UnityEngine.CoreModule1.cpp 1.7 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. template <typename R, typename T1, typename T2>
  17. struct VirtFuncInvoker2
  18. {
  19. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  20. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  24. }
  25. };
  26. template <typename R>
  27. struct VirtFuncInvoker0
  28. {
  29. typedef R (*Func)(void*, const RuntimeMethod*);
  30. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  31. {
  32. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  33. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. struct VirtActionInvoker0
  37. {
  38. typedef void (*Action)(void*, const RuntimeMethod*);
  39. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  40. {
  41. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  42. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  43. }
  44. };
  45. template <typename T1>
  46. struct VirtActionInvoker1
  47. {
  48. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  49. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  50. {
  51. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  52. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  53. }
  54. };
  55. template <typename R, typename T1>
  56. struct VirtFuncInvoker1
  57. {
  58. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  59. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  60. {
  61. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  62. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  63. }
  64. };
  65. template <typename T1, typename T2>
  66. struct VirtActionInvoker2
  67. {
  68. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  69. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  70. {
  71. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  72. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  73. }
  74. };
  75. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  76. struct VirtFuncInvoker8
  77. {
  78. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  79. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  80. {
  81. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  82. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  83. }
  84. };
  85. template <typename R, typename T1, typename T2>
  86. struct GenericVirtFuncInvoker2
  87. {
  88. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  89. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  90. {
  91. VirtualInvokeData invokeData;
  92. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  93. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. struct GenericVirtActionInvoker0
  97. {
  98. typedef void (*Action)(void*, const RuntimeMethod*);
  99. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  100. {
  101. VirtualInvokeData invokeData;
  102. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  103. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  104. }
  105. };
  106. template <typename T1>
  107. struct GenericVirtActionInvoker1
  108. {
  109. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  110. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  111. {
  112. VirtualInvokeData invokeData;
  113. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  114. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  115. }
  116. };
  117. template <typename R, typename T1>
  118. struct GenericVirtFuncInvoker1
  119. {
  120. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  121. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  122. {
  123. VirtualInvokeData invokeData;
  124. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  125. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  126. }
  127. };
  128. template <typename R, typename T1, typename T2>
  129. struct InterfaceFuncInvoker2
  130. {
  131. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  132. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  133. {
  134. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  135. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  136. }
  137. };
  138. struct InterfaceActionInvoker0
  139. {
  140. typedef void (*Action)(void*, const RuntimeMethod*);
  141. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  142. {
  143. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  144. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  145. }
  146. };
  147. template <typename T1>
  148. struct InterfaceActionInvoker1
  149. {
  150. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  151. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  152. {
  153. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  154. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  155. }
  156. };
  157. template <typename R, typename T1>
  158. struct InterfaceFuncInvoker1
  159. {
  160. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  161. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  162. {
  163. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  164. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  165. }
  166. };
  167. template <typename R>
  168. struct InterfaceFuncInvoker0
  169. {
  170. typedef R (*Func)(void*, const RuntimeMethod*);
  171. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  172. {
  173. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  174. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  175. }
  176. };
  177. template <typename R, typename T1, typename T2>
  178. struct GenericInterfaceFuncInvoker2
  179. {
  180. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  181. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  182. {
  183. VirtualInvokeData invokeData;
  184. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  185. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  186. }
  187. };
  188. struct GenericInterfaceActionInvoker0
  189. {
  190. typedef void (*Action)(void*, const RuntimeMethod*);
  191. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  192. {
  193. VirtualInvokeData invokeData;
  194. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  195. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  196. }
  197. };
  198. template <typename T1>
  199. struct GenericInterfaceActionInvoker1
  200. {
  201. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  202. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  203. {
  204. VirtualInvokeData invokeData;
  205. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  206. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  207. }
  208. };
  209. template <typename R, typename T1>
  210. struct GenericInterfaceFuncInvoker1
  211. {
  212. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  213. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  214. {
  215. VirtualInvokeData invokeData;
  216. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  217. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  218. }
  219. };
  220. // Microsoft.Win32.SafeHandles.SafeWaitHandle
  221. struct SafeWaitHandle_t51DB35FF382E636FF3B868D87816733894D46CF2;
  222. // System.Action`1<System.Object>
  223. struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0;
  224. // System.Action`1<UnityEngine.AsyncOperation>
  225. struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9;
  226. // System.Action`1<UnityEngine.Cubemap>
  227. struct Action_1_t72B039F88BDD04A9A013812982859354EDA03D63;
  228. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  229. struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478;
  230. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  231. struct Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285;
  232. // System.Action`2<System.Object,System.Boolean>
  233. struct Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576;
  234. // System.Action`2<System.Object,System.Int32Enum>
  235. struct Action_2_t4A92D51BAC0CF291CCBECDD41B622EDAE4E77D9F;
  236. // System.Action`2<System.Object,System.Object>
  237. struct Action_2_t0DB6FD6F515527EAB552B690A291778C6F00D48C;
  238. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  239. struct Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4;
  240. // System.Action`2<System.String,System.Boolean>
  241. struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455;
  242. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
  243. struct Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314;
  244. // System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
  245. struct Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5;
  246. // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  247. struct Action_3_t5EE4F8B9C50F576C16A8CE302D8F2790394C22EA;
  248. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  249. struct Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0;
  250. // System.AppDomain
  251. struct AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8;
  252. // System.ArgumentException
  253. struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1;
  254. // System.ArgumentNullException
  255. struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD;
  256. // System.ArgumentOutOfRangeException
  257. struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA;
  258. // System.AssemblyLoadEventHandler
  259. struct AssemblyLoadEventHandler_t53F8340027F9EE67E8A22E7D8C1A3770345153C9;
  260. // System.AsyncCallback
  261. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
  262. // System.Attribute
  263. struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74;
  264. // System.Boolean[]
  265. struct BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040;
  266. // System.Byte[]
  267. struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
  268. // System.Char[]
  269. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  270. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
  271. struct Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B;
  272. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
  273. struct Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25;
  274. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  275. struct Dictionary_2_tD6E204872BA9FD506A0287EF68E285BEB9EC0DFB;
  276. // System.Collections.Generic.Dictionary`2<System.String,System.Object>
  277. struct Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA;
  278. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  279. struct IEnumerable_1_tA183883C09774DA45DA9B778CECEEB2434EA99A3;
  280. // System.Collections.Generic.IEnumerable`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  281. struct IEnumerable_1_t2141B27CEA9D4290762D62C69029EC2736FBDF64;
  282. // System.Collections.Generic.List`1<System.String>
  283. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3;
  284. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  285. struct List_1_t6E5C746AF7DE21972A905DE655062193862839D6;
  286. // System.Collections.IDictionary
  287. struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
  288. // System.Collections.IEnumerator
  289. struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
  290. // System.Delegate
  291. struct Delegate_t;
  292. // System.DelegateData
  293. struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
  294. // System.Delegate[]
  295. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  296. // System.Diagnostics.StackFrame[]
  297. struct StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D;
  298. // System.Diagnostics.StackTrace
  299. struct StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99;
  300. // System.Diagnostics.StackTrace[]
  301. struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
  302. // System.Diagnostics.Stopwatch
  303. struct Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4;
  304. // System.Enum
  305. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521;
  306. // System.EventHandler
  307. struct EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C;
  308. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>
  309. struct EventHandler_1_t1E35ED2E29145994C6C03E57601C6D48C61083FF;
  310. // System.Exception
  311. struct Exception_t;
  312. // System.Globalization.Calendar
  313. struct Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5;
  314. // System.Globalization.CompareInfo
  315. struct CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1;
  316. // System.Globalization.CultureData
  317. struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD;
  318. // System.Globalization.CultureInfo
  319. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F;
  320. // System.Globalization.DateTimeFormatInfo
  321. struct DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F;
  322. // System.Globalization.NumberFormatInfo
  323. struct NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8;
  324. // System.Globalization.TextInfo
  325. struct TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8;
  326. // System.IAsyncResult
  327. struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
  328. // System.IFormatProvider
  329. struct IFormatProvider_t4247E13AE2D97A079B88D594B7ABABF313259901;
  330. // System.IO.TextWriter
  331. struct TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0;
  332. // System.IndexOutOfRangeException
  333. struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF;
  334. // System.Int32
  335. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102;
  336. // System.Int32[]
  337. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
  338. // System.IntPtr[]
  339. struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
  340. // System.LocalDataStoreHolder
  341. struct LocalDataStoreHolder_tE0636E08496405406FD63190AC51EEB2EE51E304;
  342. // System.LocalDataStoreMgr
  343. struct LocalDataStoreMgr_t1964DDB9F2BE154BE3159A7507D0D0CCBF8FDCA9;
  344. // System.MulticastDelegate
  345. struct MulticastDelegate_t;
  346. // System.NotImplementedException
  347. struct NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4;
  348. // System.ObjectDisposedException
  349. struct ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A;
  350. // System.Object[]
  351. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  352. // System.Reflection.Binder
  353. struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
  354. // System.Reflection.MemberFilter
  355. struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
  356. // System.Reflection.MemberInfo
  357. struct MemberInfo_t;
  358. // System.Reflection.MethodBase
  359. struct MethodBase_t;
  360. // System.Reflection.MethodInfo
  361. struct MethodInfo_t;
  362. // System.Reflection.ParameterInfo
  363. struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB;
  364. // System.ResolveEventHandler
  365. struct ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5;
  366. // System.Runtime.InteropServices.MarshalAsAttribute
  367. struct MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020;
  368. // System.Runtime.Serialization.IFormatterConverter
  369. struct IFormatterConverter_tC3280D64D358F47EA4DAF1A65609BA0FC081888A;
  370. // System.Runtime.Serialization.SafeSerializationManager
  371. struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
  372. // System.Runtime.Serialization.SerializationInfo
  373. struct SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26;
  374. // System.Security.Cryptography.RandomNumberGenerator
  375. struct RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2;
  376. // System.Security.Principal.IPrincipal
  377. struct IPrincipal_t63FD7F58FBBE134C8FE4D31710AAEA00B000F0BF;
  378. // System.String
  379. struct String_t;
  380. // System.String[]
  381. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
  382. // System.Text.StringBuilder
  383. struct StringBuilder_t;
  384. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo>
  385. struct AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A;
  386. // System.Threading.EventWaitHandle
  387. struct EventWaitHandle_t7603BF1D3D30FE42DD07A450C8D09E2684DC4D98;
  388. // System.Threading.ExecutionContext
  389. struct ExecutionContext_t0E11C30308A4CC964D8A2EA9132F9BDCE5362C70;
  390. // System.Threading.InternalThread
  391. struct InternalThread_tA4C58C2A7D15AF43C3E7507375E6D31DBBE7D192;
  392. // System.Threading.ManualResetEvent
  393. struct ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408;
  394. // System.Threading.SendOrPostCallback
  395. struct SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01;
  396. // System.Threading.SynchronizationContext
  397. struct SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7;
  398. // System.Threading.Thread
  399. struct Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7;
  400. // System.Type
  401. struct Type_t;
  402. // System.Type[]
  403. struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
  404. // System.UInt16[]
  405. struct UInt16U5BU5D_t2D4BB1F8C486FF4359FFA7E4A76A8708A684543E;
  406. // System.UnhandledExceptionEventArgs
  407. struct UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1;
  408. // System.UnhandledExceptionEventHandler
  409. struct UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE;
  410. // System.Void
  411. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
  412. // UnityEngine.AsyncOperation
  413. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D;
  414. // UnityEngine.Camera
  415. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
  416. // UnityEngine.Camera/CameraCallback
  417. struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
  418. // UnityEngine.Camera[]
  419. struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9;
  420. // UnityEngine.Component
  421. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
  422. // UnityEngine.Cubemap
  423. struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF;
  424. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  425. struct UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384;
  426. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
  427. struct UnityAction_2_t77680359D738D69E578F3A74D50CD3FA8D775A60;
  428. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  429. struct UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305;
  430. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  431. struct UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F;
  432. // UnityEngine.GameObject
  433. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
  434. // UnityEngine.Material
  435. struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
  436. // UnityEngine.Material[]
  437. struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398;
  438. // UnityEngine.Object
  439. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
  440. // UnityEngine.Plane
  441. struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED;
  442. // UnityEngine.Playables.PlayableAsset
  443. struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD;
  444. // UnityEngine.Playables.PlayableBehaviour
  445. struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01;
  446. // UnityEngine.Playables.PlayableBinding/CreateOutputMethod
  447. struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3;
  448. // UnityEngine.Playables.PlayableBinding[]
  449. struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB;
  450. // UnityEngine.PlayerConnectionInternal
  451. struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43;
  452. // UnityEngine.PlayerPrefsException
  453. struct PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC;
  454. // UnityEngine.PreloadData
  455. struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A;
  456. // UnityEngine.Profiling.Memory.Experimental.MetaData
  457. struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA;
  458. // UnityEngine.PropertyAttribute
  459. struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54;
  460. // UnityEngine.RangeAttribute
  461. struct RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98;
  462. // UnityEngine.RectOffset
  463. struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A;
  464. // UnityEngine.RectTransform
  465. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
  466. // UnityEngine.RectTransform/ReapplyDrivenProperties
  467. struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D;
  468. // UnityEngine.ReflectionProbe
  469. struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C;
  470. // UnityEngine.RenderTexture
  471. struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
  472. // UnityEngine.Renderer
  473. struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4;
  474. // UnityEngine.Rendering.BatchRendererGroup
  475. struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F;
  476. // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
  477. struct OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B;
  478. // UnityEngine.Rendering.BatchVisibility
  479. struct BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062;
  480. // UnityEngine.Rendering.RenderPipeline
  481. struct RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B;
  482. // UnityEngine.Rendering.RenderPipelineAsset
  483. struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC;
  484. // UnityEngine.Rendering.SupportedRenderingFeatures
  485. struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097;
  486. // UnityEngine.RequireComponent
  487. struct RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1;
  488. // UnityEngine.ResourceRequest
  489. struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486;
  490. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  491. struct RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70;
  492. // UnityEngine.ScriptableObject
  493. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
  494. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  495. struct MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162;
  496. // UnityEngine.Scripting.PreserveAttribute
  497. struct PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F;
  498. // UnityEngine.SelectionBaseAttribute
  499. struct SelectionBaseAttribute_t1E6DA918DE93CF97BAB00073419BF8FC43C84B33;
  500. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  501. struct FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC;
  502. // UnityEngine.SerializeField
  503. struct SerializeField_t2C7845E4134D47F2D89267492CB6B955DC4787A5;
  504. // UnityEngine.Shader
  505. struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA;
  506. // UnityEngine.SpaceAttribute
  507. struct SpaceAttribute_tA724C103FE786D2E773D89B2789C0C1F812376C2;
  508. // UnityEngine.Sprite
  509. struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198;
  510. // UnityEngine.SpriteRenderer
  511. struct SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F;
  512. // UnityEngine.TextAreaAttribute
  513. struct TextAreaAttribute_t85045C366B3A3B41CE21984CDDE589E1A786E394;
  514. // UnityEngine.TextAsset
  515. struct TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E;
  516. // UnityEngine.Texture
  517. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
  518. // UnityEngine.Texture2D
  519. struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
  520. // UnityEngine.Texture2DArray
  521. struct Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8;
  522. // UnityEngine.Texture3D
  523. struct Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4;
  524. // UnityEngine.TooltipAttribute
  525. struct TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C;
  526. // UnityEngine.TouchScreenKeyboard
  527. struct TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90;
  528. // UnityEngine.Transform
  529. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
  530. // UnityEngine.Transform/Enumerator
  531. struct Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC;
  532. // UnityEngine.U2D.SpriteAtlas
  533. struct SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A;
  534. // UnityEngine.UnityException
  535. struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28;
  536. // UnityEngine.UnityLogWriter
  537. struct UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057;
  538. // UnityEngine.UnitySynchronizationContext
  539. struct UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F;
  540. // UnityEngine.UnitySynchronizationContext/WorkRequest[]
  541. struct WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0;
  542. // UnityEngine.Vector2[]
  543. struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
  544. // UnityEngine.Vector3[]
  545. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  546. IL2CPP_EXTERN_C RuntimeClass* Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var;
  547. IL2CPP_EXTERN_C RuntimeClass* Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5_il2cpp_TypeInfo_var;
  548. IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var;
  549. IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var;
  550. IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var;
  551. IL2CPP_EXTERN_C RuntimeClass* Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var;
  552. IL2CPP_EXTERN_C RuntimeClass* BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_il2cpp_TypeInfo_var;
  553. IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var;
  554. IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9_il2cpp_TypeInfo_var;
  555. IL2CPP_EXTERN_C RuntimeClass* Console_t5C8E87BA271B0DECA837A3BF9093AC3560DB3D5D_il2cpp_TypeInfo_var;
  556. IL2CPP_EXTERN_C RuntimeClass* Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var;
  557. IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
  558. IL2CPP_EXTERN_C RuntimeClass* Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_il2cpp_TypeInfo_var;
  559. IL2CPP_EXTERN_C RuntimeClass* Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC_il2cpp_TypeInfo_var;
  560. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  561. IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var;
  562. IL2CPP_EXTERN_C RuntimeClass* GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var;
  563. IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var;
  564. IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  565. IL2CPP_EXTERN_C RuntimeClass* IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var;
  566. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var;
  567. IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var;
  568. IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  569. IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var;
  570. IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var;
  571. IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
  572. IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  573. IL2CPP_EXTERN_C RuntimeClass* LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960_il2cpp_TypeInfo_var;
  574. IL2CPP_EXTERN_C RuntimeClass* List_1_t6E5C746AF7DE21972A905DE655062193862839D6_il2cpp_TypeInfo_var;
  575. IL2CPP_EXTERN_C RuntimeClass* ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408_il2cpp_TypeInfo_var;
  576. IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
  577. IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
  578. IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var;
  579. IL2CPP_EXTERN_C RuntimeClass* MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var;
  580. IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var;
  581. IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A_il2cpp_TypeInfo_var;
  582. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var;
  583. IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
  584. IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var;
  585. IL2CPP_EXTERN_C RuntimeClass* OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var;
  586. IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var;
  587. IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var;
  588. IL2CPP_EXTERN_C RuntimeClass* PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var;
  589. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
  590. IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var;
  591. IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var;
  592. IL2CPP_EXTERN_C RuntimeClass* Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var;
  593. IL2CPP_EXTERN_C RuntimeClass* PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var;
  594. IL2CPP_EXTERN_C RuntimeClass* Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var;
  595. IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D_il2cpp_TypeInfo_var;
  596. IL2CPP_EXTERN_C RuntimeClass* RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var;
  597. IL2CPP_EXTERN_C RuntimeClass* Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var;
  598. IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var;
  599. IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var;
  600. IL2CPP_EXTERN_C RuntimeClass* RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var;
  601. IL2CPP_EXTERN_C RuntimeClass* SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var;
  602. IL2CPP_EXTERN_C RuntimeClass* Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2_il2cpp_TypeInfo_var;
  603. IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B_il2cpp_TypeInfo_var;
  604. IL2CPP_EXTERN_C RuntimeClass* Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var;
  605. IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var;
  606. IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var;
  607. IL2CPP_EXTERN_C RuntimeClass* StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_il2cpp_TypeInfo_var;
  608. IL2CPP_EXTERN_C RuntimeClass* Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_il2cpp_TypeInfo_var;
  609. IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  610. IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var;
  611. IL2CPP_EXTERN_C RuntimeClass* TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_il2cpp_TypeInfo_var;
  612. IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var;
  613. IL2CPP_EXTERN_C RuntimeClass* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var;
  614. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602_il2cpp_TypeInfo_var;
  615. IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90_il2cpp_TypeInfo_var;
  616. IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  617. IL2CPP_EXTERN_C RuntimeClass* UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE_il2cpp_TypeInfo_var;
  618. IL2CPP_EXTERN_C RuntimeClass* UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var;
  619. IL2CPP_EXTERN_C RuntimeClass* UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057_il2cpp_TypeInfo_var;
  620. IL2CPP_EXTERN_C RuntimeClass* UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F_il2cpp_TypeInfo_var;
  621. IL2CPP_EXTERN_C RuntimeClass* Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var;
  622. IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
  623. IL2CPP_EXTERN_C RuntimeClass* Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var;
  624. IL2CPP_EXTERN_C String_t* _stringLiteral0083B4F6CF99B88F9288EBBCF395C67CD3D3118E;
  625. IL2CPP_EXTERN_C String_t* _stringLiteral0195A2CD9837056D512C72FCF0B07B7950840600;
  626. IL2CPP_EXTERN_C String_t* _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9;
  627. IL2CPP_EXTERN_C String_t* _stringLiteral08534F33C201A45017B502E90A800F1B708EBCB3;
  628. IL2CPP_EXTERN_C String_t* _stringLiteral0D125FAD9C996770D0DE517A8E41DDF40D0A4789;
  629. IL2CPP_EXTERN_C String_t* _stringLiteral1745B8350D479ECA1E6A138E3D4EEA836E2A4F2A;
  630. IL2CPP_EXTERN_C String_t* _stringLiteral1B86617DB5EF03C4CB9EC553AEFC55A7D37CB81D;
  631. IL2CPP_EXTERN_C String_t* _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F;
  632. IL2CPP_EXTERN_C String_t* _stringLiteral28ED3A797DA3C48C309A4EF792147F3C56CFEC40;
  633. IL2CPP_EXTERN_C String_t* _stringLiteral2FA169D43E3A5541775A437F1F1BF96AC6883F71;
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  675. IL2CPP_EXTERN_C String_t* _stringLiteralBED35A2027CF27E62C61CC24566ECF476DEC4D84;
  676. IL2CPP_EXTERN_C String_t* _stringLiteralC0C83386C3CC8DC6C9E6A316F1CE50ECC1C09A2C;
  677. IL2CPP_EXTERN_C String_t* _stringLiteralC21795AE8BD7A7002E8884AC9BF9FA8A63E03A2A;
  678. IL2CPP_EXTERN_C String_t* _stringLiteralC2298C3CEB369A94307F27D80BCDF7987F20199F;
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  680. IL2CPP_EXTERN_C String_t* _stringLiteralC69322742BF4E0B4FA19AA924C3BB4392833F455;
  681. IL2CPP_EXTERN_C String_t* _stringLiteralC8B10A02A794C5D6BA3C7F7BE7ECF9A1E9F63336;
  682. IL2CPP_EXTERN_C String_t* _stringLiteralCBE36FAE6308730139D40041166816D4399DE773;
  683. IL2CPP_EXTERN_C String_t* _stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77;
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  686. IL2CPP_EXTERN_C String_t* _stringLiteralD3BC9A378DAAA1DDDBA1B19C1AA641D3E9683C46;
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  689. IL2CPP_EXTERN_C String_t* _stringLiteralD65DFF2F89D985DD957E05C5F031753F76F1DFA1;
  690. IL2CPP_EXTERN_C String_t* _stringLiteralD9A9C0A498CF3207B0E814969CB75C12C53D70E0;
  691. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  692. IL2CPP_EXTERN_C String_t* _stringLiteralDF84E69D42614DDC5037B5740BFBC7BCA76BD3C8;
  693. IL2CPP_EXTERN_C String_t* _stringLiteralE36A6C883582836AFA54C902F5ABB5830C87CB98;
  694. IL2CPP_EXTERN_C String_t* _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A;
  695. IL2CPP_EXTERN_C String_t* _stringLiteralEE90BCB77C614A3203BEBE34D51181223221F2F8;
  696. IL2CPP_EXTERN_C String_t* _stringLiteralEF9399EF10CEAB35F60B653ECC2E3A5D41F17059;
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  698. IL2CPP_EXTERN_C String_t* _stringLiteralFDA309DC9DF574C8F09C4407EBD6653E0E07F781;
  699. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2_RuntimeMethod_var;
  700. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764_RuntimeMethod_var;
  701. IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var;
  702. IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var;
  703. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B_RuntimeMethod_var;
  704. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var;
  705. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00_RuntimeMethod_var;
  706. IL2CPP_EXTERN_C const RuntimeMethod* Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D_RuntimeMethod_var;
  707. IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607_RuntimeMethod_var;
  708. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m5A7755FBAC1089756F6E71C4FFDAC30F3F8C1B35_RuntimeMethod_var;
  709. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mDAE79B8091C9F551A73121BB50FB439C17587510_RuntimeMethod_var;
  710. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_RuntimeMethod_var;
  711. IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_mF754555482D7325F566A128095AF093DB906FB6C_RuntimeMethod_var;
  712. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6_RuntimeMethod_var;
  713. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A_RuntimeMethod_var;
  714. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m9B129D06408C7472E392F81D29B10448ADD8FD57_RuntimeMethod_var;
  715. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890_RuntimeMethod_var;
  716. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_RuntimeMethod_var;
  717. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_RuntimeMethod_var;
  718. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_RuntimeMethod_var;
  719. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_RuntimeMethod_var;
  720. IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_RuntimeMethod_var;
  721. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var;
  722. IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var;
  723. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_RuntimeMethod_var;
  724. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_RuntimeMethod_var;
  725. IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_RuntimeMethod_var;
  726. IL2CPP_EXTERN_C const RuntimeMethod* Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_RuntimeMethod_var;
  727. IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_RuntimeMethod_var;
  728. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var;
  729. IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_RuntimeMethod_var;
  730. IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_RuntimeMethod_var;
  731. IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_RuntimeMethod_var;
  732. IL2CPP_EXTERN_C const RuntimeMethod* Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F_RuntimeMethod_var;
  733. IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_RuntimeMethod_var;
  734. IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_RuntimeMethod_var;
  735. IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_RuntimeMethod_var;
  736. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_RuntimeMethod_var;
  737. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_RuntimeMethod_var;
  738. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_RuntimeMethod_var;
  739. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_RuntimeMethod_var;
  740. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_RuntimeMethod_var;
  741. IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_RuntimeMethod_var;
  742. IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_RuntimeMethod_var;
  743. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_RuntimeMethod_var;
  744. IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_RuntimeMethod_var;
  745. IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_m27C5DE6B9DBBBFE2CCA68FA80A600D94337215C7_RuntimeMethod_var;
  746. IL2CPP_EXTERN_C const RuntimeMethod* Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_RuntimeMethod_var;
  747. IL2CPP_EXTERN_C const RuntimeMethod* UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E_RuntimeMethod_var;
  748. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_RuntimeMethod_var;
  749. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A_RuntimeMethod_var;
  750. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_RuntimeMethod_var;
  751. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_RuntimeMethod_var;
  752. IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_RuntimeMethod_var;
  753. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6_RuntimeMethod_var;
  754. IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6_RuntimeMethod_var;
  755. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_RuntimeMethod_var;
  756. IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_RuntimeMethod_var;
  757. IL2CPP_EXTERN_C const RuntimeType* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var;
  758. IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E_MetadataUsageId;
  759. IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_com_FromNativeMethodDefinition_MetadataUsageId;
  760. IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  761. IL2CPP_EXTERN_C const uint32_t CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId;
  762. IL2CPP_EXTERN_C const uint32_t LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_MetadataUsageId;
  763. IL2CPP_EXTERN_C const uint32_t MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId;
  764. IL2CPP_EXTERN_C const uint32_t MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId;
  765. IL2CPP_EXTERN_C const uint32_t MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F_MetadataUsageId;
  766. IL2CPP_EXTERN_C const uint32_t OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27_MetadataUsageId;
  767. IL2CPP_EXTERN_C const uint32_t OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F_MetadataUsageId;
  768. IL2CPP_EXTERN_C const uint32_t OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132_MetadataUsageId;
  769. IL2CPP_EXTERN_C const uint32_t OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD_MetadataUsageId;
  770. IL2CPP_EXTERN_C const uint32_t Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_MetadataUsageId;
  771. IL2CPP_EXTERN_C const uint32_t Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId;
  772. IL2CPP_EXTERN_C const uint32_t Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_MetadataUsageId;
  773. IL2CPP_EXTERN_C const uint32_t PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId;
  774. IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId;
  775. IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId;
  776. IL2CPP_EXTERN_C const uint32_t PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId;
  777. IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId;
  778. IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId;
  779. IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId;
  780. IL2CPP_EXTERN_C const uint32_t PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId;
  781. IL2CPP_EXTERN_C const uint32_t PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId;
  782. IL2CPP_EXTERN_C const uint32_t PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId;
  783. IL2CPP_EXTERN_C const uint32_t PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId;
  784. IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId;
  785. IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId;
  786. IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId;
  787. IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId;
  788. IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId;
  789. IL2CPP_EXTERN_C const uint32_t PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId;
  790. IL2CPP_EXTERN_C const uint32_t PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId;
  791. IL2CPP_EXTERN_C const uint32_t Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId;
  792. IL2CPP_EXTERN_C const uint32_t Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId;
  793. IL2CPP_EXTERN_C const uint32_t Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId;
  794. IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId;
  795. IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId;
  796. IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId;
  797. IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId;
  798. IL2CPP_EXTERN_C const uint32_t PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB_MetadataUsageId;
  799. IL2CPP_EXTERN_C const uint32_t PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1_MetadataUsageId;
  800. IL2CPP_EXTERN_C const uint32_t PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_MetadataUsageId;
  801. IL2CPP_EXTERN_C const uint32_t PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_MetadataUsageId;
  802. IL2CPP_EXTERN_C const uint32_t PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_MetadataUsageId;
  803. IL2CPP_EXTERN_C const uint32_t Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0UnityEngine_CoreModule1_MetadataUsageId;
  804. IL2CPP_EXTERN_C const uint32_t Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_MetadataUsageId;
  805. IL2CPP_EXTERN_C const uint32_t Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0_MetadataUsageId;
  806. IL2CPP_EXTERN_C const uint32_t Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId;
  807. IL2CPP_EXTERN_C const uint32_t Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05_MetadataUsageId;
  808. IL2CPP_EXTERN_C const uint32_t Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B_MetadataUsageId;
  809. IL2CPP_EXTERN_C const uint32_t Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755_MetadataUsageId;
  810. IL2CPP_EXTERN_C const uint32_t Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470_MetadataUsageId;
  811. IL2CPP_EXTERN_C const uint32_t Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId;
  812. IL2CPP_EXTERN_C const uint32_t Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F_MetadataUsageId;
  813. IL2CPP_EXTERN_C const uint32_t Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId;
  814. IL2CPP_EXTERN_C const uint32_t Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId;
  815. IL2CPP_EXTERN_C const uint32_t Quaternion_Slerp_m56DE173C3520C83DF3F1C6EDFA82FF88A2C9E756_MetadataUsageId;
  816. IL2CPP_EXTERN_C const uint32_t Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId;
  817. IL2CPP_EXTERN_C const uint32_t Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId;
  818. IL2CPP_EXTERN_C const uint32_t Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_MetadataUsageId;
  819. IL2CPP_EXTERN_C const uint32_t Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId;
  820. IL2CPP_EXTERN_C const uint32_t Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F_MetadataUsageId;
  821. IL2CPP_EXTERN_C const uint32_t Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70_MetadataUsageId;
  822. IL2CPP_EXTERN_C const uint32_t Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_MetadataUsageId;
  823. IL2CPP_EXTERN_C const uint32_t Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_MetadataUsageId;
  824. IL2CPP_EXTERN_C const uint32_t RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533_MetadataUsageId;
  825. IL2CPP_EXTERN_C const uint32_t RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93_MetadataUsageId;
  826. IL2CPP_EXTERN_C const uint32_t RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_com_FromNativeMethodDefinition_MetadataUsageId;
  827. IL2CPP_EXTERN_C const uint32_t RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  828. IL2CPP_EXTERN_C const uint32_t RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520_MetadataUsageId;
  829. IL2CPP_EXTERN_C const uint32_t RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D_MetadataUsageId;
  830. IL2CPP_EXTERN_C const uint32_t RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6_MetadataUsageId;
  831. IL2CPP_EXTERN_C const uint32_t RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653_MetadataUsageId;
  832. IL2CPP_EXTERN_C const uint32_t RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E_MetadataUsageId;
  833. IL2CPP_EXTERN_C const uint32_t RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB_MetadataUsageId;
  834. IL2CPP_EXTERN_C const uint32_t RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C_MetadataUsageId;
  835. IL2CPP_EXTERN_C const uint32_t RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC_MetadataUsageId;
  836. IL2CPP_EXTERN_C const uint32_t Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_MetadataUsageId;
  837. IL2CPP_EXTERN_C const uint32_t Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_MetadataUsageId;
  838. IL2CPP_EXTERN_C const uint32_t ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62_MetadataUsageId;
  839. IL2CPP_EXTERN_C const uint32_t ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D_MetadataUsageId;
  840. IL2CPP_EXTERN_C const uint32_t RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264_MetadataUsageId;
  841. IL2CPP_EXTERN_C const uint32_t RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52_MetadataUsageId;
  842. IL2CPP_EXTERN_C const uint32_t RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E_MetadataUsageId;
  843. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010_MetadataUsageId;
  844. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32_MetadataUsageId;
  845. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F_MetadataUsageId;
  846. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7_MetadataUsageId;
  847. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421_MetadataUsageId;
  848. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_add_beginFrameRendering_mF9896552D7B492FBC22B0D1832C536C91E542B56_MetadataUsageId;
  849. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852UnityEngine_CoreModule1_MetadataUsageId;
  850. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_MetadataUsageId;
  851. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_remove_beginFrameRendering_mC2D3765FA14C53A4C8DB538D0689C6F77EAE8501_MetadataUsageId;
  852. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88UnityEngine_CoreModule1_MetadataUsageId;
  853. IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_MetadataUsageId;
  854. IL2CPP_EXTERN_C const uint32_t RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB_MetadataUsageId;
  855. IL2CPP_EXTERN_C const uint32_t RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_MetadataUsageId;
  856. IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD_MetadataUsageId;
  857. IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_MetadataUsageId;
  858. IL2CPP_EXTERN_C const uint32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095_MetadataUsageId;
  859. IL2CPP_EXTERN_C const uint32_t RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_MetadataUsageId;
  860. IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82_MetadataUsageId;
  861. IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_MetadataUsageId;
  862. IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9_MetadataUsageId;
  863. IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B_MetadataUsageId;
  864. IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A_MetadataUsageId;
  865. IL2CPP_EXTERN_C const uint32_t Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_MetadataUsageId;
  866. IL2CPP_EXTERN_C const uint32_t Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56_MetadataUsageId;
  867. IL2CPP_EXTERN_C const uint32_t Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1_MetadataUsageId;
  868. IL2CPP_EXTERN_C const uint32_t SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5_MetadataUsageId;
  869. IL2CPP_EXTERN_C const uint32_t SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718_MetadataUsageId;
  870. IL2CPP_EXTERN_C const uint32_t SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98_MetadataUsageId;
  871. IL2CPP_EXTERN_C const uint32_t Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_MetadataUsageId;
  872. IL2CPP_EXTERN_C const uint32_t ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B_MetadataUsageId;
  873. IL2CPP_EXTERN_C const uint32_t ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_MetadataUsageId;
  874. IL2CPP_EXTERN_C const uint32_t ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_MetadataUsageId;
  875. IL2CPP_EXTERN_C const uint32_t SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB_MetadataUsageId;
  876. IL2CPP_EXTERN_C const uint32_t SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_MetadataUsageId;
  877. IL2CPP_EXTERN_C const uint32_t Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21_MetadataUsageId;
  878. IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB_MetadataUsageId;
  879. IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE_MetadataUsageId;
  880. IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6_MetadataUsageId;
  881. IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA_MetadataUsageId;
  882. IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051_MetadataUsageId;
  883. IL2CPP_EXTERN_C const uint32_t Sprite_Create_mBF0676DF6C3CB8554451DC01E0713CF73C84DB4A_MetadataUsageId;
  884. IL2CPP_EXTERN_C const uint32_t Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F_MetadataUsageId;
  885. IL2CPP_EXTERN_C const uint32_t Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E_MetadataUsageId;
  886. IL2CPP_EXTERN_C const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660_MetadataUsageId;
  887. IL2CPP_EXTERN_C const uint32_t StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0_MetadataUsageId;
  888. IL2CPP_EXTERN_C const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_MetadataUsageId;
  889. IL2CPP_EXTERN_C const uint32_t StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21_MetadataUsageId;
  890. IL2CPP_EXTERN_C const uint32_t StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165_MetadataUsageId;
  891. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76_MetadataUsageId;
  892. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8_MetadataUsageId;
  893. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61_MetadataUsageId;
  894. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557_MetadataUsageId;
  895. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13_MetadataUsageId;
  896. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069_MetadataUsageId;
  897. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB_MetadataUsageId;
  898. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40_MetadataUsageId;
  899. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286_MetadataUsageId;
  900. IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2_MetadataUsageId;
  901. IL2CPP_EXTERN_C const uint32_t SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740_MetadataUsageId;
  902. IL2CPP_EXTERN_C const uint32_t SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_MetadataUsageId;
  903. IL2CPP_EXTERN_C const uint32_t Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_MetadataUsageId;
  904. IL2CPP_EXTERN_C const uint32_t Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6_MetadataUsageId;
  905. IL2CPP_EXTERN_C const uint32_t Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2_MetadataUsageId;
  906. IL2CPP_EXTERN_C const uint32_t Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76_MetadataUsageId;
  907. IL2CPP_EXTERN_C const uint32_t Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_MetadataUsageId;
  908. IL2CPP_EXTERN_C const uint32_t Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_MetadataUsageId;
  909. IL2CPP_EXTERN_C const uint32_t Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_MetadataUsageId;
  910. IL2CPP_EXTERN_C const uint32_t Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_MetadataUsageId;
  911. IL2CPP_EXTERN_C const uint32_t Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_MetadataUsageId;
  912. IL2CPP_EXTERN_C const uint32_t Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_MetadataUsageId;
  913. IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35_MetadataUsageId;
  914. IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A_MetadataUsageId;
  915. IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439_MetadataUsageId;
  916. IL2CPP_EXTERN_C const uint32_t Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_MetadataUsageId;
  917. IL2CPP_EXTERN_C const uint32_t Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40_MetadataUsageId;
  918. IL2CPP_EXTERN_C const uint32_t Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0_MetadataUsageId;
  919. IL2CPP_EXTERN_C const uint32_t Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7_MetadataUsageId;
  920. IL2CPP_EXTERN_C const uint32_t Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D_MetadataUsageId;
  921. IL2CPP_EXTERN_C const uint32_t Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1_MetadataUsageId;
  922. IL2CPP_EXTERN_C const uint32_t Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED_MetadataUsageId;
  923. IL2CPP_EXTERN_C const uint32_t Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1_MetadataUsageId;
  924. IL2CPP_EXTERN_C const uint32_t Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C_MetadataUsageId;
  925. IL2CPP_EXTERN_C const uint32_t Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_MetadataUsageId;
  926. IL2CPP_EXTERN_C const uint32_t Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_MetadataUsageId;
  927. IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3_MetadataUsageId;
  928. IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A_MetadataUsageId;
  929. IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86_MetadataUsageId;
  930. IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard_set_selection_m27C5DE6B9DBBBFE2CCA68FA80A600D94337215C7_MetadataUsageId;
  931. IL2CPP_EXTERN_C const uint32_t Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_MetadataUsageId;
  932. IL2CPP_EXTERN_C const uint32_t Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC_MetadataUsageId;
  933. IL2CPP_EXTERN_C const uint32_t Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD_MetadataUsageId;
  934. IL2CPP_EXTERN_C const uint32_t Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB_MetadataUsageId;
  935. IL2CPP_EXTERN_C const uint32_t Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD_MetadataUsageId;
  936. IL2CPP_EXTERN_C const uint32_t Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F_MetadataUsageId;
  937. IL2CPP_EXTERN_C const uint32_t Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685_MetadataUsageId;
  938. IL2CPP_EXTERN_C const uint32_t Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17_MetadataUsageId;
  939. IL2CPP_EXTERN_C const uint32_t Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E_MetadataUsageId;
  940. IL2CPP_EXTERN_C const uint32_t UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E_MetadataUsageId;
  941. IL2CPP_EXTERN_C const uint32_t UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77_MetadataUsageId;
  942. IL2CPP_EXTERN_C const uint32_t UnhandledExceptionHandler_RegisterUECatcher_mE45C6A0301C35F6193F5774B7683683EF78D21DA_MetadataUsageId;
  943. IL2CPP_EXTERN_C const uint32_t UnityException__ctor_m27B11548FE152B9AB9402E54CB6A50A2EE6FFE31_MetadataUsageId;
  944. IL2CPP_EXTERN_C const uint32_t UnityException__ctor_m68C827240B217197615D8DA06FD3A443127D81DE_MetadataUsageId;
  945. IL2CPP_EXTERN_C const uint32_t UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9_MetadataUsageId;
  946. IL2CPP_EXTERN_C const uint32_t UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99_MetadataUsageId;
  947. IL2CPP_EXTERN_C const uint32_t UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833_MetadataUsageId;
  948. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_CreateCopy_mC20AC170E7947120E65ED75D71889CDAC957A5CD_MetadataUsageId;
  949. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C_MetadataUsageId;
  950. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_ExecutePendingTasks_m74DCC56A938FEECD533CFE58CAC4B8B9ED001122_MetadataUsageId;
  951. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_ExecuteTasks_m027AF329D90D6451B83A2EAF3528C9021800A962_MetadataUsageId;
  952. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A_MetadataUsageId;
  953. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_InitializeSynchronizationContext_m0F2A055040D6848FAD84A08DBC410E56B2D9E6A3_MetadataUsageId;
  954. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_Post_mB4E900B6E9350E8E944011B6BF3D16C0657375FE_MetadataUsageId;
  955. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext_Send_m25CDC5B5ABF8D55B70EB314AA46923E3CF2AD4B9_MetadataUsageId;
  956. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612_MetadataUsageId;
  957. IL2CPP_EXTERN_C const uint32_t UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037_MetadataUsageId;
  958. IL2CPP_EXTERN_C const uint32_t Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE_MetadataUsageId;
  959. IL2CPP_EXTERN_C const uint32_t Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4_MetadataUsageId;
  960. IL2CPP_EXTERN_C const uint32_t Vector2__cctor_m13D18E02B3AC28597F5049D2F54830C9E4BDBE84_MetadataUsageId;
  961. IL2CPP_EXTERN_C const uint32_t Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_MetadataUsageId;
  962. IL2CPP_EXTERN_C const uint32_t Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED_MetadataUsageId;
  963. IL2CPP_EXTERN_C const uint32_t Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E_MetadataUsageId;
  964. IL2CPP_EXTERN_C const uint32_t Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441_MetadataUsageId;
  965. IL2CPP_EXTERN_C const uint32_t Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8_MetadataUsageId;
  966. IL2CPP_EXTERN_C const uint32_t Vector2_op_Inequality_mC16161C640C89D98A00800924F83FF09FD7C100E_MetadataUsageId;
  967. IL2CPP_EXTERN_C const uint32_t Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_MetadataUsageId;
  968. IL2CPP_EXTERN_C const uint32_t Vector3_Angle_m8911FFA1DD1C8C46D923B52645B352FA1521CD5F_MetadataUsageId;
  969. IL2CPP_EXTERN_C const uint32_t Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7_MetadataUsageId;
  970. IL2CPP_EXTERN_C const uint32_t Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056_MetadataUsageId;
  971. IL2CPP_EXTERN_C const uint32_t Vector3_Lerp_m5BA75496B803820CC64079383956D73C6FD4A8A1_MetadataUsageId;
  972. IL2CPP_EXTERN_C const uint32_t Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437_MetadataUsageId;
  973. IL2CPP_EXTERN_C const uint32_t Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36_MetadataUsageId;
  974. IL2CPP_EXTERN_C const uint32_t Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E_MetadataUsageId;
  975. IL2CPP_EXTERN_C const uint32_t Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC_MetadataUsageId;
  976. IL2CPP_EXTERN_C const uint32_t Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D_MetadataUsageId;
  977. IL2CPP_EXTERN_C const uint32_t Vector3__cctor_m83F3F89A8A8AFDBB54273660ABCA2E5AE1EAFDBD_MetadataUsageId;
  978. IL2CPP_EXTERN_C const uint32_t Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6_MetadataUsageId;
  979. IL2CPP_EXTERN_C const uint32_t Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7_MetadataUsageId;
  980. IL2CPP_EXTERN_C const uint32_t Vector3_get_down_m3F76A48E5B7C82B35EE047375538AFD91A305F55_MetadataUsageId;
  981. IL2CPP_EXTERN_C const uint32_t Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D_MetadataUsageId;
  982. IL2CPP_EXTERN_C const uint32_t Vector3_get_left_m74B52D8CFD8C62138067B2EB6846B6E9E51B7C20_MetadataUsageId;
  983. IL2CPP_EXTERN_C const uint32_t Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274_MetadataUsageId;
  984. IL2CPP_EXTERN_C const uint32_t Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B_MetadataUsageId;
  985. IL2CPP_EXTERN_C const uint32_t Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB_MetadataUsageId;
  986. IL2CPP_EXTERN_C const uint32_t Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5_MetadataUsageId;
  987. IL2CPP_EXTERN_C const uint32_t Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7_MetadataUsageId;
  988. IL2CPP_EXTERN_C const uint32_t Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2_MetadataUsageId;
  989. IL2CPP_EXTERN_C const uint32_t Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E_MetadataUsageId;
  990. IL2CPP_EXTERN_C const uint32_t Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6_MetadataUsageId;
  991. IL2CPP_EXTERN_C const uint32_t Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5_MetadataUsageId;
  992. IL2CPP_EXTERN_C const uint32_t Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9_MetadataUsageId;
  993. IL2CPP_EXTERN_C const uint32_t Vector4__cctor_m478FA6A83B8E23F8323F150FF90B1FB934B1C251_MetadataUsageId;
  994. IL2CPP_EXTERN_C const uint32_t Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_MetadataUsageId;
  995. IL2CPP_EXTERN_C const uint32_t Vector4_get_one_mBB426339BA1CAC21CCBA115E783254A0E9C5BC29_MetadataUsageId;
  996. IL2CPP_EXTERN_C const uint32_t Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397_MetadataUsageId;
  997. IL2CPP_EXTERN_C const uint32_t Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9_MetadataUsageId;
  998. IL2CPP_EXTERN_C const uint32_t Vector4_op_Inequality_m7038D1E27BCA2E4C0EA8E034C30E586635FBF228_MetadataUsageId;
  999. IL2CPP_EXTERN_C const uint32_t Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_MetadataUsageId;
  1000. IL2CPP_EXTERN_C const uint32_t WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED_MetadataUsageId;
  1001. struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_com;
  1002. struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_pinvoke;
  1003. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com;
  1004. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke;
  1005. struct Delegate_t_marshaled_com;
  1006. struct Delegate_t_marshaled_pinvoke;
  1007. struct Exception_t_marshaled_com;
  1008. struct Exception_t_marshaled_pinvoke;
  1009. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;;
  1010. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;
  1011. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;;
  1012. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;
  1013. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;;
  1014. struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
  1015. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  1016. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  1017. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
  1018. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  1019. struct ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694;
  1020. struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA;
  1021. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
  1022. struct UInt16U5BU5D_t2D4BB1F8C486FF4359FFA7E4A76A8708A684543E;
  1023. struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9;
  1024. struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398;
  1025. struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB;
  1026. struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
  1027. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  1028. IL2CPP_EXTERN_C_BEGIN
  1029. IL2CPP_EXTERN_C_END
  1030. #ifdef __clang__
  1031. #pragma clang diagnostic push
  1032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1033. #pragma clang diagnostic ignored "-Wunused-variable"
  1034. #endif
  1035. // System.Object
  1036. struct Il2CppArrayBounds;
  1037. // System.Array
  1038. // System.Attribute
  1039. struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject
  1040. {
  1041. public:
  1042. public:
  1043. };
  1044. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext_WorkRequest>
  1045. struct List_1_t6E5C746AF7DE21972A905DE655062193862839D6 : public RuntimeObject
  1046. {
  1047. public:
  1048. // T[] System.Collections.Generic.List`1::_items
  1049. WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0* ____items_1;
  1050. // System.Int32 System.Collections.Generic.List`1::_size
  1051. int32_t ____size_2;
  1052. // System.Int32 System.Collections.Generic.List`1::_version
  1053. int32_t ____version_3;
  1054. // System.Object System.Collections.Generic.List`1::_syncRoot
  1055. RuntimeObject * ____syncRoot_4;
  1056. public:
  1057. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6E5C746AF7DE21972A905DE655062193862839D6, ____items_1)); }
  1058. inline WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0* get__items_1() const { return ____items_1; }
  1059. inline WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0** get_address_of__items_1() { return &____items_1; }
  1060. inline void set__items_1(WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0* value)
  1061. {
  1062. ____items_1 = value;
  1063. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  1064. }
  1065. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6E5C746AF7DE21972A905DE655062193862839D6, ____size_2)); }
  1066. inline int32_t get__size_2() const { return ____size_2; }
  1067. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1068. inline void set__size_2(int32_t value)
  1069. {
  1070. ____size_2 = value;
  1071. }
  1072. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6E5C746AF7DE21972A905DE655062193862839D6, ____version_3)); }
  1073. inline int32_t get__version_3() const { return ____version_3; }
  1074. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1075. inline void set__version_3(int32_t value)
  1076. {
  1077. ____version_3 = value;
  1078. }
  1079. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6E5C746AF7DE21972A905DE655062193862839D6, ____syncRoot_4)); }
  1080. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  1081. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  1082. inline void set__syncRoot_4(RuntimeObject * value)
  1083. {
  1084. ____syncRoot_4 = value;
  1085. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  1086. }
  1087. };
  1088. struct List_1_t6E5C746AF7DE21972A905DE655062193862839D6_StaticFields
  1089. {
  1090. public:
  1091. // T[] System.Collections.Generic.List`1::_emptyArray
  1092. WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0* ____emptyArray_5;
  1093. public:
  1094. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6E5C746AF7DE21972A905DE655062193862839D6_StaticFields, ____emptyArray_5)); }
  1095. inline WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0* get__emptyArray_5() const { return ____emptyArray_5; }
  1096. inline WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  1097. inline void set__emptyArray_5(WorkRequestU5BU5D_tB89678B9C27973604A434C63C8BD307990C8EBF0* value)
  1098. {
  1099. ____emptyArray_5 = value;
  1100. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  1101. }
  1102. };
  1103. // System.Diagnostics.StackFrame
  1104. struct StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 : public RuntimeObject
  1105. {
  1106. public:
  1107. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  1108. int32_t ___ilOffset_1;
  1109. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  1110. int32_t ___nativeOffset_2;
  1111. // System.Int64 System.Diagnostics.StackFrame::methodAddress
  1112. int64_t ___methodAddress_3;
  1113. // System.UInt32 System.Diagnostics.StackFrame::methodIndex
  1114. uint32_t ___methodIndex_4;
  1115. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  1116. MethodBase_t * ___methodBase_5;
  1117. // System.String System.Diagnostics.StackFrame::fileName
  1118. String_t* ___fileName_6;
  1119. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  1120. int32_t ___lineNumber_7;
  1121. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  1122. int32_t ___columnNumber_8;
  1123. // System.String System.Diagnostics.StackFrame::internalMethodName
  1124. String_t* ___internalMethodName_9;
  1125. public:
  1126. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___ilOffset_1)); }
  1127. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  1128. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  1129. inline void set_ilOffset_1(int32_t value)
  1130. {
  1131. ___ilOffset_1 = value;
  1132. }
  1133. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___nativeOffset_2)); }
  1134. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  1135. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  1136. inline void set_nativeOffset_2(int32_t value)
  1137. {
  1138. ___nativeOffset_2 = value;
  1139. }
  1140. inline static int32_t get_offset_of_methodAddress_3() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___methodAddress_3)); }
  1141. inline int64_t get_methodAddress_3() const { return ___methodAddress_3; }
  1142. inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; }
  1143. inline void set_methodAddress_3(int64_t value)
  1144. {
  1145. ___methodAddress_3 = value;
  1146. }
  1147. inline static int32_t get_offset_of_methodIndex_4() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___methodIndex_4)); }
  1148. inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; }
  1149. inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; }
  1150. inline void set_methodIndex_4(uint32_t value)
  1151. {
  1152. ___methodIndex_4 = value;
  1153. }
  1154. inline static int32_t get_offset_of_methodBase_5() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___methodBase_5)); }
  1155. inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; }
  1156. inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; }
  1157. inline void set_methodBase_5(MethodBase_t * value)
  1158. {
  1159. ___methodBase_5 = value;
  1160. Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value);
  1161. }
  1162. inline static int32_t get_offset_of_fileName_6() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___fileName_6)); }
  1163. inline String_t* get_fileName_6() const { return ___fileName_6; }
  1164. inline String_t** get_address_of_fileName_6() { return &___fileName_6; }
  1165. inline void set_fileName_6(String_t* value)
  1166. {
  1167. ___fileName_6 = value;
  1168. Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value);
  1169. }
  1170. inline static int32_t get_offset_of_lineNumber_7() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___lineNumber_7)); }
  1171. inline int32_t get_lineNumber_7() const { return ___lineNumber_7; }
  1172. inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; }
  1173. inline void set_lineNumber_7(int32_t value)
  1174. {
  1175. ___lineNumber_7 = value;
  1176. }
  1177. inline static int32_t get_offset_of_columnNumber_8() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___columnNumber_8)); }
  1178. inline int32_t get_columnNumber_8() const { return ___columnNumber_8; }
  1179. inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; }
  1180. inline void set_columnNumber_8(int32_t value)
  1181. {
  1182. ___columnNumber_8 = value;
  1183. }
  1184. inline static int32_t get_offset_of_internalMethodName_9() { return static_cast<int32_t>(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___internalMethodName_9)); }
  1185. inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; }
  1186. inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; }
  1187. inline void set_internalMethodName_9(String_t* value)
  1188. {
  1189. ___internalMethodName_9 = value;
  1190. Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value);
  1191. }
  1192. };
  1193. // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame
  1194. struct StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00_marshaled_pinvoke
  1195. {
  1196. int32_t ___ilOffset_1;
  1197. int32_t ___nativeOffset_2;
  1198. int64_t ___methodAddress_3;
  1199. uint32_t ___methodIndex_4;
  1200. MethodBase_t * ___methodBase_5;
  1201. char* ___fileName_6;
  1202. int32_t ___lineNumber_7;
  1203. int32_t ___columnNumber_8;
  1204. char* ___internalMethodName_9;
  1205. };
  1206. // Native definition for COM marshalling of System.Diagnostics.StackFrame
  1207. struct StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00_marshaled_com
  1208. {
  1209. int32_t ___ilOffset_1;
  1210. int32_t ___nativeOffset_2;
  1211. int64_t ___methodAddress_3;
  1212. uint32_t ___methodIndex_4;
  1213. MethodBase_t * ___methodBase_5;
  1214. Il2CppChar* ___fileName_6;
  1215. int32_t ___lineNumber_7;
  1216. int32_t ___columnNumber_8;
  1217. Il2CppChar* ___internalMethodName_9;
  1218. };
  1219. // System.Diagnostics.StackTrace
  1220. struct StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 : public RuntimeObject
  1221. {
  1222. public:
  1223. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  1224. StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D* ___frames_1;
  1225. // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces
  1226. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_2;
  1227. // System.Boolean System.Diagnostics.StackTrace::debug_info
  1228. bool ___debug_info_3;
  1229. public:
  1230. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99, ___frames_1)); }
  1231. inline StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D* get_frames_1() const { return ___frames_1; }
  1232. inline StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D** get_address_of_frames_1() { return &___frames_1; }
  1233. inline void set_frames_1(StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D* value)
  1234. {
  1235. ___frames_1 = value;
  1236. Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value);
  1237. }
  1238. inline static int32_t get_offset_of_captured_traces_2() { return static_cast<int32_t>(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99, ___captured_traces_2)); }
  1239. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_2() const { return ___captured_traces_2; }
  1240. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_2() { return &___captured_traces_2; }
  1241. inline void set_captured_traces_2(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
  1242. {
  1243. ___captured_traces_2 = value;
  1244. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value);
  1245. }
  1246. inline static int32_t get_offset_of_debug_info_3() { return static_cast<int32_t>(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99, ___debug_info_3)); }
  1247. inline bool get_debug_info_3() const { return ___debug_info_3; }
  1248. inline bool* get_address_of_debug_info_3() { return &___debug_info_3; }
  1249. inline void set_debug_info_3(bool value)
  1250. {
  1251. ___debug_info_3 = value;
  1252. }
  1253. };
  1254. struct StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_StaticFields
  1255. {
  1256. public:
  1257. // System.Boolean System.Diagnostics.StackTrace::isAotidSet
  1258. bool ___isAotidSet_4;
  1259. // System.String System.Diagnostics.StackTrace::aotid
  1260. String_t* ___aotid_5;
  1261. public:
  1262. inline static int32_t get_offset_of_isAotidSet_4() { return static_cast<int32_t>(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_StaticFields, ___isAotidSet_4)); }
  1263. inline bool get_isAotidSet_4() const { return ___isAotidSet_4; }
  1264. inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; }
  1265. inline void set_isAotidSet_4(bool value)
  1266. {
  1267. ___isAotidSet_4 = value;
  1268. }
  1269. inline static int32_t get_offset_of_aotid_5() { return static_cast<int32_t>(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_StaticFields, ___aotid_5)); }
  1270. inline String_t* get_aotid_5() const { return ___aotid_5; }
  1271. inline String_t** get_address_of_aotid_5() { return &___aotid_5; }
  1272. inline void set_aotid_5(String_t* value)
  1273. {
  1274. ___aotid_5 = value;
  1275. Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value);
  1276. }
  1277. };
  1278. // System.Diagnostics.Stopwatch
  1279. struct Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 : public RuntimeObject
  1280. {
  1281. public:
  1282. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  1283. int64_t ___elapsed_2;
  1284. // System.Int64 System.Diagnostics.Stopwatch::started
  1285. int64_t ___started_3;
  1286. // System.Boolean System.Diagnostics.Stopwatch::is_running
  1287. bool ___is_running_4;
  1288. public:
  1289. inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4, ___elapsed_2)); }
  1290. inline int64_t get_elapsed_2() const { return ___elapsed_2; }
  1291. inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
  1292. inline void set_elapsed_2(int64_t value)
  1293. {
  1294. ___elapsed_2 = value;
  1295. }
  1296. inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4, ___started_3)); }
  1297. inline int64_t get_started_3() const { return ___started_3; }
  1298. inline int64_t* get_address_of_started_3() { return &___started_3; }
  1299. inline void set_started_3(int64_t value)
  1300. {
  1301. ___started_3 = value;
  1302. }
  1303. inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4, ___is_running_4)); }
  1304. inline bool get_is_running_4() const { return ___is_running_4; }
  1305. inline bool* get_address_of_is_running_4() { return &___is_running_4; }
  1306. inline void set_is_running_4(bool value)
  1307. {
  1308. ___is_running_4 = value;
  1309. }
  1310. };
  1311. struct Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_StaticFields
  1312. {
  1313. public:
  1314. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  1315. int64_t ___Frequency_0;
  1316. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  1317. bool ___IsHighResolution_1;
  1318. public:
  1319. inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_StaticFields, ___Frequency_0)); }
  1320. inline int64_t get_Frequency_0() const { return ___Frequency_0; }
  1321. inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
  1322. inline void set_Frequency_0(int64_t value)
  1323. {
  1324. ___Frequency_0 = value;
  1325. }
  1326. inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_StaticFields, ___IsHighResolution_1)); }
  1327. inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
  1328. inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
  1329. inline void set_IsHighResolution_1(bool value)
  1330. {
  1331. ___IsHighResolution_1 = value;
  1332. }
  1333. };
  1334. // System.EventArgs
  1335. struct EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E : public RuntimeObject
  1336. {
  1337. public:
  1338. public:
  1339. };
  1340. struct EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E_StaticFields
  1341. {
  1342. public:
  1343. // System.EventArgs System.EventArgs::Empty
  1344. EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E * ___Empty_0;
  1345. public:
  1346. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E_StaticFields, ___Empty_0)); }
  1347. inline EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E * get_Empty_0() const { return ___Empty_0; }
  1348. inline EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E ** get_address_of_Empty_0() { return &___Empty_0; }
  1349. inline void set_Empty_0(EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E * value)
  1350. {
  1351. ___Empty_0 = value;
  1352. Il2CppCodeGenWriteBarrier((void**)(&___Empty_0), (void*)value);
  1353. }
  1354. };
  1355. // System.Globalization.CultureInfo
  1356. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F : public RuntimeObject
  1357. {
  1358. public:
  1359. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  1360. bool ___m_isReadOnly_3;
  1361. // System.Int32 System.Globalization.CultureInfo::cultureID
  1362. int32_t ___cultureID_4;
  1363. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  1364. int32_t ___parent_lcid_5;
  1365. // System.Int32 System.Globalization.CultureInfo::datetime_index
  1366. int32_t ___datetime_index_6;
  1367. // System.Int32 System.Globalization.CultureInfo::number_index
  1368. int32_t ___number_index_7;
  1369. // System.Int32 System.Globalization.CultureInfo::default_calendar_type
  1370. int32_t ___default_calendar_type_8;
  1371. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  1372. bool ___m_useUserOverride_9;
  1373. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  1374. NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10;
  1375. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  1376. DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11;
  1377. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  1378. TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12;
  1379. // System.String System.Globalization.CultureInfo::m_name
  1380. String_t* ___m_name_13;
  1381. // System.String System.Globalization.CultureInfo::englishname
  1382. String_t* ___englishname_14;
  1383. // System.String System.Globalization.CultureInfo::nativename
  1384. String_t* ___nativename_15;
  1385. // System.String System.Globalization.CultureInfo::iso3lang
  1386. String_t* ___iso3lang_16;
  1387. // System.String System.Globalization.CultureInfo::iso2lang
  1388. String_t* ___iso2lang_17;
  1389. // System.String System.Globalization.CultureInfo::win3lang
  1390. String_t* ___win3lang_18;
  1391. // System.String System.Globalization.CultureInfo::territory
  1392. String_t* ___territory_19;
  1393. // System.String[] System.Globalization.CultureInfo::native_calendar_names
  1394. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___native_calendar_names_20;
  1395. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  1396. CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21;
  1397. // System.Void* System.Globalization.CultureInfo::textinfo_data
  1398. void* ___textinfo_data_22;
  1399. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  1400. int32_t ___m_dataItem_23;
  1401. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  1402. Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24;
  1403. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  1404. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___parent_culture_25;
  1405. // System.Boolean System.Globalization.CultureInfo::constructed
  1406. bool ___constructed_26;
  1407. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  1408. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___cached_serialized_form_27;
  1409. // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
  1410. CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * ___m_cultureData_28;
  1411. // System.Boolean System.Globalization.CultureInfo::m_isInherited
  1412. bool ___m_isInherited_29;
  1413. public:
  1414. inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_isReadOnly_3)); }
  1415. inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
  1416. inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
  1417. inline void set_m_isReadOnly_3(bool value)
  1418. {
  1419. ___m_isReadOnly_3 = value;
  1420. }
  1421. inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___cultureID_4)); }
  1422. inline int32_t get_cultureID_4() const { return ___cultureID_4; }
  1423. inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
  1424. inline void set_cultureID_4(int32_t value)
  1425. {
  1426. ___cultureID_4 = value;
  1427. }
  1428. inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___parent_lcid_5)); }
  1429. inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
  1430. inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
  1431. inline void set_parent_lcid_5(int32_t value)
  1432. {
  1433. ___parent_lcid_5 = value;
  1434. }
  1435. inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___datetime_index_6)); }
  1436. inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
  1437. inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
  1438. inline void set_datetime_index_6(int32_t value)
  1439. {
  1440. ___datetime_index_6 = value;
  1441. }
  1442. inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___number_index_7)); }
  1443. inline int32_t get_number_index_7() const { return ___number_index_7; }
  1444. inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
  1445. inline void set_number_index_7(int32_t value)
  1446. {
  1447. ___number_index_7 = value;
  1448. }
  1449. inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___default_calendar_type_8)); }
  1450. inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
  1451. inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
  1452. inline void set_default_calendar_type_8(int32_t value)
  1453. {
  1454. ___default_calendar_type_8 = value;
  1455. }
  1456. inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_useUserOverride_9)); }
  1457. inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
  1458. inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
  1459. inline void set_m_useUserOverride_9(bool value)
  1460. {
  1461. ___m_useUserOverride_9 = value;
  1462. }
  1463. inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___numInfo_10)); }
  1464. inline NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * get_numInfo_10() const { return ___numInfo_10; }
  1465. inline NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 ** get_address_of_numInfo_10() { return &___numInfo_10; }
  1466. inline void set_numInfo_10(NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * value)
  1467. {
  1468. ___numInfo_10 = value;
  1469. Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
  1470. }
  1471. inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___dateTimeInfo_11)); }
  1472. inline DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
  1473. inline DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
  1474. inline void set_dateTimeInfo_11(DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * value)
  1475. {
  1476. ___dateTimeInfo_11 = value;
  1477. Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
  1478. }
  1479. inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___textInfo_12)); }
  1480. inline TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * get_textInfo_12() const { return ___textInfo_12; }
  1481. inline TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 ** get_address_of_textInfo_12() { return &___textInfo_12; }
  1482. inline void set_textInfo_12(TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * value)
  1483. {
  1484. ___textInfo_12 = value;
  1485. Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
  1486. }
  1487. inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_name_13)); }
  1488. inline String_t* get_m_name_13() const { return ___m_name_13; }
  1489. inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
  1490. inline void set_m_name_13(String_t* value)
  1491. {
  1492. ___m_name_13 = value;
  1493. Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
  1494. }
  1495. inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___englishname_14)); }
  1496. inline String_t* get_englishname_14() const { return ___englishname_14; }
  1497. inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
  1498. inline void set_englishname_14(String_t* value)
  1499. {
  1500. ___englishname_14 = value;
  1501. Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
  1502. }
  1503. inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___nativename_15)); }
  1504. inline String_t* get_nativename_15() const { return ___nativename_15; }
  1505. inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
  1506. inline void set_nativename_15(String_t* value)
  1507. {
  1508. ___nativename_15 = value;
  1509. Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
  1510. }
  1511. inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___iso3lang_16)); }
  1512. inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
  1513. inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
  1514. inline void set_iso3lang_16(String_t* value)
  1515. {
  1516. ___iso3lang_16 = value;
  1517. Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
  1518. }
  1519. inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___iso2lang_17)); }
  1520. inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
  1521. inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
  1522. inline void set_iso2lang_17(String_t* value)
  1523. {
  1524. ___iso2lang_17 = value;
  1525. Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
  1526. }
  1527. inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___win3lang_18)); }
  1528. inline String_t* get_win3lang_18() const { return ___win3lang_18; }
  1529. inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
  1530. inline void set_win3lang_18(String_t* value)
  1531. {
  1532. ___win3lang_18 = value;
  1533. Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
  1534. }
  1535. inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___territory_19)); }
  1536. inline String_t* get_territory_19() const { return ___territory_19; }
  1537. inline String_t** get_address_of_territory_19() { return &___territory_19; }
  1538. inline void set_territory_19(String_t* value)
  1539. {
  1540. ___territory_19 = value;
  1541. Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
  1542. }
  1543. inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___native_calendar_names_20)); }
  1544. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
  1545. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
  1546. inline void set_native_calendar_names_20(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  1547. {
  1548. ___native_calendar_names_20 = value;
  1549. Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
  1550. }
  1551. inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___compareInfo_21)); }
  1552. inline CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * get_compareInfo_21() const { return ___compareInfo_21; }
  1553. inline CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
  1554. inline void set_compareInfo_21(CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * value)
  1555. {
  1556. ___compareInfo_21 = value;
  1557. Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
  1558. }
  1559. inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___textinfo_data_22)); }
  1560. inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
  1561. inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
  1562. inline void set_textinfo_data_22(void* value)
  1563. {
  1564. ___textinfo_data_22 = value;
  1565. }
  1566. inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_dataItem_23)); }
  1567. inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
  1568. inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
  1569. inline void set_m_dataItem_23(int32_t value)
  1570. {
  1571. ___m_dataItem_23 = value;
  1572. }
  1573. inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___calendar_24)); }
  1574. inline Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * get_calendar_24() const { return ___calendar_24; }
  1575. inline Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 ** get_address_of_calendar_24() { return &___calendar_24; }
  1576. inline void set_calendar_24(Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * value)
  1577. {
  1578. ___calendar_24 = value;
  1579. Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
  1580. }
  1581. inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___parent_culture_25)); }
  1582. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_parent_culture_25() const { return ___parent_culture_25; }
  1583. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
  1584. inline void set_parent_culture_25(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  1585. {
  1586. ___parent_culture_25 = value;
  1587. Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
  1588. }
  1589. inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___constructed_26)); }
  1590. inline bool get_constructed_26() const { return ___constructed_26; }
  1591. inline bool* get_address_of_constructed_26() { return &___constructed_26; }
  1592. inline void set_constructed_26(bool value)
  1593. {
  1594. ___constructed_26 = value;
  1595. }
  1596. inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___cached_serialized_form_27)); }
  1597. inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
  1598. inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
  1599. inline void set_cached_serialized_form_27(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
  1600. {
  1601. ___cached_serialized_form_27 = value;
  1602. Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
  1603. }
  1604. inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_cultureData_28)); }
  1605. inline CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * get_m_cultureData_28() const { return ___m_cultureData_28; }
  1606. inline CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
  1607. inline void set_m_cultureData_28(CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * value)
  1608. {
  1609. ___m_cultureData_28 = value;
  1610. Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
  1611. }
  1612. inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_isInherited_29)); }
  1613. inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
  1614. inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
  1615. inline void set_m_isInherited_29(bool value)
  1616. {
  1617. ___m_isInherited_29 = value;
  1618. }
  1619. };
  1620. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields
  1621. {
  1622. public:
  1623. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  1624. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___invariant_culture_info_0;
  1625. // System.Object System.Globalization.CultureInfo::shared_table_lock
  1626. RuntimeObject * ___shared_table_lock_1;
  1627. // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
  1628. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___default_current_culture_2;
  1629. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
  1630. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___s_DefaultThreadCurrentUICulture_33;
  1631. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
  1632. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___s_DefaultThreadCurrentCulture_34;
  1633. // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
  1634. Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * ___shared_by_number_35;
  1635. // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
  1636. Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * ___shared_by_name_36;
  1637. // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
  1638. bool ___IsTaiwanSku_37;
  1639. public:
  1640. inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___invariant_culture_info_0)); }
  1641. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
  1642. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
  1643. inline void set_invariant_culture_info_0(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  1644. {
  1645. ___invariant_culture_info_0 = value;
  1646. Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
  1647. }
  1648. inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_table_lock_1)); }
  1649. inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
  1650. inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
  1651. inline void set_shared_table_lock_1(RuntimeObject * value)
  1652. {
  1653. ___shared_table_lock_1 = value;
  1654. Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
  1655. }
  1656. inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___default_current_culture_2)); }
  1657. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_default_current_culture_2() const { return ___default_current_culture_2; }
  1658. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
  1659. inline void set_default_current_culture_2(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  1660. {
  1661. ___default_current_culture_2 = value;
  1662. Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
  1663. }
  1664. inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
  1665. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
  1666. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
  1667. inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  1668. {
  1669. ___s_DefaultThreadCurrentUICulture_33 = value;
  1670. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
  1671. }
  1672. inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
  1673. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
  1674. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
  1675. inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  1676. {
  1677. ___s_DefaultThreadCurrentCulture_34 = value;
  1678. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
  1679. }
  1680. inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_by_number_35)); }
  1681. inline Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * get_shared_by_number_35() const { return ___shared_by_number_35; }
  1682. inline Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
  1683. inline void set_shared_by_number_35(Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * value)
  1684. {
  1685. ___shared_by_number_35 = value;
  1686. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
  1687. }
  1688. inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_by_name_36)); }
  1689. inline Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * get_shared_by_name_36() const { return ___shared_by_name_36; }
  1690. inline Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
  1691. inline void set_shared_by_name_36(Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * value)
  1692. {
  1693. ___shared_by_name_36 = value;
  1694. Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
  1695. }
  1696. inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___IsTaiwanSku_37)); }
  1697. inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
  1698. inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
  1699. inline void set_IsTaiwanSku_37(bool value)
  1700. {
  1701. ___IsTaiwanSku_37 = value;
  1702. }
  1703. };
  1704. // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
  1705. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke
  1706. {
  1707. int32_t ___m_isReadOnly_3;
  1708. int32_t ___cultureID_4;
  1709. int32_t ___parent_lcid_5;
  1710. int32_t ___datetime_index_6;
  1711. int32_t ___number_index_7;
  1712. int32_t ___default_calendar_type_8;
  1713. int32_t ___m_useUserOverride_9;
  1714. NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10;
  1715. DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11;
  1716. TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12;
  1717. char* ___m_name_13;
  1718. char* ___englishname_14;
  1719. char* ___nativename_15;
  1720. char* ___iso3lang_16;
  1721. char* ___iso2lang_17;
  1722. char* ___win3lang_18;
  1723. char* ___territory_19;
  1724. char** ___native_calendar_names_20;
  1725. CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21;
  1726. void* ___textinfo_data_22;
  1727. int32_t ___m_dataItem_23;
  1728. Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24;
  1729. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke* ___parent_culture_25;
  1730. int32_t ___constructed_26;
  1731. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1732. CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_pinvoke* ___m_cultureData_28;
  1733. int32_t ___m_isInherited_29;
  1734. };
  1735. // Native definition for COM marshalling of System.Globalization.CultureInfo
  1736. struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com
  1737. {
  1738. int32_t ___m_isReadOnly_3;
  1739. int32_t ___cultureID_4;
  1740. int32_t ___parent_lcid_5;
  1741. int32_t ___datetime_index_6;
  1742. int32_t ___number_index_7;
  1743. int32_t ___default_calendar_type_8;
  1744. int32_t ___m_useUserOverride_9;
  1745. NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10;
  1746. DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11;
  1747. TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12;
  1748. Il2CppChar* ___m_name_13;
  1749. Il2CppChar* ___englishname_14;
  1750. Il2CppChar* ___nativename_15;
  1751. Il2CppChar* ___iso3lang_16;
  1752. Il2CppChar* ___iso2lang_17;
  1753. Il2CppChar* ___win3lang_18;
  1754. Il2CppChar* ___territory_19;
  1755. Il2CppChar** ___native_calendar_names_20;
  1756. CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21;
  1757. void* ___textinfo_data_22;
  1758. int32_t ___m_dataItem_23;
  1759. Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24;
  1760. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com* ___parent_culture_25;
  1761. int32_t ___constructed_26;
  1762. Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
  1763. CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_com* ___m_cultureData_28;
  1764. int32_t ___m_isInherited_29;
  1765. };
  1766. // System.MarshalByRefObject
  1767. struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF : public RuntimeObject
  1768. {
  1769. public:
  1770. // System.Object System.MarshalByRefObject::_identity
  1771. RuntimeObject * ____identity_0;
  1772. public:
  1773. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF, ____identity_0)); }
  1774. inline RuntimeObject * get__identity_0() const { return ____identity_0; }
  1775. inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; }
  1776. inline void set__identity_0(RuntimeObject * value)
  1777. {
  1778. ____identity_0 = value;
  1779. Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value);
  1780. }
  1781. };
  1782. // Native definition for P/Invoke marshalling of System.MarshalByRefObject
  1783. struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_pinvoke
  1784. {
  1785. Il2CppIUnknown* ____identity_0;
  1786. };
  1787. // Native definition for COM marshalling of System.MarshalByRefObject
  1788. struct MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_com
  1789. {
  1790. Il2CppIUnknown* ____identity_0;
  1791. };
  1792. // System.Reflection.Binder
  1793. struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 : public RuntimeObject
  1794. {
  1795. public:
  1796. public:
  1797. };
  1798. // System.Reflection.MemberInfo
  1799. struct MemberInfo_t : public RuntimeObject
  1800. {
  1801. public:
  1802. public:
  1803. };
  1804. // System.Runtime.ConstrainedExecution.CriticalFinalizerObject
  1805. struct CriticalFinalizerObject_t8B006E1DEE084E781F5C0F3283E9226E28894DD9 : public RuntimeObject
  1806. {
  1807. public:
  1808. public:
  1809. };
  1810. // System.Runtime.Serialization.SerializationInfo
  1811. struct SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 : public RuntimeObject
  1812. {
  1813. public:
  1814. // System.String[] System.Runtime.Serialization.SerializationInfo::m_members
  1815. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___m_members_3;
  1816. // System.Object[] System.Runtime.Serialization.SerializationInfo::m_data
  1817. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_data_4;
  1818. // System.Type[] System.Runtime.Serialization.SerializationInfo::m_types
  1819. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___m_types_5;
  1820. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Runtime.Serialization.SerializationInfo::m_nameToIndex
  1821. Dictionary_2_tD6E204872BA9FD506A0287EF68E285BEB9EC0DFB * ___m_nameToIndex_6;
  1822. // System.Int32 System.Runtime.Serialization.SerializationInfo::m_currMember
  1823. int32_t ___m_currMember_7;
  1824. // System.Runtime.Serialization.IFormatterConverter System.Runtime.Serialization.SerializationInfo::m_converter
  1825. RuntimeObject* ___m_converter_8;
  1826. // System.String System.Runtime.Serialization.SerializationInfo::m_fullTypeName
  1827. String_t* ___m_fullTypeName_9;
  1828. // System.String System.Runtime.Serialization.SerializationInfo::m_assemName
  1829. String_t* ___m_assemName_10;
  1830. // System.Type System.Runtime.Serialization.SerializationInfo::objectType
  1831. Type_t * ___objectType_11;
  1832. // System.Boolean System.Runtime.Serialization.SerializationInfo::isFullTypeNameSetExplicit
  1833. bool ___isFullTypeNameSetExplicit_12;
  1834. // System.Boolean System.Runtime.Serialization.SerializationInfo::isAssemblyNameSetExplicit
  1835. bool ___isAssemblyNameSetExplicit_13;
  1836. // System.Boolean System.Runtime.Serialization.SerializationInfo::requireSameTokenInPartialTrust
  1837. bool ___requireSameTokenInPartialTrust_14;
  1838. public:
  1839. inline static int32_t get_offset_of_m_members_3() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_members_3)); }
  1840. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_m_members_3() const { return ___m_members_3; }
  1841. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_m_members_3() { return &___m_members_3; }
  1842. inline void set_m_members_3(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  1843. {
  1844. ___m_members_3 = value;
  1845. Il2CppCodeGenWriteBarrier((void**)(&___m_members_3), (void*)value);
  1846. }
  1847. inline static int32_t get_offset_of_m_data_4() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_data_4)); }
  1848. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_data_4() const { return ___m_data_4; }
  1849. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_data_4() { return &___m_data_4; }
  1850. inline void set_m_data_4(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  1851. {
  1852. ___m_data_4 = value;
  1853. Il2CppCodeGenWriteBarrier((void**)(&___m_data_4), (void*)value);
  1854. }
  1855. inline static int32_t get_offset_of_m_types_5() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_types_5)); }
  1856. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_m_types_5() const { return ___m_types_5; }
  1857. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_m_types_5() { return &___m_types_5; }
  1858. inline void set_m_types_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
  1859. {
  1860. ___m_types_5 = value;
  1861. Il2CppCodeGenWriteBarrier((void**)(&___m_types_5), (void*)value);
  1862. }
  1863. inline static int32_t get_offset_of_m_nameToIndex_6() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_nameToIndex_6)); }
  1864. inline Dictionary_2_tD6E204872BA9FD506A0287EF68E285BEB9EC0DFB * get_m_nameToIndex_6() const { return ___m_nameToIndex_6; }
  1865. inline Dictionary_2_tD6E204872BA9FD506A0287EF68E285BEB9EC0DFB ** get_address_of_m_nameToIndex_6() { return &___m_nameToIndex_6; }
  1866. inline void set_m_nameToIndex_6(Dictionary_2_tD6E204872BA9FD506A0287EF68E285BEB9EC0DFB * value)
  1867. {
  1868. ___m_nameToIndex_6 = value;
  1869. Il2CppCodeGenWriteBarrier((void**)(&___m_nameToIndex_6), (void*)value);
  1870. }
  1871. inline static int32_t get_offset_of_m_currMember_7() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_currMember_7)); }
  1872. inline int32_t get_m_currMember_7() const { return ___m_currMember_7; }
  1873. inline int32_t* get_address_of_m_currMember_7() { return &___m_currMember_7; }
  1874. inline void set_m_currMember_7(int32_t value)
  1875. {
  1876. ___m_currMember_7 = value;
  1877. }
  1878. inline static int32_t get_offset_of_m_converter_8() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_converter_8)); }
  1879. inline RuntimeObject* get_m_converter_8() const { return ___m_converter_8; }
  1880. inline RuntimeObject** get_address_of_m_converter_8() { return &___m_converter_8; }
  1881. inline void set_m_converter_8(RuntimeObject* value)
  1882. {
  1883. ___m_converter_8 = value;
  1884. Il2CppCodeGenWriteBarrier((void**)(&___m_converter_8), (void*)value);
  1885. }
  1886. inline static int32_t get_offset_of_m_fullTypeName_9() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_fullTypeName_9)); }
  1887. inline String_t* get_m_fullTypeName_9() const { return ___m_fullTypeName_9; }
  1888. inline String_t** get_address_of_m_fullTypeName_9() { return &___m_fullTypeName_9; }
  1889. inline void set_m_fullTypeName_9(String_t* value)
  1890. {
  1891. ___m_fullTypeName_9 = value;
  1892. Il2CppCodeGenWriteBarrier((void**)(&___m_fullTypeName_9), (void*)value);
  1893. }
  1894. inline static int32_t get_offset_of_m_assemName_10() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___m_assemName_10)); }
  1895. inline String_t* get_m_assemName_10() const { return ___m_assemName_10; }
  1896. inline String_t** get_address_of_m_assemName_10() { return &___m_assemName_10; }
  1897. inline void set_m_assemName_10(String_t* value)
  1898. {
  1899. ___m_assemName_10 = value;
  1900. Il2CppCodeGenWriteBarrier((void**)(&___m_assemName_10), (void*)value);
  1901. }
  1902. inline static int32_t get_offset_of_objectType_11() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___objectType_11)); }
  1903. inline Type_t * get_objectType_11() const { return ___objectType_11; }
  1904. inline Type_t ** get_address_of_objectType_11() { return &___objectType_11; }
  1905. inline void set_objectType_11(Type_t * value)
  1906. {
  1907. ___objectType_11 = value;
  1908. Il2CppCodeGenWriteBarrier((void**)(&___objectType_11), (void*)value);
  1909. }
  1910. inline static int32_t get_offset_of_isFullTypeNameSetExplicit_12() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___isFullTypeNameSetExplicit_12)); }
  1911. inline bool get_isFullTypeNameSetExplicit_12() const { return ___isFullTypeNameSetExplicit_12; }
  1912. inline bool* get_address_of_isFullTypeNameSetExplicit_12() { return &___isFullTypeNameSetExplicit_12; }
  1913. inline void set_isFullTypeNameSetExplicit_12(bool value)
  1914. {
  1915. ___isFullTypeNameSetExplicit_12 = value;
  1916. }
  1917. inline static int32_t get_offset_of_isAssemblyNameSetExplicit_13() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___isAssemblyNameSetExplicit_13)); }
  1918. inline bool get_isAssemblyNameSetExplicit_13() const { return ___isAssemblyNameSetExplicit_13; }
  1919. inline bool* get_address_of_isAssemblyNameSetExplicit_13() { return &___isAssemblyNameSetExplicit_13; }
  1920. inline void set_isAssemblyNameSetExplicit_13(bool value)
  1921. {
  1922. ___isAssemblyNameSetExplicit_13 = value;
  1923. }
  1924. inline static int32_t get_offset_of_requireSameTokenInPartialTrust_14() { return static_cast<int32_t>(offsetof(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26, ___requireSameTokenInPartialTrust_14)); }
  1925. inline bool get_requireSameTokenInPartialTrust_14() const { return ___requireSameTokenInPartialTrust_14; }
  1926. inline bool* get_address_of_requireSameTokenInPartialTrust_14() { return &___requireSameTokenInPartialTrust_14; }
  1927. inline void set_requireSameTokenInPartialTrust_14(bool value)
  1928. {
  1929. ___requireSameTokenInPartialTrust_14 = value;
  1930. }
  1931. };
  1932. // System.String
  1933. struct String_t : public RuntimeObject
  1934. {
  1935. public:
  1936. // System.Int32 System.String::m_stringLength
  1937. int32_t ___m_stringLength_0;
  1938. // System.Char System.String::m_firstChar
  1939. Il2CppChar ___m_firstChar_1;
  1940. public:
  1941. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  1942. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  1943. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  1944. inline void set_m_stringLength_0(int32_t value)
  1945. {
  1946. ___m_stringLength_0 = value;
  1947. }
  1948. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  1949. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  1950. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  1951. inline void set_m_firstChar_1(Il2CppChar value)
  1952. {
  1953. ___m_firstChar_1 = value;
  1954. }
  1955. };
  1956. struct String_t_StaticFields
  1957. {
  1958. public:
  1959. // System.String System.String::Empty
  1960. String_t* ___Empty_5;
  1961. public:
  1962. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  1963. inline String_t* get_Empty_5() const { return ___Empty_5; }
  1964. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  1965. inline void set_Empty_5(String_t* value)
  1966. {
  1967. ___Empty_5 = value;
  1968. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  1969. }
  1970. };
  1971. // System.Text.StringBuilder
  1972. struct StringBuilder_t : public RuntimeObject
  1973. {
  1974. public:
  1975. // System.Char[] System.Text.StringBuilder::m_ChunkChars
  1976. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___m_ChunkChars_0;
  1977. // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious
  1978. StringBuilder_t * ___m_ChunkPrevious_1;
  1979. // System.Int32 System.Text.StringBuilder::m_ChunkLength
  1980. int32_t ___m_ChunkLength_2;
  1981. // System.Int32 System.Text.StringBuilder::m_ChunkOffset
  1982. int32_t ___m_ChunkOffset_3;
  1983. // System.Int32 System.Text.StringBuilder::m_MaxCapacity
  1984. int32_t ___m_MaxCapacity_4;
  1985. public:
  1986. inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); }
  1987. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; }
  1988. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; }
  1989. inline void set_m_ChunkChars_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  1990. {
  1991. ___m_ChunkChars_0 = value;
  1992. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value);
  1993. }
  1994. inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); }
  1995. inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; }
  1996. inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; }
  1997. inline void set_m_ChunkPrevious_1(StringBuilder_t * value)
  1998. {
  1999. ___m_ChunkPrevious_1 = value;
  2000. Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value);
  2001. }
  2002. inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); }
  2003. inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; }
  2004. inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; }
  2005. inline void set_m_ChunkLength_2(int32_t value)
  2006. {
  2007. ___m_ChunkLength_2 = value;
  2008. }
  2009. inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); }
  2010. inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; }
  2011. inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; }
  2012. inline void set_m_ChunkOffset_3(int32_t value)
  2013. {
  2014. ___m_ChunkOffset_3 = value;
  2015. }
  2016. inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); }
  2017. inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; }
  2018. inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; }
  2019. inline void set_m_MaxCapacity_4(int32_t value)
  2020. {
  2021. ___m_MaxCapacity_4 = value;
  2022. }
  2023. };
  2024. // System.Threading.SynchronizationContext
  2025. struct SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 : public RuntimeObject
  2026. {
  2027. public:
  2028. public:
  2029. };
  2030. // System.ValueType
  2031. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
  2032. {
  2033. public:
  2034. public:
  2035. };
  2036. // Native definition for P/Invoke marshalling of System.ValueType
  2037. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
  2038. {
  2039. };
  2040. // Native definition for COM marshalling of System.ValueType
  2041. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
  2042. {
  2043. };
  2044. // UnityEngine.Playables.PlayableBehaviour
  2045. struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 : public RuntimeObject
  2046. {
  2047. public:
  2048. public:
  2049. };
  2050. // UnityEngine.PlayerConnectionInternal
  2051. struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 : public RuntimeObject
  2052. {
  2053. public:
  2054. public:
  2055. };
  2056. // UnityEngine.PlayerPrefs
  2057. struct PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C : public RuntimeObject
  2058. {
  2059. public:
  2060. public:
  2061. };
  2062. // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
  2063. struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF : public RuntimeObject
  2064. {
  2065. public:
  2066. public:
  2067. };
  2068. struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields
  2069. {
  2070. public:
  2071. // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
  2072. Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * ___m_SnapshotFinished_0;
  2073. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
  2074. Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * ___m_SaveScreenshotToDisk_1;
  2075. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
  2076. Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * ___createMetaData_2;
  2077. public:
  2078. inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___m_SnapshotFinished_0)); }
  2079. inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
  2080. inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
  2081. inline void set_m_SnapshotFinished_0(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * value)
  2082. {
  2083. ___m_SnapshotFinished_0 = value;
  2084. Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
  2085. }
  2086. inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___m_SaveScreenshotToDisk_1)); }
  2087. inline Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
  2088. inline Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
  2089. inline void set_m_SaveScreenshotToDisk_1(Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * value)
  2090. {
  2091. ___m_SaveScreenshotToDisk_1 = value;
  2092. Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
  2093. }
  2094. inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___createMetaData_2)); }
  2095. inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * get_createMetaData_2() const { return ___createMetaData_2; }
  2096. inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
  2097. inline void set_createMetaData_2(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * value)
  2098. {
  2099. ___createMetaData_2 = value;
  2100. Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
  2101. }
  2102. };
  2103. // UnityEngine.Profiling.Memory.Experimental.MetaData
  2104. struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA : public RuntimeObject
  2105. {
  2106. public:
  2107. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
  2108. String_t* ___content_0;
  2109. // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
  2110. String_t* ___platform_1;
  2111. public:
  2112. inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___content_0)); }
  2113. inline String_t* get_content_0() const { return ___content_0; }
  2114. inline String_t** get_address_of_content_0() { return &___content_0; }
  2115. inline void set_content_0(String_t* value)
  2116. {
  2117. ___content_0 = value;
  2118. Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
  2119. }
  2120. inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___platform_1)); }
  2121. inline String_t* get_platform_1() const { return ___platform_1; }
  2122. inline String_t** get_address_of_platform_1() { return &___platform_1; }
  2123. inline void set_platform_1(String_t* value)
  2124. {
  2125. ___platform_1 = value;
  2126. Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
  2127. }
  2128. };
  2129. // UnityEngine.Profiling.Profiler
  2130. struct Profiler_t6D1F99B6731BC973FB005EE52FEB281D0D0B27EE : public RuntimeObject
  2131. {
  2132. public:
  2133. public:
  2134. };
  2135. // UnityEngine.Random
  2136. struct Random_tA8F80789DCC0FD1EDC77845D34F1D1A148DC9CCD : public RuntimeObject
  2137. {
  2138. public:
  2139. public:
  2140. };
  2141. // UnityEngine.Rendering.OnDemandRendering
  2142. struct OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19 : public RuntimeObject
  2143. {
  2144. public:
  2145. public:
  2146. };
  2147. struct OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields
  2148. {
  2149. public:
  2150. // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
  2151. int32_t ___m_RenderFrameInterval_0;
  2152. public:
  2153. inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields, ___m_RenderFrameInterval_0)); }
  2154. inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; }
  2155. inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; }
  2156. inline void set_m_RenderFrameInterval_0(int32_t value)
  2157. {
  2158. ___m_RenderFrameInterval_0 = value;
  2159. }
  2160. };
  2161. // UnityEngine.Rendering.RenderPipeline
  2162. struct RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B : public RuntimeObject
  2163. {
  2164. public:
  2165. // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
  2166. bool ___U3CdisposedU3Ek__BackingField_0;
  2167. public:
  2168. inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B, ___U3CdisposedU3Ek__BackingField_0)); }
  2169. inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
  2170. inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
  2171. inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
  2172. {
  2173. ___U3CdisposedU3Ek__BackingField_0 = value;
  2174. }
  2175. };
  2176. // UnityEngine.Rendering.RenderPipelineManager
  2177. struct RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC : public RuntimeObject
  2178. {
  2179. public:
  2180. public:
  2181. };
  2182. struct RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields
  2183. {
  2184. public:
  2185. // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  2186. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___s_CurrentPipelineAsset_0;
  2187. // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras
  2188. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___s_Cameras_1;
  2189. // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity
  2190. int32_t ___s_CameraCapacity_2;
  2191. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  2192. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___U3CcurrentPipelineU3Ek__BackingField_3;
  2193. // System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]> UnityEngine.Rendering.RenderPipelineManager::beginFrameRendering
  2194. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * ___beginFrameRendering_4;
  2195. public:
  2196. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___s_CurrentPipelineAsset_0)); }
  2197. inline RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  2198. inline RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  2199. inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * value)
  2200. {
  2201. ___s_CurrentPipelineAsset_0 = value;
  2202. Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
  2203. }
  2204. inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___s_Cameras_1)); }
  2205. inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* get_s_Cameras_1() const { return ___s_Cameras_1; }
  2206. inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
  2207. inline void set_s_Cameras_1(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* value)
  2208. {
  2209. ___s_Cameras_1 = value;
  2210. Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
  2211. }
  2212. inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___s_CameraCapacity_2)); }
  2213. inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; }
  2214. inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; }
  2215. inline void set_s_CameraCapacity_2(int32_t value)
  2216. {
  2217. ___s_CameraCapacity_2 = value;
  2218. }
  2219. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); }
  2220. inline RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; }
  2221. inline RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; }
  2222. inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * value)
  2223. {
  2224. ___U3CcurrentPipelineU3Ek__BackingField_3 = value;
  2225. Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value);
  2226. }
  2227. inline static int32_t get_offset_of_beginFrameRendering_4() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___beginFrameRendering_4)); }
  2228. inline Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * get_beginFrameRendering_4() const { return ___beginFrameRendering_4; }
  2229. inline Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 ** get_address_of_beginFrameRendering_4() { return &___beginFrameRendering_4; }
  2230. inline void set_beginFrameRendering_4(Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * value)
  2231. {
  2232. ___beginFrameRendering_4 = value;
  2233. Il2CppCodeGenWriteBarrier((void**)(&___beginFrameRendering_4), (void*)value);
  2234. }
  2235. };
  2236. // UnityEngine.Resources
  2237. struct Resources_t516CB639AA1F373695D285E3F9274C65A70D3935 : public RuntimeObject
  2238. {
  2239. public:
  2240. public:
  2241. };
  2242. // UnityEngine.SceneManagement.SceneManager
  2243. struct SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489 : public RuntimeObject
  2244. {
  2245. public:
  2246. public:
  2247. };
  2248. struct SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields
  2249. {
  2250. public:
  2251. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  2252. UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * ___sceneLoaded_0;
  2253. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  2254. UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * ___sceneUnloaded_1;
  2255. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  2256. UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * ___activeSceneChanged_2;
  2257. public:
  2258. inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast<int32_t>(offsetof(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields, ___sceneLoaded_0)); }
  2259. inline UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * get_sceneLoaded_0() const { return ___sceneLoaded_0; }
  2260. inline UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; }
  2261. inline void set_sceneLoaded_0(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * value)
  2262. {
  2263. ___sceneLoaded_0 = value;
  2264. Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_0), (void*)value);
  2265. }
  2266. inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast<int32_t>(offsetof(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields, ___sceneUnloaded_1)); }
  2267. inline UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; }
  2268. inline UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; }
  2269. inline void set_sceneUnloaded_1(UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * value)
  2270. {
  2271. ___sceneUnloaded_1 = value;
  2272. Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_1), (void*)value);
  2273. }
  2274. inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast<int32_t>(offsetof(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields, ___activeSceneChanged_2)); }
  2275. inline UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; }
  2276. inline UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; }
  2277. inline void set_activeSceneChanged_2(UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * value)
  2278. {
  2279. ___activeSceneChanged_2 = value;
  2280. Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_2), (void*)value);
  2281. }
  2282. };
  2283. // UnityEngine.Screen
  2284. struct Screen_t944BF198A224711F69B3AA5B8C080A3A4179D3BD : public RuntimeObject
  2285. {
  2286. public:
  2287. public:
  2288. };
  2289. // UnityEngine.ScriptingUtility
  2290. struct ScriptingUtility_t0EA24133EA8B296AA02B52F672F1237A8C77B230 : public RuntimeObject
  2291. {
  2292. public:
  2293. public:
  2294. };
  2295. // UnityEngine.SetupCoroutine
  2296. struct SetupCoroutine_t23D96E8946556DF54E40AC4495CE62B17997D394 : public RuntimeObject
  2297. {
  2298. public:
  2299. public:
  2300. };
  2301. // UnityEngine.Sprites.DataUtility
  2302. struct DataUtility_tCB73BC0DADF53AB46BADD161F652D75507C8A872 : public RuntimeObject
  2303. {
  2304. public:
  2305. public:
  2306. };
  2307. // UnityEngine.StackTraceUtility
  2308. struct StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47 : public RuntimeObject
  2309. {
  2310. public:
  2311. public:
  2312. };
  2313. struct StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields
  2314. {
  2315. public:
  2316. // System.String UnityEngine.StackTraceUtility::projectFolder
  2317. String_t* ___projectFolder_0;
  2318. public:
  2319. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields, ___projectFolder_0)); }
  2320. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  2321. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  2322. inline void set_projectFolder_0(String_t* value)
  2323. {
  2324. ___projectFolder_0 = value;
  2325. Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value);
  2326. }
  2327. };
  2328. // UnityEngine.SystemInfo
  2329. struct SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 : public RuntimeObject
  2330. {
  2331. public:
  2332. public:
  2333. };
  2334. // UnityEngine.Time
  2335. struct Time_t0C14CAF02A532E5385B5A26F8367E384DC289F48 : public RuntimeObject
  2336. {
  2337. public:
  2338. public:
  2339. };
  2340. // UnityEngine.Transform_Enumerator
  2341. struct Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC : public RuntimeObject
  2342. {
  2343. public:
  2344. // UnityEngine.Transform UnityEngine.Transform_Enumerator::outer
  2345. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___outer_0;
  2346. // System.Int32 UnityEngine.Transform_Enumerator::currentIndex
  2347. int32_t ___currentIndex_1;
  2348. public:
  2349. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC, ___outer_0)); }
  2350. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_outer_0() const { return ___outer_0; }
  2351. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_outer_0() { return &___outer_0; }
  2352. inline void set_outer_0(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  2353. {
  2354. ___outer_0 = value;
  2355. Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value);
  2356. }
  2357. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC, ___currentIndex_1)); }
  2358. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  2359. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  2360. inline void set_currentIndex_1(int32_t value)
  2361. {
  2362. ___currentIndex_1 = value;
  2363. }
  2364. };
  2365. // UnityEngine.U2D.SpriteAtlasManager
  2366. struct SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F : public RuntimeObject
  2367. {
  2368. public:
  2369. public:
  2370. };
  2371. struct SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields
  2372. {
  2373. public:
  2374. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
  2375. Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * ___atlasRequested_0;
  2376. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
  2377. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___atlasRegistered_1;
  2378. public:
  2379. inline static int32_t get_offset_of_atlasRequested_0() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields, ___atlasRequested_0)); }
  2380. inline Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * get_atlasRequested_0() const { return ___atlasRequested_0; }
  2381. inline Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; }
  2382. inline void set_atlasRequested_0(Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * value)
  2383. {
  2384. ___atlasRequested_0 = value;
  2385. Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value);
  2386. }
  2387. inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast<int32_t>(offsetof(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields, ___atlasRegistered_1)); }
  2388. inline Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * get_atlasRegistered_1() const { return ___atlasRegistered_1; }
  2389. inline Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; }
  2390. inline void set_atlasRegistered_1(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * value)
  2391. {
  2392. ___atlasRegistered_1 = value;
  2393. Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value);
  2394. }
  2395. };
  2396. // UnityEngine.UnhandledExceptionHandler
  2397. struct UnhandledExceptionHandler_tF4F8A50BB2C5592177E80592BB181B43297850AC : public RuntimeObject
  2398. {
  2399. public:
  2400. public:
  2401. };
  2402. // UnityEngine.YieldInstruction
  2403. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject
  2404. {
  2405. public:
  2406. public:
  2407. };
  2408. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2409. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  2410. {
  2411. };
  2412. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2413. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  2414. {
  2415. };
  2416. // System.Boolean
  2417. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
  2418. {
  2419. public:
  2420. // System.Boolean System.Boolean::m_value
  2421. bool ___m_value_0;
  2422. public:
  2423. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
  2424. inline bool get_m_value_0() const { return ___m_value_0; }
  2425. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  2426. inline void set_m_value_0(bool value)
  2427. {
  2428. ___m_value_0 = value;
  2429. }
  2430. };
  2431. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
  2432. {
  2433. public:
  2434. // System.String System.Boolean::TrueString
  2435. String_t* ___TrueString_5;
  2436. // System.String System.Boolean::FalseString
  2437. String_t* ___FalseString_6;
  2438. public:
  2439. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
  2440. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  2441. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  2442. inline void set_TrueString_5(String_t* value)
  2443. {
  2444. ___TrueString_5 = value;
  2445. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  2446. }
  2447. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
  2448. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  2449. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  2450. inline void set_FalseString_6(String_t* value)
  2451. {
  2452. ___FalseString_6 = value;
  2453. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  2454. }
  2455. };
  2456. // System.Byte
  2457. struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07
  2458. {
  2459. public:
  2460. // System.Byte System.Byte::m_value
  2461. uint8_t ___m_value_0;
  2462. public:
  2463. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
  2464. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  2465. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  2466. inline void set_m_value_0(uint8_t value)
  2467. {
  2468. ___m_value_0 = value;
  2469. }
  2470. };
  2471. // System.Char
  2472. struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9
  2473. {
  2474. public:
  2475. // System.Char System.Char::m_value
  2476. Il2CppChar ___m_value_0;
  2477. public:
  2478. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9, ___m_value_0)); }
  2479. inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
  2480. inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
  2481. inline void set_m_value_0(Il2CppChar value)
  2482. {
  2483. ___m_value_0 = value;
  2484. }
  2485. };
  2486. struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields
  2487. {
  2488. public:
  2489. // System.Byte[] System.Char::categoryForLatin1
  2490. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___categoryForLatin1_3;
  2491. public:
  2492. inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields, ___categoryForLatin1_3)); }
  2493. inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
  2494. inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
  2495. inline void set_categoryForLatin1_3(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
  2496. {
  2497. ___categoryForLatin1_3 = value;
  2498. Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
  2499. }
  2500. };
  2501. // System.Double
  2502. struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
  2503. {
  2504. public:
  2505. // System.Double System.Double::m_value
  2506. double ___m_value_0;
  2507. public:
  2508. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
  2509. inline double get_m_value_0() const { return ___m_value_0; }
  2510. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  2511. inline void set_m_value_0(double value)
  2512. {
  2513. ___m_value_0 = value;
  2514. }
  2515. };
  2516. struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
  2517. {
  2518. public:
  2519. // System.Double System.Double::NegativeZero
  2520. double ___NegativeZero_7;
  2521. public:
  2522. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
  2523. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  2524. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  2525. inline void set_NegativeZero_7(double value)
  2526. {
  2527. ___NegativeZero_7 = value;
  2528. }
  2529. };
  2530. // System.Enum
  2531. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
  2532. {
  2533. public:
  2534. public:
  2535. };
  2536. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
  2537. {
  2538. public:
  2539. // System.Char[] System.Enum::enumSeperatorCharArray
  2540. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
  2541. public:
  2542. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
  2543. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  2544. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  2545. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  2546. {
  2547. ___enumSeperatorCharArray_0 = value;
  2548. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  2549. }
  2550. };
  2551. // Native definition for P/Invoke marshalling of System.Enum
  2552. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
  2553. {
  2554. };
  2555. // Native definition for COM marshalling of System.Enum
  2556. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
  2557. {
  2558. };
  2559. // System.Guid
  2560. struct Guid_t
  2561. {
  2562. public:
  2563. // System.Int32 System.Guid::_a
  2564. int32_t ____a_1;
  2565. // System.Int16 System.Guid::_b
  2566. int16_t ____b_2;
  2567. // System.Int16 System.Guid::_c
  2568. int16_t ____c_3;
  2569. // System.Byte System.Guid::_d
  2570. uint8_t ____d_4;
  2571. // System.Byte System.Guid::_e
  2572. uint8_t ____e_5;
  2573. // System.Byte System.Guid::_f
  2574. uint8_t ____f_6;
  2575. // System.Byte System.Guid::_g
  2576. uint8_t ____g_7;
  2577. // System.Byte System.Guid::_h
  2578. uint8_t ____h_8;
  2579. // System.Byte System.Guid::_i
  2580. uint8_t ____i_9;
  2581. // System.Byte System.Guid::_j
  2582. uint8_t ____j_10;
  2583. // System.Byte System.Guid::_k
  2584. uint8_t ____k_11;
  2585. public:
  2586. inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
  2587. inline int32_t get__a_1() const { return ____a_1; }
  2588. inline int32_t* get_address_of__a_1() { return &____a_1; }
  2589. inline void set__a_1(int32_t value)
  2590. {
  2591. ____a_1 = value;
  2592. }
  2593. inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
  2594. inline int16_t get__b_2() const { return ____b_2; }
  2595. inline int16_t* get_address_of__b_2() { return &____b_2; }
  2596. inline void set__b_2(int16_t value)
  2597. {
  2598. ____b_2 = value;
  2599. }
  2600. inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
  2601. inline int16_t get__c_3() const { return ____c_3; }
  2602. inline int16_t* get_address_of__c_3() { return &____c_3; }
  2603. inline void set__c_3(int16_t value)
  2604. {
  2605. ____c_3 = value;
  2606. }
  2607. inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
  2608. inline uint8_t get__d_4() const { return ____d_4; }
  2609. inline uint8_t* get_address_of__d_4() { return &____d_4; }
  2610. inline void set__d_4(uint8_t value)
  2611. {
  2612. ____d_4 = value;
  2613. }
  2614. inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
  2615. inline uint8_t get__e_5() const { return ____e_5; }
  2616. inline uint8_t* get_address_of__e_5() { return &____e_5; }
  2617. inline void set__e_5(uint8_t value)
  2618. {
  2619. ____e_5 = value;
  2620. }
  2621. inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
  2622. inline uint8_t get__f_6() const { return ____f_6; }
  2623. inline uint8_t* get_address_of__f_6() { return &____f_6; }
  2624. inline void set__f_6(uint8_t value)
  2625. {
  2626. ____f_6 = value;
  2627. }
  2628. inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
  2629. inline uint8_t get__g_7() const { return ____g_7; }
  2630. inline uint8_t* get_address_of__g_7() { return &____g_7; }
  2631. inline void set__g_7(uint8_t value)
  2632. {
  2633. ____g_7 = value;
  2634. }
  2635. inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
  2636. inline uint8_t get__h_8() const { return ____h_8; }
  2637. inline uint8_t* get_address_of__h_8() { return &____h_8; }
  2638. inline void set__h_8(uint8_t value)
  2639. {
  2640. ____h_8 = value;
  2641. }
  2642. inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
  2643. inline uint8_t get__i_9() const { return ____i_9; }
  2644. inline uint8_t* get_address_of__i_9() { return &____i_9; }
  2645. inline void set__i_9(uint8_t value)
  2646. {
  2647. ____i_9 = value;
  2648. }
  2649. inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
  2650. inline uint8_t get__j_10() const { return ____j_10; }
  2651. inline uint8_t* get_address_of__j_10() { return &____j_10; }
  2652. inline void set__j_10(uint8_t value)
  2653. {
  2654. ____j_10 = value;
  2655. }
  2656. inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
  2657. inline uint8_t get__k_11() const { return ____k_11; }
  2658. inline uint8_t* get_address_of__k_11() { return &____k_11; }
  2659. inline void set__k_11(uint8_t value)
  2660. {
  2661. ____k_11 = value;
  2662. }
  2663. };
  2664. struct Guid_t_StaticFields
  2665. {
  2666. public:
  2667. // System.Guid System.Guid::Empty
  2668. Guid_t ___Empty_0;
  2669. // System.Object System.Guid::_rngAccess
  2670. RuntimeObject * ____rngAccess_12;
  2671. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  2672. RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * ____rng_13;
  2673. public:
  2674. inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
  2675. inline Guid_t get_Empty_0() const { return ___Empty_0; }
  2676. inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
  2677. inline void set_Empty_0(Guid_t value)
  2678. {
  2679. ___Empty_0 = value;
  2680. }
  2681. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  2682. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  2683. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  2684. inline void set__rngAccess_12(RuntimeObject * value)
  2685. {
  2686. ____rngAccess_12 = value;
  2687. Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
  2688. }
  2689. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  2690. inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * get__rng_13() const { return ____rng_13; }
  2691. inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 ** get_address_of__rng_13() { return &____rng_13; }
  2692. inline void set__rng_13(RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * value)
  2693. {
  2694. ____rng_13 = value;
  2695. Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
  2696. }
  2697. };
  2698. // System.IO.TextWriter
  2699. struct TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF
  2700. {
  2701. public:
  2702. // System.Char[] System.IO.TextWriter::CoreNewLine
  2703. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___CoreNewLine_9;
  2704. // System.IFormatProvider System.IO.TextWriter::InternalFormatProvider
  2705. RuntimeObject* ___InternalFormatProvider_10;
  2706. public:
  2707. inline static int32_t get_offset_of_CoreNewLine_9() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0, ___CoreNewLine_9)); }
  2708. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_CoreNewLine_9() const { return ___CoreNewLine_9; }
  2709. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_CoreNewLine_9() { return &___CoreNewLine_9; }
  2710. inline void set_CoreNewLine_9(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  2711. {
  2712. ___CoreNewLine_9 = value;
  2713. Il2CppCodeGenWriteBarrier((void**)(&___CoreNewLine_9), (void*)value);
  2714. }
  2715. inline static int32_t get_offset_of_InternalFormatProvider_10() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0, ___InternalFormatProvider_10)); }
  2716. inline RuntimeObject* get_InternalFormatProvider_10() const { return ___InternalFormatProvider_10; }
  2717. inline RuntimeObject** get_address_of_InternalFormatProvider_10() { return &___InternalFormatProvider_10; }
  2718. inline void set_InternalFormatProvider_10(RuntimeObject* value)
  2719. {
  2720. ___InternalFormatProvider_10 = value;
  2721. Il2CppCodeGenWriteBarrier((void**)(&___InternalFormatProvider_10), (void*)value);
  2722. }
  2723. };
  2724. struct TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields
  2725. {
  2726. public:
  2727. // System.IO.TextWriter System.IO.TextWriter::Null
  2728. TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 * ___Null_1;
  2729. // System.Action`1<System.Object> System.IO.TextWriter::_WriteCharDelegate
  2730. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____WriteCharDelegate_2;
  2731. // System.Action`1<System.Object> System.IO.TextWriter::_WriteStringDelegate
  2732. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____WriteStringDelegate_3;
  2733. // System.Action`1<System.Object> System.IO.TextWriter::_WriteCharArrayRangeDelegate
  2734. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____WriteCharArrayRangeDelegate_4;
  2735. // System.Action`1<System.Object> System.IO.TextWriter::_WriteLineCharDelegate
  2736. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____WriteLineCharDelegate_5;
  2737. // System.Action`1<System.Object> System.IO.TextWriter::_WriteLineStringDelegate
  2738. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____WriteLineStringDelegate_6;
  2739. // System.Action`1<System.Object> System.IO.TextWriter::_WriteLineCharArrayRangeDelegate
  2740. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____WriteLineCharArrayRangeDelegate_7;
  2741. // System.Action`1<System.Object> System.IO.TextWriter::_FlushDelegate
  2742. Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * ____FlushDelegate_8;
  2743. public:
  2744. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ___Null_1)); }
  2745. inline TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 * get_Null_1() const { return ___Null_1; }
  2746. inline TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 ** get_address_of_Null_1() { return &___Null_1; }
  2747. inline void set_Null_1(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 * value)
  2748. {
  2749. ___Null_1 = value;
  2750. Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value);
  2751. }
  2752. inline static int32_t get_offset_of__WriteCharDelegate_2() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____WriteCharDelegate_2)); }
  2753. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__WriteCharDelegate_2() const { return ____WriteCharDelegate_2; }
  2754. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__WriteCharDelegate_2() { return &____WriteCharDelegate_2; }
  2755. inline void set__WriteCharDelegate_2(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2756. {
  2757. ____WriteCharDelegate_2 = value;
  2758. Il2CppCodeGenWriteBarrier((void**)(&____WriteCharDelegate_2), (void*)value);
  2759. }
  2760. inline static int32_t get_offset_of__WriteStringDelegate_3() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____WriteStringDelegate_3)); }
  2761. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__WriteStringDelegate_3() const { return ____WriteStringDelegate_3; }
  2762. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__WriteStringDelegate_3() { return &____WriteStringDelegate_3; }
  2763. inline void set__WriteStringDelegate_3(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2764. {
  2765. ____WriteStringDelegate_3 = value;
  2766. Il2CppCodeGenWriteBarrier((void**)(&____WriteStringDelegate_3), (void*)value);
  2767. }
  2768. inline static int32_t get_offset_of__WriteCharArrayRangeDelegate_4() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____WriteCharArrayRangeDelegate_4)); }
  2769. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__WriteCharArrayRangeDelegate_4() const { return ____WriteCharArrayRangeDelegate_4; }
  2770. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__WriteCharArrayRangeDelegate_4() { return &____WriteCharArrayRangeDelegate_4; }
  2771. inline void set__WriteCharArrayRangeDelegate_4(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2772. {
  2773. ____WriteCharArrayRangeDelegate_4 = value;
  2774. Il2CppCodeGenWriteBarrier((void**)(&____WriteCharArrayRangeDelegate_4), (void*)value);
  2775. }
  2776. inline static int32_t get_offset_of__WriteLineCharDelegate_5() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____WriteLineCharDelegate_5)); }
  2777. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__WriteLineCharDelegate_5() const { return ____WriteLineCharDelegate_5; }
  2778. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__WriteLineCharDelegate_5() { return &____WriteLineCharDelegate_5; }
  2779. inline void set__WriteLineCharDelegate_5(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2780. {
  2781. ____WriteLineCharDelegate_5 = value;
  2782. Il2CppCodeGenWriteBarrier((void**)(&____WriteLineCharDelegate_5), (void*)value);
  2783. }
  2784. inline static int32_t get_offset_of__WriteLineStringDelegate_6() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____WriteLineStringDelegate_6)); }
  2785. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__WriteLineStringDelegate_6() const { return ____WriteLineStringDelegate_6; }
  2786. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__WriteLineStringDelegate_6() { return &____WriteLineStringDelegate_6; }
  2787. inline void set__WriteLineStringDelegate_6(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2788. {
  2789. ____WriteLineStringDelegate_6 = value;
  2790. Il2CppCodeGenWriteBarrier((void**)(&____WriteLineStringDelegate_6), (void*)value);
  2791. }
  2792. inline static int32_t get_offset_of__WriteLineCharArrayRangeDelegate_7() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____WriteLineCharArrayRangeDelegate_7)); }
  2793. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__WriteLineCharArrayRangeDelegate_7() const { return ____WriteLineCharArrayRangeDelegate_7; }
  2794. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__WriteLineCharArrayRangeDelegate_7() { return &____WriteLineCharArrayRangeDelegate_7; }
  2795. inline void set__WriteLineCharArrayRangeDelegate_7(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2796. {
  2797. ____WriteLineCharArrayRangeDelegate_7 = value;
  2798. Il2CppCodeGenWriteBarrier((void**)(&____WriteLineCharArrayRangeDelegate_7), (void*)value);
  2799. }
  2800. inline static int32_t get_offset_of__FlushDelegate_8() { return static_cast<int32_t>(offsetof(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_StaticFields, ____FlushDelegate_8)); }
  2801. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * get__FlushDelegate_8() const { return ____FlushDelegate_8; }
  2802. inline Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 ** get_address_of__FlushDelegate_8() { return &____FlushDelegate_8; }
  2803. inline void set__FlushDelegate_8(Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * value)
  2804. {
  2805. ____FlushDelegate_8 = value;
  2806. Il2CppCodeGenWriteBarrier((void**)(&____FlushDelegate_8), (void*)value);
  2807. }
  2808. };
  2809. // System.Int32
  2810. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
  2811. {
  2812. public:
  2813. // System.Int32 System.Int32::m_value
  2814. int32_t ___m_value_0;
  2815. public:
  2816. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
  2817. inline int32_t get_m_value_0() const { return ___m_value_0; }
  2818. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  2819. inline void set_m_value_0(int32_t value)
  2820. {
  2821. ___m_value_0 = value;
  2822. }
  2823. };
  2824. // System.Int64
  2825. struct Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436
  2826. {
  2827. public:
  2828. // System.Int64 System.Int64::m_value
  2829. int64_t ___m_value_0;
  2830. public:
  2831. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436, ___m_value_0)); }
  2832. inline int64_t get_m_value_0() const { return ___m_value_0; }
  2833. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  2834. inline void set_m_value_0(int64_t value)
  2835. {
  2836. ___m_value_0 = value;
  2837. }
  2838. };
  2839. // System.IntPtr
  2840. struct IntPtr_t
  2841. {
  2842. public:
  2843. // System.Void* System.IntPtr::m_value
  2844. void* ___m_value_0;
  2845. public:
  2846. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  2847. inline void* get_m_value_0() const { return ___m_value_0; }
  2848. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  2849. inline void set_m_value_0(void* value)
  2850. {
  2851. ___m_value_0 = value;
  2852. }
  2853. };
  2854. struct IntPtr_t_StaticFields
  2855. {
  2856. public:
  2857. // System.IntPtr System.IntPtr::Zero
  2858. intptr_t ___Zero_1;
  2859. public:
  2860. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  2861. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  2862. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  2863. inline void set_Zero_1(intptr_t value)
  2864. {
  2865. ___Zero_1 = value;
  2866. }
  2867. };
  2868. // System.Reflection.MethodBase
  2869. struct MethodBase_t : public MemberInfo_t
  2870. {
  2871. public:
  2872. public:
  2873. };
  2874. // System.Reflection.ParameterModifier
  2875. struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E
  2876. {
  2877. public:
  2878. // System.Boolean[] System.Reflection.ParameterModifier::_byRef
  2879. BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* ____byRef_0;
  2880. public:
  2881. inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E, ____byRef_0)); }
  2882. inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* get__byRef_0() const { return ____byRef_0; }
  2883. inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040** get_address_of__byRef_0() { return &____byRef_0; }
  2884. inline void set__byRef_0(BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* value)
  2885. {
  2886. ____byRef_0 = value;
  2887. Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
  2888. }
  2889. };
  2890. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  2891. struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E_marshaled_pinvoke
  2892. {
  2893. int32_t* ____byRef_0;
  2894. };
  2895. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  2896. struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E_marshaled_com
  2897. {
  2898. int32_t* ____byRef_0;
  2899. };
  2900. // System.Single
  2901. struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
  2902. {
  2903. public:
  2904. // System.Single System.Single::m_value
  2905. float ___m_value_0;
  2906. public:
  2907. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
  2908. inline float get_m_value_0() const { return ___m_value_0; }
  2909. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  2910. inline void set_m_value_0(float value)
  2911. {
  2912. ___m_value_0 = value;
  2913. }
  2914. };
  2915. // System.Threading.Thread
  2916. struct Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 : public CriticalFinalizerObject_t8B006E1DEE084E781F5C0F3283E9226E28894DD9
  2917. {
  2918. public:
  2919. // System.Threading.InternalThread System.Threading.Thread::internal_thread
  2920. InternalThread_tA4C58C2A7D15AF43C3E7507375E6D31DBBE7D192 * ___internal_thread_6;
  2921. // System.Object System.Threading.Thread::m_ThreadStartArg
  2922. RuntimeObject * ___m_ThreadStartArg_7;
  2923. // System.Object System.Threading.Thread::pending_exception
  2924. RuntimeObject * ___pending_exception_8;
  2925. // System.Security.Principal.IPrincipal System.Threading.Thread::principal
  2926. RuntimeObject* ___principal_9;
  2927. // System.Int32 System.Threading.Thread::principal_version
  2928. int32_t ___principal_version_10;
  2929. // System.MulticastDelegate System.Threading.Thread::m_Delegate
  2930. MulticastDelegate_t * ___m_Delegate_12;
  2931. // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext
  2932. ExecutionContext_t0E11C30308A4CC964D8A2EA9132F9BDCE5362C70 * ___m_ExecutionContext_13;
  2933. // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope
  2934. bool ___m_ExecutionContextBelongsToOuterScope_14;
  2935. public:
  2936. inline static int32_t get_offset_of_internal_thread_6() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___internal_thread_6)); }
  2937. inline InternalThread_tA4C58C2A7D15AF43C3E7507375E6D31DBBE7D192 * get_internal_thread_6() const { return ___internal_thread_6; }
  2938. inline InternalThread_tA4C58C2A7D15AF43C3E7507375E6D31DBBE7D192 ** get_address_of_internal_thread_6() { return &___internal_thread_6; }
  2939. inline void set_internal_thread_6(InternalThread_tA4C58C2A7D15AF43C3E7507375E6D31DBBE7D192 * value)
  2940. {
  2941. ___internal_thread_6 = value;
  2942. Il2CppCodeGenWriteBarrier((void**)(&___internal_thread_6), (void*)value);
  2943. }
  2944. inline static int32_t get_offset_of_m_ThreadStartArg_7() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___m_ThreadStartArg_7)); }
  2945. inline RuntimeObject * get_m_ThreadStartArg_7() const { return ___m_ThreadStartArg_7; }
  2946. inline RuntimeObject ** get_address_of_m_ThreadStartArg_7() { return &___m_ThreadStartArg_7; }
  2947. inline void set_m_ThreadStartArg_7(RuntimeObject * value)
  2948. {
  2949. ___m_ThreadStartArg_7 = value;
  2950. Il2CppCodeGenWriteBarrier((void**)(&___m_ThreadStartArg_7), (void*)value);
  2951. }
  2952. inline static int32_t get_offset_of_pending_exception_8() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___pending_exception_8)); }
  2953. inline RuntimeObject * get_pending_exception_8() const { return ___pending_exception_8; }
  2954. inline RuntimeObject ** get_address_of_pending_exception_8() { return &___pending_exception_8; }
  2955. inline void set_pending_exception_8(RuntimeObject * value)
  2956. {
  2957. ___pending_exception_8 = value;
  2958. Il2CppCodeGenWriteBarrier((void**)(&___pending_exception_8), (void*)value);
  2959. }
  2960. inline static int32_t get_offset_of_principal_9() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___principal_9)); }
  2961. inline RuntimeObject* get_principal_9() const { return ___principal_9; }
  2962. inline RuntimeObject** get_address_of_principal_9() { return &___principal_9; }
  2963. inline void set_principal_9(RuntimeObject* value)
  2964. {
  2965. ___principal_9 = value;
  2966. Il2CppCodeGenWriteBarrier((void**)(&___principal_9), (void*)value);
  2967. }
  2968. inline static int32_t get_offset_of_principal_version_10() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___principal_version_10)); }
  2969. inline int32_t get_principal_version_10() const { return ___principal_version_10; }
  2970. inline int32_t* get_address_of_principal_version_10() { return &___principal_version_10; }
  2971. inline void set_principal_version_10(int32_t value)
  2972. {
  2973. ___principal_version_10 = value;
  2974. }
  2975. inline static int32_t get_offset_of_m_Delegate_12() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___m_Delegate_12)); }
  2976. inline MulticastDelegate_t * get_m_Delegate_12() const { return ___m_Delegate_12; }
  2977. inline MulticastDelegate_t ** get_address_of_m_Delegate_12() { return &___m_Delegate_12; }
  2978. inline void set_m_Delegate_12(MulticastDelegate_t * value)
  2979. {
  2980. ___m_Delegate_12 = value;
  2981. Il2CppCodeGenWriteBarrier((void**)(&___m_Delegate_12), (void*)value);
  2982. }
  2983. inline static int32_t get_offset_of_m_ExecutionContext_13() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___m_ExecutionContext_13)); }
  2984. inline ExecutionContext_t0E11C30308A4CC964D8A2EA9132F9BDCE5362C70 * get_m_ExecutionContext_13() const { return ___m_ExecutionContext_13; }
  2985. inline ExecutionContext_t0E11C30308A4CC964D8A2EA9132F9BDCE5362C70 ** get_address_of_m_ExecutionContext_13() { return &___m_ExecutionContext_13; }
  2986. inline void set_m_ExecutionContext_13(ExecutionContext_t0E11C30308A4CC964D8A2EA9132F9BDCE5362C70 * value)
  2987. {
  2988. ___m_ExecutionContext_13 = value;
  2989. Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutionContext_13), (void*)value);
  2990. }
  2991. inline static int32_t get_offset_of_m_ExecutionContextBelongsToOuterScope_14() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7, ___m_ExecutionContextBelongsToOuterScope_14)); }
  2992. inline bool get_m_ExecutionContextBelongsToOuterScope_14() const { return ___m_ExecutionContextBelongsToOuterScope_14; }
  2993. inline bool* get_address_of_m_ExecutionContextBelongsToOuterScope_14() { return &___m_ExecutionContextBelongsToOuterScope_14; }
  2994. inline void set_m_ExecutionContextBelongsToOuterScope_14(bool value)
  2995. {
  2996. ___m_ExecutionContextBelongsToOuterScope_14 = value;
  2997. }
  2998. };
  2999. struct Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_StaticFields
  3000. {
  3001. public:
  3002. // System.LocalDataStoreMgr System.Threading.Thread::s_LocalDataStoreMgr
  3003. LocalDataStoreMgr_t1964DDB9F2BE154BE3159A7507D0D0CCBF8FDCA9 * ___s_LocalDataStoreMgr_0;
  3004. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentCulture
  3005. AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A * ___s_asyncLocalCurrentCulture_4;
  3006. // System.Threading.AsyncLocal`1<System.Globalization.CultureInfo> System.Threading.Thread::s_asyncLocalCurrentUICulture
  3007. AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A * ___s_asyncLocalCurrentUICulture_5;
  3008. public:
  3009. inline static int32_t get_offset_of_s_LocalDataStoreMgr_0() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_StaticFields, ___s_LocalDataStoreMgr_0)); }
  3010. inline LocalDataStoreMgr_t1964DDB9F2BE154BE3159A7507D0D0CCBF8FDCA9 * get_s_LocalDataStoreMgr_0() const { return ___s_LocalDataStoreMgr_0; }
  3011. inline LocalDataStoreMgr_t1964DDB9F2BE154BE3159A7507D0D0CCBF8FDCA9 ** get_address_of_s_LocalDataStoreMgr_0() { return &___s_LocalDataStoreMgr_0; }
  3012. inline void set_s_LocalDataStoreMgr_0(LocalDataStoreMgr_t1964DDB9F2BE154BE3159A7507D0D0CCBF8FDCA9 * value)
  3013. {
  3014. ___s_LocalDataStoreMgr_0 = value;
  3015. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStoreMgr_0), (void*)value);
  3016. }
  3017. inline static int32_t get_offset_of_s_asyncLocalCurrentCulture_4() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_StaticFields, ___s_asyncLocalCurrentCulture_4)); }
  3018. inline AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A * get_s_asyncLocalCurrentCulture_4() const { return ___s_asyncLocalCurrentCulture_4; }
  3019. inline AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A ** get_address_of_s_asyncLocalCurrentCulture_4() { return &___s_asyncLocalCurrentCulture_4; }
  3020. inline void set_s_asyncLocalCurrentCulture_4(AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A * value)
  3021. {
  3022. ___s_asyncLocalCurrentCulture_4 = value;
  3023. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentCulture_4), (void*)value);
  3024. }
  3025. inline static int32_t get_offset_of_s_asyncLocalCurrentUICulture_5() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_StaticFields, ___s_asyncLocalCurrentUICulture_5)); }
  3026. inline AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A * get_s_asyncLocalCurrentUICulture_5() const { return ___s_asyncLocalCurrentUICulture_5; }
  3027. inline AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A ** get_address_of_s_asyncLocalCurrentUICulture_5() { return &___s_asyncLocalCurrentUICulture_5; }
  3028. inline void set_s_asyncLocalCurrentUICulture_5(AsyncLocal_1_tD39651C2EDD14B144FF3D9B9C716F807EB57655A * value)
  3029. {
  3030. ___s_asyncLocalCurrentUICulture_5 = value;
  3031. Il2CppCodeGenWriteBarrier((void**)(&___s_asyncLocalCurrentUICulture_5), (void*)value);
  3032. }
  3033. };
  3034. struct Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_ThreadStaticFields
  3035. {
  3036. public:
  3037. // System.LocalDataStoreHolder System.Threading.Thread::s_LocalDataStore
  3038. LocalDataStoreHolder_tE0636E08496405406FD63190AC51EEB2EE51E304 * ___s_LocalDataStore_1;
  3039. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentCulture
  3040. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___m_CurrentCulture_2;
  3041. // System.Globalization.CultureInfo System.Threading.Thread::m_CurrentUICulture
  3042. CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___m_CurrentUICulture_3;
  3043. // System.Threading.Thread System.Threading.Thread::current_thread
  3044. Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * ___current_thread_11;
  3045. public:
  3046. inline static int32_t get_offset_of_s_LocalDataStore_1() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_ThreadStaticFields, ___s_LocalDataStore_1)); }
  3047. inline LocalDataStoreHolder_tE0636E08496405406FD63190AC51EEB2EE51E304 * get_s_LocalDataStore_1() const { return ___s_LocalDataStore_1; }
  3048. inline LocalDataStoreHolder_tE0636E08496405406FD63190AC51EEB2EE51E304 ** get_address_of_s_LocalDataStore_1() { return &___s_LocalDataStore_1; }
  3049. inline void set_s_LocalDataStore_1(LocalDataStoreHolder_tE0636E08496405406FD63190AC51EEB2EE51E304 * value)
  3050. {
  3051. ___s_LocalDataStore_1 = value;
  3052. Il2CppCodeGenWriteBarrier((void**)(&___s_LocalDataStore_1), (void*)value);
  3053. }
  3054. inline static int32_t get_offset_of_m_CurrentCulture_2() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_ThreadStaticFields, ___m_CurrentCulture_2)); }
  3055. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_m_CurrentCulture_2() const { return ___m_CurrentCulture_2; }
  3056. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_m_CurrentCulture_2() { return &___m_CurrentCulture_2; }
  3057. inline void set_m_CurrentCulture_2(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  3058. {
  3059. ___m_CurrentCulture_2 = value;
  3060. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentCulture_2), (void*)value);
  3061. }
  3062. inline static int32_t get_offset_of_m_CurrentUICulture_3() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_ThreadStaticFields, ___m_CurrentUICulture_3)); }
  3063. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_m_CurrentUICulture_3() const { return ___m_CurrentUICulture_3; }
  3064. inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_m_CurrentUICulture_3() { return &___m_CurrentUICulture_3; }
  3065. inline void set_m_CurrentUICulture_3(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value)
  3066. {
  3067. ___m_CurrentUICulture_3 = value;
  3068. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentUICulture_3), (void*)value);
  3069. }
  3070. inline static int32_t get_offset_of_current_thread_11() { return static_cast<int32_t>(offsetof(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7_ThreadStaticFields, ___current_thread_11)); }
  3071. inline Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * get_current_thread_11() const { return ___current_thread_11; }
  3072. inline Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 ** get_address_of_current_thread_11() { return &___current_thread_11; }
  3073. inline void set_current_thread_11(Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * value)
  3074. {
  3075. ___current_thread_11 = value;
  3076. Il2CppCodeGenWriteBarrier((void**)(&___current_thread_11), (void*)value);
  3077. }
  3078. };
  3079. // System.UInt16
  3080. struct UInt16_tAE45CEF73BF720100519F6867F32145D075F928E
  3081. {
  3082. public:
  3083. // System.UInt16 System.UInt16::m_value
  3084. uint16_t ___m_value_0;
  3085. public:
  3086. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_tAE45CEF73BF720100519F6867F32145D075F928E, ___m_value_0)); }
  3087. inline uint16_t get_m_value_0() const { return ___m_value_0; }
  3088. inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
  3089. inline void set_m_value_0(uint16_t value)
  3090. {
  3091. ___m_value_0 = value;
  3092. }
  3093. };
  3094. // System.UInt32
  3095. struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B
  3096. {
  3097. public:
  3098. // System.UInt32 System.UInt32::m_value
  3099. uint32_t ___m_value_0;
  3100. public:
  3101. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
  3102. inline uint32_t get_m_value_0() const { return ___m_value_0; }
  3103. inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
  3104. inline void set_m_value_0(uint32_t value)
  3105. {
  3106. ___m_value_0 = value;
  3107. }
  3108. };
  3109. // System.UnhandledExceptionEventArgs
  3110. struct UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1 : public EventArgs_t8E6CA180BE0E56674C6407011A94BAF7C757352E
  3111. {
  3112. public:
  3113. // System.Object System.UnhandledExceptionEventArgs::_Exception
  3114. RuntimeObject * ____Exception_1;
  3115. // System.Boolean System.UnhandledExceptionEventArgs::_IsTerminating
  3116. bool ____IsTerminating_2;
  3117. public:
  3118. inline static int32_t get_offset_of__Exception_1() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1, ____Exception_1)); }
  3119. inline RuntimeObject * get__Exception_1() const { return ____Exception_1; }
  3120. inline RuntimeObject ** get_address_of__Exception_1() { return &____Exception_1; }
  3121. inline void set__Exception_1(RuntimeObject * value)
  3122. {
  3123. ____Exception_1 = value;
  3124. Il2CppCodeGenWriteBarrier((void**)(&____Exception_1), (void*)value);
  3125. }
  3126. inline static int32_t get_offset_of__IsTerminating_2() { return static_cast<int32_t>(offsetof(UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1, ____IsTerminating_2)); }
  3127. inline bool get__IsTerminating_2() const { return ____IsTerminating_2; }
  3128. inline bool* get_address_of__IsTerminating_2() { return &____IsTerminating_2; }
  3129. inline void set__IsTerminating_2(bool value)
  3130. {
  3131. ____IsTerminating_2 = value;
  3132. }
  3133. };
  3134. // System.Void
  3135. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
  3136. {
  3137. public:
  3138. union
  3139. {
  3140. struct
  3141. {
  3142. };
  3143. uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
  3144. };
  3145. public:
  3146. };
  3147. // UnityEngine.Color
  3148. struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
  3149. {
  3150. public:
  3151. // System.Single UnityEngine.Color::r
  3152. float ___r_0;
  3153. // System.Single UnityEngine.Color::g
  3154. float ___g_1;
  3155. // System.Single UnityEngine.Color::b
  3156. float ___b_2;
  3157. // System.Single UnityEngine.Color::a
  3158. float ___a_3;
  3159. public:
  3160. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
  3161. inline float get_r_0() const { return ___r_0; }
  3162. inline float* get_address_of_r_0() { return &___r_0; }
  3163. inline void set_r_0(float value)
  3164. {
  3165. ___r_0 = value;
  3166. }
  3167. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
  3168. inline float get_g_1() const { return ___g_1; }
  3169. inline float* get_address_of_g_1() { return &___g_1; }
  3170. inline void set_g_1(float value)
  3171. {
  3172. ___g_1 = value;
  3173. }
  3174. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
  3175. inline float get_b_2() const { return ___b_2; }
  3176. inline float* get_address_of_b_2() { return &___b_2; }
  3177. inline void set_b_2(float value)
  3178. {
  3179. ___b_2 = value;
  3180. }
  3181. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
  3182. inline float get_a_3() const { return ___a_3; }
  3183. inline float* get_address_of_a_3() { return &___a_3; }
  3184. inline void set_a_3(float value)
  3185. {
  3186. ___a_3 = value;
  3187. }
  3188. };
  3189. // UnityEngine.Matrix4x4
  3190. struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA
  3191. {
  3192. public:
  3193. // System.Single UnityEngine.Matrix4x4::m00
  3194. float ___m00_0;
  3195. // System.Single UnityEngine.Matrix4x4::m10
  3196. float ___m10_1;
  3197. // System.Single UnityEngine.Matrix4x4::m20
  3198. float ___m20_2;
  3199. // System.Single UnityEngine.Matrix4x4::m30
  3200. float ___m30_3;
  3201. // System.Single UnityEngine.Matrix4x4::m01
  3202. float ___m01_4;
  3203. // System.Single UnityEngine.Matrix4x4::m11
  3204. float ___m11_5;
  3205. // System.Single UnityEngine.Matrix4x4::m21
  3206. float ___m21_6;
  3207. // System.Single UnityEngine.Matrix4x4::m31
  3208. float ___m31_7;
  3209. // System.Single UnityEngine.Matrix4x4::m02
  3210. float ___m02_8;
  3211. // System.Single UnityEngine.Matrix4x4::m12
  3212. float ___m12_9;
  3213. // System.Single UnityEngine.Matrix4x4::m22
  3214. float ___m22_10;
  3215. // System.Single UnityEngine.Matrix4x4::m32
  3216. float ___m32_11;
  3217. // System.Single UnityEngine.Matrix4x4::m03
  3218. float ___m03_12;
  3219. // System.Single UnityEngine.Matrix4x4::m13
  3220. float ___m13_13;
  3221. // System.Single UnityEngine.Matrix4x4::m23
  3222. float ___m23_14;
  3223. // System.Single UnityEngine.Matrix4x4::m33
  3224. float ___m33_15;
  3225. public:
  3226. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
  3227. inline float get_m00_0() const { return ___m00_0; }
  3228. inline float* get_address_of_m00_0() { return &___m00_0; }
  3229. inline void set_m00_0(float value)
  3230. {
  3231. ___m00_0 = value;
  3232. }
  3233. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
  3234. inline float get_m10_1() const { return ___m10_1; }
  3235. inline float* get_address_of_m10_1() { return &___m10_1; }
  3236. inline void set_m10_1(float value)
  3237. {
  3238. ___m10_1 = value;
  3239. }
  3240. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
  3241. inline float get_m20_2() const { return ___m20_2; }
  3242. inline float* get_address_of_m20_2() { return &___m20_2; }
  3243. inline void set_m20_2(float value)
  3244. {
  3245. ___m20_2 = value;
  3246. }
  3247. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
  3248. inline float get_m30_3() const { return ___m30_3; }
  3249. inline float* get_address_of_m30_3() { return &___m30_3; }
  3250. inline void set_m30_3(float value)
  3251. {
  3252. ___m30_3 = value;
  3253. }
  3254. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
  3255. inline float get_m01_4() const { return ___m01_4; }
  3256. inline float* get_address_of_m01_4() { return &___m01_4; }
  3257. inline void set_m01_4(float value)
  3258. {
  3259. ___m01_4 = value;
  3260. }
  3261. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
  3262. inline float get_m11_5() const { return ___m11_5; }
  3263. inline float* get_address_of_m11_5() { return &___m11_5; }
  3264. inline void set_m11_5(float value)
  3265. {
  3266. ___m11_5 = value;
  3267. }
  3268. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
  3269. inline float get_m21_6() const { return ___m21_6; }
  3270. inline float* get_address_of_m21_6() { return &___m21_6; }
  3271. inline void set_m21_6(float value)
  3272. {
  3273. ___m21_6 = value;
  3274. }
  3275. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
  3276. inline float get_m31_7() const { return ___m31_7; }
  3277. inline float* get_address_of_m31_7() { return &___m31_7; }
  3278. inline void set_m31_7(float value)
  3279. {
  3280. ___m31_7 = value;
  3281. }
  3282. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
  3283. inline float get_m02_8() const { return ___m02_8; }
  3284. inline float* get_address_of_m02_8() { return &___m02_8; }
  3285. inline void set_m02_8(float value)
  3286. {
  3287. ___m02_8 = value;
  3288. }
  3289. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
  3290. inline float get_m12_9() const { return ___m12_9; }
