UnityEngine.AudioModule_CodeGen.c 14 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. IL2CPP_EXTERN_C_BEGIN
  9. IL2CPP_EXTERN_C_END
  10. // 0x00000001 System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
  11. extern void AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7 ();
  12. // 0x00000002 System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
  13. extern void AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712 ();
  14. // 0x00000003 System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
  15. extern void AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588 ();
  16. // 0x00000004 System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
  17. extern void AudioConfigurationChangeHandler__ctor_mF9399769D5BB18D740774B9E3129958868BD6D9A ();
  18. // 0x00000005 System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::Invoke(System.Boolean)
  19. extern void AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49 ();
  20. // 0x00000006 System.IAsyncResult UnityEngine.AudioSettings_AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
  21. extern void AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827 ();
  22. // 0x00000007 System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
  23. extern void AudioConfigurationChangeHandler_EndInvoke_mBB53599C34E3944D3A1DD71EFD2D73AF105CF830 ();
  24. // 0x00000008 System.Boolean UnityEngine.AudioSettings_Mobile::get_muteState()
  25. extern void Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B ();
  26. // 0x00000009 System.Void UnityEngine.AudioSettings_Mobile::set_muteState(System.Boolean)
  27. extern void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4 ();
  28. // 0x0000000A System.Boolean UnityEngine.AudioSettings_Mobile::get_stopAudioOutputOnMute()
  29. extern void Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81 ();
  30. // 0x0000000B System.Void UnityEngine.AudioSettings_Mobile::InvokeOnMuteStateChanged(System.Boolean)
  31. extern void Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1 ();
  32. // 0x0000000C System.Void UnityEngine.AudioSettings_Mobile::StartAudioOutput()
  33. extern void Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6 ();
  34. // 0x0000000D System.Void UnityEngine.AudioSettings_Mobile::StopAudioOutput()
  35. extern void Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745 ();
  36. // 0x0000000E System.Void UnityEngine.AudioSettings_Mobile::.cctor()
  37. extern void Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F ();
  38. // 0x0000000F System.Void UnityEngine.AudioClip::.ctor()
  39. extern void AudioClip__ctor_m52425138C3A036FC847A0E4C4ADA31CEF81CD10D ();
  40. // 0x00000010 System.Single UnityEngine.AudioClip::get_length()
  41. extern void AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317 ();
  42. // 0x00000011 System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
  43. extern void AudioClip_InvokePCMReaderCallback_Internal_mF087FCAD425EAC299C1156BA809DC535D00757F9 ();
  44. // 0x00000012 System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
  45. extern void AudioClip_InvokePCMSetPositionCallback_Internal_mBB8265A5BFF660F8AF39718DDB193319AB7EFA6F ();
  46. // 0x00000013 System.Void UnityEngine.AudioClip_PCMReaderCallback::.ctor(System.Object,System.IntPtr)
  47. extern void PCMReaderCallback__ctor_mF9EB2467704F5E13196BBA93F41FA275AC5432F6 ();
  48. // 0x00000014 System.Void UnityEngine.AudioClip_PCMReaderCallback::Invoke(System.Single[])
  49. extern void PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6 ();
  50. // 0x00000015 System.IAsyncResult UnityEngine.AudioClip_PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
  51. extern void PCMReaderCallback_BeginInvoke_m94035E11B2B9BD6114EF3D7F4B7E367572E7AE1F ();
  52. // 0x00000016 System.Void UnityEngine.AudioClip_PCMReaderCallback::EndInvoke(System.IAsyncResult)
  53. extern void PCMReaderCallback_EndInvoke_m6730FD7DFD7246F137C437BC470F995D6C75E15B ();
  54. // 0x00000017 System.Void UnityEngine.AudioClip_PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
  55. extern void PCMSetPositionCallback__ctor_m31EA578C3CCFDFC9335B8C67353878AEE4B3905F ();
  56. // 0x00000018 System.Void UnityEngine.AudioClip_PCMSetPositionCallback::Invoke(System.Int32)
  57. extern void PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C ();
  58. // 0x00000019 System.IAsyncResult UnityEngine.AudioClip_PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
  59. extern void PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093 ();
  60. // 0x0000001A System.Void UnityEngine.AudioClip_PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
