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- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <cstring>
- #include <string.h>
- #include <stdio.h>
- #include <cmath>
- #include <limits>
- #include <assert.h>
- #include <stdint.h>
- #include "codegen/il2cpp-codegen.h"
- #include "il2cpp-object-internals.h"
- // System.String
- struct String_t;
- // System.Void
- struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
- // UnityEngine.Mesh
- struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
- // UnityEngine.Mesh[]
- struct MeshU5BU5D_tDD9C723AA6F0225B35A93D871CDC2CEFF7F8CB89;
- // UnityEngine.ParticleSystem
- struct ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D;
- // UnityEngine.ParticleSystemRenderer
- struct ParticleSystemRenderer_t86E4ED2C0ADF5D2E7FA3D636B6B070600D05C459;
- IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
- IL2CPP_EXTERN_C const uint32_t ParticleSystem_Emit_m8C3FCE4F94165CDF0B86326DDB5DB886C1D7B0CF_MetadataUsageId;
- IL2CPP_EXTERN_C const uint32_t Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF_MetadataUsageId;
- IL2CPP_EXTERN_C const uint32_t Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834_MetadataUsageId;
- struct MeshU5BU5D_tDD9C723AA6F0225B35A93D871CDC2CEFF7F8CB89;
- IL2CPP_EXTERN_C_BEGIN
- IL2CPP_EXTERN_C_END
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_tAA355D8AE5C7E9492E77ED0BEF24E3CD28D275D9
- {
- public:
- public:
- };
- // System.Object
- struct Il2CppArrayBounds;
- // System.Array
- // System.ValueType
- struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
- {
- public:
- public:
- };
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
- {
- };
- // System.Int32
- struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
- {
- public:
- // System.Int32 System.Int32::m_value
- int32_t ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
- inline int32_t get_m_value_0() const { return ___m_value_0; }
- inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(int32_t value)
- {
- ___m_value_0 = value;
- }
- };
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- // System.Single
- struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
- {
- public:
- // System.Single System.Single::m_value
- float ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
- inline float get_m_value_0() const { return ___m_value_0; }
- inline float* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(float value)
- {
- ___m_value_0 = value;
- }
- };
- // System.UInt32
- struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B
- {
- public:
- // System.UInt32 System.UInt32::m_value
- uint32_t ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
- inline uint32_t get_m_value_0() const { return ___m_value_0; }
- inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(uint32_t value)
- {
- ___m_value_0 = value;
- }
- };
- // System.Void
- struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
- {
- public:
- union
- {
- struct
- {
- };
- uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
- };
- public:
- };
- // UnityEngine.Color32
- struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23
- {
- public:
- union
- {
- #pragma pack(push, tp, 1)
- struct
- {
- // System.Int32 UnityEngine.Color32::rgba
- int32_t ___rgba_0;
- };
- #pragma pack(pop, tp)
- struct
- {
- int32_t ___rgba_0_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- // System.Byte UnityEngine.Color32::r
- uint8_t ___r_1;
- };
- #pragma pack(pop, tp)
- struct
- {
- uint8_t ___r_1_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- char ___g_2_OffsetPadding[1];
- // System.Byte UnityEngine.Color32::g
- uint8_t ___g_2;
- };
- #pragma pack(pop, tp)
- struct
- {
- char ___g_2_OffsetPadding_forAlignmentOnly[1];
- uint8_t ___g_2_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- char ___b_3_OffsetPadding[2];
- // System.Byte UnityEngine.Color32::b
- uint8_t ___b_3;
- };
- #pragma pack(pop, tp)
- struct
- {
- char ___b_3_OffsetPadding_forAlignmentOnly[2];
- uint8_t ___b_3_forAlignmentOnly;
- };
- #pragma pack(push, tp, 1)
- struct
- {
- char ___a_4_OffsetPadding[3];
- // System.Byte UnityEngine.Color32::a
- uint8_t ___a_4;
- };
- #pragma pack(pop, tp)
- struct
- {
- char ___a_4_OffsetPadding_forAlignmentOnly[3];
- uint8_t ___a_4_forAlignmentOnly;
- };
- };
- public:
- inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); }
- inline int32_t get_rgba_0() const { return ___rgba_0; }
- inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
- inline void set_rgba_0(int32_t value)
- {
- ___rgba_0 = value;
- }
- inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); }
- inline uint8_t get_r_1() const { return ___r_1; }
- inline uint8_t* get_address_of_r_1() { return &___r_1; }
- inline void set_r_1(uint8_t value)
- {
- ___r_1 = value;
- }
- inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); }
- inline uint8_t get_g_2() const { return ___g_2; }
- inline uint8_t* get_address_of_g_2() { return &___g_2; }
- inline void set_g_2(uint8_t value)
- {
- ___g_2 = value;
- }
- inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); }
- inline uint8_t get_b_3() const { return ___b_3; }
- inline uint8_t* get_address_of_b_3() { return &___b_3; }
- inline void set_b_3(uint8_t value)
- {
- ___b_3 = value;
- }
- inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); }
- inline uint8_t get_a_4() const { return ___a_4; }
- inline uint8_t* get_address_of_a_4() { return &___a_4; }
- inline void set_a_4(uint8_t value)
- {
- ___a_4 = value;
- }
- };
- // UnityEngine.Vector3
- struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
- {
- public:
- // System.Single UnityEngine.Vector3::x