  3291. inline float* get_address_of_m12_9() { return &___m12_9; }
  3292. inline void set_m12_9(float value)
  3293. {
  3294. ___m12_9 = value;
  3295. }
  3296. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
  3297. inline float get_m22_10() const { return ___m22_10; }
  3298. inline float* get_address_of_m22_10() { return &___m22_10; }
  3299. inline void set_m22_10(float value)
  3300. {
  3301. ___m22_10 = value;
  3302. }
  3303. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
  3304. inline float get_m32_11() const { return ___m32_11; }
  3305. inline float* get_address_of_m32_11() { return &___m32_11; }
  3306. inline void set_m32_11(float value)
  3307. {
  3308. ___m32_11 = value;
  3309. }
  3310. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
  3311. inline float get_m03_12() const { return ___m03_12; }
  3312. inline float* get_address_of_m03_12() { return &___m03_12; }
  3313. inline void set_m03_12(float value)
  3314. {
  3315. ___m03_12 = value;
  3316. }
  3317. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
  3318. inline float get_m13_13() const { return ___m13_13; }
  3319. inline float* get_address_of_m13_13() { return &___m13_13; }
  3320. inline void set_m13_13(float value)
  3321. {
  3322. ___m13_13 = value;
  3323. }
  3324. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
  3325. inline float get_m23_14() const { return ___m23_14; }
  3326. inline float* get_address_of_m23_14() { return &___m23_14; }
  3327. inline void set_m23_14(float value)
  3328. {
  3329. ___m23_14 = value;
  3330. }
  3331. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
  3332. inline float get_m33_15() const { return ___m33_15; }
  3333. inline float* get_address_of_m33_15() { return &___m33_15; }
  3334. inline void set_m33_15(float value)
  3335. {
  3336. ___m33_15 = value;
  3337. }
  3338. };
  3339. struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
  3340. {
  3341. public:
  3342. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3343. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16;
  3344. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3345. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17;
  3346. public:
  3347. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
  3348. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3349. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3350. inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
  3351. {
  3352. ___zeroMatrix_16 = value;
  3353. }
  3354. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
  3355. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; }
  3356. inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3357. inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
  3358. {
  3359. ___identityMatrix_17 = value;
  3360. }
  3361. };
  3362. // UnityEngine.PlayerLoop.EarlyUpdate
  3363. struct EarlyUpdate_t00A371B8C8B262262A0BEDCBBDC427C81A58ABA0
  3364. {
  3365. public:
  3366. union
  3367. {
  3368. struct
  3369. {
  3370. };
  3371. uint8_t EarlyUpdate_t00A371B8C8B262262A0BEDCBBDC427C81A58ABA0__padding[1];
  3372. };
  3373. public:
  3374. };
  3375. // UnityEngine.PlayerLoop.EarlyUpdate_AnalyticsCoreStatsUpdate
  3376. struct AnalyticsCoreStatsUpdate_t05C3E4B5A96513BEBC69692657E6D6CA37326B35
  3377. {
  3378. public:
  3379. union
  3380. {
  3381. struct
  3382. {
  3383. };
  3384. uint8_t AnalyticsCoreStatsUpdate_t05C3E4B5A96513BEBC69692657E6D6CA37326B35__padding[1];
  3385. };
  3386. public:
  3387. };
  3388. // UnityEngine.PlayerLoop.EarlyUpdate_ClearIntermediateRenderers
  3389. struct ClearIntermediateRenderers_t51203435807A47841B6C939AE3F69866810AAE3A
  3390. {
  3391. public:
  3392. union
  3393. {
  3394. struct
  3395. {
  3396. };
  3397. uint8_t ClearIntermediateRenderers_t51203435807A47841B6C939AE3F69866810AAE3A__padding[1];
  3398. };
  3399. public:
  3400. };
  3401. // UnityEngine.PlayerLoop.EarlyUpdate_ClearLines
  3402. struct ClearLines_t5AB66550B68721BEB6A8CC0D0B37FF09E8DD28F8
  3403. {
  3404. public:
  3405. union
  3406. {
  3407. struct
  3408. {
  3409. };
  3410. uint8_t ClearLines_t5AB66550B68721BEB6A8CC0D0B37FF09E8DD28F8__padding[1];
  3411. };
  3412. public:
  3413. };
  3414. // UnityEngine.PlayerLoop.EarlyUpdate_DeliverIosPlatformEvents
  3415. struct DeliverIosPlatformEvents_tFFE6403FF1096A16930384E1B7FF049E7CD85C96
  3416. {
  3417. public:
  3418. union
  3419. {
  3420. struct
  3421. {
  3422. };
  3423. uint8_t DeliverIosPlatformEvents_tFFE6403FF1096A16930384E1B7FF049E7CD85C96__padding[1];
  3424. };
  3425. public:
  3426. };
  3427. // UnityEngine.PlayerLoop.EarlyUpdate_DispatchEventQueueEvents
  3428. struct DispatchEventQueueEvents_tEE0CAB62707ADD786B29343ED68EEFC99880F998
  3429. {
  3430. public:
  3431. union
  3432. {
  3433. struct
  3434. {
  3435. };
  3436. uint8_t DispatchEventQueueEvents_tEE0CAB62707ADD786B29343ED68EEFC99880F998__padding[1];
  3437. };
  3438. public:
  3439. };
  3440. // UnityEngine.PlayerLoop.EarlyUpdate_ExecuteMainThreadJobs
  3441. struct ExecuteMainThreadJobs_tFBF5FAA9EA998140A56C2EC3F980494D313F0D78
  3442. {
  3443. public:
  3444. union
  3445. {
  3446. struct
  3447. {
  3448. };
  3449. uint8_t ExecuteMainThreadJobs_tFBF5FAA9EA998140A56C2EC3F980494D313F0D78__padding[1];
  3450. };
  3451. public:
  3452. };
  3453. // UnityEngine.PlayerLoop.EarlyUpdate_GpuTimestamp
  3454. struct GpuTimestamp_t52310F18DCCD696238E56139CF824119E3B45A7F
  3455. {
  3456. public:
  3457. union
  3458. {
  3459. struct
  3460. {
  3461. };
  3462. uint8_t GpuTimestamp_t52310F18DCCD696238E56139CF824119E3B45A7F__padding[1];
  3463. };
  3464. public:
  3465. };
  3466. // UnityEngine.PlayerLoop.EarlyUpdate_PerformanceAnalyticsUpdate
  3467. struct PerformanceAnalyticsUpdate_t0067DDEA4A137D3A53435C82C45F7D59AA50062E
  3468. {
  3469. public:
  3470. union
  3471. {
  3472. struct
  3473. {
  3474. };
  3475. uint8_t PerformanceAnalyticsUpdate_t0067DDEA4A137D3A53435C82C45F7D59AA50062E__padding[1];
  3476. };
  3477. public:
  3478. };
  3479. // UnityEngine.PlayerLoop.EarlyUpdate_PhysicsResetInterpolatedTransformPosition
  3480. struct PhysicsResetInterpolatedTransformPosition_t92A83C50484546431C3F40F736A399054C9B731C
  3481. {
  3482. public:
  3483. union
  3484. {
  3485. struct
  3486. {
  3487. };
  3488. uint8_t PhysicsResetInterpolatedTransformPosition_t92A83C50484546431C3F40F736A399054C9B731C__padding[1];
  3489. };
  3490. public:
  3491. };
  3492. // UnityEngine.PlayerLoop.EarlyUpdate_PlayerCleanupCachedData
  3493. struct PlayerCleanupCachedData_tD32F9F371E6E88E8CCB6F88BF034D546BEE167D8
  3494. {
  3495. public:
  3496. union
  3497. {
  3498. struct
  3499. {
  3500. };
  3501. uint8_t PlayerCleanupCachedData_tD32F9F371E6E88E8CCB6F88BF034D546BEE167D8__padding[1];
  3502. };
  3503. public:
  3504. };
  3505. // UnityEngine.PlayerLoop.EarlyUpdate_PollHtcsPlayerConnection
  3506. struct PollHtcsPlayerConnection_t51C2F779607587DA29A4E4539053B314279A3260
  3507. {
  3508. public:
  3509. union
  3510. {
  3511. struct
  3512. {
  3513. };
  3514. uint8_t PollHtcsPlayerConnection_t51C2F779607587DA29A4E4539053B314279A3260__padding[1];
  3515. };
  3516. public:
  3517. };
  3518. // UnityEngine.PlayerLoop.EarlyUpdate_PollPlayerConnection
  3519. struct PollPlayerConnection_tD142F7D99E92541679ABFCF242724DF0EC4E4193
  3520. {
  3521. public:
  3522. union
  3523. {
  3524. struct
  3525. {
  3526. };
  3527. uint8_t PollPlayerConnection_tD142F7D99E92541679ABFCF242724DF0EC4E4193__padding[1];
  3528. };
  3529. public:
  3530. };
  3531. // UnityEngine.PlayerLoop.EarlyUpdate_PresentBeforeUpdate
  3532. struct PresentBeforeUpdate_tA983D5A4D9790CF9BEFF8EBA8287C36AEB6982BA
  3533. {
  3534. public:
  3535. union
  3536. {
  3537. struct
  3538. {
  3539. };
  3540. uint8_t PresentBeforeUpdate_tA983D5A4D9790CF9BEFF8EBA8287C36AEB6982BA__padding[1];
  3541. };
  3542. public:
  3543. };
  3544. // UnityEngine.PlayerLoop.EarlyUpdate_ProcessMouseInWindow
  3545. struct ProcessMouseInWindow_t5F7636EF3D510E413BC8361B5F31FCAFBFC31B19
  3546. {
  3547. public:
  3548. union
  3549. {
  3550. struct
  3551. {
  3552. };
  3553. uint8_t ProcessMouseInWindow_t5F7636EF3D510E413BC8361B5F31FCAFBFC31B19__padding[1];
  3554. };
  3555. public:
  3556. };
  3557. // UnityEngine.PlayerLoop.EarlyUpdate_ProcessRemoteInput
  3558. struct ProcessRemoteInput_t63D8F08827FB2AB07894052046C5B3F5FED8AB92
  3559. {
  3560. public:
  3561. union
  3562. {
  3563. struct
  3564. {
  3565. };
  3566. uint8_t ProcessRemoteInput_t63D8F08827FB2AB07894052046C5B3F5FED8AB92__padding[1];
  3567. };
  3568. public:
  3569. };
  3570. // UnityEngine.PlayerLoop.EarlyUpdate_ProfilerStartFrame
  3571. struct ProfilerStartFrame_tE8E518C9487F3ACC6E1A8666E86FB79D67867AF5
  3572. {
  3573. public:
  3574. union
  3575. {
  3576. struct
  3577. {
  3578. };
  3579. uint8_t ProfilerStartFrame_tE8E518C9487F3ACC6E1A8666E86FB79D67867AF5__padding[1];
  3580. };
  3581. public:
  3582. };
  3583. // UnityEngine.PlayerLoop.EarlyUpdate_RendererNotifyInvisible
  3584. struct RendererNotifyInvisible_t2EBAD8E6C6BBB291E666E17506D965415CE00922
  3585. {
  3586. public:
  3587. union
  3588. {
  3589. struct
  3590. {
  3591. };
  3592. uint8_t RendererNotifyInvisible_t2EBAD8E6C6BBB291E666E17506D965415CE00922__padding[1];
  3593. };
  3594. public:
  3595. };
  3596. // UnityEngine.PlayerLoop.EarlyUpdate_ResetFrameStatsAfterPresent
  3597. struct ResetFrameStatsAfterPresent_t13D04648C1458EDAD4E0E0E4D91FD282D9AD0BF0
  3598. {
  3599. public:
  3600. union
  3601. {
  3602. struct
  3603. {
  3604. };
  3605. uint8_t ResetFrameStatsAfterPresent_t13D04648C1458EDAD4E0E0E4D91FD282D9AD0BF0__padding[1];
  3606. };
  3607. public:
  3608. };
  3609. // UnityEngine.PlayerLoop.EarlyUpdate_ScriptRunDelayedStartupFrame
  3610. struct ScriptRunDelayedStartupFrame_t01FD387346B54CC8AA366B341B3E04CA93D8D25A
  3611. {
  3612. public:
  3613. union
  3614. {
  3615. struct
  3616. {
  3617. };
  3618. uint8_t ScriptRunDelayedStartupFrame_t01FD387346B54CC8AA366B341B3E04CA93D8D25A__padding[1];
  3619. };
  3620. public:
  3621. };
  3622. // UnityEngine.PlayerLoop.EarlyUpdate_SpriteAtlasManagerUpdate
  3623. struct SpriteAtlasManagerUpdate_t97D99B703A3C14AAFE7846EE9351D2B5DC81A25C
  3624. {
  3625. public:
  3626. union
  3627. {
  3628. struct
  3629. {
  3630. };
  3631. uint8_t SpriteAtlasManagerUpdate_t97D99B703A3C14AAFE7846EE9351D2B5DC81A25C__padding[1];
  3632. };
  3633. public:
  3634. };
  3635. // UnityEngine.PlayerLoop.EarlyUpdate_TangoUpdate
  3636. struct TangoUpdate_tAEEBBD3AA4F34F53CC0F28EAEAD57DEB0DB7A214
  3637. {
  3638. public:
  3639. union
  3640. {
  3641. struct
  3642. {
  3643. };
  3644. uint8_t TangoUpdate_tAEEBBD3AA4F34F53CC0F28EAEAD57DEB0DB7A214__padding[1];
  3645. };
  3646. public:
  3647. };
  3648. // UnityEngine.PlayerLoop.EarlyUpdate_UnityWebRequestUpdate
  3649. struct UnityWebRequestUpdate_tF40EA5A9F26D3346547723F1B4B6D1C32EF0369D
  3650. {
  3651. public:
  3652. union
  3653. {
  3654. struct
  3655. {
  3656. };
  3657. uint8_t UnityWebRequestUpdate_tF40EA5A9F26D3346547723F1B4B6D1C32EF0369D__padding[1];
  3658. };
  3659. public:
  3660. };
  3661. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateAsyncReadbackManager
  3662. struct UpdateAsyncReadbackManager_t2543721B2C2F85458AEB72EFB2F1A77ECE6D3744
  3663. {
  3664. public:
  3665. union
  3666. {
  3667. struct
  3668. {
  3669. };
  3670. uint8_t UpdateAsyncReadbackManager_t2543721B2C2F85458AEB72EFB2F1A77ECE6D3744__padding[1];
  3671. };
  3672. public:
  3673. };
  3674. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateCanvasRectTransform
  3675. struct UpdateCanvasRectTransform_t8722576EA13C683ACBE707865CC1540DB2DC9A3B
  3676. {
  3677. public:
  3678. union
  3679. {
  3680. struct
  3681. {
  3682. };
  3683. uint8_t UpdateCanvasRectTransform_t8722576EA13C683ACBE707865CC1540DB2DC9A3B__padding[1];
  3684. };
  3685. public:
  3686. };
  3687. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateInputManager
  3688. struct UpdateInputManager_t03ADA14E5681695833BCAB2C1EFC2141DA61D59A
  3689. {
  3690. public:
  3691. union
  3692. {
  3693. struct
  3694. {
  3695. };
  3696. uint8_t UpdateInputManager_t03ADA14E5681695833BCAB2C1EFC2141DA61D59A__padding[1];
  3697. };
  3698. public:
  3699. };
  3700. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateKinect
  3701. struct UpdateKinect_t781213D6FFB8CCEE872B5E3FC78BD30EB2CD4868
  3702. {
  3703. public:
  3704. union
  3705. {
  3706. struct
  3707. {
  3708. };
  3709. uint8_t UpdateKinect_t781213D6FFB8CCEE872B5E3FC78BD30EB2CD4868__padding[1];
  3710. };
  3711. public:
  3712. };
  3713. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateMainGameViewRect
  3714. struct UpdateMainGameViewRect_t22CBC6E38651B2CA6A49DAD080FBB6290C4FB534
  3715. {
  3716. public:
  3717. union
  3718. {
  3719. struct
  3720. {
  3721. };
  3722. uint8_t UpdateMainGameViewRect_t22CBC6E38651B2CA6A49DAD080FBB6290C4FB534__padding[1];
  3723. };
  3724. public:
  3725. };
  3726. // UnityEngine.PlayerLoop.EarlyUpdate_UpdatePreloading
  3727. struct UpdatePreloading_tA16A3A6B1A9E10B44E09D3979E6CBFAE58D9049D
  3728. {
  3729. public:
  3730. union
  3731. {
  3732. struct
  3733. {
  3734. };
  3735. uint8_t UpdatePreloading_tA16A3A6B1A9E10B44E09D3979E6CBFAE58D9049D__padding[1];
  3736. };
  3737. public:
  3738. };
  3739. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateStreamingManager
  3740. struct UpdateStreamingManager_tDB1F5EDFCEB4D81864FC8599DB6E8EC3A77DE29E
  3741. {
  3742. public:
  3743. union
  3744. {
  3745. struct
  3746. {
  3747. };
  3748. uint8_t UpdateStreamingManager_tDB1F5EDFCEB4D81864FC8599DB6E8EC3A77DE29E__padding[1];
  3749. };
  3750. public:
  3751. };
  3752. // UnityEngine.PlayerLoop.EarlyUpdate_UpdateTextureStreamingManager
  3753. struct UpdateTextureStreamingManager_t5A713CCA1917B8A2B9D07F002E4477AFE916F8AB
  3754. {
  3755. public:
  3756. union
  3757. {
  3758. struct
  3759. {
  3760. };
  3761. uint8_t UpdateTextureStreamingManager_t5A713CCA1917B8A2B9D07F002E4477AFE916F8AB__padding[1];
  3762. };
  3763. public:
  3764. };
  3765. // UnityEngine.PlayerLoop.EarlyUpdate_XRUpdate
  3766. struct XRUpdate_t03021CC2074E8DDC19CA087F37C429371D38A2D7
  3767. {
  3768. public:
  3769. union
  3770. {
  3771. struct
  3772. {
  3773. };
  3774. uint8_t XRUpdate_t03021CC2074E8DDC19CA087F37C429371D38A2D7__padding[1];
  3775. };
  3776. public:
  3777. };
  3778. // UnityEngine.PlayerLoop.FixedUpdate
  3779. struct FixedUpdate_t1F6F47955ED45A0BB2139B845D56792A78767758
  3780. {
  3781. public:
  3782. union
  3783. {
  3784. struct
  3785. {
  3786. };
  3787. uint8_t FixedUpdate_t1F6F47955ED45A0BB2139B845D56792A78767758__padding[1];
  3788. };
  3789. public:
  3790. };
  3791. // UnityEngine.PlayerLoop.FixedUpdate_AudioFixedUpdate
  3792. struct AudioFixedUpdate_tDF63FF8BA064991F2544359FDC407AA4962A6194
  3793. {
  3794. public:
  3795. union
  3796. {
  3797. struct
  3798. {
  3799. };
  3800. uint8_t AudioFixedUpdate_tDF63FF8BA064991F2544359FDC407AA4962A6194__padding[1];
  3801. };
  3802. public:
  3803. };
  3804. // UnityEngine.PlayerLoop.FixedUpdate_ClearLines
  3805. struct ClearLines_t58397063C44FEF0E372C834FA0F0DF0D33307366
  3806. {
  3807. public:
  3808. union
  3809. {
  3810. struct
  3811. {
  3812. };
  3813. uint8_t ClearLines_t58397063C44FEF0E372C834FA0F0DF0D33307366__padding[1];
  3814. };
  3815. public:
  3816. };
  3817. // UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedSampleTime
  3818. struct DirectorFixedSampleTime_t251E6985C3CFB9DBD20C239DB1DA02D981BF079F
  3819. {
  3820. public:
  3821. union
  3822. {
  3823. struct
  3824. {
  3825. };
  3826. uint8_t DirectorFixedSampleTime_t251E6985C3CFB9DBD20C239DB1DA02D981BF079F__padding[1];
  3827. };
  3828. public:
  3829. };
  3830. // UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedUpdate
  3831. struct DirectorFixedUpdate_tAAD4B2639FF47E1C3D97E7EF8646FA41DBDCF05B
  3832. {
  3833. public:
  3834. union
  3835. {
  3836. struct
  3837. {
  3838. };
  3839. uint8_t DirectorFixedUpdate_tAAD4B2639FF47E1C3D97E7EF8646FA41DBDCF05B__padding[1];
  3840. };
  3841. public:
  3842. };
  3843. // UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedUpdatePostPhysics
  3844. struct DirectorFixedUpdatePostPhysics_tC439D057FFAE7639AFE1C20AA53B06B2BF5CDE81
  3845. {
  3846. public:
  3847. union
  3848. {
  3849. struct
  3850. {
  3851. };
  3852. uint8_t DirectorFixedUpdatePostPhysics_tC439D057FFAE7639AFE1C20AA53B06B2BF5CDE81__padding[1];
  3853. };
  3854. public:
  3855. };
  3856. // UnityEngine.PlayerLoop.FixedUpdate_LegacyFixedAnimationUpdate
  3857. struct LegacyFixedAnimationUpdate_t35531C72CF5F1F9197AA14346FCBEE5A259D5435
  3858. {
  3859. public:
  3860. union
  3861. {
  3862. struct
  3863. {
  3864. };
  3865. uint8_t LegacyFixedAnimationUpdate_t35531C72CF5F1F9197AA14346FCBEE5A259D5435__padding[1];
  3866. };
  3867. public:
  3868. };
  3869. // UnityEngine.PlayerLoop.FixedUpdate_NewInputFixedUpdate
  3870. struct NewInputFixedUpdate_t92EB4A2FBBC20496339B54EC91D4461694ED8034
  3871. {
  3872. public:
  3873. union
  3874. {
  3875. struct
  3876. {
  3877. };
  3878. uint8_t NewInputFixedUpdate_t92EB4A2FBBC20496339B54EC91D4461694ED8034__padding[1];
  3879. };
  3880. public:
  3881. };
  3882. // UnityEngine.PlayerLoop.FixedUpdate_Physics2DFixedUpdate
  3883. struct Physics2DFixedUpdate_tD9DEC4CB97386F1C22CCFB9101CF638BF3B6E6E0
  3884. {
  3885. public:
  3886. union
  3887. {
  3888. struct
  3889. {
  3890. };
  3891. uint8_t Physics2DFixedUpdate_tD9DEC4CB97386F1C22CCFB9101CF638BF3B6E6E0__padding[1];
  3892. };
  3893. public:
  3894. };
  3895. // UnityEngine.PlayerLoop.FixedUpdate_PhysicsFixedUpdate
  3896. struct PhysicsFixedUpdate_t7BF0E98FF34C0F19294926C7E754D223F8620F4D
  3897. {
  3898. public:
  3899. union
  3900. {
  3901. struct
  3902. {
  3903. };
  3904. uint8_t PhysicsFixedUpdate_t7BF0E98FF34C0F19294926C7E754D223F8620F4D__padding[1];
  3905. };
  3906. public:
  3907. };
  3908. // UnityEngine.PlayerLoop.FixedUpdate_ScriptRunBehaviourFixedUpdate
  3909. struct ScriptRunBehaviourFixedUpdate_t07BA2A6FAAF7281B8989069B2C9933E22A1D6B16
  3910. {
  3911. public:
  3912. union
  3913. {
  3914. struct
  3915. {
  3916. };
  3917. uint8_t ScriptRunBehaviourFixedUpdate_t07BA2A6FAAF7281B8989069B2C9933E22A1D6B16__padding[1];
  3918. };
  3919. public:
  3920. };
  3921. // UnityEngine.PlayerLoop.FixedUpdate_ScriptRunDelayedFixedFrameRate
  3922. struct ScriptRunDelayedFixedFrameRate_t0D0A9EFEFFD7DFBB718C014F4822088B3145C8FB
  3923. {
  3924. public:
  3925. union
  3926. {
  3927. struct
  3928. {
  3929. };
  3930. uint8_t ScriptRunDelayedFixedFrameRate_t0D0A9EFEFFD7DFBB718C014F4822088B3145C8FB__padding[1];
  3931. };
  3932. public:
  3933. };
  3934. // UnityEngine.PlayerLoop.FixedUpdate_XRFixedUpdate
  3935. struct XRFixedUpdate_t5ABB6F91E7C97CB65F96E01AF849169BC6D928A4
  3936. {
  3937. public:
  3938. union
  3939. {
  3940. struct
  3941. {
  3942. };
  3943. uint8_t XRFixedUpdate_t5ABB6F91E7C97CB65F96E01AF849169BC6D928A4__padding[1];
  3944. };
  3945. public:
  3946. };
  3947. // UnityEngine.PlayerLoop.Initialization
  3948. struct Initialization_t59D685A0690ADCDA238582A9E841C74A77A353B9
  3949. {
  3950. public:
  3951. union
  3952. {
  3953. struct
  3954. {
  3955. };
  3956. uint8_t Initialization_t59D685A0690ADCDA238582A9E841C74A77A353B9__padding[1];
  3957. };
  3958. public:
  3959. };
  3960. // UnityEngine.PlayerLoop.Initialization_AsyncUploadTimeSlicedUpdate
  3961. struct AsyncUploadTimeSlicedUpdate_t2C2E199181DFCDAE88E9222DA7AC03975A32A71D
  3962. {
  3963. public:
  3964. union
  3965. {
  3966. struct
  3967. {
  3968. };
  3969. uint8_t AsyncUploadTimeSlicedUpdate_t2C2E199181DFCDAE88E9222DA7AC03975A32A71D__padding[1];
  3970. };
  3971. public:
  3972. };
  3973. // UnityEngine.PlayerLoop.Initialization_DirectorSampleTime
  3974. struct DirectorSampleTime_t8AF0A07AB5E0AF35C48019A99DDC800D08A37C4E
  3975. {
  3976. public:
  3977. union
  3978. {
  3979. struct
  3980. {
  3981. };
  3982. uint8_t DirectorSampleTime_t8AF0A07AB5E0AF35C48019A99DDC800D08A37C4E__padding[1];
  3983. };
  3984. public:
  3985. };
  3986. // UnityEngine.PlayerLoop.Initialization_PlayerUpdateTime
  3987. struct PlayerUpdateTime_t9B2A4C4C3B7027B11564D6120C29F9DA0F08E739
  3988. {
  3989. public:
  3990. union
  3991. {
  3992. struct
  3993. {
  3994. };
  3995. uint8_t PlayerUpdateTime_t9B2A4C4C3B7027B11564D6120C29F9DA0F08E739__padding[1];
  3996. };
  3997. public:
  3998. };
  3999. // UnityEngine.PlayerLoop.Initialization_SynchronizeInputs
  4000. struct SynchronizeInputs_t06E9F40C7789BE5F84A5E3E2ED06FD037EA5B91E
  4001. {
  4002. public:
  4003. union
  4004. {
  4005. struct
  4006. {
  4007. };
  4008. uint8_t SynchronizeInputs_t06E9F40C7789BE5F84A5E3E2ED06FD037EA5B91E__padding[1];
  4009. };
  4010. public:
  4011. };
  4012. // UnityEngine.PlayerLoop.Initialization_SynchronizeState
  4013. struct SynchronizeState_t56FED82A4FE172DFBAFFA1A39D09B8E007A24902
  4014. {
  4015. public:
  4016. union
  4017. {
  4018. struct
  4019. {
  4020. };
  4021. uint8_t SynchronizeState_t56FED82A4FE172DFBAFFA1A39D09B8E007A24902__padding[1];
  4022. };
  4023. public:
  4024. };
  4025. // UnityEngine.PlayerLoop.Initialization_XREarlyUpdate
  4026. struct XREarlyUpdate_t637AA31B525EDF0E35F0316233850D9F37A4CE60
  4027. {
  4028. public:
  4029. union
  4030. {
  4031. struct
  4032. {
  4033. };
  4034. uint8_t XREarlyUpdate_t637AA31B525EDF0E35F0316233850D9F37A4CE60__padding[1];
  4035. };
  4036. public:
  4037. };
  4038. // UnityEngine.PlayerLoop.PostLateUpdate
  4039. struct PostLateUpdate_t8EC2FC10B95A138DA5431896D6493AD60FC523DF
  4040. {
  4041. public:
  4042. union
  4043. {
  4044. struct
  4045. {
  4046. };
  4047. uint8_t PostLateUpdate_t8EC2FC10B95A138DA5431896D6493AD60FC523DF__padding[1];
  4048. };
  4049. public:
  4050. };
  4051. // UnityEngine.PlayerLoop.PostLateUpdate_BatchModeUpdate
  4052. struct BatchModeUpdate_t63CF0616DF03EFEA096374E4071061AC7C4033DF
  4053. {
  4054. public:
  4055. union
  4056. {
  4057. struct
  4058. {
  4059. };
  4060. uint8_t BatchModeUpdate_t63CF0616DF03EFEA096374E4071061AC7C4033DF__padding[1];
  4061. };
  4062. public:
  4063. };
  4064. // UnityEngine.PlayerLoop.PostLateUpdate_ClearImmediateRenderers
  4065. struct ClearImmediateRenderers_t3DF142858FBD745273C40D5F5A0ABA9B0756CB22
  4066. {
  4067. public:
  4068. union
  4069. {
  4070. struct
  4071. {
  4072. };
  4073. uint8_t ClearImmediateRenderers_t3DF142858FBD745273C40D5F5A0ABA9B0756CB22__padding[1];
  4074. };
  4075. public:
  4076. };
  4077. // UnityEngine.PlayerLoop.PostLateUpdate_DirectorLateUpdate
  4078. struct DirectorLateUpdate_tEF30CB39533807FA35A286A77FC984275D93BF8C
  4079. {
  4080. public:
  4081. union
  4082. {
  4083. struct
  4084. {
  4085. };
  4086. uint8_t DirectorLateUpdate_tEF30CB39533807FA35A286A77FC984275D93BF8C__padding[1];
  4087. };
  4088. public:
  4089. };
  4090. // UnityEngine.PlayerLoop.PostLateUpdate_DirectorRenderImage
  4091. struct DirectorRenderImage_tAE4636A10E1036D2FCA21A8AD7EC74BE765D2ACF
  4092. {
  4093. public:
  4094. union
  4095. {
  4096. struct
  4097. {
  4098. };
  4099. uint8_t DirectorRenderImage_tAE4636A10E1036D2FCA21A8AD7EC74BE765D2ACF__padding[1];
  4100. };
  4101. public:
  4102. };
  4103. // UnityEngine.PlayerLoop.PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate
  4104. struct EndGraphicsJobsAfterScriptLateUpdate_tF914B0EA7E52FFFAE1AF22A6B72D94D435A36E48
  4105. {
  4106. public:
  4107. union
  4108. {
  4109. struct
  4110. {
  4111. };
  4112. uint8_t EndGraphicsJobsAfterScriptLateUpdate_tF914B0EA7E52FFFAE1AF22A6B72D94D435A36E48__padding[1];
  4113. };
  4114. public:
  4115. };
  4116. // UnityEngine.PlayerLoop.PostLateUpdate_EnlightenRuntimeUpdate
  4117. struct EnlightenRuntimeUpdate_t1F4B66A763CFCB99256C44BF94D8887BB1B67C5F
  4118. {
  4119. public:
  4120. union
  4121. {
  4122. struct
  4123. {
  4124. };
  4125. uint8_t EnlightenRuntimeUpdate_t1F4B66A763CFCB99256C44BF94D8887BB1B67C5F__padding[1];
  4126. };
  4127. public:
  4128. };
  4129. // UnityEngine.PlayerLoop.PostLateUpdate_ExecuteGameCenterCallbacks
  4130. struct ExecuteGameCenterCallbacks_tD11CF1017EE34585BF9E8601B2BE488D81D69C80
  4131. {
  4132. public:
  4133. union
  4134. {
  4135. struct
  4136. {
  4137. };
  4138. uint8_t ExecuteGameCenterCallbacks_tD11CF1017EE34585BF9E8601B2BE488D81D69C80__padding[1];
  4139. };
  4140. public:
  4141. };
  4142. // UnityEngine.PlayerLoop.PostLateUpdate_FinishFrameRendering
  4143. struct FinishFrameRendering_tD812A8980BB4A56FF040E5DF163109F48D03DB9A
  4144. {
  4145. public:
  4146. union
  4147. {
  4148. struct
  4149. {
  4150. };
  4151. uint8_t FinishFrameRendering_tD812A8980BB4A56FF040E5DF163109F48D03DB9A__padding[1];
  4152. };
  4153. public:
  4154. };
  4155. // UnityEngine.PlayerLoop.PostLateUpdate_GUIClearEvents
  4156. struct GUIClearEvents_t9FD4F57D189CAFCC595ADA5D40A60C6EC62BD425
  4157. {
  4158. public:
  4159. union
  4160. {
  4161. struct
  4162. {
  4163. };
  4164. uint8_t GUIClearEvents_t9FD4F57D189CAFCC595ADA5D40A60C6EC62BD425__padding[1];
  4165. };
  4166. public:
  4167. };
  4168. // UnityEngine.PlayerLoop.PostLateUpdate_InputEndFrame
  4169. struct InputEndFrame_t60B1CD20F0FC8FD5C58C75758913D33B89A9930C
  4170. {
  4171. public:
  4172. union
  4173. {
  4174. struct
  4175. {
  4176. };
  4177. uint8_t InputEndFrame_t60B1CD20F0FC8FD5C58C75758913D33B89A9930C__padding[1];
  4178. };
  4179. public:
  4180. };
  4181. // UnityEngine.PlayerLoop.PostLateUpdate_MemoryFrameMaintenance
  4182. struct MemoryFrameMaintenance_tB4248595FA5C1137BCC7E48BE203BB31A013ABE2
  4183. {
  4184. public:
  4185. union
  4186. {
  4187. struct
  4188. {
  4189. };
  4190. uint8_t MemoryFrameMaintenance_tB4248595FA5C1137BCC7E48BE203BB31A013ABE2__padding[1];
  4191. };
  4192. public:
  4193. };
  4194. // UnityEngine.PlayerLoop.PostLateUpdate_ParticleSystemEndUpdateAll
  4195. struct ParticleSystemEndUpdateAll_t484FBDE0C0FF7D9B49744977504A52E527D4AEA9
  4196. {
  4197. public:
  4198. union
  4199. {
  4200. struct
  4201. {
  4202. };
  4203. uint8_t ParticleSystemEndUpdateAll_t484FBDE0C0FF7D9B49744977504A52E527D4AEA9__padding[1];
  4204. };
  4205. public:
  4206. };
  4207. // UnityEngine.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothBeginUpdate
  4208. struct PhysicsSkinnedClothBeginUpdate_tA736A59394983AE9DBC59084428FD2D0E53BB19D
  4209. {
  4210. public:
  4211. union
  4212. {
  4213. struct
  4214. {
  4215. };
  4216. uint8_t PhysicsSkinnedClothBeginUpdate_tA736A59394983AE9DBC59084428FD2D0E53BB19D__padding[1];
  4217. };
  4218. public:
  4219. };
  4220. // UnityEngine.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothFinishUpdate
  4221. struct PhysicsSkinnedClothFinishUpdate_t1A71AE17D7226DE0F53D7CDE7EEE780658775A84
  4222. {
  4223. public:
  4224. union
  4225. {
  4226. struct
  4227. {
  4228. };
  4229. uint8_t PhysicsSkinnedClothFinishUpdate_t1A71AE17D7226DE0F53D7CDE7EEE780658775A84__padding[1];
  4230. };
  4231. public:
  4232. };
  4233. // UnityEngine.PlayerLoop.PostLateUpdate_PlayerEmitCanvasGeometry
  4234. struct PlayerEmitCanvasGeometry_t5B68FF5635CDAAFC8969B4A5C3A870C407891F61
  4235. {
  4236. public:
  4237. union
  4238. {
  4239. struct
  4240. {
  4241. };
  4242. uint8_t PlayerEmitCanvasGeometry_t5B68FF5635CDAAFC8969B4A5C3A870C407891F61__padding[1];
  4243. };
  4244. public:
  4245. };
  4246. // UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFrameComplete
  4247. struct PlayerSendFrameComplete_t758920F6149E1B50D07EE42E6677342E6C2F9470
  4248. {
  4249. public:
  4250. union
  4251. {
  4252. struct
  4253. {
  4254. };
  4255. uint8_t PlayerSendFrameComplete_t758920F6149E1B50D07EE42E6677342E6C2F9470__padding[1];
  4256. };
  4257. public:
  4258. };
  4259. // UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFramePostPresent
  4260. struct PlayerSendFramePostPresent_t2FA11B1DE0149B039767B82EEF604651A530FC74
  4261. {
  4262. public:
  4263. union
  4264. {
  4265. struct
  4266. {
  4267. };
  4268. uint8_t PlayerSendFramePostPresent_t2FA11B1DE0149B039767B82EEF604651A530FC74__padding[1];
  4269. };
  4270. public:
  4271. };
  4272. // UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFrameStarted
  4273. struct PlayerSendFrameStarted_tA3D4C15CBFE066033BB43A5D5BAE4F87B31438F1
  4274. {
  4275. public:
  4276. union
  4277. {
  4278. struct
  4279. {
  4280. };
  4281. uint8_t PlayerSendFrameStarted_tA3D4C15CBFE066033BB43A5D5BAE4F87B31438F1__padding[1];
  4282. };
  4283. public:
  4284. };
  4285. // UnityEngine.PlayerLoop.PostLateUpdate_PlayerUpdateCanvases
  4286. struct PlayerUpdateCanvases_t01D021210F552E7533A4110B79A2ECBAA8EEB723
  4287. {
  4288. public:
  4289. union
  4290. {
  4291. struct
  4292. {
  4293. };
  4294. uint8_t PlayerUpdateCanvases_t01D021210F552E7533A4110B79A2ECBAA8EEB723__padding[1];
  4295. };
  4296. public:
  4297. };
  4298. // UnityEngine.PlayerLoop.PostLateUpdate_PresentAfterDraw
  4299. struct PresentAfterDraw_t843994724333067119544329A6751CE8236DA5B2
  4300. {
  4301. public:
  4302. union
  4303. {
  4304. struct
  4305. {
  4306. };
  4307. uint8_t PresentAfterDraw_t843994724333067119544329A6751CE8236DA5B2__padding[1];
  4308. };
  4309. public:
  4310. };
  4311. // UnityEngine.PlayerLoop.PostLateUpdate_ProcessWebSendMessages
  4312. struct ProcessWebSendMessages_t4F8A50744049C308B5BFE11621717E862DE77C1A
  4313. {
  4314. public:
  4315. union
  4316. {
  4317. struct
  4318. {
  4319. };
  4320. uint8_t ProcessWebSendMessages_t4F8A50744049C308B5BFE11621717E862DE77C1A__padding[1];
  4321. };
  4322. public:
  4323. };
  4324. // UnityEngine.PlayerLoop.PostLateUpdate_ProfilerEndFrame
  4325. struct ProfilerEndFrame_tFCE4FF2A15ABF4F1F241047136F981C4F5FD4940
  4326. {
  4327. public:
  4328. union
  4329. {
  4330. struct
  4331. {
  4332. };
  4333. uint8_t ProfilerEndFrame_tFCE4FF2A15ABF4F1F241047136F981C4F5FD4940__padding[1];
  4334. };
  4335. public:
  4336. };
  4337. // UnityEngine.PlayerLoop.PostLateUpdate_ProfilerSynchronizeStats
  4338. struct ProfilerSynchronizeStats_tB8FD12E99DBBCF0C24FF872C0BCA70ADF6A2D3D7
  4339. {
  4340. public:
  4341. union
  4342. {
  4343. struct
  4344. {
  4345. };
  4346. uint8_t ProfilerSynchronizeStats_tB8FD12E99DBBCF0C24FF872C0BCA70ADF6A2D3D7__padding[1];
  4347. };
  4348. public:
  4349. };
  4350. // UnityEngine.PlayerLoop.PostLateUpdate_ResetInputAxis
  4351. struct ResetInputAxis_t30B504304B398867D295112890595C8628BBC00B
  4352. {
  4353. public:
  4354. union
  4355. {
  4356. struct
  4357. {
  4358. };
  4359. uint8_t ResetInputAxis_t30B504304B398867D295112890595C8628BBC00B__padding[1];
  4360. };
  4361. public:
  4362. };
  4363. // UnityEngine.PlayerLoop.PostLateUpdate_ScriptRunDelayedDynamicFrameRate
  4364. struct ScriptRunDelayedDynamicFrameRate_t92F457A273BBF55088462FC240E90DDBF531E0DB
  4365. {
  4366. public:
  4367. union
  4368. {
  4369. struct
  4370. {
  4371. };
  4372. uint8_t ScriptRunDelayedDynamicFrameRate_t92F457A273BBF55088462FC240E90DDBF531E0DB__padding[1];
  4373. };
  4374. public:
  4375. };
  4376. // UnityEngine.PlayerLoop.PostLateUpdate_ShaderHandleErrors
  4377. struct ShaderHandleErrors_t82F2C82806111B222837B1E0C94D13DE5A966D74
  4378. {
  4379. public:
  4380. union
  4381. {
  4382. struct
  4383. {
  4384. };
  4385. uint8_t ShaderHandleErrors_t82F2C82806111B222837B1E0C94D13DE5A966D74__padding[1];
  4386. };
  4387. public:
  4388. };
  4389. // UnityEngine.PlayerLoop.PostLateUpdate_SortingGroupsUpdate
  4390. struct SortingGroupsUpdate_t118A38C56FD3E6750699140DA7ED075EC531045C
  4391. {
  4392. public:
  4393. union
  4394. {
  4395. struct
  4396. {
  4397. };
  4398. uint8_t SortingGroupsUpdate_t118A38C56FD3E6750699140DA7ED075EC531045C__padding[1];
  4399. };
  4400. public:
  4401. };
  4402. // UnityEngine.PlayerLoop.PostLateUpdate_ThreadedLoadingDebug
  4403. struct ThreadedLoadingDebug_t4A02ED5724290670EE01D1E12B1628C6423866E6
  4404. {
  4405. public:
  4406. union
  4407. {
  4408. struct
  4409. {
  4410. };
  4411. uint8_t ThreadedLoadingDebug_t4A02ED5724290670EE01D1E12B1628C6423866E6__padding[1];
  4412. };
  4413. public:
  4414. };
  4415. // UnityEngine.PlayerLoop.PostLateUpdate_TriggerEndOfFrameCallbacks
  4416. struct TriggerEndOfFrameCallbacks_tFBF933217BE2D529CC90C730EBC9814CAEB51B65
  4417. {
  4418. public:
  4419. union
  4420. {
  4421. struct
  4422. {
  4423. };
  4424. uint8_t TriggerEndOfFrameCallbacks_tFBF933217BE2D529CC90C730EBC9814CAEB51B65__padding[1];
  4425. };
  4426. public:
  4427. };
  4428. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateAllRenderers
  4429. struct UpdateAllRenderers_t46AC34D71893875ACB37F86CBF5F4987ABB2AB42
  4430. {
  4431. public:
  4432. union
  4433. {
  4434. struct
  4435. {
  4436. };
  4437. uint8_t UpdateAllRenderers_t46AC34D71893875ACB37F86CBF5F4987ABB2AB42__padding[1];
  4438. };
  4439. public:
  4440. };
  4441. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateAllSkinnedMeshes
  4442. struct UpdateAllSkinnedMeshes_tF69A4146D7B1C91CB01FFAD814D950A4E4D2BC46
  4443. {
  4444. public:
  4445. union
  4446. {
  4447. struct
  4448. {
  4449. };
  4450. uint8_t UpdateAllSkinnedMeshes_tF69A4146D7B1C91CB01FFAD814D950A4E4D2BC46__padding[1];
  4451. };
  4452. public:
  4453. };
  4454. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateAudio
  4455. struct UpdateAudio_tB4645F1F8F8FFF68BBBC62675B1890792B376E45
  4456. {
  4457. public:
  4458. union
  4459. {
  4460. struct
  4461. {
  4462. };
  4463. uint8_t UpdateAudio_tB4645F1F8F8FFF68BBBC62675B1890792B376E45__padding[1];
  4464. };
  4465. public:
  4466. };
  4467. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateCanvasRectTransform
  4468. struct UpdateCanvasRectTransform_tB55798C41943CB5AAA290EEC1749146DFADB833B
  4469. {
  4470. public:
  4471. union
  4472. {
  4473. struct
  4474. {
  4475. };
  4476. uint8_t UpdateCanvasRectTransform_tB55798C41943CB5AAA290EEC1749146DFADB833B__padding[1];
  4477. };
  4478. public:
  4479. };
  4480. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateCaptureScreenshot
  4481. struct UpdateCaptureScreenshot_t516EBFA6EF6367747F86B8E4A1C0EFC7FD4F0E8E
  4482. {
  4483. public:
  4484. union
  4485. {
  4486. struct
  4487. {
  4488. };
  4489. uint8_t UpdateCaptureScreenshot_t516EBFA6EF6367747F86B8E4A1C0EFC7FD4F0E8E__padding[1];
  4490. };
  4491. public:
  4492. };
  4493. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateCustomRenderTextures
  4494. struct UpdateCustomRenderTextures_t3156319943AE3B007BCA310031AC00F870949133
  4495. {
  4496. public:
  4497. union
  4498. {
  4499. struct
  4500. {
  4501. };
  4502. uint8_t UpdateCustomRenderTextures_t3156319943AE3B007BCA310031AC00F870949133__padding[1];
  4503. };
  4504. public:
  4505. };
  4506. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateRectTransform
  4507. struct UpdateRectTransform_tF1D1A1BEA051290C8BBE11ACFC279D48DD46DB7E
  4508. {
  4509. public:
  4510. union
  4511. {
  4512. struct
  4513. {
  4514. };
  4515. uint8_t UpdateRectTransform_tF1D1A1BEA051290C8BBE11ACFC279D48DD46DB7E__padding[1];
  4516. };
  4517. public:
  4518. };
  4519. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateResolution
  4520. struct UpdateResolution_tE7D4395FAE4A15A2572409A7F817524DDD15379E
  4521. {
  4522. public:
  4523. union
  4524. {
  4525. struct
  4526. {
  4527. };
  4528. uint8_t UpdateResolution_tE7D4395FAE4A15A2572409A7F817524DDD15379E__padding[1];
  4529. };
  4530. public:
  4531. };
  4532. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateSubstance
  4533. struct UpdateSubstance_tFE48870934967B0B8EE045CF67FDD8630245E44A
  4534. {
  4535. public:
  4536. union
  4537. {
  4538. struct
  4539. {
  4540. };
  4541. uint8_t UpdateSubstance_tFE48870934967B0B8EE045CF67FDD8630245E44A__padding[1];
  4542. };
  4543. public:
  4544. };
  4545. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateVideo
  4546. struct UpdateVideo_t49CE6DA45069588B1ECC0333183DC362964978FA
  4547. {
  4548. public:
  4549. union
  4550. {
  4551. struct
  4552. {
  4553. };
  4554. uint8_t UpdateVideo_t49CE6DA45069588B1ECC0333183DC362964978FA__padding[1];
  4555. };
  4556. public:
  4557. };
  4558. // UnityEngine.PlayerLoop.PostLateUpdate_UpdateVideoTextures
  4559. struct UpdateVideoTextures_tD6D9894D0EB0FF24BD14C780D2D2F1CC59DFD9C8
  4560. {
  4561. public:
  4562. union
  4563. {
  4564. struct
  4565. {
  4566. };
  4567. uint8_t UpdateVideoTextures_tD6D9894D0EB0FF24BD14C780D2D2F1CC59DFD9C8__padding[1];
  4568. };
  4569. public:
  4570. };
  4571. // UnityEngine.PlayerLoop.PostLateUpdate_VFXUpdate
  4572. struct VFXUpdate_tE6C0B1AB0B6B8A4B8F7AE331D3D6C46A4D5221F7
  4573. {
  4574. public:
  4575. union
  4576. {
  4577. struct
  4578. {
  4579. };
  4580. uint8_t VFXUpdate_tE6C0B1AB0B6B8A4B8F7AE331D3D6C46A4D5221F7__padding[1];
  4581. };
  4582. public:
  4583. };
  4584. // UnityEngine.PlayerLoop.PostLateUpdate_XRPostPresent
  4585. struct XRPostPresent_t41666DE56C7805D34A9D21F5E1D9D70FDD10420A
  4586. {
  4587. public:
  4588. union
  4589. {
  4590. struct
  4591. {
  4592. };
  4593. uint8_t XRPostPresent_t41666DE56C7805D34A9D21F5E1D9D70FDD10420A__padding[1];
  4594. };
  4595. public:
  4596. };
  4597. // UnityEngine.PlayerLoop.PreLateUpdate
  4598. struct PreLateUpdate_tCE7BF268C8E9EF471E670510B17919F23B3941EE
  4599. {
  4600. public:
  4601. union
  4602. {
  4603. struct
  4604. {
  4605. };
  4606. uint8_t PreLateUpdate_tCE7BF268C8E9EF471E670510B17919F23B3941EE__padding[1];
  4607. };
  4608. public:
  4609. };
  4610. // UnityEngine.PlayerLoop.PreLateUpdate_AIUpdatePostScript
  4611. struct AIUpdatePostScript_tEB0B2B77B0908348D154863157453F1585D95008
  4612. {
  4613. public:
  4614. union
  4615. {
  4616. struct
  4617. {
  4618. };
  4619. uint8_t AIUpdatePostScript_tEB0B2B77B0908348D154863157453F1585D95008__padding[1];
  4620. };
  4621. public:
  4622. };
  4623. // UnityEngine.PlayerLoop.PreLateUpdate_ConstraintManagerUpdate
  4624. struct ConstraintManagerUpdate_tBA78E8FA8E6065E42917A174C2052D414572D104
  4625. {
  4626. public:
  4627. union
  4628. {
  4629. struct
  4630. {
  4631. };
  4632. uint8_t ConstraintManagerUpdate_tBA78E8FA8E6065E42917A174C2052D414572D104__padding[1];
  4633. };
  4634. public:
  4635. };
  4636. // UnityEngine.PlayerLoop.PreLateUpdate_DirectorDeferredEvaluate
  4637. struct DirectorDeferredEvaluate_tB849D39F09D59A8FC9512A2B5E7EB55276E8562F
  4638. {
  4639. public:
  4640. union
  4641. {
  4642. struct
  4643. {
  4644. };
  4645. uint8_t DirectorDeferredEvaluate_tB849D39F09D59A8FC9512A2B5E7EB55276E8562F__padding[1];
  4646. };
  4647. public:
  4648. };
  4649. // UnityEngine.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationBegin
  4650. struct DirectorUpdateAnimationBegin_t425F0A1878E8A742DB4420B551EF17B73155CCE2
  4651. {
  4652. public:
  4653. union
  4654. {
  4655. struct
  4656. {
  4657. };
  4658. uint8_t DirectorUpdateAnimationBegin_t425F0A1878E8A742DB4420B551EF17B73155CCE2__padding[1];
  4659. };
  4660. public:
  4661. };
  4662. // UnityEngine.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationEnd
  4663. struct DirectorUpdateAnimationEnd_t620401F8272278624BD8698A70174AFBDDC718CE
  4664. {
  4665. public:
  4666. union
  4667. {
  4668. struct
  4669. {
  4670. };
  4671. uint8_t DirectorUpdateAnimationEnd_t620401F8272278624BD8698A70174AFBDDC718CE__padding[1];
  4672. };
  4673. public:
  4674. };
  4675. // UnityEngine.PlayerLoop.PreLateUpdate_EndGraphicsJobsAfterScriptUpdate
  4676. struct EndGraphicsJobsAfterScriptUpdate_tD16FE067648D4D817F1D5135739A2E9AC1CF3912
  4677. {
  4678. public:
  4679. union
  4680. {
  4681. struct
  4682. {
  4683. };
  4684. uint8_t EndGraphicsJobsAfterScriptUpdate_tD16FE067648D4D817F1D5135739A2E9AC1CF3912__padding[1];
  4685. };
  4686. public:
  4687. };
  4688. // UnityEngine.PlayerLoop.PreLateUpdate_LegacyAnimationUpdate
  4689. struct LegacyAnimationUpdate_tD7E386935C28264182B59AB280B90FAB65E7FDF9
  4690. {
  4691. public:
  4692. union
  4693. {
  4694. struct
  4695. {
  4696. };
  4697. uint8_t LegacyAnimationUpdate_tD7E386935C28264182B59AB280B90FAB65E7FDF9__padding[1];
  4698. };
  4699. public:
  4700. };
  4701. // UnityEngine.PlayerLoop.PreLateUpdate_ParticleSystemBeginUpdateAll
  4702. struct ParticleSystemBeginUpdateAll_t7CFCEFFFF2C0B9A6078D34CECEDDE4CFB045FD7A
  4703. {
  4704. public:
  4705. union
  4706. {
  4707. struct
  4708. {
  4709. };
  4710. uint8_t ParticleSystemBeginUpdateAll_t7CFCEFFFF2C0B9A6078D34CECEDDE4CFB045FD7A__padding[1];
  4711. };
  4712. public:
  4713. };
  4714. // UnityEngine.PlayerLoop.PreLateUpdate_ScriptRunBehaviourLateUpdate
  4715. struct ScriptRunBehaviourLateUpdate_t228B4C25E42D361AF103CC9420C932B7032F2585
  4716. {
  4717. public:
  4718. union
  4719. {
  4720. struct
  4721. {
  4722. };
  4723. uint8_t ScriptRunBehaviourLateUpdate_t228B4C25E42D361AF103CC9420C932B7032F2585__padding[1];
  4724. };
  4725. public:
  4726. };
  4727. // UnityEngine.PlayerLoop.PreLateUpdate_UNetUpdate
  4728. struct UNetUpdate_t2DE5D07E21F1E5F46C4D8DB88EA8AEC951475D07
  4729. {
  4730. public:
  4731. union
  4732. {
  4733. struct
  4734. {
  4735. };
  4736. uint8_t UNetUpdate_t2DE5D07E21F1E5F46C4D8DB88EA8AEC951475D07__padding[1];
  4737. };
  4738. public:
  4739. };
  4740. // UnityEngine.PlayerLoop.PreLateUpdate_UpdateMasterServerInterface
  4741. struct UpdateMasterServerInterface_t4B6354BF8D0A55486CFC0C7ED4C3E194B010DD26
  4742. {
  4743. public:
  4744. union
  4745. {
  4746. struct
  4747. {
  4748. };
  4749. uint8_t UpdateMasterServerInterface_t4B6354BF8D0A55486CFC0C7ED4C3E194B010DD26__padding[1];
  4750. };
  4751. public:
  4752. };
  4753. // UnityEngine.PlayerLoop.PreLateUpdate_UpdateNetworkManager
  4754. struct UpdateNetworkManager_t792177AF0A872C12A4D7E25B34FF831D43DFA68B
  4755. {
  4756. public:
  4757. union
  4758. {
  4759. struct
  4760. {
  4761. };
  4762. uint8_t UpdateNetworkManager_t792177AF0A872C12A4D7E25B34FF831D43DFA68B__padding[1];
  4763. };
  4764. public:
  4765. };
  4766. // UnityEngine.PlayerLoop.PreUpdate
  4767. struct PreUpdate_tA046CEFDDDE9A054DC9888B3C722B421AD0349D6
  4768. {
  4769. public:
  4770. union
  4771. {
  4772. struct
  4773. {
  4774. };
  4775. uint8_t PreUpdate_tA046CEFDDDE9A054DC9888B3C722B421AD0349D6__padding[1];
  4776. };
  4777. public:
  4778. };
  4779. // UnityEngine.PlayerLoop.PreUpdate_AIUpdate
  4780. struct AIUpdate_tB09A3C150E1349F1874354084DC9D11C5252CD67
  4781. {
  4782. public:
  4783. union
  4784. {
  4785. struct
  4786. {
  4787. };
  4788. uint8_t AIUpdate_tB09A3C150E1349F1874354084DC9D11C5252CD67__padding[1];
  4789. };
  4790. public:
  4791. };
  4792. // UnityEngine.PlayerLoop.PreUpdate_CheckTexFieldInput
  4793. struct CheckTexFieldInput_t1DF375D2D1AD844048F7DA7D0F016F4256987914
  4794. {
  4795. public:
  4796. union
  4797. {
  4798. struct
  4799. {
  4800. };
  4801. uint8_t CheckTexFieldInput_t1DF375D2D1AD844048F7DA7D0F016F4256987914__padding[1];
  4802. };
  4803. public:
  4804. };
  4805. // UnityEngine.PlayerLoop.PreUpdate_IMGUISendQueuedEvents
  4806. struct IMGUISendQueuedEvents_tA637E7229048728FCE6C0582A33D530BADFDF9AC
  4807. {
  4808. public:
  4809. union
  4810. {
  4811. struct
  4812. {
  4813. };
  4814. uint8_t IMGUISendQueuedEvents_tA637E7229048728FCE6C0582A33D530BADFDF9AC__padding[1];
  4815. };
  4816. public:
  4817. };
  4818. // UnityEngine.PlayerLoop.PreUpdate_NewInputUpdate
  4819. struct NewInputUpdate_tE35748369E424B48D5E305FBCD02F3E6282C757C
  4820. {
  4821. public:
  4822. union
  4823. {
  4824. struct
  4825. {
  4826. };
  4827. uint8_t NewInputUpdate_tE35748369E424B48D5E305FBCD02F3E6282C757C__padding[1];
  4828. };
  4829. public:
  4830. };
  4831. // UnityEngine.PlayerLoop.PreUpdate_Physics2DUpdate
  4832. struct Physics2DUpdate_tC6FF42F32C8948C36A9C30231B7B16D856D4D574
  4833. {
  4834. public:
  4835. union
  4836. {
  4837. struct
  4838. {
  4839. };
  4840. uint8_t Physics2DUpdate_tC6FF42F32C8948C36A9C30231B7B16D856D4D574__padding[1];
  4841. };
  4842. public:
  4843. };
  4844. // UnityEngine.PlayerLoop.PreUpdate_PhysicsUpdate
  4845. struct PhysicsUpdate_t3532F3947AD02412398EB392F8CCDADCC161385F
  4846. {
  4847. public:
  4848. union
  4849. {
  4850. struct
  4851. {
  4852. };
  4853. uint8_t PhysicsUpdate_t3532F3947AD02412398EB392F8CCDADCC161385F__padding[1];
  4854. };
  4855. public:
  4856. };
  4857. // UnityEngine.PlayerLoop.PreUpdate_SendMouseEvents
  4858. struct SendMouseEvents_t4B2F7EED9B31539C4D05A993C57FC97CF9A4D60A
  4859. {
  4860. public:
  4861. union
  4862. {
  4863. struct
  4864. {
  4865. };
  4866. uint8_t SendMouseEvents_t4B2F7EED9B31539C4D05A993C57FC97CF9A4D60A__padding[1];
  4867. };
  4868. public:
  4869. };
  4870. // UnityEngine.PlayerLoop.PreUpdate_UpdateVideo
  4871. struct UpdateVideo_t929A05F568AF11ECD1D8C7A376828AF7E116763E
  4872. {
  4873. public:
  4874. union
  4875. {
  4876. struct
  4877. {
  4878. };
  4879. uint8_t UpdateVideo_t929A05F568AF11ECD1D8C7A376828AF7E116763E__padding[1];
  4880. };
  4881. public:
  4882. };
  4883. // UnityEngine.PlayerLoop.PreUpdate_WindUpdate
  4884. struct WindUpdate_t65453F58652870EDF9B0CB8445CCD94DF533063C
  4885. {
  4886. public:
  4887. union
  4888. {
  4889. struct
  4890. {
  4891. };
  4892. uint8_t WindUpdate_t65453F58652870EDF9B0CB8445CCD94DF533063C__padding[1];
  4893. };
  4894. public:
  4895. };
  4896. // UnityEngine.PlayerLoop.Update
  4897. struct Update_t3EDD3F0F7CE184842AB336F34CFAF2878F6BB4F5
  4898. {
  4899. public:
  4900. union
  4901. {
  4902. struct
  4903. {
  4904. };
  4905. uint8_t Update_t3EDD3F0F7CE184842AB336F34CFAF2878F6BB4F5__padding[1];
  4906. };
  4907. public:
  4908. };
  4909. // UnityEngine.PlayerLoop.Update_DirectorUpdate
  4910. struct DirectorUpdate_tDA99F702690995B2F89E691B42C357AD583DB2B5
  4911. {
  4912. public:
  4913. union
  4914. {
  4915. struct
  4916. {
  4917. };
  4918. uint8_t DirectorUpdate_tDA99F702690995B2F89E691B42C357AD583DB2B5__padding[1];
  4919. };
  4920. public:
  4921. };
  4922. // UnityEngine.PlayerLoop.Update_ScriptRunBehaviourUpdate
  4923. struct ScriptRunBehaviourUpdate_tC1A7C4DBDA6932DBCBBE4E54464205CCCE7488DE
  4924. {
  4925. public:
  4926. union
  4927. {
  4928. struct
  4929. {
  4930. };
  4931. uint8_t ScriptRunBehaviourUpdate_tC1A7C4DBDA6932DBCBBE4E54464205CCCE7488DE__padding[1];
  4932. };
  4933. public:
  4934. };
  4935. // UnityEngine.PlayerLoop.Update_ScriptRunDelayedDynamicFrameRate
  4936. struct ScriptRunDelayedDynamicFrameRate_tFAA511F18A4A03FE4F03816B3F333AADB3465EF6
  4937. {
  4938. public:
  4939. union
  4940. {
  4941. struct
  4942. {
  4943. };
  4944. uint8_t ScriptRunDelayedDynamicFrameRate_tFAA511F18A4A03FE4F03816B3F333AADB3465EF6__padding[1];
  4945. };
  4946. public:
  4947. };
  4948. // UnityEngine.PlayerLoop.Update_ScriptRunDelayedTasks
  4949. struct ScriptRunDelayedTasks_t7E49165ADE62FD14777CAC0D691A092D071ED3AB
  4950. {
  4951. public:
  4952. union
  4953. {
  4954. struct
  4955. {
  4956. };
  4957. uint8_t ScriptRunDelayedTasks_t7E49165ADE62FD14777CAC0D691A092D071ED3AB__padding[1];
  4958. };
  4959. public:
  4960. };
  4961. // UnityEngine.PreferBinarySerialization
  4962. struct PreferBinarySerialization_tB72B23C484386F00A6C3C4EC4F81B8E571B0C3D0 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  4963. {
  4964. public:
  4965. public:
  4966. };
  4967. // UnityEngine.PropertyAttribute
  4968. struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  4969. {
  4970. public:
  4971. public:
  4972. };
  4973. // UnityEngine.Quaternion
  4974. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
  4975. {
  4976. public:
  4977. // System.Single UnityEngine.Quaternion::x
  4978. float ___x_0;
  4979. // System.Single UnityEngine.Quaternion::y
  4980. float ___y_1;
  4981. // System.Single UnityEngine.Quaternion::z
  4982. float ___z_2;
  4983. // System.Single UnityEngine.Quaternion::w
  4984. float ___w_3;
  4985. public:
  4986. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
  4987. inline float get_x_0() const { return ___x_0; }
  4988. inline float* get_address_of_x_0() { return &___x_0; }
  4989. inline void set_x_0(float value)
  4990. {
  4991. ___x_0 = value;
  4992. }
  4993. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
  4994. inline float get_y_1() const { return ___y_1; }
  4995. inline float* get_address_of_y_1() { return &___y_1; }
  4996. inline void set_y_1(float value)
  4997. {
  4998. ___y_1 = value;
  4999. }
  5000. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
  5001. inline float get_z_2() const { return ___z_2; }
  5002. inline float* get_address_of_z_2() { return &___z_2; }
  5003. inline void set_z_2(float value)
  5004. {
  5005. ___z_2 = value;
  5006. }
  5007. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
  5008. inline float get_w_3() const { return ___w_3; }
  5009. inline float* get_address_of_w_3() { return &___w_3; }
  5010. inline void set_w_3(float value)
  5011. {
  5012. ___w_3 = value;
  5013. }
  5014. };
  5015. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
  5016. {
  5017. public:
  5018. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  5019. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
  5020. public:
  5021. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
  5022. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  5023. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  5024. inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
  5025. {
  5026. ___identityQuaternion_4 = value;
  5027. }
  5028. };
  5029. // UnityEngine.RangeInt
  5030. struct RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D
  5031. {
  5032. public:
  5033. // System.Int32 UnityEngine.RangeInt::start
  5034. int32_t ___start_0;
  5035. // System.Int32 UnityEngine.RangeInt::length
  5036. int32_t ___length_1;
  5037. public:
  5038. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D, ___start_0)); }
  5039. inline int32_t get_start_0() const { return ___start_0; }
  5040. inline int32_t* get_address_of_start_0() { return &___start_0; }
  5041. inline void set_start_0(int32_t value)
  5042. {
  5043. ___start_0 = value;
  5044. }
  5045. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D, ___length_1)); }
  5046. inline int32_t get_length_1() const { return ___length_1; }
  5047. inline int32_t* get_address_of_length_1() { return &___length_1; }
  5048. inline void set_length_1(int32_t value)
  5049. {
  5050. ___length_1 = value;
  5051. }
  5052. };
  5053. // UnityEngine.Rect
  5054. struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
  5055. {
  5056. public:
  5057. // System.Single UnityEngine.Rect::m_XMin
  5058. float ___m_XMin_0;
  5059. // System.Single UnityEngine.Rect::m_YMin
  5060. float ___m_YMin_1;
  5061. // System.Single UnityEngine.Rect::m_Width
  5062. float ___m_Width_2;
  5063. // System.Single UnityEngine.Rect::m_Height
  5064. float ___m_Height_3;
  5065. public:
  5066. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
  5067. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  5068. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  5069. inline void set_m_XMin_0(float value)
  5070. {
  5071. ___m_XMin_0 = value;
  5072. }
  5073. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
  5074. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  5075. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  5076. inline void set_m_YMin_1(float value)
  5077. {
  5078. ___m_YMin_1 = value;
  5079. }
  5080. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
  5081. inline float get_m_Width_2() const { return ___m_Width_2; }
  5082. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  5083. inline void set_m_Width_2(float value)
  5084. {
  5085. ___m_Width_2 = value;
  5086. }
  5087. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
  5088. inline float get_m_Height_3() const { return ___m_Height_3; }
  5089. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  5090. inline void set_m_Height_3(float value)
  5091. {
  5092. ___m_Height_3 = value;
  5093. }
  5094. };
  5095. // UnityEngine.Rendering.BatchVisibility
  5096. struct BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062
  5097. {
  5098. public:
  5099. // System.Int32 UnityEngine.Rendering.BatchVisibility::offset
  5100. int32_t ___offset_0;
  5101. // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
  5102. int32_t ___instancesCount_1;
  5103. // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
  5104. int32_t ___visibleCount_2;
  5105. public:
  5106. inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___offset_0)); }
  5107. inline int32_t get_offset_0() const { return ___offset_0; }
  5108. inline int32_t* get_address_of_offset_0() { return &___offset_0; }
  5109. inline void set_offset_0(int32_t value)
  5110. {
  5111. ___offset_0 = value;
  5112. }
  5113. inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___instancesCount_1)); }
  5114. inline int32_t get_instancesCount_1() const { return ___instancesCount_1; }
  5115. inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; }
  5116. inline void set_instancesCount_1(int32_t value)
  5117. {
  5118. ___instancesCount_1 = value;
  5119. }
  5120. inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___visibleCount_2)); }
  5121. inline int32_t get_visibleCount_2() const { return ___visibleCount_2; }
  5122. inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; }
  5123. inline void set_visibleCount_2(int32_t value)
  5124. {
  5125. ___visibleCount_2 = value;
  5126. }
  5127. };
  5128. // UnityEngine.RequireComponent
  5129. struct RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5130. {
  5131. public:
  5132. // System.Type UnityEngine.RequireComponent::m_Type0
  5133. Type_t * ___m_Type0_0;
  5134. // System.Type UnityEngine.RequireComponent::m_Type1
  5135. Type_t * ___m_Type1_1;
  5136. // System.Type UnityEngine.RequireComponent::m_Type2
  5137. Type_t * ___m_Type2_2;
  5138. public:
  5139. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type0_0)); }
  5140. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  5141. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  5142. inline void set_m_Type0_0(Type_t * value)
  5143. {
  5144. ___m_Type0_0 = value;
  5145. Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
  5146. }
  5147. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type1_1)); }
  5148. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  5149. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  5150. inline void set_m_Type1_1(Type_t * value)
  5151. {
  5152. ___m_Type1_1 = value;
  5153. Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
  5154. }
  5155. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type2_2)); }
  5156. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  5157. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  5158. inline void set_m_Type2_2(Type_t * value)
  5159. {
  5160. ___m_Type2_2 = value;
  5161. Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
  5162. }
  5163. };
  5164. // UnityEngine.Resolution
  5165. struct Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90
  5166. {
  5167. public:
  5168. // System.Int32 UnityEngine.Resolution::m_Width
  5169. int32_t ___m_Width_0;
  5170. // System.Int32 UnityEngine.Resolution::m_Height
  5171. int32_t ___m_Height_1;
  5172. // System.Int32 UnityEngine.Resolution::m_RefreshRate
  5173. int32_t ___m_RefreshRate_2;
  5174. public:
  5175. inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_Width_0)); }
  5176. inline int32_t get_m_Width_0() const { return ___m_Width_0; }
  5177. inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
  5178. inline void set_m_Width_0(int32_t value)
  5179. {
  5180. ___m_Width_0 = value;
  5181. }
  5182. inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_Height_1)); }
  5183. inline int32_t get_m_Height_1() const { return ___m_Height_1; }
  5184. inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
  5185. inline void set_m_Height_1(int32_t value)
  5186. {
  5187. ___m_Height_1 = value;
  5188. }
  5189. inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_RefreshRate_2)); }
  5190. inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
  5191. inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
  5192. inline void set_m_RefreshRate_2(int32_t value)
  5193. {
  5194. ___m_RefreshRate_2 = value;
  5195. }
  5196. };
  5197. // UnityEngine.SceneManagement.Scene
  5198. struct Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2
  5199. {
  5200. public:
  5201. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  5202. int32_t ___m_Handle_0;
  5203. public:
  5204. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2, ___m_Handle_0)); }
  5205. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  5206. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5207. inline void set_m_Handle_0(int32_t value)
  5208. {
  5209. ___m_Handle_0 = value;
  5210. }
  5211. };
  5212. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  5213. struct MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F
  5214. {
  5215. public:
  5216. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
  5217. String_t* ___className_0;
  5218. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
  5219. String_t* ___nameSpace_1;
  5220. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
  5221. String_t* ___assembly_2;
  5222. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
  5223. bool ___classHasChanged_3;
  5224. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
  5225. bool ___nameSpaceHasChanged_4;
  5226. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
  5227. bool ___assemblyHasChanged_5;
  5228. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
  5229. bool ___autoUdpateAPI_6;
  5230. public:
  5231. inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___className_0)); }
  5232. inline String_t* get_className_0() const { return ___className_0; }
  5233. inline String_t** get_address_of_className_0() { return &___className_0; }
  5234. inline void set_className_0(String_t* value)
  5235. {
  5236. ___className_0 = value;
  5237. Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value);
  5238. }
  5239. inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___nameSpace_1)); }
  5240. inline String_t* get_nameSpace_1() const { return ___nameSpace_1; }
  5241. inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; }
  5242. inline void set_nameSpace_1(String_t* value)
  5243. {
  5244. ___nameSpace_1 = value;
  5245. Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value);
  5246. }
  5247. inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___assembly_2)); }
  5248. inline String_t* get_assembly_2() const { return ___assembly_2; }
  5249. inline String_t** get_address_of_assembly_2() { return &___assembly_2; }
  5250. inline void set_assembly_2(String_t* value)
  5251. {
  5252. ___assembly_2 = value;
  5253. Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value);
  5254. }
  5255. inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___classHasChanged_3)); }
  5256. inline bool get_classHasChanged_3() const { return ___classHasChanged_3; }
  5257. inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; }
  5258. inline void set_classHasChanged_3(bool value)
  5259. {
  5260. ___classHasChanged_3 = value;
  5261. }
  5262. inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___nameSpaceHasChanged_4)); }
  5263. inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; }
  5264. inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; }
  5265. inline void set_nameSpaceHasChanged_4(bool value)
  5266. {
  5267. ___nameSpaceHasChanged_4 = value;
  5268. }
  5269. inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___assemblyHasChanged_5)); }
  5270. inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; }
  5271. inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; }
  5272. inline void set_assemblyHasChanged_5(bool value)
  5273. {
  5274. ___assemblyHasChanged_5 = value;
  5275. }
  5276. inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___autoUdpateAPI_6)); }
  5277. inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; }
  5278. inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; }
  5279. inline void set_autoUdpateAPI_6(bool value)
  5280. {
  5281. ___autoUdpateAPI_6 = value;
  5282. }
  5283. };
  5284. // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  5285. struct MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke
  5286. {
  5287. char* ___className_0;
  5288. char* ___nameSpace_1;
  5289. char* ___assembly_2;
  5290. int32_t ___classHasChanged_3;
  5291. int32_t ___nameSpaceHasChanged_4;
  5292. int32_t ___assemblyHasChanged_5;
  5293. int32_t ___autoUdpateAPI_6;
  5294. };
  5295. // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  5296. struct MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com
  5297. {
  5298. Il2CppChar* ___className_0;
  5299. Il2CppChar* ___nameSpace_1;
  5300. Il2CppChar* ___assembly_2;
  5301. int32_t ___classHasChanged_3;
  5302. int32_t ___nameSpaceHasChanged_4;
  5303. int32_t ___assemblyHasChanged_5;
  5304. int32_t ___autoUdpateAPI_6;
  5305. };
  5306. // UnityEngine.Scripting.PreserveAttribute
  5307. struct PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5308. {
  5309. public:
  5310. public:
  5311. };
  5312. // UnityEngine.ScriptingUtility_TestClass
  5313. struct TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7
  5314. {
  5315. public:
  5316. // System.Int32 UnityEngine.ScriptingUtility_TestClass::value
  5317. int32_t ___value_0;
  5318. public:
  5319. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7, ___value_0)); }
  5320. inline int32_t get_value_0() const { return ___value_0; }
  5321. inline int32_t* get_address_of_value_0() { return &___value_0; }
  5322. inline void set_value_0(int32_t value)
  5323. {
  5324. ___value_0 = value;
  5325. }
  5326. };
  5327. // UnityEngine.SelectionBaseAttribute
  5328. struct SelectionBaseAttribute_t1E6DA918DE93CF97BAB00073419BF8FC43C84B33 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5329. {
  5330. public:
  5331. public:
  5332. };
  5333. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  5334. struct FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5335. {
  5336. public:
  5337. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  5338. String_t* ___m_oldName_0;
  5339. public:
  5340. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC, ___m_oldName_0)); }
  5341. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  5342. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  5343. inline void set_m_oldName_0(String_t* value)
  5344. {
  5345. ___m_oldName_0 = value;
  5346. Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value);
  5347. }
  5348. };
  5349. // UnityEngine.SerializeField
  5350. struct SerializeField_t2C7845E4134D47F2D89267492CB6B955DC4787A5 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5351. {
  5352. public:
  5353. public:
  5354. };
  5355. // UnityEngine.SerializePrivateVariables
  5356. struct SerializePrivateVariables_tCB1ACE74D68078EE1D0C9AA6B67E4D8D1CD303CD : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5357. {
  5358. public:
  5359. public:
  5360. };
  5361. // UnityEngine.SerializeReference
  5362. struct SerializeReference_t7F35DFC543A339BD2D8B03228A184404CFE63948 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  5363. {
  5364. public:
  5365. public:
  5366. };
  5367. // UnityEngine.SortingLayer
  5368. struct SortingLayer_tC8689CC6D9E452F76E2729FD7CE8C1C2744F0203
  5369. {
  5370. public:
  5371. // System.Int32 UnityEngine.SortingLayer::m_Id
  5372. int32_t ___m_Id_0;
  5373. public:
  5374. inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC8689CC6D9E452F76E2729FD7CE8C1C2744F0203, ___m_Id_0)); }
  5375. inline int32_t get_m_Id_0() const { return ___m_Id_0; }
  5376. inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
  5377. inline void set_m_Id_0(int32_t value)
  5378. {
  5379. ___m_Id_0 = value;
  5380. }
  5381. };
  5382. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  5383. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2
  5384. {
  5385. public:
  5386. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  5387. uint32_t ___keyboardType_0;
  5388. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  5389. uint32_t ___autocorrection_1;
  5390. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  5391. uint32_t ___multiline_2;
  5392. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  5393. uint32_t ___secure_3;
  5394. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  5395. uint32_t ___alert_4;
  5396. // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit
  5397. int32_t ___characterLimit_5;
  5398. public:
  5399. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___keyboardType_0)); }
  5400. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  5401. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  5402. inline void set_keyboardType_0(uint32_t value)
  5403. {
  5404. ___keyboardType_0 = value;
  5405. }
  5406. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___autocorrection_1)); }
  5407. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  5408. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  5409. inline void set_autocorrection_1(uint32_t value)
  5410. {
  5411. ___autocorrection_1 = value;
  5412. }
  5413. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___multiline_2)); }
  5414. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  5415. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  5416. inline void set_multiline_2(uint32_t value)
  5417. {
  5418. ___multiline_2 = value;
  5419. }
  5420. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___secure_3)); }
  5421. inline uint32_t get_secure_3() const { return ___secure_3; }
  5422. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  5423. inline void set_secure_3(uint32_t value)
  5424. {
  5425. ___secure_3 = value;
  5426. }
  5427. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___alert_4)); }
  5428. inline uint32_t get_alert_4() const { return ___alert_4; }
  5429. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  5430. inline void set_alert_4(uint32_t value)
  5431. {
  5432. ___alert_4 = value;
  5433. }
  5434. inline static int32_t get_offset_of_characterLimit_5() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___characterLimit_5)); }
  5435. inline int32_t get_characterLimit_5() const { return ___characterLimit_5; }
  5436. inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; }
  5437. inline void set_characterLimit_5(int32_t value)
  5438. {
  5439. ___characterLimit_5 = value;
  5440. }
  5441. };
  5442. // UnityEngine.UnitySynchronizationContext
  5443. struct UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F : public SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7
  5444. {
  5445. public:
  5446. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext_WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  5447. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * ___m_AsyncWorkQueue_0;
  5448. // System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext_WorkRequest> UnityEngine.UnitySynchronizationContext::m_CurrentFrameWork
  5449. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * ___m_CurrentFrameWork_1;
  5450. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  5451. int32_t ___m_MainThreadID_2;
  5452. // System.Int32 UnityEngine.UnitySynchronizationContext::m_TrackedCount
  5453. int32_t ___m_TrackedCount_3;
  5454. public:
  5455. inline static int32_t get_offset_of_m_AsyncWorkQueue_0() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F, ___m_AsyncWorkQueue_0)); }
  5456. inline List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * get_m_AsyncWorkQueue_0() const { return ___m_AsyncWorkQueue_0; }
  5457. inline List_1_t6E5C746AF7DE21972A905DE655062193862839D6 ** get_address_of_m_AsyncWorkQueue_0() { return &___m_AsyncWorkQueue_0; }
  5458. inline void set_m_AsyncWorkQueue_0(List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * value)
  5459. {
  5460. ___m_AsyncWorkQueue_0 = value;
  5461. Il2CppCodeGenWriteBarrier((void**)(&___m_AsyncWorkQueue_0), (void*)value);
  5462. }
  5463. inline static int32_t get_offset_of_m_CurrentFrameWork_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F, ___m_CurrentFrameWork_1)); }
  5464. inline List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * get_m_CurrentFrameWork_1() const { return ___m_CurrentFrameWork_1; }
  5465. inline List_1_t6E5C746AF7DE21972A905DE655062193862839D6 ** get_address_of_m_CurrentFrameWork_1() { return &___m_CurrentFrameWork_1; }
  5466. inline void set_m_CurrentFrameWork_1(List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * value)
  5467. {
  5468. ___m_CurrentFrameWork_1 = value;
  5469. Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFrameWork_1), (void*)value);
  5470. }
  5471. inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F, ___m_MainThreadID_2)); }
  5472. inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
  5473. inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
  5474. inline void set_m_MainThreadID_2(int32_t value)
  5475. {
  5476. ___m_MainThreadID_2 = value;
  5477. }
  5478. inline static int32_t get_offset_of_m_TrackedCount_3() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F, ___m_TrackedCount_3)); }
  5479. inline int32_t get_m_TrackedCount_3() const { return ___m_TrackedCount_3; }
  5480. inline int32_t* get_address_of_m_TrackedCount_3() { return &___m_TrackedCount_3; }
  5481. inline void set_m_TrackedCount_3(int32_t value)
  5482. {
  5483. ___m_TrackedCount_3 = value;
  5484. }
  5485. };
  5486. // UnityEngine.UnitySynchronizationContext_WorkRequest
  5487. struct WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94
  5488. {
  5489. public:
  5490. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext_WorkRequest::m_DelagateCallback
  5491. SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * ___m_DelagateCallback_0;
  5492. // System.Object UnityEngine.UnitySynchronizationContext_WorkRequest::m_DelagateState
  5493. RuntimeObject * ___m_DelagateState_1;
  5494. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext_WorkRequest::m_WaitHandle
  5495. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * ___m_WaitHandle_2;
  5496. public:
  5497. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94, ___m_DelagateCallback_0)); }
  5498. inline SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  5499. inline SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  5500. inline void set_m_DelagateCallback_0(SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * value)
  5501. {
  5502. ___m_DelagateCallback_0 = value;
  5503. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateCallback_0), (void*)value);
  5504. }
  5505. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94, ___m_DelagateState_1)); }
  5506. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  5507. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  5508. inline void set_m_DelagateState_1(RuntimeObject * value)
  5509. {
  5510. ___m_DelagateState_1 = value;
  5511. Il2CppCodeGenWriteBarrier((void**)(&___m_DelagateState_1), (void*)value);
  5512. }
  5513. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94, ___m_WaitHandle_2)); }
  5514. inline ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  5515. inline ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  5516. inline void set_m_WaitHandle_2(ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * value)
  5517. {
  5518. ___m_WaitHandle_2 = value;
  5519. Il2CppCodeGenWriteBarrier((void**)(&___m_WaitHandle_2), (void*)value);
  5520. }
  5521. };
  5522. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  5523. struct WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_pinvoke
  5524. {
  5525. Il2CppMethodPointer ___m_DelagateCallback_0;
  5526. Il2CppIUnknown* ___m_DelagateState_1;
  5527. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * ___m_WaitHandle_2;
  5528. };
  5529. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  5530. struct WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_com
  5531. {
  5532. Il2CppMethodPointer ___m_DelagateCallback_0;
  5533. Il2CppIUnknown* ___m_DelagateState_1;
  5534. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * ___m_WaitHandle_2;
  5535. };
  5536. // UnityEngine.Vector2
  5537. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
  5538. {
  5539. public:
  5540. // System.Single UnityEngine.Vector2::x
  5541. float ___x_0;
  5542. // System.Single UnityEngine.Vector2::y
  5543. float ___y_1;
  5544. public:
  5545. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
  5546. inline float get_x_0() const { return ___x_0; }
  5547. inline float* get_address_of_x_0() { return &___x_0; }
  5548. inline void set_x_0(float value)
  5549. {
  5550. ___x_0 = value;
  5551. }
  5552. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
  5553. inline float get_y_1() const { return ___y_1; }
  5554. inline float* get_address_of_y_1() { return &___y_1; }
  5555. inline void set_y_1(float value)
  5556. {
  5557. ___y_1 = value;
  5558. }
  5559. };
  5560. struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
  5561. {
  5562. public:
  5563. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  5564. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
  5565. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  5566. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
  5567. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  5568. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
  5569. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  5570. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
  5571. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  5572. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
  5573. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  5574. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
  5575. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  5576. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
  5577. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  5578. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
  5579. public:
  5580. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
  5581. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
  5582. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  5583. inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5584. {
  5585. ___zeroVector_2 = value;
  5586. }
  5587. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
  5588. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
  5589. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
  5590. inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5591. {
  5592. ___oneVector_3 = value;
  5593. }
  5594. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
  5595. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
  5596. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
  5597. inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5598. {
  5599. ___upVector_4 = value;
  5600. }
  5601. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
  5602. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
  5603. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
  5604. inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5605. {
  5606. ___downVector_5 = value;
  5607. }
  5608. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
  5609. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
  5610. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
  5611. inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5612. {
  5613. ___leftVector_6 = value;
  5614. }
  5615. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
  5616. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
  5617. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
  5618. inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5619. {
  5620. ___rightVector_7 = value;
  5621. }
  5622. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
  5623. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  5624. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  5625. inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5626. {
  5627. ___positiveInfinityVector_8 = value;
  5628. }
  5629. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
  5630. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  5631. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  5632. inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  5633. {
  5634. ___negativeInfinityVector_9 = value;
  5635. }
  5636. };
  5637. // UnityEngine.Vector3
  5638. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
  5639. {
  5640. public:
  5641. // System.Single UnityEngine.Vector3::x
  5642. float ___x_2;
  5643. // System.Single UnityEngine.Vector3::y
  5644. float ___y_3;
  5645. // System.Single UnityEngine.Vector3::z
  5646. float ___z_4;
  5647. public:
  5648. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
  5649. inline float get_x_2() const { return ___x_2; }
  5650. inline float* get_address_of_x_2() { return &___x_2; }
  5651. inline void set_x_2(float value)
  5652. {
  5653. ___x_2 = value;
  5654. }
  5655. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
  5656. inline float get_y_3() const { return ___y_3; }
  5657. inline float* get_address_of_y_3() { return &___y_3; }
  5658. inline void set_y_3(float value)
  5659. {
  5660. ___y_3 = value;
  5661. }
  5662. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
  5663. inline float get_z_4() const { return ___z_4; }
  5664. inline float* get_address_of_z_4() { return &___z_4; }
  5665. inline void set_z_4(float value)
  5666. {
  5667. ___z_4 = value;
  5668. }
  5669. };
  5670. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
  5671. {
  5672. public:
  5673. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  5674. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
  5675. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  5676. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
  5677. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  5678. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
  5679. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  5680. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
  5681. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  5682. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
  5683. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  5684. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
  5685. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  5686. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
  5687. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  5688. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
  5689. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  5690. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
  5691. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  5692. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
  5693. public:
  5694. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
  5695. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
  5696. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5697. inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5698. {
  5699. ___zeroVector_5 = value;
  5700. }
  5701. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
  5702. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
  5703. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5704. inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5705. {
  5706. ___oneVector_6 = value;
  5707. }
  5708. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
  5709. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
  5710. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
  5711. inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5712. {
  5713. ___upVector_7 = value;
  5714. }
  5715. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
  5716. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
  5717. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
  5718. inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5719. {
  5720. ___downVector_8 = value;
  5721. }
  5722. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
  5723. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
  5724. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
  5725. inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5726. {
  5727. ___leftVector_9 = value;
  5728. }
  5729. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
  5730. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
  5731. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
  5732. inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5733. {
  5734. ___rightVector_10 = value;
  5735. }
  5736. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
  5737. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
  5738. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  5739. inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5740. {
  5741. ___forwardVector_11 = value;
  5742. }
  5743. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
  5744. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
  5745. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
  5746. inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5747. {
  5748. ___backVector_12 = value;
  5749. }
  5750. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
  5751. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  5752. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  5753. inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5754. {
  5755. ___positiveInfinityVector_13 = value;
  5756. }
  5757. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
  5758. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  5759. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  5760. inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  5761. {
  5762. ___negativeInfinityVector_14 = value;
  5763. }
  5764. };
  5765. // UnityEngine.Vector4
  5766. struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E
  5767. {
  5768. public:
  5769. // System.Single UnityEngine.Vector4::x
  5770. float ___x_1;
  5771. // System.Single UnityEngine.Vector4::y
  5772. float ___y_2;
  5773. // System.Single UnityEngine.Vector4::z
  5774. float ___z_3;
  5775. // System.Single UnityEngine.Vector4::w
  5776. float ___w_4;
  5777. public:
  5778. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
  5779. inline float get_x_1() const { return ___x_1; }
  5780. inline float* get_address_of_x_1() { return &___x_1; }
  5781. inline void set_x_1(float value)
  5782. {
  5783. ___x_1 = value;
  5784. }
  5785. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
  5786. inline float get_y_2() const { return ___y_2; }
  5787. inline float* get_address_of_y_2() { return &___y_2; }
  5788. inline void set_y_2(float value)
  5789. {
  5790. ___y_2 = value;
  5791. }
  5792. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
  5793. inline float get_z_3() const { return ___z_3; }
  5794. inline float* get_address_of_z_3() { return &___z_3; }
  5795. inline void set_z_3(float value)
  5796. {
  5797. ___z_3 = value;
  5798. }
  5799. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
  5800. inline float get_w_4() const { return ___w_4; }
  5801. inline float* get_address_of_w_4() { return &___w_4; }
  5802. inline void set_w_4(float value)
  5803. {
  5804. ___w_4 = value;
  5805. }
  5806. };
  5807. struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
  5808. {
  5809. public:
  5810. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5811. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5;
  5812. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5813. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6;
  5814. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5815. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7;
  5816. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5817. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8;
  5818. public:
  5819. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
  5820. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; }
  5821. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5822. inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  5823. {
  5824. ___zeroVector_5 = value;
  5825. }
  5826. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
  5827. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; }
  5828. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
  5829. inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  5830. {
  5831. ___oneVector_6 = value;
  5832. }
  5833. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
  5834. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5835. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5836. inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  5837. {
  5838. ___positiveInfinityVector_7 = value;
  5839. }
  5840. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
  5841. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5842. inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5843. inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
  5844. {
  5845. ___negativeInfinityVector_8 = value;
  5846. }
  5847. };
  5848. // System.AppDomain
  5849. struct AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF
  5850. {
  5851. public:
  5852. // System.IntPtr System.AppDomain::_mono_app_domain
  5853. intptr_t ____mono_app_domain_1;
  5854. // System.Object System.AppDomain::_evidence
  5855. RuntimeObject * ____evidence_6;
  5856. // System.Object System.AppDomain::_granted
  5857. RuntimeObject * ____granted_7;
  5858. // System.Int32 System.AppDomain::_principalPolicy
  5859. int32_t ____principalPolicy_8;
  5860. // System.AssemblyLoadEventHandler System.AppDomain::AssemblyLoad
  5861. AssemblyLoadEventHandler_t53F8340027F9EE67E8A22E7D8C1A3770345153C9 * ___AssemblyLoad_11;
  5862. // System.ResolveEventHandler System.AppDomain::AssemblyResolve
  5863. ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * ___AssemblyResolve_12;
  5864. // System.EventHandler System.AppDomain::DomainUnload
  5865. EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C * ___DomainUnload_13;
  5866. // System.EventHandler System.AppDomain::ProcessExit
  5867. EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C * ___ProcessExit_14;
  5868. // System.ResolveEventHandler System.AppDomain::ResourceResolve
  5869. ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * ___ResourceResolve_15;
  5870. // System.ResolveEventHandler System.AppDomain::TypeResolve
  5871. ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * ___TypeResolve_16;
  5872. // System.UnhandledExceptionEventHandler System.AppDomain::UnhandledException
  5873. UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE * ___UnhandledException_17;
  5874. // System.EventHandler`1<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs> System.AppDomain::FirstChanceException
  5875. EventHandler_1_t1E35ED2E29145994C6C03E57601C6D48C61083FF * ___FirstChanceException_18;
  5876. // System.Object System.AppDomain::_domain_manager
  5877. RuntimeObject * ____domain_manager_19;
  5878. // System.ResolveEventHandler System.AppDomain::ReflectionOnlyAssemblyResolve
  5879. ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * ___ReflectionOnlyAssemblyResolve_20;
  5880. // System.Object System.AppDomain::_activation
  5881. RuntimeObject * ____activation_21;
  5882. // System.Object System.AppDomain::_applicationIdentity
  5883. RuntimeObject * ____applicationIdentity_22;
  5884. // System.Collections.Generic.List`1<System.String> System.AppDomain::compatibility_switch
  5885. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___compatibility_switch_23;
  5886. public:
  5887. inline static int32_t get_offset_of__mono_app_domain_1() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____mono_app_domain_1)); }
  5888. inline intptr_t get__mono_app_domain_1() const { return ____mono_app_domain_1; }
  5889. inline intptr_t* get_address_of__mono_app_domain_1() { return &____mono_app_domain_1; }
  5890. inline void set__mono_app_domain_1(intptr_t value)
  5891. {
  5892. ____mono_app_domain_1 = value;
  5893. }
  5894. inline static int32_t get_offset_of__evidence_6() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____evidence_6)); }
  5895. inline RuntimeObject * get__evidence_6() const { return ____evidence_6; }
  5896. inline RuntimeObject ** get_address_of__evidence_6() { return &____evidence_6; }
  5897. inline void set__evidence_6(RuntimeObject * value)
  5898. {
  5899. ____evidence_6 = value;
  5900. Il2CppCodeGenWriteBarrier((void**)(&____evidence_6), (void*)value);
  5901. }
  5902. inline static int32_t get_offset_of__granted_7() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____granted_7)); }
  5903. inline RuntimeObject * get__granted_7() const { return ____granted_7; }
  5904. inline RuntimeObject ** get_address_of__granted_7() { return &____granted_7; }
  5905. inline void set__granted_7(RuntimeObject * value)
  5906. {
  5907. ____granted_7 = value;
  5908. Il2CppCodeGenWriteBarrier((void**)(&____granted_7), (void*)value);
  5909. }
  5910. inline static int32_t get_offset_of__principalPolicy_8() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____principalPolicy_8)); }
  5911. inline int32_t get__principalPolicy_8() const { return ____principalPolicy_8; }
  5912. inline int32_t* get_address_of__principalPolicy_8() { return &____principalPolicy_8; }
  5913. inline void set__principalPolicy_8(int32_t value)
  5914. {
  5915. ____principalPolicy_8 = value;
  5916. }
  5917. inline static int32_t get_offset_of_AssemblyLoad_11() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___AssemblyLoad_11)); }
  5918. inline AssemblyLoadEventHandler_t53F8340027F9EE67E8A22E7D8C1A3770345153C9 * get_AssemblyLoad_11() const { return ___AssemblyLoad_11; }
  5919. inline AssemblyLoadEventHandler_t53F8340027F9EE67E8A22E7D8C1A3770345153C9 ** get_address_of_AssemblyLoad_11() { return &___AssemblyLoad_11; }
  5920. inline void set_AssemblyLoad_11(AssemblyLoadEventHandler_t53F8340027F9EE67E8A22E7D8C1A3770345153C9 * value)
  5921. {
  5922. ___AssemblyLoad_11 = value;
  5923. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyLoad_11), (void*)value);
  5924. }
  5925. inline static int32_t get_offset_of_AssemblyResolve_12() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___AssemblyResolve_12)); }
  5926. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * get_AssemblyResolve_12() const { return ___AssemblyResolve_12; }
  5927. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 ** get_address_of_AssemblyResolve_12() { return &___AssemblyResolve_12; }
  5928. inline void set_AssemblyResolve_12(ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * value)
  5929. {
  5930. ___AssemblyResolve_12 = value;
  5931. Il2CppCodeGenWriteBarrier((void**)(&___AssemblyResolve_12), (void*)value);
  5932. }
  5933. inline static int32_t get_offset_of_DomainUnload_13() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___DomainUnload_13)); }
  5934. inline EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C * get_DomainUnload_13() const { return ___DomainUnload_13; }
  5935. inline EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C ** get_address_of_DomainUnload_13() { return &___DomainUnload_13; }
  5936. inline void set_DomainUnload_13(EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C * value)
  5937. {
  5938. ___DomainUnload_13 = value;
  5939. Il2CppCodeGenWriteBarrier((void**)(&___DomainUnload_13), (void*)value);
  5940. }
  5941. inline static int32_t get_offset_of_ProcessExit_14() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___ProcessExit_14)); }
  5942. inline EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C * get_ProcessExit_14() const { return ___ProcessExit_14; }
  5943. inline EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C ** get_address_of_ProcessExit_14() { return &___ProcessExit_14; }
  5944. inline void set_ProcessExit_14(EventHandler_t2B84E745E28BA26C49C4E99A387FC3B534D1110C * value)
  5945. {
  5946. ___ProcessExit_14 = value;
  5947. Il2CppCodeGenWriteBarrier((void**)(&___ProcessExit_14), (void*)value);
  5948. }
  5949. inline static int32_t get_offset_of_ResourceResolve_15() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___ResourceResolve_15)); }
  5950. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * get_ResourceResolve_15() const { return ___ResourceResolve_15; }
  5951. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 ** get_address_of_ResourceResolve_15() { return &___ResourceResolve_15; }
  5952. inline void set_ResourceResolve_15(ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * value)
  5953. {
  5954. ___ResourceResolve_15 = value;
  5955. Il2CppCodeGenWriteBarrier((void**)(&___ResourceResolve_15), (void*)value);
  5956. }
  5957. inline static int32_t get_offset_of_TypeResolve_16() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___TypeResolve_16)); }
  5958. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * get_TypeResolve_16() const { return ___TypeResolve_16; }
  5959. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 ** get_address_of_TypeResolve_16() { return &___TypeResolve_16; }
  5960. inline void set_TypeResolve_16(ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * value)
  5961. {
  5962. ___TypeResolve_16 = value;
  5963. Il2CppCodeGenWriteBarrier((void**)(&___TypeResolve_16), (void*)value);
  5964. }
  5965. inline static int32_t get_offset_of_UnhandledException_17() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___UnhandledException_17)); }
  5966. inline UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE * get_UnhandledException_17() const { return ___UnhandledException_17; }
  5967. inline UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE ** get_address_of_UnhandledException_17() { return &___UnhandledException_17; }
  5968. inline void set_UnhandledException_17(UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE * value)
  5969. {
  5970. ___UnhandledException_17 = value;
  5971. Il2CppCodeGenWriteBarrier((void**)(&___UnhandledException_17), (void*)value);
  5972. }
  5973. inline static int32_t get_offset_of_FirstChanceException_18() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___FirstChanceException_18)); }
  5974. inline EventHandler_1_t1E35ED2E29145994C6C03E57601C6D48C61083FF * get_FirstChanceException_18() const { return ___FirstChanceException_18; }
  5975. inline EventHandler_1_t1E35ED2E29145994C6C03E57601C6D48C61083FF ** get_address_of_FirstChanceException_18() { return &___FirstChanceException_18; }
  5976. inline void set_FirstChanceException_18(EventHandler_1_t1E35ED2E29145994C6C03E57601C6D48C61083FF * value)
  5977. {
  5978. ___FirstChanceException_18 = value;
  5979. Il2CppCodeGenWriteBarrier((void**)(&___FirstChanceException_18), (void*)value);
  5980. }
  5981. inline static int32_t get_offset_of__domain_manager_19() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____domain_manager_19)); }
  5982. inline RuntimeObject * get__domain_manager_19() const { return ____domain_manager_19; }
  5983. inline RuntimeObject ** get_address_of__domain_manager_19() { return &____domain_manager_19; }
  5984. inline void set__domain_manager_19(RuntimeObject * value)
  5985. {
  5986. ____domain_manager_19 = value;
  5987. Il2CppCodeGenWriteBarrier((void**)(&____domain_manager_19), (void*)value);
  5988. }
  5989. inline static int32_t get_offset_of_ReflectionOnlyAssemblyResolve_20() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___ReflectionOnlyAssemblyResolve_20)); }
  5990. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * get_ReflectionOnlyAssemblyResolve_20() const { return ___ReflectionOnlyAssemblyResolve_20; }
  5991. inline ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 ** get_address_of_ReflectionOnlyAssemblyResolve_20() { return &___ReflectionOnlyAssemblyResolve_20; }
  5992. inline void set_ReflectionOnlyAssemblyResolve_20(ResolveEventHandler_t045C469BEA8B632FA99FE8867C921BA8DAE0BEE5 * value)
  5993. {
  5994. ___ReflectionOnlyAssemblyResolve_20 = value;
  5995. Il2CppCodeGenWriteBarrier((void**)(&___ReflectionOnlyAssemblyResolve_20), (void*)value);
  5996. }
  5997. inline static int32_t get_offset_of__activation_21() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____activation_21)); }
  5998. inline RuntimeObject * get__activation_21() const { return ____activation_21; }
  5999. inline RuntimeObject ** get_address_of__activation_21() { return &____activation_21; }
  6000. inline void set__activation_21(RuntimeObject * value)
  6001. {
  6002. ____activation_21 = value;
  6003. Il2CppCodeGenWriteBarrier((void**)(&____activation_21), (void*)value);
  6004. }
  6005. inline static int32_t get_offset_of__applicationIdentity_22() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ____applicationIdentity_22)); }
  6006. inline RuntimeObject * get__applicationIdentity_22() const { return ____applicationIdentity_22; }
  6007. inline RuntimeObject ** get_address_of__applicationIdentity_22() { return &____applicationIdentity_22; }
  6008. inline void set__applicationIdentity_22(RuntimeObject * value)
  6009. {
  6010. ____applicationIdentity_22 = value;
  6011. Il2CppCodeGenWriteBarrier((void**)(&____applicationIdentity_22), (void*)value);
  6012. }
  6013. inline static int32_t get_offset_of_compatibility_switch_23() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8, ___compatibility_switch_23)); }
  6014. inline List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * get_compatibility_switch_23() const { return ___compatibility_switch_23; }
  6015. inline List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 ** get_address_of_compatibility_switch_23() { return &___compatibility_switch_23; }
  6016. inline void set_compatibility_switch_23(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * value)
  6017. {
  6018. ___compatibility_switch_23 = value;
  6019. Il2CppCodeGenWriteBarrier((void**)(&___compatibility_switch_23), (void*)value);
  6020. }
  6021. };
  6022. struct AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_StaticFields
  6023. {
  6024. public:
  6025. // System.String System.AppDomain::_process_guid
  6026. String_t* ____process_guid_2;
  6027. // System.AppDomain System.AppDomain::default_domain
  6028. AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 * ___default_domain_10;
  6029. public:
  6030. inline static int32_t get_offset_of__process_guid_2() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_StaticFields, ____process_guid_2)); }
  6031. inline String_t* get__process_guid_2() const { return ____process_guid_2; }
  6032. inline String_t** get_address_of__process_guid_2() { return &____process_guid_2; }
  6033. inline void set__process_guid_2(String_t* value)
  6034. {
  6035. ____process_guid_2 = value;
  6036. Il2CppCodeGenWriteBarrier((void**)(&____process_guid_2), (void*)value);
  6037. }
  6038. inline static int32_t get_offset_of_default_domain_10() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_StaticFields, ___default_domain_10)); }
  6039. inline AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 * get_default_domain_10() const { return ___default_domain_10; }
  6040. inline AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 ** get_address_of_default_domain_10() { return &___default_domain_10; }
  6041. inline void set_default_domain_10(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 * value)
  6042. {
  6043. ___default_domain_10 = value;
  6044. Il2CppCodeGenWriteBarrier((void**)(&___default_domain_10), (void*)value);
  6045. }
  6046. };
  6047. struct AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_ThreadStaticFields
  6048. {
  6049. public:
  6050. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::type_resolve_in_progress
  6051. Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * ___type_resolve_in_progress_3;
  6052. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress
  6053. Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * ___assembly_resolve_in_progress_4;
  6054. // System.Collections.Generic.Dictionary`2<System.String,System.Object> System.AppDomain::assembly_resolve_in_progress_refonly
  6055. Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * ___assembly_resolve_in_progress_refonly_5;
  6056. // System.Object System.AppDomain::_principal
  6057. RuntimeObject * ____principal_9;
  6058. public:
  6059. inline static int32_t get_offset_of_type_resolve_in_progress_3() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_ThreadStaticFields, ___type_resolve_in_progress_3)); }
  6060. inline Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * get_type_resolve_in_progress_3() const { return ___type_resolve_in_progress_3; }
  6061. inline Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA ** get_address_of_type_resolve_in_progress_3() { return &___type_resolve_in_progress_3; }
  6062. inline void set_type_resolve_in_progress_3(Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * value)
  6063. {
  6064. ___type_resolve_in_progress_3 = value;
  6065. Il2CppCodeGenWriteBarrier((void**)(&___type_resolve_in_progress_3), (void*)value);
  6066. }
  6067. inline static int32_t get_offset_of_assembly_resolve_in_progress_4() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_ThreadStaticFields, ___assembly_resolve_in_progress_4)); }
  6068. inline Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * get_assembly_resolve_in_progress_4() const { return ___assembly_resolve_in_progress_4; }
  6069. inline Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA ** get_address_of_assembly_resolve_in_progress_4() { return &___assembly_resolve_in_progress_4; }
  6070. inline void set_assembly_resolve_in_progress_4(Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * value)
  6071. {
  6072. ___assembly_resolve_in_progress_4 = value;
  6073. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_4), (void*)value);
  6074. }
  6075. inline static int32_t get_offset_of_assembly_resolve_in_progress_refonly_5() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_ThreadStaticFields, ___assembly_resolve_in_progress_refonly_5)); }
  6076. inline Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * get_assembly_resolve_in_progress_refonly_5() const { return ___assembly_resolve_in_progress_refonly_5; }
  6077. inline Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA ** get_address_of_assembly_resolve_in_progress_refonly_5() { return &___assembly_resolve_in_progress_refonly_5; }
  6078. inline void set_assembly_resolve_in_progress_refonly_5(Dictionary_2_t9140A71329927AE4FD0F3CF4D4D66668EBE151EA * value)
  6079. {
  6080. ___assembly_resolve_in_progress_refonly_5 = value;
  6081. Il2CppCodeGenWriteBarrier((void**)(&___assembly_resolve_in_progress_refonly_5), (void*)value);
  6082. }
  6083. inline static int32_t get_offset_of__principal_9() { return static_cast<int32_t>(offsetof(AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_ThreadStaticFields, ____principal_9)); }
  6084. inline RuntimeObject * get__principal_9() const { return ____principal_9; }
  6085. inline RuntimeObject ** get_address_of__principal_9() { return &____principal_9; }
  6086. inline void set__principal_9(RuntimeObject * value)
  6087. {
  6088. ____principal_9 = value;
  6089. Il2CppCodeGenWriteBarrier((void**)(&____principal_9), (void*)value);
  6090. }
  6091. };
  6092. // Native definition for P/Invoke marshalling of System.AppDomain
  6093. struct AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_marshaled_pinvoke : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_pinvoke
  6094. {
  6095. intptr_t ____mono_app_domain_1;
  6096. Il2CppIUnknown* ____evidence_6;
  6097. Il2CppIUnknown* ____granted_7;
  6098. int32_t ____principalPolicy_8;
  6099. Il2CppMethodPointer ___AssemblyLoad_11;
  6100. Il2CppMethodPointer ___AssemblyResolve_12;
  6101. Il2CppMethodPointer ___DomainUnload_13;
  6102. Il2CppMethodPointer ___ProcessExit_14;
  6103. Il2CppMethodPointer ___ResourceResolve_15;
  6104. Il2CppMethodPointer ___TypeResolve_16;
  6105. Il2CppMethodPointer ___UnhandledException_17;
  6106. Il2CppMethodPointer ___FirstChanceException_18;
  6107. Il2CppIUnknown* ____domain_manager_19;
  6108. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  6109. Il2CppIUnknown* ____activation_21;
  6110. Il2CppIUnknown* ____applicationIdentity_22;
  6111. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___compatibility_switch_23;
  6112. };
  6113. // Native definition for COM marshalling of System.AppDomain
  6114. struct AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8_marshaled_com : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_com
  6115. {
  6116. intptr_t ____mono_app_domain_1;
  6117. Il2CppIUnknown* ____evidence_6;
  6118. Il2CppIUnknown* ____granted_7;
  6119. int32_t ____principalPolicy_8;
  6120. Il2CppMethodPointer ___AssemblyLoad_11;
  6121. Il2CppMethodPointer ___AssemblyResolve_12;
  6122. Il2CppMethodPointer ___DomainUnload_13;
  6123. Il2CppMethodPointer ___ProcessExit_14;
  6124. Il2CppMethodPointer ___ResourceResolve_15;
  6125. Il2CppMethodPointer ___TypeResolve_16;
  6126. Il2CppMethodPointer ___UnhandledException_17;
  6127. Il2CppMethodPointer ___FirstChanceException_18;
  6128. Il2CppIUnknown* ____domain_manager_19;
  6129. Il2CppMethodPointer ___ReflectionOnlyAssemblyResolve_20;
  6130. Il2CppIUnknown* ____activation_21;
  6131. Il2CppIUnknown* ____applicationIdentity_22;
  6132. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___compatibility_switch_23;
  6133. };
  6134. // System.Collections.Generic.List`1_Enumerator<UnityEngine.UnitySynchronizationContext_WorkRequest>
  6135. struct Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5
  6136. {
  6137. public:
  6138. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
  6139. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * ___list_0;
  6140. // System.Int32 System.Collections.Generic.List`1_Enumerator::index
  6141. int32_t ___index_1;
  6142. // System.Int32 System.Collections.Generic.List`1_Enumerator::version
  6143. int32_t ___version_2;
  6144. // T System.Collections.Generic.List`1_Enumerator::current
  6145. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 ___current_3;
  6146. public:
  6147. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5, ___list_0)); }
  6148. inline List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * get_list_0() const { return ___list_0; }
  6149. inline List_1_t6E5C746AF7DE21972A905DE655062193862839D6 ** get_address_of_list_0() { return &___list_0; }
  6150. inline void set_list_0(List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * value)
  6151. {
  6152. ___list_0 = value;
  6153. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  6154. }
  6155. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5, ___index_1)); }
  6156. inline int32_t get_index_1() const { return ___index_1; }
  6157. inline int32_t* get_address_of_index_1() { return &___index_1; }
  6158. inline void set_index_1(int32_t value)
  6159. {
  6160. ___index_1 = value;
  6161. }
  6162. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5, ___version_2)); }
  6163. inline int32_t get_version_2() const { return ___version_2; }
  6164. inline int32_t* get_address_of_version_2() { return &___version_2; }
  6165. inline void set_version_2(int32_t value)
  6166. {
  6167. ___version_2 = value;
  6168. }
  6169. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5, ___current_3)); }
  6170. inline WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 get_current_3() const { return ___current_3; }
  6171. inline WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * get_address_of_current_3() { return &___current_3; }
  6172. inline void set_current_3(WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 value)
  6173. {
  6174. ___current_3 = value;
  6175. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___m_DelagateCallback_0), (void*)NULL);
  6176. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6177. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___m_DelagateState_1), (void*)NULL);
  6178. #endif
  6179. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  6180. Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___m_WaitHandle_2), (void*)NULL);
  6181. #endif
  6182. }
  6183. };
  6184. // System.Delegate
  6185. struct Delegate_t : public RuntimeObject
  6186. {
  6187. public:
  6188. // System.IntPtr System.Delegate::method_ptr
  6189. Il2CppMethodPointer ___method_ptr_0;
  6190. // System.IntPtr System.Delegate::invoke_impl
  6191. intptr_t ___invoke_impl_1;
  6192. // System.Object System.Delegate::m_target
  6193. RuntimeObject * ___m_target_2;
  6194. // System.IntPtr System.Delegate::method
  6195. intptr_t ___method_3;
  6196. // System.IntPtr System.Delegate::delegate_trampoline
  6197. intptr_t ___delegate_trampoline_4;
  6198. // System.IntPtr System.Delegate::extra_arg
  6199. intptr_t ___extra_arg_5;
  6200. // System.IntPtr System.Delegate::method_code
  6201. intptr_t ___method_code_6;
  6202. // System.Reflection.MethodInfo System.Delegate::method_info
  6203. MethodInfo_t * ___method_info_7;
  6204. // System.Reflection.MethodInfo System.Delegate::original_method_info
  6205. MethodInfo_t * ___original_method_info_8;
  6206. // System.DelegateData System.Delegate::data
  6207. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  6208. // System.Boolean System.Delegate::method_is_virtual
  6209. bool ___method_is_virtual_10;
  6210. public:
  6211. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  6212. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  6213. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  6214. inline void set_method_ptr_0(Il2CppMethodPointer value)
  6215. {
  6216. ___method_ptr_0 = value;
  6217. }
  6218. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  6219. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  6220. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  6221. inline void set_invoke_impl_1(intptr_t value)
  6222. {
  6223. ___invoke_impl_1 = value;
  6224. }
  6225. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  6226. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  6227. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  6228. inline void set_m_target_2(RuntimeObject * value)
  6229. {
  6230. ___m_target_2 = value;
  6231. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  6232. }
  6233. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  6234. inline intptr_t get_method_3() const { return ___method_3; }
  6235. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  6236. inline void set_method_3(intptr_t value)
  6237. {
  6238. ___method_3 = value;
  6239. }
  6240. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  6241. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  6242. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  6243. inline void set_delegate_trampoline_4(intptr_t value)
  6244. {
  6245. ___delegate_trampoline_4 = value;
  6246. }
  6247. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  6248. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  6249. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  6250. inline void set_extra_arg_5(intptr_t value)
  6251. {
  6252. ___extra_arg_5 = value;
  6253. }
  6254. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  6255. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  6256. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  6257. inline void set_method_code_6(intptr_t value)
  6258. {
  6259. ___method_code_6 = value;
  6260. }
  6261. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  6262. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  6263. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  6264. inline void set_method_info_7(MethodInfo_t * value)
  6265. {
  6266. ___method_info_7 = value;
  6267. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  6268. }
  6269. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  6270. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  6271. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  6272. inline void set_original_method_info_8(MethodInfo_t * value)
  6273. {
  6274. ___original_method_info_8 = value;
  6275. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  6276. }
  6277. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  6278. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
  6279. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
  6280. inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
  6281. {
  6282. ___data_9 = value;
  6283. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  6284. }
  6285. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  6286. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  6287. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  6288. inline void set_method_is_virtual_10(bool value)
  6289. {
  6290. ___method_is_virtual_10 = value;
  6291. }
  6292. };
  6293. // Native definition for P/Invoke marshalling of System.Delegate
  6294. struct Delegate_t_marshaled_pinvoke
  6295. {
  6296. intptr_t ___method_ptr_0;
  6297. intptr_t ___invoke_impl_1;
  6298. Il2CppIUnknown* ___m_target_2;
  6299. intptr_t ___method_3;
  6300. intptr_t ___delegate_trampoline_4;
  6301. intptr_t ___extra_arg_5;
  6302. intptr_t ___method_code_6;
  6303. MethodInfo_t * ___method_info_7;
  6304. MethodInfo_t * ___original_method_info_8;
  6305. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  6306. int32_t ___method_is_virtual_10;
  6307. };
  6308. // Native definition for COM marshalling of System.Delegate
  6309. struct Delegate_t_marshaled_com
  6310. {
  6311. intptr_t ___method_ptr_0;
  6312. intptr_t ___invoke_impl_1;
  6313. Il2CppIUnknown* ___m_target_2;
  6314. intptr_t ___method_3;
  6315. intptr_t ___delegate_trampoline_4;
  6316. intptr_t ___extra_arg_5;
  6317. intptr_t ___method_code_6;
  6318. MethodInfo_t * ___method_info_7;
  6319. MethodInfo_t * ___original_method_info_8;
  6320. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  6321. int32_t ___method_is_virtual_10;
  6322. };
  6323. // System.Exception
  6324. struct Exception_t : public RuntimeObject
  6325. {
  6326. public:
  6327. // System.String System.Exception::_className
  6328. String_t* ____className_1;
  6329. // System.String System.Exception::_message
  6330. String_t* ____message_2;
  6331. // System.Collections.IDictionary System.Exception::_data
  6332. RuntimeObject* ____data_3;
  6333. // System.Exception System.Exception::_innerException
  6334. Exception_t * ____innerException_4;
  6335. // System.String System.Exception::_helpURL
  6336. String_t* ____helpURL_5;
  6337. // System.Object System.Exception::_stackTrace
  6338. RuntimeObject * ____stackTrace_6;
  6339. // System.String System.Exception::_stackTraceString
  6340. String_t* ____stackTraceString_7;
  6341. // System.String System.Exception::_remoteStackTraceString
  6342. String_t* ____remoteStackTraceString_8;
  6343. // System.Int32 System.Exception::_remoteStackIndex
  6344. int32_t ____remoteStackIndex_9;
  6345. // System.Object System.Exception::_dynamicMethods
  6346. RuntimeObject * ____dynamicMethods_10;
  6347. // System.Int32 System.Exception::_HResult
  6348. int32_t ____HResult_11;
  6349. // System.String System.Exception::_source
  6350. String_t* ____source_12;
  6351. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  6352. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  6353. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  6354. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  6355. // System.IntPtr[] System.Exception::native_trace_ips
  6356. IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
  6357. public:
  6358. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  6359. inline String_t* get__className_1() const { return ____className_1; }
  6360. inline String_t** get_address_of__className_1() { return &____className_1; }
  6361. inline void set__className_1(String_t* value)
  6362. {
  6363. ____className_1 = value;
  6364. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  6365. }
  6366. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  6367. inline String_t* get__message_2() const { return ____message_2; }
  6368. inline String_t** get_address_of__message_2() { return &____message_2; }
  6369. inline void set__message_2(String_t* value)
  6370. {
  6371. ____message_2 = value;
  6372. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  6373. }
  6374. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  6375. inline RuntimeObject* get__data_3() const { return ____data_3; }
  6376. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  6377. inline void set__data_3(RuntimeObject* value)
  6378. {
  6379. ____data_3 = value;
  6380. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  6381. }
  6382. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  6383. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  6384. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  6385. inline void set__innerException_4(Exception_t * value)
  6386. {
  6387. ____innerException_4 = value;
  6388. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  6389. }
  6390. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  6391. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  6392. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  6393. inline void set__helpURL_5(String_t* value)
  6394. {
  6395. ____helpURL_5 = value;
  6396. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  6397. }
  6398. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  6399. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  6400. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  6401. inline void set__stackTrace_6(RuntimeObject * value)
  6402. {
  6403. ____stackTrace_6 = value;
  6404. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  6405. }
  6406. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  6407. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  6408. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  6409. inline void set__stackTraceString_7(String_t* value)
  6410. {
  6411. ____stackTraceString_7 = value;
  6412. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  6413. }
  6414. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  6415. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  6416. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  6417. inline void set__remoteStackTraceString_8(String_t* value)
  6418. {
  6419. ____remoteStackTraceString_8 = value;
  6420. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  6421. }
  6422. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  6423. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  6424. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  6425. inline void set__remoteStackIndex_9(int32_t value)
  6426. {
  6427. ____remoteStackIndex_9 = value;
  6428. }
  6429. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  6430. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  6431. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  6432. inline void set__dynamicMethods_10(RuntimeObject * value)
  6433. {
  6434. ____dynamicMethods_10 = value;
  6435. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  6436. }
  6437. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  6438. inline int32_t get__HResult_11() const { return ____HResult_11; }
  6439. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  6440. inline void set__HResult_11(int32_t value)
  6441. {
  6442. ____HResult_11 = value;
  6443. }
  6444. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  6445. inline String_t* get__source_12() const { return ____source_12; }
  6446. inline String_t** get_address_of__source_12() { return &____source_12; }
  6447. inline void set__source_12(String_t* value)
  6448. {
  6449. ____source_12 = value;
  6450. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  6451. }
  6452. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  6453. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  6454. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  6455. inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
  6456. {
  6457. ____safeSerializationManager_13 = value;
  6458. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  6459. }
  6460. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  6461. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
  6462. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  6463. inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
  6464. {
  6465. ___captured_traces_14 = value;
  6466. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  6467. }
  6468. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  6469. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  6470. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  6471. inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
  6472. {
  6473. ___native_trace_ips_15 = value;
  6474. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  6475. }
  6476. };
  6477. struct Exception_t_StaticFields
  6478. {
  6479. public:
  6480. // System.Object System.Exception::s_EDILock
  6481. RuntimeObject * ___s_EDILock_0;
  6482. public:
  6483. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  6484. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  6485. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  6486. inline void set_s_EDILock_0(RuntimeObject * value)
  6487. {
  6488. ___s_EDILock_0 = value;
  6489. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  6490. }
  6491. };
  6492. // Native definition for P/Invoke marshalling of System.Exception
  6493. struct Exception_t_marshaled_pinvoke
  6494. {
  6495. char* ____className_1;
  6496. char* ____message_2;
  6497. RuntimeObject* ____data_3;
  6498. Exception_t_marshaled_pinvoke* ____innerException_4;
  6499. char* ____helpURL_5;
  6500. Il2CppIUnknown* ____stackTrace_6;
  6501. char* ____stackTraceString_7;
  6502. char* ____remoteStackTraceString_8;
  6503. int32_t ____remoteStackIndex_9;
  6504. Il2CppIUnknown* ____dynamicMethods_10;
  6505. int32_t ____HResult_11;
  6506. char* ____source_12;
  6507. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  6508. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  6509. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6510. };
  6511. // Native definition for COM marshalling of System.Exception
  6512. struct Exception_t_marshaled_com
  6513. {
  6514. Il2CppChar* ____className_1;
  6515. Il2CppChar* ____message_2;
  6516. RuntimeObject* ____data_3;
  6517. Exception_t_marshaled_com* ____innerException_4;
  6518. Il2CppChar* ____helpURL_5;
  6519. Il2CppIUnknown* ____stackTrace_6;
  6520. Il2CppChar* ____stackTraceString_7;
  6521. Il2CppChar* ____remoteStackTraceString_8;
  6522. int32_t ____remoteStackIndex_9;
  6523. Il2CppIUnknown* ____dynamicMethods_10;
  6524. int32_t ____HResult_11;
  6525. Il2CppChar* ____source_12;
  6526. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  6527. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  6528. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  6529. };
  6530. // System.Int32Enum
  6531. struct Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD
  6532. {
  6533. public:
  6534. // System.Int32 System.Int32Enum::value__
  6535. int32_t ___value___2;
  6536. public:
  6537. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); }
  6538. inline int32_t get_value___2() const { return ___value___2; }
  6539. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6540. inline void set_value___2(int32_t value)
  6541. {
  6542. ___value___2 = value;
  6543. }
  6544. };
  6545. // System.Reflection.BindingFlags
  6546. struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
  6547. {
  6548. public:
  6549. // System.Int32 System.Reflection.BindingFlags::value__
  6550. int32_t ___value___2;
  6551. public:
  6552. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
  6553. inline int32_t get_value___2() const { return ___value___2; }
  6554. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6555. inline void set_value___2(int32_t value)
  6556. {
  6557. ___value___2 = value;
  6558. }
  6559. };
  6560. // System.Reflection.ParameterAttributes
  6561. struct ParameterAttributes_tF9962395513C2A48CF5AF2F371C66DD52789F110
  6562. {
  6563. public:
  6564. // System.Int32 System.Reflection.ParameterAttributes::value__
  6565. int32_t ___value___2;
  6566. public:
  6567. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParameterAttributes_tF9962395513C2A48CF5AF2F371C66DD52789F110, ___value___2)); }
  6568. inline int32_t get_value___2() const { return ___value___2; }
  6569. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6570. inline void set_value___2(int32_t value)
  6571. {
  6572. ___value___2 = value;
  6573. }
  6574. };
  6575. // System.Runtime.Serialization.StreamingContextStates
  6576. struct StreamingContextStates_t6D16CD7BC584A66A29B702F5FD59DF62BB1BDD3F
  6577. {
  6578. public:
  6579. // System.Int32 System.Runtime.Serialization.StreamingContextStates::value__
  6580. int32_t ___value___2;
  6581. public:
  6582. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StreamingContextStates_t6D16CD7BC584A66A29B702F5FD59DF62BB1BDD3F, ___value___2)); }
  6583. inline int32_t get_value___2() const { return ___value___2; }
  6584. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6585. inline void set_value___2(int32_t value)
  6586. {
  6587. ___value___2 = value;
  6588. }
  6589. };
  6590. // System.RuntimeTypeHandle
  6591. struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
  6592. {
  6593. public:
  6594. // System.IntPtr System.RuntimeTypeHandle::value
  6595. intptr_t ___value_0;
  6596. public:
  6597. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
  6598. inline intptr_t get_value_0() const { return ___value_0; }
  6599. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  6600. inline void set_value_0(intptr_t value)
  6601. {
  6602. ___value_0 = value;
  6603. }
  6604. };
  6605. // System.Threading.WaitHandle
  6606. struct WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6 : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF
  6607. {
  6608. public:
  6609. // System.IntPtr System.Threading.WaitHandle::waitHandle
  6610. intptr_t ___waitHandle_3;
  6611. // Microsoft.Win32.SafeHandles.SafeWaitHandle modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.WaitHandle::safeWaitHandle
  6612. SafeWaitHandle_t51DB35FF382E636FF3B868D87816733894D46CF2 * ___safeWaitHandle_4;
  6613. // System.Boolean System.Threading.WaitHandle::hasThreadAffinity
  6614. bool ___hasThreadAffinity_5;
  6615. public:
  6616. inline static int32_t get_offset_of_waitHandle_3() { return static_cast<int32_t>(offsetof(WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6, ___waitHandle_3)); }
  6617. inline intptr_t get_waitHandle_3() const { return ___waitHandle_3; }
  6618. inline intptr_t* get_address_of_waitHandle_3() { return &___waitHandle_3; }
  6619. inline void set_waitHandle_3(intptr_t value)
  6620. {
  6621. ___waitHandle_3 = value;
  6622. }
  6623. inline static int32_t get_offset_of_safeWaitHandle_4() { return static_cast<int32_t>(offsetof(WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6, ___safeWaitHandle_4)); }
  6624. inline SafeWaitHandle_t51DB35FF382E636FF3B868D87816733894D46CF2 * get_safeWaitHandle_4() const { return ___safeWaitHandle_4; }
  6625. inline SafeWaitHandle_t51DB35FF382E636FF3B868D87816733894D46CF2 ** get_address_of_safeWaitHandle_4() { return &___safeWaitHandle_4; }
  6626. inline void set_safeWaitHandle_4(SafeWaitHandle_t51DB35FF382E636FF3B868D87816733894D46CF2 * value)
  6627. {
  6628. ___safeWaitHandle_4 = value;
  6629. Il2CppCodeGenWriteBarrier((void**)(&___safeWaitHandle_4), (void*)value);
  6630. }
  6631. inline static int32_t get_offset_of_hasThreadAffinity_5() { return static_cast<int32_t>(offsetof(WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6, ___hasThreadAffinity_5)); }
  6632. inline bool get_hasThreadAffinity_5() const { return ___hasThreadAffinity_5; }
  6633. inline bool* get_address_of_hasThreadAffinity_5() { return &___hasThreadAffinity_5; }
  6634. inline void set_hasThreadAffinity_5(bool value)
  6635. {
  6636. ___hasThreadAffinity_5 = value;
  6637. }
  6638. };
  6639. struct WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6_StaticFields
  6640. {
  6641. public:
  6642. // System.IntPtr System.Threading.WaitHandle::InvalidHandle
  6643. intptr_t ___InvalidHandle_10;
  6644. public:
  6645. inline static int32_t get_offset_of_InvalidHandle_10() { return static_cast<int32_t>(offsetof(WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6_StaticFields, ___InvalidHandle_10)); }
  6646. inline intptr_t get_InvalidHandle_10() const { return ___InvalidHandle_10; }
  6647. inline intptr_t* get_address_of_InvalidHandle_10() { return &___InvalidHandle_10; }
  6648. inline void set_InvalidHandle_10(intptr_t value)
  6649. {
  6650. ___InvalidHandle_10 = value;
  6651. }
  6652. };
  6653. // Native definition for P/Invoke marshalling of System.Threading.WaitHandle
  6654. struct WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6_marshaled_pinvoke : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_pinvoke
  6655. {
  6656. intptr_t ___waitHandle_3;
  6657. void* ___safeWaitHandle_4;
  6658. int32_t ___hasThreadAffinity_5;
  6659. };
  6660. // Native definition for COM marshalling of System.Threading.WaitHandle
  6661. struct WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6_marshaled_com : public MarshalByRefObject_tC4577953D0A44D0AB8597CFA868E01C858B1C9AF_marshaled_com
  6662. {
  6663. intptr_t ___waitHandle_3;
  6664. void* ___safeWaitHandle_4;
  6665. int32_t ___hasThreadAffinity_5;
  6666. };
  6667. // Unity.Collections.Allocator
  6668. struct Allocator_t62A091275262E7067EAAD565B67764FA877D58D6
  6669. {
  6670. public:
  6671. // System.Int32 Unity.Collections.Allocator::value__
  6672. int32_t ___value___2;
  6673. public:
  6674. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); }
  6675. inline int32_t get_value___2() const { return ___value___2; }
  6676. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6677. inline void set_value___2(int32_t value)
  6678. {
  6679. ___value___2 = value;
  6680. }
  6681. };
  6682. // Unity.Jobs.JobHandle
  6683. struct JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1
  6684. {
  6685. public:
  6686. // System.IntPtr Unity.Jobs.JobHandle::jobGroup
  6687. intptr_t ___jobGroup_0;
  6688. // System.Int32 Unity.Jobs.JobHandle::version
  6689. int32_t ___version_1;
  6690. public:
  6691. inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___jobGroup_0)); }
  6692. inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
  6693. inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
  6694. inline void set_jobGroup_0(intptr_t value)
  6695. {
  6696. ___jobGroup_0 = value;
  6697. }
  6698. inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___version_1)); }
  6699. inline int32_t get_version_1() const { return ___version_1; }
  6700. inline int32_t* get_address_of_version_1() { return &___version_1; }
  6701. inline void set_version_1(int32_t value)
  6702. {
  6703. ___version_1 = value;
  6704. }
  6705. };
  6706. // UnityEngine.AsyncOperation
  6707. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
  6708. {
  6709. public:
  6710. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  6711. intptr_t ___m_Ptr_0;
  6712. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  6713. Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * ___m_completeCallback_1;
  6714. public:
  6715. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_Ptr_0)); }
  6716. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6717. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6718. inline void set_m_Ptr_0(intptr_t value)
  6719. {
  6720. ___m_Ptr_0 = value;
  6721. }
  6722. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_completeCallback_1)); }
  6723. inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  6724. inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  6725. inline void set_m_completeCallback_1(Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * value)
  6726. {
  6727. ___m_completeCallback_1 = value;
  6728. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  6729. }
  6730. };
  6731. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  6732. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  6733. {
  6734. intptr_t ___m_Ptr_0;
  6735. Il2CppMethodPointer ___m_completeCallback_1;
  6736. };
  6737. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  6738. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  6739. {
  6740. intptr_t ___m_Ptr_0;
  6741. Il2CppMethodPointer ___m_completeCallback_1;
  6742. };
  6743. // UnityEngine.Bounds
  6744. struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
  6745. {
  6746. public:
  6747. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  6748. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
  6749. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  6750. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
  6751. public:
  6752. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
  6753. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
  6754. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
  6755. inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  6756. {
  6757. ___m_Center_0 = value;
  6758. }
  6759. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
  6760. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
  6761. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  6762. inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  6763. {
  6764. ___m_Extents_1 = value;
  6765. }
  6766. };
  6767. // UnityEngine.ColorSpace
  6768. struct ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F
  6769. {
  6770. public:
  6771. // System.Int32 UnityEngine.ColorSpace::value__
  6772. int32_t ___value___2;
  6773. public:
  6774. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F, ___value___2)); }
  6775. inline int32_t get_value___2() const { return ___value___2; }
  6776. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6777. inline void set_value___2(int32_t value)
  6778. {
  6779. ___value___2 = value;
  6780. }
  6781. };
  6782. // UnityEngine.Experimental.Rendering.DefaultFormat
  6783. struct DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921
  6784. {
  6785. public:
  6786. // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
  6787. int32_t ___value___2;
  6788. public:
  6789. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); }
  6790. inline int32_t get_value___2() const { return ___value___2; }
  6791. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6792. inline void set_value___2(int32_t value)
  6793. {
  6794. ___value___2 = value;
  6795. }
  6796. };
  6797. // UnityEngine.Experimental.Rendering.FormatUsage
  6798. struct FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83
  6799. {
  6800. public:
  6801. // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
  6802. int32_t ___value___2;
  6803. public:
  6804. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); }
  6805. inline int32_t get_value___2() const { return ___value___2; }
  6806. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6807. inline void set_value___2(int32_t value)
  6808. {
  6809. ___value___2 = value;
  6810. }
  6811. };
  6812. // UnityEngine.Experimental.Rendering.GraphicsFormat
  6813. struct GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181
  6814. {
  6815. public:
  6816. // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
  6817. int32_t ___value___2;
  6818. public:
  6819. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); }
  6820. inline int32_t get_value___2() const { return ___value___2; }
  6821. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6822. inline void set_value___2(int32_t value)
  6823. {
  6824. ___value___2 = value;
  6825. }
  6826. };
  6827. // UnityEngine.Experimental.Rendering.TextureCreationFlags
  6828. struct TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870
  6829. {
  6830. public:
  6831. // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
  6832. int32_t ___value___2;
  6833. public:
  6834. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870, ___value___2)); }
  6835. inline int32_t get_value___2() const { return ___value___2; }
  6836. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6837. inline void set_value___2(int32_t value)
  6838. {
  6839. ___value___2 = value;
  6840. }
  6841. };
  6842. // UnityEngine.LightmapBakeType
  6843. struct LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22
  6844. {
  6845. public:
  6846. // System.Int32 UnityEngine.LightmapBakeType::value__
  6847. int32_t ___value___2;
  6848. public:
  6849. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22, ___value___2)); }
  6850. inline int32_t get_value___2() const { return ___value___2; }
  6851. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6852. inline void set_value___2(int32_t value)
  6853. {
  6854. ___value___2 = value;
  6855. }
  6856. };
  6857. // UnityEngine.LightmapsMode
  6858. struct LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA
  6859. {
  6860. public:
  6861. // System.Int32 UnityEngine.LightmapsMode::value__
  6862. int32_t ___value___2;
  6863. public:
  6864. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA, ___value___2)); }
  6865. inline int32_t get_value___2() const { return ___value___2; }
  6866. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6867. inline void set_value___2(int32_t value)
  6868. {
  6869. ___value___2 = value;
  6870. }
  6871. };
  6872. // UnityEngine.MixedLightingMode
  6873. struct MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C
  6874. {
  6875. public:
  6876. // System.Int32 UnityEngine.MixedLightingMode::value__
  6877. int32_t ___value___2;
  6878. public:
  6879. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C, ___value___2)); }
  6880. inline int32_t get_value___2() const { return ___value___2; }
  6881. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6882. inline void set_value___2(int32_t value)
  6883. {
  6884. ___value___2 = value;
  6885. }
  6886. };
  6887. // UnityEngine.Object
  6888. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
  6889. {
  6890. public:
  6891. // System.IntPtr UnityEngine.Object::m_CachedPtr
  6892. intptr_t ___m_CachedPtr_0;
  6893. public:
  6894. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
  6895. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  6896. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  6897. inline void set_m_CachedPtr_0(intptr_t value)
  6898. {
  6899. ___m_CachedPtr_0 = value;
  6900. }
  6901. };
  6902. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
  6903. {
  6904. public:
  6905. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  6906. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  6907. public:
  6908. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  6909. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6910. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  6911. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  6912. {
  6913. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  6914. }
  6915. };
  6916. // Native definition for P/Invoke marshalling of UnityEngine.Object
  6917. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  6918. {
  6919. intptr_t ___m_CachedPtr_0;
  6920. };
  6921. // Native definition for COM marshalling of UnityEngine.Object
  6922. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  6923. {
  6924. intptr_t ___m_CachedPtr_0;
  6925. };
  6926. // UnityEngine.OperatingSystemFamily
  6927. struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE
  6928. {
  6929. public:
  6930. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  6931. int32_t ___value___2;
  6932. public:
  6933. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); }
  6934. inline int32_t get_value___2() const { return ___value___2; }
  6935. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6936. inline void set_value___2(int32_t value)
  6937. {
  6938. ___value___2 = value;
  6939. }
  6940. };
  6941. // UnityEngine.Plane
  6942. struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED
  6943. {
  6944. public:
  6945. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  6946. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_0;
  6947. // System.Single UnityEngine.Plane::m_Distance
  6948. float ___m_Distance_1;
  6949. public:
  6950. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Normal_0)); }
  6951. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_0() const { return ___m_Normal_0; }
  6952. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  6953. inline void set_m_Normal_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  6954. {
  6955. ___m_Normal_0 = value;
  6956. }
  6957. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Distance_1)); }
  6958. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  6959. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  6960. inline void set_m_Distance_1(float value)
  6961. {
  6962. ___m_Distance_1 = value;
  6963. }
  6964. };
  6965. // UnityEngine.Playables.FrameData_Flags
  6966. struct Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69
  6967. {
  6968. public:
  6969. // System.Int32 UnityEngine.Playables.FrameData_Flags::value__
  6970. int32_t ___value___2;
  6971. public:
  6972. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69, ___value___2)); }
  6973. inline int32_t get_value___2() const { return ___value___2; }
  6974. inline int32_t* get_address_of_value___2() { return &___value___2; }
  6975. inline void set_value___2(int32_t value)
  6976. {
  6977. ___value___2 = value;
  6978. }
  6979. };
  6980. // UnityEngine.Playables.PlayableGraph
  6981. struct PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA
  6982. {
  6983. public:
  6984. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  6985. intptr_t ___m_Handle_0;
  6986. // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
  6987. uint32_t ___m_Version_1;
  6988. public:
  6989. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Handle_0)); }
  6990. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  6991. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6992. inline void set_m_Handle_0(intptr_t value)
  6993. {
  6994. ___m_Handle_0 = value;
  6995. }
  6996. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Version_1)); }
  6997. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  6998. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  6999. inline void set_m_Version_1(uint32_t value)
  7000. {
  7001. ___m_Version_1 = value;
  7002. }
  7003. };
  7004. // UnityEngine.Playables.PlayableHandle
  7005. struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182
  7006. {
  7007. public:
  7008. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  7009. intptr_t ___m_Handle_0;
  7010. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  7011. uint32_t ___m_Version_1;
  7012. public:
  7013. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
  7014. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7015. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7016. inline void set_m_Handle_0(intptr_t value)
  7017. {
  7018. ___m_Handle_0 = value;
  7019. }
  7020. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
  7021. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7022. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7023. inline void set_m_Version_1(uint32_t value)
  7024. {
  7025. ___m_Version_1 = value;
  7026. }
  7027. };
  7028. struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
  7029. {
  7030. public:
  7031. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  7032. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2;
  7033. public:
  7034. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
  7035. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; }
  7036. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
  7037. inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  7038. {
  7039. ___m_Null_2 = value;
  7040. }
  7041. };
  7042. // UnityEngine.Playables.PlayableOutputHandle
  7043. struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922
  7044. {
  7045. public:
  7046. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  7047. intptr_t ___m_Handle_0;
  7048. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  7049. uint32_t ___m_Version_1;
  7050. public:
  7051. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
  7052. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7053. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7054. inline void set_m_Handle_0(intptr_t value)
  7055. {
  7056. ___m_Handle_0 = value;
  7057. }
  7058. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
  7059. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  7060. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7061. inline void set_m_Version_1(uint32_t value)
  7062. {
  7063. ___m_Version_1 = value;
  7064. }
  7065. };
  7066. struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
  7067. {
  7068. public:
  7069. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  7070. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2;
  7071. public:
  7072. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
  7073. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; }
  7074. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
  7075. inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
  7076. {
  7077. ___m_Null_2 = value;
  7078. }
  7079. };
  7080. // UnityEngine.RangeAttribute
  7081. struct RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98 : public PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54
  7082. {
  7083. public:
  7084. // System.Single UnityEngine.RangeAttribute::min
  7085. float ___min_0;
  7086. // System.Single UnityEngine.RangeAttribute::max
  7087. float ___max_1;
  7088. public:
  7089. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98, ___min_0)); }
  7090. inline float get_min_0() const { return ___min_0; }
  7091. inline float* get_address_of_min_0() { return &___min_0; }
  7092. inline void set_min_0(float value)
  7093. {
  7094. ___min_0 = value;
  7095. }
  7096. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98, ___max_1)); }
  7097. inline float get_max_1() const { return ___max_1; }
  7098. inline float* get_address_of_max_1() { return &___max_1; }
  7099. inline void set_max_1(float value)
  7100. {
  7101. ___max_1 = value;
  7102. }
  7103. };
  7104. // UnityEngine.Ray
  7105. struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2
  7106. {
  7107. public:
  7108. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7109. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0;
  7110. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7111. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1;
  7112. public:
  7113. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
  7114. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; }
  7115. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7116. inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7117. {
  7118. ___m_Origin_0 = value;
  7119. }
  7120. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
  7121. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; }
  7122. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7123. inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7124. {
  7125. ___m_Direction_1 = value;
  7126. }
  7127. };
  7128. // UnityEngine.RectOffset
  7129. struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A : public RuntimeObject
  7130. {
  7131. public:
  7132. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  7133. intptr_t ___m_Ptr_0;
  7134. // System.Object UnityEngine.RectOffset::m_SourceStyle
  7135. RuntimeObject * ___m_SourceStyle_1;
  7136. public:
  7137. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A, ___m_Ptr_0)); }
  7138. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7139. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7140. inline void set_m_Ptr_0(intptr_t value)
  7141. {
  7142. ___m_Ptr_0 = value;
  7143. }
  7144. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A, ___m_SourceStyle_1)); }
  7145. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  7146. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  7147. inline void set_m_SourceStyle_1(RuntimeObject * value)
  7148. {
  7149. ___m_SourceStyle_1 = value;
  7150. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
  7151. }
  7152. };
  7153. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  7154. struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke
  7155. {
  7156. intptr_t ___m_Ptr_0;
  7157. Il2CppIUnknown* ___m_SourceStyle_1;
  7158. };
  7159. // Native definition for COM marshalling of UnityEngine.RectOffset
  7160. struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com
  7161. {
  7162. intptr_t ___m_Ptr_0;
  7163. Il2CppIUnknown* ___m_SourceStyle_1;
  7164. };
  7165. // UnityEngine.RectTransform_Axis
  7166. struct Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39
  7167. {
  7168. public:
  7169. // System.Int32 UnityEngine.RectTransform_Axis::value__
  7170. int32_t ___value___2;
  7171. public:
  7172. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39, ___value___2)); }
  7173. inline int32_t get_value___2() const { return ___value___2; }
  7174. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7175. inline void set_value___2(int32_t value)
  7176. {
  7177. ___value___2 = value;
  7178. }
  7179. };
  7180. // UnityEngine.ReflectionProbe_ReflectionProbeEvent
  7181. struct ReflectionProbeEvent_tAD4C0C38E85136A37E2E3596DF3C052A62ACCC9B
  7182. {
  7183. public:
  7184. // System.Int32 UnityEngine.ReflectionProbe_ReflectionProbeEvent::value__
  7185. int32_t ___value___2;
  7186. public:
  7187. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tAD4C0C38E85136A37E2E3596DF3C052A62ACCC9B, ___value___2)); }
  7188. inline int32_t get_value___2() const { return ___value___2; }
  7189. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7190. inline void set_value___2(int32_t value)
  7191. {
  7192. ___value___2 = value;
  7193. }
  7194. };
  7195. // UnityEngine.RenderTextureCreationFlags
  7196. struct RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E
  7197. {
  7198. public:
  7199. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  7200. int32_t ___value___2;
  7201. public:
  7202. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E, ___value___2)); }
  7203. inline int32_t get_value___2() const { return ___value___2; }
  7204. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7205. inline void set_value___2(int32_t value)
  7206. {
  7207. ___value___2 = value;
  7208. }
  7209. };
  7210. // UnityEngine.RenderTextureFormat
  7211. struct RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85
  7212. {
  7213. public:
  7214. // System.Int32 UnityEngine.RenderTextureFormat::value__
  7215. int32_t ___value___2;
  7216. public:
  7217. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
  7218. inline int32_t get_value___2() const { return ___value___2; }
  7219. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7220. inline void set_value___2(int32_t value)
  7221. {
  7222. ___value___2 = value;
  7223. }
  7224. };
  7225. // UnityEngine.RenderTextureMemoryless
  7226. struct RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9
  7227. {
  7228. public:
  7229. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  7230. int32_t ___value___2;
  7231. public:
  7232. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9, ___value___2)); }
  7233. inline int32_t get_value___2() const { return ___value___2; }
  7234. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7235. inline void set_value___2(int32_t value)
  7236. {
  7237. ___value___2 = value;
  7238. }
  7239. };
  7240. // UnityEngine.RenderTextureReadWrite
  7241. struct RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8
  7242. {
  7243. public:
  7244. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  7245. int32_t ___value___2;
  7246. public:
  7247. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8, ___value___2)); }
  7248. inline int32_t get_value___2() const { return ___value___2; }
  7249. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7250. inline void set_value___2(int32_t value)
  7251. {
  7252. ___value___2 = value;
  7253. }
  7254. };
  7255. // UnityEngine.Rendering.BatchRendererGroup
  7256. struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F : public RuntimeObject
  7257. {
  7258. public:
  7259. // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
  7260. intptr_t ___m_GroupHandle_0;
  7261. // UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
  7262. OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * ___m_PerformCulling_1;
  7263. public:
  7264. inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F, ___m_GroupHandle_0)); }
  7265. inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
  7266. inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
  7267. inline void set_m_GroupHandle_0(intptr_t value)
  7268. {
  7269. ___m_GroupHandle_0 = value;
  7270. }
  7271. inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F, ___m_PerformCulling_1)); }
  7272. inline OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
  7273. inline OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
  7274. inline void set_m_PerformCulling_1(OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * value)
  7275. {
  7276. ___m_PerformCulling_1 = value;
  7277. Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
  7278. }
  7279. };
  7280. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
  7281. struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke
  7282. {
  7283. intptr_t ___m_GroupHandle_0;
  7284. Il2CppMethodPointer ___m_PerformCulling_1;
  7285. };
  7286. // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
  7287. struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com
  7288. {
  7289. intptr_t ___m_GroupHandle_0;
  7290. Il2CppMethodPointer ___m_PerformCulling_1;
  7291. };
  7292. // UnityEngine.Rendering.ColorWriteMask
  7293. struct ColorWriteMask_t5DC00042EAC46AEEB06A7E0D51EA00C26F076E70
  7294. {
  7295. public:
  7296. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  7297. int32_t ___value___2;
  7298. public:
  7299. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t5DC00042EAC46AEEB06A7E0D51EA00C26F076E70, ___value___2)); }
  7300. inline int32_t get_value___2() const { return ___value___2; }
  7301. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7302. inline void set_value___2(int32_t value)
  7303. {
  7304. ___value___2 = value;
  7305. }
  7306. };
  7307. // UnityEngine.Rendering.CompareFunction
  7308. struct CompareFunction_t217BE827C5994EDCA3FE70CE73578C2F729F9E69
  7309. {
  7310. public:
  7311. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  7312. int32_t ___value___2;
  7313. public:
  7314. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_t217BE827C5994EDCA3FE70CE73578C2F729F9E69, ___value___2)); }
  7315. inline int32_t get_value___2() const { return ___value___2; }
  7316. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7317. inline void set_value___2(int32_t value)
  7318. {
  7319. ___value___2 = value;
  7320. }
  7321. };
  7322. // UnityEngine.Rendering.IndexFormat
  7323. struct IndexFormat_t92C58F1C3C12C24A5F430966267EA43F6C4C16EB
  7324. {
  7325. public:
  7326. // System.Int32 UnityEngine.Rendering.IndexFormat::value__
  7327. int32_t ___value___2;
  7328. public:
  7329. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_t92C58F1C3C12C24A5F430966267EA43F6C4C16EB, ___value___2)); }
  7330. inline int32_t get_value___2() const { return ___value___2; }
  7331. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7332. inline void set_value___2(int32_t value)
  7333. {
  7334. ___value___2 = value;
  7335. }
  7336. };
  7337. // UnityEngine.Rendering.LODParameters
  7338. struct LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960
  7339. {
  7340. public:
  7341. // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
  7342. int32_t ___m_IsOrthographic_0;
  7343. // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
  7344. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_CameraPosition_1;
  7345. // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
  7346. float ___m_FieldOfView_2;
  7347. // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
  7348. float ___m_OrthoSize_3;
  7349. // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
  7350. int32_t ___m_CameraPixelHeight_4;
  7351. public:
  7352. inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_IsOrthographic_0)); }
  7353. inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
  7354. inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
  7355. inline void set_m_IsOrthographic_0(int32_t value)
  7356. {
  7357. ___m_IsOrthographic_0 = value;
  7358. }
  7359. inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPosition_1)); }
  7360. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
  7361. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
  7362. inline void set_m_CameraPosition_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7363. {
  7364. ___m_CameraPosition_1 = value;
  7365. }
  7366. inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_FieldOfView_2)); }
  7367. inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
  7368. inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
  7369. inline void set_m_FieldOfView_2(float value)
  7370. {
  7371. ___m_FieldOfView_2 = value;
  7372. }
  7373. inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_OrthoSize_3)); }
  7374. inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
  7375. inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
  7376. inline void set_m_OrthoSize_3(float value)
  7377. {
  7378. ___m_OrthoSize_3 = value;
  7379. }
  7380. inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPixelHeight_4)); }
  7381. inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
  7382. inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
  7383. inline void set_m_CameraPixelHeight_4(int32_t value)
  7384. {
  7385. ___m_CameraPixelHeight_4 = value;
  7386. }
  7387. };
  7388. // UnityEngine.Rendering.ScriptableRenderContext
  7389. struct ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B
  7390. {
  7391. public:
  7392. // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
  7393. intptr_t ___m_Ptr_0;
  7394. public:
  7395. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B, ___m_Ptr_0)); }
  7396. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7397. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7398. inline void set_m_Ptr_0(intptr_t value)
  7399. {
  7400. ___m_Ptr_0 = value;
  7401. }
  7402. };
  7403. // UnityEngine.Rendering.ShadowCastingMode
  7404. struct ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF
  7405. {
  7406. public:
  7407. // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
  7408. int32_t ___value___2;
  7409. public:
  7410. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF, ___value___2)); }
  7411. inline int32_t get_value___2() const { return ___value___2; }
  7412. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7413. inline void set_value___2(int32_t value)
  7414. {
  7415. ___value___2 = value;
  7416. }
  7417. };
  7418. // UnityEngine.Rendering.ShadowSamplingMode
  7419. struct ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73
  7420. {
  7421. public:
  7422. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  7423. int32_t ___value___2;
  7424. public:
  7425. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73, ___value___2)); }
  7426. inline int32_t get_value___2() const { return ___value___2; }
  7427. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7428. inline void set_value___2(int32_t value)
  7429. {
  7430. ___value___2 = value;
  7431. }
  7432. };
  7433. // UnityEngine.Rendering.StencilOp
  7434. struct StencilOp_t39C53F937E65AEB59181772222564CEE34A3A48A
  7435. {
  7436. public:
  7437. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  7438. int32_t ___value___2;
  7439. public:
  7440. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t39C53F937E65AEB59181772222564CEE34A3A48A, ___value___2)); }
  7441. inline int32_t get_value___2() const { return ___value___2; }
  7442. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7443. inline void set_value___2(int32_t value)
  7444. {
  7445. ___value___2 = value;
  7446. }
  7447. };
  7448. // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes
  7449. struct LightmapMixedBakeModes_t02AF160E650CF67D7B698E35D16FB3038C1AF14E
  7450. {
  7451. public:
  7452. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes::value__
  7453. int32_t ___value___2;
  7454. public:
  7455. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t02AF160E650CF67D7B698E35D16FB3038C1AF14E, ___value___2)); }
  7456. inline int32_t get_value___2() const { return ___value___2; }
  7457. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7458. inline void set_value___2(int32_t value)
  7459. {
  7460. ___value___2 = value;
  7461. }
  7462. };
  7463. // UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes
  7464. struct ReflectionProbeModes_t6590102D9F77EE411ED3D98E23ECF60B399898B3
  7465. {
  7466. public:
  7467. // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes::value__
  7468. int32_t ___value___2;
  7469. public:
  7470. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_t6590102D9F77EE411ED3D98E23ECF60B399898B3, ___value___2)); }
  7471. inline int32_t get_value___2() const { return ___value___2; }
  7472. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7473. inline void set_value___2(int32_t value)
  7474. {
  7475. ___value___2 = value;
  7476. }
  7477. };
  7478. // UnityEngine.Rendering.TextureDimension
  7479. struct TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C
  7480. {
  7481. public:
  7482. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  7483. int32_t ___value___2;
  7484. public:
  7485. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); }
  7486. inline int32_t get_value___2() const { return ___value___2; }
  7487. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7488. inline void set_value___2(int32_t value)
  7489. {
  7490. ___value___2 = value;
  7491. }
  7492. };
  7493. // UnityEngine.Rendering.VertexAttribute
  7494. struct VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D
  7495. {
  7496. public:
  7497. // System.Int32 UnityEngine.Rendering.VertexAttribute::value__
  7498. int32_t ___value___2;
  7499. public:
  7500. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D, ___value___2)); }
  7501. inline int32_t get_value___2() const { return ___value___2; }
  7502. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7503. inline void set_value___2(int32_t value)
  7504. {
  7505. ___value___2 = value;
  7506. }
  7507. };
  7508. // UnityEngine.Rendering.VertexAttributeFormat
  7509. struct VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27
  7510. {
  7511. public:
  7512. // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
  7513. int32_t ___value___2;
  7514. public:
  7515. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27, ___value___2)); }
  7516. inline int32_t get_value___2() const { return ___value___2; }
  7517. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7518. inline void set_value___2(int32_t value)
  7519. {
  7520. ___value___2 = value;
  7521. }
  7522. };
  7523. // UnityEngine.RuntimeInitializeLoadType
  7524. struct RuntimeInitializeLoadType_t888FB9E422DBFD5C67D23B9AB2C0C6635DAAFC80
  7525. {
  7526. public:
  7527. // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
  7528. int32_t ___value___2;
  7529. public:
  7530. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t888FB9E422DBFD5C67D23B9AB2C0C6635DAAFC80, ___value___2)); }
  7531. inline int32_t get_value___2() const { return ___value___2; }
  7532. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7533. inline void set_value___2(int32_t value)
  7534. {
  7535. ___value___2 = value;
  7536. }
  7537. };
  7538. // UnityEngine.RuntimePlatform
  7539. struct RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132
  7540. {
  7541. public:
  7542. // System.Int32 UnityEngine.RuntimePlatform::value__
  7543. int32_t ___value___2;
  7544. public:
  7545. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132, ___value___2)); }
  7546. inline int32_t get_value___2() const { return ___value___2; }
  7547. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7548. inline void set_value___2(int32_t value)
  7549. {
  7550. ___value___2 = value;
  7551. }
  7552. };
  7553. // UnityEngine.SceneManagement.LoadSceneMode
  7554. struct LoadSceneMode_t75F0B96794398942671B8315D2A9AC25C40A22D5
  7555. {
  7556. public:
  7557. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  7558. int32_t ___value___2;
  7559. public:
  7560. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_t75F0B96794398942671B8315D2A9AC25C40A22D5, ___value___2)); }
  7561. inline int32_t get_value___2() const { return ___value___2; }
  7562. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7563. inline void set_value___2(int32_t value)
  7564. {
  7565. ___value___2 = value;
  7566. }
  7567. };
  7568. // UnityEngine.SceneManagement.LocalPhysicsMode
  7569. struct LocalPhysicsMode_t6B9ECF9ECF2D2BF2D0B65FE053E7B2235BC4C385
  7570. {
  7571. public:
  7572. // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
  7573. int32_t ___value___2;
  7574. public:
  7575. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t6B9ECF9ECF2D2BF2D0B65FE053E7B2235BC4C385, ___value___2)); }
  7576. inline int32_t get_value___2() const { return ___value___2; }
  7577. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7578. inline void set_value___2(int32_t value)
  7579. {
  7580. ___value___2 = value;
  7581. }
  7582. };
  7583. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  7584. struct MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  7585. {
  7586. public:
  7587. // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
  7588. MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F ___data_0;
  7589. public:
  7590. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162, ___data_0)); }
  7591. inline MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F get_data_0() const { return ___data_0; }
  7592. inline MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * get_address_of_data_0() { return &___data_0; }
  7593. inline void set_data_0(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F value)
  7594. {
  7595. ___data_0 = value;
  7596. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL);
  7597. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7598. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL);
  7599. #endif
  7600. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  7601. Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL);
  7602. #endif
  7603. }
  7604. };
  7605. // UnityEngine.SendMessageOptions
  7606. struct SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250
  7607. {
  7608. public:
  7609. // System.Int32 UnityEngine.SendMessageOptions::value__
  7610. int32_t ___value___2;
  7611. public:
  7612. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250, ___value___2)); }
  7613. inline int32_t get_value___2() const { return ___value___2; }
  7614. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7615. inline void set_value___2(int32_t value)
  7616. {
  7617. ___value___2 = value;
  7618. }
  7619. };
  7620. // UnityEngine.Space
  7621. struct Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58
  7622. {
  7623. public:
  7624. // System.Int32 UnityEngine.Space::value__
  7625. int32_t ___value___2;
  7626. public:
  7627. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58, ___value___2)); }
  7628. inline int32_t get_value___2() const { return ___value___2; }
  7629. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7630. inline void set_value___2(int32_t value)
  7631. {
  7632. ___value___2 = value;
  7633. }
  7634. };
  7635. // UnityEngine.SpaceAttribute
  7636. struct SpaceAttribute_tA724C103FE786D2E773D89B2789C0C1F812376C2 : public PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54
  7637. {
  7638. public:
  7639. // System.Single UnityEngine.SpaceAttribute::height
  7640. float ___height_0;
  7641. public:
  7642. inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_tA724C103FE786D2E773D89B2789C0C1F812376C2, ___height_0)); }
  7643. inline float get_height_0() const { return ___height_0; }
  7644. inline float* get_address_of_height_0() { return &___height_0; }
  7645. inline void set_height_0(float value)
  7646. {
  7647. ___height_0 = value;
  7648. }
  7649. };
  7650. // UnityEngine.SpriteMeshType
  7651. struct SpriteMeshType_t9321BF4164E8A43BEF71CAA99C8E0C376A491BD3
  7652. {
  7653. public:
  7654. // System.Int32 UnityEngine.SpriteMeshType::value__
  7655. int32_t ___value___2;
  7656. public:
  7657. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpriteMeshType_t9321BF4164E8A43BEF71CAA99C8E0C376A491BD3, ___value___2)); }
  7658. inline int32_t get_value___2() const { return ___value___2; }
  7659. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7660. inline void set_value___2(int32_t value)
  7661. {
  7662. ___value___2 = value;
  7663. }
  7664. };
  7665. // UnityEngine.SpritePackingMode
  7666. struct SpritePackingMode_tCAC1A79D61697B3532FB2FC8CAF3A2DD150555B1
  7667. {
  7668. public:
  7669. // System.Int32 UnityEngine.SpritePackingMode::value__
  7670. int32_t ___value___2;
  7671. public:
  7672. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpritePackingMode_tCAC1A79D61697B3532FB2FC8CAF3A2DD150555B1, ___value___2)); }
  7673. inline int32_t get_value___2() const { return ___value___2; }
  7674. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7675. inline void set_value___2(int32_t value)
  7676. {
  7677. ___value___2 = value;
  7678. }
  7679. };
  7680. // UnityEngine.TextAreaAttribute
  7681. struct TextAreaAttribute_t85045C366B3A3B41CE21984CDDE589E1A786E394 : public PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54
  7682. {
  7683. public:
  7684. // System.Int32 UnityEngine.TextAreaAttribute::minLines
  7685. int32_t ___minLines_0;
  7686. // System.Int32 UnityEngine.TextAreaAttribute::maxLines
  7687. int32_t ___maxLines_1;
  7688. public:
  7689. inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t85045C366B3A3B41CE21984CDDE589E1A786E394, ___minLines_0)); }
  7690. inline int32_t get_minLines_0() const { return ___minLines_0; }
  7691. inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
  7692. inline void set_minLines_0(int32_t value)
  7693. {
  7694. ___minLines_0 = value;
  7695. }
  7696. inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t85045C366B3A3B41CE21984CDDE589E1A786E394, ___maxLines_1)); }
  7697. inline int32_t get_maxLines_1() const { return ___maxLines_1; }
  7698. inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
  7699. inline void set_maxLines_1(int32_t value)
  7700. {
  7701. ___maxLines_1 = value;
  7702. }
  7703. };
  7704. // UnityEngine.TextureFormat
  7705. struct TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE
  7706. {
  7707. public:
  7708. // System.Int32 UnityEngine.TextureFormat::value__
  7709. int32_t ___value___2;
  7710. public:
  7711. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE, ___value___2)); }
  7712. inline int32_t get_value___2() const { return ___value___2; }
  7713. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7714. inline void set_value___2(int32_t value)
  7715. {
  7716. ___value___2 = value;
  7717. }
  7718. };
  7719. // UnityEngine.TextureWrapMode
  7720. struct TextureWrapMode_t8AC763BD80806A9175C6AA8D33D6BABAD83E950F
  7721. {
  7722. public:
  7723. // System.Int32 UnityEngine.TextureWrapMode::value__
  7724. int32_t ___value___2;
  7725. public:
  7726. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t8AC763BD80806A9175C6AA8D33D6BABAD83E950F, ___value___2)); }
  7727. inline int32_t get_value___2() const { return ___value___2; }
  7728. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7729. inline void set_value___2(int32_t value)
  7730. {
  7731. ___value___2 = value;
  7732. }
  7733. };
  7734. // UnityEngine.ThreadPriority
  7735. struct ThreadPriority_tCA32DC97B1FAF52087C84FF48A88EBFF9AB637B7
  7736. {
  7737. public:
  7738. // System.Int32 UnityEngine.ThreadPriority::value__
  7739. int32_t ___value___2;
  7740. public:
  7741. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ThreadPriority_tCA32DC97B1FAF52087C84FF48A88EBFF9AB637B7, ___value___2)); }
  7742. inline int32_t get_value___2() const { return ___value___2; }
  7743. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7744. inline void set_value___2(int32_t value)
  7745. {
  7746. ___value___2 = value;
  7747. }
  7748. };
  7749. // UnityEngine.TooltipAttribute
  7750. struct TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C : public PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54
  7751. {
  7752. public:
  7753. // System.String UnityEngine.TooltipAttribute::tooltip
  7754. String_t* ___tooltip_0;
  7755. public:
  7756. inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C, ___tooltip_0)); }
  7757. inline String_t* get_tooltip_0() const { return ___tooltip_0; }
  7758. inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
  7759. inline void set_tooltip_0(String_t* value)
  7760. {
  7761. ___tooltip_0 = value;
  7762. Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value);
  7763. }
  7764. };
  7765. // UnityEngine.TouchScreenKeyboard
  7766. struct TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 : public RuntimeObject
  7767. {
  7768. public:
  7769. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  7770. intptr_t ___m_Ptr_0;
  7771. public:
  7772. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90, ___m_Ptr_0)); }
  7773. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7774. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7775. inline void set_m_Ptr_0(intptr_t value)
  7776. {
  7777. ___m_Ptr_0 = value;
  7778. }
  7779. };
  7780. // UnityEngine.TouchScreenKeyboard_Status
  7781. struct Status_t30C5BC9C53914BC5D15849920F7684493D884090
  7782. {
  7783. public:
  7784. // System.Int32 UnityEngine.TouchScreenKeyboard_Status::value__
  7785. int32_t ___value___2;
  7786. public:
  7787. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Status_t30C5BC9C53914BC5D15849920F7684493D884090, ___value___2)); }
  7788. inline int32_t get_value___2() const { return ___value___2; }
  7789. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7790. inline void set_value___2(int32_t value)
  7791. {
  7792. ___value___2 = value;
  7793. }
  7794. };
  7795. // UnityEngine.TouchScreenKeyboardType
  7796. struct TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602
  7797. {
  7798. public:
  7799. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  7800. int32_t ___value___2;
  7801. public:
  7802. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602, ___value___2)); }
  7803. inline int32_t get_value___2() const { return ___value___2; }
  7804. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7805. inline void set_value___2(int32_t value)
  7806. {
  7807. ___value___2 = value;
  7808. }
  7809. };
  7810. // UnityEngine.TrackedReference
  7811. struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 : public RuntimeObject
  7812. {
  7813. public:
  7814. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  7815. intptr_t ___m_Ptr_0;
  7816. public:
  7817. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); }
  7818. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7819. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7820. inline void set_m_Ptr_0(intptr_t value)
  7821. {
  7822. ___m_Ptr_0 = value;
  7823. }
  7824. };
  7825. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  7826. struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke
  7827. {
  7828. intptr_t ___m_Ptr_0;
  7829. };
  7830. // Native definition for COM marshalling of UnityEngine.TrackedReference
  7831. struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com
  7832. {
  7833. intptr_t ___m_Ptr_0;
  7834. };
  7835. // UnityEngine.U2D.SpriteBone
  7836. struct SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE
  7837. {
  7838. public:
  7839. // System.String UnityEngine.U2D.SpriteBone::m_Name
  7840. String_t* ___m_Name_0;
  7841. // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
  7842. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1;
  7843. // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
  7844. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2;
  7845. // System.Single UnityEngine.U2D.SpriteBone::m_Length
  7846. float ___m_Length_3;
