEF2DF89894,
- Physics_RaycastNonAlloc_m0A9CEF12FB7EE9C790609A15CBFE975725365CF9,
- Physics_RaycastNonAlloc_m9CC4B976EA1936076FFA1339BF6FBE78A2DA593F,
- Physics_RaycastNonAlloc_m120ADF6BD8DF57A40E6B395299B03FAEE348973F,
- Physics_RaycastNonAlloc_mA795C150FCE1F242C9806AAAFF04125594B56DDB,
- Physics_RaycastNonAlloc_m63644DC59B0554846D62ED3BE3B5517BC97D3316,
- Physics_RaycastNonAlloc_mD4393134F4470C9B319603A6CD3FF601F5981C88,
- Physics_set_gravity_Injected_m93CB6F03F9525A561EB01CED7600C3ECB91AC5EA,
- Physics_get_defaultPhysicsScene_Injected_mEAB07CA5307D0DDB331A31E6A6BA28CF83009262,
- Physics_Internal_RaycastAll_Injected_m1FD369E67F19BB09F85967481F69EB24B5247913,
- };
- static const int32_t s_InvokerIndices[74] =
- {
- 14,
- 14,
- 14,
- 14,
- 14,
- 1482,
- 1482,
- 734,
- 1482,
- 1483,
- 341,
- 31,
- 1629,
- 1483,
- 1543,
- 6,
- 6,
- 64,
- 31,
- 1483,
- 341,
- 341,
- 6,
- 14,
- 10,
- 9,
- 1819,
- 1820,
- 1821,
- 1822,
- 1823,
- 1824,
- 1825,
- 1826,
- 1827,
- 1828,
- 1829,
- 1830,
- 1831,
- 1832,
- 1833,
- 1569,
- 1834,
- 1835,
- 1836,
- 1837,
- 1838,
- 1839,
- 1840,
- 1841,
- 1842,
- 1843,
- 1844,
- 1845,
- 1846,
- 1847,
- 1848,
- 1849,
- 1850,
- 1851,
- 1811,
- 1810,
- 1809,
- 1852,
- 1815,
- 1814,
- 1813,
- 1853,
- 1854,
- 1855,
- 1856,
- 17,
- 17,
- 1857,
- };
- extern const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule;
- const Il2CppCodeGenModule g_UnityEngine_PhysicsModuleCodeGenModule =
- {
- "UnityEngine.PhysicsModule.dll",
- 74,
- s_methodPointers,
- s_InvokerIndices,
- 0,
- NULL,
- 0,
- NULL,
- 0,
- NULL,
- NULL,
- };
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