- float ___x_2;
- // System.Single UnityEngine.Vector3::y
- float ___y_3;
- // System.Single UnityEngine.Vector3::z
- float ___z_4;
- public:
- inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
- inline float get_x_2() const { return ___x_2; }
- inline float* get_address_of_x_2() { return &___x_2; }
- inline void set_x_2(float value)
- {
- ___x_2 = value;
- }
- inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
- inline float get_y_3() const { return ___y_3; }
- inline float* get_address_of_y_3() { return &___y_3; }
- inline void set_y_3(float value)
- {
- ___y_3 = value;
- }
- inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
- inline float get_z_4() const { return ___z_4; }
- inline float* get_address_of_z_4() { return &___z_4; }
- inline void set_z_4(float value)
- {
- ___z_4 = value;
- }
- };
- struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
- // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
- // UnityEngine.Vector3 UnityEngine.Vector3::upVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
- // UnityEngine.Vector3 UnityEngine.Vector3::downVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
- // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
- // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
- // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
- // UnityEngine.Vector3 UnityEngine.Vector3::backVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
- // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
- // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
- public:
- inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
- inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___zeroVector_5 = value;
- }
- inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
- inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___oneVector_6 = value;
- }
- inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
- inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___upVector_7 = value;
- }
- inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
- inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___downVector_8 = value;
- }
- inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
- inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___leftVector_9 = value;
- }
- inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
- inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___rightVector_10 = value;
- }
- inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
- inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___forwardVector_11 = value;
- }
- inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
- inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___backVector_12 = value;
- }
- inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
- inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___positiveInfinityVector_13 = value;
- }
- inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
- inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___negativeInfinityVector_14 = value;
- }
- };
- // UnityEngine.Object
- struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- // UnityEngine.ParticleSystem_Particle
- struct Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E
- {
- public:
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_Position
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_0;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_Velocity
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Velocity_1;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_AnimatedVelocity
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_AnimatedVelocity_2;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_InitialVelocity
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_InitialVelocity_3;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_AxisOfRotation
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_AxisOfRotation_4;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_Rotation
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Rotation_5;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_AngularVelocity
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_AngularVelocity_6;
- // UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_StartSize
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_StartSize_7;
- // UnityEngine.Color32 UnityEngine.ParticleSystem_Particle::m_StartColor
- Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___m_StartColor_8;
- // System.UInt32 UnityEngine.ParticleSystem_Particle::m_RandomSeed
- uint32_t ___m_RandomSeed_9;
- // System.UInt32 UnityEngine.ParticleSystem_Particle::m_ParentRandomSeed
- uint32_t ___m_ParentRandomSeed_10;
- // System.Single UnityEngine.ParticleSystem_Particle::m_Lifetime
- float ___m_Lifetime_11;
- // System.Single UnityEngine.ParticleSystem_Particle::m_StartLifetime
- float ___m_StartLifetime_12;
- // System.Int32 UnityEngine.ParticleSystem_Particle::m_MeshIndex
- int32_t ___m_MeshIndex_13;
- // System.Single UnityEngine.ParticleSystem_Particle::m_EmitAccumulator0
- float ___m_EmitAccumulator0_14;
- // System.Single UnityEngine.ParticleSystem_Particle::m_EmitAccumulator1
- float ___m_EmitAccumulator1_15;
- // System.UInt32 UnityEngine.ParticleSystem_Particle::m_Flags
- uint32_t ___m_Flags_16;
- public:
- inline static int32_t get_offset_of_m_Position_0() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Position_0)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Position_0() const { return ___m_Position_0; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Position_0() { return &___m_Position_0; }