  7847. // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
  7848. int32_t ___m_ParentId_4;
  7849. public:
  7850. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Name_0)); }
  7851. inline String_t* get_m_Name_0() const { return ___m_Name_0; }
  7852. inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; }
  7853. inline void set_m_Name_0(String_t* value)
  7854. {
  7855. ___m_Name_0 = value;
  7856. Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value);
  7857. }
  7858. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Position_1)); }
  7859. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Position_1() const { return ___m_Position_1; }
  7860. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Position_1() { return &___m_Position_1; }
  7861. inline void set_m_Position_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7862. {
  7863. ___m_Position_1 = value;
  7864. }
  7865. inline static int32_t get_offset_of_m_Rotation_2() { return static_cast<int32_t>(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Rotation_2)); }
  7866. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_m_Rotation_2() const { return ___m_Rotation_2; }
  7867. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_m_Rotation_2() { return &___m_Rotation_2; }
  7868. inline void set_m_Rotation_2(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
  7869. {
  7870. ___m_Rotation_2 = value;
  7871. }
  7872. inline static int32_t get_offset_of_m_Length_3() { return static_cast<int32_t>(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Length_3)); }
  7873. inline float get_m_Length_3() const { return ___m_Length_3; }
  7874. inline float* get_address_of_m_Length_3() { return &___m_Length_3; }
  7875. inline void set_m_Length_3(float value)
  7876. {
  7877. ___m_Length_3 = value;
  7878. }
  7879. inline static int32_t get_offset_of_m_ParentId_4() { return static_cast<int32_t>(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_ParentId_4)); }
  7880. inline int32_t get_m_ParentId_4() const { return ___m_ParentId_4; }
  7881. inline int32_t* get_address_of_m_ParentId_4() { return &___m_ParentId_4; }
  7882. inline void set_m_ParentId_4(int32_t value)
  7883. {
  7884. ___m_ParentId_4 = value;
  7885. }
  7886. };
  7887. // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
  7888. struct SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke
  7889. {
  7890. char* ___m_Name_0;
  7891. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1;
  7892. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2;
  7893. float ___m_Length_3;
  7894. int32_t ___m_ParentId_4;
  7895. };
  7896. // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
  7897. struct SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com
  7898. {
  7899. Il2CppChar* ___m_Name_0;
  7900. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1;
  7901. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2;
  7902. float ___m_Length_3;
  7903. int32_t ___m_ParentId_4;
  7904. };
  7905. // UnityEngine.UnityLogWriter
  7906. struct UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 : public TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0
  7907. {
  7908. public:
  7909. public:
  7910. };
  7911. // UnityEngine.VRTextureUsage
  7912. struct VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0
  7913. {
  7914. public:
  7915. // System.Int32 UnityEngine.VRTextureUsage::value__
  7916. int32_t ___value___2;
  7917. public:
  7918. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0, ___value___2)); }
  7919. inline int32_t get_value___2() const { return ___value___2; }
  7920. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7921. inline void set_value___2(int32_t value)
  7922. {
  7923. ___value___2 = value;
  7924. }
  7925. };
  7926. // System.MulticastDelegate
  7927. struct MulticastDelegate_t : public Delegate_t
  7928. {
  7929. public:
  7930. // System.Delegate[] System.MulticastDelegate::delegates
  7931. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
  7932. public:
  7933. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  7934. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
  7935. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
  7936. inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
  7937. {
  7938. ___delegates_11 = value;
  7939. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  7940. }
  7941. };
  7942. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  7943. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  7944. {
  7945. Delegate_t_marshaled_pinvoke** ___delegates_11;
  7946. };
  7947. // Native definition for COM marshalling of System.MulticastDelegate
  7948. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  7949. {
  7950. Delegate_t_marshaled_com** ___delegates_11;
  7951. };
  7952. // System.Reflection.ParameterInfo
  7953. struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB : public RuntimeObject
  7954. {
  7955. public:
  7956. // System.Type System.Reflection.ParameterInfo::ClassImpl
  7957. Type_t * ___ClassImpl_0;
  7958. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  7959. RuntimeObject * ___DefaultValueImpl_1;
  7960. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  7961. MemberInfo_t * ___MemberImpl_2;
  7962. // System.String System.Reflection.ParameterInfo::NameImpl
  7963. String_t* ___NameImpl_3;
  7964. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  7965. int32_t ___PositionImpl_4;
  7966. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  7967. int32_t ___AttrsImpl_5;
  7968. // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs
  7969. MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6;
  7970. public:
  7971. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___ClassImpl_0)); }
  7972. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  7973. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  7974. inline void set_ClassImpl_0(Type_t * value)
  7975. {
  7976. ___ClassImpl_0 = value;
  7977. Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value);
  7978. }
  7979. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___DefaultValueImpl_1)); }
  7980. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  7981. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  7982. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  7983. {
  7984. ___DefaultValueImpl_1 = value;
  7985. Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value);
  7986. }
  7987. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___MemberImpl_2)); }
  7988. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  7989. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  7990. inline void set_MemberImpl_2(MemberInfo_t * value)
  7991. {
  7992. ___MemberImpl_2 = value;
  7993. Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value);
  7994. }
  7995. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___NameImpl_3)); }
  7996. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  7997. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  7998. inline void set_NameImpl_3(String_t* value)
  7999. {
  8000. ___NameImpl_3 = value;
  8001. Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value);
  8002. }
  8003. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___PositionImpl_4)); }
  8004. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  8005. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  8006. inline void set_PositionImpl_4(int32_t value)
  8007. {
  8008. ___PositionImpl_4 = value;
  8009. }
  8010. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___AttrsImpl_5)); }
  8011. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  8012. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  8013. inline void set_AttrsImpl_5(int32_t value)
  8014. {
  8015. ___AttrsImpl_5 = value;
  8016. }
  8017. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___marshalAs_6)); }
  8018. inline MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * get_marshalAs_6() const { return ___marshalAs_6; }
  8019. inline MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  8020. inline void set_marshalAs_6(MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * value)
  8021. {
  8022. ___marshalAs_6 = value;
  8023. Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value);
  8024. }
  8025. };
  8026. // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
  8027. struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB_marshaled_pinvoke
  8028. {
  8029. Type_t * ___ClassImpl_0;
  8030. Il2CppIUnknown* ___DefaultValueImpl_1;
  8031. MemberInfo_t * ___MemberImpl_2;
  8032. char* ___NameImpl_3;
  8033. int32_t ___PositionImpl_4;
  8034. int32_t ___AttrsImpl_5;
  8035. MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6;
  8036. };
  8037. // Native definition for COM marshalling of System.Reflection.ParameterInfo
  8038. struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB_marshaled_com
  8039. {
  8040. Type_t * ___ClassImpl_0;
  8041. Il2CppIUnknown* ___DefaultValueImpl_1;
  8042. MemberInfo_t * ___MemberImpl_2;
  8043. Il2CppChar* ___NameImpl_3;
  8044. int32_t ___PositionImpl_4;
  8045. int32_t ___AttrsImpl_5;
  8046. MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6;
  8047. };
  8048. // System.Runtime.Serialization.StreamingContext
  8049. struct StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034
  8050. {
  8051. public:
  8052. // System.Object System.Runtime.Serialization.StreamingContext::m_additionalContext
  8053. RuntimeObject * ___m_additionalContext_0;
  8054. // System.Runtime.Serialization.StreamingContextStates System.Runtime.Serialization.StreamingContext::m_state
  8055. int32_t ___m_state_1;
  8056. public:
  8057. inline static int32_t get_offset_of_m_additionalContext_0() { return static_cast<int32_t>(offsetof(StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034, ___m_additionalContext_0)); }
  8058. inline RuntimeObject * get_m_additionalContext_0() const { return ___m_additionalContext_0; }
  8059. inline RuntimeObject ** get_address_of_m_additionalContext_0() { return &___m_additionalContext_0; }
  8060. inline void set_m_additionalContext_0(RuntimeObject * value)
  8061. {
  8062. ___m_additionalContext_0 = value;
  8063. Il2CppCodeGenWriteBarrier((void**)(&___m_additionalContext_0), (void*)value);
  8064. }
  8065. inline static int32_t get_offset_of_m_state_1() { return static_cast<int32_t>(offsetof(StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034, ___m_state_1)); }
  8066. inline int32_t get_m_state_1() const { return ___m_state_1; }
  8067. inline int32_t* get_address_of_m_state_1() { return &___m_state_1; }
  8068. inline void set_m_state_1(int32_t value)
  8069. {
  8070. ___m_state_1 = value;
  8071. }
  8072. };
  8073. // Native definition for P/Invoke marshalling of System.Runtime.Serialization.StreamingContext
  8074. struct StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034_marshaled_pinvoke
  8075. {
  8076. Il2CppIUnknown* ___m_additionalContext_0;
  8077. int32_t ___m_state_1;
  8078. };
  8079. // Native definition for COM marshalling of System.Runtime.Serialization.StreamingContext
  8080. struct StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034_marshaled_com
  8081. {
  8082. Il2CppIUnknown* ___m_additionalContext_0;
  8083. int32_t ___m_state_1;
  8084. };
  8085. // System.SystemException
  8086. struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t
  8087. {
  8088. public:
  8089. public:
  8090. };
  8091. // System.Threading.EventWaitHandle
  8092. struct EventWaitHandle_t7603BF1D3D30FE42DD07A450C8D09E2684DC4D98 : public WaitHandle_tFD46B5B45A6BB296EA3A104C91DF2A7C03C10AC6
  8093. {
  8094. public:
  8095. public:
  8096. };
  8097. // System.Type
  8098. struct Type_t : public MemberInfo_t
  8099. {
  8100. public:
  8101. // System.RuntimeTypeHandle System.Type::_impl
  8102. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
  8103. public:
  8104. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  8105. inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
  8106. inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
  8107. inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
  8108. {
  8109. ____impl_9 = value;
  8110. }
  8111. };
  8112. struct Type_t_StaticFields
  8113. {
  8114. public:
  8115. // System.Reflection.MemberFilter System.Type::FilterAttribute
  8116. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
  8117. // System.Reflection.MemberFilter System.Type::FilterName
  8118. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
  8119. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  8120. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
  8121. // System.Object System.Type::Missing
  8122. RuntimeObject * ___Missing_3;
  8123. // System.Char System.Type::Delimiter
  8124. Il2CppChar ___Delimiter_4;
  8125. // System.Type[] System.Type::EmptyTypes
  8126. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
  8127. // System.Reflection.Binder System.Type::defaultBinder
  8128. Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
  8129. public:
  8130. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  8131. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  8132. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  8133. inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  8134. {
  8135. ___FilterAttribute_0 = value;
  8136. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  8137. }
  8138. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  8139. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
  8140. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  8141. inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  8142. {
  8143. ___FilterName_1 = value;
  8144. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  8145. }
  8146. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  8147. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  8148. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  8149. inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  8150. {
  8151. ___FilterNameIgnoreCase_2 = value;
  8152. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  8153. }
  8154. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  8155. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  8156. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  8157. inline void set_Missing_3(RuntimeObject * value)
  8158. {
  8159. ___Missing_3 = value;
  8160. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  8161. }
  8162. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  8163. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  8164. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  8165. inline void set_Delimiter_4(Il2CppChar value)
  8166. {
  8167. ___Delimiter_4 = value;
  8168. }
  8169. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  8170. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  8171. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  8172. inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
  8173. {
  8174. ___EmptyTypes_5 = value;
  8175. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  8176. }
  8177. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  8178. inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  8179. inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  8180. inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
  8181. {
  8182. ___defaultBinder_6 = value;
  8183. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  8184. }
  8185. };
  8186. // Unity.Collections.NativeArray`1<System.Byte>
  8187. struct NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405
  8188. {
  8189. public:
  8190. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8191. void* ___m_Buffer_0;
  8192. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8193. int32_t ___m_Length_1;
  8194. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8195. int32_t ___m_AllocatorLabel_2;
  8196. public:
  8197. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_Buffer_0)); }
  8198. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8199. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8200. inline void set_m_Buffer_0(void* value)
  8201. {
  8202. ___m_Buffer_0 = value;
  8203. }
  8204. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_Length_1)); }
  8205. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8206. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8207. inline void set_m_Length_1(int32_t value)
  8208. {
  8209. ___m_Length_1 = value;
  8210. }
  8211. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_AllocatorLabel_2)); }
  8212. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8213. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8214. inline void set_m_AllocatorLabel_2(int32_t value)
  8215. {
  8216. ___m_AllocatorLabel_2 = value;
  8217. }
  8218. };
  8219. // Native definition for P/Invoke marshalling of Unity.Collections.NativeArray`1
  8220. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8221. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8222. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke
  8223. {
  8224. void* ___m_Buffer_0;
  8225. int32_t ___m_Length_1;
  8226. int32_t ___m_AllocatorLabel_2;
  8227. };
  8228. #endif
  8229. // Native definition for COM marshalling of Unity.Collections.NativeArray`1
  8230. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8231. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8232. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com
  8233. {
  8234. void* ___m_Buffer_0;
  8235. int32_t ___m_Length_1;
  8236. int32_t ___m_AllocatorLabel_2;
  8237. };
  8238. #endif
  8239. // Unity.Collections.NativeArray`1<System.Int32>
  8240. struct NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF
  8241. {
  8242. public:
  8243. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8244. void* ___m_Buffer_0;
  8245. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8246. int32_t ___m_Length_1;
  8247. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8248. int32_t ___m_AllocatorLabel_2;
  8249. public:
  8250. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Buffer_0)); }
  8251. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8252. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8253. inline void set_m_Buffer_0(void* value)
  8254. {
  8255. ___m_Buffer_0 = value;
  8256. }
  8257. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Length_1)); }
  8258. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8259. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8260. inline void set_m_Length_1(int32_t value)
  8261. {
  8262. ___m_Length_1 = value;
  8263. }
  8264. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_AllocatorLabel_2)); }
  8265. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8266. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8267. inline void set_m_AllocatorLabel_2(int32_t value)
  8268. {
  8269. ___m_AllocatorLabel_2 = value;
  8270. }
  8271. };
  8272. // Native definition for P/Invoke marshalling of Unity.Collections.NativeArray`1
  8273. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8274. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8275. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke
  8276. {
  8277. void* ___m_Buffer_0;
  8278. int32_t ___m_Length_1;
  8279. int32_t ___m_AllocatorLabel_2;
  8280. };
  8281. #endif
  8282. // Native definition for COM marshalling of Unity.Collections.NativeArray`1
  8283. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8284. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8285. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com
  8286. {
  8287. void* ___m_Buffer_0;
  8288. int32_t ___m_Length_1;
  8289. int32_t ___m_AllocatorLabel_2;
  8290. };
  8291. #endif
  8292. // Unity.Collections.NativeArray`1<UnityEngine.Plane>
  8293. struct NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52
  8294. {
  8295. public:
  8296. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8297. void* ___m_Buffer_0;
  8298. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8299. int32_t ___m_Length_1;
  8300. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8301. int32_t ___m_AllocatorLabel_2;
  8302. public:
  8303. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_Buffer_0)); }
  8304. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8305. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8306. inline void set_m_Buffer_0(void* value)
  8307. {
  8308. ___m_Buffer_0 = value;
  8309. }
  8310. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_Length_1)); }
  8311. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8312. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8313. inline void set_m_Length_1(int32_t value)
  8314. {
  8315. ___m_Length_1 = value;
  8316. }
  8317. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_AllocatorLabel_2)); }
  8318. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8319. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8320. inline void set_m_AllocatorLabel_2(int32_t value)
  8321. {
  8322. ___m_AllocatorLabel_2 = value;
  8323. }
  8324. };
  8325. // Native definition for P/Invoke marshalling of Unity.Collections.NativeArray`1
  8326. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8327. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8328. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke
  8329. {
  8330. void* ___m_Buffer_0;
  8331. int32_t ___m_Length_1;
  8332. int32_t ___m_AllocatorLabel_2;
  8333. };
  8334. #endif
  8335. // Native definition for COM marshalling of Unity.Collections.NativeArray`1
  8336. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8337. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8338. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com
  8339. {
  8340. void* ___m_Buffer_0;
  8341. int32_t ___m_Length_1;
  8342. int32_t ___m_AllocatorLabel_2;
  8343. };
  8344. #endif
  8345. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
  8346. struct NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520
  8347. {
  8348. public:
  8349. // System.Void* Unity.Collections.NativeArray`1::m_Buffer
  8350. void* ___m_Buffer_0;
  8351. // System.Int32 Unity.Collections.NativeArray`1::m_Length
  8352. int32_t ___m_Length_1;
  8353. // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
  8354. int32_t ___m_AllocatorLabel_2;
  8355. public:
  8356. inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_Buffer_0)); }
  8357. inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
  8358. inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
  8359. inline void set_m_Buffer_0(void* value)
  8360. {
  8361. ___m_Buffer_0 = value;
  8362. }
  8363. inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_Length_1)); }
  8364. inline int32_t get_m_Length_1() const { return ___m_Length_1; }
  8365. inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
  8366. inline void set_m_Length_1(int32_t value)
  8367. {
  8368. ___m_Length_1 = value;
  8369. }
  8370. inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_AllocatorLabel_2)); }
  8371. inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
  8372. inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
  8373. inline void set_m_AllocatorLabel_2(int32_t value)
  8374. {
  8375. ___m_AllocatorLabel_2 = value;
  8376. }
  8377. };
  8378. // Native definition for P/Invoke marshalling of Unity.Collections.NativeArray`1
  8379. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8380. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke_define
  8381. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_pinvoke
  8382. {
  8383. void* ___m_Buffer_0;
  8384. int32_t ___m_Length_1;
  8385. int32_t ___m_AllocatorLabel_2;
  8386. };
  8387. #endif
  8388. // Native definition for COM marshalling of Unity.Collections.NativeArray`1
  8389. #ifndef NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8390. #define NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com_define
  8391. struct NativeArray_1_t350F3793D2FE9D9CD5A50725BE978ED846FE3098_marshaled_com
  8392. {
  8393. void* ___m_Buffer_0;
  8394. int32_t ___m_Length_1;
  8395. int32_t ___m_AllocatorLabel_2;
  8396. };
  8397. #endif
  8398. // UnityEngine.Component
  8399. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8400. {
  8401. public:
  8402. public:
  8403. };
  8404. // UnityEngine.GameObject
  8405. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8406. {
  8407. public:
  8408. public:
  8409. };
  8410. // UnityEngine.Material
  8411. struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8412. {
  8413. public:
  8414. public:
  8415. };
  8416. // UnityEngine.Playables.Playable
  8417. struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0
  8418. {
  8419. public:
  8420. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  8421. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  8422. public:
  8423. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0, ___m_Handle_0)); }
  8424. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  8425. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8426. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  8427. {
  8428. ___m_Handle_0 = value;
  8429. }
  8430. };
  8431. struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields
  8432. {
  8433. public:
  8434. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  8435. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___m_NullPlayable_1;
  8436. public:
  8437. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields, ___m_NullPlayable_1)); }
  8438. inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  8439. inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  8440. inline void set_m_NullPlayable_1(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 value)
  8441. {
  8442. ___m_NullPlayable_1 = value;
  8443. }
  8444. };
  8445. // UnityEngine.Playables.PlayableBinding
  8446. struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8
  8447. {
  8448. public:
  8449. // System.String UnityEngine.Playables.PlayableBinding::m_StreamName
  8450. String_t* ___m_StreamName_0;
  8451. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
  8452. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_SourceObject_1;
  8453. // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
  8454. Type_t * ___m_SourceBindingType_2;
  8455. // UnityEngine.Playables.PlayableBinding_CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
  8456. CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * ___m_CreateOutputMethod_3;
  8457. public:
  8458. inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_StreamName_0)); }
  8459. inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
  8460. inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
  8461. inline void set_m_StreamName_0(String_t* value)
  8462. {
  8463. ___m_StreamName_0 = value;
  8464. Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
  8465. }
  8466. inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceObject_1)); }
  8467. inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
  8468. inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
  8469. inline void set_m_SourceObject_1(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
  8470. {
  8471. ___m_SourceObject_1 = value;
  8472. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
  8473. }
  8474. inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceBindingType_2)); }
  8475. inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
  8476. inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
  8477. inline void set_m_SourceBindingType_2(Type_t * value)
  8478. {
  8479. ___m_SourceBindingType_2 = value;
  8480. Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
  8481. }
  8482. inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_CreateOutputMethod_3)); }
  8483. inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
  8484. inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
  8485. inline void set_m_CreateOutputMethod_3(CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * value)
  8486. {
  8487. ___m_CreateOutputMethod_3 = value;
  8488. Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
  8489. }
  8490. };
  8491. struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields
  8492. {
  8493. public:
  8494. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  8495. PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* ___None_4;
  8496. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  8497. double ___DefaultDuration_5;
  8498. public:
  8499. inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___None_4)); }
  8500. inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* get_None_4() const { return ___None_4; }
  8501. inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB** get_address_of_None_4() { return &___None_4; }
  8502. inline void set_None_4(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* value)
  8503. {
  8504. ___None_4 = value;
  8505. Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
  8506. }
  8507. inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___DefaultDuration_5)); }
  8508. inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
  8509. inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
  8510. inline void set_DefaultDuration_5(double value)
  8511. {
  8512. ___DefaultDuration_5 = value;
  8513. }
  8514. };
  8515. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  8516. struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke
  8517. {
  8518. char* ___m_StreamName_0;
  8519. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_SourceObject_1;
  8520. Type_t * ___m_SourceBindingType_2;
  8521. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  8522. };
  8523. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  8524. struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com
  8525. {
  8526. Il2CppChar* ___m_StreamName_0;
  8527. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_SourceObject_1;
  8528. Type_t * ___m_SourceBindingType_2;
  8529. Il2CppMethodPointer ___m_CreateOutputMethod_3;
  8530. };
  8531. // UnityEngine.Playables.PlayableOutput
  8532. struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345
  8533. {
  8534. public:
  8535. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  8536. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
  8537. public:
  8538. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345, ___m_Handle_0)); }
  8539. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
  8540. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8541. inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
  8542. {
  8543. ___m_Handle_0 = value;
  8544. }
  8545. };
  8546. struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields
  8547. {
  8548. public:
  8549. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  8550. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___m_NullPlayableOutput_1;
  8551. public:
  8552. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields, ___m_NullPlayableOutput_1)); }
  8553. inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  8554. inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  8555. inline void set_m_NullPlayableOutput_1(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 value)
  8556. {
  8557. ___m_NullPlayableOutput_1 = value;
  8558. }
  8559. };
  8560. // UnityEngine.Playables.ScriptPlayableOutput
  8561. struct ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446
  8562. {
  8563. public:
  8564. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  8565. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
  8566. public:
  8567. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446, ___m_Handle_0)); }
  8568. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
  8569. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8570. inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
  8571. {
  8572. ___m_Handle_0 = value;
  8573. }
  8574. };
  8575. // UnityEngine.PlayerPrefsException
  8576. struct PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC : public Exception_t
  8577. {
  8578. public:
  8579. public:
  8580. };
  8581. // UnityEngine.PreloadData
  8582. struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8583. {
  8584. public:
  8585. public:
  8586. };
  8587. // UnityEngine.QualitySettings
  8588. struct QualitySettings_tE48660467FA2614E31E861AAB782F3D1F6B7223A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8589. {
  8590. public:
  8591. public:
  8592. };
  8593. // UnityEngine.RenderSettings
  8594. struct RenderSettings_tE29C3977EF70E0CFFA0351D5B55ED191E3811195 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8595. {
  8596. public:
  8597. public:
  8598. };
  8599. // UnityEngine.RenderTextureDescriptor
  8600. struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E
  8601. {
  8602. public:
  8603. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  8604. int32_t ___U3CwidthU3Ek__BackingField_0;
  8605. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  8606. int32_t ___U3CheightU3Ek__BackingField_1;
  8607. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  8608. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  8609. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  8610. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  8611. // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
  8612. int32_t ___U3CmipCountU3Ek__BackingField_4;
  8613. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
  8614. int32_t ____graphicsFormat_5;
  8615. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
  8616. int32_t ___U3CstencilFormatU3Ek__BackingField_6;
  8617. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  8618. int32_t ____depthBufferBits_7;
  8619. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  8620. int32_t ___U3CdimensionU3Ek__BackingField_9;
  8621. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  8622. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
  8623. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  8624. int32_t ___U3CvrUsageU3Ek__BackingField_11;
  8625. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  8626. int32_t ____flags_12;
  8627. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  8628. int32_t ___U3CmemorylessU3Ek__BackingField_13;
  8629. public:
  8630. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CwidthU3Ek__BackingField_0)); }
  8631. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  8632. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  8633. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  8634. {
  8635. ___U3CwidthU3Ek__BackingField_0 = value;
  8636. }
  8637. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CheightU3Ek__BackingField_1)); }
  8638. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  8639. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  8640. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  8641. {
  8642. ___U3CheightU3Ek__BackingField_1 = value;
  8643. }
  8644. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  8645. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  8646. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  8647. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  8648. {
  8649. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  8650. }
  8651. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  8652. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  8653. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  8654. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  8655. {
  8656. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  8657. }
  8658. inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmipCountU3Ek__BackingField_4)); }
  8659. inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
  8660. inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
  8661. inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
  8662. {
  8663. ___U3CmipCountU3Ek__BackingField_4 = value;
  8664. }
  8665. inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____graphicsFormat_5)); }
  8666. inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
  8667. inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
  8668. inline void set__graphicsFormat_5(int32_t value)
  8669. {
  8670. ____graphicsFormat_5 = value;
  8671. }
  8672. inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CstencilFormatU3Ek__BackingField_6)); }
  8673. inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
  8674. inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
  8675. inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
  8676. {
  8677. ___U3CstencilFormatU3Ek__BackingField_6 = value;
  8678. }
  8679. inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____depthBufferBits_7)); }
  8680. inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
  8681. inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
  8682. inline void set__depthBufferBits_7(int32_t value)
  8683. {
  8684. ____depthBufferBits_7 = value;
  8685. }
  8686. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CdimensionU3Ek__BackingField_9)); }
  8687. inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
  8688. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
  8689. inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
  8690. {
  8691. ___U3CdimensionU3Ek__BackingField_9 = value;
  8692. }
  8693. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
  8694. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
  8695. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
  8696. inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
  8697. {
  8698. ___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
  8699. }
  8700. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvrUsageU3Ek__BackingField_11)); }
  8701. inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
  8702. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
  8703. inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
  8704. {
  8705. ___U3CvrUsageU3Ek__BackingField_11 = value;
  8706. }
  8707. inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____flags_12)); }
  8708. inline int32_t get__flags_12() const { return ____flags_12; }
  8709. inline int32_t* get_address_of__flags_12() { return &____flags_12; }
  8710. inline void set__flags_12(int32_t value)
  8711. {
  8712. ____flags_12 = value;
  8713. }
  8714. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmemorylessU3Ek__BackingField_13)); }
  8715. inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
  8716. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
  8717. inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
  8718. {
  8719. ___U3CmemorylessU3Ek__BackingField_13 = value;
  8720. }
  8721. };
  8722. struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields
  8723. {
  8724. public:
  8725. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  8726. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___depthFormatBits_8;
  8727. public:
  8728. inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields, ___depthFormatBits_8)); }
  8729. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
  8730. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
  8731. inline void set_depthFormatBits_8(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  8732. {
  8733. ___depthFormatBits_8 = value;
  8734. Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
  8735. }
  8736. };
  8737. // UnityEngine.Rendering.BatchRendererCullingOutput
  8738. struct BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6
  8739. {
  8740. public:
  8741. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
  8742. JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 ___cullingJobsFence_0;
  8743. // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
  8744. Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * ___cullingPlanes_1;
  8745. // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
  8746. BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * ___batchVisibility_2;
  8747. // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
  8748. int32_t* ___visibleIndices_3;
  8749. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
  8750. int32_t ___cullingPlanesCount_4;
  8751. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
  8752. int32_t ___batchVisibilityCount_5;
  8753. // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
  8754. int32_t ___visibleIndicesCount_6;
  8755. public:
  8756. inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingJobsFence_0)); }
  8757. inline JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; }
  8758. inline JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; }
  8759. inline void set_cullingJobsFence_0(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 value)
  8760. {
  8761. ___cullingJobsFence_0 = value;
  8762. }
  8763. inline static int32_t get_offset_of_cullingPlanes_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingPlanes_1)); }
  8764. inline Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * get_cullingPlanes_1() const { return ___cullingPlanes_1; }
  8765. inline Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ** get_address_of_cullingPlanes_1() { return &___cullingPlanes_1; }
  8766. inline void set_cullingPlanes_1(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * value)
  8767. {
  8768. ___cullingPlanes_1 = value;
  8769. }
  8770. inline static int32_t get_offset_of_batchVisibility_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___batchVisibility_2)); }
  8771. inline BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * get_batchVisibility_2() const { return ___batchVisibility_2; }
  8772. inline BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 ** get_address_of_batchVisibility_2() { return &___batchVisibility_2; }
  8773. inline void set_batchVisibility_2(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * value)
  8774. {
  8775. ___batchVisibility_2 = value;
  8776. }
  8777. inline static int32_t get_offset_of_visibleIndices_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___visibleIndices_3)); }
  8778. inline int32_t* get_visibleIndices_3() const { return ___visibleIndices_3; }
  8779. inline int32_t** get_address_of_visibleIndices_3() { return &___visibleIndices_3; }
  8780. inline void set_visibleIndices_3(int32_t* value)
  8781. {
  8782. ___visibleIndices_3 = value;
  8783. }
  8784. inline static int32_t get_offset_of_cullingPlanesCount_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingPlanesCount_4)); }
  8785. inline int32_t get_cullingPlanesCount_4() const { return ___cullingPlanesCount_4; }
  8786. inline int32_t* get_address_of_cullingPlanesCount_4() { return &___cullingPlanesCount_4; }
  8787. inline void set_cullingPlanesCount_4(int32_t value)
  8788. {
  8789. ___cullingPlanesCount_4 = value;
  8790. }
  8791. inline static int32_t get_offset_of_batchVisibilityCount_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___batchVisibilityCount_5)); }
  8792. inline int32_t get_batchVisibilityCount_5() const { return ___batchVisibilityCount_5; }
  8793. inline int32_t* get_address_of_batchVisibilityCount_5() { return &___batchVisibilityCount_5; }
  8794. inline void set_batchVisibilityCount_5(int32_t value)
  8795. {
  8796. ___batchVisibilityCount_5 = value;
  8797. }
  8798. inline static int32_t get_offset_of_visibleIndicesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___visibleIndicesCount_6)); }
  8799. inline int32_t get_visibleIndicesCount_6() const { return ___visibleIndicesCount_6; }
  8800. inline int32_t* get_address_of_visibleIndicesCount_6() { return &___visibleIndicesCount_6; }
  8801. inline void set_visibleIndicesCount_6(int32_t value)
  8802. {
  8803. ___visibleIndicesCount_6 = value;
  8804. }
  8805. };
  8806. // UnityEngine.Rendering.GraphicsSettings
  8807. struct GraphicsSettings_t2D17F29B440FA69DDCA1B787317BEF45A765AAAA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  8808. {
  8809. public:
  8810. public:
  8811. };
  8812. // UnityEngine.Rendering.SupportedRenderingFeatures
  8813. struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 : public RuntimeObject
  8814. {
  8815. public:
  8816. // UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
  8817. int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
  8818. // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
  8819. int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
  8820. // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
  8821. int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
  8822. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
  8823. int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
  8824. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
  8825. int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
  8826. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
  8827. bool ___U3CenlightenU3Ek__BackingField_6;
  8828. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
  8829. bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
  8830. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
  8831. bool ___U3CmotionVectorsU3Ek__BackingField_8;
  8832. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
  8833. bool ___U3CreceiveShadowsU3Ek__BackingField_9;
  8834. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
  8835. bool ___U3CreflectionProbesU3Ek__BackingField_10;
  8836. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
  8837. bool ___U3CrendererPriorityU3Ek__BackingField_11;
  8838. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
  8839. bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
  8840. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
  8841. bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13;
  8842. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
  8843. bool ___U3CoverridesFogU3Ek__BackingField_14;
  8844. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
  8845. bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15;
  8846. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
  8847. bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16;
  8848. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
  8849. bool ___U3CoverridesLODBiasU3Ek__BackingField_17;
  8850. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
  8851. bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18;
  8852. public:
  8853. inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
  8854. inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
  8855. inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
  8856. inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
  8857. {
  8858. ___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
  8859. }
  8860. inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
  8861. inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  8862. inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
  8863. inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
  8864. {
  8865. ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
  8866. }
  8867. inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
  8868. inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
  8869. inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
  8870. inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
  8871. {
  8872. ___U3CmixedLightingModesU3Ek__BackingField_3 = value;
  8873. }
  8874. inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
  8875. inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  8876. inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
  8877. inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
  8878. {
  8879. ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
  8880. }
  8881. inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightmapsModesU3Ek__BackingField_5)); }
  8882. inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
  8883. inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
  8884. inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
  8885. {
  8886. ___U3ClightmapsModesU3Ek__BackingField_5 = value;
  8887. }
  8888. inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CenlightenU3Ek__BackingField_6)); }
  8889. inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
  8890. inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
  8891. inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
  8892. {
  8893. ___U3CenlightenU3Ek__BackingField_6 = value;
  8894. }
  8895. inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
  8896. inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  8897. inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
  8898. inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
  8899. {
  8900. ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
  8901. }
  8902. inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CmotionVectorsU3Ek__BackingField_8)); }
  8903. inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
  8904. inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
  8905. inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
  8906. {
  8907. ___U3CmotionVectorsU3Ek__BackingField_8 = value;
  8908. }
  8909. inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
  8910. inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
  8911. inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
  8912. inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
  8913. {
  8914. ___U3CreceiveShadowsU3Ek__BackingField_9 = value;
  8915. }
  8916. inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreflectionProbesU3Ek__BackingField_10)); }
  8917. inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
  8918. inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
  8919. inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
  8920. {
  8921. ___U3CreflectionProbesU3Ek__BackingField_10 = value;
  8922. }
  8923. inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CrendererPriorityU3Ek__BackingField_11)); }
  8924. inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
  8925. inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
  8926. inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
  8927. {
  8928. ___U3CrendererPriorityU3Ek__BackingField_11 = value;
  8929. }
  8930. inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
  8931. inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  8932. inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
  8933. inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
  8934. {
  8935. ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
  8936. }
  8937. inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13)); }
  8938. inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; }
  8939. inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; }
  8940. inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_13(bool value)
  8941. {
  8942. ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13 = value;
  8943. }
  8944. inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesFogU3Ek__BackingField_14)); }
  8945. inline bool get_U3CoverridesFogU3Ek__BackingField_14() const { return ___U3CoverridesFogU3Ek__BackingField_14; }
  8946. inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_14() { return &___U3CoverridesFogU3Ek__BackingField_14; }
  8947. inline void set_U3CoverridesFogU3Ek__BackingField_14(bool value)
  8948. {
  8949. ___U3CoverridesFogU3Ek__BackingField_14 = value;
  8950. }
  8951. inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15)); }
  8952. inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; }
  8953. inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; }
  8954. inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15(bool value)
  8955. {
  8956. ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15 = value;
  8957. }
  8958. inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16)); }
  8959. inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; }
  8960. inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; }
  8961. inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_16(bool value)
  8962. {
  8963. ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16 = value;
  8964. }
  8965. inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesLODBiasU3Ek__BackingField_17)); }
  8966. inline bool get_U3CoverridesLODBiasU3Ek__BackingField_17() const { return ___U3CoverridesLODBiasU3Ek__BackingField_17; }
  8967. inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_17() { return &___U3CoverridesLODBiasU3Ek__BackingField_17; }
  8968. inline void set_U3CoverridesLODBiasU3Ek__BackingField_17(bool value)
  8969. {
  8970. ___U3CoverridesLODBiasU3Ek__BackingField_17 = value;
  8971. }
  8972. inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18)); }
  8973. inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; }
  8974. inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; }
  8975. inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_18(bool value)
  8976. {
  8977. ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18 = value;
  8978. }
  8979. };
  8980. struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields
  8981. {
  8982. public:
  8983. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
  8984. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___s_Active_0;
  8985. public:
  8986. inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields, ___s_Active_0)); }
  8987. inline SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * get_s_Active_0() const { return ___s_Active_0; }
  8988. inline SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 ** get_address_of_s_Active_0() { return &___s_Active_0; }
  8989. inline void set_s_Active_0(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * value)
  8990. {
  8991. ___s_Active_0 = value;
  8992. Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
  8993. }
  8994. };
  8995. // UnityEngine.ResourceRequest
  8996. struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D
  8997. {
  8998. public:
  8999. // System.String UnityEngine.ResourceRequest::m_Path
  9000. String_t* ___m_Path_2;
  9001. // System.Type UnityEngine.ResourceRequest::m_Type
  9002. Type_t * ___m_Type_3;
  9003. public:
  9004. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486, ___m_Path_2)); }
  9005. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  9006. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  9007. inline void set_m_Path_2(String_t* value)
  9008. {
  9009. ___m_Path_2 = value;
  9010. Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
  9011. }
  9012. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486, ___m_Type_3)); }
  9013. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  9014. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  9015. inline void set_m_Type_3(Type_t * value)
  9016. {
  9017. ___m_Type_3 = value;
  9018. Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
  9019. }
  9020. };
  9021. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  9022. struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke
  9023. {
  9024. char* ___m_Path_2;
  9025. Type_t * ___m_Type_3;
  9026. };
  9027. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  9028. struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com
  9029. {
  9030. Il2CppChar* ___m_Path_2;
  9031. Type_t * ___m_Type_3;
  9032. };
  9033. // UnityEngine.RuntimeInitializeOnLoadMethodAttribute
  9034. struct RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 : public PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F
  9035. {
  9036. public:
  9037. // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
  9038. int32_t ___m_LoadType_0;
  9039. public:
  9040. inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70, ___m_LoadType_0)); }
  9041. inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
  9042. inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
  9043. inline void set_m_LoadType_0(int32_t value)
  9044. {
  9045. ___m_LoadType_0 = value;
  9046. }
  9047. };
  9048. // UnityEngine.SceneManagement.LoadSceneParameters
  9049. struct LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A
  9050. {
  9051. public:
  9052. // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
  9053. int32_t ___m_LoadSceneMode_0;
  9054. // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
  9055. int32_t ___m_LocalPhysicsMode_1;
  9056. public:
  9057. inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A, ___m_LoadSceneMode_0)); }
  9058. inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
  9059. inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
  9060. inline void set_m_LoadSceneMode_0(int32_t value)
  9061. {
  9062. ___m_LoadSceneMode_0 = value;
  9063. }
  9064. inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A, ___m_LocalPhysicsMode_1)); }
  9065. inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
  9066. inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
  9067. inline void set_m_LocalPhysicsMode_1(int32_t value)
  9068. {
  9069. ___m_LocalPhysicsMode_1 = value;
  9070. }
  9071. };
  9072. // UnityEngine.ScriptableObject
  9073. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9074. {
  9075. public:
  9076. public:
  9077. };
  9078. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  9079. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  9080. {
  9081. };
  9082. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  9083. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  9084. {
  9085. };
  9086. // UnityEngine.Shader
  9087. struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9088. {
  9089. public:
  9090. public:
  9091. };
  9092. // UnityEngine.Sprite
  9093. struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9094. {
  9095. public:
  9096. public:
  9097. };
  9098. // UnityEngine.TextAsset
  9099. struct TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9100. {
  9101. public:
  9102. public:
  9103. };
  9104. // UnityEngine.Texture
  9105. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9106. {
  9107. public:
  9108. public:
  9109. };
  9110. struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
  9111. {
  9112. public:
  9113. // System.Int32 UnityEngine.Texture::GenerateAllMips
  9114. int32_t ___GenerateAllMips_4;
  9115. public:
  9116. inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
  9117. inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
  9118. inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
  9119. inline void set_GenerateAllMips_4(int32_t value)
  9120. {
  9121. ___GenerateAllMips_4 = value;
  9122. }
  9123. };
  9124. // UnityEngine.U2D.SpriteAtlas
  9125. struct SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9126. {
  9127. public:
  9128. public:
  9129. };
  9130. // UnityEngine.UnityException
  9131. struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 : public Exception_t
  9132. {
  9133. public:
  9134. public:
  9135. };
  9136. // System.Action`1<UnityEngine.AsyncOperation>
  9137. struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 : public MulticastDelegate_t
  9138. {
  9139. public:
  9140. public:
  9141. };
  9142. // System.Action`1<UnityEngine.Cubemap>
  9143. struct Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 : public MulticastDelegate_t
  9144. {
  9145. public:
  9146. public:
  9147. };
  9148. // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
  9149. struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478 : public MulticastDelegate_t
  9150. {
  9151. public:
  9152. public:
  9153. };
  9154. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  9155. struct Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 : public MulticastDelegate_t
  9156. {
  9157. public:
  9158. public:
  9159. };
  9160. // System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
  9161. struct Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 : public MulticastDelegate_t
  9162. {
  9163. public:
  9164. public:
  9165. };
  9166. // System.Action`2<System.String,System.Boolean>
  9167. struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 : public MulticastDelegate_t
  9168. {
  9169. public:
  9170. public:
  9171. };
  9172. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent>
  9173. struct Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 : public MulticastDelegate_t
  9174. {
  9175. public:
  9176. public:
  9177. };
  9178. // System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
  9179. struct Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 : public MulticastDelegate_t
  9180. {
  9181. public:
  9182. public:
  9183. };
  9184. // System.ArgumentException
  9185. struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  9186. {
  9187. public:
  9188. // System.String System.ArgumentException::m_paramName
  9189. String_t* ___m_paramName_17;
  9190. public:
  9191. inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); }
  9192. inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
  9193. inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
  9194. inline void set_m_paramName_17(String_t* value)
  9195. {
  9196. ___m_paramName_17 = value;
  9197. Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
  9198. }
  9199. };
  9200. // System.AsyncCallback
  9201. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
  9202. {
  9203. public:
  9204. public:
  9205. };
  9206. // System.IndexOutOfRangeException
  9207. struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  9208. {
  9209. public:
  9210. public:
  9211. };
  9212. // System.InvalidOperationException
  9213. struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  9214. {
  9215. public:
  9216. public:
  9217. };
  9218. // System.NotImplementedException
  9219. struct NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  9220. {
  9221. public:
  9222. public:
  9223. };
  9224. // System.Threading.ManualResetEvent
  9225. struct ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 : public EventWaitHandle_t7603BF1D3D30FE42DD07A450C8D09E2684DC4D98
  9226. {
  9227. public:
  9228. public:
  9229. };
  9230. // System.Threading.SendOrPostCallback
  9231. struct SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 : public MulticastDelegate_t
  9232. {
  9233. public:
  9234. public:
  9235. };
  9236. // System.UnhandledExceptionEventHandler
  9237. struct UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE : public MulticastDelegate_t
  9238. {
  9239. public:
  9240. public:
  9241. };
  9242. // UnityEngine.Behaviour
  9243. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9244. {
  9245. public:
  9246. public:
  9247. };
  9248. // UnityEngine.Cubemap
  9249. struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
  9250. {
  9251. public:
  9252. public:
  9253. };
  9254. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  9255. struct UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 : public MulticastDelegate_t
  9256. {
  9257. public:
  9258. public:
  9259. };
  9260. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  9261. struct UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 : public MulticastDelegate_t
  9262. {
  9263. public:
  9264. public:
  9265. };
  9266. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  9267. struct UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F : public MulticastDelegate_t
  9268. {
  9269. public:
  9270. public:
  9271. };
  9272. // UnityEngine.OcclusionArea
  9273. struct OcclusionArea_tAE867A6864CF522B66425407AC06AAF46259F307 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9274. {
  9275. public:
  9276. public:
  9277. };
  9278. // UnityEngine.Playables.FrameData
  9279. struct FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E
  9280. {
  9281. public:
  9282. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  9283. uint64_t ___m_FrameID_0;
  9284. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  9285. double ___m_DeltaTime_1;
  9286. // System.Single UnityEngine.Playables.FrameData::m_Weight
  9287. float ___m_Weight_2;
  9288. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  9289. float ___m_EffectiveWeight_3;
  9290. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  9291. double ___m_EffectiveParentDelay_4;
  9292. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  9293. float ___m_EffectiveParentSpeed_5;
  9294. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  9295. float ___m_EffectiveSpeed_6;
  9296. // UnityEngine.Playables.FrameData_Flags UnityEngine.Playables.FrameData::m_Flags
  9297. int32_t ___m_Flags_7;
  9298. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
  9299. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___m_Output_8;
  9300. public:
  9301. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_FrameID_0)); }
  9302. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  9303. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  9304. inline void set_m_FrameID_0(uint64_t value)
  9305. {
  9306. ___m_FrameID_0 = value;
  9307. }
  9308. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_DeltaTime_1)); }
  9309. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  9310. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  9311. inline void set_m_DeltaTime_1(double value)
  9312. {
  9313. ___m_DeltaTime_1 = value;
  9314. }
  9315. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Weight_2)); }
  9316. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  9317. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  9318. inline void set_m_Weight_2(float value)
  9319. {
  9320. ___m_Weight_2 = value;
  9321. }
  9322. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveWeight_3)); }
  9323. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  9324. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  9325. inline void set_m_EffectiveWeight_3(float value)
  9326. {
  9327. ___m_EffectiveWeight_3 = value;
  9328. }
  9329. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentDelay_4)); }
  9330. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  9331. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  9332. inline void set_m_EffectiveParentDelay_4(double value)
  9333. {
  9334. ___m_EffectiveParentDelay_4 = value;
  9335. }
  9336. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentSpeed_5)); }
  9337. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  9338. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  9339. inline void set_m_EffectiveParentSpeed_5(float value)
  9340. {
  9341. ___m_EffectiveParentSpeed_5 = value;
  9342. }
  9343. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveSpeed_6)); }
  9344. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  9345. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  9346. inline void set_m_EffectiveSpeed_6(float value)
  9347. {
  9348. ___m_EffectiveSpeed_6 = value;
  9349. }
  9350. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Flags_7)); }
  9351. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  9352. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  9353. inline void set_m_Flags_7(int32_t value)
  9354. {
  9355. ___m_Flags_7 = value;
  9356. }
  9357. inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Output_8)); }
  9358. inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 get_m_Output_8() const { return ___m_Output_8; }
  9359. inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_Output_8() { return &___m_Output_8; }
  9360. inline void set_m_Output_8(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 value)
  9361. {
  9362. ___m_Output_8 = value;
  9363. }
  9364. };
  9365. // UnityEngine.Playables.PlayableAsset
  9366. struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
  9367. {
  9368. public:
  9369. public:
  9370. };
  9371. // UnityEngine.Playables.PlayableBinding_CreateOutputMethod
  9372. struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 : public MulticastDelegate_t
  9373. {
  9374. public:
  9375. public:
  9376. };
  9377. // UnityEngine.Profiling.Experimental.DebugScreenCapture
  9378. struct DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2
  9379. {
  9380. public:
  9381. // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
  9382. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  9383. // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
  9384. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  9385. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
  9386. int32_t ___U3CwidthU3Ek__BackingField_2;
  9387. // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
  9388. int32_t ___U3CheightU3Ek__BackingField_3;
  9389. public:
  9390. inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
  9391. inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  9392. inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
  9393. inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 value)
  9394. {
  9395. ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
  9396. }
  9397. inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CimageFormatU3Ek__BackingField_1)); }
  9398. inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
  9399. inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
  9400. inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
  9401. {
  9402. ___U3CimageFormatU3Ek__BackingField_1 = value;
  9403. }
  9404. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CwidthU3Ek__BackingField_2)); }
  9405. inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
  9406. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
  9407. inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
  9408. {
  9409. ___U3CwidthU3Ek__BackingField_2 = value;
  9410. }
  9411. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CheightU3Ek__BackingField_3)); }
  9412. inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
  9413. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
  9414. inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
  9415. {
  9416. ___U3CheightU3Ek__BackingField_3 = value;
  9417. }
  9418. };
  9419. // Native definition for P/Invoke marshalling of UnityEngine.Profiling.Experimental.DebugScreenCapture
  9420. struct DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_pinvoke
  9421. {
  9422. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  9423. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  9424. int32_t ___U3CwidthU3Ek__BackingField_2;
  9425. int32_t ___U3CheightU3Ek__BackingField_3;
  9426. };
  9427. // Native definition for COM marshalling of UnityEngine.Profiling.Experimental.DebugScreenCapture
  9428. struct DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_com
  9429. {
  9430. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
  9431. int32_t ___U3CimageFormatU3Ek__BackingField_1;
  9432. int32_t ___U3CwidthU3Ek__BackingField_2;
  9433. int32_t ___U3CheightU3Ek__BackingField_3;
  9434. };
  9435. // UnityEngine.RectTransform_ReapplyDrivenProperties
  9436. struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D : public MulticastDelegate_t
  9437. {
  9438. public:
  9439. public:
  9440. };
  9441. // UnityEngine.RenderTexture
  9442. struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
  9443. {
  9444. public:
  9445. public:
  9446. };
  9447. // UnityEngine.Renderer
  9448. struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9449. {
  9450. public:
  9451. public:
  9452. };
  9453. // UnityEngine.Rendering.BatchCullingContext
  9454. struct BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F
  9455. {
  9456. public:
  9457. // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
  9458. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___cullingPlanes_0;
  9459. // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
  9460. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___batchVisibility_1;
  9461. // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
  9462. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___visibleIndices_2;
  9463. // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
  9464. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___lodParameters_3;
  9465. public:
  9466. inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___cullingPlanes_0)); }
  9467. inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 get_cullingPlanes_0() const { return ___cullingPlanes_0; }
  9468. inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
  9469. inline void set_cullingPlanes_0(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 value)
  9470. {
  9471. ___cullingPlanes_0 = value;
  9472. }
  9473. inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___batchVisibility_1)); }
  9474. inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 get_batchVisibility_1() const { return ___batchVisibility_1; }
  9475. inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
  9476. inline void set_batchVisibility_1(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 value)
  9477. {
  9478. ___batchVisibility_1 = value;
  9479. }
  9480. inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___visibleIndices_2)); }
  9481. inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF get_visibleIndices_2() const { return ___visibleIndices_2; }
  9482. inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
  9483. inline void set_visibleIndices_2(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF value)
  9484. {
  9485. ___visibleIndices_2 = value;
  9486. }
  9487. inline static int32_t get_offset_of_lodParameters_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___lodParameters_3)); }
  9488. inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 get_lodParameters_3() const { return ___lodParameters_3; }
  9489. inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * get_address_of_lodParameters_3() { return &___lodParameters_3; }
  9490. inline void set_lodParameters_3(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 value)
  9491. {
  9492. ___lodParameters_3 = value;
  9493. }
  9494. };
  9495. // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchCullingContext
  9496. struct BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_pinvoke
  9497. {
  9498. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___cullingPlanes_0;
  9499. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___batchVisibility_1;
  9500. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___visibleIndices_2;
  9501. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___lodParameters_3;
  9502. };
  9503. // Native definition for COM marshalling of UnityEngine.Rendering.BatchCullingContext
  9504. struct BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_com
  9505. {
  9506. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___cullingPlanes_0;
  9507. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___batchVisibility_1;
  9508. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___visibleIndices_2;
  9509. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___lodParameters_3;
  9510. };
  9511. // UnityEngine.Rendering.RenderPipelineAsset
  9512. struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
  9513. {
  9514. public:
  9515. public:
  9516. };
  9517. // UnityEngine.Texture2D
  9518. struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
  9519. {
  9520. public:
  9521. public:
  9522. };
  9523. // UnityEngine.Texture2DArray
  9524. struct Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
  9525. {
  9526. public:
  9527. public:
  9528. };
  9529. // UnityEngine.Texture3D
  9530. struct Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
  9531. {
  9532. public:
  9533. public:
  9534. };
  9535. // UnityEngine.Transform
  9536. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9537. {
  9538. public:
  9539. public:
  9540. };
  9541. // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
  9542. struct Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 : public MulticastDelegate_t
  9543. {
  9544. public:
  9545. public:
  9546. };
  9547. // System.ArgumentNullException
  9548. struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
  9549. {
  9550. public:
  9551. public:
  9552. };
  9553. // System.ArgumentOutOfRangeException
  9554. struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
  9555. {
  9556. public:
  9557. // System.Object System.ArgumentOutOfRangeException::m_actualValue
  9558. RuntimeObject * ___m_actualValue_19;
  9559. public:
  9560. inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA, ___m_actualValue_19)); }
  9561. inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
  9562. inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
  9563. inline void set_m_actualValue_19(RuntimeObject * value)
  9564. {
  9565. ___m_actualValue_19 = value;
  9566. Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
  9567. }
  9568. };
  9569. struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields
  9570. {
  9571. public:
  9572. // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
  9573. String_t* ____rangeMessage_18;
  9574. public:
  9575. inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields, ____rangeMessage_18)); }
  9576. inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
  9577. inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
  9578. inline void set__rangeMessage_18(String_t* value)
  9579. {
  9580. ____rangeMessage_18 = value;
  9581. Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
  9582. }
  9583. };
  9584. // System.ObjectDisposedException
  9585. struct ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A : public InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1
  9586. {
  9587. public:
  9588. // System.String System.ObjectDisposedException::objectName
  9589. String_t* ___objectName_17;
  9590. public:
  9591. inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A, ___objectName_17)); }
  9592. inline String_t* get_objectName_17() const { return ___objectName_17; }
  9593. inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
  9594. inline void set_objectName_17(String_t* value)
  9595. {
  9596. ___objectName_17 = value;
  9597. Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
  9598. }
  9599. };
  9600. // UnityEngine.Camera
  9601. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  9602. {
  9603. public:
  9604. public:
  9605. };
  9606. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
  9607. {
  9608. public:
  9609. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
  9610. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
  9611. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
  9612. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
  9613. // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
  9614. CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;
  9615. public:
  9616. inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
  9617. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
  9618. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
  9619. inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  9620. {
  9621. ___onPreCull_4 = value;
  9622. Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
  9623. }
  9624. inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
  9625. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
  9626. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
  9627. inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  9628. {
  9629. ___onPreRender_5 = value;
  9630. Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
  9631. }
  9632. inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
  9633. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
  9634. inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
  9635. inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
  9636. {
  9637. ___onPostRender_6 = value;
  9638. Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
  9639. }
  9640. };
  9641. // UnityEngine.RectTransform
  9642. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA
  9643. {
  9644. public:
  9645. public:
  9646. };
  9647. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields
  9648. {
  9649. public:
  9650. // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  9651. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4;
  9652. public:
  9653. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); }
  9654. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  9655. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  9656. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value)
  9657. {
  9658. ___reapplyDrivenProperties_4 = value;
  9659. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  9660. }
  9661. };
  9662. // UnityEngine.ReflectionProbe
  9663. struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  9664. {
  9665. public:
  9666. public:
  9667. };
  9668. struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields
  9669. {
  9670. public:
  9671. // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
  9672. Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * ___reflectionProbeChanged_4;
  9673. // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
  9674. Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * ___defaultReflectionSet_5;
  9675. public:
  9676. inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___reflectionProbeChanged_4)); }
  9677. inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
  9678. inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
  9679. inline void set_reflectionProbeChanged_4(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * value)
  9680. {
  9681. ___reflectionProbeChanged_4 = value;
  9682. Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
  9683. }
  9684. inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___defaultReflectionSet_5)); }
  9685. inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
  9686. inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
  9687. inline void set_defaultReflectionSet_5(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * value)
  9688. {
  9689. ___defaultReflectionSet_5 = value;
  9690. Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
  9691. }
  9692. };
  9693. // UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling
  9694. struct OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B : public MulticastDelegate_t
  9695. {
  9696. public:
  9697. public:
  9698. };
  9699. // UnityEngine.SkinnedMeshRenderer
  9700. struct SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
  9701. {
  9702. public:
  9703. public:
  9704. };
  9705. // UnityEngine.SpriteRenderer
  9706. struct SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
  9707. {
  9708. public:
  9709. public:
  9710. };
  9711. #ifdef __clang__
  9712. #pragma clang diagnostic pop
  9713. #endif
  9714. // System.Object[]
  9715. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray
  9716. {
  9717. public:
  9718. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  9719. public:
  9720. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  9721. {
  9722. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9723. return m_Items[index];
  9724. }
  9725. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  9726. {
  9727. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9728. return m_Items + index;
  9729. }
  9730. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  9731. {
  9732. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9733. m_Items[index] = value;
  9734. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9735. }
  9736. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  9737. {
  9738. return m_Items[index];
  9739. }
  9740. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  9741. {
  9742. return m_Items + index;
  9743. }
  9744. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  9745. {
  9746. m_Items[index] = value;
  9747. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9748. }
  9749. };
  9750. // UnityEngine.Playables.PlayableBinding[]
  9751. struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB : public RuntimeArray
  9752. {
  9753. public:
  9754. ALIGN_FIELD (8) PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 m_Items[1];
  9755. public:
  9756. inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 GetAt(il2cpp_array_size_t index) const
  9757. {
  9758. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9759. return m_Items[index];
  9760. }
  9761. inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAt(il2cpp_array_size_t index)
  9762. {
  9763. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9764. return m_Items + index;
  9765. }
  9766. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 value)
  9767. {
  9768. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9769. m_Items[index] = value;
  9770. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  9771. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  9772. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  9773. #endif
  9774. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  9775. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  9776. #endif
  9777. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  9778. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  9779. #endif
  9780. }
  9781. inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 GetAtUnchecked(il2cpp_array_size_t index) const
  9782. {
  9783. return m_Items[index];
  9784. }
  9785. inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9786. {
  9787. return m_Items + index;
  9788. }
  9789. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 value)
  9790. {
  9791. m_Items[index] = value;
  9792. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
  9793. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  9794. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
  9795. #endif
  9796. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  9797. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
  9798. #endif
  9799. #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
  9800. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
  9801. #endif
  9802. }
  9803. };
  9804. // System.Delegate[]
  9805. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
  9806. {
  9807. public:
  9808. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  9809. public:
  9810. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  9811. {
  9812. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9813. return m_Items[index];
  9814. }
  9815. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  9816. {
  9817. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9818. return m_Items + index;
  9819. }
  9820. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  9821. {
  9822. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9823. m_Items[index] = value;
  9824. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9825. }
  9826. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  9827. {
  9828. return m_Items[index];
  9829. }
  9830. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  9831. {
  9832. return m_Items + index;
  9833. }
  9834. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  9835. {
  9836. m_Items[index] = value;
  9837. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9838. }
  9839. };
  9840. // System.Byte[]
  9841. struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray
  9842. {
  9843. public:
  9844. ALIGN_FIELD (8) uint8_t m_Items[1];
  9845. public:
  9846. inline uint8_t GetAt(il2cpp_array_size_t index) const
  9847. {
  9848. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9849. return m_Items[index];
  9850. }
  9851. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  9852. {
  9853. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9854. return m_Items + index;
  9855. }
  9856. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  9857. {
  9858. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9859. m_Items[index] = value;
  9860. }
  9861. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  9862. {
  9863. return m_Items[index];
  9864. }
  9865. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  9866. {
  9867. return m_Items + index;
  9868. }
  9869. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  9870. {
  9871. m_Items[index] = value;
  9872. }
  9873. };
  9874. // UnityEngine.Vector3[]
  9875. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28 : public RuntimeArray
  9876. {
  9877. public:
  9878. ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 m_Items[1];
  9879. public:
  9880. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAt(il2cpp_array_size_t index) const
  9881. {
  9882. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9883. return m_Items[index];
  9884. }
  9885. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index)
  9886. {
  9887. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9888. return m_Items + index;
  9889. }
  9890. inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  9891. {
  9892. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9893. m_Items[index] = value;
  9894. }
  9895. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAtUnchecked(il2cpp_array_size_t index) const
  9896. {
  9897. return m_Items[index];
  9898. }
  9899. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  9900. {
  9901. return m_Items + index;
  9902. }
  9903. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  9904. {
  9905. m_Items[index] = value;
  9906. }
  9907. };
  9908. // System.Int32[]
  9909. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83 : public RuntimeArray
  9910. {
  9911. public:
  9912. ALIGN_FIELD (8) int32_t m_Items[1];
  9913. public:
  9914. inline int32_t GetAt(il2cpp_array_size_t index) const
  9915. {
  9916. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9917. return m_Items[index];
  9918. }
  9919. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  9920. {
  9921. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9922. return m_Items + index;
  9923. }
  9924. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  9925. {
  9926. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9927. m_Items[index] = value;
  9928. }
  9929. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  9930. {
  9931. return m_Items[index];
  9932. }
  9933. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  9934. {
  9935. return m_Items + index;
  9936. }
  9937. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  9938. {
  9939. m_Items[index] = value;
  9940. }
  9941. };
  9942. // UnityEngine.Material[]
  9943. struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398 : public RuntimeArray
  9944. {
  9945. public:
  9946. ALIGN_FIELD (8) Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * m_Items[1];
  9947. public:
  9948. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAt(il2cpp_array_size_t index) const
  9949. {
  9950. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9951. return m_Items[index];
  9952. }
  9953. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAt(il2cpp_array_size_t index)
  9954. {
  9955. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9956. return m_Items + index;
  9957. }
  9958. inline void SetAt(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  9959. {
  9960. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9961. m_Items[index] = value;
  9962. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9963. }
  9964. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAtUnchecked(il2cpp_array_size_t index) const
  9965. {
  9966. return m_Items[index];
  9967. }
  9968. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  9969. {
  9970. return m_Items + index;
  9971. }
  9972. inline void SetAtUnchecked(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  9973. {
  9974. m_Items[index] = value;
  9975. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9976. }
  9977. };
  9978. // UnityEngine.Camera[]
  9979. struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9 : public RuntimeArray
  9980. {
  9981. public:
  9982. ALIGN_FIELD (8) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * m_Items[1];
  9983. public:
  9984. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAt(il2cpp_array_size_t index) const
  9985. {
  9986. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9987. return m_Items[index];
  9988. }
  9989. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAt(il2cpp_array_size_t index)
  9990. {
  9991. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9992. return m_Items + index;
  9993. }
  9994. inline void SetAt(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  9995. {
  9996. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  9997. m_Items[index] = value;
  9998. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  9999. }
  10000. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAtUnchecked(il2cpp_array_size_t index) const
  10001. {
  10002. return m_Items[index];
  10003. }
  10004. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10005. {
  10006. return m_Items + index;
  10007. }
  10008. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  10009. {
  10010. m_Items[index] = value;
  10011. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10012. }
  10013. };
  10014. // System.String[]
  10015. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
  10016. {
  10017. public:
  10018. ALIGN_FIELD (8) String_t* m_Items[1];
  10019. public:
  10020. inline String_t* GetAt(il2cpp_array_size_t index) const
  10021. {
  10022. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10023. return m_Items[index];
  10024. }
  10025. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  10026. {
  10027. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10028. return m_Items + index;
  10029. }
  10030. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  10031. {
  10032. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10033. m_Items[index] = value;
  10034. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10035. }
  10036. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  10037. {
  10038. return m_Items[index];
  10039. }
  10040. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10041. {
  10042. return m_Items + index;
  10043. }
  10044. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  10045. {
  10046. m_Items[index] = value;
  10047. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10048. }
  10049. };
  10050. // System.Reflection.ParameterModifier[]
  10051. struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA : public RuntimeArray
  10052. {
  10053. public:
  10054. ALIGN_FIELD (8) ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E m_Items[1];
  10055. public:
  10056. inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E GetAt(il2cpp_array_size_t index) const
  10057. {
  10058. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10059. return m_Items[index];
  10060. }
  10061. inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E * GetAddressAt(il2cpp_array_size_t index)
  10062. {
  10063. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10064. return m_Items + index;
  10065. }
  10066. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E value)
  10067. {
  10068. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10069. m_Items[index] = value;
  10070. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  10071. }
  10072. inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E GetAtUnchecked(il2cpp_array_size_t index) const
  10073. {
  10074. return m_Items[index];
  10075. }
  10076. inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10077. {
  10078. return m_Items + index;
  10079. }
  10080. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E value)
  10081. {
  10082. m_Items[index] = value;
  10083. Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
  10084. }
  10085. };
  10086. // UnityEngine.Vector2[]
  10087. struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6 : public RuntimeArray
  10088. {
  10089. public:
  10090. ALIGN_FIELD (8) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D m_Items[1];
  10091. public:
  10092. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAt(il2cpp_array_size_t index) const
  10093. {
  10094. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10095. return m_Items[index];
  10096. }
  10097. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAt(il2cpp_array_size_t index)
  10098. {
  10099. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10100. return m_Items + index;
  10101. }
  10102. inline void SetAt(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10103. {
  10104. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10105. m_Items[index] = value;
  10106. }
  10107. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAtUnchecked(il2cpp_array_size_t index) const
  10108. {
  10109. return m_Items[index];
  10110. }
  10111. inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10112. {
  10113. return m_Items + index;
  10114. }
  10115. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
  10116. {
  10117. m_Items[index] = value;
  10118. }
  10119. };
  10120. // System.UInt16[]
  10121. struct UInt16U5BU5D_t2D4BB1F8C486FF4359FFA7E4A76A8708A684543E : public RuntimeArray
  10122. {
  10123. public:
  10124. ALIGN_FIELD (8) uint16_t m_Items[1];
  10125. public:
  10126. inline uint16_t GetAt(il2cpp_array_size_t index) const
  10127. {
  10128. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10129. return m_Items[index];
  10130. }
  10131. inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
  10132. {
  10133. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10134. return m_Items + index;
  10135. }
  10136. inline void SetAt(il2cpp_array_size_t index, uint16_t value)
  10137. {
  10138. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10139. m_Items[index] = value;
  10140. }
  10141. inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
  10142. {
  10143. return m_Items[index];
  10144. }
  10145. inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10146. {
  10147. return m_Items + index;
  10148. }
  10149. inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
  10150. {
  10151. m_Items[index] = value;
  10152. }
  10153. };
  10154. // System.Reflection.ParameterInfo[]
  10155. struct ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694 : public RuntimeArray
  10156. {
  10157. public:
  10158. ALIGN_FIELD (8) ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * m_Items[1];
  10159. public:
  10160. inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * GetAt(il2cpp_array_size_t index) const
  10161. {
  10162. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10163. return m_Items[index];
  10164. }
  10165. inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB ** GetAddressAt(il2cpp_array_size_t index)
  10166. {
  10167. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10168. return m_Items + index;
  10169. }
  10170. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * value)
  10171. {
  10172. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10173. m_Items[index] = value;
  10174. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10175. }
  10176. inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * GetAtUnchecked(il2cpp_array_size_t index) const
  10177. {
  10178. return m_Items[index];
  10179. }
  10180. inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  10181. {
  10182. return m_Items + index;
  10183. }
  10184. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * value)
  10185. {
  10186. m_Items[index] = value;
  10187. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  10188. }
  10189. };
  10190. // System.Char[]
  10191. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2 : public RuntimeArray
  10192. {
  10193. public:
  10194. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  10195. public:
  10196. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  10197. {
  10198. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10199. return m_Items[index];
  10200. }
  10201. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  10202. {
  10203. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10204. return m_Items + index;
  10205. }
  10206. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  10207. {
  10208. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10209. m_Items[index] = value;
  10210. }
  10211. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  10212. {
  10213. return m_Items[index];
  10214. }
  10215. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10216. {
  10217. return m_Items + index;
  10218. }
  10219. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  10220. {
  10221. m_Items[index] = value;
  10222. }
  10223. };
  10224. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
  10225. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
  10226. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
  10227. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
  10228. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
  10229. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
  10230. // System.Void System.Action`1<System.Object>::Invoke(!0)
  10231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  10232. // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
  10233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared (Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
  10234. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  10236. // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  10237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m5922AE21BD6876BFE85E55ACEB04A9946B478950_gshared (Action_3_t5EE4F8B9C50F576C16A8CE302D8F2790394C22EA * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ___arg32, const RuntimeMethod* method);
  10238. // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
  10239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m99868E8D293BF895026CEE7BD216A5AD7480826D_gshared (Action_2_t4A92D51BAC0CF291CCBECDD41B622EDAE4E77D9F * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
  10240. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  10242. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10243. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  10244. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
  10246. // System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32)
  10247. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m5DDE22DC2BDD151FF241480E31970F64BE8FF63F_gshared (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** ___array0, int32_t ___newSize1, const RuntimeMethod* method);
  10248. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
  10249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mADF341B796508D58BEDF95CC8C087F2827F5105D_gshared (UnityAction_2_t77680359D738D69E578F3A74D50CD3FA8D775A60 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, int32_t ___arg11, const RuntimeMethod* method);
  10250. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  10251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_gshared (UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, const RuntimeMethod* method);
  10252. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  10253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_gshared (UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg11, const RuntimeMethod* method);
  10254. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  10255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mAFC7442D9D3CEC6701C3C5599F8CF12476095510_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  10256. // System.Void System.Action`2<System.Object,System.Object>::Invoke(!0,!1)
  10257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m1738FFAE74BE5E599FD42520FA2BEF69D1AC4709_gshared (Action_2_t0DB6FD6F515527EAB552B690A291778C6F00D48C * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
  10258. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  10259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890_gshared (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, int32_t ___capacity0, const RuntimeMethod* method);
  10260. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  10261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6_gshared (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 ___item0, const RuntimeMethod* method);
  10262. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  10263. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_mF754555482D7325F566A128095AF093DB906FB6C_gshared (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method);
  10264. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  10265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A_gshared (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method);
  10266. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator()
  10267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 List_1_GetEnumerator_m9B129D06408C7472E392F81D29B10448ADD8FD57_gshared (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method);
  10268. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Current()
  10269. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_gshared_inline (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method);
  10270. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::MoveNext()
  10271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mDAE79B8091C9F551A73121BB50FB439C17587510_gshared (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method);
  10272. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::Dispose()
  10273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m5A7755FBAC1089756F6E71C4FFDAC30F3F8C1B35_gshared (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method);
  10274. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  10275. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_gshared_inline (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method);
  10276. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  10277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  10278. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  10279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method);
  10280. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  10281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method);
  10282. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  10283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
  10284. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  10285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
  10286. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  10287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method);
  10288. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  10289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method);
  10290. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  10291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387 (String_t* ___fmt0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  10292. // System.String UnityEngine.Plane::ToString()
  10293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method);
  10294. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  10295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  10296. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  10297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method);
  10298. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  10299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method);
  10300. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  10301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method);
  10302. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  10303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method);
  10304. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  10305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  10306. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  10307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method);
  10308. // System.Void* System.IntPtr::ToPointer()
  10309. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method);
  10310. // System.Void UnityEngine.ScriptableObject::.ctor()
  10311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
  10312. // System.Void System.Object::.ctor()
  10313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
  10314. // System.Object System.Object::MemberwiseClone()
  10315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28 (RuntimeObject * __this, const RuntimeMethod* method);
  10316. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  10317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___rhs1, const RuntimeMethod* method);
  10318. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  10319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method);
  10320. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  10321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  10322. // System.Int32 System.IntPtr::GetHashCode()
  10323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A (intptr_t* __this, const RuntimeMethod* method);
  10324. // System.Int32 System.UInt32::GetHashCode()
  10325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D (uint32_t* __this, const RuntimeMethod* method);
  10326. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  10327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  10328. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  10329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  10330. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  10331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
  10332. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  10333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  10334. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  10335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
  10336. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  10337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  10338. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  10339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method);
  10340. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  10341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method);
  10342. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  10343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method);
  10344. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  10345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method);
  10346. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  10347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method);
  10348. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  10349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
  10350. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  10351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method);
  10352. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  10353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method);
  10354. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  10355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  10356. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  10357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
  10358. // System.Void System.ArgumentException::.ctor(System.String)
  10359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, const RuntimeMethod* method);
  10360. // System.String System.Guid::ToString(System.String)
  10361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
  10362. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  10363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  10364. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  10365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  10366. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  10367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method);
  10368. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  10369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method);
  10370. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  10371. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method);
  10372. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  10373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method);
  10374. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  10375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method);
  10376. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  10377. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method);
  10378. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  10379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method);
  10380. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  10381. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * __this, String_t* ___error0, const RuntimeMethod* method);
  10382. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  10383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method);
  10384. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  10385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F (String_t* ___key0, float ___value1, const RuntimeMethod* method);
  10386. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  10387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
  10388. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  10389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method);
  10390. // System.Void System.Exception::.ctor(System.String)
  10391. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  10392. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  10393. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method);
  10394. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  10395. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
  10396. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  10397. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
  10398. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  10399. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
  10400. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  10401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method);
  10402. // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
  10403. inline void Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56 (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * __this, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * ___obj0, const RuntimeMethod* method)
  10404. {
  10405. (( void (*) (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
  10406. }
  10407. // System.Int32 System.String::get_Length()
  10408. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method);
  10409. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  10410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
  10411. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  10412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
  10413. // System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
  10414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E (int32_t ___expected0, int32_t ___actual1, const RuntimeMethod* method);
  10415. // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
  10416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B (const RuntimeMethod* method);
  10417. // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
  10418. inline void Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21 (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
  10419. {
  10420. (( void (*) (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared)(__this, ___arg10, ___arg21, method);
  10421. }
  10422. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10423. inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  10424. {
  10425. return (( NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  10426. }
  10427. // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
  10428. inline void Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D (Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ___arg32, const RuntimeMethod* method)
  10429. {
  10430. (( void (*) (Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *, String_t*, bool, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 , const RuntimeMethod*))Action_3_Invoke_m5922AE21BD6876BFE85E55ACEB04A9946B478950_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
  10431. }
  10432. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  10433. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_inline (String_t* ___name0, const RuntimeMethod* method);
  10434. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  10435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751 (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___targetObject1, const RuntimeMethod* method);
  10436. // System.Boolean System.String::IsNullOrEmpty(System.String)
  10437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method);
  10438. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  10439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
  10440. // System.Void System.Attribute::.ctor()
  10441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0 (Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 * __this, const RuntimeMethod* method);
  10442. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  10443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method);
  10444. // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  10445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___b1, float ___t2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret3, const RuntimeMethod* method);
  10446. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  10447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___euler0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method);
  10448. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  10449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method);
  10450. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  10451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
  10452. // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  10453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
  10454. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  10455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method);
  10456. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  10457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upwards1, const RuntimeMethod* method);
  10458. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  10459. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  10460. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  10461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___b1, const RuntimeMethod* method);
  10462. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  10463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (float ___dot0, const RuntimeMethod* method);
  10464. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  10465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method);
  10466. // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  10467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method);
  10468. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  10469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method);
  10470. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  10471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method);
  10472. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  10473. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method);
  10474. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  10475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
  10476. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  10477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  10478. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  10479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method);
  10480. // System.Int32 System.Single::GetHashCode()
  10481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0 (float* __this, const RuntimeMethod* method);
  10482. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  10483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
  10484. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  10485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method);
  10486. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  10487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  10488. // System.Boolean System.Single::Equals(System.Single)
  10489. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method);
  10490. // System.String UnityEngine.Quaternion::ToString()
  10491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
  10492. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  10493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method);
  10494. // System.Void UnityEngine.PropertyAttribute::.ctor()
  10495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 * __this, const RuntimeMethod* method);
  10496. // System.Int32 UnityEngine.RangeInt::get_end()
  10497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, const RuntimeMethod* method);
  10498. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  10499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  10500. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  10501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
  10502. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  10503. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method);
  10504. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  10505. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method);
  10506. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  10507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, float ___distance0, const RuntimeMethod* method);
  10508. // System.String UnityEngine.Ray::ToString()
  10509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
  10510. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  10511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  10512. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  10513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___position0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, const RuntimeMethod* method);
  10514. // System.Single UnityEngine.Rect::get_x()
  10515. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10516. // System.Void UnityEngine.Rect::set_x(System.Single)
  10517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10518. // System.Single UnityEngine.Rect::get_y()
  10519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10520. // System.Void UnityEngine.Rect::set_y(System.Single)
  10521. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10522. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  10523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  10524. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  10525. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10526. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  10527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10528. // System.Single UnityEngine.Rect::get_xMin()
  10529. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10530. // System.Single UnityEngine.Rect::get_yMin()
  10531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10532. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  10533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10534. // System.Single UnityEngine.Rect::get_xMax()
  10535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10536. // System.Single UnityEngine.Rect::get_yMax()
  10537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10538. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  10539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10540. // System.Single UnityEngine.Rect::get_width()
  10541. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10542. // System.Void UnityEngine.Rect::set_width(System.Single)
  10543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10544. // System.Single UnityEngine.Rect::get_height()
  10545. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10546. // System.Void UnityEngine.Rect::set_height(System.Single)
  10547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10548. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  10549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10550. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  10551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10552. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  10553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10554. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  10555. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10556. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  10557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
  10558. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  10559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, const RuntimeMethod* method);
  10560. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  10561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
  10562. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  10563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method);
  10564. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  10565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect0, const RuntimeMethod* method);
  10566. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  10567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, bool ___allowInverse1, const RuntimeMethod* method);
  10568. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  10569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rhs1, const RuntimeMethod* method);
  10570. // System.Int32 UnityEngine.Rect::GetHashCode()
  10571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10572. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  10573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method);
  10574. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  10575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  10576. // System.String UnityEngine.Rect::ToString()
  10577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
  10578. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  10579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (const RuntimeMethod* method);
  10580. // System.Void UnityEngine.RectOffset::Destroy()
  10581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
  10582. // System.Void System.Object::Finalize()
  10583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method);
  10584. // System.Int32 UnityEngine.RectOffset::get_left()
  10585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
  10586. // System.Int32 UnityEngine.RectOffset::get_right()
  10587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
  10588. // System.Int32 UnityEngine.RectOffset::get_top()
  10589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
  10590. // System.Int32 UnityEngine.RectOffset::get_bottom()
  10591. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
  10592. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  10593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
  10594. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  10595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (intptr_t ___ptr0, const RuntimeMethod* method);
  10596. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  10597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  10598. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  10599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  10600. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  10601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method);
  10602. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  10603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  10604. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  10605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
  10606. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  10607. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  10608. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  10609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
  10610. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  10611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  10612. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  10613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
  10614. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  10615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  10616. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  10617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
  10618. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  10619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  10620. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  10621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
  10622. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  10623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  10624. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  10625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  10626. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  10627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  10628. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  10629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10630. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  10631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10632. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  10633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10634. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  10635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method);
  10636. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  10637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method);
  10638. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  10639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method);
  10640. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  10641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED (const RuntimeMethod* method);
  10642. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  10643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method);
  10644. // System.Void UnityEngine.Debug::LogError(System.Object)
  10645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method);
  10646. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  10647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10648. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  10649. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method);
  10650. // UnityEngine.Transform UnityEngine.Component::get_transform()
  10651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  10652. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  10653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  10654. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  10655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method);
  10656. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  10657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10658. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  10659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, const RuntimeMethod* method);
  10660. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  10661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10662. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  10663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
  10664. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  10665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  10666. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  10667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method);
  10668. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  10669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  10670. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  10671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method);
  10672. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  10673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (const RuntimeMethod* method);
  10674. // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
  10675. inline void Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B (Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * __this, ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
  10676. {
  10677. (( void (*) (Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 *, ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C *, int32_t, const RuntimeMethod*))Action_2_Invoke_m99868E8D293BF895026CEE7BD216A5AD7480826D_gshared)(__this, ___arg10, ___arg21, method);
  10678. }
  10679. // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
  10680. inline void Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764 (Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * __this, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___obj0, const RuntimeMethod* method)
  10681. {
  10682. (( void (*) (Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 *, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
  10683. }
  10684. // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  10685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
  10686. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  10687. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
  10688. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  10689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method);
  10690. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  10691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___ret0, const RuntimeMethod* method);
  10692. // System.Void UnityEngine.Texture::.ctor()
  10693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method);
  10694. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  10695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
  10696. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  10697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
  10698. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  10699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method);
  10700. // System.Void System.ArgumentNullException::.ctor(System.String)
  10701. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method);
  10702. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  10703. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
  10704. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  10705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method);
  10706. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  10707. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
  10708. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  10709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  10710. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  10711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
  10712. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  10713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
  10714. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  10715. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E (int32_t ___format0, const RuntimeMethod* method);
  10716. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  10717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___srgb0, const RuntimeMethod* method);
  10718. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  10719. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
  10720. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  10721. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___value0, const RuntimeMethod* method);
  10722. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  10723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
  10724. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  10725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
  10726. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  10727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
  10728. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  10729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
  10730. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  10731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  10732. // System.String System.String::Concat(System.Object,System.Object,System.Object)
  10733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC (RuntimeObject * ___arg00, RuntimeObject * ___arg11, RuntimeObject * ___arg22, const RuntimeMethod* method);
  10734. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  10735. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
  10736. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  10737. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
  10738. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  10739. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
  10740. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  10741. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
  10742. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  10743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
  10744. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  10745. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
  10746. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  10747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
  10748. // System.String System.String::Format(System.String,System.Object,System.Object)
  10749. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  10750. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  10751. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method);
  10752. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  10753. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10754. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  10755. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10756. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  10757. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10758. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  10759. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10760. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  10761. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10762. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  10763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  10764. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  10765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10766. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  10767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10768. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  10769. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10770. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  10771. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10772. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  10773. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10774. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  10775. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
  10776. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  10777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
  10778. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  10779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method);
  10780. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  10781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
  10782. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  10783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
  10784. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  10785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m0, const RuntimeMethod* method);
  10786. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters)
  10787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32 (BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___inLodParameters3, const RuntimeMethod* method);
  10788. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10789. inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  10790. {
  10791. return (( NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  10792. }
  10793. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10794. inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  10795. {
  10796. return (( NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  10797. }
  10798. // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
  10799. inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
  10800. {
  10801. return (( NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_gshared)(___dataPointer0, ___length1, ___allocator2, method);
  10802. }
  10803. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  10804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, const RuntimeMethod* method);
  10805. // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
  10806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0 (const RuntimeMethod* method);
  10807. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  10808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___other0, const RuntimeMethod* method);
  10809. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  10810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___other0, const RuntimeMethod* method);
  10811. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  10812. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  10813. // System.Int32 UnityEngine.Vector3::GetHashCode()
  10814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
  10815. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  10816. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, const RuntimeMethod* method);
  10817. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  10818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132 (const RuntimeMethod* method);
  10819. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  10820. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method);
  10821. // System.String System.String::Format(System.String,System.Object)
  10822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  10823. // System.Void System.ObjectDisposedException::.ctor(System.String)
  10824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_m8B5D23EA08E42BDE6BC5233CC666295F19BBD2F9 (ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A * __this, String_t* ___objectName0, const RuntimeMethod* method);
  10825. // System.Void System.GC::SuppressFinalize(System.Object)
  10826. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  10827. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  10828. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___value0, const RuntimeMethod* method);
  10829. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  10830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010 (const RuntimeMethod* method);
  10831. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  10832. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline (const RuntimeMethod* method);
  10833. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  10834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method);
  10835. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  10836. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___value0, const RuntimeMethod* method);
  10837. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  10838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
  10839. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  10840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___value0, const RuntimeMethod* method);
  10841. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  10842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method);
  10843. // System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32)
  10844. inline void Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607 (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** ___array0, int32_t ___newSize1, const RuntimeMethod* method)
  10845. {
  10846. (( void (*) (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m5DDE22DC2BDD151FF241480E31970F64BE8FF63F_gshared)(___array0, ___newSize1, method);
  10847. }
  10848. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  10849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method);
  10850. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  10851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___pipelineAsset0, const RuntimeMethod* method);
  10852. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  10853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  10854. // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
  10855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m174F4957D6DEDB6359835123005304B14E79132E (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method);
  10856. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  10857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, const RuntimeMethod* method);
  10858. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  10859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method);
  10860. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  10861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  10862. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  10863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method);
  10864. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  10865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, const RuntimeMethod* method);
  10866. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  10867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method);
  10868. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  10869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
  10870. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  10871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method);
  10872. // System.Boolean System.IntPtr::Equals(System.Object)
  10873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  10874. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  10875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___other0, const RuntimeMethod* method);
  10876. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  10877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  10878. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  10879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method);
  10880. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  10881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027 (intptr_t ___value0, const RuntimeMethod* method);
  10882. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  10883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286 (const RuntimeMethod* method);
  10884. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  10885. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
  10886. // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  10887. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
  10888. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  10889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB (int32_t ___mixedMode0, const RuntimeMethod* method);
  10890. // System.Void System.IntPtr::.ctor(System.Void*)
  10891. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method);
  10892. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  10893. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  10894. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  10895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61 (int32_t ___bakeType0, const RuntimeMethod* method);
  10896. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  10897. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method);
  10898. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  10899. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
  10900. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  10901. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
  10902. // System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()
  10903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF (const RuntimeMethod* method);
  10904. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  10905. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
  10906. // System.String UnityEngine.Resolution::ToString()
  10907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04 (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * __this, const RuntimeMethod* method);
  10908. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  10909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  10910. // System.Void UnityEngine.AsyncOperation::.ctor()
  10911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F (AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * __this, const RuntimeMethod* method);
  10912. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  10913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method);
  10914. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
  10915. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method);
  10916. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)
  10917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9 (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method);
  10918. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  10919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA (PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F * __this, const RuntimeMethod* method);
  10920. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  10921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, int32_t ___value0, const RuntimeMethod* method);
  10922. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  10923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A (LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * __this, int32_t ___mode0, const RuntimeMethod* method);
  10924. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  10925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method);
  10926. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  10927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method);
  10928. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  10929. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  10930. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  10931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148 (int32_t ___index0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * ___ret1, const RuntimeMethod* method);
  10932. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  10933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  10934. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  10935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 SceneManager_LoadScene_m4641E278E1E9A1690A46900F1787B6F1070188CF (String_t* ___sceneName0, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters1, const RuntimeMethod* method);
  10936. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  10937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  10938. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  10939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84 (const RuntimeMethod* method);
  10940. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  10941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A (int32_t ___index0, const RuntimeMethod* method);
  10942. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  10943. inline void UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A (UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, int32_t ___arg11, const RuntimeMethod* method)
  10944. {
  10945. (( void (*) (UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_mADF341B796508D58BEDF95CC8C087F2827F5105D_gshared)(__this, ___arg00, ___arg11, method);
  10946. }
  10947. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  10948. inline void UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2 (UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, const RuntimeMethod* method)
  10949. {
  10950. (( void (*) (UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 *, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , const RuntimeMethod*))UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_gshared)(__this, ___arg00, method);
  10951. }
  10952. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  10953. inline void UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99 (UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg11, const RuntimeMethod* method)
  10954. {
  10955. (( void (*) (UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F *, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , const RuntimeMethod*))UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_gshared)(__this, ___arg00, ___arg11, method);
  10956. }
  10957. // System.Void UnityEngine.Object::.ctor()
  10958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
  10959. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  10960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___self0, const RuntimeMethod* method);
  10961. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  10962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
  10963. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  10964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C (MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method);
  10965. // System.Type System.Object::GetType()
  10966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method);
  10967. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  10968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method);
  10969. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  10970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method);
  10971. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  10972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method);
  10973. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  10974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method);
  10975. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
  10976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_CreateSprite_Injected_m5393FA2042C8AF5D7E9CC32A2255270EE3DA702D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  10977. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  10978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method);
  10979. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  10980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method);
  10981. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  10982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method);
  10983. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  10984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  10985. // System.Int32 UnityEngine.Sprite::GetPacked()
  10986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  10987. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  10988. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  10989. // System.Boolean UnityEngine.Sprite::get_packed()
  10990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m501A9E7D2C44867665FB579FD1A8C5D397C872C3 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  10991. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  10992. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1B5AA0F5476DAEADFF14F65E99944B54940D869F (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  10993. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  10994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B (const RuntimeMethod* method);
  10995. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  10996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Sprite_GetTextureRect_mE506ABF33181E32E82B75479EE4A0910350B1BF9 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  10997. // System.String System.String::Format(System.String,System.Object[])
  10998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA3AC3FE7B23D97F3A5BAA082D25B0E01B341A865 (String_t* ___format0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  10999. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  11000. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_CreateSprite_m1F676037B8C5EB3E216F70EE4630662FF144AFC5 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  11001. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  11002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method);
  11003. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  11004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9 (const RuntimeMethod* method);
  11005. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
  11006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_m4BF8E8E0F77846FA88502FD896E3AFB6D2AB2E0A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___border6, const RuntimeMethod* method);
  11007. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
  11008. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_mBF0676DF6C3CB8554451DC01E0713CF73C84DB4A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, const RuntimeMethod* method);
  11009. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
  11010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_mE9C9B96A1D1EC541FF41148E2001223C2030F803 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, const RuntimeMethod* method);
  11011. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
  11012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_m84A724DB0F0D73AEBE5296B4324D61EBCA72A843 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, const RuntimeMethod* method);
  11013. // System.Void UnityEngine.SpriteRenderer::get_color_Injected(UnityEngine.Color&)
  11014. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_get_color_Injected_m06403F5B2B080BA7609454575BC793E00B1C0870 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
  11015. // System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)
  11016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_mFE58729552E9A143B3C8EA7B89827126DAB3DB90 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method);
  11017. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  11018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_GetInnerUVs_m273E051E7DF38ED3D6077781D75A1C1019CABA25 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  11019. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  11020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_GetOuterUVs_mD78E47470B4D8AD231F194E256136B0094ECEBC5 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  11021. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  11022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_GetPadding_m5781452D40FAE3B7D0CE78BF8808637FBFE78105 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  11023. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  11024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method);
  11025. // System.String System.String::Replace(System.String,System.String)
  11026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m970DFB0A280952FA7D3BA20AB7A8FB9F80CF6470 (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method);
  11027. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  11028. IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC06D6ED2D5E080D5B9D31E7B595D8A7F0675F504 (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method);
  11029. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  11030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660 (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * ___stackTrace0, const RuntimeMethod* method);
  11031. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  11032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m1C0F2D97B838537A2D0F64033AE4EF02D150A956 (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method);
  11033. // System.String System.String::Concat(System.String,System.String,System.String)
  11034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF4626905368D6558695A823466A1AF65EADB9923 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
  11035. // System.Type System.Exception::GetType()
  11036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mA3390B9D538D5FAC3802D9D8A2FCAC31465130F3 (Exception_t * __this, const RuntimeMethod* method);
  11037. // System.String System.String::Trim()
  11038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mB52EB7876C7132358B76B7DC95DEACA20722EF4D (String_t* __this, const RuntimeMethod* method);
  11039. // System.String System.String::Concat(System.String,System.String)
  11040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  11041. // System.Exception System.Exception::get_InnerException()
  11042. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline (Exception_t * __this, const RuntimeMethod* method);
  11043. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  11044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
  11045. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  11046. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method);
  11047. // System.Boolean System.String::op_Equality(System.String,System.String)
  11048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  11049. // System.Boolean System.String::StartsWith(System.String)
  11050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_m7D468FB7C801D9C2DBEEEEC86F8BA8F4EC3243C1 (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  11051. // System.String System.String::Substring(System.Int32,System.Int32)
  11052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  11053. // System.String System.Int32::ToString()
  11054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02 (int32_t* __this, const RuntimeMethod* method);
  11055. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  11056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93 (const RuntimeMethod* method);
  11057. // System.String UnityEngine.SystemInfo::GetDeviceUniqueIdentifier()
  11058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB (const RuntimeMethod* method);
  11059. // System.Boolean System.Enum::IsDefined(System.Type,System.Object)
  11060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_mA573B15329CA2AA7C59367D514D2927FC66217E2 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method);
  11061. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  11062. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740 (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___value0, const RuntimeMethod* method);
  11063. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  11064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210 (int32_t ___format0, const RuntimeMethod* method);
  11065. // System.String UnityEngine.TextAsset::get_text()
  11066. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method);
  11067. // System.Int32 UnityEngine.Texture::GetDataWidth()
  11068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method);
  11069. // System.Void System.NotImplementedException::.ctor()
  11070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4 (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * __this, const RuntimeMethod* method);
  11071. // System.Int32 UnityEngine.Texture::GetDataHeight()
  11072. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method);
  11073. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  11074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
  11075. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  11076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 (int32_t ___format0, const RuntimeMethod* method);
  11077. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
  11078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71 (int32_t ___format0, const RuntimeMethod* method);
  11079. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  11080. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
  11081. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  11082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
  11083. // System.String UnityEngine.Object::get_name()
  11084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
  11085. // System.Void UnityEngine.UnityException::.ctor(System.String)
  11086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, String_t* ___message0, const RuntimeMethod* method);
  11087. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  11088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method);
  11089. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  11090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret3, const RuntimeMethod* method);
  11091. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  11092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method);
  11093. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  11094. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, const RuntimeMethod* method);
  11095. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
  11096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
  11097. // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
  11098. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1 (int32_t ___format0, const RuntimeMethod* method);
  11099. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  11100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method);
  11101. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  11102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method);
  11103. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  11104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___t0, const RuntimeMethod* method);
  11105. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  11106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method);
  11107. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  11108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  11109. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  11110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  11111. // System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)
  11112. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
  11113. // System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  11114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method);
  11115. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  11116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method);
  11117. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  11118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method);
  11119. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  11120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  11121. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  11122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  11123. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  11124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  11125. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  11126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  11127. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  11128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method);
  11129. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  11130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  11131. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  11132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method);
  11133. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  11134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method);
  11135. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  11136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method);
  11137. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  11138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method);
  11139. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  11140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0 (intptr_t ___ptr0, const RuntimeMethod* method);
  11141. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  11142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method);
  11143. // System.UInt32 System.Convert::ToUInt32(System.Object)
  11144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m5CD74B1562CFEE536D3E9A9A89CEC1CB38CED427 (RuntimeObject * ___value0, const RuntimeMethod* method);
  11145. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  11146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED (bool ___value0, const RuntimeMethod* method);
  11147. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  11148. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973 (TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  11149. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  11150. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672 (const RuntimeMethod* method);
  11151. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  11152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method);
  11153. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  11154. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896 (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method);
  11155. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  11156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method);
  11157. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
  11158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m300CE4D04A068C209FD858101AC361C1B600B5AE (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
  11159. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  11160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
  11161. // System.Void UnityEngine.Component::.ctor()
  11162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  11163. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  11164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
  11165. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  11166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method);
  11167. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  11168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
  11169. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  11170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method);
  11171. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  11172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11173. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  11174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method);
  11175. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  11176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method);
  11177. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  11178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11179. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  11180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method);
  11181. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  11182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D (const RuntimeMethod* method);
  11183. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  11184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point1, const RuntimeMethod* method);
  11185. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  11186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method);
  11187. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  11188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method);
  11189. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  11190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method);
  11191. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  11192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method);
  11193. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  11194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
  11195. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  11196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method);
  11197. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  11198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11199. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  11200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method);
  11201. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  11202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11203. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  11204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___p0, const RuntimeMethod* method);
  11205. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  11206. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  11207. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  11208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method);
  11209. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  11210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method);
  11211. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  11212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11213. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  11214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  11215. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  11216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method);
  11217. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  11218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method);
  11219. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  11220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  11221. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method);
  11223. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  11224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method);
  11225. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  11226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method);
  11227. // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
  11228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis0, float ___angle1, const RuntimeMethod* method);
  11229. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  11230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis1, const RuntimeMethod* method);
  11231. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  11232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method);
  11233. // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
  11234. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, const RuntimeMethod* method);
  11235. // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  11236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method);
  11237. // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  11238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldUp1, const RuntimeMethod* method);
  11239. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  11240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method);
  11241. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  11242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method);
  11243. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  11244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method);
  11245. // UnityEngine.Transform UnityEngine.Transform::GetRoot()
  11246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11247. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  11248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___transform0, String_t* ___path1, bool ___isActiveOnly2, const RuntimeMethod* method);
  11249. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  11250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method);
  11251. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  11252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___outer0, const RuntimeMethod* method);
  11253. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  11254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method);
  11255. // System.Int32 UnityEngine.Transform::get_childCount()
  11256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  11257. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  11258. inline void Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  11259. {
  11260. (( void (*) (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mAFC7442D9D3CEC6701C3C5599F8CF12476095510_gshared)(__this, ___object0, ___method1, method);
  11261. }
  11262. // System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1)
  11263. inline void Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00 (Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * __this, String_t* ___arg10, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___arg21, const RuntimeMethod* method)
  11264. {
  11265. (( void (*) (Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 *, String_t*, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, const RuntimeMethod*))Action_2_Invoke_m1738FFAE74BE5E599FD42520FA2BEF69D1AC4709_gshared)(__this, ___arg10, ___arg21, method);
  11266. }
  11267. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0)
  11268. inline void Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * __this, SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___obj0, const RuntimeMethod* method)
  11269. {
  11270. (( void (*) (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
  11271. }
  11272. // System.AppDomain System.AppDomain::get_CurrentDomain()
  11273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 * AppDomain_get_CurrentDomain_m3D3D52C9382D6853E49551DA6182DBC5F1118BF0 (const RuntimeMethod* method);
