UnityEngine.AnimationModule.cpp 261 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. template <typename R, typename T1>
  17. struct VirtFuncInvoker1
  18. {
  19. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  20. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  24. }
  25. };
  26. struct VirtActionInvoker0
  27. {
  28. typedef void (*Action)(void*, const RuntimeMethod*);
  29. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  30. {
  31. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  32. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  33. }
  34. };
  35. struct GenericVirtActionInvoker0
  36. {
  37. typedef void (*Action)(void*, const RuntimeMethod*);
  38. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  39. {
  40. VirtualInvokeData invokeData;
  41. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  42. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  43. }
  44. };
  45. struct InterfaceActionInvoker0
  46. {
  47. typedef void (*Action)(void*, const RuntimeMethod*);
  48. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  49. {
  50. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  51. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  52. }
  53. };
  54. struct GenericInterfaceActionInvoker0
  55. {
  56. typedef void (*Action)(void*, const RuntimeMethod*);
  57. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  58. {
  59. VirtualInvokeData invokeData;
  60. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  61. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  62. }
  63. };
  64. // System.AsyncCallback
  65. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
  66. // System.Char[]
  67. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  68. // System.Collections.IDictionary
  69. struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
  70. // System.Delegate
  71. struct Delegate_t;
  72. // System.DelegateData
  73. struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
  74. // System.Delegate[]
  75. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  76. // System.Diagnostics.StackTrace[]
  77. struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
  78. // System.IAsyncResult
  79. struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
  80. // System.IntPtr[]
  81. struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
  82. // System.InvalidCastException
  83. struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA;
  84. // System.InvalidOperationException
  85. struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1;
  86. // System.Reflection.MethodInfo
  87. struct MethodInfo_t;
  88. // System.Runtime.Serialization.SafeSerializationManager
  89. struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
  90. // System.String
  91. struct String_t;
  92. // System.Void
  93. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
  94. // UnityEngine.AnimationEvent
  95. struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F;
  96. // UnityEngine.AnimationState
  97. struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386;
  98. // UnityEngine.Animator
  99. struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A;
  100. // UnityEngine.AnimatorOverrideController
  101. struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312;
  102. // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
  103. struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E;
  104. // UnityEngine.Object
  105. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
  106. // UnityEngine.ScriptableObject
  107. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
  108. // UnityEngine.StateMachineBehaviour
  109. struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C;
  110. IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var;
  111. IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var;
  112. IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var;
  113. IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var;
  114. IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var;
  115. IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var;
  116. IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_il2cpp_TypeInfo_var;
  117. IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var;
  118. IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
  119. IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var;
  120. IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var;
  121. IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
  122. IL2CPP_EXTERN_C String_t* _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891;
  123. IL2CPP_EXTERN_C String_t* _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C;
  124. IL2CPP_EXTERN_C String_t* _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF;
  125. IL2CPP_EXTERN_C String_t* _stringLiteral488203F92B6BE929591A420476D70A53696658FE;
  126. IL2CPP_EXTERN_C String_t* _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C;
  127. IL2CPP_EXTERN_C String_t* _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9;
  128. IL2CPP_EXTERN_C String_t* _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71;
  129. IL2CPP_EXTERN_C String_t* _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C;
  130. IL2CPP_EXTERN_C String_t* _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428;
  131. IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
  132. IL2CPP_EXTERN_C String_t* _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C;
  133. IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var;
  134. IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var;
  135. IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var;
  136. IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var;
  137. IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var;
  138. IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var;
  139. IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_RuntimeMethod_var;
  140. IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var;
  141. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var;
  142. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var;
  143. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var;
  144. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var;
  145. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var;
  146. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var;
  147. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_RuntimeMethod_var;
  148. IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var;
  149. IL2CPP_EXTERN_C const uint32_t AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId;
  150. IL2CPP_EXTERN_C const uint32_t AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId;
  151. IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId;
  152. IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId;
  153. IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId;
  154. IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId;
  155. IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId;
  156. IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId;
  157. IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId;
  158. IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId;
  159. IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId;
  160. IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId;
  161. IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId;
  162. IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId;
  163. IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId;
  164. IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId;
  165. IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId;
  166. IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId;
  167. IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId;
  168. IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId;
  169. IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_MetadataUsageId;
  170. IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E_MetadataUsageId;
  171. IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_MetadataUsageId;
  172. IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId;
  173. IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId;
  174. IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId;
  175. IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId;
  176. IL2CPP_EXTERN_C const uint32_t Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10_MetadataUsageId;
  177. struct Delegate_t_marshaled_com;
  178. struct Delegate_t_marshaled_pinvoke;
  179. struct Exception_t_marshaled_com;
  180. struct Exception_t_marshaled_pinvoke;
  181. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;;
  182. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;
  183. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;;
  184. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;
  185. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;;
  186. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  187. IL2CPP_EXTERN_C_BEGIN
  188. IL2CPP_EXTERN_C_END
  189. #ifdef __clang__
  190. #pragma clang diagnostic push
  191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  192. #pragma clang diagnostic ignored "-Wunused-variable"
  193. #endif
  194. // <Module>
  195. struct U3CModuleU3E_t6EFABDA0B2A020FB3DD6CA286799D867733667F1
  196. {
  197. public:
  198. public:
  199. };
  200. // System.Object
  201. struct Il2CppArrayBounds;
  202. // System.Array
  203. // System.Attribute
  204. struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject
  205. {
  206. public:
  207. public:
  208. };
  209. // System.String
  210. struct String_t : public RuntimeObject
  211. {
  212. public:
  213. // System.Int32 System.String::m_stringLength
  214. int32_t ___m_stringLength_0;
  215. // System.Char System.String::m_firstChar
  216. Il2CppChar ___m_firstChar_1;
  217. public:
  218. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  219. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  220. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  221. inline void set_m_stringLength_0(int32_t value)
  222. {
  223. ___m_stringLength_0 = value;
  224. }
  225. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  226. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  227. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  228. inline void set_m_firstChar_1(Il2CppChar value)
  229. {
  230. ___m_firstChar_1 = value;
  231. }
  232. };
  233. struct String_t_StaticFields
  234. {
  235. public:
  236. // System.String System.String::Empty
  237. String_t* ___Empty_5;
  238. public:
  239. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  240. inline String_t* get_Empty_5() const { return ___Empty_5; }
  241. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  242. inline void set_Empty_5(String_t* value)
  243. {
  244. ___Empty_5 = value;
  245. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  246. }
  247. };
  248. // System.ValueType
  249. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
  250. {
  251. public:
  252. public:
  253. };
  254. // Native definition for P/Invoke marshalling of System.ValueType
  255. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
  256. {
  257. };
  258. // Native definition for COM marshalling of System.ValueType
  259. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
  260. {
  261. };
  262. // System.Boolean
  263. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
  264. {
  265. public:
  266. // System.Boolean System.Boolean::m_value
  267. bool ___m_value_0;
  268. public:
  269. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
  270. inline bool get_m_value_0() const { return ___m_value_0; }
  271. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  272. inline void set_m_value_0(bool value)
  273. {
  274. ___m_value_0 = value;
  275. }
  276. };
  277. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
  278. {
  279. public:
  280. // System.String System.Boolean::TrueString
  281. String_t* ___TrueString_5;
  282. // System.String System.Boolean::FalseString
  283. String_t* ___FalseString_6;
  284. public:
  285. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
  286. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  287. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  288. inline void set_TrueString_5(String_t* value)
  289. {
  290. ___TrueString_5 = value;
  291. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  292. }
  293. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
  294. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  295. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  296. inline void set_FalseString_6(String_t* value)
  297. {
  298. ___FalseString_6 = value;
  299. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  300. }
  301. };
  302. // System.Enum
  303. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
  304. {
  305. public:
  306. public:
  307. };
  308. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
  309. {
  310. public:
  311. // System.Char[] System.Enum::enumSeperatorCharArray
  312. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
  313. public:
  314. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
  315. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  316. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  317. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  318. {
  319. ___enumSeperatorCharArray_0 = value;
  320. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  321. }
  322. };
  323. // Native definition for P/Invoke marshalling of System.Enum
  324. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
  325. {
  326. };
  327. // Native definition for COM marshalling of System.Enum
  328. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
  329. {
  330. };
  331. // System.Int32
  332. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
  333. {
  334. public:
  335. // System.Int32 System.Int32::m_value
  336. int32_t ___m_value_0;
  337. public:
  338. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
  339. inline int32_t get_m_value_0() const { return ___m_value_0; }
  340. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  341. inline void set_m_value_0(int32_t value)
  342. {
  343. ___m_value_0 = value;
  344. }
  345. };
  346. // System.IntPtr
  347. struct IntPtr_t
  348. {
  349. public:
  350. // System.Void* System.IntPtr::m_value
  351. void* ___m_value_0;
  352. public:
  353. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  354. inline void* get_m_value_0() const { return ___m_value_0; }
  355. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  356. inline void set_m_value_0(void* value)
  357. {
  358. ___m_value_0 = value;
  359. }
  360. };
  361. struct IntPtr_t_StaticFields
  362. {
  363. public:
  364. // System.IntPtr System.IntPtr::Zero
  365. intptr_t ___Zero_1;
  366. public:
  367. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  368. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  369. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  370. inline void set_Zero_1(intptr_t value)
  371. {
  372. ___Zero_1 = value;
  373. }
  374. };
  375. // System.Single
  376. struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
  377. {
  378. public:
  379. // System.Single System.Single::m_value
  380. float ___m_value_0;
  381. public:
  382. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
  383. inline float get_m_value_0() const { return ___m_value_0; }
  384. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  385. inline void set_m_value_0(float value)
  386. {
  387. ___m_value_0 = value;
  388. }
  389. };
  390. // System.Void
  391. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
  392. {
  393. public:
  394. union
  395. {
  396. struct
  397. {
  398. };
  399. uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
  400. };
  401. public:
  402. };
  403. // UnityEngine.Animations.NotKeyableAttribute
  404. struct NotKeyableAttribute_tC0F8DAA85C33BBE045EFE59BB65D9A060D4282BE : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  405. {
  406. public:
  407. public:
  408. };
  409. // UnityEngine.AnimatorClipInfo
  410. struct AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180
  411. {
  412. public:
  413. // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
  414. int32_t ___m_ClipInstanceID_0;
  415. // System.Single UnityEngine.AnimatorClipInfo::m_Weight
  416. float ___m_Weight_1;
  417. public:
  418. inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_ClipInstanceID_0)); }
  419. inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
  420. inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
  421. inline void set_m_ClipInstanceID_0(int32_t value)
  422. {
  423. ___m_ClipInstanceID_0 = value;
  424. }
  425. inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_Weight_1)); }
  426. inline float get_m_Weight_1() const { return ___m_Weight_1; }
  427. inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
  428. inline void set_m_Weight_1(float value)
  429. {
  430. ___m_Weight_1 = value;
  431. }
  432. };
  433. // UnityEngine.AnimatorStateInfo
  434. struct AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2
  435. {
  436. public:
  437. // System.Int32 UnityEngine.AnimatorStateInfo::m_Name
  438. int32_t ___m_Name_0;
  439. // System.Int32 UnityEngine.AnimatorStateInfo::m_Path
  440. int32_t ___m_Path_1;
  441. // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
  442. int32_t ___m_FullPath_2;
  443. // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
  444. float ___m_NormalizedTime_3;
  445. // System.Single UnityEngine.AnimatorStateInfo::m_Length
  446. float ___m_Length_4;
  447. // System.Single UnityEngine.AnimatorStateInfo::m_Speed
  448. float ___m_Speed_5;
  449. // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
  450. float ___m_SpeedMultiplier_6;
  451. // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
  452. int32_t ___m_Tag_7;
  453. // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
  454. int32_t ___m_Loop_8;
  455. public:
  456. inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Name_0)); }
  457. inline int32_t get_m_Name_0() const { return ___m_Name_0; }
  458. inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
  459. inline void set_m_Name_0(int32_t value)
  460. {
  461. ___m_Name_0 = value;
  462. }
  463. inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Path_1)); }
  464. inline int32_t get_m_Path_1() const { return ___m_Path_1; }
  465. inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
  466. inline void set_m_Path_1(int32_t value)
  467. {
  468. ___m_Path_1 = value;
  469. }
  470. inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_FullPath_2)); }
  471. inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
  472. inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
  473. inline void set_m_FullPath_2(int32_t value)
  474. {
  475. ___m_FullPath_2 = value;
  476. }
  477. inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_NormalizedTime_3)); }
  478. inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
  479. inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
  480. inline void set_m_NormalizedTime_3(float value)
  481. {
  482. ___m_NormalizedTime_3 = value;
  483. }
  484. inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Length_4)); }
  485. inline float get_m_Length_4() const { return ___m_Length_4; }
  486. inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
  487. inline void set_m_Length_4(float value)
  488. {
  489. ___m_Length_4 = value;
  490. }
  491. inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Speed_5)); }
  492. inline float get_m_Speed_5() const { return ___m_Speed_5; }
  493. inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
  494. inline void set_m_Speed_5(float value)
  495. {
  496. ___m_Speed_5 = value;
  497. }
  498. inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_SpeedMultiplier_6)); }
  499. inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
  500. inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
  501. inline void set_m_SpeedMultiplier_6(float value)
  502. {
  503. ___m_SpeedMultiplier_6 = value;
  504. }
  505. inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Tag_7)); }
  506. inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
  507. inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
  508. inline void set_m_Tag_7(int32_t value)
  509. {
  510. ___m_Tag_7 = value;
  511. }
  512. inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Loop_8)); }
  513. inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
  514. inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
  515. inline void set_m_Loop_8(int32_t value)
  516. {
  517. ___m_Loop_8 = value;
  518. }
  519. };
  520. // UnityEngine.AnimatorTransitionInfo
  521. struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B
  522. {
  523. public:
  524. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
  525. int32_t ___m_FullPath_0;
  526. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
  527. int32_t ___m_UserName_1;
  528. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
  529. int32_t ___m_Name_2;
  530. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
  531. bool ___m_HasFixedDuration_3;
  532. // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
  533. float ___m_Duration_4;
  534. // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
  535. float ___m_NormalizedTime_5;
  536. // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
  537. bool ___m_AnyState_6;
  538. // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
  539. int32_t ___m_TransitionType_7;
  540. public:
  541. inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_FullPath_0)); }
  542. inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
  543. inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
  544. inline void set_m_FullPath_0(int32_t value)
  545. {
  546. ___m_FullPath_0 = value;
  547. }
  548. inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_UserName_1)); }
  549. inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
  550. inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
  551. inline void set_m_UserName_1(int32_t value)
  552. {
  553. ___m_UserName_1 = value;
  554. }
  555. inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Name_2)); }
  556. inline int32_t get_m_Name_2() const { return ___m_Name_2; }
  557. inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
  558. inline void set_m_Name_2(int32_t value)
  559. {
  560. ___m_Name_2 = value;
  561. }
  562. inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_HasFixedDuration_3)); }
  563. inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
  564. inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
  565. inline void set_m_HasFixedDuration_3(bool value)
