UnityEngine.InputLegacyModule.cpp 149 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. // System.Char[]
  17. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  18. // System.String
  19. struct String_t;
  20. // System.Void
  21. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
  22. // UnityEngine.Camera
  23. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
  24. // UnityEngine.Camera/CameraCallback
  25. struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
  26. // UnityEngine.Camera[]
  27. struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9;
  28. // UnityEngine.Display
  29. struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57;
  30. // UnityEngine.Display/DisplaysUpdatedDelegate
  31. struct DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90;
  32. // UnityEngine.Display[]
  33. struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9;
  34. // UnityEngine.GameObject
  35. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
  36. // UnityEngine.Object
  37. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
  38. // UnityEngine.RenderTexture
  39. struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
  40. // UnityEngine.SendMouseEvents/HitInfo[]
  41. struct HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1;
  42. // UnityEngine.Touch[]
  43. struct TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D;
  44. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9_il2cpp_TypeInfo_var;
  45. IL2CPP_EXTERN_C RuntimeClass* Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var;
  46. IL2CPP_EXTERN_C RuntimeClass* HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1_il2cpp_TypeInfo_var;
  47. IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
  48. IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
  49. IL2CPP_EXTERN_C RuntimeClass* SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var;
  50. IL2CPP_EXTERN_C RuntimeClass* TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D_il2cpp_TypeInfo_var;
  51. IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
  52. IL2CPP_EXTERN_C String_t* _stringLiteral38C0F0DBDBD6845E1EB1973902069AA0D04A49CB;
  53. IL2CPP_EXTERN_C String_t* _stringLiteral3FD91E160022E3A1414EFC9052F3C6C31F1EA4F4;
  54. IL2CPP_EXTERN_C String_t* _stringLiteralA7657254AB620ED4022229A87EBBB2D61A66BB47;
  55. IL2CPP_EXTERN_C String_t* _stringLiteralAEEBD5451CD610FD41B563142B1715878FB6841E;
  56. IL2CPP_EXTERN_C String_t* _stringLiteralB8B6C4E8F01128F85B1997A2FC54F0D8A7847473;
  57. IL2CPP_EXTERN_C String_t* _stringLiteralC2DD4A1CF2BEA8DC20037D0E70DA4065B69442E6;
  58. IL2CPP_EXTERN_C String_t* _stringLiteralD0F250C5C723619F2F208B1992BA356D32807BE6;
  59. IL2CPP_EXTERN_C const uint32_t HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582_MetadataUsageId;
  60. IL2CPP_EXTERN_C const uint32_t HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322_MetadataUsageId;
  61. IL2CPP_EXTERN_C const uint32_t Input_get_touches_mD31418E8B2487DBC9641A15677B41B459859011A_MetadataUsageId;
  62. IL2CPP_EXTERN_C const uint32_t SendMouseEvents_DoSendMouseEvents_m045BF5CABD2F263140E5F1427F81702EE0D3C507_MetadataUsageId;
  63. IL2CPP_EXTERN_C const uint32_t SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0_MetadataUsageId;
  64. IL2CPP_EXTERN_C const uint32_t SendMouseEvents_SetMouseMoved_m9B185D9ECD0C159C5DFA17F8F0ECBFD3420F32A6_MetadataUsageId;
  65. IL2CPP_EXTERN_C const uint32_t SendMouseEvents__cctor_m702309EA7759031619D3963B6EA517ABEB888053_MetadataUsageId;
  66. struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9;
  67. struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9;
  68. struct HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1;
  69. struct TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D;
  70. IL2CPP_EXTERN_C_BEGIN
  71. IL2CPP_EXTERN_C_END
  72. #ifdef __clang__
  73. #pragma clang diagnostic push
  74. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  75. #pragma clang diagnostic ignored "-Wunused-variable"
  76. #endif
  77. // <Module>
  78. struct U3CModuleU3E_tA591571AD0F1B8BA034C523CD27F8800C0345102
  79. {
  80. public:
  81. public:
  82. };
  83. // System.Object
  84. struct Il2CppArrayBounds;
  85. // System.Array
  86. // System.String
  87. struct String_t : public RuntimeObject
  88. {
  89. public:
  90. // System.Int32 System.String::m_stringLength
  91. int32_t ___m_stringLength_0;
  92. // System.Char System.String::m_firstChar
  93. Il2CppChar ___m_firstChar_1;
  94. public:
  95. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  96. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  97. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  98. inline void set_m_stringLength_0(int32_t value)
  99. {
  100. ___m_stringLength_0 = value;
  101. }
  102. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  103. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  104. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  105. inline void set_m_firstChar_1(Il2CppChar value)
  106. {
  107. ___m_firstChar_1 = value;
  108. }
  109. };
  110. struct String_t_StaticFields
  111. {
  112. public:
  113. // System.String System.String::Empty
  114. String_t* ___Empty_5;
  115. public:
  116. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  117. inline String_t* get_Empty_5() const { return ___Empty_5; }
  118. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  119. inline void set_Empty_5(String_t* value)
  120. {
  121. ___Empty_5 = value;
  122. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  123. }
  124. };
  125. // System.ValueType
  126. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
  127. {
  128. public:
  129. public:
  130. };
  131. // Native definition for P/Invoke marshalling of System.ValueType
  132. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
  133. {
  134. };
  135. // Native definition for COM marshalling of System.ValueType
  136. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
  137. {
  138. };
  139. // UnityEngine.CameraRaycastHelper
  140. struct CameraRaycastHelper_tD4019A7B955AB1B53870F68889B611A1ADAF1E05 : public RuntimeObject
  141. {
  142. public:
  143. public:
  144. };
  145. // UnityEngine.Input
  146. struct Input_tCCB96DE9636DD2C1993637958AA227434290E523 : public RuntimeObject
  147. {
  148. public:
  149. public:
  150. };
  151. // UnityEngine.SendMouseEvents
  152. struct SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666 : public RuntimeObject
  153. {
  154. public:
  155. public:
  156. };
  157. struct SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields
  158. {
  159. public:
  160. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  161. bool ___s_MouseUsed_0;
  162. // UnityEngine.SendMouseEvents_HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  163. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* ___m_LastHit_1;
  164. // UnityEngine.SendMouseEvents_HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  165. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* ___m_MouseDownHit_2;
  166. // UnityEngine.SendMouseEvents_HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  167. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* ___m_CurrentHit_3;
  168. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  169. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___m_Cameras_4;
  170. public:
  171. inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields, ___s_MouseUsed_0)); }
  172. inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
  173. inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
  174. inline void set_s_MouseUsed_0(bool value)
  175. {
  176. ___s_MouseUsed_0 = value;
  177. }
  178. inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields, ___m_LastHit_1)); }
  179. inline HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* get_m_LastHit_1() const { return ___m_LastHit_1; }
  180. inline HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
  181. inline void set_m_LastHit_1(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* value)
  182. {
  183. ___m_LastHit_1 = value;
  184. Il2CppCodeGenWriteBarrier((void**)(&___m_LastHit_1), (void*)value);
  185. }
  186. inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields, ___m_MouseDownHit_2)); }
  187. inline HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
  188. inline HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
  189. inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* value)
  190. {
  191. ___m_MouseDownHit_2 = value;
  192. Il2CppCodeGenWriteBarrier((void**)(&___m_MouseDownHit_2), (void*)value);
  193. }
  194. inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields, ___m_CurrentHit_3)); }
  195. inline HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
  196. inline HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
  197. inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* value)
  198. {
  199. ___m_CurrentHit_3 = value;
  200. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentHit_3), (void*)value);
  201. }
  202. inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields, ___m_Cameras_4)); }
  203. inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* get_m_Cameras_4() const { return ___m_Cameras_4; }
  204. inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
  205. inline void set_m_Cameras_4(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* value)
  206. {
  207. ___m_Cameras_4 = value;
  208. Il2CppCodeGenWriteBarrier((void**)(&___m_Cameras_4), (void*)value);
  209. }
  210. };
  211. // System.Boolean
  212. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
  213. {
  214. public:
  215. // System.Boolean System.Boolean::m_value
  216. bool ___m_value_0;
  217. public:
  218. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
  219. inline bool get_m_value_0() const { return ___m_value_0; }
  220. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  221. inline void set_m_value_0(bool value)
  222. {
  223. ___m_value_0 = value;
  224. }
  225. };
  226. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
  227. {
  228. public:
  229. // System.String System.Boolean::TrueString
  230. String_t* ___TrueString_5;
  231. // System.String System.Boolean::FalseString
  232. String_t* ___FalseString_6;
  233. public:
  234. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
  235. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  236. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  237. inline void set_TrueString_5(String_t* value)
  238. {
  239. ___TrueString_5 = value;
  240. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  241. }
  242. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
  243. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  244. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  245. inline void set_FalseString_6(String_t* value)
  246. {
  247. ___FalseString_6 = value;
  248. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  249. }
  250. };
  251. // System.Enum
  252. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
  253. {
  254. public:
  255. public:
  256. };
  257. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
  258. {
  259. public:
  260. // System.Char[] System.Enum::enumSeperatorCharArray
  261. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
  262. public:
  263. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
  264. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  265. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  266. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  267. {
  268. ___enumSeperatorCharArray_0 = value;
  269. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  270. }
  271. };
  272. // Native definition for P/Invoke marshalling of System.Enum
  273. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
  274. {
  275. };
  276. // Native definition for COM marshalling of System.Enum
  277. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
  278. {
  279. };
  280. // System.Int32
  281. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
  282. {
  283. public:
  284. // System.Int32 System.Int32::m_value
  285. int32_t ___m_value_0;
  286. public:
  287. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
  288. inline int32_t get_m_value_0() const { return ___m_value_0; }
  289. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  290. inline void set_m_value_0(int32_t value)
  291. {
  292. ___m_value_0 = value;
  293. }
  294. };
  295. // System.IntPtr
  296. struct IntPtr_t
  297. {
  298. public:
  299. // System.Void* System.IntPtr::m_value
  300. void* ___m_value_0;
  301. public:
  302. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  303. inline void* get_m_value_0() const { return ___m_value_0; }
  304. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  305. inline void set_m_value_0(void* value)
  306. {
  307. ___m_value_0 = value;
  308. }
  309. };
  310. struct IntPtr_t_StaticFields
  311. {
  312. public:
  313. // System.IntPtr System.IntPtr::Zero
  314. intptr_t ___Zero_1;
  315. public:
  316. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  317. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  318. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  319. inline void set_Zero_1(intptr_t value)
  320. {
  321. ___Zero_1 = value;
  322. }
  323. };
  324. // System.Single
  325. struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
  326. {
  327. public:
  328. // System.Single System.Single::m_value
  329. float ___m_value_0;
  330. public:
  331. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
  332. inline float get_m_value_0() const { return ___m_value_0; }
  333. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  334. inline void set_m_value_0(float value)
  335. {
  336. ___m_value_0 = value;
  337. }
  338. };
  339. // System.Void
  340. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
  341. {
  342. public:
  343. union
  344. {
  345. struct
  346. {
  347. };
  348. uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
  349. };
  350. public:
  351. };
  352. // UnityEngine.Rect
  353. struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
  354. {
  355. public:
  356. // System.Single UnityEngine.Rect::m_XMin
  357. float ___m_XMin_0;
  358. // System.Single UnityEngine.Rect::m_YMin
  359. float ___m_YMin_1;
  360. // System.Single UnityEngine.Rect::m_Width
  361. float ___m_Width_2;
  362. // System.Single UnityEngine.Rect::m_Height
  363. float ___m_Height_3;
  364. public:
  365. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
  366. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  367. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  368. inline void set_m_XMin_0(float value)
  369. {
  370. ___m_XMin_0 = value;
  371. }
  372. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
  373. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  374. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  375. inline void set_m_YMin_1(float value)
  376. {
  377. ___m_YMin_1 = value;
  378. }
  379. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
  380. inline float get_m_Width_2() const { return ___m_Width_2; }
  381. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  382. inline void set_m_Width_2(float value)
  383. {
  384. ___m_Width_2 = value;
  385. }
  386. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
  387. inline float get_m_Height_3() const { return ___m_Height_3; }