  11274. // System.Void System.UnhandledExceptionEventHandler::.ctor(System.Object,System.IntPtr)
  11275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionEventHandler__ctor_m6C9D92AF9901334C444EE7E83FE859D7E4833ABB (UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11276. // System.Void System.AppDomain::add_UnhandledException(System.UnhandledExceptionEventHandler)
  11277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AppDomain_add_UnhandledException_mEEDCA5704AE44AEE033BC4929067895C7EAC9D2D (AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 * __this, UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE * ___value0, const RuntimeMethod* method);
  11278. // System.Object System.UnhandledExceptionEventArgs::get_ExceptionObject()
  11279. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_m1936F64BC46B54AA159A4B366BED7AF11DEED0C3_inline (UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1 * __this, const RuntimeMethod* method);
  11280. // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
  11281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77 (String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method);
  11282. // System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)
  11283. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6 (String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method);
  11284. // System.Void UnityEngine.Debug::LogException(System.Exception)
  11285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9 (Exception_t * ___exception0, const RuntimeMethod* method);
  11286. // System.Void System.Exception::set_HResult(System.Int32)
  11287. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Exception_set_HResult_m920DF8C728D8A0EC0759685FED890C775FA08B99_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method);
  11288. // System.Void System.Exception::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  11289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_mBFF5996A1B65FCEEE0054A95A652BA3DD6366618 (Exception_t * __this, SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 * ___info0, StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034 ___context1, const RuntimeMethod* method);
  11290. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  11291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985 (String_t* ___s0, const RuntimeMethod* method);
  11292. // System.Void UnityEngine.UnityLogWriter::.ctor()
  11293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833 (UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 * __this, const RuntimeMethod* method);
  11294. // System.Void System.Console::SetOut(System.IO.TextWriter)
  11295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mAC2420DF73A65A087FAA07AB367F3B54785C30BF (TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 * ___newOut0, const RuntimeMethod* method);
  11296. // System.String System.Char::ToString()
  11297. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_mA42A88FEBA41B72D48BB24373E3101B7A91B6FD8 (Il2CppChar* __this, const RuntimeMethod* method);
  11298. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  11299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m0036CA8A9FB1FE3CFF460CA0212B6377B09E6504 (String_t* ___s0, const RuntimeMethod* method);
  11300. // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
  11301. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mC7FB167C0D5B97F7EF502AF54399C61DD5B87509 (String_t* __this, CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___val0, int32_t ___startIndex1, int32_t ___length2, const RuntimeMethod* method);
  11302. // System.Void System.IO.TextWriter::.ctor()
  11303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_m9E003066292D16C33BCD9F462445436BCBF9AAFA (TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0 * __this, const RuntimeMethod* method);
  11304. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32)
  11305. inline void List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890 (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, int32_t ___capacity0, const RuntimeMethod* method)
  11306. {
  11307. (( void (*) (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *, int32_t, const RuntimeMethod*))List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890_gshared)(__this, ___capacity0, method);
  11308. }
  11309. // System.Void System.Threading.SynchronizationContext::.ctor()
  11310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext__ctor_mC7C5F426C3450ACA409B5FE89E961EB8E5047512 (SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * __this, const RuntimeMethod* method);
  11311. // System.Threading.Thread System.Threading.Thread::get_CurrentThread()
  11312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * Thread_get_CurrentThread_mB7A83CAE2B9A74CEA053196DFD1AF1E7AB30A70E (const RuntimeMethod* method);
  11313. // System.Int32 System.Threading.Thread::get_ManagedThreadId()
  11314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Thread_get_ManagedThreadId_m7FA85162CB00713B94EF5708B19120F791D3AAD1 (Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * __this, const RuntimeMethod* method);
  11315. // System.Void System.Threading.SendOrPostCallback::Invoke(System.Object)
  11316. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendOrPostCallback_Invoke_m10442BF6A452A4408C3DDD1885D6809C4549C2AC (SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * __this, RuntimeObject * ___state0, const RuntimeMethod* method);
  11317. // System.Void System.Threading.ManualResetEvent::.ctor(System.Boolean)
  11318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManualResetEvent__ctor_m8973D9E3C622B9602641C017A33870F51D0311E1 (ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * __this, bool ___initialState0, const RuntimeMethod* method);
  11319. // System.Void System.Threading.Monitor::Enter(System.Object)
  11320. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m903755FCC479745619842CCDBF5E6355319FA102 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  11321. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  11322. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599 (WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * __this, SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * ___callback0, RuntimeObject * ___state1, ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * ___waitHandle2, const RuntimeMethod* method);
  11323. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0)
  11324. inline void List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6 (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 ___item0, const RuntimeMethod* method)
  11325. {
  11326. (( void (*) (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 , const RuntimeMethod*))List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6_gshared)(__this, ___item0, method);
  11327. }
  11328. // System.Void System.Threading.Monitor::Exit(System.Object)
  11329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m49A1E5356D984D0B934BB97A305E2E5E207225C2 (RuntimeObject * ___obj0, const RuntimeMethod* method);
  11330. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
  11331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612 (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method);
  11332. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  11333. inline void List_1_AddRange_mF754555482D7325F566A128095AF093DB906FB6C (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
  11334. {
  11335. (( void (*) (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_mF754555482D7325F566A128095AF093DB906FB6C_gshared)(__this, ___collection0, method);
  11336. }
  11337. // System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear()
  11338. inline void List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method)
  11339. {
  11340. (( void (*) (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *, const RuntimeMethod*))List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A_gshared)(__this, method);
  11341. }
  11342. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator()
  11343. inline Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 List_1_GetEnumerator_m9B129D06408C7472E392F81D29B10448ADD8FD57 (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method)
  11344. {
  11345. return (( Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 (*) (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *, const RuntimeMethod*))List_1_GetEnumerator_m9B129D06408C7472E392F81D29B10448ADD8FD57_gshared)(__this, method);
  11346. }
  11347. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Current()
  11348. inline WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_inline (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method)
  11349. {
  11350. return (( WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 (*) (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 *, const RuntimeMethod*))Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_gshared_inline)(__this, method);
  11351. }
  11352. // System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
  11353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED (WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * __this, const RuntimeMethod* method);
  11354. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::MoveNext()
  11355. inline bool Enumerator_MoveNext_mDAE79B8091C9F551A73121BB50FB439C17587510 (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method)
  11356. {
  11357. return (( bool (*) (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 *, const RuntimeMethod*))Enumerator_MoveNext_mDAE79B8091C9F551A73121BB50FB439C17587510_gshared)(__this, method);
  11358. }
  11359. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::Dispose()
  11360. inline void Enumerator_Dispose_m5A7755FBAC1089756F6E71C4FFDAC30F3F8C1B35 (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method)
  11361. {
  11362. (( void (*) (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 *, const RuntimeMethod*))Enumerator_Dispose_m5A7755FBAC1089756F6E71C4FFDAC30F3F8C1B35_gshared)(__this, method);
  11363. }
  11364. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count()
  11365. inline int32_t List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_inline (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method)
  11366. {
  11367. return (( int32_t (*) (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *, const RuntimeMethod*))List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_gshared_inline)(__this, method);
  11368. }
  11369. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  11370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037 (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, int32_t ___mainThreadID0, const RuntimeMethod* method);
  11371. // System.Void System.Threading.SynchronizationContext::SetSynchronizationContext(System.Threading.SynchronizationContext)
  11372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SynchronizationContext_SetSynchronizationContext_m41A5A4823E9F4B8961657834EAC44397EFE41D61 (SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * ___syncContext0, const RuntimeMethod* method);
  11373. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::get_Current()
  11374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * SynchronizationContext_get_Current_m349D2AF9766D807E4003E23C6D37EF1592832DF4 (const RuntimeMethod* method);
  11375. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  11376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, const RuntimeMethod* method);
  11377. // System.Void System.Diagnostics.Stopwatch::.ctor()
  11378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mA301E9A9D03758CBE09171E0C140CCD06BC9F860 (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  11379. // System.Void System.Diagnostics.Stopwatch::Start()
  11380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mF61332B96D7753ADA18366A29E22E2A92E25739A (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  11381. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  11382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_mE39424FB61C885BCFCC4B583C58A8630C3AD8177 (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  11383. // System.Void System.Threading.Thread::Sleep(System.Int32)
  11384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Thread_Sleep_m2CD320EAB7BE02CC1F395EAFE9970D53A5F9EAEF (int32_t ___millisecondsTimeout0, const RuntimeMethod* method);
  11385. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  11386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, const RuntimeMethod* method);
  11387. // System.Boolean System.Threading.EventWaitHandle::Set()
  11388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventWaitHandle_Set_m7959A86A39735296FC949EC86FDA42A6CFAAB94C (EventWaitHandle_t7603BF1D3D30FE42DD07A450C8D09E2684DC4D98 * __this, const RuntimeMethod* method);
  11389. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  11390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * __this, String_t* ___message0, const RuntimeMethod* method);
  11391. // System.String UnityEngine.Vector2::ToString()
  11392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method);
  11393. // System.Int32 UnityEngine.Vector2::GetHashCode()
  11394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m028AB6B14EBC6D668CFA45BF6EDEF17E2C44EA54 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method);
  11395. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  11396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___other0, const RuntimeMethod* method);
  11397. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  11398. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11399. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  11400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method);
  11401. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  11402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m0E86E1B1038DDB8554A8A0D58729A7788D989588 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___lhs0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rhs1, const RuntimeMethod* method);
  11403. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  11404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B (float ___value0, const RuntimeMethod* method);
  11405. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  11406. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, int32_t ___index0, const RuntimeMethod* method);
  11407. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  11408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  11409. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  11410. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m6AD8F21FFCC7723C6F507CCF2E4E2EFFC4871584 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  11411. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  11412. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11413. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  11414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method);
  11415. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  11416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Division_mDF34F1CC445981B4D1137765BC6277419E561624 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method);
  11417. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  11418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
  11419. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  11420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
  11421. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  11422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  11423. // System.Single UnityEngine.Vector3::get_magnitude()
  11424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
  11425. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  11426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (float ___a0, float ___b1, const RuntimeMethod* method);
  11427. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  11428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method);
  11429. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  11430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method);
  11431. // System.String UnityEngine.Vector3::ToString()
  11432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
  11433. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  11434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, int32_t ___index0, const RuntimeMethod* method);
  11435. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  11436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  11437. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  11438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  11439. // System.Int32 UnityEngine.Vector4::GetHashCode()
  11440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method);
  11441. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  11442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___other0, const RuntimeMethod* method);
  11443. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  11444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  11445. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  11446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___a0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___b1, const RuntimeMethod* method);
  11447. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  11448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method);
  11449. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  11450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___rhs1, const RuntimeMethod* method);
  11451. // System.String UnityEngine.Vector4::ToString()
  11452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method);
  11453. #ifdef __clang__
  11454. #pragma clang diagnostic push
  11455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11456. #pragma clang diagnostic ignored "-Wunused-variable"
  11457. #endif
  11458. #ifdef __clang__
  11459. #pragma clang diagnostic pop
  11460. #endif
  11461. #ifdef __clang__
  11462. #pragma clang diagnostic push
  11463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11464. #pragma clang diagnostic ignored "-Wunused-variable"
  11465. #endif
  11466. #ifdef __clang__
  11467. #pragma clang diagnostic pop
  11468. #endif
  11469. #ifdef __clang__
  11470. #pragma clang diagnostic push
  11471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11472. #pragma clang diagnostic ignored "-Wunused-variable"
  11473. #endif
  11474. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  11475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method)
  11476. {
  11477. static bool s_Il2CppMethodInitialized;
  11478. if (!s_Il2CppMethodInitialized)
  11479. {
  11480. il2cpp_codegen_initialize_method (Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_MetadataUsageId);
  11481. s_Il2CppMethodInitialized = true;
  11482. }
  11483. {
  11484. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___inNormal0;
  11485. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  11486. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC(L_0, /*hidden argument*/NULL);
  11487. __this->set_m_Normal_0(L_1);
  11488. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = __this->get_m_Normal_0();
  11489. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___inPoint1;
  11490. float L_4 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_2, L_3, /*hidden argument*/NULL);
  11491. __this->set_m_Distance_1(((-L_4)));
  11492. return;
  11493. }
  11494. }
  11495. IL2CPP_EXTERN_C void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inPoint1, const RuntimeMethod* method)
  11496. {
  11497. int32_t _offset = 1;
  11498. Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
  11499. Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  11500. }
  11501. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  11502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method)
  11503. {
  11504. static bool s_Il2CppMethodInitialized;
  11505. if (!s_Il2CppMethodInitialized)
  11506. {
  11507. il2cpp_codegen_initialize_method (Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_MetadataUsageId);
  11508. s_Il2CppMethodInitialized = true;
  11509. }
  11510. float V_0 = 0.0f;
  11511. float V_1 = 0.0f;
  11512. bool V_2 = false;
  11513. bool V_3 = false;
  11514. {
  11515. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray0), /*hidden argument*/NULL);
  11516. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = __this->get_m_Normal_0();
  11517. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  11518. float L_2 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_0, L_1, /*hidden argument*/NULL);
  11519. V_0 = L_2;
  11520. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray0), /*hidden argument*/NULL);
  11521. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = __this->get_m_Normal_0();
  11522. float L_5 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_3, L_4, /*hidden argument*/NULL);
  11523. float L_6 = __this->get_m_Distance_1();
  11524. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  11525. float L_7 = V_0;
  11526. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  11527. bool L_8 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_7, (0.0f), /*hidden argument*/NULL);
  11528. V_2 = L_8;
  11529. bool L_9 = V_2;
  11530. if (!L_9)
  11531. {
  11532. goto IL_004a;
  11533. }
  11534. }
  11535. {
  11536. float* L_10 = ___enter1;
  11537. *((float*)L_10) = (float)(0.0f);
  11538. V_3 = (bool)0;
  11539. goto IL_005b;
  11540. }
  11541. IL_004a:
  11542. {
  11543. float* L_11 = ___enter1;
  11544. float L_12 = V_1;
  11545. float L_13 = V_0;
  11546. *((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
  11547. float* L_14 = ___enter1;
  11548. float L_15 = *((float*)L_14);
  11549. V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
  11550. goto IL_005b;
  11551. }
  11552. IL_005b:
  11553. {
  11554. bool L_16 = V_3;
  11555. return L_16;
  11556. }
  11557. }
  11558. IL2CPP_EXTERN_C bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_AdjustorThunk (RuntimeObject * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float* ___enter1, const RuntimeMethod* method)
  11559. {
  11560. int32_t _offset = 1;
  11561. Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
  11562. return Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9(_thisAdjusted, ___ray0, ___enter1, method);
  11563. }
  11564. // System.String UnityEngine.Plane::ToString()
  11565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method)
  11566. {
  11567. static bool s_Il2CppMethodInitialized;
  11568. if (!s_Il2CppMethodInitialized)
  11569. {
  11570. il2cpp_codegen_initialize_method (Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId);
  11571. s_Il2CppMethodInitialized = true;
  11572. }
  11573. String_t* V_0 = NULL;
  11574. {
  11575. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  11576. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  11577. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_m_Normal_0();
  11578. float L_3 = L_2->get_x_2();
  11579. float L_4 = L_3;
  11580. RuntimeObject * L_5 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_4);
  11581. NullCheck(L_1);
  11582. ArrayElementTypeCheck (L_1, L_5);
  11583. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
  11584. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_1;
  11585. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_7 = __this->get_address_of_m_Normal_0();
  11586. float L_8 = L_7->get_y_3();
  11587. float L_9 = L_8;
  11588. RuntimeObject * L_10 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_9);
  11589. NullCheck(L_6);
  11590. ArrayElementTypeCheck (L_6, L_10);
  11591. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  11592. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_6;
  11593. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_12 = __this->get_address_of_m_Normal_0();
  11594. float L_13 = L_12->get_z_4();
  11595. float L_14 = L_13;
  11596. RuntimeObject * L_15 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_14);
  11597. NullCheck(L_11);
  11598. ArrayElementTypeCheck (L_11, L_15);
  11599. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
  11600. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_11;
  11601. float L_17 = __this->get_m_Distance_1();
  11602. float L_18 = L_17;
  11603. RuntimeObject * L_19 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_18);
  11604. NullCheck(L_16);
  11605. ArrayElementTypeCheck (L_16, L_19);
  11606. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_19);
  11607. String_t* L_20 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralD9A9C0A498CF3207B0E814969CB75C12C53D70E0, L_16, /*hidden argument*/NULL);
  11608. V_0 = L_20;
  11609. goto IL_005b;
  11610. }
  11611. IL_005b:
  11612. {
  11613. String_t* L_21 = V_0;
  11614. return L_21;
  11615. }
  11616. }
  11617. IL2CPP_EXTERN_C String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  11618. {
  11619. int32_t _offset = 1;
  11620. Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
  11621. return Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099(_thisAdjusted, method);
  11622. }
  11623. #ifdef __clang__
  11624. #pragma clang diagnostic pop
  11625. #endif
  11626. #ifdef __clang__
  11627. #pragma clang diagnostic push
  11628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11629. #pragma clang diagnostic ignored "-Wunused-variable"
  11630. #endif
  11631. #ifdef __clang__
  11632. #pragma clang diagnostic pop
  11633. #endif
  11634. #ifdef __clang__
  11635. #pragma clang diagnostic push
  11636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11637. #pragma clang diagnostic ignored "-Wunused-variable"
  11638. #endif
  11639. #ifdef __clang__
  11640. #pragma clang diagnostic pop
  11641. #endif
  11642. #ifdef __clang__
  11643. #pragma clang diagnostic push
  11644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11645. #pragma clang diagnostic ignored "-Wunused-variable"
  11646. #endif
  11647. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  11648. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method)
  11649. {
  11650. static bool s_Il2CppMethodInitialized;
  11651. if (!s_Il2CppMethodInitialized)
  11652. {
  11653. il2cpp_codegen_initialize_method (Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId);
  11654. s_Il2CppMethodInitialized = true;
  11655. }
  11656. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 V_0;
  11657. memset((&V_0), 0, sizeof(V_0));
  11658. {
  11659. IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var);
  11660. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_0 = ((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  11661. V_0 = L_0;
  11662. goto IL_0009;
  11663. }
  11664. IL_0009:
  11665. {
  11666. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_1 = V_0;
  11667. return L_1;
  11668. }
  11669. }
  11670. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  11671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  11672. {
  11673. {
  11674. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___handle0;
  11675. __this->set_m_Handle_0(L_0);
  11676. return;
  11677. }
  11678. }
  11679. IL2CPP_EXTERN_C void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  11680. {
  11681. int32_t _offset = 1;
  11682. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
  11683. Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E(_thisAdjusted, ___handle0, method);
  11684. }
  11685. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  11686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method)
  11687. {
  11688. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  11689. memset((&V_0), 0, sizeof(V_0));
  11690. {
  11691. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  11692. V_0 = L_0;
  11693. goto IL_000a;
  11694. }
  11695. IL_000a:
  11696. {
  11697. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  11698. return L_1;
  11699. }
  11700. }
  11701. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  11702. {
  11703. int32_t _offset = 1;
  11704. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
  11705. return Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A(_thisAdjusted, method);
  11706. }
  11707. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  11708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method)
  11709. {
  11710. static bool s_Il2CppMethodInitialized;
  11711. if (!s_Il2CppMethodInitialized)
  11712. {
  11713. il2cpp_codegen_initialize_method (Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId);
  11714. s_Il2CppMethodInitialized = true;
  11715. }
  11716. bool V_0 = false;
  11717. {
  11718. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)__this, /*hidden argument*/NULL);
  11719. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)(&___other0), /*hidden argument*/NULL);
  11720. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  11721. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  11722. V_0 = L_2;
  11723. goto IL_0016;
  11724. }
  11725. IL_0016:
  11726. {
  11727. bool L_3 = V_0;
  11728. return L_3;
  11729. }
  11730. }
  11731. IL2CPP_EXTERN_C bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk (RuntimeObject * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___other0, const RuntimeMethod* method)
  11732. {
  11733. int32_t _offset = 1;
  11734. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
  11735. return Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1(_thisAdjusted, ___other0, method);
  11736. }
  11737. // System.Void UnityEngine.Playables.Playable::.cctor()
  11738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32 (const RuntimeMethod* method)
  11739. {
  11740. static bool s_Il2CppMethodInitialized;
  11741. if (!s_Il2CppMethodInitialized)
  11742. {
  11743. il2cpp_codegen_initialize_method (Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId);
  11744. s_Il2CppMethodInitialized = true;
  11745. }
  11746. {
  11747. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  11748. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  11749. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_1;
  11750. memset((&L_1), 0, sizeof(L_1));
  11751. Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((&L_1), L_0, /*hidden argument*/NULL);
  11752. ((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  11753. return;
  11754. }
  11755. }
  11756. #ifdef __clang__
  11757. #pragma clang diagnostic pop
  11758. #endif
  11759. #ifdef __clang__
  11760. #pragma clang diagnostic push
  11761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11762. #pragma clang diagnostic ignored "-Wunused-variable"
  11763. #endif
  11764. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  11765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
  11766. {
  11767. static bool s_Il2CppMethodInitialized;
  11768. if (!s_Il2CppMethodInitialized)
  11769. {
  11770. il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId);
  11771. s_Il2CppMethodInitialized = true;
  11772. }
  11773. double V_0 = 0.0;
  11774. {
  11775. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
  11776. double L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
  11777. V_0 = L_0;
  11778. goto IL_0009;
  11779. }
  11780. IL_0009:
  11781. {
  11782. double L_1 = V_0;
  11783. return L_1;
  11784. }
  11785. }
  11786. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
  11787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
  11788. {
  11789. static bool s_Il2CppMethodInitialized;
  11790. if (!s_Il2CppMethodInitialized)
  11791. {
  11792. il2cpp_codegen_initialize_method (PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId);
  11793. s_Il2CppMethodInitialized = true;
  11794. }
  11795. RuntimeObject* V_0 = NULL;
  11796. {
  11797. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
  11798. PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_None_4();
  11799. V_0 = (RuntimeObject*)L_0;
  11800. goto IL_0009;
  11801. }
  11802. IL_0009:
  11803. {
  11804. RuntimeObject* L_1 = V_0;
  11805. return L_1;
  11806. }
  11807. }
  11808. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  11809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph1, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  11810. {
  11811. static bool s_Il2CppMethodInitialized;
  11812. if (!s_Il2CppMethodInitialized)
  11813. {
  11814. il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId);
  11815. s_Il2CppMethodInitialized = true;
  11816. }
  11817. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 V_0;
  11818. memset((&V_0), 0, sizeof(V_0));
  11819. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * V_1 = NULL;
  11820. bool V_2 = false;
  11821. {
  11822. PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0;
  11823. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  11824. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  11825. V_2 = L_1;
  11826. bool L_2 = V_2;
  11827. if (!L_2)
  11828. {
  11829. goto IL_0014;
  11830. }
  11831. }
  11832. {
  11833. IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var);
  11834. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_3 = Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D(/*hidden argument*/NULL);
  11835. V_0 = L_3;
  11836. goto IL_001d;
  11837. }
  11838. IL_0014:
  11839. {
  11840. PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_4 = ___asset0;
  11841. PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA L_5 = ___graph1;
  11842. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___go2;
  11843. NullCheck(L_4);
  11844. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_7 = VirtFuncInvoker2< Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
  11845. V_0 = L_7;
  11846. }
  11847. IL_001d:
  11848. {
  11849. void* L_8 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
  11850. V_1 = (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_8;
  11851. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * L_9 = V_1;
  11852. Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 L_10 = V_0;
  11853. *(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_9 = L_10;
  11854. return;
  11855. }
  11856. }
  11857. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  11858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  11859. {
  11860. double V_0 = 0.0;
  11861. double* V_1 = NULL;
  11862. {
  11863. PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0;
  11864. NullCheck(L_0);
  11865. double L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  11866. V_0 = L_1;
  11867. void* L_2 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
  11868. V_1 = (double*)L_2;
  11869. double* L_3 = V_1;
  11870. double L_4 = V_0;
  11871. *((double*)L_3) = (double)L_4;
  11872. return;
  11873. }
  11874. }
  11875. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  11876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
  11877. {
  11878. {
  11879. ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
  11880. return;
  11881. }
  11882. }
  11883. #ifdef __clang__
  11884. #pragma clang diagnostic pop
  11885. #endif
  11886. #ifdef __clang__
  11887. #pragma clang diagnostic push
  11888. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11889. #pragma clang diagnostic ignored "-Wunused-variable"
  11890. #endif
  11891. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  11892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method)
  11893. {
  11894. {
  11895. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  11896. return;
  11897. }
  11898. }
  11899. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  11900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
  11901. {
  11902. {
  11903. return;
  11904. }
  11905. }
  11906. // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  11907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
  11908. {
  11909. {
  11910. return;
  11911. }
  11912. }
  11913. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  11914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
  11915. {
  11916. {
  11917. return;
  11918. }
  11919. }
  11920. // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  11921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, const RuntimeMethod* method)
  11922. {
  11923. {
  11924. return;
  11925. }
  11926. }
  11927. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  11928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method)
  11929. {
  11930. {
  11931. return;
  11932. }
  11933. }
  11934. // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  11935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method)
  11936. {
  11937. {
  11938. return;
  11939. }
  11940. }
  11941. // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  11942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, const RuntimeMethod* method)
  11943. {
  11944. {
  11945. return;
  11946. }
  11947. }
  11948. // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  11949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  11950. {
  11951. {
  11952. return;
  11953. }
  11954. }
  11955. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  11956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method)
  11957. {
  11958. RuntimeObject * V_0 = NULL;
  11959. {
  11960. RuntimeObject * L_0 = Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28(__this, /*hidden argument*/NULL);
  11961. V_0 = L_0;
  11962. goto IL_000a;
  11963. }
  11964. IL_000a:
  11965. {
  11966. RuntimeObject * L_1 = V_0;
  11967. return L_1;
  11968. }
  11969. }
  11970. #ifdef __clang__
  11971. #pragma clang diagnostic pop
  11972. #endif
  11973. #ifdef __clang__
  11974. #pragma clang diagnostic push
  11975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11976. #pragma clang diagnostic ignored "-Wunused-variable"
  11977. #endif
  11978. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  11979. IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled)
  11980. {
  11981. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  11982. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  11983. }
  11984. IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled)
  11985. {
  11986. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  11987. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  11988. }
  11989. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  11990. IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled)
  11991. {
  11992. }
  11993. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  11994. IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled)
  11995. {
  11996. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  11997. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  11998. }
  11999. IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled)
  12000. {
  12001. Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  12002. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
  12003. }
  12004. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  12005. IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled)
  12006. {
  12007. }
  12008. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  12009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8 (const RuntimeMethod* method)
  12010. {
  12011. static bool s_Il2CppMethodInitialized;
  12012. if (!s_Il2CppMethodInitialized)
  12013. {
  12014. il2cpp_codegen_initialize_method (PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId);
  12015. s_Il2CppMethodInitialized = true;
  12016. }
  12017. {
  12018. PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = (PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)SZArrayNew(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var, (uint32_t)0);
  12019. ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_None_4(L_0);
  12020. ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
  12021. return;
  12022. }
  12023. }
  12024. #ifdef __clang__
  12025. #pragma clang diagnostic pop
  12026. #endif
  12027. #ifdef __clang__
  12028. #pragma clang diagnostic push
  12029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12030. #pragma clang diagnostic ignored "-Wunused-variable"
  12031. #endif
  12032. IL2CPP_EXTERN_C PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 DelegatePInvokeWrapper_CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, const RuntimeMethod* method)
  12033. {
  12034. typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , char*);
  12035. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  12036. // Marshaling of parameter '___name1' to native representation
  12037. char* ____name1_marshaled = NULL;
  12038. ____name1_marshaled = il2cpp_codegen_marshal_string(___name1);
  12039. // Native function invocation
  12040. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);
  12041. // Marshaling cleanup of parameter '___name1' native representation
  12042. il2cpp_codegen_marshal_free(____name1_marshaled);
  12043. ____name1_marshaled = NULL;
  12044. return returnValue;
  12045. }
  12046. // System.Void UnityEngine.Playables.PlayableBinding_CreateOutputMethod::.ctor(System.Object,System.IntPtr)
  12047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  12048. {
  12049. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  12050. __this->set_method_3(___method1);
  12051. __this->set_m_target_2(___object0);
  12052. }
  12053. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
  12054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, const RuntimeMethod* method)
  12055. {
  12056. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 result;
  12057. memset((&result), 0, sizeof(result));
  12058. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
  12059. Delegate_t** delegatesToInvoke;
  12060. il2cpp_array_size_t length;
  12061. if (delegateArrayToInvoke != NULL)
  12062. {
  12063. length = delegateArrayToInvoke->max_length;
  12064. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  12065. }
  12066. else
  12067. {
  12068. length = 1;
  12069. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  12070. }
  12071. for (il2cpp_array_size_t i = 0; i < length; i++)
  12072. {
  12073. Delegate_t* currentDelegate = delegatesToInvoke[i];
  12074. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  12075. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  12076. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  12077. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  12078. {
  12079. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  12080. }
  12081. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  12082. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  12083. if (___methodIsStatic)
  12084. {
  12085. if (___parameterCount == 2)
  12086. {
  12087. // open
  12088. typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
  12089. result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
  12090. }
  12091. else
  12092. {
  12093. // closed
  12094. typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
  12095. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  12096. }
  12097. }
  12098. else
  12099. {
  12100. // closed
  12101. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  12102. {
  12103. if (targetThis == NULL)
  12104. {
  12105. typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
  12106. result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
  12107. }
  12108. else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  12109. {
  12110. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  12111. result = GenericInterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  12112. else
  12113. result = GenericVirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
  12114. }
  12115. else
  12116. {
  12117. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  12118. result = InterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1);
  12119. else
  12120. result = VirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1);
  12121. }
  12122. }
  12123. else
  12124. {
  12125. if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
  12126. {
  12127. typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
  12128. result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
  12129. }
  12130. else
  12131. {
  12132. typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
  12133. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
  12134. }
  12135. }
  12136. }
  12137. }
  12138. return result;
  12139. }
  12140. // System.IAsyncResult UnityEngine.Playables.PlayableBinding_CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
  12141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA ___graph0, String_t* ___name1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  12142. {
  12143. static bool s_Il2CppMethodInitialized;
  12144. if (!s_Il2CppMethodInitialized)
  12145. {
  12146. il2cpp_codegen_initialize_method (CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId);
  12147. s_Il2CppMethodInitialized = true;
  12148. }
  12149. void *__d_args[3] = {0};
  12150. __d_args[0] = Box(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var, &___graph0);
  12151. __d_args[1] = ___name1;
  12152. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
  12153. }
  12154. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::EndInvoke(System.IAsyncResult)
  12155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  12156. {
  12157. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  12158. return *(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)UnBox ((RuntimeObject*)__result);
  12159. }
  12160. #ifdef __clang__
  12161. #pragma clang diagnostic pop
  12162. #endif
  12163. #ifdef __clang__
  12164. #pragma clang diagnostic push
  12165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12166. #pragma clang diagnostic ignored "-Wunused-variable"
  12167. #endif
  12168. #ifdef __clang__
  12169. #pragma clang diagnostic pop
  12170. #endif
  12171. #ifdef __clang__
  12172. #pragma clang diagnostic push
  12173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12174. #pragma clang diagnostic ignored "-Wunused-variable"
  12175. #endif
  12176. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  12177. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method)
  12178. {
  12179. static bool s_Il2CppMethodInitialized;
  12180. if (!s_Il2CppMethodInitialized)
  12181. {
  12182. il2cpp_codegen_initialize_method (PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId);
  12183. s_Il2CppMethodInitialized = true;
  12184. }
  12185. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  12186. memset((&V_0), 0, sizeof(V_0));
  12187. {
  12188. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  12189. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_m_Null_2();
  12190. V_0 = L_0;
  12191. goto IL_0009;
  12192. }
  12193. IL_0009:
  12194. {
  12195. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  12196. return L_1;
  12197. }
  12198. }
  12199. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method)
  12201. {
  12202. static bool s_Il2CppMethodInitialized;
  12203. if (!s_Il2CppMethodInitialized)
  12204. {
  12205. il2cpp_codegen_initialize_method (PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId);
  12206. s_Il2CppMethodInitialized = true;
  12207. }
  12208. bool V_0 = false;
  12209. {
  12210. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___x0;
  12211. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___y1;
  12212. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  12213. bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL);
  12214. V_0 = L_2;
  12215. goto IL_000b;
  12216. }
  12217. IL_000b:
  12218. {
  12219. bool L_3 = V_0;
  12220. return L_3;
  12221. }
  12222. }
  12223. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  12224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  12225. {
  12226. static bool s_Il2CppMethodInitialized;
  12227. if (!s_Il2CppMethodInitialized)
  12228. {
  12229. il2cpp_codegen_initialize_method (PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId);
  12230. s_Il2CppMethodInitialized = true;
  12231. }
  12232. bool V_0 = false;
  12233. int32_t G_B3_0 = 0;
  12234. {
  12235. RuntimeObject * L_0 = ___p0;
  12236. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))
  12237. {
  12238. goto IL_0017;
  12239. }
  12240. }
  12241. {
  12242. RuntimeObject * L_1 = ___p0;
  12243. bool L_2 = PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, ((*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)UnBox(L_1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  12244. G_B3_0 = ((int32_t)(L_2));
  12245. goto IL_0018;
  12246. }
  12247. IL_0017:
  12248. {
  12249. G_B3_0 = 0;
  12250. }
  12251. IL_0018:
  12252. {
  12253. V_0 = (bool)G_B3_0;
  12254. goto IL_001b;
  12255. }
  12256. IL_001b:
  12257. {
  12258. bool L_3 = V_0;
  12259. return L_3;
  12260. }
  12261. }
  12262. IL2CPP_EXTERN_C bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  12263. {
  12264. int32_t _offset = 1;
  12265. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
  12266. return PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E(_thisAdjusted, ___p0, method);
  12267. }
  12268. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
  12269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method)
  12270. {
  12271. static bool s_Il2CppMethodInitialized;
  12272. if (!s_Il2CppMethodInitialized)
  12273. {
  12274. il2cpp_codegen_initialize_method (PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId);
  12275. s_Il2CppMethodInitialized = true;
  12276. }
  12277. bool V_0 = false;
  12278. {
  12279. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = (*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this);
  12280. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___other0;
  12281. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  12282. bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL);
  12283. V_0 = L_2;
  12284. goto IL_0010;
  12285. }
  12286. IL_0010:
  12287. {
  12288. bool L_3 = V_0;
  12289. return L_3;
  12290. }
  12291. }
  12292. IL2CPP_EXTERN_C bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___other0, const RuntimeMethod* method)
  12293. {
  12294. int32_t _offset = 1;
  12295. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
  12296. return PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C(_thisAdjusted, ___other0, method);
  12297. }
  12298. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  12299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  12300. {
  12301. int32_t V_0 = 0;
  12302. {
  12303. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  12304. int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
  12305. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  12306. int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL);
  12307. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  12308. goto IL_001b;
  12309. }
  12310. IL_001b:
  12311. {
  12312. int32_t L_4 = V_0;
  12313. return L_4;
  12314. }
  12315. }
  12316. IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12317. {
  12318. int32_t _offset = 1;
  12319. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
  12320. return PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45(_thisAdjusted, method);
  12321. }
  12322. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___rhs1, const RuntimeMethod* method)
  12324. {
  12325. bool V_0 = false;
  12326. int32_t G_B3_0 = 0;
  12327. {
  12328. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = ___lhs0;
  12329. intptr_t L_1 = L_0.get_m_Handle_0();
  12330. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_2 = ___rhs1;
  12331. intptr_t L_3 = L_2.get_m_Handle_0();
  12332. bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  12333. if (!L_4)
  12334. {
  12335. goto IL_0024;
  12336. }
  12337. }
  12338. {
  12339. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___lhs0;
  12340. uint32_t L_6 = L_5.get_m_Version_1();
  12341. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_7 = ___rhs1;
  12342. uint32_t L_8 = L_7.get_m_Version_1();
  12343. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  12344. goto IL_0025;
  12345. }
  12346. IL_0024:
  12347. {
  12348. G_B3_0 = 0;
  12349. }
  12350. IL_0025:
  12351. {
  12352. V_0 = (bool)G_B3_0;
  12353. goto IL_0028;
  12354. }
  12355. IL_0028:
  12356. {
  12357. bool L_9 = V_0;
  12358. return L_9;
  12359. }
  12360. }
  12361. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  12362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  12363. {
  12364. static bool s_Il2CppMethodInitialized;
  12365. if (!s_Il2CppMethodInitialized)
  12366. {
  12367. il2cpp_codegen_initialize_method (PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId);
  12368. s_Il2CppMethodInitialized = true;
  12369. }
  12370. {
  12371. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  12372. bool L_0 = PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
  12373. return L_0;
  12374. }
  12375. }
  12376. IL2CPP_EXTERN_C bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12377. {
  12378. int32_t _offset = 1;
  12379. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
  12380. return PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059(_thisAdjusted, method);
  12381. }
  12382. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  12383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  12384. {
  12385. static bool s_Il2CppMethodInitialized;
  12386. if (!s_Il2CppMethodInitialized)
  12387. {
  12388. il2cpp_codegen_initialize_method (PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId);
  12389. s_Il2CppMethodInitialized = true;
  12390. }
  12391. {
  12392. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  12393. Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
  12394. return L_0;
  12395. }
  12396. }
  12397. IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12398. {
  12399. int32_t _offset = 1;
  12400. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
  12401. return PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1(_thisAdjusted, method);
  12402. }
  12403. // System.Void UnityEngine.Playables.PlayableHandle::.cctor()
  12404. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3 (const RuntimeMethod* method)
  12405. {
  12406. static bool s_Il2CppMethodInitialized;
  12407. if (!s_Il2CppMethodInitialized)
  12408. {
  12409. il2cpp_codegen_initialize_method (PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId);
  12410. s_Il2CppMethodInitialized = true;
  12411. }
  12412. {
  12413. il2cpp_codegen_initobj((((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ));
  12414. return;
  12415. }
  12416. }
  12417. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  12418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
  12419. {
  12420. typedef bool (*PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
  12421. static PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn _il2cpp_icall_func;
  12422. if (!_il2cpp_icall_func)
  12423. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  12424. bool retVal = _il2cpp_icall_func(____unity_self0);
  12425. return retVal;
  12426. }
  12427. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  12428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
  12429. {
  12430. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
  12431. static PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn _il2cpp_icall_func;
  12432. if (!_il2cpp_icall_func)
  12433. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  12434. Type_t * retVal = _il2cpp_icall_func(____unity_self0);
  12435. return retVal;
  12436. }
  12437. #ifdef __clang__
  12438. #pragma clang diagnostic pop
  12439. #endif
  12440. #ifdef __clang__
  12441. #pragma clang diagnostic push
  12442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12443. #pragma clang diagnostic ignored "-Wunused-variable"
  12444. #endif
  12445. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  12446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method)
  12447. {
  12448. {
  12449. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___handle0;
  12450. __this->set_m_Handle_0(L_0);
  12451. return;
  12452. }
  12453. }
  12454. IL2CPP_EXTERN_C void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___handle0, const RuntimeMethod* method)
  12455. {
  12456. int32_t _offset = 1;
  12457. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
  12458. PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943(_thisAdjusted, ___handle0, method);
  12459. }
  12460. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  12461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method)
  12462. {
  12463. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0;
  12464. memset((&V_0), 0, sizeof(V_0));
  12465. {
  12466. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = __this->get_m_Handle_0();
  12467. V_0 = L_0;
  12468. goto IL_000a;
  12469. }
  12470. IL_000a:
  12471. {
  12472. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = V_0;
  12473. return L_1;
  12474. }
  12475. }
  12476. IL2CPP_EXTERN_C PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12477. {
  12478. int32_t _offset = 1;
  12479. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
  12480. return PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3(_thisAdjusted, method);
  12481. }
  12482. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  12483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method)
  12484. {
  12485. static bool s_Il2CppMethodInitialized;
  12486. if (!s_Il2CppMethodInitialized)
  12487. {
  12488. il2cpp_codegen_initialize_method (PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId);
  12489. s_Il2CppMethodInitialized = true;
  12490. }
  12491. bool V_0 = false;
  12492. {
  12493. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)__this, /*hidden argument*/NULL);
  12494. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)(&___other0), /*hidden argument*/NULL);
  12495. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
  12496. bool L_2 = PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0(L_0, L_1, /*hidden argument*/NULL);
  12497. V_0 = L_2;
  12498. goto IL_0016;
  12499. }
  12500. IL_0016:
  12501. {
  12502. bool L_3 = V_0;
  12503. return L_3;
  12504. }
  12505. }
  12506. IL2CPP_EXTERN_C bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 ___other0, const RuntimeMethod* method)
  12507. {
  12508. int32_t _offset = 1;
  12509. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
  12510. return PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B(_thisAdjusted, ___other0, method);
  12511. }
  12512. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  12513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5 (const RuntimeMethod* method)
  12514. {
  12515. static bool s_Il2CppMethodInitialized;
  12516. if (!s_Il2CppMethodInitialized)
  12517. {
  12518. il2cpp_codegen_initialize_method (PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId);
  12519. s_Il2CppMethodInitialized = true;
  12520. }
  12521. {
  12522. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
  12523. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4(/*hidden argument*/NULL);
  12524. PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 L_1;
  12525. memset((&L_1), 0, sizeof(L_1));
  12526. PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943((&L_1), L_0, /*hidden argument*/NULL);
  12527. ((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  12528. return;
  12529. }
  12530. }
  12531. #ifdef __clang__
  12532. #pragma clang diagnostic pop
  12533. #endif
  12534. #ifdef __clang__
  12535. #pragma clang diagnostic push
  12536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12537. #pragma clang diagnostic ignored "-Wunused-variable"
  12538. #endif
  12539. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  12540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method)
  12541. {
  12542. static bool s_Il2CppMethodInitialized;
  12543. if (!s_Il2CppMethodInitialized)
  12544. {
  12545. il2cpp_codegen_initialize_method (PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId);
  12546. s_Il2CppMethodInitialized = true;
  12547. }
  12548. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 V_0;
  12549. memset((&V_0), 0, sizeof(V_0));
  12550. {
  12551. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
  12552. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_m_Null_2();
  12553. V_0 = L_0;
  12554. goto IL_0009;
  12555. }
  12556. IL_0009:
  12557. {
  12558. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = V_0;
  12559. return L_1;
  12560. }
  12561. }
  12562. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  12563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
  12564. {
  12565. int32_t V_0 = 0;
  12566. {
  12567. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  12568. int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
  12569. uint32_t* L_2 = __this->get_address_of_m_Version_1();
  12570. int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL);
  12571. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  12572. goto IL_001b;
  12573. }
  12574. IL_001b:
  12575. {
  12576. int32_t L_4 = V_0;
  12577. return L_4;
  12578. }
  12579. }
  12580. IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12581. {
  12582. int32_t _offset = 1;
  12583. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
  12584. return PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C(_thisAdjusted, method);
  12585. }
  12586. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  12587. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method)
  12588. {
  12589. static bool s_Il2CppMethodInitialized;
  12590. if (!s_Il2CppMethodInitialized)
  12591. {
  12592. il2cpp_codegen_initialize_method (PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId);
  12593. s_Il2CppMethodInitialized = true;
  12594. }
  12595. bool V_0 = false;
  12596. {
  12597. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___lhs0;
  12598. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = ___rhs1;
  12599. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
  12600. bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL);
  12601. V_0 = L_2;
  12602. goto IL_000b;
  12603. }
  12604. IL_000b:
  12605. {
  12606. bool L_3 = V_0;
  12607. return L_3;
  12608. }
  12609. }
  12610. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  12611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  12612. {
  12613. static bool s_Il2CppMethodInitialized;
  12614. if (!s_Il2CppMethodInitialized)
  12615. {
  12616. il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId);
  12617. s_Il2CppMethodInitialized = true;
  12618. }
  12619. bool V_0 = false;
  12620. int32_t G_B3_0 = 0;
  12621. {
  12622. RuntimeObject * L_0 = ___p0;
  12623. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))
  12624. {
  12625. goto IL_0017;
  12626. }
  12627. }
  12628. {
  12629. RuntimeObject * L_1 = ___p0;
  12630. bool L_2 = PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, ((*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)UnBox(L_1, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  12631. G_B3_0 = ((int32_t)(L_2));
  12632. goto IL_0018;
  12633. }
  12634. IL_0017:
  12635. {
  12636. G_B3_0 = 0;
  12637. }
  12638. IL_0018:
  12639. {
  12640. V_0 = (bool)G_B3_0;
  12641. goto IL_001b;
  12642. }
  12643. IL_001b:
  12644. {
  12645. bool L_3 = V_0;
  12646. return L_3;
  12647. }
  12648. }
  12649. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  12650. {
  12651. int32_t _offset = 1;
  12652. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
  12653. return PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2(_thisAdjusted, ___p0, method);
  12654. }
  12655. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
  12656. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method)
  12657. {
  12658. static bool s_Il2CppMethodInitialized;
  12659. if (!s_Il2CppMethodInitialized)
  12660. {
  12661. il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId);
  12662. s_Il2CppMethodInitialized = true;
  12663. }
  12664. bool V_0 = false;
  12665. {
  12666. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = (*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this);
  12667. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_1 = ___other0;
  12668. IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
  12669. bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL);
  12670. V_0 = L_2;
  12671. goto IL_0010;
  12672. }
  12673. IL_0010:
  12674. {
  12675. bool L_3 = V_0;
  12676. return L_3;
  12677. }
  12678. }
  12679. IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___other0, const RuntimeMethod* method)
  12680. {
  12681. int32_t _offset = 1;
  12682. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
  12683. return PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18(_thisAdjusted, ___other0, method);
  12684. }
  12685. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  12686. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___rhs1, const RuntimeMethod* method)
  12687. {
  12688. bool V_0 = false;
  12689. int32_t G_B3_0 = 0;
  12690. {
  12691. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_0 = ___lhs0;
  12692. intptr_t L_1 = L_0.get_m_Handle_0();
  12693. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_2 = ___rhs1;
  12694. intptr_t L_3 = L_2.get_m_Handle_0();
  12695. bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
  12696. if (!L_4)
  12697. {
  12698. goto IL_0024;
  12699. }
  12700. }
  12701. {
  12702. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_5 = ___lhs0;
  12703. uint32_t L_6 = L_5.get_m_Version_1();
  12704. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 L_7 = ___rhs1;
  12705. uint32_t L_8 = L_7.get_m_Version_1();
  12706. G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
  12707. goto IL_0025;
  12708. }
  12709. IL_0024:
  12710. {
  12711. G_B3_0 = 0;
  12712. }
  12713. IL_0025:
  12714. {
  12715. V_0 = (bool)G_B3_0;
  12716. goto IL_0028;
  12717. }
  12718. IL_0028:
  12719. {
  12720. bool L_9 = V_0;
  12721. return L_9;
  12722. }
  12723. }
  12724. // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
  12725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E (const RuntimeMethod* method)
  12726. {
  12727. static bool s_Il2CppMethodInitialized;
  12728. if (!s_Il2CppMethodInitialized)
  12729. {
  12730. il2cpp_codegen_initialize_method (PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId);
  12731. s_Il2CppMethodInitialized = true;
  12732. }
  12733. {
  12734. il2cpp_codegen_initobj((((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ));
  12735. return;
  12736. }
  12737. }
  12738. #ifdef __clang__
  12739. #pragma clang diagnostic pop
  12740. #endif
  12741. #ifdef __clang__
  12742. #pragma clang diagnostic push
  12743. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12744. #pragma clang diagnostic ignored "-Wunused-variable"
  12745. #endif
  12746. #ifdef __clang__
  12747. #pragma clang diagnostic pop
  12748. #endif
  12749. #ifdef __clang__
  12750. #pragma clang diagnostic push
  12751. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12752. #pragma clang diagnostic ignored "-Wunused-variable"
  12753. #endif
  12754. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
  12755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  12756. {
  12757. static bool s_Il2CppMethodInitialized;
  12758. if (!s_Il2CppMethodInitialized)
  12759. {
  12760. il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId);
  12761. s_Il2CppMethodInitialized = true;
  12762. }
  12763. bool V_0 = false;
  12764. {
  12765. Guid_t L_0 = ___messageId0;
  12766. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  12767. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  12768. bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
  12769. V_0 = L_2;
  12770. bool L_3 = V_0;
  12771. if (!L_3)
  12772. {
  12773. goto IL_001c;
  12774. }
  12775. }
  12776. {
  12777. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  12778. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL);
  12779. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var);
  12780. }
  12781. IL_001c:
  12782. {
  12783. String_t* L_5 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
  12784. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1;
  12785. int32_t L_7 = ___playerId2;
  12786. PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928(L_5, L_6, L_7, /*hidden argument*/NULL);
  12787. return;
  12788. }
  12789. }
  12790. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
  12791. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  12792. {
  12793. static bool s_Il2CppMethodInitialized;
  12794. if (!s_Il2CppMethodInitialized)
  12795. {
  12796. il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId);
  12797. s_Il2CppMethodInitialized = true;
  12798. }
  12799. bool V_0 = false;
  12800. bool V_1 = false;
  12801. {
  12802. Guid_t L_0 = ___messageId0;
  12803. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  12804. Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
  12805. bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
  12806. V_0 = L_2;
  12807. bool L_3 = V_0;
  12808. if (!L_3)
  12809. {
  12810. goto IL_001c;
  12811. }
  12812. }
  12813. {
  12814. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  12815. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL);
  12816. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var);
  12817. }
  12818. IL_001c:
  12819. {
  12820. String_t* L_5 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
  12821. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1;
  12822. int32_t L_7 = ___playerId2;
  12823. bool L_8 = PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D(L_5, L_6, L_7, /*hidden argument*/NULL);
  12824. V_1 = L_8;
  12825. goto IL_0032;
  12826. }
  12827. IL_0032:
  12828. {
  12829. bool L_9 = V_1;
  12830. return L_9;
  12831. }
  12832. }
  12833. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
  12834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mEAAE7671B5D8E0360BFE50E61E89FFF65DB825E4 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
  12835. {
  12836. {
  12837. PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E(/*hidden argument*/NULL);
  12838. return;
  12839. }
  12840. }
  12841. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
  12842. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  12843. {
  12844. static bool s_Il2CppMethodInitialized;
  12845. if (!s_Il2CppMethodInitialized)
  12846. {
  12847. il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId);
  12848. s_Il2CppMethodInitialized = true;
  12849. }
  12850. {
  12851. String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
  12852. PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F(L_0, /*hidden argument*/NULL);
  12853. return;
  12854. }
  12855. }
  12856. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
  12857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
  12858. {
  12859. static bool s_Il2CppMethodInitialized;
  12860. if (!s_Il2CppMethodInitialized)
  12861. {
  12862. il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId);
  12863. s_Il2CppMethodInitialized = true;
  12864. }
  12865. {
  12866. String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
  12867. PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2(L_0, /*hidden argument*/NULL);
  12868. return;
  12869. }
  12870. }
  12871. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
  12872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mBC677B0244B87A53875C8C3A3A716DC09A8D541F (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
  12873. {
  12874. {
  12875. PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD(/*hidden argument*/NULL);
  12876. return;
  12877. }
  12878. }
  12879. // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
  12880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m08B0A552BE45CC80F911E22D990B8FE6C82B53DD (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
  12881. {
  12882. bool V_0 = false;
  12883. {
  12884. bool L_0 = PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2(/*hidden argument*/NULL);
  12885. V_0 = L_0;
  12886. goto IL_0009;
  12887. }
  12888. IL_0009:
  12889. {
  12890. bool L_1 = V_0;
  12891. return L_1;
  12892. }
  12893. }
  12894. // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
  12895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
  12896. {
  12897. {
  12898. PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090(/*hidden argument*/NULL);
  12899. return;
  12900. }
  12901. }
  12902. // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
  12903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method)
  12904. {
  12905. typedef bool (*PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn) ();
  12906. static PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn _il2cpp_icall_func;
  12907. if (!_il2cpp_icall_func)
  12908. _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
  12909. bool retVal = _il2cpp_icall_func();
  12910. return retVal;
  12911. }
  12912. // System.Void UnityEngine.PlayerConnectionInternal::Initialize()
  12913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method)
  12914. {
  12915. typedef void (*PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn) ();
  12916. static PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn _il2cpp_icall_func;
  12917. if (!_il2cpp_icall_func)
  12918. _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
  12919. _il2cpp_icall_func();
  12920. }
  12921. // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
  12922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method)
  12923. {
  12924. typedef void (*PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn) (String_t*);
  12925. static PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn _il2cpp_icall_func;
  12926. if (!_il2cpp_icall_func)
  12927. _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
  12928. _il2cpp_icall_func(___messageId0);
  12929. }
  12930. // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
  12931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method)
  12932. {
  12933. typedef void (*PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn) (String_t*);
  12934. static PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn _il2cpp_icall_func;
  12935. if (!_il2cpp_icall_func)
  12936. _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
  12937. _il2cpp_icall_func(___messageId0);
  12938. }
  12939. // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
  12940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  12941. {
  12942. typedef void (*PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t);
  12943. static PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn _il2cpp_icall_func;
  12944. if (!_il2cpp_icall_func)
  12945. _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
  12946. _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  12947. }
  12948. // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
  12949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  12950. {
  12951. typedef bool (*PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t);
  12952. static PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn _il2cpp_icall_func;
  12953. if (!_il2cpp_icall_func)
  12954. _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
  12955. bool retVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
  12956. return retVal;
  12957. }
  12958. // System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
  12959. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method)
  12960. {
  12961. typedef void (*PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn) ();
  12962. static PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn _il2cpp_icall_func;
  12963. if (!_il2cpp_icall_func)
  12964. _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
  12965. _il2cpp_icall_func();
  12966. }
  12967. // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
  12968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method)
  12969. {
  12970. typedef void (*PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn) ();
  12971. static PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn _il2cpp_icall_func;
  12972. if (!_il2cpp_icall_func)
  12973. _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
  12974. _il2cpp_icall_func();
  12975. }
  12976. // System.Void UnityEngine.PlayerConnectionInternal::.ctor()
  12977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
  12978. {
  12979. {
  12980. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  12981. return;
  12982. }
  12983. }
  12984. #ifdef __clang__
  12985. #pragma clang diagnostic pop
  12986. #endif
  12987. #ifdef __clang__
  12988. #pragma clang diagnostic push
  12989. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12990. #pragma clang diagnostic ignored "-Wunused-variable"
  12991. #endif
  12992. #ifdef __clang__
  12993. #pragma clang diagnostic pop
  12994. #endif
  12995. #ifdef __clang__
  12996. #pragma clang diagnostic push
  12997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12998. #pragma clang diagnostic ignored "-Wunused-variable"
  12999. #endif
  13000. #ifdef __clang__
  13001. #pragma clang diagnostic pop
  13002. #endif
  13003. #ifdef __clang__
  13004. #pragma clang diagnostic push
  13005. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13006. #pragma clang diagnostic ignored "-Wunused-variable"
  13007. #endif
  13008. #ifdef __clang__
  13009. #pragma clang diagnostic pop
  13010. #endif
  13011. #ifdef __clang__
  13012. #pragma clang diagnostic push
  13013. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13014. #pragma clang diagnostic ignored "-Wunused-variable"
  13015. #endif
  13016. #ifdef __clang__
  13017. #pragma clang diagnostic pop
  13018. #endif
  13019. #ifdef __clang__
  13020. #pragma clang diagnostic push
  13021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13022. #pragma clang diagnostic ignored "-Wunused-variable"
  13023. #endif
  13024. #ifdef __clang__
  13025. #pragma clang diagnostic pop
  13026. #endif
  13027. #ifdef __clang__
  13028. #pragma clang diagnostic push
  13029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13030. #pragma clang diagnostic ignored "-Wunused-variable"
  13031. #endif
  13032. #ifdef __clang__
  13033. #pragma clang diagnostic pop
  13034. #endif
  13035. #ifdef __clang__
  13036. #pragma clang diagnostic push
  13037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13038. #pragma clang diagnostic ignored "-Wunused-variable"
  13039. #endif
  13040. #ifdef __clang__
  13041. #pragma clang diagnostic pop
  13042. #endif
  13043. #ifdef __clang__
  13044. #pragma clang diagnostic push
  13045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13046. #pragma clang diagnostic ignored "-Wunused-variable"
  13047. #endif
  13048. #ifdef __clang__
  13049. #pragma clang diagnostic pop
  13050. #endif
  13051. #ifdef __clang__
  13052. #pragma clang diagnostic push
  13053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13054. #pragma clang diagnostic ignored "-Wunused-variable"
  13055. #endif
  13056. #ifdef __clang__
  13057. #pragma clang diagnostic pop
  13058. #endif
  13059. #ifdef __clang__
  13060. #pragma clang diagnostic push
  13061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13062. #pragma clang diagnostic ignored "-Wunused-variable"
  13063. #endif
  13064. #ifdef __clang__
  13065. #pragma clang diagnostic pop
  13066. #endif
  13067. #ifdef __clang__
  13068. #pragma clang diagnostic push
  13069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13070. #pragma clang diagnostic ignored "-Wunused-variable"
  13071. #endif
  13072. #ifdef __clang__
  13073. #pragma clang diagnostic pop
  13074. #endif
  13075. #ifdef __clang__
  13076. #pragma clang diagnostic push
  13077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13078. #pragma clang diagnostic ignored "-Wunused-variable"
  13079. #endif
  13080. #ifdef __clang__
  13081. #pragma clang diagnostic pop
  13082. #endif
  13083. #ifdef __clang__
  13084. #pragma clang diagnostic push
  13085. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13086. #pragma clang diagnostic ignored "-Wunused-variable"
  13087. #endif
  13088. #ifdef __clang__
  13089. #pragma clang diagnostic pop
  13090. #endif
  13091. #ifdef __clang__
  13092. #pragma clang diagnostic push
  13093. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13094. #pragma clang diagnostic ignored "-Wunused-variable"
  13095. #endif
  13096. #ifdef __clang__
  13097. #pragma clang diagnostic pop
  13098. #endif
  13099. #ifdef __clang__
  13100. #pragma clang diagnostic push
  13101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13102. #pragma clang diagnostic ignored "-Wunused-variable"
  13103. #endif
  13104. #ifdef __clang__
  13105. #pragma clang diagnostic pop
  13106. #endif
  13107. #ifdef __clang__
  13108. #pragma clang diagnostic push
  13109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13110. #pragma clang diagnostic ignored "-Wunused-variable"
  13111. #endif
  13112. #ifdef __clang__
  13113. #pragma clang diagnostic pop
  13114. #endif
  13115. #ifdef __clang__
  13116. #pragma clang diagnostic push
  13117. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13118. #pragma clang diagnostic ignored "-Wunused-variable"
  13119. #endif
  13120. #ifdef __clang__
  13121. #pragma clang diagnostic pop
  13122. #endif
  13123. #ifdef __clang__
  13124. #pragma clang diagnostic push
  13125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13126. #pragma clang diagnostic ignored "-Wunused-variable"
  13127. #endif
  13128. #ifdef __clang__
  13129. #pragma clang diagnostic pop
  13130. #endif
  13131. #ifdef __clang__
  13132. #pragma clang diagnostic push
  13133. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13134. #pragma clang diagnostic ignored "-Wunused-variable"
  13135. #endif
  13136. #ifdef __clang__
  13137. #pragma clang diagnostic pop
  13138. #endif
  13139. #ifdef __clang__
  13140. #pragma clang diagnostic push
  13141. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13142. #pragma clang diagnostic ignored "-Wunused-variable"
  13143. #endif
  13144. #ifdef __clang__
  13145. #pragma clang diagnostic pop
  13146. #endif
  13147. #ifdef __clang__
  13148. #pragma clang diagnostic push
  13149. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13150. #pragma clang diagnostic ignored "-Wunused-variable"
  13151. #endif
  13152. #ifdef __clang__
  13153. #pragma clang diagnostic pop
  13154. #endif
  13155. #ifdef __clang__
  13156. #pragma clang diagnostic push
  13157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13158. #pragma clang diagnostic ignored "-Wunused-variable"
  13159. #endif
  13160. #ifdef __clang__
  13161. #pragma clang diagnostic pop
  13162. #endif
  13163. #ifdef __clang__
  13164. #pragma clang diagnostic push
  13165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13166. #pragma clang diagnostic ignored "-Wunused-variable"
  13167. #endif
  13168. #ifdef __clang__
  13169. #pragma clang diagnostic pop
  13170. #endif
  13171. #ifdef __clang__
  13172. #pragma clang diagnostic push
  13173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13174. #pragma clang diagnostic ignored "-Wunused-variable"
  13175. #endif
  13176. #ifdef __clang__
  13177. #pragma clang diagnostic pop
  13178. #endif
  13179. #ifdef __clang__
  13180. #pragma clang diagnostic push
  13181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13182. #pragma clang diagnostic ignored "-Wunused-variable"
  13183. #endif
  13184. #ifdef __clang__
  13185. #pragma clang diagnostic pop
  13186. #endif
  13187. #ifdef __clang__
  13188. #pragma clang diagnostic push
  13189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13190. #pragma clang diagnostic ignored "-Wunused-variable"
  13191. #endif
  13192. #ifdef __clang__
  13193. #pragma clang diagnostic pop
  13194. #endif
  13195. #ifdef __clang__
  13196. #pragma clang diagnostic push
  13197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13198. #pragma clang diagnostic ignored "-Wunused-variable"
  13199. #endif
  13200. #ifdef __clang__
  13201. #pragma clang diagnostic pop
  13202. #endif
  13203. #ifdef __clang__
  13204. #pragma clang diagnostic push
  13205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13206. #pragma clang diagnostic ignored "-Wunused-variable"
  13207. #endif
  13208. #ifdef __clang__
  13209. #pragma clang diagnostic pop
  13210. #endif
  13211. #ifdef __clang__
  13212. #pragma clang diagnostic push
  13213. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13214. #pragma clang diagnostic ignored "-Wunused-variable"
  13215. #endif
  13216. #ifdef __clang__
  13217. #pragma clang diagnostic pop
  13218. #endif
  13219. #ifdef __clang__
  13220. #pragma clang diagnostic push
  13221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13222. #pragma clang diagnostic ignored "-Wunused-variable"
  13223. #endif
  13224. #ifdef __clang__
  13225. #pragma clang diagnostic pop
  13226. #endif
  13227. #ifdef __clang__
  13228. #pragma clang diagnostic push
  13229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13230. #pragma clang diagnostic ignored "-Wunused-variable"
  13231. #endif
  13232. #ifdef __clang__
  13233. #pragma clang diagnostic pop
  13234. #endif
  13235. #ifdef __clang__
  13236. #pragma clang diagnostic push
  13237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13238. #pragma clang diagnostic ignored "-Wunused-variable"
  13239. #endif
  13240. #ifdef __clang__
  13241. #pragma clang diagnostic pop
  13242. #endif
  13243. #ifdef __clang__
  13244. #pragma clang diagnostic push
  13245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13246. #pragma clang diagnostic ignored "-Wunused-variable"
  13247. #endif
  13248. #ifdef __clang__
  13249. #pragma clang diagnostic pop
  13250. #endif
  13251. #ifdef __clang__
  13252. #pragma clang diagnostic push
  13253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13254. #pragma clang diagnostic ignored "-Wunused-variable"
  13255. #endif
  13256. #ifdef __clang__
  13257. #pragma clang diagnostic pop
  13258. #endif
  13259. #ifdef __clang__
  13260. #pragma clang diagnostic push
  13261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13262. #pragma clang diagnostic ignored "-Wunused-variable"
  13263. #endif
  13264. #ifdef __clang__
  13265. #pragma clang diagnostic pop
  13266. #endif
  13267. #ifdef __clang__
  13268. #pragma clang diagnostic push
  13269. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13270. #pragma clang diagnostic ignored "-Wunused-variable"
  13271. #endif
  13272. #ifdef __clang__
  13273. #pragma clang diagnostic pop
  13274. #endif
  13275. #ifdef __clang__
  13276. #pragma clang diagnostic push
  13277. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13278. #pragma clang diagnostic ignored "-Wunused-variable"
  13279. #endif
  13280. #ifdef __clang__
  13281. #pragma clang diagnostic pop
  13282. #endif
  13283. #ifdef __clang__
  13284. #pragma clang diagnostic push
  13285. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13286. #pragma clang diagnostic ignored "-Wunused-variable"
  13287. #endif
  13288. #ifdef __clang__
  13289. #pragma clang diagnostic pop
  13290. #endif
  13291. #ifdef __clang__
  13292. #pragma clang diagnostic push
  13293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13294. #pragma clang diagnostic ignored "-Wunused-variable"
  13295. #endif
  13296. #ifdef __clang__
  13297. #pragma clang diagnostic pop
  13298. #endif
  13299. #ifdef __clang__
  13300. #pragma clang diagnostic push
  13301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13302. #pragma clang diagnostic ignored "-Wunused-variable"
  13303. #endif
  13304. #ifdef __clang__
  13305. #pragma clang diagnostic pop
  13306. #endif
  13307. #ifdef __clang__
  13308. #pragma clang diagnostic push
  13309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13310. #pragma clang diagnostic ignored "-Wunused-variable"
  13311. #endif
  13312. #ifdef __clang__
  13313. #pragma clang diagnostic pop
  13314. #endif
  13315. #ifdef __clang__
  13316. #pragma clang diagnostic push
  13317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13318. #pragma clang diagnostic ignored "-Wunused-variable"
  13319. #endif
  13320. #ifdef __clang__
  13321. #pragma clang diagnostic pop
  13322. #endif
  13323. #ifdef __clang__
  13324. #pragma clang diagnostic push
  13325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13326. #pragma clang diagnostic ignored "-Wunused-variable"
  13327. #endif
  13328. #ifdef __clang__
  13329. #pragma clang diagnostic pop
  13330. #endif
  13331. #ifdef __clang__
  13332. #pragma clang diagnostic push
  13333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13334. #pragma clang diagnostic ignored "-Wunused-variable"
  13335. #endif
  13336. #ifdef __clang__
  13337. #pragma clang diagnostic pop
  13338. #endif
  13339. #ifdef __clang__
  13340. #pragma clang diagnostic push
  13341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13342. #pragma clang diagnostic ignored "-Wunused-variable"
  13343. #endif
  13344. #ifdef __clang__
  13345. #pragma clang diagnostic pop
  13346. #endif
  13347. #ifdef __clang__
  13348. #pragma clang diagnostic push
  13349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13350. #pragma clang diagnostic ignored "-Wunused-variable"
  13351. #endif
  13352. #ifdef __clang__
  13353. #pragma clang diagnostic pop
  13354. #endif
  13355. #ifdef __clang__
  13356. #pragma clang diagnostic push
  13357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13358. #pragma clang diagnostic ignored "-Wunused-variable"
  13359. #endif
  13360. #ifdef __clang__
  13361. #pragma clang diagnostic pop
  13362. #endif
  13363. #ifdef __clang__
  13364. #pragma clang diagnostic push
  13365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13366. #pragma clang diagnostic ignored "-Wunused-variable"
  13367. #endif
  13368. #ifdef __clang__
  13369. #pragma clang diagnostic pop
  13370. #endif
  13371. #ifdef __clang__
  13372. #pragma clang diagnostic push
  13373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13374. #pragma clang diagnostic ignored "-Wunused-variable"
  13375. #endif
  13376. #ifdef __clang__
  13377. #pragma clang diagnostic pop
  13378. #endif
  13379. #ifdef __clang__
  13380. #pragma clang diagnostic push
  13381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13382. #pragma clang diagnostic ignored "-Wunused-variable"
  13383. #endif
  13384. #ifdef __clang__
  13385. #pragma clang diagnostic pop
  13386. #endif
  13387. #ifdef __clang__
  13388. #pragma clang diagnostic push
  13389. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13390. #pragma clang diagnostic ignored "-Wunused-variable"
  13391. #endif
  13392. #ifdef __clang__
  13393. #pragma clang diagnostic pop
  13394. #endif
  13395. #ifdef __clang__
  13396. #pragma clang diagnostic push
  13397. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13398. #pragma clang diagnostic ignored "-Wunused-variable"
  13399. #endif
  13400. #ifdef __clang__
  13401. #pragma clang diagnostic pop
  13402. #endif
  13403. #ifdef __clang__
  13404. #pragma clang diagnostic push
  13405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13406. #pragma clang diagnostic ignored "-Wunused-variable"
  13407. #endif
  13408. #ifdef __clang__
  13409. #pragma clang diagnostic pop
  13410. #endif
  13411. #ifdef __clang__
  13412. #pragma clang diagnostic push
  13413. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13414. #pragma clang diagnostic ignored "-Wunused-variable"
  13415. #endif
  13416. #ifdef __clang__
  13417. #pragma clang diagnostic pop
  13418. #endif
  13419. #ifdef __clang__
  13420. #pragma clang diagnostic push
  13421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13422. #pragma clang diagnostic ignored "-Wunused-variable"
  13423. #endif
  13424. #ifdef __clang__
  13425. #pragma clang diagnostic pop
  13426. #endif
  13427. #ifdef __clang__
  13428. #pragma clang diagnostic push
  13429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13430. #pragma clang diagnostic ignored "-Wunused-variable"
  13431. #endif
  13432. #ifdef __clang__
  13433. #pragma clang diagnostic pop
  13434. #endif
  13435. #ifdef __clang__
  13436. #pragma clang diagnostic push
  13437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13438. #pragma clang diagnostic ignored "-Wunused-variable"
  13439. #endif
  13440. #ifdef __clang__
  13441. #pragma clang diagnostic pop
  13442. #endif
  13443. #ifdef __clang__
  13444. #pragma clang diagnostic push
  13445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13446. #pragma clang diagnostic ignored "-Wunused-variable"
  13447. #endif
  13448. #ifdef __clang__
  13449. #pragma clang diagnostic pop
  13450. #endif
  13451. #ifdef __clang__
  13452. #pragma clang diagnostic push
  13453. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13454. #pragma clang diagnostic ignored "-Wunused-variable"
  13455. #endif
  13456. #ifdef __clang__
  13457. #pragma clang diagnostic pop
  13458. #endif
  13459. #ifdef __clang__
  13460. #pragma clang diagnostic push
  13461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13462. #pragma clang diagnostic ignored "-Wunused-variable"
  13463. #endif
  13464. #ifdef __clang__
  13465. #pragma clang diagnostic pop
  13466. #endif
  13467. #ifdef __clang__
  13468. #pragma clang diagnostic push
  13469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13470. #pragma clang diagnostic ignored "-Wunused-variable"
  13471. #endif
  13472. #ifdef __clang__
  13473. #pragma clang diagnostic pop
  13474. #endif
  13475. #ifdef __clang__
  13476. #pragma clang diagnostic push
  13477. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13478. #pragma clang diagnostic ignored "-Wunused-variable"
  13479. #endif
  13480. #ifdef __clang__
  13481. #pragma clang diagnostic pop
  13482. #endif
  13483. #ifdef __clang__
  13484. #pragma clang diagnostic push
  13485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13486. #pragma clang diagnostic ignored "-Wunused-variable"
  13487. #endif
  13488. #ifdef __clang__
  13489. #pragma clang diagnostic pop
  13490. #endif
  13491. #ifdef __clang__
  13492. #pragma clang diagnostic push
  13493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13494. #pragma clang diagnostic ignored "-Wunused-variable"
  13495. #endif
  13496. #ifdef __clang__
  13497. #pragma clang diagnostic pop
  13498. #endif
  13499. #ifdef __clang__
  13500. #pragma clang diagnostic push
  13501. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13502. #pragma clang diagnostic ignored "-Wunused-variable"
  13503. #endif
  13504. #ifdef __clang__
  13505. #pragma clang diagnostic pop
  13506. #endif
  13507. #ifdef __clang__
  13508. #pragma clang diagnostic push
  13509. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13510. #pragma clang diagnostic ignored "-Wunused-variable"
  13511. #endif
  13512. #ifdef __clang__
  13513. #pragma clang diagnostic pop
  13514. #endif
  13515. #ifdef __clang__
  13516. #pragma clang diagnostic push
  13517. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13518. #pragma clang diagnostic ignored "-Wunused-variable"
  13519. #endif
  13520. #ifdef __clang__
  13521. #pragma clang diagnostic pop
  13522. #endif
  13523. #ifdef __clang__
  13524. #pragma clang diagnostic push
  13525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13526. #pragma clang diagnostic ignored "-Wunused-variable"
  13527. #endif
  13528. #ifdef __clang__
  13529. #pragma clang diagnostic pop
  13530. #endif
  13531. #ifdef __clang__
  13532. #pragma clang diagnostic push
  13533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13534. #pragma clang diagnostic ignored "-Wunused-variable"
  13535. #endif
  13536. #ifdef __clang__
  13537. #pragma clang diagnostic pop
  13538. #endif
  13539. #ifdef __clang__
  13540. #pragma clang diagnostic push
  13541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13542. #pragma clang diagnostic ignored "-Wunused-variable"
  13543. #endif
  13544. #ifdef __clang__
  13545. #pragma clang diagnostic pop
  13546. #endif
  13547. #ifdef __clang__
  13548. #pragma clang diagnostic push
  13549. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13550. #pragma clang diagnostic ignored "-Wunused-variable"
  13551. #endif
  13552. #ifdef __clang__
  13553. #pragma clang diagnostic pop
  13554. #endif
  13555. #ifdef __clang__
  13556. #pragma clang diagnostic push
  13557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13558. #pragma clang diagnostic ignored "-Wunused-variable"
  13559. #endif
  13560. #ifdef __clang__
  13561. #pragma clang diagnostic pop
  13562. #endif
  13563. #ifdef __clang__
  13564. #pragma clang diagnostic push
  13565. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13566. #pragma clang diagnostic ignored "-Wunused-variable"
  13567. #endif
  13568. #ifdef __clang__
  13569. #pragma clang diagnostic pop
  13570. #endif
  13571. #ifdef __clang__
  13572. #pragma clang diagnostic push
  13573. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13574. #pragma clang diagnostic ignored "-Wunused-variable"
  13575. #endif
  13576. #ifdef __clang__
  13577. #pragma clang diagnostic pop
  13578. #endif
  13579. #ifdef __clang__
  13580. #pragma clang diagnostic push
  13581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13582. #pragma clang diagnostic ignored "-Wunused-variable"
  13583. #endif
  13584. #ifdef __clang__
  13585. #pragma clang diagnostic pop
  13586. #endif
  13587. #ifdef __clang__
  13588. #pragma clang diagnostic push
  13589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13590. #pragma clang diagnostic ignored "-Wunused-variable"
  13591. #endif
  13592. #ifdef __clang__
  13593. #pragma clang diagnostic pop
  13594. #endif
  13595. #ifdef __clang__
  13596. #pragma clang diagnostic push
  13597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13598. #pragma clang diagnostic ignored "-Wunused-variable"
  13599. #endif
  13600. #ifdef __clang__
  13601. #pragma clang diagnostic pop
  13602. #endif
  13603. #ifdef __clang__
  13604. #pragma clang diagnostic push
  13605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13606. #pragma clang diagnostic ignored "-Wunused-variable"
  13607. #endif
  13608. #ifdef __clang__
  13609. #pragma clang diagnostic pop
  13610. #endif
  13611. #ifdef __clang__
  13612. #pragma clang diagnostic push
  13613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13614. #pragma clang diagnostic ignored "-Wunused-variable"
  13615. #endif
  13616. #ifdef __clang__
  13617. #pragma clang diagnostic pop
  13618. #endif
  13619. #ifdef __clang__
  13620. #pragma clang diagnostic push
  13621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13622. #pragma clang diagnostic ignored "-Wunused-variable"
  13623. #endif
  13624. #ifdef __clang__
  13625. #pragma clang diagnostic pop
  13626. #endif
  13627. #ifdef __clang__
  13628. #pragma clang diagnostic push
  13629. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13630. #pragma clang diagnostic ignored "-Wunused-variable"
  13631. #endif
  13632. #ifdef __clang__
  13633. #pragma clang diagnostic pop
  13634. #endif
  13635. #ifdef __clang__
  13636. #pragma clang diagnostic push
  13637. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13638. #pragma clang diagnostic ignored "-Wunused-variable"
  13639. #endif
  13640. #ifdef __clang__
  13641. #pragma clang diagnostic pop
  13642. #endif
  13643. #ifdef __clang__
  13644. #pragma clang diagnostic push
  13645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13646. #pragma clang diagnostic ignored "-Wunused-variable"
  13647. #endif
  13648. #ifdef __clang__
  13649. #pragma clang diagnostic pop
  13650. #endif
  13651. #ifdef __clang__
  13652. #pragma clang diagnostic push
  13653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13654. #pragma clang diagnostic ignored "-Wunused-variable"
  13655. #endif
  13656. #ifdef __clang__
  13657. #pragma clang diagnostic pop
  13658. #endif
  13659. #ifdef __clang__
  13660. #pragma clang diagnostic push
  13661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13662. #pragma clang diagnostic ignored "-Wunused-variable"
  13663. #endif
  13664. #ifdef __clang__
  13665. #pragma clang diagnostic pop
  13666. #endif
  13667. #ifdef __clang__
  13668. #pragma clang diagnostic push
  13669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13670. #pragma clang diagnostic ignored "-Wunused-variable"
  13671. #endif
  13672. #ifdef __clang__
  13673. #pragma clang diagnostic pop
  13674. #endif
  13675. #ifdef __clang__
  13676. #pragma clang diagnostic push
  13677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13678. #pragma clang diagnostic ignored "-Wunused-variable"
  13679. #endif
  13680. #ifdef __clang__
  13681. #pragma clang diagnostic pop
  13682. #endif
  13683. #ifdef __clang__
  13684. #pragma clang diagnostic push
  13685. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13686. #pragma clang diagnostic ignored "-Wunused-variable"
  13687. #endif
  13688. #ifdef __clang__
  13689. #pragma clang diagnostic pop
  13690. #endif
  13691. #ifdef __clang__
  13692. #pragma clang diagnostic push
  13693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13694. #pragma clang diagnostic ignored "-Wunused-variable"
  13695. #endif
  13696. #ifdef __clang__
  13697. #pragma clang diagnostic pop
  13698. #endif
  13699. #ifdef __clang__
  13700. #pragma clang diagnostic push
  13701. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13702. #pragma clang diagnostic ignored "-Wunused-variable"
  13703. #endif
  13704. #ifdef __clang__
  13705. #pragma clang diagnostic pop
  13706. #endif
  13707. #ifdef __clang__
  13708. #pragma clang diagnostic push
  13709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13710. #pragma clang diagnostic ignored "-Wunused-variable"
  13711. #endif
  13712. #ifdef __clang__
  13713. #pragma clang diagnostic pop
  13714. #endif
  13715. #ifdef __clang__
  13716. #pragma clang diagnostic push
  13717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13718. #pragma clang diagnostic ignored "-Wunused-variable"
  13719. #endif
  13720. #ifdef __clang__
  13721. #pragma clang diagnostic pop
  13722. #endif
  13723. #ifdef __clang__
  13724. #pragma clang diagnostic push
  13725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13726. #pragma clang diagnostic ignored "-Wunused-variable"
  13727. #endif
  13728. #ifdef __clang__
  13729. #pragma clang diagnostic pop
  13730. #endif
  13731. #ifdef __clang__
  13732. #pragma clang diagnostic push
  13733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13734. #pragma clang diagnostic ignored "-Wunused-variable"
  13735. #endif
  13736. #ifdef __clang__
  13737. #pragma clang diagnostic pop
  13738. #endif
  13739. #ifdef __clang__
  13740. #pragma clang diagnostic push
  13741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13742. #pragma clang diagnostic ignored "-Wunused-variable"
  13743. #endif
  13744. #ifdef __clang__
  13745. #pragma clang diagnostic pop
  13746. #endif
  13747. #ifdef __clang__
  13748. #pragma clang diagnostic push
  13749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13750. #pragma clang diagnostic ignored "-Wunused-variable"
  13751. #endif
  13752. #ifdef __clang__
  13753. #pragma clang diagnostic pop
  13754. #endif
  13755. #ifdef __clang__
  13756. #pragma clang diagnostic push
  13757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13758. #pragma clang diagnostic ignored "-Wunused-variable"
  13759. #endif
  13760. #ifdef __clang__
  13761. #pragma clang diagnostic pop
  13762. #endif
  13763. #ifdef __clang__
  13764. #pragma clang diagnostic push
  13765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13766. #pragma clang diagnostic ignored "-Wunused-variable"
  13767. #endif
  13768. #ifdef __clang__
  13769. #pragma clang diagnostic pop
  13770. #endif
  13771. #ifdef __clang__
  13772. #pragma clang diagnostic push
  13773. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13774. #pragma clang diagnostic ignored "-Wunused-variable"
  13775. #endif
  13776. #ifdef __clang__
  13777. #pragma clang diagnostic pop
  13778. #endif
  13779. #ifdef __clang__
  13780. #pragma clang diagnostic push
  13781. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13782. #pragma clang diagnostic ignored "-Wunused-variable"
  13783. #endif
  13784. #ifdef __clang__
  13785. #pragma clang diagnostic pop
  13786. #endif
  13787. #ifdef __clang__
  13788. #pragma clang diagnostic push
  13789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13790. #pragma clang diagnostic ignored "-Wunused-variable"
  13791. #endif
  13792. #ifdef __clang__
  13793. #pragma clang diagnostic pop
  13794. #endif
  13795. #ifdef __clang__
  13796. #pragma clang diagnostic push
  13797. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13798. #pragma clang diagnostic ignored "-Wunused-variable"
  13799. #endif
  13800. #ifdef __clang__
  13801. #pragma clang diagnostic pop
  13802. #endif
  13803. #ifdef __clang__
  13804. #pragma clang diagnostic push
  13805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13806. #pragma clang diagnostic ignored "-Wunused-variable"
  13807. #endif
  13808. #ifdef __clang__
  13809. #pragma clang diagnostic pop
  13810. #endif
  13811. #ifdef __clang__
  13812. #pragma clang diagnostic push
  13813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13814. #pragma clang diagnostic ignored "-Wunused-variable"
  13815. #endif
  13816. #ifdef __clang__
  13817. #pragma clang diagnostic pop
  13818. #endif
  13819. #ifdef __clang__
  13820. #pragma clang diagnostic push
  13821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13822. #pragma clang diagnostic ignored "-Wunused-variable"
  13823. #endif
  13824. #ifdef __clang__
  13825. #pragma clang diagnostic pop
  13826. #endif
  13827. #ifdef __clang__
  13828. #pragma clang diagnostic push
  13829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13830. #pragma clang diagnostic ignored "-Wunused-variable"
  13831. #endif
  13832. #ifdef __clang__
  13833. #pragma clang diagnostic pop
  13834. #endif
  13835. #ifdef __clang__
  13836. #pragma clang diagnostic push
  13837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13838. #pragma clang diagnostic ignored "-Wunused-variable"
  13839. #endif
  13840. #ifdef __clang__
  13841. #pragma clang diagnostic pop
  13842. #endif
  13843. #ifdef __clang__
  13844. #pragma clang diagnostic push
  13845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13846. #pragma clang diagnostic ignored "-Wunused-variable"
  13847. #endif
  13848. #ifdef __clang__
  13849. #pragma clang diagnostic pop
  13850. #endif
  13851. #ifdef __clang__
  13852. #pragma clang diagnostic push
  13853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13854. #pragma clang diagnostic ignored "-Wunused-variable"
  13855. #endif
  13856. #ifdef __clang__
  13857. #pragma clang diagnostic pop
  13858. #endif
  13859. #ifdef __clang__
  13860. #pragma clang diagnostic push
  13861. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13862. #pragma clang diagnostic ignored "-Wunused-variable"
  13863. #endif
  13864. #ifdef __clang__
  13865. #pragma clang diagnostic pop
  13866. #endif
  13867. #ifdef __clang__
  13868. #pragma clang diagnostic push
  13869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13870. #pragma clang diagnostic ignored "-Wunused-variable"
  13871. #endif
  13872. #ifdef __clang__
  13873. #pragma clang diagnostic pop
  13874. #endif
  13875. #ifdef __clang__
  13876. #pragma clang diagnostic push
  13877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13878. #pragma clang diagnostic ignored "-Wunused-variable"
  13879. #endif
  13880. #ifdef __clang__
  13881. #pragma clang diagnostic pop
  13882. #endif
  13883. #ifdef __clang__
  13884. #pragma clang diagnostic push
  13885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13886. #pragma clang diagnostic ignored "-Wunused-variable"
  13887. #endif
  13888. #ifdef __clang__
  13889. #pragma clang diagnostic pop
  13890. #endif
  13891. #ifdef __clang__
  13892. #pragma clang diagnostic push
  13893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13894. #pragma clang diagnostic ignored "-Wunused-variable"
  13895. #endif
  13896. #ifdef __clang__
  13897. #pragma clang diagnostic pop
  13898. #endif
  13899. #ifdef __clang__
  13900. #pragma clang diagnostic push
  13901. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13902. #pragma clang diagnostic ignored "-Wunused-variable"
  13903. #endif
  13904. #ifdef __clang__
  13905. #pragma clang diagnostic pop
  13906. #endif
  13907. #ifdef __clang__
  13908. #pragma clang diagnostic push
  13909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13910. #pragma clang diagnostic ignored "-Wunused-variable"
  13911. #endif
  13912. #ifdef __clang__
  13913. #pragma clang diagnostic pop
  13914. #endif
  13915. #ifdef __clang__
  13916. #pragma clang diagnostic push
  13917. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13918. #pragma clang diagnostic ignored "-Wunused-variable"
  13919. #endif
  13920. #ifdef __clang__
  13921. #pragma clang diagnostic pop
  13922. #endif
  13923. #ifdef __clang__
  13924. #pragma clang diagnostic push
  13925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13926. #pragma clang diagnostic ignored "-Wunused-variable"
  13927. #endif
  13928. #ifdef __clang__
  13929. #pragma clang diagnostic pop
  13930. #endif
  13931. #ifdef __clang__
  13932. #pragma clang diagnostic push
  13933. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13934. #pragma clang diagnostic ignored "-Wunused-variable"
  13935. #endif
  13936. #ifdef __clang__
  13937. #pragma clang diagnostic pop
  13938. #endif
  13939. #ifdef __clang__
  13940. #pragma clang diagnostic push
  13941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13942. #pragma clang diagnostic ignored "-Wunused-variable"
  13943. #endif
  13944. #ifdef __clang__
  13945. #pragma clang diagnostic pop
  13946. #endif
  13947. #ifdef __clang__
  13948. #pragma clang diagnostic push
  13949. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13950. #pragma clang diagnostic ignored "-Wunused-variable"
  13951. #endif
  13952. #ifdef __clang__
  13953. #pragma clang diagnostic pop
  13954. #endif
  13955. #ifdef __clang__
  13956. #pragma clang diagnostic push
  13957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13958. #pragma clang diagnostic ignored "-Wunused-variable"
  13959. #endif
  13960. #ifdef __clang__
  13961. #pragma clang diagnostic pop
  13962. #endif
  13963. #ifdef __clang__
  13964. #pragma clang diagnostic push
  13965. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13966. #pragma clang diagnostic ignored "-Wunused-variable"
  13967. #endif
  13968. #ifdef __clang__
  13969. #pragma clang diagnostic pop
  13970. #endif
  13971. #ifdef __clang__
  13972. #pragma clang diagnostic push
  13973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13974. #pragma clang diagnostic ignored "-Wunused-variable"
  13975. #endif
  13976. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  13977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  13978. {
  13979. typedef bool (*PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D_ftn) (String_t*, int32_t);
  13980. static PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D_ftn _il2cpp_icall_func;
  13981. if (!_il2cpp_icall_func)
  13982. _il2cpp_icall_func = (PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
  13983. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  13984. return retVal;
  13985. }
  13986. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  13987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F (String_t* ___key0, float ___value1, const RuntimeMethod* method)
  13988. {
  13989. typedef bool (*PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F_ftn) (String_t*, float);
  13990. static PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F_ftn _il2cpp_icall_func;
  13991. if (!_il2cpp_icall_func)
  13992. _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)");
  13993. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  13994. return retVal;
  13995. }
  13996. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  13997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  13998. {
  13999. typedef bool (*PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD_ftn) (String_t*, String_t*);
  14000. static PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD_ftn _il2cpp_icall_func;
  14001. if (!_il2cpp_icall_func)
  14002. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  14003. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  14004. return retVal;
  14005. }
  14006. // System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
  14007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62 (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  14008. {
  14009. static bool s_Il2CppMethodInitialized;
  14010. if (!s_Il2CppMethodInitialized)
  14011. {
  14012. il2cpp_codegen_initialize_method (PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_MetadataUsageId);
  14013. s_Il2CppMethodInitialized = true;
  14014. }
  14015. bool V_0 = false;
  14016. {
  14017. String_t* L_0 = ___key0;
  14018. int32_t L_1 = ___value1;
  14019. bool L_2 = PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D(L_0, L_1, /*hidden argument*/NULL);
  14020. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14021. bool L_3 = V_0;
  14022. if (!L_3)
  14023. {
  14024. goto IL_001a;
  14025. }
  14026. }
  14027. {
  14028. PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * L_4 = (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC *)il2cpp_codegen_object_new(PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var);
  14029. PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB(L_4, _stringLiteral83F09981CC588C4A2C8FD7679CB93E6E79D98994, /*hidden argument*/NULL);
  14030. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62_RuntimeMethod_var);
  14031. }
  14032. IL_001a:
  14033. {
  14034. return;
  14035. }
  14036. }
  14037. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  14038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method)
  14039. {
  14040. typedef int32_t (*PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6_ftn) (String_t*, int32_t);
  14041. static PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6_ftn _il2cpp_icall_func;
  14042. if (!_il2cpp_icall_func)
  14043. _il2cpp_icall_func = (PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
  14044. int32_t retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  14045. return retVal;
  14046. }
  14047. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
  14048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m318D2B42E0FCAF179BF86D6C2353B38A58089BAD (String_t* ___key0, const RuntimeMethod* method)
  14049. {
  14050. int32_t V_0 = 0;
  14051. {
  14052. String_t* L_0 = ___key0;
  14053. int32_t L_1 = PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6(L_0, 0, /*hidden argument*/NULL);
  14054. V_0 = L_1;
  14055. goto IL_000b;
  14056. }
  14057. IL_000b:
  14058. {
  14059. int32_t L_2 = V_0;
  14060. return L_2;
  14061. }
  14062. }
  14063. // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
  14064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35 (String_t* ___key0, float ___value1, const RuntimeMethod* method)
  14065. {
  14066. static bool s_Il2CppMethodInitialized;
  14067. if (!s_Il2CppMethodInitialized)
  14068. {
  14069. il2cpp_codegen_initialize_method (PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_MetadataUsageId);
  14070. s_Il2CppMethodInitialized = true;
  14071. }
  14072. bool V_0 = false;
  14073. {
  14074. String_t* L_0 = ___key0;
  14075. float L_1 = ___value1;
  14076. bool L_2 = PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F(L_0, L_1, /*hidden argument*/NULL);
  14077. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14078. bool L_3 = V_0;
  14079. if (!L_3)
  14080. {
  14081. goto IL_001a;
  14082. }
  14083. }
  14084. {
  14085. PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * L_4 = (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC *)il2cpp_codegen_object_new(PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var);
  14086. PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB(L_4, _stringLiteral83F09981CC588C4A2C8FD7679CB93E6E79D98994, /*hidden argument*/NULL);
  14087. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35_RuntimeMethod_var);
  14088. }
  14089. IL_001a:
  14090. {
  14091. return;
  14092. }
  14093. }
  14094. // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
  14095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0 (String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method)
  14096. {
  14097. typedef float (*PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0_ftn) (String_t*, float);
  14098. static PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0_ftn _il2cpp_icall_func;
  14099. if (!_il2cpp_icall_func)
  14100. _il2cpp_icall_func = (PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)");
  14101. float retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  14102. return retVal;
  14103. }
  14104. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  14105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  14106. {
  14107. static bool s_Il2CppMethodInitialized;
  14108. if (!s_Il2CppMethodInitialized)
  14109. {
  14110. il2cpp_codegen_initialize_method (PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_MetadataUsageId);
  14111. s_Il2CppMethodInitialized = true;
  14112. }
  14113. bool V_0 = false;
  14114. {
  14115. String_t* L_0 = ___key0;
  14116. String_t* L_1 = ___value1;
  14117. bool L_2 = PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD(L_0, L_1, /*hidden argument*/NULL);
  14118. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  14119. bool L_3 = V_0;
  14120. if (!L_3)
  14121. {
  14122. goto IL_001a;
  14123. }
  14124. }
  14125. {
  14126. PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * L_4 = (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC *)il2cpp_codegen_object_new(PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC_il2cpp_TypeInfo_var);
  14127. PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB(L_4, _stringLiteral83F09981CC588C4A2C8FD7679CB93E6E79D98994, /*hidden argument*/NULL);
  14128. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583_RuntimeMethod_var);
  14129. }
  14130. IL_001a:
  14131. {
  14132. return;
  14133. }
  14134. }
  14135. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  14136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method)
  14137. {
  14138. typedef String_t* (*PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B_ftn) (String_t*, String_t*);
  14139. static PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B_ftn _il2cpp_icall_func;
  14140. if (!_il2cpp_icall_func)
  14141. _il2cpp_icall_func = (PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  14142. String_t* retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  14143. return retVal;
  14144. }
  14145. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  14146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1 (String_t* ___key0, const RuntimeMethod* method)
  14147. {
  14148. static bool s_Il2CppMethodInitialized;
  14149. if (!s_Il2CppMethodInitialized)
  14150. {
  14151. il2cpp_codegen_initialize_method (PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1_MetadataUsageId);
  14152. s_Il2CppMethodInitialized = true;
  14153. }
  14154. String_t* V_0 = NULL;
  14155. {
  14156. String_t* L_0 = ___key0;
  14157. String_t* L_1 = PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  14158. V_0 = L_1;
  14159. goto IL_000f;
  14160. }
  14161. IL_000f:
  14162. {
  14163. String_t* L_2 = V_0;
  14164. return L_2;
  14165. }
  14166. }
  14167. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  14168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1 (String_t* ___key0, const RuntimeMethod* method)
  14169. {
  14170. typedef bool (*PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1_ftn) (String_t*);
  14171. static PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1_ftn _il2cpp_icall_func;
  14172. if (!_il2cpp_icall_func)
  14173. _il2cpp_icall_func = (PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  14174. bool retVal = _il2cpp_icall_func(___key0);
  14175. return retVal;
  14176. }
  14177. // System.Void UnityEngine.PlayerPrefs::Save()
  14178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B (const RuntimeMethod* method)
  14179. {
  14180. typedef void (*PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B_ftn) ();
  14181. static PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B_ftn _il2cpp_icall_func;
  14182. if (!_il2cpp_icall_func)
  14183. _il2cpp_icall_func = (PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
  14184. _il2cpp_icall_func();
  14185. }
  14186. #ifdef __clang__
  14187. #pragma clang diagnostic pop
  14188. #endif
  14189. #ifdef __clang__
  14190. #pragma clang diagnostic push
  14191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14192. #pragma clang diagnostic ignored "-Wunused-variable"
  14193. #endif
  14194. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  14195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB (PlayerPrefsException_tFC087CD527E55947EEB584B893B96977392396DC * __this, String_t* ___error0, const RuntimeMethod* method)
  14196. {
  14197. static bool s_Il2CppMethodInitialized;
  14198. if (!s_Il2CppMethodInitialized)
  14199. {
  14200. il2cpp_codegen_initialize_method (PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB_MetadataUsageId);
  14201. s_Il2CppMethodInitialized = true;
  14202. }
  14203. {
  14204. String_t* L_0 = ___error0;
  14205. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  14206. Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(__this, L_0, /*hidden argument*/NULL);
  14207. return;
  14208. }
  14209. }
  14210. #ifdef __clang__
  14211. #pragma clang diagnostic pop
  14212. #endif
  14213. #ifdef __clang__
  14214. #pragma clang diagnostic push
  14215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14216. #pragma clang diagnostic ignored "-Wunused-variable"
  14217. #endif
  14218. #ifdef __clang__
  14219. #pragma clang diagnostic pop
  14220. #endif
  14221. #ifdef __clang__
  14222. #pragma clang diagnostic push
  14223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14224. #pragma clang diagnostic ignored "-Wunused-variable"
  14225. #endif
  14226. // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
  14227. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_m68DF1A35E18F9FC43A63F2F990EA9970D4E4A78B (PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A * __this, const RuntimeMethod* method)
  14228. {
  14229. {
  14230. return;
  14231. }
  14232. }
  14233. #ifdef __clang__
  14234. #pragma clang diagnostic pop
  14235. #endif
  14236. #ifdef __clang__
  14237. #pragma clang diagnostic push
  14238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14239. #pragma clang diagnostic ignored "-Wunused-variable"
  14240. #endif
  14241. // Conversion methods for marshalling of: UnityEngine.Profiling.Experimental.DebugScreenCapture
  14242. IL2CPP_EXTERN_C void DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshal_pinvoke(const DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2& unmarshaled, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_pinvoke& marshaled)
  14243. {
  14244. Exception_t* ___U3CrawImageDataReferenceU3Ek__BackingField_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<rawImageDataReference>k__BackingField' of type 'DebugScreenCapture'.");
  14245. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CrawImageDataReferenceU3Ek__BackingField_0Exception, NULL);
  14246. }
  14247. IL2CPP_EXTERN_C void DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshal_pinvoke_back(const DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_pinvoke& marshaled, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2& unmarshaled)
  14248. {
  14249. Exception_t* ___U3CrawImageDataReferenceU3Ek__BackingField_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<rawImageDataReference>k__BackingField' of type 'DebugScreenCapture'.");
  14250. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CrawImageDataReferenceU3Ek__BackingField_0Exception, NULL);
  14251. }
  14252. // Conversion method for clean up from marshalling of: UnityEngine.Profiling.Experimental.DebugScreenCapture
  14253. IL2CPP_EXTERN_C void DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshal_pinvoke_cleanup(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_pinvoke& marshaled)
  14254. {
  14255. }
  14256. // Conversion methods for marshalling of: UnityEngine.Profiling.Experimental.DebugScreenCapture
  14257. IL2CPP_EXTERN_C void DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshal_com(const DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2& unmarshaled, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_com& marshaled)
  14258. {
  14259. Exception_t* ___U3CrawImageDataReferenceU3Ek__BackingField_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<rawImageDataReference>k__BackingField' of type 'DebugScreenCapture'.");
  14260. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CrawImageDataReferenceU3Ek__BackingField_0Exception, NULL);
  14261. }
  14262. IL2CPP_EXTERN_C void DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshal_com_back(const DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_com& marshaled, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2& unmarshaled)
  14263. {
  14264. Exception_t* ___U3CrawImageDataReferenceU3Ek__BackingField_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<rawImageDataReference>k__BackingField' of type 'DebugScreenCapture'.");
  14265. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CrawImageDataReferenceU3Ek__BackingField_0Exception, NULL);
  14266. }
  14267. // Conversion method for clean up from marshalling of: UnityEngine.Profiling.Experimental.DebugScreenCapture
  14268. IL2CPP_EXTERN_C void DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshal_com_cleanup(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2_marshaled_com& marshaled)
  14269. {
  14270. }
  14271. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
  14272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method)
  14273. {
  14274. {
  14275. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_0 = ___value0;
  14276. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  14277. return;
  14278. }
  14279. }
  14280. IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method)
  14281. {
  14282. int32_t _offset = 1;
  14283. DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
  14284. DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline(_thisAdjusted, ___value0, method);
  14285. }
  14286. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
  14287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
  14288. {
  14289. {
  14290. int32_t L_0 = ___value0;
  14291. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  14292. return;
  14293. }
  14294. }
  14295. IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  14296. {
  14297. int32_t _offset = 1;
  14298. DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
  14299. DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline(_thisAdjusted, ___value0, method);
  14300. }
  14301. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
  14302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127 (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
  14303. {
  14304. {
  14305. int32_t L_0 = ___value0;
  14306. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  14307. return;
  14308. }
  14309. }
  14310. IL2CPP_EXTERN_C void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  14311. {
  14312. int32_t _offset = 1;
  14313. DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
  14314. DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline(_thisAdjusted, ___value0, method);
  14315. }
  14316. // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
  14317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442 (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
  14318. {
  14319. {
  14320. int32_t L_0 = ___value0;
  14321. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  14322. return;
  14323. }
  14324. }
  14325. IL2CPP_EXTERN_C void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  14326. {
  14327. int32_t _offset = 1;
  14328. DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
  14329. DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline(_thisAdjusted, ___value0, method);
  14330. }
  14331. #ifdef __clang__
  14332. #pragma clang diagnostic pop
  14333. #endif
  14334. #ifdef __clang__
  14335. #pragma clang diagnostic push
  14336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14337. #pragma clang diagnostic ignored "-Wunused-variable"
  14338. #endif
  14339. // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
  14340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C (const RuntimeMethod* method)
  14341. {
  14342. static bool s_Il2CppMethodInitialized;
  14343. if (!s_Il2CppMethodInitialized)
  14344. {
  14345. il2cpp_codegen_initialize_method (MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId);
  14346. s_Il2CppMethodInitialized = true;
  14347. }
  14348. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * V_0 = NULL;
  14349. int32_t V_1 = 0;
  14350. int32_t V_2 = 0;
  14351. int32_t V_3 = 0;
  14352. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_4 = NULL;
  14353. int32_t V_5 = 0;
  14354. bool V_6 = false;
  14355. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_7 = NULL;
  14356. bool V_8 = false;
  14357. bool V_9 = false;
  14358. {
  14359. Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_2();
  14360. V_6 = (bool)((((RuntimeObject*)(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14361. bool L_1 = V_6;
  14362. if (!L_1)
  14363. {
  14364. goto IL_001d;
  14365. }
  14366. }
  14367. {
  14368. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_2 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)0);
  14369. V_7 = L_2;
  14370. goto IL_00fd;
  14371. }
  14372. IL_001d:
  14373. {
  14374. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_3 = (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *)il2cpp_codegen_object_new(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var);
  14375. MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620(L_3, /*hidden argument*/NULL);
  14376. V_0 = L_3;
  14377. Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_4 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_2();
  14378. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_5 = V_0;
  14379. NullCheck(L_4);
  14380. Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56(L_4, L_5, /*hidden argument*/Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var);
  14381. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_6 = V_0;
  14382. NullCheck(L_6);
  14383. String_t* L_7 = L_6->get_content_0();
  14384. V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14385. bool L_8 = V_8;
  14386. if (!L_8)
  14387. {
  14388. goto IL_0049;
  14389. }
  14390. }
  14391. {
  14392. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_9 = V_0;
  14393. NullCheck(L_9);
  14394. L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  14395. }
  14396. IL_0049:
  14397. {
  14398. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_10 = V_0;
  14399. NullCheck(L_10);
  14400. String_t* L_11 = L_10->get_platform_1();
  14401. V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  14402. bool L_12 = V_9;
  14403. if (!L_12)
  14404. {
  14405. goto IL_0063;
  14406. }
  14407. }
  14408. {
  14409. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_13 = V_0;
  14410. NullCheck(L_13);
  14411. L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  14412. }
  14413. IL_0063:
  14414. {
  14415. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_14 = V_0;
  14416. NullCheck(L_14);
  14417. String_t* L_15 = L_14->get_content_0();
  14418. NullCheck(L_15);
  14419. int32_t L_16 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_15, /*hidden argument*/NULL);
  14420. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
  14421. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_17 = V_0;
  14422. NullCheck(L_17);
  14423. String_t* L_18 = L_17->get_platform_1();
  14424. NullCheck(L_18);
  14425. int32_t L_19 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_18, /*hidden argument*/NULL);
  14426. V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
  14427. int32_t L_20 = V_1;
  14428. int32_t L_21 = V_2;
  14429. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
  14430. int32_t L_22 = V_3;
  14431. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_23 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)L_22);
  14432. V_4 = L_23;
  14433. V_5 = 0;
  14434. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_24 = V_4;
  14435. int32_t L_25 = V_5;
  14436. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_26 = V_0;
  14437. NullCheck(L_26);
  14438. String_t* L_27 = L_26->get_content_0();
  14439. NullCheck(L_27);
  14440. int32_t L_28 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_27, /*hidden argument*/NULL);
  14441. int32_t L_29 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_24, L_25, L_28, /*hidden argument*/NULL);
  14442. V_5 = L_29;
  14443. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_30 = V_4;
  14444. int32_t L_31 = V_5;
  14445. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_32 = V_0;
  14446. NullCheck(L_32);
  14447. String_t* L_33 = L_32->get_content_0();
  14448. int32_t L_34 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_30, L_31, L_33, /*hidden argument*/NULL);
  14449. V_5 = L_34;
  14450. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_35 = V_4;
  14451. int32_t L_36 = V_5;
  14452. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_37 = V_0;
  14453. NullCheck(L_37);
  14454. String_t* L_38 = L_37->get_platform_1();
  14455. NullCheck(L_38);
  14456. int32_t L_39 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_38, /*hidden argument*/NULL);
  14457. int32_t L_40 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_35, L_36, L_39, /*hidden argument*/NULL);
  14458. V_5 = L_40;
  14459. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_41 = V_4;
  14460. int32_t L_42 = V_5;
  14461. MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_43 = V_0;
  14462. NullCheck(L_43);
  14463. String_t* L_44 = L_43->get_platform_1();
  14464. int32_t L_45 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_41, L_42, L_44, /*hidden argument*/NULL);
  14465. V_5 = L_45;
  14466. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_46 = V_4;
  14467. int32_t L_47 = V_5;
  14468. int32_t L_48 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_46, L_47, 0, /*hidden argument*/NULL);
  14469. V_5 = L_48;
  14470. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_49 = V_4;
  14471. NullCheck(L_49);
  14472. int32_t L_50 = V_5;
  14473. IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var);
  14474. Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E((((int32_t)((int32_t)(((RuntimeArray*)L_49)->max_length)))), L_50, /*hidden argument*/NULL);
  14475. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_51 = V_4;
  14476. V_7 = L_51;
  14477. goto IL_00fd;
  14478. }
  14479. IL_00fd:
  14480. {
  14481. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_52 = V_7;
  14482. return L_52;
  14483. }
  14484. }
  14485. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
  14486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
  14487. {
  14488. uint8_t* V_0 = NULL;
  14489. int32_t V_1 = 0;
  14490. {
  14491. V_0 = (uint8_t*)(((uintptr_t)(&___value2)));
  14492. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_0 = ___array0;
  14493. int32_t L_1 = ___offset1;
  14494. int32_t L_2 = L_1;
  14495. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  14496. uint8_t* L_3 = V_0;
  14497. int32_t L_4 = *((uint8_t*)L_3);
  14498. NullCheck(L_0);
  14499. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
  14500. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = ___array0;
  14501. int32_t L_6 = ___offset1;
  14502. int32_t L_7 = L_6;
  14503. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  14504. uint8_t* L_8 = V_0;
  14505. int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
  14506. NullCheck(L_5);
  14507. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
  14508. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_10 = ___array0;
  14509. int32_t L_11 = ___offset1;
  14510. int32_t L_12 = L_11;
  14511. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  14512. uint8_t* L_13 = V_0;
  14513. int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
  14514. NullCheck(L_10);
  14515. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
  14516. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_15 = ___array0;
  14517. int32_t L_16 = ___offset1;
  14518. int32_t L_17 = L_16;
  14519. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  14520. uint8_t* L_18 = V_0;
  14521. int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
  14522. NullCheck(L_15);
  14523. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
  14524. int32_t L_20 = ___offset1;
  14525. V_1 = L_20;
  14526. goto IL_0039;
  14527. }
  14528. IL_0039:
  14529. {
  14530. int32_t L_21 = V_1;
  14531. return L_21;
  14532. }
  14533. }
  14534. // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
  14535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
  14536. {
  14537. bool V_0 = false;
  14538. Il2CppChar* V_1 = NULL;
  14539. String_t* V_2 = NULL;
  14540. Il2CppChar* V_3 = NULL;
  14541. Il2CppChar* V_4 = NULL;
  14542. int32_t V_5 = 0;
  14543. bool V_6 = false;
  14544. bool V_7 = false;
  14545. int32_t V_8 = 0;
  14546. {
  14547. String_t* L_0 = ___value2;
  14548. NullCheck(L_0);
  14549. int32_t L_1 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_0, /*hidden argument*/NULL);
  14550. V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
  14551. bool L_2 = V_0;
  14552. if (!L_2)
  14553. {
  14554. goto IL_0070;
  14555. }
  14556. }
  14557. {
  14558. String_t* L_3 = ___value2;
  14559. V_2 = L_3;
  14560. String_t* L_4 = V_2;
  14561. V_1 = (Il2CppChar*)(((uintptr_t)L_4));
  14562. Il2CppChar* L_5 = V_1;
  14563. if (!L_5)
  14564. {
  14565. goto IL_0020;
  14566. }
  14567. }
  14568. {
  14569. Il2CppChar* L_6 = V_1;
  14570. int32_t L_7 = RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B(/*hidden argument*/NULL);
  14571. V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
  14572. }
  14573. IL_0020:
  14574. {
  14575. Il2CppChar* L_8 = V_1;
  14576. V_3 = (Il2CppChar*)L_8;
  14577. Il2CppChar* L_9 = V_1;
  14578. String_t* L_10 = ___value2;
  14579. NullCheck(L_10);
  14580. int32_t L_11 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_10, /*hidden argument*/NULL);
  14581. V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_11)), (int32_t)2))));
  14582. goto IL_005d;
  14583. }
  14584. IL_0032:
  14585. {
  14586. V_5 = 0;
  14587. goto IL_004d;
  14588. }
  14589. IL_0038:
  14590. {
  14591. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_12 = ___array0;
  14592. int32_t L_13 = ___offset1;
  14593. int32_t L_14 = L_13;
  14594. ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  14595. Il2CppChar* L_15 = V_3;
  14596. int32_t L_16 = V_5;
  14597. int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
  14598. NullCheck(L_12);
  14599. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
  14600. int32_t L_18 = V_5;
  14601. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  14602. }
  14603. IL_004d:
  14604. {
  14605. int32_t L_19 = V_5;
  14606. V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
  14607. bool L_20 = V_6;
  14608. if (L_20)
  14609. {
  14610. goto IL_0038;
  14611. }
  14612. }
  14613. {
  14614. Il2CppChar* L_21 = V_3;
  14615. V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
  14616. }
  14617. IL_005d:
  14618. {
  14619. Il2CppChar* L_22 = V_3;
  14620. Il2CppChar* L_23 = V_4;
  14621. V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  14622. bool L_24 = V_7;
  14623. if (L_24)
  14624. {
  14625. goto IL_0032;
  14626. }
  14627. }
  14628. {
  14629. V_2 = (String_t*)NULL;
  14630. }
  14631. IL_0070:
  14632. {
  14633. int32_t L_25 = ___offset1;
  14634. V_8 = L_25;
  14635. goto IL_0075;
  14636. }
  14637. IL_0075:
  14638. {
  14639. int32_t L_26 = V_8;
  14640. return L_26;
  14641. }
  14642. }
  14643. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
  14644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
  14645. {
  14646. static bool s_Il2CppMethodInitialized;
  14647. if (!s_Il2CppMethodInitialized)
  14648. {
  14649. il2cpp_codegen_initialize_method (MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId);
  14650. s_Il2CppMethodInitialized = true;
  14651. }
  14652. bool V_0 = false;
  14653. Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * V_1 = NULL;
  14654. {
  14655. Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  14656. V_0 = (bool)((!(((RuntimeObject*)(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14657. bool L_1 = V_0;
  14658. if (!L_1)
  14659. {
  14660. goto IL_0024;
  14661. }
  14662. }
  14663. {
  14664. Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_2 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
  14665. V_1 = L_2;
  14666. ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)NULL);
  14667. Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_3 = V_1;
  14668. String_t* L_4 = ___path0;
  14669. bool L_5 = ___result1;
  14670. NullCheck(L_3);
  14671. Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var);
  14672. }
  14673. IL_0024:
  14674. {
  14675. return;
  14676. }
  14677. }
  14678. // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
  14679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
  14680. {
  14681. static bool s_Il2CppMethodInitialized;
  14682. if (!s_Il2CppMethodInitialized)
  14683. {
  14684. il2cpp_codegen_initialize_method (MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F_MetadataUsageId);
  14685. s_Il2CppMethodInitialized = true;
  14686. }
  14687. bool V_0 = false;
  14688. Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * V_1 = NULL;
  14689. DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 V_2;
  14690. memset((&V_2), 0, sizeof(V_2));
  14691. bool V_3 = false;
  14692. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 V_4;
  14693. memset((&V_4), 0, sizeof(V_4));
  14694. {
  14695. Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  14696. V_0 = (bool)((!(((RuntimeObject*)(Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  14697. bool L_1 = V_0;
  14698. if (!L_1)
  14699. {
  14700. goto IL_006e;
  14701. }
  14702. }
  14703. {
  14704. Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_2 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
  14705. V_1 = L_2;
  14706. ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *)NULL);
  14707. il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ));
  14708. bool L_3 = ___result1;
  14709. V_3 = L_3;
  14710. bool L_4 = V_3;
  14711. if (!L_4)
  14712. {
  14713. goto IL_0063;
  14714. }
  14715. }
  14716. {
  14717. void* L_5 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
  14718. int32_t L_6 = ___pixelsCount3;
  14719. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_RuntimeMethod_var);
  14720. V_4 = L_7;
  14721. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_8 = V_4;
  14722. DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_8, /*hidden argument*/NULL);
  14723. int32_t L_9 = ___height6;
  14724. DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_9, /*hidden argument*/NULL);
  14725. int32_t L_10 = ___width5;
  14726. DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_10, /*hidden argument*/NULL);
  14727. int32_t L_11 = ___format4;
  14728. DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_11, /*hidden argument*/NULL);
  14729. }
  14730. IL_0063:
  14731. {
  14732. Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_12 = V_1;
  14733. String_t* L_13 = ___path0;
  14734. bool L_14 = ___result1;
  14735. DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 L_15 = V_2;
  14736. NullCheck(L_12);
  14737. Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D_RuntimeMethod_var);
  14738. }
  14739. IL_006e:
  14740. {
  14741. return;
  14742. }
  14743. }
  14744. #ifdef __clang__
  14745. #pragma clang diagnostic pop
  14746. #endif
  14747. #ifdef __clang__
  14748. #pragma clang diagnostic push
  14749. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14750. #pragma clang diagnostic ignored "-Wunused-variable"
  14751. #endif
  14752. // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
  14753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method)
  14754. {
  14755. {
  14756. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  14757. return;
  14758. }
  14759. }
  14760. #ifdef __clang__
  14761. #pragma clang diagnostic pop
  14762. #endif
  14763. #ifdef __clang__
  14764. #pragma clang diagnostic push
  14765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14766. #pragma clang diagnostic ignored "-Wunused-variable"
  14767. #endif
  14768. // System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
  14769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSample_mDA159D5771838F40FC7C2829B2DC4329F8C9596B (String_t* ___name0, const RuntimeMethod* method)
  14770. {
  14771. {
  14772. String_t* L_0 = ___name0;
  14773. Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_inline(L_0, /*hidden argument*/NULL);
  14774. String_t* L_1 = ___name0;
  14775. Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  14776. return;
  14777. }
  14778. }
  14779. // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
  14780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0 (String_t* ___name0, const RuntimeMethod* method)
  14781. {
  14782. static bool s_Il2CppMethodInitialized;
  14783. if (!s_Il2CppMethodInitialized)
  14784. {
  14785. il2cpp_codegen_initialize_method (Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_MetadataUsageId);
  14786. s_Il2CppMethodInitialized = true;
  14787. }
  14788. bool V_0 = false;
  14789. {
  14790. String_t* L_0 = ___name0;
  14791. bool L_1 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_0, /*hidden argument*/NULL);
  14792. V_0 = L_1;
  14793. bool L_2 = V_0;
  14794. if (!L_2)
  14795. {
  14796. goto IL_001c;
  14797. }
  14798. }
  14799. {
  14800. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  14801. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralC24890E6EDC62E86202EE99A3FFF7EBC18FEEC6D, _stringLiteral6AE999552A0D2DCA14D62E2BC8B764D377B1DD6C, /*hidden argument*/NULL);
  14802. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_RuntimeMethod_var);
  14803. }
  14804. IL_001c:
  14805. {
  14806. return;
  14807. }
  14808. }
  14809. // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
  14810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751 (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___targetObject1, const RuntimeMethod* method)
  14811. {
  14812. typedef void (*Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751_ftn) (String_t*, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
  14813. static Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751_ftn _il2cpp_icall_func;
  14814. if (!_il2cpp_icall_func)
  14815. _il2cpp_icall_func = (Profiler_BeginSampleImpl_m831FE453CD200A1F5C3C49DB9E0D831C89B70751_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)");
  14816. _il2cpp_icall_func(___name0, ___targetObject1);
  14817. }
  14818. // System.Void UnityEngine.Profiling.Profiler::EndSample()
  14819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_EndSample_m15350A0463FB3C5789504B4059B0EA68D5B70A21 (const RuntimeMethod* method)
  14820. {
  14821. typedef void (*Profiler_EndSample_m15350A0463FB3C5789504B4059B0EA68D5B70A21_ftn) ();
  14822. static Profiler_EndSample_m15350A0463FB3C5789504B4059B0EA68D5B70A21_ftn _il2cpp_icall_func;
  14823. if (!_il2cpp_icall_func)
  14824. _il2cpp_icall_func = (Profiler_EndSample_m15350A0463FB3C5789504B4059B0EA68D5B70A21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::EndSample()");
  14825. _il2cpp_icall_func();
  14826. }
  14827. #ifdef __clang__
  14828. #pragma clang diagnostic pop
  14829. #endif
  14830. #ifdef __clang__
  14831. #pragma clang diagnostic push
  14832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14833. #pragma clang diagnostic ignored "-Wunused-variable"
  14834. #endif
  14835. // System.Void UnityEngine.PropertyAttribute::.ctor()
  14836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 * __this, const RuntimeMethod* method)
  14837. {
  14838. {
  14839. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  14840. return;
  14841. }
  14842. }
  14843. #ifdef __clang__
  14844. #pragma clang diagnostic pop
  14845. #endif
  14846. #ifdef __clang__
  14847. #pragma clang diagnostic push
  14848. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14849. #pragma clang diagnostic ignored "-Wunused-variable"
  14850. #endif
  14851. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  14852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method)
  14853. {
  14854. typedef int32_t (*QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn) ();
  14855. static QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn _il2cpp_icall_func;
  14856. if (!_il2cpp_icall_func)
  14857. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  14858. int32_t retVal = _il2cpp_icall_func();
  14859. return retVal;
  14860. }
  14861. #ifdef __clang__
  14862. #pragma clang diagnostic pop
  14863. #endif
  14864. #ifdef __clang__
  14865. #pragma clang diagnostic push
  14866. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14867. #pragma clang diagnostic ignored "-Wunused-variable"
  14868. #endif
  14869. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  14870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method)
  14871. {
  14872. static bool s_Il2CppMethodInitialized;
  14873. if (!s_Il2CppMethodInitialized)
  14874. {
  14875. il2cpp_codegen_initialize_method (Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId);
  14876. s_Il2CppMethodInitialized = true;
  14877. }
  14878. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  14879. memset((&V_0), 0, sizeof(V_0));
  14880. {
  14881. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14882. Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  14883. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
  14884. return L_0;
  14885. }
  14886. }
  14887. // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  14888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Slerp_m56DE173C3520C83DF3F1C6EDFA82FF88A2C9E756 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___b1, float ___t2, const RuntimeMethod* method)
  14889. {
  14890. static bool s_Il2CppMethodInitialized;
  14891. if (!s_Il2CppMethodInitialized)
  14892. {
  14893. il2cpp_codegen_initialize_method (Quaternion_Slerp_m56DE173C3520C83DF3F1C6EDFA82FF88A2C9E756_MetadataUsageId);
  14894. s_Il2CppMethodInitialized = true;
  14895. }
  14896. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  14897. memset((&V_0), 0, sizeof(V_0));
  14898. {
  14899. float L_0 = ___t2;
  14900. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14901. Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___a0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___b1), L_0, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  14902. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0;
  14903. return L_1;
  14904. }
  14905. }
  14906. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  14907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method)
  14908. {
  14909. static bool s_Il2CppMethodInitialized;
  14910. if (!s_Il2CppMethodInitialized)
  14911. {
  14912. il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755_MetadataUsageId);
  14913. s_Il2CppMethodInitialized = true;
  14914. }
  14915. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  14916. memset((&V_0), 0, sizeof(V_0));
  14917. {
  14918. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14919. Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___euler0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  14920. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
  14921. return L_0;
  14922. }
  14923. }
  14924. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  14925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method)
  14926. {
  14927. static bool s_Il2CppMethodInitialized;
  14928. if (!s_Il2CppMethodInitialized)
  14929. {
  14930. il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470_MetadataUsageId);
  14931. s_Il2CppMethodInitialized = true;
  14932. }
  14933. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  14934. memset((&V_0), 0, sizeof(V_0));
  14935. {
  14936. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14937. Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  14938. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  14939. return L_0;
  14940. }
  14941. }
  14942. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  14943. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis1, const RuntimeMethod* method)
  14944. {
  14945. static bool s_Il2CppMethodInitialized;
  14946. if (!s_Il2CppMethodInitialized)
  14947. {
  14948. il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0_MetadataUsageId);
  14949. s_Il2CppMethodInitialized = true;
  14950. }
  14951. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  14952. memset((&V_0), 0, sizeof(V_0));
  14953. {
  14954. float L_0 = ___angle0;
  14955. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14956. Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3(L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___axis1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  14957. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0;
  14958. return L_1;
  14959. }
  14960. }
  14961. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  14962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upwards1, const RuntimeMethod* method)
  14963. {
  14964. static bool s_Il2CppMethodInitialized;
  14965. if (!s_Il2CppMethodInitialized)
  14966. {
  14967. il2cpp_codegen_initialize_method (Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId);
  14968. s_Il2CppMethodInitialized = true;
  14969. }
  14970. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  14971. memset((&V_0), 0, sizeof(V_0));
  14972. {
  14973. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14974. Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___forward0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___upwards1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  14975. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
  14976. return L_0;
  14977. }
  14978. }
  14979. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  14980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, const RuntimeMethod* method)
  14981. {
  14982. static bool s_Il2CppMethodInitialized;
  14983. if (!s_Il2CppMethodInitialized)
  14984. {
  14985. il2cpp_codegen_initialize_method (Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F_MetadataUsageId);
  14986. s_Il2CppMethodInitialized = true;
  14987. }
  14988. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  14989. memset((&V_0), 0, sizeof(V_0));
  14990. {
  14991. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___forward0;
  14992. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  14993. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL);
  14994. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  14995. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672(L_0, L_1, /*hidden argument*/NULL);
  14996. V_0 = L_2;
  14997. goto IL_000f;
  14998. }
  14999. IL_000f:
  15000. {
  15001. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = V_0;
  15002. return L_3;
  15003. }
  15004. }
  15005. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  15006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  15007. {
  15008. {
  15009. float L_0 = ___x0;
  15010. __this->set_x_0(L_0);
  15011. float L_1 = ___y1;
  15012. __this->set_y_1(L_1);
  15013. float L_2 = ___z2;
  15014. __this->set_z_2(L_2);
  15015. float L_3 = ___w3;
  15016. __this->set_w_3(L_3);
  15017. return;
  15018. }
  15019. }
  15020. IL2CPP_EXTERN_C void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  15021. {
  15022. int32_t _offset = 1;
  15023. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15024. Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  15025. }
  15026. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  15027. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 (const RuntimeMethod* method)
  15028. {
  15029. static bool s_Il2CppMethodInitialized;
  15030. if (!s_Il2CppMethodInitialized)
  15031. {
  15032. il2cpp_codegen_initialize_method (Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId);
  15033. s_Il2CppMethodInitialized = true;
  15034. }
  15035. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  15036. memset((&V_0), 0, sizeof(V_0));
  15037. {
  15038. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15039. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  15040. V_0 = L_0;
  15041. goto IL_0009;
  15042. }
  15043. IL_0009:
  15044. {
  15045. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0;
  15046. return L_1;
  15047. }
  15048. }
  15049. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  15050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method)
  15051. {
  15052. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  15053. memset((&V_0), 0, sizeof(V_0));
  15054. {
  15055. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___lhs0;
  15056. float L_1 = L_0.get_w_3();
  15057. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = ___rhs1;
  15058. float L_3 = L_2.get_x_0();
  15059. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ___lhs0;
  15060. float L_5 = L_4.get_x_0();
  15061. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ___rhs1;
  15062. float L_7 = L_6.get_w_3();
  15063. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_8 = ___lhs0;
  15064. float L_9 = L_8.get_y_1();
  15065. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_10 = ___rhs1;
  15066. float L_11 = L_10.get_z_2();
  15067. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = ___lhs0;
  15068. float L_13 = L_12.get_z_2();
  15069. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = ___rhs1;
  15070. float L_15 = L_14.get_y_1();
  15071. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_16 = ___lhs0;
  15072. float L_17 = L_16.get_w_3();
  15073. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_18 = ___rhs1;
  15074. float L_19 = L_18.get_y_1();
  15075. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_20 = ___lhs0;
  15076. float L_21 = L_20.get_y_1();
  15077. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_22 = ___rhs1;
  15078. float L_23 = L_22.get_w_3();
  15079. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_24 = ___lhs0;
  15080. float L_25 = L_24.get_z_2();
  15081. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_26 = ___rhs1;
  15082. float L_27 = L_26.get_x_0();
  15083. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_28 = ___lhs0;
  15084. float L_29 = L_28.get_x_0();
  15085. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_30 = ___rhs1;
  15086. float L_31 = L_30.get_z_2();
  15087. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_32 = ___lhs0;
  15088. float L_33 = L_32.get_w_3();
  15089. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_34 = ___rhs1;
  15090. float L_35 = L_34.get_z_2();
  15091. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_36 = ___lhs0;
  15092. float L_37 = L_36.get_z_2();
  15093. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_38 = ___rhs1;
  15094. float L_39 = L_38.get_w_3();
  15095. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_40 = ___lhs0;
  15096. float L_41 = L_40.get_x_0();
  15097. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_42 = ___rhs1;
  15098. float L_43 = L_42.get_y_1();
  15099. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_44 = ___lhs0;
  15100. float L_45 = L_44.get_y_1();
  15101. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_46 = ___rhs1;
  15102. float L_47 = L_46.get_x_0();
  15103. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_48 = ___lhs0;
  15104. float L_49 = L_48.get_w_3();
  15105. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_50 = ___rhs1;
  15106. float L_51 = L_50.get_w_3();
  15107. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_52 = ___lhs0;
  15108. float L_53 = L_52.get_x_0();
  15109. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_54 = ___rhs1;
  15110. float L_55 = L_54.get_x_0();
  15111. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_56 = ___lhs0;
  15112. float L_57 = L_56.get_y_1();
  15113. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_58 = ___rhs1;
  15114. float L_59 = L_58.get_y_1();
  15115. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_60 = ___lhs0;
  15116. float L_61 = L_60.get_z_2();
  15117. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_62 = ___rhs1;
  15118. float L_63 = L_62.get_z_2();
  15119. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_64;
  15120. memset((&L_64), 0, sizeof(L_64));
  15121. Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
  15122. V_0 = L_64;
  15123. goto IL_00e5;
  15124. }
  15125. IL_00e5:
  15126. {
  15127. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_65 = V_0;
  15128. return L_65;
  15129. }
  15130. }
  15131. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  15132. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point1, const RuntimeMethod* method)
  15133. {
  15134. float V_0 = 0.0f;
  15135. float V_1 = 0.0f;
  15136. float V_2 = 0.0f;
  15137. float V_3 = 0.0f;
  15138. float V_4 = 0.0f;
  15139. float V_5 = 0.0f;
  15140. float V_6 = 0.0f;
  15141. float V_7 = 0.0f;
  15142. float V_8 = 0.0f;
  15143. float V_9 = 0.0f;
  15144. float V_10 = 0.0f;
  15145. float V_11 = 0.0f;
  15146. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_12;
  15147. memset((&V_12), 0, sizeof(V_12));
  15148. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13;
  15149. memset((&V_13), 0, sizeof(V_13));
  15150. {
  15151. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___rotation0;
  15152. float L_1 = L_0.get_x_0();
  15153. V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  15154. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = ___rotation0;
  15155. float L_3 = L_2.get_y_1();
  15156. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
  15157. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ___rotation0;
  15158. float L_5 = L_4.get_z_2();
  15159. V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
  15160. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ___rotation0;
  15161. float L_7 = L_6.get_x_0();
  15162. float L_8 = V_0;
  15163. V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  15164. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_9 = ___rotation0;
  15165. float L_10 = L_9.get_y_1();
  15166. float L_11 = V_1;
  15167. V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
  15168. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = ___rotation0;
  15169. float L_13 = L_12.get_z_2();
  15170. float L_14 = V_2;
  15171. V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  15172. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_15 = ___rotation0;
  15173. float L_16 = L_15.get_x_0();
  15174. float L_17 = V_1;
  15175. V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
  15176. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_18 = ___rotation0;
  15177. float L_19 = L_18.get_x_0();
  15178. float L_20 = V_2;
  15179. V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  15180. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_21 = ___rotation0;
  15181. float L_22 = L_21.get_y_1();
  15182. float L_23 = V_2;
  15183. V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
  15184. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_24 = ___rotation0;
  15185. float L_25 = L_24.get_w_3();
  15186. float L_26 = V_0;
  15187. V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
  15188. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_27 = ___rotation0;
  15189. float L_28 = L_27.get_w_3();
  15190. float L_29 = V_1;
  15191. V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
  15192. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_30 = ___rotation0;
  15193. float L_31 = L_30.get_w_3();
  15194. float L_32 = V_2;
  15195. V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
  15196. float L_33 = V_4;
  15197. float L_34 = V_5;
  15198. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = ___point1;
  15199. float L_36 = L_35.get_x_2();
  15200. float L_37 = V_6;
  15201. float L_38 = V_11;
  15202. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ___point1;
  15203. float L_40 = L_39.get_y_3();
  15204. float L_41 = V_7;
  15205. float L_42 = V_10;
  15206. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ___point1;
  15207. float L_44 = L_43.get_z_4();
  15208. (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
  15209. float L_45 = V_6;
  15210. float L_46 = V_11;
  15211. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_47 = ___point1;
  15212. float L_48 = L_47.get_x_2();
  15213. float L_49 = V_3;
  15214. float L_50 = V_5;
  15215. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = ___point1;
  15216. float L_52 = L_51.get_y_3();
  15217. float L_53 = V_8;
  15218. float L_54 = V_9;
  15219. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_55 = ___point1;
  15220. float L_56 = L_55.get_z_4();
  15221. (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
  15222. float L_57 = V_7;
  15223. float L_58 = V_10;
  15224. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_59 = ___point1;
  15225. float L_60 = L_59.get_x_2();
  15226. float L_61 = V_8;
  15227. float L_62 = V_9;
  15228. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_63 = ___point1;
  15229. float L_64 = L_63.get_y_3();
  15230. float L_65 = V_3;
  15231. float L_66 = V_4;
  15232. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_67 = ___point1;
  15233. float L_68 = L_67.get_z_4();
  15234. (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
  15235. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_69 = V_12;
  15236. V_13 = L_69;
  15237. goto IL_011e;
  15238. }
  15239. IL_011e:
  15240. {
  15241. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_70 = V_13;
  15242. return L_70;
  15243. }
  15244. }
  15245. // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
  15246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (float ___dot0, const RuntimeMethod* method)
  15247. {
  15248. bool V_0 = false;
  15249. {
  15250. float L_0 = ___dot0;
  15251. V_0 = (bool)((((float)L_0) > ((float)(0.999999f)))? 1 : 0);
  15252. goto IL_000c;
  15253. }
  15254. IL_000c:
  15255. {
  15256. bool L_1 = V_0;
  15257. return L_1;
  15258. }
  15259. }
  15260. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  15261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method)
  15262. {
  15263. static bool s_Il2CppMethodInitialized;
  15264. if (!s_Il2CppMethodInitialized)
  15265. {
  15266. il2cpp_codegen_initialize_method (Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F_MetadataUsageId);
  15267. s_Il2CppMethodInitialized = true;
  15268. }
  15269. bool V_0 = false;
  15270. {
  15271. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___lhs0;
  15272. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___rhs1;
  15273. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15274. float L_2 = Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B(L_0, L_1, /*hidden argument*/NULL);
  15275. bool L_3 = Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF(L_2, /*hidden argument*/NULL);
  15276. V_0 = L_3;
  15277. goto IL_0010;
  15278. }
  15279. IL_0010:
  15280. {
  15281. bool L_4 = V_0;
  15282. return L_4;
  15283. }
  15284. }
  15285. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  15286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method)
  15287. {
  15288. static bool s_Il2CppMethodInitialized;
  15289. if (!s_Il2CppMethodInitialized)
  15290. {
  15291. il2cpp_codegen_initialize_method (Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70_MetadataUsageId);
  15292. s_Il2CppMethodInitialized = true;
  15293. }
  15294. bool V_0 = false;
  15295. {
  15296. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___lhs0;
  15297. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___rhs1;
  15298. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15299. bool L_2 = Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F(L_0, L_1, /*hidden argument*/NULL);
  15300. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  15301. goto IL_000e;
  15302. }
  15303. IL_000e:
  15304. {
  15305. bool L_3 = V_0;
  15306. return L_3;
  15307. }
  15308. }
  15309. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  15310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___b1, const RuntimeMethod* method)
  15311. {
  15312. float V_0 = 0.0f;
  15313. {
  15314. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___a0;
  15315. float L_1 = L_0.get_x_0();
  15316. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = ___b1;
  15317. float L_3 = L_2.get_x_0();
  15318. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_4 = ___a0;
  15319. float L_5 = L_4.get_y_1();
  15320. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ___b1;
  15321. float L_7 = L_6.get_y_1();
  15322. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_8 = ___a0;
  15323. float L_9 = L_8.get_z_2();
  15324. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_10 = ___b1;
  15325. float L_11 = L_10.get_z_2();
  15326. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = ___a0;
  15327. float L_13 = L_12.get_w_3();
  15328. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = ___b1;
  15329. float L_15 = L_14.get_w_3();
  15330. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  15331. goto IL_003b;
  15332. }
  15333. IL_003b:
  15334. {
  15335. float L_16 = V_0;
  15336. return L_16;
  15337. }
  15338. }
  15339. // System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  15340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method)
  15341. {
  15342. static bool s_Il2CppMethodInitialized;
  15343. if (!s_Il2CppMethodInitialized)
  15344. {
  15345. il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId);
  15346. s_Il2CppMethodInitialized = true;
  15347. }
  15348. {
  15349. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___view0;
  15350. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___up1;
  15351. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15352. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672(L_0, L_1, /*hidden argument*/NULL);
  15353. *(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this = L_2;
  15354. return;
  15355. }
  15356. }
  15357. IL2CPP_EXTERN_C void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up1, const RuntimeMethod* method)
  15358. {
  15359. int32_t _offset = 1;
  15360. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15361. Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204(_thisAdjusted, ___view0, ___up1, method);
  15362. }
  15363. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  15364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method)
  15365. {
  15366. float V_0 = 0.0f;
  15367. float V_1 = 0.0f;
  15368. bool V_2 = false;
  15369. bool V_3 = false;
  15370. bool V_4 = false;
  15371. bool V_5 = false;
  15372. bool V_6 = false;
  15373. bool V_7 = false;
  15374. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_8;
  15375. memset((&V_8), 0, sizeof(V_8));
  15376. {
  15377. V_0 = (-0.005729578f);
  15378. float L_0 = V_0;
  15379. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  15380. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___euler0;
  15381. float L_2 = L_1.get_x_2();
  15382. float L_3 = V_0;
  15383. V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
  15384. bool L_4 = V_2;
  15385. if (!L_4)
  15386. {
  15387. goto IL_002e;
  15388. }
  15389. }
  15390. {
  15391. float* L_5 = (&___euler0)->get_address_of_x_2();
  15392. float* L_6 = L_5;
  15393. float L_7 = *((float*)L_6);
  15394. *((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
  15395. goto IL_004b;
  15396. }
  15397. IL_002e:
  15398. {
  15399. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___euler0;
  15400. float L_9 = L_8.get_x_2();
  15401. float L_10 = V_1;
  15402. V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
  15403. bool L_11 = V_3;
  15404. if (!L_11)
  15405. {
  15406. goto IL_004b;
  15407. }
  15408. }
  15409. {
  15410. float* L_12 = (&___euler0)->get_address_of_x_2();
  15411. float* L_13 = L_12;
  15412. float L_14 = *((float*)L_13);
  15413. *((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
  15414. }
  15415. IL_004b:
  15416. {
  15417. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ___euler0;
  15418. float L_16 = L_15.get_y_3();
  15419. float L_17 = V_0;
  15420. V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
  15421. bool L_18 = V_4;
  15422. if (!L_18)
  15423. {
  15424. goto IL_006c;
  15425. }
  15426. }
  15427. {
  15428. float* L_19 = (&___euler0)->get_address_of_y_3();
  15429. float* L_20 = L_19;
  15430. float L_21 = *((float*)L_20);
  15431. *((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
  15432. goto IL_008b;
  15433. }
  15434. IL_006c:
  15435. {
  15436. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = ___euler0;
  15437. float L_23 = L_22.get_y_3();
  15438. float L_24 = V_1;
  15439. V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
  15440. bool L_25 = V_5;
  15441. if (!L_25)
  15442. {
  15443. goto IL_008b;
  15444. }
  15445. }
  15446. {
  15447. float* L_26 = (&___euler0)->get_address_of_y_3();
  15448. float* L_27 = L_26;
  15449. float L_28 = *((float*)L_27);
  15450. *((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
  15451. }
  15452. IL_008b:
  15453. {
  15454. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = ___euler0;
  15455. float L_30 = L_29.get_z_4();
  15456. float L_31 = V_0;
  15457. V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
  15458. bool L_32 = V_6;
  15459. if (!L_32)
  15460. {
  15461. goto IL_00ac;
  15462. }
  15463. }
  15464. {
  15465. float* L_33 = (&___euler0)->get_address_of_z_4();
  15466. float* L_34 = L_33;
  15467. float L_35 = *((float*)L_34);
  15468. *((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
  15469. goto IL_00cb;
  15470. }
  15471. IL_00ac:
  15472. {
  15473. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_36 = ___euler0;
  15474. float L_37 = L_36.get_z_4();
  15475. float L_38 = V_1;
  15476. V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
  15477. bool L_39 = V_7;
  15478. if (!L_39)
  15479. {
  15480. goto IL_00cb;
  15481. }
  15482. }
  15483. {
  15484. float* L_40 = (&___euler0)->get_address_of_z_4();
  15485. float* L_41 = L_40;
  15486. float L_42 = *((float*)L_41);
  15487. *((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
  15488. }
  15489. IL_00cb:
  15490. {
  15491. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ___euler0;
  15492. V_8 = L_43;
  15493. goto IL_00d0;
  15494. }
  15495. IL_00d0:
  15496. {
  15497. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = V_8;
  15498. return L_44;
  15499. }
  15500. }
  15501. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  15502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
  15503. {
  15504. static bool s_Il2CppMethodInitialized;
  15505. if (!s_Il2CppMethodInitialized)
  15506. {
  15507. il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_MetadataUsageId);
  15508. s_Il2CppMethodInitialized = true;
  15509. }
  15510. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  15511. memset((&V_0), 0, sizeof(V_0));
  15512. {
  15513. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = (*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this);
  15514. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15515. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470(L_0, /*hidden argument*/NULL);