  566. {
  567. ___m_HasFixedDuration_3 = value;
  568. }
  569. inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Duration_4)); }
  570. inline float get_m_Duration_4() const { return ___m_Duration_4; }
  571. inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
  572. inline void set_m_Duration_4(float value)
  573. {
  574. ___m_Duration_4 = value;
  575. }
  576. inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_NormalizedTime_5)); }
  577. inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
  578. inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
  579. inline void set_m_NormalizedTime_5(float value)
  580. {
  581. ___m_NormalizedTime_5 = value;
  582. }
  583. inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_AnyState_6)); }
  584. inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
  585. inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
  586. inline void set_m_AnyState_6(bool value)
  587. {
  588. ___m_AnyState_6 = value;
  589. }
  590. inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_TransitionType_7)); }
  591. inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
  592. inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
  593. inline void set_m_TransitionType_7(int32_t value)
  594. {
  595. ___m_TransitionType_7 = value;
  596. }
  597. };
  598. // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
  599. struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke
  600. {
  601. int32_t ___m_FullPath_0;
  602. int32_t ___m_UserName_1;
  603. int32_t ___m_Name_2;
  604. int32_t ___m_HasFixedDuration_3;
  605. float ___m_Duration_4;
  606. float ___m_NormalizedTime_5;
  607. int32_t ___m_AnyState_6;
  608. int32_t ___m_TransitionType_7;
  609. };
  610. // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
  611. struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com
  612. {
  613. int32_t ___m_FullPath_0;
  614. int32_t ___m_UserName_1;
  615. int32_t ___m_Name_2;
  616. int32_t ___m_HasFixedDuration_3;
  617. float ___m_Duration_4;
  618. float ___m_NormalizedTime_5;
  619. int32_t ___m_AnyState_6;
  620. int32_t ___m_TransitionType_7;
  621. };
  622. // UnityEngine.Quaternion
  623. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
  624. {
  625. public:
  626. // System.Single UnityEngine.Quaternion::x
  627. float ___x_0;
  628. // System.Single UnityEngine.Quaternion::y
  629. float ___y_1;
  630. // System.Single UnityEngine.Quaternion::z
  631. float ___z_2;
  632. // System.Single UnityEngine.Quaternion::w
  633. float ___w_3;
  634. public:
  635. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
  636. inline float get_x_0() const { return ___x_0; }
  637. inline float* get_address_of_x_0() { return &___x_0; }
  638. inline void set_x_0(float value)
  639. {
  640. ___x_0 = value;
  641. }
  642. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
  643. inline float get_y_1() const { return ___y_1; }
  644. inline float* get_address_of_y_1() { return &___y_1; }
  645. inline void set_y_1(float value)
  646. {
  647. ___y_1 = value;
  648. }
  649. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
  650. inline float get_z_2() const { return ___z_2; }
  651. inline float* get_address_of_z_2() { return &___z_2; }
  652. inline void set_z_2(float value)
  653. {
  654. ___z_2 = value;
  655. }
  656. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
  657. inline float get_w_3() const { return ___w_3; }
  658. inline float* get_address_of_w_3() { return &___w_3; }
  659. inline void set_w_3(float value)
  660. {
  661. ___w_3 = value;
  662. }
  663. };
  664. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
  665. {
  666. public:
  667. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  668. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
  669. public:
  670. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
  671. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  672. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  673. inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
  674. {
  675. ___identityQuaternion_4 = value;
  676. }
  677. };
  678. // UnityEngine.SharedBetweenAnimatorsAttribute
  679. struct SharedBetweenAnimatorsAttribute_tD52C4EACCF9B8F7A21A34D11D3971A823B131F03 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
  680. {
  681. public:
  682. public:
  683. };
  684. // UnityEngine.Vector3
  685. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
  686. {
  687. public:
  688. // System.Single UnityEngine.Vector3::x
  689. float ___x_2;
  690. // System.Single UnityEngine.Vector3::y
  691. float ___y_3;
  692. // System.Single UnityEngine.Vector3::z
  693. float ___z_4;
  694. public:
  695. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
  696. inline float get_x_2() const { return ___x_2; }
  697. inline float* get_address_of_x_2() { return &___x_2; }
  698. inline void set_x_2(float value)
  699. {
  700. ___x_2 = value;
  701. }
  702. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
  703. inline float get_y_3() const { return ___y_3; }
  704. inline float* get_address_of_y_3() { return &___y_3; }
  705. inline void set_y_3(float value)
  706. {
  707. ___y_3 = value;
  708. }
  709. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
  710. inline float get_z_4() const { return ___z_4; }
  711. inline float* get_address_of_z_4() { return &___z_4; }
  712. inline void set_z_4(float value)
  713. {
  714. ___z_4 = value;
  715. }
  716. };
  717. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
  718. {
  719. public:
  720. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  721. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
  722. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  723. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
  724. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  725. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
  726. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  727. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
  728. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  729. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
  730. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  731. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
  732. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  733. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
  734. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  735. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
  736. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  737. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
  738. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  739. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
  740. public:
  741. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
  742. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
  743. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  744. inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  745. {
  746. ___zeroVector_5 = value;
  747. }
  748. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
  749. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
  750. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
  751. inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  752. {
  753. ___oneVector_6 = value;
  754. }
  755. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
  756. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
  757. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
  758. inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  759. {
  760. ___upVector_7 = value;
  761. }
  762. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
  763. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
  764. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
  765. inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  766. {
  767. ___downVector_8 = value;
  768. }
  769. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
  770. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
  771. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
  772. inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  773. {
  774. ___leftVector_9 = value;
  775. }
  776. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
  777. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
  778. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
  779. inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  780. {
  781. ___rightVector_10 = value;
  782. }
  783. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
  784. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
  785. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  786. inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  787. {
  788. ___forwardVector_11 = value;
  789. }
  790. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
  791. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
  792. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
  793. inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  794. {
  795. ___backVector_12 = value;
  796. }
  797. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
  798. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  799. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  800. inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  801. {
  802. ___positiveInfinityVector_13 = value;
  803. }
  804. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
  805. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  806. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  807. inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  808. {
  809. ___negativeInfinityVector_14 = value;
  810. }
  811. };
  812. // System.Delegate
  813. struct Delegate_t : public RuntimeObject
  814. {
  815. public:
  816. // System.IntPtr System.Delegate::method_ptr
  817. Il2CppMethodPointer ___method_ptr_0;
  818. // System.IntPtr System.Delegate::invoke_impl
  819. intptr_t ___invoke_impl_1;
  820. // System.Object System.Delegate::m_target
  821. RuntimeObject * ___m_target_2;
  822. // System.IntPtr System.Delegate::method
  823. intptr_t ___method_3;
  824. // System.IntPtr System.Delegate::delegate_trampoline
  825. intptr_t ___delegate_trampoline_4;
  826. // System.IntPtr System.Delegate::extra_arg
  827. intptr_t ___extra_arg_5;
  828. // System.IntPtr System.Delegate::method_code
  829. intptr_t ___method_code_6;
  830. // System.Reflection.MethodInfo System.Delegate::method_info
  831. MethodInfo_t * ___method_info_7;
  832. // System.Reflection.MethodInfo System.Delegate::original_method_info
  833. MethodInfo_t * ___original_method_info_8;
  834. // System.DelegateData System.Delegate::data
  835. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  836. // System.Boolean System.Delegate::method_is_virtual
  837. bool ___method_is_virtual_10;
  838. public:
  839. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  840. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  841. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  842. inline void set_method_ptr_0(Il2CppMethodPointer value)
  843. {
  844. ___method_ptr_0 = value;
  845. }
  846. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  847. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  848. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  849. inline void set_invoke_impl_1(intptr_t value)
  850. {
  851. ___invoke_impl_1 = value;
  852. }
  853. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  854. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  855. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  856. inline void set_m_target_2(RuntimeObject * value)
  857. {
  858. ___m_target_2 = value;
  859. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  860. }
  861. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  862. inline intptr_t get_method_3() const { return ___method_3; }
  863. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  864. inline void set_method_3(intptr_t value)
  865. {
  866. ___method_3 = value;
  867. }
  868. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  869. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  870. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  871. inline void set_delegate_trampoline_4(intptr_t value)
  872. {
  873. ___delegate_trampoline_4 = value;
  874. }
  875. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  876. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  877. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  878. inline void set_extra_arg_5(intptr_t value)
  879. {
  880. ___extra_arg_5 = value;
  881. }
  882. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  883. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  884. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  885. inline void set_method_code_6(intptr_t value)
  886. {
  887. ___method_code_6 = value;
  888. }
  889. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  890. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  891. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  892. inline void set_method_info_7(MethodInfo_t * value)
  893. {
  894. ___method_info_7 = value;
  895. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  896. }
  897. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  898. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  899. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  900. inline void set_original_method_info_8(MethodInfo_t * value)
  901. {
  902. ___original_method_info_8 = value;
  903. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  904. }
  905. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  906. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
  907. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
  908. inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
  909. {
  910. ___data_9 = value;
  911. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  912. }
  913. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  914. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  915. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  916. inline void set_method_is_virtual_10(bool value)
  917. {
  918. ___method_is_virtual_10 = value;
  919. }
  920. };
  921. // Native definition for P/Invoke marshalling of System.Delegate
  922. struct Delegate_t_marshaled_pinvoke
  923. {
  924. intptr_t ___method_ptr_0;
  925. intptr_t ___invoke_impl_1;
  926. Il2CppIUnknown* ___m_target_2;
  927. intptr_t ___method_3;
  928. intptr_t ___delegate_trampoline_4;
  929. intptr_t ___extra_arg_5;
  930. intptr_t ___method_code_6;
  931. MethodInfo_t * ___method_info_7;
  932. MethodInfo_t * ___original_method_info_8;
  933. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  934. int32_t ___method_is_virtual_10;
  935. };
  936. // Native definition for COM marshalling of System.Delegate
  937. struct Delegate_t_marshaled_com
  938. {
  939. intptr_t ___method_ptr_0;
  940. intptr_t ___invoke_impl_1;
  941. Il2CppIUnknown* ___m_target_2;
  942. intptr_t ___method_3;
  943. intptr_t ___delegate_trampoline_4;
  944. intptr_t ___extra_arg_5;
  945. intptr_t ___method_code_6;
  946. MethodInfo_t * ___method_info_7;
  947. MethodInfo_t * ___original_method_info_8;
  948. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  949. int32_t ___method_is_virtual_10;
  950. };
  951. // System.Exception
  952. struct Exception_t : public RuntimeObject
  953. {
  954. public:
  955. // System.String System.Exception::_className
  956. String_t* ____className_1;
  957. // System.String System.Exception::_message
  958. String_t* ____message_2;
  959. // System.Collections.IDictionary System.Exception::_data
  960. RuntimeObject* ____data_3;
  961. // System.Exception System.Exception::_innerException
  962. Exception_t * ____innerException_4;
  963. // System.String System.Exception::_helpURL
  964. String_t* ____helpURL_5;
  965. // System.Object System.Exception::_stackTrace
  966. RuntimeObject * ____stackTrace_6;
  967. // System.String System.Exception::_stackTraceString
  968. String_t* ____stackTraceString_7;
  969. // System.String System.Exception::_remoteStackTraceString
  970. String_t* ____remoteStackTraceString_8;
  971. // System.Int32 System.Exception::_remoteStackIndex
  972. int32_t ____remoteStackIndex_9;
  973. // System.Object System.Exception::_dynamicMethods
  974. RuntimeObject * ____dynamicMethods_10;
  975. // System.Int32 System.Exception::_HResult
  976. int32_t ____HResult_11;
  977. // System.String System.Exception::_source
  978. String_t* ____source_12;
  979. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  980. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  981. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  982. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  983. // System.IntPtr[] System.Exception::native_trace_ips
  984. IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
  985. public:
  986. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  987. inline String_t* get__className_1() const { return ____className_1; }
  988. inline String_t** get_address_of__className_1() { return &____className_1; }
  989. inline void set__className_1(String_t* value)
  990. {
  991. ____className_1 = value;
  992. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  993. }
  994. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  995. inline String_t* get__message_2() const { return ____message_2; }
  996. inline String_t** get_address_of__message_2() { return &____message_2; }
  997. inline void set__message_2(String_t* value)
  998. {
  999. ____message_2 = value;
  1000. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  1001. }
  1002. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  1003. inline RuntimeObject* get__data_3() const { return ____data_3; }
  1004. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  1005. inline void set__data_3(RuntimeObject* value)
  1006. {
  1007. ____data_3 = value;
  1008. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  1009. }
  1010. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  1011. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  1012. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  1013. inline void set__innerException_4(Exception_t * value)
  1014. {
  1015. ____innerException_4 = value;
  1016. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  1017. }
  1018. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  1019. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  1020. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  1021. inline void set__helpURL_5(String_t* value)
  1022. {
  1023. ____helpURL_5 = value;
  1024. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  1025. }
  1026. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  1027. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  1028. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  1029. inline void set__stackTrace_6(RuntimeObject * value)
  1030. {
  1031. ____stackTrace_6 = value;
  1032. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  1033. }
  1034. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  1035. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  1036. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  1037. inline void set__stackTraceString_7(String_t* value)
  1038. {
  1039. ____stackTraceString_7 = value;
  1040. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  1041. }
  1042. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  1043. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  1044. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  1045. inline void set__remoteStackTraceString_8(String_t* value)
  1046. {
  1047. ____remoteStackTraceString_8 = value;
  1048. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  1049. }
  1050. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  1051. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  1052. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  1053. inline void set__remoteStackIndex_9(int32_t value)
  1054. {
  1055. ____remoteStackIndex_9 = value;
  1056. }
  1057. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  1058. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  1059. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  1060. inline void set__dynamicMethods_10(RuntimeObject * value)
  1061. {
  1062. ____dynamicMethods_10 = value;
  1063. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  1064. }
  1065. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  1066. inline int32_t get__HResult_11() const { return ____HResult_11; }
  1067. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  1068. inline void set__HResult_11(int32_t value)
  1069. {
  1070. ____HResult_11 = value;
  1071. }
  1072. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  1073. inline String_t* get__source_12() const { return ____source_12; }
  1074. inline String_t** get_address_of__source_12() { return &____source_12; }
  1075. inline void set__source_12(String_t* value)
  1076. {
  1077. ____source_12 = value;
  1078. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  1079. }
  1080. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  1081. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  1082. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  1083. inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
  1084. {
  1085. ____safeSerializationManager_13 = value;
  1086. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  1087. }
  1088. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  1089. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
  1090. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  1091. inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
  1092. {
  1093. ___captured_traces_14 = value;
  1094. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  1095. }
  1096. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  1097. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  1098. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  1099. inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
  1100. {
  1101. ___native_trace_ips_15 = value;
  1102. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  1103. }
  1104. };
  1105. struct Exception_t_StaticFields
  1106. {
  1107. public:
  1108. // System.Object System.Exception::s_EDILock
  1109. RuntimeObject * ___s_EDILock_0;
  1110. public:
  1111. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  1112. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  1113. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  1114. inline void set_s_EDILock_0(RuntimeObject * value)
  1115. {
  1116. ___s_EDILock_0 = value;
  1117. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  1118. }
  1119. };
  1120. // Native definition for P/Invoke marshalling of System.Exception