  388. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  389. inline void set_m_Height_3(float value)
  390. {
  391. ___m_Height_3 = value;
  392. }
  393. };
  394. // UnityEngine.SendMouseEvents_HitInfo
  395. struct HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746
  396. {
  397. public:
  398. // UnityEngine.GameObject UnityEngine.SendMouseEvents_HitInfo::target
  399. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target_0;
  400. // UnityEngine.Camera UnityEngine.SendMouseEvents_HitInfo::camera
  401. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera_1;
  402. public:
  403. inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746, ___target_0)); }
  404. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_target_0() const { return ___target_0; }
  405. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_target_0() { return &___target_0; }
  406. inline void set_target_0(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  407. {
  408. ___target_0 = value;
  409. Il2CppCodeGenWriteBarrier((void**)(&___target_0), (void*)value);
  410. }
  411. inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746, ___camera_1)); }
  412. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_camera_1() const { return ___camera_1; }
  413. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_camera_1() { return &___camera_1; }
  414. inline void set_camera_1(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  415. {
  416. ___camera_1 = value;
  417. Il2CppCodeGenWriteBarrier((void**)(&___camera_1), (void*)value);
  418. }
  419. };
  420. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  421. struct HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_pinvoke
  422. {
  423. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target_0;
  424. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera_1;
  425. };
  426. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  427. struct HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_com
  428. {
  429. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target_0;
  430. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera_1;
  431. };
  432. // UnityEngine.Vector2
  433. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
  434. {
  435. public:
  436. // System.Single UnityEngine.Vector2::x
  437. float ___x_0;
  438. // System.Single UnityEngine.Vector2::y
  439. float ___y_1;
  440. public:
  441. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
  442. inline float get_x_0() const { return ___x_0; }
  443. inline float* get_address_of_x_0() { return &___x_0; }
  444. inline void set_x_0(float value)
  445. {
  446. ___x_0 = value;
  447. }
  448. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
  449. inline float get_y_1() const { return ___y_1; }
  450. inline float* get_address_of_y_1() { return &___y_1; }
  451. inline void set_y_1(float value)
  452. {
  453. ___y_1 = value;
  454. }
  455. };
  456. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
  457. {
  458. public:
  459. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  460. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
  461. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  462. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
  463. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  464. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
  465. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  466. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
  467. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  468. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
  469. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  470. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
  471. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  472. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
  473. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  474. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
  475. public:
  476. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
  477. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
  478. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  479. inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  480. {
  481. ___zeroVector_2 = value;
  482. }
  483. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
  484. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
  485. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
  486. inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  487. {
  488. ___oneVector_3 = value;
  489. }
  490. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
  491. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
  492. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
  493. inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  494. {
  495. ___upVector_4 = value;
  496. }
  497. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
  498. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
  499. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
  500. inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  501. {
  502. ___downVector_5 = value;
  503. }
  504. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
  505. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
  506. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
  507. inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  508. {
  509. ___leftVector_6 = value;
  510. }
  511. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
  512. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
  513. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
  514. inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  515. {
  516. ___rightVector_7 = value;
  517. }
  518. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
  519. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  520. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  521. inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  522. {
  523. ___positiveInfinityVector_8 = value;
  524. }
  525. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
  526. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  527. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  528. inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  529. {
  530. ___negativeInfinityVector_9 = value;
  531. }
  532. };
  533. // UnityEngine.Vector3
  534. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
  535. {
  536. public:
  537. // System.Single UnityEngine.Vector3::x
  538. float ___x_2;
  539. // System.Single UnityEngine.Vector3::y
  540. float ___y_3;
  541. // System.Single UnityEngine.Vector3::z
  542. float ___z_4;
  543. public:
  544. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
  545. inline float get_x_2() const { return ___x_2; }
  546. inline float* get_address_of_x_2() { return &___x_2; }
  547. inline void set_x_2(float value)
  548. {
  549. ___x_2 = value;
  550. }
  551. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
  552. inline float get_y_3() const { return ___y_3; }
  553. inline float* get_address_of_y_3() { return &___y_3; }
  554. inline void set_y_3(float value)
  555. {
  556. ___y_3 = value;
  557. }
  558. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
  559. inline float get_z_4() const { return ___z_4; }
  560. inline float* get_address_of_z_4() { return &___z_4; }
  561. inline void set_z_4(float value)
  562. {
  563. ___z_4 = value;
  564. }
  565. };
  566. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
  567. {
  568. public:
  569. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  570. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
  571. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  572. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
  573. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  574. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
  575. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  576. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
  577. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  578. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
  579. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  580. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
  581. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  582. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
  583. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  584. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
  585. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  586. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
  587. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  588. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
  589. public:
  590. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
  591. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
  592. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  593. inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  594. {
  595. ___zeroVector_5 = value;
  596. }
  597. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
  598. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
  599. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
  600. inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  601. {
  602. ___oneVector_6 = value;
  603. }
  604. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
  605. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
  606. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
  607. inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  608. {
  609. ___upVector_7 = value;
  610. }
  611. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
  612. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
  613. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
  614. inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  615. {
  616. ___downVector_8 = value;
  617. }
  618. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
  619. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
  620. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
  621. inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  622. {
  623. ___leftVector_9 = value;
  624. }
  625. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
  626. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
  627. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
  628. inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  629. {
  630. ___rightVector_10 = value;
  631. }
  632. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
  633. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
  634. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  635. inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  636. {
  637. ___forwardVector_11 = value;
  638. }
  639. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
  640. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
  641. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
  642. inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  643. {
  644. ___backVector_12 = value;
  645. }
  646. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
  647. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  648. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  649. inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  650. {
  651. ___positiveInfinityVector_13 = value;
  652. }
  653. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
  654. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  655. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  656. inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  657. {
  658. ___negativeInfinityVector_14 = value;
  659. }
  660. };
  661. // UnityEngine.CameraClearFlags
  662. struct CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239
  663. {
  664. public:
  665. // System.Int32 UnityEngine.CameraClearFlags::value__
  666. int32_t ___value___2;
  667. public:
  668. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239, ___value___2)); }
  669. inline int32_t get_value___2() const { return ___value___2; }
  670. inline int32_t* get_address_of_value___2() { return &___value___2; }
  671. inline void set_value___2(int32_t value)
  672. {
  673. ___value___2 = value;
  674. }
  675. };
  676. // UnityEngine.Display
  677. struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 : public RuntimeObject
  678. {
  679. public:
  680. // System.IntPtr UnityEngine.Display::nativeDisplay
  681. intptr_t ___nativeDisplay_0;
  682. public:
  683. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57, ___nativeDisplay_0)); }
  684. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  685. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  686. inline void set_nativeDisplay_0(intptr_t value)
  687. {
  688. ___nativeDisplay_0 = value;
  689. }
  690. };
  691. struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields
  692. {
  693. public:
  694. // UnityEngine.Display[] UnityEngine.Display::displays
  695. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* ___displays_1;
  696. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  697. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * ____mainDisplay_2;
  698. // UnityEngine.Display_DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  699. DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * ___onDisplaysUpdated_3;
  700. public:
  701. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___displays_1)); }
  702. inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* get_displays_1() const { return ___displays_1; }
  703. inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9** get_address_of_displays_1() { return &___displays_1; }
  704. inline void set_displays_1(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* value)
  705. {
  706. ___displays_1 = value;
  707. Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value);
  708. }
  709. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ____mainDisplay_2)); }
  710. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  711. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  712. inline void set__mainDisplay_2(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value)
  713. {
  714. ____mainDisplay_2 = value;
  715. Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value);
  716. }
  717. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___onDisplaysUpdated_3)); }
  718. inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  719. inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  720. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * value)
  721. {
  722. ___onDisplaysUpdated_3 = value;
  723. Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value);
  724. }
  725. };
  726. // UnityEngine.IMECompositionMode
  727. struct IMECompositionMode_t491836CA4BD289253C9FF16B3C158744C8598CE2
  728. {
  729. public:
  730. // System.Int32 UnityEngine.IMECompositionMode::value__
  731. int32_t ___value___2;
  732. public:
  733. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IMECompositionMode_t491836CA4BD289253C9FF16B3C158744C8598CE2, ___value___2)); }
  734. inline int32_t get_value___2() const { return ___value___2; }
  735. inline int32_t* get_address_of_value___2() { return &___value___2; }
  736. inline void set_value___2(int32_t value)
  737. {
  738. ___value___2 = value;
  739. }
  740. };
  741. // UnityEngine.KeyCode
  742. struct KeyCode_tC93EA87C5A6901160B583ADFCD3EF6726570DC3C
  743. {
  744. public:
  745. // System.Int32 UnityEngine.KeyCode::value__
  746. int32_t ___value___2;
  747. public:
  748. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_tC93EA87C5A6901160B583ADFCD3EF6726570DC3C, ___value___2)); }
  749. inline int32_t get_value___2() const { return ___value___2; }
  750. inline int32_t* get_address_of_value___2() { return &___value___2; }
  751. inline void set_value___2(int32_t value)
  752. {
  753. ___value___2 = value;
  754. }
  755. };
  756. // UnityEngine.Object
  757. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
  758. {
  759. public:
  760. // System.IntPtr UnityEngine.Object::m_CachedPtr
  761. intptr_t ___m_CachedPtr_0;
  762. public:
  763. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
  764. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  765. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  766. inline void set_m_CachedPtr_0(intptr_t value)
  767. {
  768. ___m_CachedPtr_0 = value;
  769. }
  770. };
  771. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
  772. {
  773. public:
  774. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  775. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  776. public:
  777. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  778. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  779. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  780. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  781. {
  782. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  783. }
  784. };
  785. // Native definition for P/Invoke marshalling of UnityEngine.Object
  786. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  787. {
  788. intptr_t ___m_CachedPtr_0;
  789. };
  790. // Native definition for COM marshalling of UnityEngine.Object
  791. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  792. {
  793. intptr_t ___m_CachedPtr_0;
  794. };
  795. // UnityEngine.Ray
  796. struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2
  797. {
  798. public:
  799. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  800. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0;
  801. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  802. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1;
  803. public:
  804. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
  805. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; }
  806. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  807. inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  808. {
  809. ___m_Origin_0 = value;
  810. }
  811. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
  812. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; }
  813. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  814. inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  815. {
  816. ___m_Direction_1 = value;
  817. }
  818. };
  819. // UnityEngine.SendMessageOptions
  820. struct SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250
  821. {
  822. public:
  823. // System.Int32 UnityEngine.SendMessageOptions::value__
  824. int32_t ___value___2;
  825. public:
  826. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250, ___value___2)); }
  827. inline int32_t get_value___2() const { return ___value___2; }
  828. inline int32_t* get_address_of_value___2() { return &___value___2; }
  829. inline void set_value___2(int32_t value)
  830. {
  831. ___value___2 = value;
  832. }
  833. };
  834. // UnityEngine.TouchPhase
  835. struct TouchPhase_t7E9CEC3DD059E32F847242513BD6CE30866AB2A6
  836. {
  837. public:
  838. // System.Int32 UnityEngine.TouchPhase::value__
  839. int32_t ___value___2;
  840. public:
  841. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_t7E9CEC3DD059E32F847242513BD6CE30866AB2A6, ___value___2)); }
  842. inline int32_t get_value___2() const { return ___value___2; }
  843. inline int32_t* get_address_of_value___2() { return &___value___2; }
  844. inline void set_value___2(int32_t value)
  845. {
  846. ___value___2 = value;
  847. }
  848. };
  849. // UnityEngine.TouchType
  850. struct TouchType_tBBD83025576FC017B10484014B5C396613A02B8E
  851. {
  852. public:
  853. // System.Int32 UnityEngine.TouchType::value__
  854. int32_t ___value___2;
  855. public:
  856. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_tBBD83025576FC017B10484014B5C396613A02B8E, ___value___2)); }
  857. inline int32_t get_value___2() const { return ___value___2; }
  858. inline int32_t* get_address_of_value___2() { return &___value___2; }
  859. inline void set_value___2(int32_t value)
  860. {
  861. ___value___2 = value;
  862. }
  863. };
  864. // UnityEngine.Component
  865. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  866. {
  867. public:
  868. public:
  869. };
  870. // UnityEngine.GameObject
  871. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  872. {
  873. public:
  874. public:
  875. };
  876. // UnityEngine.Texture
  877. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  878. {
  879. public:
  880. public:
  881. };
  882. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
  883. {
  884. public:
  885. // System.Int32 UnityEngine.Texture::GenerateAllMips
  886. int32_t ___GenerateAllMips_4;
  887. public:
  888. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
  889. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  890. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  891. inline void set_GenerateAllMips_4(int32_t value)
  892. {
  893. ___GenerateAllMips_4 = value;
  894. }
  895. };
  896. // UnityEngine.Touch
  897. struct Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8
  898. {
  899. public:
  900. // System.Int32 UnityEngine.Touch::m_FingerId
  901. int32_t ___m_FingerId_0;
  902. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  903. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Position_1;
  904. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  905. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_RawPosition_2;
  906. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  907. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PositionDelta_3;
  908. // System.Single UnityEngine.Touch::m_TimeDelta
  909. float ___m_TimeDelta_4;
  910. // System.Int32 UnityEngine.Touch::m_TapCount
  911. int32_t ___m_TapCount_5;
  912. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  913. int32_t ___m_Phase_6;
  914. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  915. int32_t ___m_Type_7;
  916. // System.Single UnityEngine.Touch::m_Pressure
  917. float ___m_Pressure_8;
  918. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  919. float ___m_maximumPossiblePressure_9;
  920. // System.Single UnityEngine.Touch::m_Radius
  921. float ___m_Radius_10;
  922. // System.Single UnityEngine.Touch::m_RadiusVariance
  923. float ___m_RadiusVariance_11;
  924. // System.Single UnityEngine.Touch::m_AltitudeAngle
  925. float ___m_AltitudeAngle_12;
  926. // System.Single UnityEngine.Touch::m_AzimuthAngle
  927. float ___m_AzimuthAngle_13;
  928. public:
  929. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_FingerId_0)); }
  930. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  931. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  932. inline void set_m_FingerId_0(int32_t value)
  933. {
  934. ___m_FingerId_0 = value;
  935. }
  936. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Position_1)); }
  937. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Position_1() const { return ___m_Position_1; }
  938. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Position_1() { return &___m_Position_1; }
  939. inline void set_m_Position_1(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  940. {
  941. ___m_Position_1 = value;
  942. }
  943. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_RawPosition_2)); }
  944. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  945. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  946. inline void set_m_RawPosition_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  947. {
  948. ___m_RawPosition_2 = value;
  949. }
  950. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_PositionDelta_3)); }
  951. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  952. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  953. inline void set_m_PositionDelta_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  954. {
  955. ___m_PositionDelta_3 = value;
  956. }
  957. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_TimeDelta_4)); }
  958. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  959. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  960. inline void set_m_TimeDelta_4(float value)
  961. {
  962. ___m_TimeDelta_4 = value;
  963. }
  964. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_TapCount_5)); }
  965. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  966. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  967. inline void set_m_TapCount_5(int32_t value)
  968. {
  969. ___m_TapCount_5 = value;
  970. }
  971. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Phase_6)); }
  972. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  973. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  974. inline void set_m_Phase_6(int32_t value)
  975. {
  976. ___m_Phase_6 = value;
  977. }
  978. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Type_7)); }
  979. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  980. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  981. inline void set_m_Type_7(int32_t value)
  982. {
  983. ___m_Type_7 = value;
  984. }
  985. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Pressure_8)); }
  986. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  987. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  988. inline void set_m_Pressure_8(float value)
  989. {
  990. ___m_Pressure_8 = value;
  991. }
  992. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_maximumPossiblePressure_9)); }
  993. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  994. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  995. inline void set_m_maximumPossiblePressure_9(float value)
  996. {
  997. ___m_maximumPossiblePressure_9 = value;
  998. }
  999. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Radius_10)); }
  1000. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  1001. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  1002. inline void set_m_Radius_10(float value)
  1003. {
  1004. ___m_Radius_10 = value;
  1005. }
  1006. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_RadiusVariance_11)); }
  1007. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  1008. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  1009. inline void set_m_RadiusVariance_11(float value)
  1010. {
  1011. ___m_RadiusVariance_11 = value;
  1012. }
  1013. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_AltitudeAngle_12)); }
  1014. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  1015. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  1016. inline void set_m_AltitudeAngle_12(float value)
  1017. {
  1018. ___m_AltitudeAngle_12 = value;
  1019. }
  1020. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_AzimuthAngle_13)); }
  1021. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  1022. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  1023. inline void set_m_AzimuthAngle_13(float value)
  1024. {
  1025. ___m_AzimuthAngle_13 = value;
  1026. }
  1027. };
  1028. // UnityEngine.Behaviour
  1029. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  1030. {
  1031. public:
  1032. public:
  1033. };
  1034. // UnityEngine.RenderTexture
  1035. struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
  1036. {
  1037. public:
  1038. public:
  1039. };
  1040. // UnityEngine.Camera
  1041. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  1042. {
  1043. public:
  1044. public:
  1045. };
  1046. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
  1047. {
  1048. public:
  1049. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
  1050. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
  1051. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
  1052. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
  1053. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
  1054. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;
  1055. public:
  1056. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
  1057. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
  1058. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  1059. inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  1060. {
  1061. ___onPreCull_4 = value;
  1062. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  1063. }
  1064. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
  1065. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
  1066. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  1067. inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  1068. {
  1069. ___onPreRender_5 = value;
  1070. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  1071. }
  1072. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
  1073. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
  1074. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  1075. inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  1076. {
  1077. ___onPostRender_6 = value;
  1078. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  1079. }
  1080. };
  1081. #ifdef __clang__
  1082. #pragma clang diagnostic pop
  1083. #endif
  1084. // UnityEngine.Touch[]
  1085. struct TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D : public RuntimeArray
  1086. {
  1087. public:
  1088. ALIGN_FIELD (8) Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 m_Items[1];
  1089. public:
  1090. inline Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 GetAt(il2cpp_array_size_t index) const
  1091. {
  1092. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1093. return m_Items[index];
  1094. }
  1095. inline Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * GetAddressAt(il2cpp_array_size_t index)
  1096. {
  1097. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1098. return m_Items + index;
  1099. }
  1100. inline void SetAt(il2cpp_array_size_t index, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 value)
  1101. {
  1102. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1103. m_Items[index] = value;
  1104. }
  1105. inline Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 GetAtUnchecked(il2cpp_array_size_t index) const
  1106. {
  1107. return m_Items[index];
  1108. }
  1109. inline Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1110. {
  1111. return m_Items + index;
  1112. }
  1113. inline void SetAtUnchecked(il2cpp_array_size_t index, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 value)
  1114. {
  1115. m_Items[index] = value;
  1116. }
  1117. };
  1118. // UnityEngine.Camera[]
  1119. struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9 : public RuntimeArray
  1120. {
  1121. public:
  1122. ALIGN_FIELD (8) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * m_Items[1];
  1123. public:
  1124. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAt(il2cpp_array_size_t index) const
  1125. {
  1126. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1127. return m_Items[index];
  1128. }
  1129. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAt(il2cpp_array_size_t index)
  1130. {