  15516. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  15517. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, (57.29578f), /*hidden argument*/NULL);
  15518. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597(L_2, /*hidden argument*/NULL);
  15519. V_0 = L_3;
  15520. goto IL_001e;
  15521. }
  15522. IL_001e:
  15523. {
  15524. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = V_0;
  15525. return L_4;
  15526. }
  15527. }
  15528. IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15529. {
  15530. int32_t _offset = 1;
  15531. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15532. return Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9(_thisAdjusted, method);
  15533. }
  15534. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  15535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  15536. {
  15537. static bool s_Il2CppMethodInitialized;
  15538. if (!s_Il2CppMethodInitialized)
  15539. {
  15540. il2cpp_codegen_initialize_method (Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05_MetadataUsageId);
  15541. s_Il2CppMethodInitialized = true;
  15542. }
  15543. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  15544. memset((&V_0), 0, sizeof(V_0));
  15545. {
  15546. float L_0 = ___x0;
  15547. float L_1 = ___y1;
  15548. float L_2 = ___z2;
  15549. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3;
  15550. memset((&L_3), 0, sizeof(L_3));
  15551. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  15552. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  15553. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_3, (0.0174532924f), /*hidden argument*/NULL);
  15554. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15555. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755(L_4, /*hidden argument*/NULL);
  15556. V_0 = L_5;
  15557. goto IL_001b;
  15558. }
  15559. IL_001b:
  15560. {
  15561. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = V_0;
  15562. return L_6;
  15563. }
  15564. }
  15565. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  15566. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method)
  15567. {
  15568. static bool s_Il2CppMethodInitialized;
  15569. if (!s_Il2CppMethodInitialized)
  15570. {
  15571. il2cpp_codegen_initialize_method (Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B_MetadataUsageId);
  15572. s_Il2CppMethodInitialized = true;
  15573. }
  15574. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  15575. memset((&V_0), 0, sizeof(V_0));
  15576. {
  15577. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___euler0;
  15578. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  15579. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (0.0174532924f), /*hidden argument*/NULL);
  15580. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  15581. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755(L_1, /*hidden argument*/NULL);
  15582. V_0 = L_2;
  15583. goto IL_0014;
  15584. }
  15585. IL_0014:
  15586. {
  15587. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = V_0;
  15588. return L_3;
  15589. }
  15590. }
  15591. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  15592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
  15593. {
  15594. int32_t V_0 = 0;
  15595. {
  15596. float* L_0 = __this->get_address_of_x_0();
  15597. int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL);
  15598. float* L_2 = __this->get_address_of_y_1();
  15599. int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL);
  15600. float* L_4 = __this->get_address_of_z_2();
  15601. int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL);
  15602. float* L_6 = __this->get_address_of_w_3();
  15603. int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL);
  15604. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  15605. goto IL_0039;
  15606. }
  15607. IL_0039:
  15608. {
  15609. int32_t L_8 = V_0;
  15610. return L_8;
  15611. }
  15612. }
  15613. IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15614. {
  15615. int32_t _offset = 1;
  15616. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15617. return Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458(_thisAdjusted, method);
  15618. }
  15619. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  15620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15621. {
  15622. static bool s_Il2CppMethodInitialized;
  15623. if (!s_Il2CppMethodInitialized)
  15624. {
  15625. il2cpp_codegen_initialize_method (Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId);
  15626. s_Il2CppMethodInitialized = true;
  15627. }
  15628. bool V_0 = false;
  15629. bool V_1 = false;
  15630. {
  15631. RuntimeObject * L_0 = ___other0;
  15632. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  15633. bool L_1 = V_0;
  15634. if (!L_1)
  15635. {
  15636. goto IL_0015;
  15637. }
  15638. }
  15639. {
  15640. V_1 = (bool)0;
  15641. goto IL_0024;
  15642. }
  15643. IL_0015:
  15644. {
  15645. RuntimeObject * L_2 = ___other0;
  15646. bool L_3 = Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this, ((*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)UnBox(L_2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  15647. V_1 = L_3;
  15648. goto IL_0024;
  15649. }
  15650. IL_0024:
  15651. {
  15652. bool L_4 = V_1;
  15653. return L_4;
  15654. }
  15655. }
  15656. IL2CPP_EXTERN_C bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15657. {
  15658. int32_t _offset = 1;
  15659. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15660. return Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E(_thisAdjusted, ___other0, method);
  15661. }
  15662. // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
  15663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method)
  15664. {
  15665. bool V_0 = false;
  15666. int32_t G_B5_0 = 0;
  15667. {
  15668. float* L_0 = __this->get_address_of_x_0();
  15669. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___other0;
  15670. float L_2 = L_1.get_x_0();
  15671. bool L_3 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_0, L_2, /*hidden argument*/NULL);
  15672. if (!L_3)
  15673. {
  15674. goto IL_004d;
  15675. }
  15676. }
  15677. {
  15678. float* L_4 = __this->get_address_of_y_1();
  15679. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_5 = ___other0;
  15680. float L_6 = L_5.get_y_1();
  15681. bool L_7 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_4, L_6, /*hidden argument*/NULL);
  15682. if (!L_7)
  15683. {
  15684. goto IL_004d;
  15685. }
  15686. }
  15687. {
  15688. float* L_8 = __this->get_address_of_z_2();
  15689. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_9 = ___other0;
  15690. float L_10 = L_9.get_z_2();
  15691. bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_8, L_10, /*hidden argument*/NULL);
  15692. if (!L_11)
  15693. {
  15694. goto IL_004d;
  15695. }
  15696. }
  15697. {
  15698. float* L_12 = __this->get_address_of_w_3();
  15699. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_13 = ___other0;
  15700. float L_14 = L_13.get_w_3();
  15701. bool L_15 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_12, L_14, /*hidden argument*/NULL);
  15702. G_B5_0 = ((int32_t)(L_15));
  15703. goto IL_004e;
  15704. }
  15705. IL_004d:
  15706. {
  15707. G_B5_0 = 0;
  15708. }
  15709. IL_004e:
  15710. {
  15711. V_0 = (bool)G_B5_0;
  15712. goto IL_0051;
  15713. }
  15714. IL_0051:
  15715. {
  15716. bool L_16 = V_0;
  15717. return L_16;
  15718. }
  15719. }
  15720. IL2CPP_EXTERN_C bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09_AdjustorThunk (RuntimeObject * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___other0, const RuntimeMethod* method)
  15721. {
  15722. int32_t _offset = 1;
  15723. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15724. return Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09(_thisAdjusted, ___other0, method);
  15725. }
  15726. // System.String UnityEngine.Quaternion::ToString()
  15727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
  15728. {
  15729. static bool s_Il2CppMethodInitialized;
  15730. if (!s_Il2CppMethodInitialized)
  15731. {
  15732. il2cpp_codegen_initialize_method (Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId);
  15733. s_Il2CppMethodInitialized = true;
  15734. }
  15735. String_t* V_0 = NULL;
  15736. {
  15737. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  15738. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  15739. float L_2 = __this->get_x_0();
  15740. float L_3 = L_2;
  15741. RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
  15742. NullCheck(L_1);
  15743. ArrayElementTypeCheck (L_1, L_4);
  15744. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  15745. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  15746. float L_6 = __this->get_y_1();
  15747. float L_7 = L_6;
  15748. RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
  15749. NullCheck(L_5);
  15750. ArrayElementTypeCheck (L_5, L_8);
  15751. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  15752. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  15753. float L_10 = __this->get_z_2();
  15754. float L_11 = L_10;
  15755. RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
  15756. NullCheck(L_9);
  15757. ArrayElementTypeCheck (L_9, L_12);
  15758. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  15759. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
  15760. float L_14 = __this->get_w_3();
  15761. float L_15 = L_14;
  15762. RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
  15763. NullCheck(L_13);
  15764. ArrayElementTypeCheck (L_13, L_16);
  15765. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
  15766. String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB29BEC3A893F5759BD9E96C91C9F612E3591BE59, L_13, /*hidden argument*/NULL);
  15767. V_0 = L_17;
  15768. goto IL_004c;
  15769. }
  15770. IL_004c:
  15771. {
  15772. String_t* L_18 = V_0;
  15773. return L_18;
  15774. }
  15775. }
  15776. IL2CPP_EXTERN_C String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15777. {
  15778. int32_t _offset = 1;
  15779. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
  15780. return Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D(_thisAdjusted, method);
  15781. }
  15782. // System.Void UnityEngine.Quaternion::.cctor()
  15783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935 (const RuntimeMethod* method)
  15784. {
  15785. static bool s_Il2CppMethodInitialized;
  15786. if (!s_Il2CppMethodInitialized)
  15787. {
  15788. il2cpp_codegen_initialize_method (Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId);
  15789. s_Il2CppMethodInitialized = true;
  15790. }
  15791. {
  15792. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0;
  15793. memset((&L_0), 0, sizeof(L_0));
  15794. Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  15795. ((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  15796. return;
  15797. }
  15798. }
  15799. // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  15800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method)
  15801. {
  15802. typedef void (*Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  15803. static Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn _il2cpp_icall_func;
  15804. if (!_il2cpp_icall_func)
  15805. _il2cpp_icall_func = (Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  15806. _il2cpp_icall_func(___rotation0, ___ret1);
  15807. }
  15808. // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  15809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___b1, float ___t2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret3, const RuntimeMethod* method)
  15810. {
  15811. typedef void (*Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, float, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  15812. static Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3_ftn _il2cpp_icall_func;
  15813. if (!_il2cpp_icall_func)
  15814. _il2cpp_icall_func = (Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  15815. _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
  15816. }
  15817. // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  15818. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___euler0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method)
  15819. {
  15820. typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  15821. static Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn _il2cpp_icall_func;
  15822. if (!_il2cpp_icall_func)
  15823. _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  15824. _il2cpp_icall_func(___euler0, ___ret1);
  15825. }
  15826. // System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  15827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method)
  15828. {
  15829. typedef void (*Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  15830. static Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn _il2cpp_icall_func;
  15831. if (!_il2cpp_icall_func)
  15832. _il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  15833. _il2cpp_icall_func(___rotation0, ___ret1);
  15834. }
  15835. // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  15836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
  15837. {
  15838. typedef void (*Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn) (float, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  15839. static Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn _il2cpp_icall_func;
  15840. if (!_il2cpp_icall_func)
  15841. _il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  15842. _il2cpp_icall_func(___angle0, ___axis1, ___ret2);
  15843. }
  15844. // System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  15845. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
  15846. {
  15847. typedef void (*Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  15848. static Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn _il2cpp_icall_func;
  15849. if (!_il2cpp_icall_func)
  15850. _il2cpp_icall_func = (Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  15851. _il2cpp_icall_func(___forward0, ___upwards1, ___ret2);
  15852. }
  15853. #ifdef __clang__
  15854. #pragma clang diagnostic pop
  15855. #endif
  15856. #ifdef __clang__
  15857. #pragma clang diagnostic push
  15858. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15859. #pragma clang diagnostic ignored "-Wunused-variable"
  15860. #endif
  15861. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  15862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384 (float ___min0, float ___max1, const RuntimeMethod* method)
  15863. {
  15864. typedef float (*Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384_ftn) (float, float);
  15865. static Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384_ftn _il2cpp_icall_func;
  15866. if (!_il2cpp_icall_func)
  15867. _il2cpp_icall_func = (Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  15868. float retVal = _il2cpp_icall_func(___min0, ___max1);
  15869. return retVal;
  15870. }
  15871. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  15872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780 (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
  15873. {
  15874. int32_t V_0 = 0;
  15875. {
  15876. int32_t L_0 = ___min0;
  15877. int32_t L_1 = ___max1;
  15878. int32_t L_2 = Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E(L_0, L_1, /*hidden argument*/NULL);
  15879. V_0 = L_2;
  15880. goto IL_000b;
  15881. }
  15882. IL_000b:
  15883. {
  15884. int32_t L_3 = V_0;
  15885. return L_3;
  15886. }
  15887. }
  15888. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  15889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
  15890. {
  15891. typedef int32_t (*Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E_ftn) (int32_t, int32_t);
  15892. static Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E_ftn _il2cpp_icall_func;
  15893. if (!_il2cpp_icall_func)
  15894. _il2cpp_icall_func = (Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  15895. int32_t retVal = _il2cpp_icall_func(___min0, ___max1);
  15896. return retVal;
  15897. }
  15898. #ifdef __clang__
  15899. #pragma clang diagnostic pop
  15900. #endif
  15901. #ifdef __clang__
  15902. #pragma clang diagnostic push
  15903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15904. #pragma clang diagnostic ignored "-Wunused-variable"
  15905. #endif
  15906. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  15907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mB9CC43849A074C59DD99F154215A755131D47D89 (RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  15908. {
  15909. {
  15910. PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL);
  15911. float L_0 = ___min0;
  15912. __this->set_min_0(L_0);
  15913. float L_1 = ___max1;
  15914. __this->set_max_1(L_1);
  15915. return;
  15916. }
  15917. }
  15918. #ifdef __clang__
  15919. #pragma clang diagnostic pop
  15920. #endif
  15921. #ifdef __clang__
  15922. #pragma clang diagnostic push
  15923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15924. #pragma clang diagnostic ignored "-Wunused-variable"
  15925. #endif
  15926. // System.Int32 UnityEngine.RangeInt::get_end()
  15927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, const RuntimeMethod* method)
  15928. {
  15929. int32_t V_0 = 0;
  15930. {
  15931. int32_t L_0 = __this->get_start_0();
  15932. int32_t L_1 = __this->get_length_1();
  15933. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
  15934. goto IL_0011;
  15935. }
  15936. IL_0011:
  15937. {
  15938. int32_t L_2 = V_0;
  15939. return L_2;
  15940. }
  15941. }
  15942. IL2CPP_EXTERN_C int32_t RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15943. {
  15944. int32_t _offset = 1;
  15945. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * _thisAdjusted = reinterpret_cast<RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D *>(__this + _offset);
  15946. return RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD(_thisAdjusted, method);
  15947. }
  15948. // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
  15949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  15950. {
  15951. {
  15952. int32_t L_0 = ___start0;
  15953. __this->set_start_0(L_0);
  15954. int32_t L_1 = ___length1;
  15955. __this->set_length_1(L_1);
  15956. return;
  15957. }
  15958. }
  15959. IL2CPP_EXTERN_C void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  15960. {
  15961. int32_t _offset = 1;
  15962. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * _thisAdjusted = reinterpret_cast<RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D *>(__this + _offset);
  15963. RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E(_thisAdjusted, ___start0, ___length1, method);
  15964. }
  15965. #ifdef __clang__
  15966. #pragma clang diagnostic pop
  15967. #endif
  15968. #ifdef __clang__
  15969. #pragma clang diagnostic push
  15970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15971. #pragma clang diagnostic ignored "-Wunused-variable"
  15972. #endif
  15973. // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  15974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method)
  15975. {
  15976. {
  15977. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___origin0;
  15978. __this->set_m_Origin_0(L_0);
  15979. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___direction1), /*hidden argument*/NULL);
  15980. __this->set_m_Direction_1(L_1);
  15981. return;
  15982. }
  15983. }
  15984. IL2CPP_EXTERN_C void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method)
  15985. {
  15986. int32_t _offset = 1;
  15987. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
  15988. Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B(_thisAdjusted, ___origin0, ___direction1, method);
  15989. }
  15990. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  15991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
  15992. {
  15993. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  15994. memset((&V_0), 0, sizeof(V_0));
  15995. {
  15996. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Origin_0();
  15997. V_0 = L_0;
  15998. goto IL_000a;
  15999. }
  16000. IL_000a:
  16001. {
  16002. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  16003. return L_1;
  16004. }
  16005. }
  16006. IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16007. {
  16008. int32_t _offset = 1;
  16009. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
  16010. return Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187(_thisAdjusted, method);
  16011. }
  16012. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  16013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
  16014. {
  16015. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  16016. memset((&V_0), 0, sizeof(V_0));
  16017. {
  16018. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Direction_1();
  16019. V_0 = L_0;
  16020. goto IL_000a;
  16021. }
  16022. IL_000a:
  16023. {
  16024. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  16025. return L_1;
  16026. }
  16027. }
  16028. IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16029. {
  16030. int32_t _offset = 1;
  16031. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
  16032. return Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E(_thisAdjusted, method);
  16033. }
  16034. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  16035. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, float ___distance0, const RuntimeMethod* method)
  16036. {
  16037. static bool s_Il2CppMethodInitialized;
  16038. if (!s_Il2CppMethodInitialized)
  16039. {
  16040. il2cpp_codegen_initialize_method (Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_MetadataUsageId);
  16041. s_Il2CppMethodInitialized = true;
  16042. }
  16043. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  16044. memset((&V_0), 0, sizeof(V_0));
  16045. {
  16046. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_m_Origin_0();
  16047. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = __this->get_m_Direction_1();
  16048. float L_2 = ___distance0;
  16049. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  16050. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, L_2, /*hidden argument*/NULL);
  16051. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_0, L_3, /*hidden argument*/NULL);
  16052. V_0 = L_4;
  16053. goto IL_001b;
  16054. }
  16055. IL_001b:
  16056. {
  16057. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0;
  16058. return L_5;
  16059. }
  16060. }
  16061. IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  16062. {
  16063. int32_t _offset = 1;
  16064. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
  16065. return Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08(_thisAdjusted, ___distance0, method);
  16066. }
  16067. // System.String UnityEngine.Ray::ToString()
  16068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
  16069. {
  16070. static bool s_Il2CppMethodInitialized;
  16071. if (!s_Il2CppMethodInitialized)
  16072. {
  16073. il2cpp_codegen_initialize_method (Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_MetadataUsageId);
  16074. s_Il2CppMethodInitialized = true;
  16075. }
  16076. String_t* V_0 = NULL;
  16077. {
  16078. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2);
  16079. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  16080. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = __this->get_m_Origin_0();
  16081. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = L_2;
  16082. RuntimeObject * L_4 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_3);
  16083. NullCheck(L_1);
  16084. ArrayElementTypeCheck (L_1, L_4);
  16085. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  16086. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  16087. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = __this->get_m_Direction_1();
  16088. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = L_6;
  16089. RuntimeObject * L_8 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_7);
  16090. NullCheck(L_5);
  16091. ArrayElementTypeCheck (L_5, L_8);
  16092. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  16093. String_t* L_9 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralCBE36FAE6308730139D40041166816D4399DE773, L_5, /*hidden argument*/NULL);
  16094. V_0 = L_9;
  16095. goto IL_0030;
  16096. }
  16097. IL_0030:
  16098. {
  16099. String_t* L_10 = V_0;
  16100. return L_10;
  16101. }
  16102. }
  16103. IL2CPP_EXTERN_C String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16104. {
  16105. int32_t _offset = 1;
  16106. Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
  16107. return Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1(_thisAdjusted, method);
  16108. }
  16109. #ifdef __clang__
  16110. #pragma clang diagnostic pop
  16111. #endif
  16112. #ifdef __clang__
  16113. #pragma clang diagnostic push
  16114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16115. #pragma clang diagnostic ignored "-Wunused-variable"
  16116. #endif
  16117. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  16118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  16119. {
  16120. {
  16121. float L_0 = ___x0;
  16122. __this->set_m_XMin_0(L_0);
  16123. float L_1 = ___y1;
  16124. __this->set_m_YMin_1(L_1);
  16125. float L_2 = ___width2;
  16126. __this->set_m_Width_2(L_2);
  16127. float L_3 = ___height3;
  16128. __this->set_m_Height_3(L_3);
  16129. return;
  16130. }
  16131. }
  16132. IL2CPP_EXTERN_C void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  16133. {
  16134. int32_t _offset = 1;
  16135. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16136. Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  16137. }
  16138. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
  16139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___position0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, const RuntimeMethod* method)
  16140. {
  16141. {
  16142. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___position0;
  16143. float L_1 = L_0.get_x_0();
  16144. __this->set_m_XMin_0(L_1);
  16145. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___position0;
  16146. float L_3 = L_2.get_y_1();
  16147. __this->set_m_YMin_1(L_3);
  16148. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___size1;
  16149. float L_5 = L_4.get_x_0();
  16150. __this->set_m_Width_2(L_5);
  16151. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___size1;
  16152. float L_7 = L_6.get_y_1();
  16153. __this->set_m_Height_3(L_7);
  16154. return;
  16155. }
  16156. }
  16157. IL2CPP_EXTERN_C void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___position0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, const RuntimeMethod* method)
  16158. {
  16159. int32_t _offset = 1;
  16160. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16161. Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE(_thisAdjusted, ___position0, ___size1, method);
  16162. }
  16163. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  16164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B (const RuntimeMethod* method)
  16165. {
  16166. {
  16167. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0;
  16168. memset((&L_0), 0, sizeof(L_0));
  16169. Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  16170. return L_0;
  16171. }
  16172. }
  16173. // System.Single UnityEngine.Rect::get_x()
  16174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16175. {
  16176. float V_0 = 0.0f;
  16177. {
  16178. float L_0 = __this->get_m_XMin_0();
  16179. V_0 = L_0;
  16180. goto IL_000a;
  16181. }
  16182. IL_000a:
  16183. {
  16184. float L_1 = V_0;
  16185. return L_1;
  16186. }
  16187. }
  16188. IL2CPP_EXTERN_C float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16189. {
  16190. int32_t _offset = 1;
  16191. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16192. return Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7(_thisAdjusted, method);
  16193. }
  16194. // System.Void UnityEngine.Rect::set_x(System.Single)
  16195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16196. {
  16197. {
  16198. float L_0 = ___value0;
  16199. __this->set_m_XMin_0(L_0);
  16200. return;
  16201. }
  16202. }
  16203. IL2CPP_EXTERN_C void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16204. {
  16205. int32_t _offset = 1;
  16206. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16207. Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6(_thisAdjusted, ___value0, method);
  16208. }
  16209. // System.Single UnityEngine.Rect::get_y()
  16210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16211. {
  16212. float V_0 = 0.0f;
  16213. {
  16214. float L_0 = __this->get_m_YMin_1();
  16215. V_0 = L_0;
  16216. goto IL_000a;
  16217. }
  16218. IL_000a:
  16219. {
  16220. float L_1 = V_0;
  16221. return L_1;
  16222. }
  16223. }
  16224. IL2CPP_EXTERN_C float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16225. {
  16226. int32_t _offset = 1;
  16227. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16228. return Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C(_thisAdjusted, method);
  16229. }
  16230. // System.Void UnityEngine.Rect::set_y(System.Single)
  16231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16232. {
  16233. {
  16234. float L_0 = ___value0;
  16235. __this->set_m_YMin_1(L_0);
  16236. return;
  16237. }
  16238. }
  16239. IL2CPP_EXTERN_C void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16240. {
  16241. int32_t _offset = 1;
  16242. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16243. Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5(_thisAdjusted, ___value0, method);
  16244. }
  16245. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  16246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16247. {
  16248. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  16249. memset((&V_0), 0, sizeof(V_0));
  16250. {
  16251. float L_0 = __this->get_m_XMin_0();
  16252. float L_1 = __this->get_m_YMin_1();
  16253. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  16254. memset((&L_2), 0, sizeof(L_2));
  16255. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
  16256. V_0 = L_2;
  16257. goto IL_0015;
  16258. }
  16259. IL_0015:
  16260. {
  16261. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
  16262. return L_3;
  16263. }
  16264. }
  16265. IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16266. {
  16267. int32_t _offset = 1;
  16268. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16269. return Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C(_thisAdjusted, method);
  16270. }
  16271. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  16272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16273. {
  16274. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  16275. memset((&V_0), 0, sizeof(V_0));
  16276. {
  16277. float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16278. float L_1 = __this->get_m_Width_2();
  16279. float L_2 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16280. float L_3 = __this->get_m_Height_3();
  16281. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
  16282. memset((&L_4), 0, sizeof(L_4));
  16283. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  16284. V_0 = L_4;
  16285. goto IL_002f;
  16286. }
  16287. IL_002f:
  16288. {
  16289. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_0;
  16290. return L_5;
  16291. }
  16292. }
  16293. IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16294. {
  16295. int32_t _offset = 1;
  16296. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16297. return Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB(_thisAdjusted, method);
  16298. }
  16299. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  16300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16301. {
  16302. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  16303. memset((&V_0), 0, sizeof(V_0));
  16304. {
  16305. float L_0 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16306. float L_1 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16307. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  16308. memset((&L_2), 0, sizeof(L_2));
  16309. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
  16310. V_0 = L_2;
  16311. goto IL_0015;
  16312. }
  16313. IL_0015:
  16314. {
  16315. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
  16316. return L_3;
  16317. }
  16318. }
  16319. IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16320. {
  16321. int32_t _offset = 1;
  16322. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16323. return Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950(_thisAdjusted, method);
  16324. }
  16325. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  16326. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16327. {
  16328. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  16329. memset((&V_0), 0, sizeof(V_0));
  16330. {
  16331. float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16332. float L_1 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16333. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  16334. memset((&L_2), 0, sizeof(L_2));
  16335. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
  16336. V_0 = L_2;
  16337. goto IL_0015;
  16338. }
  16339. IL_0015:
  16340. {
  16341. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
  16342. return L_3;
  16343. }
  16344. }
  16345. IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16346. {
  16347. int32_t _offset = 1;
  16348. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16349. return Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756(_thisAdjusted, method);
  16350. }
  16351. // System.Single UnityEngine.Rect::get_width()
  16352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16353. {
  16354. float V_0 = 0.0f;
  16355. {
  16356. float L_0 = __this->get_m_Width_2();
  16357. V_0 = L_0;
  16358. goto IL_000a;
  16359. }
  16360. IL_000a:
  16361. {
  16362. float L_1 = V_0;
  16363. return L_1;
  16364. }
  16365. }
  16366. IL2CPP_EXTERN_C float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16367. {
  16368. int32_t _offset = 1;
  16369. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16370. return Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484(_thisAdjusted, method);
  16371. }
  16372. // System.Void UnityEngine.Rect::set_width(System.Single)
  16373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16374. {
  16375. {
  16376. float L_0 = ___value0;
  16377. __this->set_m_Width_2(L_0);
  16378. return;
  16379. }
  16380. }
  16381. IL2CPP_EXTERN_C void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16382. {
  16383. int32_t _offset = 1;
  16384. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16385. Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8(_thisAdjusted, ___value0, method);
  16386. }
  16387. // System.Single UnityEngine.Rect::get_height()
  16388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16389. {
  16390. float V_0 = 0.0f;
  16391. {
  16392. float L_0 = __this->get_m_Height_3();
  16393. V_0 = L_0;
  16394. goto IL_000a;
  16395. }
  16396. IL_000a:
  16397. {
  16398. float L_1 = V_0;
  16399. return L_1;
  16400. }
  16401. }
  16402. IL2CPP_EXTERN_C float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16403. {
  16404. int32_t _offset = 1;
  16405. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16406. return Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5(_thisAdjusted, method);
  16407. }
  16408. // System.Void UnityEngine.Rect::set_height(System.Single)
  16409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16410. {
  16411. {
  16412. float L_0 = ___value0;
  16413. __this->set_m_Height_3(L_0);
  16414. return;
  16415. }
  16416. }
  16417. IL2CPP_EXTERN_C void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16418. {
  16419. int32_t _offset = 1;
  16420. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16421. Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6(_thisAdjusted, ___value0, method);
  16422. }
  16423. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  16424. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16425. {
  16426. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  16427. memset((&V_0), 0, sizeof(V_0));
  16428. {
  16429. float L_0 = __this->get_m_Width_2();
  16430. float L_1 = __this->get_m_Height_3();
  16431. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  16432. memset((&L_2), 0, sizeof(L_2));
  16433. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
  16434. V_0 = L_2;
  16435. goto IL_0015;
  16436. }
  16437. IL_0015:
  16438. {
  16439. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0;
  16440. return L_3;
  16441. }
  16442. }
  16443. IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16444. {
  16445. int32_t _offset = 1;
  16446. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16447. return Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C(_thisAdjusted, method);
  16448. }
  16449. // System.Single UnityEngine.Rect::get_xMin()
  16450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16451. {
  16452. float V_0 = 0.0f;
  16453. {
  16454. float L_0 = __this->get_m_XMin_0();
  16455. V_0 = L_0;
  16456. goto IL_000a;
  16457. }
  16458. IL_000a:
  16459. {
  16460. float L_1 = V_0;
  16461. return L_1;
  16462. }
  16463. }
  16464. IL2CPP_EXTERN_C float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16465. {
  16466. int32_t _offset = 1;
  16467. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16468. return Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E(_thisAdjusted, method);
  16469. }
  16470. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  16471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16472. {
  16473. float V_0 = 0.0f;
  16474. {
  16475. float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16476. V_0 = L_0;
  16477. float L_1 = ___value0;
  16478. __this->set_m_XMin_0(L_1);
  16479. float L_2 = V_0;
  16480. float L_3 = __this->get_m_XMin_0();
  16481. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  16482. return;
  16483. }
  16484. }
  16485. IL2CPP_EXTERN_C void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16486. {
  16487. int32_t _offset = 1;
  16488. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16489. Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34(_thisAdjusted, ___value0, method);
  16490. }
  16491. // System.Single UnityEngine.Rect::get_yMin()
  16492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16493. {
  16494. float V_0 = 0.0f;
  16495. {
  16496. float L_0 = __this->get_m_YMin_1();
  16497. V_0 = L_0;
  16498. goto IL_000a;
  16499. }
  16500. IL_000a:
  16501. {
  16502. float L_1 = V_0;
  16503. return L_1;
  16504. }
  16505. }
  16506. IL2CPP_EXTERN_C float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16507. {
  16508. int32_t _offset = 1;
  16509. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16510. return Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3(_thisAdjusted, method);
  16511. }
  16512. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  16513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16514. {
  16515. float V_0 = 0.0f;
  16516. {
  16517. float L_0 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16518. V_0 = L_0;
  16519. float L_1 = ___value0;
  16520. __this->set_m_YMin_1(L_1);
  16521. float L_2 = V_0;
  16522. float L_3 = __this->get_m_YMin_1();
  16523. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  16524. return;
  16525. }
  16526. }
  16527. IL2CPP_EXTERN_C void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16528. {
  16529. int32_t _offset = 1;
  16530. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16531. Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7(_thisAdjusted, ___value0, method);
  16532. }
  16533. // System.Single UnityEngine.Rect::get_xMax()
  16534. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16535. {
  16536. float V_0 = 0.0f;
  16537. {
  16538. float L_0 = __this->get_m_Width_2();
  16539. float L_1 = __this->get_m_XMin_0();
  16540. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  16541. goto IL_0011;
  16542. }
  16543. IL_0011:
  16544. {
  16545. float L_2 = V_0;
  16546. return L_2;
  16547. }
  16548. }
  16549. IL2CPP_EXTERN_C float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16550. {
  16551. int32_t _offset = 1;
  16552. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16553. return Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983(_thisAdjusted, method);
  16554. }
  16555. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  16556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16557. {
  16558. {
  16559. float L_0 = ___value0;
  16560. float L_1 = __this->get_m_XMin_0();
  16561. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  16562. return;
  16563. }
  16564. }
  16565. IL2CPP_EXTERN_C void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16566. {
  16567. int32_t _offset = 1;
  16568. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16569. Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF(_thisAdjusted, ___value0, method);
  16570. }
  16571. // System.Single UnityEngine.Rect::get_yMax()
  16572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16573. {
  16574. float V_0 = 0.0f;
  16575. {
  16576. float L_0 = __this->get_m_Height_3();
  16577. float L_1 = __this->get_m_YMin_1();
  16578. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  16579. goto IL_0011;
  16580. }
  16581. IL_0011:
  16582. {
  16583. float L_2 = V_0;
  16584. return L_2;
  16585. }
  16586. }
  16587. IL2CPP_EXTERN_C float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16588. {
  16589. int32_t _offset = 1;
  16590. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16591. return Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B(_thisAdjusted, method);
  16592. }
  16593. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  16594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
  16595. {
  16596. {
  16597. float L_0 = ___value0;
  16598. float L_1 = __this->get_m_YMin_1();
  16599. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  16600. return;
  16601. }
  16602. }
  16603. IL2CPP_EXTERN_C void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  16604. {
  16605. int32_t _offset = 1;
  16606. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16607. Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95(_thisAdjusted, ___value0, method);
  16608. }
  16609. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  16610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, const RuntimeMethod* method)
  16611. {
  16612. bool V_0 = false;
  16613. int32_t G_B5_0 = 0;
  16614. {
  16615. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___point0;
  16616. float L_1 = L_0.get_x_0();
  16617. float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16618. if ((!(((float)L_1) >= ((float)L_2))))
  16619. {
  16620. goto IL_003b;
  16621. }
  16622. }
  16623. {
  16624. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = ___point0;
  16625. float L_4 = L_3.get_x_0();
  16626. float L_5 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16627. if ((!(((float)L_4) < ((float)L_5))))
  16628. {
  16629. goto IL_003b;
  16630. }
  16631. }
  16632. {
  16633. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___point0;
  16634. float L_7 = L_6.get_y_1();
  16635. float L_8 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16636. if ((!(((float)L_7) >= ((float)L_8))))
  16637. {
  16638. goto IL_003b;
  16639. }
  16640. }
  16641. {
  16642. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = ___point0;
  16643. float L_10 = L_9.get_y_1();
  16644. float L_11 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16645. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  16646. goto IL_003c;
  16647. }
  16648. IL_003b:
  16649. {
  16650. G_B5_0 = 0;
  16651. }
  16652. IL_003c:
  16653. {
  16654. V_0 = (bool)G_B5_0;
  16655. goto IL_003f;
  16656. }
  16657. IL_003f:
  16658. {
  16659. bool L_12 = V_0;
  16660. return L_12;
  16661. }
  16662. }
  16663. IL2CPP_EXTERN_C bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___point0, const RuntimeMethod* method)
  16664. {
  16665. int32_t _offset = 1;
  16666. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16667. return Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682(_thisAdjusted, ___point0, method);
  16668. }
  16669. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  16670. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method)
  16671. {
  16672. bool V_0 = false;
  16673. int32_t G_B5_0 = 0;
  16674. {
  16675. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___point0;
  16676. float L_1 = L_0.get_x_2();
  16677. float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16678. if ((!(((float)L_1) >= ((float)L_2))))
  16679. {
  16680. goto IL_003b;
  16681. }
  16682. }
  16683. {
  16684. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___point0;
  16685. float L_4 = L_3.get_x_2();
  16686. float L_5 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16687. if ((!(((float)L_4) < ((float)L_5))))
  16688. {
  16689. goto IL_003b;
  16690. }
  16691. }
  16692. {
  16693. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___point0;
  16694. float L_7 = L_6.get_y_3();
  16695. float L_8 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16696. if ((!(((float)L_7) >= ((float)L_8))))
  16697. {
  16698. goto IL_003b;
  16699. }
  16700. }
  16701. {
  16702. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = ___point0;
  16703. float L_10 = L_9.get_y_3();
  16704. float L_11 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16705. G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
  16706. goto IL_003c;
  16707. }
  16708. IL_003b:
  16709. {
  16710. G_B5_0 = 0;
  16711. }
  16712. IL_003c:
  16713. {
  16714. V_0 = (bool)G_B5_0;
  16715. goto IL_003f;
  16716. }
  16717. IL_003f:
  16718. {
  16719. bool L_12 = V_0;
  16720. return L_12;
  16721. }
  16722. }
  16723. IL2CPP_EXTERN_C bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method)
  16724. {
  16725. int32_t _offset = 1;
  16726. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16727. return Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495(_thisAdjusted, ___point0, method);
  16728. }
  16729. // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
  16730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect0, const RuntimeMethod* method)
  16731. {
  16732. bool V_0 = false;
  16733. float V_1 = 0.0f;
  16734. bool V_2 = false;
  16735. float V_3 = 0.0f;
  16736. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_4;
  16737. memset((&V_4), 0, sizeof(V_4));
  16738. {
  16739. float L_0 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16740. float L_1 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16741. V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
  16742. bool L_2 = V_0;
  16743. if (!L_2)
  16744. {
  16745. goto IL_0037;
  16746. }
  16747. }
  16748. {
  16749. float L_3 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16750. V_1 = L_3;
  16751. float L_4 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16752. Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_4, /*hidden argument*/NULL);
  16753. float L_5 = V_1;
  16754. Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_5, /*hidden argument*/NULL);
  16755. }
  16756. IL_0037:
  16757. {
  16758. float L_6 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16759. float L_7 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16760. V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
  16761. bool L_8 = V_2;
  16762. if (!L_8)
  16763. {
  16764. goto IL_006d;
  16765. }
  16766. }
  16767. {
  16768. float L_9 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16769. V_3 = L_9;
  16770. float L_10 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
  16771. Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_10, /*hidden argument*/NULL);
  16772. float L_11 = V_3;
  16773. Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_11, /*hidden argument*/NULL);
  16774. }
  16775. IL_006d:
  16776. {
  16777. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_12 = ___rect0;
  16778. V_4 = L_12;
  16779. goto IL_0072;
  16780. }
  16781. IL_0072:
  16782. {
  16783. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_13 = V_4;
  16784. return L_13;
  16785. }
  16786. }
  16787. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
  16788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method)
  16789. {
  16790. bool V_0 = false;
  16791. int32_t G_B5_0 = 0;
  16792. {
  16793. float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  16794. float L_1 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16795. if ((!(((float)L_0) > ((float)L_1))))
  16796. {
  16797. goto IL_003f;
  16798. }
  16799. }
  16800. {
  16801. float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  16802. float L_3 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16803. if ((!(((float)L_2) < ((float)L_3))))
  16804. {
  16805. goto IL_003f;
  16806. }
  16807. }
  16808. {
  16809. float L_4 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  16810. float L_5 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16811. if ((!(((float)L_4) > ((float)L_5))))
  16812. {
  16813. goto IL_003f;
  16814. }
  16815. }
  16816. {
  16817. float L_6 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  16818. float L_7 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16819. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  16820. goto IL_0040;
  16821. }
  16822. IL_003f:
  16823. {
  16824. G_B5_0 = 0;
  16825. }
  16826. IL_0040:
  16827. {
  16828. V_0 = (bool)G_B5_0;
  16829. goto IL_0043;
  16830. }
  16831. IL_0043:
  16832. {
  16833. bool L_8 = V_0;
  16834. return L_8;
  16835. }
  16836. }
  16837. IL2CPP_EXTERN_C bool Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method)
  16838. {
  16839. int32_t _offset = 1;
  16840. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16841. return Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559(_thisAdjusted, ___other0, method);
  16842. }
  16843. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  16844. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  16845. {
  16846. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  16847. memset((&V_0), 0, sizeof(V_0));
  16848. bool V_1 = false;
  16849. bool V_2 = false;
  16850. {
  16851. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = (*(Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this);
  16852. V_0 = L_0;
  16853. bool L_1 = ___allowInverse1;
  16854. V_1 = L_1;
  16855. bool L_2 = V_1;
  16856. if (!L_2)
  16857. {
  16858. goto IL_001e;
  16859. }
  16860. }
  16861. {
  16862. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = V_0;
  16863. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_4 = Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD(L_3, /*hidden argument*/NULL);
  16864. V_0 = L_4;
  16865. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_5 = ___other0;
  16866. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6 = Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD(L_5, /*hidden argument*/NULL);
  16867. ___other0 = L_6;
  16868. }
  16869. IL_001e:
  16870. {
  16871. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_7 = ___other0;
  16872. bool L_8 = Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), L_7, /*hidden argument*/NULL);
  16873. V_2 = L_8;
  16874. goto IL_0029;
  16875. }
  16876. IL_0029:
  16877. {
  16878. bool L_9 = V_2;
  16879. return L_9;
  16880. }
  16881. }
  16882. IL2CPP_EXTERN_C bool Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, bool ___allowInverse1, const RuntimeMethod* method)
  16883. {
  16884. int32_t _offset = 1;
  16885. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16886. return Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B(_thisAdjusted, ___other0, ___allowInverse1, method);
  16887. }
  16888. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  16889. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rhs1, const RuntimeMethod* method)
  16890. {
  16891. bool V_0 = false;
  16892. {
  16893. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = ___lhs0;
  16894. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rhs1;
  16895. bool L_2 = Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563(L_0, L_1, /*hidden argument*/NULL);
  16896. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16897. goto IL_000e;
  16898. }
  16899. IL_000e:
  16900. {
  16901. bool L_3 = V_0;
  16902. return L_3;
  16903. }
  16904. }
  16905. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  16906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rhs1, const RuntimeMethod* method)
  16907. {
  16908. bool V_0 = false;
  16909. int32_t G_B5_0 = 0;
  16910. {
  16911. float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
  16912. float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
  16913. if ((!(((float)L_0) == ((float)L_1))))
  16914. {
  16915. goto IL_0043;
  16916. }
  16917. }
  16918. {
  16919. float L_2 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
  16920. float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
  16921. if ((!(((float)L_2) == ((float)L_3))))
  16922. {
  16923. goto IL_0043;
  16924. }
  16925. }
  16926. {
  16927. float L_4 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
  16928. float L_5 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
  16929. if ((!(((float)L_4) == ((float)L_5))))
  16930. {
  16931. goto IL_0043;
  16932. }
  16933. }
  16934. {
  16935. float L_6 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
  16936. float L_7 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
  16937. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  16938. goto IL_0044;
  16939. }
  16940. IL_0043:
  16941. {
  16942. G_B5_0 = 0;
  16943. }
  16944. IL_0044:
  16945. {
  16946. V_0 = (bool)G_B5_0;
  16947. goto IL_0047;
  16948. }
  16949. IL_0047:
  16950. {
  16951. bool L_8 = V_0;
  16952. return L_8;
  16953. }
  16954. }
  16955. // System.Int32 UnityEngine.Rect::GetHashCode()
  16956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  16957. {
  16958. float V_0 = 0.0f;
  16959. int32_t V_1 = 0;
  16960. {
  16961. float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16962. V_0 = L_0;
  16963. int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
  16964. float L_2 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16965. V_0 = L_2;
  16966. int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
  16967. float L_4 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16968. V_0 = L_4;
  16969. int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
  16970. float L_6 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  16971. V_0 = L_6;
  16972. int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
  16973. V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  16974. goto IL_0045;
  16975. }
  16976. IL_0045:
  16977. {
  16978. int32_t L_8 = V_1;
  16979. return L_8;
  16980. }
  16981. }
  16982. IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16983. {
  16984. int32_t _offset = 1;
  16985. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  16986. return Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6(_thisAdjusted, method);
  16987. }
  16988. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  16989. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  16990. {
  16991. static bool s_Il2CppMethodInitialized;
  16992. if (!s_Il2CppMethodInitialized)
  16993. {
  16994. il2cpp_codegen_initialize_method (Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_MetadataUsageId);
  16995. s_Il2CppMethodInitialized = true;
  16996. }
  16997. bool V_0 = false;
  16998. bool V_1 = false;
  16999. {
  17000. RuntimeObject * L_0 = ___other0;
  17001. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17002. bool L_1 = V_0;
  17003. if (!L_1)
  17004. {
  17005. goto IL_0015;
  17006. }
  17007. }
  17008. {
  17009. V_1 = (bool)0;
  17010. goto IL_0024;
  17011. }
  17012. IL_0015:
  17013. {
  17014. RuntimeObject * L_2 = ___other0;
  17015. bool L_3 = Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, ((*(Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)UnBox(L_2, Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  17016. V_1 = L_3;
  17017. goto IL_0024;
  17018. }
  17019. IL_0024:
  17020. {
  17021. bool L_4 = V_1;
  17022. return L_4;
  17023. }
  17024. }
  17025. IL2CPP_EXTERN_C bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17026. {
  17027. int32_t _offset = 1;
  17028. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  17029. return Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3(_thisAdjusted, ___other0, method);
  17030. }
  17031. // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
  17032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method)
  17033. {
  17034. float V_0 = 0.0f;
  17035. bool V_1 = false;
  17036. int32_t G_B5_0 = 0;
  17037. {
  17038. float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17039. V_0 = L_0;
  17040. float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  17041. bool L_2 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_1, /*hidden argument*/NULL);
  17042. if (!L_2)
  17043. {
  17044. goto IL_005d;
  17045. }
  17046. }
  17047. {
  17048. float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17049. V_0 = L_3;
  17050. float L_4 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  17051. bool L_5 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_4, /*hidden argument*/NULL);
  17052. if (!L_5)
  17053. {
  17054. goto IL_005d;
  17055. }
  17056. }
  17057. {
  17058. float L_6 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17059. V_0 = L_6;
  17060. float L_7 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  17061. bool L_8 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_7, /*hidden argument*/NULL);
  17062. if (!L_8)
  17063. {
  17064. goto IL_005d;
  17065. }
  17066. }
  17067. {
  17068. float L_9 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17069. V_0 = L_9;
  17070. float L_10 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
  17071. bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_10, /*hidden argument*/NULL);
  17072. G_B5_0 = ((int32_t)(L_11));
  17073. goto IL_005e;
  17074. }
  17075. IL_005d:
  17076. {
  17077. G_B5_0 = 0;
  17078. }
  17079. IL_005e:
  17080. {
  17081. V_1 = (bool)G_B5_0;
  17082. goto IL_0061;
  17083. }
  17084. IL_0061:
  17085. {
  17086. bool L_12 = V_1;
  17087. return L_12;
  17088. }
  17089. }
  17090. IL2CPP_EXTERN_C bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method)
  17091. {
  17092. int32_t _offset = 1;
  17093. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  17094. return Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82(_thisAdjusted, ___other0, method);
  17095. }
  17096. // System.String UnityEngine.Rect::ToString()
  17097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
  17098. {
  17099. static bool s_Il2CppMethodInitialized;
  17100. if (!s_Il2CppMethodInitialized)
  17101. {
  17102. il2cpp_codegen_initialize_method (Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_MetadataUsageId);
  17103. s_Il2CppMethodInitialized = true;
  17104. }
  17105. String_t* V_0 = NULL;
  17106. {
  17107. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  17108. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  17109. float L_2 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17110. float L_3 = L_2;
  17111. RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
  17112. NullCheck(L_1);
  17113. ArrayElementTypeCheck (L_1, L_4);
  17114. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  17115. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  17116. float L_6 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17117. float L_7 = L_6;
  17118. RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
  17119. NullCheck(L_5);
  17120. ArrayElementTypeCheck (L_5, L_8);
  17121. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  17122. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  17123. float L_10 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17124. float L_11 = L_10;
  17125. RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
  17126. NullCheck(L_9);
  17127. ArrayElementTypeCheck (L_9, L_12);
  17128. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  17129. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
  17130. float L_14 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
  17131. float L_15 = L_14;
  17132. RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
  17133. NullCheck(L_13);
  17134. ArrayElementTypeCheck (L_13, L_16);
  17135. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
  17136. String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral72EE51B3261FF84C4F9B4F9BDB26FE92A8101CF1, L_13, /*hidden argument*/NULL);
  17137. V_0 = L_17;
  17138. goto IL_004c;
  17139. }
  17140. IL_004c:
  17141. {
  17142. String_t* L_18 = V_0;
  17143. return L_18;
  17144. }
  17145. }
  17146. IL2CPP_EXTERN_C String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17147. {
  17148. int32_t _offset = 1;
  17149. Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
  17150. return Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5(_thisAdjusted, method);
  17151. }
  17152. #ifdef __clang__
  17153. #pragma clang diagnostic pop
  17154. #endif
  17155. #ifdef __clang__
  17156. #pragma clang diagnostic push
  17157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17158. #pragma clang diagnostic ignored "-Wunused-variable"
  17159. #endif
  17160. // Conversion methods for marshalling of: UnityEngine.RectOffset
  17161. IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled)
  17162. {
  17163. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  17164. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  17165. {
  17166. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  17167. {
  17168. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  17169. (marshaled.___m_SourceStyle_1)->AddRef();
  17170. }
  17171. else
  17172. {
  17173. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  17174. }
  17175. }
  17176. else
  17177. {
  17178. marshaled.___m_SourceStyle_1 = NULL;
  17179. }
  17180. }
  17181. IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke_back(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled)
  17182. {
  17183. static bool s_Il2CppMethodInitialized;
  17184. if (!s_Il2CppMethodInitialized)
  17185. {
  17186. il2cpp_codegen_initialize_method (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  17187. s_Il2CppMethodInitialized = true;
  17188. }
  17189. intptr_t unmarshaled_m_Ptr_temp_0;
  17190. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  17191. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  17192. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  17193. if (marshaled.___m_SourceStyle_1 != NULL)
  17194. {
  17195. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  17196. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  17197. {
  17198. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  17199. }
  17200. }
  17201. else
  17202. {
  17203. unmarshaled.set_m_SourceStyle_1(NULL);
  17204. }
  17205. }
  17206. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  17207. IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke_cleanup(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled)
  17208. {
  17209. if (marshaled.___m_SourceStyle_1 != NULL)
  17210. {
  17211. (marshaled.___m_SourceStyle_1)->Release();
  17212. marshaled.___m_SourceStyle_1 = NULL;
  17213. }
  17214. }
  17215. // Conversion methods for marshalling of: UnityEngine.RectOffset
  17216. IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled)
  17217. {
  17218. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  17219. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  17220. {
  17221. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  17222. {
  17223. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
  17224. (marshaled.___m_SourceStyle_1)->AddRef();
  17225. }
  17226. else
  17227. {
  17228. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  17229. }
  17230. }
  17231. else
  17232. {
  17233. marshaled.___m_SourceStyle_1 = NULL;
  17234. }
  17235. }
  17236. IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com_back(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled)
  17237. {
  17238. static bool s_Il2CppMethodInitialized;
  17239. if (!s_Il2CppMethodInitialized)
  17240. {
  17241. il2cpp_codegen_initialize_method (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_com_FromNativeMethodDefinition_MetadataUsageId);
  17242. s_Il2CppMethodInitialized = true;
  17243. }
  17244. intptr_t unmarshaled_m_Ptr_temp_0;
  17245. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  17246. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  17247. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  17248. if (marshaled.___m_SourceStyle_1 != NULL)
  17249. {
  17250. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  17251. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  17252. {
  17253. il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
  17254. }
  17255. }
  17256. else
  17257. {
  17258. unmarshaled.set_m_SourceStyle_1(NULL);
  17259. }
  17260. }
  17261. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  17262. IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com_cleanup(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled)
  17263. {
  17264. if (marshaled.___m_SourceStyle_1 != NULL)
  17265. {
  17266. (marshaled.___m_SourceStyle_1)->Release();
  17267. marshaled.___m_SourceStyle_1 = NULL;
  17268. }
  17269. }
  17270. // System.Void UnityEngine.RectOffset::.ctor()
  17271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m4A29807F411591FC06BE9367167B8F417EF73828 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17272. {
  17273. {
  17274. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  17275. intptr_t L_0 = RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16(/*hidden argument*/NULL);
  17276. __this->set_m_Ptr_0((intptr_t)L_0);
  17277. return;
  17278. }
  17279. }
  17280. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  17281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m23620FE61AAF476219462230C6839B86736B80BA (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  17282. {
  17283. {
  17284. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  17285. RuntimeObject * L_0 = ___sourceStyle0;
  17286. __this->set_m_SourceStyle_1(L_0);
  17287. intptr_t L_1 = ___source1;
  17288. __this->set_m_Ptr_0((intptr_t)L_1);
  17289. return;
  17290. }
  17291. }
  17292. // System.Void UnityEngine.RectOffset::Finalize()
  17293. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m69453D37706F46DD3A2A6F39A018D371A5E7072C (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17294. {
  17295. bool V_0 = false;
  17296. Exception_t * __last_unhandled_exception = 0;
  17297. NO_UNUSED_WARNING (__last_unhandled_exception);
  17298. Exception_t * __exception_local = 0;
  17299. NO_UNUSED_WARNING (__exception_local);
  17300. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  17301. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  17302. NO_UNUSED_WARNING (__leave_targets);
  17303. {
  17304. }
  17305. IL_0001:
  17306. try
  17307. { // begin try (depth: 1)
  17308. {
  17309. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  17310. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  17311. bool L_1 = V_0;
  17312. if (!L_1)
  17313. {
  17314. goto IL_0016;
  17315. }
  17316. }
  17317. IL_000f:
  17318. {
  17319. RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533(__this, /*hidden argument*/NULL);
  17320. }
  17321. IL_0016:
  17322. {
  17323. IL2CPP_LEAVE(0x20, FINALLY_0018);
  17324. }
  17325. } // end try (depth: 1)
  17326. catch(Il2CppExceptionWrapper& e)
  17327. {
  17328. __last_unhandled_exception = (Exception_t *)e.ex;
  17329. goto FINALLY_0018;
  17330. }
  17331. FINALLY_0018:
  17332. { // begin finally (depth: 1)
  17333. Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
  17334. IL2CPP_END_FINALLY(24)
  17335. } // end finally (depth: 1)
  17336. IL2CPP_CLEANUP(24)
  17337. {
  17338. IL2CPP_JUMP_TBL(0x20, IL_0020)
  17339. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  17340. }
  17341. IL_0020:
  17342. {
  17343. return;
  17344. }
  17345. }
  17346. // System.String UnityEngine.RectOffset::ToString()
  17347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17348. {
  17349. static bool s_Il2CppMethodInitialized;
  17350. if (!s_Il2CppMethodInitialized)
  17351. {
  17352. il2cpp_codegen_initialize_method (RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93_MetadataUsageId);
  17353. s_Il2CppMethodInitialized = true;
  17354. }
  17355. String_t* V_0 = NULL;
  17356. {
  17357. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  17358. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  17359. int32_t L_2 = RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD(__this, /*hidden argument*/NULL);
  17360. int32_t L_3 = L_2;
  17361. RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
  17362. NullCheck(L_1);
  17363. ArrayElementTypeCheck (L_1, L_4);
  17364. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  17365. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  17366. int32_t L_6 = RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96(__this, /*hidden argument*/NULL);
  17367. int32_t L_7 = L_6;
  17368. RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
  17369. NullCheck(L_5);
  17370. ArrayElementTypeCheck (L_5, L_8);
  17371. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  17372. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  17373. int32_t L_10 = RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1(__this, /*hidden argument*/NULL);
  17374. int32_t L_11 = L_10;
  17375. RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
  17376. NullCheck(L_9);
  17377. ArrayElementTypeCheck (L_9, L_12);
  17378. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  17379. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
  17380. int32_t L_14 = RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632(__this, /*hidden argument*/NULL);
  17381. int32_t L_15 = L_14;
  17382. RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
  17383. NullCheck(L_13);
  17384. ArrayElementTypeCheck (L_13, L_16);
  17385. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
  17386. String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral44BDC33A97119EA57B50D00C4FFFB7014F7F5085, L_13, /*hidden argument*/NULL);
  17387. V_0 = L_17;
  17388. goto IL_004c;
  17389. }
  17390. IL_004c:
  17391. {
  17392. String_t* L_18 = V_0;
  17393. return L_18;
  17394. }
  17395. }
  17396. // System.Void UnityEngine.RectOffset::Destroy()
  17397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17398. {
  17399. static bool s_Il2CppMethodInitialized;
  17400. if (!s_Il2CppMethodInitialized)
  17401. {
  17402. il2cpp_codegen_initialize_method (RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533_MetadataUsageId);
  17403. s_Il2CppMethodInitialized = true;
  17404. }
  17405. bool V_0 = false;
  17406. {
  17407. intptr_t L_0 = __this->get_m_Ptr_0();
  17408. bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  17409. V_0 = L_1;
  17410. bool L_2 = V_0;
  17411. if (!L_2)
  17412. {
  17413. goto IL_002e;
  17414. }
  17415. }
  17416. {
  17417. intptr_t L_3 = __this->get_m_Ptr_0();
  17418. RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1((intptr_t)L_3, /*hidden argument*/NULL);
  17419. __this->set_m_Ptr_0((intptr_t)(0));
  17420. }
  17421. IL_002e:
  17422. {
  17423. return;
  17424. }
  17425. }
  17426. // System.IntPtr UnityEngine.RectOffset::InternalCreate()
  17427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (const RuntimeMethod* method)
  17428. {
  17429. typedef intptr_t (*RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn) ();
  17430. static RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn _il2cpp_icall_func;
  17431. if (!_il2cpp_icall_func)
  17432. _il2cpp_icall_func = (RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
  17433. intptr_t retVal = _il2cpp_icall_func();
  17434. return retVal;
  17435. }
  17436. // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
  17437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (intptr_t ___ptr0, const RuntimeMethod* method)
  17438. {
  17439. typedef void (*RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn) (intptr_t);
  17440. static RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn _il2cpp_icall_func;
  17441. if (!_il2cpp_icall_func)
  17442. _il2cpp_icall_func = (RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
  17443. _il2cpp_icall_func(___ptr0);
  17444. }
  17445. // System.Int32 UnityEngine.RectOffset::get_left()
  17446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17447. {
  17448. typedef int32_t (*RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
  17449. static RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn _il2cpp_icall_func;
  17450. if (!_il2cpp_icall_func)
  17451. _il2cpp_icall_func = (RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  17452. int32_t retVal = _il2cpp_icall_func(__this);
  17453. return retVal;
  17454. }
  17455. // System.Int32 UnityEngine.RectOffset::get_right()
  17456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17457. {
  17458. typedef int32_t (*RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
  17459. static RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn _il2cpp_icall_func;
  17460. if (!_il2cpp_icall_func)
  17461. _il2cpp_icall_func = (RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  17462. int32_t retVal = _il2cpp_icall_func(__this);
  17463. return retVal;
  17464. }
  17465. // System.Int32 UnityEngine.RectOffset::get_top()
  17466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17467. {
  17468. typedef int32_t (*RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
  17469. static RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn _il2cpp_icall_func;
  17470. if (!_il2cpp_icall_func)
  17471. _il2cpp_icall_func = (RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  17472. int32_t retVal = _il2cpp_icall_func(__this);
  17473. return retVal;
  17474. }
  17475. // System.Int32 UnityEngine.RectOffset::get_bottom()
  17476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17477. {
  17478. typedef int32_t (*RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
  17479. static RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn _il2cpp_icall_func;
  17480. if (!_il2cpp_icall_func)
  17481. _il2cpp_icall_func = (RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  17482. int32_t retVal = _il2cpp_icall_func(__this);
  17483. return retVal;
  17484. }
  17485. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  17486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17487. {
  17488. typedef int32_t (*RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
  17489. static RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn _il2cpp_icall_func;
  17490. if (!_il2cpp_icall_func)
  17491. _il2cpp_icall_func = (RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  17492. int32_t retVal = _il2cpp_icall_func(__this);
  17493. return retVal;
  17494. }
  17495. // System.Int32 UnityEngine.RectOffset::get_vertical()
  17496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
  17497. {
  17498. typedef int32_t (*RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
  17499. static RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn _il2cpp_icall_func;
  17500. if (!_il2cpp_icall_func)
  17501. _il2cpp_icall_func = (RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  17502. int32_t retVal = _il2cpp_icall_func(__this);
  17503. return retVal;
  17504. }
  17505. #ifdef __clang__
  17506. #pragma clang diagnostic pop
  17507. #endif
  17508. #ifdef __clang__
  17509. #pragma clang diagnostic push
  17510. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17511. #pragma clang diagnostic ignored "-Wunused-variable"
  17512. #endif
  17513. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform_ReapplyDrivenProperties)
  17514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___value0, const RuntimeMethod* method)
  17515. {
  17516. static bool s_Il2CppMethodInitialized;
  17517. if (!s_Il2CppMethodInitialized)
  17518. {
  17519. il2cpp_codegen_initialize_method (RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E_MetadataUsageId);
  17520. s_Il2CppMethodInitialized = true;
  17521. }
  17522. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_0 = NULL;
  17523. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_1 = NULL;
  17524. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_2 = NULL;
  17525. {
  17526. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  17527. V_0 = L_0;
  17528. }
  17529. IL_0006:
  17530. {
  17531. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = V_0;
  17532. V_1 = L_1;
  17533. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_2 = V_1;
  17534. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_3 = ___value0;
  17535. Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL);
  17536. V_2 = ((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D_il2cpp_TypeInfo_var));
  17537. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_5 = V_2;
  17538. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_6 = V_1;
  17539. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *>((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D **)(((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  17540. V_0 = L_7;
  17541. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_8 = V_0;
  17542. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_9 = V_1;
  17543. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_9))))
  17544. {
  17545. goto IL_0006;
  17546. }
  17547. }
  17548. {
  17549. return;
  17550. }
  17551. }
  17552. // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform_ReapplyDrivenProperties)
  17553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___value0, const RuntimeMethod* method)
  17554. {
  17555. static bool s_Il2CppMethodInitialized;
  17556. if (!s_Il2CppMethodInitialized)
  17557. {
  17558. il2cpp_codegen_initialize_method (RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB_MetadataUsageId);
  17559. s_Il2CppMethodInitialized = true;
  17560. }
  17561. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_0 = NULL;
  17562. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_1 = NULL;
  17563. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_2 = NULL;
  17564. {
  17565. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  17566. V_0 = L_0;
  17567. }
  17568. IL_0006:
  17569. {
  17570. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = V_0;
  17571. V_1 = L_1;
  17572. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_2 = V_1;
  17573. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_3 = ___value0;
  17574. Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL);
  17575. V_2 = ((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D_il2cpp_TypeInfo_var));
  17576. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_5 = V_2;
  17577. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_6 = V_1;
  17578. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *>((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D **)(((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
  17579. V_0 = L_7;
  17580. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_8 = V_0;
  17581. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_9 = V_1;
  17582. if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_9))))
  17583. {
  17584. goto IL_0006;
  17585. }
  17586. }
  17587. {
  17588. return;
  17589. }
  17590. }
  17591. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  17592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  17593. {
  17594. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  17595. memset((&V_0), 0, sizeof(V_0));
  17596. {
  17597. RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  17598. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0;
  17599. return L_0;
  17600. }
  17601. }
  17602. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  17603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  17604. {
  17605. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17606. memset((&V_0), 0, sizeof(V_0));
  17607. {
  17608. RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  17609. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  17610. return L_0;
  17611. }
  17612. }
  17613. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  17614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17615. {
  17616. {
  17617. RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
  17618. return;
  17619. }
  17620. }
  17621. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  17622. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  17623. {
  17624. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17625. memset((&V_0), 0, sizeof(V_0));
  17626. {
  17627. RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  17628. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  17629. return L_0;
  17630. }
  17631. }
  17632. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  17633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17634. {
  17635. {
  17636. RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
  17637. return;
  17638. }
  17639. }
  17640. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  17641. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  17642. {
  17643. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17644. memset((&V_0), 0, sizeof(V_0));
  17645. {
  17646. RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  17647. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  17648. return L_0;
  17649. }
  17650. }
  17651. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  17652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17653. {
  17654. {
  17655. RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
  17656. return;
  17657. }
  17658. }
  17659. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  17660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  17661. {
  17662. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17663. memset((&V_0), 0, sizeof(V_0));
  17664. {
  17665. RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  17666. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  17667. return L_0;
  17668. }
  17669. }
  17670. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  17671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17672. {
  17673. {
  17674. RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
  17675. return;
  17676. }
  17677. }
  17678. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  17679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  17680. {
  17681. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17682. memset((&V_0), 0, sizeof(V_0));
  17683. {
  17684. RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  17685. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  17686. return L_0;
  17687. }
  17688. }
  17689. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  17690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17691. {
  17692. {
  17693. RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
  17694. return;
  17695. }
  17696. }
  17697. // System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
  17698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_m8C889FB130AF8F4B8213CB1A37ECE109E4821504 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  17699. {
  17700. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  17701. memset((&V_0), 0, sizeof(V_0));
  17702. {
  17703. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
  17704. float L_1 = L_0.get_x_2();
  17705. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___value0;
  17706. float L_3 = L_2.get_y_3();
  17707. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
  17708. memset((&L_4), 0, sizeof(L_4));
  17709. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), L_1, L_3, /*hidden argument*/NULL);
  17710. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(__this, L_4, /*hidden argument*/NULL);
  17711. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(__this, /*hidden argument*/NULL);
  17712. V_0 = L_5;
  17713. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___value0;
  17714. float L_7 = L_6.get_z_4();
  17715. (&V_0)->set_z_4(L_7);
  17716. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_0;
  17717. Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728(__this, L_8, /*hidden argument*/NULL);
  17718. return;
  17719. }
  17720. }
  17721. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  17722. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17723. {
  17724. static bool s_Il2CppMethodInitialized;
  17725. if (!s_Il2CppMethodInitialized)
  17726. {
  17727. il2cpp_codegen_initialize_method (RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC_MetadataUsageId);
  17728. s_Il2CppMethodInitialized = true;
  17729. }
  17730. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17731. memset((&V_0), 0, sizeof(V_0));
  17732. {
  17733. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  17734. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
  17735. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
  17736. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
  17737. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  17738. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_2, L_3, /*hidden argument*/NULL);
  17739. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_1, L_4, /*hidden argument*/NULL);
  17740. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_0, L_5, /*hidden argument*/NULL);
  17741. V_0 = L_6;
  17742. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
  17743. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = V_0;
  17744. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_7, L_8, /*hidden argument*/NULL);
  17745. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(__this, L_9, /*hidden argument*/NULL);
  17746. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
  17747. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = V_0;
  17748. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  17749. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
  17750. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_12, L_13, /*hidden argument*/NULL);
  17751. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_11, L_14, /*hidden argument*/NULL);
  17752. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_16 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_10, L_15, /*hidden argument*/NULL);
  17753. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(__this, L_16, /*hidden argument*/NULL);
  17754. return;
  17755. }
  17756. }
  17757. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  17758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method)
  17759. {
  17760. static bool s_Il2CppMethodInitialized;
  17761. if (!s_Il2CppMethodInitialized)
  17762. {
  17763. il2cpp_codegen_initialize_method (RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C_MetadataUsageId);
  17764. s_Il2CppMethodInitialized = true;
  17765. }
  17766. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  17767. memset((&V_0), 0, sizeof(V_0));
  17768. {
  17769. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0;
  17770. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
  17771. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
  17772. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  17773. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
  17774. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
  17775. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_3, L_4, /*hidden argument*/NULL);
  17776. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_2, L_5, /*hidden argument*/NULL);
  17777. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_1, L_6, /*hidden argument*/NULL);
  17778. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_0, L_7, /*hidden argument*/NULL);
  17779. V_0 = L_8;
  17780. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
  17781. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = V_0;
  17782. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_9, L_10, /*hidden argument*/NULL);
  17783. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(__this, L_11, /*hidden argument*/NULL);
  17784. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
  17785. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = V_0;
  17786. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
  17787. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_13, L_14, /*hidden argument*/NULL);
  17788. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_16 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_12, L_15, /*hidden argument*/NULL);
  17789. RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(__this, L_16, /*hidden argument*/NULL);
  17790. return;
  17791. }
  17792. }
  17793. // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
  17794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method)
  17795. {
  17796. static bool s_Il2CppMethodInitialized;
  17797. if (!s_Il2CppMethodInitialized)
  17798. {
  17799. il2cpp_codegen_initialize_method (RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520_MetadataUsageId);
  17800. s_Il2CppMethodInitialized = true;
  17801. }
  17802. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  17803. memset((&V_0), 0, sizeof(V_0));
  17804. float V_1 = 0.0f;
  17805. float V_2 = 0.0f;
  17806. float V_3 = 0.0f;
  17807. float V_4 = 0.0f;
  17808. bool V_5 = false;
  17809. int32_t G_B3_0 = 0;
  17810. {
  17811. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = ___fourCornersArray0;
  17812. if (!L_0)
  17813. {
  17814. goto IL_000c;
  17815. }
  17816. }
  17817. {
  17818. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = ___fourCornersArray0;
  17819. NullCheck(L_1);
  17820. G_B3_0 = ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))) < ((int32_t)4))? 1 : 0);
  17821. goto IL_000d;
  17822. }
  17823. IL_000c:
  17824. {
  17825. G_B3_0 = 1;
  17826. }
  17827. IL_000d:
  17828. {
  17829. V_5 = (bool)G_B3_0;
  17830. bool L_2 = V_5;
  17831. if (!L_2)
  17832. {
  17833. goto IL_0021;
  17834. }
  17835. }
  17836. {
  17837. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  17838. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(_stringLiteral5C353241CDACE99B03D8DFDC6678878C57F244DD, /*hidden argument*/NULL);
  17839. goto IL_0097;
  17840. }
  17841. IL_0021:
  17842. {
  17843. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(__this, /*hidden argument*/NULL);
  17844. V_0 = L_3;
  17845. float L_4 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  17846. V_1 = L_4;
  17847. float L_5 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  17848. V_2 = L_5;
  17849. float L_6 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  17850. V_3 = L_6;
  17851. float L_7 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  17852. V_4 = L_7;
  17853. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_8 = ___fourCornersArray0;
  17854. float L_9 = V_1;
  17855. float L_10 = V_2;
  17856. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11;
  17857. memset((&L_11), 0, sizeof(L_11));
  17858. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
  17859. NullCheck(L_8);
  17860. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_11);
  17861. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_12 = ___fourCornersArray0;
  17862. float L_13 = V_1;
  17863. float L_14 = V_4;
  17864. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15;
  17865. memset((&L_15), 0, sizeof(L_15));
  17866. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
  17867. NullCheck(L_12);
  17868. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_15);
  17869. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_16 = ___fourCornersArray0;
  17870. float L_17 = V_3;
  17871. float L_18 = V_4;
  17872. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19;
  17873. memset((&L_19), 0, sizeof(L_19));
  17874. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
  17875. NullCheck(L_16);
  17876. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_19);
  17877. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_20 = ___fourCornersArray0;
  17878. float L_21 = V_3;
  17879. float L_22 = V_2;
  17880. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23;
  17881. memset((&L_23), 0, sizeof(L_23));
  17882. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
  17883. NullCheck(L_20);
  17884. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_23);
  17885. }
  17886. IL_0097:
  17887. {
  17888. return;
  17889. }
  17890. }
  17891. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  17892. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method)
  17893. {
  17894. static bool s_Il2CppMethodInitialized;
  17895. if (!s_Il2CppMethodInitialized)
  17896. {
  17897. il2cpp_codegen_initialize_method (RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6_MetadataUsageId);
  17898. s_Il2CppMethodInitialized = true;
  17899. }
  17900. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
  17901. memset((&V_0), 0, sizeof(V_0));
  17902. bool V_1 = false;
  17903. int32_t V_2 = 0;
  17904. bool V_3 = false;
  17905. int32_t G_B3_0 = 0;
  17906. {
  17907. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = ___fourCornersArray0;
  17908. if (!L_0)
  17909. {
  17910. goto IL_000c;
  17911. }
  17912. }
  17913. {
  17914. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = ___fourCornersArray0;
  17915. NullCheck(L_1);
  17916. G_B3_0 = ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))) < ((int32_t)4))? 1 : 0);
  17917. goto IL_000d;
  17918. }
  17919. IL_000c:
  17920. {
  17921. G_B3_0 = 1;
  17922. }
  17923. IL_000d:
  17924. {
  17925. V_1 = (bool)G_B3_0;
  17926. bool L_2 = V_1;
  17927. if (!L_2)
  17928. {
  17929. goto IL_001f;
  17930. }
  17931. }
  17932. {
  17933. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  17934. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(_stringLiteralF23AD4106708799BB558FADB5E8EF955F5862D66, /*hidden argument*/NULL);
  17935. goto IL_0058;
  17936. }
  17937. IL_001f:
  17938. {
  17939. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_3 = ___fourCornersArray0;
  17940. RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520(__this, L_3, /*hidden argument*/NULL);
  17941. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
  17942. NullCheck(L_4);
  17943. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED(L_4, /*hidden argument*/NULL);
  17944. V_0 = L_5;
  17945. V_2 = 0;
  17946. goto IL_0050;
  17947. }
  17948. IL_0037:
  17949. {
  17950. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_6 = ___fourCornersArray0;
  17951. int32_t L_7 = V_2;
  17952. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_8 = ___fourCornersArray0;
  17953. int32_t L_9 = V_2;
  17954. NullCheck(L_8);
  17955. int32_t L_10 = L_9;
  17956. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
  17957. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), L_11, /*hidden argument*/NULL);
  17958. NullCheck(L_6);
  17959. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_12);
  17960. int32_t L_13 = V_2;
  17961. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  17962. }
  17963. IL_0050:
  17964. {
  17965. int32_t L_14 = V_2;
  17966. V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
  17967. bool L_15 = V_3;
  17968. if (L_15)
  17969. {
  17970. goto IL_0037;
  17971. }
  17972. }
  17973. IL_0058:
  17974. {
  17975. return;
  17976. }
  17977. }
  17978. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform_Axis,System.Single)
  17979. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
  17980. {
  17981. int32_t V_0 = 0;
  17982. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  17983. memset((&V_1), 0, sizeof(V_1));
  17984. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2;
  17985. memset((&V_2), 0, sizeof(V_2));
  17986. {
  17987. int32_t L_0 = ___axis0;
  17988. V_0 = L_0;
  17989. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
  17990. V_1 = L_1;
  17991. int32_t L_2 = V_0;
  17992. float L_3 = ___size1;
  17993. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D(__this, /*hidden argument*/NULL);
  17994. V_2 = L_4;
  17995. int32_t L_5 = V_0;
  17996. float L_6 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_5, /*hidden argument*/NULL);
  17997. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(__this, /*hidden argument*/NULL);
  17998. V_2 = L_7;
  17999. int32_t L_8 = V_0;
  18000. float L_9 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_8, /*hidden argument*/NULL);
  18001. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(__this, /*hidden argument*/NULL);
  18002. V_2 = L_10;
  18003. int32_t L_11 = V_0;
  18004. float L_12 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_11, /*hidden argument*/NULL);
  18005. Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
  18006. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = V_1;
  18007. RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(__this, L_13, /*hidden argument*/NULL);
  18008. return;
  18009. }
  18010. }
  18011. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  18012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method)
  18013. {
  18014. static bool s_Il2CppMethodInitialized;
  18015. if (!s_Il2CppMethodInitialized)
  18016. {
  18017. il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653_MetadataUsageId);
  18018. s_Il2CppMethodInitialized = true;
  18019. }
  18020. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * G_B2_0 = NULL;
  18021. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * G_B1_0 = NULL;
  18022. {
  18023. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
  18024. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = L_0;
  18025. G_B1_0 = L_1;
  18026. if (L_1)
  18027. {
  18028. G_B2_0 = L_1;
  18029. goto IL_000c;
  18030. }
  18031. }
  18032. {
  18033. goto IL_0013;
  18034. }
  18035. IL_000c:
  18036. {
  18037. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = ___driven0;
  18038. NullCheck(G_B2_0);
  18039. ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A(G_B2_0, L_2, /*hidden argument*/NULL);
  18040. }
  18041. IL_0013:
  18042. {
  18043. return;
  18044. }
  18045. }
  18046. // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
  18047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
  18048. {
  18049. static bool s_Il2CppMethodInitialized;
  18050. if (!s_Il2CppMethodInitialized)
  18051. {
  18052. il2cpp_codegen_initialize_method (RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D_MetadataUsageId);
  18053. s_Il2CppMethodInitialized = true;
  18054. }
  18055. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_0 = NULL;
  18056. bool V_1 = false;
  18057. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2;
  18058. memset((&V_2), 0, sizeof(V_2));
  18059. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_3;
  18060. memset((&V_3), 0, sizeof(V_3));
  18061. {
  18062. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(__this, /*hidden argument*/NULL);
  18063. V_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
  18064. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = V_0;
  18065. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  18066. bool L_2 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_1, /*hidden argument*/NULL);
  18067. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  18068. bool L_3 = V_1;
  18069. if (!L_3)
  18070. {
  18071. goto IL_0022;
  18072. }
  18073. }
  18074. {
  18075. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  18076. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
  18077. V_2 = L_4;
  18078. goto IL_0033;
  18079. }
  18080. IL_0022:
  18081. {
  18082. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = V_0;
  18083. NullCheck(L_5);
  18084. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_5, /*hidden argument*/NULL);
  18085. V_3 = L_6;
  18086. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_3), /*hidden argument*/NULL);
  18087. V_2 = L_7;
  18088. goto IL_0033;
  18089. }
  18090. IL_0033:
  18091. {
  18092. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = V_2;
  18093. return L_8;
  18094. }
  18095. }
  18096. // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
  18097. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method)
  18098. {
  18099. typedef void (*RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
  18100. static RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn _il2cpp_icall_func;
  18101. if (!_il2cpp_icall_func)
  18102. _il2cpp_icall_func = (RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
  18103. _il2cpp_icall_func(__this, ___ret0);
  18104. }
  18105. // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
  18106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  18107. {
  18108. typedef void (*RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18109. static RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94_ftn _il2cpp_icall_func;
  18110. if (!_il2cpp_icall_func)
  18111. _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
  18112. _il2cpp_icall_func(__this, ___ret0);
  18113. }
  18114. // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
  18115. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
  18116. {
  18117. typedef void (*RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18118. static RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40_ftn _il2cpp_icall_func;
  18119. if (!_il2cpp_icall_func)
  18120. _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
  18121. _il2cpp_icall_func(__this, ___value0);
  18122. }
  18123. // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
  18124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  18125. {
  18126. typedef void (*RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18127. static RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD_ftn _il2cpp_icall_func;
  18128. if (!_il2cpp_icall_func)
  18129. _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
  18130. _il2cpp_icall_func(__this, ___ret0);
  18131. }
  18132. // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
  18133. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
  18134. {
  18135. typedef void (*RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18136. static RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2_ftn _il2cpp_icall_func;
  18137. if (!_il2cpp_icall_func)
  18138. _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
  18139. _il2cpp_icall_func(__this, ___value0);
  18140. }
  18141. // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
  18142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  18143. {
  18144. typedef void (*RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18145. static RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8_ftn _il2cpp_icall_func;
  18146. if (!_il2cpp_icall_func)
  18147. _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
  18148. _il2cpp_icall_func(__this, ___ret0);
  18149. }
  18150. // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
  18151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
  18152. {
  18153. typedef void (*RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18154. static RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF_ftn _il2cpp_icall_func;
  18155. if (!_il2cpp_icall_func)
  18156. _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
  18157. _il2cpp_icall_func(__this, ___value0);
  18158. }
  18159. // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
  18160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  18161. {
  18162. typedef void (*RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18163. static RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982_ftn _il2cpp_icall_func;
  18164. if (!_il2cpp_icall_func)
  18165. _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
  18166. _il2cpp_icall_func(__this, ___ret0);
  18167. }
  18168. // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
  18169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
  18170. {
  18171. typedef void (*RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18172. static RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399_ftn _il2cpp_icall_func;
  18173. if (!_il2cpp_icall_func)
  18174. _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
  18175. _il2cpp_icall_func(__this, ___value0);
  18176. }
  18177. // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
  18178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  18179. {
  18180. typedef void (*RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18181. static RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F_ftn _il2cpp_icall_func;
  18182. if (!_il2cpp_icall_func)
  18183. _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
  18184. _il2cpp_icall_func(__this, ___ret0);
  18185. }
  18186. // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
  18187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
  18188. {
  18189. typedef void (*RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  18190. static RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn _il2cpp_icall_func;
  18191. if (!_il2cpp_icall_func)
  18192. _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
  18193. _il2cpp_icall_func(__this, ___value0);
  18194. }
  18195. #ifdef __clang__
  18196. #pragma clang diagnostic pop
  18197. #endif
  18198. #ifdef __clang__
  18199. #pragma clang diagnostic push
  18200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18201. #pragma clang diagnostic ignored "-Wunused-variable"
  18202. #endif
  18203. #ifdef __clang__
  18204. #pragma clang diagnostic pop
  18205. #endif
  18206. #ifdef __clang__
  18207. #pragma clang diagnostic push
  18208. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18209. #pragma clang diagnostic ignored "-Wunused-variable"
  18210. #endif
  18211. // System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  18212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m0633C1B8E1B058DF2C3648C96D3E4DC006A76CA7 (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  18213. {
  18214. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  18215. __this->set_method_3(___method1);
  18216. __this->set_m_target_2(___object0);
  18217. }
  18218. // System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  18219. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method)
  18220. {
  18221. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
  18222. Delegate_t** delegatesToInvoke;
  18223. il2cpp_array_size_t length;
  18224. if (delegateArrayToInvoke != NULL)
  18225. {
  18226. length = delegateArrayToInvoke->max_length;
  18227. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  18228. }
  18229. else
  18230. {
  18231. length = 1;
  18232. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  18233. }
  18234. for (il2cpp_array_size_t i = 0; i < length; i++)
  18235. {
  18236. Delegate_t* currentDelegate = delegatesToInvoke[i];
  18237. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  18238. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  18239. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  18240. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  18241. {
  18242. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  18243. }
  18244. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  18245. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  18246. if (___methodIsStatic)
  18247. {
  18248. if (___parameterCount == 1)
  18249. {
  18250. // open
  18251. typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
  18252. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  18253. }
  18254. else
  18255. {
  18256. // closed
  18257. typedef void (*FunctionPointerType) (void*, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
  18258. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  18259. }
  18260. }
  18261. else if (___parameterCount != 1)
  18262. {
  18263. // open
  18264. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  18265. {
  18266. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  18267. {
  18268. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18269. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  18270. else
  18271. GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
  18272. }
  18273. else
  18274. {
  18275. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18276. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  18277. else
  18278. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  18279. }
  18280. }
  18281. else
  18282. {
  18283. typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
  18284. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  18285. }
  18286. }
  18287. else
  18288. {
  18289. // closed
  18290. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  18291. {
  18292. if (targetThis == NULL)
  18293. {
  18294. typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
  18295. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  18296. }
  18297. else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  18298. {
  18299. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18300. GenericInterfaceActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(targetMethod, targetThis, ___driven0);
  18301. else
  18302. GenericVirtActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(targetMethod, targetThis, ___driven0);
  18303. }
  18304. else
  18305. {
  18306. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18307. InterfaceActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
  18308. else
  18309. VirtActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
  18310. }
  18311. }
  18312. else
  18313. {
  18314. if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
  18315. {
  18316. typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  18317. ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___driven0) - 1), targetMethod);
  18318. }
  18319. else
  18320. {
  18321. typedef void (*FunctionPointerType) (void*, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
  18322. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  18323. }
  18324. }
  18325. }
  18326. }
  18327. }
  18328. // System.IAsyncResult UnityEngine.RectTransform_ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
  18329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m5C352648167A36402E86BEDDCAE8FA4784C03604 (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  18330. {
  18331. void *__d_args[2] = {0};
  18332. __d_args[0] = ___driven0;
  18333. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  18334. }
  18335. // System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
  18336. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_mC8DF7BD47EC8976C477491961F44912BA4C0CD7C (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  18337. {
  18338. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  18339. }
  18340. #ifdef __clang__
  18341. #pragma clang diagnostic pop
  18342. #endif
  18343. #ifdef __clang__
  18344. #pragma clang diagnostic push
  18345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18346. #pragma clang diagnostic ignored "-Wunused-variable"
  18347. #endif
  18348. // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent)
  18349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62 (ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
  18350. {
  18351. static bool s_Il2CppMethodInitialized;
  18352. if (!s_Il2CppMethodInitialized)
  18353. {
  18354. il2cpp_codegen_initialize_method (ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62_MetadataUsageId);
  18355. s_Il2CppMethodInitialized = true;
  18356. }
  18357. Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * V_0 = NULL;
  18358. bool V_1 = false;
  18359. {
  18360. Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_0 = ((ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
  18361. V_0 = L_0;
  18362. Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_1 = V_0;
  18363. V_1 = (bool)((!(((RuntimeObject*)(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18364. bool L_2 = V_1;
  18365. if (!L_2)
  18366. {
  18367. goto IL_0018;
  18368. }
  18369. }
  18370. {
  18371. Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_3 = V_0;
  18372. ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * L_4 = ___probe0;
  18373. int32_t L_5 = ___probeEvent1;
  18374. NullCheck(L_3);
  18375. Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B_RuntimeMethod_var);
  18376. }
  18377. IL_0018:
  18378. {
  18379. return;
  18380. }
  18381. }
  18382. // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
  18383. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___defaultReflectionCubemap0, const RuntimeMethod* method)
  18384. {
  18385. static bool s_Il2CppMethodInitialized;
  18386. if (!s_Il2CppMethodInitialized)
  18387. {
  18388. il2cpp_codegen_initialize_method (ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D_MetadataUsageId);
  18389. s_Il2CppMethodInitialized = true;
  18390. }
  18391. Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * V_0 = NULL;
  18392. bool V_1 = false;
  18393. {
  18394. Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_0 = ((ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
  18395. V_0 = L_0;
  18396. Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_1 = V_0;
  18397. V_1 = (bool)((!(((RuntimeObject*)(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  18398. bool L_2 = V_1;
  18399. if (!L_2)
  18400. {
  18401. goto IL_0017;
  18402. }
  18403. }
  18404. {
  18405. Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_3 = V_0;
  18406. Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * L_4 = ___defaultReflectionCubemap0;
  18407. NullCheck(L_3);
  18408. Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764(L_3, L_4, /*hidden argument*/Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764_RuntimeMethod_var);
  18409. }
  18410. IL_0017:
  18411. {
  18412. return;
  18413. }
  18414. }
  18415. #ifdef __clang__
  18416. #pragma clang diagnostic pop
  18417. #endif
  18418. #ifdef __clang__
  18419. #pragma clang diagnostic push
  18420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18421. #pragma clang diagnostic ignored "-Wunused-variable"
  18422. #endif
  18423. #ifdef __clang__
  18424. #pragma clang diagnostic pop
  18425. #endif
  18426. #ifdef __clang__
  18427. #pragma clang diagnostic push
  18428. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18429. #pragma clang diagnostic ignored "-Wunused-variable"
  18430. #endif
  18431. // System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color)
  18432. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m47645E593A39BD8E9943C4141D28F6A672E468BE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  18433. {
  18434. {
  18435. RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
  18436. return;
  18437. }
  18438. }
  18439. // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  18440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
  18441. {
  18442. typedef void (*RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
  18443. static RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E_ftn _il2cpp_icall_func;
  18444. if (!_il2cpp_icall_func)
  18445. _il2cpp_icall_func = (RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)");
  18446. _il2cpp_icall_func(___value0);
  18447. }
  18448. #ifdef __clang__
  18449. #pragma clang diagnostic pop
  18450. #endif
  18451. #ifdef __clang__
  18452. #pragma clang diagnostic push
  18453. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18454. #pragma clang diagnostic ignored "-Wunused-variable"
  18455. #endif
  18456. // System.Int32 UnityEngine.RenderTexture::get_width()
  18457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
  18458. {
  18459. typedef int32_t (*RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
  18460. static RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn _il2cpp_icall_func;
  18461. if (!_il2cpp_icall_func)
  18462. _il2cpp_icall_func = (RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
  18463. int32_t retVal = _il2cpp_icall_func(__this);
  18464. return retVal;
  18465. }
  18466. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  18467. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
  18468. {
  18469. typedef void (*RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
  18470. static RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn _il2cpp_icall_func;
  18471. if (!_il2cpp_icall_func)
  18472. _il2cpp_icall_func = (RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
  18473. _il2cpp_icall_func(__this, ___value0);
  18474. }
  18475. // System.Int32 UnityEngine.RenderTexture::get_height()
  18476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
  18477. {
  18478. typedef int32_t (*RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
  18479. static RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn _il2cpp_icall_func;
  18480. if (!_il2cpp_icall_func)
  18481. _il2cpp_icall_func = (RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
  18482. int32_t retVal = _il2cpp_icall_func(__this);
  18483. return retVal;
  18484. }
  18485. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  18486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
  18487. {
  18488. typedef void (*RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
  18489. static RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn _il2cpp_icall_func;
  18490. if (!_il2cpp_icall_func)
  18491. _il2cpp_icall_func = (RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
  18492. _il2cpp_icall_func(__this, ___value0);
  18493. }
  18494. // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  18495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
  18496. {
  18497. typedef void (*RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
  18498. static RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn _il2cpp_icall_func;
  18499. if (!_il2cpp_icall_func)
  18500. _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
  18501. _il2cpp_icall_func(__this, ___value0);
  18502. }
  18503. // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
  18504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
  18505. {
  18506. typedef void (*RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
  18507. static RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7_ftn _il2cpp_icall_func;
  18508. if (!_il2cpp_icall_func)
  18509. _il2cpp_icall_func = (RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
  18510. _il2cpp_icall_func(___rt0);
  18511. }
  18512. // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
  18513. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m992E25C701DEFC8042B31022EA45F02A787A84F1 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value0, const RuntimeMethod* method)
  18514. {
  18515. {
  18516. RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = ___value0;
  18517. RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7(L_0, /*hidden argument*/NULL);
  18518. return;
  18519. }
  18520. }
  18521. // System.Void UnityEngine.RenderTexture::Release()
  18522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
  18523. {
  18524. typedef void (*RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
  18525. static RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn _il2cpp_icall_func;
  18526. if (!_il2cpp_icall_func)
  18527. _il2cpp_icall_func = (RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()");
  18528. _il2cpp_icall_func(__this);
  18529. }
  18530. // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
  18531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___srgb0, const RuntimeMethod* method)
  18532. {
  18533. typedef void (*RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
  18534. static RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn _il2cpp_icall_func;
  18535. if (!_il2cpp_icall_func)
  18536. _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
  18537. _il2cpp_icall_func(__this, ___srgb0);
  18538. }
  18539. // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
  18540. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
  18541. {
  18542. typedef void (*RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
  18543. static RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn _il2cpp_icall_func;
  18544. if (!_il2cpp_icall_func)
  18545. _il2cpp_icall_func = (RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
  18546. _il2cpp_icall_func(___rt0);
  18547. }
  18548. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
  18549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
  18550. {
  18551. {
  18552. RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019(__this, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18553. return;
  18554. }
  18555. }
  18556. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
  18557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
  18558. {
  18559. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_0;
  18560. memset((&V_0), 0, sizeof(V_0));
  18561. {
  18562. RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64(__this, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), /*hidden argument*/NULL);
  18563. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = V_0;
  18564. return L_0;
  18565. }
  18566. }
  18567. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  18568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
  18569. {
  18570. typedef void (*RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
  18571. static RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn _il2cpp_icall_func;
  18572. if (!_il2cpp_icall_func)
  18573. _il2cpp_icall_func = (RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
  18574. _il2cpp_icall_func(__this, ___value0);
  18575. }
  18576. // System.Void UnityEngine.RenderTexture::.ctor()
  18577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
  18578. {
  18579. static bool s_Il2CppMethodInitialized;
  18580. if (!s_Il2CppMethodInitialized)
  18581. {
  18582. il2cpp_codegen_initialize_method (RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A_MetadataUsageId);
  18583. s_Il2CppMethodInitialized = true;
  18584. }
  18585. {
  18586. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18587. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  18588. return;
  18589. }
  18590. }
  18591. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
  18592. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
  18593. {
  18594. static bool s_Il2CppMethodInitialized;
  18595. if (!s_Il2CppMethodInitialized)
  18596. {
  18597. il2cpp_codegen_initialize_method (RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B_MetadataUsageId);
  18598. s_Il2CppMethodInitialized = true;
  18599. }
  18600. {
  18601. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18602. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  18603. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = ___desc0;
  18604. RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
  18605. RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
  18606. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = ___desc0;
  18607. RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_1, /*hidden argument*/NULL);
  18608. return;
  18609. }
  18610. }
  18611. // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
  18612. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___textureToCopy0, const RuntimeMethod* method)
  18613. {
  18614. static bool s_Il2CppMethodInitialized;
  18615. if (!s_Il2CppMethodInitialized)
  18616. {
  18617. il2cpp_codegen_initialize_method (RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_MetadataUsageId);
  18618. s_Il2CppMethodInitialized = true;
  18619. }
  18620. bool V_0 = false;
  18621. {
  18622. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18623. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  18624. RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = ___textureToCopy0;
  18625. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  18626. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  18627. V_0 = L_1;
  18628. bool L_2 = V_0;
  18629. if (!L_2)
  18630. {
  18631. goto IL_001e;
  18632. }
  18633. }
  18634. {
  18635. ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
  18636. ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteral9622BAC4F6B501635BD767B80B6A71A3D61DDBC8, /*hidden argument*/NULL);
  18637. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_RuntimeMethod_var);
  18638. }
  18639. IL_001e:
  18640. {
  18641. RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = ___textureToCopy0;
  18642. NullCheck(L_4);
  18643. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_5 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_4, /*hidden argument*/NULL);
  18644. RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_5, /*hidden argument*/NULL);
  18645. RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
  18646. RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = ___textureToCopy0;
  18647. NullCheck(L_6);
  18648. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_7 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_6, /*hidden argument*/NULL);
  18649. RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_7, /*hidden argument*/NULL);
  18650. return;
  18651. }
  18652. }
  18653. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
  18654. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  18655. {
  18656. {
  18657. int32_t L_0 = ___width0;
  18658. int32_t L_1 = ___height1;
  18659. int32_t L_2 = ___depth2;
  18660. int32_t L_3 = ___format3;
  18661. int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL);
  18662. RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  18663. return;
  18664. }
  18665. }
  18666. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
  18667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  18668. {
  18669. static bool s_Il2CppMethodInitialized;
  18670. if (!s_Il2CppMethodInitialized)
  18671. {
  18672. il2cpp_codegen_initialize_method (RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9_MetadataUsageId);
  18673. s_Il2CppMethodInitialized = true;
  18674. }
  18675. bool V_0 = false;
  18676. {
  18677. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18678. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  18679. int32_t L_0 = ___format3;
  18680. bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 4, /*hidden argument*/NULL);
  18681. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18682. bool L_2 = V_0;
  18683. if (!L_2)
  18684. {
  18685. goto IL_001a;
  18686. }
  18687. }
  18688. {
  18689. goto IL_0050;
  18690. }
  18691. IL_001a:
  18692. {
  18693. RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
  18694. int32_t L_3 = ___width0;
  18695. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18696. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  18697. int32_t L_4 = ___height1;
  18698. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  18699. int32_t L_5 = ___depth2;
  18700. RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(__this, L_5, /*hidden argument*/NULL);
  18701. int32_t L_6 = ___format3;
  18702. RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_6, /*hidden argument*/NULL);
  18703. int32_t L_7 = ___format3;
  18704. bool L_8 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_7, /*hidden argument*/NULL);
  18705. RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE(__this, L_8, /*hidden argument*/NULL);
  18706. }
  18707. IL_0050:
  18708. {
  18709. return;
  18710. }
  18711. }
  18712. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
  18713. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  18714. {
  18715. static bool s_Il2CppMethodInitialized;
  18716. if (!s_Il2CppMethodInitialized)
  18717. {
  18718. il2cpp_codegen_initialize_method (RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82_MetadataUsageId);
  18719. s_Il2CppMethodInitialized = true;
  18720. }
  18721. bool V_0 = false;
  18722. {
  18723. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18724. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  18725. int32_t L_0 = ___format3;
  18726. bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 4, /*hidden argument*/NULL);
  18727. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18728. bool L_2 = V_0;
  18729. if (!L_2)
  18730. {
  18731. goto IL_001a;
  18732. }
  18733. }
  18734. {
  18735. goto IL_0063;
  18736. }
  18737. IL_001a:
  18738. {
  18739. RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
  18740. int32_t L_3 = ___width0;
  18741. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  18742. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
  18743. int32_t L_4 = ___height1;
  18744. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
  18745. int32_t L_5 = ___depth2;
  18746. RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(__this, L_5, /*hidden argument*/NULL);
  18747. int32_t L_6 = ___format3;
  18748. RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_6, /*hidden argument*/NULL);
  18749. int32_t L_7 = ___width0;
  18750. int32_t L_8 = ___height1;
  18751. int32_t L_9 = ___format3;
  18752. int32_t L_10 = ___depth2;
  18753. int32_t L_11 = ___mipCount4;
  18754. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_12;
  18755. memset((&L_12), 0, sizeof(L_12));
  18756. RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
  18757. RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528(__this, L_12, /*hidden argument*/NULL);
  18758. int32_t L_13 = ___format3;
  18759. bool L_14 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_13, /*hidden argument*/NULL);
  18760. RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE(__this, L_14, /*hidden argument*/NULL);
  18761. }
  18762. IL_0063:
  18763. {
  18764. return;
  18765. }
  18766. }
  18767. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  18768. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
  18769. {
  18770. {
  18771. int32_t L_0 = ___width0;
  18772. int32_t L_1 = ___height1;
  18773. int32_t L_2 = ___depth2;
  18774. int32_t L_3 = ___format3;
  18775. int32_t L_4 = ___readWrite4;
  18776. int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
  18777. RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
  18778. return;
  18779. }
  18780. }
  18781. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  18782. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
  18783. {
  18784. {
  18785. int32_t L_0 = ___width0;
  18786. int32_t L_1 = ___height1;
  18787. int32_t L_2 = ___depth2;
  18788. int32_t L_3 = ___format3;
  18789. int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
  18790. RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
  18791. return;
  18792. }
  18793. }
  18794. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  18795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
  18796. {
  18797. {
  18798. int32_t L_0 = ___width0;
  18799. int32_t L_1 = ___height1;
  18800. int32_t L_2 = ___depth2;
  18801. int32_t L_3 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(7, 0, /*hidden argument*/NULL);
  18802. RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  18803. return;
  18804. }
  18805. }
  18806. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  18807. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
  18808. {
  18809. {
  18810. int32_t L_0 = ___width0;
  18811. int32_t L_1 = ___height1;
  18812. int32_t L_2 = ___depth2;
  18813. int32_t L_3 = ___format3;
  18814. int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
  18815. int32_t L_5 = ___mipCount4;
  18816. RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  18817. return;
  18818. }
  18819. }
  18820. // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
  18821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
  18822. {
  18823. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E V_0;
  18824. memset((&V_0), 0, sizeof(V_0));
  18825. {
  18826. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128(__this, /*hidden argument*/NULL);
  18827. V_0 = L_0;
  18828. goto IL_000a;
  18829. }
  18830. IL_000a:
  18831. {
  18832. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = V_0;
  18833. return L_1;
  18834. }
  18835. }
  18836. // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
  18837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___value0, const RuntimeMethod* method)
  18838. {
  18839. {
  18840. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_0 = ___value0;
  18841. RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
  18842. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E L_1 = ___value0;
  18843. RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_1, /*hidden argument*/NULL);
  18844. return;
  18845. }
  18846. }
  18847. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  18848. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ___desc0, const RuntimeMethod* method)
  18849. {
  18850. static bool s_Il2CppMethodInitialized;
  18851. if (!s_Il2CppMethodInitialized)
  18852. {
  18853. il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_MetadataUsageId);
  18854. s_Il2CppMethodInitialized = true;
  18855. }
  18856. bool V_0 = false;
  18857. bool V_1 = false;
  18858. bool V_2 = false;
  18859. bool V_3 = false;
  18860. bool V_4 = false;
  18861. bool V_5 = false;
  18862. int32_t G_B13_0 = 0;
  18863. int32_t G_B19_0 = 0;
  18864. {
  18865. int32_t L_0 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18866. bool L_1 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_0, 4, /*hidden argument*/NULL);
  18867. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  18868. bool L_2 = V_0;
  18869. if (!L_2)
  18870. {
  18871. goto IL_003b;
  18872. }
  18873. }
  18874. {
  18875. int32_t L_3 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18876. int32_t L_4 = L_3;
  18877. RuntimeObject * L_5 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_4);
  18878. String_t* L_6 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(_stringLiteral772402237678FBAEABC316452D830203A1A07F8E, L_5, _stringLiteral67E2F6478F31A5F41D827A0644F1EFD83CE45B9E, /*hidden argument*/NULL);
  18879. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_7 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  18880. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_7, L_6, _stringLiteral997353766418CCF0318C515E3B18429FF294514E, /*hidden argument*/NULL);
  18881. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
  18882. }
  18883. IL_003b:
  18884. {
  18885. int32_t L_8 = RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18886. V_1 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18887. bool L_9 = V_1;
  18888. if (!L_9)
  18889. {
  18890. goto IL_005c;
  18891. }
  18892. }
  18893. {
  18894. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_10 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  18895. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_10, _stringLiteralDF84E69D42614DDC5037B5740BFBC7BCA76BD3C8, _stringLiteral773F732BB4C12DF7AEA8D2587D095243F3DE1F33, /*hidden argument*/NULL);
  18896. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
  18897. }
  18898. IL_005c:
  18899. {
  18900. int32_t L_11 = RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18901. V_2 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18902. bool L_12 = V_2;
  18903. if (!L_12)
  18904. {
  18905. goto IL_007d;
  18906. }
  18907. }
  18908. {
  18909. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_13 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  18910. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_13, _stringLiteral0195A2CD9837056D512C72FCF0B07B7950840600, _stringLiteralE36A6C883582836AFA54C902F5ABB5830C87CB98, /*hidden argument*/NULL);
  18911. IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
  18912. }
  18913. IL_007d:
  18914. {
  18915. int32_t L_14 = RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18916. V_3 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18917. bool L_15 = V_3;
  18918. if (!L_15)
  18919. {
  18920. goto IL_009e;
  18921. }
  18922. }
  18923. {
  18924. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_16 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  18925. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_16, _stringLiteralBED35A2027CF27E62C61CC24566ECF476DEC4D84, _stringLiteral7AFD2E732D417C70A8539EA20FA6602334C88EFB, /*hidden argument*/NULL);
  18926. IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
  18927. }
  18928. IL_009e:
  18929. {
  18930. int32_t L_17 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18931. if ((((int32_t)L_17) == ((int32_t)1)))
  18932. {
  18933. goto IL_00cb;
  18934. }
  18935. }
  18936. {
  18937. int32_t L_18 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18938. if ((((int32_t)L_18) == ((int32_t)2)))
  18939. {
  18940. goto IL_00cb;
  18941. }
  18942. }
  18943. {
  18944. int32_t L_19 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18945. if ((((int32_t)L_19) == ((int32_t)4)))
  18946. {
  18947. goto IL_00cb;
  18948. }
  18949. }
  18950. {
  18951. int32_t L_20 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18952. G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18953. goto IL_00cc;
  18954. }
  18955. IL_00cb:
  18956. {
  18957. G_B13_0 = 0;
  18958. }
  18959. IL_00cc:
  18960. {
  18961. V_4 = (bool)G_B13_0;
  18962. bool L_21 = V_4;
  18963. if (!L_21)
  18964. {
  18965. goto IL_00e2;
  18966. }
  18967. }
  18968. {
  18969. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_22 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  18970. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_22, _stringLiteralEE90BCB77C614A3203BEBE34D51181223221F2F8, _stringLiteral1B86617DB5EF03C4CB9EC553AEFC55A7D37CB81D, /*hidden argument*/NULL);
  18971. IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
  18972. }
  18973. IL_00e2:
  18974. {
  18975. int32_t L_23 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18976. if (!L_23)
  18977. {
  18978. goto IL_0106;
  18979. }
  18980. }
  18981. {
  18982. int32_t L_24 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18983. if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
  18984. {
  18985. goto IL_0106;
  18986. }
  18987. }
  18988. {
  18989. int32_t L_25 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
  18990. G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18991. goto IL_0107;
  18992. }
  18993. IL_0106:
  18994. {
  18995. G_B19_0 = 0;
  18996. }
  18997. IL_0107:
  18998. {
  18999. V_5 = (bool)G_B19_0;
  19000. bool L_26 = V_5;
  19001. if (!L_26)
  19002. {
  19003. goto IL_011d;
  19004. }
  19005. }
  19006. {
  19007. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_27 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  19008. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_27, _stringLiteralD58E0065873E35CE94365BC4E2C839F9DCECB978, _stringLiteralC69322742BF4E0B4FA19AA924C3BB4392833F455, /*hidden argument*/NULL);
  19009. IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
  19010. }
  19011. IL_011d:
  19012. {
  19013. return;
  19014. }
  19015. }
  19016. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
  19017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
  19018. {
  19019. static bool s_Il2CppMethodInitialized;
  19020. if (!s_Il2CppMethodInitialized)
  19021. {
  19022. il2cpp_codegen_initialize_method (RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095_MetadataUsageId);
  19023. s_Il2CppMethodInitialized = true;
  19024. }
  19025. int32_t V_0 = 0;
  19026. int32_t V_1 = 0;
  19027. bool V_2 = false;
  19028. int32_t V_3 = 0;
  19029. {
  19030. int32_t L_0 = ___renderTextureFormat0;
  19031. int32_t L_1 = ___readWrite1;
  19032. int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E(L_0, L_1, /*hidden argument*/NULL);
  19033. V_0 = L_2;
  19034. int32_t L_3 = V_0;
  19035. int32_t L_4 = SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3(L_3, 4, /*hidden argument*/NULL);
  19036. V_1 = L_4;
  19037. int32_t L_5 = V_0;
  19038. int32_t L_6 = V_1;
  19039. V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
  19040. bool L_7 = V_2;
  19041. if (!L_7)
  19042. {
  19043. goto IL_001e;
  19044. }
  19045. }
  19046. {
  19047. int32_t L_8 = V_0;
  19048. V_3 = L_8;
  19049. goto IL_004d;
  19050. }
  19051. IL_001e:
  19052. {
  19053. RuntimeObject * L_9 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&V_0));
  19054. NullCheck(L_9);
  19055. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  19056. V_0 = *(int32_t*)UnBox(L_9);
  19057. RuntimeObject * L_11 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&V_1));
  19058. NullCheck(L_11);
  19059. String_t* L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
  19060. V_1 = *(int32_t*)UnBox(L_11);
  19061. String_t* L_13 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteralA60A45F0E4BD3BA3384FAF17AA47F7E49963E421, L_10, L_12, /*hidden argument*/NULL);
  19062. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  19063. Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_13, /*hidden argument*/NULL);
  19064. int32_t L_14 = V_1;
  19065. V_3 = L_14;
  19066. goto IL_004d;
  19067. }
  19068. IL_004d:
  19069. {
  19070. int32_t L_15 = V_3;
  19071. return L_15;
  19072. }
  19073. }
  19074. // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  19075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method)
  19076. {
  19077. typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
  19078. static RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn _il2cpp_icall_func;
  19079. if (!_il2cpp_icall_func)
  19080. _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  19081. _il2cpp_icall_func(__this, ___desc0);
  19082. }
  19083. // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
  19084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___ret0, const RuntimeMethod* method)
  19085. {
  19086. typedef void (*RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
  19087. static RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn _il2cpp_icall_func;
  19088. if (!_il2cpp_icall_func)
  19089. _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
  19090. _il2cpp_icall_func(__this, ___ret0);
  19091. }
  19092. #ifdef __clang__
  19093. #pragma clang diagnostic pop
  19094. #endif
  19095. #ifdef __clang__
  19096. #pragma clang diagnostic push
  19097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19098. #pragma clang diagnostic ignored "-Wunused-variable"
  19099. #endif
  19100. #ifdef __clang__
  19101. #pragma clang diagnostic pop
  19102. #endif
  19103. #ifdef __clang__
  19104. #pragma clang diagnostic push
  19105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19106. #pragma clang diagnostic ignored "-Wunused-variable"
  19107. #endif
  19108. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  19109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  19110. {
  19111. {
  19112. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  19113. return L_0;
  19114. }
  19115. }
  19116. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19117. {
  19118. int32_t _offset = 1;
  19119. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19120. return RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline(_thisAdjusted, method);
  19121. }
  19122. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  19123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19124. {
  19125. {
  19126. int32_t L_0 = ___value0;
  19127. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  19128. return;
  19129. }
  19130. }
  19131. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19132. {
  19133. int32_t _offset = 1;
  19134. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19135. RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline(_thisAdjusted, ___value0, method);
  19136. }
  19137. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  19138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  19139. {
  19140. {
  19141. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  19142. return L_0;
  19143. }
  19144. }
  19145. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19146. {
  19147. int32_t _offset = 1;
  19148. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19149. return RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline(_thisAdjusted, method);
  19150. }
  19151. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  19152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19153. {
  19154. {
  19155. int32_t L_0 = ___value0;
  19156. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  19157. return;
  19158. }
  19159. }
  19160. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19161. {
  19162. int32_t _offset = 1;
  19163. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19164. RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline(_thisAdjusted, ___value0, method);
  19165. }
  19166. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  19167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  19168. {
  19169. {
  19170. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  19171. return L_0;
  19172. }
  19173. }
  19174. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19175. {
  19176. int32_t _offset = 1;
  19177. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19178. return RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline(_thisAdjusted, method);
  19179. }
  19180. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  19181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19182. {
  19183. {
  19184. int32_t L_0 = ___value0;
  19185. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  19186. return;
  19187. }
  19188. }
  19189. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19190. {
  19191. int32_t _offset = 1;
  19192. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19193. RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline(_thisAdjusted, ___value0, method);
  19194. }
  19195. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  19196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  19197. {
  19198. {
  19199. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  19200. return L_0;
  19201. }
  19202. }
  19203. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19204. {
  19205. int32_t _offset = 1;
  19206. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19207. return RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline(_thisAdjusted, method);
  19208. }
  19209. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  19210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19211. {
  19212. {
  19213. int32_t L_0 = ___value0;
  19214. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  19215. return;
  19216. }
  19217. }
  19218. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19219. {
  19220. int32_t _offset = 1;
  19221. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19222. RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline(_thisAdjusted, ___value0, method);
  19223. }
  19224. // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
  19225. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19226. {
  19227. {
  19228. int32_t L_0 = ___value0;
  19229. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  19230. return;
  19231. }
  19232. }
  19233. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19234. {
  19235. int32_t _offset = 1;
  19236. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19237. RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline(_thisAdjusted, ___value0, method);
  19238. }
  19239. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
  19240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  19241. {
  19242. int32_t V_0 = 0;
  19243. {
  19244. int32_t L_0 = __this->get__graphicsFormat_5();
  19245. V_0 = L_0;
  19246. goto IL_000a;
  19247. }
  19248. IL_000a:
  19249. {
  19250. int32_t L_1 = V_0;
  19251. return L_1;
  19252. }
  19253. }
  19254. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19255. {
  19256. int32_t _offset = 1;
  19257. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19258. return RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D(_thisAdjusted, method);
  19259. }
  19260. // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
  19261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19262. {
  19263. {
  19264. int32_t L_0 = ___value0;
  19265. __this->set__graphicsFormat_5(L_0);
  19266. int32_t L_1 = ___value0;
  19267. bool L_2 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_1, /*hidden argument*/NULL);
  19268. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, 4, /*hidden argument*/NULL);
  19269. return;
  19270. }
  19271. }
  19272. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19273. {
  19274. int32_t _offset = 1;
  19275. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19276. RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA(_thisAdjusted, ___value0, method);
  19277. }
  19278. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  19279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  19280. {
  19281. static bool s_Il2CppMethodInitialized;
  19282. if (!s_Il2CppMethodInitialized)
  19283. {
  19284. il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_MetadataUsageId);
  19285. s_Il2CppMethodInitialized = true;
  19286. }
  19287. int32_t V_0 = 0;
  19288. {
  19289. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var);
  19290. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_0 = ((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
  19291. int32_t L_1 = __this->get__depthBufferBits_7();
  19292. NullCheck(L_0);
  19293. int32_t L_2 = L_1;
  19294. int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  19295. V_0 = L_3;
  19296. goto IL_0010;
  19297. }
  19298. IL_0010:
  19299. {
  19300. int32_t L_4 = V_0;
  19301. return L_4;
  19302. }
  19303. }
  19304. IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  19305. {
  19306. int32_t _offset = 1;
  19307. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19308. return RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996(_thisAdjusted, method);
  19309. }
  19310. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  19311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19312. {
  19313. bool V_0 = false;
  19314. bool V_1 = false;
  19315. {
  19316. int32_t L_0 = ___value0;
  19317. V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19318. bool L_1 = V_0;
  19319. if (!L_1)
  19320. {
  19321. goto IL_0015;
  19322. }
  19323. }
  19324. {
  19325. __this->set__depthBufferBits_7(0);
  19326. goto IL_0031;
  19327. }
  19328. IL_0015:
  19329. {
  19330. int32_t L_2 = ___value0;
  19331. V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19332. bool L_3 = V_1;
  19333. if (!L_3)
  19334. {
  19335. goto IL_002a;
  19336. }
  19337. }
  19338. {
  19339. __this->set__depthBufferBits_7(1);
  19340. goto IL_0031;
  19341. }
  19342. IL_002a:
  19343. {
  19344. __this->set__depthBufferBits_7(2);
  19345. }
  19346. IL_0031:
  19347. {
  19348. return;
  19349. }
  19350. }
  19351. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19352. {
  19353. int32_t _offset = 1;
  19354. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19355. RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479(_thisAdjusted, ___value0, method);
  19356. }
  19357. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  19358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19359. {
  19360. {
  19361. int32_t L_0 = ___value0;
  19362. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  19363. return;
  19364. }
  19365. }
  19366. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19367. {
  19368. int32_t _offset = 1;
  19369. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19370. RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline(_thisAdjusted, ___value0, method);
  19371. }
  19372. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  19373. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19374. {
  19375. {
  19376. int32_t L_0 = ___value0;
  19377. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  19378. return;
  19379. }
  19380. }
  19381. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19382. {
  19383. int32_t _offset = 1;
  19384. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19385. RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline(_thisAdjusted, ___value0, method);
  19386. }
  19387. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  19388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19389. {
  19390. {
  19391. int32_t L_0 = ___value0;
  19392. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  19393. return;
  19394. }
  19395. }
  19396. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19397. {
  19398. int32_t _offset = 1;
  19399. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19400. RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline(_thisAdjusted, ___value0, method);
  19401. }
  19402. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  19403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  19404. {
  19405. {
  19406. int32_t L_0 = ___value0;
  19407. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  19408. return;
  19409. }
  19410. }
  19411. IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  19412. {
  19413. int32_t _offset = 1;
  19414. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19415. RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline(_thisAdjusted, ___value0, method);
  19416. }
  19417. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
  19418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  19419. {
  19420. {
  19421. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ));
  19422. __this->set__flags_12(((int32_t)130));
  19423. int32_t L_0 = ___width0;
  19424. RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, /*hidden argument*/NULL);
  19425. int32_t L_1 = ___height1;
  19426. RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_1, /*hidden argument*/NULL);
  19427. RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 1, /*hidden argument*/NULL);
  19428. RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 1, /*hidden argument*/NULL);
  19429. int32_t L_2 = ___colorFormat2;
  19430. RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, /*hidden argument*/NULL);
  19431. int32_t L_3 = ___depthBufferBits3;
  19432. RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_3, /*hidden argument*/NULL);
  19433. int32_t L_4 = ___mipCount4;
  19434. RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_4, /*hidden argument*/NULL);
  19435. RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 2, /*hidden argument*/NULL);
  19436. RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 2, /*hidden argument*/NULL);
  19437. RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 0, /*hidden argument*/NULL);
  19438. RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 0, /*hidden argument*/NULL);
  19439. return;
  19440. }
  19441. }
  19442. IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
  19443. {
  19444. int32_t _offset = 1;
  19445. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19446. RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
  19447. }
  19448. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  19449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  19450. {
  19451. bool V_0 = false;
  19452. {
  19453. bool L_0 = ___value0;
  19454. V_0 = L_0;
  19455. bool L_1 = V_0;
  19456. if (!L_1)
  19457. {
  19458. goto IL_0018;
  19459. }
  19460. }
  19461. {
  19462. int32_t L_2 = __this->get__flags_12();
  19463. int32_t L_3 = ___flag1;
  19464. __this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
  19465. goto IL_0029;
  19466. }
  19467. IL_0018:
  19468. {
  19469. int32_t L_4 = __this->get__flags_12();
  19470. int32_t L_5 = ___flag1;
  19471. __this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
  19472. }
  19473. IL_0029:
  19474. {
  19475. return;
  19476. }
  19477. }
  19478. IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  19479. {
  19480. int32_t _offset = 1;
  19481. RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
  19482. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05(_thisAdjusted, ___value0, ___flag1, method);
  19483. }
  19484. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  19485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD (const RuntimeMethod* method)
  19486. {
  19487. static bool s_Il2CppMethodInitialized;
  19488. if (!s_Il2CppMethodInitialized)
  19489. {
  19490. il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD_MetadataUsageId);
  19491. s_Il2CppMethodInitialized = true;
  19492. }
  19493. {
  19494. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_0 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)SZArrayNew(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var, (uint32_t)3);
  19495. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_1 = L_0;
  19496. NullCheck(L_1);
  19497. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  19498. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_2 = L_1;
  19499. NullCheck(L_2);
  19500. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  19501. ((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
  19502. return;
  19503. }
  19504. }
  19505. #ifdef __clang__
  19506. #pragma clang diagnostic pop
  19507. #endif
  19508. #ifdef __clang__
  19509. #pragma clang diagnostic push
  19510. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19511. #pragma clang diagnostic ignored "-Wunused-variable"
  19512. #endif
  19513. #ifdef __clang__
  19514. #pragma clang diagnostic pop
  19515. #endif
  19516. #ifdef __clang__
  19517. #pragma clang diagnostic push
  19518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19519. #pragma clang diagnostic ignored "-Wunused-variable"
  19520. #endif
  19521. #ifdef __clang__
  19522. #pragma clang diagnostic pop
  19523. #endif
  19524. #ifdef __clang__
  19525. #pragma clang diagnostic push
  19526. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19527. #pragma clang diagnostic ignored "-Wunused-variable"
  19528. #endif
  19529. #ifdef __clang__
  19530. #pragma clang diagnostic pop
  19531. #endif
  19532. #ifdef __clang__
  19533. #pragma clang diagnostic push
  19534. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19535. #pragma clang diagnostic ignored "-Wunused-variable"
  19536. #endif
  19537. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  19538. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19539. {
  19540. typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
  19541. static Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn _il2cpp_icall_func;
  19542. if (!_il2cpp_icall_func)
  19543. _il2cpp_icall_func = (Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  19544. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this);
  19545. return retVal;
  19546. }
  19547. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  19548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19549. {
  19550. typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
  19551. static Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn _il2cpp_icall_func;
  19552. if (!_il2cpp_icall_func)
  19553. _il2cpp_icall_func = (Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  19554. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this);
  19555. return retVal;
  19556. }
  19557. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  19558. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m0, const RuntimeMethod* method)
  19559. {
  19560. typedef void (*Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *);
  19561. static Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn _il2cpp_icall_func;
  19562. if (!_il2cpp_icall_func)
  19563. _il2cpp_icall_func = (Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  19564. _il2cpp_icall_func(__this, ___m0);
  19565. }
  19566. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  19567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19568. {
  19569. typedef MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
  19570. static Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn _il2cpp_icall_func;
  19571. if (!_il2cpp_icall_func)
  19572. _il2cpp_icall_func = (Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
  19573. MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* retVal = _il2cpp_icall_func(__this);
  19574. return retVal;
  19575. }
  19576. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  19577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method)
  19578. {
  19579. typedef void (*Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*);
  19580. static Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn _il2cpp_icall_func;
  19581. if (!_il2cpp_icall_func)
  19582. _il2cpp_icall_func = (Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])");
  19583. _il2cpp_icall_func(__this, ___m0);
  19584. }
  19585. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  19586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
  19587. {
  19588. typedef void (*Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
  19589. static Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn _il2cpp_icall_func;
  19590. if (!_il2cpp_icall_func)
  19591. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  19592. _il2cpp_icall_func(__this, ___value0);
  19593. }
  19594. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  19595. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method)
  19596. {
  19597. typedef void (*Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool);
  19598. static Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn _il2cpp_icall_func;
  19599. if (!_il2cpp_icall_func)
  19600. _il2cpp_icall_func = (Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  19601. _il2cpp_icall_func(__this, ___value0);
  19602. }
  19603. // System.Void UnityEngine.Renderer::set_sortingLayerName(System.String)
  19604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, String_t* ___value0, const RuntimeMethod* method)
  19605. {
  19606. typedef void (*Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, String_t*);
  19607. static Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn _il2cpp_icall_func;
  19608. if (!_il2cpp_icall_func)
  19609. _il2cpp_icall_func = (Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerName(System.String)");
  19610. _il2cpp_icall_func(__this, ___value0);
  19611. }
  19612. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  19613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19614. {
  19615. typedef int32_t (*Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
  19616. static Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn _il2cpp_icall_func;
  19617. if (!_il2cpp_icall_func)
  19618. _il2cpp_icall_func = (Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
  19619. int32_t retVal = _il2cpp_icall_func(__this);
  19620. return retVal;
  19621. }
  19622. // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
  19623. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
  19624. {
  19625. typedef void (*Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
  19626. static Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn _il2cpp_icall_func;
  19627. if (!_il2cpp_icall_func)
  19628. _il2cpp_icall_func = (Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
  19629. _il2cpp_icall_func(__this, ___value0);
  19630. }
  19631. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  19632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19633. {
  19634. typedef int32_t (*Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
  19635. static Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn _il2cpp_icall_func;
  19636. if (!_il2cpp_icall_func)
  19637. _il2cpp_icall_func = (Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
  19638. int32_t retVal = _il2cpp_icall_func(__this);
  19639. return retVal;
  19640. }
  19641. // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
  19642. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method)
  19643. {
  19644. typedef void (*Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t);
  19645. static Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn _il2cpp_icall_func;
  19646. if (!_il2cpp_icall_func)
  19647. _il2cpp_icall_func = (Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
  19648. _il2cpp_icall_func(__this, ___value0);
  19649. }
  19650. // UnityEngine.Material[] UnityEngine.Renderer::get_materials()
  19651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19652. {
  19653. MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_0 = NULL;
  19654. {
  19655. MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A(__this, /*hidden argument*/NULL);
  19656. V_0 = L_0;
  19657. goto IL_000a;
  19658. }
  19659. IL_000a:
  19660. {
  19661. MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_1 = V_0;
  19662. return L_1;
  19663. }
  19664. }
  19665. // System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
  19666. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method)
  19667. {
  19668. {
  19669. MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = ___value0;
  19670. Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A(__this, L_0, /*hidden argument*/NULL);
  19671. return;
  19672. }
  19673. }
  19674. // UnityEngine.Material UnityEngine.Renderer::get_material()
  19675. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19676. {
  19677. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
  19678. {
  19679. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B(__this, /*hidden argument*/NULL);
  19680. V_0 = L_0;
  19681. goto IL_000a;
  19682. }
  19683. IL_000a:
  19684. {
  19685. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0;
  19686. return L_1;
  19687. }
  19688. }
  19689. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  19690. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
  19691. {
  19692. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
  19693. {
  19694. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071(__this, /*hidden argument*/NULL);
  19695. V_0 = L_0;
  19696. goto IL_000a;
  19697. }
  19698. IL_000a:
  19699. {
  19700. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0;
  19701. return L_1;
  19702. }
  19703. }
  19704. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  19705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method)
  19706. {
  19707. {
  19708. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___value0;
  19709. Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F(__this, L_0, /*hidden argument*/NULL);
  19710. return;
  19711. }
  19712. }
  19713. #ifdef __clang__
  19714. #pragma clang diagnostic pop
  19715. #endif
  19716. #ifdef __clang__
  19717. #pragma clang diagnostic push
  19718. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19719. #pragma clang diagnostic ignored "-Wunused-variable"
  19720. #endif
  19721. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchCullingContext
  19722. IL2CPP_EXTERN_C void BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshal_pinvoke(const BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F& unmarshaled, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_pinvoke& marshaled)
  19723. {
  19724. Exception_t* ___cullingPlanes_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cullingPlanes' of type 'BatchCullingContext'.");
  19725. IL2CPP_RAISE_MANAGED_EXCEPTION(___cullingPlanes_0Exception, NULL);
  19726. }
  19727. IL2CPP_EXTERN_C void BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshal_pinvoke_back(const BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_pinvoke& marshaled, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F& unmarshaled)
  19728. {
  19729. Exception_t* ___cullingPlanes_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cullingPlanes' of type 'BatchCullingContext'.");
  19730. IL2CPP_RAISE_MANAGED_EXCEPTION(___cullingPlanes_0Exception, NULL);
  19731. }
  19732. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchCullingContext
  19733. IL2CPP_EXTERN_C void BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshal_pinvoke_cleanup(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_pinvoke& marshaled)
  19734. {
  19735. }
  19736. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchCullingContext
  19737. IL2CPP_EXTERN_C void BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshal_com(const BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F& unmarshaled, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_com& marshaled)
  19738. {
  19739. Exception_t* ___cullingPlanes_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cullingPlanes' of type 'BatchCullingContext'.");
  19740. IL2CPP_RAISE_MANAGED_EXCEPTION(___cullingPlanes_0Exception, NULL);
  19741. }
  19742. IL2CPP_EXTERN_C void BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshal_com_back(const BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_com& marshaled, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F& unmarshaled)
  19743. {
  19744. Exception_t* ___cullingPlanes_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cullingPlanes' of type 'BatchCullingContext'.");
  19745. IL2CPP_RAISE_MANAGED_EXCEPTION(___cullingPlanes_0Exception, NULL);
  19746. }
  19747. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchCullingContext
  19748. IL2CPP_EXTERN_C void BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshal_com_cleanup(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_marshaled_com& marshaled)
  19749. {
  19750. }
  19751. // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters)
  19752. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32 (BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___inLodParameters3, const RuntimeMethod* method)
  19753. {
  19754. {
  19755. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 L_0 = ___inCullingPlanes0;
  19756. __this->set_cullingPlanes_0(L_0);
  19757. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 L_1 = ___inOutBatchVisibility1;
  19758. __this->set_batchVisibility_1(L_1);
  19759. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF L_2 = ___outVisibleIndices2;
  19760. __this->set_visibleIndices_2(L_2);
  19761. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_3 = ___inLodParameters3;
  19762. __this->set_lodParameters_3(L_3);
  19763. return;
  19764. }
  19765. }
  19766. IL2CPP_EXTERN_C void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___inLodParameters3, const RuntimeMethod* method)
  19767. {
  19768. int32_t _offset = 1;
  19769. BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * _thisAdjusted = reinterpret_cast<BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F *>(__this + _offset);
  19770. BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___inLodParameters3, method);
  19771. }
  19772. #ifdef __clang__
  19773. #pragma clang diagnostic pop
  19774. #endif
  19775. #ifdef __clang__
  19776. #pragma clang diagnostic push
  19777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19778. #pragma clang diagnostic ignored "-Wunused-variable"
  19779. #endif
  19780. #ifdef __clang__
  19781. #pragma clang diagnostic pop
  19782. #endif
  19783. #ifdef __clang__
  19784. #pragma clang diagnostic push
  19785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19786. #pragma clang diagnostic ignored "-Wunused-variable"
  19787. #endif
  19788. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  19789. IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled)
  19790. {
  19791. marshaled.___m_GroupHandle_0 = unmarshaled.get_m_GroupHandle_0();
  19792. marshaled.___m_PerformCulling_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_PerformCulling_1()));
  19793. }
  19794. IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled)
  19795. {
  19796. static bool s_Il2CppMethodInitialized;
  19797. if (!s_Il2CppMethodInitialized)
  19798. {
  19799. il2cpp_codegen_initialize_method (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  19800. s_Il2CppMethodInitialized = true;
  19801. }
  19802. intptr_t unmarshaled_m_GroupHandle_temp_0;
  19803. memset((&unmarshaled_m_GroupHandle_temp_0), 0, sizeof(unmarshaled_m_GroupHandle_temp_0));
  19804. unmarshaled_m_GroupHandle_temp_0 = marshaled.___m_GroupHandle_0;
  19805. unmarshaled.set_m_GroupHandle_0(unmarshaled_m_GroupHandle_temp_0);
  19806. unmarshaled.set_m_PerformCulling_1(il2cpp_codegen_marshal_function_ptr_to_delegate<OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B>(marshaled.___m_PerformCulling_1, OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var));
  19807. }
  19808. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  19809. IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled)
  19810. {
  19811. }
  19812. // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
  19813. IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled)
  19814. {
  19815. marshaled.___m_GroupHandle_0 = unmarshaled.get_m_GroupHandle_0();
  19816. marshaled.___m_PerformCulling_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_PerformCulling_1()));
  19817. }
  19818. IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled)
  19819. {
  19820. static bool s_Il2CppMethodInitialized;
  19821. if (!s_Il2CppMethodInitialized)
  19822. {
  19823. il2cpp_codegen_initialize_method (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_com_FromNativeMethodDefinition_MetadataUsageId);
  19824. s_Il2CppMethodInitialized = true;
  19825. }
  19826. intptr_t unmarshaled_m_GroupHandle_temp_0;
  19827. memset((&unmarshaled_m_GroupHandle_temp_0), 0, sizeof(unmarshaled_m_GroupHandle_temp_0));
  19828. unmarshaled_m_GroupHandle_temp_0 = marshaled.___m_GroupHandle_0;
  19829. unmarshaled.set_m_GroupHandle_0(unmarshaled_m_GroupHandle_temp_0);
  19830. unmarshaled.set_m_PerformCulling_1(il2cpp_codegen_marshal_function_ptr_to_delegate<OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B>(marshaled.___m_PerformCulling_1, OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var));
  19831. }
  19832. // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
  19833. IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled)
  19834. {
  19835. }
  19836. // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
  19837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___group0, BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * ___context1, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * ___lodParameters2, const RuntimeMethod* method)
  19838. {
  19839. static bool s_Il2CppMethodInitialized;
  19840. if (!s_Il2CppMethodInitialized)
  19841. {
  19842. il2cpp_codegen_initialize_method (BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E_MetadataUsageId);
  19843. s_Il2CppMethodInitialized = true;
  19844. }
  19845. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 V_0;
  19846. memset((&V_0), 0, sizeof(V_0));
  19847. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 V_1;
  19848. memset((&V_1), 0, sizeof(V_1));
  19849. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF V_2;
  19850. memset((&V_2), 0, sizeof(V_2));
  19851. Exception_t * __last_unhandled_exception = 0;
  19852. NO_UNUSED_WARNING (__last_unhandled_exception);
  19853. Exception_t * __exception_local = 0;
  19854. NO_UNUSED_WARNING (__exception_local);
  19855. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  19856. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  19857. NO_UNUSED_WARNING (__leave_targets);
  19858. {
  19859. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_0 = ___context1;
  19860. Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_1 = L_0->get_cullingPlanes_1();
  19861. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_2 = ___context1;
  19862. int32_t L_3 = L_2->get_cullingPlanesCount_4();
  19863. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_RuntimeMethod_var);
  19864. V_0 = L_4;
  19865. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_5 = ___context1;
  19866. BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * L_6 = L_5->get_batchVisibility_2();
  19867. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_7 = ___context1;
  19868. int32_t L_8 = L_7->get_batchVisibilityCount_5();
  19869. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_RuntimeMethod_var);
  19870. V_1 = L_9;
  19871. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_10 = ___context1;
  19872. int32_t* L_11 = L_10->get_visibleIndices_3();
  19873. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_12 = ___context1;