  61. extern void PCMSetPositionCallback_EndInvoke_mB711E23CFD370348A1680B281A3DFE04F970792C ();
  62. // 0x0000001B System.Void UnityEngine.AudioBehaviour::.ctor()
  63. extern void AudioBehaviour__ctor_m43B1C08196D937549E20DE6370263646C1D81F59 ();
  64. // 0x0000001C System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
  65. extern void AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA ();
  66. // 0x0000001D System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
  67. extern void AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B ();
  68. // 0x0000001E System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
  69. extern void AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC ();
  70. // 0x0000001F System.Void UnityEngine.AudioSource::Stop(System.Boolean)
  71. extern void AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8 ();
  72. // 0x00000020 System.Void UnityEngine.AudioSource::set_volume(System.Single)
  73. extern void AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06 ();
  74. // 0x00000021 System.Single UnityEngine.AudioSource::get_pitch()
  75. extern void AudioSource_get_pitch_m70F33CAA7F869F88AB78BFEFA7385CF533F9B50D ();
  76. // 0x00000022 System.Void UnityEngine.AudioSource::set_pitch(System.Single)
  77. extern void AudioSource_set_pitch_mAB8F8CDB21A3139D3471784FEE9DBFA4CEDEE2E0 ();
  78. // 0x00000023 UnityEngine.AudioClip UnityEngine.AudioSource::get_clip()
  79. extern void AudioSource_get_clip_m773ECEF5566EA64C74E316D7EF1A63AA01604643 ();
  80. // 0x00000024 System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
  81. extern void AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B ();
  82. // 0x00000025 System.Void UnityEngine.AudioSource::Play()
  83. extern void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 ();
  84. // 0x00000026 System.Void UnityEngine.AudioSource::Stop()
  85. extern void AudioSource_Stop_m488F7AA7F7067DE3EC92CEE3413E86C2E5940200 ();
  86. // 0x00000027 System.Void UnityEngine.AudioSource::Pause()
  87. extern void AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C ();
  88. // 0x00000028 System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3,System.Single)
  89. extern void AudioSource_PlayClipAtPoint_m484E3DF855E6D40448E5AAED9D77846617B8C0CE ();
  90. // 0x00000029 System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
  91. extern void AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4 ();
  92. // 0x0000002A System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single)
  93. extern void AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5 ();
  94. // 0x0000002B System.Void UnityEngine.AudioSource::.ctor()
  95. extern void AudioSource__ctor_m16DE45CD7FEFDEDC97B279769B399D0F995F7299 ();
  96. // 0x0000002C UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
  97. extern void AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1_AdjustorThunk ();
  98. // 0x0000002D System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
  99. extern void AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_AdjustorThunk ();
  100. // 0x0000002E UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
  101. extern void AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D_AdjustorThunk ();
  102. // 0x0000002F System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
  103. extern void AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_AdjustorThunk ();
  104. // 0x00000030 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
  105. extern void AudioSampleProvider_InvokeSampleFramesAvailable_m7604AAF1AC01473A29DCDAD1AEC06165504BE832 ();
  106. // 0x00000031 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
  107. extern void AudioSampleProvider_InvokeSampleFramesOverflow_mC81A014388E535569EF02E3DA6B9831B0FB8A8D4 ();
  108. // 0x00000032 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::.ctor(System.Object,System.IntPtr)
  109. extern void SampleFramesHandler__ctor_mFDA0769E55F136D1B8EC8AA4B40EF43069934EB5 ();
  110. // 0x00000033 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
  111. extern void SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD ();
  112. // 0x00000034 System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
  113. extern void SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92 ();
  114. // 0x00000035 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::EndInvoke(System.IAsyncResult)
  115. extern void SampleFramesHandler_EndInvoke_mF5305B3BA179CE3C49836790DE3FEB02EB088D28 ();
  116. static Il2CppMethodPointer s_methodPointers[53] =
  117. {
  118. AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7,
  119. AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712,