  1131. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1132. return m_Items + index;
  1133. }
  1134. inline void SetAt(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  1135. {
  1136. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1137. m_Items[index] = value;
  1138. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1139. }
  1140. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAtUnchecked(il2cpp_array_size_t index) const
  1141. {
  1142. return m_Items[index];
  1143. }
  1144. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1145. {
  1146. return m_Items + index;
  1147. }
  1148. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  1149. {
  1150. m_Items[index] = value;
  1151. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1152. }
  1153. };
  1154. // UnityEngine.SendMouseEvents_HitInfo[]
  1155. struct HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1 : public RuntimeArray
  1156. {
  1157. public:
  1158. ALIGN_FIELD (8) HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 m_Items[1];
  1159. public:
  1160. inline HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 GetAt(il2cpp_array_size_t index) const
  1161. {
  1162. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1163. return m_Items[index];
  1164. }
  1165. inline HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 * GetAddressAt(il2cpp_array_size_t index)
  1166. {
  1167. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1168. return m_Items + index;
  1169. }
  1170. inline void SetAt(il2cpp_array_size_t index, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 value)
  1171. {
  1172. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1173. m_Items[index] = value;
  1174. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  1175. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1176. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  1177. #endif
  1178. }
  1179. inline HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 GetAtUnchecked(il2cpp_array_size_t index) const
  1180. {
  1181. return m_Items[index];
  1182. }
  1183. inline HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  1184. {
  1185. return m_Items + index;
  1186. }
  1187. inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 value)
  1188. {
  1189. m_Items[index] = value;
  1190. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
  1191. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  1192. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
  1193. #endif
  1194. }
  1195. };
  1196. // UnityEngine.Display[]
  1197. struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9 : public RuntimeArray
  1198. {
  1199. public:
  1200. ALIGN_FIELD (8) Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * m_Items[1];
  1201. public:
  1202. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAt(il2cpp_array_size_t index) const
  1203. {
  1204. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1205. return m_Items[index];
  1206. }
  1207. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAt(il2cpp_array_size_t index)
  1208. {
  1209. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1210. return m_Items + index;
  1211. }
  1212. inline void SetAt(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value)
  1213. {
  1214. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1215. m_Items[index] = value;
  1216. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1217. }
  1218. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAtUnchecked(il2cpp_array_size_t index) const
  1219. {
  1220. return m_Items[index];
  1221. }
  1222. inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1223. {
  1224. return m_Items + index;
  1225. }
  1226. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value)
  1227. {
  1228. m_Items[index] = value;
  1229. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  1230. }
  1231. };
  1232. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1234. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1236. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB (int32_t ___index0, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * ___ret1, const RuntimeMethod* method);
  1238. // System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
  1239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65 (int32_t ___key0, const RuntimeMethod* method);
  1240. // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
  1241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96 (int32_t ___key0, const RuntimeMethod* method);
  1242. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
  1244. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  1246. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  1248. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
  1250. // System.Int32 UnityEngine.Input::get_touchCount()
  1251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E (const RuntimeMethod* method);
  1252. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  1253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F (int32_t ___index0, const RuntimeMethod* method);
  1254. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53 (const RuntimeMethod* method);
  1256. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  1257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1 (const RuntimeMethod* method);
  1258. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  1259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras0, const RuntimeMethod* method);
  1260. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  1261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  1262. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  1263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1264. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  1265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  1266. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  1267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1268. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  1269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inputMouseCoordinates0, const RuntimeMethod* method);
  1270. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  1271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
  1272. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  1273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method);
  1274. // System.Int32 UnityEngine.Screen::get_width()
  1275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (const RuntimeMethod* method);
  1276. // System.Int32 UnityEngine.Screen::get_height()
  1277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (const RuntimeMethod* method);
  1278. // System.Int32 UnityEngine.Display::get_systemWidth()
  1279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method);
  1280. // System.Int32 UnityEngine.Display::get_systemHeight()
  1281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method);
  1282. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  1283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  1284. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  1285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1286. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  1287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
  1288. // System.Int32 UnityEngine.Camera::get_eventMask()
  1289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1290. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  1291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, const RuntimeMethod* method);
  1292. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  1293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
  1294. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  1295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method);
  1296. // System.Single UnityEngine.Camera::get_farClipPlane()
  1297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1298. // System.Single UnityEngine.Camera::get_nearClipPlane()
  1299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1300. // System.Int32 UnityEngine.Camera::get_cullingMask()
  1301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1302. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry_m6E6369E18DAA7CA518D8B826E1030FFBDAA79B95 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1304. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  1305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
  1306. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry2D_mE4F905B8FC0FC471EB8DDF2F3B8A7C2B9E54CEDE (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  1308. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  1309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0 (int32_t ___i0, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___hit1, const RuntimeMethod* method);
  1310. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A (int32_t ___button0, const RuntimeMethod* method);
  1312. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79 (int32_t ___button0, const RuntimeMethod* method);
  1314. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  1315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322 (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___exists0, const RuntimeMethod* method);
  1316. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  1317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434 (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 * __this, String_t* ___name0, const RuntimeMethod* method);
  1318. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  1319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582 (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___lhs0, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___rhs1, const RuntimeMethod* method);
  1320. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  1321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  1322. // System.Int32 UnityEngine.Touch::get_fingerId()
  1323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  1324. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  1325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  1326. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  1327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  1328. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  1329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method);
  1330. #ifdef __clang__
  1331. #pragma clang diagnostic push
  1332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1333. #pragma clang diagnostic ignored "-Wunused-variable"
  1334. #endif
  1335. #ifdef __clang__
  1336. #pragma clang diagnostic pop
  1337. #endif
  1338. #ifdef __clang__
  1339. #pragma clang diagnostic push
  1340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1341. #pragma clang diagnostic ignored "-Wunused-variable"
  1342. #endif
  1343. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry_m6E6369E18DAA7CA518D8B826E1030FFBDAA79B95 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1345. {
  1346. {
  1347. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
  1348. float L_1 = ___distance2;
  1349. int32_t L_2 = ___layerMask3;
  1350. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894(L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray1), L_1, L_2, /*hidden argument*/NULL);
  1351. return L_3;
  1352. }
  1353. }
  1354. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
  1355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry2D_mE4F905B8FC0FC471EB8DDF2F3B8A7C2B9E54CEDE (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1356. {
  1357. {
  1358. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
  1359. float L_1 = ___distance2;
  1360. int32_t L_2 = ___layerMask3;
  1361. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62(L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray1), L_1, L_2, /*hidden argument*/NULL);
  1362. return L_3;
  1363. }
  1364. }
  1365. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1367. {
  1368. typedef GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *, float, int32_t);
  1369. static CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894_ftn _il2cpp_icall_func;
  1370. if (!_il2cpp_icall_func)
  1371. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry_Injected_m2326FE94A96F40A5D51E4261E68C5E42B914D894_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1372. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * retVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
  1373. return retVal;
  1374. }
  1375. // UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  1376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  1377. {
  1378. typedef GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62_ftn) (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *, float, int32_t);
  1379. static CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62_ftn _il2cpp_icall_func;
  1380. if (!_il2cpp_icall_func)
  1381. _il2cpp_icall_func = (CameraRaycastHelper_RaycastTry2D_Injected_m287E51B2B7D2F6D14B400A6EEA90FF6F83CF5F62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  1382. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * retVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
  1383. return retVal;
  1384. }
  1385. #ifdef __clang__
  1386. #pragma clang diagnostic pop
  1387. #endif
  1388. #ifdef __clang__
  1389. #pragma clang diagnostic push
  1390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1391. #pragma clang diagnostic ignored "-Wunused-variable"
  1392. #endif
  1393. #ifdef __clang__
  1394. #pragma clang diagnostic pop
  1395. #endif
  1396. #ifdef __clang__
  1397. #pragma clang diagnostic push
  1398. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1399. #pragma clang diagnostic ignored "-Wunused-variable"
  1400. #endif
  1401. // System.Boolean UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)
  1402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65 (int32_t ___key0, const RuntimeMethod* method)
  1403. {
  1404. typedef bool (*Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65_ftn) (int32_t);
  1405. static Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65_ftn _il2cpp_icall_func;
  1406. if (!_il2cpp_icall_func)
  1407. _il2cpp_icall_func = (Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyInt(UnityEngine.KeyCode)");
  1408. bool retVal = _il2cpp_icall_func(___key0);
  1409. return retVal;
  1410. }
  1411. // System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
  1412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96 (int32_t ___key0, const RuntimeMethod* method)
  1413. {
  1414. typedef bool (*Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96_ftn) (int32_t);
  1415. static Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96_ftn _il2cpp_icall_func;
  1416. if (!_il2cpp_icall_func)
  1417. _il2cpp_icall_func = (Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)");
  1418. bool retVal = _il2cpp_icall_func(___key0);
  1419. return retVal;
  1420. }
  1421. // System.Single UnityEngine.Input::GetAxis(System.String)
  1422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m6454498C755B9A2C964875927FB557CA9E75D387 (String_t* ___axisName0, const RuntimeMethod* method)
  1423. {
  1424. typedef float (*Input_GetAxis_m6454498C755B9A2C964875927FB557CA9E75D387_ftn) (String_t*);
  1425. static Input_GetAxis_m6454498C755B9A2C964875927FB557CA9E75D387_ftn _il2cpp_icall_func;
  1426. if (!_il2cpp_icall_func)