  19874. int32_t L_13 = L_12->get_visibleIndicesCount_6();
  19875. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_RuntimeMethod_var);
  19876. V_2 = L_14;
  19877. }
  19878. IL_003a:
  19879. try
  19880. { // begin try (depth: 1)
  19881. BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_15 = ___context1;
  19882. BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * L_16 = ___group0;
  19883. NullCheck(L_16);
  19884. OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * L_17 = L_16->get_m_PerformCulling_1();
  19885. BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * L_18 = ___group0;
  19886. NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 L_19 = V_0;
  19887. NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 L_20 = V_1;
  19888. NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF L_21 = V_2;
  19889. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * L_22 = ___lodParameters2;
  19890. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_23 = (*(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)L_22);
  19891. BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F L_24;
  19892. memset((&L_24), 0, sizeof(L_24));
  19893. BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32((&L_24), L_19, L_20, L_21, L_23, /*hidden argument*/NULL);
  19894. NullCheck(L_17);
  19895. JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 L_25 = OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59(L_17, L_18, L_24, /*hidden argument*/NULL);
  19896. L_15->set_cullingJobsFence_0(L_25);
  19897. IL2CPP_LEAVE(0x67, FINALLY_005e);
  19898. } // end try (depth: 1)
  19899. catch(Il2CppExceptionWrapper& e)
  19900. {
  19901. __last_unhandled_exception = (Exception_t *)e.ex;
  19902. goto FINALLY_005e;
  19903. }
  19904. FINALLY_005e:
  19905. { // begin finally (depth: 1)
  19906. JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0(/*hidden argument*/NULL);
  19907. IL2CPP_END_FINALLY(94)
  19908. } // end finally (depth: 1)
  19909. IL2CPP_CLEANUP(94)
  19910. {
  19911. IL2CPP_JUMP_TBL(0x67, IL_0067)
  19912. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19913. }
  19914. IL_0067:
  19915. {
  19916. return;
  19917. }
  19918. }
  19919. #ifdef __clang__
  19920. #pragma clang diagnostic pop
  19921. #endif
  19922. #ifdef __clang__
  19923. #pragma clang diagnostic push
  19924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19925. #pragma clang diagnostic ignored "-Wunused-variable"
  19926. #endif
  19927. // System.Void UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::.ctor(System.Object,System.IntPtr)
  19928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mC901B41F5C6F0A0A144862B9014047CAE3702E2F (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  19929. {
  19930. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  19931. __this->set_method_3(___method1);
  19932. __this->set_m_target_2(___object0);
  19933. }
  19934. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
  19935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, const RuntimeMethod* method)
  19936. {
  19937. JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 result;
  19938. memset((&result), 0, sizeof(result));
  19939. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
  19940. Delegate_t** delegatesToInvoke;
  19941. il2cpp_array_size_t length;
  19942. if (delegateArrayToInvoke != NULL)
  19943. {
  19944. length = delegateArrayToInvoke->max_length;
  19945. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  19946. }
  19947. else
  19948. {
  19949. length = 1;
  19950. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  19951. }
  19952. for (il2cpp_array_size_t i = 0; i < length; i++)
  19953. {
  19954. Delegate_t* currentDelegate = delegatesToInvoke[i];
  19955. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  19956. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  19957. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  19958. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  19959. {
  19960. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  19961. }
  19962. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  19963. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  19964. if (___methodIsStatic)
  19965. {
  19966. if (___parameterCount == 2)
  19967. {
  19968. // open
  19969. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
  19970. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  19971. }
  19972. else
  19973. {
  19974. // closed
  19975. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (void*, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
  19976. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  19977. }
  19978. }
  19979. else if (___parameterCount != 2)
  19980. {
  19981. // open
  19982. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  19983. {
  19984. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  19985. {
  19986. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19987. result = GenericInterfaceFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  19988. else
  19989. result = GenericVirtFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
  19990. }
  19991. else
  19992. {
  19993. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19994. result = InterfaceFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
  19995. else
  19996. result = VirtFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
  19997. }
  19998. }
  19999. else
  20000. {
  20001. if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
  20002. {
  20003. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
  20004. result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___cullingContext1) - 1), targetMethod);
  20005. }
  20006. else
  20007. {
  20008. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
  20009. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  20010. }
  20011. }
  20012. }
  20013. else
  20014. {
  20015. // closed
  20016. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  20017. {
  20018. if (targetThis == NULL)
  20019. {
  20020. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
  20021. result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
  20022. }
  20023. else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  20024. {
  20025. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  20026. result = GenericInterfaceFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  20027. else
  20028. result = GenericVirtFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
  20029. }
  20030. else
  20031. {
  20032. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  20033. result = InterfaceFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  20034. else
  20035. result = VirtFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
  20036. }
  20037. }
  20038. else
  20039. {
  20040. if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
  20041. {
  20042. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (RuntimeObject*, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
  20043. result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___rendererGroup0) - 1), ___cullingContext1, targetMethod);
  20044. }
  20045. else
  20046. {
  20047. typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (void*, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
  20048. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
  20049. }
  20050. }
  20051. }
  20052. }
  20053. return result;
  20054. }
  20055. // System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
  20056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
  20057. {
  20058. static bool s_Il2CppMethodInitialized;
  20059. if (!s_Il2CppMethodInitialized)
  20060. {
  20061. il2cpp_codegen_initialize_method (OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD_MetadataUsageId);
  20062. s_Il2CppMethodInitialized = true;
  20063. }
  20064. void *__d_args[3] = {0};
  20065. __d_args[0] = ___rendererGroup0;
  20066. __d_args[1] = Box(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_il2cpp_TypeInfo_var, &___cullingContext1);
  20067. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
  20068. }
  20069. // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::EndInvoke(System.IAsyncResult)
  20070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 OnPerformCulling_EndInvoke_m3EB7184DC9175B0F722CE41E1CE6507887CA55DB (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  20071. {
  20072. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  20073. return *(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 *)UnBox ((RuntimeObject*)__result);
  20074. }
  20075. #ifdef __clang__
  20076. #pragma clang diagnostic pop
  20077. #endif
  20078. #ifdef __clang__
  20079. #pragma clang diagnostic push
  20080. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20081. #pragma clang diagnostic ignored "-Wunused-variable"
  20082. #endif
  20083. #ifdef __clang__
  20084. #pragma clang diagnostic pop
  20085. #endif
  20086. #ifdef __clang__
  20087. #pragma clang diagnostic push
  20088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20089. #pragma clang diagnostic ignored "-Wunused-variable"
  20090. #endif
  20091. #ifdef __clang__
  20092. #pragma clang diagnostic pop
  20093. #endif
  20094. #ifdef __clang__
  20095. #pragma clang diagnostic push
  20096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20097. #pragma clang diagnostic ignored "-Wunused-variable"
  20098. #endif
  20099. #ifdef __clang__
  20100. #pragma clang diagnostic pop
  20101. #endif
  20102. #ifdef __clang__
  20103. #pragma clang diagnostic push
  20104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20105. #pragma clang diagnostic ignored "-Wunused-variable"
  20106. #endif
  20107. // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
  20108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A (const RuntimeMethod* method)
  20109. {
  20110. typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn) ();
  20111. static GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn _il2cpp_icall_func;
  20112. if (!_il2cpp_icall_func)
  20113. _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
  20114. bool retVal = _il2cpp_icall_func();
  20115. return retVal;
  20116. }
  20117. // System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()
  20118. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF (const RuntimeMethod* method)
  20119. {
  20120. typedef bool (*GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn) ();
  20121. static GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn _il2cpp_icall_func;
  20122. if (!_il2cpp_icall_func)
  20123. _il2cpp_icall_func = (GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()");
  20124. bool retVal = _il2cpp_icall_func();
  20125. return retVal;
  20126. }
  20127. #ifdef __clang__
  20128. #pragma clang diagnostic pop
  20129. #endif
  20130. #ifdef __clang__
  20131. #pragma clang diagnostic push
  20132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20133. #pragma clang diagnostic ignored "-Wunused-variable"
  20134. #endif
  20135. #ifdef __clang__
  20136. #pragma clang diagnostic pop
  20137. #endif
  20138. #ifdef __clang__
  20139. #pragma clang diagnostic push
  20140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20141. #pragma clang diagnostic ignored "-Wunused-variable"
  20142. #endif
  20143. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
  20144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___other0, const RuntimeMethod* method)
  20145. {
  20146. bool V_0 = false;
  20147. int32_t G_B6_0 = 0;
  20148. {
  20149. int32_t L_0 = __this->get_m_IsOrthographic_0();
  20150. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_1 = ___other0;
  20151. int32_t L_2 = L_1.get_m_IsOrthographic_0();
  20152. if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
  20153. {
  20154. goto IL_0058;
  20155. }
  20156. }
  20157. {
  20158. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_3 = __this->get_address_of_m_CameraPosition_1();
  20159. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_4 = ___other0;
  20160. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = L_4.get_m_CameraPosition_1();
  20161. bool L_6 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_3, L_5, /*hidden argument*/NULL);
  20162. if (!L_6)
  20163. {
  20164. goto IL_0058;
  20165. }
  20166. }
  20167. {
  20168. float* L_7 = __this->get_address_of_m_FieldOfView_2();
  20169. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_8 = ___other0;
  20170. float L_9 = L_8.get_m_FieldOfView_2();
  20171. bool L_10 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_7, L_9, /*hidden argument*/NULL);
  20172. if (!L_10)
  20173. {
  20174. goto IL_0058;
  20175. }
  20176. }
  20177. {
  20178. float* L_11 = __this->get_address_of_m_OrthoSize_3();
  20179. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_12 = ___other0;
  20180. float L_13 = L_12.get_m_OrthoSize_3();
  20181. bool L_14 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_11, L_13, /*hidden argument*/NULL);
  20182. if (!L_14)
  20183. {
  20184. goto IL_0058;
  20185. }
  20186. }
  20187. {
  20188. int32_t L_15 = __this->get_m_CameraPixelHeight_4();
  20189. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_16 = ___other0;
  20190. int32_t L_17 = L_16.get_m_CameraPixelHeight_4();
  20191. G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
  20192. goto IL_0059;
  20193. }
  20194. IL_0058:
  20195. {
  20196. G_B6_0 = 0;
  20197. }
  20198. IL_0059:
  20199. {
  20200. V_0 = (bool)G_B6_0;
  20201. goto IL_005c;
  20202. }
  20203. IL_005c:
  20204. {
  20205. bool L_18 = V_0;
  20206. return L_18;
  20207. }
  20208. }
  20209. IL2CPP_EXTERN_C bool LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61_AdjustorThunk (RuntimeObject * __this, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___other0, const RuntimeMethod* method)
  20210. {
  20211. int32_t _offset = 1;
  20212. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * _thisAdjusted = reinterpret_cast<LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *>(__this + _offset);
  20213. return LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61(_thisAdjusted, ___other0, method);
  20214. }
  20215. // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
  20216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  20217. {
  20218. static bool s_Il2CppMethodInitialized;
  20219. if (!s_Il2CppMethodInitialized)
  20220. {
  20221. il2cpp_codegen_initialize_method (LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_MetadataUsageId);
  20222. s_Il2CppMethodInitialized = true;
  20223. }
  20224. bool V_0 = false;
  20225. bool V_1 = false;
  20226. int32_t G_B5_0 = 0;
  20227. {
  20228. RuntimeObject * L_0 = ___obj0;
  20229. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20230. bool L_1 = V_0;
  20231. if (!L_1)
  20232. {
  20233. goto IL_000d;
  20234. }
  20235. }
  20236. {
  20237. V_1 = (bool)0;
  20238. goto IL_0027;
  20239. }
  20240. IL_000d:
  20241. {
  20242. RuntimeObject * L_2 = ___obj0;
  20243. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960_il2cpp_TypeInfo_var)))
  20244. {
  20245. goto IL_0023;
  20246. }
  20247. }
  20248. {
  20249. RuntimeObject * L_3 = ___obj0;
  20250. bool L_4 = LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61((LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)__this, ((*(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)((LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)UnBox(L_3, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  20251. G_B5_0 = ((int32_t)(L_4));
  20252. goto IL_0024;
  20253. }
  20254. IL_0023:
  20255. {
  20256. G_B5_0 = 0;
  20257. }
  20258. IL_0024:
  20259. {
  20260. V_1 = (bool)G_B5_0;
  20261. goto IL_0027;
  20262. }
  20263. IL_0027:
  20264. {
  20265. bool L_5 = V_1;
  20266. return L_5;
  20267. }
  20268. }
  20269. IL2CPP_EXTERN_C bool LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  20270. {
  20271. int32_t _offset = 1;
  20272. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * _thisAdjusted = reinterpret_cast<LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *>(__this + _offset);
  20273. return LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B(_thisAdjusted, ___obj0, method);
  20274. }
  20275. // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
  20276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, const RuntimeMethod* method)
  20277. {
  20278. int32_t V_0 = 0;
  20279. int32_t V_1 = 0;
  20280. {
  20281. int32_t L_0 = __this->get_m_IsOrthographic_0();
  20282. V_0 = L_0;
  20283. int32_t L_1 = V_0;
  20284. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_m_CameraPosition_1();
  20285. int32_t L_3 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_2, /*hidden argument*/NULL);
  20286. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
  20287. int32_t L_4 = V_0;
  20288. float* L_5 = __this->get_address_of_m_FieldOfView_2();
  20289. int32_t L_6 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_5, /*hidden argument*/NULL);
  20290. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6));
  20291. int32_t L_7 = V_0;
  20292. float* L_8 = __this->get_address_of_m_OrthoSize_3();
  20293. int32_t L_9 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_8, /*hidden argument*/NULL);
  20294. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9));
  20295. int32_t L_10 = V_0;
  20296. int32_t L_11 = __this->get_m_CameraPixelHeight_4();
  20297. V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
  20298. int32_t L_12 = V_0;
  20299. V_1 = L_12;
  20300. goto IL_005e;
  20301. }
  20302. IL_005e:
  20303. {
  20304. int32_t L_13 = V_1;
  20305. return L_13;
  20306. }
  20307. }
  20308. IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  20309. {
  20310. int32_t _offset = 1;
  20311. LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * _thisAdjusted = reinterpret_cast<LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *>(__this + _offset);
  20312. return LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716(_thisAdjusted, method);
  20313. }
  20314. #ifdef __clang__
  20315. #pragma clang diagnostic pop
  20316. #endif
  20317. #ifdef __clang__
  20318. #pragma clang diagnostic push
  20319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20320. #pragma clang diagnostic ignored "-Wunused-variable"
  20321. #endif
  20322. // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
  20323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132 (const RuntimeMethod* method)
  20324. {
  20325. static bool s_Il2CppMethodInitialized;
  20326. if (!s_Il2CppMethodInitialized)
  20327. {
  20328. il2cpp_codegen_initialize_method (OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132_MetadataUsageId);
  20329. s_Il2CppMethodInitialized = true;
  20330. }
  20331. int32_t V_0 = 0;
  20332. {
  20333. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var);
  20334. int32_t L_0 = ((OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0();
  20335. V_0 = L_0;
  20336. goto IL_0009;
  20337. }
  20338. IL_0009:
  20339. {
  20340. int32_t L_1 = V_0;
  20341. return L_1;
  20342. }
  20343. }
  20344. // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
  20345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27 (int32_t* ___frameInterval0, const RuntimeMethod* method)
  20346. {
  20347. static bool s_Il2CppMethodInitialized;
  20348. if (!s_Il2CppMethodInitialized)
  20349. {
  20350. il2cpp_codegen_initialize_method (OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27_MetadataUsageId);
  20351. s_Il2CppMethodInitialized = true;
  20352. }
  20353. {
  20354. int32_t* L_0 = ___frameInterval0;
  20355. IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var);
  20356. int32_t L_1 = OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132(/*hidden argument*/NULL);
  20357. *((int32_t*)L_0) = (int32_t)L_1;
  20358. return;
  20359. }
  20360. }
  20361. // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
  20362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F (const RuntimeMethod* method)
  20363. {
  20364. static bool s_Il2CppMethodInitialized;
  20365. if (!s_Il2CppMethodInitialized)
  20366. {
  20367. il2cpp_codegen_initialize_method (OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F_MetadataUsageId);
  20368. s_Il2CppMethodInitialized = true;
  20369. }
  20370. {
  20371. ((OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1);
  20372. return;
  20373. }
  20374. }
  20375. #ifdef __clang__
  20376. #pragma clang diagnostic pop
  20377. #endif
  20378. #ifdef __clang__
  20379. #pragma clang diagnostic push
  20380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20381. #pragma clang diagnostic ignored "-Wunused-variable"
  20382. #endif
  20383. // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
  20384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method)
  20385. {
  20386. static bool s_Il2CppMethodInitialized;
  20387. if (!s_Il2CppMethodInitialized)
  20388. {
  20389. il2cpp_codegen_initialize_method (RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_MetadataUsageId);
  20390. s_Il2CppMethodInitialized = true;
  20391. }
  20392. bool V_0 = false;
  20393. {
  20394. bool L_0 = RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline(__this, /*hidden argument*/NULL);
  20395. V_0 = L_0;
  20396. bool L_1 = V_0;
  20397. if (!L_1)
  20398. {
  20399. goto IL_001c;
  20400. }
  20401. }
  20402. {
  20403. String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral52880991DA1DB864B111034A329AB3B53DE38A93, __this, /*hidden argument*/NULL);
  20404. ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A * L_3 = (ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A *)il2cpp_codegen_object_new(ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A_il2cpp_TypeInfo_var);
  20405. ObjectDisposedException__ctor_m8B5D23EA08E42BDE6BC5233CC666295F19BBD2F9(L_3, L_2, /*hidden argument*/NULL);
  20406. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_RuntimeMethod_var);
  20407. }
  20408. IL_001c:
  20409. {
  20410. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_4 = ___context0;
  20411. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_5 = ___cameras1;
  20412. VirtActionInvoker2< ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B , CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5);
  20413. return;
  20414. }
  20415. }
  20416. // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
  20417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method)
  20418. {
  20419. {
  20420. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  20421. return L_0;
  20422. }
  20423. }
  20424. // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
  20425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___value0, const RuntimeMethod* method)
  20426. {
  20427. {
  20428. bool L_0 = ___value0;
  20429. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  20430. return;
  20431. }
  20432. }
  20433. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
  20434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method)
  20435. {
  20436. static bool s_Il2CppMethodInitialized;
  20437. if (!s_Il2CppMethodInitialized)
  20438. {
  20439. il2cpp_codegen_initialize_method (RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB_MetadataUsageId);
  20440. s_Il2CppMethodInitialized = true;
  20441. }
  20442. {
  20443. VirtActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
  20444. IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var);
  20445. GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL);
  20446. RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691_inline(__this, (bool)1, /*hidden argument*/NULL);
  20447. return;
  20448. }
  20449. }
  20450. // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
  20451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m256C636C8C66B12ED0E67F4C6F6470A79CBAA49B (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___disposing0, const RuntimeMethod* method)
  20452. {
  20453. {
  20454. return;
  20455. }
  20456. }
  20457. #ifdef __clang__
  20458. #pragma clang diagnostic pop
  20459. #endif
  20460. #ifdef __clang__
  20461. #pragma clang diagnostic push
  20462. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20463. #pragma clang diagnostic ignored "-Wunused-variable"
  20464. #endif
  20465. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
  20466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20467. {
  20468. static bool s_Il2CppMethodInitialized;
  20469. if (!s_Il2CppMethodInitialized)
  20470. {
  20471. il2cpp_codegen_initialize_method (RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264_MetadataUsageId);
  20472. s_Il2CppMethodInitialized = true;
  20473. }
  20474. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * V_0 = NULL;
  20475. Exception_t * V_1 = NULL;
  20476. bool V_2 = false;
  20477. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * V_3 = NULL;
  20478. Exception_t * __last_unhandled_exception = 0;
  20479. NO_UNUSED_WARNING (__last_unhandled_exception);
  20480. Exception_t * __exception_local = 0;
  20481. NO_UNUSED_WARNING (__exception_local);
  20482. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  20483. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  20484. NO_UNUSED_WARNING (__leave_targets);
  20485. int32_t G_B6_0 = 0;
  20486. {
  20487. V_0 = (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)NULL;
  20488. }
  20489. IL_0003:
  20490. try
  20491. { // begin try (depth: 1)
  20492. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = VirtFuncInvoker0< RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
  20493. V_0 = L_0;
  20494. goto IL_0065;
  20495. } // end try (depth: 1)
  20496. catch(Il2CppExceptionWrapper& e)
  20497. {
  20498. __exception_local = (Exception_t *)e.ex;
  20499. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  20500. goto CATCH_000e;
  20501. throw e;
  20502. }
  20503. CATCH_000e:
  20504. { // begin catch(System.Exception)
  20505. {
  20506. V_1 = ((Exception_t *)__exception_local);
  20507. Exception_t * L_1 = V_1;
  20508. NullCheck(L_1);
  20509. RuntimeObject* L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
  20510. NullCheck(L_2);
  20511. bool L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(4 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var, L_2, _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF);
  20512. if (!L_3)
  20513. {
  20514. goto IL_0056;
  20515. }
  20516. }
  20517. IL_0022:
  20518. {
  20519. Exception_t * L_4 = V_1;
  20520. NullCheck(L_4);
  20521. RuntimeObject* L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
  20522. NullCheck(L_5);
  20523. RuntimeObject * L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var, L_5, _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF);
  20524. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var)))
  20525. {
  20526. goto IL_0056;
  20527. }
  20528. }
  20529. IL_0039:
  20530. {
  20531. Exception_t * L_7 = V_1;
  20532. NullCheck(L_7);
  20533. RuntimeObject* L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
  20534. NullCheck(L_8);
  20535. RuntimeObject * L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var, L_8, _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF);
  20536. G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20537. goto IL_0057;
  20538. }
  20539. IL_0056:
  20540. {
  20541. G_B6_0 = 1;
  20542. }
  20543. IL_0057:
  20544. {
  20545. V_2 = (bool)G_B6_0;
  20546. bool L_10 = V_2;
  20547. if (!L_10)
  20548. {
  20549. goto IL_0062;
  20550. }
  20551. }
  20552. IL_005b:
  20553. {
  20554. Exception_t * L_11 = V_1;
  20555. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  20556. Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_11, /*hidden argument*/NULL);
  20557. }
  20558. IL_0062:
  20559. {
  20560. goto IL_0065;
  20561. }
  20562. } // end catch (depth: 1)
  20563. IL_0065:
  20564. {
  20565. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_12 = V_0;
  20566. V_3 = L_12;
  20567. goto IL_0069;
  20568. }
  20569. IL_0069:
  20570. {
  20571. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_13 = V_3;
  20572. return L_13;
  20573. }
  20574. }
  20575. // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
  20576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* RenderPipelineAsset_get_renderingLayerMaskNames_mD9D46ECB8CB3AA207307DF715AB738EBE9774D4C (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20577. {
  20578. {
  20579. return (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)NULL;
  20580. }
  20581. }
  20582. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
  20583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultMaterial_mB049EB56C99330E8392028148336A9329A1F6BEF (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20584. {
  20585. {
  20586. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20587. }
  20588. }
  20589. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
  20590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_autodeskInteractiveShader_mACEA652B47468186F0B74AAE63A5625A70E500A4 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20591. {
  20592. {
  20593. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20594. }
  20595. }
  20596. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
  20597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_mBC027215A56E8FD6C3B3CC5008B69540BBEBD1FD (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20598. {
  20599. {
  20600. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20601. }
  20602. }
  20603. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
  20604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m5342E858293BCAB426D1A6E84242CD7D26EE5BC7 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20605. {
  20606. {
  20607. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20608. }
  20609. }
  20610. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
  20611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_terrainDetailLitShader_mE16DBCD806DD77447A89F3C1109E35CD24FEA7CF (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20612. {
  20613. {
  20614. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20615. }
  20616. }
  20617. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
  20618. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_terrainDetailGrassShader_mAF8F368B3B67F7E6C71A70A93696122E73ED6C47 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20619. {
  20620. {
  20621. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20622. }
  20623. }
  20624. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
  20625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_m2DAE45A6FF177CB2996EC95EDF1AC05F59A7470B (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20626. {
  20627. {
  20628. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20629. }
  20630. }
  20631. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
  20632. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultParticleMaterial_m131DA69D30E5A400B227B98B8877C94A118E9F49 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20633. {
  20634. {
  20635. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20636. }
  20637. }
  20638. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
  20639. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultLineMaterial_m9FF591F569273D367C4020C1AC3A30AA161CE6BC (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20640. {
  20641. {
  20642. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20643. }
  20644. }
  20645. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
  20646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultTerrainMaterial_mA6D10A07A29A577D83AF711CDE2E70B28D51A91A (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20647. {
  20648. {
  20649. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20650. }
  20651. }
  20652. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
  20653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultUIMaterial_m39BD27EC73AE39354158451661A0112FC4E4F7F6 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20654. {
  20655. {
  20656. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20657. }
  20658. }
  20659. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
  20660. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m0FE02710211BE1CF77728A1086BDC5EDCE106D35 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20661. {
  20662. {
  20663. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20664. }
  20665. }
  20666. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
  20667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_mB8E2388C7F45E6D1B4EC728EC2335B527A741470 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20668. {
  20669. {
  20670. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20671. }
  20672. }
  20673. // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
  20674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_default2DMaterial_mF68C0199E16004C348D11AD0BA4C9482CCFC9762 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20675. {
  20676. {
  20677. return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
  20678. }
  20679. }
  20680. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
  20681. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_defaultShader_m8F4DD3FBD2EA1A55DE3EB45EF41C3FD502141A40 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20682. {
  20683. {
  20684. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20685. }
  20686. }
  20687. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
  20688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_defaultSpeedTree7Shader_mE81955ABC171A01E496BD2E6166CC0BCDCC12E39 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20689. {
  20690. {
  20691. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20692. }
  20693. }
  20694. // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
  20695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_defaultSpeedTree8Shader_mF5025B6116D23E28B7A872C3694ADED33A6DE9B0 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20696. {
  20697. {
  20698. return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL;
  20699. }
  20700. }
  20701. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
  20702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20703. {
  20704. static bool s_Il2CppMethodInitialized;
  20705. if (!s_Il2CppMethodInitialized)
  20706. {
  20707. il2cpp_codegen_initialize_method (RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E_MetadataUsageId);
  20708. s_Il2CppMethodInitialized = true;
  20709. }
  20710. {
  20711. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20712. RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010(/*hidden argument*/NULL);
  20713. return;
  20714. }
  20715. }
  20716. // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
  20717. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20718. {
  20719. static bool s_Il2CppMethodInitialized;
  20720. if (!s_Il2CppMethodInitialized)
  20721. {
  20722. il2cpp_codegen_initialize_method (RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52_MetadataUsageId);
  20723. s_Il2CppMethodInitialized = true;
  20724. }
  20725. {
  20726. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20727. RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010(/*hidden argument*/NULL);
  20728. return;
  20729. }
  20730. }
  20731. // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
  20732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mCB26E546B9DC1F2518E0F0F4A7E6CFF519D852F2 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method)
  20733. {
  20734. {
  20735. ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
  20736. return;
  20737. }
  20738. }
  20739. #ifdef __clang__
  20740. #pragma clang diagnostic pop
  20741. #endif
  20742. #ifdef __clang__
  20743. #pragma clang diagnostic push
  20744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20745. #pragma clang diagnostic ignored "-Wunused-variable"
  20746. #endif
  20747. // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
  20748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852 (const RuntimeMethod* method)
  20749. {
  20750. static bool s_Il2CppMethodInitialized;
  20751. if (!s_Il2CppMethodInitialized)
  20752. {
  20753. il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_MetadataUsageId);
  20754. s_Il2CppMethodInitialized = true;
  20755. }
  20756. {
  20757. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20758. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  20759. return L_0;
  20760. }
  20761. }
  20762. // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
  20763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___value0, const RuntimeMethod* method)
  20764. {
  20765. static bool s_Il2CppMethodInitialized;
  20766. if (!s_Il2CppMethodInitialized)
  20767. {
  20768. il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_MetadataUsageId);
  20769. s_Il2CppMethodInitialized = true;
  20770. }
  20771. {
  20772. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ___value0;
  20773. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20774. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  20775. return;
  20776. }
  20777. }
  20778. // System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
  20779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginFrameRendering_mF9896552D7B492FBC22B0D1832C536C91E542B56 (Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * ___value0, const RuntimeMethod* method)
  20780. {
  20781. static bool s_Il2CppMethodInitialized;
  20782. if (!s_Il2CppMethodInitialized)
  20783. {
  20784. il2cpp_codegen_initialize_method (RenderPipelineManager_add_beginFrameRendering_mF9896552D7B492FBC22B0D1832C536C91E542B56_MetadataUsageId);
  20785. s_Il2CppMethodInitialized = true;
  20786. }
  20787. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * V_0 = NULL;
  20788. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * V_1 = NULL;
  20789. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * V_2 = NULL;
  20790. {
  20791. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20792. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_beginFrameRendering_4();
  20793. V_0 = L_0;
  20794. }
  20795. IL_0006:
  20796. {
  20797. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_1 = V_0;
  20798. V_1 = L_1;
  20799. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_2 = V_1;
  20800. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_3 = ___value0;
  20801. Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL);
  20802. V_2 = ((Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *)CastclassSealed((RuntimeObject*)L_4, Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5_il2cpp_TypeInfo_var));
  20803. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20804. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_5 = V_2;
  20805. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_6 = V_1;
  20806. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_7 = InterlockedCompareExchangeImpl<Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *>((Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 **)(((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_address_of_beginFrameRendering_4()), L_5, L_6);
  20807. V_0 = L_7;
  20808. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_8 = V_0;
  20809. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_9 = V_1;
  20810. if ((!(((RuntimeObject*)(Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *)L_8) == ((RuntimeObject*)(Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *)L_9))))
  20811. {
  20812. goto IL_0006;
  20813. }
  20814. }
  20815. {
  20816. return;
  20817. }
  20818. }
  20819. // System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
  20820. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginFrameRendering_mC2D3765FA14C53A4C8DB538D0689C6F77EAE8501 (Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * ___value0, const RuntimeMethod* method)
  20821. {
  20822. static bool s_Il2CppMethodInitialized;
  20823. if (!s_Il2CppMethodInitialized)
  20824. {
  20825. il2cpp_codegen_initialize_method (RenderPipelineManager_remove_beginFrameRendering_mC2D3765FA14C53A4C8DB538D0689C6F77EAE8501_MetadataUsageId);
  20826. s_Il2CppMethodInitialized = true;
  20827. }
  20828. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * V_0 = NULL;
  20829. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * V_1 = NULL;
  20830. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * V_2 = NULL;
  20831. {
  20832. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20833. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_beginFrameRendering_4();
  20834. V_0 = L_0;
  20835. }
  20836. IL_0006:
  20837. {
  20838. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_1 = V_0;
  20839. V_1 = L_1;
  20840. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_2 = V_1;
  20841. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_3 = ___value0;
  20842. Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL);
  20843. V_2 = ((Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *)CastclassSealed((RuntimeObject*)L_4, Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5_il2cpp_TypeInfo_var));
  20844. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20845. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_5 = V_2;
  20846. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_6 = V_1;
  20847. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_7 = InterlockedCompareExchangeImpl<Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *>((Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 **)(((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_address_of_beginFrameRendering_4()), L_5, L_6);
  20848. V_0 = L_7;
  20849. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_8 = V_0;
  20850. Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 * L_9 = V_1;
  20851. if ((!(((RuntimeObject*)(Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *)L_8) == ((RuntimeObject*)(Action_2_t11D263E8C52BF70BBCED2592B3AA25E25AE2E2F5 *)L_9))))
  20852. {
  20853. goto IL_0006;
  20854. }
  20855. }
  20856. {
  20857. return;
  20858. }
  20859. }
  20860. // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  20861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010 (const RuntimeMethod* method)
  20862. {
  20863. static bool s_Il2CppMethodInitialized;
  20864. if (!s_Il2CppMethodInitialized)
  20865. {
  20866. il2cpp_codegen_initialize_method (RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010_MetadataUsageId);
  20867. s_Il2CppMethodInitialized = true;
  20868. }
  20869. bool V_0 = false;
  20870. int32_t G_B3_0 = 0;
  20871. {
  20872. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20873. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  20874. if (!L_0)
  20875. {
  20876. goto IL_0017;
  20877. }
  20878. }
  20879. {
  20880. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20881. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_1 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  20882. NullCheck(L_1);
  20883. bool L_2 = RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline(L_1, /*hidden argument*/NULL);
  20884. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  20885. goto IL_0018;
  20886. }
  20887. IL_0017:
  20888. {
  20889. G_B3_0 = 0;
  20890. }
  20891. IL_0018:
  20892. {
  20893. V_0 = (bool)G_B3_0;
  20894. bool L_3 = V_0;
  20895. if (!L_3)
  20896. {
  20897. goto IL_0041;
  20898. }
  20899. }
  20900. {
  20901. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20902. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_4 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  20903. NullCheck(L_4);
  20904. RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB(L_4, /*hidden argument*/NULL);
  20905. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)NULL);
  20906. RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline((RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)NULL, /*hidden argument*/NULL);
  20907. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_5 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  20908. SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_5, /*hidden argument*/NULL);
  20909. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  20910. SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2(L_5, /*hidden argument*/NULL);
  20911. }
  20912. IL_0041:
  20913. {
  20914. return;
  20915. }
  20916. }
  20917. // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
  20918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, const RuntimeMethod* method)
  20919. {
  20920. static bool s_Il2CppMethodInitialized;
  20921. if (!s_Il2CppMethodInitialized)
  20922. {
  20923. il2cpp_codegen_initialize_method (RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F_MetadataUsageId);
  20924. s_Il2CppMethodInitialized = true;
  20925. }
  20926. int32_t V_0 = 0;
  20927. bool V_1 = false;
  20928. int32_t V_2 = 0;
  20929. bool V_3 = false;
  20930. {
  20931. int32_t L_0 = ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), /*hidden argument*/NULL);
  20932. V_0 = L_0;
  20933. int32_t L_1 = V_0;
  20934. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20935. int32_t L_2 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2();
  20936. V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  20937. bool L_3 = V_1;
  20938. if (!L_3)
  20939. {
  20940. goto IL_002c;
  20941. }
  20942. }
  20943. {
  20944. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20945. int32_t L_4 = V_0;
  20946. Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607((CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9**)(((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607_RuntimeMethod_var);
  20947. int32_t L_5 = V_0;
  20948. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5);
  20949. }
  20950. IL_002c:
  20951. {
  20952. V_2 = 0;
  20953. goto IL_0045;
  20954. }
  20955. IL_0030:
  20956. {
  20957. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20958. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_6 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  20959. int32_t L_7 = V_2;
  20960. int32_t L_8 = V_2;
  20961. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_8, /*hidden argument*/NULL);
  20962. NullCheck(L_6);
  20963. ArrayElementTypeCheck (L_6, L_9);
  20964. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)L_9);
  20965. int32_t L_10 = V_2;
  20966. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  20967. }
  20968. IL_0045:
  20969. {
  20970. int32_t L_11 = V_2;
  20971. int32_t L_12 = V_0;
  20972. V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
  20973. bool L_13 = V_3;
  20974. if (L_13)
  20975. {
  20976. goto IL_0030;
  20977. }
  20978. }
  20979. {
  20980. return;
  20981. }
  20982. }
  20983. // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr)
  20984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___pipe0, intptr_t ___loopPtr1, const RuntimeMethod* method)
  20985. {
  20986. static bool s_Il2CppMethodInitialized;
  20987. if (!s_Il2CppMethodInitialized)
  20988. {
  20989. il2cpp_codegen_initialize_method (RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32_MetadataUsageId);
  20990. s_Il2CppMethodInitialized = true;
  20991. }
  20992. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B V_0;
  20993. memset((&V_0), 0, sizeof(V_0));
  20994. bool V_1 = false;
  20995. {
  20996. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ___pipe0;
  20997. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  20998. RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7(L_0, /*hidden argument*/NULL);
  20999. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_1 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  21000. V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21001. bool L_2 = V_1;
  21002. if (!L_2)
  21003. {
  21004. goto IL_0016;
  21005. }
  21006. }
  21007. {
  21008. goto IL_005c;
  21009. }
  21010. IL_0016:
  21011. {
  21012. intptr_t L_3 = ___loopPtr1;
  21013. ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
  21014. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21015. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_4 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  21016. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_5 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  21017. NullCheck(L_5);
  21018. Array_Clear_m174F4957D6DEDB6359835123005304B14E79132E((RuntimeArray *)(RuntimeArray *)L_4, 0, (((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))), /*hidden argument*/NULL);
  21019. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_6 = V_0;
  21020. RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F(L_6, /*hidden argument*/NULL);
  21021. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_7 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  21022. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_8 = V_0;
  21023. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_9 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  21024. NullCheck(L_7);
  21025. RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159(L_7, L_8, L_9, /*hidden argument*/NULL);
  21026. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_10 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  21027. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_11 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1();
  21028. NullCheck(L_11);
  21029. Array_Clear_m174F4957D6DEDB6359835123005304B14E79132E((RuntimeArray *)(RuntimeArray *)L_10, 0, (((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))), /*hidden argument*/NULL);
  21030. }
  21031. IL_005c:
  21032. {
  21033. return;
  21034. }
  21035. }
  21036. // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
  21037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___pipelineAsset0, const RuntimeMethod* method)
  21038. {
  21039. static bool s_Il2CppMethodInitialized;
  21040. if (!s_Il2CppMethodInitialized)
  21041. {
  21042. il2cpp_codegen_initialize_method (RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7_MetadataUsageId);
  21043. s_Il2CppMethodInitialized = true;
  21044. }
  21045. bool V_0 = false;
  21046. bool V_1 = false;
  21047. int32_t G_B6_0 = 0;
  21048. int32_t G_B8_0 = 0;
  21049. {
  21050. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21051. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21052. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_1 = ___pipelineAsset0;
  21053. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21054. bool L_2 = V_0;
  21055. if (!L_2)
  21056. {
  21057. goto IL_001e;
  21058. }
  21059. }
  21060. {
  21061. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21062. RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010(/*hidden argument*/NULL);
  21063. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_3 = ___pipelineAsset0;
  21064. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
  21065. }
  21066. IL_001e:
  21067. {
  21068. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21069. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_4 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21070. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  21071. bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  21072. if (!L_5)
  21073. {
  21074. goto IL_0041;
  21075. }
  21076. }
  21077. {
  21078. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21079. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_6 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  21080. if (!L_6)
  21081. {
  21082. goto IL_003e;
  21083. }
  21084. }
  21085. {
  21086. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21087. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_7 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL);
  21088. NullCheck(L_7);
  21089. bool L_8 = RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline(L_7, /*hidden argument*/NULL);
  21090. G_B6_0 = ((int32_t)(L_8));
  21091. goto IL_003f;
  21092. }
  21093. IL_003e:
  21094. {
  21095. G_B6_0 = 1;
  21096. }
  21097. IL_003f:
  21098. {
  21099. G_B8_0 = G_B6_0;
  21100. goto IL_0042;
  21101. }
  21102. IL_0041:
  21103. {
  21104. G_B8_0 = 0;
  21105. }
  21106. IL_0042:
  21107. {
  21108. V_1 = (bool)G_B8_0;
  21109. bool L_9 = V_1;
  21110. if (!L_9)
  21111. {
  21112. goto IL_0058;
  21113. }
  21114. }
  21115. {
  21116. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  21117. RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_10 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21118. NullCheck(L_10);
  21119. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_11 = RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264(L_10, /*hidden argument*/NULL);
  21120. RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline(L_11, /*hidden argument*/NULL);
  21121. }
  21122. IL_0058:
  21123. {
  21124. return;
  21125. }
  21126. }
  21127. // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
  21128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421 (const RuntimeMethod* method)
  21129. {
  21130. static bool s_Il2CppMethodInitialized;
  21131. if (!s_Il2CppMethodInitialized)
  21132. {
  21133. il2cpp_codegen_initialize_method (RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421_MetadataUsageId);
  21134. s_Il2CppMethodInitialized = true;
  21135. }
  21136. {
  21137. CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_0 = (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*)(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*)SZArrayNew(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9_il2cpp_TypeInfo_var, (uint32_t)0);
  21138. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
  21139. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0);
  21140. return;
  21141. }
  21142. }
  21143. #ifdef __clang__
  21144. #pragma clang diagnostic pop
  21145. #endif
  21146. #ifdef __clang__
  21147. #pragma clang diagnostic push
  21148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21149. #pragma clang diagnostic ignored "-Wunused-variable"
  21150. #endif
  21151. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
  21152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method)
  21153. {
  21154. {
  21155. int32_t L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, /*hidden argument*/NULL);
  21156. return L_0;
  21157. }
  21158. }
  21159. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21160. {
  21161. int32_t _offset = 1;
  21162. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21163. return ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395(_thisAdjusted, method);
  21164. }
  21165. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
  21166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method)
  21167. {
  21168. {
  21169. int32_t L_0 = ___index0;
  21170. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, L_0, /*hidden argument*/NULL);
  21171. return L_1;
  21172. }
  21173. }
  21174. IL2CPP_EXTERN_C Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  21175. {
  21176. int32_t _offset = 1;
  21177. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21178. return ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917(_thisAdjusted, ___index0, method);
  21179. }
  21180. // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  21181. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  21182. {
  21183. {
  21184. intptr_t L_0 = ___ptr0;
  21185. __this->set_m_Ptr_0((intptr_t)L_0);
  21186. return;
  21187. }
  21188. }
  21189. IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  21190. {
  21191. int32_t _offset = 1;
  21192. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21193. ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE(_thisAdjusted, ___ptr0, method);
  21194. }
  21195. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
  21196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method)
  21197. {
  21198. int32_t V_0 = 0;
  21199. {
  21200. int32_t L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, /*hidden argument*/NULL);
  21201. V_0 = L_0;
  21202. goto IL_000a;
  21203. }
  21204. IL_000a:
  21205. {
  21206. int32_t L_1 = V_0;
  21207. return L_1;
  21208. }
  21209. }
  21210. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21211. {
  21212. int32_t _offset = 1;
  21213. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21214. return ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA(_thisAdjusted, method);
  21215. }
  21216. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
  21217. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method)
  21218. {
  21219. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
  21220. {
  21221. int32_t L_0 = ___index0;
  21222. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, L_0, /*hidden argument*/NULL);
  21223. V_0 = L_1;
  21224. goto IL_000b;
  21225. }
  21226. IL_000b:
  21227. {
  21228. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = V_0;
  21229. return L_2;
  21230. }
  21231. }
  21232. IL2CPP_EXTERN_C Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  21233. {
  21234. int32_t _offset = 1;
  21235. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21236. return ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C(_thisAdjusted, ___index0, method);
  21237. }
  21238. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
  21239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___other0, const RuntimeMethod* method)
  21240. {
  21241. static bool s_Il2CppMethodInitialized;
  21242. if (!s_Il2CppMethodInitialized)
  21243. {
  21244. il2cpp_codegen_initialize_method (ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_MetadataUsageId);
  21245. s_Il2CppMethodInitialized = true;
  21246. }
  21247. bool V_0 = false;
  21248. {
  21249. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  21250. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_1 = ___other0;
  21251. intptr_t L_2 = L_1.get_m_Ptr_0();
  21252. intptr_t L_3 = L_2;
  21253. RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
  21254. bool L_5 = IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
  21255. V_0 = L_5;
  21256. goto IL_001a;
  21257. }
  21258. IL_001a:
  21259. {
  21260. bool L_6 = V_0;
  21261. return L_6;
  21262. }
  21263. }
  21264. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___other0, const RuntimeMethod* method)
  21265. {
  21266. int32_t _offset = 1;
  21267. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21268. return ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803(_thisAdjusted, ___other0, method);
  21269. }
  21270. // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
  21271. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  21272. {
  21273. static bool s_Il2CppMethodInitialized;
  21274. if (!s_Il2CppMethodInitialized)
  21275. {
  21276. il2cpp_codegen_initialize_method (ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_MetadataUsageId);
  21277. s_Il2CppMethodInitialized = true;
  21278. }
  21279. bool V_0 = false;
  21280. bool V_1 = false;
  21281. int32_t G_B5_0 = 0;
  21282. {
  21283. RuntimeObject * L_0 = ___obj0;
  21284. V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21285. bool L_1 = V_0;
  21286. if (!L_1)
  21287. {
  21288. goto IL_000d;
  21289. }
  21290. }
  21291. {
  21292. V_1 = (bool)0;
  21293. goto IL_0027;
  21294. }
  21295. IL_000d:
  21296. {
  21297. RuntimeObject * L_2 = ___obj0;
  21298. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B_il2cpp_TypeInfo_var)))
  21299. {
  21300. goto IL_0023;
  21301. }
  21302. }
  21303. {
  21304. RuntimeObject * L_3 = ___obj0;
  21305. bool L_4 = ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, ((*(ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)UnBox(L_3, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  21306. G_B5_0 = ((int32_t)(L_4));
  21307. goto IL_0024;
  21308. }
  21309. IL_0023:
  21310. {
  21311. G_B5_0 = 0;
  21312. }
  21313. IL_0024:
  21314. {
  21315. V_1 = (bool)G_B5_0;
  21316. goto IL_0027;
  21317. }
  21318. IL_0027:
  21319. {
  21320. bool L_5 = V_1;
  21321. return L_5;
  21322. }
  21323. }
  21324. IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  21325. {
  21326. int32_t _offset = 1;
  21327. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21328. return ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683(_thisAdjusted, ___obj0, method);
  21329. }
  21330. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
  21331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method)
  21332. {
  21333. int32_t V_0 = 0;
  21334. {
  21335. intptr_t* L_0 = __this->get_address_of_m_Ptr_0();
  21336. int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
  21337. V_0 = L_1;
  21338. goto IL_000f;
  21339. }
  21340. IL_000f:
  21341. {
  21342. int32_t L_2 = V_0;
  21343. return L_2;
  21344. }
  21345. }
  21346. IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21347. {
  21348. int32_t _offset = 1;
  21349. ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *>(__this + _offset);
  21350. return ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6(_thisAdjusted, method);
  21351. }
  21352. // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
  21353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, const RuntimeMethod* method)
  21354. {
  21355. typedef int32_t (*ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B_ftn) (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *);
  21356. static ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B_ftn _il2cpp_icall_func;
  21357. if (!_il2cpp_icall_func)
  21358. _il2cpp_icall_func = (ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
  21359. int32_t retVal = _il2cpp_icall_func(____unity_self0);
  21360. return retVal;
  21361. }
  21362. // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
  21363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
  21364. {
  21365. typedef Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459_ftn) (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *, int32_t);
  21366. static ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459_ftn _il2cpp_icall_func;
  21367. if (!_il2cpp_icall_func)
  21368. _il2cpp_icall_func = (ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)");
  21369. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * retVal = _il2cpp_icall_func(____unity_self0, ___index1);
  21370. return retVal;
  21371. }
  21372. #ifdef __clang__
  21373. #pragma clang diagnostic pop
  21374. #endif
  21375. #ifdef __clang__
  21376. #pragma clang diagnostic push
  21377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21378. #pragma clang diagnostic ignored "-Wunused-variable"
  21379. #endif
  21380. #ifdef __clang__
  21381. #pragma clang diagnostic pop
  21382. #endif
  21383. #ifdef __clang__
  21384. #pragma clang diagnostic push
  21385. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21386. #pragma clang diagnostic ignored "-Wunused-variable"
  21387. #endif
  21388. #ifdef __clang__
  21389. #pragma clang diagnostic pop
  21390. #endif
  21391. #ifdef __clang__
  21392. #pragma clang diagnostic push
  21393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21394. #pragma clang diagnostic ignored "-Wunused-variable"
  21395. #endif
  21396. #ifdef __clang__
  21397. #pragma clang diagnostic pop
  21398. #endif
  21399. #ifdef __clang__
  21400. #pragma clang diagnostic push
  21401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21402. #pragma clang diagnostic ignored "-Wunused-variable"
  21403. #endif
  21404. // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
  21405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286 (const RuntimeMethod* method)
  21406. {
  21407. static bool s_Il2CppMethodInitialized;
  21408. if (!s_Il2CppMethodInitialized)
  21409. {
  21410. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286_MetadataUsageId);
  21411. s_Il2CppMethodInitialized = true;
  21412. }
  21413. bool V_0 = false;
  21414. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * V_1 = NULL;
  21415. {
  21416. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21417. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_0 = ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->get_s_Active_0();
  21418. V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  21419. bool L_1 = V_0;
  21420. if (!L_1)
  21421. {
  21422. goto IL_0017;
  21423. }
  21424. }
  21425. {
  21426. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_2 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21427. SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_2, /*hidden argument*/NULL);
  21428. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21429. ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->set_s_Active_0(L_2);
  21430. }
  21431. IL_0017:
  21432. {
  21433. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21434. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_3 = ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->get_s_Active_0();
  21435. V_1 = L_3;
  21436. goto IL_001f;
  21437. }
  21438. IL_001f:
  21439. {
  21440. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_4 = V_1;
  21441. return L_4;
  21442. }
  21443. }
  21444. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
  21445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___value0, const RuntimeMethod* method)
  21446. {
  21447. static bool s_Il2CppMethodInitialized;
  21448. if (!s_Il2CppMethodInitialized)
  21449. {
  21450. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2_MetadataUsageId);
  21451. s_Il2CppMethodInitialized = true;
  21452. }
  21453. {
  21454. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_0 = ___value0;
  21455. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21456. ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  21457. return;
  21458. }
  21459. }
  21460. // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
  21461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  21462. {
  21463. {
  21464. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  21465. return L_0;
  21466. }
  21467. }
  21468. // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
  21469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  21470. {
  21471. {
  21472. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  21473. return L_0;
  21474. }
  21475. }
  21476. // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
  21477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  21478. {
  21479. {
  21480. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  21481. return L_0;
  21482. }
  21483. }
  21484. // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
  21485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  21486. {
  21487. {
  21488. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  21489. return L_0;
  21490. }
  21491. }
  21492. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
  21493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  21494. {
  21495. {
  21496. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  21497. return L_0;
  21498. }
  21499. }
  21500. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
  21501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76 (intptr_t ___fallbackModePtr0, const RuntimeMethod* method)
  21502. {
  21503. static bool s_Il2CppMethodInitialized;
  21504. if (!s_Il2CppMethodInitialized)
  21505. {
  21506. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76_MetadataUsageId);
  21507. s_Il2CppMethodInitialized = true;
  21508. }
  21509. int32_t* V_0 = 0;
  21510. bool V_1 = false;
  21511. int32_t V_2 = 0;
  21512. bool V_3 = false;
  21513. bool V_4 = false;
  21514. int32_t G_B3_0 = 0;
  21515. {
  21516. intptr_t L_0 = ___fallbackModePtr0;
  21517. void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL);
  21518. V_0 = (int32_t*)L_1;
  21519. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21520. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_2 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21521. NullCheck(L_2);
  21522. int32_t L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_2, /*hidden argument*/NULL);
  21523. if (!L_3)
  21524. {
  21525. goto IL_0037;
  21526. }
  21527. }
  21528. {
  21529. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21530. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_4 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21531. NullCheck(L_4);
  21532. int32_t L_5 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_4, /*hidden argument*/NULL);
  21533. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_6 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21534. NullCheck(L_6);
  21535. int32_t L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_6, /*hidden argument*/NULL);
  21536. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_8 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21537. NullCheck(L_8);
  21538. int32_t L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_8, /*hidden argument*/NULL);
  21539. G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
  21540. goto IL_0038;
  21541. }
  21542. IL_0037:
  21543. {
  21544. G_B3_0 = 0;
  21545. }
  21546. IL_0038:
  21547. {
  21548. V_1 = (bool)G_B3_0;
  21549. bool L_10 = V_1;
  21550. if (!L_10)
  21551. {
  21552. goto IL_0065;
  21553. }
  21554. }
  21555. {
  21556. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21557. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_11 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21558. NullCheck(L_11);
  21559. int32_t L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_11, /*hidden argument*/NULL);
  21560. V_2 = L_12;
  21561. int32_t L_13 = V_2;
  21562. if ((((int32_t)L_13) == ((int32_t)2)))
  21563. {
  21564. goto IL_0059;
  21565. }
  21566. }
  21567. {
  21568. goto IL_004e;
  21569. }
  21570. IL_004e:
  21571. {
  21572. int32_t L_14 = V_2;
  21573. if ((((int32_t)L_14) == ((int32_t)4)))
  21574. {
  21575. goto IL_0054;
  21576. }
  21577. }
  21578. {
  21579. goto IL_005e;
  21580. }
  21581. IL_0054:
  21582. {
  21583. int32_t* L_15 = V_0;
  21584. *((int32_t*)L_15) = (int32_t)2;
  21585. goto IL_0063;
  21586. }
  21587. IL_0059:
  21588. {
  21589. int32_t* L_16 = V_0;
  21590. *((int32_t*)L_16) = (int32_t)1;
  21591. goto IL_0063;
  21592. }
  21593. IL_005e:
  21594. {
  21595. int32_t* L_17 = V_0;
  21596. *((int32_t*)L_17) = (int32_t)0;
  21597. goto IL_0063;
  21598. }
  21599. IL_0063:
  21600. {
  21601. goto IL_008a;
  21602. }
  21603. IL_0065:
  21604. {
  21605. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21606. bool L_18 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB(2, /*hidden argument*/NULL);
  21607. V_3 = L_18;
  21608. bool L_19 = V_3;
  21609. if (!L_19)
  21610. {
  21611. goto IL_0075;
  21612. }
  21613. }
  21614. {
  21615. int32_t* L_20 = V_0;
  21616. *((int32_t*)L_20) = (int32_t)2;
  21617. goto IL_008a;
  21618. }
  21619. IL_0075:
  21620. {
  21621. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21622. bool L_21 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB(1, /*hidden argument*/NULL);
  21623. V_4 = L_21;
  21624. bool L_22 = V_4;
  21625. if (!L_22)
  21626. {
  21627. goto IL_0087;
  21628. }
  21629. }
  21630. {
  21631. int32_t* L_23 = V_0;
  21632. *((int32_t*)L_23) = (int32_t)1;
  21633. goto IL_008a;
  21634. }
  21635. IL_0087:
  21636. {
  21637. int32_t* L_24 = V_0;
  21638. *((int32_t*)L_24) = (int32_t)0;
  21639. }
  21640. IL_008a:
  21641. {
  21642. return;
  21643. }
  21644. }
  21645. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
  21646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB (int32_t ___mixedMode0, const RuntimeMethod* method)
  21647. {
  21648. static bool s_Il2CppMethodInitialized;
  21649. if (!s_Il2CppMethodInitialized)
  21650. {
  21651. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB_MetadataUsageId);
  21652. s_Il2CppMethodInitialized = true;
  21653. }
  21654. bool V_0 = false;
  21655. bool V_1 = false;
  21656. {
  21657. int32_t L_0 = ___mixedMode0;
  21658. intptr_t L_1;
  21659. memset((&L_1), 0, sizeof(L_1));
  21660. IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline((&L_1), (void*)(void*)(((uintptr_t)(&V_0))), /*hidden argument*/NULL);
  21661. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21662. SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  21663. bool L_2 = V_0;
  21664. V_1 = L_2;
  21665. goto IL_0014;
  21666. }
  21667. IL_0014:
  21668. {
  21669. bool L_3 = V_1;
  21670. return L_3;
  21671. }
  21672. }
  21673. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
  21674. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  21675. {
  21676. static bool s_Il2CppMethodInitialized;
  21677. if (!s_Il2CppMethodInitialized)
  21678. {
  21679. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069_MetadataUsageId);
  21680. s_Il2CppMethodInitialized = true;
  21681. }
  21682. bool* V_0 = NULL;
  21683. bool V_1 = false;
  21684. bool* G_B4_0 = NULL;
  21685. bool* G_B3_0 = NULL;
  21686. bool* G_B10_0 = NULL;
  21687. bool* G_B6_0 = NULL;
  21688. bool* G_B5_0 = NULL;
  21689. bool* G_B8_0 = NULL;
  21690. bool* G_B7_0 = NULL;
  21691. int32_t G_B9_0 = 0;
  21692. bool* G_B9_1 = NULL;
  21693. int32_t G_B11_0 = 0;
  21694. bool* G_B11_1 = NULL;
  21695. {
  21696. intptr_t L_0 = ___isSupportedPtr1;
  21697. void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL);
  21698. V_0 = (bool*)L_1;
  21699. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21700. bool L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61(1, /*hidden argument*/NULL);
  21701. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  21702. bool L_3 = V_1;
  21703. if (!L_3)
  21704. {
  21705. goto IL_001b;
  21706. }
  21707. }
  21708. {
  21709. bool* L_4 = V_0;
  21710. *((int8_t*)L_4) = (int8_t)0;
  21711. goto IL_005b;
  21712. }
  21713. IL_001b:
  21714. {
  21715. bool* L_5 = V_0;
  21716. int32_t L_6 = ___mixedMode0;
  21717. G_B3_0 = L_5;
  21718. if (L_6)
  21719. {
  21720. G_B4_0 = L_5;
  21721. goto IL_002e;
  21722. }
  21723. }
  21724. {
  21725. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21726. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_7 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21727. NullCheck(L_7);
  21728. int32_t L_8 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_7, /*hidden argument*/NULL);
  21729. G_B4_0 = G_B3_0;
  21730. if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1)))
  21731. {
  21732. G_B10_0 = G_B3_0;
  21733. goto IL_0059;
  21734. }
  21735. }
  21736. IL_002e:
  21737. {
  21738. int32_t L_9 = ___mixedMode0;
  21739. G_B5_0 = G_B4_0;
  21740. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  21741. {
  21742. G_B6_0 = G_B4_0;
  21743. goto IL_0041;
  21744. }
  21745. }
  21746. {
  21747. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21748. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_10 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21749. NullCheck(L_10);
  21750. int32_t L_11 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_10, /*hidden argument*/NULL);
  21751. G_B6_0 = G_B5_0;
  21752. if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2)))
  21753. {
  21754. G_B10_0 = G_B5_0;
  21755. goto IL_0059;
  21756. }
  21757. }
  21758. IL_0041:
  21759. {
  21760. int32_t L_12 = ___mixedMode0;
  21761. G_B7_0 = G_B6_0;
  21762. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  21763. {
  21764. G_B8_0 = G_B6_0;
  21765. goto IL_0056;
  21766. }
  21767. }
  21768. {
  21769. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21770. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_13 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21771. NullCheck(L_13);
  21772. int32_t L_14 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_13, /*hidden argument*/NULL);
  21773. G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0);
  21774. G_B9_1 = G_B7_0;
  21775. goto IL_0057;
  21776. }
  21777. IL_0056:
  21778. {
  21779. G_B9_0 = 0;
  21780. G_B9_1 = G_B8_0;
  21781. }
  21782. IL_0057:
  21783. {
  21784. G_B11_0 = G_B9_0;
  21785. G_B11_1 = G_B9_1;
  21786. goto IL_005a;
  21787. }
  21788. IL_0059:
  21789. {
  21790. G_B11_0 = 1;
  21791. G_B11_1 = G_B10_0;
  21792. }
  21793. IL_005a:
  21794. {
  21795. *((int8_t*)G_B11_1) = (int8_t)G_B11_0;
  21796. }
  21797. IL_005b:
  21798. {
  21799. return;
  21800. }
  21801. }
  21802. // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
  21803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61 (int32_t ___bakeType0, const RuntimeMethod* method)
  21804. {
  21805. static bool s_Il2CppMethodInitialized;
  21806. if (!s_Il2CppMethodInitialized)
  21807. {
  21808. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61_MetadataUsageId);
  21809. s_Il2CppMethodInitialized = true;
  21810. }
  21811. bool V_0 = false;
  21812. bool V_1 = false;
  21813. {
  21814. int32_t L_0 = ___bakeType0;
  21815. intptr_t L_1;
  21816. memset((&L_1), 0, sizeof(L_1));
  21817. IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline((&L_1), (void*)(void*)(((uintptr_t)(&V_0))), /*hidden argument*/NULL);
  21818. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21819. SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8(L_0, (intptr_t)L_1, /*hidden argument*/NULL);
  21820. bool L_2 = V_0;
  21821. V_1 = L_2;
  21822. goto IL_0014;
  21823. }
  21824. IL_0014:
  21825. {
  21826. bool L_3 = V_1;
  21827. return L_3;
  21828. }
  21829. }
  21830. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
  21831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  21832. {
  21833. static bool s_Il2CppMethodInitialized;
  21834. if (!s_Il2CppMethodInitialized)
  21835. {
  21836. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8_MetadataUsageId);
  21837. s_Il2CppMethodInitialized = true;
  21838. }
  21839. bool* V_0 = NULL;
  21840. bool V_1 = false;
  21841. bool V_2 = false;
  21842. bool V_3 = false;
  21843. bool V_4 = false;
  21844. int32_t G_B4_0 = 0;
  21845. int32_t G_B11_0 = 0;
  21846. {
  21847. intptr_t L_0 = ___isSupportedPtr1;
  21848. void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL);
  21849. V_0 = (bool*)L_1;
  21850. int32_t L_2 = ___bakeType0;
  21851. V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
  21852. bool L_3 = V_1;
  21853. if (!L_3)
  21854. {
  21855. goto IL_0036;
  21856. }
  21857. }
  21858. {
  21859. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21860. bool L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61(2, /*hidden argument*/NULL);
  21861. V_2 = L_4;
  21862. bool L_5 = V_2;
  21863. if (!L_5)
  21864. {
  21865. goto IL_002a;
  21866. }
  21867. }
  21868. {
  21869. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21870. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_6 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21871. NullCheck(L_6);
  21872. int32_t L_7 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_6, /*hidden argument*/NULL);
  21873. G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  21874. goto IL_002b;
  21875. }
  21876. IL_002a:
  21877. {
  21878. G_B4_0 = 1;
  21879. }
  21880. IL_002b:
  21881. {
  21882. V_3 = (bool)G_B4_0;
  21883. bool L_8 = V_3;
  21884. if (!L_8)
  21885. {
  21886. goto IL_0035;
  21887. }
  21888. }
  21889. {
  21890. bool* L_9 = V_0;
  21891. *((int8_t*)L_9) = (int8_t)0;
  21892. goto IL_006b;
  21893. }
  21894. IL_0035:
  21895. {
  21896. }
  21897. IL_0036:
  21898. {
  21899. bool* L_10 = V_0;
  21900. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21901. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_11 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21902. NullCheck(L_11);
  21903. int32_t L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A_inline(L_11, /*hidden argument*/NULL);
  21904. int32_t L_13 = ___bakeType0;
  21905. int32_t L_14 = ___bakeType0;
  21906. *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
  21907. int32_t L_15 = ___bakeType0;
  21908. if ((!(((uint32_t)L_15) == ((uint32_t)4))))
  21909. {
  21910. goto IL_0061;
  21911. }
  21912. }
  21913. {
  21914. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21915. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_16 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21916. NullCheck(L_16);
  21917. bool L_17 = SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline(L_16, /*hidden argument*/NULL);
  21918. if (L_17)
  21919. {
  21920. goto IL_0061;
  21921. }
  21922. }
  21923. {
  21924. bool L_18 = GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF(/*hidden argument*/NULL);
  21925. G_B11_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
  21926. goto IL_0062;
  21927. }
  21928. IL_0061:
  21929. {
  21930. G_B11_0 = 0;
  21931. }
  21932. IL_0062:
  21933. {
  21934. V_4 = (bool)G_B11_0;
  21935. bool L_19 = V_4;
  21936. if (!L_19)
  21937. {
  21938. goto IL_006b;
  21939. }
  21940. }
  21941. {
  21942. bool* L_20 = V_0;
  21943. *((int8_t*)L_20) = (int8_t)0;
  21944. }
  21945. IL_006b:
  21946. {
  21947. return;
  21948. }
  21949. }
  21950. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
  21951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  21952. {
  21953. static bool s_Il2CppMethodInitialized;
  21954. if (!s_Il2CppMethodInitialized)
  21955. {
  21956. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13_MetadataUsageId);
  21957. s_Il2CppMethodInitialized = true;
  21958. }
  21959. bool* V_0 = NULL;
  21960. {
  21961. intptr_t L_0 = ___isSupportedPtr1;
  21962. void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL);
  21963. V_0 = (bool*)L_1;
  21964. bool* L_2 = V_0;
  21965. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  21966. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_3 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  21967. NullCheck(L_3);
  21968. int32_t L_4 = SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B_inline(L_3, /*hidden argument*/NULL);
  21969. int32_t L_5 = ___mode0;
  21970. int32_t L_6 = ___mode0;
  21971. *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
  21972. return;
  21973. }
  21974. }
  21975. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
  21976. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method)
  21977. {
  21978. static bool s_Il2CppMethodInitialized;
  21979. if (!s_Il2CppMethodInitialized)
  21980. {
  21981. il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557_MetadataUsageId);
  21982. s_Il2CppMethodInitialized = true;
  21983. }
  21984. bool* V_0 = NULL;
  21985. bool* G_B3_0 = NULL;
  21986. bool* G_B1_0 = NULL;
  21987. bool* G_B2_0 = NULL;
  21988. bool* G_B4_0 = NULL;
  21989. int32_t G_B5_0 = 0;
  21990. bool* G_B5_1 = NULL;
  21991. {
  21992. intptr_t L_0 = ___isSupportedPtr1;
  21993. void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL);
  21994. V_0 = (bool*)L_1;
  21995. bool* L_2 = V_0;
  21996. int32_t L_3 = ___lightmapper0;
  21997. G_B1_0 = L_2;
  21998. if (L_3)
  21999. {
  22000. G_B3_0 = L_2;
  22001. goto IL_001f;
  22002. }
  22003. }
  22004. {
  22005. IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  22006. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_4 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL);
  22007. NullCheck(L_4);
  22008. bool L_5 = SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline(L_4, /*hidden argument*/NULL);
  22009. G_B2_0 = G_B1_0;
  22010. if (L_5)
  22011. {
  22012. G_B3_0 = G_B1_0;
  22013. goto IL_001f;
  22014. }
  22015. }
  22016. {
  22017. bool L_6 = GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF(/*hidden argument*/NULL);
  22018. G_B3_0 = G_B2_0;
  22019. if (!L_6)
  22020. {
  22021. G_B4_0 = G_B2_0;
  22022. goto IL_0022;
  22023. }
  22024. }
  22025. IL_001f:
  22026. {
  22027. G_B5_0 = 1;
  22028. G_B5_1 = G_B3_0;
  22029. goto IL_0023;
  22030. }
  22031. IL_0022:
  22032. {
  22033. G_B5_0 = 0;
  22034. G_B5_1 = G_B4_0;
  22035. }
  22036. IL_0023:
  22037. {
  22038. *((int8_t*)G_B5_1) = (int8_t)G_B5_0;
  22039. return;
  22040. }
  22041. }
  22042. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
  22043. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_m04F1D58EF96BB1E1E20C72A562E86F17EEF3B1B9 (intptr_t ___lightmapperPtr0, const RuntimeMethod* method)
  22044. {
  22045. int32_t* V_0 = NULL;
  22046. {
  22047. intptr_t L_0 = ___lightmapperPtr0;
  22048. void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL);
  22049. V_0 = (int32_t*)L_1;
  22050. int32_t* L_2 = V_0;
  22051. *((int32_t*)L_2) = (int32_t)1;
  22052. return;
  22053. }
  22054. }
  22055. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
  22056. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  22057. {
  22058. {
  22059. __this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0);
  22060. __this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0);
  22061. __this->set_U3CmixedLightingModesU3Ek__BackingField_3(7);
  22062. __this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7);
  22063. __this->set_U3ClightmapsModesU3Ek__BackingField_5(1);
  22064. __this->set_U3CenlightenU3Ek__BackingField_6((bool)1);
  22065. __this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1);
  22066. __this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1);
  22067. __this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1);
  22068. __this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1);
  22069. __this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0);
  22070. __this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0);
  22071. __this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_13((bool)0);
  22072. __this->set_U3CoverridesFogU3Ek__BackingField_14((bool)0);
  22073. __this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15((bool)0);
  22074. __this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_16((bool)1);
  22075. __this->set_U3CoverridesLODBiasU3Ek__BackingField_17((bool)0);
  22076. __this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_18((bool)0);
  22077. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  22078. return;
  22079. }
  22080. }
  22081. // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
  22082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40 (const RuntimeMethod* method)
  22083. {
  22084. static bool s_Il2CppMethodInitialized;
  22085. if (!s_Il2CppMethodInitialized)
  22086. {
  22087. il2cpp_codegen_initialize_method (SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40_MetadataUsageId);
  22088. s_Il2CppMethodInitialized = true;
  22089. }
  22090. {
  22091. SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_0 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
  22092. SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_0, /*hidden argument*/NULL);
  22093. ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->set_s_Active_0(L_0);
  22094. return;
  22095. }
  22096. }
  22097. #ifdef __clang__
  22098. #pragma clang diagnostic pop
  22099. #endif
  22100. #ifdef __clang__
  22101. #pragma clang diagnostic push
  22102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22103. #pragma clang diagnostic ignored "-Wunused-variable"
  22104. #endif
  22105. #ifdef __clang__
  22106. #pragma clang diagnostic pop
  22107. #endif
  22108. #ifdef __clang__
  22109. #pragma clang diagnostic push
  22110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22111. #pragma clang diagnostic ignored "-Wunused-variable"
  22112. #endif
  22113. #ifdef __clang__
  22114. #pragma clang diagnostic pop
  22115. #endif
  22116. #ifdef __clang__
  22117. #pragma clang diagnostic push
  22118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22119. #pragma clang diagnostic ignored "-Wunused-variable"
  22120. #endif
  22121. #ifdef __clang__
  22122. #pragma clang diagnostic pop
  22123. #endif
  22124. #ifdef __clang__
  22125. #pragma clang diagnostic push
  22126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22127. #pragma clang diagnostic ignored "-Wunused-variable"
  22128. #endif
  22129. #ifdef __clang__
  22130. #pragma clang diagnostic pop
  22131. #endif
  22132. #ifdef __clang__
  22133. #pragma clang diagnostic push
  22134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22135. #pragma clang diagnostic ignored "-Wunused-variable"
  22136. #endif
  22137. #ifdef __clang__
  22138. #pragma clang diagnostic pop
  22139. #endif
  22140. #ifdef __clang__
  22141. #pragma clang diagnostic push
  22142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22143. #pragma clang diagnostic ignored "-Wunused-variable"
  22144. #endif
  22145. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  22146. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m27819B55F8BD1517378CEFECA00FB183A13D9397 (RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  22147. {
  22148. {
  22149. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  22150. Type_t * L_0 = ___requiredComponent0;
  22151. __this->set_m_Type0_0(L_0);
  22152. return;
  22153. }
  22154. }
  22155. #ifdef __clang__
  22156. #pragma clang diagnostic pop
  22157. #endif
  22158. #ifdef __clang__
  22159. #pragma clang diagnostic push
  22160. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22161. #pragma clang diagnostic ignored "-Wunused-variable"
  22162. #endif
  22163. // System.String UnityEngine.Resolution::ToString()
  22164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04 (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * __this, const RuntimeMethod* method)
  22165. {
  22166. static bool s_Il2CppMethodInitialized;
  22167. if (!s_Il2CppMethodInitialized)
  22168. {
  22169. il2cpp_codegen_initialize_method (Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_MetadataUsageId);
  22170. s_Il2CppMethodInitialized = true;
  22171. }
  22172. String_t* V_0 = NULL;
  22173. {
  22174. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)3);
  22175. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  22176. int32_t L_2 = __this->get_m_Width_0();
  22177. int32_t L_3 = L_2;
  22178. RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
  22179. NullCheck(L_1);
  22180. ArrayElementTypeCheck (L_1, L_4);
  22181. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  22182. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  22183. int32_t L_6 = __this->get_m_Height_1();
  22184. int32_t L_7 = L_6;
  22185. RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
  22186. NullCheck(L_5);
  22187. ArrayElementTypeCheck (L_5, L_8);
  22188. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  22189. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  22190. int32_t L_10 = __this->get_m_RefreshRate_2();
  22191. int32_t L_11 = L_10;
  22192. RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
  22193. NullCheck(L_9);
  22194. ArrayElementTypeCheck (L_9, L_12);
  22195. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  22196. String_t* L_13 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralEF9399EF10CEAB35F60B653ECC2E3A5D41F17059, L_9, /*hidden argument*/NULL);
  22197. V_0 = L_13;
  22198. goto IL_003e;
  22199. }
  22200. IL_003e:
  22201. {
  22202. String_t* L_14 = V_0;
  22203. return L_14;
  22204. }
  22205. }
  22206. IL2CPP_EXTERN_C String_t* Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22207. {
  22208. int32_t _offset = 1;
  22209. Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * _thisAdjusted = reinterpret_cast<Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 *>(__this + _offset);
  22210. return Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04(_thisAdjusted, method);
  22211. }
  22212. #ifdef __clang__
  22213. #pragma clang diagnostic pop
  22214. #endif
  22215. #ifdef __clang__
  22216. #pragma clang diagnostic push
  22217. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22218. #pragma clang diagnostic ignored "-Wunused-variable"
  22219. #endif
  22220. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  22221. IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_pinvoke(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke& marshaled)
  22222. {
  22223. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  22224. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  22225. }
  22226. IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_pinvoke_back(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke& marshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled)
  22227. {
  22228. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  22229. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  22230. }
  22231. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  22232. IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_pinvoke_cleanup(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke& marshaled)
  22233. {
  22234. }
  22235. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  22236. IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_com(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com& marshaled)
  22237. {
  22238. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  22239. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  22240. }
  22241. IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_com_back(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com& marshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled)
  22242. {
  22243. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  22244. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
  22245. }
  22246. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  22247. IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_com_cleanup(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com& marshaled)
  22248. {
  22249. }
  22250. // UnityEngine.Object UnityEngine.ResourceRequest::get_asset()
  22251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ResourceRequest_get_asset_m22E63CEED8581B913F8424D2100A47A335032A75 (ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * __this, const RuntimeMethod* method)
  22252. {
  22253. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
  22254. {
  22255. String_t* L_0 = __this->get_m_Path_2();
  22256. Type_t * L_1 = __this->get_m_Type_3();
  22257. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(L_0, L_1, /*hidden argument*/NULL);
  22258. V_0 = L_2;
  22259. goto IL_0015;
  22260. }
  22261. IL_0015:
  22262. {
  22263. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = V_0;
  22264. return L_3;
  22265. }
  22266. }
  22267. // System.Void UnityEngine.ResourceRequest::.ctor()
  22268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceRequest__ctor_m9ABE408F147B831EA22F202333FA0A84B8AA575C (ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * __this, const RuntimeMethod* method)
  22269. {
  22270. {
  22271. AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F(__this, /*hidden argument*/NULL);
  22272. return;
  22273. }
  22274. }
  22275. #ifdef __clang__
  22276. #pragma clang diagnostic pop
  22277. #endif
  22278. #ifdef __clang__
  22279. #pragma clang diagnostic push
  22280. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22281. #pragma clang diagnostic ignored "-Wunused-variable"
  22282. #endif
  22283. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  22284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1 (String_t* ___path0, const RuntimeMethod* method)
  22285. {
  22286. static bool s_Il2CppMethodInitialized;
  22287. if (!s_Il2CppMethodInitialized)
  22288. {
  22289. il2cpp_codegen_initialize_method (Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1_MetadataUsageId);
  22290. s_Il2CppMethodInitialized = true;
  22291. }
  22292. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
  22293. {
  22294. String_t* L_0 = ___path0;
  22295. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) };
  22296. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  22297. Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
  22298. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(L_0, L_2, /*hidden argument*/NULL);
  22299. V_0 = L_3;
  22300. goto IL_0014;
  22301. }
  22302. IL_0014:
  22303. {
  22304. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = V_0;
  22305. return L_4;
  22306. }
  22307. }
  22308. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  22309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  22310. {
  22311. typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7_ftn) (String_t*, Type_t *);
  22312. static Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7_ftn _il2cpp_icall_func;
  22313. if (!_il2cpp_icall_func)
  22314. _il2cpp_icall_func = (Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)");
  22315. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  22316. return retVal;
  22317. }
  22318. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String)
  22319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56 (String_t* ___path0, const RuntimeMethod* method)
  22320. {
  22321. static bool s_Il2CppMethodInitialized;
  22322. if (!s_Il2CppMethodInitialized)
  22323. {
  22324. il2cpp_codegen_initialize_method (Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56_MetadataUsageId);
  22325. s_Il2CppMethodInitialized = true;
  22326. }
  22327. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_0 = NULL;
  22328. {
  22329. String_t* L_0 = ___path0;
  22330. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) };
  22331. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  22332. Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
  22333. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_3 = Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F(L_0, L_2, /*hidden argument*/NULL);
  22334. V_0 = L_3;
  22335. goto IL_0014;
  22336. }
  22337. IL_0014:
  22338. {
  22339. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_4 = V_0;
  22340. return L_4;
  22341. }
  22342. }
  22343. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
  22344. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method)
  22345. {
  22346. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_0 = NULL;
  22347. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_1 = NULL;
  22348. {
  22349. String_t* L_0 = ___path0;
  22350. Type_t * L_1 = ___type1;
  22351. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_2 = Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9(L_0, L_1, /*hidden argument*/NULL);
  22352. V_0 = L_2;
  22353. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_3 = V_0;
  22354. String_t* L_4 = ___path0;
  22355. NullCheck(L_3);
  22356. L_3->set_m_Path_2(L_4);
  22357. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_5 = V_0;
  22358. Type_t * L_6 = ___type1;
  22359. NullCheck(L_5);
  22360. L_5->set_m_Type_3(L_6);
  22361. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_7 = V_0;
  22362. V_1 = L_7;
  22363. goto IL_001b;
  22364. }
  22365. IL_001b:
  22366. {
  22367. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_8 = V_1;
  22368. return L_8;
  22369. }
  22370. }
  22371. // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)
  22372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9 (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method)
  22373. {
  22374. typedef ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * (*Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9_ftn) (String_t*, Type_t *);
  22375. static Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9_ftn _il2cpp_icall_func;
  22376. if (!_il2cpp_icall_func)
  22377. _il2cpp_icall_func = (Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)");
  22378. ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * retVal = _il2cpp_icall_func(___path0, ___type1);
  22379. return retVal;
  22380. }
  22381. // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
  22382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
  22383. {
  22384. typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A_ftn) (Type_t *, String_t*);
  22385. static Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A_ftn _il2cpp_icall_func;
  22386. if (!_il2cpp_icall_func)
  22387. _il2cpp_icall_func = (Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
  22388. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___type0, ___path1);
  22389. return retVal;
  22390. }
  22391. // System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
  22392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___assetToUnload0, const RuntimeMethod* method)
  22393. {
  22394. typedef void (*Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
  22395. static Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64_ftn _il2cpp_icall_func;
  22396. if (!_il2cpp_icall_func)
  22397. _il2cpp_icall_func = (Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadAsset(UnityEngine.Object)");
  22398. _il2cpp_icall_func(___assetToUnload0);
  22399. }
  22400. #ifdef __clang__
  22401. #pragma clang diagnostic pop
  22402. #endif
  22403. #ifdef __clang__
  22404. #pragma clang diagnostic push
  22405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22406. #pragma clang diagnostic ignored "-Wunused-variable"
  22407. #endif
  22408. #ifdef __clang__
  22409. #pragma clang diagnostic pop
  22410. #endif
  22411. #ifdef __clang__
  22412. #pragma clang diagnostic push
  22413. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22414. #pragma clang diagnostic ignored "-Wunused-variable"
  22415. #endif
  22416. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
  22417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mF7E0CAAF0DA4A1F5BAD4CF4C02C4C3A5AB2515D0 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, const RuntimeMethod* method)
  22418. {
  22419. {
  22420. PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA(__this, /*hidden argument*/NULL);
  22421. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532(__this, 0, /*hidden argument*/NULL);
  22422. return;
  22423. }
  22424. }
  22425. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
  22426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mB64D0D2B5788BC105D3640A22A70FCD5183CB413 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, int32_t ___loadType0, const RuntimeMethod* method)
  22427. {
  22428. {
  22429. PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA(__this, /*hidden argument*/NULL);
  22430. int32_t L_0 = ___loadType0;
  22431. RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532(__this, L_0, /*hidden argument*/NULL);
  22432. return;
  22433. }
  22434. }
  22435. // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
  22436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, int32_t ___value0, const RuntimeMethod* method)
  22437. {
  22438. {
  22439. int32_t L_0 = ___value0;
  22440. __this->set_m_LoadType_0(L_0);
  22441. return;
  22442. }
  22443. }
  22444. #ifdef __clang__
  22445. #pragma clang diagnostic pop
  22446. #endif
  22447. #ifdef __clang__
  22448. #pragma clang diagnostic push
  22449. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22450. #pragma clang diagnostic ignored "-Wunused-variable"
  22451. #endif
  22452. #ifdef __clang__
  22453. #pragma clang diagnostic pop
  22454. #endif
  22455. #ifdef __clang__
  22456. #pragma clang diagnostic push
  22457. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22458. #pragma clang diagnostic ignored "-Wunused-variable"
  22459. #endif
  22460. #ifdef __clang__
  22461. #pragma clang diagnostic pop
  22462. #endif
  22463. #ifdef __clang__
  22464. #pragma clang diagnostic push
  22465. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22466. #pragma clang diagnostic ignored "-Wunused-variable"
  22467. #endif
  22468. // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
  22469. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A (LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * __this, int32_t ___mode0, const RuntimeMethod* method)
  22470. {
  22471. {
  22472. int32_t L_0 = ___mode0;
  22473. __this->set_m_LoadSceneMode_0(L_0);
  22474. __this->set_m_LocalPhysicsMode_1(0);
  22475. return;
  22476. }
  22477. }
  22478. IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
  22479. {
  22480. int32_t _offset = 1;
  22481. LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * _thisAdjusted = reinterpret_cast<LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *>(__this + _offset);
  22482. LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A(_thisAdjusted, ___mode0, method);
  22483. }
  22484. #ifdef __clang__
  22485. #pragma clang diagnostic pop
  22486. #endif
  22487. #ifdef __clang__
  22488. #pragma clang diagnostic push
  22489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22490. #pragma clang diagnostic ignored "-Wunused-variable"
  22491. #endif
  22492. #ifdef __clang__
  22493. #pragma clang diagnostic pop
  22494. #endif
  22495. #ifdef __clang__
  22496. #pragma clang diagnostic push
  22497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22498. #pragma clang diagnostic ignored "-Wunused-variable"
  22499. #endif
  22500. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  22501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method)
  22502. {
  22503. int32_t V_0 = 0;
  22504. {
  22505. int32_t L_0 = __this->get_m_Handle_0();
  22506. V_0 = L_0;
  22507. goto IL_000a;
  22508. }
  22509. IL_000a:
  22510. {
  22511. int32_t L_1 = V_0;
  22512. return L_1;
  22513. }
  22514. }
  22515. IL2CPP_EXTERN_C int32_t Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22516. {
  22517. int32_t _offset = 1;
  22518. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast<Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *>(__this + _offset);
  22519. return Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9(_thisAdjusted, method);
  22520. }
  22521. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  22522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method)
  22523. {
  22524. int32_t V_0 = 0;
  22525. {
  22526. int32_t L_0 = __this->get_m_Handle_0();
  22527. V_0 = L_0;
  22528. goto IL_000a;
  22529. }
  22530. IL_000a:
  22531. {
  22532. int32_t L_1 = V_0;
  22533. return L_1;
  22534. }
  22535. }
  22536. IL2CPP_EXTERN_C int32_t Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  22537. {
  22538. int32_t _offset = 1;
  22539. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast<Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *>(__this + _offset);
  22540. return Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34(_thisAdjusted, method);
  22541. }
  22542. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  22543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  22544. {
  22545. static bool s_Il2CppMethodInitialized;
  22546. if (!s_Il2CppMethodInitialized)
  22547. {
  22548. il2cpp_codegen_initialize_method (Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_MetadataUsageId);
  22549. s_Il2CppMethodInitialized = true;
  22550. }
  22551. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 V_0;
  22552. memset((&V_0), 0, sizeof(V_0));
  22553. bool V_1 = false;
  22554. bool V_2 = false;
  22555. {
  22556. RuntimeObject * L_0 = ___other0;
  22557. V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  22558. bool L_1 = V_1;
  22559. if (!L_1)
  22560. {
  22561. goto IL_0015;
  22562. }
  22563. }
  22564. {
  22565. V_2 = (bool)0;
  22566. goto IL_002e;
  22567. }
  22568. IL_0015:
  22569. {
  22570. RuntimeObject * L_2 = ___other0;
  22571. V_0 = ((*(Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)UnBox(L_2, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2_il2cpp_TypeInfo_var))));
  22572. int32_t L_3 = Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)__this, /*hidden argument*/NULL);
  22573. int32_t L_4 = Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)(&V_0), /*hidden argument*/NULL);
  22574. V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  22575. goto IL_002e;
  22576. }
  22577. IL_002e:
  22578. {
  22579. bool L_5 = V_2;
  22580. return L_5;
  22581. }
  22582. }
  22583. IL2CPP_EXTERN_C bool Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  22584. {
  22585. int32_t _offset = 1;
  22586. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast<Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *>(__this + _offset);
  22587. return Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54(_thisAdjusted, ___other0, method);
  22588. }
  22589. #ifdef __clang__
  22590. #pragma clang diagnostic pop
  22591. #endif
  22592. #ifdef __clang__
  22593. #pragma clang diagnostic push
  22594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22595. #pragma clang diagnostic ignored "-Wunused-variable"
  22596. #endif
  22597. // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
  22598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84 (const RuntimeMethod* method)
  22599. {
  22600. typedef int32_t (*SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84_ftn) ();
  22601. static SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84_ftn _il2cpp_icall_func;
  22602. if (!_il2cpp_icall_func)
  22603. _il2cpp_icall_func = (SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
  22604. int32_t retVal = _il2cpp_icall_func();
  22605. return retVal;
  22606. }
  22607. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
  22608. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A (int32_t ___index0, const RuntimeMethod* method)
  22609. {
  22610. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 V_0;
  22611. memset((&V_0), 0, sizeof(V_0));
  22612. {
  22613. int32_t L_0 = ___index0;
  22614. SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148(L_0, (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)(&V_0), /*hidden argument*/NULL);
  22615. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_1 = V_0;
  22616. return L_1;
  22617. }
  22618. }
  22619. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
  22620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  22621. {
  22622. {
  22623. String_t* L_0 = ___sceneName0;
  22624. int32_t L_1 = ___sceneBuildIndex1;
  22625. bool L_2 = ___mustCompleteNextFrame3;
  22626. AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_3 = SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1(L_0, L_1, (LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *)(&___parameters2), L_2, /*hidden argument*/NULL);
  22627. return L_3;
  22628. }
  22629. }
  22630. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  22631. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m9721867D46BC827D58271AD235267B0B0865F115 (String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method)
  22632. {
  22633. LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A V_0;
  22634. memset((&V_0), 0, sizeof(V_0));
  22635. {
  22636. int32_t L_0 = ___mode1;
  22637. LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A((LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *)(&V_0), L_0, /*hidden argument*/NULL);
  22638. String_t* L_1 = ___sceneName0;
  22639. LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A L_2 = V_0;
  22640. SceneManager_LoadScene_m4641E278E1E9A1690A46900F1787B6F1070188CF(L_1, L_2, /*hidden argument*/NULL);
  22641. return;
  22642. }
  22643. }
  22644. // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
  22645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 SceneManager_LoadScene_m4641E278E1E9A1690A46900F1787B6F1070188CF (String_t* ___sceneName0, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters1, const RuntimeMethod* method)
  22646. {
  22647. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 V_0;
  22648. memset((&V_0), 0, sizeof(V_0));
  22649. {
  22650. String_t* L_0 = ___sceneName0;
  22651. LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A L_1 = ___parameters1;
  22652. SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159(L_0, (-1), L_1, (bool)1, /*hidden argument*/NULL);
  22653. int32_t L_2 = SceneManager_get_sceneCount_m21F0C1A9DB4F6105154E7FAEE9461805F3EFAD84(/*hidden argument*/NULL);
  22654. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A(((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)1)), /*hidden argument*/NULL);
  22655. V_0 = L_3;
  22656. goto IL_001a;
  22657. }
  22658. IL_001a:
  22659. {
  22660. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_4 = V_0;
  22661. return L_4;
  22662. }
  22663. }
  22664. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  22665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  22666. {
  22667. static bool s_Il2CppMethodInitialized;
  22668. if (!s_Il2CppMethodInitialized)
  22669. {
  22670. il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718_MetadataUsageId);
  22671. s_Il2CppMethodInitialized = true;
  22672. }
  22673. bool V_0 = false;
  22674. {
  22675. UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  22676. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22677. bool L_1 = V_0;
  22678. if (!L_1)
  22679. {
  22680. goto IL_001c;
  22681. }
  22682. }
  22683. {
  22684. UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_2 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  22685. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = ___scene0;
  22686. int32_t L_4 = ___mode1;
  22687. NullCheck(L_2);
  22688. UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A_RuntimeMethod_var);
  22689. }
  22690. IL_001c:
  22691. {
  22692. return;
  22693. }
  22694. }
  22695. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  22696. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___scene0, const RuntimeMethod* method)
  22697. {
  22698. static bool s_Il2CppMethodInitialized;
  22699. if (!s_Il2CppMethodInitialized)
  22700. {
  22701. il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98_MetadataUsageId);
  22702. s_Il2CppMethodInitialized = true;
  22703. }
  22704. bool V_0 = false;
  22705. {
  22706. UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
  22707. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22708. bool L_1 = V_0;
  22709. if (!L_1)
  22710. {
  22711. goto IL_001b;
  22712. }
  22713. }
  22714. {
  22715. UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * L_2 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
  22716. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = ___scene0;
  22717. NullCheck(L_2);
  22718. UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_RuntimeMethod_var);
  22719. }
  22720. IL_001b:
  22721. {
  22722. return;
  22723. }
  22724. }
  22725. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  22726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___previousActiveScene0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___newActiveScene1, const RuntimeMethod* method)
  22727. {
  22728. static bool s_Il2CppMethodInitialized;
  22729. if (!s_Il2CppMethodInitialized)
  22730. {
  22731. il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5_MetadataUsageId);
  22732. s_Il2CppMethodInitialized = true;
  22733. }
  22734. bool V_0 = false;
  22735. {
  22736. UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
  22737. V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  22738. bool L_1 = V_0;
  22739. if (!L_1)
  22740. {
  22741. goto IL_001c;
  22742. }
  22743. }
  22744. {
  22745. UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * L_2 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
  22746. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = ___previousActiveScene0;
  22747. Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_4 = ___newActiveScene1;
  22748. NullCheck(L_2);
  22749. UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_RuntimeMethod_var);
  22750. }
  22751. IL_001c:
  22752. {
  22753. return;
  22754. }
  22755. }
  22756. // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
  22757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148 (int32_t ___index0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * ___ret1, const RuntimeMethod* method)
  22758. {
  22759. typedef void (*SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148_ftn) (int32_t, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *);
  22760. static SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148_ftn _il2cpp_icall_func;
  22761. if (!_il2cpp_icall_func)
  22762. _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
  22763. _il2cpp_icall_func(___index0, ___ret1);
  22764. }
  22765. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
  22766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  22767. {
  22768. typedef AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * (*SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1_ftn) (String_t*, int32_t, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *, bool);
  22769. static SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1_ftn _il2cpp_icall_func;
  22770. if (!_il2cpp_icall_func)
  22771. _il2cpp_icall_func = (SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
  22772. AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * retVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3);
  22773. return retVal;
  22774. }
  22775. #ifdef __clang__
  22776. #pragma clang diagnostic pop
  22777. #endif
  22778. #ifdef __clang__
  22779. #pragma clang diagnostic push
  22780. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22781. #pragma clang diagnostic ignored "-Wunused-variable"
  22782. #endif
  22783. // System.Int32 UnityEngine.Screen::get_width()
  22784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (const RuntimeMethod* method)
  22785. {
  22786. typedef int32_t (*Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3_ftn) ();
  22787. static Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3_ftn _il2cpp_icall_func;
  22788. if (!_il2cpp_icall_func)
  22789. _il2cpp_icall_func = (Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  22790. int32_t retVal = _il2cpp_icall_func();
  22791. return retVal;
  22792. }
  22793. // System.Int32 UnityEngine.Screen::get_height()
  22794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (const RuntimeMethod* method)
  22795. {
  22796. typedef int32_t (*Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150_ftn) ();
  22797. static Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150_ftn _il2cpp_icall_func;
  22798. if (!_il2cpp_icall_func)
  22799. _il2cpp_icall_func = (Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  22800. int32_t retVal = _il2cpp_icall_func();
  22801. return retVal;
  22802. }
  22803. // System.Single UnityEngine.Screen::get_dpi()
  22804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 (const RuntimeMethod* method)
  22805. {
  22806. typedef float (*Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3_ftn) ();
  22807. static Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3_ftn _il2cpp_icall_func;
  22808. if (!_il2cpp_icall_func)
  22809. _il2cpp_icall_func = (Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
  22810. float retVal = _il2cpp_icall_func();
  22811. return retVal;
  22812. }
  22813. // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
  22814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025 (int32_t ___value0, const RuntimeMethod* method)
  22815. {
  22816. typedef void (*Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025_ftn) (int32_t);
  22817. static Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025_ftn _il2cpp_icall_func;
  22818. if (!_il2cpp_icall_func)
  22819. _il2cpp_icall_func = (Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)");
  22820. _il2cpp_icall_func(___value0);
  22821. }
  22822. #ifdef __clang__
  22823. #pragma clang diagnostic pop
  22824. #endif
  22825. #ifdef __clang__
  22826. #pragma clang diagnostic push
  22827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22828. #pragma clang diagnostic ignored "-Wunused-variable"
  22829. #endif
  22830. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  22831. IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_pinvoke(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke& marshaled)
  22832. {
  22833. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  22834. }
  22835. IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_pinvoke_back(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke& marshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled)
  22836. {
  22837. intptr_t unmarshaled_m_CachedPtr_temp_0;
  22838. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  22839. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  22840. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  22841. }
  22842. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  22843. IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_pinvoke_cleanup(ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke& marshaled)
  22844. {
  22845. }
  22846. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  22847. IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_com(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com& marshaled)
  22848. {
  22849. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  22850. }
  22851. IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_com_back(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com& marshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled)
  22852. {
  22853. intptr_t unmarshaled_m_CachedPtr_temp_0;
  22854. memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  22855. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  22856. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  22857. }
  22858. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  22859. IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_com_cleanup(ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com& marshaled)
  22860. {
  22861. }
  22862. // System.Void UnityEngine.ScriptableObject::.ctor()
  22863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method)
  22864. {
  22865. static bool s_Il2CppMethodInitialized;
  22866. if (!s_Il2CppMethodInitialized)
  22867. {
  22868. il2cpp_codegen_initialize_method (ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B_MetadataUsageId);
  22869. s_Il2CppMethodInitialized = true;
  22870. }
  22871. {
  22872. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  22873. Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
  22874. ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B(__this, /*hidden argument*/NULL);
  22875. return;
  22876. }
  22877. }
  22878. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  22879. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateInstance_mDC77B7257A5E276CB272D3475B9B473B23A7128D (Type_t * ___type0, const RuntimeMethod* method)
  22880. {
  22881. ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * V_0 = NULL;
  22882. {
  22883. Type_t * L_0 = ___type0;
  22884. ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C(L_0, (bool)1, /*hidden argument*/NULL);
  22885. V_0 = L_1;
  22886. goto IL_000b;
  22887. }
  22888. IL_000b:
  22889. {
  22890. ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_2 = V_0;
  22891. return L_2;
  22892. }
  22893. }
  22894. // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
  22895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___self0, const RuntimeMethod* method)
  22896. {
  22897. typedef void (*ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B_ftn) (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *);
  22898. static ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B_ftn _il2cpp_icall_func;
  22899. if (!_il2cpp_icall_func)
  22900. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
  22901. _il2cpp_icall_func(___self0);
  22902. }
  22903. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
  22904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
  22905. {
  22906. typedef ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * (*ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C_ftn) (Type_t *, bool);
  22907. static ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C_ftn _il2cpp_icall_func;
  22908. if (!_il2cpp_icall_func)
  22909. _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
  22910. ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * retVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
  22911. return retVal;
  22912. }
  22913. #ifdef __clang__
  22914. #pragma clang diagnostic pop
  22915. #endif
  22916. #ifdef __clang__
  22917. #pragma clang diagnostic push
  22918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22919. #pragma clang diagnostic ignored "-Wunused-variable"
  22920. #endif
  22921. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  22922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mF87685F9D527910B31D3EF58F0EAA297E1944B42 (MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  22923. {
  22924. {
  22925. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  22926. MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * L_0 = __this->get_address_of_data_0();
  22927. String_t* L_1 = ___sourceNamespace0;
  22928. MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C((MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  22929. return;
  22930. }
  22931. }
  22932. #ifdef __clang__
  22933. #pragma clang diagnostic pop
  22934. #endif
  22935. #ifdef __clang__
  22936. #pragma clang diagnostic push
  22937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22938. #pragma clang diagnostic ignored "-Wunused-variable"
  22939. #endif
  22940. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  22941. IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_pinvoke(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke& marshaled)
  22942. {
  22943. marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0());
  22944. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1());
  22945. marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2());
  22946. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  22947. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  22948. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  22949. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  22950. }
  22951. IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_pinvoke_back(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled)
  22952. {
  22953. unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0));
  22954. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
  22955. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
  22956. bool unmarshaled_classHasChanged_temp_3 = false;
  22957. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  22958. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  22959. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  22960. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  22961. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  22962. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  22963. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  22964. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  22965. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  22966. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  22967. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  22968. }
  22969. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  22970. IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_pinvoke_cleanup(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke& marshaled)
  22971. {
  22972. il2cpp_codegen_marshal_free(marshaled.___className_0);
  22973. marshaled.___className_0 = NULL;
  22974. il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
  22975. marshaled.___nameSpace_1 = NULL;
  22976. il2cpp_codegen_marshal_free(marshaled.___assembly_2);
  22977. marshaled.___assembly_2 = NULL;
  22978. }
  22979. // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  22980. IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_com(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com& marshaled)
  22981. {
  22982. marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0());
  22983. marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1());
  22984. marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2());
  22985. marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
  22986. marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
  22987. marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
  22988. marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
  22989. }
  22990. IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_com_back(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com& marshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled)
  22991. {
  22992. unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
  22993. unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
  22994. unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
  22995. bool unmarshaled_classHasChanged_temp_3 = false;
  22996. unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
  22997. unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
  22998. bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
  22999. unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
  23000. unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
  23001. bool unmarshaled_assemblyHasChanged_temp_5 = false;
  23002. unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
  23003. unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
  23004. bool unmarshaled_autoUdpateAPI_temp_6 = false;
  23005. unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
  23006. unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
  23007. }
  23008. // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
  23009. IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_com_cleanup(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com& marshaled)
  23010. {
  23011. il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
  23012. marshaled.___className_0 = NULL;
  23013. il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
  23014. marshaled.___nameSpace_1 = NULL;
  23015. il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
  23016. marshaled.___assembly_2 = NULL;
  23017. }
  23018. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
  23019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C (MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  23020. {
  23021. {
  23022. String_t* L_0 = ___sourceClassName3;
  23023. __this->set_className_0(L_0);
  23024. String_t* L_1 = __this->get_className_0();
  23025. __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  23026. String_t* L_2 = ___sourceNamespace1;
  23027. __this->set_nameSpace_1(L_2);
  23028. String_t* L_3 = __this->get_nameSpace_1();
  23029. __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  23030. String_t* L_4 = ___sourceAssembly2;
  23031. __this->set_assembly_2(L_4);
  23032. String_t* L_5 = __this->get_assembly_2();
  23033. __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
  23034. bool L_6 = ___autoUpdateAPI0;
  23035. __this->set_autoUdpateAPI_6(L_6);
  23036. return;
  23037. }
  23038. }
  23039. IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
  23040. {
  23041. int32_t _offset = 1;
  23042. MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * _thisAdjusted = reinterpret_cast<MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F *>(__this + _offset);
  23043. MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method);
  23044. }
  23045. #ifdef __clang__
  23046. #pragma clang diagnostic pop
  23047. #endif
  23048. #ifdef __clang__
  23049. #pragma clang diagnostic push
  23050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23051. #pragma clang diagnostic ignored "-Wunused-variable"
  23052. #endif
  23053. // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
  23054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA (PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F * __this, const RuntimeMethod* method)
  23055. {
  23056. {
  23057. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  23058. return;
  23059. }
  23060. }
  23061. #ifdef __clang__
  23062. #pragma clang diagnostic pop
  23063. #endif
  23064. #ifdef __clang__
  23065. #pragma clang diagnostic push
  23066. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23067. #pragma clang diagnostic ignored "-Wunused-variable"
  23068. #endif
  23069. // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
  23070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m4E53313183C7CB038C14545B933F81E249E707F3 (const RuntimeMethod* method)
  23071. {
  23072. TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 V_0;
  23073. memset((&V_0), 0, sizeof(V_0));
  23074. TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 V_1;
  23075. memset((&V_1), 0, sizeof(V_1));
  23076. bool V_2 = false;
  23077. {
  23078. il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 ));
  23079. (&V_1)->set_value_0(((int32_t)42));
  23080. TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 L_0 = V_1;
  23081. V_0 = L_0;
  23082. TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 L_1 = V_0;
  23083. int32_t L_2 = L_1.get_value_0();
  23084. V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
  23085. goto IL_0021;
  23086. }
  23087. IL_0021:
  23088. {
  23089. bool L_3 = V_2;
  23090. return L_3;
  23091. }
  23092. }
  23093. #ifdef __clang__
  23094. #pragma clang diagnostic pop
  23095. #endif
  23096. #ifdef __clang__
  23097. #pragma clang diagnostic push
  23098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23099. #pragma clang diagnostic ignored "-Wunused-variable"
  23100. #endif
  23101. #ifdef __clang__
  23102. #pragma clang diagnostic pop
  23103. #endif
  23104. #ifdef __clang__
  23105. #pragma clang diagnostic push
  23106. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23107. #pragma clang diagnostic ignored "-Wunused-variable"
  23108. #endif
  23109. // System.Void UnityEngine.SelectionBaseAttribute::.ctor()
  23110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mD7E83E67AFD9920E70551A353A33CC94D0584E8E (SelectionBaseAttribute_t1E6DA918DE93CF97BAB00073419BF8FC43C84B33 * __this, const RuntimeMethod* method)
  23111. {
  23112. {
  23113. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  23114. return;
  23115. }
  23116. }
  23117. #ifdef __clang__
  23118. #pragma clang diagnostic pop
  23119. #endif
  23120. #ifdef __clang__
  23121. #pragma clang diagnostic push
  23122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23123. #pragma clang diagnostic ignored "-Wunused-variable"
  23124. #endif
  23125. #ifdef __clang__
  23126. #pragma clang diagnostic pop
  23127. #endif
  23128. #ifdef __clang__
  23129. #pragma clang diagnostic push
  23130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23131. #pragma clang diagnostic ignored "-Wunused-variable"
  23132. #endif
  23133. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  23134. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m770651B828F499F804DB06A777E8A4103A3ED2BD (FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC * __this, String_t* ___oldName0, const RuntimeMethod* method)
  23135. {
  23136. {
  23137. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  23138. String_t* L_0 = ___oldName0;
  23139. __this->set_m_oldName_0(L_0);
  23140. return;
  23141. }
  23142. }
  23143. #ifdef __clang__
  23144. #pragma clang diagnostic pop
  23145. #endif
  23146. #ifdef __clang__
  23147. #pragma clang diagnostic push
  23148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23149. #pragma clang diagnostic ignored "-Wunused-variable"
  23150. #endif
  23151. // System.Void UnityEngine.SerializeField::.ctor()
  23152. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mEE7F6BB7A9643562D8CEF189848925B74F87DA27 (SerializeField_t2C7845E4134D47F2D89267492CB6B955DC4787A5 * __this, const RuntimeMethod* method)
  23153. {
  23154. {
  23155. Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
  23156. return;
  23157. }
  23158. }
  23159. #ifdef __clang__
  23160. #pragma clang diagnostic pop
  23161. #endif
  23162. #ifdef __clang__
  23163. #pragma clang diagnostic push
  23164. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23165. #pragma clang diagnostic ignored "-Wunused-variable"
  23166. #endif
  23167. #ifdef __clang__
  23168. #pragma clang diagnostic pop
  23169. #endif
  23170. #ifdef __clang__
  23171. #pragma clang diagnostic push
  23172. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23173. #pragma clang diagnostic ignored "-Wunused-variable"
  23174. #endif
  23175. #ifdef __clang__
  23176. #pragma clang diagnostic pop
  23177. #endif
  23178. #ifdef __clang__
  23179. #pragma clang diagnostic push
  23180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23181. #pragma clang diagnostic ignored "-Wunused-variable"
  23182. #endif
  23183. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  23184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  23185. {
  23186. static bool s_Il2CppMethodInitialized;
  23187. if (!s_Il2CppMethodInitialized)
  23188. {
  23189. il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_MetadataUsageId);
  23190. s_Il2CppMethodInitialized = true;
  23191. }
  23192. bool V_0 = false;
  23193. {
  23194. intptr_t L_0 = ___returnValueAddress1;
  23195. bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  23196. V_0 = L_1;
  23197. bool L_2 = V_0;
  23198. if (!L_2)
  23199. {
  23200. goto IL_0020;
  23201. }
  23202. }
  23203. {
  23204. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  23205. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL);
  23206. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_RuntimeMethod_var);
  23207. }
  23208. IL_0020:
  23209. {
  23210. intptr_t L_4 = ___returnValueAddress1;
  23211. void* L_5 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_4, /*hidden argument*/NULL);
  23212. RuntimeObject* L_6 = ___enumerator0;
  23213. NullCheck(L_6);
  23214. bool L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var, L_6);
  23215. *((int8_t*)L_5) = (int8_t)L_7;
  23216. return;
  23217. }
  23218. }
  23219. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  23220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  23221. {
  23222. static bool s_Il2CppMethodInitialized;
  23223. if (!s_Il2CppMethodInitialized)
  23224. {
  23225. il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB_MetadataUsageId);
  23226. s_Il2CppMethodInitialized = true;
  23227. }
  23228. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* V_0 = NULL;
  23229. bool V_1 = false;
  23230. RuntimeObject * V_2 = NULL;
  23231. {
  23232. V_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)NULL;
  23233. RuntimeObject * L_0 = ___variable2;
  23234. V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  23235. bool L_1 = V_1;
  23236. if (!L_1)
  23237. {
  23238. goto IL_0018;
  23239. }
  23240. }
  23241. {
  23242. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  23243. V_0 = L_2;
  23244. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = V_0;
  23245. RuntimeObject * L_4 = ___variable2;
  23246. NullCheck(L_3);
  23247. ArrayElementTypeCheck (L_3, L_4);
  23248. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  23249. }
  23250. IL_0018:
  23251. {
  23252. RuntimeObject * L_5 = ___behaviour0;
  23253. NullCheck(L_5);
  23254. Type_t * L_6 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_5, /*hidden argument*/NULL);
  23255. String_t* L_7 = ___name1;
  23256. RuntimeObject * L_8 = ___behaviour0;
  23257. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = V_0;
  23258. NullCheck(L_6);
  23259. RuntimeObject * L_10 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 *, RuntimeObject *, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*, CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F *, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* >::Invoke(23 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*)(ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*)NULL, (CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F *)NULL, (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)NULL);
  23260. V_2 = L_10;
  23261. goto IL_0032;
  23262. }
  23263. IL_0032:
  23264. {
  23265. RuntimeObject * L_11 = V_2;
  23266. return L_11;
  23267. }
  23268. }
  23269. #ifdef __clang__
  23270. #pragma clang diagnostic pop
  23271. #endif
  23272. #ifdef __clang__
  23273. #pragma clang diagnostic push
  23274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23275. #pragma clang diagnostic ignored "-Wunused-variable"
  23276. #endif
  23277. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  23278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B (String_t* ___name0, const RuntimeMethod* method)
  23279. {
  23280. typedef Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * (*Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B_ftn) (String_t*);
  23281. static Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B_ftn _il2cpp_icall_func;
  23282. if (!_il2cpp_icall_func)
  23283. _il2cpp_icall_func = (Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)");
  23284. Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * retVal = _il2cpp_icall_func(___name0);
  23285. return retVal;
  23286. }
  23287. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  23288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method)
  23289. {
  23290. typedef int32_t (*Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45_ftn) (String_t*);
  23291. static Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45_ftn _il2cpp_icall_func;
  23292. if (!_il2cpp_icall_func)
  23293. _il2cpp_icall_func = (Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  23294. int32_t retVal = _il2cpp_icall_func(___name0);
  23295. return retVal;
  23296. }
  23297. // System.Void UnityEngine.Shader::.ctor()
  23298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method)
  23299. {
  23300. static bool s_Il2CppMethodInitialized;
  23301. if (!s_Il2CppMethodInitialized)
  23302. {
  23303. il2cpp_codegen_initialize_method (Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21_MetadataUsageId);
  23304. s_Il2CppMethodInitialized = true;
  23305. }
  23306. {
  23307. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23308. Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
  23309. return;
  23310. }
  23311. }
  23312. #ifdef __clang__
  23313. #pragma clang diagnostic pop
  23314. #endif
  23315. #ifdef __clang__
  23316. #pragma clang diagnostic push
  23317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23318. #pragma clang diagnostic ignored "-Wunused-variable"
  23319. #endif
  23320. #ifdef __clang__
  23321. #pragma clang diagnostic pop
  23322. #endif
  23323. #ifdef __clang__
  23324. #pragma clang diagnostic push
  23325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23326. #pragma clang diagnostic ignored "-Wunused-variable"
  23327. #endif
  23328. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  23329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8 (int32_t ___id0, const RuntimeMethod* method)
  23330. {
  23331. typedef int32_t (*SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8_ftn) (int32_t);
  23332. static SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8_ftn _il2cpp_icall_func;
  23333. if (!_il2cpp_icall_func)
  23334. _il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
  23335. int32_t retVal = _il2cpp_icall_func(___id0);
  23336. return retVal;
  23337. }
  23338. #ifdef __clang__
  23339. #pragma clang diagnostic pop
  23340. #endif
  23341. #ifdef __clang__
  23342. #pragma clang diagnostic push
  23343. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23344. #pragma clang diagnostic ignored "-Wunused-variable"
  23345. #endif
  23346. #ifdef __clang__
  23347. #pragma clang diagnostic pop
  23348. #endif
  23349. #ifdef __clang__
  23350. #pragma clang diagnostic push
  23351. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23352. #pragma clang diagnostic ignored "-Wunused-variable"
  23353. #endif
  23354. // System.Void UnityEngine.SpaceAttribute::.ctor()
  23355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m645A0DE9B507F2AFD8C67853D788F5F419D547C7 (SpaceAttribute_tA724C103FE786D2E773D89B2789C0C1F812376C2 * __this, const RuntimeMethod* method)
  23356. {
  23357. {
  23358. PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL);
  23359. __this->set_height_0((8.0f));
  23360. return;
  23361. }
  23362. }
  23363. // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
  23364. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mA70DC7F5FDC5474223B45E0F71A9003BBED1EFD0 (SpaceAttribute_tA724C103FE786D2E773D89B2789C0C1F812376C2 * __this, float ___height0, const RuntimeMethod* method)
  23365. {
  23366. {
  23367. PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL);
  23368. float L_0 = ___height0;
  23369. __this->set_height_0(L_0);
  23370. return;
  23371. }
  23372. }
  23373. #ifdef __clang__
  23374. #pragma clang diagnostic pop
  23375. #endif
  23376. #ifdef __clang__
  23377. #pragma clang diagnostic push
  23378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23379. #pragma clang diagnostic ignored "-Wunused-variable"
  23380. #endif
  23381. // System.Void UnityEngine.Sprite::.ctor()
  23382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23383. {
  23384. static bool s_Il2CppMethodInitialized;
  23385. if (!s_Il2CppMethodInitialized)
  23386. {
  23387. il2cpp_codegen_initialize_method (Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E_MetadataUsageId);
  23388. s_Il2CppMethodInitialized = true;
  23389. }
  23390. {
  23391. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23392. Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
  23393. return;
  23394. }
  23395. }
  23396. // System.Int32 UnityEngine.Sprite::GetPackingMode()
  23397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23398. {
  23399. typedef int32_t (*Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23400. static Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317_ftn _il2cpp_icall_func;
  23401. if (!_il2cpp_icall_func)
  23402. _il2cpp_icall_func = (Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
  23403. int32_t retVal = _il2cpp_icall_func(__this);
  23404. return retVal;
  23405. }
  23406. // System.Int32 UnityEngine.Sprite::GetPacked()
  23407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23408. {
  23409. typedef int32_t (*Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23410. static Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC_ftn _il2cpp_icall_func;
  23411. if (!_il2cpp_icall_func)
  23412. _il2cpp_icall_func = (Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
  23413. int32_t retVal = _il2cpp_icall_func(__this);
  23414. return retVal;
  23415. }
  23416. // UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
  23417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Sprite_GetTextureRect_mE506ABF33181E32E82B75479EE4A0910350B1BF9 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23418. {
  23419. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  23420. memset((&V_0), 0, sizeof(V_0));
  23421. {
  23422. Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  23423. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0;
  23424. return L_0;
  23425. }
  23426. }
  23427. // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
  23428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_GetInnerUVs_m273E051E7DF38ED3D6077781D75A1C1019CABA25 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23429. {
  23430. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  23431. memset((&V_0), 0, sizeof(V_0));
  23432. {
  23433. Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
  23434. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = V_0;
  23435. return L_0;
  23436. }
  23437. }
  23438. // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
  23439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_GetOuterUVs_mD78E47470B4D8AD231F194E256136B0094ECEBC5 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23440. {
  23441. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  23442. memset((&V_0), 0, sizeof(V_0));
  23443. {
  23444. Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
  23445. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = V_0;
  23446. return L_0;
  23447. }
  23448. }
  23449. // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
  23450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_GetPadding_m5781452D40FAE3B7D0CE78BF8808637FBFE78105 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23451. {
  23452. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  23453. memset((&V_0), 0, sizeof(V_0));
  23454. {
  23455. Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
  23456. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = V_0;
  23457. return L_0;
  23458. }
  23459. }
  23460. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  23461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_CreateSprite_m1F676037B8C5EB3E216F70EE4630662FF144AFC5 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  23462. {
  23463. {
  23464. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23465. float L_1 = ___pixelsPerUnit3;
  23466. uint32_t L_2 = ___extrude4;
  23467. int32_t L_3 = ___meshType5;
  23468. bool L_4 = ___generateFallbackPhysicsShape7;
  23469. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_5 = Sprite_CreateSprite_Injected_m5393FA2042C8AF5D7E9CC32A2255270EE3DA702D(L_0, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___pivot2), L_1, L_2, L_3, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___border6), L_4, /*hidden argument*/NULL);
  23470. return L_5;
  23471. }
  23472. }
  23473. // UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
  23474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 Sprite_get_bounds_mD440465B889CCD2D80D118F9174FD5EAB19AE874 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23475. {
  23476. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0;
  23477. memset((&V_0), 0, sizeof(V_0));
  23478. {
  23479. Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL);
  23480. Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = V_0;
  23481. return L_0;
  23482. }
  23483. }
  23484. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  23485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Sprite_get_rect_mF1D59ED35D077D9B5075E2114605FDEB728D3AFF (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23486. {
  23487. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0;
  23488. memset((&V_0), 0, sizeof(V_0));
  23489. {
  23490. Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
  23491. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0;
  23492. return L_0;
  23493. }
  23494. }
  23495. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  23496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23497. {
  23498. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  23499. memset((&V_0), 0, sizeof(V_0));
  23500. {
  23501. Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL);
  23502. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = V_0;
  23503. return L_0;
  23504. }
  23505. }
  23506. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  23507. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23508. {
  23509. typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23510. static Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5_ftn _il2cpp_icall_func;
  23511. if (!_il2cpp_icall_func)
  23512. _il2cpp_icall_func = (Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
  23513. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(__this);
  23514. return retVal;
  23515. }
  23516. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  23517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m54E3B43BD3D255D18CAE3DC8D963A81846983030 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23518. {
  23519. typedef float (*Sprite_get_pixelsPerUnit_m54E3B43BD3D255D18CAE3DC8D963A81846983030_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23520. static Sprite_get_pixelsPerUnit_m54E3B43BD3D255D18CAE3DC8D963A81846983030_ftn _il2cpp_icall_func;
  23521. if (!_il2cpp_icall_func)
  23522. _il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m54E3B43BD3D255D18CAE3DC8D963A81846983030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
  23523. float retVal = _il2cpp_icall_func(__this);
  23524. return retVal;
  23525. }
  23526. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  23527. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Sprite_get_associatedAlphaSplitTexture_m2EF38CF62616FBBBBAE7876ECBCC596DB3F42156 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23528. {
  23529. typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Sprite_get_associatedAlphaSplitTexture_m2EF38CF62616FBBBBAE7876ECBCC596DB3F42156_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23530. static Sprite_get_associatedAlphaSplitTexture_m2EF38CF62616FBBBBAE7876ECBCC596DB3F42156_ftn _il2cpp_icall_func;
  23531. if (!_il2cpp_icall_func)
  23532. _il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m2EF38CF62616FBBBBAE7876ECBCC596DB3F42156_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
  23533. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(__this);
  23534. return retVal;
  23535. }
  23536. // UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
  23537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Sprite_get_pivot_m8E3D24C208E01EC8464B0E63FBF3FB9429E4C1D9 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23538. {
  23539. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  23540. memset((&V_0), 0, sizeof(V_0));
  23541. {
  23542. Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  23543. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  23544. return L_0;
  23545. }
  23546. }
  23547. // System.Boolean UnityEngine.Sprite::get_packed()
  23548. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m501A9E7D2C44867665FB579FD1A8C5D397C872C3 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23549. {
  23550. bool V_0 = false;
  23551. {
  23552. int32_t L_0 = Sprite_GetPacked_mBDE07283B07E7FB8892D309C5EDC81584C849BCC(__this, /*hidden argument*/NULL);
  23553. V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
  23554. goto IL_000d;
  23555. }
  23556. IL_000d:
  23557. {
  23558. bool L_1 = V_0;
  23559. return L_1;
  23560. }
  23561. }
  23562. // UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
  23563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m1B5AA0F5476DAEADFF14F65E99944B54940D869F (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23564. {
  23565. int32_t V_0 = 0;
  23566. {
  23567. int32_t L_0 = Sprite_GetPackingMode_mF0507D88752CDA45A9283445067070092E524317(__this, /*hidden argument*/NULL);
  23568. V_0 = L_0;
  23569. goto IL_000a;
  23570. }
  23571. IL_000a:
  23572. {
  23573. int32_t L_1 = V_0;
  23574. return L_1;
  23575. }
  23576. }
  23577. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  23578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Sprite_get_textureRect_m8CDA38796589CB967909F78076E7138907814DCD (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23579. {
  23580. bool V_0 = false;
  23581. Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_1;
  23582. memset((&V_1), 0, sizeof(V_1));
  23583. int32_t G_B3_0 = 0;
  23584. {
  23585. bool L_0 = Sprite_get_packed_m501A9E7D2C44867665FB579FD1A8C5D397C872C3(__this, /*hidden argument*/NULL);
  23586. if (!L_0)
  23587. {
  23588. goto IL_0017;
  23589. }
  23590. }
  23591. {
  23592. int32_t L_1 = Sprite_get_packingMode_m1B5AA0F5476DAEADFF14F65E99944B54940D869F(__this, /*hidden argument*/NULL);
  23593. G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23594. goto IL_0018;
  23595. }
  23596. IL_0017:
  23597. {
  23598. G_B3_0 = 0;
  23599. }
  23600. IL_0018:
  23601. {
  23602. V_0 = (bool)G_B3_0;
  23603. bool L_2 = V_0;
  23604. if (!L_2)
  23605. {
  23606. goto IL_0024;
  23607. }
  23608. }
  23609. {
  23610. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B(/*hidden argument*/NULL);
  23611. V_1 = L_3;
  23612. goto IL_002d;
  23613. }
  23614. IL_0024:
  23615. {
  23616. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_4 = Sprite_GetTextureRect_mE506ABF33181E32E82B75479EE4A0910350B1BF9(__this, /*hidden argument*/NULL);
  23617. V_1 = L_4;
  23618. goto IL_002d;
  23619. }
  23620. IL_002d:
  23621. {
  23622. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_5 = V_1;
  23623. return L_5;
  23624. }
  23625. }
  23626. // UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
  23627. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Sprite_get_vertices_mD858385A07239A56691D1559728B1B5765C32722 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23628. {
  23629. typedef Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* (*Sprite_get_vertices_mD858385A07239A56691D1559728B1B5765C32722_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23630. static Sprite_get_vertices_mD858385A07239A56691D1559728B1B5765C32722_ftn _il2cpp_icall_func;
  23631. if (!_il2cpp_icall_func)
  23632. _il2cpp_icall_func = (Sprite_get_vertices_mD858385A07239A56691D1559728B1B5765C32722_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
  23633. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* retVal = _il2cpp_icall_func(__this);
  23634. return retVal;
  23635. }
  23636. // System.UInt16[] UnityEngine.Sprite::get_triangles()
  23637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_t2D4BB1F8C486FF4359FFA7E4A76A8708A684543E* Sprite_get_triangles_m3B0A097930B40C800E0591E5B095D118D2A33D2E (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23638. {
  23639. typedef UInt16U5BU5D_t2D4BB1F8C486FF4359FFA7E4A76A8708A684543E* (*Sprite_get_triangles_m3B0A097930B40C800E0591E5B095D118D2A33D2E_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23640. static Sprite_get_triangles_m3B0A097930B40C800E0591E5B095D118D2A33D2E_ftn _il2cpp_icall_func;
  23641. if (!_il2cpp_icall_func)
  23642. _il2cpp_icall_func = (Sprite_get_triangles_m3B0A097930B40C800E0591E5B095D118D2A33D2E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
  23643. UInt16U5BU5D_t2D4BB1F8C486FF4359FFA7E4A76A8708A684543E* retVal = _il2cpp_icall_func(__this);
  23644. return retVal;
  23645. }
  23646. // UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
  23647. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* Sprite_get_uv_mBD484CDCD2DF54AAE452ADBA927806193CB0FE84 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method)
  23648. {
  23649. typedef Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* (*Sprite_get_uv_mBD484CDCD2DF54AAE452ADBA927806193CB0FE84_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  23650. static Sprite_get_uv_mBD484CDCD2DF54AAE452ADBA927806193CB0FE84_ftn _il2cpp_icall_func;
  23651. if (!_il2cpp_icall_func)
  23652. _il2cpp_icall_func = (Sprite_get_uv_mBD484CDCD2DF54AAE452ADBA927806193CB0FE84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
  23653. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* retVal = _il2cpp_icall_func(__this);
  23654. return retVal;
  23655. }
  23656. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
  23657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  23658. {
  23659. static bool s_Il2CppMethodInitialized;
  23660. if (!s_Il2CppMethodInitialized)
  23661. {
  23662. il2cpp_codegen_initialize_method (Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F_MetadataUsageId);
  23663. s_Il2CppMethodInitialized = true;
  23664. }
  23665. bool V_0 = false;
  23666. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_1 = NULL;
  23667. bool V_2 = false;
  23668. bool V_3 = false;
  23669. int32_t G_B5_0 = 0;
  23670. {
  23671. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23672. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  23673. bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  23674. V_0 = L_1;
  23675. bool L_2 = V_0;
  23676. if (!L_2)
  23677. {
  23678. goto IL_0013;
  23679. }
  23680. }
  23681. {
  23682. V_1 = (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *)NULL;
  23683. goto IL_00d6;
  23684. }
  23685. IL_0013:
  23686. {
  23687. float L_3 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), /*hidden argument*/NULL);
  23688. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_4 = ___texture0;
  23689. NullCheck(L_4);
  23690. int32_t L_5 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_4);
  23691. if ((((float)L_3) > ((float)(((float)((float)L_5))))))
  23692. {
  23693. goto IL_0035;
  23694. }
  23695. }
  23696. {
  23697. float L_6 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), /*hidden argument*/NULL);
  23698. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_7 = ___texture0;
  23699. NullCheck(L_7);
  23700. int32_t L_8 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_7);
  23701. G_B5_0 = ((((float)L_6) > ((float)(((float)((float)L_8)))))? 1 : 0);
  23702. goto IL_0036;
  23703. }
  23704. IL_0035:
  23705. {
  23706. G_B5_0 = 1;
  23707. }
  23708. IL_0036:
  23709. {
  23710. V_2 = (bool)G_B5_0;
  23711. bool L_9 = V_2;
  23712. if (!L_9)
  23713. {
  23714. goto IL_00a8;
  23715. }
  23716. }
  23717. {
  23718. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_10 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)6);
  23719. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_10;
  23720. float L_12 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), /*hidden argument*/NULL);
  23721. float L_13 = L_12;
  23722. RuntimeObject * L_14 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_13);
  23723. NullCheck(L_11);
  23724. ArrayElementTypeCheck (L_11, L_14);
  23725. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_14);
  23726. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_15 = L_11;
  23727. float L_16 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), /*hidden argument*/NULL);
  23728. float L_17 = L_16;
  23729. RuntimeObject * L_18 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_17);
  23730. NullCheck(L_15);
  23731. ArrayElementTypeCheck (L_15, L_18);
  23732. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_18);
  23733. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_19 = L_15;
  23734. float L_20 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), /*hidden argument*/NULL);
  23735. float L_21 = L_20;
  23736. RuntimeObject * L_22 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_21);
  23737. NullCheck(L_19);
  23738. ArrayElementTypeCheck (L_19, L_22);
  23739. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_22);
  23740. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_23 = L_19;
  23741. float L_24 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect1), /*hidden argument*/NULL);
  23742. float L_25 = L_24;
  23743. RuntimeObject * L_26 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_25);
  23744. NullCheck(L_23);
  23745. ArrayElementTypeCheck (L_23, L_26);
  23746. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_26);
  23747. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_27 = L_23;
  23748. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_28 = ___texture0;
  23749. NullCheck(L_28);
  23750. int32_t L_29 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_28);
  23751. int32_t L_30 = L_29;
  23752. RuntimeObject * L_31 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_30);
  23753. NullCheck(L_27);
  23754. ArrayElementTypeCheck (L_27, L_31);
  23755. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_31);
  23756. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_32 = L_27;
  23757. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_33 = ___texture0;
  23758. NullCheck(L_33);
  23759. int32_t L_34 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, L_33);
  23760. int32_t L_35 = L_34;
  23761. RuntimeObject * L_36 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_35);
  23762. NullCheck(L_32);
  23763. ArrayElementTypeCheck (L_32, L_36);
  23764. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_36);
  23765. String_t* L_37 = String_Format_mA3AC3FE7B23D97F3A5BAA082D25B0E01B341A865(_stringLiteral8CA7981DA6D779F52C69BB57F1B8A5D25EF96993, L_32, /*hidden argument*/NULL);
  23766. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_38 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  23767. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_38, L_37, /*hidden argument*/NULL);
  23768. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F_RuntimeMethod_var);
  23769. }
  23770. IL_00a8:
  23771. {
  23772. float L_39 = ___pixelsPerUnit3;
  23773. V_3 = (bool)((((int32_t)((!(((float)L_39) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23774. bool L_40 = V_3;
  23775. if (!L_40)
  23776. {
  23777. goto IL_00c2;
  23778. }
  23779. }
  23780. {
  23781. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_41 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  23782. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_41, _stringLiteral40B71CC7A013DAD1B93FEBB335AC4280FAAEC320, /*hidden argument*/NULL);
  23783. IL2CPP_RAISE_MANAGED_EXCEPTION(L_41, Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F_RuntimeMethod_var);
  23784. }
  23785. IL_00c2:
  23786. {
  23787. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_42 = ___texture0;
  23788. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_43 = ___rect1;
  23789. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_44 = ___pivot2;
  23790. float L_45 = ___pixelsPerUnit3;
  23791. uint32_t L_46 = ___extrude4;
  23792. int32_t L_47 = ___meshType5;
  23793. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_48 = ___border6;
  23794. bool L_49 = ___generateFallbackPhysicsShape7;
  23795. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_50 = Sprite_CreateSprite_m1F676037B8C5EB3E216F70EE4630662FF144AFC5(L_42, L_43, L_44, L_45, L_46, L_47, L_48, L_49, /*hidden argument*/NULL);
  23796. V_1 = L_50;
  23797. goto IL_00d6;
  23798. }
  23799. IL_00d6:
  23800. {
  23801. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_51 = V_1;
  23802. return L_51;
  23803. }
  23804. }
  23805. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
  23806. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_m4BF8E8E0F77846FA88502FD896E3AFB6D2AB2E0A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___border6, const RuntimeMethod* method)
  23807. {
  23808. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_0 = NULL;
  23809. {
  23810. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23811. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rect1;
  23812. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___pivot2;
  23813. float L_3 = ___pixelsPerUnit3;
  23814. uint32_t L_4 = ___extrude4;
  23815. int32_t L_5 = ___meshType5;
  23816. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = ___border6;
  23817. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_7 = Sprite_Create_mE9E237E1E936F7A7398361253D1D7C7B7ECD622F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (bool)0, /*hidden argument*/NULL);
  23818. V_0 = L_7;
  23819. goto IL_0014;
  23820. }
  23821. IL_0014:
  23822. {
  23823. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_8 = V_0;
  23824. return L_8;
  23825. }
  23826. }
  23827. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
  23828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_mBF0676DF6C3CB8554451DC01E0713CF73C84DB4A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, const RuntimeMethod* method)
  23829. {
  23830. static bool s_Il2CppMethodInitialized;
  23831. if (!s_Il2CppMethodInitialized)
  23832. {
  23833. il2cpp_codegen_initialize_method (Sprite_Create_mBF0676DF6C3CB8554451DC01E0713CF73C84DB4A_MetadataUsageId);
  23834. s_Il2CppMethodInitialized = true;
  23835. }
  23836. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_0 = NULL;
  23837. {
  23838. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23839. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rect1;
  23840. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___pivot2;
  23841. float L_3 = ___pixelsPerUnit3;
  23842. uint32_t L_4 = ___extrude4;
  23843. int32_t L_5 = ___meshType5;
  23844. IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
  23845. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9(/*hidden argument*/NULL);
  23846. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_7 = Sprite_Create_m4BF8E8E0F77846FA88502FD896E3AFB6D2AB2E0A(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  23847. V_0 = L_7;
  23848. goto IL_0016;
  23849. }
  23850. IL_0016:
  23851. {
  23852. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_8 = V_0;
  23853. return L_8;
  23854. }
  23855. }
  23856. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
  23857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_mE9C9B96A1D1EC541FF41148E2001223C2030F803 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, const RuntimeMethod* method)
  23858. {
  23859. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_0 = NULL;
  23860. {
  23861. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23862. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rect1;
  23863. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___pivot2;
  23864. float L_3 = ___pixelsPerUnit3;
  23865. uint32_t L_4 = ___extrude4;
  23866. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_5 = Sprite_Create_mBF0676DF6C3CB8554451DC01E0713CF73C84DB4A(L_0, L_1, L_2, L_3, L_4, 1, /*hidden argument*/NULL);
  23867. V_0 = L_5;
  23868. goto IL_0010;
  23869. }
  23870. IL_0010:
  23871. {
  23872. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_6 = V_0;
  23873. return L_6;
  23874. }
  23875. }
  23876. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
  23877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_m84A724DB0F0D73AEBE5296B4324D61EBCA72A843 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, float ___pixelsPerUnit3, const RuntimeMethod* method)
  23878. {
  23879. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_0 = NULL;
  23880. {
  23881. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23882. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rect1;
  23883. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___pivot2;
  23884. float L_3 = ___pixelsPerUnit3;
  23885. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_4 = Sprite_Create_mE9C9B96A1D1EC541FF41148E2001223C2030F803(L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
  23886. V_0 = L_4;
  23887. goto IL_000e;
  23888. }
  23889. IL_000e:
  23890. {
  23891. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_5 = V_0;
  23892. return L_5;
  23893. }
  23894. }
  23895. // UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2)
  23896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_Create_m9ED36DA8DA0637F93BA2753A16405EB0F7B17A3C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pivot2, const RuntimeMethod* method)
  23897. {
  23898. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_0 = NULL;
  23899. {
  23900. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___texture0;
  23901. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = ___rect1;
  23902. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___pivot2;
  23903. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_3 = Sprite_Create_m84A724DB0F0D73AEBE5296B4324D61EBCA72A843(L_0, L_1, L_2, (100.0f), /*hidden argument*/NULL);
  23904. V_0 = L_3;
  23905. goto IL_0011;
  23906. }
  23907. IL_0011:
  23908. {
  23909. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_4 = V_0;
  23910. return L_4;
  23911. }
  23912. }
  23913. // System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
  23914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method)
  23915. {
  23916. typedef void (*Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
  23917. static Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2_ftn _il2cpp_icall_func;
  23918. if (!_il2cpp_icall_func)
  23919. _il2cpp_icall_func = (Sprite_GetTextureRect_Injected_m3D0143FD7E689267FAE3164F7C149DB5FF3384C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
  23920. _il2cpp_icall_func(__this, ___ret0);
  23921. }
  23922. // System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
  23923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method)
  23924. {
  23925. typedef void (*Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
  23926. static Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B_ftn _il2cpp_icall_func;
  23927. if (!_il2cpp_icall_func)
  23928. _il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_m19AF3A32647EE2153374B4B58CB248A5E3715F6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
  23929. _il2cpp_icall_func(__this, ___ret0);
  23930. }
  23931. // System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
  23932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method)
  23933. {
  23934. typedef void (*Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
  23935. static Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0_ftn _il2cpp_icall_func;
  23936. if (!_il2cpp_icall_func)
  23937. _il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m57E56A2D7686D47E6948511F102AF8135E98B2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
  23938. _il2cpp_icall_func(__this, ___ret0);
  23939. }
  23940. // System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
  23941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method)
  23942. {
  23943. typedef void (*Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
  23944. static Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC_ftn _il2cpp_icall_func;
  23945. if (!_il2cpp_icall_func)
  23946. _il2cpp_icall_func = (Sprite_GetPadding_Injected_m843873F288F8CBC4BDDF1BBE20211405039ABBDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
  23947. _il2cpp_icall_func(__this, ___ret0);
  23948. }
  23949. // UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
  23950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Sprite_CreateSprite_Injected_m5393FA2042C8AF5D7E9CC32A2255270EE3DA702D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___texture0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___rect1, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___pivot2, float ___pixelsPerUnit3, uint32_t ___extrude4, int32_t ___meshType5, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___border6, bool ___generateFallbackPhysicsShape7, const RuntimeMethod* method)
  23951. {
  23952. typedef Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * (*Sprite_CreateSprite_Injected_m5393FA2042C8AF5D7E9CC32A2255270EE3DA702D_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *, float, uint32_t, int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *, bool);
  23953. static Sprite_CreateSprite_Injected_m5393FA2042C8AF5D7E9CC32A2255270EE3DA702D_ftn _il2cpp_icall_func;
  23954. if (!_il2cpp_icall_func)
  23955. _il2cpp_icall_func = (Sprite_CreateSprite_Injected_m5393FA2042C8AF5D7E9CC32A2255270EE3DA702D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)");
  23956. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * retVal = _il2cpp_icall_func(___texture0, ___rect1, ___pivot2, ___pixelsPerUnit3, ___extrude4, ___meshType5, ___border6, ___generateFallbackPhysicsShape7);
  23957. return retVal;
  23958. }
  23959. // System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
  23960. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method)
  23961. {
  23962. typedef void (*Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *);
  23963. static Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B_ftn _il2cpp_icall_func;
  23964. if (!_il2cpp_icall_func)
  23965. _il2cpp_icall_func = (Sprite_get_bounds_Injected_m6422C2DBFD84A7B7F921DCA14BDFF2157738194B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
  23966. _il2cpp_icall_func(__this, ___ret0);
  23967. }
  23968. // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
  23969. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method)
  23970. {
  23971. typedef void (*Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
  23972. static Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830_ftn _il2cpp_icall_func;
  23973. if (!_il2cpp_icall_func)
  23974. _il2cpp_icall_func = (Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
  23975. _il2cpp_icall_func(__this, ___ret0);
  23976. }
  23977. // System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
  23978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret0, const RuntimeMethod* method)
  23979. {
  23980. typedef void (*Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
  23981. static Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6_ftn _il2cpp_icall_func;
  23982. if (!_il2cpp_icall_func)
  23983. _il2cpp_icall_func = (Sprite_get_border_Injected_mA56DD9A38B61783341DF35C808FBFE93A1BD4BB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
  23984. _il2cpp_icall_func(__this, ___ret0);
  23985. }
  23986. // System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
  23987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  23988. {
  23989. typedef void (*Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  23990. static Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC_ftn _il2cpp_icall_func;
  23991. if (!_il2cpp_icall_func)
  23992. _il2cpp_icall_func = (Sprite_get_pivot_Injected_m526201DCD812D7AB10AACE35E4195F7E53B633EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