  1121. struct Exception_t_marshaled_pinvoke
  1122. {
  1123. char* ____className_1;
  1124. char* ____message_2;
  1125. RuntimeObject* ____data_3;
  1126. Exception_t_marshaled_pinvoke* ____innerException_4;
  1127. char* ____helpURL_5;
  1128. Il2CppIUnknown* ____stackTrace_6;
  1129. char* ____stackTraceString_7;
  1130. char* ____remoteStackTraceString_8;
  1131. int32_t ____remoteStackIndex_9;
  1132. Il2CppIUnknown* ____dynamicMethods_10;
  1133. int32_t ____HResult_11;
  1134. char* ____source_12;
  1135. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  1136. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  1137. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  1138. };
  1139. // Native definition for COM marshalling of System.Exception
  1140. struct Exception_t_marshaled_com
  1141. {
  1142. Il2CppChar* ____className_1;
  1143. Il2CppChar* ____message_2;
  1144. RuntimeObject* ____data_3;
  1145. Exception_t_marshaled_com* ____innerException_4;
  1146. Il2CppChar* ____helpURL_5;
  1147. Il2CppIUnknown* ____stackTrace_6;
  1148. Il2CppChar* ____stackTraceString_7;
  1149. Il2CppChar* ____remoteStackTraceString_8;
  1150. int32_t ____remoteStackIndex_9;
  1151. Il2CppIUnknown* ____dynamicMethods_10;
  1152. int32_t ____HResult_11;
  1153. Il2CppChar* ____source_12;
  1154. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  1155. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  1156. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  1157. };
  1158. // UnityEngine.AnimationEventSource
  1159. struct AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702
  1160. {
  1161. public:
  1162. // System.Int32 UnityEngine.AnimationEventSource::value__
  1163. int32_t ___value___2;
  1164. public:
  1165. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702, ___value___2)); }
  1166. inline int32_t get_value___2() const { return ___value___2; }
  1167. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1168. inline void set_value___2(int32_t value)
  1169. {
  1170. ___value___2 = value;
  1171. }
  1172. };
  1173. // UnityEngine.Animations.AnimationHumanStream
  1174. struct AnimationHumanStream_t4E6A2B8E37C9F4DCC77F8B2A802AD604EDEC4FB2
  1175. {
  1176. public:
  1177. // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
  1178. intptr_t ___stream_0;
  1179. public:
  1180. inline static int32_t get_offset_of_stream_0() { return static_cast<int32_t>(offsetof(AnimationHumanStream_t4E6A2B8E37C9F4DCC77F8B2A802AD604EDEC4FB2, ___stream_0)); }
  1181. inline intptr_t get_stream_0() const { return ___stream_0; }
  1182. inline intptr_t* get_address_of_stream_0() { return &___stream_0; }
  1183. inline void set_stream_0(intptr_t value)
  1184. {
  1185. ___stream_0 = value;
  1186. }
  1187. };
  1188. // UnityEngine.Animations.AnimationStream
  1189. struct AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E
  1190. {
  1191. public:
  1192. // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
  1193. uint32_t ___m_AnimatorBindingsVersion_0;
  1194. // System.IntPtr UnityEngine.Animations.AnimationStream::constant
  1195. intptr_t ___constant_1;
  1196. // System.IntPtr UnityEngine.Animations.AnimationStream::input
  1197. intptr_t ___input_2;
  1198. // System.IntPtr UnityEngine.Animations.AnimationStream::output
  1199. intptr_t ___output_3;
  1200. // System.IntPtr UnityEngine.Animations.AnimationStream::workspace
  1201. intptr_t ___workspace_4;
  1202. // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
  1203. intptr_t ___inputStreamAccessor_5;
  1204. // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
  1205. intptr_t ___animationHandleBinder_6;
  1206. public:
  1207. inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___m_AnimatorBindingsVersion_0)); }
  1208. inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; }
  1209. inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; }
  1210. inline void set_m_AnimatorBindingsVersion_0(uint32_t value)
  1211. {
  1212. ___m_AnimatorBindingsVersion_0 = value;
  1213. }
  1214. inline static int32_t get_offset_of_constant_1() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___constant_1)); }
  1215. inline intptr_t get_constant_1() const { return ___constant_1; }
  1216. inline intptr_t* get_address_of_constant_1() { return &___constant_1; }
  1217. inline void set_constant_1(intptr_t value)
  1218. {
  1219. ___constant_1 = value;
  1220. }
  1221. inline static int32_t get_offset_of_input_2() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___input_2)); }
  1222. inline intptr_t get_input_2() const { return ___input_2; }
  1223. inline intptr_t* get_address_of_input_2() { return &___input_2; }
  1224. inline void set_input_2(intptr_t value)
  1225. {
  1226. ___input_2 = value;
  1227. }
  1228. inline static int32_t get_offset_of_output_3() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___output_3)); }
  1229. inline intptr_t get_output_3() const { return ___output_3; }
  1230. inline intptr_t* get_address_of_output_3() { return &___output_3; }
  1231. inline void set_output_3(intptr_t value)
  1232. {
  1233. ___output_3 = value;
  1234. }
  1235. inline static int32_t get_offset_of_workspace_4() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___workspace_4)); }
  1236. inline intptr_t get_workspace_4() const { return ___workspace_4; }
  1237. inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; }
  1238. inline void set_workspace_4(intptr_t value)
  1239. {
  1240. ___workspace_4 = value;
  1241. }
  1242. inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___inputStreamAccessor_5)); }
  1243. inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; }
  1244. inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; }
  1245. inline void set_inputStreamAccessor_5(intptr_t value)
  1246. {
  1247. ___inputStreamAccessor_5 = value;
  1248. }
  1249. inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___animationHandleBinder_6)); }
  1250. inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; }
  1251. inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; }
  1252. inline void set_animationHandleBinder_6(intptr_t value)
  1253. {
  1254. ___animationHandleBinder_6 = value;
  1255. }
  1256. };
  1257. // UnityEngine.AvatarIKGoal
  1258. struct AvatarIKGoal_t15BB8118646D4C1217A2A8F4098ACB473B9C4C11
  1259. {
  1260. public:
  1261. // System.Int32 UnityEngine.AvatarIKGoal::value__
  1262. int32_t ___value___2;
  1263. public:
  1264. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AvatarIKGoal_t15BB8118646D4C1217A2A8F4098ACB473B9C4C11, ___value___2)); }
  1265. inline int32_t get_value___2() const { return ___value___2; }
  1266. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1267. inline void set_value___2(int32_t value)
  1268. {
  1269. ___value___2 = value;
  1270. }
  1271. };
  1272. // UnityEngine.HumanLimit
  1273. struct HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3
  1274. {
  1275. public:
  1276. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
  1277. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Min_0;
  1278. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
  1279. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Max_1;
  1280. // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
  1281. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_2;
  1282. // System.Single UnityEngine.HumanLimit::m_AxisLength
  1283. float ___m_AxisLength_3;
  1284. // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
  1285. int32_t ___m_UseDefaultValues_4;
  1286. public:
  1287. inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Min_0)); }
  1288. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Min_0() const { return ___m_Min_0; }
  1289. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Min_0() { return &___m_Min_0; }
  1290. inline void set_m_Min_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1291. {
  1292. ___m_Min_0 = value;
  1293. }
  1294. inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Max_1)); }
  1295. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Max_1() const { return ___m_Max_1; }
  1296. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Max_1() { return &___m_Max_1; }
  1297. inline void set_m_Max_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1298. {
  1299. ___m_Max_1 = value;
  1300. }
  1301. inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Center_2)); }
  1302. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_2() const { return ___m_Center_2; }
  1303. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_2() { return &___m_Center_2; }
  1304. inline void set_m_Center_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1305. {
  1306. ___m_Center_2 = value;
  1307. }
  1308. inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_AxisLength_3)); }
  1309. inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
  1310. inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
  1311. inline void set_m_AxisLength_3(float value)
  1312. {
  1313. ___m_AxisLength_3 = value;
  1314. }
  1315. inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_UseDefaultValues_4)); }
  1316. inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
  1317. inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
  1318. inline void set_m_UseDefaultValues_4(int32_t value)
  1319. {
  1320. ___m_UseDefaultValues_4 = value;
  1321. }
  1322. };
  1323. // UnityEngine.Object
  1324. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
  1325. {
  1326. public:
  1327. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1328. intptr_t ___m_CachedPtr_0;
  1329. public:
  1330. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
  1331. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1332. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1333. inline void set_m_CachedPtr_0(intptr_t value)
  1334. {
  1335. ___m_CachedPtr_0 = value;
  1336. }
  1337. };
  1338. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
  1339. {
  1340. public:
  1341. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1342. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1343. public:
  1344. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1345. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1346. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1347. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1348. {
  1349. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1350. }
  1351. };
  1352. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1353. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  1354. {
  1355. intptr_t ___m_CachedPtr_0;
  1356. };
  1357. // Native definition for COM marshalling of UnityEngine.Object
  1358. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  1359. {
  1360. intptr_t ___m_CachedPtr_0;
  1361. };
  1362. // UnityEngine.Playables.PlayableHandle
  1363. struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182
  1364. {
  1365. public:
  1366. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  1367. intptr_t ___m_Handle_0;
  1368. // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
  1369. uint32_t ___m_Version_1;
  1370. public:
  1371. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
  1372. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1373. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1374. inline void set_m_Handle_0(intptr_t value)
  1375. {
  1376. ___m_Handle_0 = value;
  1377. }
  1378. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
  1379. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  1380. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1381. inline void set_m_Version_1(uint32_t value)
  1382. {
  1383. ___m_Version_1 = value;
  1384. }
  1385. };
  1386. struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
  1387. {
  1388. public:
  1389. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
  1390. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2;
  1391. public:
  1392. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
  1393. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; }
  1394. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
  1395. inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1396. {
  1397. ___m_Null_2 = value;
  1398. }
  1399. };
  1400. // UnityEngine.Playables.PlayableOutputHandle
  1401. struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922
  1402. {
  1403. public:
  1404. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  1405. intptr_t ___m_Handle_0;
  1406. // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  1407. uint32_t ___m_Version_1;
  1408. public:
  1409. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
  1410. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1411. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1412. inline void set_m_Handle_0(intptr_t value)
  1413. {
  1414. ___m_Handle_0 = value;
  1415. }
  1416. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
  1417. inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
  1418. inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1419. inline void set_m_Version_1(uint32_t value)
  1420. {
  1421. ___m_Version_1 = value;
  1422. }
  1423. };
  1424. struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
  1425. {
  1426. public:
  1427. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
  1428. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2;
  1429. public:
  1430. inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
  1431. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; }
  1432. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
  1433. inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
  1434. {
  1435. ___m_Null_2 = value;
  1436. }
  1437. };
  1438. // UnityEngine.SkeletonBone
  1439. struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5
  1440. {
  1441. public:
  1442. // System.String UnityEngine.SkeletonBone::name
  1443. String_t* ___name_0;
  1444. // System.String UnityEngine.SkeletonBone::parentName
  1445. String_t* ___parentName_1;
  1446. // UnityEngine.Vector3 UnityEngine.SkeletonBone::position
  1447. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2;
  1448. // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
  1449. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3;
  1450. // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
  1451. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4;
  1452. public:
  1453. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___name_0)); }
  1454. inline String_t* get_name_0() const { return ___name_0; }
  1455. inline String_t** get_address_of_name_0() { return &___name_0; }
  1456. inline void set_name_0(String_t* value)
  1457. {
  1458. ___name_0 = value;
  1459. Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
  1460. }
  1461. inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___parentName_1)); }
  1462. inline String_t* get_parentName_1() const { return ___parentName_1; }
  1463. inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
  1464. inline void set_parentName_1(String_t* value)
  1465. {
  1466. ___parentName_1 = value;
  1467. Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value);
  1468. }
  1469. inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___position_2)); }
  1470. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_2() const { return ___position_2; }
  1471. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_2() { return &___position_2; }
  1472. inline void set_position_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1473. {
  1474. ___position_2 = value;
  1475. }
  1476. inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___rotation_3)); }
  1477. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_rotation_3() const { return ___rotation_3; }
  1478. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_rotation_3() { return &___rotation_3; }
  1479. inline void set_rotation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
  1480. {
  1481. ___rotation_3 = value;
  1482. }
  1483. inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___scale_4)); }
  1484. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_scale_4() const { return ___scale_4; }
  1485. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_scale_4() { return &___scale_4; }
  1486. inline void set_scale_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  1487. {
  1488. ___scale_4 = value;
  1489. }
  1490. };
  1491. // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
  1492. struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke
  1493. {
  1494. char* ___name_0;
  1495. char* ___parentName_1;
  1496. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2;
  1497. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3;
  1498. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4;
  1499. };
  1500. // Native definition for COM marshalling of UnityEngine.SkeletonBone
  1501. struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com
  1502. {
  1503. Il2CppChar* ___name_0;
  1504. Il2CppChar* ___parentName_1;
  1505. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2;
  1506. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3;
  1507. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4;
  1508. };
  1509. // UnityEngine.StateInfoIndex
  1510. struct StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E
  1511. {
  1512. public:
  1513. // System.Int32 UnityEngine.StateInfoIndex::value__
  1514. int32_t ___value___2;
  1515. public:
  1516. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E, ___value___2)); }
  1517. inline int32_t get_value___2() const { return ___value___2; }
  1518. inline int32_t* get_address_of_value___2() { return &___value___2; }
  1519. inline void set_value___2(int32_t value)
  1520. {
  1521. ___value___2 = value;
  1522. }
  1523. };
  1524. // UnityEngine.TrackedReference
  1525. struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 : public RuntimeObject
  1526. {
  1527. public:
  1528. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  1529. intptr_t ___m_Ptr_0;
  1530. public:
  1531. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); }
  1532. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  1533. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  1534. inline void set_m_Ptr_0(intptr_t value)
  1535. {
  1536. ___m_Ptr_0 = value;
  1537. }
  1538. };
  1539. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  1540. struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke
  1541. {
  1542. intptr_t ___m_Ptr_0;
  1543. };
  1544. // Native definition for COM marshalling of UnityEngine.TrackedReference
  1545. struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com
  1546. {
  1547. intptr_t ___m_Ptr_0;
  1548. };
  1549. // System.MulticastDelegate
  1550. struct MulticastDelegate_t : public Delegate_t
  1551. {
  1552. public:
  1553. // System.Delegate[] System.MulticastDelegate::delegates
  1554. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
  1555. public:
  1556. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  1557. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
  1558. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
  1559. inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
  1560. {
  1561. ___delegates_11 = value;
  1562. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  1563. }
  1564. };
  1565. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  1566. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  1567. {
  1568. Delegate_t_marshaled_pinvoke** ___delegates_11;
  1569. };
  1570. // Native definition for COM marshalling of System.MulticastDelegate
  1571. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  1572. {
  1573. Delegate_t_marshaled_com** ___delegates_11;
  1574. };
  1575. // System.SystemException
  1576. struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t
  1577. {
  1578. public:
  1579. public:
  1580. };
  1581. // UnityEngine.AnimationEvent
  1582. struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F : public RuntimeObject
  1583. {
  1584. public:
  1585. // System.Single UnityEngine.AnimationEvent::m_Time
  1586. float ___m_Time_0;
  1587. // System.String UnityEngine.AnimationEvent::m_FunctionName
  1588. String_t* ___m_FunctionName_1;
  1589. // System.String UnityEngine.AnimationEvent::m_StringParameter
  1590. String_t* ___m_StringParameter_2;
  1591. // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
  1592. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_ObjectReferenceParameter_3;
  1593. // System.Single UnityEngine.AnimationEvent::m_FloatParameter
  1594. float ___m_FloatParameter_4;
  1595. // System.Int32 UnityEngine.AnimationEvent::m_IntParameter
  1596. int32_t ___m_IntParameter_5;
  1597. // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
  1598. int32_t ___m_MessageOptions_6;
  1599. // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
  1600. int32_t ___m_Source_7;
  1601. // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
  1602. AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
  1603. // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
  1604. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9;
  1605. // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
  1606. AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10;
  1607. public:
  1608. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Time_0)); }
  1609. inline float get_m_Time_0() const { return ___m_Time_0; }
  1610. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  1611. inline void set_m_Time_0(float value)
  1612. {
  1613. ___m_Time_0 = value;
  1614. }
  1615. inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FunctionName_1)); }
  1616. inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
  1617. inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
  1618. inline void set_m_FunctionName_1(String_t* value)
  1619. {
  1620. ___m_FunctionName_1 = value;
  1621. Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value);
  1622. }
  1623. inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StringParameter_2)); }
  1624. inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
  1625. inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
  1626. inline void set_m_StringParameter_2(String_t* value)
  1627. {
  1628. ___m_StringParameter_2 = value;
  1629. Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value);
  1630. }
  1631. inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_ObjectReferenceParameter_3)); }
  1632. inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
  1633. inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
  1634. inline void set_m_ObjectReferenceParameter_3(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
  1635. {
  1636. ___m_ObjectReferenceParameter_3 = value;
  1637. Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value);
  1638. }