  1427. _il2cpp_icall_func = (Input_GetAxis_m6454498C755B9A2C964875927FB557CA9E75D387_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
  1428. float retVal = _il2cpp_icall_func(___axisName0);
  1429. return retVal;
  1430. }
  1431. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  1432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21 (String_t* ___axisName0, const RuntimeMethod* method)
  1433. {
  1434. typedef float (*Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21_ftn) (String_t*);
  1435. static Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21_ftn _il2cpp_icall_func;
  1436. if (!_il2cpp_icall_func)
  1437. _il2cpp_icall_func = (Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)");
  1438. float retVal = _il2cpp_icall_func(___axisName0);
  1439. return retVal;
  1440. }
  1441. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  1442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0 (String_t* ___buttonName0, const RuntimeMethod* method)
  1443. {
  1444. typedef bool (*Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0_ftn) (String_t*);
  1445. static Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0_ftn _il2cpp_icall_func;
  1446. if (!_il2cpp_icall_func)
  1447. _il2cpp_icall_func = (Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)");
  1448. bool retVal = _il2cpp_icall_func(___buttonName0);
  1449. return retVal;
  1450. }
  1451. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  1452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79 (int32_t ___button0, const RuntimeMethod* method)
  1453. {
  1454. typedef bool (*Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79_ftn) (int32_t);
  1455. static Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79_ftn _il2cpp_icall_func;
  1456. if (!_il2cpp_icall_func)
  1457. _il2cpp_icall_func = (Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
  1458. bool retVal = _il2cpp_icall_func(___button0);
  1459. return retVal;
  1460. }
  1461. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  1462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A (int32_t ___button0, const RuntimeMethod* method)
  1463. {
  1464. typedef bool (*Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A_ftn) (int32_t);
  1465. static Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A_ftn _il2cpp_icall_func;
  1466. if (!_il2cpp_icall_func)
  1467. _il2cpp_icall_func = (Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
  1468. bool retVal = _il2cpp_icall_func(___button0);
  1469. return retVal;
  1470. }
  1471. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  1472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC (int32_t ___button0, const RuntimeMethod* method)
  1473. {
  1474. typedef bool (*Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC_ftn) (int32_t);
  1475. static Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC_ftn _il2cpp_icall_func;
  1476. if (!_il2cpp_icall_func)
  1477. _il2cpp_icall_func = (Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
  1478. bool retVal = _il2cpp_icall_func(___button0);
  1479. return retVal;
  1480. }
  1481. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  1482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F (int32_t ___index0, const RuntimeMethod* method)
  1483. {
  1484. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 V_0;
  1485. memset((&V_0), 0, sizeof(V_0));
  1486. {
  1487. int32_t L_0 = ___index0;
  1488. Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB(L_0, (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&V_0), /*hidden argument*/NULL);
  1489. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_1 = V_0;
  1490. return L_1;
  1491. }
  1492. }
  1493. // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
  1494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKey_m46AA83E14F9C3A75E06FE0A8C55740D47B2DB784 (int32_t ___key0, const RuntimeMethod* method)
  1495. {
  1496. bool V_0 = false;
  1497. {
  1498. int32_t L_0 = ___key0;
  1499. bool L_1 = Input_GetKeyInt_mD9867F6FBC8BDCA7D7C82E56471B5C841A9BEB65(L_0, /*hidden argument*/NULL);
  1500. V_0 = L_1;
  1501. goto IL_000a;
  1502. }
  1503. IL_000a:
  1504. {
  1505. bool L_2 = V_0;
  1506. return L_2;
  1507. }
  1508. }
  1509. // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
  1510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_mEA57896808B6F484B12CD0AEEB83390A3CFCDBDC (int32_t ___key0, const RuntimeMethod* method)
  1511. {
  1512. bool V_0 = false;
  1513. {
  1514. int32_t L_0 = ___key0;
  1515. bool L_1 = Input_GetKeyDownInt_m6781CCFA51D64CA3DF11EF1A9825EF03AB220B96(L_0, /*hidden argument*/NULL);
  1516. V_0 = L_1;
  1517. goto IL_000a;
  1518. }
  1519. IL_000a:
  1520. {
  1521. bool L_2 = V_0;
  1522. return L_2;
  1523. }
  1524. }
  1525. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  1526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53 (const RuntimeMethod* method)
  1527. {
  1528. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  1529. memset((&V_0), 0, sizeof(V_0));
  1530. {
  1531. Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  1532. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  1533. return L_0;
  1534. }
  1535. }
  1536. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  1537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D (const RuntimeMethod* method)
  1538. {
  1539. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  1540. memset((&V_0), 0, sizeof(V_0));
  1541. {
  1542. Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  1543. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  1544. return L_0;
  1545. }
  1546. }
  1547. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  1548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10 (const RuntimeMethod* method)
  1549. {
  1550. typedef int32_t (*Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10_ftn) ();
  1551. static Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10_ftn _il2cpp_icall_func;
  1552. if (!_il2cpp_icall_func)
  1553. _il2cpp_icall_func = (Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()");
  1554. int32_t retVal = _il2cpp_icall_func();
  1555. return retVal;
  1556. }
  1557. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  1558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6 (int32_t ___value0, const RuntimeMethod* method)
  1559. {
  1560. typedef void (*Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6_ftn) (int32_t);
  1561. static Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6_ftn _il2cpp_icall_func;
  1562. if (!_il2cpp_icall_func)
  1563. _il2cpp_icall_func = (Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
  1564. _il2cpp_icall_func(___value0);
  1565. }
  1566. // System.String UnityEngine.Input::get_compositionString()
  1567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C (const RuntimeMethod* method)
  1568. {
  1569. typedef String_t* (*Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C_ftn) ();
  1570. static Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C_ftn _il2cpp_icall_func;
  1571. if (!_il2cpp_icall_func)
  1572. _il2cpp_icall_func = (Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
  1573. String_t* retVal = _il2cpp_icall_func();
  1574. return retVal;
  1575. }
  1576. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  1577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8 (const RuntimeMethod* method)
  1578. {
  1579. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  1580. memset((&V_0), 0, sizeof(V_0));
  1581. {
  1582. Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  1583. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  1584. return L_0;
  1585. }
  1586. }
  1587. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  1588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  1589. {
  1590. {
  1591. Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
  1592. return;
  1593. }
  1594. }
  1595. // System.Boolean UnityEngine.Input::get_mousePresent()
  1596. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05 (const RuntimeMethod* method)
  1597. {
  1598. typedef bool (*Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05_ftn) ();
  1599. static Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05_ftn _il2cpp_icall_func;
  1600. if (!_il2cpp_icall_func)
  1601. _il2cpp_icall_func = (Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()");
  1602. bool retVal = _il2cpp_icall_func();
  1603. return retVal;
  1604. }
  1605. // System.Int32 UnityEngine.Input::get_touchCount()
  1606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E (const RuntimeMethod* method)
  1607. {
  1608. typedef int32_t (*Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E_ftn) ();
  1609. static Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E_ftn _il2cpp_icall_func;
  1610. if (!_il2cpp_icall_func)
  1611. _il2cpp_icall_func = (Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
  1612. int32_t retVal = _il2cpp_icall_func();
  1613. return retVal;
  1614. }
  1615. // System.Boolean UnityEngine.Input::get_touchSupported()
  1616. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9 (const RuntimeMethod* method)
  1617. {
  1618. typedef bool (*Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9_ftn) ();
  1619. static Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9_ftn _il2cpp_icall_func;
  1620. if (!_il2cpp_icall_func)
  1621. _il2cpp_icall_func = (Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()");
  1622. bool retVal = _il2cpp_icall_func();
  1623. return retVal;
  1624. }
  1625. // UnityEngine.Touch[] UnityEngine.Input::get_touches()
  1626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* Input_get_touches_mD31418E8B2487DBC9641A15677B41B459859011A (const RuntimeMethod* method)
  1627. {
  1628. static bool s_Il2CppMethodInitialized;
  1629. if (!s_Il2CppMethodInitialized)
  1630. {
  1631. il2cpp_codegen_initialize_method (Input_get_touches_mD31418E8B2487DBC9641A15677B41B459859011A_MetadataUsageId);
  1632. s_Il2CppMethodInitialized = true;
  1633. }
  1634. int32_t V_0 = 0;
  1635. TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* V_1 = NULL;
  1636. int32_t V_2 = 0;
  1637. bool V_3 = false;
  1638. TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* V_4 = NULL;
  1639. {
  1640. int32_t L_0 = Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E(/*hidden argument*/NULL);
  1641. V_0 = L_0;
  1642. int32_t L_1 = V_0;
  1643. TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* L_2 = (TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D*)(TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D*)SZArrayNew(TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D_il2cpp_TypeInfo_var, (uint32_t)L_1);
  1644. V_1 = L_2;
  1645. V_2 = 0;
  1646. goto IL_0023;
  1647. }
  1648. IL_0012:
  1649. {
  1650. TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* L_3 = V_1;
  1651. int32_t L_4 = V_2;
  1652. int32_t L_5 = V_2;
  1653. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_6 = Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F(L_5, /*hidden argument*/NULL);
  1654. NullCheck(L_3);
  1655. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 )L_6);
  1656. int32_t L_7 = V_2;
  1657. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  1658. }
  1659. IL_0023:
  1660. {
  1661. int32_t L_8 = V_2;
  1662. int32_t L_9 = V_0;
  1663. V_3 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
  1664. bool L_10 = V_3;
  1665. if (L_10)
  1666. {
  1667. goto IL_0012;
  1668. }
  1669. }
  1670. {
  1671. TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* L_11 = V_1;
  1672. V_4 = L_11;
  1673. goto IL_0030;
  1674. }
  1675. IL_0030:
  1676. {
  1677. TouchU5BU5D_t0207B72FD95EF1F56E7A6C9F0A42896B03D2BD5D* L_12 = V_4;
  1678. return L_12;
  1679. }
  1680. }
  1681. // System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
  1682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB (int32_t ___index0, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * ___ret1, const RuntimeMethod* method)
  1683. {
  1684. typedef void (*Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB_ftn) (int32_t, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *);
  1685. static Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB_ftn _il2cpp_icall_func;
  1686. if (!_il2cpp_icall_func)
  1687. _il2cpp_icall_func = (Input_GetTouch_Injected_mDD8AC74C22DC466C6CC45C46A2089FCF5F4F5CFB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)");
  1688. _il2cpp_icall_func(___index0, ___ret1);
  1689. }
  1690. // System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
  1691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
  1692. {
  1693. typedef void (*Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  1694. static Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63_ftn _il2cpp_icall_func;
  1695. if (!_il2cpp_icall_func)
  1696. _il2cpp_icall_func = (Input_get_mousePosition_Injected_m16BF01CA8D64169CE48F8EA804A3F25832316B63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)");
  1697. _il2cpp_icall_func(___ret0);
  1698. }
  1699. // System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
  1700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  1701. {
  1702. typedef void (*Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B_ftn) (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  1703. static Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B_ftn _il2cpp_icall_func;
  1704. if (!_il2cpp_icall_func)
  1705. _il2cpp_icall_func = (Input_get_mouseScrollDelta_Injected_mB4D24BDB2FEAA16E6AEBE2383783AFA00463945B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)");
  1706. _il2cpp_icall_func(___ret0);
  1707. }
  1708. // System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  1710. {
  1711. typedef void (*Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195_ftn) (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  1712. static Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195_ftn _il2cpp_icall_func;
  1713. if (!_il2cpp_icall_func)
  1714. _il2cpp_icall_func = (Input_get_compositionCursorPos_Injected_m513709187290CBEF2788BA0B61B7D5A056731195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1715. _il2cpp_icall_func(___ret0);
  1716. }
  1717. // System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
  1718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
  1719. {
  1720. typedef void (*Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1_ftn) (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  1721. static Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1_ftn _il2cpp_icall_func;
  1722. if (!_il2cpp_icall_func)
  1723. _il2cpp_icall_func = (Input_set_compositionCursorPos_Injected_mFED26C8FCDE955B227669C9023108D41E65766E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)");
  1724. _il2cpp_icall_func(___value0);
  1725. }
  1726. #ifdef __clang__
  1727. #pragma clang diagnostic pop
  1728. #endif
  1729. #ifdef __clang__
  1730. #pragma clang diagnostic push
  1731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1732. #pragma clang diagnostic ignored "-Wunused-variable"
  1733. #endif
  1734. // System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
  1735. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m9B185D9ECD0C159C5DFA17F8F0ECBFD3420F32A6 (const RuntimeMethod* method)
  1736. {
  1737. static bool s_Il2CppMethodInitialized;
  1738. if (!s_Il2CppMethodInitialized)
  1739. {