- inline void set_m_Position_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_Position_0 = value;
- }
- inline static int32_t get_offset_of_m_Velocity_1() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Velocity_1)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Velocity_1() const { return ___m_Velocity_1; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Velocity_1() { return &___m_Velocity_1; }
- inline void set_m_Velocity_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_Velocity_1 = value;
- }
- inline static int32_t get_offset_of_m_AnimatedVelocity_2() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_AnimatedVelocity_2)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_AnimatedVelocity_2() const { return ___m_AnimatedVelocity_2; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_AnimatedVelocity_2() { return &___m_AnimatedVelocity_2; }
- inline void set_m_AnimatedVelocity_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_AnimatedVelocity_2 = value;
- }
- inline static int32_t get_offset_of_m_InitialVelocity_3() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_InitialVelocity_3)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_InitialVelocity_3() const { return ___m_InitialVelocity_3; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_InitialVelocity_3() { return &___m_InitialVelocity_3; }
- inline void set_m_InitialVelocity_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_InitialVelocity_3 = value;
- }
- inline static int32_t get_offset_of_m_AxisOfRotation_4() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_AxisOfRotation_4)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_AxisOfRotation_4() const { return ___m_AxisOfRotation_4; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_AxisOfRotation_4() { return &___m_AxisOfRotation_4; }
- inline void set_m_AxisOfRotation_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_AxisOfRotation_4 = value;
- }
- inline static int32_t get_offset_of_m_Rotation_5() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Rotation_5)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Rotation_5() const { return ___m_Rotation_5; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Rotation_5() { return &___m_Rotation_5; }
- inline void set_m_Rotation_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_Rotation_5 = value;
- }
- inline static int32_t get_offset_of_m_AngularVelocity_6() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_AngularVelocity_6)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_AngularVelocity_6() const { return ___m_AngularVelocity_6; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_AngularVelocity_6() { return &___m_AngularVelocity_6; }
- inline void set_m_AngularVelocity_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_AngularVelocity_6 = value;
- }
- inline static int32_t get_offset_of_m_StartSize_7() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_StartSize_7)); }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_StartSize_7() const { return ___m_StartSize_7; }
- inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_StartSize_7() { return &___m_StartSize_7; }
- inline void set_m_StartSize_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
- {
- ___m_StartSize_7 = value;
- }
- inline static int32_t get_offset_of_m_StartColor_8() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_StartColor_8)); }
- inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 get_m_StartColor_8() const { return ___m_StartColor_8; }
- inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * get_address_of_m_StartColor_8() { return &___m_StartColor_8; }
- inline void set_m_StartColor_8(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value)
- {
- ___m_StartColor_8 = value;
- }
- inline static int32_t get_offset_of_m_RandomSeed_9() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_RandomSeed_9)); }
- inline uint32_t get_m_RandomSeed_9() const { return ___m_RandomSeed_9; }
- inline uint32_t* get_address_of_m_RandomSeed_9() { return &___m_RandomSeed_9; }
- inline void set_m_RandomSeed_9(uint32_t value)
- {
- ___m_RandomSeed_9 = value;
- }
- inline static int32_t get_offset_of_m_ParentRandomSeed_10() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_ParentRandomSeed_10)); }
- inline uint32_t get_m_ParentRandomSeed_10() const { return ___m_ParentRandomSeed_10; }
- inline uint32_t* get_address_of_m_ParentRandomSeed_10() { return &___m_ParentRandomSeed_10; }
- inline void set_m_ParentRandomSeed_10(uint32_t value)
- {
- ___m_ParentRandomSeed_10 = value;
- }
- inline static int32_t get_offset_of_m_Lifetime_11() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Lifetime_11)); }
- inline float get_m_Lifetime_11() const { return ___m_Lifetime_11; }
- inline float* get_address_of_m_Lifetime_11() { return &___m_Lifetime_11; }
- inline void set_m_Lifetime_11(float value)
- {
- ___m_Lifetime_11 = value;
- }
- inline static int32_t get_offset_of_m_StartLifetime_12() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_StartLifetime_12)); }
- inline float get_m_StartLifetime_12() const { return ___m_StartLifetime_12; }
- inline float* get_address_of_m_StartLifetime_12() { return &___m_StartLifetime_12; }
- inline void set_m_StartLifetime_12(float value)
- {
- ___m_StartLifetime_12 = value;
- }
- inline static int32_t get_offset_of_m_MeshIndex_13() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_MeshIndex_13)); }
- inline int32_t get_m_MeshIndex_13() const { return ___m_MeshIndex_13; }
- inline int32_t* get_address_of_m_MeshIndex_13() { return &___m_MeshIndex_13; }
- inline void set_m_MeshIndex_13(int32_t value)
- {
- ___m_MeshIndex_13 = value;
- }