  23993. _il2cpp_icall_func(__this, ___ret0);
  23994. }
  23995. #ifdef __clang__
  23996. #pragma clang diagnostic pop
  23997. #endif
  23998. #ifdef __clang__
  23999. #pragma clang diagnostic push
  24000. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24001. #pragma clang diagnostic ignored "-Wunused-variable"
  24002. #endif
  24003. #ifdef __clang__
  24004. #pragma clang diagnostic pop
  24005. #endif
  24006. #ifdef __clang__
  24007. #pragma clang diagnostic push
  24008. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24009. #pragma clang diagnostic ignored "-Wunused-variable"
  24010. #endif
  24011. #ifdef __clang__
  24012. #pragma clang diagnostic pop
  24013. #endif
  24014. #ifdef __clang__
  24015. #pragma clang diagnostic push
  24016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24017. #pragma clang diagnostic ignored "-Wunused-variable"
  24018. #endif
  24019. // System.Void UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite)
  24020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_sprite_m9F5C8B2007AA03FAB66F0CB61260349DF1E28611 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method)
  24021. {
  24022. typedef void (*SpriteRenderer_set_sprite_m9F5C8B2007AA03FAB66F0CB61260349DF1E28611_ftn) (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F *, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  24023. static SpriteRenderer_set_sprite_m9F5C8B2007AA03FAB66F0CB61260349DF1E28611_ftn _il2cpp_icall_func;
  24024. if (!_il2cpp_icall_func)
  24025. _il2cpp_icall_func = (SpriteRenderer_set_sprite_m9F5C8B2007AA03FAB66F0CB61260349DF1E28611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite)");
  24026. _il2cpp_icall_func(__this, ___value0);
  24027. }
  24028. // UnityEngine.Color UnityEngine.SpriteRenderer::get_color()
  24029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 SpriteRenderer_get_color_m1456AB27D5B09F28A273EC0BBD4F03A0FDA51E99 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, const RuntimeMethod* method)
  24030. {
  24031. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
  24032. memset((&V_0), 0, sizeof(V_0));
  24033. {
  24034. SpriteRenderer_get_color_Injected_m06403F5B2B080BA7609454575BC793E00B1C0870(__this, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
  24035. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = V_0;
  24036. return L_0;
  24037. }
  24038. }
  24039. // System.Void UnityEngine.SpriteRenderer::set_color(UnityEngine.Color)
  24040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_m0729526C86891ADD11611CD13A7A18B851355580 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method)
  24041. {
  24042. {
  24043. SpriteRenderer_set_color_Injected_mFE58729552E9A143B3C8EA7B89827126DAB3DB90(__this, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value0), /*hidden argument*/NULL);
  24044. return;
  24045. }
  24046. }
  24047. // System.Void UnityEngine.SpriteRenderer::get_color_Injected(UnityEngine.Color&)
  24048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_get_color_Injected_m06403F5B2B080BA7609454575BC793E00B1C0870 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
  24049. {
  24050. typedef void (*SpriteRenderer_get_color_Injected_m06403F5B2B080BA7609454575BC793E00B1C0870_ftn) (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
  24051. static SpriteRenderer_get_color_Injected_m06403F5B2B080BA7609454575BC793E00B1C0870_ftn _il2cpp_icall_func;
  24052. if (!_il2cpp_icall_func)
  24053. _il2cpp_icall_func = (SpriteRenderer_get_color_Injected_m06403F5B2B080BA7609454575BC793E00B1C0870_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::get_color_Injected(UnityEngine.Color&)");
  24054. _il2cpp_icall_func(__this, ___ret0);
  24055. }
  24056. // System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)
  24057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_mFE58729552E9A143B3C8EA7B89827126DAB3DB90 (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value0, const RuntimeMethod* method)
  24058. {
  24059. typedef void (*SpriteRenderer_set_color_Injected_mFE58729552E9A143B3C8EA7B89827126DAB3DB90_ftn) (SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
  24060. static SpriteRenderer_set_color_Injected_mFE58729552E9A143B3C8EA7B89827126DAB3DB90_ftn _il2cpp_icall_func;
  24061. if (!_il2cpp_icall_func)
  24062. _il2cpp_icall_func = (SpriteRenderer_set_color_Injected_mFE58729552E9A143B3C8EA7B89827126DAB3DB90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)");
  24063. _il2cpp_icall_func(__this, ___value0);
  24064. }
  24065. #ifdef __clang__
  24066. #pragma clang diagnostic pop
  24067. #endif
  24068. #ifdef __clang__
  24069. #pragma clang diagnostic push
  24070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24071. #pragma clang diagnostic ignored "-Wunused-variable"
  24072. #endif
  24073. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  24074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E DataUtility_GetInnerUV_m19FC4FF27A6733C9595B63F265EFBEC3BC183732 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___sprite0, const RuntimeMethod* method)
  24075. {
  24076. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  24077. memset((&V_0), 0, sizeof(V_0));
  24078. {
  24079. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = ___sprite0;
  24080. NullCheck(L_0);
  24081. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Sprite_GetInnerUVs_m273E051E7DF38ED3D6077781D75A1C1019CABA25(L_0, /*hidden argument*/NULL);
  24082. V_0 = L_1;
  24083. goto IL_000a;
  24084. }
  24085. IL_000a:
  24086. {
  24087. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0;
  24088. return L_2;
  24089. }
  24090. }
  24091. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  24092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E DataUtility_GetOuterUV_mB7DEA861925EECF861EEB643145C54E8BF449213 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___sprite0, const RuntimeMethod* method)
  24093. {
  24094. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  24095. memset((&V_0), 0, sizeof(V_0));
  24096. {
  24097. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = ___sprite0;
  24098. NullCheck(L_0);
  24099. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Sprite_GetOuterUVs_mD78E47470B4D8AD231F194E256136B0094ECEBC5(L_0, /*hidden argument*/NULL);
  24100. V_0 = L_1;
  24101. goto IL_000a;
  24102. }
  24103. IL_000a:
  24104. {
  24105. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0;
  24106. return L_2;
  24107. }
  24108. }
  24109. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  24110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E DataUtility_GetPadding_mE967167C8AB44F752F7C3A7B9D0A2789F5BD7034 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___sprite0, const RuntimeMethod* method)
  24111. {
  24112. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  24113. memset((&V_0), 0, sizeof(V_0));
  24114. {
  24115. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = ___sprite0;
  24116. NullCheck(L_0);
  24117. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Sprite_GetPadding_m5781452D40FAE3B7D0CE78BF8808637FBFE78105(L_0, /*hidden argument*/NULL);
  24118. V_0 = L_1;
  24119. goto IL_000a;
  24120. }
  24121. IL_000a:
  24122. {
  24123. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0;
  24124. return L_2;
  24125. }
  24126. }
  24127. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  24128. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D DataUtility_GetMinSize_m8031F50000ACDDD00E1CE4C765FA4B0A2E9255AD (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___sprite0, const RuntimeMethod* method)
  24129. {
  24130. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  24131. memset((&V_0), 0, sizeof(V_0));
  24132. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
  24133. memset((&V_1), 0, sizeof(V_1));
  24134. {
  24135. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = ___sprite0;
  24136. NullCheck(L_0);
  24137. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F(L_0, /*hidden argument*/NULL);
  24138. float L_2 = L_1.get_x_1();
  24139. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_3 = ___sprite0;
  24140. NullCheck(L_3);
  24141. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F(L_3, /*hidden argument*/NULL);
  24142. float L_5 = L_4.get_z_3();
  24143. (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5)));
  24144. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_6 = ___sprite0;
  24145. NullCheck(L_6);
  24146. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7 = Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F(L_6, /*hidden argument*/NULL);
  24147. float L_8 = L_7.get_y_2();
  24148. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_9 = ___sprite0;
  24149. NullCheck(L_9);
  24150. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = Sprite_get_border_m940E803CAD380B3B1B88371D7A4E74DF9A48604F(L_9, /*hidden argument*/NULL);
  24151. float L_11 = L_10.get_w_4();
  24152. (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11)));
  24153. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_0;
  24154. V_1 = L_12;
  24155. goto IL_0041;
  24156. }
  24157. IL_0041:
  24158. {
  24159. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = V_1;
  24160. return L_13;
  24161. }
  24162. }
  24163. #ifdef __clang__
  24164. #pragma clang diagnostic pop
  24165. #endif
  24166. #ifdef __clang__
  24167. #pragma clang diagnostic push
  24168. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24169. #pragma clang diagnostic ignored "-Wunused-variable"
  24170. #endif
  24171. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  24172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21 (String_t* ___folder0, const RuntimeMethod* method)
  24173. {
  24174. static bool s_Il2CppMethodInitialized;
  24175. if (!s_Il2CppMethodInitialized)
  24176. {
  24177. il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21_MetadataUsageId);
  24178. s_Il2CppMethodInitialized = true;
  24179. }
  24180. bool V_0 = false;
  24181. {
  24182. String_t* L_0 = ___folder0;
  24183. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24184. ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  24185. String_t* L_1 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0();
  24186. bool L_2 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_1, /*hidden argument*/NULL);
  24187. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  24188. bool L_3 = V_0;
  24189. if (!L_3)
  24190. {
  24191. goto IL_0031;
  24192. }
  24193. }
  24194. {
  24195. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24196. String_t* L_4 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0();
  24197. NullCheck(L_4);
  24198. String_t* L_5 = String_Replace_m970DFB0A280952FA7D3BA20AB7A8FB9F80CF6470(L_4, _stringLiteral08534F33C201A45017B502E90A800F1B708EBCB3, _stringLiteral42099B4AF021E53FD8FD4E056C2568D7C2E3FFA8, /*hidden argument*/NULL);
  24199. ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5);
  24200. }
  24201. IL_0031:
  24202. {
  24203. return;
  24204. }
  24205. }
  24206. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  24207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0 (const RuntimeMethod* method)
  24208. {
  24209. static bool s_Il2CppMethodInitialized;
  24210. if (!s_Il2CppMethodInitialized)
  24211. {
  24212. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0_MetadataUsageId);
  24213. s_Il2CppMethodInitialized = true;
  24214. }
  24215. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * V_0 = NULL;
  24216. String_t* V_1 = NULL;
  24217. String_t* V_2 = NULL;
  24218. {
  24219. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_0 = (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 *)il2cpp_codegen_object_new(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_il2cpp_TypeInfo_var);
  24220. StackTrace__ctor_mC06D6ED2D5E080D5B9D31E7B595D8A7F0675F504(L_0, 1, (bool)1, /*hidden argument*/NULL);
  24221. V_0 = L_0;
  24222. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_1 = V_0;
  24223. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24224. String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660(L_1, /*hidden argument*/NULL);
  24225. NullCheck(L_2);
  24226. String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2);
  24227. V_1 = L_3;
  24228. String_t* L_4 = V_1;
  24229. V_2 = L_4;
  24230. goto IL_0019;
  24231. }
  24232. IL_0019:
  24233. {
  24234. String_t* L_5 = V_2;
  24235. return L_5;
  24236. }
  24237. }
  24238. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  24239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  24240. {
  24241. static bool s_Il2CppMethodInitialized;
  24242. if (!s_Il2CppMethodInitialized)
  24243. {
  24244. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_MetadataUsageId);
  24245. s_Il2CppMethodInitialized = true;
  24246. }
  24247. Exception_t * V_0 = NULL;
  24248. StringBuilder_t * V_1 = NULL;
  24249. String_t* V_2 = NULL;
  24250. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * V_3 = NULL;
  24251. bool V_4 = false;
  24252. bool V_5 = false;
  24253. String_t* V_6 = NULL;
  24254. String_t* V_7 = NULL;
  24255. bool V_8 = false;
  24256. bool V_9 = false;
  24257. bool V_10 = false;
  24258. bool V_11 = false;
  24259. bool V_12 = false;
  24260. int32_t G_B7_0 = 0;
  24261. {
  24262. RuntimeObject * L_0 = ___exceptiono0;
  24263. V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24264. bool L_1 = V_4;
  24265. if (!L_1)
  24266. {
  24267. goto IL_0016;
  24268. }
  24269. }
  24270. {
  24271. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  24272. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_2, _stringLiteralD65DFF2F89D985DD957E05C5F031753F76F1DFA1, /*hidden argument*/NULL);
  24273. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_RuntimeMethod_var);
  24274. }
  24275. IL_0016:
  24276. {
  24277. RuntimeObject * L_3 = ___exceptiono0;
  24278. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var));
  24279. Exception_t * L_4 = V_0;
  24280. V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24281. bool L_5 = V_5;
  24282. if (!L_5)
  24283. {
  24284. goto IL_0032;
  24285. }
  24286. }
  24287. {
  24288. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  24289. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, _stringLiteral0D125FAD9C996770D0DE517A8E41DDF40D0A4789, /*hidden argument*/NULL);
  24290. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_RuntimeMethod_var);
  24291. }
  24292. IL_0032:
  24293. {
  24294. Exception_t * L_7 = V_0;
  24295. NullCheck(L_7);
  24296. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  24297. if (!L_8)
  24298. {
  24299. goto IL_0049;
  24300. }
  24301. }
  24302. {
  24303. Exception_t * L_9 = V_0;
  24304. NullCheck(L_9);
  24305. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9);
  24306. NullCheck(L_10);
  24307. int32_t L_11 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_10, /*hidden argument*/NULL);
  24308. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2));
  24309. goto IL_004e;
  24310. }
  24311. IL_0049:
  24312. {
  24313. G_B7_0 = ((int32_t)512);
  24314. }
  24315. IL_004e:
  24316. {
  24317. StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  24318. StringBuilder__ctor_m1C0F2D97B838537A2D0F64033AE4EF02D150A956(L_12, G_B7_0, /*hidden argument*/NULL);
  24319. V_1 = L_12;
  24320. String_t** L_13 = ___message1;
  24321. *((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  24322. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  24323. V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  24324. goto IL_011c;
  24325. }
  24326. IL_0066:
  24327. {
  24328. String_t* L_14 = V_2;
  24329. NullCheck(L_14);
  24330. int32_t L_15 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_14, /*hidden argument*/NULL);
  24331. V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
  24332. bool L_16 = V_8;
  24333. if (!L_16)
  24334. {
  24335. goto IL_007f;
  24336. }
  24337. }
  24338. {
  24339. Exception_t * L_17 = V_0;
  24340. NullCheck(L_17);
  24341. String_t* L_18 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17);
  24342. V_2 = L_18;
  24343. goto IL_0091;
  24344. }
  24345. IL_007f:
  24346. {
  24347. Exception_t * L_19 = V_0;
  24348. NullCheck(L_19);
  24349. String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19);
  24350. String_t* L_21 = V_2;
  24351. String_t* L_22 = String_Concat_mF4626905368D6558695A823466A1AF65EADB9923(L_20, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, L_21, /*hidden argument*/NULL);
  24352. V_2 = L_22;
  24353. }
  24354. IL_0091:
  24355. {
  24356. Exception_t * L_23 = V_0;
  24357. NullCheck(L_23);
  24358. Type_t * L_24 = Exception_GetType_mA3390B9D538D5FAC3802D9D8A2FCAC31465130F3(L_23, /*hidden argument*/NULL);
  24359. NullCheck(L_24);
  24360. String_t* L_25 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24);
  24361. V_6 = L_25;
  24362. V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  24363. Exception_t * L_26 = V_0;
  24364. NullCheck(L_26);
  24365. String_t* L_27 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26);
  24366. V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24367. bool L_28 = V_9;
  24368. if (!L_28)
  24369. {
  24370. goto IL_00bc;
  24371. }
  24372. }
  24373. {
  24374. Exception_t * L_29 = V_0;
  24375. NullCheck(L_29);
  24376. String_t* L_30 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29);
  24377. V_7 = L_30;
  24378. }
  24379. IL_00bc:
  24380. {
  24381. String_t* L_31 = V_7;
  24382. NullCheck(L_31);
  24383. String_t* L_32 = String_Trim_mB52EB7876C7132358B76B7DC95DEACA20722EF4D(L_31, /*hidden argument*/NULL);
  24384. NullCheck(L_32);
  24385. int32_t L_33 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_32, /*hidden argument*/NULL);
  24386. V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0);
  24387. bool L_34 = V_10;
  24388. if (!L_34)
  24389. {
  24390. goto IL_00ec;
  24391. }
  24392. }
  24393. {
  24394. String_t* L_35 = V_6;
  24395. String_t* L_36 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_35, _stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77, /*hidden argument*/NULL);
  24396. V_6 = L_36;
  24397. String_t* L_37 = V_6;
  24398. String_t* L_38 = V_7;
  24399. String_t* L_39 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_37, L_38, /*hidden argument*/NULL);
  24400. V_6 = L_39;
  24401. }
  24402. IL_00ec:
  24403. {
  24404. String_t** L_40 = ___message1;
  24405. String_t* L_41 = V_6;
  24406. *((RuntimeObject **)L_40) = (RuntimeObject *)L_41;
  24407. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41);
  24408. Exception_t * L_42 = V_0;
  24409. NullCheck(L_42);
  24410. Exception_t * L_43 = Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline(L_42, /*hidden argument*/NULL);
  24411. V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24412. bool L_44 = V_11;
  24413. if (!L_44)
  24414. {
  24415. goto IL_0114;
  24416. }
  24417. }
  24418. {
  24419. String_t* L_45 = V_6;
  24420. String_t* L_46 = V_2;
  24421. String_t* L_47 = String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64(_stringLiteral38A68AD6E21467B8D96BD56941DCDF9588DD49B7, L_45, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, L_46, /*hidden argument*/NULL);
  24422. V_2 = L_47;
  24423. }
  24424. IL_0114:
  24425. {
  24426. Exception_t * L_48 = V_0;
  24427. NullCheck(L_48);
  24428. Exception_t * L_49 = Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline(L_48, /*hidden argument*/NULL);
  24429. V_0 = L_49;
  24430. }
  24431. IL_011c:
  24432. {
  24433. Exception_t * L_50 = V_0;
  24434. V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24435. bool L_51 = V_12;
  24436. if (L_51)
  24437. {
  24438. goto IL_0066;
  24439. }
  24440. }
  24441. {
  24442. StringBuilder_t * L_52 = V_1;
  24443. String_t* L_53 = V_2;
  24444. String_t* L_54 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_53, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, /*hidden argument*/NULL);
  24445. NullCheck(L_52);
  24446. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_52, L_54, /*hidden argument*/NULL);
  24447. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_55 = (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 *)il2cpp_codegen_object_new(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_il2cpp_TypeInfo_var);
  24448. StackTrace__ctor_mC06D6ED2D5E080D5B9D31E7B595D8A7F0675F504(L_55, 1, (bool)1, /*hidden argument*/NULL);
  24449. V_3 = L_55;
  24450. StringBuilder_t * L_56 = V_1;
  24451. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_57 = V_3;
  24452. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24453. String_t* L_58 = StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660(L_57, /*hidden argument*/NULL);
  24454. NullCheck(L_56);
  24455. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_56, L_58, /*hidden argument*/NULL);
  24456. String_t** L_59 = ___stackTrace2;
  24457. StringBuilder_t * L_60 = V_1;
  24458. NullCheck(L_60);
  24459. String_t* L_61 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_60);
  24460. *((RuntimeObject **)L_59) = (RuntimeObject *)L_61;
  24461. Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_59, (void*)(RuntimeObject *)L_61);
  24462. return;
  24463. }
  24464. }
  24465. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  24466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660 (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * ___stackTrace0, const RuntimeMethod* method)
  24467. {
  24468. static bool s_Il2CppMethodInitialized;
  24469. if (!s_Il2CppMethodInitialized)
  24470. {
  24471. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660_MetadataUsageId);
  24472. s_Il2CppMethodInitialized = true;
  24473. }
  24474. StringBuilder_t * V_0 = NULL;
  24475. int32_t V_1 = 0;
  24476. StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * V_2 = NULL;
  24477. MethodBase_t * V_3 = NULL;
  24478. Type_t * V_4 = NULL;
  24479. String_t* V_5 = NULL;
  24480. int32_t V_6 = 0;
  24481. ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* V_7 = NULL;
  24482. bool V_8 = false;
  24483. String_t* V_9 = NULL;
  24484. bool V_10 = false;
  24485. bool V_11 = false;
  24486. bool V_12 = false;
  24487. bool V_13 = false;
  24488. bool V_14 = false;
  24489. bool V_15 = false;
  24490. bool V_16 = false;
  24491. bool V_17 = false;
  24492. bool V_18 = false;
  24493. bool V_19 = false;
  24494. int32_t V_20 = 0;
  24495. bool V_21 = false;
  24496. String_t* V_22 = NULL;
  24497. int32_t G_B8_0 = 0;
  24498. int32_t G_B29_0 = 0;
  24499. int32_t G_B31_0 = 0;
  24500. {
  24501. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  24502. StringBuilder__ctor_m1C0F2D97B838537A2D0F64033AE4EF02D150A956(L_0, ((int32_t)255), /*hidden argument*/NULL);
  24503. V_0 = L_0;
  24504. V_1 = 0;
  24505. goto IL_02cd;
  24506. }
  24507. IL_0013:
  24508. {
  24509. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_1 = ___stackTrace0;
  24510. int32_t L_2 = V_1;
  24511. NullCheck(L_1);
  24512. StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_3 = VirtFuncInvoker1< StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  24513. V_2 = L_3;
  24514. StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_4 = V_2;
  24515. NullCheck(L_4);
  24516. MethodBase_t * L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  24517. V_3 = L_5;
  24518. MethodBase_t * L_6 = V_3;
  24519. V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24520. bool L_7 = V_10;
  24521. if (!L_7)
  24522. {
  24523. goto IL_0032;
  24524. }
  24525. }
  24526. {
  24527. goto IL_02c9;
  24528. }
  24529. IL_0032:
  24530. {
  24531. MethodBase_t * L_8 = V_3;
  24532. NullCheck(L_8);
  24533. Type_t * L_9 = VirtFuncInvoker0< Type_t * >::Invoke(9 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8);
  24534. V_4 = L_9;
  24535. Type_t * L_10 = V_4;
  24536. V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  24537. bool L_11 = V_11;
  24538. if (!L_11)
  24539. {
  24540. goto IL_004a;
  24541. }
  24542. }
  24543. {
  24544. goto IL_02c9;
  24545. }
  24546. IL_004a:
  24547. {
  24548. Type_t * L_12 = V_4;
  24549. NullCheck(L_12);
  24550. String_t* L_13 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_12);
  24551. V_5 = L_13;
  24552. String_t* L_14 = V_5;
  24553. if (!L_14)
  24554. {
  24555. goto IL_0063;
  24556. }
  24557. }
  24558. {
  24559. String_t* L_15 = V_5;
  24560. NullCheck(L_15);
  24561. int32_t L_16 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_15, /*hidden argument*/NULL);
  24562. G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
  24563. goto IL_0064;
  24564. }
  24565. IL_0063:
  24566. {
  24567. G_B8_0 = 0;
  24568. }
  24569. IL_0064:
  24570. {
  24571. V_12 = (bool)G_B8_0;
  24572. bool L_17 = V_12;
  24573. if (!L_17)
  24574. {
  24575. goto IL_0081;
  24576. }
  24577. }
  24578. {
  24579. StringBuilder_t * L_18 = V_0;
  24580. String_t* L_19 = V_5;
  24581. NullCheck(L_18);
  24582. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_18, L_19, /*hidden argument*/NULL);
  24583. StringBuilder_t * L_20 = V_0;
  24584. NullCheck(L_20);
  24585. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_20, _stringLiteral3A52CE780950D4D969792A2559CD519D7EE8C727, /*hidden argument*/NULL);
  24586. }
  24587. IL_0081:
  24588. {
  24589. StringBuilder_t * L_21 = V_0;
  24590. Type_t * L_22 = V_4;
  24591. NullCheck(L_22);
  24592. String_t* L_23 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_22);
  24593. NullCheck(L_21);
  24594. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_21, L_23, /*hidden argument*/NULL);
  24595. StringBuilder_t * L_24 = V_0;
  24596. NullCheck(L_24);
  24597. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_24, _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9, /*hidden argument*/NULL);
  24598. StringBuilder_t * L_25 = V_0;
  24599. MethodBase_t * L_26 = V_3;
  24600. NullCheck(L_26);
  24601. String_t* L_27 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_26);
  24602. NullCheck(L_25);
  24603. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_25, L_27, /*hidden argument*/NULL);
  24604. StringBuilder_t * L_28 = V_0;
  24605. NullCheck(L_28);
  24606. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_28, _stringLiteral28ED3A797DA3C48C309A4EF792147F3C56CFEC40, /*hidden argument*/NULL);
  24607. V_6 = 0;
  24608. MethodBase_t * L_29 = V_3;
  24609. NullCheck(L_29);
  24610. ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_30 = VirtFuncInvoker0< ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* >::Invoke(18 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_29);
  24611. V_7 = L_30;
  24612. V_8 = (bool)1;
  24613. goto IL_00fe;
  24614. }
  24615. IL_00c4:
  24616. {
  24617. bool L_31 = V_8;
  24618. V_13 = (bool)((((int32_t)L_31) == ((int32_t)0))? 1 : 0);
  24619. bool L_32 = V_13;
  24620. if (!L_32)
  24621. {
  24622. goto IL_00de;
  24623. }
  24624. }
  24625. {
  24626. StringBuilder_t * L_33 = V_0;
  24627. NullCheck(L_33);
  24628. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_33, _stringLiteralD3BC9A378DAAA1DDDBA1B19C1AA641D3E9683C46, /*hidden argument*/NULL);
  24629. goto IL_00e1;
  24630. }
  24631. IL_00de:
  24632. {
  24633. V_8 = (bool)0;
  24634. }
  24635. IL_00e1:
  24636. {
  24637. StringBuilder_t * L_34 = V_0;
  24638. ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_35 = V_7;
  24639. int32_t L_36 = V_6;
  24640. NullCheck(L_35);
  24641. int32_t L_37 = L_36;
  24642. ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * L_38 = (L_35)->GetAt(static_cast<il2cpp_array_size_t>(L_37));
  24643. NullCheck(L_38);
  24644. Type_t * L_39 = VirtFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_38);
  24645. NullCheck(L_39);
  24646. String_t* L_40 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_39);
  24647. NullCheck(L_34);
  24648. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_34, L_40, /*hidden argument*/NULL);
  24649. int32_t L_41 = V_6;
  24650. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1));
  24651. }
  24652. IL_00fe:
  24653. {
  24654. int32_t L_42 = V_6;
  24655. ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_43 = V_7;
  24656. NullCheck(L_43);
  24657. V_14 = (bool)((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))))))? 1 : 0);
  24658. bool L_44 = V_14;
  24659. if (L_44)
  24660. {
  24661. goto IL_00c4;
  24662. }
  24663. }
  24664. {
  24665. StringBuilder_t * L_45 = V_0;
  24666. NullCheck(L_45);
  24667. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_45, _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A, /*hidden argument*/NULL);
  24668. StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_46 = V_2;
  24669. NullCheck(L_46);
  24670. String_t* L_47 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_46);
  24671. V_9 = L_47;
  24672. String_t* L_48 = V_9;
  24673. V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_48) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  24674. bool L_49 = V_15;
  24675. if (!L_49)
  24676. {
  24677. goto IL_02bc;
  24678. }
  24679. }
  24680. {
  24681. Type_t * L_50 = V_4;
  24682. NullCheck(L_50);
  24683. String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50);
  24684. bool L_52 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_51, _stringLiteralBD604D99E75E45D38BC7AC8FC714CDE0097D901F, /*hidden argument*/NULL);
  24685. if (!L_52)
  24686. {
  24687. goto IL_0158;
  24688. }
  24689. }
  24690. {
  24691. Type_t * L_53 = V_4;
  24692. NullCheck(L_53);
  24693. String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_53);
  24694. bool L_55 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_54, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL);
  24695. if (L_55)
  24696. {
  24697. goto IL_0208;
  24698. }
  24699. }
  24700. IL_0158:
  24701. {
  24702. Type_t * L_56 = V_4;
  24703. NullCheck(L_56);
  24704. String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56);
  24705. bool L_58 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_57, _stringLiteral8432C24573F3F89FAD60802FE8EDDF1DA6315768, /*hidden argument*/NULL);
  24706. if (!L_58)
  24707. {
  24708. goto IL_0181;
  24709. }
  24710. }
  24711. {
  24712. Type_t * L_59 = V_4;
  24713. NullCheck(L_59);
  24714. String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_59);
  24715. bool L_61 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_60, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL);
  24716. if (L_61)
  24717. {
  24718. goto IL_0208;
  24719. }
  24720. }
  24721. IL_0181:
  24722. {
  24723. Type_t * L_62 = V_4;
  24724. NullCheck(L_62);
  24725. String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62);
  24726. bool L_64 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_63, _stringLiteral34337AE3CA64AFEEBAFB7B2A01B02AF75A430A4D, /*hidden argument*/NULL);
  24727. if (!L_64)
  24728. {
  24729. goto IL_01a7;
  24730. }
  24731. }
  24732. {
  24733. Type_t * L_65 = V_4;
  24734. NullCheck(L_65);
  24735. String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_65);
  24736. bool L_67 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_66, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL);
  24737. if (L_67)
  24738. {
  24739. goto IL_0208;
  24740. }
  24741. }
  24742. IL_01a7:
  24743. {
  24744. Type_t * L_68 = V_4;
  24745. NullCheck(L_68);
  24746. String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68);
  24747. bool L_70 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_69, _stringLiteral4141ADD45A26459C4BD39909388482311F6FE29A, /*hidden argument*/NULL);
  24748. if (!L_70)
  24749. {
  24750. goto IL_01cd;
  24751. }
  24752. }
  24753. {
  24754. Type_t * L_71 = V_4;
  24755. NullCheck(L_71);
  24756. String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_71);
  24757. bool L_73 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_72, _stringLiteral1745B8350D479ECA1E6A138E3D4EEA836E2A4F2A, /*hidden argument*/NULL);
  24758. if (L_73)
  24759. {
  24760. goto IL_0208;
  24761. }
  24762. }
  24763. IL_01cd:
  24764. {
  24765. MethodBase_t * L_74 = V_3;
  24766. NullCheck(L_74);
  24767. String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_74);
  24768. bool L_76 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_75, _stringLiteral6D0D5876E6710EBB4F309B5AF01090CB97381D06, /*hidden argument*/NULL);
  24769. if (!L_76)
  24770. {
  24771. goto IL_0205;
  24772. }
  24773. }
  24774. {
  24775. Type_t * L_77 = V_4;
  24776. NullCheck(L_77);
  24777. String_t* L_78 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_77);
  24778. bool L_79 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_78, _stringLiteral56B746AB68C7038037DA048FD1D8D9DC29F517AF, /*hidden argument*/NULL);
  24779. if (!L_79)
  24780. {
  24781. goto IL_0205;
  24782. }
  24783. }
  24784. {
  24785. Type_t * L_80 = V_4;
  24786. NullCheck(L_80);
  24787. String_t* L_81 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_Namespace() */, L_80);
  24788. bool L_82 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_81, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL);
  24789. G_B29_0 = ((int32_t)(L_82));
  24790. goto IL_0206;
  24791. }
  24792. IL_0205:
  24793. {
  24794. G_B29_0 = 0;
  24795. }
  24796. IL_0206:
  24797. {
  24798. G_B31_0 = G_B29_0;
  24799. goto IL_0209;
  24800. }
  24801. IL_0208:
  24802. {
  24803. G_B31_0 = 1;
  24804. }
  24805. IL_0209:
  24806. {
  24807. V_16 = (bool)G_B31_0;
  24808. bool L_83 = V_16;
  24809. V_17 = (bool)((((int32_t)L_83) == ((int32_t)0))? 1 : 0);
  24810. bool L_84 = V_17;
  24811. if (!L_84)
  24812. {
  24813. goto IL_02bb;
  24814. }
  24815. }
  24816. {
  24817. StringBuilder_t * L_85 = V_0;
  24818. NullCheck(L_85);
  24819. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_85, _stringLiteralB808770940FE0FD9F948A9E3A29D93CA9AF79472, /*hidden argument*/NULL);
  24820. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24821. String_t* L_86 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0();
  24822. bool L_87 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_86, /*hidden argument*/NULL);
  24823. V_18 = (bool)((((int32_t)L_87) == ((int32_t)0))? 1 : 0);
  24824. bool L_88 = V_18;
  24825. if (!L_88)
  24826. {
  24827. goto IL_0283;
  24828. }
  24829. }
  24830. {
  24831. String_t* L_89 = V_9;
  24832. NullCheck(L_89);
  24833. String_t* L_90 = String_Replace_m970DFB0A280952FA7D3BA20AB7A8FB9F80CF6470(L_89, _stringLiteral08534F33C201A45017B502E90A800F1B708EBCB3, _stringLiteral42099B4AF021E53FD8FD4E056C2568D7C2E3FFA8, /*hidden argument*/NULL);
  24834. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24835. String_t* L_91 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0();
  24836. NullCheck(L_90);
  24837. bool L_92 = String_StartsWith_m7D468FB7C801D9C2DBEEEEC86F8BA8F4EC3243C1(L_90, L_91, /*hidden argument*/NULL);
  24838. V_19 = L_92;
  24839. bool L_93 = V_19;
  24840. if (!L_93)
  24841. {
  24842. goto IL_0282;
  24843. }
  24844. }
  24845. {
  24846. String_t* L_94 = V_9;
  24847. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var);
  24848. String_t* L_95 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0();
  24849. NullCheck(L_95);
  24850. int32_t L_96 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_95, /*hidden argument*/NULL);
  24851. String_t* L_97 = V_9;
  24852. NullCheck(L_97);
  24853. int32_t L_98 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_97, /*hidden argument*/NULL);
  24854. String_t* L_99 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0();
  24855. NullCheck(L_99);
  24856. int32_t L_100 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_99, /*hidden argument*/NULL);
  24857. NullCheck(L_94);
  24858. String_t* L_101 = String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB(L_94, L_96, ((int32_t)il2cpp_codegen_subtract((int32_t)L_98, (int32_t)L_100)), /*hidden argument*/NULL);
  24859. V_9 = L_101;
  24860. }
  24861. IL_0282:
  24862. {
  24863. }
  24864. IL_0283:
  24865. {
  24866. StringBuilder_t * L_102 = V_0;
  24867. String_t* L_103 = V_9;
  24868. NullCheck(L_102);
  24869. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_102, L_103, /*hidden argument*/NULL);
  24870. StringBuilder_t * L_104 = V_0;
  24871. NullCheck(L_104);
  24872. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_104, _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9, /*hidden argument*/NULL);
  24873. StringBuilder_t * L_105 = V_0;
  24874. StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_106 = V_2;
  24875. NullCheck(L_106);
  24876. int32_t L_107 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_106);
  24877. V_20 = L_107;
  24878. String_t* L_108 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)(&V_20), /*hidden argument*/NULL);
  24879. NullCheck(L_105);
  24880. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_105, L_108, /*hidden argument*/NULL);
  24881. StringBuilder_t * L_109 = V_0;
  24882. NullCheck(L_109);
  24883. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_109, _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A, /*hidden argument*/NULL);
  24884. }
  24885. IL_02bb:
  24886. {
  24887. }
  24888. IL_02bc:
  24889. {
  24890. StringBuilder_t * L_110 = V_0;
  24891. NullCheck(L_110);
  24892. StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_110, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, /*hidden argument*/NULL);
  24893. }
  24894. IL_02c9:
  24895. {
  24896. int32_t L_111 = V_1;
  24897. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1));
  24898. }
  24899. IL_02cd:
  24900. {
  24901. int32_t L_112 = V_1;
  24902. StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_113 = ___stackTrace0;
  24903. NullCheck(L_113);
  24904. int32_t L_114 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_113);
  24905. V_21 = (bool)((((int32_t)L_112) < ((int32_t)L_114))? 1 : 0);
  24906. bool L_115 = V_21;
  24907. if (L_115)
  24908. {
  24909. goto IL_0013;
  24910. }
  24911. }
  24912. {
  24913. StringBuilder_t * L_116 = V_0;
  24914. NullCheck(L_116);
  24915. String_t* L_117 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_116);
  24916. V_22 = L_117;
  24917. goto IL_02e9;
  24918. }
  24919. IL_02e9:
  24920. {
  24921. String_t* L_118 = V_22;
  24922. return L_118;
  24923. }
  24924. }
  24925. // System.Void UnityEngine.StackTraceUtility::.cctor()
  24926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165 (const RuntimeMethod* method)
  24927. {
  24928. static bool s_Il2CppMethodInitialized;
  24929. if (!s_Il2CppMethodInitialized)
  24930. {
  24931. il2cpp_codegen_initialize_method (StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165_MetadataUsageId);
  24932. s_Il2CppMethodInitialized = true;
  24933. }
  24934. {
  24935. ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  24936. return;
  24937. }
  24938. }
  24939. #ifdef __clang__
  24940. #pragma clang diagnostic pop
  24941. #endif
  24942. #ifdef __clang__
  24943. #pragma clang diagnostic push
  24944. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24945. #pragma clang diagnostic ignored "-Wunused-variable"
  24946. #endif
  24947. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  24948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D (const RuntimeMethod* method)
  24949. {
  24950. int32_t V_0 = 0;
  24951. {
  24952. int32_t L_0 = SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93(/*hidden argument*/NULL);
  24953. V_0 = L_0;
  24954. goto IL_0009;
  24955. }
  24956. IL_0009:
  24957. {
  24958. int32_t L_1 = V_0;
  24959. return L_1;
  24960. }
  24961. }
  24962. // System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier()
  24963. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF (const RuntimeMethod* method)
  24964. {
  24965. String_t* V_0 = NULL;
  24966. {
  24967. String_t* L_0 = SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB(/*hidden argument*/NULL);
  24968. V_0 = L_0;
  24969. goto IL_0009;
  24970. }
  24971. IL_0009:
  24972. {
  24973. String_t* L_1 = V_0;
  24974. return L_1;
  24975. }
  24976. }
  24977. // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
  24978. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740 (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___value0, const RuntimeMethod* method)
  24979. {
  24980. static bool s_Il2CppMethodInitialized;
  24981. if (!s_Il2CppMethodInitialized)
  24982. {
  24983. il2cpp_codegen_initialize_method (SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740_MetadataUsageId);
  24984. s_Il2CppMethodInitialized = true;
  24985. }
  24986. bool V_0 = false;
  24987. bool V_1 = false;
  24988. {
  24989. Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * L_0 = ___value0;
  24990. NullCheck(L_0);
  24991. Type_t * L_1 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_0, /*hidden argument*/NULL);
  24992. Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * L_2 = ___value0;
  24993. IL2CPP_RUNTIME_CLASS_INIT(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_il2cpp_TypeInfo_var);
  24994. bool L_3 = Enum_IsDefined_mA573B15329CA2AA7C59367D514D2927FC66217E2(L_1, L_2, /*hidden argument*/NULL);
  24995. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  24996. bool L_4 = V_0;
  24997. if (!L_4)
  24998. {
  24999. goto IL_0018;
  25000. }
  25001. }
  25002. {
  25003. V_1 = (bool)0;
  25004. goto IL_001c;
  25005. }
  25006. IL_0018:
  25007. {
  25008. V_1 = (bool)1;
  25009. goto IL_001c;
  25010. }
  25011. IL_001c:
  25012. {
  25013. bool L_5 = V_1;
  25014. return L_5;
  25015. }
  25016. }
  25017. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
  25018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 (int32_t ___format0, const RuntimeMethod* method)
  25019. {
  25020. static bool s_Il2CppMethodInitialized;
  25021. if (!s_Il2CppMethodInitialized)
  25022. {
  25023. il2cpp_codegen_initialize_method (SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_MetadataUsageId);
  25024. s_Il2CppMethodInitialized = true;
  25025. }
  25026. bool V_0 = false;
  25027. bool V_1 = false;
  25028. {
  25029. int32_t L_0 = ___format0;
  25030. int32_t L_1 = L_0;
  25031. RuntimeObject * L_2 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, &L_1);
  25032. bool L_3 = SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740((Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
  25033. V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  25034. bool L_4 = V_0;
  25035. if (!L_4)
  25036. {
  25037. goto IL_001e;
  25038. }
  25039. }
  25040. {
  25041. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  25042. ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteralD3FD53C52D30CDB029CBC791249A954CC8A039F0, /*hidden argument*/NULL);
  25043. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_RuntimeMethod_var);
  25044. }
  25045. IL_001e:
  25046. {
  25047. int32_t L_6 = ___format0;
  25048. bool L_7 = SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210(L_6, /*hidden argument*/NULL);
  25049. V_1 = L_7;
  25050. goto IL_0027;
  25051. }
  25052. IL_0027:
  25053. {
  25054. bool L_8 = V_1;
  25055. return L_8;
  25056. }
  25057. }
  25058. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
  25059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93 (const RuntimeMethod* method)
  25060. {
  25061. typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93_ftn) ();
  25062. static SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93_ftn _il2cpp_icall_func;
  25063. if (!_il2cpp_icall_func)
  25064. _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()");
  25065. int32_t retVal = _il2cpp_icall_func();
  25066. return retVal;
  25067. }
  25068. // System.String UnityEngine.SystemInfo::GetDeviceUniqueIdentifier()
  25069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB (const RuntimeMethod* method)
  25070. {
  25071. typedef String_t* (*SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB_ftn) ();
  25072. static SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB_ftn _il2cpp_icall_func;
  25073. if (!_il2cpp_icall_func)
  25074. _il2cpp_icall_func = (SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceUniqueIdentifier()");
  25075. String_t* retVal = _il2cpp_icall_func();
  25076. return retVal;
  25077. }
  25078. // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
  25079. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210 (int32_t ___format0, const RuntimeMethod* method)
  25080. {
  25081. typedef bool (*SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210_ftn) (int32_t);
  25082. static SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210_ftn _il2cpp_icall_func;
  25083. if (!_il2cpp_icall_func)
  25084. _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)");
  25085. bool retVal = _il2cpp_icall_func(___format0);
  25086. return retVal;
  25087. }
  25088. // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  25089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  25090. {
  25091. typedef bool (*SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6_ftn) (int32_t, int32_t);
  25092. static SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6_ftn _il2cpp_icall_func;
  25093. if (!_il2cpp_icall_func)
  25094. _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  25095. bool retVal = _il2cpp_icall_func(___format0, ___usage1);
  25096. return retVal;
  25097. }
  25098. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  25099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  25100. {
  25101. typedef int32_t (*SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3_ftn) (int32_t, int32_t);
  25102. static SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3_ftn _il2cpp_icall_func;
  25103. if (!_il2cpp_icall_func)
  25104. _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)");
  25105. int32_t retVal = _il2cpp_icall_func(___format0, ___usage1);
  25106. return retVal;
  25107. }
  25108. // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
  25109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method)
  25110. {
  25111. typedef int32_t (*SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C_ftn) (int32_t);
  25112. static SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C_ftn _il2cpp_icall_func;
  25113. if (!_il2cpp_icall_func)
  25114. _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)");
  25115. int32_t retVal = _il2cpp_icall_func(___format0);
  25116. return retVal;
  25117. }
  25118. #ifdef __clang__
  25119. #pragma clang diagnostic pop
  25120. #endif
  25121. #ifdef __clang__
  25122. #pragma clang diagnostic push
  25123. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25124. #pragma clang diagnostic ignored "-Wunused-variable"
  25125. #endif
  25126. // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
  25127. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m6134ACE5D232B16A9433AA1F47081FAA9BAC1BA1 (TextAreaAttribute_t85045C366B3A3B41CE21984CDDE589E1A786E394 * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
  25128. {
  25129. {
  25130. PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL);
  25131. int32_t L_0 = ___minLines0;
  25132. __this->set_minLines_0(L_0);
  25133. int32_t L_1 = ___maxLines1;
  25134. __this->set_maxLines_1(L_1);
  25135. return;
  25136. }
  25137. }
  25138. #ifdef __clang__
  25139. #pragma clang diagnostic pop
  25140. #endif
  25141. #ifdef __clang__
  25142. #pragma clang diagnostic push
  25143. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25144. #pragma clang diagnostic ignored "-Wunused-variable"
  25145. #endif
  25146. // System.String UnityEngine.TextAsset::get_text()
  25147. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method)
  25148. {
  25149. typedef String_t* (*TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42_ftn) (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E *);
  25150. static TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42_ftn _il2cpp_icall_func;
  25151. if (!_il2cpp_icall_func)
  25152. _il2cpp_icall_func = (TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()");
  25153. String_t* retVal = _il2cpp_icall_func(__this);
  25154. return retVal;
  25155. }
  25156. // System.String UnityEngine.TextAsset::ToString()
  25157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m8C7ED5DD80E20B3A16A2100F62319811BE5DC830 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method)
  25158. {
  25159. String_t* V_0 = NULL;
  25160. {
  25161. String_t* L_0 = TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42(__this, /*hidden argument*/NULL);
  25162. V_0 = L_0;
  25163. goto IL_000a;
  25164. }
  25165. IL_000a:
  25166. {
  25167. String_t* L_1 = V_0;
  25168. return L_1;
  25169. }
  25170. }
  25171. #ifdef __clang__
  25172. #pragma clang diagnostic pop
  25173. #endif
  25174. #ifdef __clang__
  25175. #pragma clang diagnostic push
  25176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25177. #pragma clang diagnostic ignored "-Wunused-variable"
  25178. #endif
  25179. // System.Void UnityEngine.Texture::.ctor()
  25180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25181. {
  25182. static bool s_Il2CppMethodInitialized;
  25183. if (!s_Il2CppMethodInitialized)
  25184. {
  25185. il2cpp_codegen_initialize_method (Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C_MetadataUsageId);
  25186. s_Il2CppMethodInitialized = true;
  25187. }
  25188. {
  25189. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  25190. Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL);
  25191. return;
  25192. }
  25193. }
  25194. // System.Int32 UnityEngine.Texture::GetDataWidth()
  25195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25196. {
  25197. typedef int32_t (*Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
  25198. static Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D_ftn _il2cpp_icall_func;
  25199. if (!_il2cpp_icall_func)
  25200. _il2cpp_icall_func = (Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
  25201. int32_t retVal = _il2cpp_icall_func(__this);
  25202. return retVal;
  25203. }
  25204. // System.Int32 UnityEngine.Texture::GetDataHeight()
  25205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25206. {
  25207. typedef int32_t (*Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
  25208. static Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E_ftn _il2cpp_icall_func;
  25209. if (!_il2cpp_icall_func)
  25210. _il2cpp_icall_func = (Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
  25211. int32_t retVal = _il2cpp_icall_func(__this);
  25212. return retVal;
  25213. }
  25214. // System.Int32 UnityEngine.Texture::get_width()
  25215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_mEF9D208720B8FB3E7A29F3A5A5C381B56E657ED2 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25216. {
  25217. int32_t V_0 = 0;
  25218. {
  25219. int32_t L_0 = Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D(__this, /*hidden argument*/NULL);
  25220. V_0 = L_0;
  25221. goto IL_000a;
  25222. }
  25223. IL_000a:
  25224. {
  25225. int32_t L_1 = V_0;
  25226. return L_1;
  25227. }
  25228. }
  25229. // System.Void UnityEngine.Texture::set_width(System.Int32)
  25230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method)
  25231. {
  25232. static bool s_Il2CppMethodInitialized;
  25233. if (!s_Il2CppMethodInitialized)
  25234. {
  25235. il2cpp_codegen_initialize_method (Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_MetadataUsageId);
  25236. s_Il2CppMethodInitialized = true;
  25237. }
  25238. {
  25239. NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * L_0 = (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 *)il2cpp_codegen_object_new(NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var);
  25240. NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4(L_0, /*hidden argument*/NULL);
  25241. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_RuntimeMethod_var);
  25242. }
  25243. }
  25244. // System.Int32 UnityEngine.Texture::get_height()
  25245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3A004CD1FA238B3D0B32FE7030634B9038EC4AA0 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25246. {
  25247. int32_t V_0 = 0;
  25248. {
  25249. int32_t L_0 = Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E(__this, /*hidden argument*/NULL);
  25250. V_0 = L_0;
  25251. goto IL_000a;
  25252. }
  25253. IL_000a:
  25254. {
  25255. int32_t L_1 = V_0;
  25256. return L_1;
  25257. }
  25258. }
  25259. // System.Void UnityEngine.Texture::set_height(System.Int32)
  25260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method)
  25261. {
  25262. static bool s_Il2CppMethodInitialized;
  25263. if (!s_Il2CppMethodInitialized)
  25264. {
  25265. il2cpp_codegen_initialize_method (Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_MetadataUsageId);
  25266. s_Il2CppMethodInitialized = true;
  25267. }
  25268. {
  25269. NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * L_0 = (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 *)il2cpp_codegen_object_new(NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var);
  25270. NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4(L_0, /*hidden argument*/NULL);
  25271. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_RuntimeMethod_var);
  25272. }
  25273. }
  25274. // System.Boolean UnityEngine.Texture::get_isReadable()
  25275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25276. {
  25277. typedef bool (*Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
  25278. static Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD_ftn _il2cpp_icall_func;
  25279. if (!_il2cpp_icall_func)
  25280. _il2cpp_icall_func = (Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
  25281. bool retVal = _il2cpp_icall_func(__this);
  25282. return retVal;
  25283. }
  25284. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  25285. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25286. {
  25287. typedef int32_t (*Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *);
  25288. static Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A_ftn _il2cpp_icall_func;
  25289. if (!_il2cpp_icall_func)
  25290. _il2cpp_icall_func = (Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
  25291. int32_t retVal = _il2cpp_icall_func(__this);
  25292. return retVal;
  25293. }
  25294. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  25295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Texture_get_texelSize_m89BA9E4CF5276F4FDBAAD6B497809F3E6DB1E30C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method)
  25296. {
  25297. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  25298. memset((&V_0), 0, sizeof(V_0));
  25299. {
  25300. Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
  25301. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0;
  25302. return L_0;
  25303. }
  25304. }
  25305. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
  25306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, const RuntimeMethod* method)
  25307. {
  25308. static bool s_Il2CppMethodInitialized;
  25309. if (!s_Il2CppMethodInitialized)
  25310. {
  25311. il2cpp_codegen_initialize_method (Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1_MetadataUsageId);
  25312. s_Il2CppMethodInitialized = true;
  25313. }
  25314. bool V_0 = false;
  25315. bool V_1 = false;
  25316. bool V_2 = false;
  25317. {
  25318. int32_t L_0 = ___format0;
  25319. bool L_1 = SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79(L_0, /*hidden argument*/NULL);
  25320. V_0 = L_1;
  25321. bool L_2 = V_0;
  25322. if (!L_2)
  25323. {
  25324. goto IL_0010;
  25325. }
  25326. }
  25327. {
  25328. V_1 = (bool)1;
  25329. goto IL_0060;
  25330. }
  25331. IL_0010:
  25332. {
  25333. int32_t L_3 = ___format0;
  25334. bool L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71(L_3, /*hidden argument*/NULL);
  25335. V_2 = L_4;
  25336. bool L_5 = V_2;
  25337. if (!L_5)
  25338. {
  25339. goto IL_003d;
  25340. }
  25341. }
  25342. {
  25343. RuntimeObject * L_6 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, (&___format0));
  25344. NullCheck(L_6);
  25345. String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  25346. ___format0 = *(int32_t*)UnBox(L_6);
  25347. String_t* L_8 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral73EC8A0405E27836713EE88E3E326D2AA92FE921, L_7, /*hidden argument*/NULL);
  25348. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  25349. Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E(L_8, __this, /*hidden argument*/NULL);
  25350. V_1 = (bool)1;
  25351. goto IL_0060;
  25352. }
  25353. IL_003d:
  25354. {
  25355. RuntimeObject * L_9 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, (&___format0));
  25356. NullCheck(L_9);
  25357. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  25358. ___format0 = *(int32_t*)UnBox(L_9);
  25359. String_t* L_11 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral34311263DC7D181C312B472B1C780134C973B8A8, L_10, /*hidden argument*/NULL);
  25360. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  25361. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_11, __this, /*hidden argument*/NULL);
  25362. V_1 = (bool)0;
  25363. goto IL_0060;
  25364. }
  25365. IL_0060:
  25366. {
  25367. bool L_12 = V_1;
  25368. return L_12;
  25369. }
  25370. }
  25371. // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
  25372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
  25373. {
  25374. static bool s_Il2CppMethodInitialized;
  25375. if (!s_Il2CppMethodInitialized)
  25376. {
  25377. il2cpp_codegen_initialize_method (Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED_MetadataUsageId);
  25378. s_Il2CppMethodInitialized = true;
  25379. }
  25380. bool V_0 = false;
  25381. bool V_1 = false;
  25382. {
  25383. int32_t L_0 = ___format0;
  25384. int32_t L_1 = ___usage1;
  25385. bool L_2 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_0, L_1, /*hidden argument*/NULL);
  25386. V_0 = L_2;
  25387. bool L_3 = V_0;
  25388. if (!L_3)
  25389. {
  25390. goto IL_0011;
  25391. }
  25392. }
  25393. {
  25394. V_1 = (bool)1;
  25395. goto IL_0041;
  25396. }
  25397. IL_0011:
  25398. {
  25399. RuntimeObject * L_4 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&___format0));
  25400. NullCheck(L_4);
  25401. String_t* L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
  25402. ___format0 = *(int32_t*)UnBox(L_4);
  25403. RuntimeObject * L_6 = Box(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var, (&___usage1));
  25404. NullCheck(L_6);
  25405. String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6);
  25406. ___usage1 = *(int32_t*)UnBox(L_6);
  25407. String_t* L_8 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral85285330616F7B0F1C1DF9EC8B22E159DB00A838, L_5, L_7, /*hidden argument*/NULL);
  25408. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  25409. Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_8, __this, /*hidden argument*/NULL);
  25410. V_1 = (bool)0;
  25411. goto IL_0041;
  25412. }
  25413. IL_0041:
  25414. {
  25415. bool L_9 = V_1;
  25416. return L_9;
  25417. }
  25418. }
  25419. // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
  25420. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___t0, const RuntimeMethod* method)
  25421. {
  25422. static bool s_Il2CppMethodInitialized;
  25423. if (!s_Il2CppMethodInitialized)
  25424. {
  25425. il2cpp_codegen_initialize_method (Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D_MetadataUsageId);
  25426. s_Il2CppMethodInitialized = true;
  25427. }
  25428. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * V_0 = NULL;
  25429. {
  25430. Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_0 = ___t0;
  25431. NullCheck(L_0);
  25432. String_t* L_1 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_0, /*hidden argument*/NULL);
  25433. String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral800CC47D20543F12B3DD331F9BB4BF01119DBDAB, L_1, /*hidden argument*/NULL);
  25434. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_3 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
  25435. UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_3, L_2, /*hidden argument*/NULL);
  25436. V_0 = L_3;
  25437. goto IL_0019;
  25438. }
  25439. IL_0019:
  25440. {
  25441. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_4 = V_0;
  25442. return L_4;
  25443. }
  25444. }
  25445. // System.Void UnityEngine.Texture::.cctor()
  25446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1 (const RuntimeMethod* method)
  25447. {
  25448. static bool s_Il2CppMethodInitialized;
  25449. if (!s_Il2CppMethodInitialized)
  25450. {
  25451. il2cpp_codegen_initialize_method (Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1_MetadataUsageId);
  25452. s_Il2CppMethodInitialized = true;
  25453. }
  25454. {
  25455. ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1));
  25456. return;
  25457. }
  25458. }
  25459. // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
  25460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
  25461. {
  25462. typedef void (*Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
  25463. static Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE_ftn _il2cpp_icall_func;
  25464. if (!_il2cpp_icall_func)
  25465. _il2cpp_icall_func = (Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
  25466. _il2cpp_icall_func(__this, ___ret0);
  25467. }
  25468. #ifdef __clang__
  25469. #pragma clang diagnostic pop
  25470. #endif
  25471. #ifdef __clang__
  25472. #pragma clang diagnostic push
  25473. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25474. #pragma clang diagnostic ignored "-Wunused-variable"
  25475. #endif
  25476. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  25477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41 (const RuntimeMethod* method)
  25478. {
  25479. typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41_ftn) ();
  25480. static Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41_ftn _il2cpp_icall_func;
  25481. if (!_il2cpp_icall_func)
  25482. _il2cpp_icall_func = (Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
  25483. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func();
  25484. return retVal;
  25485. }
  25486. // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  25487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
  25488. {
  25489. typedef bool (*Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
  25490. static Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C_ftn _il2cpp_icall_func;
  25491. if (!_il2cpp_icall_func)
  25492. _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
  25493. bool retVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___mipCount3, ___format4, ___flags5, ___nativeTex6);
  25494. return retVal;
  25495. }
  25496. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
  25497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method)
  25498. {
  25499. static bool s_Il2CppMethodInitialized;
  25500. if (!s_Il2CppMethodInitialized)
  25501. {
  25502. il2cpp_codegen_initialize_method (Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_MetadataUsageId);
  25503. s_Il2CppMethodInitialized = true;
  25504. }
  25505. bool V_0 = false;
  25506. {
  25507. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___mono0;
  25508. int32_t L_1 = ___w1;
  25509. int32_t L_2 = ___h2;
  25510. int32_t L_3 = ___mipCount3;
  25511. int32_t L_4 = ___format4;
  25512. int32_t L_5 = ___flags5;
  25513. intptr_t L_6 = ___nativeTex6;
  25514. bool L_7 = Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C(L_0, L_1, L_2, L_3, L_4, L_5, (intptr_t)L_6, /*hidden argument*/NULL);
  25515. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  25516. bool L_8 = V_0;
  25517. if (!L_8)
  25518. {
  25519. goto IL_0022;
  25520. }
  25521. }
  25522. {
  25523. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
  25524. UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral5E1FAEFEBCA2C780744CF670E527AE37E3B7757E, /*hidden argument*/NULL);
  25525. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_RuntimeMethod_var);
  25526. }
  25527. IL_0022:
  25528. {
  25529. return;
  25530. }
  25531. }
  25532. // System.Boolean UnityEngine.Texture2D::get_isReadable()
  25533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method)
  25534. {
  25535. typedef bool (*Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *);
  25536. static Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD_ftn _il2cpp_icall_func;
  25537. if (!_il2cpp_icall_func)
  25538. _il2cpp_icall_func = (Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
  25539. bool retVal = _il2cpp_icall_func(__this);
  25540. return retVal;
  25541. }
  25542. // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
  25543. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  25544. {
  25545. typedef void (*Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, bool, bool);
  25546. static Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B_ftn _il2cpp_icall_func;
  25547. if (!_il2cpp_icall_func)
  25548. _il2cpp_icall_func = (Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
  25549. _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
  25550. }
  25551. // System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)
  25552. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  25553. {
  25554. typedef bool (*Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t);
  25555. static Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3_ftn _il2cpp_icall_func;
  25556. if (!_il2cpp_icall_func)
  25557. _il2cpp_icall_func = (Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)");
  25558. bool retVal = _il2cpp_icall_func(__this, ___width0, ___height1);
  25559. return retVal;
  25560. }
  25561. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
  25562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method)
  25563. {
  25564. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0;
  25565. memset((&V_0), 0, sizeof(V_0));
  25566. {
  25567. int32_t L_0 = ___image0;
  25568. float L_1 = ___u1;
  25569. float L_2 = ___v2;
  25570. Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85(__this, L_0, L_1, L_2, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
  25571. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = V_0;
  25572. return L_3;
  25573. }
  25574. }
  25575. // System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  25576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
  25577. {
  25578. typedef bool (*Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, bool);
  25579. static Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC_ftn _il2cpp_icall_func;
  25580. if (!_il2cpp_icall_func)
  25581. _il2cpp_icall_func = (Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)");
  25582. bool retVal = _il2cpp_icall_func(__this, ___width0, ___height1, ___format2, ___hasMipMap3);
  25583. return retVal;
  25584. }
  25585. // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  25586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method)
  25587. {
  25588. {
  25589. int32_t L_0 = ___destX1;
  25590. int32_t L_1 = ___destY2;
  25591. bool L_2 = ___recalculateMipMaps3;
  25592. Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___source0), L_0, L_1, L_2, /*hidden argument*/NULL);
  25593. return;
  25594. }
  25595. }
  25596. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
  25597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method)
  25598. {
  25599. static bool s_Il2CppMethodInitialized;
  25600. if (!s_Il2CppMethodInitialized)
  25601. {
  25602. il2cpp_codegen_initialize_method (Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439_MetadataUsageId);
  25603. s_Il2CppMethodInitialized = true;
  25604. }
  25605. int32_t V_0 = 0;
  25606. int32_t V_1 = 0;
  25607. bool V_2 = false;
  25608. bool V_3 = false;
  25609. int32_t G_B5_0 = 0;
  25610. {
  25611. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  25612. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  25613. int32_t L_0 = ___textureFormat2;
  25614. bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL);
  25615. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  25616. bool L_2 = V_2;
  25617. if (!L_2)
  25618. {
  25619. goto IL_0018;
  25620. }
  25621. }
  25622. {
  25623. goto IL_004c;
  25624. }
  25625. IL_0018:
  25626. {
  25627. int32_t L_3 = ___textureFormat2;
  25628. bool L_4 = ___linear4;
  25629. int32_t L_5 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  25630. V_0 = L_5;
  25631. int32_t L_6 = ___mipCount3;
  25632. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  25633. {
  25634. goto IL_002c;
  25635. }
  25636. }
  25637. {
  25638. G_B5_0 = 0;
  25639. goto IL_002d;
  25640. }
  25641. IL_002c:
  25642. {
  25643. G_B5_0 = 1;
  25644. }
  25645. IL_002d:
  25646. {
  25647. V_1 = G_B5_0;
  25648. int32_t L_7 = ___textureFormat2;
  25649. bool L_8 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_7, /*hidden argument*/NULL);
  25650. V_3 = L_8;
  25651. bool L_9 = V_3;
  25652. if (!L_9)
  25653. {
  25654. goto IL_003d;
  25655. }
  25656. }
  25657. {
  25658. int32_t L_10 = V_1;
  25659. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  25660. }
  25661. IL_003d:
  25662. {
  25663. int32_t L_11 = ___width0;
  25664. int32_t L_12 = ___height1;
  25665. int32_t L_13 = ___mipCount3;
  25666. int32_t L_14 = V_0;
  25667. int32_t L_15 = V_1;
  25668. intptr_t L_16 = ___nativeTex5;
  25669. Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1(__this, L_11, L_12, L_13, L_14, L_15, (intptr_t)L_16, /*hidden argument*/NULL);
  25670. }
  25671. IL_004c:
  25672. {
  25673. return;
  25674. }
  25675. }
  25676. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  25677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method)
  25678. {
  25679. static bool s_Il2CppMethodInitialized;
  25680. if (!s_Il2CppMethodInitialized)
  25681. {
  25682. il2cpp_codegen_initialize_method (Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A_MetadataUsageId);
  25683. s_Il2CppMethodInitialized = true;
  25684. }
  25685. int32_t G_B2_0 = 0;
  25686. int32_t G_B2_1 = 0;
  25687. int32_t G_B2_2 = 0;
  25688. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B2_3 = NULL;
  25689. int32_t G_B1_0 = 0;
  25690. int32_t G_B1_1 = 0;
  25691. int32_t G_B1_2 = 0;
  25692. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B1_3 = NULL;
  25693. int32_t G_B3_0 = 0;
  25694. int32_t G_B3_1 = 0;
  25695. int32_t G_B3_2 = 0;
  25696. int32_t G_B3_3 = 0;
  25697. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B3_4 = NULL;
  25698. {
  25699. int32_t L_0 = ___width0;
  25700. int32_t L_1 = ___height1;
  25701. int32_t L_2 = ___textureFormat2;
  25702. bool L_3 = ___mipChain3;
  25703. G_B1_0 = L_2;
  25704. G_B1_1 = L_1;
  25705. G_B1_2 = L_0;
  25706. G_B1_3 = __this;
  25707. if (L_3)
  25708. {
  25709. G_B2_0 = L_2;
  25710. G_B2_1 = L_1;
  25711. G_B2_2 = L_0;
  25712. G_B2_3 = __this;
  25713. goto IL_000b;
  25714. }
  25715. }
  25716. {
  25717. G_B3_0 = 1;
  25718. G_B3_1 = G_B1_0;
  25719. G_B3_2 = G_B1_1;
  25720. G_B3_3 = G_B1_2;
  25721. G_B3_4 = G_B1_3;
  25722. goto IL_000c;
  25723. }
  25724. IL_000b:
  25725. {
  25726. G_B3_0 = (-1);
  25727. G_B3_1 = G_B2_0;
  25728. G_B3_2 = G_B2_1;
  25729. G_B3_3 = G_B2_2;
  25730. G_B3_4 = G_B2_3;
  25731. }
  25732. IL_000c:
  25733. {
  25734. NullCheck(G_B3_4);
  25735. Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  25736. return;
  25737. }
  25738. }
  25739. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
  25740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  25741. {
  25742. static bool s_Il2CppMethodInitialized;
  25743. if (!s_Il2CppMethodInitialized)
  25744. {
  25745. il2cpp_codegen_initialize_method (Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35_MetadataUsageId);
  25746. s_Il2CppMethodInitialized = true;
  25747. }
  25748. {
  25749. int32_t L_0 = ___width0;
  25750. int32_t L_1 = ___height1;
  25751. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  25752. int32_t L_2 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  25753. Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(__this, L_0, L_1, 4, L_2, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  25754. return;
  25755. }
  25756. }
  25757. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  25758. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, float ___u0, float ___v1, const RuntimeMethod* method)
  25759. {
  25760. static bool s_Il2CppMethodInitialized;
  25761. if (!s_Il2CppMethodInitialized)
  25762. {
  25763. il2cpp_codegen_initialize_method (Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_MetadataUsageId);
  25764. s_Il2CppMethodInitialized = true;
  25765. }
  25766. bool V_0 = false;
  25767. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1;
  25768. memset((&V_1), 0, sizeof(V_1));
  25769. {
  25770. bool L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  25771. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25772. bool L_1 = V_0;
  25773. if (!L_1)
  25774. {
  25775. goto IL_0016;
  25776. }
  25777. }
  25778. {
  25779. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL);
  25780. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_RuntimeMethod_var);
  25781. }
  25782. IL_0016:
  25783. {
  25784. float L_3 = ___u0;
  25785. float L_4 = ___v1;
  25786. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB(__this, 0, L_3, L_4, /*hidden argument*/NULL);
  25787. V_1 = L_5;
  25788. goto IL_0022;
  25789. }
  25790. IL_0022:
  25791. {
  25792. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = V_1;
  25793. return L_6;
  25794. }
  25795. }
  25796. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  25797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  25798. {
  25799. static bool s_Il2CppMethodInitialized;
  25800. if (!s_Il2CppMethodInitialized)
  25801. {
  25802. il2cpp_codegen_initialize_method (Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_MetadataUsageId);
  25803. s_Il2CppMethodInitialized = true;
  25804. }
  25805. bool V_0 = false;
  25806. {
  25807. bool L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  25808. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25809. bool L_1 = V_0;
  25810. if (!L_1)
  25811. {
  25812. goto IL_0016;
  25813. }
  25814. }
  25815. {
  25816. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL);
  25817. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_RuntimeMethod_var);
  25818. }
  25819. IL_0016:
  25820. {
  25821. bool L_3 = ___updateMipmaps0;
  25822. bool L_4 = ___makeNoLongerReadable1;
  25823. Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B(__this, L_3, L_4, /*hidden argument*/NULL);
  25824. return;
  25825. }
  25826. }
  25827. // System.Void UnityEngine.Texture2D::Apply()
  25828. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m0F3B4A4B1B89E44E2AF60ABDEFAA18D93735B5CA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method)
  25829. {
  25830. {
  25831. Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1(__this, (bool)1, (bool)0, /*hidden argument*/NULL);
  25832. return;
  25833. }
  25834. }
  25835. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
  25836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  25837. {
  25838. static bool s_Il2CppMethodInitialized;
  25839. if (!s_Il2CppMethodInitialized)
  25840. {
  25841. il2cpp_codegen_initialize_method (Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_MetadataUsageId);
  25842. s_Il2CppMethodInitialized = true;
  25843. }
  25844. bool V_0 = false;
  25845. bool V_1 = false;
  25846. {
  25847. bool L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  25848. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25849. bool L_1 = V_0;
  25850. if (!L_1)
  25851. {
  25852. goto IL_0016;
  25853. }
  25854. }
  25855. {
  25856. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL);
  25857. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_RuntimeMethod_var);
  25858. }
  25859. IL_0016:
  25860. {
  25861. int32_t L_3 = ___width0;
  25862. int32_t L_4 = ___height1;
  25863. bool L_5 = Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3(__this, L_3, L_4, /*hidden argument*/NULL);
  25864. V_1 = L_5;
  25865. goto IL_0021;
  25866. }
  25867. IL_0021:
  25868. {
  25869. bool L_6 = V_1;
  25870. return L_6;
  25871. }
  25872. }
  25873. // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  25874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method)
  25875. {
  25876. static bool s_Il2CppMethodInitialized;
  25877. if (!s_Il2CppMethodInitialized)
  25878. {
  25879. il2cpp_codegen_initialize_method (Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_MetadataUsageId);
  25880. s_Il2CppMethodInitialized = true;
  25881. }
  25882. bool V_0 = false;
  25883. bool V_1 = false;
  25884. {
  25885. bool L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  25886. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25887. bool L_1 = V_0;
  25888. if (!L_1)
  25889. {
  25890. goto IL_0016;
  25891. }
  25892. }
  25893. {
  25894. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL);
  25895. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_RuntimeMethod_var);
  25896. }
  25897. IL_0016:
  25898. {
  25899. int32_t L_3 = ___width0;
  25900. int32_t L_4 = ___height1;
  25901. int32_t L_5 = ___format2;
  25902. bool L_6 = ___hasMipMap3;
  25903. bool L_7 = Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC(__this, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  25904. V_1 = L_7;
  25905. goto IL_0024;
  25906. }
  25907. IL_0024:
  25908. {
  25909. bool L_8 = V_1;
  25910. return L_8;
  25911. }
  25912. }
  25913. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
  25914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method)
  25915. {
  25916. static bool s_Il2CppMethodInitialized;
  25917. if (!s_Il2CppMethodInitialized)
  25918. {
  25919. il2cpp_codegen_initialize_method (Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_MetadataUsageId);
  25920. s_Il2CppMethodInitialized = true;
  25921. }
  25922. bool V_0 = false;
  25923. {
  25924. bool L_0 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
  25925. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  25926. bool L_1 = V_0;
  25927. if (!L_1)
  25928. {
  25929. goto IL_0016;
  25930. }
  25931. }
  25932. {
  25933. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL);
  25934. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_RuntimeMethod_var);
  25935. }
  25936. IL_0016:
  25937. {
  25938. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = ___source0;
  25939. int32_t L_4 = ___destX1;
  25940. int32_t L_5 = ___destY2;
  25941. bool L_6 = ___recalculateMipMaps3;
  25942. Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA(__this, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  25943. return;
  25944. }
  25945. }
  25946. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  25947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m1ED1C11E41D0ACC8CFCABBD25946CF0BD16D4F61 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method)
  25948. {
  25949. {
  25950. Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = ___source0;
  25951. int32_t L_1 = ___destX1;
  25952. int32_t L_2 = ___destY2;
  25953. Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE(__this, L_0, L_1, L_2, (bool)1, /*hidden argument*/NULL);
  25954. return;
  25955. }
  25956. }
  25957. // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
  25958. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret3, const RuntimeMethod* method)
  25959. {
  25960. typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, float, float, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
  25961. static Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85_ftn _il2cpp_icall_func;
  25962. if (!_il2cpp_icall_func)
  25963. _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)");
  25964. _il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3);
  25965. }
  25966. // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  25967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method)
  25968. {
  25969. typedef void (*Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *, int32_t, int32_t, bool);
  25970. static Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D_ftn _il2cpp_icall_func;
  25971. if (!_il2cpp_icall_func)
  25972. _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  25973. _il2cpp_icall_func(__this, ___source0, ___destX1, ___destY2, ___recalculateMipMaps3);
  25974. }
  25975. #ifdef __clang__
  25976. #pragma clang diagnostic pop
  25977. #endif
  25978. #ifdef __clang__
  25979. #pragma clang diagnostic push
  25980. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25981. #pragma clang diagnostic ignored "-Wunused-variable"
  25982. #endif
  25983. // System.Boolean UnityEngine.Texture2DArray::get_isReadable()
  25984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, const RuntimeMethod* method)
  25985. {
  25986. typedef bool (*Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A_ftn) (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 *);
  25987. static Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A_ftn _il2cpp_icall_func;
  25988. if (!_il2cpp_icall_func)
  25989. _il2cpp_icall_func = (Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
  25990. bool retVal = _il2cpp_icall_func(__this);
  25991. return retVal;
  25992. }
  25993. // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  25994. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  25995. {
  25996. typedef bool (*Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E_ftn) (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  25997. static Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E_ftn _il2cpp_icall_func;
  25998. if (!_il2cpp_icall_func)
  25999. _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  26000. bool retVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
  26001. return retVal;
  26002. }
  26003. // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  26005. {
  26006. static bool s_Il2CppMethodInitialized;
  26007. if (!s_Il2CppMethodInitialized)
  26008. {
  26009. il2cpp_codegen_initialize_method (Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_MetadataUsageId);
  26010. s_Il2CppMethodInitialized = true;
  26011. }
  26012. bool V_0 = false;
  26013. {
  26014. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * L_0 = ___mono0;
  26015. int32_t L_1 = ___w1;
  26016. int32_t L_2 = ___h2;
  26017. int32_t L_3 = ___d3;
  26018. int32_t L_4 = ___mipCount4;
  26019. int32_t L_5 = ___format5;
  26020. int32_t L_6 = ___flags6;
  26021. bool L_7 = Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  26022. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  26023. bool L_8 = V_0;
  26024. if (!L_8)
  26025. {
  26026. goto IL_0022;
  26027. }
  26028. }
  26029. {
  26030. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
  26031. UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral30FA981B61585D6DE94376CB539A04A8A53C8580, /*hidden argument*/NULL);
  26032. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_RuntimeMethod_var);
  26033. }
  26034. IL_0022:
  26035. {
  26036. return;
  26037. }
  26038. }
  26039. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m92A39957ECC1DBE79437D3849A1FA7A98615A9F0 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  26041. {
  26042. {
  26043. int32_t L_0 = ___width0;
  26044. int32_t L_1 = ___height1;
  26045. int32_t L_2 = ___depth2;
  26046. int32_t L_3 = ___format3;
  26047. int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL);
  26048. int32_t L_5 = ___flags4;
  26049. Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  26050. return;
  26051. }
  26052. }
  26053. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26054. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  26055. {
  26056. static bool s_Il2CppMethodInitialized;
  26057. if (!s_Il2CppMethodInitialized)
  26058. {
  26059. il2cpp_codegen_initialize_method (Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2_MetadataUsageId);
  26060. s_Il2CppMethodInitialized = true;
  26061. }
  26062. {
  26063. int32_t L_0 = ___width0;
  26064. int32_t L_1 = ___height1;
  26065. int32_t L_2 = ___depth2;
  26066. int32_t L_3 = ___format3;
  26067. int32_t L_4 = ___flags4;
  26068. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  26069. int32_t L_5 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  26070. Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  26071. return;
  26072. }
  26073. }
  26074. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  26075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  26076. {
  26077. static bool s_Il2CppMethodInitialized;
  26078. if (!s_Il2CppMethodInitialized)
  26079. {
  26080. il2cpp_codegen_initialize_method (Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76_MetadataUsageId);
  26081. s_Il2CppMethodInitialized = true;
  26082. }
  26083. bool V_0 = false;
  26084. {
  26085. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  26086. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  26087. int32_t L_0 = ___format3;
  26088. bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL);
  26089. V_0 = L_1;
  26090. bool L_2 = V_0;
  26091. if (!L_2)
  26092. {
  26093. goto IL_0025;
  26094. }
  26095. }
  26096. {
  26097. int32_t L_3 = ___width0;
  26098. int32_t L_4 = ___height1;
  26099. int32_t L_5 = ___depth2;
  26100. int32_t L_6 = ___mipCount5;
  26101. int32_t L_7 = ___format3;
  26102. int32_t L_8 = ___flags4;
  26103. Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  26104. }
  26105. IL_0025:
  26106. {
  26107. return;
  26108. }
  26109. }
  26110. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
  26111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method)
  26112. {
  26113. static bool s_Il2CppMethodInitialized;
  26114. if (!s_Il2CppMethodInitialized)
  26115. {
  26116. il2cpp_codegen_initialize_method (Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6_MetadataUsageId);
  26117. s_Il2CppMethodInitialized = true;
  26118. }
  26119. int32_t V_0 = 0;
  26120. int32_t V_1 = 0;
  26121. bool V_2 = false;
  26122. bool V_3 = false;
  26123. int32_t G_B5_0 = 0;
  26124. {
  26125. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  26126. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  26127. int32_t L_0 = ___textureFormat3;
  26128. bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL);
  26129. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  26130. bool L_2 = V_2;
  26131. if (!L_2)
  26132. {
  26133. goto IL_0019;
  26134. }
  26135. }
  26136. {
  26137. goto IL_004e;
  26138. }
  26139. IL_0019:
  26140. {
  26141. int32_t L_3 = ___textureFormat3;
  26142. bool L_4 = ___linear5;
  26143. int32_t L_5 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  26144. V_0 = L_5;
  26145. int32_t L_6 = ___mipCount4;
  26146. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  26147. {
  26148. goto IL_002e;
  26149. }
  26150. }
  26151. {
  26152. G_B5_0 = 0;
  26153. goto IL_002f;
  26154. }
  26155. IL_002e:
  26156. {
  26157. G_B5_0 = 1;
  26158. }
  26159. IL_002f:
  26160. {
  26161. V_1 = G_B5_0;
  26162. int32_t L_7 = ___textureFormat3;
  26163. bool L_8 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_7, /*hidden argument*/NULL);
  26164. V_3 = L_8;
  26165. bool L_9 = V_3;
  26166. if (!L_9)
  26167. {
  26168. goto IL_0040;
  26169. }
  26170. }
  26171. {
  26172. int32_t L_10 = V_1;
  26173. V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64)));
  26174. }
  26175. IL_0040:
  26176. {
  26177. int32_t L_11 = ___width0;
  26178. int32_t L_12 = ___height1;
  26179. int32_t L_13 = ___depth2;
  26180. int32_t L_14 = ___mipCount4;
  26181. int32_t L_15 = V_0;
  26182. int32_t L_16 = V_1;
  26183. Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F(__this, L_11, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
  26184. }
  26185. IL_004e:
  26186. {
  26187. return;
  26188. }
  26189. }
  26190. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
  26191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEDE73B65A89EACA4B487FFBA92B155ED5B09970F (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method)
  26192. {
  26193. int32_t G_B2_0 = 0;
  26194. int32_t G_B2_1 = 0;
  26195. int32_t G_B2_2 = 0;
  26196. int32_t G_B2_3 = 0;
  26197. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B2_4 = NULL;
  26198. int32_t G_B1_0 = 0;
  26199. int32_t G_B1_1 = 0;
  26200. int32_t G_B1_2 = 0;
  26201. int32_t G_B1_3 = 0;
  26202. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B1_4 = NULL;
  26203. int32_t G_B3_0 = 0;
  26204. int32_t G_B3_1 = 0;
  26205. int32_t G_B3_2 = 0;
  26206. int32_t G_B3_3 = 0;
  26207. int32_t G_B3_4 = 0;
  26208. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B3_5 = NULL;
  26209. {
  26210. int32_t L_0 = ___width0;
  26211. int32_t L_1 = ___height1;
  26212. int32_t L_2 = ___depth2;
  26213. int32_t L_3 = ___textureFormat3;
  26214. bool L_4 = ___mipChain4;
  26215. G_B1_0 = L_3;
  26216. G_B1_1 = L_2;
  26217. G_B1_2 = L_1;
  26218. G_B1_3 = L_0;
  26219. G_B1_4 = __this;
  26220. if (L_4)
  26221. {
  26222. G_B2_0 = L_3;
  26223. G_B2_1 = L_2;
  26224. G_B2_2 = L_1;
  26225. G_B2_3 = L_0;
  26226. G_B2_4 = __this;
  26227. goto IL_000d;
  26228. }
  26229. }
  26230. {
  26231. G_B3_0 = 1;
  26232. G_B3_1 = G_B1_0;
  26233. G_B3_2 = G_B1_1;
  26234. G_B3_3 = G_B1_2;
  26235. G_B3_4 = G_B1_3;
  26236. G_B3_5 = G_B1_4;
  26237. goto IL_000e;
  26238. }
  26239. IL_000d:
  26240. {
  26241. G_B3_0 = (-1);
  26242. G_B3_1 = G_B2_0;
  26243. G_B3_2 = G_B2_1;
  26244. G_B3_3 = G_B2_2;
  26245. G_B3_4 = G_B2_3;
  26246. G_B3_5 = G_B2_4;
  26247. }
  26248. IL_000e:
  26249. {
  26250. bool L_5 = ___linear5;
  26251. NullCheck(G_B3_5);
  26252. Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL);
  26253. return;
  26254. }
  26255. }
  26256. // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  26257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE0F6B7F60470C479258E1CC295456BCA103E66BF (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  26258. {
  26259. int32_t G_B2_0 = 0;
  26260. int32_t G_B2_1 = 0;
  26261. int32_t G_B2_2 = 0;
  26262. int32_t G_B2_3 = 0;
  26263. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B2_4 = NULL;
  26264. int32_t G_B1_0 = 0;
  26265. int32_t G_B1_1 = 0;
  26266. int32_t G_B1_2 = 0;
  26267. int32_t G_B1_3 = 0;
  26268. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B1_4 = NULL;
  26269. int32_t G_B3_0 = 0;
  26270. int32_t G_B3_1 = 0;
  26271. int32_t G_B3_2 = 0;
  26272. int32_t G_B3_3 = 0;
  26273. int32_t G_B3_4 = 0;
  26274. Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B3_5 = NULL;
  26275. {
  26276. int32_t L_0 = ___width0;
  26277. int32_t L_1 = ___height1;
  26278. int32_t L_2 = ___depth2;
  26279. int32_t L_3 = ___textureFormat3;
  26280. bool L_4 = ___mipChain4;
  26281. G_B1_0 = L_3;
  26282. G_B1_1 = L_2;
  26283. G_B1_2 = L_1;
  26284. G_B1_3 = L_0;
  26285. G_B1_4 = __this;
  26286. if (L_4)
  26287. {
  26288. G_B2_0 = L_3;
  26289. G_B2_1 = L_2;
  26290. G_B2_2 = L_1;
  26291. G_B2_3 = L_0;
  26292. G_B2_4 = __this;
  26293. goto IL_000d;
  26294. }
  26295. }
  26296. {
  26297. G_B3_0 = 1;
  26298. G_B3_1 = G_B1_0;
  26299. G_B3_2 = G_B1_1;
  26300. G_B3_3 = G_B1_2;
  26301. G_B3_4 = G_B1_3;
  26302. G_B3_5 = G_B1_4;
  26303. goto IL_000e;
  26304. }
  26305. IL_000d:
  26306. {
  26307. G_B3_0 = (-1);
  26308. G_B3_1 = G_B2_0;
  26309. G_B3_2 = G_B2_1;
  26310. G_B3_3 = G_B2_2;
  26311. G_B3_4 = G_B2_3;
  26312. G_B3_5 = G_B2_4;
  26313. }
  26314. IL_000e:
  26315. {
  26316. NullCheck(G_B3_5);
  26317. Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL);
  26318. return;
  26319. }
  26320. }
  26321. #ifdef __clang__
  26322. #pragma clang diagnostic pop
  26323. #endif
  26324. #ifdef __clang__
  26325. #pragma clang diagnostic push
  26326. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26327. #pragma clang diagnostic ignored "-Wunused-variable"
  26328. #endif
  26329. // System.Boolean UnityEngine.Texture3D::get_isReadable()
  26330. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, const RuntimeMethod* method)
  26331. {
  26332. typedef bool (*Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F_ftn) (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 *);
  26333. static Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F_ftn _il2cpp_icall_func;
  26334. if (!_il2cpp_icall_func)
  26335. _il2cpp_icall_func = (Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
  26336. bool retVal = _il2cpp_icall_func(__this);
  26337. return retVal;
  26338. }
  26339. // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  26341. {
  26342. typedef bool (*Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5_ftn) (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
  26343. static Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5_ftn _il2cpp_icall_func;
  26344. if (!_il2cpp_icall_func)
  26345. _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
  26346. bool retVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6);
  26347. return retVal;
  26348. }
  26349. // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method)
  26351. {
  26352. static bool s_Il2CppMethodInitialized;
  26353. if (!s_Il2CppMethodInitialized)
  26354. {
  26355. il2cpp_codegen_initialize_method (Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_MetadataUsageId);
  26356. s_Il2CppMethodInitialized = true;
  26357. }
  26358. bool V_0 = false;
  26359. {
  26360. Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * L_0 = ___mono0;
  26361. int32_t L_1 = ___w1;
  26362. int32_t L_2 = ___h2;
  26363. int32_t L_3 = ___d3;
  26364. int32_t L_4 = ___mipCount4;
  26365. int32_t L_5 = ___format5;
  26366. int32_t L_6 = ___flags6;
  26367. bool L_7 = Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  26368. V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
  26369. bool L_8 = V_0;
  26370. if (!L_8)
  26371. {
  26372. goto IL_0022;
  26373. }
  26374. }
  26375. {
  26376. UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
  26377. UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral5E1FAEFEBCA2C780744CF670E527AE37E3B7757E, /*hidden argument*/NULL);
  26378. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_RuntimeMethod_var);
  26379. }
  26380. IL_0022:
  26381. {
  26382. return;
  26383. }
  26384. }
  26385. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m3819CE6527C761C3514E46566BAE8D09CEE6C6C0 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  26387. {
  26388. {
  26389. int32_t L_0 = ___width0;
  26390. int32_t L_1 = ___height1;
  26391. int32_t L_2 = ___depth2;
  26392. int32_t L_3 = ___format3;
  26393. int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL);
  26394. int32_t L_5 = ___flags4;
  26395. Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  26396. return;
  26397. }
  26398. }
  26399. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
  26400. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method)
  26401. {
  26402. static bool s_Il2CppMethodInitialized;
  26403. if (!s_Il2CppMethodInitialized)
  26404. {
  26405. il2cpp_codegen_initialize_method (Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40_MetadataUsageId);
  26406. s_Il2CppMethodInitialized = true;
  26407. }
  26408. {
  26409. int32_t L_0 = ___width0;
  26410. int32_t L_1 = ___height1;
  26411. int32_t L_2 = ___depth2;
  26412. int32_t L_3 = ___format3;
  26413. int32_t L_4 = ___flags4;
  26414. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  26415. int32_t L_5 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
  26416. Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  26417. return;
  26418. }
  26419. }
  26420. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
  26421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method)
  26422. {
  26423. static bool s_Il2CppMethodInitialized;
  26424. if (!s_Il2CppMethodInitialized)
  26425. {
  26426. il2cpp_codegen_initialize_method (Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7_MetadataUsageId);
  26427. s_Il2CppMethodInitialized = true;
  26428. }
  26429. bool V_0 = false;
  26430. {
  26431. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  26432. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  26433. int32_t L_0 = ___format3;
  26434. bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL);
  26435. V_0 = L_1;
  26436. bool L_2 = V_0;
  26437. if (!L_2)
  26438. {
  26439. goto IL_0025;
  26440. }
  26441. }
  26442. {
  26443. int32_t L_3 = ___width0;
  26444. int32_t L_4 = ___height1;
  26445. int32_t L_5 = ___depth2;
  26446. int32_t L_6 = ___mipCount5;
  26447. int32_t L_7 = ___format3;
  26448. int32_t L_8 = ___flags4;
  26449. Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  26450. }
  26451. IL_0025:
  26452. {
  26453. return;
  26454. }
  26455. }
  26456. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
  26457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method)
  26458. {
  26459. static bool s_Il2CppMethodInitialized;
  26460. if (!s_Il2CppMethodInitialized)
  26461. {
  26462. il2cpp_codegen_initialize_method (Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0_MetadataUsageId);
  26463. s_Il2CppMethodInitialized = true;
  26464. }
  26465. int32_t V_0 = 0;
  26466. int32_t V_1 = 0;
  26467. bool V_2 = false;
  26468. bool V_3 = false;
  26469. int32_t G_B5_0 = 0;
  26470. {
  26471. IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
  26472. Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
  26473. int32_t L_0 = ___textureFormat3;
  26474. bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL);
  26475. V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  26476. bool L_2 = V_2;
  26477. if (!L_2)
  26478. {
  26479. goto IL_0019;
  26480. }
  26481. }
  26482. {
  26483. goto IL_004a;
  26484. }
  26485. IL_0019:
  26486. {
  26487. int32_t L_3 = ___textureFormat3;
  26488. int32_t L_4 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_3, (bool)0, /*hidden argument*/NULL);
  26489. V_0 = L_4;
  26490. int32_t L_5 = ___mipCount4;
  26491. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  26492. {
  26493. goto IL_002a;
  26494. }
  26495. }
  26496. {
  26497. G_B5_0 = 0;
  26498. goto IL_002b;
  26499. }
  26500. IL_002a:
  26501. {
  26502. G_B5_0 = 1;
  26503. }
  26504. IL_002b:
  26505. {
  26506. V_1 = G_B5_0;
  26507. int32_t L_6 = ___textureFormat3;
  26508. bool L_7 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_6, /*hidden argument*/NULL);
  26509. V_3 = L_7;
  26510. bool L_8 = V_3;
  26511. if (!L_8)
  26512. {
  26513. goto IL_003c;
  26514. }
  26515. }
  26516. {
  26517. int32_t L_9 = V_1;
  26518. V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64)));
  26519. }
  26520. IL_003c:
  26521. {
  26522. int32_t L_10 = ___width0;
  26523. int32_t L_11 = ___height1;
  26524. int32_t L_12 = ___depth2;
  26525. int32_t L_13 = ___mipCount4;
  26526. int32_t L_14 = V_0;
  26527. int32_t L_15 = V_1;
  26528. Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5(__this, L_10, L_11, L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  26529. }
  26530. IL_004a:
  26531. {
  26532. return;
  26533. }
  26534. }
  26535. // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  26536. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7086160504490544C327FF1C7823830B44441466 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method)
  26537. {
  26538. int32_t G_B2_0 = 0;
  26539. int32_t G_B2_1 = 0;
  26540. int32_t G_B2_2 = 0;
  26541. int32_t G_B2_3 = 0;
  26542. Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * G_B2_4 = NULL;
  26543. int32_t G_B1_0 = 0;
  26544. int32_t G_B1_1 = 0;
  26545. int32_t G_B1_2 = 0;
  26546. int32_t G_B1_3 = 0;
  26547. Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * G_B1_4 = NULL;
  26548. int32_t G_B3_0 = 0;
  26549. int32_t G_B3_1 = 0;
  26550. int32_t G_B3_2 = 0;
  26551. int32_t G_B3_3 = 0;
  26552. int32_t G_B3_4 = 0;
  26553. Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * G_B3_5 = NULL;
  26554. {
  26555. int32_t L_0 = ___width0;
  26556. int32_t L_1 = ___height1;
  26557. int32_t L_2 = ___depth2;
  26558. int32_t L_3 = ___textureFormat3;
  26559. bool L_4 = ___mipChain4;
  26560. G_B1_0 = L_3;
  26561. G_B1_1 = L_2;
  26562. G_B1_2 = L_1;
  26563. G_B1_3 = L_0;
  26564. G_B1_4 = __this;
  26565. if (L_4)
  26566. {
  26567. G_B2_0 = L_3;
  26568. G_B2_1 = L_2;
  26569. G_B2_2 = L_1;
  26570. G_B2_3 = L_0;
  26571. G_B2_4 = __this;
  26572. goto IL_000d;
  26573. }
  26574. }
  26575. {
  26576. G_B3_0 = 1;
  26577. G_B3_1 = G_B1_0;
  26578. G_B3_2 = G_B1_1;
  26579. G_B3_3 = G_B1_2;
  26580. G_B3_4 = G_B1_3;
  26581. G_B3_5 = G_B1_4;
  26582. goto IL_000e;
  26583. }
  26584. IL_000d:
  26585. {
  26586. G_B3_0 = (-1);
  26587. G_B3_1 = G_B2_0;
  26588. G_B3_2 = G_B2_1;
  26589. G_B3_3 = G_B2_2;
  26590. G_B3_4 = G_B2_3;
  26591. G_B3_5 = G_B2_4;
  26592. }
  26593. IL_000e:
  26594. {
  26595. NullCheck(G_B3_5);
  26596. Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  26597. return;
  26598. }
  26599. }
  26600. #ifdef __clang__
  26601. #pragma clang diagnostic pop
  26602. #endif
  26603. #ifdef __clang__
  26604. #pragma clang diagnostic push
  26605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26606. #pragma clang diagnostic ignored "-Wunused-variable"
  26607. #endif
  26608. #ifdef __clang__
  26609. #pragma clang diagnostic pop
  26610. #endif
  26611. #ifdef __clang__
  26612. #pragma clang diagnostic push
  26613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26614. #pragma clang diagnostic ignored "-Wunused-variable"
  26615. #endif
  26616. #ifdef __clang__
  26617. #pragma clang diagnostic pop
  26618. #endif
  26619. #ifdef __clang__
  26620. #pragma clang diagnostic push
  26621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26622. #pragma clang diagnostic ignored "-Wunused-variable"
  26623. #endif
  26624. #ifdef __clang__
  26625. #pragma clang diagnostic pop
  26626. #endif
  26627. #ifdef __clang__
  26628. #pragma clang diagnostic push
  26629. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26630. #pragma clang diagnostic ignored "-Wunused-variable"
  26631. #endif
  26632. // System.Single UnityEngine.Time::get_time()
  26633. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8 (const RuntimeMethod* method)
  26634. {
  26635. typedef float (*Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8_ftn) ();
  26636. static Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8_ftn _il2cpp_icall_func;
  26637. if (!_il2cpp_icall_func)
  26638. _il2cpp_icall_func = (Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  26639. float retVal = _il2cpp_icall_func();
  26640. return retVal;
  26641. }
  26642. // System.Single UnityEngine.Time::get_deltaTime()
  26643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (const RuntimeMethod* method)
  26644. {
  26645. typedef float (*Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E_ftn) ();
  26646. static Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E_ftn _il2cpp_icall_func;
  26647. if (!_il2cpp_icall_func)
  26648. _il2cpp_icall_func = (Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  26649. float retVal = _il2cpp_icall_func();
  26650. return retVal;
  26651. }
  26652. // System.Single UnityEngine.Time::get_unscaledTime()
  26653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472 (const RuntimeMethod* method)
  26654. {
  26655. typedef float (*Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472_ftn) ();
  26656. static Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472_ftn _il2cpp_icall_func;
  26657. if (!_il2cpp_icall_func)
  26658. _il2cpp_icall_func = (Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()");
  26659. float retVal = _il2cpp_icall_func();
  26660. return retVal;
  26661. }
  26662. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  26663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2 (const RuntimeMethod* method)
  26664. {
  26665. typedef float (*Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2_ftn) ();
  26666. static Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2_ftn _il2cpp_icall_func;
  26667. if (!_il2cpp_icall_func)
  26668. _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()");
  26669. float retVal = _il2cpp_icall_func();
  26670. return retVal;
  26671. }
  26672. // System.Single UnityEngine.Time::get_timeScale()
  26673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 (const RuntimeMethod* method)
  26674. {
  26675. typedef float (*Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8_ftn) ();
  26676. static Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8_ftn _il2cpp_icall_func;
  26677. if (!_il2cpp_icall_func)
  26678. _il2cpp_icall_func = (Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()");
  26679. float retVal = _il2cpp_icall_func();
  26680. return retVal;
  26681. }
  26682. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  26683. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF (float ___value0, const RuntimeMethod* method)
  26684. {
  26685. typedef void (*Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF_ftn) (float);
  26686. static Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF_ftn _il2cpp_icall_func;
  26687. if (!_il2cpp_icall_func)
  26688. _il2cpp_icall_func = (Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  26689. _il2cpp_icall_func(___value0);
  26690. }
  26691. // System.Int32 UnityEngine.Time::get_frameCount()
  26692. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436 (const RuntimeMethod* method)
  26693. {
  26694. typedef int32_t (*Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436_ftn) ();
  26695. static Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436_ftn _il2cpp_icall_func;
  26696. if (!_il2cpp_icall_func)
  26697. _il2cpp_icall_func = (Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  26698. int32_t retVal = _il2cpp_icall_func();
  26699. return retVal;
  26700. }
  26701. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  26702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03 (const RuntimeMethod* method)
  26703. {
  26704. typedef float (*Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03_ftn) ();
  26705. static Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03_ftn _il2cpp_icall_func;
  26706. if (!_il2cpp_icall_func)
  26707. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  26708. float retVal = _il2cpp_icall_func();
  26709. return retVal;
  26710. }
  26711. #ifdef __clang__
  26712. #pragma clang diagnostic pop
  26713. #endif
  26714. #ifdef __clang__
  26715. #pragma clang diagnostic push
  26716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26717. #pragma clang diagnostic ignored "-Wunused-variable"
  26718. #endif
  26719. // System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
  26720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m13242D6EEE484B1CCA7B3A8FA720C5BCC44AF5DF (TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C * __this, String_t* ___tooltip0, const RuntimeMethod* method)
  26721. {
  26722. {
  26723. PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL);
  26724. String_t* L_0 = ___tooltip0;
  26725. __this->set_tooltip_0(L_0);
  26726. return;
  26727. }
  26728. }
  26729. #ifdef __clang__
  26730. #pragma clang diagnostic pop
  26731. #endif
  26732. #ifdef __clang__
  26733. #pragma clang diagnostic push
  26734. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26735. #pragma clang diagnostic ignored "-Wunused-variable"
  26736. #endif
  26737. // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
  26738. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0 (intptr_t ___ptr0, const RuntimeMethod* method)
  26739. {
  26740. typedef void (*TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0_ftn) (intptr_t);
  26741. static TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0_ftn _il2cpp_icall_func;
  26742. if (!_il2cpp_icall_func)
  26743. _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)");
  26744. _il2cpp_icall_func(___ptr0);
  26745. }
  26746. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  26747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  26748. {
  26749. static bool s_Il2CppMethodInitialized;
  26750. if (!s_Il2CppMethodInitialized)
  26751. {
  26752. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3_MetadataUsageId);
  26753. s_Il2CppMethodInitialized = true;
  26754. }
  26755. bool V_0 = false;
  26756. {
  26757. intptr_t L_0 = __this->get_m_Ptr_0();
  26758. bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
  26759. V_0 = L_1;
  26760. bool L_2 = V_0;
  26761. if (!L_2)
  26762. {
  26763. goto IL_002e;
  26764. }
  26765. }
  26766. {
  26767. intptr_t L_3 = __this->get_m_Ptr_0();
  26768. TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0((intptr_t)L_3, /*hidden argument*/NULL);
  26769. __this->set_m_Ptr_0((intptr_t)(0));
  26770. }
  26771. IL_002e:
  26772. {
  26773. IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var);
  26774. GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL);
  26775. return;
  26776. }
  26777. }
  26778. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  26779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m684570CC561058F48B51F7E21A144299FBCE4C76 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  26780. {
  26781. Exception_t * __last_unhandled_exception = 0;
  26782. NO_UNUSED_WARNING (__last_unhandled_exception);
  26783. Exception_t * __exception_local = 0;
  26784. NO_UNUSED_WARNING (__exception_local);
  26785. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  26786. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  26787. NO_UNUSED_WARNING (__leave_targets);
  26788. {
  26789. }
  26790. IL_0001:
  26791. try
  26792. { // begin try (depth: 1)
  26793. TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3(__this, /*hidden argument*/NULL);
  26794. IL2CPP_LEAVE(0x13, FINALLY_000b);
  26795. } // end try (depth: 1)
  26796. catch(Il2CppExceptionWrapper& e)
  26797. {
  26798. __last_unhandled_exception = (Exception_t *)e.ex;
  26799. goto FINALLY_000b;
  26800. }
  26801. FINALLY_000b:
  26802. { // begin finally (depth: 1)
  26803. Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
  26804. IL2CPP_END_FINALLY(11)
  26805. } // end finally (depth: 1)
  26806. IL2CPP_CLEANUP(11)
  26807. {
  26808. IL2CPP_JUMP_TBL(0x13, IL_0013)
  26809. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  26810. }
  26811. IL_0013:
  26812. {
  26813. return;
  26814. }
  26815. }
  26816. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  26818. {
  26819. static bool s_Il2CppMethodInitialized;
  26820. if (!s_Il2CppMethodInitialized)
  26821. {
  26822. il2cpp_codegen_initialize_method (TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86_MetadataUsageId);
  26823. s_Il2CppMethodInitialized = true;
  26824. }
  26825. TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 V_0;
  26826. memset((&V_0), 0, sizeof(V_0));
  26827. {
  26828. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  26829. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 ));
  26830. int32_t L_0 = ___keyboardType1;
  26831. int32_t L_1 = L_0;
  26832. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602_il2cpp_TypeInfo_var, &L_1);
  26833. IL2CPP_RUNTIME_CLASS_INIT(Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var);
  26834. uint32_t L_3 = Convert_ToUInt32_m5CD74B1562CFEE536D3E9A9A89CEC1CB38CED427(L_2, /*hidden argument*/NULL);
  26835. (&V_0)->set_keyboardType_0(L_3);
  26836. bool L_4 = ___autocorrection2;
  26837. uint32_t L_5 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_4, /*hidden argument*/NULL);
  26838. (&V_0)->set_autocorrection_1(L_5);
  26839. bool L_6 = ___multiline3;
  26840. uint32_t L_7 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_6, /*hidden argument*/NULL);
  26841. (&V_0)->set_multiline_2(L_7);
  26842. bool L_8 = ___secure4;
  26843. uint32_t L_9 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_8, /*hidden argument*/NULL);
  26844. (&V_0)->set_secure_3(L_9);
  26845. bool L_10 = ___alert5;
  26846. uint32_t L_11 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_10, /*hidden argument*/NULL);
  26847. (&V_0)->set_alert_4(L_11);
  26848. int32_t L_12 = ___characterLimit7;
  26849. (&V_0)->set_characterLimit_5(L_12);
  26850. String_t* L_13 = ___text0;
  26851. String_t* L_14 = ___textPlaceholder6;
  26852. intptr_t L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973((TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 *)(&V_0), L_13, L_14, /*hidden argument*/NULL);
  26853. __this->set_m_Ptr_0((intptr_t)L_15);
  26854. return;
  26855. }
  26856. }
  26857. // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  26858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973 (TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  26859. {
  26860. typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 *, String_t*, String_t*);
  26861. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973_ftn _il2cpp_icall_func;
  26862. if (!_il2cpp_icall_func)
  26863. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  26864. intptr_t retVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2);
  26865. return retVal;
  26866. }
  26867. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  26868. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m9163BAF0764DCDD9CB87E75A296D820D629D31CA (const RuntimeMethod* method)
  26869. {
  26870. int32_t V_0 = 0;
  26871. int32_t V_1 = 0;
  26872. bool V_2 = false;
  26873. {
  26874. int32_t L_0 = Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672(/*hidden argument*/NULL);
  26875. V_0 = L_0;
  26876. int32_t L_1 = V_0;
  26877. V_1 = L_1;
  26878. int32_t L_2 = V_1;
  26879. if ((((int32_t)L_2) > ((int32_t)((int32_t)20))))
  26880. {
  26881. goto IL_0024;
  26882. }
  26883. }
  26884. {
  26885. int32_t L_3 = V_1;
  26886. if ((((int32_t)L_3) == ((int32_t)8)))
  26887. {
  26888. goto IL_003b;
  26889. }
  26890. }
  26891. {
  26892. goto IL_0014;
  26893. }
  26894. IL_0014:
  26895. {
  26896. int32_t L_4 = V_1;
  26897. if ((((int32_t)L_4) == ((int32_t)((int32_t)11))))
  26898. {
  26899. goto IL_003b;
  26900. }
  26901. }
  26902. {
  26903. goto IL_001b;
  26904. }
  26905. IL_001b:
  26906. {
  26907. int32_t L_5 = V_1;
  26908. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)((int32_t)18)))) > ((uint32_t)2))))
  26909. {
  26910. goto IL_003b;
  26911. }
  26912. }
  26913. {
  26914. goto IL_003f;
  26915. }
  26916. IL_0024:
  26917. {
  26918. int32_t L_6 = V_1;
  26919. if ((((int32_t)L_6) == ((int32_t)((int32_t)25))))
  26920. {
  26921. goto IL_003b;
  26922. }
  26923. }
  26924. {
  26925. goto IL_002b;
  26926. }
  26927. IL_002b:
  26928. {
  26929. int32_t L_7 = V_1;
  26930. if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)((int32_t)31)))) > ((uint32_t)1))))
  26931. {
  26932. goto IL_003b;
  26933. }
  26934. }
  26935. {
  26936. goto IL_0034;
  26937. }
  26938. IL_0034:
  26939. {
  26940. int32_t L_8 = V_1;
  26941. if ((((int32_t)L_8) == ((int32_t)((int32_t)34))))
  26942. {
  26943. goto IL_003b;
  26944. }
  26945. }
  26946. {
  26947. goto IL_003f;
  26948. }
  26949. IL_003b:
  26950. {
  26951. V_2 = (bool)1;
  26952. goto IL_0043;
  26953. }
  26954. IL_003f:
  26955. {
  26956. V_2 = (bool)0;
  26957. goto IL_0043;
  26958. }
  26959. IL_0043:
  26960. {
  26961. bool L_9 = V_2;
  26962. return L_9;
  26963. }
  26964. }
  26965. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
  26966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m503AB6CB0DFBD8E7D396C8E552C643F20E4A5D47 (const RuntimeMethod* method)
  26967. {
  26968. bool V_0 = false;
  26969. {
  26970. V_0 = (bool)0;
  26971. goto IL_0005;
  26972. }
  26973. IL_0005:
  26974. {
  26975. bool L_0 = V_0;
  26976. return L_0;
  26977. }
  26978. }
  26979. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
  26980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method)
  26981. {
  26982. static bool s_Il2CppMethodInitialized;
  26983. if (!s_Il2CppMethodInitialized)
  26984. {
  26985. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A_MetadataUsageId);
  26986. s_Il2CppMethodInitialized = true;
  26987. }
  26988. TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * V_0 = NULL;
  26989. {
  26990. String_t* L_0 = ___text0;
  26991. int32_t L_1 = ___keyboardType1;
  26992. bool L_2 = ___autocorrection2;
  26993. bool L_3 = ___multiline3;
  26994. bool L_4 = ___secure4;
  26995. bool L_5 = ___alert5;
  26996. String_t* L_6 = ___textPlaceholder6;
  26997. int32_t L_7 = ___characterLimit7;
  26998. TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_8 = (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *)il2cpp_codegen_object_new(TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90_il2cpp_TypeInfo_var);
  26999. TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  27000. V_0 = L_8;
  27001. goto IL_0015;
  27002. }
  27003. IL_0015:
  27004. {
  27005. TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_9 = V_0;
  27006. return L_9;
  27007. }
  27008. }
  27009. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  27010. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  27011. {
  27012. typedef String_t* (*TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *);
  27013. static TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0_ftn _il2cpp_icall_func;
  27014. if (!_il2cpp_icall_func)
  27015. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  27016. String_t* retVal = _il2cpp_icall_func(__this);
  27017. return retVal;
  27018. }
  27019. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  27020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_mF72A794EEC3FC19A9701B61A70BCF392D53B0D38 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, String_t* ___value0, const RuntimeMethod* method)
  27021. {
  27022. typedef void (*TouchScreenKeyboard_set_text_mF72A794EEC3FC19A9701B61A70BCF392D53B0D38_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *, String_t*);
  27023. static TouchScreenKeyboard_set_text_mF72A794EEC3FC19A9701B61A70BCF392D53B0D38_ftn _il2cpp_icall_func;
  27024. if (!_il2cpp_icall_func)
  27025. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_mF72A794EEC3FC19A9701B61A70BCF392D53B0D38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  27026. _il2cpp_icall_func(__this, ___value0);
  27027. }
  27028. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  27029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840 (bool ___value0, const RuntimeMethod* method)
  27030. {
  27031. typedef void (*TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840_ftn) (bool);
  27032. static TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840_ftn _il2cpp_icall_func;
  27033. if (!_il2cpp_icall_func)
  27034. _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)");
  27035. _il2cpp_icall_func(___value0);
  27036. }
  27037. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  27038. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m35A2928E54273BF16CB19D11665989D894D5C79D (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  27039. {
  27040. typedef bool (*TouchScreenKeyboard_get_active_m35A2928E54273BF16CB19D11665989D894D5C79D_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *);
  27041. static TouchScreenKeyboard_get_active_m35A2928E54273BF16CB19D11665989D894D5C79D_ftn _il2cpp_icall_func;
  27042. if (!_il2cpp_icall_func)
  27043. _il2cpp_icall_func = (TouchScreenKeyboard_get_active_m35A2928E54273BF16CB19D11665989D894D5C79D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()");
  27044. bool retVal = _il2cpp_icall_func(__this);
  27045. return retVal;
  27046. }
  27047. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  27048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, bool ___value0, const RuntimeMethod* method)
  27049. {
  27050. typedef void (*TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *, bool);
  27051. static TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D_ftn _il2cpp_icall_func;
  27052. if (!_il2cpp_icall_func)
  27053. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  27054. _il2cpp_icall_func(__this, ___value0);
  27055. }
  27056. // UnityEngine.TouchScreenKeyboard_Status UnityEngine.TouchScreenKeyboard::get_status()
  27057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  27058. {
  27059. typedef int32_t (*TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *);
  27060. static TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2_ftn _il2cpp_icall_func;
  27061. if (!_il2cpp_icall_func)
  27062. _il2cpp_icall_func = (TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()");
  27063. int32_t retVal = _il2cpp_icall_func(__this);
  27064. return retVal;
  27065. }
  27066. // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
  27067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_m97F392EB376881A77F5210CFA6736F0A49F5D57B (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, int32_t ___value0, const RuntimeMethod* method)
  27068. {
  27069. typedef void (*TouchScreenKeyboard_set_characterLimit_m97F392EB376881A77F5210CFA6736F0A49F5D57B_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *, int32_t);
  27070. static TouchScreenKeyboard_set_characterLimit_m97F392EB376881A77F5210CFA6736F0A49F5D57B_ftn _il2cpp_icall_func;
  27071. if (!_il2cpp_icall_func)
  27072. _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_m97F392EB376881A77F5210CFA6736F0A49F5D57B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)");
  27073. _il2cpp_icall_func(__this, ___value0);
  27074. }
  27075. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  27076. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m8EEC32EA25638ACB54F698EA72450B51BEC9A362 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  27077. {
  27078. typedef bool (*TouchScreenKeyboard_get_canGetSelection_m8EEC32EA25638ACB54F698EA72450B51BEC9A362_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *);
  27079. static TouchScreenKeyboard_get_canGetSelection_m8EEC32EA25638ACB54F698EA72450B51BEC9A362_ftn _il2cpp_icall_func;
  27080. if (!_il2cpp_icall_func)
  27081. _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m8EEC32EA25638ACB54F698EA72450B51BEC9A362_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()");
  27082. bool retVal = _il2cpp_icall_func(__this);
  27083. return retVal;
  27084. }
  27085. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
  27086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m3C9574749CA28A6677C77B8FBE6292B80DF88A10 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  27087. {
  27088. typedef bool (*TouchScreenKeyboard_get_canSetSelection_m3C9574749CA28A6677C77B8FBE6292B80DF88A10_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *);
  27089. static TouchScreenKeyboard_get_canSetSelection_m3C9574749CA28A6677C77B8FBE6292B80DF88A10_ftn _il2cpp_icall_func;
  27090. if (!_il2cpp_icall_func)
  27091. _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m3C9574749CA28A6677C77B8FBE6292B80DF88A10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()");
  27092. bool retVal = _il2cpp_icall_func(__this);
  27093. return retVal;
  27094. }
  27095. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  27096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D TouchScreenKeyboard_get_selection_m9E2AB5FF388968D946B15A3ECDAE1C3C97115AAD (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method)
  27097. {
  27098. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D V_0;
  27099. memset((&V_0), 0, sizeof(V_0));
  27100. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D V_1;
  27101. memset((&V_1), 0, sizeof(V_1));
  27102. {
  27103. int32_t* L_0 = (&V_0)->get_address_of_start_0();
  27104. int32_t* L_1 = (&V_0)->get_address_of_length_1();
  27105. TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896((int32_t*)L_0, (int32_t*)L_1, /*hidden argument*/NULL);
  27106. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_2 = V_0;
  27107. V_1 = L_2;
  27108. goto IL_0019;
  27109. }
  27110. IL_0019:
  27111. {
  27112. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_3 = V_1;
  27113. return L_3;
  27114. }
  27115. }
  27116. // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
  27117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_m27C5DE6B9DBBBFE2CCA68FA80A600D94337215C7 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D ___value0, const RuntimeMethod* method)
  27118. {
  27119. static bool s_Il2CppMethodInitialized;
  27120. if (!s_Il2CppMethodInitialized)
  27121. {
  27122. il2cpp_codegen_initialize_method (TouchScreenKeyboard_set_selection_m27C5DE6B9DBBBFE2CCA68FA80A600D94337215C7_MetadataUsageId);
  27123. s_Il2CppMethodInitialized = true;
  27124. }
  27125. bool V_0 = false;
  27126. int32_t G_B4_0 = 0;
  27127. {
  27128. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_0 = ___value0;
  27129. int32_t L_1 = L_0.get_start_0();
  27130. if ((((int32_t)L_1) < ((int32_t)0)))
  27131. {
  27132. goto IL_002f;
  27133. }
  27134. }
  27135. {
  27136. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_2 = ___value0;
  27137. int32_t L_3 = L_2.get_length_1();
  27138. if ((((int32_t)L_3) < ((int32_t)0)))
  27139. {
  27140. goto IL_002f;
  27141. }
  27142. }
  27143. {
  27144. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_4 = ___value0;
  27145. int32_t L_5 = L_4.get_start_0();
  27146. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_6 = ___value0;
  27147. int32_t L_7 = L_6.get_length_1();
  27148. String_t* L_8 = TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0(__this, /*hidden argument*/NULL);
  27149. NullCheck(L_8);
  27150. int32_t L_9 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_8, /*hidden argument*/NULL);
  27151. G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)L_7))) > ((int32_t)L_9))? 1 : 0);
  27152. goto IL_0030;
  27153. }
  27154. IL_002f:
  27155. {
  27156. G_B4_0 = 1;
  27157. }
  27158. IL_0030:
  27159. {
  27160. V_0 = (bool)G_B4_0;
  27161. bool L_10 = V_0;
  27162. if (!L_10)
  27163. {
  27164. goto IL_0044;
  27165. }
  27166. }
  27167. {
  27168. ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_11 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
  27169. ArgumentOutOfRangeException__ctor_m300CE4D04A068C209FD858101AC361C1B600B5AE(L_11, _stringLiteral6F69EB7DC225B8813368952E1258E1420C05B811, _stringLiteralFDA309DC9DF574C8F09C4407EBD6653E0E07F781, /*hidden argument*/NULL);
  27170. IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, TouchScreenKeyboard_set_selection_m27C5DE6B9DBBBFE2CCA68FA80A600D94337215C7_RuntimeMethod_var);
  27171. }
  27172. IL_0044:
  27173. {
  27174. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_12 = ___value0;
  27175. int32_t L_13 = L_12.get_start_0();
  27176. RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D L_14 = ___value0;
  27177. int32_t L_15 = L_14.get_length_1();
  27178. TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF(L_13, L_15, /*hidden argument*/NULL);
  27179. return;
  27180. }
  27181. }
  27182. // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
  27183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896 (int32_t* ___start0, int32_t* ___length1, const RuntimeMethod* method)
  27184. {
  27185. typedef void (*TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896_ftn) (int32_t*, int32_t*);
  27186. static TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896_ftn _il2cpp_icall_func;
  27187. if (!_il2cpp_icall_func)
  27188. _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mED761F9161A43CC8E507EA27DB1BD11127C6C896_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)");
  27189. _il2cpp_icall_func(___start0, ___length1);
  27190. }
  27191. // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
  27192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF (int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
  27193. {
  27194. typedef void (*TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF_ftn) (int32_t, int32_t);
  27195. static TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF_ftn _il2cpp_icall_func;
  27196. if (!_il2cpp_icall_func)
  27197. _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_mB728B6A7B07AC33987FB30F7950B3D31E3BA5FBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)");
  27198. _il2cpp_icall_func(___start0, ___length1);
  27199. }
  27200. #ifdef __clang__
  27201. #pragma clang diagnostic pop
  27202. #endif
  27203. #ifdef __clang__
  27204. #pragma clang diagnostic push
  27205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27206. #pragma clang diagnostic ignored "-Wunused-variable"
  27207. #endif
  27208. #ifdef __clang__
  27209. #pragma clang diagnostic pop
  27210. #endif
  27211. #ifdef __clang__
  27212. #pragma clang diagnostic push
  27213. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27214. #pragma clang diagnostic ignored "-Wunused-variable"
  27215. #endif
  27216. #ifdef __clang__
  27217. #pragma clang diagnostic pop
  27218. #endif
  27219. #ifdef __clang__
  27220. #pragma clang diagnostic push
  27221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27222. #pragma clang diagnostic ignored "-Wunused-variable"
  27223. #endif
  27224. #ifdef __clang__
  27225. #pragma clang diagnostic pop
  27226. #endif
  27227. #ifdef __clang__
  27228. #pragma clang diagnostic push
  27229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27230. #pragma clang diagnostic ignored "-Wunused-variable"
  27231. #endif
  27232. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  27233. IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_pinvoke(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke& marshaled)
  27234. {
  27235. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  27236. }
  27237. IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_pinvoke_back(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke& marshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled)
  27238. {
  27239. intptr_t unmarshaled_m_Ptr_temp_0;
  27240. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  27241. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  27242. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  27243. }
  27244. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  27245. IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_pinvoke_cleanup(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke& marshaled)
  27246. {
  27247. }
  27248. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  27249. IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_com(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com& marshaled)
  27250. {
  27251. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  27252. }
  27253. IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_com_back(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com& marshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled)
  27254. {
  27255. intptr_t unmarshaled_m_Ptr_temp_0;
  27256. memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
  27257. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  27258. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  27259. }
  27260. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  27261. IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_com_cleanup(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com& marshaled)
  27262. {
  27263. }
  27264. #ifdef __clang__
  27265. #pragma clang diagnostic pop
  27266. #endif
  27267. #ifdef __clang__
  27268. #pragma clang diagnostic push
  27269. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27270. #pragma clang diagnostic ignored "-Wunused-variable"
  27271. #endif
  27272. // System.Void UnityEngine.Transform::.ctor()
  27273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mE8E10A06C8922623BAC6053550D19B2E297C2F35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27274. {
  27275. {
  27276. Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF(__this, /*hidden argument*/NULL);
  27277. return;
  27278. }
  27279. }
  27280. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  27281. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27282. {
  27283. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27284. memset((&V_0), 0, sizeof(V_0));
  27285. {
  27286. Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27287. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27288. return L_0;
  27289. }
  27290. }
  27291. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  27292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  27293. {
  27294. {
  27295. Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL);
  27296. return;
  27297. }
  27298. }
  27299. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  27300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27301. {
  27302. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27303. memset((&V_0), 0, sizeof(V_0));
  27304. {
  27305. Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27306. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27307. return L_0;
  27308. }
  27309. }
  27310. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  27311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  27312. {
  27313. {
  27314. Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL);
  27315. return;
  27316. }
  27317. }
  27318. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  27319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27320. {
  27321. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  27322. memset((&V_0), 0, sizeof(V_0));
  27323. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
  27324. memset((&V_1), 0, sizeof(V_1));
  27325. {
  27326. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL);
  27327. V_0 = L_0;
  27328. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  27329. V_1 = L_1;
  27330. goto IL_0012;
  27331. }
  27332. IL_0012:
  27333. {
  27334. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_1;
  27335. return L_2;
  27336. }
  27337. }
  27338. // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
  27339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  27340. {
  27341. static bool s_Il2CppMethodInitialized;
  27342. if (!s_Il2CppMethodInitialized)
  27343. {
  27344. il2cpp_codegen_initialize_method (Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685_MetadataUsageId);
  27345. s_Il2CppMethodInitialized = true;
  27346. }
  27347. {
  27348. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
  27349. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27350. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B(L_0, /*hidden argument*/NULL);
  27351. Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_1, /*hidden argument*/NULL);
  27352. return;
  27353. }
  27354. }
  27355. // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
  27356. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localEulerAngles_m445AD7F6706B0BDABA8A875C899EB1E1DF1A2A2B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27357. {
  27358. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  27359. memset((&V_0), 0, sizeof(V_0));
  27360. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
  27361. memset((&V_1), 0, sizeof(V_1));
  27362. {
  27363. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE(__this, /*hidden argument*/NULL);
  27364. V_0 = L_0;
  27365. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  27366. V_1 = L_1;
  27367. goto IL_0012;
  27368. }
  27369. IL_0012:
  27370. {
  27371. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_1;
  27372. return L_2;
  27373. }
  27374. }
  27375. // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
  27376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  27377. {
  27378. static bool s_Il2CppMethodInitialized;
  27379. if (!s_Il2CppMethodInitialized)
  27380. {
  27381. il2cpp_codegen_initialize_method (Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17_MetadataUsageId);
  27382. s_Il2CppMethodInitialized = true;
  27383. }
  27384. {
  27385. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
  27386. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27387. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B(L_0, /*hidden argument*/NULL);
  27388. Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A(__this, L_1, /*hidden argument*/NULL);
  27389. return;
  27390. }
  27391. }
  27392. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  27393. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27394. {
  27395. static bool s_Il2CppMethodInitialized;
  27396. if (!s_Il2CppMethodInitialized)
  27397. {
  27398. il2cpp_codegen_initialize_method (Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F_MetadataUsageId);
  27399. s_Il2CppMethodInitialized = true;
  27400. }
  27401. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27402. memset((&V_0), 0, sizeof(V_0));
  27403. {
  27404. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL);
  27405. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  27406. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D(/*hidden argument*/NULL);
  27407. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27408. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_0, L_1, /*hidden argument*/NULL);
  27409. V_0 = L_2;
  27410. goto IL_0014;
  27411. }
  27412. IL_0014:
  27413. {
  27414. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = V_0;
  27415. return L_3;
  27416. }
  27417. }
  27418. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  27419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27420. {
  27421. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  27422. memset((&V_0), 0, sizeof(V_0));
  27423. {
  27424. Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  27425. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
  27426. return L_0;
  27427. }
  27428. }
  27429. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  27430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method)
  27431. {
  27432. {
  27433. Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___value0), /*hidden argument*/NULL);
  27434. return;
  27435. }
  27436. }
  27437. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  27438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27439. {
  27440. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  27441. memset((&V_0), 0, sizeof(V_0));
  27442. {
  27443. Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
  27444. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0;
  27445. return L_0;
  27446. }
  27447. }
  27448. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  27449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method)
  27450. {
  27451. {
  27452. Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___value0), /*hidden argument*/NULL);
  27453. return;
  27454. }
  27455. }
  27456. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  27457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localScale_mD8F631021C2D62B7C341B1A17FA75491F64E13DA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27458. {
  27459. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27460. memset((&V_0), 0, sizeof(V_0));
  27461. {
  27462. Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27463. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27464. return L_0;
  27465. }
  27466. }
  27467. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  27468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  27469. {
  27470. {
  27471. Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL);
  27472. return;
  27473. }
  27474. }
  27475. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  27476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27477. {
  27478. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  27479. {
  27480. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E(__this, /*hidden argument*/NULL);
  27481. V_0 = L_0;
  27482. goto IL_000a;
  27483. }
  27484. IL_000a:
  27485. {
  27486. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = V_0;
  27487. return L_1;
  27488. }
  27489. }
  27490. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  27491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method)
  27492. {
  27493. static bool s_Il2CppMethodInitialized;
  27494. if (!s_Il2CppMethodInitialized)
  27495. {
  27496. il2cpp_codegen_initialize_method (Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E_MetadataUsageId);
  27497. s_Il2CppMethodInitialized = true;
  27498. }
  27499. bool V_0 = false;
  27500. {
  27501. V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  27502. bool L_0 = V_0;
  27503. if (!L_0)
  27504. {
  27505. goto IL_001a;
  27506. }
  27507. }
  27508. {
  27509. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  27510. Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E(_stringLiteral2FA169D43E3A5541775A437F1F1BF96AC6883F71, __this, /*hidden argument*/NULL);
  27511. }
  27512. IL_001a:
  27513. {
  27514. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = ___value0;
  27515. Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C(__this, L_1, /*hidden argument*/NULL);
  27516. return;
  27517. }
  27518. }
  27519. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  27520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27521. {
  27522. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  27523. {
  27524. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6(__this, /*hidden argument*/NULL);
  27525. V_0 = L_0;
  27526. goto IL_000a;
  27527. }
  27528. IL_000a:
  27529. {
  27530. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = V_0;
  27531. return L_1;
  27532. }
  27533. }
  27534. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  27535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method)
  27536. {
  27537. {
  27538. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___value0;
  27539. Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979(__this, L_0, /*hidden argument*/NULL);
  27540. return;
  27541. }
  27542. }
  27543. // UnityEngine.Transform UnityEngine.Transform::GetParent()
  27544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27545. {
  27546. typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27547. static Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6_ftn _il2cpp_icall_func;
  27548. if (!_il2cpp_icall_func)
  27549. _il2cpp_icall_func = (Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
  27550. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this);
  27551. return retVal;
  27552. }
  27553. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  27554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___p0, const RuntimeMethod* method)
  27555. {
  27556. {
  27557. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___p0;
  27558. Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(__this, L_0, (bool)1, /*hidden argument*/NULL);
  27559. return;
  27560. }
  27561. }
  27562. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  27563. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  27564. {
  27565. typedef void (*Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool);
  27566. static Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35_ftn _il2cpp_icall_func;
  27567. if (!_il2cpp_icall_func)
  27568. _il2cpp_icall_func = (Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  27569. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  27570. }
  27571. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  27572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Transform_get_worldToLocalMatrix_m4791F881839B1087B17DC126FC0CA7F9A596073E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27573. {
  27574. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
  27575. memset((&V_0), 0, sizeof(V_0));
  27576. {
  27577. Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
  27578. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0;
  27579. return L_0;
  27580. }
  27581. }
  27582. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  27583. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27584. {
  27585. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0;
  27586. memset((&V_0), 0, sizeof(V_0));
  27587. {
  27588. Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL);
  27589. Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0;
  27590. return L_0;
  27591. }
  27592. }
  27593. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  27594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  27595. {
  27596. static bool s_Il2CppMethodInitialized;
  27597. if (!s_Il2CppMethodInitialized)
  27598. {
  27599. il2cpp_codegen_initialize_method (Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD_MetadataUsageId);
  27600. s_Il2CppMethodInitialized = true;
  27601. }
  27602. bool V_0 = false;
  27603. {
  27604. int32_t L_0 = ___relativeTo1;
  27605. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  27606. bool L_1 = V_0;
  27607. if (!L_1)
  27608. {
  27609. goto IL_001e;
  27610. }
  27611. }
  27612. {
  27613. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL);
  27614. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___translation0;
  27615. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  27616. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_2, L_3, /*hidden argument*/NULL);
  27617. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_4, /*hidden argument*/NULL);
  27618. goto IL_0037;
  27619. }
  27620. IL_001e:
  27621. {
  27622. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL);
  27623. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___translation0;
  27624. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF(__this, L_6, /*hidden argument*/NULL);
  27625. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  27626. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_5, L_7, /*hidden argument*/NULL);
  27627. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_8, /*hidden argument*/NULL);
  27628. }
  27629. IL_0037:
  27630. {
  27631. return;
  27632. }
  27633. }
  27634. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  27635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m0F354939D5084DDFF6B9902E62D3DCA7A3B53EA3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, const RuntimeMethod* method)
  27636. {
  27637. {
  27638. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___translation0;
  27639. Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD(__this, L_0, 1, /*hidden argument*/NULL);
  27640. return;
  27641. }
  27642. }
  27643. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
  27644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  27645. {
  27646. {
  27647. float L_0 = ___x0;
  27648. float L_1 = ___y1;
  27649. float L_2 = ___z2;
  27650. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3;
  27651. memset((&L_3), 0, sizeof(L_3));
  27652. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  27653. Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD(__this, L_3, 1, /*hidden argument*/NULL);
  27654. return;
  27655. }
  27656. }
  27657. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  27658. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method)
  27659. {
  27660. static bool s_Il2CppMethodInitialized;
  27661. if (!s_Il2CppMethodInitialized)
  27662. {
  27663. il2cpp_codegen_initialize_method (Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB_MetadataUsageId);
  27664. s_Il2CppMethodInitialized = true;
  27665. }
  27666. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0;
  27667. memset((&V_0), 0, sizeof(V_0));
  27668. bool V_1 = false;
  27669. {
  27670. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___eulers0;
  27671. float L_1 = L_0.get_x_2();
  27672. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___eulers0;
  27673. float L_3 = L_2.get_y_3();
  27674. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___eulers0;
  27675. float L_5 = L_4.get_z_4();
  27676. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27677. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05(L_1, L_3, L_5, /*hidden argument*/NULL);
  27678. V_0 = L_6;
  27679. int32_t L_7 = ___relativeTo1;
  27680. V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
  27681. bool L_8 = V_1;
  27682. if (!L_8)
  27683. {
  27684. goto IL_0036;
  27685. }
  27686. }
  27687. {
  27688. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_9 = Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE(__this, /*hidden argument*/NULL);
  27689. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_10 = V_0;
  27690. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27691. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_11 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_9, L_10, /*hidden argument*/NULL);
  27692. Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A(__this, L_11, /*hidden argument*/NULL);
  27693. goto IL_0066;
  27694. }
  27695. IL_0036:
  27696. {
  27697. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL);
  27698. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_13 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL);
  27699. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27700. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C(L_13, /*hidden argument*/NULL);
  27701. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_15 = V_0;
  27702. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_16 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_14, L_15, /*hidden argument*/NULL);
  27703. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_17 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL);
  27704. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_18 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_16, L_17, /*hidden argument*/NULL);
  27705. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_19 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_12, L_18, /*hidden argument*/NULL);
  27706. Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_19, /*hidden argument*/NULL);
  27707. }
  27708. IL_0066:
  27709. {
  27710. return;
  27711. }
  27712. }
  27713. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  27714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m610B6793DCC2F987290D328942E649B5B7DE0F9A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___eulers0, const RuntimeMethod* method)
  27715. {
  27716. {
  27717. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___eulers0;
  27718. Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB(__this, L_0, 1, /*hidden argument*/NULL);
  27719. return;
  27720. }
  27721. }
  27722. // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
  27723. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mEEA80F3DA5A4C93611D7165DF54763E578477EF9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method)
  27724. {
  27725. {
  27726. float L_0 = ___xAngle0;
  27727. float L_1 = ___yAngle1;
  27728. float L_2 = ___zAngle2;
  27729. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3;
  27730. memset((&L_3), 0, sizeof(L_3));
  27731. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  27732. Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB(__this, L_3, 1, /*hidden argument*/NULL);
  27733. return;
  27734. }
  27735. }
  27736. // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
  27737. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, const RuntimeMethod* method)
  27738. {
  27739. {
  27740. float L_0 = ___angle1;
  27741. Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___axis0), L_0, /*hidden argument*/NULL);
  27742. return;
  27743. }
  27744. }
  27745. // System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  27746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis1, float ___angle2, const RuntimeMethod* method)
  27747. {
  27748. static bool s_Il2CppMethodInitialized;
  27749. if (!s_Il2CppMethodInitialized)
  27750. {
  27751. il2cpp_codegen_initialize_method (Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD_MetadataUsageId);
  27752. s_Il2CppMethodInitialized = true;
  27753. }
  27754. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27755. memset((&V_0), 0, sizeof(V_0));
  27756. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1;
  27757. memset((&V_1), 0, sizeof(V_1));
  27758. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
  27759. memset((&V_2), 0, sizeof(V_2));
  27760. {
  27761. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL);
  27762. V_0 = L_0;
  27763. float L_1 = ___angle2;
  27764. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___axis1;
  27765. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
  27766. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0(L_1, L_2, /*hidden argument*/NULL);
  27767. V_1 = L_3;
  27768. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = V_0;
  27769. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___point0;
  27770. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  27771. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_4, L_5, /*hidden argument*/NULL);
  27772. V_2 = L_6;
  27773. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_7 = V_1;
  27774. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_2;
  27775. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_7, L_8, /*hidden argument*/NULL);
  27776. V_2 = L_9;
  27777. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___point0;
  27778. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = V_2;
  27779. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_10, L_11, /*hidden argument*/NULL);
  27780. V_0 = L_12;
  27781. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_0;
  27782. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_13, /*hidden argument*/NULL);
  27783. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_14 = ___axis1;
  27784. float L_15 = ___angle2;
  27785. Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D(__this, L_14, ((float)il2cpp_codegen_multiply((float)L_15, (float)(0.0174532924f))), /*hidden argument*/NULL);
  27786. return;
  27787. }
  27788. }
  27789. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  27790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method)
  27791. {
  27792. {
  27793. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___worldPosition0;
  27794. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___worldUp1;
  27795. Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6(__this, L_0, L_1, /*hidden argument*/NULL);
  27796. return;
  27797. }
  27798. }
  27799. // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  27800. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method)
  27801. {
  27802. {
  27803. Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___worldPosition0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___worldUp1), /*hidden argument*/NULL);
  27804. return;
  27805. }
  27806. }
  27807. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  27808. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method)
  27809. {
  27810. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27811. memset((&V_0), 0, sizeof(V_0));
  27812. {
  27813. Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___direction0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27814. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27815. return L_0;
  27816. }
  27817. }
  27818. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  27819. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformPoint_mA96DC2A20EE7F4F915F7509863A18D99F5DD76CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method)
  27820. {
  27821. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27822. memset((&V_0), 0, sizeof(V_0));
  27823. {
  27824. Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27825. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27826. return L_0;
  27827. }
  27828. }
  27829. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  27830. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method)
  27831. {
  27832. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27833. memset((&V_0), 0, sizeof(V_0));
  27834. {
  27835. Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27836. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27837. return L_0;
  27838. }
  27839. }
  27840. // UnityEngine.Transform UnityEngine.Transform::get_root()
  27841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_root_m101A8B5C2CC6D868B6B66EEDBD5336FC1EB5DDD6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27842. {
  27843. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
  27844. {
  27845. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311(__this, /*hidden argument*/NULL);
  27846. V_0 = L_0;
  27847. goto IL_000a;
  27848. }
  27849. IL_000a:
  27850. {
  27851. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = V_0;
  27852. return L_1;
  27853. }
  27854. }
  27855. // UnityEngine.Transform UnityEngine.Transform::GetRoot()
  27856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27857. {
  27858. typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27859. static Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311_ftn _il2cpp_icall_func;
  27860. if (!_il2cpp_icall_func)
  27861. _il2cpp_icall_func = (Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetRoot()");
  27862. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this);
  27863. return retVal;
  27864. }
  27865. // System.Int32 UnityEngine.Transform::get_childCount()
  27866. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27867. {
  27868. typedef int32_t (*Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27869. static Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724_ftn _il2cpp_icall_func;
  27870. if (!_il2cpp_icall_func)
  27871. _il2cpp_icall_func = (Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  27872. int32_t retVal = _il2cpp_icall_func(__this);
  27873. return retVal;
  27874. }
  27875. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  27876. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27877. {
  27878. typedef void (*Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27879. static Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531_ftn _il2cpp_icall_func;
  27880. if (!_il2cpp_icall_func)
  27881. _il2cpp_icall_func = (Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
  27882. _il2cpp_icall_func(__this);
  27883. }
  27884. // System.Void UnityEngine.Transform::SetAsLastSibling()
  27885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27886. {
  27887. typedef void (*Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27888. static Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990_ftn _il2cpp_icall_func;
  27889. if (!_il2cpp_icall_func)
  27890. _il2cpp_icall_func = (Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()");
  27891. _il2cpp_icall_func(__this);
  27892. }
  27893. // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
  27894. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method)
  27895. {
  27896. typedef void (*Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, int32_t);
  27897. static Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2_ftn _il2cpp_icall_func;
  27898. if (!_il2cpp_icall_func)
  27899. _il2cpp_icall_func = (Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)");
  27900. _il2cpp_icall_func(__this, ___index0);
  27901. }
  27902. // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
  27903. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___transform0, String_t* ___path1, bool ___isActiveOnly2, const RuntimeMethod* method)
  27904. {
  27905. typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, String_t*, bool);
  27906. static Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186_ftn _il2cpp_icall_func;
  27907. if (!_il2cpp_icall_func)
  27908. _il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)");
  27909. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(___transform0, ___path1, ___isActiveOnly2);
  27910. return retVal;
  27911. }
  27912. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  27913. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, String_t* ___n0, const RuntimeMethod* method)
  27914. {
  27915. static bool s_Il2CppMethodInitialized;
  27916. if (!s_Il2CppMethodInitialized)
  27917. {
  27918. il2cpp_codegen_initialize_method (Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_MetadataUsageId);
  27919. s_Il2CppMethodInitialized = true;
  27920. }
  27921. bool V_0 = false;
  27922. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
  27923. {
  27924. String_t* L_0 = ___n0;
  27925. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  27926. bool L_1 = V_0;
  27927. if (!L_1)
  27928. {
  27929. goto IL_0014;
  27930. }
  27931. }
  27932. {
  27933. ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
  27934. ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral0083B4F6CF99B88F9288EBBCF395C67CD3D3118E, /*hidden argument*/NULL);
  27935. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_RuntimeMethod_var);
  27936. }
  27937. IL_0014:
  27938. {
  27939. String_t* L_3 = ___n0;
  27940. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186(__this, L_3, (bool)0, /*hidden argument*/NULL);
  27941. V_1 = L_4;
  27942. goto IL_001f;
  27943. }
  27944. IL_001f:
  27945. {
  27946. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1;
  27947. return L_5;
  27948. }
  27949. }
  27950. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  27951. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_lossyScale_m9C2597B28BE066FC061B7D7508750E5D5EA9850F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27952. {
  27953. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  27954. memset((&V_0), 0, sizeof(V_0));
  27955. {
  27956. Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
  27957. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0;
  27958. return L_0;
  27959. }
  27960. }
  27961. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  27962. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, const RuntimeMethod* method)
  27963. {
  27964. typedef bool (*Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27965. static Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80_ftn _il2cpp_icall_func;
  27966. if (!_il2cpp_icall_func)
  27967. _il2cpp_icall_func = (Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
  27968. bool retVal = _il2cpp_icall_func(__this, ___parent0);
  27969. return retVal;
  27970. }
  27971. // System.Boolean UnityEngine.Transform::get_hasChanged()
  27972. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27973. {
  27974. typedef bool (*Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *);
  27975. static Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2_ftn _il2cpp_icall_func;
  27976. if (!_il2cpp_icall_func)
  27977. _il2cpp_icall_func = (Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()");
  27978. bool retVal = _il2cpp_icall_func(__this);
  27979. return retVal;
  27980. }
  27981. // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  27982. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, bool ___value0, const RuntimeMethod* method)
  27983. {
  27984. typedef void (*Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool);
  27985. static Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9_ftn _il2cpp_icall_func;
  27986. if (!_il2cpp_icall_func)
  27987. _il2cpp_icall_func = (Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
  27988. _il2cpp_icall_func(__this, ___value0);
  27989. }
  27990. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  27991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method)
  27992. {
  27993. static bool s_Il2CppMethodInitialized;
  27994. if (!s_Il2CppMethodInitialized)
  27995. {
  27996. il2cpp_codegen_initialize_method (Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC_MetadataUsageId);
  27997. s_Il2CppMethodInitialized = true;
  27998. }
  27999. RuntimeObject* V_0 = NULL;
  28000. {
  28001. Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * L_0 = (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC *)il2cpp_codegen_object_new(Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC_il2cpp_TypeInfo_var);
  28002. Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770(L_0, __this, /*hidden argument*/NULL);
  28003. V_0 = L_0;
  28004. goto IL_000a;
  28005. }
  28006. IL_000a:
  28007. {
  28008. RuntimeObject* L_1 = V_0;
  28009. return L_1;
  28010. }
  28011. }
  28012. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  28013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method)
  28014. {
  28015. typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, int32_t);
  28016. static Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3_ftn _il2cpp_icall_func;
  28017. if (!_il2cpp_icall_func)
  28018. _il2cpp_icall_func = (Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  28019. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this, ___index0);
  28020. return retVal;
  28021. }
  28022. // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
  28023. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
  28024. {
  28025. typedef void (*Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28026. static Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB_ftn _il2cpp_icall_func;
  28027. if (!_il2cpp_icall_func)
  28028. _il2cpp_icall_func = (Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
  28029. _il2cpp_icall_func(__this, ___ret0);
  28030. }
  28031. // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
  28032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method)
  28033. {
  28034. typedef void (*Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28035. static Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226_ftn _il2cpp_icall_func;
  28036. if (!_il2cpp_icall_func)
  28037. _il2cpp_icall_func = (Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
  28038. _il2cpp_icall_func(__this, ___value0);
  28039. }
  28040. // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
  28041. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
  28042. {
  28043. typedef void (*Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28044. static Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA_ftn _il2cpp_icall_func;
  28045. if (!_il2cpp_icall_func)
  28046. _il2cpp_icall_func = (Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
  28047. _il2cpp_icall_func(__this, ___ret0);
  28048. }
  28049. // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
  28050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method)
  28051. {
  28052. typedef void (*Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28053. static Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE_ftn _il2cpp_icall_func;
  28054. if (!_il2cpp_icall_func)
  28055. _il2cpp_icall_func = (Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
  28056. _il2cpp_icall_func(__this, ___value0);
  28057. }
  28058. // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
  28059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method)
  28060. {
  28061. typedef void (*Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  28062. static Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B_ftn _il2cpp_icall_func;
  28063. if (!_il2cpp_icall_func)
  28064. _il2cpp_icall_func = (Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
  28065. _il2cpp_icall_func(__this, ___ret0);
  28066. }
  28067. // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
  28068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method)
  28069. {
  28070. typedef void (*Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  28071. static Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0_ftn _il2cpp_icall_func;
  28072. if (!_il2cpp_icall_func)
  28073. _il2cpp_icall_func = (Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
  28074. _il2cpp_icall_func(__this, ___value0);
  28075. }
  28076. // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
  28077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method)
  28078. {
  28079. typedef void (*Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  28080. static Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B_ftn _il2cpp_icall_func;
  28081. if (!_il2cpp_icall_func)
  28082. _il2cpp_icall_func = (Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
  28083. _il2cpp_icall_func(__this, ___ret0);
  28084. }
  28085. // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
  28086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method)
  28087. {
  28088. typedef void (*Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
  28089. static Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5_ftn _il2cpp_icall_func;
  28090. if (!_il2cpp_icall_func)
  28091. _il2cpp_icall_func = (Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
  28092. _il2cpp_icall_func(__this, ___value0);
  28093. }
  28094. // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
  28095. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
  28096. {
  28097. typedef void (*Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28098. static Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE_ftn _il2cpp_icall_func;
  28099. if (!_il2cpp_icall_func)
  28100. _il2cpp_icall_func = (Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
  28101. _il2cpp_icall_func(__this, ___ret0);
  28102. }
  28103. // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
  28104. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method)
  28105. {
  28106. typedef void (*Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28107. static Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2_ftn _il2cpp_icall_func;
  28108. if (!_il2cpp_icall_func)
  28109. _il2cpp_icall_func = (Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
  28110. _il2cpp_icall_func(__this, ___value0);
  28111. }
  28112. // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
  28113. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method)
  28114. {
  28115. typedef void (*Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
  28116. static Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936_ftn _il2cpp_icall_func;
  28117. if (!_il2cpp_icall_func)
  28118. _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
  28119. _il2cpp_icall_func(__this, ___ret0);
  28120. }
  28121. // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
  28122. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method)
  28123. {
  28124. typedef void (*Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
  28125. static Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9_ftn _il2cpp_icall_func;
  28126. if (!_il2cpp_icall_func)
  28127. _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
  28128. _il2cpp_icall_func(__this, ___ret0);
  28129. }
  28130. // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
  28131. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis0, float ___angle1, const RuntimeMethod* method)
  28132. {
  28133. typedef void (*Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, float);
  28134. static Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4_ftn _il2cpp_icall_func;
  28135. if (!_il2cpp_icall_func)
  28136. _il2cpp_icall_func = (Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)");
  28137. _il2cpp_icall_func(__this, ___axis0, ___angle1);
  28138. }
  28139. // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  28140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldUp1, const RuntimeMethod* method)
  28141. {
  28142. typedef void (*Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28143. static Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0_ftn _il2cpp_icall_func;
  28144. if (!_il2cpp_icall_func)
  28145. _il2cpp_icall_func = (Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  28146. _il2cpp_icall_func(__this, ___worldPosition0, ___worldUp1);
  28147. }
  28148. // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  28149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method)
  28150. {
  28151. typedef void (*Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28152. static Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943_ftn _il2cpp_icall_func;
  28153. if (!_il2cpp_icall_func)
  28154. _il2cpp_icall_func = (Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  28155. _il2cpp_icall_func(__this, ___direction0, ___ret1);
  28156. }
  28157. // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  28158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method)
  28159. {
  28160. typedef void (*Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28161. static Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D_ftn _il2cpp_icall_func;
  28162. if (!_il2cpp_icall_func)
  28163. _il2cpp_icall_func = (Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  28164. _il2cpp_icall_func(__this, ___position0, ___ret1);
  28165. }
  28166. // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
  28167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method)
  28168. {
  28169. typedef void (*Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28170. static Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D_ftn _il2cpp_icall_func;
  28171. if (!_il2cpp_icall_func)
  28172. _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  28173. _il2cpp_icall_func(__this, ___position0, ___ret1);
  28174. }
  28175. // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
  28176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method)
  28177. {
  28178. typedef void (*Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  28179. static Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4_ftn _il2cpp_icall_func;
  28180. if (!_il2cpp_icall_func)
  28181. _il2cpp_icall_func = (Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
  28182. _il2cpp_icall_func(__this, ___ret0);
  28183. }
  28184. #ifdef __clang__
  28185. #pragma clang diagnostic pop
  28186. #endif
  28187. #ifdef __clang__
  28188. #pragma clang diagnostic push
  28189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28190. #pragma clang diagnostic ignored "-Wunused-variable"
  28191. #endif
  28192. // System.Void UnityEngine.Transform_Enumerator::.ctor(UnityEngine.Transform)
  28193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___outer0, const RuntimeMethod* method)
  28194. {
  28195. {
  28196. __this->set_currentIndex_1((-1));
  28197. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  28198. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___outer0;
  28199. __this->set_outer_0(L_0);
  28200. return;
  28201. }
  28202. }
  28203. // System.Object UnityEngine.Transform_Enumerator::get_Current()
  28204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD91FA41B0959224F24BF83051D46FCF3AF82F773 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, const RuntimeMethod* method)
  28205. {
  28206. RuntimeObject * V_0 = NULL;
  28207. {
  28208. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_outer_0();
  28209. int32_t L_1 = __this->get_currentIndex_1();
  28210. NullCheck(L_0);
  28211. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_0, L_1, /*hidden argument*/NULL);
  28212. V_0 = L_2;
  28213. goto IL_0015;
  28214. }
  28215. IL_0015:
  28216. {
  28217. RuntimeObject * L_3 = V_0;
  28218. return L_3;
  28219. }
  28220. }
  28221. // System.Boolean UnityEngine.Transform_Enumerator::MoveNext()
  28222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mF27E895DC4BB3826D2F00E9484A9ECC635770031 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, const RuntimeMethod* method)
  28223. {
  28224. int32_t V_0 = 0;
  28225. int32_t V_1 = 0;
  28226. bool V_2 = false;
  28227. {
  28228. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_outer_0();
  28229. NullCheck(L_0);
  28230. int32_t L_1 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_0, /*hidden argument*/NULL);
  28231. V_0 = L_1;
  28232. int32_t L_2 = __this->get_currentIndex_1();
  28233. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
  28234. int32_t L_3 = V_1;
  28235. __this->set_currentIndex_1(L_3);
  28236. int32_t L_4 = V_1;
  28237. int32_t L_5 = V_0;
  28238. V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  28239. goto IL_0024;
  28240. }
  28241. IL_0024:
  28242. {
  28243. bool L_6 = V_2;
  28244. return L_6;
  28245. }
  28246. }
  28247. // System.Void UnityEngine.Transform_Enumerator::Reset()
  28248. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mA4AD59858E0D61FE247C0E158737A4C02FCE244F (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, const RuntimeMethod* method)
  28249. {
  28250. {
  28251. __this->set_currentIndex_1((-1));
  28252. return;
  28253. }
  28254. }
  28255. #ifdef __clang__
  28256. #pragma clang diagnostic pop
  28257. #endif
  28258. #ifdef __clang__
  28259. #pragma clang diagnostic push
  28260. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28261. #pragma clang diagnostic ignored "-Wunused-variable"
  28262. #endif
  28263. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  28264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m6CE0E011A4C5F489F9A62317380FB35F20DF7016 (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___sprite0, const RuntimeMethod* method)
  28265. {
  28266. typedef bool (*SpriteAtlas_CanBindTo_m6CE0E011A4C5F489F9A62317380FB35F20DF7016_ftn) (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A *, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *);