  1740. il2cpp_codegen_initialize_method (SendMouseEvents_SetMouseMoved_m9B185D9ECD0C159C5DFA17F8F0ECBFD3420F32A6_MetadataUsageId);
  1741. s_Il2CppMethodInitialized = true;
  1742. }
  1743. {
  1744. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1745. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1);
  1746. return;
  1747. }
  1748. }
  1749. // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
  1750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m045BF5CABD2F263140E5F1427F81702EE0D3C507 (int32_t ___skipRTCameras0, const RuntimeMethod* method)
  1751. {
  1752. static bool s_Il2CppMethodInitialized;
  1753. if (!s_Il2CppMethodInitialized)
  1754. {
  1755. il2cpp_codegen_initialize_method (SendMouseEvents_DoSendMouseEvents_m045BF5CABD2F263140E5F1427F81702EE0D3C507_MetadataUsageId);
  1756. s_Il2CppMethodInitialized = true;
  1757. }
  1758. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  1759. memset((&V_0), 0, sizeof(V_0));
  1760. int32_t V_1 = 0;
  1761. bool V_2 = false;
  1762. int32_t V_3 = 0;
  1763. bool V_4 = false;
  1764. bool V_5 = false;
  1765. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* V_6 = NULL;
  1766. int32_t V_7 = 0;
  1767. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_8 = NULL;
  1768. int32_t V_9 = 0;
  1769. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
  1770. memset((&V_10), 0, sizeof(V_10));
  1771. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_11;
  1772. memset((&V_11), 0, sizeof(V_11));
  1773. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_12;
  1774. memset((&V_12), 0, sizeof(V_12));
  1775. float V_13 = 0.0f;
  1776. float V_14 = 0.0f;
  1777. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_15 = NULL;
  1778. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_16 = NULL;
  1779. bool V_17 = false;
  1780. bool V_18 = false;
  1781. int32_t V_19 = 0;
  1782. float V_20 = 0.0f;
  1783. float V_21 = 0.0f;
  1784. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_22;
  1785. memset((&V_22), 0, sizeof(V_22));
  1786. bool V_23 = false;
  1787. bool V_24 = false;
  1788. bool V_25 = false;
  1789. bool V_26 = false;
  1790. bool V_27 = false;
  1791. bool V_28 = false;
  1792. bool V_29 = false;
  1793. bool V_30 = false;
  1794. bool V_31 = false;
  1795. int32_t V_32 = 0;
  1796. bool V_33 = false;
  1797. int32_t G_B3_0 = 0;
  1798. int32_t G_B14_0 = 0;
  1799. int32_t G_B16_0 = 0;
  1800. int32_t G_B24_0 = 0;
  1801. int32_t G_B31_0 = 0;
  1802. float G_B42_0 = 0.0f;
  1803. int32_t G_B47_0 = 0;
  1804. int32_t G_B54_0 = 0;
  1805. {
  1806. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53(/*hidden argument*/NULL);
  1807. V_0 = L_0;
  1808. int32_t L_1 = Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1(/*hidden argument*/NULL);
  1809. V_1 = L_1;
  1810. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1811. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_2 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1812. if (!L_2)
  1813. {
  1814. goto IL_0023;
  1815. }
  1816. }
  1817. {
  1818. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1819. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_3 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1820. NullCheck(L_3);
  1821. int32_t L_4 = V_1;
  1822. G_B3_0 = ((((int32_t)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))))) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1823. goto IL_0024;
  1824. }
  1825. IL_0023:
  1826. {
  1827. G_B3_0 = 1;
  1828. }
  1829. IL_0024:
  1830. {
  1831. V_2 = (bool)G_B3_0;
  1832. bool L_5 = V_2;
  1833. if (!L_5)
  1834. {
  1835. goto IL_0033;
  1836. }
  1837. }
  1838. {
  1839. int32_t L_6 = V_1;
  1840. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_7 = (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*)(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*)SZArrayNew(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9_il2cpp_TypeInfo_var, (uint32_t)L_6);
  1841. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1842. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_m_Cameras_4(L_7);
  1843. }
  1844. IL_0033:
  1845. {
  1846. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1847. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_8 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1848. Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C(L_8, /*hidden argument*/NULL);
  1849. V_3 = 0;
  1850. goto IL_0057;
  1851. }
  1852. IL_0042:
  1853. {
  1854. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1855. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_9 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  1856. int32_t L_10 = V_3;
  1857. NullCheck(L_9);
  1858. il2cpp_codegen_initobj(((L_9)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_10))), sizeof(HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ));
  1859. int32_t L_11 = V_3;
  1860. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  1861. }
  1862. IL_0057:
  1863. {
  1864. int32_t L_12 = V_3;
  1865. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1866. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_13 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  1867. NullCheck(L_13);
  1868. V_4 = (bool)((((int32_t)L_12) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))))? 1 : 0);
  1869. bool L_14 = V_4;
  1870. if (L_14)
  1871. {
  1872. goto IL_0042;
  1873. }
  1874. }
  1875. {
  1876. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1877. bool L_15 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_s_MouseUsed_0();
  1878. V_5 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  1879. bool L_16 = V_5;
  1880. if (!L_16)
  1881. {
  1882. goto IL_036a;
  1883. }
  1884. }
  1885. {
  1886. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  1887. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_17 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  1888. V_6 = L_17;
  1889. V_7 = 0;
  1890. goto IL_035e;
  1891. }
  1892. IL_0089:
  1893. {
  1894. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_18 = V_6;
  1895. int32_t L_19 = V_7;
  1896. NullCheck(L_18);
  1897. int32_t L_20 = L_19;
  1898. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
  1899. V_8 = L_21;
  1900. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_22 = V_8;
  1901. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  1902. bool L_23 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_22, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  1903. if (L_23)
  1904. {
  1905. goto IL_00b0;
  1906. }
  1907. }
  1908. {
  1909. int32_t L_24 = ___skipRTCameras0;
  1910. if (!L_24)
  1911. {
  1912. goto IL_00ad;
  1913. }
  1914. }
  1915. {
  1916. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_25 = V_8;
  1917. NullCheck(L_25);
  1918. RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_26 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_25, /*hidden argument*/NULL);
  1919. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  1920. bool L_27 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_26, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  1921. G_B14_0 = ((int32_t)(L_27));
  1922. goto IL_00ae;
  1923. }
  1924. IL_00ad:
  1925. {
  1926. G_B14_0 = 0;
  1927. }
  1928. IL_00ae:
  1929. {
  1930. G_B16_0 = G_B14_0;
  1931. goto IL_00b1;
  1932. }
  1933. IL_00b0:
  1934. {
  1935. G_B16_0 = 1;
  1936. }
  1937. IL_00b1:
  1938. {
  1939. V_17 = (bool)G_B16_0;
  1940. bool L_28 = V_17;
  1941. if (!L_28)
  1942. {
  1943. goto IL_00bc;
  1944. }
  1945. }
  1946. {
  1947. goto IL_0358;
  1948. }
  1949. IL_00bc:
  1950. {
  1951. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_29 = V_8;
  1952. NullCheck(L_29);
  1953. int32_t L_30 = Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731(L_29, /*hidden argument*/NULL);
  1954. V_9 = L_30;
  1955. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = V_0;
  1956. IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var);
  1957. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93(L_31, /*hidden argument*/NULL);
  1958. V_10 = L_32;
  1959. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = V_10;
  1960. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  1961. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_34 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  1962. bool L_35 = Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E(L_33, L_34, /*hidden argument*/NULL);
  1963. V_18 = L_35;
  1964. bool L_36 = V_18;
  1965. if (!L_36)
  1966. {
  1967. goto IL_01b0;
  1968. }
  1969. }
  1970. {
  1971. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = V_10;
  1972. float L_38 = L_37.get_z_4();
  1973. V_19 = (((int32_t)((int32_t)L_38)));
  1974. int32_t L_39 = V_19;
  1975. int32_t L_40 = V_9;
  1976. V_23 = (bool)((((int32_t)((((int32_t)L_39) == ((int32_t)L_40))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  1977. bool L_41 = V_23;
  1978. if (!L_41)
  1979. {
  1980. goto IL_0101;
  1981. }
  1982. }
  1983. {
  1984. goto IL_0358;
  1985. }
  1986. IL_0101:
  1987. {
  1988. int32_t L_42 = Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3(/*hidden argument*/NULL);
  1989. V_20 = (((float)((float)L_42)));
  1990. int32_t L_43 = Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150(/*hidden argument*/NULL);
  1991. V_21 = (((float)((float)L_43)));
  1992. int32_t L_44 = V_9;
  1993. if ((((int32_t)L_44) <= ((int32_t)0)))
  1994. {
  1995. goto IL_0123;
  1996. }
  1997. }
  1998. {
  1999. int32_t L_45 = V_9;
  2000. IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var);
  2001. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_46 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1();
  2002. NullCheck(L_46);
  2003. G_B24_0 = ((((int32_t)L_45) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_46)->max_length))))))? 1 : 0);
  2004. goto IL_0124;
  2005. }
  2006. IL_0123:
  2007. {
  2008. G_B24_0 = 0;
  2009. }
  2010. IL_0124:
  2011. {
  2012. V_24 = (bool)G_B24_0;
  2013. bool L_47 = V_24;
  2014. if (!L_47)
  2015. {
  2016. goto IL_014c;
  2017. }
  2018. }
  2019. {
  2020. IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var);
  2021. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_48 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1();
  2022. int32_t L_49 = V_9;
  2023. NullCheck(L_48);
  2024. int32_t L_50 = L_49;
  2025. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_51 = (L_48)->GetAt(static_cast<il2cpp_array_size_t>(L_50));
  2026. NullCheck(L_51);
  2027. int32_t L_52 = Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413(L_51, /*hidden argument*/NULL);
  2028. V_20 = (((float)((float)L_52)));
  2029. DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_53 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1();
  2030. int32_t L_54 = V_9;
  2031. NullCheck(L_53);
  2032. int32_t L_55 = L_54;
  2033. Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_56 = (L_53)->GetAt(static_cast<il2cpp_array_size_t>(L_55));
  2034. NullCheck(L_56);
  2035. int32_t L_57 = Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7(L_56, /*hidden argument*/NULL);
  2036. V_21 = (((float)((float)L_57)));
  2037. }
  2038. IL_014c:
  2039. {
  2040. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_58 = V_10;
  2041. float L_59 = L_58.get_x_2();
  2042. float L_60 = V_20;
  2043. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_61 = V_10;
  2044. float L_62 = L_61.get_y_3();
  2045. float L_63 = V_21;
  2046. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_22), ((float)((float)L_59/(float)L_60)), ((float)((float)L_62/(float)L_63)), /*hidden argument*/NULL);
  2047. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = V_22;
  2048. float L_65 = L_64.get_x_0();
  2049. if ((((float)L_65) < ((float)(0.0f))))
  2050. {
  2051. goto IL_01a1;
  2052. }
  2053. }
  2054. {
  2055. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66 = V_22;
  2056. float L_67 = L_66.get_x_0();
  2057. if ((((float)L_67) > ((float)(1.0f))))
  2058. {
  2059. goto IL_01a1;
  2060. }
  2061. }
  2062. {
  2063. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68 = V_22;
  2064. float L_69 = L_68.get_y_1();
  2065. if ((((float)L_69) < ((float)(0.0f))))
  2066. {
  2067. goto IL_01a1;
  2068. }
  2069. }
  2070. {
  2071. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_70 = V_22;
  2072. float L_71 = L_70.get_y_1();
  2073. G_B31_0 = ((((float)L_71) > ((float)(1.0f)))? 1 : 0);
  2074. goto IL_01a2;
  2075. }
  2076. IL_01a1:
  2077. {
  2078. G_B31_0 = 1;
  2079. }
  2080. IL_01a2:
  2081. {
  2082. V_25 = (bool)G_B31_0;
  2083. bool L_72 = V_25;
  2084. if (!L_72)
  2085. {
  2086. goto IL_01ad;
  2087. }
  2088. }
  2089. {
  2090. goto IL_0358;
  2091. }
  2092. IL_01ad:
  2093. {
  2094. goto IL_01b5;
  2095. }
  2096. IL_01b0:
  2097. {
  2098. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_73 = V_0;
  2099. V_10 = L_73;
  2100. }
  2101. IL_01b5:
  2102. {
  2103. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_74 = V_8;
  2104. NullCheck(L_74);
  2105. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_75 = Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317(L_74, /*hidden argument*/NULL);
  2106. V_11 = L_75;
  2107. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_76 = V_10;
  2108. bool L_77 = Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_11), L_76, /*hidden argument*/NULL);
  2109. V_26 = (bool)((((int32_t)L_77) == ((int32_t)0))? 1 : 0);
  2110. bool L_78 = V_26;
  2111. if (!L_78)
  2112. {
  2113. goto IL_01d5;
  2114. }
  2115. }
  2116. {
  2117. goto IL_0358;
  2118. }
  2119. IL_01d5:
  2120. {
  2121. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_79 = V_8;
  2122. NullCheck(L_79);
  2123. int32_t L_80 = Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3(L_79, /*hidden argument*/NULL);
  2124. V_27 = (bool)((((int32_t)L_80) == ((int32_t)0))? 1 : 0);
  2125. bool L_81 = V_27;
  2126. if (!L_81)
  2127. {
  2128. goto IL_01ea;
  2129. }
  2130. }
  2131. {
  2132. goto IL_0358;
  2133. }
  2134. IL_01ea:
  2135. {
  2136. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_82 = V_8;
  2137. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_83 = V_10;
  2138. NullCheck(L_82);
  2139. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_84 = Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3(L_82, L_83, /*hidden argument*/NULL);
  2140. V_12 = L_84;
  2141. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85 = Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_12), /*hidden argument*/NULL);
  2142. float L_86 = L_85.get_z_4();
  2143. V_13 = L_86;
  2144. float L_87 = V_13;
  2145. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  2146. bool L_88 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E((0.0f), L_87, /*hidden argument*/NULL);
  2147. if (L_88)
  2148. {
  2149. goto IL_022a;
  2150. }
  2151. }
  2152. {
  2153. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_89 = V_8;
  2154. NullCheck(L_89);
  2155. float L_90 = Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B(L_89, /*hidden argument*/NULL);
  2156. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_91 = V_8;
  2157. NullCheck(L_91);
  2158. float L_92 = Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C(L_91, /*hidden argument*/NULL);
  2159. float L_93 = V_13;
  2160. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  2161. float L_94 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_90, (float)L_92))/(float)L_93)));