  1639. inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FloatParameter_4)); }
  1640. inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
  1641. inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
  1642. inline void set_m_FloatParameter_4(float value)
  1643. {
  1644. ___m_FloatParameter_4 = value;
  1645. }
  1646. inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_IntParameter_5)); }
  1647. inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
  1648. inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
  1649. inline void set_m_IntParameter_5(int32_t value)
  1650. {
  1651. ___m_IntParameter_5 = value;
  1652. }
  1653. inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_MessageOptions_6)); }
  1654. inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
  1655. inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
  1656. inline void set_m_MessageOptions_6(int32_t value)
  1657. {
  1658. ___m_MessageOptions_6 = value;
  1659. }
  1660. inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Source_7)); }
  1661. inline int32_t get_m_Source_7() const { return ___m_Source_7; }
  1662. inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
  1663. inline void set_m_Source_7(int32_t value)
  1664. {
  1665. ___m_Source_7 = value;
  1666. }
  1667. inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StateSender_8)); }
  1668. inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * get_m_StateSender_8() const { return ___m_StateSender_8; }
  1669. inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
  1670. inline void set_m_StateSender_8(AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * value)
  1671. {
  1672. ___m_StateSender_8 = value;
  1673. Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value);
  1674. }
  1675. inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorStateInfo_9)); }
  1676. inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
  1677. inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
  1678. inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 value)
  1679. {
  1680. ___m_AnimatorStateInfo_9 = value;
  1681. }
  1682. inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorClipInfo_10)); }
  1683. inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
  1684. inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
  1685. inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 value)
  1686. {
  1687. ___m_AnimatorClipInfo_10 = value;
  1688. }
  1689. };
  1690. // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
  1691. struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke
  1692. {
  1693. float ___m_Time_0;
  1694. char* ___m_FunctionName_1;
  1695. char* ___m_StringParameter_2;
  1696. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
  1697. float ___m_FloatParameter_4;
  1698. int32_t ___m_IntParameter_5;
  1699. int32_t ___m_MessageOptions_6;
  1700. int32_t ___m_Source_7;
  1701. AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
  1702. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9;
  1703. AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10;
  1704. };
  1705. // Native definition for COM marshalling of UnityEngine.AnimationEvent
  1706. struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com
  1707. {
  1708. float ___m_Time_0;
  1709. Il2CppChar* ___m_FunctionName_1;
  1710. Il2CppChar* ___m_StringParameter_2;
  1711. Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_ObjectReferenceParameter_3;
  1712. float ___m_FloatParameter_4;
  1713. int32_t ___m_IntParameter_5;
  1714. int32_t ___m_MessageOptions_6;
  1715. int32_t ___m_Source_7;
  1716. AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
  1717. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9;
  1718. AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10;
  1719. };
  1720. // UnityEngine.AnimationState
  1721. struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 : public TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107
  1722. {
  1723. public:
  1724. public:
  1725. };
  1726. // UnityEngine.Animations.AnimationClipPlayable
  1727. struct AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183
  1728. {
  1729. public:
  1730. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
  1731. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1732. public:
  1733. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183, ___m_Handle_0)); }
  1734. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1735. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1736. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1737. {
  1738. ___m_Handle_0 = value;
  1739. }
  1740. };
  1741. // UnityEngine.Animations.AnimationLayerMixerPlayable
  1742. struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371
  1743. {
  1744. public:
  1745. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
  1746. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1747. public:
  1748. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371, ___m_Handle_0)); }
  1749. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1750. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1751. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1752. {
  1753. ___m_Handle_0 = value;
  1754. }
  1755. };
  1756. struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields
  1757. {
  1758. public:
  1759. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
  1760. AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___m_NullPlayable_1;
  1761. public:
  1762. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields, ___m_NullPlayable_1)); }
  1763. inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1764. inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1765. inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 value)
  1766. {
  1767. ___m_NullPlayable_1 = value;
  1768. }
  1769. };
  1770. // UnityEngine.Animations.AnimationMixerPlayable
  1771. struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A
  1772. {
  1773. public:
  1774. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
  1775. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1776. public:
  1777. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A, ___m_Handle_0)); }
  1778. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1779. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1780. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1781. {
  1782. ___m_Handle_0 = value;
  1783. }
  1784. };
  1785. struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields
  1786. {
  1787. public:
  1788. // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
  1789. AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___m_NullPlayable_1;
  1790. public:
  1791. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields, ___m_NullPlayable_1)); }
  1792. inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1793. inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1794. inline void set_m_NullPlayable_1(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A value)
  1795. {
  1796. ___m_NullPlayable_1 = value;
  1797. }
  1798. };
  1799. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  1800. struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC
  1801. {
  1802. public:
  1803. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
  1804. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1805. public:
  1806. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC, ___m_Handle_0)); }
  1807. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1808. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1809. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1810. {
  1811. ___m_Handle_0 = value;
  1812. }
  1813. };
  1814. struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields
  1815. {
  1816. public:
  1817. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
  1818. AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___m_NullPlayable_1;
  1819. public:
  1820. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields, ___m_NullPlayable_1)); }
  1821. inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1822. inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1823. inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC value)
  1824. {
  1825. ___m_NullPlayable_1 = value;
  1826. }
  1827. };
  1828. // UnityEngine.Animations.AnimationOffsetPlayable
  1829. struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E
  1830. {
  1831. public:
  1832. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
  1833. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1834. public:
  1835. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E, ___m_Handle_0)); }
  1836. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1837. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1838. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1839. {
  1840. ___m_Handle_0 = value;
  1841. }
  1842. };
  1843. struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields
  1844. {
  1845. public:
  1846. // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
  1847. AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___m_NullPlayable_1;
  1848. public:
  1849. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields, ___m_NullPlayable_1)); }
  1850. inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1851. inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1852. inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E value)
  1853. {
  1854. ___m_NullPlayable_1 = value;
  1855. }
  1856. };
  1857. // UnityEngine.Animations.AnimationPlayableOutput
  1858. struct AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6
  1859. {
  1860. public:
  1861. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
  1862. PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
  1863. public:
  1864. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6, ___m_Handle_0)); }
  1865. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
  1866. inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1867. inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
  1868. {
  1869. ___m_Handle_0 = value;
  1870. }
  1871. };
  1872. // UnityEngine.Animations.AnimationPosePlayable
  1873. struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07
  1874. {
  1875. public:
  1876. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
  1877. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1878. public:
  1879. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07, ___m_Handle_0)); }
  1880. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1881. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1882. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1883. {
  1884. ___m_Handle_0 = value;
  1885. }
  1886. };
  1887. struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields
  1888. {
  1889. public:
  1890. // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
  1891. AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___m_NullPlayable_1;
  1892. public:
  1893. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields, ___m_NullPlayable_1)); }
  1894. inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1895. inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1896. inline void set_m_NullPlayable_1(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 value)
  1897. {
  1898. ___m_NullPlayable_1 = value;
  1899. }
  1900. };
  1901. // UnityEngine.Animations.AnimationRemoveScalePlayable
  1902. struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B
  1903. {
  1904. public:
  1905. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
  1906. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1907. public:
  1908. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B, ___m_Handle_0)); }
  1909. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1910. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1911. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1912. {
  1913. ___m_Handle_0 = value;
  1914. }
  1915. };
  1916. struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields
  1917. {
  1918. public:
  1919. // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
  1920. AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___m_NullPlayable_1;
  1921. public:
  1922. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields, ___m_NullPlayable_1)); }
  1923. inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1924. inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1925. inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B value)
  1926. {
  1927. ___m_NullPlayable_1 = value;
  1928. }
  1929. };
  1930. // UnityEngine.Animations.AnimationScriptPlayable
  1931. struct AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E
  1932. {
  1933. public:
  1934. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
  1935. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1936. public:
  1937. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E, ___m_Handle_0)); }
  1938. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1939. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1940. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1941. {
  1942. ___m_Handle_0 = value;
  1943. }
  1944. };
  1945. struct AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields
  1946. {
  1947. public:
  1948. // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
  1949. AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___m_NullPlayable_1;
  1950. public:
  1951. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields, ___m_NullPlayable_1)); }
  1952. inline AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1953. inline AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1954. inline void set_m_NullPlayable_1(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E value)
  1955. {
  1956. ___m_NullPlayable_1 = value;
  1957. }
  1958. };
  1959. // UnityEngine.Animations.AnimatorControllerPlayable
  1960. struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B
  1961. {
  1962. public:
  1963. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
  1964. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
  1965. public:
  1966. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B, ___m_Handle_0)); }
  1967. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
  1968. inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1969. inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
  1970. {
  1971. ___m_Handle_0 = value;
  1972. }
  1973. };
  1974. struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields
  1975. {
  1976. public:
  1977. // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
  1978. AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___m_NullPlayable_1;
  1979. public:
  1980. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields, ___m_NullPlayable_1)); }
  1981. inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  1982. inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  1983. inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B value)
  1984. {
  1985. ___m_NullPlayable_1 = value;
  1986. }
  1987. };
  1988. // UnityEngine.Avatar
  1989. struct Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  1990. {
  1991. public:
  1992. public:
  1993. };
  1994. // UnityEngine.Component
  1995. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  1996. {
  1997. public:
  1998. public:
  1999. };
  2000. // UnityEngine.HumanBone
  2001. struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995
  2002. {
  2003. public:
  2004. // System.String UnityEngine.HumanBone::m_BoneName
  2005. String_t* ___m_BoneName_0;
  2006. // System.String UnityEngine.HumanBone::m_HumanName
  2007. String_t* ___m_HumanName_1;
  2008. // UnityEngine.HumanLimit UnityEngine.HumanBone::limit
  2009. HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2;
  2010. public:
  2011. inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_BoneName_0)); }
  2012. inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
  2013. inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
  2014. inline void set_m_BoneName_0(String_t* value)
  2015. {
  2016. ___m_BoneName_0 = value;
  2017. Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value);
  2018. }
  2019. inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_HumanName_1)); }
  2020. inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
  2021. inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
  2022. inline void set_m_HumanName_1(String_t* value)
  2023. {
  2024. ___m_HumanName_1 = value;
  2025. Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value);
  2026. }
  2027. inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___limit_2)); }
  2028. inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 get_limit_2() const { return ___limit_2; }
  2029. inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 * get_address_of_limit_2() { return &___limit_2; }
  2030. inline void set_limit_2(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 value)
  2031. {
  2032. ___limit_2 = value;
  2033. }
  2034. };
  2035. // Native definition for P/Invoke marshalling of UnityEngine.HumanBone
  2036. struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke
  2037. {
  2038. char* ___m_BoneName_0;
  2039. char* ___m_HumanName_1;
  2040. HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2;
  2041. };
  2042. // Native definition for COM marshalling of UnityEngine.HumanBone
  2043. struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com
  2044. {
  2045. Il2CppChar* ___m_BoneName_0;
  2046. Il2CppChar* ___m_HumanName_1;
  2047. HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2;
  2048. };
  2049. // UnityEngine.Motion
  2050. struct Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  2051. {
  2052. public:
  2053. public:
  2054. };
  2055. // UnityEngine.RuntimeAnimatorController
  2056. struct RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  2057. {
  2058. public:
  2059. public:
  2060. };
  2061. // UnityEngine.ScriptableObject
  2062. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  2063. {
  2064. public:
  2065. public:
  2066. };
  2067. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  2068. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  2069. {
  2070. };
  2071. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  2072. struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  2073. {
  2074. };
  2075. // System.AsyncCallback
  2076. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
  2077. {
  2078. public:
  2079. public:
  2080. };
  2081. // System.InvalidCastException
  2082. struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  2083. {
  2084. public:
  2085. public:
  2086. };
  2087. // System.InvalidOperationException
  2088. struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  2089. {
  2090. public:
  2091. public:
  2092. };
  2093. // UnityEngine.AnimationClip
  2094. struct AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE : public Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F
  2095. {
  2096. public:
  2097. public:
  2098. };
  2099. // UnityEngine.AnimatorOverrideController
  2100. struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 : public RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD
  2101. {
  2102. public:
  2103. // UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
  2104. OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * ___OnOverrideControllerDirty_4;
  2105. public:
  2106. inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast<int32_t>(offsetof(AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312, ___OnOverrideControllerDirty_4)); }
  2107. inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; }
  2108. inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; }
  2109. inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * value)
  2110. {
  2111. ___OnOverrideControllerDirty_4 = value;
  2112. Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value);
  2113. }
  2114. };
  2115. // UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback
  2116. struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E : public MulticastDelegate_t
  2117. {
  2118. public:
  2119. public:
  2120. };
  2121. // UnityEngine.Behaviour
  2122. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  2123. {
  2124. public:
  2125. public:
  2126. };
  2127. // UnityEngine.StateMachineBehaviour
  2128. struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
  2129. {
  2130. public:
  2131. public:
  2132. };
  2133. // UnityEngine.Animator
  2134. struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  2135. {
  2136. public:
  2137. public:
  2138. };
  2139. #ifdef __clang__
  2140. #pragma clang diagnostic pop
  2141. #endif
  2142. // System.Delegate[]
  2143. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
  2144. {
  2145. public:
  2146. ALIGN_FIELD (8) Delegate_t * m_Items[1];
  2147. public:
  2148. inline Delegate_t * GetAt(il2cpp_array_size_t index) const
  2149. {
  2150. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2151. return m_Items[index];
  2152. }
  2153. inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
  2154. {
  2155. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2156. return m_Items + index;
  2157. }
  2158. inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
  2159. {
  2160. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2161. m_Items[index] = value;
  2162. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2163. }
  2164. inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
  2165. {
  2166. return m_Items[index];
  2167. }
  2168. inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  2169. {
  2170. return m_Items + index;
  2171. }
  2172. inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
  2173. {
  2174. m_Items[index] = value;
  2175. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  2176. }
  2177. };
  2178. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
  2179. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
  2180. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
  2181. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
  2182. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
  2183. IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
  2184. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  2185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2186. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
  2187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2188. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
  2189. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2190. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  2191. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2192. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
  2193. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2194. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