- inline static int32_t get_offset_of_m_EmitAccumulator0_14() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_EmitAccumulator0_14)); }
- inline float get_m_EmitAccumulator0_14() const { return ___m_EmitAccumulator0_14; }
- inline float* get_address_of_m_EmitAccumulator0_14() { return &___m_EmitAccumulator0_14; }
- inline void set_m_EmitAccumulator0_14(float value)
- {
- ___m_EmitAccumulator0_14 = value;
- }
- inline static int32_t get_offset_of_m_EmitAccumulator1_15() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_EmitAccumulator1_15)); }
- inline float get_m_EmitAccumulator1_15() const { return ___m_EmitAccumulator1_15; }
- inline float* get_address_of_m_EmitAccumulator1_15() { return &___m_EmitAccumulator1_15; }
- inline void set_m_EmitAccumulator1_15(float value)
- {
- ___m_EmitAccumulator1_15 = value;
- }
- inline static int32_t get_offset_of_m_Flags_16() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Flags_16)); }
- inline uint32_t get_m_Flags_16() const { return ___m_Flags_16; }
- inline uint32_t* get_address_of_m_Flags_16() { return &___m_Flags_16; }
- inline void set_m_Flags_16(uint32_t value)
- {
- ___m_Flags_16 = value;
- }
- };
- // UnityEngine.Component
- struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
- {
- public:
- public:
- };
- // UnityEngine.Mesh
- struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
- {
- public:
- public:
- };
- // UnityEngine.ParticleSystem_EmitParams
- struct EmitParams_t03557E552852EC6B71876CD05C4098733702A219
- {
- public:
- // UnityEngine.ParticleSystem_Particle UnityEngine.ParticleSystem_EmitParams::m_Particle
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___m_Particle_0;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_PositionSet
- bool ___m_PositionSet_1;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_VelocitySet
- bool ___m_VelocitySet_2;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_AxisOfRotationSet
- bool ___m_AxisOfRotationSet_3;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_RotationSet
- bool ___m_RotationSet_4;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_AngularVelocitySet
- bool ___m_AngularVelocitySet_5;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_StartSizeSet
- bool ___m_StartSizeSet_6;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_StartColorSet
- bool ___m_StartColorSet_7;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_RandomSeedSet
- bool ___m_RandomSeedSet_8;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_StartLifetimeSet
- bool ___m_StartLifetimeSet_9;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_MeshIndexSet
- bool ___m_MeshIndexSet_10;
- // System.Boolean UnityEngine.ParticleSystem_EmitParams::m_ApplyShapeToPosition
- bool ___m_ApplyShapeToPosition_11;
- public:
- inline static int32_t get_offset_of_m_Particle_0() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_Particle_0)); }
- inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E get_m_Particle_0() const { return ___m_Particle_0; }
- inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * get_address_of_m_Particle_0() { return &___m_Particle_0; }
- inline void set_m_Particle_0(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E value)
- {
- ___m_Particle_0 = value;
- }
- inline static int32_t get_offset_of_m_PositionSet_1() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_PositionSet_1)); }
- inline bool get_m_PositionSet_1() const { return ___m_PositionSet_1; }
- inline bool* get_address_of_m_PositionSet_1() { return &___m_PositionSet_1; }
- inline void set_m_PositionSet_1(bool value)
- {
- ___m_PositionSet_1 = value;
- }
- inline static int32_t get_offset_of_m_VelocitySet_2() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_VelocitySet_2)); }
- inline bool get_m_VelocitySet_2() const { return ___m_VelocitySet_2; }
- inline bool* get_address_of_m_VelocitySet_2() { return &___m_VelocitySet_2; }
- inline void set_m_VelocitySet_2(bool value)
- {
- ___m_VelocitySet_2 = value;
- }
- inline static int32_t get_offset_of_m_AxisOfRotationSet_3() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_AxisOfRotationSet_3)); }
- inline bool get_m_AxisOfRotationSet_3() const { return ___m_AxisOfRotationSet_3; }
- inline bool* get_address_of_m_AxisOfRotationSet_3() { return &___m_AxisOfRotationSet_3; }
- inline void set_m_AxisOfRotationSet_3(bool value)
- {
- ___m_AxisOfRotationSet_3 = value;
- }
- inline static int32_t get_offset_of_m_RotationSet_4() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_RotationSet_4)); }
- inline bool get_m_RotationSet_4() const { return ___m_RotationSet_4; }
- inline bool* get_address_of_m_RotationSet_4() { return &___m_RotationSet_4; }
- inline void set_m_RotationSet_4(bool value)
- {
- ___m_RotationSet_4 = value;
- }
- inline static int32_t get_offset_of_m_AngularVelocitySet_5() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_AngularVelocitySet_5)); }
- inline bool get_m_AngularVelocitySet_5() const { return ___m_AngularVelocitySet_5; }
- inline bool* get_address_of_m_AngularVelocitySet_5() { return &___m_AngularVelocitySet_5; }
- inline void set_m_AngularVelocitySet_5(bool value)
- {
- ___m_AngularVelocitySet_5 = value;
- }
- inline static int32_t get_offset_of_m_StartSizeSet_6() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_StartSizeSet_6)); }
- inline bool get_m_StartSizeSet_6() const { return ___m_StartSizeSet_6; }
- inline bool* get_address_of_m_StartSizeSet_6() { return &___m_StartSizeSet_6; }
- inline void set_m_StartSizeSet_6(bool value)
- {
- ___m_StartSizeSet_6 = value;
- }
- inline static int32_t get_offset_of_m_StartColorSet_7() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_StartColorSet_7)); }