  2162. G_B42_0 = L_94;
  2163. goto IL_022f;
  2164. }
  2165. IL_022a:
  2166. {
  2167. G_B42_0 = (std::numeric_limits<float>::infinity());
  2168. }
  2169. IL_022f:
  2170. {
  2171. V_14 = G_B42_0;
  2172. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_95 = V_8;
  2173. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_96 = V_12;
  2174. float L_97 = V_14;
  2175. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_98 = V_8;
  2176. NullCheck(L_98);
  2177. int32_t L_99 = Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD(L_98, /*hidden argument*/NULL);
  2178. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_100 = V_8;
  2179. NullCheck(L_100);
  2180. int32_t L_101 = Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3(L_100, /*hidden argument*/NULL);
  2181. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_102 = CameraRaycastHelper_RaycastTry_m6E6369E18DAA7CA518D8B826E1030FFBDAA79B95(L_95, L_96, L_97, ((int32_t)((int32_t)L_99&(int32_t)L_101)), /*hidden argument*/NULL);
  2182. V_15 = L_102;
  2183. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_103 = V_15;
  2184. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  2185. bool L_104 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_103, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  2186. V_28 = L_104;
  2187. bool L_105 = V_28;
  2188. if (!L_105)
  2189. {
  2190. goto IL_0283;
  2191. }
  2192. }
  2193. {
  2194. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2195. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_106 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2196. NullCheck(L_106);
  2197. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_107 = V_15;
  2198. ((L_106)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0(L_107);
  2199. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_108 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2200. NullCheck(L_108);
  2201. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_109 = V_8;
  2202. ((L_108)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1(L_109);
  2203. goto IL_02c4;
  2204. }
  2205. IL_0283:
  2206. {
  2207. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_110 = V_8;
  2208. NullCheck(L_110);
  2209. int32_t L_111 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_110, /*hidden argument*/NULL);
  2210. if ((((int32_t)L_111) == ((int32_t)1)))
  2211. {
  2212. goto IL_0299;
  2213. }
  2214. }
  2215. {
  2216. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_112 = V_8;
  2217. NullCheck(L_112);
  2218. int32_t L_113 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_112, /*hidden argument*/NULL);
  2219. G_B47_0 = ((((int32_t)L_113) == ((int32_t)2))? 1 : 0);
  2220. goto IL_029a;
  2221. }
  2222. IL_0299:
  2223. {
  2224. G_B47_0 = 1;
  2225. }
  2226. IL_029a:
  2227. {
  2228. V_29 = (bool)G_B47_0;
  2229. bool L_114 = V_29;
  2230. if (!L_114)
  2231. {
  2232. goto IL_02c4;
  2233. }
  2234. }
  2235. {
  2236. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2237. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_115 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2238. NullCheck(L_115);
  2239. ((L_115)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
  2240. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_116 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2241. NullCheck(L_116);
  2242. ((L_116)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)NULL);
  2243. }
  2244. IL_02c4:
  2245. {
  2246. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_117 = V_8;
  2247. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_118 = V_12;
  2248. float L_119 = V_14;
  2249. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_120 = V_8;
  2250. NullCheck(L_120);
  2251. int32_t L_121 = Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD(L_120, /*hidden argument*/NULL);
  2252. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_122 = V_8;
  2253. NullCheck(L_122);
  2254. int32_t L_123 = Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3(L_122, /*hidden argument*/NULL);
  2255. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_124 = CameraRaycastHelper_RaycastTry2D_mE4F905B8FC0FC471EB8DDF2F3B8A7C2B9E54CEDE(L_117, L_118, L_119, ((int32_t)((int32_t)L_121&(int32_t)L_123)), /*hidden argument*/NULL);
  2256. V_16 = L_124;
  2257. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_125 = V_16;
  2258. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  2259. bool L_126 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_125, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  2260. V_30 = L_126;
  2261. bool L_127 = V_30;
  2262. if (!L_127)
  2263. {
  2264. goto IL_0316;
  2265. }
  2266. }
  2267. {
  2268. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2269. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_128 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2270. NullCheck(L_128);
  2271. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_129 = V_16;
  2272. ((L_128)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0(L_129);
  2273. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_130 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2274. NullCheck(L_130);
  2275. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_131 = V_8;
  2276. ((L_130)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1(L_131);
  2277. goto IL_0357;
  2278. }
  2279. IL_0316:
  2280. {
  2281. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_132 = V_8;
  2282. NullCheck(L_132);
  2283. int32_t L_133 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_132, /*hidden argument*/NULL);
  2284. if ((((int32_t)L_133) == ((int32_t)1)))
  2285. {
  2286. goto IL_032c;
  2287. }
  2288. }
  2289. {
  2290. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_134 = V_8;
  2291. NullCheck(L_134);
  2292. int32_t L_135 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_134, /*hidden argument*/NULL);
  2293. G_B54_0 = ((((int32_t)L_135) == ((int32_t)2))? 1 : 0);
  2294. goto IL_032d;
  2295. }
  2296. IL_032c:
  2297. {
  2298. G_B54_0 = 1;
  2299. }
  2300. IL_032d:
  2301. {
  2302. V_31 = (bool)G_B54_0;
  2303. bool L_136 = V_31;
  2304. if (!L_136)
  2305. {
  2306. goto IL_0357;
  2307. }
  2308. }
  2309. {
  2310. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2311. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_137 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2312. NullCheck(L_137);
  2313. ((L_137)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
  2314. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_138 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2315. NullCheck(L_138);
  2316. ((L_138)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)NULL);
  2317. }
  2318. IL_0357:
  2319. {
  2320. }
  2321. IL_0358:
  2322. {
  2323. int32_t L_139 = V_7;
  2324. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_139, (int32_t)1));
  2325. }
  2326. IL_035e:
  2327. {
  2328. int32_t L_140 = V_7;
  2329. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_141 = V_6;
  2330. NullCheck(L_141);
  2331. if ((((int32_t)L_140) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_141)->max_length)))))))
  2332. {
  2333. goto IL_0089;
  2334. }
  2335. }
  2336. {
  2337. }
  2338. IL_036a:
  2339. {
  2340. V_32 = 0;
  2341. goto IL_0389;
  2342. }
  2343. IL_036f:
  2344. {
  2345. int32_t L_142 = V_32;
  2346. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2347. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_143 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2348. int32_t L_144 = V_32;
  2349. NullCheck(L_143);
  2350. int32_t L_145 = L_144;
  2351. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_146 = (L_143)->GetAt(static_cast<il2cpp_array_size_t>(L_145));
  2352. SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0(L_142, L_146, /*hidden argument*/NULL);
  2353. int32_t L_147 = V_32;
  2354. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_147, (int32_t)1));
  2355. }
  2356. IL_0389:
  2357. {
  2358. int32_t L_148 = V_32;
  2359. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2360. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_149 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  2361. NullCheck(L_149);
  2362. V_33 = (bool)((((int32_t)L_148) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_149)->max_length))))))? 1 : 0);
  2363. bool L_150 = V_33;
  2364. if (L_150)
  2365. {
  2366. goto IL_036f;
  2367. }
  2368. }
  2369. {
  2370. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2371. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  2372. return;
  2373. }
  2374. }
  2375. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents_HitInfo)
  2376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0 (int32_t ___i0, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___hit1, const RuntimeMethod* method)
  2377. {
  2378. static bool s_Il2CppMethodInitialized;
  2379. if (!s_Il2CppMethodInitialized)
  2380. {
  2381. il2cpp_codegen_initialize_method (SendMouseEvents_SendEvents_m2E266CFBE23F89BA8563312C8488DF1E9A7C25F0_MetadataUsageId);
  2382. s_Il2CppMethodInitialized = true;
  2383. }
  2384. bool V_0 = false;
  2385. bool V_1 = false;
  2386. bool V_2 = false;
  2387. bool V_3 = false;
  2388. bool V_4 = false;
  2389. bool V_5 = false;
  2390. bool V_6 = false;
  2391. bool V_7 = false;
  2392. bool V_8 = false;
  2393. bool V_9 = false;
  2394. bool V_10 = false;
  2395. bool V_11 = false;
  2396. {
  2397. bool L_0 = Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A(0, /*hidden argument*/NULL);
  2398. V_0 = L_0;
  2399. bool L_1 = Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79(0, /*hidden argument*/NULL);
  2400. V_1 = L_1;
  2401. bool L_2 = V_0;
  2402. V_2 = L_2;
  2403. bool L_3 = V_2;
  2404. if (!L_3)
  2405. {
  2406. goto IL_0049;
  2407. }
  2408. }
  2409. {
  2410. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_4 = ___hit1;
  2411. bool L_5 = HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322(L_4, /*hidden argument*/NULL);
  2412. V_3 = L_5;
  2413. bool L_6 = V_3;
  2414. if (!L_6)
  2415. {
  2416. goto IL_0043;
  2417. }
  2418. }
  2419. {
  2420. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2421. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_7 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2422. int32_t L_8 = ___i0;
  2423. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_9 = ___hit1;
  2424. NullCheck(L_7);
  2425. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 )L_9);
  2426. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_10 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2427. int32_t L_11 = ___i0;
  2428. NullCheck(L_10);
  2429. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), _stringLiteral3FD91E160022E3A1414EFC9052F3C6C31F1EA4F4, /*hidden argument*/NULL);
  2430. }
  2431. IL_0043:
  2432. {
  2433. goto IL_00f1;
  2434. }
  2435. IL_0049:
  2436. {
  2437. bool L_12 = V_1;
  2438. V_4 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  2439. bool L_13 = V_4;
  2440. if (!L_13)
  2441. {
  2442. goto IL_00c3;
  2443. }
  2444. }
  2445. {
  2446. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2447. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_14 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2448. int32_t L_15 = ___i0;
  2449. NullCheck(L_14);
  2450. int32_t L_16 = L_15;
  2451. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  2452. bool L_18 = HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322(L_17, /*hidden argument*/NULL);
  2453. V_5 = L_18;
  2454. bool L_19 = V_5;
  2455. if (!L_19)
  2456. {
  2457. goto IL_00c0;
  2458. }
  2459. }
  2460. {
  2461. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_20 = ___hit1;
  2462. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2463. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_21 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2464. int32_t L_22 = ___i0;
  2465. NullCheck(L_21);
  2466. int32_t L_23 = L_22;
  2467. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_24 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
  2468. bool L_25 = HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582(L_20, L_24, /*hidden argument*/NULL);
  2469. V_6 = L_25;
  2470. bool L_26 = V_6;
  2471. if (!L_26)
  2472. {
  2473. goto IL_0098;
  2474. }
  2475. }
  2476. {
  2477. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2478. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_27 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2479. int32_t L_28 = ___i0;
  2480. NullCheck(L_27);
  2481. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_28))), _stringLiteralB8B6C4E8F01128F85B1997A2FC54F0D8A7847473, /*hidden argument*/NULL);
  2482. }
  2483. IL_0098:
  2484. {
  2485. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2486. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_29 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2487. int32_t L_30 = ___i0;
  2488. NullCheck(L_29);
  2489. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)((L_29)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_30))), _stringLiteralD0F250C5C723619F2F208B1992BA356D32807BE6, /*hidden argument*/NULL);
  2490. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_31 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2491. int32_t L_32 = ___i0;
  2492. NullCheck(L_31);
  2493. il2cpp_codegen_initobj(((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32))), sizeof(HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ));
  2494. }
  2495. IL_00c0:
  2496. {
  2497. goto IL_00f1;
  2498. }
  2499. IL_00c3:
  2500. {
  2501. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2502. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_33 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2503. int32_t L_34 = ___i0;
  2504. NullCheck(L_33);
  2505. int32_t L_35 = L_34;
  2506. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_36 = (L_33)->GetAt(static_cast<il2cpp_array_size_t>(L_35));
  2507. bool L_37 = HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322(L_36, /*hidden argument*/NULL);
  2508. V_7 = L_37;
  2509. bool L_38 = V_7;
  2510. if (!L_38)
  2511. {
  2512. goto IL_00f1;
  2513. }
  2514. }
  2515. {
  2516. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2517. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_39 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  2518. int32_t L_40 = ___i0;
  2519. NullCheck(L_39);
  2520. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteralC2DD4A1CF2BEA8DC20037D0E70DA4065B69442E6, /*hidden argument*/NULL);
  2521. }
  2522. IL_00f1:
  2523. {
  2524. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_41 = ___hit1;
  2525. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2526. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_42 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2527. int32_t L_43 = ___i0;
  2528. NullCheck(L_42);
  2529. int32_t L_44 = L_43;
  2530. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_45 = (L_42)->GetAt(static_cast<il2cpp_array_size_t>(L_44));
  2531. bool L_46 = HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582(L_41, L_45, /*hidden argument*/NULL);
  2532. V_8 = L_46;
  2533. bool L_47 = V_8;
  2534. if (!L_47)
  2535. {
  2536. goto IL_0125;
  2537. }
  2538. }
  2539. {
  2540. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_48 = ___hit1;