  2195. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2196. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
  2197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2198. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  2199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2200. // System.Void System.Object::.ctor()
  2201. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
  2202. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2203. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method);
  2204. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  2205. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method);
  2206. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2207. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method);
  2208. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  2209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
  2210. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  2211. inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2212. {
  2213. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared)(__this, method);
  2214. }
  2215. // System.Void System.InvalidCastException::.ctor(System.String)
  2216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812 (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * __this, String_t* ___message0, const RuntimeMethod* method);
  2217. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2219. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method);
  2221. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method);
  2223. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  2224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method);
  2225. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
  2226. inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2227. {
  2228. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared)(__this, method);
  2229. }
  2230. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2232. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  2233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method);
  2234. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  2235. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method);
  2236. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
  2237. inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2238. {
  2239. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared)(__this, method);
  2240. }
  2241. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2243. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  2244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method);
  2245. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  2246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method);
  2247. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
  2248. inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2249. {
  2250. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared)(__this, method);
  2251. }
  2252. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2254. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  2255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method);
  2256. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  2257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method);
  2258. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
  2259. inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2260. {
  2261. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared)(__this, method);
  2262. }
  2263. // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2265. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
  2266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method);
  2267. // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
  2268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method);
  2269. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
  2270. inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2271. {
  2272. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared)(__this, method);
  2273. }
  2274. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2275. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2276. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
  2277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method);
  2278. // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
  2279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method);
  2280. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
  2281. inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2282. {
  2283. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_gshared)(__this, method);
  2284. }
  2285. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2287. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
  2288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, const RuntimeMethod* method);
  2289. // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
  2290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___other0, const RuntimeMethod* method);
  2291. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  2292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2293. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method);
  2295. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  2296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method);
  2297. // System.Void System.InvalidOperationException::.ctor(System.String)
  2298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706 (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * __this, String_t* ___message0, const RuntimeMethod* method);
  2299. // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
  2300. inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
  2301. {
  2302. return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared)(__this, method);
  2303. }
  2304. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  2305. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method);
  2306. // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
  2307. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method);
  2308. // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
  2309. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method);
  2310. // System.Void UnityEngine.Animator::SetTriggerString(System.String)
  2311. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
  2312. // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
  2313. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
  2314. // System.Void UnityEngine.Animator::CheckIfInIKPass()
  2315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method);
  2316. // System.Void UnityEngine.Animator::SetGoalPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3)
  2317. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_m27E296D914F30F2C0BAE57149A4B7E430959E61F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___goalPosition1, const RuntimeMethod* method);
  2318. // System.Void UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&)
  2319. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___goalPosition1, const RuntimeMethod* method);
  2320. // System.Void UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single)
  2321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method);
  2322. // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
  2323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method);
  2324. // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single)
  2325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method);
  2326. // System.Int32 UnityEngine.Animator::StringToHash(System.String)
  2327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method);
  2328. // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)
  2329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method);
  2330. // System.Boolean UnityEngine.Animator::get_logWarnings()
  2331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method);
  2332. // System.Boolean UnityEngine.Animator::IsInIKPass()
  2333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method);
  2334. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  2335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method);
  2336. // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
  2337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method);
  2338. // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
  2339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method);
  2340. // System.Void UnityEngine.ScriptableObject::.ctor()
  2341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
  2342. #ifdef __clang__
  2343. #pragma clang diagnostic push
  2344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2345. #pragma clang diagnostic ignored "-Wunused-variable"
  2346. #endif
  2347. #ifdef __clang__
  2348. #pragma clang diagnostic pop
  2349. #endif
  2350. #ifdef __clang__
  2351. #pragma clang diagnostic push
  2352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2353. #pragma clang diagnostic ignored "-Wunused-variable"
  2354. #endif
  2355. #ifdef __clang__
  2356. #pragma clang diagnostic pop
  2357. #endif
  2358. #ifdef __clang__
  2359. #pragma clang diagnostic push
  2360. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2361. #pragma clang diagnostic ignored "-Wunused-variable"
  2362. #endif
  2363. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  2364. IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled)
  2365. {
  2366. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2367. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2368. }
  2369. IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled)
  2370. {
  2371. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2372. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2373. }
  2374. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  2375. IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled)
  2376. {
  2377. }
  2378. // Conversion methods for marshalling of: UnityEngine.AnimationEvent
  2379. IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled)
  2380. {
  2381. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2382. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2383. }
  2384. IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled)
  2385. {
  2386. Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
  2387. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
  2388. }
  2389. // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
  2390. IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled)
  2391. {
  2392. }
  2393. // System.Void UnityEngine.AnimationEvent::.ctor()
  2394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F (AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * __this, const RuntimeMethod* method)
  2395. {
  2396. static bool s_Il2CppMethodInitialized;
  2397. if (!s_Il2CppMethodInitialized)
  2398. {
  2399. il2cpp_codegen_initialize_method (AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId);
  2400. s_Il2CppMethodInitialized = true;
  2401. }
  2402. {
  2403. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  2404. __this->set_m_Time_0((0.0f));
  2405. __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  2406. __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  2407. __this->set_m_ObjectReferenceParameter_3((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL);
  2408. __this->set_m_FloatParameter_4((0.0f));
  2409. __this->set_m_IntParameter_5(0);
  2410. __this->set_m_MessageOptions_6(0);
  2411. __this->set_m_Source_7(0);
  2412. __this->set_m_StateSender_8((AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *)NULL);
  2413. return;
  2414. }
  2415. }
  2416. #ifdef __clang__
  2417. #pragma clang diagnostic pop
  2418. #endif
  2419. #ifdef __clang__
  2420. #pragma clang diagnostic push
  2421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2422. #pragma clang diagnostic ignored "-Wunused-variable"
  2423. #endif
  2424. #ifdef __clang__
  2425. #pragma clang diagnostic pop
  2426. #endif
  2427. #ifdef __clang__
  2428. #pragma clang diagnostic push
  2429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2430. #pragma clang diagnostic ignored "-Wunused-variable"
  2431. #endif
  2432. #ifdef __clang__
  2433. #pragma clang diagnostic pop
  2434. #endif
  2435. #ifdef __clang__
  2436. #pragma clang diagnostic push
  2437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2438. #pragma clang diagnostic ignored "-Wunused-variable"
  2439. #endif
  2440. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
  2441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method)
  2442. {
  2443. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  2444. memset((&V_0), 0, sizeof(V_0));
  2445. {
  2446. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  2447. V_0 = L_0;
  2448. goto IL_000a;
  2449. }
  2450. IL_000a:
  2451. {
  2452. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  2453. return L_1;
  2454. }
  2455. }
  2456. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2457. {
  2458. int32_t _offset = 1;
  2459. AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *>(__this + _offset);
  2460. return AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E(_thisAdjusted, method);
  2461. }
  2462. // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
  2463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method)
  2464. {
  2465. static bool s_Il2CppMethodInitialized;
  2466. if (!s_Il2CppMethodInitialized)
  2467. {
  2468. il2cpp_codegen_initialize_method (AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId);
  2469. s_Il2CppMethodInitialized = true;
  2470. }
  2471. bool V_0 = false;
  2472. {
  2473. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)__this, /*hidden argument*/NULL);
  2474. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)(&___other0), /*hidden argument*/NULL);
  2475. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2476. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  2477. V_0 = L_2;
  2478. goto IL_0016;
  2479. }
  2480. IL_0016:
  2481. {
  2482. bool L_3 = V_0;
  2483. return L_3;
  2484. }
  2485. }
  2486. IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method)
  2487. {
  2488. int32_t _offset = 1;
  2489. AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *>(__this + _offset);
  2490. return AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE(_thisAdjusted, ___other0, method);
  2491. }
  2492. #ifdef __clang__
  2493. #pragma clang diagnostic pop
  2494. #endif
  2495. #ifdef __clang__
  2496. #pragma clang diagnostic push
  2497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2498. #pragma clang diagnostic ignored "-Wunused-variable"
  2499. #endif
  2500. #ifdef __clang__
  2501. #pragma clang diagnostic pop
  2502. #endif
  2503. #ifdef __clang__
  2504. #pragma clang diagnostic push
  2505. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2506. #pragma clang diagnostic ignored "-Wunused-variable"
  2507. #endif
  2508. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2509. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2510. {
  2511. static bool s_Il2CppMethodInitialized;
  2512. if (!s_Il2CppMethodInitialized)
  2513. {
  2514. il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId);
  2515. s_Il2CppMethodInitialized = true;
  2516. }
  2517. bool V_0 = false;
  2518. bool V_1 = false;
  2519. {
  2520. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  2521. V_0 = L_0;
  2522. bool L_1 = V_0;
  2523. if (!L_1)
  2524. {
  2525. goto IL_0027;
  2526. }
  2527. }
  2528. {
  2529. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var);
  2530. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2531. bool L_3 = V_1;
  2532. if (!L_3)
  2533. {
  2534. goto IL_0026;
  2535. }
  2536. }
  2537. {
  2538. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  2539. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9, /*hidden argument*/NULL);
  2540. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var);
  2541. }
  2542. IL_0026:
  2543. {
  2544. }
  2545. IL_0027:
  2546. {
  2547. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  2548. __this->set_m_Handle_0(L_5);
  2549. return;
  2550. }
  2551. }
  2552. IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2553. {
  2554. int32_t _offset = 1;
  2555. AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + _offset);
  2556. AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C(_thisAdjusted, ___handle0, method);
  2557. }
  2558. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
  2559. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method)
  2560. {
  2561. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  2562. memset((&V_0), 0, sizeof(V_0));
  2563. {
  2564. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  2565. V_0 = L_0;
  2566. goto IL_000a;
  2567. }
  2568. IL_000a:
  2569. {
  2570. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  2571. return L_1;
  2572. }
  2573. }
  2574. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2575. {
  2576. int32_t _offset = 1;
  2577. AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + _offset);
  2578. return AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8(_thisAdjusted, method);
  2579. }
  2580. // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
  2581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method)
  2582. {
  2583. static bool s_Il2CppMethodInitialized;
  2584. if (!s_Il2CppMethodInitialized)
  2585. {
  2586. il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId);
  2587. s_Il2CppMethodInitialized = true;
  2588. }
  2589. bool V_0 = false;
  2590. {
  2591. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)__this, /*hidden argument*/NULL);
  2592. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)(&___other0), /*hidden argument*/NULL);
  2593. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2594. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  2595. V_0 = L_2;
  2596. goto IL_0016;
  2597. }
  2598. IL_0016:
  2599. {
  2600. bool L_3 = V_0;
  2601. return L_3;
  2602. }
  2603. }
  2604. IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method)
  2605. {
  2606. int32_t _offset = 1;
  2607. AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + _offset);
  2608. return AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59(_thisAdjusted, ___other0, method);
  2609. }
  2610. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
  2611. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9 (const RuntimeMethod* method)
  2612. {
  2613. static bool s_Il2CppMethodInitialized;
  2614. if (!s_Il2CppMethodInitialized)
  2615. {
  2616. il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId);
  2617. s_Il2CppMethodInitialized = true;
  2618. }
  2619. {
  2620. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2621. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  2622. AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 L_1;
  2623. memset((&L_1), 0, sizeof(L_1));
  2624. AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C((&L_1), L_0, /*hidden argument*/NULL);
  2625. ((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2626. return;
  2627. }
  2628. }
  2629. #ifdef __clang__
  2630. #pragma clang diagnostic pop
  2631. #endif
  2632. #ifdef __clang__
  2633. #pragma clang diagnostic push
  2634. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2635. #pragma clang diagnostic ignored "-Wunused-variable"
  2636. #endif
  2637. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2638. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2639. {
  2640. static bool s_Il2CppMethodInitialized;
  2641. if (!s_Il2CppMethodInitialized)
  2642. {
  2643. il2cpp_codegen_initialize_method (AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId);
  2644. s_Il2CppMethodInitialized = true;
  2645. }
  2646. bool V_0 = false;
  2647. bool V_1 = false;
  2648. {
  2649. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  2650. V_0 = L_0;
  2651. bool L_1 = V_0;
  2652. if (!L_1)
  2653. {
  2654. goto IL_0027;
  2655. }
  2656. }
  2657. {
  2658. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var);
  2659. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2660. bool L_3 = V_1;
  2661. if (!L_3)
  2662. {
  2663. goto IL_0026;
  2664. }
  2665. }
  2666. {
  2667. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  2668. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C, /*hidden argument*/NULL);
  2669. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var);
  2670. }
  2671. IL_0026:
  2672. {
  2673. }
  2674. IL_0027:
  2675. {
  2676. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  2677. __this->set_m_Handle_0(L_5);
  2678. return;
  2679. }
  2680. }
  2681. IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2682. {
  2683. int32_t _offset = 1;
  2684. AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + _offset);
  2685. AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43(_thisAdjusted, ___handle0, method);
  2686. }
  2687. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
  2688. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method)
  2689. {
  2690. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  2691. memset((&V_0), 0, sizeof(V_0));
  2692. {
  2693. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  2694. V_0 = L_0;
  2695. goto IL_000a;
  2696. }
  2697. IL_000a:
  2698. {
  2699. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  2700. return L_1;
  2701. }
  2702. }
  2703. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2704. {
  2705. int32_t _offset = 1;
  2706. AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + _offset);
  2707. return AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567(_thisAdjusted, method);
  2708. }
  2709. // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
  2710. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method)
  2711. {
  2712. static bool s_Il2CppMethodInitialized;
  2713. if (!s_Il2CppMethodInitialized)
  2714. {
  2715. il2cpp_codegen_initialize_method (AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId);
  2716. s_Il2CppMethodInitialized = true;
  2717. }
  2718. bool V_0 = false;
  2719. {
  2720. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)__this, /*hidden argument*/NULL);
  2721. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)(&___other0), /*hidden argument*/NULL);
  2722. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2723. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  2724. V_0 = L_2;
  2725. goto IL_0016;
  2726. }
  2727. IL_0016:
  2728. {
  2729. bool L_3 = V_0;
  2730. return L_3;
  2731. }
  2732. }
  2733. IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method)
  2734. {
  2735. int32_t _offset = 1;
  2736. AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + _offset);