- inline bool get_m_StartColorSet_7() const { return ___m_StartColorSet_7; }
- inline bool* get_address_of_m_StartColorSet_7() { return &___m_StartColorSet_7; }
- inline void set_m_StartColorSet_7(bool value)
- {
- ___m_StartColorSet_7 = value;
- }
- inline static int32_t get_offset_of_m_RandomSeedSet_8() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_RandomSeedSet_8)); }
- inline bool get_m_RandomSeedSet_8() const { return ___m_RandomSeedSet_8; }
- inline bool* get_address_of_m_RandomSeedSet_8() { return &___m_RandomSeedSet_8; }
- inline void set_m_RandomSeedSet_8(bool value)
- {
- ___m_RandomSeedSet_8 = value;
- }
- inline static int32_t get_offset_of_m_StartLifetimeSet_9() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_StartLifetimeSet_9)); }
- inline bool get_m_StartLifetimeSet_9() const { return ___m_StartLifetimeSet_9; }
- inline bool* get_address_of_m_StartLifetimeSet_9() { return &___m_StartLifetimeSet_9; }
- inline void set_m_StartLifetimeSet_9(bool value)
- {
- ___m_StartLifetimeSet_9 = value;
- }
- inline static int32_t get_offset_of_m_MeshIndexSet_10() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_MeshIndexSet_10)); }
- inline bool get_m_MeshIndexSet_10() const { return ___m_MeshIndexSet_10; }
- inline bool* get_address_of_m_MeshIndexSet_10() { return &___m_MeshIndexSet_10; }
- inline void set_m_MeshIndexSet_10(bool value)
- {
- ___m_MeshIndexSet_10 = value;
- }
- inline static int32_t get_offset_of_m_ApplyShapeToPosition_11() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_ApplyShapeToPosition_11)); }
- inline bool get_m_ApplyShapeToPosition_11() const { return ___m_ApplyShapeToPosition_11; }
- inline bool* get_address_of_m_ApplyShapeToPosition_11() { return &___m_ApplyShapeToPosition_11; }
- inline void set_m_ApplyShapeToPosition_11(bool value)
- {
- ___m_ApplyShapeToPosition_11 = value;
- }
- };
- // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
- struct EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_pinvoke
- {
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___m_Particle_0;
- int32_t ___m_PositionSet_1;
- int32_t ___m_VelocitySet_2;
- int32_t ___m_AxisOfRotationSet_3;
- int32_t ___m_RotationSet_4;
- int32_t ___m_AngularVelocitySet_5;
- int32_t ___m_StartSizeSet_6;
- int32_t ___m_StartColorSet_7;
- int32_t ___m_RandomSeedSet_8;
- int32_t ___m_StartLifetimeSet_9;
- int32_t ___m_MeshIndexSet_10;
- int32_t ___m_ApplyShapeToPosition_11;
- };
- // Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
- struct EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_com
- {
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___m_Particle_0;
- int32_t ___m_PositionSet_1;
- int32_t ___m_VelocitySet_2;
- int32_t ___m_AxisOfRotationSet_3;
- int32_t ___m_RotationSet_4;
- int32_t ___m_AngularVelocitySet_5;
- int32_t ___m_StartSizeSet_6;
- int32_t ___m_StartColorSet_7;
- int32_t ___m_RandomSeedSet_8;
- int32_t ___m_StartLifetimeSet_9;
- int32_t ___m_MeshIndexSet_10;
- int32_t ___m_ApplyShapeToPosition_11;
- };
- // UnityEngine.ParticleSystem
- struct ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
- {
- public:
- public:
- };
- // UnityEngine.Renderer
- struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
- {
- public:
- public:
- };
- // UnityEngine.ParticleSystemRenderer
- struct ParticleSystemRenderer_t86E4ED2C0ADF5D2E7FA3D636B6B070600D05C459 : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // UnityEngine.Mesh[]
- struct MeshU5BU5D_tDD9C723AA6F0225B35A93D871CDC2CEFF7F8CB89 : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * m_Items[1];
- public:
- inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
- }
- };
- // System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, uint32_t ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * ___particle0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___count0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, EmitParams_t03557E552852EC6B71876CD05C4098733702A219 * ___emitParams0, int32_t ___count1, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
- // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m8C3FCE4F94165CDF0B86326DDB5DB886C1D7B0CF (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___velocity1, float ___size2, float ___lifetime3, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___color4, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (ParticleSystem_Emit_m8C3FCE4F94165CDF0B86326DDB5DB886C1D7B0CF_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E V_0;
- memset((&V_0), 0, sizeof(V_0));
- {
- il2cpp_codegen_initobj((&V_0), sizeof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ));
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___position0;
- Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_0, /*hidden argument*/NULL);
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___velocity1;
- Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_1, /*hidden argument*/NULL);
- float L_2 = ___lifetime3;
- Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_2, /*hidden argument*/NULL);
- float L_3 = ___lifetime3;
- Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_3, /*hidden argument*/NULL);
- float L_4 = ___size2;
- Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_4, /*hidden argument*/NULL);
- IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
- Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_5, /*hidden argument*/NULL);
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
- Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_6, /*hidden argument*/NULL);
- Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_7 = ___color4;
- Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), L_7, /*hidden argument*/NULL);
- Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), 5, /*hidden argument*/NULL);
- ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E(__this, (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_0), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem_Particle)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m26C1CE51747F6F96A02AF1E56DDF3C3539FC926D (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___particle0, const RuntimeMethod* method)
- {
- {
- ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E(__this, (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&___particle0), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___count0, const RuntimeMethod* method)
- {
- {
- int32_t L_0 = ___count0;
- ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925(__this, L_0, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___count0, const RuntimeMethod* method)
- {
- typedef void (*ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925_ftn) (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *, int32_t);
- static ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystem_Emit_Internal_m1857956B7219B8232C1777E515706F8075C8B925_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Internal(System.Int32)");
- _il2cpp_icall_func(__this, ___count0);
- }
- // System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem_EmitParams,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_mC0F1810F887D9EDE111F2307F2280CD0E4BA6AA2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, EmitParams_t03557E552852EC6B71876CD05C4098733702A219 ___emitParams0, int32_t ___count1, const RuntimeMethod* method)
- {
- {
- int32_t L_0 = ___count1;
- ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC(__this, (EmitParams_t03557E552852EC6B71876CD05C4098733702A219 *)(&___emitParams0), L_0, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem_Particle&)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * ___particle0, const RuntimeMethod* method)
- {
- typedef void (*ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E_ftn) (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *);
- static ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystem_EmitOld_Internal_m4313E5BD80E21011786EA12F2D2D9EFE9186320E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)");
- _il2cpp_icall_func(__this, ___particle0);
- }
- // System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem_EmitParams&,System.Int32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, EmitParams_t03557E552852EC6B71876CD05C4098733702A219 * ___emitParams0, int32_t ___count1, const RuntimeMethod* method)
- {
- typedef void (*ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC_ftn) (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *, EmitParams_t03557E552852EC6B71876CD05C4098733702A219 *, int32_t);
- static ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystem_Emit_Injected_mB34A23399928EDC3111C060A2346A1EF63E1B9CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)");
- _il2cpp_icall_func(__this, ___emitParams0, ___count1);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshal_pinvoke(const EmitParams_t03557E552852EC6B71876CD05C4098733702A219& unmarshaled, EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_pinvoke& marshaled)
- {
- marshaled.___m_Particle_0 = unmarshaled.get_m_Particle_0();
- marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.get_m_PositionSet_1());
- marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.get_m_VelocitySet_2());
- marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.get_m_AxisOfRotationSet_3());
- marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.get_m_RotationSet_4());
- marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.get_m_AngularVelocitySet_5());
- marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.get_m_StartSizeSet_6());
- marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.get_m_StartColorSet_7());
- marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.get_m_RandomSeedSet_8());
- marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.get_m_StartLifetimeSet_9());
- marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.get_m_MeshIndexSet_10());
- marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.get_m_ApplyShapeToPosition_11());
- }
- IL2CPP_EXTERN_C void EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshal_pinvoke_back(const EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_pinvoke& marshaled, EmitParams_t03557E552852EC6B71876CD05C4098733702A219& unmarshaled)
- {
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E unmarshaled_m_Particle_temp_0;
- memset((&unmarshaled_m_Particle_temp_0), 0, sizeof(unmarshaled_m_Particle_temp_0));
- unmarshaled_m_Particle_temp_0 = marshaled.___m_Particle_0;
- unmarshaled.set_m_Particle_0(unmarshaled_m_Particle_temp_0);
- bool unmarshaled_m_PositionSet_temp_1 = false;
- unmarshaled_m_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
- unmarshaled.set_m_PositionSet_1(unmarshaled_m_PositionSet_temp_1);
- bool unmarshaled_m_VelocitySet_temp_2 = false;
- unmarshaled_m_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
- unmarshaled.set_m_VelocitySet_2(unmarshaled_m_VelocitySet_temp_2);
- bool unmarshaled_m_AxisOfRotationSet_temp_3 = false;
- unmarshaled_m_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
- unmarshaled.set_m_AxisOfRotationSet_3(unmarshaled_m_AxisOfRotationSet_temp_3);
- bool unmarshaled_m_RotationSet_temp_4 = false;
- unmarshaled_m_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