  2541. bool L_49 = HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322(L_48, /*hidden argument*/NULL);
  2542. V_9 = L_49;
  2543. bool L_50 = V_9;
  2544. if (!L_50)
  2545. {
  2546. goto IL_0122;
  2547. }
  2548. }
  2549. {
  2550. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)(&___hit1), _stringLiteral38C0F0DBDBD6845E1EB1973902069AA0D04A49CB, /*hidden argument*/NULL);
  2551. }
  2552. IL_0122:
  2553. {
  2554. goto IL_017d;
  2555. }
  2556. IL_0125:
  2557. {
  2558. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2559. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_51 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2560. int32_t L_52 = ___i0;
  2561. NullCheck(L_51);
  2562. int32_t L_53 = L_52;
  2563. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_54 = (L_51)->GetAt(static_cast<il2cpp_array_size_t>(L_53));
  2564. bool L_55 = HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322(L_54, /*hidden argument*/NULL);
  2565. V_10 = L_55;
  2566. bool L_56 = V_10;
  2567. if (!L_56)
  2568. {
  2569. goto IL_0154;
  2570. }
  2571. }
  2572. {
  2573. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2574. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_57 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2575. int32_t L_58 = ___i0;
  2576. NullCheck(L_57);
  2577. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58))), _stringLiteralA7657254AB620ED4022229A87EBBB2D61A66BB47, /*hidden argument*/NULL);
  2578. }
  2579. IL_0154:
  2580. {
  2581. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_59 = ___hit1;
  2582. bool L_60 = HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322(L_59, /*hidden argument*/NULL);
  2583. V_11 = L_60;
  2584. bool L_61 = V_11;
  2585. if (!L_61)
  2586. {
  2587. goto IL_017c;
  2588. }
  2589. }
  2590. {
  2591. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)(&___hit1), _stringLiteralAEEBD5451CD610FD41B563142B1715878FB6841E, /*hidden argument*/NULL);
  2592. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434((HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *)(&___hit1), _stringLiteral38C0F0DBDBD6845E1EB1973902069AA0D04A49CB, /*hidden argument*/NULL);
  2593. }
  2594. IL_017c:
  2595. {
  2596. }
  2597. IL_017d:
  2598. {
  2599. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var);
  2600. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_62 = ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  2601. int32_t L_63 = ___i0;
  2602. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_64 = ___hit1;
  2603. NullCheck(L_62);
  2604. (L_62)->SetAt(static_cast<il2cpp_array_size_t>(L_63), (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 )L_64);
  2605. return;
  2606. }
  2607. }
  2608. // System.Void UnityEngine.SendMouseEvents::.cctor()
  2609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m702309EA7759031619D3963B6EA517ABEB888053 (const RuntimeMethod* method)
  2610. {
  2611. static bool s_Il2CppMethodInitialized;
  2612. if (!s_Il2CppMethodInitialized)
  2613. {
  2614. il2cpp_codegen_initialize_method (SendMouseEvents__cctor_m702309EA7759031619D3963B6EA517ABEB888053_MetadataUsageId);
  2615. s_Il2CppMethodInitialized = true;
  2616. }
  2617. {
  2618. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  2619. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_0 = (HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1*)(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1*)SZArrayNew(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1_il2cpp_TypeInfo_var, (uint32_t)3);
  2620. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_0);
  2621. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_1 = (HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1*)(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1*)SZArrayNew(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1_il2cpp_TypeInfo_var, (uint32_t)3);
  2622. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_1);
  2623. HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1* L_2 = (HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1*)(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1*)SZArrayNew(HitInfoU5BU5D_t1C4C1506E0E7D22806B4ED84887D7298C8EC44A1_il2cpp_TypeInfo_var, (uint32_t)3);
  2624. ((SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_tC8FB7F3FCFF87BDF2E56E1E0D209B81943D8F666_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_2);
  2625. return;
  2626. }
  2627. }
  2628. #ifdef __clang__
  2629. #pragma clang diagnostic pop
  2630. #endif
  2631. #ifdef __clang__
  2632. #pragma clang diagnostic push
  2633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2634. #pragma clang diagnostic ignored "-Wunused-variable"
  2635. #endif
  2636. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2637. IL2CPP_EXTERN_C void HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshal_pinvoke(const HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746& unmarshaled, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_pinvoke& marshaled)
  2638. {
  2639. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2640. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2641. }
  2642. IL2CPP_EXTERN_C void HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshal_pinvoke_back(const HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_pinvoke& marshaled, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746& unmarshaled)
  2643. {
  2644. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2645. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2646. }
  2647. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2648. IL2CPP_EXTERN_C void HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshal_pinvoke_cleanup(HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_pinvoke& marshaled)
  2649. {
  2650. }
  2651. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2652. IL2CPP_EXTERN_C void HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshal_com(const HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746& unmarshaled, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_com& marshaled)
  2653. {
  2654. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2655. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2656. }
  2657. IL2CPP_EXTERN_C void HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshal_com_back(const HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_com& marshaled, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746& unmarshaled)
  2658. {
  2659. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  2660. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
  2661. }
  2662. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  2663. IL2CPP_EXTERN_C void HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshal_com_cleanup(HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746_marshaled_com& marshaled)
  2664. {
  2665. }
  2666. // System.Void UnityEngine.SendMouseEvents_HitInfo::SendMessage(System.String)
  2667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434 (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 * __this, String_t* ___name0, const RuntimeMethod* method)
  2668. {
  2669. {
  2670. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_target_0();
  2671. String_t* L_1 = ___name0;
  2672. NullCheck(L_0);
  2673. GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95(L_0, L_1, NULL, 1, /*hidden argument*/NULL);
  2674. return;
  2675. }
  2676. }
  2677. IL2CPP_EXTERN_C void HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  2678. {
  2679. int32_t _offset = 1;
  2680. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 * _thisAdjusted = reinterpret_cast<HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 *>(__this + _offset);
  2681. HitInfo_SendMessage_m03D1D4402F97AA2D7E4A1D8A8C18A313B5DE6434(_thisAdjusted, ___name0, method);
  2682. }
  2683. // System.Boolean UnityEngine.SendMouseEvents_HitInfo::op_Implicit(UnityEngine.SendMouseEvents_HitInfo)
  2684. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322 (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___exists0, const RuntimeMethod* method)
  2685. {
  2686. static bool s_Il2CppMethodInitialized;
  2687. if (!s_Il2CppMethodInitialized)
  2688. {
  2689. il2cpp_codegen_initialize_method (HitInfo_op_Implicit_mBB6DB77D68B22445EC255E34E7EE7667FD584322_MetadataUsageId);
  2690. s_Il2CppMethodInitialized = true;
  2691. }
  2692. bool V_0 = false;
  2693. int32_t G_B3_0 = 0;
  2694. {
  2695. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_0 = ___exists0;
  2696. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = L_0.get_target_0();
  2697. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  2698. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  2699. if (!L_2)
  2700. {
  2701. goto IL_001d;
  2702. }
  2703. }
  2704. {
  2705. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_3 = ___exists0;
  2706. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = L_3.get_camera_1();
  2707. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  2708. bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  2709. G_B3_0 = ((int32_t)(L_5));
  2710. goto IL_001e;
  2711. }
  2712. IL_001d:
  2713. {
  2714. G_B3_0 = 0;
  2715. }
  2716. IL_001e:
  2717. {
  2718. V_0 = (bool)G_B3_0;
  2719. goto IL_0021;
  2720. }
  2721. IL_0021:
  2722. {
  2723. bool L_6 = V_0;
  2724. return L_6;
  2725. }
  2726. }
  2727. // System.Boolean UnityEngine.SendMouseEvents_HitInfo::Compare(UnityEngine.SendMouseEvents_HitInfo,UnityEngine.SendMouseEvents_HitInfo)
  2728. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582 (HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___lhs0, HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 ___rhs1, const RuntimeMethod* method)
  2729. {
  2730. static bool s_Il2CppMethodInitialized;
  2731. if (!s_Il2CppMethodInitialized)
  2732. {
  2733. il2cpp_codegen_initialize_method (HitInfo_Compare_m5643F7A11E2F60B86286330548DF614BD9691582_MetadataUsageId);
  2734. s_Il2CppMethodInitialized = true;
  2735. }
  2736. bool V_0 = false;
  2737. int32_t G_B3_0 = 0;
  2738. {
  2739. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_0 = ___lhs0;
  2740. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = L_0.get_target_0();
  2741. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_2 = ___rhs1;
  2742. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = L_2.get_target_0();
  2743. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  2744. bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, L_3, /*hidden argument*/NULL);
  2745. if (!L_4)
  2746. {
  2747. goto IL_0027;
  2748. }
  2749. }
  2750. {
  2751. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_5 = ___lhs0;
  2752. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_6 = L_5.get_camera_1();
  2753. HitInfo_t2B010E637D28B522E704FDA56FAE6DA9979D8746 L_7 = ___rhs1;
  2754. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = L_7.get_camera_1();
  2755. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  2756. bool L_9 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_6, L_8, /*hidden argument*/NULL);
  2757. G_B3_0 = ((int32_t)(L_9));
  2758. goto IL_0028;
  2759. }
  2760. IL_0027:
  2761. {
  2762. G_B3_0 = 0;
  2763. }
  2764. IL_0028:
  2765. {
  2766. V_0 = (bool)G_B3_0;
  2767. goto IL_002b;
  2768. }
  2769. IL_002b:
  2770. {
  2771. bool L_10 = V_0;
  2772. return L_10;
  2773. }
  2774. }
  2775. #ifdef __clang__
  2776. #pragma clang diagnostic pop
  2777. #endif
  2778. #ifdef __clang__
  2779. #pragma clang diagnostic push
  2780. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2781. #pragma clang diagnostic ignored "-Wunused-variable"
  2782. #endif
  2783. // System.Int32 UnityEngine.Touch::get_fingerId()
  2784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method)
  2785. {
  2786. int32_t V_0 = 0;
  2787. {
  2788. int32_t L_0 = __this->get_m_FingerId_0();
  2789. V_0 = L_0;
  2790. goto IL_000a;
  2791. }
  2792. IL_000a:
  2793. {
  2794. int32_t L_1 = V_0;
  2795. return L_1;
  2796. }
  2797. }
  2798. IL2CPP_EXTERN_C int32_t Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2799. {
  2800. int32_t _offset = 1;
  2801. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * _thisAdjusted = reinterpret_cast<Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *>(__this + _offset);
  2802. return Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D(_thisAdjusted, method);
  2803. }
  2804. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  2805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method)
  2806. {
  2807. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  2808. memset((&V_0), 0, sizeof(V_0));
  2809. {
  2810. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_m_Position_1();
  2811. V_0 = L_0;
  2812. goto IL_000a;
  2813. }
  2814. IL_000a:
  2815. {
  2816. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
  2817. return L_1;
  2818. }
  2819. }
  2820. IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2821. {
  2822. int32_t _offset = 1;
  2823. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * _thisAdjusted = reinterpret_cast<Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *>(__this + _offset);
  2824. return Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F(_thisAdjusted, method);
  2825. }
  2826. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  2827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method)
  2828. {
  2829. int32_t V_0 = 0;
  2830. {
  2831. int32_t L_0 = __this->get_m_Phase_6();
  2832. V_0 = L_0;
  2833. goto IL_000a;
  2834. }
  2835. IL_000a:
  2836. {
  2837. int32_t L_1 = V_0;
  2838. return L_1;
  2839. }
  2840. }
  2841. IL2CPP_EXTERN_C int32_t Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2842. {
  2843. int32_t _offset = 1;
  2844. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * _thisAdjusted = reinterpret_cast<Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *>(__this + _offset);
  2845. return Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349(_thisAdjusted, method);
  2846. }
  2847. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  2848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method)
  2849. {
  2850. int32_t V_0 = 0;
  2851. {
  2852. int32_t L_0 = __this->get_m_Type_7();
  2853. V_0 = L_0;
  2854. goto IL_000a;
  2855. }
  2856. IL_000a:
  2857. {
  2858. int32_t L_1 = V_0;
  2859. return L_1;
  2860. }
  2861. }
  2862. IL2CPP_EXTERN_C int32_t Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2863. {
  2864. int32_t _offset = 1;
  2865. Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * _thisAdjusted = reinterpret_cast<Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *>(__this + _offset);
  2866. return Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9(_thisAdjusted, method);
  2867. }
  2868. #ifdef __clang__
  2869. #pragma clang diagnostic pop
  2870. #endif
  2871. #ifdef __clang__
  2872. #pragma clang diagnostic push
  2873. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2874. #pragma clang diagnostic ignored "-Wunused-variable"
  2875. #endif
  2876. #ifdef __clang__
  2877. #pragma clang diagnostic pop
  2878. #endif
  2879. #ifdef __clang__
  2880. #pragma clang diagnostic push
  2881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2882. #pragma clang diagnostic ignored "-Wunused-variable"
  2883. #endif
  2884. #ifdef __clang__
  2885. #pragma clang diagnostic pop
  2886. #endif