  2737. return AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F(_thisAdjusted, ___other0, method);
  2738. }
  2739. // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
  2740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E (const RuntimeMethod* method)
  2741. {
  2742. static bool s_Il2CppMethodInitialized;
  2743. if (!s_Il2CppMethodInitialized)
  2744. {
  2745. il2cpp_codegen_initialize_method (AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId);
  2746. s_Il2CppMethodInitialized = true;
  2747. }
  2748. {
  2749. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2750. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  2751. AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A L_1;
  2752. memset((&L_1), 0, sizeof(L_1));
  2753. AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43((&L_1), L_0, /*hidden argument*/NULL);
  2754. ((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2755. return;
  2756. }
  2757. }
  2758. #ifdef __clang__
  2759. #pragma clang diagnostic pop
  2760. #endif
  2761. #ifdef __clang__
  2762. #pragma clang diagnostic push
  2763. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2764. #pragma clang diagnostic ignored "-Wunused-variable"
  2765. #endif
  2766. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2768. {
  2769. static bool s_Il2CppMethodInitialized;
  2770. if (!s_Il2CppMethodInitialized)
  2771. {
  2772. il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId);
  2773. s_Il2CppMethodInitialized = true;
  2774. }
  2775. bool V_0 = false;
  2776. bool V_1 = false;
  2777. {
  2778. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  2779. V_0 = L_0;
  2780. bool L_1 = V_0;
  2781. if (!L_1)
  2782. {
  2783. goto IL_0027;
  2784. }
  2785. }
  2786. {
  2787. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var);
  2788. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2789. bool L_3 = V_1;
  2790. if (!L_3)
  2791. {
  2792. goto IL_0026;
  2793. }
  2794. }
  2795. {
  2796. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  2797. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C, /*hidden argument*/NULL);
  2798. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var);
  2799. }
  2800. IL_0026:
  2801. {
  2802. }
  2803. IL_0027:
  2804. {
  2805. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  2806. __this->set_m_Handle_0(L_5);
  2807. return;
  2808. }
  2809. }
  2810. IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2811. {
  2812. int32_t _offset = 1;
  2813. AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + _offset);
  2814. AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6(_thisAdjusted, ___handle0, method);
  2815. }
  2816. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
  2817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method)
  2818. {
  2819. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  2820. memset((&V_0), 0, sizeof(V_0));
  2821. {
  2822. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  2823. V_0 = L_0;
  2824. goto IL_000a;
  2825. }
  2826. IL_000a:
  2827. {
  2828. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  2829. return L_1;
  2830. }
  2831. }
  2832. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2833. {
  2834. int32_t _offset = 1;
  2835. AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + _offset);
  2836. return AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076(_thisAdjusted, method);
  2837. }
  2838. // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  2839. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method)
  2840. {
  2841. static bool s_Il2CppMethodInitialized;
  2842. if (!s_Il2CppMethodInitialized)
  2843. {
  2844. il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId);
  2845. s_Il2CppMethodInitialized = true;
  2846. }
  2847. bool V_0 = false;
  2848. {
  2849. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)__this, /*hidden argument*/NULL);
  2850. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)(&___other0), /*hidden argument*/NULL);
  2851. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2852. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  2853. V_0 = L_2;
  2854. goto IL_0016;
  2855. }
  2856. IL_0016:
  2857. {
  2858. bool L_3 = V_0;
  2859. return L_3;
  2860. }
  2861. }
  2862. IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method)
  2863. {
  2864. int32_t _offset = 1;
  2865. AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + _offset);
  2866. return AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E(_thisAdjusted, ___other0, method);
  2867. }
  2868. // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
  2869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE (const RuntimeMethod* method)
  2870. {
  2871. static bool s_Il2CppMethodInitialized;
  2872. if (!s_Il2CppMethodInitialized)
  2873. {
  2874. il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId);
  2875. s_Il2CppMethodInitialized = true;
  2876. }
  2877. {
  2878. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  2879. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  2880. AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC L_1;
  2881. memset((&L_1), 0, sizeof(L_1));
  2882. AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6((&L_1), L_0, /*hidden argument*/NULL);
  2883. ((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  2884. return;
  2885. }
  2886. }
  2887. #ifdef __clang__
  2888. #pragma clang diagnostic pop
  2889. #endif
  2890. #ifdef __clang__
  2891. #pragma clang diagnostic push
  2892. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2893. #pragma clang diagnostic ignored "-Wunused-variable"
  2894. #endif
  2895. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  2896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2897. {
  2898. static bool s_Il2CppMethodInitialized;
  2899. if (!s_Il2CppMethodInitialized)
  2900. {
  2901. il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId);
  2902. s_Il2CppMethodInitialized = true;
  2903. }
  2904. bool V_0 = false;
  2905. bool V_1 = false;
  2906. {
  2907. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  2908. V_0 = L_0;
  2909. bool L_1 = V_0;
  2910. if (!L_1)
  2911. {
  2912. goto IL_0027;
  2913. }
  2914. }
  2915. {
  2916. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var);
  2917. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  2918. bool L_3 = V_1;
  2919. if (!L_3)
  2920. {
  2921. goto IL_0026;
  2922. }
  2923. }
  2924. {
  2925. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  2926. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891, /*hidden argument*/NULL);
  2927. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var);
  2928. }
  2929. IL_0026:
  2930. {
  2931. }
  2932. IL_0027:
  2933. {
  2934. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  2935. __this->set_m_Handle_0(L_5);
  2936. return;
  2937. }
  2938. }
  2939. IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  2940. {
  2941. int32_t _offset = 1;
  2942. AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + _offset);
  2943. AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607(_thisAdjusted, ___handle0, method);
  2944. }
  2945. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
  2946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method)
  2947. {
  2948. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  2949. memset((&V_0), 0, sizeof(V_0));
  2950. {
  2951. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  2952. V_0 = L_0;
  2953. goto IL_000a;
  2954. }
  2955. IL_000a:
  2956. {
  2957. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  2958. return L_1;
  2959. }
  2960. }
  2961. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2962. {
  2963. int32_t _offset = 1;
  2964. AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + _offset);
  2965. return AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E(_thisAdjusted, method);
  2966. }
  2967. // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
  2968. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method)
  2969. {
  2970. static bool s_Il2CppMethodInitialized;
  2971. if (!s_Il2CppMethodInitialized)
  2972. {
  2973. il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId);
  2974. s_Il2CppMethodInitialized = true;
  2975. }
  2976. bool V_0 = false;
  2977. {
  2978. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)(&___other0), /*hidden argument*/NULL);
  2979. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0;
  2980. RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
  2981. RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var, __this);
  2982. NullCheck(L_3);
  2983. bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  2984. *__this = *(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)UnBox(L_3);
  2985. V_0 = L_4;
  2986. goto IL_001c;
  2987. }
  2988. IL_001c:
  2989. {
  2990. bool L_5 = V_0;
  2991. return L_5;
  2992. }
  2993. }
  2994. IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method)
  2995. {
  2996. int32_t _offset = 1;
  2997. AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + _offset);
  2998. return AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF(_thisAdjusted, ___other0, method);
  2999. }
  3000. // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
  3001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6 (const RuntimeMethod* method)
  3002. {
  3003. static bool s_Il2CppMethodInitialized;
  3004. if (!s_Il2CppMethodInitialized)
  3005. {
  3006. il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId);
  3007. s_Il2CppMethodInitialized = true;
  3008. }
  3009. {
  3010. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3011. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  3012. AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E L_1;
  3013. memset((&L_1), 0, sizeof(L_1));
  3014. AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607((&L_1), L_0, /*hidden argument*/NULL);
  3015. ((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3016. return;
  3017. }
  3018. }
  3019. #ifdef __clang__
  3020. #pragma clang diagnostic pop
  3021. #endif
  3022. #ifdef __clang__
  3023. #pragma clang diagnostic push
  3024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3025. #pragma clang diagnostic ignored "-Wunused-variable"
  3026. #endif
  3027. #ifdef __clang__
  3028. #pragma clang diagnostic pop
  3029. #endif
  3030. #ifdef __clang__
  3031. #pragma clang diagnostic push
  3032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3033. #pragma clang diagnostic ignored "-Wunused-variable"
  3034. #endif
  3035. // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3037. {
  3038. static bool s_Il2CppMethodInitialized;
  3039. if (!s_Il2CppMethodInitialized)
  3040. {
  3041. il2cpp_codegen_initialize_method (AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId);
  3042. s_Il2CppMethodInitialized = true;
  3043. }
  3044. bool V_0 = false;
  3045. bool V_1 = false;
  3046. {
  3047. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  3048. V_0 = L_0;
  3049. bool L_1 = V_0;
  3050. if (!L_1)
  3051. {
  3052. goto IL_0027;
  3053. }
  3054. }
  3055. {
  3056. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var);
  3057. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3058. bool L_3 = V_1;
  3059. if (!L_3)
  3060. {
  3061. goto IL_0026;
  3062. }
  3063. }
  3064. {
  3065. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  3066. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C, /*hidden argument*/NULL);
  3067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var);
  3068. }
  3069. IL_0026:
  3070. {
  3071. }
  3072. IL_0027:
  3073. {
  3074. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  3075. __this->set_m_Handle_0(L_5);
  3076. return;
  3077. }
  3078. }
  3079. IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3080. {
  3081. int32_t _offset = 1;
  3082. AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + _offset);
  3083. AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D(_thisAdjusted, ___handle0, method);
  3084. }
  3085. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
  3086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method)
  3087. {
  3088. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  3089. memset((&V_0), 0, sizeof(V_0));
  3090. {
  3091. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  3092. V_0 = L_0;
  3093. goto IL_000a;
  3094. }
  3095. IL_000a:
  3096. {
  3097. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  3098. return L_1;
  3099. }
  3100. }
  3101. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3102. {
  3103. int32_t _offset = 1;
  3104. AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + _offset);
  3105. return AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E(_thisAdjusted, method);
  3106. }
  3107. // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
  3108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method)
  3109. {
  3110. static bool s_Il2CppMethodInitialized;
  3111. if (!s_Il2CppMethodInitialized)
  3112. {
  3113. il2cpp_codegen_initialize_method (AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId);
  3114. s_Il2CppMethodInitialized = true;
  3115. }
  3116. bool V_0 = false;
  3117. {
  3118. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)(&___other0), /*hidden argument*/NULL);
  3119. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0;
  3120. RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
  3121. RuntimeObject * L_3 = Box(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var, __this);
  3122. NullCheck(L_3);
  3123. bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  3124. *__this = *(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)UnBox(L_3);
  3125. V_0 = L_4;
  3126. goto IL_001c;
  3127. }
  3128. IL_001c:
  3129. {
  3130. bool L_5 = V_0;
  3131. return L_5;
  3132. }
  3133. }
  3134. IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method)
  3135. {
  3136. int32_t _offset = 1;
  3137. AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + _offset);
  3138. return AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961(_thisAdjusted, ___other0, method);
  3139. }
  3140. // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
  3141. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F (const RuntimeMethod* method)
  3142. {
  3143. static bool s_Il2CppMethodInitialized;
  3144. if (!s_Il2CppMethodInitialized)
  3145. {
  3146. il2cpp_codegen_initialize_method (AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId);
  3147. s_Il2CppMethodInitialized = true;
  3148. }
  3149. {
  3150. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3151. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  3152. AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 L_1;
  3153. memset((&L_1), 0, sizeof(L_1));
  3154. AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D((&L_1), L_0, /*hidden argument*/NULL);
  3155. ((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3156. return;
  3157. }
  3158. }
  3159. #ifdef __clang__
  3160. #pragma clang diagnostic pop
  3161. #endif
  3162. #ifdef __clang__
  3163. #pragma clang diagnostic push
  3164. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3165. #pragma clang diagnostic ignored "-Wunused-variable"
  3166. #endif
  3167. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3169. {
  3170. static bool s_Il2CppMethodInitialized;
  3171. if (!s_Il2CppMethodInitialized)
  3172. {
  3173. il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId);
  3174. s_Il2CppMethodInitialized = true;
  3175. }
  3176. bool V_0 = false;
  3177. bool V_1 = false;
  3178. {
  3179. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  3180. V_0 = L_0;
  3181. bool L_1 = V_0;
  3182. if (!L_1)
  3183. {
  3184. goto IL_0027;
  3185. }
  3186. }
  3187. {
  3188. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var);
  3189. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3190. bool L_3 = V_1;
  3191. if (!L_3)
  3192. {
  3193. goto IL_0026;
  3194. }
  3195. }
  3196. {
  3197. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  3198. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428, /*hidden argument*/NULL);
  3199. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var);
  3200. }
  3201. IL_0026:
  3202. {
  3203. }
  3204. IL_0027:
  3205. {
  3206. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  3207. __this->set_m_Handle_0(L_5);
  3208. return;
  3209. }
  3210. }
  3211. IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3212. {
  3213. int32_t _offset = 1;
  3214. AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + _offset);
  3215. AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1(_thisAdjusted, ___handle0, method);
  3216. }
  3217. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
  3218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method)
  3219. {
  3220. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  3221. memset((&V_0), 0, sizeof(V_0));
  3222. {
  3223. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  3224. V_0 = L_0;
  3225. goto IL_000a;
  3226. }
  3227. IL_000a:
  3228. {
  3229. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  3230. return L_1;
  3231. }
  3232. }
  3233. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3234. {
  3235. int32_t _offset = 1;
  3236. AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + _offset);
  3237. return AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED(_thisAdjusted, method);
  3238. }
  3239. // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
  3240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method)
  3241. {
  3242. static bool s_Il2CppMethodInitialized;
  3243. if (!s_Il2CppMethodInitialized)
  3244. {
  3245. il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId);
  3246. s_Il2CppMethodInitialized = true;
  3247. }
  3248. bool V_0 = false;
  3249. {
  3250. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)(&___other0), /*hidden argument*/NULL);
  3251. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0;
  3252. RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
  3253. RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var, __this);
  3254. NullCheck(L_3);
  3255. bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
  3256. *__this = *(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)UnBox(L_3);
  3257. V_0 = L_4;
  3258. goto IL_001c;
  3259. }
  3260. IL_001c:
  3261. {
  3262. bool L_5 = V_0;
  3263. return L_5;
  3264. }
  3265. }
  3266. IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method)
  3267. {
  3268. int32_t _offset = 1;
  3269. AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + _offset);
  3270. return AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD(_thisAdjusted, ___other0, method);
  3271. }
  3272. // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
  3273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829 (const RuntimeMethod* method)
  3274. {
  3275. static bool s_Il2CppMethodInitialized;
  3276. if (!s_Il2CppMethodInitialized)
  3277. {
  3278. il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId);
  3279. s_Il2CppMethodInitialized = true;
  3280. }
  3281. {
  3282. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3283. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  3284. AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B L_1;
  3285. memset((&L_1), 0, sizeof(L_1));
  3286. AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1((&L_1), L_0, /*hidden argument*/NULL);
  3287. ((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3288. return;
  3289. }
  3290. }
  3291. #ifdef __clang__
  3292. #pragma clang diagnostic pop
  3293. #endif
  3294. #ifdef __clang__
  3295. #pragma clang diagnostic push
  3296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3297. #pragma clang diagnostic ignored "-Wunused-variable"
  3298. #endif
  3299. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3301. {
  3302. static bool s_Il2CppMethodInitialized;
  3303. if (!s_Il2CppMethodInitialized)
  3304. {
  3305. il2cpp_codegen_initialize_method (AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_MetadataUsageId);
  3306. s_Il2CppMethodInitialized = true;
  3307. }
  3308. bool V_0 = false;
  3309. bool V_1 = false;
  3310. {
  3311. bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  3312. V_0 = L_0;
  3313. bool L_1 = V_0;
  3314. if (!L_1)
  3315. {
  3316. goto IL_0027;
  3317. }
  3318. }
  3319. {
  3320. bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_RuntimeMethod_var);
  3321. V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3322. bool L_3 = V_1;
  3323. if (!L_3)
  3324. {
  3325. goto IL_0026;
  3326. }
  3327. }
  3328. {
  3329. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  3330. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF, /*hidden argument*/NULL);
  3331. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_RuntimeMethod_var);
  3332. }
  3333. IL_0026:
  3334. {
  3335. }
  3336. IL_0027:
  3337. {
  3338. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0;
  3339. __this->set_m_Handle_0(L_5);
  3340. return;
  3341. }
  3342. }
  3343. IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3344. {
  3345. int32_t _offset = 1;
  3346. AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *>(__this + _offset);
  3347. AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412(_thisAdjusted, ___handle0, method);
  3348. }
  3349. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
  3350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, const RuntimeMethod* method)
  3351. {
  3352. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  3353. memset((&V_0), 0, sizeof(V_0));
  3354. {
  3355. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  3356. V_0 = L_0;
  3357. goto IL_000a;
  3358. }
  3359. IL_000a:
  3360. {
  3361. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  3362. return L_1;
  3363. }
  3364. }
  3365. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3366. {
  3367. int32_t _offset = 1;
  3368. AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *>(__this + _offset);
  3369. return AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315(_thisAdjusted, method);
  3370. }
  3371. // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
  3372. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___other0, const RuntimeMethod* method)
  3373. {
  3374. static bool s_Il2CppMethodInitialized;
  3375. if (!s_Il2CppMethodInitialized)
  3376. {
  3377. il2cpp_codegen_initialize_method (AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_MetadataUsageId);
  3378. s_Il2CppMethodInitialized = true;
  3379. }
  3380. bool V_0 = false;
  3381. {
  3382. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *)__this, /*hidden argument*/NULL);
  3383. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *)(&___other0), /*hidden argument*/NULL);