- unmarshaled.set_m_RotationSet_4(unmarshaled_m_RotationSet_temp_4);
- bool unmarshaled_m_AngularVelocitySet_temp_5 = false;
- unmarshaled_m_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
- unmarshaled.set_m_AngularVelocitySet_5(unmarshaled_m_AngularVelocitySet_temp_5);
- bool unmarshaled_m_StartSizeSet_temp_6 = false;
- unmarshaled_m_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
- unmarshaled.set_m_StartSizeSet_6(unmarshaled_m_StartSizeSet_temp_6);
- bool unmarshaled_m_StartColorSet_temp_7 = false;
- unmarshaled_m_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
- unmarshaled.set_m_StartColorSet_7(unmarshaled_m_StartColorSet_temp_7);
- bool unmarshaled_m_RandomSeedSet_temp_8 = false;
- unmarshaled_m_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
- unmarshaled.set_m_RandomSeedSet_8(unmarshaled_m_RandomSeedSet_temp_8);
- bool unmarshaled_m_StartLifetimeSet_temp_9 = false;
- unmarshaled_m_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
- unmarshaled.set_m_StartLifetimeSet_9(unmarshaled_m_StartLifetimeSet_temp_9);
- bool unmarshaled_m_MeshIndexSet_temp_10 = false;
- unmarshaled_m_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
- unmarshaled.set_m_MeshIndexSet_10(unmarshaled_m_MeshIndexSet_temp_10);
- bool unmarshaled_m_ApplyShapeToPosition_temp_11 = false;
- unmarshaled_m_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
- unmarshaled.set_m_ApplyShapeToPosition_11(unmarshaled_m_ApplyShapeToPosition_temp_11);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshal_pinvoke_cleanup(EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshal_com(const EmitParams_t03557E552852EC6B71876CD05C4098733702A219& unmarshaled, EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_com& marshaled)
- {
- marshaled.___m_Particle_0 = unmarshaled.get_m_Particle_0();
- marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.get_m_PositionSet_1());
- marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.get_m_VelocitySet_2());
- marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.get_m_AxisOfRotationSet_3());
- marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.get_m_RotationSet_4());
- marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.get_m_AngularVelocitySet_5());
- marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.get_m_StartSizeSet_6());
- marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.get_m_StartColorSet_7());
- marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.get_m_RandomSeedSet_8());
- marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.get_m_StartLifetimeSet_9());
- marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.get_m_MeshIndexSet_10());
- marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.get_m_ApplyShapeToPosition_11());
- }
- IL2CPP_EXTERN_C void EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshal_com_back(const EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_com& marshaled, EmitParams_t03557E552852EC6B71876CD05C4098733702A219& unmarshaled)
- {
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E unmarshaled_m_Particle_temp_0;
- memset((&unmarshaled_m_Particle_temp_0), 0, sizeof(unmarshaled_m_Particle_temp_0));
- unmarshaled_m_Particle_temp_0 = marshaled.___m_Particle_0;
- unmarshaled.set_m_Particle_0(unmarshaled_m_Particle_temp_0);
- bool unmarshaled_m_PositionSet_temp_1 = false;
- unmarshaled_m_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
- unmarshaled.set_m_PositionSet_1(unmarshaled_m_PositionSet_temp_1);
- bool unmarshaled_m_VelocitySet_temp_2 = false;
- unmarshaled_m_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
- unmarshaled.set_m_VelocitySet_2(unmarshaled_m_VelocitySet_temp_2);
- bool unmarshaled_m_AxisOfRotationSet_temp_3 = false;
- unmarshaled_m_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
- unmarshaled.set_m_AxisOfRotationSet_3(unmarshaled_m_AxisOfRotationSet_temp_3);
- bool unmarshaled_m_RotationSet_temp_4 = false;
- unmarshaled_m_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
- unmarshaled.set_m_RotationSet_4(unmarshaled_m_RotationSet_temp_4);
- bool unmarshaled_m_AngularVelocitySet_temp_5 = false;
- unmarshaled_m_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
- unmarshaled.set_m_AngularVelocitySet_5(unmarshaled_m_AngularVelocitySet_temp_5);
- bool unmarshaled_m_StartSizeSet_temp_6 = false;
- unmarshaled_m_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
- unmarshaled.set_m_StartSizeSet_6(unmarshaled_m_StartSizeSet_temp_6);
- bool unmarshaled_m_StartColorSet_temp_7 = false;
- unmarshaled_m_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
- unmarshaled.set_m_StartColorSet_7(unmarshaled_m_StartColorSet_temp_7);
- bool unmarshaled_m_RandomSeedSet_temp_8 = false;
- unmarshaled_m_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
- unmarshaled.set_m_RandomSeedSet_8(unmarshaled_m_RandomSeedSet_temp_8);
- bool unmarshaled_m_StartLifetimeSet_temp_9 = false;
- unmarshaled_m_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
- unmarshaled.set_m_StartLifetimeSet_9(unmarshaled_m_StartLifetimeSet_temp_9);
- bool unmarshaled_m_MeshIndexSet_temp_10 = false;
- unmarshaled_m_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
- unmarshaled.set_m_MeshIndexSet_10(unmarshaled_m_MeshIndexSet_temp_10);
- bool unmarshaled_m_ApplyShapeToPosition_temp_11 = false;
- unmarshaled_m_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
- unmarshaled.set_m_ApplyShapeToPosition_11(unmarshaled_m_ApplyShapeToPosition_temp_11);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
- IL2CPP_EXTERN_C void EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshal_com_cleanup(EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_com& marshaled)