  120. AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588,
  121. AudioConfigurationChangeHandler__ctor_mF9399769D5BB18D740774B9E3129958868BD6D9A,
  122. AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49,
  123. AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827,
  124. AudioConfigurationChangeHandler_EndInvoke_mBB53599C34E3944D3A1DD71EFD2D73AF105CF830,
  125. Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B,
  126. Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4,
  127. Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81,
  128. Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1,
  129. Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6,
  130. Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745,
  131. Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F,
  132. AudioClip__ctor_m52425138C3A036FC847A0E4C4ADA31CEF81CD10D,
  133. AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317,
  134. AudioClip_InvokePCMReaderCallback_Internal_mF087FCAD425EAC299C1156BA809DC535D00757F9,
  135. AudioClip_InvokePCMSetPositionCallback_Internal_mBB8265A5BFF660F8AF39718DDB193319AB7EFA6F,
  136. PCMReaderCallback__ctor_mF9EB2467704F5E13196BBA93F41FA275AC5432F6,
  137. PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6,
  138. PCMReaderCallback_BeginInvoke_m94035E11B2B9BD6114EF3D7F4B7E367572E7AE1F,
  139. PCMReaderCallback_EndInvoke_m6730FD7DFD7246F137C437BC470F995D6C75E15B,
  140. PCMSetPositionCallback__ctor_m31EA578C3CCFDFC9335B8C67353878AEE4B3905F,
  141. PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C,
  142. PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093,
  143. PCMSetPositionCallback_EndInvoke_mB711E23CFD370348A1680B281A3DFE04F970792C,
  144. AudioBehaviour__ctor_m43B1C08196D937549E20DE6370263646C1D81F59,
  145. AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA,
  146. AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B,
  147. AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC,
  148. AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8,
  149. AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06,
  150. AudioSource_get_pitch_m70F33CAA7F869F88AB78BFEFA7385CF533F9B50D,
  151. AudioSource_set_pitch_mAB8F8CDB21A3139D3471784FEE9DBFA4CEDEE2E0,
  152. AudioSource_get_clip_m773ECEF5566EA64C74E316D7EF1A63AA01604643,
  153. AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B,
  154. AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164,
  155. AudioSource_Stop_m488F7AA7F7067DE3EC92CEE3413E86C2E5940200,
  156. AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C,
  157. AudioSource_PlayClipAtPoint_m484E3DF855E6D40448E5AAED9D77846617B8C0CE,
  158. AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4,
  159. AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5,
  160. AudioSource__ctor_m16DE45CD7FEFDEDC97B279769B399D0F995F7299,
  161. AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1_AdjustorThunk,
  162. AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_AdjustorThunk,
  163. AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D_AdjustorThunk,
  164. AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_AdjustorThunk,
  165. AudioSampleProvider_InvokeSampleFramesAvailable_m7604AAF1AC01473A29DCDAD1AEC06165504BE832,
  166. AudioSampleProvider_InvokeSampleFramesOverflow_mC81A014388E535569EF02E3DA6B9831B0FB8A8D4,
  167. SampleFramesHandler__ctor_mFDA0769E55F136D1B8EC8AA4B40EF43069934EB5,
  168. SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD,
  169. SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92,
  170. SampleFramesHandler_EndInvoke_mF5305B3BA179CE3C49836790DE3FEB02EB088D28,
  171. };
  172. static const int32_t s_InvokerIndices[53] =
  173. {
  174. 860,
  175. 49,
  176. 49,
  177. 124,
  178. 31,
  179. 1422,
  180. 26,
  181. 49,
  182. 860,
  183. 49,
  184. 860,
  185. 3,
  186. 3,
  187. 3,
  188. 23,
  189. 734,
  190. 26,
  191. 32,
  192. 124,
  193. 26,
  194. 214,
  195. 26,
  196. 124,
  197. 32,
  198. 597,
  199. 26,
  200. 23,
  201. 1152,
  202. 1606,
  203. 161,
  204. 31,
  205. 341,
  206. 734,
  207. 341,
  208. 14,
  209. 26,
  210. 23,
  211. 23,
  212. 23,
  213. 1697,
  214. 31,
  215. 341,
  216. 23,
  217. 1672,
  218. 1698,
  219. 1672,
  220. 1699,
  221. 32,
  222. 32,
  223. 124,
  224. 130,
  225. 142,
  226. 26,
  227. };
  228. extern const Il2CppCodeGenModule g_UnityEngine_AudioModuleCodeGenModule;
  229. const Il2CppCodeGenModule g_UnityEngine_AudioModuleCodeGenModule =
  230. {
  231. "UnityEngine.AudioModule.dll",
  232. 53,
  233. s_methodPointers,
  234. s_InvokerIndices,
  235. 0,
  236. NULL,
  237. 0,
  238. NULL,
  239. 0,
  240. NULL,
  241. NULL,
  242. };