  3384. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3385. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  3386. V_0 = L_2;
  3387. goto IL_0016;
  3388. }
  3389. IL_0016:
  3390. {
  3391. bool L_3 = V_0;
  3392. return L_3;
  3393. }
  3394. }
  3395. IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___other0, const RuntimeMethod* method)
  3396. {
  3397. int32_t _offset = 1;
  3398. AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *>(__this + _offset);
  3399. return AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E(_thisAdjusted, ___other0, method);
  3400. }
  3401. // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
  3402. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E (const RuntimeMethod* method)
  3403. {
  3404. static bool s_Il2CppMethodInitialized;
  3405. if (!s_Il2CppMethodInitialized)
  3406. {
  3407. il2cpp_codegen_initialize_method (AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E_MetadataUsageId);
  3408. s_Il2CppMethodInitialized = true;
  3409. }
  3410. {
  3411. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3412. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  3413. AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E L_1;
  3414. memset((&L_1), 0, sizeof(L_1));
  3415. AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412((&L_1), L_0, /*hidden argument*/NULL);
  3416. ((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3417. return;
  3418. }
  3419. }
  3420. #ifdef __clang__
  3421. #pragma clang diagnostic pop
  3422. #endif
  3423. #ifdef __clang__
  3424. #pragma clang diagnostic push
  3425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3426. #pragma clang diagnostic ignored "-Wunused-variable"
  3427. #endif
  3428. #ifdef __clang__
  3429. #pragma clang diagnostic pop
  3430. #endif
  3431. #ifdef __clang__
  3432. #pragma clang diagnostic push
  3433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3434. #pragma clang diagnostic ignored "-Wunused-variable"
  3435. #endif
  3436. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
  3437. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3438. {
  3439. static bool s_Il2CppMethodInitialized;
  3440. if (!s_Il2CppMethodInitialized)
  3441. {
  3442. il2cpp_codegen_initialize_method (AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId);
  3443. s_Il2CppMethodInitialized = true;
  3444. }
  3445. {
  3446. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3447. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  3448. __this->set_m_Handle_0(L_0);
  3449. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___handle0;
  3450. AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, L_1, /*hidden argument*/NULL);
  3451. return;
  3452. }
  3453. }
  3454. IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3455. {
  3456. int32_t _offset = 1;
  3457. AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
  3458. AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897(_thisAdjusted, ___handle0, method);
  3459. }
  3460. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
  3461. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method)
  3462. {
  3463. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
  3464. memset((&V_0), 0, sizeof(V_0));
  3465. {
  3466. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
  3467. V_0 = L_0;
  3468. goto IL_000a;
  3469. }
  3470. IL_000a:
  3471. {
  3472. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
  3473. return L_1;
  3474. }
  3475. }
  3476. IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3477. {
  3478. int32_t _offset = 1;
  3479. AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
  3480. return AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8(_thisAdjusted, method);
  3481. }
  3482. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
  3483. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3484. {
  3485. static bool s_Il2CppMethodInitialized;
  3486. if (!s_Il2CppMethodInitialized)
  3487. {
  3488. il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId);
  3489. s_Il2CppMethodInitialized = true;
  3490. }
  3491. bool V_0 = false;
  3492. bool V_1 = false;
  3493. bool V_2 = false;
  3494. {
  3495. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * L_0 = __this->get_address_of_m_Handle_0();
  3496. bool L_1 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)L_0, /*hidden argument*/NULL);
  3497. V_0 = L_1;
  3498. bool L_2 = V_0;
  3499. if (!L_2)
  3500. {
  3501. goto IL_001b;
  3502. }
  3503. }
  3504. {
  3505. InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * L_3 = (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 *)il2cpp_codegen_object_new(InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var);
  3506. InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706(L_3, _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71, /*hidden argument*/NULL);
  3507. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var);
  3508. }
  3509. IL_001b:
  3510. {
  3511. bool L_4 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
  3512. V_1 = L_4;
  3513. bool L_5 = V_1;
  3514. if (!L_5)
  3515. {
  3516. goto IL_0041;
  3517. }
  3518. }
  3519. {
  3520. bool L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var);
  3521. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  3522. bool L_7 = V_2;
  3523. if (!L_7)
  3524. {
  3525. goto IL_0040;
  3526. }
  3527. }
  3528. {
  3529. InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_8 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
  3530. InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_8, _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C, /*hidden argument*/NULL);
  3531. IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var);
  3532. }
  3533. IL_0040:
  3534. {
  3535. }
  3536. IL_0041:
  3537. {
  3538. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_9 = ___handle0;
  3539. __this->set_m_Handle_0(L_9);
  3540. return;
  3541. }
  3542. }
  3543. IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method)
  3544. {
  3545. int32_t _offset = 1;
  3546. AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
  3547. AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96(_thisAdjusted, ___handle0, method);
  3548. }
  3549. // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
  3550. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method)
  3551. {
  3552. static bool s_Il2CppMethodInitialized;
  3553. if (!s_Il2CppMethodInitialized)
  3554. {
  3555. il2cpp_codegen_initialize_method (AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId);
  3556. s_Il2CppMethodInitialized = true;
  3557. }
  3558. bool V_0 = false;
  3559. {
  3560. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, /*hidden argument*/NULL);
  3561. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)(&___other0), /*hidden argument*/NULL);
  3562. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3563. bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
  3564. V_0 = L_2;
  3565. goto IL_0016;
  3566. }
  3567. IL_0016:
  3568. {
  3569. bool L_3 = V_0;
  3570. return L_3;
  3571. }
  3572. }
  3573. IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method)
  3574. {
  3575. int32_t _offset = 1;
  3576. AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
  3577. return AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173(_thisAdjusted, ___other0, method);
  3578. }
  3579. // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
  3580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E (const RuntimeMethod* method)
  3581. {
  3582. static bool s_Il2CppMethodInitialized;
  3583. if (!s_Il2CppMethodInitialized)
  3584. {
  3585. il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId);
  3586. s_Il2CppMethodInitialized = true;
  3587. }
  3588. {
  3589. IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
  3590. PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
  3591. AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B L_1;
  3592. memset((&L_1), 0, sizeof(L_1));
  3593. AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897((&L_1), L_0, /*hidden argument*/NULL);
  3594. ((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  3595. return;
  3596. }
  3597. }
  3598. #ifdef __clang__
  3599. #pragma clang diagnostic pop
  3600. #endif
  3601. #ifdef __clang__
  3602. #pragma clang diagnostic push
  3603. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3604. #pragma clang diagnostic ignored "-Wunused-variable"
  3605. #endif
  3606. #ifdef __clang__
  3607. #pragma clang diagnostic pop
  3608. #endif
  3609. #ifdef __clang__
  3610. #pragma clang diagnostic push
  3611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3612. #pragma clang diagnostic ignored "-Wunused-variable"
  3613. #endif
  3614. // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
  3615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
  3616. {
  3617. {
  3618. String_t* L_0 = ___name0;
  3619. bool L_1 = ___value1;
  3620. Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46(__this, L_0, L_1, /*hidden argument*/NULL);
  3621. return;
  3622. }
  3623. }
  3624. // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32)
  3625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_m1E6D66416F48D6E02E7618A0142D70F5232BCC22 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  3626. {
  3627. {
  3628. String_t* L_0 = ___name0;
  3629. int32_t L_1 = ___value1;
  3630. Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4(__this, L_0, L_1, /*hidden argument*/NULL);
  3631. return;
  3632. }
  3633. }
  3634. // System.Void UnityEngine.Animator::SetTrigger(System.String)
  3635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
  3636. {
  3637. {
  3638. String_t* L_0 = ___name0;
  3639. Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E(__this, L_0, /*hidden argument*/NULL);
  3640. return;
  3641. }
  3642. }
  3643. // System.Void UnityEngine.Animator::ResetTrigger(System.String)
  3644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
  3645. {
  3646. {
  3647. String_t* L_0 = ___name0;
  3648. Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851(__this, L_0, /*hidden argument*/NULL);
  3649. return;
  3650. }
  3651. }
  3652. // System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean)
  3653. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method)
  3654. {
  3655. typedef void (*Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool);
  3656. static Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982_ftn _il2cpp_icall_func;
  3657. if (!_il2cpp_icall_func)
  3658. _il2cpp_icall_func = (Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_applyRootMotion(System.Boolean)");
  3659. _il2cpp_icall_func(__this, ___value0);
  3660. }
  3661. // System.Void UnityEngine.Animator::SetIKPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3)
  3662. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPosition_m2A57FAB29642C1C7E19F85F0DFD5421DA32598C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___goalPosition1, const RuntimeMethod* method)
  3663. {
  3664. {
  3665. Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL);
  3666. int32_t L_0 = ___goal0;
  3667. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___goalPosition1;
  3668. Animator_SetGoalPosition_m27E296D914F30F2C0BAE57149A4B7E430959E61F(__this, L_0, L_1, /*hidden argument*/NULL);
  3669. return;
  3670. }
  3671. }
  3672. // System.Void UnityEngine.Animator::SetGoalPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3)
  3673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_m27E296D914F30F2C0BAE57149A4B7E430959E61F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___goalPosition1, const RuntimeMethod* method)
  3674. {
  3675. {
  3676. int32_t L_0 = ___goal0;
  3677. Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737(__this, L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___goalPosition1), /*hidden argument*/NULL);
  3678. return;
  3679. }
  3680. }
  3681. // System.Void UnityEngine.Animator::SetIKPositionWeight(UnityEngine.AvatarIKGoal,System.Single)
  3682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPositionWeight_m443110C146EEBAFFC49C0194A721070A2D9F2D10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method)
  3683. {
  3684. {
  3685. Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL);
  3686. int32_t L_0 = ___goal0;
  3687. float L_1 = ___value1;
  3688. Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481(__this, L_0, L_1, /*hidden argument*/NULL);
  3689. return;
  3690. }
  3691. }
  3692. // System.Void UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single)
  3693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method)
  3694. {
  3695. typedef void (*Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float);
  3696. static Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481_ftn _il2cpp_icall_func;
  3697. if (!_il2cpp_icall_func)
  3698. _il2cpp_icall_func = (Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single)");
  3699. _il2cpp_icall_func(__this, ___goal0, ___value1);
  3700. }
  3701. // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
  3702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method)
  3703. {
  3704. typedef void (*Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *);
  3705. static Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn _il2cpp_icall_func;
  3706. if (!_il2cpp_icall_func)
  3707. _il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)");
  3708. _il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2);
  3709. }
  3710. // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
  3711. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method)
  3712. {
  3713. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_0;
  3714. memset((&V_0), 0, sizeof(V_0));
  3715. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_1;
  3716. memset((&V_1), 0, sizeof(V_1));
  3717. {
  3718. int32_t L_0 = ___layerIndex0;
  3719. Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B(__this, L_0, 0, (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *)(&V_0), /*hidden argument*/NULL);
  3720. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_1 = V_0;
  3721. V_1 = L_1;
  3722. goto IL_0010;
  3723. }
  3724. IL_0010:
  3725. {
  3726. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_2 = V_1;
  3727. return L_2;
  3728. }
  3729. }
  3730. // System.Void UnityEngine.Animator::Play(System.String,System.Int32)
  3731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m987807F675789E0ECC8F8B8E32A2F03DF71BD055 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, const RuntimeMethod* method)
  3732. {
  3733. float V_0 = 0.0f;
  3734. {
  3735. V_0 = (-std::numeric_limits<float>::infinity());
  3736. String_t* L_0 = ___stateName0;
  3737. int32_t L_1 = ___layer1;
  3738. float L_2 = V_0;
  3739. Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  3740. return;
  3741. }
  3742. }
  3743. // System.Void UnityEngine.Animator::Play(System.String)
  3744. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, const RuntimeMethod* method)
  3745. {
  3746. float V_0 = 0.0f;
  3747. int32_t V_1 = 0;
  3748. {
  3749. V_0 = (-std::numeric_limits<float>::infinity());
  3750. V_1 = (-1);
  3751. String_t* L_0 = ___stateName0;
  3752. int32_t L_1 = V_1;
  3753. float L_2 = V_0;
  3754. Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  3755. return;
  3756. }
  3757. }
  3758. // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single)
  3759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method)
  3760. {
  3761. {
  3762. String_t* L_0 = ___stateName0;
  3763. int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL);
  3764. int32_t L_2 = ___layer1;
  3765. float L_3 = ___normalizedTime2;
  3766. Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
  3767. return;
  3768. }
  3769. }
  3770. // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)
  3771. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method)
  3772. {
  3773. typedef void (*Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, float);
  3774. static Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn _il2cpp_icall_func;
  3775. if (!_il2cpp_icall_func)
  3776. _il2cpp_icall_func = (Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)");
  3777. _il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___normalizedTime2);
  3778. }
  3779. // System.Void UnityEngine.Animator::StopPlayback()
  3780. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
  3781. {
  3782. typedef void (*Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *);
  3783. static Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7_ftn _il2cpp_icall_func;
  3784. if (!_il2cpp_icall_func)
  3785. _il2cpp_icall_func = (Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StopPlayback()");
  3786. _il2cpp_icall_func(__this);
  3787. }
  3788. // System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
  3789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
  3790. {
  3791. typedef bool (*Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *);
  3792. static Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn _il2cpp_icall_func;
  3793. if (!_il2cpp_icall_func)
  3794. _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
  3795. bool retVal = _il2cpp_icall_func(__this);
  3796. return retVal;
  3797. }
  3798. // System.Int32 UnityEngine.Animator::StringToHash(System.String)
  3799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method)
  3800. {
  3801. typedef int32_t (*Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn) (String_t*);
  3802. static Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn _il2cpp_icall_func;
  3803. if (!_il2cpp_icall_func)
  3804. _il2cpp_icall_func = (Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)");
  3805. int32_t retVal = _il2cpp_icall_func(___name0);
  3806. return retVal;
  3807. }
  3808. // System.Void UnityEngine.Animator::CheckIfInIKPass()
  3809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
  3810. {
  3811. static bool s_Il2CppMethodInitialized;
  3812. if (!s_Il2CppMethodInitialized)
  3813. {
  3814. il2cpp_codegen_initialize_method (Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10_MetadataUsageId);
  3815. s_Il2CppMethodInitialized = true;
  3816. }
  3817. bool V_0 = false;
  3818. int32_t G_B3_0 = 0;
  3819. {
  3820. bool L_0 = Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617(__this, /*hidden argument*/NULL);
  3821. if (!L_0)
  3822. {
  3823. goto IL_0014;
  3824. }
  3825. }
  3826. {
  3827. bool L_1 = Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973(__this, /*hidden argument*/NULL);
  3828. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  3829. goto IL_0015;
  3830. }
  3831. IL_0014:
  3832. {
  3833. G_B3_0 = 0;
  3834. }
  3835. IL_0015:
  3836. {
  3837. V_0 = (bool)G_B3_0;
  3838. bool L_2 = V_0;
  3839. if (!L_2)
  3840. {
  3841. goto IL_0024;
  3842. }
  3843. }
  3844. {
  3845. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  3846. Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteral488203F92B6BE929591A420476D70A53696658FE, /*hidden argument*/NULL);
  3847. }
  3848. IL_0024:
  3849. {
  3850. return;
  3851. }
  3852. }
  3853. // System.Boolean UnityEngine.Animator::IsInIKPass()
  3854. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
  3855. {
  3856. typedef bool (*Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *);
  3857. static Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973_ftn _il2cpp_icall_func;
  3858. if (!_il2cpp_icall_func)
  3859. _il2cpp_icall_func = (Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsInIKPass()");
  3860. bool retVal = _il2cpp_icall_func(__this);
  3861. return retVal;
  3862. }
  3863. // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
  3864. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
  3865. {
  3866. typedef void (*Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, bool);
  3867. static Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn _il2cpp_icall_func;
  3868. if (!_il2cpp_icall_func)
  3869. _il2cpp_icall_func = (Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)");
  3870. _il2cpp_icall_func(__this, ___name0, ___value1);
  3871. }
  3872. // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
  3873. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
  3874. {
  3875. typedef void (*Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, int32_t);
  3876. static Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn _il2cpp_icall_func;
  3877. if (!_il2cpp_icall_func)
  3878. _il2cpp_icall_func = (Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)");
  3879. _il2cpp_icall_func(__this, ___name0, ___value1);
  3880. }
  3881. // System.Void UnityEngine.Animator::SetTriggerString(System.String)
  3882. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
  3883. {
  3884. typedef void (*Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*);
  3885. static Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn _il2cpp_icall_func;
  3886. if (!_il2cpp_icall_func)
  3887. _il2cpp_icall_func = (Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
  3888. _il2cpp_icall_func(__this, ___name0);
  3889. }
  3890. // System.Void UnityEngine.Animator::ResetTriggerString(System.String)
  3891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
  3892. {
  3893. typedef void (*Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*);
  3894. static Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn _il2cpp_icall_func;
  3895. if (!_il2cpp_icall_func)
  3896. _il2cpp_icall_func = (Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
  3897. _il2cpp_icall_func(__this, ___name0);
  3898. }
  3899. // System.Void UnityEngine.Animator::Update(System.Single)
  3900. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___deltaTime0, const RuntimeMethod* method)
  3901. {
  3902. typedef void (*Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, float);
  3903. static Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B_ftn _il2cpp_icall_func;
  3904. if (!_il2cpp_icall_func)
  3905. _il2cpp_icall_func = (Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Update(System.Single)");
  3906. _il2cpp_icall_func(__this, ___deltaTime0);
  3907. }
  3908. // System.Boolean UnityEngine.Animator::get_logWarnings()
  3909. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
  3910. {
  3911. typedef bool (*Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *);
  3912. static Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617_ftn _il2cpp_icall_func;
  3913. if (!_il2cpp_icall_func)
  3914. _il2cpp_icall_func = (Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_logWarnings()");
  3915. bool retVal = _il2cpp_icall_func(__this);
  3916. return retVal;
  3917. }
  3918. // System.Void UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&)