  28267. static SpriteAtlas_CanBindTo_m6CE0E011A4C5F489F9A62317380FB35F20DF7016_ftn _il2cpp_icall_func;
  28268. if (!_il2cpp_icall_func)
  28269. _il2cpp_icall_func = (SpriteAtlas_CanBindTo_m6CE0E011A4C5F489F9A62317380FB35F20DF7016_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
  28270. bool retVal = _il2cpp_icall_func(__this, ___sprite0);
  28271. return retVal;
  28272. }
  28273. #ifdef __clang__
  28274. #pragma clang diagnostic pop
  28275. #endif
  28276. #ifdef __clang__
  28277. #pragma clang diagnostic push
  28278. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28279. #pragma clang diagnostic ignored "-Wunused-variable"
  28280. #endif
  28281. // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
  28282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE (String_t* ___tag0, const RuntimeMethod* method)
  28283. {
  28284. static bool s_Il2CppMethodInitialized;
  28285. if (!s_Il2CppMethodInitialized)
  28286. {
  28287. il2cpp_codegen_initialize_method (SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE_MetadataUsageId);
  28288. s_Il2CppMethodInitialized = true;
  28289. }
  28290. bool V_0 = false;
  28291. bool V_1 = false;
  28292. {
  28293. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28294. Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  28295. V_0 = (bool)((!(((RuntimeObject*)(Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28296. bool L_1 = V_0;
  28297. if (!L_1)
  28298. {
  28299. goto IL_002a;
  28300. }
  28301. }
  28302. {
  28303. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28304. Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * L_2 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRequested_0();
  28305. String_t* L_3 = ___tag0;
  28306. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_4 = (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)il2cpp_codegen_object_new(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var);
  28307. Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var);
  28308. NullCheck(L_2);
  28309. Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00_RuntimeMethod_var);
  28310. V_1 = (bool)1;
  28311. goto IL_002e;
  28312. }
  28313. IL_002a:
  28314. {
  28315. V_1 = (bool)0;
  28316. goto IL_002e;
  28317. }
  28318. IL_002e:
  28319. {
  28320. bool L_5 = V_1;
  28321. return L_5;
  28322. }
  28323. }
  28324. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  28325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___value0, const RuntimeMethod* method)
  28326. {
  28327. static bool s_Il2CppMethodInitialized;
  28328. if (!s_Il2CppMethodInitialized)
  28329. {
  28330. il2cpp_codegen_initialize_method (SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA_MetadataUsageId);
  28331. s_Il2CppMethodInitialized = true;
  28332. }
  28333. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_0 = NULL;
  28334. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_1 = NULL;
  28335. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_2 = NULL;
  28336. {
  28337. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28338. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  28339. V_0 = L_0;
  28340. }
  28341. IL_0006:
  28342. {
  28343. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_1 = V_0;
  28344. V_1 = L_1;
  28345. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_2 = V_1;
  28346. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_3 = ___value0;
  28347. Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL);
  28348. V_2 = ((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var));
  28349. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28350. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_5 = V_2;
  28351. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_6 = V_1;
  28352. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_7 = InterlockedCompareExchangeImpl<Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *>((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 **)(((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  28353. V_0 = L_7;
  28354. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_8 = V_0;
  28355. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_9 = V_1;
  28356. if ((!(((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_8) == ((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_9))))
  28357. {
  28358. goto IL_0006;
  28359. }
  28360. }
  28361. {
  28362. return;
  28363. }
  28364. }
  28365. // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  28366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___value0, const RuntimeMethod* method)
  28367. {
  28368. static bool s_Il2CppMethodInitialized;
  28369. if (!s_Il2CppMethodInitialized)
  28370. {
  28371. il2cpp_codegen_initialize_method (SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051_MetadataUsageId);
  28372. s_Il2CppMethodInitialized = true;
  28373. }
  28374. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_0 = NULL;
  28375. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_1 = NULL;
  28376. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_2 = NULL;
  28377. {
  28378. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28379. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  28380. V_0 = L_0;
  28381. }
  28382. IL_0006:
  28383. {
  28384. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_1 = V_0;
  28385. V_1 = L_1;
  28386. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_2 = V_1;
  28387. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_3 = ___value0;
  28388. Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL);
  28389. V_2 = ((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var));
  28390. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28391. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_5 = V_2;
  28392. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_6 = V_1;
  28393. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_7 = InterlockedCompareExchangeImpl<Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *>((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 **)(((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6);
  28394. V_0 = L_7;
  28395. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_8 = V_0;
  28396. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_9 = V_1;
  28397. if ((!(((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_8) == ((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_9))))
  28398. {
  28399. goto IL_0006;
  28400. }
  28401. }
  28402. {
  28403. return;
  28404. }
  28405. }
  28406. // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
  28407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___spriteAtlas0, const RuntimeMethod* method)
  28408. {
  28409. static bool s_Il2CppMethodInitialized;
  28410. if (!s_Il2CppMethodInitialized)
  28411. {
  28412. il2cpp_codegen_initialize_method (SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB_MetadataUsageId);
  28413. s_Il2CppMethodInitialized = true;
  28414. }
  28415. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * G_B2_0 = NULL;
  28416. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * G_B1_0 = NULL;
  28417. {
  28418. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var);
  28419. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRegistered_1();
  28420. Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_1 = L_0;
  28421. G_B1_0 = L_1;
  28422. if (L_1)
  28423. {
  28424. G_B2_0 = L_1;
  28425. goto IL_000c;
  28426. }
  28427. }
  28428. {
  28429. goto IL_0013;
  28430. }
  28431. IL_000c:
  28432. {
  28433. SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * L_2 = ___spriteAtlas0;
  28434. NullCheck(G_B2_0);
  28435. Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2_RuntimeMethod_var);
  28436. }
  28437. IL_0013:
  28438. {
  28439. return;
  28440. }
  28441. }
  28442. // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  28443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2 (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___spriteAtlas0, const RuntimeMethod* method)
  28444. {
  28445. typedef void (*SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_ftn) (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A *);
  28446. static SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_ftn _il2cpp_icall_func;
  28447. if (!_il2cpp_icall_func)
  28448. _il2cpp_icall_func = (SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
  28449. _il2cpp_icall_func(___spriteAtlas0);
  28450. }
  28451. // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
  28452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6 (const RuntimeMethod* method)
  28453. {
  28454. static bool s_Il2CppMethodInitialized;
  28455. if (!s_Il2CppMethodInitialized)
  28456. {
  28457. il2cpp_codegen_initialize_method (SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6_MetadataUsageId);
  28458. s_Il2CppMethodInitialized = true;
  28459. }
  28460. {
  28461. ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 *)NULL);
  28462. ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)NULL);
  28463. return;
  28464. }
  28465. }
  28466. #ifdef __clang__
  28467. #pragma clang diagnostic pop
  28468. #endif
  28469. #ifdef __clang__
  28470. #pragma clang diagnostic push
  28471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28472. #pragma clang diagnostic ignored "-Wunused-variable"
  28473. #endif
  28474. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  28475. IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_pinvoke(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke& marshaled)
  28476. {
  28477. marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0());
  28478. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  28479. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  28480. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  28481. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  28482. }
  28483. IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_pinvoke_back(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke& marshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled)
  28484. {
  28485. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
  28486. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_m_Position_temp_1;
  28487. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  28488. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  28489. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  28490. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_m_Rotation_temp_2;
  28491. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  28492. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  28493. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  28494. float unmarshaled_m_Length_temp_3 = 0.0f;
  28495. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  28496. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  28497. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  28498. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  28499. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  28500. }
  28501. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  28502. IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_pinvoke_cleanup(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke& marshaled)
  28503. {
  28504. il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
  28505. marshaled.___m_Name_0 = NULL;
  28506. }
  28507. // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
  28508. IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_com(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com& marshaled)
  28509. {
  28510. marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0());
  28511. marshaled.___m_Position_1 = unmarshaled.get_m_Position_1();
  28512. marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2();
  28513. marshaled.___m_Length_3 = unmarshaled.get_m_Length_3();
  28514. marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4();
  28515. }
  28516. IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_com_back(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com& marshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled)
  28517. {
  28518. unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
  28519. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_m_Position_temp_1;
  28520. memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1));
  28521. unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1;
  28522. unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1);
  28523. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_m_Rotation_temp_2;
  28524. memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2));
  28525. unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2;
  28526. unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2);
  28527. float unmarshaled_m_Length_temp_3 = 0.0f;
  28528. unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3;
  28529. unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3);
  28530. int32_t unmarshaled_m_ParentId_temp_4 = 0;
  28531. unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4;
  28532. unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4);
  28533. }
  28534. // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
  28535. IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_com_cleanup(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com& marshaled)
  28536. {
  28537. il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
  28538. marshaled.___m_Name_0 = NULL;
  28539. }
  28540. #ifdef __clang__
  28541. #pragma clang diagnostic pop
  28542. #endif
  28543. #ifdef __clang__
  28544. #pragma clang diagnostic push
  28545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28546. #pragma clang diagnostic ignored "-Wunused-variable"
  28547. #endif
  28548. // System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
  28549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_RegisterUECatcher_mE45C6A0301C35F6193F5774B7683683EF78D21DA (const RuntimeMethod* method)
  28550. {
  28551. static bool s_Il2CppMethodInitialized;
  28552. if (!s_Il2CppMethodInitialized)
  28553. {
  28554. il2cpp_codegen_initialize_method (UnhandledExceptionHandler_RegisterUECatcher_mE45C6A0301C35F6193F5774B7683683EF78D21DA_MetadataUsageId);
  28555. s_Il2CppMethodInitialized = true;
  28556. }
  28557. {
  28558. AppDomain_t1B59572328F60585904DF52A59FE47CF5B5FFFF8 * L_0 = AppDomain_get_CurrentDomain_m3D3D52C9382D6853E49551DA6182DBC5F1118BF0(/*hidden argument*/NULL);
  28559. UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE * L_1 = (UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE *)il2cpp_codegen_object_new(UnhandledExceptionEventHandler_tB0DFF05ABF7A3A234C87D4F7A71F98E9AB2D91DE_il2cpp_TypeInfo_var);
  28560. UnhandledExceptionEventHandler__ctor_m6C9D92AF9901334C444EE7E83FE859D7E4833ABB(L_1, NULL, (intptr_t)((intptr_t)UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E_RuntimeMethod_var), /*hidden argument*/NULL);
  28561. NullCheck(L_0);
  28562. AppDomain_add_UnhandledException_mEEDCA5704AE44AEE033BC4929067895C7EAC9D2D(L_0, L_1, /*hidden argument*/NULL);
  28563. return;
  28564. }
  28565. }
  28566. // System.Void UnityEngine.UnhandledExceptionHandler::HandleUnhandledException(System.Object,System.UnhandledExceptionEventArgs)
  28567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E (RuntimeObject * ___sender0, UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1 * ___args1, const RuntimeMethod* method)
  28568. {
  28569. static bool s_Il2CppMethodInitialized;
  28570. if (!s_Il2CppMethodInitialized)
  28571. {
  28572. il2cpp_codegen_initialize_method (UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E_MetadataUsageId);
  28573. s_Il2CppMethodInitialized = true;
  28574. }
  28575. Exception_t * V_0 = NULL;
  28576. bool V_1 = false;
  28577. {
  28578. UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1 * L_0 = ___args1;
  28579. NullCheck(L_0);
  28580. RuntimeObject * L_1 = UnhandledExceptionEventArgs_get_ExceptionObject_m1936F64BC46B54AA159A4B366BED7AF11DEED0C3_inline(L_0, /*hidden argument*/NULL);
  28581. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_1, Exception_t_il2cpp_TypeInfo_var));
  28582. Exception_t * L_2 = V_0;
  28583. V_1 = (bool)((!(((RuntimeObject*)(Exception_t *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28584. bool L_3 = V_1;
  28585. if (!L_3)
  28586. {
  28587. goto IL_0042;
  28588. }
  28589. }
  28590. {
  28591. Exception_t * L_4 = V_0;
  28592. UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77(_stringLiteralC2298C3CEB369A94307F27D80BCDF7987F20199F, L_4, /*hidden argument*/NULL);
  28593. Exception_t * L_5 = V_0;
  28594. NullCheck(L_5);
  28595. Type_t * L_6 = Exception_GetType_mA3390B9D538D5FAC3802D9D8A2FCAC31465130F3(L_5, /*hidden argument*/NULL);
  28596. NullCheck(L_6);
  28597. String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6);
  28598. Exception_t * L_8 = V_0;
  28599. NullCheck(L_8);
  28600. String_t* L_9 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_8);
  28601. Exception_t * L_10 = V_0;
  28602. NullCheck(L_10);
  28603. String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_10);
  28604. UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6(L_7, L_9, L_11, /*hidden argument*/NULL);
  28605. goto IL_004d;
  28606. }
  28607. IL_0042:
  28608. {
  28609. UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6((String_t*)NULL, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
  28610. }
  28611. IL_004d:
  28612. {
  28613. return;
  28614. }
  28615. }
  28616. // System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
  28617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77 (String_t* ___title0, Exception_t * ___e1, const RuntimeMethod* method)
  28618. {
  28619. static bool s_Il2CppMethodInitialized;
  28620. if (!s_Il2CppMethodInitialized)
  28621. {
  28622. il2cpp_codegen_initialize_method (UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77_MetadataUsageId);
  28623. s_Il2CppMethodInitialized = true;
  28624. }
  28625. bool V_0 = false;
  28626. {
  28627. Exception_t * L_0 = ___e1;
  28628. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  28629. Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9(L_0, /*hidden argument*/NULL);
  28630. Exception_t * L_1 = ___e1;
  28631. NullCheck(L_1);
  28632. Exception_t * L_2 = Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline(L_1, /*hidden argument*/NULL);
  28633. V_0 = (bool)((!(((RuntimeObject*)(Exception_t *)L_2) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  28634. bool L_3 = V_0;
  28635. if (!L_3)
  28636. {
  28637. goto IL_0026;
  28638. }
  28639. }
  28640. {
  28641. Exception_t * L_4 = ___e1;
  28642. NullCheck(L_4);
  28643. Exception_t * L_5 = Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline(L_4, /*hidden argument*/NULL);
  28644. UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77(_stringLiteral40AD3C3A623F6FA60AE5826A9CC47F50B1B85BCB, L_5, /*hidden argument*/NULL);
  28645. }
  28646. IL_0026:
  28647. {
  28648. return;
  28649. }
  28650. }
  28651. // System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)
  28652. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6 (String_t* ___managedExceptionType0, String_t* ___managedExceptionMessage1, String_t* ___managedExceptionStack2, const RuntimeMethod* method)
  28653. {
  28654. typedef void (*UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6_ftn) (String_t*, String_t*, String_t*);
  28655. static UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6_ftn _il2cpp_icall_func;
  28656. if (!_il2cpp_icall_func)
  28657. _il2cpp_icall_func = (UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)");
  28658. _il2cpp_icall_func(___managedExceptionType0, ___managedExceptionMessage1, ___managedExceptionStack2);
  28659. }
  28660. #ifdef __clang__
  28661. #pragma clang diagnostic pop
  28662. #endif
  28663. #ifdef __clang__
  28664. #pragma clang diagnostic push
  28665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28666. #pragma clang diagnostic ignored "-Wunused-variable"
  28667. #endif
  28668. // System.Void UnityEngine.UnityException::.ctor()
  28669. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m68C827240B217197615D8DA06FD3A443127D81DE (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, const RuntimeMethod* method)
  28670. {
  28671. static bool s_Il2CppMethodInitialized;
  28672. if (!s_Il2CppMethodInitialized)
  28673. {
  28674. il2cpp_codegen_initialize_method (UnityException__ctor_m68C827240B217197615D8DA06FD3A443127D81DE_MetadataUsageId);
  28675. s_Il2CppMethodInitialized = true;
  28676. }
  28677. {
  28678. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  28679. Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(__this, _stringLiteralC21795AE8BD7A7002E8884AC9BF9FA8A63E03A2A, /*hidden argument*/NULL);
  28680. Exception_set_HResult_m920DF8C728D8A0EC0759685FED890C775FA08B99_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  28681. return;
  28682. }
  28683. }
  28684. // System.Void UnityEngine.UnityException::.ctor(System.String)
  28685. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, String_t* ___message0, const RuntimeMethod* method)
  28686. {
  28687. static bool s_Il2CppMethodInitialized;
  28688. if (!s_Il2CppMethodInitialized)
  28689. {
  28690. il2cpp_codegen_initialize_method (UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9_MetadataUsageId);
  28691. s_Il2CppMethodInitialized = true;
  28692. }
  28693. {
  28694. String_t* L_0 = ___message0;
  28695. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  28696. Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(__this, L_0, /*hidden argument*/NULL);
  28697. Exception_set_HResult_m920DF8C728D8A0EC0759685FED890C775FA08B99_inline(__this, ((int32_t)-2147467261), /*hidden argument*/NULL);
  28698. return;
  28699. }
  28700. }
  28701. // System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
  28702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_m27B11548FE152B9AB9402E54CB6A50A2EE6FFE31 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 * ___info0, StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034 ___context1, const RuntimeMethod* method)
  28703. {
  28704. static bool s_Il2CppMethodInitialized;
  28705. if (!s_Il2CppMethodInitialized)
  28706. {
  28707. il2cpp_codegen_initialize_method (UnityException__ctor_m27B11548FE152B9AB9402E54CB6A50A2EE6FFE31_MetadataUsageId);
  28708. s_Il2CppMethodInitialized = true;
  28709. }
  28710. {
  28711. SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 * L_0 = ___info0;
  28712. StreamingContext_t2CCDC54E0E8D078AF4A50E3A8B921B828A900034 L_1 = ___context1;
  28713. IL2CPP_RUNTIME_CLASS_INIT(Exception_t_il2cpp_TypeInfo_var);
  28714. Exception__ctor_mBFF5996A1B65FCEEE0054A95A652BA3DD6366618(__this, L_0, L_1, /*hidden argument*/NULL);
  28715. return;
  28716. }
  28717. }
  28718. #ifdef __clang__
  28719. #pragma clang diagnostic pop
  28720. #endif
  28721. #ifdef __clang__
  28722. #pragma clang diagnostic push
  28723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28724. #pragma clang diagnostic ignored "-Wunused-variable"
  28725. #endif
  28726. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  28727. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_m0036CA8A9FB1FE3CFF460CA0212B6377B09E6504 (String_t* ___s0, const RuntimeMethod* method)
  28728. {
  28729. bool V_0 = false;
  28730. {
  28731. String_t* L_0 = ___s0;
  28732. V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28733. bool L_1 = V_0;
  28734. if (!L_1)
  28735. {
  28736. goto IL_000b;
  28737. }
  28738. }
  28739. {
  28740. goto IL_0012;
  28741. }
  28742. IL_000b:
  28743. {
  28744. String_t* L_2 = ___s0;
  28745. UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985(L_2, /*hidden argument*/NULL);
  28746. }
  28747. IL_0012:
  28748. {
  28749. return;
  28750. }
  28751. }
  28752. // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
  28753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985 (String_t* ___s0, const RuntimeMethod* method)
  28754. {
  28755. typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985_ftn) (String_t*);
  28756. static UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985_ftn _il2cpp_icall_func;
  28757. if (!_il2cpp_icall_func)
  28758. _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
  28759. _il2cpp_icall_func(___s0);
  28760. }
  28761. // System.Void UnityEngine.UnityLogWriter::Init()
  28762. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99 (const RuntimeMethod* method)
  28763. {
  28764. static bool s_Il2CppMethodInitialized;
  28765. if (!s_Il2CppMethodInitialized)
  28766. {
  28767. il2cpp_codegen_initialize_method (UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99_MetadataUsageId);
  28768. s_Il2CppMethodInitialized = true;
  28769. }
  28770. {
  28771. UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 * L_0 = (UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 *)il2cpp_codegen_object_new(UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057_il2cpp_TypeInfo_var);
  28772. UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833(L_0, /*hidden argument*/NULL);
  28773. IL2CPP_RUNTIME_CLASS_INIT(Console_t5C8E87BA271B0DECA837A3BF9093AC3560DB3D5D_il2cpp_TypeInfo_var);
  28774. Console_SetOut_mAC2420DF73A65A087FAA07AB367F3B54785C30BF(L_0, /*hidden argument*/NULL);
  28775. return;
  28776. }
  28777. }
  28778. // System.Void UnityEngine.UnityLogWriter::Write(System.Char)
  28779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mB1200B0B26545C48E178BFE952BEE14BDE53D2A7 (UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 * __this, Il2CppChar ___value0, const RuntimeMethod* method)
  28780. {
  28781. {
  28782. String_t* L_0 = Char_ToString_mA42A88FEBA41B72D48BB24373E3101B7A91B6FD8((Il2CppChar*)(&___value0), /*hidden argument*/NULL);
  28783. UnityLogWriter_WriteStringToUnityLog_m0036CA8A9FB1FE3CFF460CA0212B6377B09E6504(L_0, /*hidden argument*/NULL);
  28784. return;
  28785. }
  28786. }
  28787. // System.Void UnityEngine.UnityLogWriter::Write(System.String)
  28788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mE3A4616A06A79B87512C3B0C8100EB508BB85C52 (UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 * __this, String_t* ___s0, const RuntimeMethod* method)
  28789. {
  28790. {
  28791. String_t* L_0 = ___s0;
  28792. UnityLogWriter_WriteStringToUnityLog_m0036CA8A9FB1FE3CFF460CA0212B6377B09E6504(L_0, /*hidden argument*/NULL);
  28793. return;
  28794. }
  28795. }
  28796. // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
  28797. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mE21873E7757E51C3771C58321E995DEBB2ADF750 (UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 * __this, CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___buffer0, int32_t ___index1, int32_t ___count2, const RuntimeMethod* method)
  28798. {
  28799. {
  28800. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* L_0 = ___buffer0;
  28801. int32_t L_1 = ___index1;
  28802. int32_t L_2 = ___count2;
  28803. String_t* L_3 = String_CreateString_mC7FB167C0D5B97F7EF502AF54399C61DD5B87509(NULL, L_0, L_1, L_2, /*hidden argument*/NULL);
  28804. UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985(L_3, /*hidden argument*/NULL);
  28805. return;
  28806. }
  28807. }
  28808. // System.Void UnityEngine.UnityLogWriter::.ctor()
  28809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833 (UnityLogWriter_tC410B1D6FCF9C74F0B6915C8F97C75E103ED0057 * __this, const RuntimeMethod* method)
  28810. {
  28811. static bool s_Il2CppMethodInitialized;
  28812. if (!s_Il2CppMethodInitialized)
  28813. {
  28814. il2cpp_codegen_initialize_method (UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833_MetadataUsageId);
  28815. s_Il2CppMethodInitialized = true;
  28816. }
  28817. {
  28818. IL2CPP_RUNTIME_CLASS_INIT(TextWriter_t92451D929322093838C41489883D5B2D7ABAF3F0_il2cpp_TypeInfo_var);
  28819. TextWriter__ctor_m9E003066292D16C33BCD9F462445436BCBF9AAFA(__this, /*hidden argument*/NULL);
  28820. return;
  28821. }
  28822. }
  28823. #ifdef __clang__
  28824. #pragma clang diagnostic pop
  28825. #endif
  28826. #ifdef __clang__
  28827. #pragma clang diagnostic push
  28828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28829. #pragma clang diagnostic ignored "-Wunused-variable"
  28830. #endif
  28831. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
  28832. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037 (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, int32_t ___mainThreadID0, const RuntimeMethod* method)
  28833. {
  28834. static bool s_Il2CppMethodInitialized;
  28835. if (!s_Il2CppMethodInitialized)
  28836. {
  28837. il2cpp_codegen_initialize_method (UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037_MetadataUsageId);
  28838. s_Il2CppMethodInitialized = true;
  28839. }
  28840. {
  28841. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_0 = (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *)il2cpp_codegen_object_new(List_1_t6E5C746AF7DE21972A905DE655062193862839D6_il2cpp_TypeInfo_var);
  28842. List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890_RuntimeMethod_var);
  28843. __this->set_m_CurrentFrameWork_1(L_0);
  28844. __this->set_m_TrackedCount_3(0);
  28845. SynchronizationContext__ctor_mC7C5F426C3450ACA409B5FE89E961EB8E5047512(__this, /*hidden argument*/NULL);
  28846. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_1 = (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *)il2cpp_codegen_object_new(List_1_t6E5C746AF7DE21972A905DE655062193862839D6_il2cpp_TypeInfo_var);
  28847. List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890(L_1, ((int32_t)20), /*hidden argument*/List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890_RuntimeMethod_var);
  28848. __this->set_m_AsyncWorkQueue_0(L_1);
  28849. int32_t L_2 = ___mainThreadID0;
  28850. __this->set_m_MainThreadID_2(L_2);
  28851. return;
  28852. }
  28853. }
  28854. // System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext_WorkRequest>,System.Int32)
  28855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612 (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * ___queue0, int32_t ___mainThreadID1, const RuntimeMethod* method)
  28856. {
  28857. static bool s_Il2CppMethodInitialized;
  28858. if (!s_Il2CppMethodInitialized)
  28859. {
  28860. il2cpp_codegen_initialize_method (UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612_MetadataUsageId);
  28861. s_Il2CppMethodInitialized = true;
  28862. }
  28863. {
  28864. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_0 = (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 *)il2cpp_codegen_object_new(List_1_t6E5C746AF7DE21972A905DE655062193862839D6_il2cpp_TypeInfo_var);
  28865. List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890(L_0, ((int32_t)20), /*hidden argument*/List_1__ctor_m4132DD6664CF5CC56F074AEFE903274584872890_RuntimeMethod_var);
  28866. __this->set_m_CurrentFrameWork_1(L_0);
  28867. __this->set_m_TrackedCount_3(0);
  28868. SynchronizationContext__ctor_mC7C5F426C3450ACA409B5FE89E961EB8E5047512(__this, /*hidden argument*/NULL);
  28869. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_1 = ___queue0;
  28870. __this->set_m_AsyncWorkQueue_0(L_1);
  28871. int32_t L_2 = ___mainThreadID1;
  28872. __this->set_m_MainThreadID_2(L_2);
  28873. return;
  28874. }
  28875. }
  28876. // System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
  28877. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Send_m25CDC5B5ABF8D55B70EB314AA46923E3CF2AD4B9 (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  28878. {
  28879. static bool s_Il2CppMethodInitialized;
  28880. if (!s_Il2CppMethodInitialized)
  28881. {
  28882. il2cpp_codegen_initialize_method (UnitySynchronizationContext_Send_m25CDC5B5ABF8D55B70EB314AA46923E3CF2AD4B9_MetadataUsageId);
  28883. s_Il2CppMethodInitialized = true;
  28884. }
  28885. bool V_0 = false;
  28886. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * V_1 = NULL;
  28887. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * V_2 = NULL;
  28888. Exception_t * __last_unhandled_exception = 0;
  28889. NO_UNUSED_WARNING (__last_unhandled_exception);
  28890. Exception_t * __exception_local = 0;
  28891. NO_UNUSED_WARNING (__exception_local);
  28892. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  28893. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  28894. NO_UNUSED_WARNING (__leave_targets);
  28895. {
  28896. int32_t L_0 = __this->get_m_MainThreadID_2();
  28897. Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * L_1 = Thread_get_CurrentThread_mB7A83CAE2B9A74CEA053196DFD1AF1E7AB30A70E(/*hidden argument*/NULL);
  28898. NullCheck(L_1);
  28899. int32_t L_2 = Thread_get_ManagedThreadId_m7FA85162CB00713B94EF5708B19120F791D3AAD1(L_1, /*hidden argument*/NULL);
  28900. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
  28901. bool L_3 = V_0;
  28902. if (!L_3)
  28903. {
  28904. goto IL_0023;
  28905. }
  28906. }
  28907. {
  28908. SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * L_4 = ___callback0;
  28909. RuntimeObject * L_5 = ___state1;
  28910. NullCheck(L_4);
  28911. SendOrPostCallback_Invoke_m10442BF6A452A4408C3DDD1885D6809C4549C2AC(L_4, L_5, /*hidden argument*/NULL);
  28912. goto IL_0070;
  28913. }
  28914. IL_0023:
  28915. {
  28916. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_6 = (ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 *)il2cpp_codegen_object_new(ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408_il2cpp_TypeInfo_var);
  28917. ManualResetEvent__ctor_m8973D9E3C622B9602641C017A33870F51D0311E1(L_6, (bool)0, /*hidden argument*/NULL);
  28918. V_1 = L_6;
  28919. }
  28920. IL_002b:
  28921. try
  28922. { // begin try (depth: 1)
  28923. {
  28924. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_7 = __this->get_m_AsyncWorkQueue_0();
  28925. V_2 = L_7;
  28926. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_8 = V_2;
  28927. Monitor_Enter_m903755FCC479745619842CCDBF5E6355319FA102(L_8, /*hidden argument*/NULL);
  28928. }
  28929. IL_003a:
  28930. try
  28931. { // begin try (depth: 2)
  28932. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_9 = __this->get_m_AsyncWorkQueue_0();
  28933. SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * L_10 = ___callback0;
  28934. RuntimeObject * L_11 = ___state1;
  28935. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_12 = V_1;
  28936. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 L_13;
  28937. memset((&L_13), 0, sizeof(L_13));
  28938. WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599((&L_13), L_10, L_11, L_12, /*hidden argument*/NULL);
  28939. NullCheck(L_9);
  28940. List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6(L_9, L_13, /*hidden argument*/List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6_RuntimeMethod_var);
  28941. IL2CPP_LEAVE(0x5A, FINALLY_0052);
  28942. } // end try (depth: 2)
  28943. catch(Il2CppExceptionWrapper& e)
  28944. {
  28945. __last_unhandled_exception = (Exception_t *)e.ex;
  28946. goto FINALLY_0052;
  28947. }
  28948. FINALLY_0052:
  28949. { // begin finally (depth: 2)
  28950. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_14 = V_2;
  28951. Monitor_Exit_m49A1E5356D984D0B934BB97A305E2E5E207225C2(L_14, /*hidden argument*/NULL);
  28952. IL2CPP_END_FINALLY(82)
  28953. } // end finally (depth: 2)
  28954. IL2CPP_CLEANUP(82)
  28955. {
  28956. IL2CPP_JUMP_TBL(0x5A, IL_005a)
  28957. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28958. }
  28959. IL_005a:
  28960. {
  28961. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_15 = V_1;
  28962. NullCheck(L_15);
  28963. VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean System.Threading.WaitHandle::WaitOne() */, L_15);
  28964. IL2CPP_LEAVE(0x6F, FINALLY_0064);
  28965. }
  28966. } // end try (depth: 1)
  28967. catch(Il2CppExceptionWrapper& e)
  28968. {
  28969. __last_unhandled_exception = (Exception_t *)e.ex;
  28970. goto FINALLY_0064;
  28971. }
  28972. FINALLY_0064:
  28973. { // begin finally (depth: 1)
  28974. {
  28975. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_16 = V_1;
  28976. if (!L_16)
  28977. {
  28978. goto IL_006e;
  28979. }
  28980. }
  28981. IL_0067:
  28982. {
  28983. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_17 = V_1;
  28984. NullCheck(L_17);
  28985. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_17);
  28986. }
  28987. IL_006e:
  28988. {
  28989. IL2CPP_END_FINALLY(100)
  28990. }
  28991. } // end finally (depth: 1)
  28992. IL2CPP_CLEANUP(100)
  28993. {
  28994. IL2CPP_JUMP_TBL(0x6F, IL_006f)
  28995. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28996. }
  28997. IL_006f:
  28998. {
  28999. }
  29000. IL_0070:
  29001. {
  29002. return;
  29003. }
  29004. }
  29005. // System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
  29006. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Post_mB4E900B6E9350E8E944011B6BF3D16C0657375FE (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * ___callback0, RuntimeObject * ___state1, const RuntimeMethod* method)
  29007. {
  29008. static bool s_Il2CppMethodInitialized;
  29009. if (!s_Il2CppMethodInitialized)
  29010. {
  29011. il2cpp_codegen_initialize_method (UnitySynchronizationContext_Post_mB4E900B6E9350E8E944011B6BF3D16C0657375FE_MetadataUsageId);
  29012. s_Il2CppMethodInitialized = true;
  29013. }
  29014. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * V_0 = NULL;
  29015. Exception_t * __last_unhandled_exception = 0;
  29016. NO_UNUSED_WARNING (__last_unhandled_exception);
  29017. Exception_t * __exception_local = 0;
  29018. NO_UNUSED_WARNING (__exception_local);
  29019. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  29020. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  29021. NO_UNUSED_WARNING (__leave_targets);
  29022. {
  29023. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_0 = __this->get_m_AsyncWorkQueue_0();
  29024. V_0 = L_0;
  29025. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_1 = V_0;
  29026. Monitor_Enter_m903755FCC479745619842CCDBF5E6355319FA102(L_1, /*hidden argument*/NULL);
  29027. }
  29028. IL_000f:
  29029. try
  29030. { // begin try (depth: 1)
  29031. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_2 = __this->get_m_AsyncWorkQueue_0();
  29032. SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * L_3 = ___callback0;
  29033. RuntimeObject * L_4 = ___state1;
  29034. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 L_5;
  29035. memset((&L_5), 0, sizeof(L_5));
  29036. WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599((&L_5), L_3, L_4, (ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 *)NULL, /*hidden argument*/NULL);
  29037. NullCheck(L_2);
  29038. List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6(L_2, L_5, /*hidden argument*/List_1_Add_m9E29EB98D3907D02E8BE8AD669CD09C1760D01B6_RuntimeMethod_var);
  29039. IL2CPP_LEAVE(0x2F, FINALLY_0027);
  29040. } // end try (depth: 1)
  29041. catch(Il2CppExceptionWrapper& e)
  29042. {
  29043. __last_unhandled_exception = (Exception_t *)e.ex;
  29044. goto FINALLY_0027;
  29045. }
  29046. FINALLY_0027:
  29047. { // begin finally (depth: 1)
  29048. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_6 = V_0;
  29049. Monitor_Exit_m49A1E5356D984D0B934BB97A305E2E5E207225C2(L_6, /*hidden argument*/NULL);
  29050. IL2CPP_END_FINALLY(39)
  29051. } // end finally (depth: 1)
  29052. IL2CPP_CLEANUP(39)
  29053. {
  29054. IL2CPP_JUMP_TBL(0x2F, IL_002f)
  29055. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29056. }
  29057. IL_002f:
  29058. {
  29059. return;
  29060. }
  29061. }
  29062. // System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
  29063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * UnitySynchronizationContext_CreateCopy_mC20AC170E7947120E65ED75D71889CDAC957A5CD (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, const RuntimeMethod* method)
  29064. {
  29065. static bool s_Il2CppMethodInitialized;
  29066. if (!s_Il2CppMethodInitialized)
  29067. {
  29068. il2cpp_codegen_initialize_method (UnitySynchronizationContext_CreateCopy_mC20AC170E7947120E65ED75D71889CDAC957A5CD_MetadataUsageId);
  29069. s_Il2CppMethodInitialized = true;
  29070. }
  29071. SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * V_0 = NULL;
  29072. {
  29073. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_0 = __this->get_m_AsyncWorkQueue_0();
  29074. int32_t L_1 = __this->get_m_MainThreadID_2();
  29075. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_2 = (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F *)il2cpp_codegen_object_new(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F_il2cpp_TypeInfo_var);
  29076. UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612(L_2, L_0, L_1, /*hidden argument*/NULL);
  29077. V_0 = L_2;
  29078. goto IL_0015;
  29079. }
  29080. IL_0015:
  29081. {
  29082. SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * L_3 = V_0;
  29083. return L_3;
  29084. }
  29085. }
  29086. // System.Void UnityEngine.UnitySynchronizationContext::Exec()
  29087. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, const RuntimeMethod* method)
  29088. {
  29089. static bool s_Il2CppMethodInitialized;
  29090. if (!s_Il2CppMethodInitialized)
  29091. {
  29092. il2cpp_codegen_initialize_method (UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C_MetadataUsageId);
  29093. s_Il2CppMethodInitialized = true;
  29094. }
  29095. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * V_0 = NULL;
  29096. Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 V_1;
  29097. memset((&V_1), 0, sizeof(V_1));
  29098. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 V_2;
  29099. memset((&V_2), 0, sizeof(V_2));
  29100. Exception_t * __last_unhandled_exception = 0;
  29101. NO_UNUSED_WARNING (__last_unhandled_exception);
  29102. Exception_t * __exception_local = 0;
  29103. NO_UNUSED_WARNING (__exception_local);
  29104. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  29105. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  29106. NO_UNUSED_WARNING (__leave_targets);
  29107. {
  29108. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_0 = __this->get_m_AsyncWorkQueue_0();
  29109. V_0 = L_0;
  29110. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_1 = V_0;
  29111. Monitor_Enter_m903755FCC479745619842CCDBF5E6355319FA102(L_1, /*hidden argument*/NULL);
  29112. }
  29113. IL_000f:
  29114. try
  29115. { // begin try (depth: 1)
  29116. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_2 = __this->get_m_CurrentFrameWork_1();
  29117. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_3 = __this->get_m_AsyncWorkQueue_0();
  29118. NullCheck(L_2);
  29119. List_1_AddRange_mF754555482D7325F566A128095AF093DB906FB6C(L_2, L_3, /*hidden argument*/List_1_AddRange_mF754555482D7325F566A128095AF093DB906FB6C_RuntimeMethod_var);
  29120. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_4 = __this->get_m_AsyncWorkQueue_0();
  29121. NullCheck(L_4);
  29122. List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A(L_4, /*hidden argument*/List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A_RuntimeMethod_var);
  29123. IL2CPP_LEAVE(0x39, FINALLY_0031);
  29124. } // end try (depth: 1)
  29125. catch(Il2CppExceptionWrapper& e)
  29126. {
  29127. __last_unhandled_exception = (Exception_t *)e.ex;
  29128. goto FINALLY_0031;
  29129. }
  29130. FINALLY_0031:
  29131. { // begin finally (depth: 1)
  29132. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_5 = V_0;
  29133. Monitor_Exit_m49A1E5356D984D0B934BB97A305E2E5E207225C2(L_5, /*hidden argument*/NULL);
  29134. IL2CPP_END_FINALLY(49)
  29135. } // end finally (depth: 1)
  29136. IL2CPP_CLEANUP(49)
  29137. {
  29138. IL2CPP_JUMP_TBL(0x39, IL_0039)
  29139. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29140. }
  29141. IL_0039:
  29142. {
  29143. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_6 = __this->get_m_CurrentFrameWork_1();
  29144. NullCheck(L_6);
  29145. Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 L_7 = List_1_GetEnumerator_m9B129D06408C7472E392F81D29B10448ADD8FD57(L_6, /*hidden argument*/List_1_GetEnumerator_m9B129D06408C7472E392F81D29B10448ADD8FD57_RuntimeMethod_var);
  29146. V_1 = L_7;
  29147. }
  29148. IL_0046:
  29149. try
  29150. { // begin try (depth: 1)
  29151. {
  29152. goto IL_0058;
  29153. }
  29154. IL_0048:
  29155. {
  29156. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 L_8 = Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_inline((Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 *)(&V_1), /*hidden argument*/Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_RuntimeMethod_var);
  29157. V_2 = L_8;
  29158. WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED((WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 *)(&V_2), /*hidden argument*/NULL);
  29159. }
  29160. IL_0058:
  29161. {
  29162. bool L_9 = Enumerator_MoveNext_mDAE79B8091C9F551A73121BB50FB439C17587510((Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mDAE79B8091C9F551A73121BB50FB439C17587510_RuntimeMethod_var);
  29163. if (L_9)
  29164. {
  29165. goto IL_0048;
  29166. }
  29167. }
  29168. IL_0061:
  29169. {
  29170. IL2CPP_LEAVE(0x72, FINALLY_0063);
  29171. }
  29172. } // end try (depth: 1)
  29173. catch(Il2CppExceptionWrapper& e)
  29174. {
  29175. __last_unhandled_exception = (Exception_t *)e.ex;
  29176. goto FINALLY_0063;
  29177. }
  29178. FINALLY_0063:
  29179. { // begin finally (depth: 1)
  29180. Enumerator_Dispose_m5A7755FBAC1089756F6E71C4FFDAC30F3F8C1B35((Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m5A7755FBAC1089756F6E71C4FFDAC30F3F8C1B35_RuntimeMethod_var);
  29181. IL2CPP_END_FINALLY(99)
  29182. } // end finally (depth: 1)
  29183. IL2CPP_CLEANUP(99)
  29184. {
  29185. IL2CPP_JUMP_TBL(0x72, IL_0072)
  29186. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29187. }
  29188. IL_0072:
  29189. {
  29190. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_10 = __this->get_m_CurrentFrameWork_1();
  29191. NullCheck(L_10);
  29192. List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A(L_10, /*hidden argument*/List_1_Clear_mC4D030016ED45CB1F213D4E0BCD94D6864BFE84A_RuntimeMethod_var);
  29193. return;
  29194. }
  29195. }
  29196. // System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
  29197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * __this, const RuntimeMethod* method)
  29198. {
  29199. static bool s_Il2CppMethodInitialized;
  29200. if (!s_Il2CppMethodInitialized)
  29201. {
  29202. il2cpp_codegen_initialize_method (UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A_MetadataUsageId);
  29203. s_Il2CppMethodInitialized = true;
  29204. }
  29205. bool V_0 = false;
  29206. int32_t G_B3_0 = 0;
  29207. {
  29208. List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * L_0 = __this->get_m_AsyncWorkQueue_0();
  29209. NullCheck(L_0);
  29210. int32_t L_1 = List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_inline(L_0, /*hidden argument*/List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_RuntimeMethod_var);
  29211. if (L_1)
  29212. {
  29213. goto IL_0019;
  29214. }
  29215. }
  29216. {
  29217. int32_t L_2 = __this->get_m_TrackedCount_3();
  29218. G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
  29219. goto IL_001a;
  29220. }
  29221. IL_0019:
  29222. {
  29223. G_B3_0 = 1;
  29224. }
  29225. IL_001a:
  29226. {
  29227. V_0 = (bool)G_B3_0;
  29228. goto IL_001d;
  29229. }
  29230. IL_001d:
  29231. {
  29232. bool L_3 = V_0;
  29233. return L_3;
  29234. }
  29235. }
  29236. // System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
  29237. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_InitializeSynchronizationContext_m0F2A055040D6848FAD84A08DBC410E56B2D9E6A3 (const RuntimeMethod* method)
  29238. {
  29239. static bool s_Il2CppMethodInitialized;
  29240. if (!s_Il2CppMethodInitialized)
  29241. {
  29242. il2cpp_codegen_initialize_method (UnitySynchronizationContext_InitializeSynchronizationContext_m0F2A055040D6848FAD84A08DBC410E56B2D9E6A3_MetadataUsageId);
  29243. s_Il2CppMethodInitialized = true;
  29244. }
  29245. {
  29246. Thread_tF60E0A146CD3B5480CB65FF9B6016E84C5460CC7 * L_0 = Thread_get_CurrentThread_mB7A83CAE2B9A74CEA053196DFD1AF1E7AB30A70E(/*hidden argument*/NULL);
  29247. NullCheck(L_0);
  29248. int32_t L_1 = Thread_get_ManagedThreadId_m7FA85162CB00713B94EF5708B19120F791D3AAD1(L_0, /*hidden argument*/NULL);
  29249. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_2 = (UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F *)il2cpp_codegen_object_new(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F_il2cpp_TypeInfo_var);
  29250. UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037(L_2, L_1, /*hidden argument*/NULL);
  29251. SynchronizationContext_SetSynchronizationContext_m41A5A4823E9F4B8961657834EAC44397EFE41D61(L_2, /*hidden argument*/NULL);
  29252. return;
  29253. }
  29254. }
  29255. // System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
  29256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnitySynchronizationContext_ExecuteTasks_m027AF329D90D6451B83A2EAF3528C9021800A962 (const RuntimeMethod* method)
  29257. {
  29258. static bool s_Il2CppMethodInitialized;
  29259. if (!s_Il2CppMethodInitialized)
  29260. {
  29261. il2cpp_codegen_initialize_method (UnitySynchronizationContext_ExecuteTasks_m027AF329D90D6451B83A2EAF3528C9021800A962_MetadataUsageId);
  29262. s_Il2CppMethodInitialized = true;
  29263. }
  29264. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * V_0 = NULL;
  29265. bool V_1 = false;
  29266. {
  29267. SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * L_0 = SynchronizationContext_get_Current_m349D2AF9766D807E4003E23C6D37EF1592832DF4(/*hidden argument*/NULL);
  29268. V_0 = ((UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F_il2cpp_TypeInfo_var));
  29269. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_1 = V_0;
  29270. V_1 = (bool)((!(((RuntimeObject*)(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29271. bool L_2 = V_1;
  29272. if (!L_2)
  29273. {
  29274. goto IL_001b;
  29275. }
  29276. }
  29277. {
  29278. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_3 = V_0;
  29279. NullCheck(L_3);
  29280. UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C(L_3, /*hidden argument*/NULL);
  29281. }
  29282. IL_001b:
  29283. {
  29284. return;
  29285. }
  29286. }
  29287. // System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
  29288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnitySynchronizationContext_ExecutePendingTasks_m74DCC56A938FEECD533CFE58CAC4B8B9ED001122 (int64_t ___millisecondsTimeout0, const RuntimeMethod* method)
  29289. {
  29290. static bool s_Il2CppMethodInitialized;
  29291. if (!s_Il2CppMethodInitialized)
  29292. {
  29293. il2cpp_codegen_initialize_method (UnitySynchronizationContext_ExecutePendingTasks_m74DCC56A938FEECD533CFE58CAC4B8B9ED001122_MetadataUsageId);
  29294. s_Il2CppMethodInitialized = true;
  29295. }
  29296. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * V_0 = NULL;
  29297. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * V_1 = NULL;
  29298. bool V_2 = false;
  29299. bool V_3 = false;
  29300. bool V_4 = false;
  29301. bool V_5 = false;
  29302. {
  29303. SynchronizationContext_t06AEFE2C7CFCFC242D0A5729A74464AF18CF84E7 * L_0 = SynchronizationContext_get_Current_m349D2AF9766D807E4003E23C6D37EF1592832DF4(/*hidden argument*/NULL);
  29304. V_0 = ((UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F *)IsInstSealed((RuntimeObject*)L_0, UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F_il2cpp_TypeInfo_var));
  29305. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_1 = V_0;
  29306. V_2 = (bool)((((RuntimeObject*)(UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  29307. bool L_2 = V_2;
  29308. if (!L_2)
  29309. {
  29310. goto IL_0019;
  29311. }
  29312. }
  29313. {
  29314. V_3 = (bool)1;
  29315. goto IL_0062;
  29316. }
  29317. IL_0019:
  29318. {
  29319. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_3 = (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 *)il2cpp_codegen_object_new(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_il2cpp_TypeInfo_var);
  29320. Stopwatch__ctor_mA301E9A9D03758CBE09171E0C140CCD06BC9F860(L_3, /*hidden argument*/NULL);
  29321. V_1 = L_3;
  29322. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_4 = V_1;
  29323. NullCheck(L_4);
  29324. Stopwatch_Start_mF61332B96D7753ADA18366A29E22E2A92E25739A(L_4, /*hidden argument*/NULL);
  29325. goto IL_004a;
  29326. }
  29327. IL_0028:
  29328. {
  29329. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_5 = V_1;
  29330. NullCheck(L_5);
  29331. int64_t L_6 = Stopwatch_get_ElapsedMilliseconds_mE39424FB61C885BCFCC4B583C58A8630C3AD8177(L_5, /*hidden argument*/NULL);
  29332. int64_t L_7 = ___millisecondsTimeout0;
  29333. V_4 = (bool)((((int64_t)L_6) > ((int64_t)L_7))? 1 : 0);
  29334. bool L_8 = V_4;
  29335. if (!L_8)
  29336. {
  29337. goto IL_003b;
  29338. }
  29339. }
  29340. {
  29341. goto IL_0056;
  29342. }
  29343. IL_003b:
  29344. {
  29345. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_9 = V_0;
  29346. NullCheck(L_9);
  29347. UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C(L_9, /*hidden argument*/NULL);
  29348. Thread_Sleep_m2CD320EAB7BE02CC1F395EAFE9970D53A5F9EAEF(1, /*hidden argument*/NULL);
  29349. }
  29350. IL_004a:
  29351. {
  29352. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_10 = V_0;
  29353. NullCheck(L_10);
  29354. bool L_11 = UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A(L_10, /*hidden argument*/NULL);
  29355. V_5 = L_11;
  29356. bool L_12 = V_5;
  29357. if (L_12)
  29358. {
  29359. goto IL_0028;
  29360. }
  29361. }
  29362. IL_0056:
  29363. {
  29364. UnitySynchronizationContext_t29A85681F976537109A84D2316E781568619F55F * L_13 = V_0;
  29365. NullCheck(L_13);
  29366. bool L_14 = UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A(L_13, /*hidden argument*/NULL);
  29367. V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
  29368. goto IL_0062;
  29369. }
  29370. IL_0062:
  29371. {
  29372. bool L_15 = V_3;
  29373. return L_15;
  29374. }
  29375. }
  29376. #ifdef __clang__
  29377. #pragma clang diagnostic pop
  29378. #endif
  29379. #ifdef __clang__
  29380. #pragma clang diagnostic push
  29381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29382. #pragma clang diagnostic ignored "-Wunused-variable"
  29383. #endif
  29384. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  29385. IL2CPP_EXTERN_C void WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshal_pinvoke(const WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94& unmarshaled, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_pinvoke& marshaled)
  29386. {
  29387. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  29388. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  29389. }
  29390. IL2CPP_EXTERN_C void WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshal_pinvoke_back(const WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_pinvoke& marshaled, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94& unmarshaled)
  29391. {
  29392. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  29393. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  29394. }
  29395. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  29396. IL2CPP_EXTERN_C void WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshal_pinvoke_cleanup(WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_pinvoke& marshaled)
  29397. {
  29398. }
  29399. // Conversion methods for marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  29400. IL2CPP_EXTERN_C void WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshal_com(const WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94& unmarshaled, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_com& marshaled)
  29401. {
  29402. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  29403. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  29404. }
  29405. IL2CPP_EXTERN_C void WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshal_com_back(const WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_com& marshaled, WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94& unmarshaled)
  29406. {
  29407. Exception_t* ___m_WaitHandle_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_WaitHandle' of type 'WorkRequest': Reference type field marshaling is not supported.");
  29408. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_WaitHandle_2Exception, NULL);
  29409. }
  29410. // Conversion method for clean up from marshalling of: UnityEngine.UnitySynchronizationContext/WorkRequest
  29411. IL2CPP_EXTERN_C void WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshal_com_cleanup(WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94_marshaled_com& marshaled)
  29412. {
  29413. }
  29414. // System.Void UnityEngine.UnitySynchronizationContext_WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
  29415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599 (WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * __this, SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * ___callback0, RuntimeObject * ___state1, ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * ___waitHandle2, const RuntimeMethod* method)
  29416. {
  29417. {
  29418. SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * L_0 = ___callback0;
  29419. __this->set_m_DelagateCallback_0(L_0);
  29420. RuntimeObject * L_1 = ___state1;
  29421. __this->set_m_DelagateState_1(L_1);
  29422. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_2 = ___waitHandle2;
  29423. __this->set_m_WaitHandle_2(L_2);
  29424. return;
  29425. }
  29426. }
  29427. IL2CPP_EXTERN_C void WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599_AdjustorThunk (RuntimeObject * __this, SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * ___callback0, RuntimeObject * ___state1, ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * ___waitHandle2, const RuntimeMethod* method)
  29428. {
  29429. int32_t _offset = 1;
  29430. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * _thisAdjusted = reinterpret_cast<WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 *>(__this + _offset);
  29431. WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599(_thisAdjusted, ___callback0, ___state1, ___waitHandle2, method);
  29432. }
  29433. // System.Void UnityEngine.UnitySynchronizationContext_WorkRequest::Invoke()
  29434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED (WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * __this, const RuntimeMethod* method)
  29435. {
  29436. static bool s_Il2CppMethodInitialized;
  29437. if (!s_Il2CppMethodInitialized)
  29438. {
  29439. il2cpp_codegen_initialize_method (WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED_MetadataUsageId);
  29440. s_Il2CppMethodInitialized = true;
  29441. }
  29442. Exception_t * V_0 = NULL;
  29443. bool V_1 = false;
  29444. Exception_t * __last_unhandled_exception = 0;
  29445. NO_UNUSED_WARNING (__last_unhandled_exception);
  29446. Exception_t * __exception_local = 0;
  29447. NO_UNUSED_WARNING (__exception_local);
  29448. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  29449. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  29450. NO_UNUSED_WARNING (__leave_targets);
  29451. {
  29452. }
  29453. IL_0001:
  29454. try
  29455. { // begin try (depth: 1)
  29456. SendOrPostCallback_t3F9C0164860E4AA5138DF8B4488DFB0D33147F01 * L_0 = __this->get_m_DelagateCallback_0();
  29457. RuntimeObject * L_1 = __this->get_m_DelagateState_1();
  29458. NullCheck(L_0);
  29459. SendOrPostCallback_Invoke_m10442BF6A452A4408C3DDD1885D6809C4549C2AC(L_0, L_1, /*hidden argument*/NULL);
  29460. goto IL_0023;
  29461. } // end try (depth: 1)
  29462. catch(Il2CppExceptionWrapper& e)
  29463. {
  29464. __exception_local = (Exception_t *)e.ex;
  29465. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  29466. goto CATCH_0017;
  29467. throw e;
  29468. }
  29469. CATCH_0017:
  29470. { // begin catch(System.Exception)
  29471. V_0 = ((Exception_t *)__exception_local);
  29472. Exception_t * L_2 = V_0;
  29473. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  29474. Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9(L_2, /*hidden argument*/NULL);
  29475. goto IL_0023;
  29476. } // end catch (depth: 1)
  29477. IL_0023:
  29478. {
  29479. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_3 = __this->get_m_WaitHandle_2();
  29480. V_1 = (bool)((!(((RuntimeObject*)(ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  29481. bool L_4 = V_1;
  29482. if (!L_4)
  29483. {
  29484. goto IL_003c;
  29485. }
  29486. }
  29487. {
  29488. ManualResetEvent_tDFAF117B200ECA4CCF4FD09593F949A016D55408 * L_5 = __this->get_m_WaitHandle_2();
  29489. NullCheck(L_5);
  29490. EventWaitHandle_Set_m7959A86A39735296FC949EC86FDA42A6CFAAB94C(L_5, /*hidden argument*/NULL);
  29491. }
  29492. IL_003c:
  29493. {
  29494. return;
  29495. }
  29496. }
  29497. IL2CPP_EXTERN_C void WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29498. {
  29499. int32_t _offset = 1;
  29500. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 * _thisAdjusted = reinterpret_cast<WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 *>(__this + _offset);
  29501. WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED(_thisAdjusted, method);
  29502. }
  29503. #ifdef __clang__
  29504. #pragma clang diagnostic pop
  29505. #endif
  29506. #ifdef __clang__
  29507. #pragma clang diagnostic push
  29508. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29509. #pragma clang diagnostic ignored "-Wunused-variable"
  29510. #endif
  29511. #ifdef __clang__
  29512. #pragma clang diagnostic pop
  29513. #endif
  29514. #ifdef __clang__
  29515. #pragma clang diagnostic push
  29516. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29517. #pragma clang diagnostic ignored "-Wunused-variable"
  29518. #endif
  29519. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  29520. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, const RuntimeMethod* method)
  29521. {
  29522. static bool s_Il2CppMethodInitialized;
  29523. if (!s_Il2CppMethodInitialized)
  29524. {
  29525. il2cpp_codegen_initialize_method (Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_MetadataUsageId);
  29526. s_Il2CppMethodInitialized = true;
  29527. }
  29528. int32_t V_0 = 0;
  29529. float V_1 = 0.0f;
  29530. {
  29531. int32_t L_0 = ___index0;
  29532. V_0 = L_0;
  29533. int32_t L_1 = V_0;
  29534. if (!L_1)
  29535. {
  29536. goto IL_000e;
  29537. }
  29538. }
  29539. {
  29540. goto IL_0008;
  29541. }
  29542. IL_0008:
  29543. {
  29544. int32_t L_2 = V_0;
  29545. if ((((int32_t)L_2) == ((int32_t)1)))
  29546. {
  29547. goto IL_0017;
  29548. }
  29549. }
  29550. {
  29551. goto IL_0020;
  29552. }
  29553. IL_000e:
  29554. {
  29555. float L_3 = __this->get_x_0();
  29556. V_1 = L_3;
  29557. goto IL_002b;
  29558. }
  29559. IL_0017:
  29560. {
  29561. float L_4 = __this->get_y_1();
  29562. V_1 = L_4;
  29563. goto IL_002b;
  29564. }
  29565. IL_0020:
  29566. {
  29567. IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_5 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
  29568. IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_5, _stringLiteralC8B10A02A794C5D6BA3C7F7BE7ECF9A1E9F63336, /*hidden argument*/NULL);
  29569. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_RuntimeMethod_var);
  29570. }
  29571. IL_002b:
  29572. {
  29573. float L_6 = V_1;
  29574. return L_6;
  29575. }
  29576. }
  29577. IL2CPP_EXTERN_C float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  29578. {
  29579. int32_t _offset = 1;
  29580. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29581. return Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379(_thisAdjusted, ___index0, method);
  29582. }
  29583. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  29584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  29585. {
  29586. static bool s_Il2CppMethodInitialized;
  29587. if (!s_Il2CppMethodInitialized)
  29588. {
  29589. il2cpp_codegen_initialize_method (Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_MetadataUsageId);
  29590. s_Il2CppMethodInitialized = true;
  29591. }
  29592. int32_t V_0 = 0;
  29593. {
  29594. int32_t L_0 = ___index0;
  29595. V_0 = L_0;
  29596. int32_t L_1 = V_0;
  29597. if (!L_1)
  29598. {
  29599. goto IL_000e;
  29600. }
  29601. }
  29602. {
  29603. goto IL_0008;
  29604. }
  29605. IL_0008:
  29606. {
  29607. int32_t L_2 = V_0;
  29608. if ((((int32_t)L_2) == ((int32_t)1)))
  29609. {
  29610. goto IL_0017;
  29611. }
  29612. }
  29613. {
  29614. goto IL_0020;
  29615. }
  29616. IL_000e:
  29617. {
  29618. float L_3 = ___value1;
  29619. __this->set_x_0(L_3);
  29620. goto IL_002b;
  29621. }
  29622. IL_0017:
  29623. {
  29624. float L_4 = ___value1;
  29625. __this->set_y_1(L_4);
  29626. goto IL_002b;
  29627. }
  29628. IL_0020:
  29629. {
  29630. IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_5 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
  29631. IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_5, _stringLiteralC8B10A02A794C5D6BA3C7F7BE7ECF9A1E9F63336, /*hidden argument*/NULL);
  29632. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_RuntimeMethod_var);
  29633. }
  29634. IL_002b:
  29635. {
  29636. return;
  29637. }
  29638. }
  29639. IL2CPP_EXTERN_C void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  29640. {
  29641. int32_t _offset = 1;
  29642. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29643. Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1(_thisAdjusted, ___index0, ___value1, method);
  29644. }
  29645. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  29646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  29647. {
  29648. {
  29649. float L_0 = ___x0;
  29650. __this->set_x_0(L_0);
  29651. float L_1 = ___y1;
  29652. __this->set_y_1(L_1);
  29653. return;
  29654. }
  29655. }
  29656. IL2CPP_EXTERN_C void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  29657. {
  29658. int32_t _offset = 1;
  29659. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29660. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0(_thisAdjusted, ___x0, ___y1, method);
  29661. }
  29662. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  29663. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method)
  29664. {
  29665. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  29666. memset((&V_0), 0, sizeof(V_0));
  29667. {
  29668. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  29669. float L_1 = L_0.get_x_0();
  29670. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___b1;
  29671. float L_3 = L_2.get_x_0();
  29672. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___a0;
  29673. float L_5 = L_4.get_y_1();
  29674. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___b1;
  29675. float L_7 = L_6.get_y_1();
  29676. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8;
  29677. memset((&L_8), 0, sizeof(L_8));
  29678. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  29679. V_0 = L_8;
  29680. goto IL_0023;
  29681. }
  29682. IL_0023:
  29683. {
  29684. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0;
  29685. return L_9;
  29686. }
  29687. }
  29688. // System.String UnityEngine.Vector2::ToString()
  29689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method)
  29690. {
  29691. static bool s_Il2CppMethodInitialized;
  29692. if (!s_Il2CppMethodInitialized)
  29693. {
  29694. il2cpp_codegen_initialize_method (Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4_MetadataUsageId);
  29695. s_Il2CppMethodInitialized = true;
  29696. }
  29697. String_t* V_0 = NULL;
  29698. {
  29699. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2);
  29700. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  29701. float L_2 = __this->get_x_0();
  29702. float L_3 = L_2;
  29703. RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
  29704. NullCheck(L_1);
  29705. ArrayElementTypeCheck (L_1, L_4);
  29706. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  29707. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  29708. float L_6 = __this->get_y_1();
  29709. float L_7 = L_6;
  29710. RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
  29711. NullCheck(L_5);
  29712. ArrayElementTypeCheck (L_5, L_8);
  29713. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  29714. String_t* L_9 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral4F90C928BC21C17D86B46ADE7645DD1CF4D18346, L_5, /*hidden argument*/NULL);
  29715. V_0 = L_9;
  29716. goto IL_0030;
  29717. }
  29718. IL_0030:
  29719. {
  29720. String_t* L_10 = V_0;
  29721. return L_10;
  29722. }
  29723. }
  29724. IL2CPP_EXTERN_C String_t* Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29725. {
  29726. int32_t _offset = 1;
  29727. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29728. return Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4(_thisAdjusted, method);
  29729. }
  29730. // System.Int32 UnityEngine.Vector2::GetHashCode()
  29731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_m028AB6B14EBC6D668CFA45BF6EDEF17E2C44EA54 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method)
  29732. {
  29733. int32_t V_0 = 0;
  29734. {
  29735. float* L_0 = __this->get_address_of_x_0();
  29736. int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL);
  29737. float* L_2 = __this->get_address_of_y_1();
  29738. int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL);
  29739. V_0 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  29740. goto IL_001d;
  29741. }
  29742. IL_001d:
  29743. {
  29744. int32_t L_4 = V_0;
  29745. return L_4;
  29746. }
  29747. }
  29748. IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_m028AB6B14EBC6D668CFA45BF6EDEF17E2C44EA54_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29749. {
  29750. int32_t _offset = 1;
  29751. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29752. return Vector2_GetHashCode_m028AB6B14EBC6D668CFA45BF6EDEF17E2C44EA54(_thisAdjusted, method);
  29753. }
  29754. // System.Boolean UnityEngine.Vector2::Equals(System.Object)
  29755. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  29756. {
  29757. static bool s_Il2CppMethodInitialized;
  29758. if (!s_Il2CppMethodInitialized)
  29759. {
  29760. il2cpp_codegen_initialize_method (Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE_MetadataUsageId);
  29761. s_Il2CppMethodInitialized = true;
  29762. }
  29763. bool V_0 = false;
  29764. bool V_1 = false;
  29765. {
  29766. RuntimeObject * L_0 = ___other0;
  29767. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  29768. bool L_1 = V_0;
  29769. if (!L_1)
  29770. {
  29771. goto IL_0015;
  29772. }
  29773. }
  29774. {
  29775. V_1 = (bool)0;
  29776. goto IL_0024;
  29777. }
  29778. IL_0015:
  29779. {
  29780. RuntimeObject * L_2 = ___other0;
  29781. bool L_3 = Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)__this, ((*(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)UnBox(L_2, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  29782. V_1 = L_3;
  29783. goto IL_0024;
  29784. }
  29785. IL_0024:
  29786. {
  29787. bool L_4 = V_1;
  29788. return L_4;
  29789. }
  29790. }
  29791. IL2CPP_EXTERN_C bool Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  29792. {
  29793. int32_t _offset = 1;
  29794. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29795. return Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE(_thisAdjusted, ___other0, method);
  29796. }
  29797. // System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
  29798. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___other0, const RuntimeMethod* method)
  29799. {
  29800. bool V_0 = false;
  29801. int32_t G_B3_0 = 0;
  29802. {
  29803. float L_0 = __this->get_x_0();
  29804. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = ___other0;
  29805. float L_2 = L_1.get_x_0();
  29806. if ((!(((float)L_0) == ((float)L_2))))
  29807. {
  29808. goto IL_001f;
  29809. }
  29810. }
  29811. {
  29812. float L_3 = __this->get_y_1();
  29813. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___other0;
  29814. float L_5 = L_4.get_y_1();
  29815. G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
  29816. goto IL_0020;
  29817. }
  29818. IL_001f:
  29819. {
  29820. G_B3_0 = 0;
  29821. }
  29822. IL_0020:
  29823. {
  29824. V_0 = (bool)G_B3_0;
  29825. goto IL_0023;
  29826. }
  29827. IL_0023:
  29828. {
  29829. bool L_6 = V_0;
  29830. return L_6;
  29831. }
  29832. }
  29833. IL2CPP_EXTERN_C bool Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___other0, const RuntimeMethod* method)
  29834. {
  29835. int32_t _offset = 1;
  29836. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29837. return Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB(_thisAdjusted, ___other0, method);
  29838. }
  29839. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  29840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_m34F6A75BE3FC6F728233811943AC4406C7D905BA (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___lhs0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rhs1, const RuntimeMethod* method)
  29841. {
  29842. float V_0 = 0.0f;
  29843. {
  29844. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___lhs0;
  29845. float L_1 = L_0.get_x_0();
  29846. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___rhs1;
  29847. float L_3 = L_2.get_x_0();
  29848. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___lhs0;
  29849. float L_5 = L_4.get_y_1();
  29850. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___rhs1;
  29851. float L_7 = L_6.get_y_1();
  29852. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7))));
  29853. goto IL_001f;
  29854. }
  29855. IL_001f:
  29856. {
  29857. float L_8 = V_0;
  29858. return L_8;
  29859. }
  29860. }
  29861. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  29862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method)
  29863. {
  29864. float V_0 = 0.0f;
  29865. {
  29866. float L_0 = __this->get_x_0();
  29867. float L_1 = __this->get_x_0();
  29868. float L_2 = __this->get_y_1();
  29869. float L_3 = __this->get_y_1();
  29870. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3))));
  29871. goto IL_001f;
  29872. }
  29873. IL_001f:
  29874. {
  29875. float L_4 = V_0;
  29876. return L_4;
  29877. }
  29878. }
  29879. IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29880. {
  29881. int32_t _offset = 1;
  29882. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * _thisAdjusted = reinterpret_cast<Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *>(__this + _offset);
  29883. return Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002(_thisAdjusted, method);
  29884. }
  29885. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  29886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method)
  29887. {
  29888. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  29889. memset((&V_0), 0, sizeof(V_0));
  29890. {
  29891. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  29892. float L_1 = L_0.get_x_0();
  29893. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___b1;
  29894. float L_3 = L_2.get_x_0();
  29895. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___a0;
  29896. float L_5 = L_4.get_y_1();
  29897. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___b1;
  29898. float L_7 = L_6.get_y_1();
  29899. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8;
  29900. memset((&L_8), 0, sizeof(L_8));
  29901. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  29902. V_0 = L_8;
  29903. goto IL_0023;
  29904. }
  29905. IL_0023:
  29906. {
  29907. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0;
  29908. return L_9;
  29909. }
  29910. }
  29911. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  29912. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method)
  29913. {
  29914. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  29915. memset((&V_0), 0, sizeof(V_0));
  29916. {
  29917. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  29918. float L_1 = L_0.get_x_0();
  29919. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___b1;
  29920. float L_3 = L_2.get_x_0();
  29921. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___a0;
  29922. float L_5 = L_4.get_y_1();
  29923. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___b1;
  29924. float L_7 = L_6.get_y_1();
  29925. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8;
  29926. memset((&L_8), 0, sizeof(L_8));
  29927. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  29928. V_0 = L_8;
  29929. goto IL_0023;
  29930. }
  29931. IL_0023:
  29932. {
  29933. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0;
  29934. return L_9;
  29935. }
  29936. }
  29937. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
  29938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Multiply_mEDF9FDDF3BFFAEC997FBCDE5FA34871F2955E7C4 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method)
  29939. {
  29940. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  29941. memset((&V_0), 0, sizeof(V_0));
  29942. {
  29943. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  29944. float L_1 = L_0.get_x_0();
  29945. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___b1;
  29946. float L_3 = L_2.get_x_0();
  29947. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___a0;
  29948. float L_5 = L_4.get_y_1();
  29949. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___b1;
  29950. float L_7 = L_6.get_y_1();
  29951. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8;
  29952. memset((&L_8), 0, sizeof(L_8));
  29953. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
  29954. V_0 = L_8;
  29955. goto IL_0023;
  29956. }
  29957. IL_0023:
  29958. {
  29959. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0;
  29960. return L_9;
  29961. }
  29962. }
  29963. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
  29964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Division_mEF4FA1379564288637A7CF5E73BA30CA2259E591 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method)
  29965. {
  29966. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  29967. memset((&V_0), 0, sizeof(V_0));
  29968. {
  29969. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  29970. float L_1 = L_0.get_x_0();
  29971. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___b1;
  29972. float L_3 = L_2.get_x_0();
  29973. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___a0;
  29974. float L_5 = L_4.get_y_1();
  29975. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___b1;
  29976. float L_7 = L_6.get_y_1();
  29977. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8;
  29978. memset((&L_8), 0, sizeof(L_8));
  29979. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)((float)L_1/(float)L_3)), ((float)((float)L_5/(float)L_7)), /*hidden argument*/NULL);
  29980. V_0 = L_8;
  29981. goto IL_0023;
  29982. }
  29983. IL_0023:
  29984. {
  29985. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0;
  29986. return L_9;
  29987. }
  29988. }
  29989. // UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
  29990. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_UnaryNegation_m3FA0AE2F9B031765EFA566B25F5453C3B001FF4D (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, const RuntimeMethod* method)
  29991. {
  29992. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  29993. memset((&V_0), 0, sizeof(V_0));
  29994. {
  29995. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  29996. float L_1 = L_0.get_x_0();
  29997. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___a0;
  29998. float L_3 = L_2.get_y_1();
  29999. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
  30000. memset((&L_4), 0, sizeof(L_4));
  30001. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
  30002. V_0 = L_4;
  30003. goto IL_0017;
  30004. }
  30005. IL_0017:
  30006. {
  30007. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_0;
  30008. return L_5;
  30009. }
  30010. }
  30011. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  30012. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Multiply_m8A843A37F2F3199EBE99DC7BDABC1DC2EE01AF56 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, float ___d1, const RuntimeMethod* method)
  30013. {
  30014. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30015. memset((&V_0), 0, sizeof(V_0));
  30016. {
  30017. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  30018. float L_1 = L_0.get_x_0();
  30019. float L_2 = ___d1;
  30020. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = ___a0;
  30021. float L_4 = L_3.get_y_1();
  30022. float L_5 = ___d1;
  30023. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
  30024. memset((&L_6), 0, sizeof(L_6));
  30025. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  30026. V_0 = L_6;
  30027. goto IL_0019;
  30028. }
  30029. IL_0019:
  30030. {
  30031. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0;
  30032. return L_7;
  30033. }
  30034. }
  30035. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
  30036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Multiply_m2E30A54E315810911DFC2E25C700757A68AC1F38 (float ___d0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a1, const RuntimeMethod* method)
  30037. {
  30038. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30039. memset((&V_0), 0, sizeof(V_0));
  30040. {
  30041. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a1;
  30042. float L_1 = L_0.get_x_0();
  30043. float L_2 = ___d0;
  30044. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = ___a1;
  30045. float L_4 = L_3.get_y_1();
  30046. float L_5 = ___d0;
  30047. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
  30048. memset((&L_6), 0, sizeof(L_6));
  30049. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), /*hidden argument*/NULL);
  30050. V_0 = L_6;
  30051. goto IL_0019;
  30052. }
  30053. IL_0019:
  30054. {
  30055. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0;
  30056. return L_7;
  30057. }
  30058. }
  30059. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  30060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Division_m0961A935168EE6701E098E2B37013DFFF46A5077 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, float ___d1, const RuntimeMethod* method)
  30061. {
  30062. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30063. memset((&V_0), 0, sizeof(V_0));
  30064. {
  30065. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___a0;
  30066. float L_1 = L_0.get_x_0();
  30067. float L_2 = ___d1;
  30068. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = ___a0;
  30069. float L_4 = L_3.get_y_1();
  30070. float L_5 = ___d1;
  30071. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
  30072. memset((&L_6), 0, sizeof(L_6));
  30073. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), /*hidden argument*/NULL);
  30074. V_0 = L_6;
  30075. goto IL_0019;
  30076. }
  30077. IL_0019:
  30078. {
  30079. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0;
  30080. return L_7;
  30081. }
  30082. }
  30083. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  30084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m0E86E1B1038DDB8554A8A0D58729A7788D989588 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___lhs0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rhs1, const RuntimeMethod* method)
  30085. {
  30086. float V_0 = 0.0f;
  30087. float V_1 = 0.0f;
  30088. bool V_2 = false;
  30089. {
  30090. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___lhs0;
  30091. float L_1 = L_0.get_x_0();
  30092. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___rhs1;
  30093. float L_3 = L_2.get_x_0();
  30094. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  30095. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ___lhs0;
  30096. float L_5 = L_4.get_y_1();
  30097. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___rhs1;
  30098. float L_7 = L_6.get_y_1();
  30099. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  30100. float L_8 = V_0;
  30101. float L_9 = V_0;
  30102. float L_10 = V_1;
  30103. float L_11 = V_1;
  30104. V_2 = (bool)((((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
  30105. goto IL_002e;
  30106. }
  30107. IL_002e:
  30108. {
  30109. bool L_12 = V_2;
  30110. return L_12;
  30111. }
  30112. }
  30113. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  30114. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mC16161C640C89D98A00800924F83FF09FD7C100E (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___lhs0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rhs1, const RuntimeMethod* method)
  30115. {
  30116. static bool s_Il2CppMethodInitialized;
  30117. if (!s_Il2CppMethodInitialized)
  30118. {
  30119. il2cpp_codegen_initialize_method (Vector2_op_Inequality_mC16161C640C89D98A00800924F83FF09FD7C100E_MetadataUsageId);
  30120. s_Il2CppMethodInitialized = true;
  30121. }
  30122. bool V_0 = false;
  30123. {
  30124. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___lhs0;
  30125. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = ___rhs1;
  30126. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30127. bool L_2 = Vector2_op_Equality_m0E86E1B1038DDB8554A8A0D58729A7788D989588(L_0, L_1, /*hidden argument*/NULL);
  30128. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  30129. goto IL_000e;
  30130. }
  30131. IL_000e:
  30132. {
  30133. bool L_3 = V_0;
  30134. return L_3;
  30135. }
  30136. }
  30137. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  30138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v0, const RuntimeMethod* method)
  30139. {
  30140. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30141. memset((&V_0), 0, sizeof(V_0));
  30142. {
  30143. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___v0;
  30144. float L_1 = L_0.get_x_2();
  30145. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___v0;
  30146. float L_3 = L_2.get_y_3();
  30147. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
  30148. memset((&L_4), 0, sizeof(L_4));
  30149. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), L_1, L_3, /*hidden argument*/NULL);
  30150. V_0 = L_4;
  30151. goto IL_0015;
  30152. }
  30153. IL_0015:
  30154. {
  30155. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_0;
  30156. return L_5;
  30157. }
  30158. }
  30159. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  30160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___v0, const RuntimeMethod* method)
  30161. {
  30162. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  30163. memset((&V_0), 0, sizeof(V_0));
  30164. {
  30165. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___v0;
  30166. float L_1 = L_0.get_x_0();
  30167. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___v0;
  30168. float L_3 = L_2.get_y_1();
  30169. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4;
  30170. memset((&L_4), 0, sizeof(L_4));
  30171. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
  30172. V_0 = L_4;
  30173. goto IL_001a;
  30174. }
  30175. IL_001a:
  30176. {
  30177. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0;
  30178. return L_5;
  30179. }
  30180. }
  30181. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  30182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (const RuntimeMethod* method)
  30183. {
  30184. static bool s_Il2CppMethodInitialized;
  30185. if (!s_Il2CppMethodInitialized)
  30186. {
  30187. il2cpp_codegen_initialize_method (Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8_MetadataUsageId);
  30188. s_Il2CppMethodInitialized = true;
  30189. }
  30190. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30191. memset((&V_0), 0, sizeof(V_0));
  30192. {
  30193. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30194. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->get_zeroVector_2();
  30195. V_0 = L_0;
  30196. goto IL_0009;
  30197. }
  30198. IL_0009:
  30199. {
  30200. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
  30201. return L_1;
  30202. }
  30203. }
  30204. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  30205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED (const RuntimeMethod* method)
  30206. {
  30207. static bool s_Il2CppMethodInitialized;
  30208. if (!s_Il2CppMethodInitialized)
  30209. {
  30210. il2cpp_codegen_initialize_method (Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED_MetadataUsageId);
  30211. s_Il2CppMethodInitialized = true;
  30212. }
  30213. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30214. memset((&V_0), 0, sizeof(V_0));
  30215. {
  30216. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30217. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->get_oneVector_3();
  30218. V_0 = L_0;
  30219. goto IL_0009;
  30220. }
  30221. IL_0009:
  30222. {
  30223. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
  30224. return L_1;
  30225. }
  30226. }
  30227. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  30228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441 (const RuntimeMethod* method)
  30229. {
  30230. static bool s_Il2CppMethodInitialized;
  30231. if (!s_Il2CppMethodInitialized)
  30232. {
  30233. il2cpp_codegen_initialize_method (Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441_MetadataUsageId);
  30234. s_Il2CppMethodInitialized = true;
  30235. }
  30236. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30237. memset((&V_0), 0, sizeof(V_0));
  30238. {
  30239. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30240. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->get_upVector_4();
  30241. V_0 = L_0;
  30242. goto IL_0009;
  30243. }
  30244. IL_0009:
  30245. {
  30246. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
  30247. return L_1;
  30248. }
  30249. }
  30250. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  30251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E (const RuntimeMethod* method)
  30252. {
  30253. static bool s_Il2CppMethodInitialized;
  30254. if (!s_Il2CppMethodInitialized)
  30255. {
  30256. il2cpp_codegen_initialize_method (Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E_MetadataUsageId);
  30257. s_Il2CppMethodInitialized = true;
  30258. }
  30259. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0;
  30260. memset((&V_0), 0, sizeof(V_0));
  30261. {
  30262. IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
  30263. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->get_rightVector_7();
  30264. V_0 = L_0;
  30265. goto IL_0009;
  30266. }
  30267. IL_0009:
  30268. {
  30269. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0;
  30270. return L_1;
  30271. }
  30272. }
  30273. // System.Void UnityEngine.Vector2::.cctor()
  30274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m13D18E02B3AC28597F5049D2F54830C9E4BDBE84 (const RuntimeMethod* method)
  30275. {
  30276. static bool s_Il2CppMethodInitialized;
  30277. if (!s_Il2CppMethodInitialized)
  30278. {
  30279. il2cpp_codegen_initialize_method (Vector2__cctor_m13D18E02B3AC28597F5049D2F54830C9E4BDBE84_MetadataUsageId);
  30280. s_Il2CppMethodInitialized = true;
  30281. }
  30282. {
  30283. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0;
  30284. memset((&L_0), 0, sizeof(L_0));
  30285. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
  30286. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_zeroVector_2(L_0);
  30287. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1;
  30288. memset((&L_1), 0, sizeof(L_1));
  30289. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
  30290. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_oneVector_3(L_1);
  30291. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2;
  30292. memset((&L_2), 0, sizeof(L_2));
  30293. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
  30294. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_upVector_4(L_2);
  30295. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3;
  30296. memset((&L_3), 0, sizeof(L_3));
  30297. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
  30298. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_downVector_5(L_3);
  30299. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4;
  30300. memset((&L_4), 0, sizeof(L_4));
  30301. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
  30302. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_leftVector_6(L_4);
  30303. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5;
  30304. memset((&L_5), 0, sizeof(L_5));
  30305. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
  30306. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_rightVector_7(L_5);
  30307. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6;
  30308. memset((&L_6), 0, sizeof(L_6));
  30309. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  30310. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_positiveInfinityVector_8(L_6);
  30311. Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7;
  30312. memset((&L_7), 0, sizeof(L_7));
  30313. Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  30314. ((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var))->set_negativeInfinityVector_9(L_7);
  30315. return;
  30316. }
  30317. }
  30318. #ifdef __clang__
  30319. #pragma clang diagnostic pop
  30320. #endif
  30321. #ifdef __clang__
  30322. #pragma clang diagnostic push
  30323. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30324. #pragma clang diagnostic ignored "-Wunused-variable"
  30325. #endif
  30326. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  30327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Lerp_m5BA75496B803820CC64079383956D73C6FD4A8A1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, float ___t2, const RuntimeMethod* method)
  30328. {
  30329. static bool s_Il2CppMethodInitialized;
  30330. if (!s_Il2CppMethodInitialized)
  30331. {
  30332. il2cpp_codegen_initialize_method (Vector3_Lerp_m5BA75496B803820CC64079383956D73C6FD4A8A1_MetadataUsageId);
  30333. s_Il2CppMethodInitialized = true;
  30334. }
  30335. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  30336. memset((&V_0), 0, sizeof(V_0));
  30337. {
  30338. float L_0 = ___t2;
  30339. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  30340. float L_1 = Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B(L_0, /*hidden argument*/NULL);
  30341. ___t2 = L_1;
  30342. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___a0;
  30343. float L_3 = L_2.get_x_2();
  30344. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___b1;
  30345. float L_5 = L_4.get_x_2();
  30346. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___a0;
  30347. float L_7 = L_6.get_x_2();
  30348. float L_8 = ___t2;
  30349. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = ___a0;
  30350. float L_10 = L_9.get_y_3();
  30351. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = ___b1;
  30352. float L_12 = L_11.get_y_3();
  30353. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = ___a0;
  30354. float L_14 = L_13.get_y_3();
  30355. float L_15 = ___t2;
  30356. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ___a0;
  30357. float L_17 = L_16.get_z_4();
  30358. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = ___b1;
  30359. float L_19 = L_18.get_z_4();
  30360. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = ___a0;
  30361. float L_21 = L_20.get_z_4();
  30362. float L_22 = ___t2;
  30363. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23;
  30364. memset((&L_23), 0, sizeof(L_23));
  30365. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_23), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), /*hidden argument*/NULL);
  30366. V_0 = L_23;
  30367. goto IL_0053;
  30368. }
  30369. IL_0053:
  30370. {
  30371. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_24 = V_0;
  30372. return L_24;
  30373. }
  30374. }
  30375. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  30376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, int32_t ___index0, const RuntimeMethod* method)
  30377. {
  30378. static bool s_Il2CppMethodInitialized;
  30379. if (!s_Il2CppMethodInitialized)
  30380. {
  30381. il2cpp_codegen_initialize_method (Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6_MetadataUsageId);
  30382. s_Il2CppMethodInitialized = true;
  30383. }
  30384. int32_t V_0 = 0;
  30385. float V_1 = 0.0f;
  30386. {
  30387. int32_t L_0 = ___index0;
  30388. V_0 = L_0;
  30389. int32_t L_1 = V_0;
  30390. switch (L_1)
  30391. {
  30392. case 0:
  30393. {
  30394. goto IL_0017;
  30395. }
  30396. case 1:
  30397. {
  30398. goto IL_0020;
  30399. }
  30400. case 2:
  30401. {
  30402. goto IL_0029;
  30403. }
  30404. }
  30405. }
  30406. {
  30407. goto IL_0032;
  30408. }
  30409. IL_0017:
  30410. {
  30411. float L_2 = __this->get_x_2();
  30412. V_1 = L_2;
  30413. goto IL_003d;
  30414. }
  30415. IL_0020:
  30416. {
  30417. float L_3 = __this->get_y_3();
  30418. V_1 = L_3;
  30419. goto IL_003d;
  30420. }
  30421. IL_0029:
  30422. {
  30423. float L_4 = __this->get_z_4();
  30424. V_1 = L_4;
  30425. goto IL_003d;
  30426. }
  30427. IL_0032:
  30428. {
  30429. IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_5 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
  30430. IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_5, _stringLiteralC0C83386C3CC8DC6C9E6A316F1CE50ECC1C09A2C, /*hidden argument*/NULL);
  30431. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6_RuntimeMethod_var);
  30432. }
  30433. IL_003d:
  30434. {
  30435. float L_6 = V_1;
  30436. return L_6;
  30437. }
  30438. }
  30439. IL2CPP_EXTERN_C float Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  30440. {
  30441. int32_t _offset = 1;
  30442. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30443. return Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6(_thisAdjusted, ___index0, method);
  30444. }
  30445. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  30446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  30447. {
  30448. static bool s_Il2CppMethodInitialized;
  30449. if (!s_Il2CppMethodInitialized)
  30450. {
  30451. il2cpp_codegen_initialize_method (Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6_MetadataUsageId);
  30452. s_Il2CppMethodInitialized = true;
  30453. }
  30454. int32_t V_0 = 0;
  30455. {
  30456. int32_t L_0 = ___index0;
  30457. V_0 = L_0;
  30458. int32_t L_1 = V_0;
  30459. switch (L_1)
  30460. {
  30461. case 0:
  30462. {
  30463. goto IL_0017;
  30464. }
  30465. case 1:
  30466. {
  30467. goto IL_0020;
  30468. }
  30469. case 2:
  30470. {
  30471. goto IL_0029;
  30472. }
  30473. }
  30474. }
  30475. {
  30476. goto IL_0032;
  30477. }
  30478. IL_0017:
  30479. {
  30480. float L_2 = ___value1;
  30481. __this->set_x_2(L_2);
  30482. goto IL_003d;
  30483. }
  30484. IL_0020:
  30485. {
  30486. float L_3 = ___value1;
  30487. __this->set_y_3(L_3);
  30488. goto IL_003d;
  30489. }
  30490. IL_0029:
  30491. {
  30492. float L_4 = ___value1;
  30493. __this->set_z_4(L_4);
  30494. goto IL_003d;
  30495. }
  30496. IL_0032:
  30497. {
  30498. IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_5 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
  30499. IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_5, _stringLiteralC0C83386C3CC8DC6C9E6A316F1CE50ECC1C09A2C, /*hidden argument*/NULL);
  30500. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6_RuntimeMethod_var);
  30501. }
  30502. IL_003d:
  30503. {
  30504. return;
  30505. }
  30506. }
  30507. IL2CPP_EXTERN_C void Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  30508. {
  30509. int32_t _offset = 1;
  30510. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30511. Vector3_set_Item_m89FF112CEC0D9ED43F1C4FE01522C75394B30AE6(_thisAdjusted, ___index0, ___value1, method);
  30512. }
  30513. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  30514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  30515. {
  30516. {
  30517. float L_0 = ___x0;
  30518. __this->set_x_2(L_0);
  30519. float L_1 = ___y1;
  30520. __this->set_y_3(L_1);
  30521. float L_2 = ___z2;
  30522. __this->set_z_4(L_2);
  30523. return;
  30524. }
  30525. }
  30526. IL2CPP_EXTERN_C void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  30527. {
  30528. int32_t _offset = 1;
  30529. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30530. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1(_thisAdjusted, ___x0, ___y1, ___z2, method);
  30531. }
  30532. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  30533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m6AD8F21FFCC7723C6F507CCF2E4E2EFFC4871584 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  30534. {
  30535. {
  30536. float L_0 = ___x0;
  30537. __this->set_x_2(L_0);
  30538. float L_1 = ___y1;
  30539. __this->set_y_3(L_1);
  30540. __this->set_z_4((0.0f));
  30541. return;
  30542. }
  30543. }
  30544. IL2CPP_EXTERN_C void Vector3__ctor_m6AD8F21FFCC7723C6F507CCF2E4E2EFFC4871584_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  30545. {
  30546. int32_t _offset = 1;
  30547. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30548. Vector3__ctor_m6AD8F21FFCC7723C6F507CCF2E4E2EFFC4871584(_thisAdjusted, ___x0, ___y1, method);
  30549. }
  30550. // System.Int32 UnityEngine.Vector3::GetHashCode()
  30551. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method)
  30552. {
  30553. int32_t V_0 = 0;
  30554. {
  30555. float* L_0 = __this->get_address_of_x_2();
  30556. int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL);
  30557. float* L_2 = __this->get_address_of_y_3();
  30558. int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL);
  30559. float* L_4 = __this->get_address_of_z_4();
  30560. int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL);
  30561. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  30562. goto IL_002b;
  30563. }
  30564. IL_002b:
  30565. {
  30566. int32_t L_6 = V_0;
  30567. return L_6;
  30568. }
  30569. }
  30570. IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30571. {
  30572. int32_t _offset = 1;
  30573. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30574. return Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B(_thisAdjusted, method);
  30575. }
  30576. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  30577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30578. {
  30579. static bool s_Il2CppMethodInitialized;
  30580. if (!s_Il2CppMethodInitialized)
  30581. {
  30582. il2cpp_codegen_initialize_method (Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056_MetadataUsageId);
  30583. s_Il2CppMethodInitialized = true;
  30584. }
  30585. bool V_0 = false;
  30586. bool V_1 = false;
  30587. {
  30588. RuntimeObject * L_0 = ___other0;
  30589. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30590. bool L_1 = V_0;
  30591. if (!L_1)
  30592. {
  30593. goto IL_0015;
  30594. }
  30595. }
  30596. {
  30597. V_1 = (bool)0;
  30598. goto IL_0024;
  30599. }
  30600. IL_0015:
  30601. {
  30602. RuntimeObject * L_2 = ___other0;
  30603. bool L_3 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)__this, ((*(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)UnBox(L_2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  30604. V_1 = L_3;
  30605. goto IL_0024;
  30606. }
  30607. IL_0024:
  30608. {
  30609. bool L_4 = V_1;
  30610. return L_4;
  30611. }
  30612. }
  30613. IL2CPP_EXTERN_C bool Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30614. {
  30615. int32_t _offset = 1;
  30616. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30617. return Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056(_thisAdjusted, ___other0, method);
  30618. }
  30619. // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
  30620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___other0, const RuntimeMethod* method)
  30621. {
  30622. bool V_0 = false;
  30623. int32_t G_B4_0 = 0;
  30624. {
  30625. float L_0 = __this->get_x_2();
  30626. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___other0;
  30627. float L_2 = L_1.get_x_2();
  30628. if ((!(((float)L_0) == ((float)L_2))))
  30629. {
  30630. goto IL_002d;
  30631. }
  30632. }
  30633. {
  30634. float L_3 = __this->get_y_3();
  30635. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___other0;
  30636. float L_5 = L_4.get_y_3();
  30637. if ((!(((float)L_3) == ((float)L_5))))
  30638. {
  30639. goto IL_002d;
  30640. }
  30641. }
  30642. {
  30643. float L_6 = __this->get_z_4();
  30644. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = ___other0;
  30645. float L_8 = L_7.get_z_4();
  30646. G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
  30647. goto IL_002e;
  30648. }
  30649. IL_002d:
  30650. {
  30651. G_B4_0 = 0;
  30652. }
  30653. IL_002e:
  30654. {
  30655. V_0 = (bool)G_B4_0;
  30656. goto IL_0031;
  30657. }
  30658. IL_0031:
  30659. {
  30660. bool L_9 = V_0;
  30661. return L_9;
  30662. }
  30663. }
  30664. IL2CPP_EXTERN_C bool Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___other0, const RuntimeMethod* method)
  30665. {
  30666. int32_t _offset = 1;
  30667. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30668. return Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB(_thisAdjusted, ___other0, method);
  30669. }
  30670. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  30671. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method)
  30672. {
  30673. static bool s_Il2CppMethodInitialized;
  30674. if (!s_Il2CppMethodInitialized)
  30675. {
  30676. il2cpp_codegen_initialize_method (Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC_MetadataUsageId);
  30677. s_Il2CppMethodInitialized = true;
  30678. }
  30679. float V_0 = 0.0f;
  30680. bool V_1 = false;
  30681. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
  30682. memset((&V_2), 0, sizeof(V_2));
  30683. {
  30684. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0;
  30685. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  30686. float L_1 = Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437(L_0, /*hidden argument*/NULL);
  30687. V_0 = L_1;
  30688. float L_2 = V_0;
  30689. V_1 = (bool)((((float)L_2) > ((float)(1.0E-05f)))? 1 : 0);
  30690. bool L_3 = V_1;
  30691. if (!L_3)
  30692. {
  30693. goto IL_001e;
  30694. }
  30695. }
  30696. {
  30697. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___value0;
  30698. float L_5 = V_0;
  30699. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  30700. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Vector3_op_Division_mDF34F1CC445981B4D1137765BC6277419E561624(L_4, L_5, /*hidden argument*/NULL);
  30701. V_2 = L_6;
  30702. goto IL_0026;
  30703. }
  30704. IL_001e:
  30705. {
  30706. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  30707. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  30708. V_2 = L_7;
  30709. goto IL_0026;
  30710. }
  30711. IL_0026:
  30712. {
  30713. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_2;
  30714. return L_8;
  30715. }
  30716. }
  30717. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  30718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method)
  30719. {
  30720. static bool s_Il2CppMethodInitialized;
  30721. if (!s_Il2CppMethodInitialized)
  30722. {
  30723. il2cpp_codegen_initialize_method (Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B_MetadataUsageId);
  30724. s_Il2CppMethodInitialized = true;
  30725. }
  30726. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  30727. memset((&V_0), 0, sizeof(V_0));
  30728. {
  30729. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = (*(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)__this);
  30730. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  30731. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC(L_0, /*hidden argument*/NULL);
  30732. V_0 = L_1;
  30733. goto IL_000f;
  30734. }
  30735. IL_000f:
  30736. {
  30737. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_0;
  30738. return L_2;
  30739. }
  30740. }
  30741. IL2CPP_EXTERN_C Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30742. {
  30743. int32_t _offset = 1;
  30744. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30745. return Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B(_thisAdjusted, method);
  30746. }
  30747. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  30748. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method)
  30749. {
  30750. float V_0 = 0.0f;
  30751. {
  30752. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___lhs0;
  30753. float L_1 = L_0.get_x_2();
  30754. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___rhs1;
  30755. float L_3 = L_2.get_x_2();
  30756. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___lhs0;
  30757. float L_5 = L_4.get_y_3();
  30758. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___rhs1;
  30759. float L_7 = L_6.get_y_3();
  30760. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___lhs0;
  30761. float L_9 = L_8.get_z_4();
  30762. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___rhs1;
  30763. float L_11 = L_10.get_z_4();
  30764. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
  30765. goto IL_002d;
  30766. }
  30767. IL_002d:
  30768. {
  30769. float L_12 = V_0;
  30770. return L_12;
  30771. }
  30772. }
  30773. // System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
  30774. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Angle_m8911FFA1DD1C8C46D923B52645B352FA1521CD5F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___from0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___to1, const RuntimeMethod* method)
  30775. {
  30776. static bool s_Il2CppMethodInitialized;
  30777. if (!s_Il2CppMethodInitialized)
  30778. {
  30779. il2cpp_codegen_initialize_method (Vector3_Angle_m8911FFA1DD1C8C46D923B52645B352FA1521CD5F_MetadataUsageId);
  30780. s_Il2CppMethodInitialized = true;
  30781. }
  30782. float V_0 = 0.0f;
  30783. float V_1 = 0.0f;
  30784. bool V_2 = false;
  30785. float V_3 = 0.0f;
  30786. {
  30787. float L_0 = Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___from0), /*hidden argument*/NULL);
  30788. float L_1 = Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___to1), /*hidden argument*/NULL);
  30789. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  30790. double L_2 = sqrt((((double)((double)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1))))));
  30791. V_0 = (((float)((float)L_2)));
  30792. float L_3 = V_0;
  30793. V_2 = (bool)((((float)L_3) < ((float)(1.0E-15f)))? 1 : 0);
  30794. bool L_4 = V_2;
  30795. if (!L_4)
  30796. {
  30797. goto IL_002c;
  30798. }
  30799. }
  30800. {
  30801. V_3 = (0.0f);
  30802. goto IL_0056;
  30803. }
  30804. IL_002c:
  30805. {
  30806. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___from0;
  30807. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___to1;
  30808. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  30809. float L_7 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_5, L_6, /*hidden argument*/NULL);
  30810. float L_8 = V_0;
  30811. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  30812. float L_9 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(((float)((float)L_7/(float)L_8)), (-1.0f), (1.0f), /*hidden argument*/NULL);
  30813. V_1 = L_9;
  30814. float L_10 = V_1;
  30815. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  30816. double L_11 = acos((((double)((double)L_10))));
  30817. V_3 = ((float)il2cpp_codegen_multiply((float)(((float)((float)L_11))), (float)(57.29578f)));
  30818. goto IL_0056;
  30819. }
  30820. IL_0056:
  30821. {
  30822. float L_12 = V_3;
  30823. return L_12;
  30824. }
  30825. }
  30826. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  30827. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method)
  30828. {
  30829. static bool s_Il2CppMethodInitialized;
  30830. if (!s_Il2CppMethodInitialized)
  30831. {
  30832. il2cpp_codegen_initialize_method (Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7_MetadataUsageId);
  30833. s_Il2CppMethodInitialized = true;
  30834. }
  30835. float V_0 = 0.0f;
  30836. float V_1 = 0.0f;
  30837. float V_2 = 0.0f;
  30838. float V_3 = 0.0f;
  30839. {
  30840. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a0;
  30841. float L_1 = L_0.get_x_2();
  30842. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___b1;
  30843. float L_3 = L_2.get_x_2();
  30844. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  30845. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___a0;
  30846. float L_5 = L_4.get_y_3();
  30847. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___b1;
  30848. float L_7 = L_6.get_y_3();
  30849. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  30850. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___a0;
  30851. float L_9 = L_8.get_z_4();
  30852. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___b1;
  30853. float L_11 = L_10.get_z_4();
  30854. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  30855. float L_12 = V_0;
  30856. float L_13 = V_0;
  30857. float L_14 = V_1;
  30858. float L_15 = V_1;
  30859. float L_16 = V_2;
  30860. float L_17 = V_2;
  30861. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  30862. double L_18 = sqrt((((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))))))));
  30863. V_3 = (((float)((float)L_18)));
  30864. goto IL_0040;
  30865. }
  30866. IL_0040:
  30867. {
  30868. float L_19 = V_3;
  30869. return L_19;
  30870. }
  30871. }
  30872. // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
  30873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method)
  30874. {
  30875. static bool s_Il2CppMethodInitialized;
  30876. if (!s_Il2CppMethodInitialized)
  30877. {
  30878. il2cpp_codegen_initialize_method (Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437_MetadataUsageId);
  30879. s_Il2CppMethodInitialized = true;
  30880. }
  30881. float V_0 = 0.0f;
  30882. {
  30883. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___vector0;
  30884. float L_1 = L_0.get_x_2();
  30885. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___vector0;
  30886. float L_3 = L_2.get_x_2();
  30887. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___vector0;
  30888. float L_5 = L_4.get_y_3();
  30889. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___vector0;
  30890. float L_7 = L_6.get_y_3();
  30891. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___vector0;
  30892. float L_9 = L_8.get_z_4();
  30893. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___vector0;
  30894. float L_11 = L_10.get_z_4();
  30895. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  30896. double L_12 = sqrt((((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))))))));
  30897. V_0 = (((float)((float)L_12)));
  30898. goto IL_0034;
  30899. }
  30900. IL_0034:
  30901. {
  30902. float L_13 = V_0;
  30903. return L_13;
  30904. }
  30905. }
  30906. // System.Single UnityEngine.Vector3::get_magnitude()
  30907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method)
  30908. {
  30909. static bool s_Il2CppMethodInitialized;
  30910. if (!s_Il2CppMethodInitialized)
  30911. {
  30912. il2cpp_codegen_initialize_method (Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274_MetadataUsageId);
  30913. s_Il2CppMethodInitialized = true;
  30914. }
  30915. float V_0 = 0.0f;
  30916. {
  30917. float L_0 = __this->get_x_2();
  30918. float L_1 = __this->get_x_2();
  30919. float L_2 = __this->get_y_3();
  30920. float L_3 = __this->get_y_3();
  30921. float L_4 = __this->get_z_4();
  30922. float L_5 = __this->get_z_4();
  30923. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  30924. double L_6 = sqrt((((double)((double)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))))))));
  30925. V_0 = (((float)((float)L_6)));
  30926. goto IL_0034;
  30927. }
  30928. IL_0034:
  30929. {
  30930. float L_7 = V_0;
  30931. return L_7;
  30932. }
  30933. }
  30934. IL2CPP_EXTERN_C float Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30935. {
  30936. int32_t _offset = 1;
  30937. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30938. return Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274(_thisAdjusted, method);
  30939. }
  30940. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  30941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method)
  30942. {
  30943. float V_0 = 0.0f;
  30944. {
  30945. float L_0 = __this->get_x_2();
  30946. float L_1 = __this->get_x_2();
  30947. float L_2 = __this->get_y_3();
  30948. float L_3 = __this->get_y_3();
  30949. float L_4 = __this->get_z_4();
  30950. float L_5 = __this->get_z_4();
  30951. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))));
  30952. goto IL_002d;
  30953. }
  30954. IL_002d:
  30955. {
  30956. float L_6 = V_0;
  30957. return L_6;
  30958. }
  30959. }
  30960. IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30961. {
  30962. int32_t _offset = 1;
  30963. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  30964. return Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968(_thisAdjusted, method);
  30965. }
  30966. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  30967. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method)
  30968. {
  30969. static bool s_Il2CppMethodInitialized;
  30970. if (!s_Il2CppMethodInitialized)
  30971. {
  30972. il2cpp_codegen_initialize_method (Vector3_Min_m0D0997E6CDFF77E5177C8D4E0A21C592C63F747E_MetadataUsageId);
  30973. s_Il2CppMethodInitialized = true;
  30974. }
  30975. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  30976. memset((&V_0), 0, sizeof(V_0));
  30977. {
  30978. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___lhs0;
  30979. float L_1 = L_0.get_x_2();
  30980. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___rhs1;
  30981. float L_3 = L_2.get_x_2();
  30982. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  30983. float L_4 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(L_1, L_3, /*hidden argument*/NULL);
  30984. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___lhs0;
  30985. float L_6 = L_5.get_y_3();
  30986. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = ___rhs1;
  30987. float L_8 = L_7.get_y_3();
  30988. float L_9 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(L_6, L_8, /*hidden argument*/NULL);
  30989. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___lhs0;
  30990. float L_11 = L_10.get_z_4();
  30991. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = ___rhs1;
  30992. float L_13 = L_12.get_z_4();
  30993. float L_14 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(L_11, L_13, /*hidden argument*/NULL);
  30994. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15;
  30995. memset((&L_15), 0, sizeof(L_15));
  30996. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  30997. V_0 = L_15;
  30998. goto IL_003c;
  30999. }
  31000. IL_003c:
  31001. {
  31002. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = V_0;
  31003. return L_16;
  31004. }
  31005. }
  31006. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  31007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method)
  31008. {
  31009. static bool s_Il2CppMethodInitialized;
  31010. if (!s_Il2CppMethodInitialized)
  31011. {
  31012. il2cpp_codegen_initialize_method (Vector3_Max_m78495079CA1E29B0658699B856AFF22E23180F36_MetadataUsageId);
  31013. s_Il2CppMethodInitialized = true;
  31014. }
  31015. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31016. memset((&V_0), 0, sizeof(V_0));
  31017. {
  31018. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___lhs0;
  31019. float L_1 = L_0.get_x_2();
  31020. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___rhs1;
  31021. float L_3 = L_2.get_x_2();
  31022. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  31023. float L_4 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_1, L_3, /*hidden argument*/NULL);
  31024. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___lhs0;
  31025. float L_6 = L_5.get_y_3();
  31026. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = ___rhs1;
  31027. float L_8 = L_7.get_y_3();
  31028. float L_9 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_6, L_8, /*hidden argument*/NULL);
  31029. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___lhs0;
  31030. float L_11 = L_10.get_z_4();
  31031. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = ___rhs1;
  31032. float L_13 = L_12.get_z_4();
  31033. float L_14 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_11, L_13, /*hidden argument*/NULL);
  31034. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15;
  31035. memset((&L_15), 0, sizeof(L_15));
  31036. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
  31037. V_0 = L_15;
  31038. goto IL_003c;
  31039. }
  31040. IL_003c:
  31041. {
  31042. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = V_0;
  31043. return L_16;
  31044. }
  31045. }
  31046. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  31047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method)
  31048. {
  31049. static bool s_Il2CppMethodInitialized;
  31050. if (!s_Il2CppMethodInitialized)
  31051. {
  31052. il2cpp_codegen_initialize_method (Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2_MetadataUsageId);
  31053. s_Il2CppMethodInitialized = true;
  31054. }
  31055. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31056. memset((&V_0), 0, sizeof(V_0));
  31057. {
  31058. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31059. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_zeroVector_5();
  31060. V_0 = L_0;
  31061. goto IL_0009;
  31062. }
  31063. IL_0009:
  31064. {
  31065. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31066. return L_1;
  31067. }
  31068. }
  31069. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  31070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB (const RuntimeMethod* method)
  31071. {
  31072. static bool s_Il2CppMethodInitialized;
  31073. if (!s_Il2CppMethodInitialized)
  31074. {
  31075. il2cpp_codegen_initialize_method (Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB_MetadataUsageId);
  31076. s_Il2CppMethodInitialized = true;
  31077. }
  31078. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31079. memset((&V_0), 0, sizeof(V_0));
  31080. {
  31081. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31082. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_oneVector_6();
  31083. V_0 = L_0;
  31084. goto IL_0009;
  31085. }
  31086. IL_0009:
  31087. {
  31088. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31089. return L_1;
  31090. }
  31091. }
  31092. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  31093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D (const RuntimeMethod* method)
  31094. {
  31095. static bool s_Il2CppMethodInitialized;
  31096. if (!s_Il2CppMethodInitialized)
  31097. {
  31098. il2cpp_codegen_initialize_method (Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D_MetadataUsageId);
  31099. s_Il2CppMethodInitialized = true;
  31100. }
  31101. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31102. memset((&V_0), 0, sizeof(V_0));
  31103. {
  31104. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31105. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_forwardVector_11();
  31106. V_0 = L_0;
  31107. goto IL_0009;
  31108. }
  31109. IL_0009:
  31110. {
  31111. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31112. return L_1;
  31113. }
  31114. }
  31115. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  31116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7 (const RuntimeMethod* method)
  31117. {
  31118. static bool s_Il2CppMethodInitialized;
  31119. if (!s_Il2CppMethodInitialized)
  31120. {
  31121. il2cpp_codegen_initialize_method (Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7_MetadataUsageId);
  31122. s_Il2CppMethodInitialized = true;
  31123. }
  31124. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31125. memset((&V_0), 0, sizeof(V_0));
  31126. {
  31127. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31128. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_backVector_12();
  31129. V_0 = L_0;
  31130. goto IL_0009;
  31131. }
  31132. IL_0009:
  31133. {
  31134. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31135. return L_1;
  31136. }
  31137. }
  31138. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  31139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method)
  31140. {
  31141. static bool s_Il2CppMethodInitialized;
  31142. if (!s_Il2CppMethodInitialized)
  31143. {
  31144. il2cpp_codegen_initialize_method (Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7_MetadataUsageId);
  31145. s_Il2CppMethodInitialized = true;
  31146. }
  31147. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31148. memset((&V_0), 0, sizeof(V_0));
  31149. {
  31150. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31151. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_upVector_7();
  31152. V_0 = L_0;
  31153. goto IL_0009;
  31154. }
  31155. IL_0009:
  31156. {
  31157. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31158. return L_1;
  31159. }
  31160. }
  31161. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  31162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_down_m3F76A48E5B7C82B35EE047375538AFD91A305F55 (const RuntimeMethod* method)
  31163. {
  31164. static bool s_Il2CppMethodInitialized;
  31165. if (!s_Il2CppMethodInitialized)
  31166. {
  31167. il2cpp_codegen_initialize_method (Vector3_get_down_m3F76A48E5B7C82B35EE047375538AFD91A305F55_MetadataUsageId);
  31168. s_Il2CppMethodInitialized = true;
  31169. }
  31170. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31171. memset((&V_0), 0, sizeof(V_0));
  31172. {
  31173. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31174. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_downVector_8();
  31175. V_0 = L_0;
  31176. goto IL_0009;
  31177. }
  31178. IL_0009:
  31179. {
  31180. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31181. return L_1;
  31182. }
  31183. }
  31184. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  31185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_left_m74B52D8CFD8C62138067B2EB6846B6E9E51B7C20 (const RuntimeMethod* method)
  31186. {
  31187. static bool s_Il2CppMethodInitialized;
  31188. if (!s_Il2CppMethodInitialized)
  31189. {
  31190. il2cpp_codegen_initialize_method (Vector3_get_left_m74B52D8CFD8C62138067B2EB6846B6E9E51B7C20_MetadataUsageId);
  31191. s_Il2CppMethodInitialized = true;
  31192. }
  31193. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31194. memset((&V_0), 0, sizeof(V_0));
  31195. {
  31196. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31197. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_leftVector_9();
  31198. V_0 = L_0;
  31199. goto IL_0009;
  31200. }
  31201. IL_0009:
  31202. {
  31203. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31204. return L_1;
  31205. }
  31206. }
  31207. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  31208. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5 (const RuntimeMethod* method)
  31209. {
  31210. static bool s_Il2CppMethodInitialized;
  31211. if (!s_Il2CppMethodInitialized)
  31212. {
  31213. il2cpp_codegen_initialize_method (Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5_MetadataUsageId);
  31214. s_Il2CppMethodInitialized = true;
  31215. }
  31216. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31217. memset((&V_0), 0, sizeof(V_0));
  31218. {
  31219. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31220. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->get_rightVector_10();
  31221. V_0 = L_0;
  31222. goto IL_0009;
  31223. }
  31224. IL_0009:
  31225. {
  31226. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0;
  31227. return L_1;
  31228. }
  31229. }
  31230. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  31231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method)
  31232. {
  31233. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31234. memset((&V_0), 0, sizeof(V_0));
  31235. {
  31236. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a0;
  31237. float L_1 = L_0.get_x_2();
  31238. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___b1;
  31239. float L_3 = L_2.get_x_2();
  31240. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___a0;
  31241. float L_5 = L_4.get_y_3();
  31242. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___b1;
  31243. float L_7 = L_6.get_y_3();
  31244. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___a0;
  31245. float L_9 = L_8.get_z_4();
  31246. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___b1;
  31247. float L_11 = L_10.get_z_4();
  31248. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12;
  31249. memset((&L_12), 0, sizeof(L_12));
  31250. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31251. V_0 = L_12;
  31252. goto IL_0030;
  31253. }
  31254. IL_0030:
  31255. {
  31256. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_0;
  31257. return L_13;
  31258. }
  31259. }
  31260. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  31261. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method)
  31262. {
  31263. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31264. memset((&V_0), 0, sizeof(V_0));
  31265. {
  31266. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a0;
  31267. float L_1 = L_0.get_x_2();
  31268. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___b1;
  31269. float L_3 = L_2.get_x_2();
  31270. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___a0;
  31271. float L_5 = L_4.get_y_3();
  31272. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___b1;
  31273. float L_7 = L_6.get_y_3();
  31274. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___a0;
  31275. float L_9 = L_8.get_z_4();
  31276. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___b1;
  31277. float L_11 = L_10.get_z_4();
  31278. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12;
  31279. memset((&L_12), 0, sizeof(L_12));
  31280. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
  31281. V_0 = L_12;
  31282. goto IL_0030;
  31283. }
  31284. IL_0030:
  31285. {
  31286. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_0;
  31287. return L_13;
  31288. }
  31289. }
  31290. // UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
  31291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_UnaryNegation_m2AFBBF22801F9BCA5A4EBE642A29F433FE1339C2 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, const RuntimeMethod* method)
  31292. {
  31293. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31294. memset((&V_0), 0, sizeof(V_0));
  31295. {
  31296. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a0;
  31297. float L_1 = L_0.get_x_2();
  31298. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___a0;
  31299. float L_3 = L_2.get_y_3();
  31300. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___a0;
  31301. float L_5 = L_4.get_z_4();
  31302. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6;
  31303. memset((&L_6), 0, sizeof(L_6));
  31304. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
  31305. V_0 = L_6;
  31306. goto IL_001e;
  31307. }
  31308. IL_001e:
  31309. {
  31310. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_0;
  31311. return L_7;
  31312. }
  31313. }
  31314. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  31315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method)
  31316. {
  31317. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31318. memset((&V_0), 0, sizeof(V_0));
  31319. {
  31320. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a0;
  31321. float L_1 = L_0.get_x_2();
  31322. float L_2 = ___d1;
  31323. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___a0;
  31324. float L_4 = L_3.get_y_3();
  31325. float L_5 = ___d1;
  31326. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___a0;
  31327. float L_7 = L_6.get_z_4();
  31328. float L_8 = ___d1;
  31329. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9;
  31330. memset((&L_9), 0, sizeof(L_9));
  31331. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  31332. V_0 = L_9;
  31333. goto IL_0021;
  31334. }
  31335. IL_0021:
  31336. {
  31337. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_0;
  31338. return L_10;
  31339. }
  31340. }
  31341. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
  31342. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Multiply_mC7A8D6FD19E58DBF98E30D454F59F142F7BF8839 (float ___d0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a1, const RuntimeMethod* method)
  31343. {
  31344. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31345. memset((&V_0), 0, sizeof(V_0));
  31346. {
  31347. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a1;
  31348. float L_1 = L_0.get_x_2();
  31349. float L_2 = ___d0;
  31350. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___a1;
  31351. float L_4 = L_3.get_y_3();
  31352. float L_5 = ___d0;
  31353. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___a1;
  31354. float L_7 = L_6.get_z_4();
  31355. float L_8 = ___d0;
  31356. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9;
  31357. memset((&L_9), 0, sizeof(L_9));
  31358. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
  31359. V_0 = L_9;
  31360. goto IL_0021;
  31361. }
  31362. IL_0021:
  31363. {
  31364. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_0;
  31365. return L_10;
  31366. }
  31367. }
  31368. // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
  31369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Division_mDF34F1CC445981B4D1137765BC6277419E561624 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, float ___d1, const RuntimeMethod* method)
  31370. {
  31371. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  31372. memset((&V_0), 0, sizeof(V_0));
  31373. {
  31374. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___a0;
  31375. float L_1 = L_0.get_x_2();
  31376. float L_2 = ___d1;
  31377. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___a0;
  31378. float L_4 = L_3.get_y_3();
  31379. float L_5 = ___d1;
  31380. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___a0;
  31381. float L_7 = L_6.get_z_4();
  31382. float L_8 = ___d1;
  31383. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9;
  31384. memset((&L_9), 0, sizeof(L_9));
  31385. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
  31386. V_0 = L_9;
  31387. goto IL_0021;
  31388. }
  31389. IL_0021:
  31390. {
  31391. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_0;
  31392. return L_10;
  31393. }
  31394. }
  31395. // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
  31396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method)
  31397. {
  31398. float V_0 = 0.0f;
  31399. float V_1 = 0.0f;
  31400. float V_2 = 0.0f;
  31401. float V_3 = 0.0f;
  31402. bool V_4 = false;
  31403. {
  31404. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___lhs0;
  31405. float L_1 = L_0.get_x_2();
  31406. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___rhs1;
  31407. float L_3 = L_2.get_x_2();
  31408. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  31409. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___lhs0;
  31410. float L_5 = L_4.get_y_3();
  31411. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___rhs1;
  31412. float L_7 = L_6.get_y_3();
  31413. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  31414. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ___lhs0;
  31415. float L_9 = L_8.get_z_4();
  31416. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___rhs1;
  31417. float L_11 = L_10.get_z_4();
  31418. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  31419. float L_12 = V_0;
  31420. float L_13 = V_0;
  31421. float L_14 = V_1;
  31422. float L_15 = V_1;
  31423. float L_16 = V_2;
  31424. float L_17 = V_2;
  31425. V_3 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17))));
  31426. float L_18 = V_3;
  31427. V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
  31428. goto IL_0043;
  31429. }
  31430. IL_0043:
  31431. {
  31432. bool L_19 = V_4;
  31433. return L_19;
  31434. }
  31435. }
  31436. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  31437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method)
  31438. {
  31439. static bool s_Il2CppMethodInitialized;
  31440. if (!s_Il2CppMethodInitialized)
  31441. {
  31442. il2cpp_codegen_initialize_method (Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E_MetadataUsageId);
  31443. s_Il2CppMethodInitialized = true;
  31444. }
  31445. bool V_0 = false;
  31446. {
  31447. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___lhs0;
  31448. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___rhs1;
  31449. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  31450. bool L_2 = Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806(L_0, L_1, /*hidden argument*/NULL);
  31451. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31452. goto IL_000e;
  31453. }
  31454. IL_000e:
  31455. {
  31456. bool L_3 = V_0;
  31457. return L_3;
  31458. }
  31459. }
  31460. // System.String UnityEngine.Vector3::ToString()
  31461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method)
  31462. {
  31463. static bool s_Il2CppMethodInitialized;
  31464. if (!s_Il2CppMethodInitialized)
  31465. {
  31466. il2cpp_codegen_initialize_method (Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D_MetadataUsageId);
  31467. s_Il2CppMethodInitialized = true;
  31468. }
  31469. String_t* V_0 = NULL;
  31470. {
  31471. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)3);
  31472. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  31473. float L_2 = __this->get_x_2();
  31474. float L_3 = L_2;
  31475. RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
  31476. NullCheck(L_1);
  31477. ArrayElementTypeCheck (L_1, L_4);
  31478. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  31479. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  31480. float L_6 = __this->get_y_3();
  31481. float L_7 = L_6;
  31482. RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
  31483. NullCheck(L_5);
  31484. ArrayElementTypeCheck (L_5, L_8);
  31485. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  31486. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  31487. float L_10 = __this->get_z_4();
  31488. float L_11 = L_10;
  31489. RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
  31490. NullCheck(L_9);
  31491. ArrayElementTypeCheck (L_9, L_12);
  31492. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  31493. String_t* L_13 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral4933CA96CF0AAE548DADE4A62F9E8129B5F1CC51, L_9, /*hidden argument*/NULL);
  31494. V_0 = L_13;
  31495. goto IL_003e;
  31496. }
  31497. IL_003e:
  31498. {
  31499. String_t* L_14 = V_0;
  31500. return L_14;
  31501. }
  31502. }
  31503. IL2CPP_EXTERN_C String_t* Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31504. {
  31505. int32_t _offset = 1;
  31506. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * _thisAdjusted = reinterpret_cast<Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *>(__this + _offset);
  31507. return Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D(_thisAdjusted, method);
  31508. }
  31509. // System.Void UnityEngine.Vector3::.cctor()
  31510. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_m83F3F89A8A8AFDBB54273660ABCA2E5AE1EAFDBD (const RuntimeMethod* method)
  31511. {
  31512. static bool s_Il2CppMethodInitialized;
  31513. if (!s_Il2CppMethodInitialized)
  31514. {
  31515. il2cpp_codegen_initialize_method (Vector3__cctor_m83F3F89A8A8AFDBB54273660ABCA2E5AE1EAFDBD_MetadataUsageId);
  31516. s_Il2CppMethodInitialized = true;
  31517. }
  31518. {
  31519. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0;
  31520. memset((&L_0), 0, sizeof(L_0));
  31521. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  31522. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  31523. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1;
  31524. memset((&L_1), 0, sizeof(L_1));
  31525. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  31526. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  31527. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2;
  31528. memset((&L_2), 0, sizeof(L_2));
  31529. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  31530. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_upVector_7(L_2);
  31531. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3;
  31532. memset((&L_3), 0, sizeof(L_3));
  31533. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
  31534. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_downVector_8(L_3);
  31535. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4;
  31536. memset((&L_4), 0, sizeof(L_4));
  31537. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  31538. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_leftVector_9(L_4);
  31539. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5;
  31540. memset((&L_5), 0, sizeof(L_5));
  31541. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  31542. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_rightVector_10(L_5);
  31543. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6;
  31544. memset((&L_6), 0, sizeof(L_6));
  31545. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  31546. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_forwardVector_11(L_6);
  31547. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7;
  31548. memset((&L_7), 0, sizeof(L_7));
  31549. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  31550. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_backVector_12(L_7);
  31551. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8;
  31552. memset((&L_8), 0, sizeof(L_8));
  31553. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  31554. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_positiveInfinityVector_13(L_8);
  31555. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9;
  31556. memset((&L_9), 0, sizeof(L_9));
  31557. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  31558. ((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var))->set_negativeInfinityVector_14(L_9);
  31559. return;
  31560. }
  31561. }
  31562. #ifdef __clang__
  31563. #pragma clang diagnostic pop
  31564. #endif
  31565. #ifdef __clang__
  31566. #pragma clang diagnostic push
  31567. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31568. #pragma clang diagnostic ignored "-Wunused-variable"
  31569. #endif
  31570. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  31571. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, int32_t ___index0, const RuntimeMethod* method)
  31572. {
  31573. static bool s_Il2CppMethodInitialized;
  31574. if (!s_Il2CppMethodInitialized)
  31575. {
  31576. il2cpp_codegen_initialize_method (Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_MetadataUsageId);
  31577. s_Il2CppMethodInitialized = true;
  31578. }
  31579. int32_t V_0 = 0;
  31580. float V_1 = 0.0f;
  31581. {
  31582. int32_t L_0 = ___index0;
  31583. V_0 = L_0;
  31584. int32_t L_1 = V_0;
  31585. switch (L_1)
  31586. {
  31587. case 0:
  31588. {
  31589. goto IL_001b;
  31590. }
  31591. case 1:
  31592. {
  31593. goto IL_0024;
  31594. }
  31595. case 2:
  31596. {
  31597. goto IL_002d;
  31598. }
  31599. case 3:
  31600. {
  31601. goto IL_0036;
  31602. }
  31603. }
  31604. }
  31605. {
  31606. goto IL_003f;
  31607. }
  31608. IL_001b:
  31609. {
  31610. float L_2 = __this->get_x_1();
  31611. V_1 = L_2;
  31612. goto IL_004a;
  31613. }
  31614. IL_0024:
  31615. {
  31616. float L_3 = __this->get_y_2();
  31617. V_1 = L_3;
  31618. goto IL_004a;
  31619. }
  31620. IL_002d:
  31621. {
  31622. float L_4 = __this->get_z_3();
  31623. V_1 = L_4;
  31624. goto IL_004a;
  31625. }
  31626. IL_0036:
  31627. {
  31628. float L_5 = __this->get_w_4();
  31629. V_1 = L_5;
  31630. goto IL_004a;
  31631. }
  31632. IL_003f:
  31633. {
  31634. IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_6 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
  31635. IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_6, _stringLiteral890F52A3297E6020D62E0582519A9EA5B7A9ECF1, /*hidden argument*/NULL);
  31636. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_RuntimeMethod_var);
  31637. }
  31638. IL_004a:
  31639. {
  31640. float L_7 = V_1;
  31641. return L_7;
  31642. }
  31643. }
  31644. IL2CPP_EXTERN_C float Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  31645. {
  31646. int32_t _offset = 1;
  31647. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31648. return Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98(_thisAdjusted, ___index0, method);
  31649. }
  31650. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  31651. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  31652. {
  31653. static bool s_Il2CppMethodInitialized;
  31654. if (!s_Il2CppMethodInitialized)
  31655. {
  31656. il2cpp_codegen_initialize_method (Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_MetadataUsageId);
  31657. s_Il2CppMethodInitialized = true;
  31658. }
  31659. int32_t V_0 = 0;
  31660. {
  31661. int32_t L_0 = ___index0;
  31662. V_0 = L_0;
  31663. int32_t L_1 = V_0;
  31664. switch (L_1)
  31665. {
  31666. case 0:
  31667. {
  31668. goto IL_001b;
  31669. }
  31670. case 1:
  31671. {
  31672. goto IL_0024;
  31673. }
  31674. case 2:
  31675. {
  31676. goto IL_002d;
  31677. }
  31678. case 3:
  31679. {
  31680. goto IL_0036;
  31681. }
  31682. }
  31683. }
  31684. {
  31685. goto IL_003f;
  31686. }
  31687. IL_001b:
  31688. {
  31689. float L_2 = ___value1;
  31690. __this->set_x_1(L_2);
  31691. goto IL_004a;
  31692. }
  31693. IL_0024:
  31694. {
  31695. float L_3 = ___value1;
  31696. __this->set_y_2(L_3);
  31697. goto IL_004a;
  31698. }
  31699. IL_002d:
  31700. {
  31701. float L_4 = ___value1;
  31702. __this->set_z_3(L_4);
  31703. goto IL_004a;
  31704. }
  31705. IL_0036:
  31706. {
  31707. float L_5 = ___value1;
  31708. __this->set_w_4(L_5);
  31709. goto IL_004a;
  31710. }
  31711. IL_003f:
  31712. {
  31713. IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_6 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
  31714. IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_6, _stringLiteral890F52A3297E6020D62E0582519A9EA5B7A9ECF1, /*hidden argument*/NULL);
  31715. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_RuntimeMethod_var);
  31716. }
  31717. IL_004a:
  31718. {
  31719. return;
  31720. }
  31721. }
  31722. IL2CPP_EXTERN_C void Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  31723. {
  31724. int32_t _offset = 1;
  31725. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31726. Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45(_thisAdjusted, ___index0, ___value1, method);
  31727. }
  31728. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  31729. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  31730. {
  31731. {
  31732. float L_0 = ___x0;
  31733. __this->set_x_1(L_0);
  31734. float L_1 = ___y1;
  31735. __this->set_y_2(L_1);
  31736. float L_2 = ___z2;
  31737. __this->set_z_3(L_2);
  31738. float L_3 = ___w3;
  31739. __this->set_w_4(L_3);
  31740. return;
  31741. }
  31742. }
  31743. IL2CPP_EXTERN_C void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  31744. {
  31745. int32_t _offset = 1;
  31746. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31747. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  31748. }
  31749. // System.Int32 UnityEngine.Vector4::GetHashCode()
  31750. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method)
  31751. {
  31752. int32_t V_0 = 0;
  31753. {
  31754. float* L_0 = __this->get_address_of_x_1();
  31755. int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL);
  31756. float* L_2 = __this->get_address_of_y_2();
  31757. int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL);
  31758. float* L_4 = __this->get_address_of_z_3();
  31759. int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL);
  31760. float* L_6 = __this->get_address_of_w_4();
  31761. int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL);
  31762. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  31763. goto IL_0039;
  31764. }
  31765. IL_0039:
  31766. {
  31767. int32_t L_8 = V_0;
  31768. return L_8;
  31769. }
  31770. }
  31771. IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31772. {
  31773. int32_t _offset = 1;
  31774. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31775. return Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E(_thisAdjusted, method);
  31776. }
  31777. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  31778. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  31779. {
  31780. static bool s_Il2CppMethodInitialized;
  31781. if (!s_Il2CppMethodInitialized)
  31782. {
  31783. il2cpp_codegen_initialize_method (Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5_MetadataUsageId);
  31784. s_Il2CppMethodInitialized = true;
  31785. }
  31786. bool V_0 = false;
  31787. bool V_1 = false;
  31788. {
  31789. RuntimeObject * L_0 = ___other0;
  31790. V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31791. bool L_1 = V_0;
  31792. if (!L_1)
  31793. {
  31794. goto IL_0015;
  31795. }
  31796. }
  31797. {
  31798. V_1 = (bool)0;
  31799. goto IL_0024;
  31800. }
  31801. IL_0015:
  31802. {
  31803. RuntimeObject * L_2 = ___other0;
  31804. bool L_3 = Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)__this, ((*(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)UnBox(L_2, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  31805. V_1 = L_3;
  31806. goto IL_0024;
  31807. }
  31808. IL_0024:
  31809. {
  31810. bool L_4 = V_1;
  31811. return L_4;
  31812. }
  31813. }
  31814. IL2CPP_EXTERN_C bool Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  31815. {
  31816. int32_t _offset = 1;
  31817. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31818. return Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5(_thisAdjusted, ___other0, method);
  31819. }
  31820. // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
  31821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___other0, const RuntimeMethod* method)
  31822. {
  31823. bool V_0 = false;
  31824. int32_t G_B5_0 = 0;
  31825. {
  31826. float L_0 = __this->get_x_1();
  31827. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = ___other0;
  31828. float L_2 = L_1.get_x_1();
  31829. if ((!(((float)L_0) == ((float)L_2))))
  31830. {
  31831. goto IL_003b;
  31832. }
  31833. }
  31834. {
  31835. float L_3 = __this->get_y_2();
  31836. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ___other0;
  31837. float L_5 = L_4.get_y_2();
  31838. if ((!(((float)L_3) == ((float)L_5))))
  31839. {
  31840. goto IL_003b;
  31841. }
  31842. }
  31843. {
  31844. float L_6 = __this->get_z_3();
  31845. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7 = ___other0;
  31846. float L_8 = L_7.get_z_3();
  31847. if ((!(((float)L_6) == ((float)L_8))))
  31848. {
  31849. goto IL_003b;
  31850. }
  31851. }
  31852. {
  31853. float L_9 = __this->get_w_4();
  31854. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = ___other0;
  31855. float L_11 = L_10.get_w_4();
  31856. G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
  31857. goto IL_003c;
  31858. }
  31859. IL_003b:
  31860. {
  31861. G_B5_0 = 0;
  31862. }
  31863. IL_003c:
  31864. {
  31865. V_0 = (bool)G_B5_0;
  31866. goto IL_003f;
  31867. }
  31868. IL_003f:
  31869. {
  31870. bool L_12 = V_0;
  31871. return L_12;
  31872. }
  31873. }
  31874. IL2CPP_EXTERN_C bool Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF_AdjustorThunk (RuntimeObject * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___other0, const RuntimeMethod* method)
  31875. {
  31876. int32_t _offset = 1;
  31877. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31878. return Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF(_thisAdjusted, ___other0, method);
  31879. }
  31880. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  31881. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___a0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___b1, const RuntimeMethod* method)
  31882. {
  31883. float V_0 = 0.0f;
  31884. {
  31885. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___a0;
  31886. float L_1 = L_0.get_x_1();
  31887. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = ___b1;
  31888. float L_3 = L_2.get_x_1();
  31889. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ___a0;
  31890. float L_5 = L_4.get_y_2();
  31891. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = ___b1;
  31892. float L_7 = L_6.get_y_2();
  31893. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = ___a0;
  31894. float L_9 = L_8.get_z_3();
  31895. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = ___b1;
  31896. float L_11 = L_10.get_z_3();
  31897. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12 = ___a0;
  31898. float L_13 = L_12.get_w_4();
  31899. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_14 = ___b1;
  31900. float L_15 = L_14.get_w_4();
  31901. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
  31902. goto IL_003b;
  31903. }
  31904. IL_003b:
  31905. {
  31906. float L_16 = V_0;
  31907. return L_16;
  31908. }
  31909. }
  31910. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  31911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method)
  31912. {
  31913. static bool s_Il2CppMethodInitialized;
  31914. if (!s_Il2CppMethodInitialized)
  31915. {
  31916. il2cpp_codegen_initialize_method (Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397_MetadataUsageId);
  31917. s_Il2CppMethodInitialized = true;
  31918. }
  31919. float V_0 = 0.0f;
  31920. {
  31921. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = (*(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)__this);
  31922. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = (*(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)__this);
  31923. IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
  31924. float L_2 = Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18(L_0, L_1, /*hidden argument*/NULL);
  31925. V_0 = L_2;
  31926. goto IL_0015;
  31927. }
  31928. IL_0015:
  31929. {
  31930. float L_3 = V_0;
  31931. return L_3;
  31932. }
  31933. }
  31934. IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31935. {
  31936. int32_t _offset = 1;
  31937. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  31938. return Vector4_get_sqrMagnitude_m6B2707CBD31D237605D066A5925E6419D28B5397(_thisAdjusted, method);
  31939. }
  31940. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  31941. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9 (const RuntimeMethod* method)
  31942. {
  31943. static bool s_Il2CppMethodInitialized;
  31944. if (!s_Il2CppMethodInitialized)
  31945. {
  31946. il2cpp_codegen_initialize_method (Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9_MetadataUsageId);
  31947. s_Il2CppMethodInitialized = true;
  31948. }
  31949. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  31950. memset((&V_0), 0, sizeof(V_0));
  31951. {
  31952. IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
  31953. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))->get_zeroVector_5();
  31954. V_0 = L_0;
  31955. goto IL_0009;
  31956. }
  31957. IL_0009:
  31958. {
  31959. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0;
  31960. return L_1;
  31961. }
  31962. }
  31963. // UnityEngine.Vector4 UnityEngine.Vector4::get_one()
  31964. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Vector4_get_one_mBB426339BA1CAC21CCBA115E783254A0E9C5BC29 (const RuntimeMethod* method)
  31965. {
  31966. static bool s_Il2CppMethodInitialized;
  31967. if (!s_Il2CppMethodInitialized)
  31968. {
  31969. il2cpp_codegen_initialize_method (Vector4_get_one_mBB426339BA1CAC21CCBA115E783254A0E9C5BC29_MetadataUsageId);
  31970. s_Il2CppMethodInitialized = true;
  31971. }
  31972. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  31973. memset((&V_0), 0, sizeof(V_0));
  31974. {
  31975. IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
  31976. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))->get_oneVector_6();
  31977. V_0 = L_0;
  31978. goto IL_0009;
  31979. }
  31980. IL_0009:
  31981. {
  31982. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0;
  31983. return L_1;
  31984. }
  31985. }
  31986. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
  31987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Vector4_op_Multiply_m16A8F11F144C03A8C817AC4FE542689E746043F4 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___a0, float ___d1, const RuntimeMethod* method)
  31988. {
  31989. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  31990. memset((&V_0), 0, sizeof(V_0));
  31991. {
  31992. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___a0;
  31993. float L_1 = L_0.get_x_1();
  31994. float L_2 = ___d1;
  31995. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = ___a0;
  31996. float L_4 = L_3.get_y_2();
  31997. float L_5 = ___d1;
  31998. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = ___a0;
  31999. float L_7 = L_6.get_z_3();
  32000. float L_8 = ___d1;
  32001. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = ___a0;
  32002. float L_10 = L_9.get_w_4();
  32003. float L_11 = ___d1;
  32004. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12;
  32005. memset((&L_12), 0, sizeof(L_12));
  32006. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL);
  32007. V_0 = L_12;
  32008. goto IL_0029;
  32009. }
  32010. IL_0029:
  32011. {
  32012. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_13 = V_0;
  32013. return L_13;
  32014. }
  32015. }
  32016. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  32017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Vector4_op_Division_m1D1BD7FFEF0CDBB7CE063CA139C22210A0B76689 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___a0, float ___d1, const RuntimeMethod* method)
  32018. {
  32019. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0;
  32020. memset((&V_0), 0, sizeof(V_0));
  32021. {
  32022. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___a0;
  32023. float L_1 = L_0.get_x_1();
  32024. float L_2 = ___d1;
  32025. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = ___a0;
  32026. float L_4 = L_3.get_y_2();
  32027. float L_5 = ___d1;
  32028. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = ___a0;
  32029. float L_7 = L_6.get_z_3();
  32030. float L_8 = ___d1;
  32031. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = ___a0;
  32032. float L_10 = L_9.get_w_4();
  32033. float L_11 = ___d1;
  32034. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12;
  32035. memset((&L_12), 0, sizeof(L_12));
  32036. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_12), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), ((float)((float)L_10/(float)L_11)), /*hidden argument*/NULL);
  32037. V_0 = L_12;
  32038. goto IL_0029;
  32039. }
  32040. IL_0029:
  32041. {
  32042. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_13 = V_0;
  32043. return L_13;
  32044. }
  32045. }
  32046. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  32047. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___rhs1, const RuntimeMethod* method)
  32048. {
  32049. float V_0 = 0.0f;
  32050. float V_1 = 0.0f;
  32051. float V_2 = 0.0f;
  32052. float V_3 = 0.0f;
  32053. float V_4 = 0.0f;
  32054. bool V_5 = false;
  32055. {
  32056. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___lhs0;
  32057. float L_1 = L_0.get_x_1();
  32058. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = ___rhs1;
  32059. float L_3 = L_2.get_x_1();
  32060. V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3));
  32061. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ___lhs0;
  32062. float L_5 = L_4.get_y_2();
  32063. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = ___rhs1;
  32064. float L_7 = L_6.get_y_2();
  32065. V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7));
  32066. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = ___lhs0;
  32067. float L_9 = L_8.get_z_3();
  32068. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = ___rhs1;
  32069. float L_11 = L_10.get_z_3();
  32070. V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11));
  32071. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12 = ___lhs0;
  32072. float L_13 = L_12.get_w_4();
  32073. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_14 = ___rhs1;
  32074. float L_15 = L_14.get_w_4();
  32075. V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15));
  32076. float L_16 = V_0;
  32077. float L_17 = V_0;
  32078. float L_18 = V_1;
  32079. float L_19 = V_1;
  32080. float L_20 = V_2;
  32081. float L_21 = V_2;
  32082. float L_22 = V_3;
  32083. float L_23 = V_3;
  32084. V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23))));
  32085. float L_24 = V_4;
  32086. V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
  32087. goto IL_0057;
  32088. }
  32089. IL_0057:
  32090. {
  32091. bool L_25 = V_5;
  32092. return L_25;
  32093. }
  32094. }
  32095. // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
  32096. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_m7038D1E27BCA2E4C0EA8E034C30E586635FBF228 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___rhs1, const RuntimeMethod* method)
  32097. {
  32098. static bool s_Il2CppMethodInitialized;
  32099. if (!s_Il2CppMethodInitialized)
  32100. {
  32101. il2cpp_codegen_initialize_method (Vector4_op_Inequality_m7038D1E27BCA2E4C0EA8E034C30E586635FBF228_MetadataUsageId);
  32102. s_Il2CppMethodInitialized = true;
  32103. }
  32104. bool V_0 = false;
  32105. {
  32106. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___lhs0;
  32107. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = ___rhs1;
  32108. IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
  32109. bool L_2 = Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441(L_0, L_1, /*hidden argument*/NULL);
  32110. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  32111. goto IL_000e;
  32112. }
  32113. IL_000e:
  32114. {
  32115. bool L_3 = V_0;
  32116. return L_3;
  32117. }
  32118. }
  32119. // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  32120. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector4_op_Implicit_mEAB05A77FF8B3EE79C31499F0CF0A0D621A6496C (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___v0, const RuntimeMethod* method)
  32121. {
  32122. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
  32123. memset((&V_0), 0, sizeof(V_0));
  32124. {
  32125. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___v0;
  32126. float L_1 = L_0.get_x_1();
  32127. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = ___v0;
  32128. float L_3 = L_2.get_y_2();
  32129. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ___v0;
  32130. float L_5 = L_4.get_z_3();
  32131. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6;
  32132. memset((&L_6), 0, sizeof(L_6));
  32133. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL);
  32134. V_0 = L_6;
  32135. goto IL_001b;
  32136. }
  32137. IL_001b:
  32138. {
  32139. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_0;
  32140. return L_7;
  32141. }
  32142. }
  32143. // System.String UnityEngine.Vector4::ToString()
  32144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, const RuntimeMethod* method)
  32145. {
  32146. static bool s_Il2CppMethodInitialized;
  32147. if (!s_Il2CppMethodInitialized)
  32148. {
  32149. il2cpp_codegen_initialize_method (Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9_MetadataUsageId);
  32150. s_Il2CppMethodInitialized = true;
  32151. }
  32152. String_t* V_0 = NULL;
  32153. {
  32154. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  32155. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  32156. float L_2 = __this->get_x_1();
  32157. float L_3 = L_2;
  32158. RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
  32159. NullCheck(L_1);
  32160. ArrayElementTypeCheck (L_1, L_4);
  32161. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  32162. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
  32163. float L_6 = __this->get_y_2();
  32164. float L_7 = L_6;
  32165. RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
  32166. NullCheck(L_5);
  32167. ArrayElementTypeCheck (L_5, L_8);
  32168. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
  32169. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  32170. float L_10 = __this->get_z_3();
  32171. float L_11 = L_10;
  32172. RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
  32173. NullCheck(L_9);
  32174. ArrayElementTypeCheck (L_9, L_12);
  32175. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
  32176. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
  32177. float L_14 = __this->get_w_4();
  32178. float L_15 = L_14;
  32179. RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
  32180. NullCheck(L_13);
  32181. ArrayElementTypeCheck (L_13, L_16);
  32182. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
  32183. String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB29BEC3A893F5759BD9E96C91C9F612E3591BE59, L_13, /*hidden argument*/NULL);
  32184. V_0 = L_17;
  32185. goto IL_004c;
  32186. }
  32187. IL_004c:
  32188. {
  32189. String_t* L_18 = V_0;
  32190. return L_18;
  32191. }
  32192. }
  32193. IL2CPP_EXTERN_C String_t* Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32194. {
  32195. int32_t _offset = 1;
  32196. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * _thisAdjusted = reinterpret_cast<Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *>(__this + _offset);
  32197. return Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9(_thisAdjusted, method);
  32198. }
  32199. // System.Void UnityEngine.Vector4::.cctor()
  32200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_m478FA6A83B8E23F8323F150FF90B1FB934B1C251 (const RuntimeMethod* method)
  32201. {
  32202. static bool s_Il2CppMethodInitialized;
  32203. if (!s_Il2CppMethodInitialized)
  32204. {
  32205. il2cpp_codegen_initialize_method (Vector4__cctor_m478FA6A83B8E23F8323F150FF90B1FB934B1C251_MetadataUsageId);
  32206. s_Il2CppMethodInitialized = true;
  32207. }
  32208. {
  32209. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0;
  32210. memset((&L_0), 0, sizeof(L_0));
  32211. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  32212. ((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  32213. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1;
  32214. memset((&L_1), 0, sizeof(L_1));
  32215. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  32216. ((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  32217. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2;
  32218. memset((&L_2), 0, sizeof(L_2));
  32219. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  32220. ((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
  32221. Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3;
  32222. memset((&L_3), 0, sizeof(L_3));
  32223. Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  32224. ((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
  32225. return;
  32226. }
  32227. }
  32228. #ifdef __clang__
  32229. #pragma clang diagnostic pop
  32230. #endif
  32231. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method)
  32232. {
  32233. {
  32234. intptr_t L_0 = *__this;
  32235. return (void*)(L_0);
  32236. }
  32237. }
  32238. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 ___value0, const RuntimeMethod* method)
  32239. {
  32240. {
  32241. NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 L_0 = ___value0;
  32242. __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
  32243. return;
  32244. }
  32245. }
  32246. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
  32247. {
  32248. {
  32249. int32_t L_0 = ___value0;
  32250. __this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
  32251. return;
  32252. }
  32253. }
  32254. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
  32255. {
  32256. {
  32257. int32_t L_0 = ___value0;
  32258. __this->set_U3CwidthU3Ek__BackingField_2(L_0);
  32259. return;
  32260. }
  32261. }
  32262. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
  32263. {
  32264. {
  32265. int32_t L_0 = ___value0;
  32266. __this->set_U3CheightU3Ek__BackingField_3(L_0);
  32267. return;
  32268. }
  32269. }
  32270. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method)
  32271. {
  32272. {
  32273. int32_t L_0 = __this->get_m_stringLength_0();
  32274. return L_0;
  32275. }
  32276. }
  32277. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_inline (String_t* ___name0, const RuntimeMethod* method)
  32278. {
  32279. static bool s_Il2CppMethodInitialized;
  32280. if (!s_Il2CppMethodInitialized)
  32281. {
  32282. il2cpp_codegen_initialize_method (Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0UnityEngine_CoreModule1_MetadataUsageId);
  32283. s_Il2CppMethodInitialized = true;
  32284. }
  32285. bool V_0 = false;
  32286. {
  32287. String_t* L_0 = ___name0;
  32288. bool L_1 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_0, /*hidden argument*/NULL);
  32289. V_0 = L_1;
  32290. bool L_2 = V_0;
  32291. if (!L_2)
  32292. {
  32293. goto IL_001c;
  32294. }
  32295. }
  32296. {
  32297. ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
  32298. ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralC24890E6EDC62E86202EE99A3FFF7EBC18FEEC6D, _stringLiteral6AE999552A0D2DCA14D62E2BC8B764D377B1DD6C, /*hidden argument*/NULL);
  32299. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Profiler_ValidateArguments_m212D52E66EEBBFC4A04C9FF0CE27388E0C605CB0_RuntimeMethod_var);
  32300. }
  32301. IL_001c:
  32302. {
  32303. return;
  32304. }
  32305. }
  32306. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  32307. {
  32308. {
  32309. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  32310. return L_0;
  32311. }
  32312. }
  32313. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  32314. {
  32315. {
  32316. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  32317. return L_0;
  32318. }
  32319. }
  32320. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  32321. {
  32322. {
  32323. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  32324. return L_0;
  32325. }
  32326. }
  32327. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
  32328. {
  32329. {
  32330. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  32331. return L_0;
  32332. }
  32333. }
  32334. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32335. {
  32336. {
  32337. int32_t L_0 = ___value0;
  32338. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  32339. return;
  32340. }
  32341. }
  32342. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32343. {
  32344. {
  32345. int32_t L_0 = ___value0;
  32346. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  32347. return;
  32348. }
  32349. }
  32350. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32351. {
  32352. {
  32353. int32_t L_0 = ___value0;
  32354. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  32355. return;
  32356. }
  32357. }
  32358. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32359. {
  32360. {
  32361. int32_t L_0 = ___value0;
  32362. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  32363. return;
  32364. }
  32365. }
  32366. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32367. {
  32368. {
  32369. int32_t L_0 = ___value0;
  32370. __this->set_U3CmipCountU3Ek__BackingField_4(L_0);
  32371. return;
  32372. }
  32373. }
  32374. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32375. {
  32376. {
  32377. int32_t L_0 = ___value0;
  32378. __this->set_U3CdimensionU3Ek__BackingField_9(L_0);
  32379. return;
  32380. }
  32381. }
  32382. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32383. {
  32384. {
  32385. int32_t L_0 = ___value0;
  32386. __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
  32387. return;
  32388. }
  32389. }
  32390. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32391. {
  32392. {
  32393. int32_t L_0 = ___value0;
  32394. __this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
  32395. return;
  32396. }
  32397. }
  32398. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
  32399. {
  32400. {
  32401. int32_t L_0 = ___value0;
  32402. __this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
  32403. return;
  32404. }
  32405. }
  32406. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method)
  32407. {
  32408. {
  32409. bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
  32410. return L_0;
  32411. }
  32412. }
  32413. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___value0, const RuntimeMethod* method)
  32414. {
  32415. {
  32416. bool L_0 = ___value0;
  32417. __this->set_U3CdisposedU3Ek__BackingField_0(L_0);
  32418. return;
  32419. }
  32420. }
  32421. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline (const RuntimeMethod* method)
  32422. {
  32423. static bool s_Il2CppMethodInitialized;
  32424. if (!s_Il2CppMethodInitialized)
  32425. {
  32426. il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852UnityEngine_CoreModule1_MetadataUsageId);
  32427. s_Il2CppMethodInitialized = true;
  32428. }
  32429. {
  32430. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  32431. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
  32432. return L_0;
  32433. }
  32434. }
  32435. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___value0, const RuntimeMethod* method)
  32436. {
  32437. static bool s_Il2CppMethodInitialized;
  32438. if (!s_Il2CppMethodInitialized)
  32439. {
  32440. il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88UnityEngine_CoreModule1_MetadataUsageId);
  32441. s_Il2CppMethodInitialized = true;
  32442. }
  32443. {
  32444. RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ___value0;
  32445. IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var);
  32446. ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
  32447. return;
  32448. }
  32449. }
  32450. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  32451. {
  32452. {
  32453. int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2();
  32454. return L_0;
  32455. }
  32456. }
  32457. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  32458. {
  32459. {
  32460. int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3();
  32461. return L_0;
  32462. }
  32463. }
  32464. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method)
  32465. {
  32466. {
  32467. void* L_0 = ___value0;
  32468. *__this = ((intptr_t)L_0);
  32469. return;
  32470. }
  32471. }
  32472. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  32473. {
  32474. {
  32475. int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4();
  32476. return L_0;
  32477. }
  32478. }
  32479. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  32480. {
  32481. {
  32482. bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6();
  32483. return L_0;
  32484. }
  32485. }
  32486. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method)
  32487. {
  32488. {
  32489. int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5();
  32490. return L_0;
  32491. }
  32492. }
  32493. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline (Exception_t * __this, const RuntimeMethod* method)
  32494. {
  32495. {
  32496. Exception_t * L_0 = __this->get__innerException_4();
  32497. return L_0;
  32498. }
  32499. }
  32500. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * UnhandledExceptionEventArgs_get_ExceptionObject_m1936F64BC46B54AA159A4B366BED7AF11DEED0C3_inline (UnhandledExceptionEventArgs_t39DD47D43B0D764FE2C9847FBE760031FBEA0FD1 * __this, const RuntimeMethod* method)
  32501. {
  32502. {
  32503. RuntimeObject * L_0 = __this->get__Exception_1();
  32504. return L_0;
  32505. }
  32506. }
  32507. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Exception_set_HResult_m920DF8C728D8A0EC0759685FED890C775FA08B99_inline (Exception_t * __this, int32_t ___value0, const RuntimeMethod* method)
  32508. {
  32509. {
  32510. int32_t L_0 = ___value0;
  32511. __this->set__HResult_11(L_0);
  32512. return;
  32513. }
  32514. }
  32515. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 Enumerator_get_Current_mF59A35C50FD996EA4B7FE149CADAD2D2AAA6402D_gshared_inline (Enumerator_t94D816309F3FD251DEB3C5965B4AF0E87C0AF4C5 * __this, const RuntimeMethod* method)
  32516. {
  32517. {
  32518. WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 L_0 = (WorkRequest_t0247B62D135204EAA95FC0B2EC829CB27B433F94 )__this->get_current_3();
  32519. return L_0;
  32520. }
  32521. }
  32522. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m44C1B6295966FEE37949A17F7A57D5556A8EC46B_gshared_inline (List_1_t6E5C746AF7DE21972A905DE655062193862839D6 * __this, const RuntimeMethod* method)
  32523. {
  32524. {
  32525. int32_t L_0 = (int32_t)__this->get__size_2();
  32526. return L_0;
  32527. }
  32528. }