- {
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.ParticleSystem_Particle::set_lifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method)
- {
- {
- float L_0 = ___value0;
- Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87((Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)__this, L_0, /*hidden argument*/NULL);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_lifetime_m0DB60575386F2D365BCCCAB07538FC2BFF81EC17(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_position(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- {
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
- __this->set_m_Position_0(L_0);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_position_m3E99F891841E8B03490433FAFF5B601A6D12BDEF(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_velocity(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- {
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
- __this->set_m_Velocity_1(L_0);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_velocity_mD0476C793611AD570296960FB0CB8FECD387E99C(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_remainingLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method)
- {
- {
- float L_0 = ___value0;
- __this->set_m_Lifetime_11(L_0);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_remainingLifetime_mD6ABB0C19127BD86DE3723B443331E5968EE0E87(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_startLifetime(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method)
- {
- {
- float L_0 = ___value0;
- __this->set_m_StartLifetime_12(L_0);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_startLifetime_mEEB2B63599B1E4D1B8B2CEE25F13A50F1BCE7BBE(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_startColor(UnityEngine.Color32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___value0, const RuntimeMethod* method)
- {
- {
- Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_0 = ___value0;
- __this->set_m_StartColor_8(L_0);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6_AdjustorThunk (RuntimeObject * __this, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_startColor_m67807C44D14862EBD8C030C1FE094E8438384AA6(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_randomSeed(System.UInt32)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, uint32_t ___value0, const RuntimeMethod* method)
- {
- {
- uint32_t L_0 = ___value0;
- __this->set_m_RandomSeed_9(L_0);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE_AdjustorThunk (RuntimeObject * __this, uint32_t ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_randomSeed_m1311237E65918DDD765FC4D6BAE85047D8B8CBCE(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_startSize(System.Single)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, float ___value0, const RuntimeMethod* method)
- {
- {
- float L_0 = ___value0;
- float L_1 = ___value0;
- float L_2 = ___value0;
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3;
- memset((&L_3), 0, sizeof(L_3));
- Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
- __this->set_m_StartSize_7(L_3);
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_startSize_m45B6CD1480219E30A96317D654B9439C8DB2DF87(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_rotation3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834 (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
- IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (0.0174532924f), /*hidden argument*/NULL);
- __this->set_m_Rotation_5(L_1);
- uint32_t L_2 = __this->get_m_Flags_16();
- __this->set_m_Flags_16(((int32_t)((int32_t)L_2|(int32_t)2)));
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_rotation3D_m46DB39BFDEEF27C6119F5EEE2C0B1CA9093FC834(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.ParticleSystem_Particle::set_angularVelocity3D(UnityEngine.Vector3)
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
- IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
- Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (0.0174532924f), /*hidden argument*/NULL);
- __this->set_m_AngularVelocity_6(L_1);
- uint32_t L_2 = __this->get_m_Flags_16();
- __this->set_m_Flags_16(((int32_t)((int32_t)L_2|(int32_t)2)));
- return;
- }
- }
- IL2CPP_EXTERN_C void Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
- {
- int32_t _offset = 1;
- Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * _thisAdjusted = reinterpret_cast<Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *>(__this + _offset);
- Particle_set_angularVelocity3D_m0F282D7EE110DF290E04B2B99FEC697ED89BF4EF(_thisAdjusted, ___value0, method);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
- IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshes_m4DE519F198B6A36169F307F1FA5D76FA28316AD2 (ParticleSystemRenderer_t86E4ED2C0ADF5D2E7FA3D636B6B070600D05C459 * __this, MeshU5BU5D_tDD9C723AA6F0225B35A93D871CDC2CEFF7F8CB89* ___meshes0, const RuntimeMethod* method)
- {
- typedef int32_t (*ParticleSystemRenderer_GetMeshes_m4DE519F198B6A36169F307F1FA5D76FA28316AD2_ftn) (ParticleSystemRenderer_t86E4ED2C0ADF5D2E7FA3D636B6B070600D05C459 *, MeshU5BU5D_tDD9C723AA6F0225B35A93D871CDC2CEFF7F8CB89*);
- static ParticleSystemRenderer_GetMeshes_m4DE519F198B6A36169F307F1FA5D76FA28316AD2_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleSystemRenderer_GetMeshes_m4DE519F198B6A36169F307F1FA5D76FA28316AD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])");
- int32_t retVal = _il2cpp_icall_func(__this, ___meshes0);
- return retVal;
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
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