  3919. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___goalPosition1, const RuntimeMethod* method)
  3920. {
  3921. typedef void (*Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
  3922. static Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737_ftn _il2cpp_icall_func;
  3923. if (!_il2cpp_icall_func)
  3924. _il2cpp_icall_func = (Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&)");
  3925. _il2cpp_icall_func(__this, ___goal0, ___goalPosition1);
  3926. }
  3927. #ifdef __clang__
  3928. #pragma clang diagnostic pop
  3929. #endif
  3930. #ifdef __clang__
  3931. #pragma clang diagnostic push
  3932. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3933. #pragma clang diagnostic ignored "-Wunused-variable"
  3934. #endif
  3935. #ifdef __clang__
  3936. #pragma clang diagnostic pop
  3937. #endif
  3938. #ifdef __clang__
  3939. #pragma clang diagnostic push
  3940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3941. #pragma clang diagnostic ignored "-Wunused-variable"
  3942. #endif
  3943. // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
  3944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2 (AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * ___controller0, const RuntimeMethod* method)
  3945. {
  3946. bool V_0 = false;
  3947. {
  3948. AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_0 = ___controller0;
  3949. NullCheck(L_0);
  3950. OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_1 = L_0->get_OnOverrideControllerDirty_4();
  3951. V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  3952. bool L_2 = V_0;
  3953. if (!L_2)
  3954. {
  3955. goto IL_001a;
  3956. }
  3957. }
  3958. {
  3959. AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_3 = ___controller0;
  3960. NullCheck(L_3);
  3961. OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_4 = L_3->get_OnOverrideControllerDirty_4();
  3962. NullCheck(L_4);
  3963. OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177(L_4, /*hidden argument*/NULL);
  3964. }
  3965. IL_001a:
  3966. {
  3967. return;
  3968. }
  3969. }
  3970. #ifdef __clang__
  3971. #pragma clang diagnostic pop
  3972. #endif
  3973. #ifdef __clang__
  3974. #pragma clang diagnostic push
  3975. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3976. #pragma clang diagnostic ignored "-Wunused-variable"
  3977. #endif
  3978. IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method)
  3979. {
  3980. typedef void (DEFAULT_CALL *PInvokeFunc)();
  3981. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  3982. // Native function invocation
  3983. il2cppPInvokeFunc();
  3984. }
  3985. // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
  3986. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  3987. {
  3988. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  3989. __this->set_method_3(___method1);
  3990. __this->set_m_target_2(___object0);
  3991. }
  3992. // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::Invoke()
  3993. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method)
  3994. {
  3995. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
  3996. Delegate_t** delegatesToInvoke;
  3997. il2cpp_array_size_t length;
  3998. if (delegateArrayToInvoke != NULL)
  3999. {
  4000. length = delegateArrayToInvoke->max_length;
  4001. delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
  4002. }
  4003. else
  4004. {
  4005. length = 1;
  4006. delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
  4007. }
  4008. for (il2cpp_array_size_t i = 0; i < length; i++)
  4009. {
  4010. Delegate_t* currentDelegate = delegatesToInvoke[i];
  4011. Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
  4012. RuntimeObject* targetThis = currentDelegate->get_m_target_2();
  4013. RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
  4014. if (!il2cpp_codegen_method_is_virtual(targetMethod))
  4015. {
  4016. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  4017. }
  4018. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  4019. int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
  4020. if (___methodIsStatic)
  4021. {
  4022. if (___parameterCount == 0)
  4023. {
  4024. // open
  4025. typedef void (*FunctionPointerType) (const RuntimeMethod*);
  4026. ((FunctionPointerType)targetMethodPointer)(targetMethod);
  4027. }
  4028. else
  4029. {
  4030. // closed
  4031. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4032. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4033. }
  4034. }
  4035. else
  4036. {
  4037. // closed
  4038. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  4039. {
  4040. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  4041. {
  4042. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  4043. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  4044. else
  4045. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  4046. }
  4047. else
  4048. {
  4049. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  4050. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  4051. else
  4052. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  4053. }
  4054. }
  4055. else
  4056. {
  4057. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  4058. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  4059. }
  4060. }
  4061. }
  4062. }
  4063. // System.IAsyncResult UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object)
  4064. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  4065. {
  4066. void *__d_args[1] = {0};
  4067. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  4068. }
  4069. // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult)
  4070. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  4071. {
  4072. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  4073. }
  4074. #ifdef __clang__
  4075. #pragma clang diagnostic pop
  4076. #endif
  4077. #ifdef __clang__
  4078. #pragma clang diagnostic push
  4079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4080. #pragma clang diagnostic ignored "-Wunused-variable"
  4081. #endif
  4082. // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime()
  4083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method)
  4084. {
  4085. float V_0 = 0.0f;
  4086. {
  4087. float L_0 = __this->get_m_NormalizedTime_3();
  4088. V_0 = L_0;
  4089. goto IL_000a;
  4090. }
  4091. IL_000a:
  4092. {
  4093. float L_1 = V_0;
  4094. return L_1;
  4095. }
  4096. }
  4097. IL2CPP_EXTERN_C float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  4098. {
  4099. int32_t _offset = 1;
  4100. AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast<AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *>(__this + _offset);
  4101. return AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD(_thisAdjusted, method);
  4102. }
  4103. #ifdef __clang__
  4104. #pragma clang diagnostic pop
  4105. #endif
  4106. #ifdef __clang__
  4107. #pragma clang diagnostic push
  4108. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4109. #pragma clang diagnostic ignored "-Wunused-variable"
  4110. #endif
  4111. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  4112. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled)
  4113. {
  4114. marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
  4115. marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
  4116. marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
  4117. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
  4118. marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
  4119. marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
  4120. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
  4121. marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
  4122. }
  4123. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled)
  4124. {
  4125. int32_t unmarshaled_m_FullPath_temp_0 = 0;
  4126. unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
  4127. unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
  4128. int32_t unmarshaled_m_UserName_temp_1 = 0;
  4129. unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
  4130. unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
  4131. int32_t unmarshaled_m_Name_temp_2 = 0;
  4132. unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
  4133. unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
  4134. bool unmarshaled_m_HasFixedDuration_temp_3 = false;
  4135. unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  4136. unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
  4137. float unmarshaled_m_Duration_temp_4 = 0.0f;
  4138. unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
  4139. unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
  4140. float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
  4141. unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  4142. unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
  4143. bool unmarshaled_m_AnyState_temp_6 = false;
  4144. unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  4145. unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
  4146. int32_t unmarshaled_m_TransitionType_temp_7 = 0;
  4147. unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  4148. unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
  4149. }
  4150. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  4151. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled)
  4152. {
  4153. }
  4154. // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
  4155. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled)
  4156. {
  4157. marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
  4158. marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
  4159. marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
  4160. marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
  4161. marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
  4162. marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
  4163. marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
  4164. marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
  4165. }
  4166. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled)
  4167. {
  4168. int32_t unmarshaled_m_FullPath_temp_0 = 0;
  4169. unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
  4170. unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
  4171. int32_t unmarshaled_m_UserName_temp_1 = 0;
  4172. unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
  4173. unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
  4174. int32_t unmarshaled_m_Name_temp_2 = 0;
  4175. unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
  4176. unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
  4177. bool unmarshaled_m_HasFixedDuration_temp_3 = false;
  4178. unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
  4179. unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
  4180. float unmarshaled_m_Duration_temp_4 = 0.0f;
  4181. unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
  4182. unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
  4183. float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
  4184. unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
  4185. unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
  4186. bool unmarshaled_m_AnyState_temp_6 = false;
  4187. unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
  4188. unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
  4189. int32_t unmarshaled_m_TransitionType_temp_7 = 0;
  4190. unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
  4191. unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
  4192. }
  4193. // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
  4194. IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled)
  4195. {
  4196. }
  4197. #ifdef __clang__
  4198. #pragma clang diagnostic pop
  4199. #endif
  4200. #ifdef __clang__
  4201. #pragma clang diagnostic push
  4202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4203. #pragma clang diagnostic ignored "-Wunused-variable"
  4204. #endif
  4205. #ifdef __clang__
  4206. #pragma clang diagnostic pop
  4207. #endif
  4208. #ifdef __clang__
  4209. #pragma clang diagnostic push
  4210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4211. #pragma clang diagnostic ignored "-Wunused-variable"
  4212. #endif
  4213. #ifdef __clang__
  4214. #pragma clang diagnostic pop
  4215. #endif
  4216. #ifdef __clang__
  4217. #pragma clang diagnostic push
  4218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4219. #pragma clang diagnostic ignored "-Wunused-variable"
  4220. #endif
  4221. // Conversion methods for marshalling of: UnityEngine.HumanBone
  4222. IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled)
  4223. {
  4224. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
  4225. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
  4226. marshaled.___limit_2 = unmarshaled.get_limit_2();
  4227. }
  4228. IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled)
  4229. {
  4230. unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
  4231. unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
  4232. HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2;
  4233. memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
  4234. unmarshaled_limit_temp_2 = marshaled.___limit_2;
  4235. unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
  4236. }
  4237. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  4238. IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled)
  4239. {
  4240. il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
  4241. marshaled.___m_BoneName_0 = NULL;
  4242. il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
  4243. marshaled.___m_HumanName_1 = NULL;
  4244. }
  4245. // Conversion methods for marshalling of: UnityEngine.HumanBone
  4246. IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled)
  4247. {
  4248. marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
  4249. marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
  4250. marshaled.___limit_2 = unmarshaled.get_limit_2();
  4251. }
  4252. IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled)
  4253. {
  4254. unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
  4255. unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
  4256. HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2;
  4257. memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
  4258. unmarshaled_limit_temp_2 = marshaled.___limit_2;
  4259. unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
  4260. }
  4261. // Conversion method for clean up from marshalling of: UnityEngine.HumanBone
  4262. IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled)
  4263. {
  4264. il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
  4265. marshaled.___m_BoneName_0 = NULL;
  4266. il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
  4267. marshaled.___m_HumanName_1 = NULL;
  4268. }
  4269. #ifdef __clang__
  4270. #pragma clang diagnostic pop
  4271. #endif
  4272. #ifdef __clang__
  4273. #pragma clang diagnostic push
  4274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4275. #pragma clang diagnostic ignored "-Wunused-variable"
  4276. #endif
  4277. #ifdef __clang__
  4278. #pragma clang diagnostic pop
  4279. #endif
  4280. #ifdef __clang__
  4281. #pragma clang diagnostic push
  4282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4283. #pragma clang diagnostic ignored "-Wunused-variable"
  4284. #endif
  4285. #ifdef __clang__
  4286. #pragma clang diagnostic pop
  4287. #endif
  4288. #ifdef __clang__
  4289. #pragma clang diagnostic push
  4290. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4291. #pragma clang diagnostic ignored "-Wunused-variable"
  4292. #endif
  4293. #ifdef __clang__
  4294. #pragma clang diagnostic pop
  4295. #endif
  4296. #ifdef __clang__
  4297. #pragma clang diagnostic push
  4298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4299. #pragma clang diagnostic ignored "-Wunused-variable"
  4300. #endif
  4301. #ifdef __clang__
  4302. #pragma clang diagnostic pop
  4303. #endif
  4304. #ifdef __clang__
  4305. #pragma clang diagnostic push
  4306. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4307. #pragma clang diagnostic ignored "-Wunused-variable"
  4308. #endif
  4309. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  4310. IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled)
  4311. {
  4312. marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
  4313. marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
  4314. marshaled.___position_2 = unmarshaled.get_position_2();
  4315. marshaled.___rotation_3 = unmarshaled.get_rotation_3();
  4316. marshaled.___scale_4 = unmarshaled.get_scale_4();
  4317. }
  4318. IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled)
  4319. {
  4320. unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
  4321. unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
  4322. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2;
  4323. memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
  4324. unmarshaled_position_temp_2 = marshaled.___position_2;
  4325. unmarshaled.set_position_2(unmarshaled_position_temp_2);
  4326. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3;
  4327. memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
  4328. unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
  4329. unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
  4330. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4;
  4331. memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
  4332. unmarshaled_scale_temp_4 = marshaled.___scale_4;
  4333. unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
  4334. }
  4335. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  4336. IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled)
  4337. {
  4338. il2cpp_codegen_marshal_free(marshaled.___name_0);
  4339. marshaled.___name_0 = NULL;
  4340. il2cpp_codegen_marshal_free(marshaled.___parentName_1);
  4341. marshaled.___parentName_1 = NULL;
  4342. }
  4343. // Conversion methods for marshalling of: UnityEngine.SkeletonBone
  4344. IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled)
  4345. {
  4346. marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
  4347. marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
  4348. marshaled.___position_2 = unmarshaled.get_position_2();
  4349. marshaled.___rotation_3 = unmarshaled.get_rotation_3();
  4350. marshaled.___scale_4 = unmarshaled.get_scale_4();
  4351. }
  4352. IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled)
  4353. {
  4354. unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
  4355. unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
  4356. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2;
  4357. memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
  4358. unmarshaled_position_temp_2 = marshaled.___position_2;
  4359. unmarshaled.set_position_2(unmarshaled_position_temp_2);
  4360. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3;
  4361. memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
  4362. unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
  4363. unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
  4364. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4;
  4365. memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
  4366. unmarshaled_scale_temp_4 = marshaled.___scale_4;
  4367. unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
  4368. }
  4369. // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
  4370. IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled)
  4371. {
  4372. il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
  4373. marshaled.___name_0 = NULL;
  4374. il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
  4375. marshaled.___parentName_1 = NULL;
  4376. }
  4377. #ifdef __clang__
  4378. #pragma clang diagnostic pop
  4379. #endif
  4380. #ifdef __clang__
  4381. #pragma clang diagnostic push
  4382. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4383. #pragma clang diagnostic ignored "-Wunused-variable"
  4384. #endif
  4385. #ifdef __clang__
  4386. #pragma clang diagnostic pop
  4387. #endif
  4388. #ifdef __clang__
  4389. #pragma clang diagnostic push
  4390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4391. #pragma clang diagnostic ignored "-Wunused-variable"
  4392. #endif
  4393. // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  4394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  4395. {
  4396. {
  4397. return;
  4398. }
  4399. }
  4400. // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  4401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  4402. {
  4403. {
  4404. return;
  4405. }
  4406. }
  4407. // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  4408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  4409. {
  4410. {
  4411. return;
  4412. }
  4413. }
  4414. // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  4415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  4416. {
  4417. {
  4418. return;
  4419. }
  4420. }
  4421. // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
  4422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
  4423. {
  4424. {
  4425. return;
  4426. }
  4427. }
  4428. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
  4429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
  4430. {
  4431. {
  4432. return;
  4433. }
  4434. }
  4435. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
  4436. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
  4437. {
  4438. {
  4439. return;
  4440. }
  4441. }
  4442. // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
  4444. {
  4445. {
  4446. return;
  4447. }
  4448. }
  4449. // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
  4451. {
  4452. {
  4453. return;
  4454. }
  4455. }
  4456. // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4457. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
  4458. {
  4459. {
  4460. return;
  4461. }
  4462. }
  4463. // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
  4465. {
  4466. {
  4467. return;
  4468. }
  4469. }
  4470. // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method)
  4472. {
  4473. {
  4474. return;
  4475. }
  4476. }
  4477. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method)
  4479. {
  4480. {
  4481. return;
  4482. }
  4483. }
  4484. // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
  4485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method)
  4486. {
  4487. {
  4488. return;
  4489. }
  4490. }
  4491. // System.Void UnityEngine.StateMachineBehaviour::.ctor()
  4492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, const RuntimeMethod* method)
  4493. {
  4494. {
  4495. ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
  4496. return;
  4497. }
  4498. }
  4499. #ifdef __clang__
  4500. #pragma clang diagnostic pop
  4501. #endif